00:00:08 <09g​ammafunk> and now all such deaths are not in etendo but spike remains 00:00:57 <09g​ammafunk> I eventually realized the main culprit for the larger amount of games was just in fact the winrate change; if the winrate percentage drops by 1/3 like it did for 0.27 relative to 0.26, you'd expect to see roughly 50% more games played in 0.27 00:01:52 <09g​ammafunk> but I've saved my queries and the spreadsheet I set up for it so making a char like this will be easier next time and will be a fun thing to look at from version to version 00:02:21 <09g​ammafunk> maybe I can make it a google sheet so it's a bit easier to share too 00:04:10 <09g​ammafunk> I have a tournament script local branch I started during to to reorganize a lot of the tournament code, reindent, and convert to python3. Will try to keep poking on that as a fun side project and eventually push to the tourney repo. Goal is to have sane code organization into a package with one command-line interface and all config moved out of pythong code into yaml file, but it'll take some time 00:21:33 <10P​leasingFungus> cool! yeah, the win % increasing game count makes sense, agreed 00:33:42 <09g​ammafunk> I just saw that and was worried my data was borked 00:38:29 -!- Guest53 is now known as twelwe 00:43:13 <10P​leasingFungus> sure 01:34:34 Unstable branch on crawl.develz.org updated to: 0.28-a0-172-g787e458d71 (34) 01:55:39 !kw vlong>=0.28-a0-169-g5b07bef5ff 01:55:40 Expression: vlong>=0.28-a0-169-g5b07bef5ff => vlongnum>=2800001000169 01:55:45 Windows builds of master branch on crawl.develz.org updated to: 0.28-a0-172-g787e458d71 01:56:05 !kw newokawaru vlong>=0.28-a0-169-g5b07bef5ff 01:56:06 Defined keyword: newokawaru => vlong>=0.28-a0-169-g5b07bef5ff 01:56:16 !kw newoka newokawaru 01:56:16 Defined keyword: newoka => newokawaru 01:56:24 !hs * newoka oka 01:56:25 2. Lightli the Brawler (L14 TrAM of Okawaru), shot by Nessos (arrow) on Lair:6 on 2021-08-16 02:54:42, with 48555 points after 15011 turns and 0:21:06. 01:56:28 important kw 02:08:43 where yall playtesting that gammafunk 02:14:17 <12e​bering> In trunk now! 02:14:50 how do i see this igniss dying flame god 02:14:55 is that in too? 02:14:57 <12e​bering> @PleasingFungus yes the carry the black torch yred is on my 0.28 agenda 02:15:08 <12e​bering> Dying flame not in yet, no 02:15:41 is there a writeup somewhere? im terrible at navigating github for information 02:17:02 <12e​bering> !pr 2069 02:17:03 <04C​erebot> https://github.com/crawl/crawl/pull/2069 02:42:02 thanks a click, ebering 02:53:51 Monster database of master branch on crawl.develz.org updated to: 0.28-a0-172-g787e458d71 02:55:32 Unstable branch on cbro.berotato.org updated to: 0.28-a0-172-g787e458d71 (34) 04:05:36 03Matthew Daley02 07https://github.com/crawl/crawl/pull/2065 * 0.28-a0-125-gf20ad016b4: feat: Show turn counts and real game times in lobby 10(2 days ago, 4 files, 48+ 5-) 13https://github.com/crawl/crawl/commit/f20ad016b4a6 04:17:40 -!- allbery_b is now known as geekosaur 06:22:23 Experimental (bcrawl) branch on underhound.eu updated to: 0.23-a0-4274-ga1336d5a09 07:28:50 <08w​ormsofcan> dancing weapon form??? 09:21:18 Ash champion sees "invisible" monster in white 13https://crawl.develz.org/mantis/view.php?id=12629 by nubinia 10:00:37 <10P​leasingFungus> nice! 10:01:45 <12e​bering> its pretty high up there; as is J (though I don't have good ideas for J so I'm more available as a supportive friend in that department), I dislike those two enough to not want to take ecu altars 10:02:26 <12e​bering> (also B but I don't play much hill orc) 10:04:08 <10P​leasingFungus> yep, that’s my list too 10:04:46 <10P​leasingFungus> some folx argued for ely reform last night, but think ely is just not nearly in as bad a shape as jby 10:04:50 <12e​bering> I have some vague ideas about B that are very different from the black torch, but want to see that through in practice 10:05:12 <12e​bering> people