00:15:05 03kate-02 07* 0.28-a0-388-gc9e9834ff9: Remove an extra character from Flame Wave desc 10(5 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c9e9834ff91b 00:15:05 03kate-02 07* 0.28-a0-389-g4726060ac2: Update options_guide 10(43 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/4726060ac29e 00:15:30 <10P​leasingFungus> @kate can't believe you'd remove crawl's character like that 00:21:25 03PleasingFungus02 07* 0.28-a0-390-gb254ac4902: Update the manual 10(57 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/b254ac490291 00:24:49 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-389-g4726060ac2 (34) 00:30:50 <05k​ate> it's practically my trademark! also wow, i just came across an altar vault that was new to me that i have to admit i assumed was a recent nicolae addition, but i was wrong! 00:30:59 <05k​ate> "_The lava mimic chortles and vanishes!" who could be responsible for this... 00:35:40 04Build failed for 08master @ b254ac49 06https://github.com/crawl/crawl/actions/runs/1196719560 00:39:14 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-390-gb254ac4902 (34) 00:42:37 <12e​bering> flake 00:45:12 <10P​leasingFungus> when i made it, i did so knowing the wrath of kate would one day fall upon it 00:46:08 <10P​leasingFungus> my inspiration was learning that water, specifically, could not be a mimic 00:46:43 <10P​leasingFungus> anyway, tell me it's not funny 00:50:47 <05k​ate> i'll admit it is pretty funny, maybe should just be a xom altar though? lava and mimics guarding a fedhas altar was a bit weird 00:51:30 <05k​ate> i do have a soft spot for current mimics, especially portal vault mimics just for being so ridiculous 00:54:29 semitonal (L11 OpFE) ASSERT(m_json_stack.size() == 1) in 'tileweb.cc' at line 714 failed. (D:10) 00:54:37 <05k​ate> hmm 00:55:40 <05k​ate> didn't know i could crash in the webtiles ui while playing console 00:56:15 <05k​ate> doesn't seem to be a crashlog unfortunately 00:58:32 <05k​ate> oh or it just took a minute 00:58:34 <05k​ate> !crashlog 00:58:35 <04C​erebot> 23995. semitonal, XL11 OpFE, T:12356 (milestone): https://crawl.kelbi.org/crawl/morgue/semitonal/crash-semitonal-20210903-045351.txt 01:02:54 <10P​leasingFungus> sure, or maybe makhleb or a few others 01:02:58 <10P​leasingFungus> eh 01:03:00 <10P​leasingFungus> or maybe just xom 01:04:36 <09h​ellmonk> Making a xom altar vault that places a portal mimic and removing all other sources of portal mimics 01:11:47 <05k​ate> hmm i keep crashing but this one seems to be different? https://crawl.kelbi.org/crawl/morgue/semitonal/crash-semitonal-20210903-050737.txt 01:12:07 <05k​ate> very mysterious 01:12:27 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/883217859042476032/latest.png 01:34:34 Unstable branch on crawl.develz.org updated to: 0.28-a0-390-gb254ac4902 (34) 01:36:00 Could we forbid trove portal to be mimics? Tedious optimal play exists there: you can learn what portal asks for by hitting ctrl-o, and it's very disappointing to learn it was a mimic when you bring what it requires. So to avoid that you have to approach the portal after each time you find it. 01:37:18 'Tedious' is a bit of a stretch here, but still. Unnecessary moves for no gain. I agree mimics are funny in case of timed portals. 