00:16:12 <10P​leasingFungus> yeah, i liked the idea of having more room for growth in extended 00:16:31 <10P​leasingFungus> but also vaguely wonder if zot:5 will be slightly too cruel, since it's already reasonably hard 00:16:41 <10P​leasingFungus> perhaps this is the pendulum swinging back after ?blink changes... 00:19:20 03hellmonk02 07[bonmotte] * 0.28-a0-526-gd9ab8a21b6: vampire castle bailey 10(2 hours ago, 1 file, 70+ 0-) 13https://github.com/crawl/crawl/commit/d9ab8a21b6ec 00:19:20 03hellmonk02 07[bonmotte] * 0.28-a0-527-g2c17e13791: Rework bailey_axe_3 10(12 minutes ago, 1 file, 25+ 24-) 13https://github.com/crawl/crawl/commit/2c17e13791c3 00:19:20 03hellmonk02 07[bonmotte] * 0.28-a0-528-g2537820902: remove bailey_axe_1 10(5 minutes ago, 1 file, 0+ 65-) 13https://github.com/crawl/crawl/commit/2537820902d1 00:19:20 03hellmonk02 07[bonmotte] * 0.28-a0-529-g371d07887b: checkwhite 10(3 minutes ago, 1 file, 42+ 42-) 13https://github.com/crawl/crawl/commit/371d07887be8 01:03:34 does util/checkwhite affect lua files, or just cpp files? 01:34:40 Unstable branch on crawl.develz.org updated to: 0.28-a0-529-g3bad584f25 (34) 01:56:01 Windows builds of master branch on crawl.develz.org updated to: 0.28-a0-529-g3bad584f25 02:49:07 Unstable branch on cbro.berotato.org updated to: 0.28-a0-529-g3bad584f25 (34) 02:53:58 Monster database of master branch on crawl.develz.org updated to: 0.28-a0-529-g3bad584f25 03:44:34 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4369-gf34790d913 06:23:20 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4369-gf34790d913 07:41:44 <09g​ammafunk> spicyCebolla: checkwhite actually can handle french spacing and tabs on arbitrary text files, including lua, but really any text file, and we do use it on our documentation as well. It does have a hard-code set of exception file types it will not check though, see its source for details 08:12:57 New branch created: pull/2157 (1 commit) 13https://github.com/crawl/crawl/pull/2157 08:12:57 03Aliscans02 07https://github.com/crawl/crawl/pull/2157 * 0.28-a0-530-gdc798a94cc: Don't say the map boundary can be burnt or dug through. 10(6 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/dc798a94cc17 09:33:53 <13S​astreii> revenant 09:33:54 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/890954194608078848/Schermata_2021-09-24_alle_15.32.29.png 09:33:55 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/890954197346967552/Revenant.png 10:27:37 -!- ProzacElf_ is now known as ProzacElf 10:41:15 <10P​leasingFungus> this is real cool, but do you think you can recolor it slightly to match the skeletons, closer to white? i worry it will look too much like a mummy in-game (which can't be LRD'd) 10:45:50 <13S​astreii> Of course i can. I used a darker tone in constrast of the bright flame, but i’ll se what can i do about it 10:47:01 <03w​heals> huh 10:47:10 <03w​heals> i had no idea revenants were LRDable, maybe they should move from L to z? 10:57:26 <09h​ellmonk> Lrding revenants is the real secret tech of crawl 11:00:53 <05k​ate> i'd been meaning to make them un-LRDable since the description doesn't make it sound like they would be at all, but moving to z would also work yeah 11:05:02 <10P​leasingFungus> revenant A skeletal form wreathed in cold blue fire, 11:05:05 <10P​leasingFungus> idk 11:05:40 <13S​astreii> better? 