who argue for ely reform simply want more zazz than Hit Point: The Spell: The God™ 10:05:18 <10P​leasingFungus> lol 10:05:22 <10P​leasingFungus> which is fair! 10:07:50 <10P​leasingFungus> with j, i think you’d start by deciding which aspects of the current god you want to keep - jellies eating items conduct? hard to reach an altar normally god? both? 10:08:06 <10P​leasingFungus> and then redesign the rest basically from scratch 10:08:43 <10P​leasingFungus> doubt stat shuffling or muts or jelly healing make it 10:09:18 <10P​leasingFungus> slimify might but it’s not something i’d consider core 10:12:16 <10P​leasingFungus> i am personally very fond of the idea of a god that’s harder to find altars to - providing a different strategic shape to the game 10:13:46 <10P​leasingFungus> but it’s quite challenging to balance. you want it to be strong enough that a player trying to win would sometimes swap, but not so strong that it removes all challenge from the game 10:14:43 <10P​leasingFungus> jellies eating items was iirc what elliptic argued should be the core of the god. i think that’s plausible too - time pressure is fun 10:18:01 <10P​leasingFungus> you could try to keep both item eating & being hard to reach, but they don’t particularly synergize with each other 10:18:48 <10P​leasingFungus> since if you want j to be strong enough to motivate a swap sometimes, adding a harsh conduct doesn’t help :p 10:24:52 <10P​leasingFungus> re j powers, wildly brainstorming, i had the idea of you getting a bunch of jelly clones that pop out of you and mirror your actions. might just be a clunkier version of dith shadow mimic, but i like the idea of going really out there & doing something way different 10:26:11 <08n​icolae> instead of escaping the dungeon with the orb, jiyva wants you to eat it 10:27:07 <10P​leasingFungus> ha 10:27:31 <10P​leasingFungus> divine perk: no orb run? 11:13:10 03amcnicky02 07https://github.com/crawl/crawl/pull/2058 * 0.28-a0-117-gfb9f49f5b3: Only corrupt flavour of wall tiles, not substance 10(4 minutes ago, 1 file, 6+ 5-) 13https://github.com/crawl/crawl/commit/fb9f49f5b307 11:45:23 03ebering02 07[hot-hells] * 0.28-a0-131-g30421b29b5: feat: add error checking for some dungeon builder lua 10(2 hours ago, 1 file, 27+ 0-) 13https://github.com/crawl/crawl/commit/30421b29b56a 11:45:23 03ebering02 07[hot-hells] * 0.28-a0-132-g53bf1e94be: fixup! feat: shrink Hell subbranches on floors 1-6 10(41 minutes ago, 2 files, 5+ 5-) 13https://github.com/crawl/crawl/commit/53bf1e94be2f 11:45:23 03ebering02 07[hot-hells] * 0.28-a0-133-geeccde89f8: fixup! feat: only place one up and down stair in the hells (wip: dis vaults) 10(41 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/eeccde89f852 11:45:23 03ebering02 07[hot-hells] * 0.28-a0-134-g696767d5b1: fixup! fixup! feat: shrink Hell subbranches on floors 1-6 10(2 minutes ago, 1 file, 9+ 0-) 13https://github.com/crawl/crawl/commit/696767d5b1a1 11:45:25 Branch pull/2064 updated to be equal with hot-hells: 13https://github.com/crawl/crawl/pull/2064 11:46:58 <10P​leasingFungus> ebering doing damnably good work 11:53:19 <08n​icolae> new hells needs new vaults... 11:54:59 <12e​bering> smol vaults 11:55:02 <12e​bering> for smol hells 11:55:05 <12e​bering> 15x15 max 11:59:57 <08n​icolae> i can do that 12:01:22 <12e​bering> also, edits of old vaults in the dat/des/branches/*.des for the hell subbranches 12:01:40 <12e​bering> trim trash mobs, if you see ones that you can shrink nicely, etc 12:02:01 <08n​icolae> i'll give it a shot 12:03:57 <08n​icolae> rip, nicolae_coc_three_mouths, too big and the layout is based around having three stairs 😔 12:04:24 <12e​bering> yeah, trying to not cut vaults in this pass, but that one doesn't place nice with the builder now 12:04:41 <08n​icolae> fortunately i just had an idea for how to save it, so, i'll put it on the list 12:05:05 <12e​bering> I think, with the size of these floors, small encompasses are an ok thing to do, curious about whaat other people thing about that 12:05:25 <08n​icolae> could be fun 12:06:09 <08n​icolae> lol cocytus has four non-ending vaults 12:06:35 <08n​icolae> i guess it's harder to make vaults for a branch where the point is explicitly "no time for loot! must go down!" 12:07:07 <12e​bering> snowflakes chance is a good one, just add stairs to it! 12:07:21 <12e​bering> maybe make them at opposite points of the snowflake 12:07:46 <08n​icolae> how big are the smaller levels, dimensionswise? 