01:46:14 <11n​ikheizen> if you're not crashing cwz webtiles while 15 runing a mummy on console did you really crash anything worthwhile 01:55:41 Windows builds of master branch on crawl.develz.org updated to: 0.28-a0-390-gb254ac4902 02:00:13 -!- mhcerri0 is now known as mhcerri 02:20:19 We have a weird class highscore on cao combo-scoreboard page. It's 闘士 02:53:48 Monster database of master branch on crawl.develz.org updated to: 0.28-a0-390-gb254ac4902 02:57:00 Unstable branch on cbro.berotato.org updated to: 0.28-a0-390-gb254ac4902 (34) 04:25:53 Scorch spell doesn't trigger battlesphere. 13https://crawl.develz.org/mantis/view.php?id=12644 by Yermak 05:26:56 03robertxgray02 07https://github.com/crawl/crawl/pull/1892 * 0.28-a0-73-g741b2176ff: Fix minor display error on stat loss This bug is specific to the small layout 10(11 minutes ago, 1 file, 7+ 4-) 13https://github.com/crawl/crawl/commit/741b2176ffd9 06:22:28 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4351-g907ccfbde6 08:29:33 Yermak: it's a one-off milestone from some translation branch that was online for a bit, it's in sequel too I think 08:29:52 !lg * class=闘士 08:29:53 1. houki the 強打する者 (L7 DsGl), レイスに殺された in Ossuary (ossuary_due_cavern) on 2020-10-24 17:16:54, with 585 points after 4057 turns and 0:08:11. 08:30:21 !lg * class=闘士 -log 08:30:22 1. houki, XL7 DsGl, T:4057: http://lazy-life.ddo.jp:8080/morgue/houki/morgue-houki-20201024-171654.txt 08:44:11 03advil02 07* 0.28-a0-391-g7265e17f22: fix: remove incorrect key handling for primary fire 10(2 minutes ago, 2 files, 12+ 0-) 13https://github.com/crawl/crawl/commit/7265e17f2222 09:17:23 03advil02 07* 0.28-a0-392-g57a78d8006: docs: better document auto_switch=true 10(73 seconds ago, 1 file, 3+ 1-) 13https://github.com/crawl/crawl/commit/57a78d800640 09:18:44 ugh, that is actually worded wrong 09:20:14 maybe I'll just do what aliscans wants there 09:31:34 03advil02 07* 0.28-a0-393-g142c4e0e00: fix: improve `auto_switch` behavior with two bad weapons 10(5 minutes ago, 1 file, 5+ 1-) 13https://github.com/crawl/crawl/commit/142c4e0e00ae 10:17:30 <10P​leasingFungus> !crashlog spaninq 10:17:31 <04C​erebot> 1. Spaninq, XL3 DrWn, T:1642 (milestone): https://cbro.berotato.org/morgue/Spaninq/crash-Spaninq-20210818-172118.txt 10:27:20 <10P​leasingFungus> hrm 10:27:30 <10P​leasingFungus> !lm spaninq 10:27:31 <04C​erebot> 12143. [2021-09-03 12:13:57] Spaninq the Firebug (L8 DrFE of Vehumet) became a worshipper of Vehumet on turn 7630. (Temple) 10:27:38 <10P​leasingFungus> !lm spaninq crash 10:27:40 <04C​erebot> 1. [2021-08-18 17:21:18] Spaninq the Skirmisher (L3 DrWn) ASSERT(!monster at(p) || monster at(p)->submerged() || fedhas passthrough(monster at(p)) || mons is player shadow(*monster at(p))) in 'player.cc' at line 551 failed on turn 1642. (D:1) 10:28:08 https://cbro.berotato.org/morgue/Spaninq/crash-Spaninq-20210903-141937.txt 10:28:17 I don't know why it doesn't have a milestone 10:29:12 <10P​leasingFungus> hrm 10:30:39 03advil02 07* 0.28-a0-394-g4d1e82e741: fix: don't corrupt place_info on &ctrl-r in the vestibule 10(6 minutes ago, 2 files, 10+ 1-) 13https://github.com/crawl/crawl/commit/4d1e82e74149 10:32:28 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-391-g7265e17f22 (34) 10:38:54 <10P​leasingFungus> ...it's crashing on this mpr: string msg = "(Press % to intensify the flame waves.)"; insert_commands(msg, { CMD_WAIT }); mpr(msg); 10:42:00 <06a​dvil> lol 10:45:29 <06a​dvil> I think the crash is probably