11:05:41 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/890977292296257556/Schermata_2021-09-24_alle_17.05.05.png 11:05:42 <10P​leasingFungus> on the other hand, compare: lich A powerful wizard who has learned to cheat death itself, now existing as a skeletal, desiccated corpse 11:05:53 <05k​ate> liches are also skeletal forms, to me it needs to be like, "literally a skeleton" for LRD to affect it 11:05:56 <10P​leasingFungus> hrm 11:06:12 <10P​leasingFungus> i can see the argument 11:06:24 <05k​ate> i guess i had read skeletal form as like, "spooky skeleton shape of spectral stuff" in this case, at least 11:07:13 <10P​leasingFungus> ah, i read it as 'a skeleton on fire' 11:07:31 <10P​leasingFungus> but yeah, totally fine to make em not LRD'able 11:07:35 <10P​leasingFungus> we could even change the description! 11:08:26 <05k​ate> moving to z could work as making it clearer that they're real skeletons and magenta is open as a spare "scary spellcaster" colour, or just making them non-LRDable also works yeah, no strong opinion which would be better 11:09:13 <10P​leasingFungus> lrding things is funny 11:09:30 <05k​ate> true! 11:09:43 <12e​bering> imo they should be non lrdable 11:09:58 <10P​leasingFungus> imagine if you could lrd turtles… the game would become trivial 11:10:07 <12e​bering> the spook to skeleton ratio isn't right 11:10:13 <12e​bering> as a spook geologist 11:10:21 <10P​leasingFungus> 👻 11:10:43 <10P​leasingFungus> sast’s tile makes em solidly physical 11:10:49 <10P​leasingFungus> unless we assume it’s like 11:10:56 <10P​leasingFungus> a bedsheet situation 11:11:10 <13S​astreii> you want that to be more ethereal? 11:12:19 <12e​bering> this is more a lore debate as to whether they should be lrdable 11:12:20 <05k​ate> opinions are split! could go either way easily i think, depending on the desired revenant spookiness factor... 11:12:43 <12e​bering> split the difference: they're lrdable but in a new negative energy lrd flavour :d 11:12:50 <10P​leasingFungus> whoa 11:13:17 <13S​astreii> i think that is beyond my skills 11:13:21 <10P​leasingFungus> lol 11:14:33 <13S​astreii> i'll still upload the pale version just in case 11:14:33 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/890979525746380820/Revenant.png 11:14:55 <10P​leasingFungus> thanks! 11:21:11 If they got bones you can break it should be lrdable 11:21:25 (or if they can go SPLAT when you kill them, for example) 11:30:25 <08n​icolae> revenants should LRDable because i have a crypt vault full of skeletal monsters and the criteria i used for whether something is skeletal is if they can be LRDed and i don't want to have to take out the revenants 11:39:38 <09h​ellmonk> Good reason 11:48:27 ebering (L26 DgSu) ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 470 failed. (Excessive delay, 700 turns passed, delay type 9999299) (Geh:3) 11:48:37 <12e​bering> oh dang wow 11:48:39 <12e​bering> good trip 11:49:10 <12e​bering> http://crawl.develz.org/saves/dumps/ebering-3bad584f25-210924-1548.tar.bz2 11:49:22 3bad, eh? 11:54:33 ebering (L26 DgSu) ASSERT(you.running.turns_passed < buggy_threshold) in 'delay.cc' at line 470 failed. (Excessive delay, 700 turns passed, delay type 9999299) (Geh:4) 11:54:46 <12e​bering> wow an easy repro 11:54:51 <12e​bering> well I'll make a second save backup 11:55:09 <12e​bering> http://crawl.develz.org/saves/dumps/ebering-3bad584f25-210924-1554.tar.bz2 11:55:36 <10P​leasingFungus> ooh 11:55:50 <10P​leasingFungus> where are you going? 11:56:03 <12e​bering> not going anywhere, both of those were pressing 5 11:56:10 <10P​leasingFungus> huh 11:56:17 <10P​leasingFungus> 700 turns is a lot of turns 11:57:05 <12e​bering> yeah its triggering the rest bug 11:57:09 <12e​bering> twice! 