12:08:48 <12e​bering> currently literally half 12:08:55 <12e​bering> in each direction 12:08:58 <12e​bering> so 40x35 12:09:12 <08n​icolae> gotcha 12:09:13 <12e​bering> there's a bit of fuzz with some of the layouts, but areawise thats about it 12:09:31 <08n​icolae> so do the existing vaults need to be trimmed to 15 x 15, or is the request for minivaults distinct 12:11:36 <12e​bering> there are three requests: trim existing minivaults to closer to 15 x 15, fixup monster placements, and new small vaults (either mini or float or encompass??? waiting to hear back from others on the encompass issue) 12:11:52 <12e​bering> its a big task so we can use the PR thread to coordinate 12:13:43 <08n​icolae> cool beans 12:13:55 <08n​icolae> mostly i'm just reluctant to touch some of the more complicated non-ending vaults 12:14:48 <09h​ellmonk> vaultschamp 12:15:30 <12e​bering> we've got a lot of devs! so we can pass around the vaultsmything 12:15:40 <12e​bering> I've added the stairs to snowflakes_chance btw 12:39:13 <12e​bering> missing out on the kate wisdom on this or some other topic rip 13:30:25 Unstable branch on crawl.akrasiac.org updated to: 0.28-a0-172-g787e458 (34) 13:30:41 -!- mhcerri7 is now known as mhcerri 13:35:03 <09h​ellmonk> are there plans for new hell monsters 13:38:58 <08n​icolae> i think they got mentioned in the PR but i didn't see any specific ideas 13:40:41 <12e​bering> there's a plan to have a plan 13:40:54 <12e​bering> some brainstorming from pf in chat and from others on the PR 13:41:02 <12e​bering> monsters welcome 13:42:23 <08n​icolae> if dis has a lot of big slow monsters, maybe add a monster that slows the player, like a greater peacekeeper hurling Huge Barbs 13:42:50 <08n​icolae> Acid Barbs, every time you move you not only take damage like reg'lar barbs but you also get more corrosion on top of the dis effect 13:43:11 <08n​icolae> that's not slow, per se, but you'd be less inclined to move 13:48:55 <08n​icolae> for tar, if magic regen is halved, maybe something that hurts your mp like a beefier ghost moth 13:49:28 <08n​icolae> or something that impairs your casting success so you'll waste more mp, like some kind of silent spectre but for failure 13:49:54 <08n​icolae> make it apply to all effects like god abilities, evokers, wands, etc. so not just casters have a bad day 13:54:26 <08n​icolae> make a monster that's like dancing weapons or animated armour except it's a strolling staircase and you have to kill it to make a downstair 13:55:16 <10P​leasingFungus> lol 13:55:17 <10P​leasingFungus> i love that actually 13:55:40 <10P​leasingFungus> bad news if pacified, banished or maxwell'd 13:56:00 <10P​leasingFungus> or slimified i guess 13:56:00 <10P​leasingFungus> anyway probably some of those can be banned 13:56:16 <08n​icolae> it makes a shaft if something happens to make it not leave a stair 13:56:36 <10P​leasingFungus> what happens if you go up again 13:56:49 <08n​icolae> i thought going up in the hells made you go back to the vestible 13:56:51 <08n​icolae> bule* 13:58:09 <12e​bering> what happens if you need to go down again 13:58:15 <10P​leasingFungus> ^ 13:58:20 <08n​icolae> permanent shaft 13:58:41 <12e​bering> suggestion: similar to death curses give it a shaft killer fineff 13:58:55 <12e​bering> so you can go fight this hard stair vault full o hell sentinels 13:58:59 <12e​bering> or go find the pit bloat 13:59:41 <12e​bering> also there's a downside: since you won't land on an upstair 13:59:44 <08n​icolae> with the right flavor you could maybe even put the death shaft monsters in each hell 🤔 13:59:53 <10P​leasingFungus> sure 14:00:00 <10P​leasingFungus> seeing this monster gives you a sinking feeling.... 