a side effect of some kind, not immediately sure what 10:46:08 <06a​dvil> something in fill_status_info though 10:47:07 <06a​dvil> in the crashlog I linked that mpr triggers a message window flush, which triggers a more, which triggers some tiles stuff that (for some reason) sends a player info update to webtiles 10:47:42 <06a​dvil> so if you want to replicate it you'll need to replicate that more 10:54:09 <10P​leasingFungus> oh, nvm, i know what it is 10:58:57 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-394-g4d1e82e741 (34) 10:59:35 03PleasingFungus02 07* 0.28-a0-395-g8d994e73c7: Probably fix flame wave crash (spaninq) 10(2 minutes ago, 1 file, 5+ 2-) 13https://github.com/crawl/crawl/commit/8d994e73c7bf 11:13:20 Heck off by one errors 11:15:55 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-395-g8d994e73c7 (34) 11:48:51 <08n​icolae> it's nice to know my brand identity is strong 12:06:37 <06a​dvil> I also recently blamed a vault on you that was actually on old minmay vault, but then it turned out 3mo ago you added another vault that does the same thing 12:07:29 <09g​ammafunk> no one ever has a problem with any of my vaults, just saying 12:08:42 Well someone's vault just had a rune mimic of a rune I already had, so someone has to be to blame :P 12:14:04 <08n​icolae> archery practice in elf? 12:15:07 <08n​icolae> i noticed that while i was testing that one, that there was another similarly-named vault that showed up if i didn't put enough of the vault name in the &P command, so i took a look at it and minmay had a vault that also had archers and training dummies, and i was like... fuck it, the game can handle two archery ranges. plus my loot is different. verdict: not guilty. 12:17:39 Oh, I got that vault in my run today. I thought it was pretty cool. 12:17:51 <08n​icolae> the vault so nice we made it twice 12:18:02 It's a good thing. 12:18:23 <10P​leasingFungus> is this the training dummy one? 12:18:59 <08n​icolae> also i realized that since new gehenna forbids scroll reading, it means players can't magic map to find their way around, so i was like... perfect time for a maze. anyway this encompass vault is going to need its own file, i think. 12:19:09 <10P​leasingFungus> lmao nicolae 12:19:15 <10P​leasingFungus> better randomize it but good 12:19:39 <08n​icolae> tbf it's not a super complicated maze but it does have a rather extensive array of subvaults 12:19:50 <10P​leasingFungus> hm, that makes me want to say the gloom of tar should give -scroll and geh should have something else 12:19:53 <10P​leasingFungus> given tar's historical love of mazes 12:20:28 <08n​icolae> gammafunk, to me, a few months ago when i was getting back into the vault game: "if you've got a lot of randomization it might be better to use subvaults instead" gammafunk now: "what have i done" 12:20:30 <09g​ammafunk> yeah less complex is better, re maxes 12:21:06 <08n​icolae> i love subvaults so much 12:21:06 <09g​ammafunk> oh please, subvaults? take a look at gauntlet.des 12:21:12 <08n​icolae> hell yeah 12:21:33 <09g​ammafunk> really probably the most extreme version in terms of complexity is just the_grid 12:21:44 <09g​ammafunk> although the lua plumbing for gauntlets is fairly complicated 12:22:16 <08n​icolae> the basic layout is "eight spokes from a center empty area, the upstairs are in one spoke and the downstairs are in another", so the player has to poke their head into all the corners in order to find the downstair, meanwhile there's monsters and such (i may need to tone those down, a Lot of monsters get placed compared to just a regular geh level) 12:27:47 <08n​icolae> oh yeah, the_grid rules, i stole the "leave parts of the subvault blank so the supervault can put things in 'em" trick for this one 12:37:42 @PleasingFungus, feature request: delete titanic slime creatures. 