12:38:15 <06a​dvil> !crashlog 12:38:16 <04C​erebot> 24070. ebering, XL26 DgSu, T:93220 (milestone): http://crawl.develz.org/morgues/trunk/ebering/crash-ebering-20210924-155432.txt 12:38:49 <06a​dvil> did that finally find a real bug? 12:39:05 <06a​dvil> actually I think it found one around when I first added it too 12:39:08 <10P​leasingFungus> i believe it did, bob 12:39:11 <08n​icolae> i'm on the dev team to represent the vault makers 12:39:21 <10P​leasingFungus> HP: 98/98; mods: -128/0 hp: 169 12:39:39 <10P​leasingFungus> hypothesis: if you get drained whilst resting, you'll never reach the target rest hp 12:39:41 <06a​dvil> and for that matter the weird collapse + resting interaction it revealed got removed 12:40:04 <08n​icolae> i feel like getting drained should wake you up out of a rest 12:40:11 <10P​leasingFungus> yes, there are probably two bugs here 12:40:19 <10P​leasingFungus> i don't think there's any way for this to explain the hep resting bug, unfortunately 12:40:57 <06a​dvil> maybe that one got accidentally fixed, I would have expected it to trip this assert by now 12:47:43 <10P​leasingFungus> i feel like someone reported it again a month or two ago 12:47:44 <10P​leasingFungus> hrm 12:47:54 <06a​dvil> it's true that not all crash reports create a message here 12:48:12 <06a​dvil> really we should have sequell or some centralized bot printing those milestones, not per-server bots 12:49:09 <06a​dvil> I haven't noticed any reports in a while though, so if there is one, it would be good to see 12:50:50 <06a​dvil> !lm * crash noun=~you.running.turns s=god 12:50:52 <04C​erebot> 31 milestones for * (crash noun=~you.running.turns): 8x, 6x Sif Muna, 5x Ashenzari, 5x Vehumet, 2x Trog, Uskayaw, Makhleb, Okawaru, Xom, Lugonu 12:51:13 <10P​leasingFungus> think the one i was thinking of was https://discord.com/channels/205277826788622337/205316046230388737/880803534738702376 , which was just discussing older issues 12:51:27 <10P​leasingFungus> mysterious 12:51:41 <06a​dvil> oh yeah I think particleface opened or commented in one of the issues about this 12:52:38 <06a​dvil> https://github.com/crawl/crawl/issues/1757 13:17:09 Unstable branch on crawl.akrasiac.org updated to: 0.28-a0-529-g3bad584 (34) 14:04:56 <09g​ammafunk> tripwires! 14:30:49 <13S​astreii> i've finally updated yaktaurs to reflects their wilder parents 14:30:50 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/891028921703870544/Schermata_2021-09-24_alle_20.25.08.png 14:31:00 <13S​astreii> with crossbows too 14:31:00 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/891028964515143751/Schermata_2021-09-24_alle_20.25.32.png 14:31:37 <12e​bering> the abs on those captains tho 14:32:21 <13S​astreii> i left them untouched lol 14:32:30 <13S​astreii> https://cdn.discordapp.com/attachments/747522859361894521/891029343789260900/yaktaurs.zip 14:33:16 <12e​bering> it seems like you increased their definition 14:33:39 <12e​bering> the captains headband is a lil faded which is sad 14:33:56 <13S​astreii> ok i'm guilty i added 1-pixel shade on the left boob 14:36:31 <09h​ellmonk> Yaktaur catains dont need a crossbow, they can just launch a bolt from between their glistening ans 15:13:26 <10P​leasingFungus> wow 15:14:40 <10P​leasingFungus> glad hellmo didn’t also typo a u into that word 15:21:56 <05k​ate> wow i'm very late to this but i just noticed how goliath frogs are smaller than every other type of frog 15:23:06 <10P​leasingFungus> it’s very funny to me 15:25:14 <05k​ate> it's very good, any time a silly real animal-based thing comes up it reminds me of megabats and makes me want to bring them