00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-36-gc4e716de25: * Creatures of extreme rarity and recluse, changelings are hardly ever seen in their base form. Quick to hide, they use their shapeshifting prowess to assume the forms of native creatures and go about their business! 10(2 weeks ago, 60 files, 1447+ 155-) 13https://github.com/crawl/crawl/commit/c4e716de25ca 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-37-g84063cbd32: * Spells are now dynamically set by DungeonDenizen transformations, allowing different monsters to have different spell loadouts - further dependent on player XL. * Added a new header file (name pending) with a helper function to map non-player spells to acceptable replacements (caveat, summon spells seem really strong compared to others). * Adding logic check to ensure dungeon denizens populate their spell list on game load. 10(5 days ago, 4 files, 945+ 1-) 13https://github.com/crawl/crawl/commit/84063cbd32ff 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-38-gf9ea031874: * Moving monster_info::reach_range internal logic related to innate monster reach out into mons_class_innate_reach in mon-util for easier API usage 10(5 days ago, 3 files, 29+ 13-) 13https://github.com/crawl/crawl/commit/f9ea03187479 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-39-g31bb706c7b: * Added support for monster attack verbs while form shifted into a dungeon denizen. * Letting forms provide monster-style attack flavors and types for damage, effects, and verbage. * Allow for dungeon denizens to dynamically determine which slots are blocked or not based on body type (e.g., Centaurs). * Shorting a change to give players a UC brand based on attack flavor (AF_*) since we already can apply AF properties on attack... but right now we miss out on a visual indicator for what AF's you have currently. 10(5 days ago, 5 files, 83+ 8-) 13https://github.com/crawl/crawl/commit/31bb706c7b24 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-40-gc477ddff5b: * Adding logic to removal and melding of equipment in transform.cc to manage dungeon denizen (and potentially other forms which can have open equipment slots, but require size wield/wear checks. * Note: Giant/Large entities can still wind up wearing smaller helmets with the current code 10(8 days ago, 1 file, 143+ 33-) 13https://github.com/crawl/crawl/commit/c477ddff5b8f 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-41-ga4b2d33c41: Lets Trog or some other god de-transform you if you are hated by them on conversion 10(2 weeks ago, 1 file, 9+ 0-) 13https://github.com/crawl/crawl/commit/a4b2d33c41bc 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-42-gc74ecc1c8e: Fixing checks for (A)ttack (F)lavors that do poison to not crash if a player uses them (e.g., we're a Water Mocassin). 10(8 days ago, 1 file, 6+ 3-) 13https://github.com/crawl/crawl/commit/c74ecc1c8e02 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-43-g1fe1b142f8: Added Bloodzerking to the supported list of possible player (A)ttack (F)lavours that can be used when transformed into a Skyshark 10(7 days ago, 1 file, 31+ 10-) 13https://github.com/crawl/crawl/commit/1fe1b142f888 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-44-g514bb8d3ba: Fixing typos in _god_prevents_berserk_haste description 10(7 days ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/514bb8d3ba11 00:36:17 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-45-gcb069ab35e: Making player slimes immune to slime walls 10(7 days ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/cb069ab35ea2 00:36:17 ... and 4 more commits 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-41-g3a50e43c83: * Creatures of extreme rarity and recluse, changelings are hardly ever seen in their base form. Quick to hide, they use their shapeshifting prowess to assume the forms of native creatures and go about their business! 10(2 weeks ago, 60 files, 1447+ 155-) 13https://github.com/crawl/crawl/commit/3a50e43c8367 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-42-ga48f395ecc: * Spells are now dynamically set by DungeonDenizen transformations, allowing different monsters to have different spell loadouts - further dependent on player XL. * Added a new header file (name pending) with a helper function to map non-player spells to acceptable replacements (caveat, summon spells seem really strong compared to others). * Adding logic check to ensure dungeon denizens populate their spell list on game load. 10(5 days ago, 4 files, 945+ 1-) 13https://github.com/crawl/crawl/commit/a48f395eccf1 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-43-gd96353c1d1: * Moving monster_info::reach_range internal logic related to innate monster reach out into mons_class_innate_reach in mon-util for easier API usage 10(5 days ago, 3 files, 29+ 13-) 13https://github.com/crawl/crawl/commit/d96353c1d172 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-44-ge20666b8c9: * Added support for monster attack verbs while form shifted into a dungeon denizen. * Letting forms provide monster-style attack flavors and types for damage, effects, and verbage. * Allow for dungeon denizens to dynamically determine which slots are blocked or not based on body type (e.g., Centaurs). * Shorting a change to give players a UC brand based on attack flavor (AF_*) since we already can apply AF properties on attack... but right now we miss out on a visual indicator for what AF's you have currently. 