01:10:34 <09g​ammafunk> imagine my surprise when I happened to google cio.h and this was among the top matches: http://crawl.develz.org/doxygen/cio_8h.html 01:10:49 <09g​ammafunk> someone apparently ran doxygen on the source and hosted it on cdo, back in 2011 01:34:35 Unstable branch on crawl.develz.org updated to: 0.28-a0-239-g68911e0c57 (34) 01:55:43 Windows builds of master branch on crawl.develz.org updated to: 0.28-a0-239-g68911e0c57 02:53:48 Monster database of master branch on crawl.develz.org updated to: 0.28-a0-239-g68911e0c57 02:56:23 Unstable branch on cbro.berotato.org updated to: 0.28-a0-239-g68911e0c57 (34) 03:32:24 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-4305-g797f4774c3 03:46:59 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.03-631-g5a5dd69f3f 04:17:42 -!- allbery_b is now known as geekosaur 06:22:26 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4305-g797f4774c3 09:53:59 New branch created: pull/2085 (1 commit) 13https://github.com/crawl/crawl/pull/2085 09:53:59 03Aliscans02 07https://github.com/crawl/crawl/pull/2085 * 0.28-a0-240-g6a7f4c906e: Show gnolls how many levels they need to reach a skill target. 10(5 minutes ago, 1 file, 38+ 26-) 13https://github.com/crawl/crawl/commit/6a7f4c906eaf 09:55:14 <06a​dvil> > "> And it's easy to miss what should be important messages ... if you are holding down tab" 09:55:21 <06a​dvil> really not sure what to say about that 09:55:40 <06a​dvil> except that if you are holding down tab then they can't be important messages 10:35:13 advil, perhaps a better example is missing that kind of message during autoexplore 10:35:33 do you have an example? 10:35:56 I'm talking about stuff like "you have enough gold for some shopping list item" or other player state-dependent stuff that is not dependent on the button you pressed, but something else instead 10:36:09 Or skill training targets 10:36:52 not sure either of those are achievable during autoexplore 10:37:11 a lot of this comes down to taste, and it is highly configurable if you don't like the defaults 10:37:21 if autoexplore is actually failing to stop on something really important, that is a bug 10:37:35 but "really important" is somewhat subjective 10:38:08 07advil02 * 0.27-a0-1069-g97754add85: Add portal alerts to default runrest_ignore 10(4 months ago, 1 file, 11+ 0-) 13https://github.com/crawl/crawl/commit/97754add85f5 10:38:08 %git 97754add85f5e 10:38:15 Picking up gold during autoexplore for example 10:38:18 that is a case where I would consider the missing default a bug 10:38:23 (the commit that is) 10:39:10 Or missing that a combat ability hit your skill target during a fight—something I usually look out for since my sitting of a skill target usually means I intend to re-order some of my skills once that target is hit. 10:39:11 unless you are holding down `o`, it will stop when you see gold by default 10:39:35 Oh I'm usually spam pressing it, to be fair. Probably not intended. 10:40:04 lots of people do, but I don't think the defaults should encourage it 10:40:46 for skill targets, if you train only one skill at a time it will not just interrupt but open the skill menu for you 10:40:52 Oooo 10:41:02 I didn't know that. That's nice. 10:41:14 <03w​heals> are you sure about that advil? the default for explore_stop contains "items" and "greedy_pickup_smart", but neither of those should stop on seeing or picking up gold 10:41:26 I did just test it to be sure 10:41:35 <03w​heals> did you already have gold in your inventory? 