back... maybe they're fine just with the couple of ridiculous bat vaults they have though 15:31:02 <10P​leasingFungus> the great megabat wars of ‘13 15:31:07 <10P​leasingFungus> or whenever that was 15:32:05 <10P​leasingFungus> bats are a very silly design 15:32:36 <10P​leasingFungus> they say ‘maybe you shouldn’t just mash tab?’ but do extremely little to punish you 15:34:51 <10P​leasingFungus> vaguely wonder if it’d make sense to have a more threatening batty monster in early-mid-d (unseen horrors don’t count - too hard for new players to figure out what they’re doing). could even call it a megabat 15:34:57 <10P​leasingFungus> big bat vault buff 15:36:45 <10P​leasingFungus> wait, wait, bat unique. “The Megabat” 15:36:57 <10P​leasingFungus> and have bat vault place it if possible 15:41:40 <10P​leasingFungus> spelunky has the direbat. rift wizard has the bat king. finally we can have our day in the sun 15:43:38 <09h​ellmonk> use vampire bats as a real monster so i dont feel bad abt adding them to a bailey 15:43:55 Yaktaur captains actually have an undocumented version of Elyvilon's pacify that targets the player and is cast through the power of their abs. 15:44:11 <09h​ellmonk> Yaktaur abtrain 16:07:11 <10P​leasingFungus> @hellmonk weird idea: what if Slow spell did the phantom mirror thing and, instead of having a fail chance based on Will, had duration that decreased with Will? 16:08:02 <10P​leasingFungus> so it's still pretty useless on anything that has 40 or more Will (or w/e threshold you want), but works consistently against low level stuff 16:08:05 <10P​leasingFungus> assuming you don't miscast 16:50:45 wait do the centaurs themselves have abs 16:50:57 or are they wearing like a sculpted ab-plate 16:52:40 03ebering02 07* 0.28-a0-530-gaf8216a34e: fix: correctly display and apply Dis corrosion 10(21 minutes ago, 3 files, 6+ 6-) 13https://github.com/crawl/crawl/commit/af8216a34e25 17:03:24 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-530-gaf8216a34e (34) 17:15:34 03kate-02 07* 0.28-a0-531-g8885160007: Give curse toes their own genus 10(6 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/888516000795 17:15:34 03kate-02 07* 0.28-a0-532-g4d8ae7cab5: Update some LRD colours 10(6 hours ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/4d8ae7cab5c8 17:15:34 03kate-02 07* 0.28-a0-533-g9f97627e2a: Move revenants from L to z 10(3 hours ago, 2 files, 15+ 15-) 13https://github.com/crawl/crawl/commit/9f97627e2a06 17:25:27 <10P​leasingFungus> noo, my curse toe lore 17:33:33 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-533-g9f97627e2a (34) 17:45:18 <05k​ate> just had to promptly make sure that they remained consistent with curse skulls, when the same thing was done for them! 17:45:23 <05k​ate> %git 7ceb941ff2b 17:45:23 <04C​erebot> dolorous * 0.11-a0-1971-g7ceb941ff2: Move curse skulls into their own genus, as they're not really liches. (9 years ago, 1 file, 2+ 2-) https://github.com/crawl/crawl/commit/7ceb941ff2ba 18:13:47 <10P​leasingFungus> harsh but fair 18:23:46 Unstable branch on underhound.eu updated to: 0.28-a0-533-g9f97627e2a (34) 18:34:04 Weird idea, (not based on good thinking or anything) what if Sting caused poison damage to immediately tick on the target? 18:34:47 As in cause the poison effect's damage to happen as soon as sting hits, not including any level of poison given by Sting itself. 18:43:23 <10P​leasingFungus> why? 18:46:37 I dunno, that's your job to figure out 18:47:31 My line of thinking was similar to the scorch+firefox synergy and that early game poison mage (which I have little experience with, as usual) involves a lot of "getting a stack or two of poison and then walking away until poison damag ticks and thing dies". 