14:00:12 <10P​leasingFungus> what the hell are you doing here, anyway? 14:00:36 <10P​leasingFungus> skulking stairs would also be a good name if it wasn't a pit bloat 14:00:52 <08n​icolae> that is a good name 14:00:59 <08n​icolae> stairunwell 14:01:45 <10P​leasingFungus> need to get gammafunk to add this 14:01:46 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/876888451256045578/unknown.png 14:01:46 <10P​leasingFungus> v important emote 14:05:51 <09g​ammafunk> you can add it yourself, you have the perms! 14:06:45 <08n​icolae> i was going to try to do the quotes branch this weekend but then i discovered bartleby dot corn has a topic concordance so now it's time to find out what the classics have to say about skulls, toes, orbs, and teleportation 14:06:47 <09g​ammafunk> click server name at time -> Server settings -> Emoji 14:09:14 <10P​leasingFungus> o 14:09:27 <10P​leasingFungus> ty! 14:22:50 <09h​ellmonk> have some thoughts about current hell monsters, might start writing something up while I wait for wizlab branch to recompile 14:23:03 <09h​ellmonk> glad too see extendo rework underway at last 14:23:27 <10P​leasingFungus> i'm hype 14:26:50 <08n​icolae> i'm mildly hype 14:39:23 <09g​ammafunk> I'm not hype, but I'm hip 14:40:43 <10P​leasingFungus> since when is gammafunk hip 14:46:54 <08n​icolae> well he is square 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-173-g8cdc460e41: refactor: abstract corrosion to a method 10(4 days ago, 7 files, 19+ 7-) 13https://github.com/crawl/crawl/commit/8cdc460e4163 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-174-g806fabc857: feat: persistent hell effects: rust dis 10(4 days ago, 5 files, 13+ 2-) 13https://github.com/crawl/crawl/commit/806fabc85743 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-175-g46e5cd730a: feat: persistent hell effects: freeze cocytus solid 10(4 days ago, 5 files, 19+ 4-) 13https://github.com/crawl/crawl/commit/46e5cd730a57 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-176-ga0db4dd727: feat: persistent hell effects: fill gehenna with acrid smoke 10(4 days ago, 5 files, 18+ 3-) 13https://github.com/crawl/crawl/commit/a0db4dd727db 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-177-g9d3932effe: feat: persistent hell effects: rot tartarus 10(4 days ago, 5 files, 21+ 4-) 13https://github.com/crawl/crawl/commit/9d3932effec7 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-178-g9d6c6de73a: feat: shift timed hell effects to do more strategic damage 10(4 days ago, 1 file, 12+ 125-) 13https://github.com/crawl/crawl/commit/9d6c6de73a80 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-179-ge51c70c5d6: refactor: move padded_bounds to a layout library 10(3 days ago, 4 files, 21+ 30-) 13https://github.com/crawl/crawl/commit/e51c70c5d649 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-180-g7ea70a2023: fix: resolve a todo in zonify mapping 10(2 days ago, 1 file, 10+ 6-) 13https://github.com/crawl/crawl/commit/7ea70a202367 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-181-g21f547ea74: feat: separate builder_bounds and max_bounds 10(2 days ago, 4 files, 28+ 5-) 13https://github.com/crawl/crawl/commit/21f547ea74ad 14:56:05 03ebering02 07[hot-hells] * 0.28-a0-182-g149cf9d217: feat: shrink Hell subbranches on floors 1-6 10(2 days ago, 15 files, 85+ 68-) 13https://github.com/crawl/crawl/commit/149cf9d21725 14:56:05 ... and 7 more commits 14:56:07 Branch pull/2064 updated to be equal with hot-hells: 13https://github.com/crawl/crawl/pull/2064 15:10:52 04Build failed for 08hot-hells @ 8cf1f4d8 06https://github.com/crawl/crawl/actions/runs/1136620109 15:34:43 <08n​icolae> what are some