10:41:41 yes 10:41:52 <03w​heals> (well not inventory but yeah) 10:42:02 it is continuing to stop when new items/gold come into view 10:42:44 It's hard not to explore-tab-spam considering 98% of my games are "descend from D1 to about D5, mindlessly bashing any enemy I come across, and retreating if something hits hard". That leads to a kinda super boring early game where I'm trying to get through that early bit as fast as possible. 10:43:25 But that might just be because UC troll seems to hit way harder than any of the other few melee builds that I've tried. 10:44:17 And its regen lets it kinda continuously fight without needing to take a step back to heal up. 10:44:58 <03w​heals> i can't reproduce that advil, autoexplore just goes through gold for me on default settings 10:45:34 !shrug 10:45:34 ¯\_(ツ)_/¯ 10:45:47 I'm not doing anything special 10:46:34 <03w​heals> weird 10:46:35 wheals, does it stop on /spotting/ the gold? 10:46:45 <03w​heals> it didn't seem to 10:46:46 yes, it's not on pickup 10:46:50 it does it on cao also 10:49:29 it's true from the code I'm not immediately sure why it's stopping 10:52:38 ah, I think explore_greedy defaults to true, which sets all greedy options for autoexplore, not just the smart one 10:52:46 were you testing with just running? 10:54:04 the game shouldn't be designed around people holding down keys that aern't meant to be held down 10:54:21 (that's all of them) 10:54:55 <03w​heals> i was testing with pressing o once 10:54:59 although greedy explore seems to be about pickup 10:56:13 ah it's for finding items too 10:56:20 !source travel.cc:4749 10:56:21 https://github.com/crawl/crawl/blob/master/crawl-ref/source/travel.cc#L4749 10:58:42 <03w​heals> yeah, but line 4763 will only be true if explore_stop += greedy_items is set, which is not default 10:59:04 Well, my pattern is more "keep pressing 'o' until I see a monster or a shiny item" 10:59:10 Than literally holding it down 10:59:28 <06a​dvil> here is a screenshot 🙂 10:59:28 <06a​dvil> https://cdn.discordapp.com/attachments/747522859361894521/879379318260781137/Screen_Shot_2021-08-23_at_10.57.58_AM.png 11:03:44 <06a​dvil> from output debugging, the else case evaluates to true for gold, I think because of the ES_ITEM check 11:03:48 <03w​heals> and here's one of the opposite behavior, this is quite strange 11:03:48 <03w​heals> https://cdn.discordapp.com/attachments/747522859361894521/879380410872791110/unknown.png 11:06:47 <06a​dvil> that is, greed_inducing is false and so !greed_inducing && (Options.explore_stop & ES_ITEM || irrelevant_things) on line 4766 evaluates to true 11:07:19 <06a​dvil> no idea why you are getting different behavior 11:08:10 !source shopping.cc#L2050 11:08:11 Can't find shopping.cc#L2050. 11:08:14 <03w​heals> that's weird, i would expect greed_inducing to be true 11:08:17 !source shopping.cc:L2050 11:08:18 Can't find shopping.cc:L2050. 11:08:19 aaa 11:08:21 !source shopping.cc:2050 11:08:22 https://github.com/crawl/crawl/blob/master/crawl-ref/source/shopping.cc#L2050 11:08:25 <03w​heals> just to be certain, autopickup is on right? 11:08:32 ^ that should probably be the force-spacebar form 11:09:15 <06a​dvil> yes, I'm not sure why but greed_inducing is generally false? 11:12:30 <03w​heals> ok, i wonder if the problem is that my crawl build was a bit behind, i didn't bother updating since i didn't remember any changes to travel recently but im suspecting 14faa605 is related 11:12:34 <03w​heals> %git 14faa605 11:12:34 <04C​erebot> Aliscans {GitHub} * 0.28-a0-208-g14faa605fd: Check for monsters, objects & features as soon as you move. (#2041) (3 days ago, 2 files, 5+ 1-) https://github.com/crawl/crawl/commit/14faa605fdf6 11:13:55 <10P​leasingFungus> yeah, do think that's related 11:14:18 aha 11:14:56 perryprog: I think this is one of those things where tastes just vary, but you can make it that way by adding it to `force_more_message` and `runrest_stop` 11:15:06 Oooooo 11:15:14 I didn't know that was a config option. 