12:37:44 Thanks in advance 12:38:34 <10P​leasingFungus> lol 12:38:37 s/titanic/enormouser/; and leave everything else unchanged 12:39:05 <10P​leasingFungus> tbf i did remove slime creatures from 2 branches in 0.27 12:39:11 <10P​leasingFungus> so wish granted 🙂 12:39:20 Counterpoint: titanic slime creature tile art is dope as heck 12:40:59 <09g​ammafunk> !newhellratio 12:41:03 <04C​erebot> Death rates in new hells for *: 5/20x Coc [25.00%], 3/16x Tar [18.75%], 3/18x Geh [16.67%], 1/18x Dis [5.56%] 12:41:22 <09g​ammafunk> !newhell * s=name,char,place !cwz 12:41:23 <04C​erebot> New hell deaths for * (s=name,char,place !cwz): Deaus (VSFi (Tar:7)), krigyl (TrAM (Coc:4)), Nebukadnezar (GrCA (Coc:6)), Papr (OpTm (Tar:5)), ragequit4lyfe (DDBe (Dis:1)), Shadowablaze (DsGl (Geh:7)), swinepaste (DsAK (Coc:3)) 12:42:13 <09g​ammafunk> @ebering a little command to help you check the death rates 12:47:00 <06a​dvil> @nicolae for the training dummy shop vault, I was wondering if it might work to place a couple of statues and just one dummy -- not really a big deal in these quantities and I like the flavor, but dummies give piety and (I think) a bit of xp, so players have a minor but existent incentive to tediously kill them 12:47:51 <06a​dvil> I think they need to give piety/xp for their role in the tutorial 12:48:40 <06a​dvil> or at least xp, hm 12:50:19 <09g​ammafunk> could you simply make them neutral? 12:50:21 Could just have a separate monster used for tutorial 12:50:30 <09g​ammafunk> then they wouldn't award xp 12:51:15 The tutorial ones need to give xp, IIRC 12:51:23 <08n​icolae> dummies give xp? who knew 12:51:43 <09g​ammafunk> we're not talking about making the tutorial ones neutral 12:51:52 <09g​ammafunk> we're talking about making the shop ones neutral 12:52:16 <09g​ammafunk> neutral is an attitude specific to the placed monster that's independent of its class 12:52:27 Oh, I meant make two separate versions, one that doesn't give XP for real games, one that gives XP in tutorial. But neutral-ing it makes more sense. 12:52:56 <09g​ammafunk> yeah I was responding to > The tutorial ones need to give xp, IIRC 12:53:14 ahh 13:31:02 Unstable branch on crawl.akrasiac.org updated to: 0.28-a0-395-g8d994e7 (34) 14:44:52 <09g​ammafunk> good query: 14:44:54 <09g​ammafunk> !lg * arena splat / cwz 14:44:55 <04C​erebot> 13/17 games for * (arena splat): N=13/17 (76.47%) 14:51:13 ??cwz 14:51:13 cwz[1/7]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net:8080/ 15:00:03 <05k​ate> wow nice 15:01:41 <05k​ate> i did notice a big chunk of cwz ones at once at similar times when going through arena deaths, wonder if maybe a bunch of people actively playtest new stuff on cwz compared to other servers? 