possible reasons a serial vault might not place its vaults with post_place 15:36:16 <12e​bering> its post placement calls to the serial placer are best effort, not veto on fail 15:36:43 <08n​icolae> the serial vaults are quite tiny though, 5x5, so it's weird that the placer can't find a place 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-177-g66e5a3a040: feat: persistent hell effects: rot tartarus 10(4 days ago, 5 files, 21+ 3-) 13https://github.com/crawl/crawl/commit/66e5a3a040b1 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-178-g4ae1522f23: feat: shift timed hell effects to do more strategic damage 10(4 days ago, 1 file, 12+ 125-) 13https://github.com/crawl/crawl/commit/4ae1522f2351 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-179-g3cf556bd44: refactor: move padded_bounds to a layout library 10(3 days ago, 4 files, 21+ 30-) 13https://github.com/crawl/crawl/commit/3cf556bd4470 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-180-g103aaaba7d: fix: resolve a todo in zonify mapping 10(2 days ago, 1 file, 10+ 6-) 13https://github.com/crawl/crawl/commit/103aaaba7d6f 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-181-g6f2f7f6eaf: feat: separate builder_bounds and max_bounds 10(2 days ago, 4 files, 28+ 5-) 13https://github.com/crawl/crawl/commit/6f2f7f6eaf6a 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-182-ga569ec8ffb: feat: shrink Hell subbranches on floors 1-6 10(2 days ago, 15 files, 85+ 68-) 13https://github.com/crawl/crawl/commit/a569ec8ffb4b 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-183-g516f226dff: feat: add error checking for some dungeon builder lua 10(6 hours ago, 1 file, 27+ 0-) 13https://github.com/crawl/crawl/commit/516f226dffae 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-184-ga2a56b9a92: feat: only place one up and down stair in the hells 10(30 hours ago, 1 file, 16+ 5-) 13https://github.com/crawl/crawl/commit/a2a56b9a9247 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-185-g6c4b729856: vaults: revise miscelaneous vaults appearing in hell 10(29 hours ago, 6 files, 116+ 134-) 13https://github.com/crawl/crawl/commit/6c4b729856e6 15:38:02 03ebering02 07[hot-hells] * 0.28-a0-186-g703dba411e: vaults: adjust Dis vaults for new level generation 10(26 hours ago, 2 files, 182+ 203-) 13https://github.com/crawl/crawl/commit/703dba411ede 15:38:02 ... and 3 more commits 15:38:04 Branch pull/2064 updated to be equal with hot-hells: 13https://github.com/crawl/crawl/pull/2064 15:38:43 <08n​icolae> chei you just said that 15:44:37 <09g​ammafunk> it's hot content, you gottta hype it 15:44:50 rypofalem (L11 DrFE) ASSERT(desc) in 'describe.cc' at line 3769 failed. (D:11) 15:45:03 <10P​leasingFungus> hm 15:45:13 <10P​leasingFungus> !crashlog rypofalem 15:45:14 <04C​erebot> 3. rypofalem, XL11 DrFE, T:16046 (milestone): http://crawl.akrasiac.org/rawdata/rypofalem/crash-rypofalem-20210816-194449.txt 15:45:33 <10P​leasingFungus> ? 15:46:44 <10P​leasingFungus> removed monster, apparently 15:47:01 <10P​leasingFungus> from 0.25 straight to 0.28 15:47:28 <12e​bering> @nicolae hmm can I see an example of the issue you're seeing 15:48:06 <12e​bering> if you have a compiled version with FULLDEBUG you can use &^L to see the builder log 15:48:16 <12e​bering> which will have diagnostic info about minivault placement 16:17:07 <12e​bering> amcnickey's colossi suggestion is intriguing. make them 1 tile los blocking monsters (!) v slow move and vvv big dam 16:17:19 <12e​bering> throwable by iron giants 16:32:08 <10P​leasingFungus> big big big rük 16:32:37 <10P​leasingFungus> los blocking seems like a plus for the player; not necessarily a bad thing but worth keeping in mind 16:33:02 <10P​leasingFungus> need to make sure the player is net incentived to kill them 16:33:07 <10P​leasingFungus> and not keep em as pets 16:34:18 <10P​leasingFungus> at least most of the time 16:36:47 <12e​bering> hmm, yeah, I was thinking they'd