11:15:30 <03w​heals> for what it's worth, the behavior i was seeing looks like it's correct based on my reading of the explore_stop entry in options_guide 11:15:30 I should try reading the docs before complaining, next time. :P 11:15:30 ahh, yeah I think that's been in the background of my responses :-) 11:15:52 it's definitely possible that some of the defaults need tweaking, that's why I pointed to the example of the portal messages above 11:15:56 <10P​leasingFungus> it is reasonable to advocate for better defaults, yeah 11:15:58 where they were missing from runrest_stop 11:15:59 <03w​heals> but also apparently there was a bug happening if #2041 was required for explore to stop "if you find an item which autopickup wouldn't pick up" 11:15:59 <10P​leasingFungus> oops i'm too slow 11:16:12 <03w​heals> since explore_stop should handle that already 11:17:28 it is a bit puzzling to me what all the fancy autoexplore stopping checks are doing now, since the greed stuff seems irrelevant from looking at the output debugging 11:17:45 <03w​heals> yeah i'm seeing the same behavior now 11:17:53 <03w​heals> same as you had that is, not same as i had before 11:18:02 haha neither of us is insane 11:21:22 I guess a more pointed version of "it is a bit puzzling to me" is, it seems like all these options and flags are now broken? 11:22:03 <03w​heals> i suspect the problem is that now moveto_location_effects is calling check_for_interesting_features (and thus ultimately the greedy check) without maybe_update_stashes being called first (like it is in _prep_input), so that when the greedy check calls find_stash inside needs_visit, it doesn't find a stash and returns false, which means greed_inducing ends up false 11:22:51 <03w​heals> that said, i'm not sure calling check_for_interesting_features is necessary at all, the pull request mentions fixing issues with announcing monsters 11:23:31 <03w​heals> as well as that reference to stopping when finding a non-pickupable item, but that didn't seem broken to me while testing on my old version 12:40:48 Hm. Am I missing something, or is the init.txt found in the application bundle on macOS always going to be the first choice for the rc file? 12:41:13 Specifically, /Contents/Resources/settings/init.txt 12:41:35 (Ignoring -rc and -rcdir, that is) 13:13:10 it should use `~/Library/Application Support/Dungeon Crawl Stone Soup/init.txt` 13:14:22 Oh it's symlinked. Doh. 13:15:38 yeah, there's mac-specific code that symlinks it to there 13:15:44 I'm not actually sure why it doesn't just make a copy 13:17:49 The application support location is the place I'd expect is the place that I'm supposed to actually "edit" so I'd support it being made a copy if it doesn't exist. 13:18:04 Since you don't want to edit the symlink's target version as that'd get overwritten in a second 13:30:12 Unstable branch on crawl.akrasiac.org updated to: 0.28-a0-239-g68911e0 (34) 13:33:19 Huh, jellies can be charmed. 13:33:23 That's janky. 13:38:33 <12e​bering> perryprog: this channel is primarily for development discussion, for general gameplay chat there’s #crawl or the more active #dcss on the roguelikes discord 13:38:43 <12e​bering> ??Discord 13:38:44 <04C​erebot> discord[1/2]: Level 8 Hexes spell. Has a chance to cause enemies in LOS to go into {frenzy}. Checks Will. Does not work on monsters with plant int. See {roguelikes discord} if you want the roguelikes discord chat server. 13:38:48 Oops. I totally meant to send that in #crawl—I'm so sorry. 