15:02:02 <05k​ate> since it also seemed like the place the first newhell kills were happening 15:07:40 people raced to get the first ignis victories on there, cuz it updated first 15:22:34 <09g​ammafunk> cwz didn't update first 15:22:36 <09g​ammafunk> cko did 15:22:50 <09g​ammafunk> cwz has to be updated manually, and it actually updated after all the other US servers 15:23:18 <09g​ammafunk> cwz != cko; cko is the US server that updates every 15 minutes (as does cpo) 15:25:01 <09g​ammafunk> !lg * ignis won s=end,src o=. 15:25:02 <04C​erebot> 29 games for * (ignis won): 2021-09-03 17:01:17 +0200 (cwz), 2021-09-03 11:42:56 +0200 (cko), 2021-09-03 09:53:25 +0200 (cwz), 2021-09-03 04:46:49 +0200 (cko), 2021-09-03 02:53:02 +0200 (cko), 2021-09-02 23:04:10 +0200 (cbr2), 2021-09-02 17:51:36 +0200 (cko), 2021-09-02 04:59:49 +0200 (cko), 2021-09-02 03:08:58 +0200 (cko), 2021-09-01 21:37:32 +0200 (cko), 2021-09-01 15:56:04 +0200 (cko), 2021-09... 15:25:05 <09g​ammafunk> for example 15:25:10 <09g​ammafunk> oh 15:25:13 <09g​ammafunk> !lg * ignis won s=end,src o=-. 15:25:15 <04C​erebot> 29 games for * (ignis won): 2021-08-29 00:48:35 +0200 (cko), 2021-08-29 01:14:58 +0200 (cko), 2021-08-29 02:00:37 +0200 (cko), 2021-08-29 03:31:31 +0200 (cko), 2021-08-29 09:06:48 +0200 (cko), 2021-08-29 15:59:16 +0200 (cko), 2021-08-30 04:46:47 +0200 (cko), 2021-08-30 06:36:33 +0200 (cko), 2021-08-30 11:25:27 +0200 (cwz), 2021-08-30 15:13:09 +0200 (cxc), 2021-08-31 03:14:44 +0200 (cko), 2021-08-... 15:25:22 <09g​ammafunk> there we go 15:26:25 <09g​ammafunk> this is mostly the cwz "playstyle" users on that server mostly go for 15 runes and also have a sort of very reckless playstyle overall, which can bee seen when looking at death rates by server 15:27:49 <09g​ammafunk> !lg * recentish !boring s=src o=-% / won 15:27:52 <04C​erebot> 22493/1514467 games for * (recentish !boring): 85/8811x cdo [0.96%], 607/60135x cpo [1.01%], 2225/182911x cbr2 [1.22%], 4325/346985x cao [1.25%], 945/72843x cbro [1.30%], 2475/184873x cue [1.34%], 160/10964x lld [1.46%], 3219/215306x cwz [1.50%], 5696/299382x cko [1.90%], 2756/132257x cxc [2.08%] 15:28:22 <09g​ammafunk> actually they're doing pretty good these days 15:28:27 <09g​ammafunk> historically they used to die a lot more 15:28:53 <09g​ammafunk> but just from experience, cwz ttyrecs seem to have a higher proportion of players going very fast and dying very fast 15:29:26 <10P​leasingFungus> i rarely see ttyrecs where people aren’t going fast… 15:29:40 <09g​ammafunk> you probably watch fewer ttyrecs than I do 15:30:08 <10P​leasingFungus> sure, but i’ve still watched quite a few 15:30:15 <09g​ammafunk> not to mention that to watch cwz ttyrecs at all 15:30:19 <09g​ammafunk> you have to download them yourself 15:30:47 <09g​ammafunk> historically cwz ttyrecs have always been the craziest 15:31:06 <10P​leasingFungus> !lg * recentish won s=src o=-% urune=15 x=avg(dur) 15:31:08 <04C​erebot> 4077 games for * (recentish won urune=15): 7x cdo [8:41:28], 43x lld [8:43:20], 72x cpo [12:04:58], 161x cbro [8:33:31], 272x cbr2 [9:25:59], 396x cxc [9:38:55], 421x cue [9:49:25], 569x cko [8:04:20], 751x cao [11:48:39], 1385x cwz [5:10:37] 15:31:19 <10P​leasingFungus> hrm 15:31:24 <10P​leasingFungus> that is fast 15:33:15 <09g​ammafunk> cwz players have just been some of the most splat-heavy, not because they like, don't know how to win, but I think because it's part of the style they have; if you play 15 runes every game, you're going to tend to want to play faster so you game doesn't take forever, and even considering