03:26:50 -!- The topic of #crawl-dev is: Crawl Development | https://github.com/crawl/crawl | Logs: http://s-z.org/crawl-dev/, temporarily http://crawl.akrasiac.org/logs/cheibriados/ | People with +v have commit access, devs on bridged discord as well | General Crawl-related chat to #crawl | Long stuff to a pastebin service, please 03:26:51 -!- The topic of #crawl is: Play Dungeon Crawl Stone Soup online now! Type ??online for instructions, ??lg / !lg for play stats | PM Sequell for long queries | http://crawl.develz.org | FooTV game replays: ??footv for instructions | #crawl-dev for dev discussion, #crawl-offtopic for offtopic 03:39:35 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4664-g6ac40a12b4 04:16:12 <12e​bering> What is happening chei 04:18:46 chei even slower than usual 04:50:51 -!- kate-96 is now known as kate-- 04:55:10 well then 04:56:04 if someone pings me later I can -m again once chei is behaving 05:00:09 -!- tiobot is now known as Guest3957 06:43:42 -!- allbery_b is now known as geekosaur 08:34:00 alright I've unmuted, based on #crawl it seems to be done 08:34:17 (and it was muting the discord bot) 08:34:51 <06a​dvil> @|amethyst uh so what's up with cheibriados 🙂 08:35:27 I assume that was it gettinhg fixed and dumping everything queued up for the past several months (cheibriados is not real smart) 08:35:42 didn't NotCheibriados do a lesser version of the same thing when started? 08:36:18 <06a​dvil> possibly, there are ways around that though 08:36:40 <06a​dvil> my question is mainly though, is the bot back 08:39:10 logs are back too, so my guess is yes 08:41:54 <06a​dvil> yes but |amethyst hasn't said anything, hence my asking 16:56:07 03advil02 07* 0.29-a0-410-g9596d59a08: fix: mark closets as notele in ossuary_zaba_flooded 10(5 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/9596d59a08cd 17:01:20 03advil02 07* 0.29-a0-410-g9596d59: fix: mark closets as notele in ossuary_zaba_flooded 10(9 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/9596d59a08cd 17:02:30 Unstable branch on crawl.kelbi.org updated to: 0.29-a0-410-g9596d59a08 (34) 17:05:17 <06a​dvil> all bases covered 17:05:18 <06a​dvil> https://cdn.discordapp.com/attachments/747522859361894521/974779389151686746/Screen_Shot_2022-05-13_at_5.04.11_PM.png 17:07:27 <10P​leasingFungus> lol 17:07:43 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/974780002451197982/unknown.png 17:08:10 <09g​ammafunk> lol, and thanks for that quick fix, mind if I push a rework of the vault logic too? 17:08:20 <09g​ammafunk> well I'm sure you don't mind, bu tif you think that's a problem for any reason, let me know 17:09:25 %0.10?goblin 17:09:25 bin/monster-0.10: error while loading shared libraries: libncursesw.so.5: cannot open shared object file: No such file or directory 17:09:25 Could not execute monster-0.10: No such file or directory 17:09:32 awww 17:18:53 <06a​dvil> yeah, that vault logic needs something more 17:57:08 <10P​leasingFungus> i was thinking a bit more about corpse rot 17:57:27 <10P​leasingFungus> and making it not yet another buff you turn on for every combat 17:57:47 <10P​leasingFungus> miasma clouds are slightly situational, which helps, but i'm wondering about making the duration expire after one trigger 17:58:38 <10P​leasingFungus> so that you're setting up a specific effect (called shot), rather than keeping an ongoing buff 17:58:47 <10P​leasingFungus> not obvious to me whether this helps anything 18:02:44 <08n​icolae> when you cast corpse rot, if you die, you leave miasma on your tile 18:04:52 <10P​leasingFungus> sounds good 18:07:47 <05k​ate> could work if it had very short duration maybe, so you have to cast it mid-combat rather than before? i wonder if that'd feel very fiddly though 18:09:05 <05k​ate> since you'd maybe end up wanting to cast it lots of times in between killing multiple smaller enemies 18:11:40 <05k​ate> could only allow one cloud at once, and scale its size with power and HD of the thing you killed? if that could be scaled so you can't get a huge benefit off kiting a rat or something but to still be a relatively big oneshot effect in a normal fight with a band 18:11:41 maybe you cast it -> activates on corpses you create during a short duration 18:12:20 so it's a bit of a gamble on "will I kill this thing quickly" and "I need stuff to kill things behind this thing" 18:13:14 <05k​ate> short duration but not strictly oneshot might also work just to stop you from being able to buff up with it pre-combat, yeah 18:13:42 plus maybe a debuff if you don't kill anything in that duration since that's kinda funny 18:13:52 not because it's balanced: because it's funny 18:23:41 Unstable branch on underhound.eu updated to: 0.29-a0-410-g9596d59a08 (34) 18:29:10 <10P​leasingFungus> i want huge elephant miasma clouds