15:32:15 <08n​icolae> dammit, i'm getting git set up for crawl on my laptop and i keep running into "no advpng, no pngcrush, font file not found" issues when making 15:32:40 <08n​icolae> and i can't remember what the solution is 15:33:58 <12e​bering> what make command are you running? 15:35:50 <08n​icolae> it was make TILES=y 15:35:58 <08n​icolae> i'm trying just "make" first, maybe that'll sort something out 15:39:45 You git submodule update --init'd, right? 15:39:53 <08n​icolae> yep, eventually 15:40:20 New branch created: pull/2086 (1 commit) 13https://github.com/crawl/crawl/pull/2086 15:40:20 03hyperactiveChipmunk02 07https://github.com/crawl/crawl/pull/2086 * 0.28-a0-240-ga69f9b38e2: Don't ever consider books evil 10(8 minutes ago, 1 file, 0+ 2-) 13https://github.com/crawl/crawl/commit/a69f9b38e219 15:40:51 <08n​icolae> all books are evil 15:45:01 <12e​bering> hm would be easier to diagnose if you could pastebin the whole build log 15:46:33 <08n​icolae> what do you mean by build log 15:47:08 <12e​bering> like what spews out of the terminal between you typing make TILES=y and the error 15:47:13 <08n​icolae> https://pastebin.com/hSkpZk2Y 15:48:32 <08n​icolae> there's gotta be some step i forgot but i'm rereading INSTALL.md and i can't find it 15:52:11 <12e​bering> very strange 15:52:17 <12e​bering> try to make clean then make again 15:52:21 <12e​bering> (no TILES) 15:53:21 <08n​icolae> it makes fine when it's just make, but i can't make TILES=y and i can't figure out why 15:58:18 <08n​icolae> i mean it says why but i don't know the why of the why 15:58:55 <12e​bering> hmm 15:59:48 <12e​bering> what is the output of git submodule status? 16:00:57 <08n​icolae> https://pastebin.com/7MRw748Y 16:01:45 Hopefully on topic for here, but this seems like a bug to me—it seems that whenever find_feature is called and it gives back no results (for example, by using "find travel exclusion" when there are no travel exclusions) the map cursor gets set to 0, 0 instead of giving back an error. 16:16:10 <08n​icolae> eh, i'll come back to it later 16:18:26 nicolae, on Debian I think it uses OS packages instead of submodules 16:27:36 <08n​icolae> it's msys on windows though 16:44:08 <12e​bering> hm your submodules look up to date 16:44:52 <12e​bering> perryprog: crawl is 400kloc written over 15 years in many languages. it helps to give some context to a message like that 16:45:17 <12e​bering> find_feature in which context? what is the ui state? 16:45:31 <12e​bering> using an invalid coordinate is a common crawl codebase idiom for "nothing found" 16:45:43 <12e​bering> but it has also been a source of subtle ui bugs! 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-240-gc2c3dcd593: refactor: abstract corrosion to a method 10(11 days ago, 7 files, 19+ 7-) 13https://github.com/crawl/crawl/commit/c2c3dcd5932d 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-241-g85290c25ca: feat: persistent hell effects: rust dis 10(11 days ago, 5 files, 13+ 3-) 13https://github.com/crawl/crawl/commit/85290c25ca4a 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-242-gfff436b9a5: feat: persistent hell effects: freeze cocytus solid 10(11 days ago, 5 files, 19+ 3-) 13https://github.com/crawl/crawl/commit/fff436b9a520 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-243-g49f1c6f383: feat: persistent hell effects: fill gehenna with acrid smoke 10(11 days ago, 5 files, 9+ 4-) 13https://github.com/crawl/crawl/commit/49f1c6f383a4 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-244-g627209a5a8: feat: persistent hell effects: rot tartarus 10(11 days ago, 5 files, 21+ 3-) 13https://github.com/crawl/crawl/commit/627209a5a851 