Don't crash when reflecting a wellspring's beam.
authorNeil Moore <neil@s-z.org>
Mon, 27 Oct 2014 19:19:32 +0000 (15:19 -0400)
committerNeil Moore <neil@s-z.org>
Mon, 27 Oct 2014 19:19:35 +0000 (15:19 -0400)
commita0504c57e029030ee7d9ca49cc0fa839b5562700
tree9542298dddd1dd8f563f709d07d97aad298ab716
parent15df99b183408db5c862ffd74fd3d67c45b8d60e
Don't crash when reflecting a wellspring's beam.

More generally, if we would set a monster's foe to YOU_FAULTLESS, set it to
MHITYOU instead; and fix up saved monsters with bad foes.  See for example:

  http://dobrazupa.org/morgue/asanbosam/crash-asanbosam-20141027-155317.txt
crawl-ref/source/mon-behv.cc
crawl-ref/source/tags.cc