16:14:51 New branch created: pull/3864 (4 commits) 13https://github.com/crawl/crawl/pull/3864 16:14:51 03NormalPerson702 07https://github.com/crawl/crawl/pull/3864 * 0.32-a0-1412-gff1b00b86b: Don't imply melee-only buffs affect ranged weapon damage on x-v 10(2 days ago, 1 file, 11+ 7-) 13https://github.com/crawl/crawl/commit/ff1b00b86bcc 16:14:51 03NormalPerson702 07https://github.com/crawl/crawl/pull/3864 * 0.32-a0-1413-ge2a888cbeb: Treat ghost/pan lord brands like other brands on x-v 10(2 days ago, 1 file, 9+ 34-) 13https://github.com/crawl/crawl/commit/e2a888cbebe2 16:14:51 03NormalPerson702 07https://github.com/crawl/crawl/pull/3864 * 0.32-a0-1414-g309ac2795c: Split up and clean up _monster_attacks_description 10(47 minutes ago, 1 file, 310+ 278-) 13https://github.com/crawl/crawl/commit/309ac2795c23 16:14:51 03NormalPerson702 07https://github.com/crawl/crawl/pull/3864 * 0.32-a0-1415-gb10daf46ca: Add x-v row showing damage/flavour of melee attack for ranged monsters 10(28 minutes ago, 1 file, 45+ 29-) 13https://github.com/crawl/crawl/commit/b10daf46cabb 16:30:09 03NormalPerson702 07https://github.com/crawl/crawl/pull/3864 * 0.32-a0-1414-g63246d76b0: Split up and clean up _monster_attacks_description 10(62 minutes ago, 1 file, 310+ 278-) 13https://github.com/crawl/crawl/commit/63246d76b06e 16:30:09 03NormalPerson702 07https://github.com/crawl/crawl/pull/3864 * 0.32-a0-1415-g18c7912a09: Add x-v row showing primary melee damage/flavour for ranged monsters 10(6 minutes ago, 1 file, 44+ 28-) 13https://github.com/crawl/crawl/commit/18c7912a093c 23:05:54 03DracoOmega02 07* 0.32-a0-1435-ge112003704: Let Harpoon Shot pull monsters 10(7 hours ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/e1120037047a 23:05:54 03DracoOmega02 07* 0.32-a0-1436-g860313677f: Refactor collision damage and adjust several things about it. 10(6 hours ago, 15 files, 79+ 44-) 13https://github.com/crawl/crawl/commit/860313677fc9 23:05:54 03DracoOmega02 07* 0.32-a0-1437-ga58bd73f9f: Change Piledriver damage formula 10(3 hours ago, 3 files, 9+ 8-) 13https://github.com/crawl/crawl/commit/a58bd73f9f0a 23:05:54 03DracoOmega02 07* 0.32-a0-1438-ge42ff28ed4: Alert monsters hit by enchantments *after* the enchantment effect 10(2 hours ago, 1 file, 11+ 8-) 13https://github.com/crawl/crawl/commit/e42ff28ed44e 23:05:54 03DracoOmega02 07* 0.32-a0-1439-g74f68ee730: Let coglin melee shadows attack with both weapons 10(71 minutes ago, 3 files, 49+ 16-) 13https://github.com/crawl/crawl/commit/74f68ee73051 23:05:54 03DracoOmega02 07* 0.32-a0-1440-gec5035c421: Give Coglin ranged mimics a shot with their offhand weapon 10(36 minutes ago, 1 file, 11+ 0-) 13https://github.com/crawl/crawl/commit/ec5035c42114 23:05:54 03DracoOmega02 07* 0.32-a0-1441-g50798860ff: Make coglin shadow mimics wield weapons in random hands 10(32 minutes ago, 1 file, 6+ 0-) 13https://github.com/crawl/crawl/commit/50798860ff2b 23:05:54 03DracoOmega02 07* 0.32-a0-1442-gcabffc2860: Remove beam code left over from lamps of fire 10(31 minutes ago, 1 file, 0+ 3-) 13https://github.com/crawl/crawl/commit/cabffc286073 23:05:54 03DracoOmega02 07* 0.32-a0-1443-g6e0f240ce6: Let ranged bump attack work with sight range 0 (elliptic) 10(3 minutes ago, 2 files, 26+ 3-) 13https://github.com/crawl/crawl/commit/6e0f240ce670