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-245-g2f90591520: feat: shift timed hell effects to do more strategic damage 10(11 days ago, 1 file, 12+ 125-) 13https://github.com/crawl/crawl/commit/2f9059152095 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-246-g9c4faaede6: refactor: move padded_bounds to a layout library 10(10 days ago, 4 files, 21+ 30-) 13https://github.com/crawl/crawl/commit/9c4faaede683 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-247-gde830200b9: fix: resolve a todo in zonify mapping 10(10 days ago, 1 file, 10+ 6-) 13https://github.com/crawl/crawl/commit/de830200b991 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-248-gd3846ea07e: feat: separate builder_bounds and max_bounds 10(9 days ago, 4 files, 28+ 5-) 13https://github.com/crawl/crawl/commit/d3846ea07eb7 16:46:38 03ebering02 07[hot-hells] * 0.28-a0-249-g16324432b6: feat: shrink Hell subbranches on floors 1-6 10(9 days ago, 15 files, 85+ 68-) 13https://github.com/crawl/crawl/commit/16324432b67b 16:46:38 ... and 18 more commits 16:46:40 Branch pull/2064 updated to be equal with hot-hells: 13https://github.com/crawl/crawl/pull/2064 16:49:42 <09h​ellmonk> doesn't the whole 0,0 positioning thing still have step from time monster pathfinding bugs 16:50:07 <09h​ellmonk> this is one of those things I remember talking about a million times but I can never remember if it was changed or not 16:52:53 <06a​dvil> re that pastebin, I don't think that the advpng/pngcrush things are actually errors, those should be optional 16:53:50 <06a​dvil> @nicolae what is in ls contrib/fonts? 17:12:08 <08n​icolae> a file called .git 17:12:45 <06a​dvil> hm, did you run git submodule update after running git submodule init? 17:12:57 <08n​icolae> i'll give it a shot 17:13:21 <06a​dvil> if the submodule is correctly installed that directory should contain: DejaVuSans.ttf DejaVuSansMono.ttf 17:14:02 <08n​icolae> i ran git submodule update, it updated a few paths (freetype, luajit, pcre, sqlite, zlib) but nothing for fonts, is there a good way to force a fresh reinstall 17:18:56 <08n​icolae> there we go, i got rid of the contribs directory and did git submodule update --init 17:19:15 <08n​icolae> i guess something screwed up the first time 17:19:31 huh, not sure how that would have happened 17:19:42 but I guess if it's fixed, who cares 17:20:40 <10P​leasingFungus> submodules are a crime 17:20:51 <10P​leasingFungus> i pray some day we may be free from their curse 17:20:56 I think the answer might be `git submodule deinit --all` btw, then rerun init and update 17:21:19 to the question of how to reinstall 17:21:21 though I have no idea if that would have fixed whatever was wrong 17:22:39 <08n​icolae> well now a file in rltiles can't find png.h 17:22:44 <08n​icolae> what on earth happened here 17:23:44 <08n​icolae> is there a way to just drop a git repository entirely and just start from scratch 17:23:48 ebering—sorry, should've given more context. I meant to say when in the map view (X) and you use one of the various "find feature" commands, such as "find travel exclusion" when you have no travel exclusions marked. 17:23:51 !source viewmap.cc:233 17:23:52 https://github.com/crawl/crawl/blob/master/crawl-ref/source/viewmap.cc#L233 17:24:36 <12e​bering> and, my follow up question: does the UI behave in an unexpected fashion 17:25:11 <12e​bering> because on my local build right now when I try to find the upstairs with X< and it hasn't been discovered the cursor remains centered on the player 17:25:51 Ah—the unexpected part being that the map cursor is placed in the far-left corner of the map, where there isn't even anything. The expected behavior would be either a message saying "no blah found" or simply nothing at all. 17:25:54 <12e​bering> and the cursor doesn't move if I reposition it then press a feature finding key 17:26:18 <12e​bering> ok, and you are seeing the unexpected behavior in: a)local tiles b)webtiles c)local console? 