18:48:03 <10P​leasingFungus> this wouldn't change that, though 18:48:18 So this would encourage doing poisonous cloud once or twice while the target is far away, then stinging once they close the distance and get a big spike of damage for the level of poison you already have 18:48:34 Well you'd be stinging instead of slowly walking away 18:48:51 <10P​leasingFungus> why would you be stinging instead of walking away? 18:49:03 <10P​leasingFungus> isn't it still better, in terms of mana efficiency, to just walk? 18:49:10 <10P​leasingFungus> (and in terms of safety) 18:49:15 Because that immediately gives the damage tick you're waiting for while walking away 18:49:21 Yes, it would be 18:49:48 But playing with perfect mana efficiency and only low-risk strategies is boring 18:50:06 <10P​leasingFungus> rip 18:50:53 Anyway, it'd certainly be less tedious 18:53:08 Out of curiosity, what's venom mage approximately viewed as right now, balance wise? 19:04:13 <10P​leasingFungus> depends who you ask 19:04:26 <10P​leasingFungus> not as strong as berserker 19:23:48 Did you get Monjah the Englaciator as one of the "magic D:1 XL27" runs? 19:26:17 twice 19:31:46 they also determined the four total instances they found were all on the same server and within 15 minutes of each other, suggesting a temporary configuration issue that allowed wizmode 19:34:35 There's no use of wizmode in the ttyrec I've seen, they just start the game with enough XP to hit level 27 and train all enabled skills. 19:35:23 my understandin is that of you start the game with wizmode enabled you can use wizmode-only functions in ready() lua 19:35:39 <10P​leasingFungus> i agree that's possible but i increasingly suspect that's not what happened 19:35:45 so you can add that much experience on turn 0 19:36:39 But surely you would still see *WIZARD* 19:36:50 <10P​leasingFungus> my suspicion is that the players, rather than exploiting a server configuration issue with rcfile lua in the very brief window that appears to have been possible, were just victims of a weird bug 19:37:03 <10P​leasingFungus> and that the game itself was starting them at max xp with no action on their parts 19:37:14 Starting with whopping experience looks like an uninitialised variable bug 19:37:19 <10P​leasingFungus> perhaps a passing cosmic ray flipped a bit 19:39:59 <10P​leasingFungus> (or what pinkbeast said :P) 21:18:01 Someone's butterfly bit flip missed 22:00:13 03nicolae02 07[nicolae-hothells-0921] * 0.28-a0-519-gc81c098675: Make edits to some vaults based on comments 10(3 minutes ago, 4 files, 69+ 72-) 13https://github.com/crawl/crawl/commit/c81c09867557 22:00:15 Branch pull/2153 updated to be equal with nicolae-hothells-0921: 13https://github.com/crawl/crawl/pull/2153 22:20:55 03hellmonk02 07[bonmotte] * 0.28-a0-530-g9899b7f0e6: Prince Ribbit bailey 10(4 minutes ago, 1 file, 57+ 1-) 13https://github.com/crawl/crawl/commit/9899b7f0e6ff 22:20:55 03hellmonk02 07[bonmotte] * 0.28-a0-531-g964019d6c9: checkwhite 10(56 seconds ago, 1 file, 35+ 35-) 13https://github.com/crawl/crawl/commit/964019d6c946 22:31:08 New branch created: pull/2158 (17 commits) 13https://github.com/crawl/crawl/pull/2158 22:31:08 Branch pull/2158 updated to be equal with bonmotte: 13https://github.com/crawl/crawl/pull/2158 23:40:36 <10P​leasingFungus> # If Prince Ribbit has already generated, his attendants have recovered the # wrong frog by mistake. Whoops! lmao