cut off blink options 16:37:09 <12e​bering> also amcnickey's suggestion is they be unkillable 16:37:31 <12e​bering> some space between walls and monsters 16:46:00 <12e​bering> @nicolae hmm! if the first minivault fails to place in a serial, then everything subsequent in the counnt is short circuited 16:46:28 <12e​bering> and the serial placement stops 16:46:56 <10P​leasingFungus> sounds messy 16:47:01 <10P​leasingFungus> codewise 16:47:42 <08n​icolae> is that just a make option, like make TILES=y FULLDEBUG 16:48:26 <12e​bering> FULLDEBUG=y is what you want yes 16:48:40 <09g​ammafunk> well it's also a make target 16:48:48 <09g​ammafunk> it's a different make target, so make debug TILES=y 16:48:59 <09g​ammafunk> maybe completely equivalent to that though 16:50:28 <10P​leasingFungus> fulldebug and debug are not equivalent 16:54:52 <09g​ammafunk> hrm, do I not have said log avail then, let me see 16:55:04 <09g​ammafunk> I do have 16:55:27 <09g​ammafunk> > Level density: 2526 mysterious! 17:11:08 03kate-02 07* 0.28-a0-173-g6f4fce7e9c: Dismiss summoned allies on joining Okawaru 10(8 minutes ago, 1 file, 20+ 0-) 13https://github.com/crawl/crawl/commit/6f4fce7e9cc2 17:11:08 03kate-02 07* 0.28-a0-174-g0eb5c47895: Adjust "toggle layers" keybinds 10(4 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/0eb5c47895d8 17:14:59 <10P​leasingFungus> ah, nice fix re oka! 17:17:25 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-174-g0eb5c47895 (34) 17:21:57 03ebering02 07* 0.28-a0-175-gb2089b6bb7: fix: try to place the entire requested number of maps with place_maps 10(22 minutes ago, 1 file, 2+ 3-) 13https://github.com/crawl/crawl/commit/b2089b6bb759 17:32:11 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-175-gb2089b6bb7 (34) 17:44:47 03hellmonk02 07[dexterswizlab] * 0.27-a0-1448-g31a7ba8ec8: feat: New monsters, Walking Tomes and Living Spells 10(4 days ago, 19 files, 281+ 1-) 13https://github.com/crawl/crawl/commit/31a7ba8ec87d 17:44:47 03hellmonk02 07[dexterswizlab] * 0.27-a0-1449-g4ecaddd8f2: Bring back Tukima's Studio 10(21 hours ago, 6 files, 116+ 5-) 13https://github.com/crawl/crawl/commit/4ecaddd8f224 17:44:47 03hellmonk02 07[dexterswizlab] * 0.27-a0-1450-g5753a9d883: Bad tiles for new Tukima monsters 10(21 hours ago, 6 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/5753a9d88336 17:44:47 03hellmonk02 07[dexterswizlab] * 0.27-a0-1451-g405308565d: Add Alistair's wizlab and checkwhite 10(47 minutes ago, 11 files, 144+ 15-) 13https://github.com/crawl/crawl/commit/405308565df5 17:44:47 03hellmonk02 07[dexterswizlab] * 0.27-a0-1452-g3538526642: Descriptions for Tukima/Alistair in wizlab.des 10(40 minutes ago, 1 file, 10+ 0-) 13https://github.com/crawl/crawl/commit/353852664277 17:44:47 03hellmonk02 07[dexterswizlab] * 0.27-a0-1453-g4390cf23b2: Wizlab monster set adjustments 10(30 minutes ago, 1 file, 10+ 16-) 13https://github.com/crawl/crawl/commit/4390cf23b2f1 17:44:47 03hellmonk02 07[dexterswizlab] * 0.27-a0-1454-ge89bd564b8: Properly set random mon list for new wizlabs 10(13 minutes ago, 1 file, 22+ 0-) 13https://github.com/crawl/crawl/commit/e89bd564b8f0 17:44:47 03hellmonk02 07[dexterswizlab] * 0.27-a0-1455-g5c77e9ec27: improve maxwell wall tiles 10(7 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/5c77e9ec2794 17:45:19 <12e​bering> sick 17:45:33 <12e​bering> well I've done enough crawl for the day 17:45:46 <12e​bering> would like to hear peoples thoughts on Hellbranch1-6 encompasses 17:46:19 <12e​bering> you can look at the current branch to get an idea of what they might be like 17:52:52 <10P​leasingFungus> very productive day 🙂 17:53:43 lots of very cool stuff recently 17:54:59 New branch created: pull/2072 (13 commits) 13https://github.com/crawl/crawl/pull/2072 17:54:59 Branch pull/2072 updated to be equal with dexterswizlab: 13https://github.com/crawl/crawl/pull/2072 18:03:28 04Build failed for 08dexterswizlab @ 5c77e9ec 