17:26:24 Local tiles. 17:26:30 Sec, writing steps to reproduce 17:26:49 <12e​bering> ??bug report 17:26:50 <04C​erebot> issues[1/1]: To report bugs, you can use the github issue tracker: https://github.com/crawl/crawl/issues/new?assignees=&labels=&template=bug-report-for-dcss.md&title= 17:26:55 <12e​bering> this is indeed a bug 17:27:08 <12e​bering> and a local tiles bug probably, since I can't reproduce it in local console 17:27:24 Oh okay, cool—I'll just write a ticket then. I wasn't sure if it was just "weird behavior". 17:29:00 <06a​dvil> yeah, local console doesn't do that 17:29:21 <06a​dvil> assuming by find you mean Cycle through travel exclusions.? 17:30:01 <06a​dvil> @nicolae: yeah, as long as you don't have local branches or work it's pretty easy to just delete a git directory and check everything out from scratch, I do that all the time 17:30:26 Correct, advil 17:30:30 <06a​dvil> I guess it's a bit puzzling what's going wrong though and might happen again 17:32:36 perryprog: I'm also not seeing that on local tiles with `E` in map view either, fwiw, the map cursor doesn't move at all 17:33:23 Using E doesn't seem to do it for me either. Only using the button is. 17:33:36 <12e​bering> "the button" 17:33:39 <12e​bering> which button 17:33:41 <12e​bering> hm 17:33:48 <06a​dvil> oh lol 17:33:51 <06a​dvil> there are buttons for that 17:33:51 <06a​dvil> til 17:33:57 The button that says "Find travel exclusion" :P 17:34:05 Geez, can't you read my mind? /s 17:34:19 <06a​dvil> they do even use the word "find", unlike every other version of that command 17:34:55 Oh it's just the buttons that are hecked up 17:35:28 So they probably call process_map_command in some janky way compared to normal keyboard input? 17:36:01 <06a​dvil> "find waypoint" actually takes me to a random position, it seems 17:36:12 <06a​dvil> yes, very likely, local tiles buttons are notorious for doing that 17:36:21 advil, it's not taking you to the top-left area? 17:36:37 <06a​dvil> nope 17:36:44 <08n​icolae> yep, sandblasted the damn thing and i'm trying again 17:37:26 Lol: "// no-one knows what this is for, so it's been taken out :P" 17:38:44 Looks like the culprit is 17:38:44 !source tilereg-cmd.cc:L56 17:38:45 Can't find tilereg-cmd.cc:L56. 17:38:55 !source tilereg-cmd.cc:56 17:38:55 https://github.com/crawl/crawl/blob/master/crawl-ref/source/tilereg-cmd.cc#L56 17:38:56 First try 17:44:57 <08n​icolae> there we go. all it needed to get working correctly was to be utterly demolished and rebuilt from scratch thanks to the magic of git 17:54:52 <12e​bering> still need some new coc monsters to round out the “standard threats” part of the monster table 17:55:36 <12e​bering> Things that in a strict 1v1 can’t beat every build but can rapidly multiply threats if more mobs are on screen 17:57:02 03kate-02 07* 0.28-a0-240-g8e8b57cc88: Improve skill descriptions for god-related skills 10(19 minutes ago, 1 file, 25+ 25-) 13https://github.com/crawl/crawl/commit/8e8b57cc8818 17:57:02 03kate-02 07* 0.28-a0-241-gfbb0926a3a: Use correct pronouns for monster targeting descriptions 10(16 minutes ago, 1 file, 19+ 3-) 13https://github.com/crawl/crawl/commit/fbb0926a3aa0 18:02:38 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-241-gfbb0926a3a (34) 18:05:27 Oh wait. advil, can you get /any/ of the mapper buttons to work? 18:05:53 I think they might just... all be busted