that, cwz players seems to like just going fast in general 15:33:34 <09g​ammafunk> this just leads to a lot of splats etc 15:33:50 <09g​ammafunk> but their winrate for recent versions is actually much better, which is surprising 15:33:56 <06a​dvil> perryprog: the training dummy already was a separate monster used for the tutorial 😄 15:33:58 <09g​ammafunk> historically they had by far the lowest 15:34:00 <06a​dvil> and look what happened 15:34:06 <09g​ammafunk> haha, nice 15:34:13 <09g​ammafunk> nicolae was the first to use? 15:34:16 <06a​dvil> minmay actually 15:34:23 <09g​ammafunk> outside of tutorial 15:34:23 <09g​ammafunk> ah 15:34:24 <06a​dvil> there are some much rarer elf vaults that place them 15:34:35 <09g​ammafunk> must have been an old minmay vault? because "modern" minmay would probably hate that 15:35:00 <06a​dvil> yeah I didn't look closely but in git blame at least one relevant commit was 10 years ago 15:35:43 <09g​ammafunk> I see 15:35:46 <09g​ammafunk> here we go, re cwz: 15:35:48 <09g​ammafunk> !lg * cv>=0.21 cv<=0.24 !boring s=src o=-% / won 15:35:55 <04C​erebot> 34373/2816715 games for * (cv>=0.21 cv<=0.24 !boring): 4562/506238x cwz [0.90%], 863/86237x cjr [1.00%], 11/1075x cbr2 [1.02%], 6905/620245x cbro [1.11%], 7551/644740x cao [1.17%], 4372/337434x cue [1.30%], 1158/86640x cpo [1.34%], 302/20239x lld [1.49%], 3630/228887x cko [1.59%], 4757/271175x cxc [1.75%], 262/13805x cdo [1.90%] 15:35:59 <09g​ammafunk> so they've shifted their winrate up by quite a lot, which is interesting 15:37:01 <09g​ammafunk> makes me wonder what might be the reason, since I recall this trend being the case for quite a long time 15:38:12 <09g​ammafunk> also shoutouts to cdo for going from highest winrate server to lowest 15:39:45 <06a​dvil> I think cdo lately is like 2/3 one person 15:39:59 <09g​ammafunk> yep 15:40:49 <09g​ammafunk> could imagine that cwz saw a shift in its most active players too, but it's a pretty big server (in terms of number of distinct users) 15:40:57 <09g​ammafunk> want to say cdo might be svalberd now? 15:41:03 <09g​ammafunk> !lg * won cdo recent s=name 15:41:05 <04C​erebot> 41 games for * (won cdo recent): 16x svalbard, 9x stickyfingers, 9x ebering, 4x perunasaurus, pentaxis93, Duffy, 13572468 15:41:28 <09g​ammafunk> not sure who stickyfingers is or who this mysterious ebering might be 15:41:34 <10P​leasingFungus> !lg * cdo recent s=name 15:41:35 <04C​erebot> 5384 games for * (cdo recent): 3122x svalbard, 706x soul, 589x Duffy, 288x 13572468, 234x stickyfingers, 90x Karagy, 44x Moorlo, 37x scummos, 33x pentaxis93, 31x perunasaurus, 29x smtktc, 24x ezphares, 22x Mishima, 18x Julia, 16x osune, 14x Napkin, 12x ebering, 12x RandomHacker, 11x Rjs, 8x asilano, 6x lynn, 6x XoMcA, 5x rossyrg, 4x JazCRAWL, 3x MakMorn, 3x kiedtl, 2x tsester, 2x hayenne, 2x Irrl... 15:41:45 <06a​dvil> !lg * cdo recent s=name% ?: n>50 15:41:47 <04C​erebot> 5029 games for * (cdo recent): 3122x svalbard (62.08%), 706x soul (14.04%), 589x Duffy (11.71%), 288x 13572468 (5.73%), 234x stickyfingers (4.65%), 90x Karagy (1.79%) 15:42:00 <10P​leasingFungus> nice 15:42:06 <09g​ammafunk> svalbard the op realtime runner 15:42:24 <09g​ammafunk> !lg svalbard cdo recent s=crace% 15:42:25 <04C​erebot> 3122 games for svalbard (cdo recent): 3057x Octopode (97.92%), 35x Spriggan (1.12%), 11x Naga (0.35%), 9x Demonspawn (0.29%), 4x Vampire (0.13%), 3x Djinni (0.10%), 2x Ogre (0.06%), Palentonga (0.03%) 15:42:29 <06a​dvil> I think it still doesn't have 0.27 btw 15:42:33 <09g​ammafunk> ah, yeah 15:42:41 <09g​ammafunk> I guess I could ping napking about that again 15:43:08 <09g​ammafunk> but I think it probably has very few people interested in stable 15:43:26 <09g​ammafunk> not sure if we can get the 'kin to let us have rights to set up new versions, probably wouldn't work with his security setup 15:43:44 <06a​dvil> yeah, probably not 16:02:07 <05k​ate> mm, found another reason to remove bolt of magma: it means lightning bolt is the only bolt left in makhleb major destruction that's player-castable, which helps with one of my favourite current silly edge-cases 16:02:39 <05k​ate> which is that majin-bo can heal you for using makh major/minor destruction if it rolls a beam that's also a player-castable spell, because it assumes you're casting the spell for real 16:17:04 <09h​ellmonk> lol 16:22:02 <06a​dvil> hm, are you sure? 16:22:11 <06a​dvil> major destruction calls zapping directly 16:22:41 <05k​ate> !source beam.cc:5011 16:22:42 <04C​erebot> https://github.com/crawl/crawl/blob/master/crawl-ref/source/beam.cc#L5011 16:23:09 <05k​ate> yeah, the check for vampirism is directly in the beam code rather than the spellcasting code (presumably because the latter would be extremely difficult) 16:25:06 <06a​dvil> ah, I see, the stuff I was looking at is only the cost code 16:26:20 <06a​dvil> it would actually be generally good to have a way of knowing if a spell or zap was triggered by an ability 16:26:40 <06a​dvil> which is not the remove solution I realize 16:28:59 <05k​ate> heh yeah, bolt of magma removal doesn't actually help particularly here since it still occurs on lightning bolt and a bunch of minor destruction zaps, it definitely does still want a more general fix 16:29:18 <05k​ate> just a fun thing i got reminded of while grepping for bolt of magma 16:29:34 <06a​dvil> this came up recently for me in something unrelated, not sure why but probably staff of olgreb related 16:59:13 03kate-02 07* 0.28-a0-396-gdb61641bf8: Make Bolt of Magma a monster-only spell 10(47 minutes ago, 7 files, 13+ 17-) 13https://github.com/crawl/crawl/commit/db61641bf88b 17:07:37 Az (L27 DsVM) Crash caused by signal #11: Segmentation fault (Abyss:1) 17:11:07 Az (L27 DsVM) Crash caused by signal #11: Segmentation fault (Abyss:1) 17:11:46 Oh haha that was what I just came here to report 17:11:48 http://crawl.akrasiac.org/saves/Az-crawl-git-8d994e73c7-210903-1711.tar.bz2 17:12:32 Pure speculation: I banished Roxanne, and generating her in the Abyss doesn't work? 17:13:16 <09g​ammafunk> !crashlog 17:13:17 <04C​erebot> 23998. Az, XL27 DsVM, T:81492 (milestone): http://crawl.akrasiac.org/rawdata/Az/crash-Az-20210903-211107.txt 17:17:44 04Build failed for 08master @ db61641b 06https://github.com/crawl/crawl/actions/runs/1199392434 17:21:17 <05k​ate> oh right, vaults 17:32:45 03kate-02 07* 0.28-a0-397-g1a7b1a870f: Remove the book of stone from vaults 10(4 minutes ago, 3 files, 4+ 5-) 13https://github.com/crawl/crawl/commit/1a7b1a870f2f 17:32:49 <05k​ate> huh, unclear to me how minmay_roctagon was working before this since it had the wrong book name and also a missing / i think? 