06https://github.com/crawl/crawl/actions/runs/1137079708 18:23:33 Unstable branch on underhound.eu updated to: 0.28-a0-175-gb2089b6bb7 (34) 18:48:46 <08n​icolae> where's the tome that casts a Living "Living Spells" Spell 18:53:02 <05k​ate> i was imagining these as your typical floating magical tomes so seeing the description say that they have legs made of paper was a good surprise 18:53:52 <05k​ate> extremely good mental image, i look forward to seeing whatever the tile for them ends up being 18:56:30 <08n​icolae> af_papercuts 18:57:29 <09h​ellmonk> need someone to do real tiles for those at some point 19:00:12 <08n​icolae> living spells look like Clippy from ms word 19:01:51 <10P​leasingFungus> i just used bat tiles for them 19:01:55 <10P​leasingFungus> i need to get the thing to render 19:02:14 <10P​leasingFungus> i want to see the beautiful art... 19:02:39 <08n​icolae> turn your monitor off 😌 19:02:46 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/876964232523046942/living_spell.png 19:02:47 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/876964233563238430/frostbound_tome.png 19:02:47 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/876964235727495188/divine_tome.png 19:02:48 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/876964234829889566/earthen_tome.png 19:02:48 <10P​leasingFungus> https://cdn.discordapp.com/attachments/747522859361894521/876964238256668692/crystal_tome.png 19:03:05 <10P​leasingFungus> oh, the clippy tile is aspirational 19:03:07 <10P​leasingFungus> i get it 19:03:13 <09h​ellmonk> 500 years in ms paint btw 19:03:23 <10P​leasingFungus> that's called expertise - malcolm gladwell 19:03:46 <08n​icolae> yes 19:03:59 <08n​icolae> i believe the kids these days are calling that a "headcanon" 19:04:14 <09h​ellmonk> you seem like you're trying to get hit by a 3d40 lcs. Would you like help? 19:06:34 <10P​leasingFungus> these new monsters are Anti-Melee, Anti-Djinni and Anti-Fair 19:06:38 <10P​leasingFungus> i plan to write several angry reddit posts 19:06:56 <08n​icolae> what if you eat a walking tome 19:07:36 gastronok v2.0 19:08:10 <10P​leasingFungus> gonna throw the book at you for that one 19:08:26 <08n​icolae> i catch it and eat it. checkmate 19:10:11 <09g​ammafunk> anit-fair? my spammable fair is now useless? well this just sucks, I'm no longer a jigglypuff main 19:11:08 <09g​ammafunk> a/anit/anti 19:11:50 <09h​ellmonk> jokes on you, jigglypuff bair is better than fair 19:15:28 <08w​ormsofcan> walking tomes will be these, but wearing a book as a hat: 19:15:31 <08w​ormsofcan> https://cdn.discordapp.com/attachments/747522859361894521/876967437298454528/red-white-figures-cut-out-260nw-1550360363.png 19:29:59 <10P​leasingFungus> into it 20:31:24 <09g​ammafunk> @ebering You might find it helpful to update your solarized colors file to this version, which includes the hex rgb codes, since that's a very common form of color input/specification: https://dpaste.com/69DU6XBT3 22:03:48 03PleasingFungus02 07* 0.28-a0-176-ga704b87b3c: Fix Oka/Trog gift message order 10(45 seconds ago, 1 file, 38+ 22-) 13https://github.com/crawl/crawl/commit/a704b87b3ce6 22:17:11 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-176-ga704b87b3c (34) 22:24:33 03PleasingFungus02 07* 0.28-a0-177-gd8966da807: Make potions of attraction translocate (kate) 10(14 minutes ago, 2 files, 6+ 5-) 13https://github.com/crawl/crawl/commit/d8966da807c1 22:32:05 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-177-gd8966da807 (34) 22:38:13 03PleasingFungus02 07* 0.28-a0-178-ga708605c5b: hack: Make monsters not res tele self 10(47 seconds ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/a708605c5b80 22:47:09 Unstable branch on crawl.kelbi.org updated to: 0.28-a0-178-ga708605c5b (34) 23:17:06 <08n​icolae> ohhh, new wizlabs 23:34:43 -!- Guest611 is now known as twelwe 23:36:29 FR: library of spells you havent learned but are available in shop books with the price and success rate listed