and I was thinking it was just the specific ones. Today's clearly not my day. 18:24:06 Unstable branch on underhound.eu updated to: 0.28-a0-241-gfbb0926a3a (34) 18:34:52 <10P​leasingFungus> result += "How on earth did you manage to pick this up?"; good message 18:39:40 halazid warlock ghostly sacrifice is bugged in trunk, it is supposed to be cast on allies but he was able to cast it on my orbs of destruction 18:40:38 (if they've gone to sleep put in a github/mantis issue or if you don't know how ... oh, nm) 19:31:46 <09g​ammafunk> oh good, Berder snipes 19:32:04 <09g​ammafunk> I really need to improve that names command to alphabetically sort (and remove markdown) 20:40:15 <08n​icolae> blink allies encircling but also they put the allies in freezing clouds 20:40:33 bzbzbz (L10 DgTm) Crash caused by signal #6: Aborted (D:6) 20:41:01 -!- craigevi1 is now known as craigevil 21:41:46 JuniperTheExplorer (L15 FoFi) Crash caused by signal #6: Aborted (D (Sprint)) 22:13:54 <08n​icolae> @ebering is the name "tainted leviathan" an intentional play on the song "tainted love(iathan)" 22:14:12 <08n​icolae> (whoaoaoaoa) 22:18:51 <08n​icolae> sometimes i feel i've got to run away (dun dun) i've got to get away (dun dun) but i can't because i'm mesmerized 22:29:24 <08n​icolae> lol you can put cause fear and mesmerise on the same monster and then you're stuck in a ring around it 22:44:37 03kate-02 07* 0.28-a0-242-g8580c7503b: Remove some obsolete summon cap handling 10(26 hours ago, 3 files, 3+ 7-) 13https://github.com/crawl/crawl/commit/8580c7503bc6 22:44:37 03kate-02 07* 0.28-a0-243-g01758ec4b5: Remove variable timeouts from capped summons 10(2 days ago, 1 file, 55+ 63-) 13https://github.com/crawl/crawl/commit/01758ec4b5f0 22:44:37 03kate-02 07* 0.28-a0-244-gfa261e29c3: Don't try to reroll Shadow Creature spell sets 10(24 hours ago, 2 files, 18+ 40-) 13https://github.com/crawl/crawl/commit/fa261e29c30f 22:58:27 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-244-gfa261e29c3 (34) 22:58:44 New branch created: summon_caps (4 commits) 13https://github.com/crawl/crawl/tree/summon_caps 22:58:44 03kate-02 07[summon_caps] * 0.28-a0-245-g99a7f3afcc: Reduce most summon spell caps to 1 10(24 hours ago, 1 file, 7+ 7-) 13https://github.com/crawl/crawl/commit/99a7f3afcc04 22:58:44 03kate-02 07[summon_caps] * 0.28-a0-246-gf62fbff441: Give monsters separate summon caps to players 10(6 hours ago, 4 files, 75+ 56-) 13https://github.com/crawl/crawl/commit/f62fbff4418d 22:58:44 03kate-02 07[summon_caps] * 0.28-a0-247-g6b4d3048e1: Remove the XP penalty from summon kills 10(5 hours ago, 1 file, 7+ 8-) 13https://github.com/crawl/crawl/commit/6b4d3048e122 22:58:44 03kate-02 07[summon_caps] * 0.28-a0-248-g114eb8ded5: Make Shadow Creatures a monster-only spell 10(50 minutes ago, 5 files, 7+ 10-) 13https://github.com/crawl/crawl/commit/114eb8ded52e 23:02:26 04Build failed for 08master @ fa261e29 06https://github.com/crawl/crawl/actions/runs/1161018995 23:03:06 <10P​leasingFungus> i’m hype 23:03:54 <05k​ate> oh hm, did i break test spawners somehow 23:12:58 04Build failed for 08summon_caps @ 114eb8de 06https://github.com/crawl/crawl/actions/runs/1161043243 23:16:01 -!- tA is now known as ta 23:16:07 -!- ta is now known as tA 23:19:11 -!- tA is now known as thornAvery 23:22:07 <05k​ate> oh oops, i think i see what i did 23:24:12 03kate-02 07* 0.28-a0-245-g639a1a48b9: Don't crash when casting an uncapped summon 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/639a1a48b926 23:26:43 -!- thornAvery is now known as ta 23:26:58 -!- ta is now known as thornAvery 23:32:05 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-245-g639a1a48b9 (34)