10(5 days ago, 5 files, 83+ 8-) 13https://github.com/crawl/crawl/commit/e20666b8c9a0 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-45-gfd2d74595c: * Adding logic to removal and melding of equipment in transform.cc to manage dungeon denizen (and potentially other forms which can have open equipment slots, but require size wield/wear checks. * Note: Giant/Large entities can still wind up wearing smaller helmets with the current code 10(8 days ago, 1 file, 143+ 33-) 13https://github.com/crawl/crawl/commit/fd2d74595cba 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-46-g356887dd88: Lets Trog or some other god de-transform you if you are hated by them on conversion 10(2 weeks ago, 1 file, 9+ 0-) 13https://github.com/crawl/crawl/commit/356887dd88e1 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-47-g2d80e8e632: Fixing checks for (A)ttack (F)lavors that do poison to not crash if a player uses them (e.g., we're a Water Mocassin). 10(8 days ago, 1 file, 6+ 3-) 13https://github.com/crawl/crawl/commit/2d80e8e63265 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-48-g1ff2847c7c: Added Bloodzerking to the supported list of possible player (A)ttack (F)lavours that can be used when transformed into a Skyshark 10(7 days ago, 1 file, 31+ 10-) 13https://github.com/crawl/crawl/commit/1ff2847c7c91 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-49-gf036a62b50: Fixing typos in _god_prevents_berserk_haste description 10(7 days ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/f036a62b5096 00:41:23 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-50-g287c1050d0: Making player slimes immune to slime walls 10(7 days ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/287c1050d008 00:41:23 ... and 4 more commits 02:59:14 03mumra02 07https://github.com/crawl/crawl/pull/3852 * 0.33-a0-41-g1e5baea320: Revisions to monster wand usage 10(3 months ago, 13 files, 129+ 137-) 13https://github.com/crawl/crawl/commit/1e5baea320e7 02:59:14 03mumra02 07https://github.com/crawl/crawl/pull/3852 * 0.33-a0-42-g3870190bcc: Fix display of wand damage and will chance 10(3 months ago, 4 files, 53+ 35-) 13https://github.com/crawl/crawl/commit/3870190bcc29 21:32:14 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-41-gd18e954ca7: New species: Changelings 10(3 weeks ago, 61 files, 1662+ 176-) 13https://github.com/crawl/crawl/commit/d18e954ca7fa 21:32:14 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-42-g2724125bc0: Change spells on transform into a dungeon denizen 10(6 days ago, 4 files, 946+ 2-) 13https://github.com/crawl/crawl/commit/2724125bc0e4 21:32:14 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-43-g911321ef43: Make poison+bloodzerking work for player-monsters 10(9 days ago, 1 file, 37+ 13-) 13https://github.com/crawl/crawl/commit/911321ef4339 21:32:14 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-44-gdae335fe6b: New reach range API given a monster type 10(6 days ago, 3 files, 29+ 13-) 13https://github.com/crawl/crawl/commit/dae335fe6bea 21:32:14 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-45-g97e7a3d87e: Untransform if hated by a god on conversion 10(2 weeks ago, 1 file, 9+ 0-) 13https://github.com/crawl/crawl/commit/97e7a3d87e13 21:32:14 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-46-gfb59384290: Fixing typos in _god_prevents_berserk_haste description 10(8 days ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/fb59384290ca 21:32:14 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-47-g6db44f5dd7: Making player slimes immune to slime walls 10(8 days ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/6db44f5dd74a 21:32:14 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3996 * 0.33-a0-48-g5e54f2484b: Let large+ monster-form players throw large rocks 10(5 days ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/5e54f2484b8b 21:37:21 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3990 * 0.33-a0-7-g3e2a92c048: God protection for allies in FulFus clouds (#3985) 10(7 days ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/3e2a92c04882 21:37:21 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3991 * 0.33-a0-7-g1cf5fedb30: Make player doll match lost wings mutation (#3973) 10(7 days ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/1cf5fedb302d 21:42:28 03Alejandro Ramirez02 07https://github.com/crawl/crawl/pull/3990 * 0.33-a0-7-gbf50a0c197: Add god protection check for FulFus clouds (#3985) 10(7 days ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/bf50a0c1979f 22:22:06 03gammafunk02 07* 0.33-a0-41-gb3de7b944d: task: Add the trunk 0.32 tournament reminder 10(74 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/b3de7b944d00