17:40:33 <10P​leasingFungus> nice 17:40:43 <10P​leasingFungus> i'm sort of thinking about reducing the spellpower cap on searing ray 17:40:58 <10P​leasingFungus> oh, it's already only 50 17:41:00 <10P​leasingFungus> maybe power scaling, then 17:41:22 <10P​leasingFungus> hm, i guess power scaling is already quite low 17:41:38 <10P​leasingFungus> it just seemed oddly useful even surprisingly late, in s-branches and elf and such 17:45:22 <05k​ate> it does seem pretty strong for a good while yeah, i feel like it's fairly high accuracy too? 17:46:33 <10P​leasingFungus> 11 + pow/8 (cap 17) 17:46:42 <10P​leasingFungus> hm, what to compare to 17:46:54 <10P​leasingFungus> stone arrow is 8 + pow/10 (cap 13) 17:46:59 <09h​ellmonk> Reduce base dam retain scaling 17:47:04 <09h​ellmonk> how many dice tho 17:47:13 <10P​leasingFungus> oh i was reading out accuracy 17:47:34 <10P​leasingFungus> damage is 3d(3 + pow/12), so caps at 3d7 per hit 17:47:47 <10P​leasingFungus> feels like too many dice tbh 17:56:03 <10P​leasingFungus> what if it's 2d(3 + pow/8), capping at 2d9... that's a big nerf 17:56:05 <10P​leasingFungus> hrm 18:24:33 Unstable branch on underhound.eu updated to: 0.28-a0-397-g1a7b1a870f (34) 18:47:29 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-396-gdb61641bf8 (34) 19:14:58 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-397-g1a7b1a870f (34) 22:01:08 hey, who said you can take a break 22:18:16 <05k​ate> could anyone run a cxc rebuild? looks like it's still getting the flame wave crash, and i don't have rebuild permissions 22:24:36 <09g​ammafunk> ??rebuild 22:24:37 <04C​erebot> rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ https://cbro.berotato.org/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.kelbi.org/rebuild/ Bug gammafunk, advil, |amethyst, or Nap.Kin for CDO. Use your powers wisely. 22:25:13 <09g​ammafunk> @kate unfortuantely there's some kind of permission problem with cxc rebuilds on the repo itself. I DMed namanix about it the other day, but no word back 22:26:40 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4351-g907ccfbde6 22:28:02 <05k​ate> aha okay, i forget what time it updates but i guess shouldn't be too long now 22:28:23 simcity (L27 OpCj) Crash caused by signal #6: Aborted (D:15) 22:30:27 simcity (L27 OpCj) Crash caused by signal #6: Aborted (D:15) 23:01:03 <09g​ammafunk> ??rebuidl[2 23:01:03 <04C​erebot> rebuidl ~ rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CAO: 1700; CDO: 0600/0500; CUE: 2300/2200; CXC: 0500/0400; CPO: every 15 minutes; CKO: trunk every 15 minutes, other versions 0830/0730. 23:01:55 <09g​ammafunk> @kate looks like you'll get a rebuild in an hour 23:10:33 03hellmonk02 07[dexterswizlab] * 0.28-a0-340-g8c2142aaa7: Final Yara fixups 10(3 minutes ago, 5 files, 5+ 2-) 13https://github.com/crawl/crawl/commit/8c2142aaa76a 23:10:35 Branch pull/2072 updated to be equal with dexterswizlab: 13https://github.com/crawl/crawl/pull/2072 23:14:38 03kate-02 07* 0.28-a0-398-g0fcadc17a9: Capitalise fruit 10(2 minutes ago, 1 file, 26+ 30-) 13https://github.com/crawl/crawl/commit/0fcadc17a9c5 23:17:48 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-398-g0fcadc17a9 (34) 23:30:33 03hellmonk302 {GitHub} 07[dexterswizlab] * 0.28-a0-431-g8a2b76b2c8: Merge branch 'master' into dexterswizlab 10(8 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/8a2b76b2c8eb 23:30:35 Branch pull/2072 updated to be equal with dexterswizlab: 13https://github.com/crawl/crawl/pull/2072