01:06:33 <09g​ammafunk> Now there will never be peace in Vaults 01:09:13 <09g​ammafunk> ??credits 01:09:14 <04C​erebot> credits[1/1]: https://github.com/crawl/crawl/blob/master/crawl-ref/CREDITS.txt 01:16:52 You focus your inner power and paralyse INVALID YOU_FAULTLESS in retribution! 01:26:09 Ru: trying and failing to paralyse self. 13https://crawl.develz.org/mantis/view.php?id=12596 by Yermak 01:34:34 Unstable branch on crawl.develz.org updated to: 0.27-a0-1217-g8a41f320e8 (34) 01:55:30 Windows builds of master branch on crawl.develz.org updated to: 0.27-a0-1217-g8a41f320e8 02:48:19 Unstable branch on cbro.berotato.org updated to: 0.27-a0-1217-g8a41f320e8 (34) 02:53:42 Monster database of master branch on crawl.develz.org updated to: 0.27-a0-1217-g8a41f320e8 13:27:43 Unstable branch on crawl.akrasiac.org updated to: 0.27-a0-1217-g8a41f32 (34) 15:32:15 <05k​ate> i don't think wellsprings have been changed, they still do the silly self-damage thing 15:33:00 <05k​ate> iirc it's implemented by doing a weird special-case when they cast a spell, so the spell description doesn't mention it when you look at them 15:38:34 <05k​ate> i never realised but they also don't even have a melee attack? could give them primal wave and summon water elemental just as separate spells maybe, but also maybe they should just be an ex-monster 15:39:36 <09h​ellmonk> They could just uhh not hurt themselves? 15:41:26 <05k​ate> making them summon elementals around themselves when they cast a spell that doesn't normally do that is still a weird hacky thing though, either it should be a new single spell or two separate ones probably 15:42:23 <05k​ate> i guess the design was slightly less nonsense when summons didn't abjure on summoner death, but even with the self-damage gone i don't know that they'd be all that interesting or threatening 16:08:58 hm, for some reason Gretell started announcing in #crawl on restart 16:15:56 @gammafunk how is one supposed to restart gretell? It seems to have daemonization code commented out (I just started it with nohup there) 16:16:13 <10P​leasingFungus> wow, do they really predate that? 16:19:48 <08n​icolae> they're interesting if you put em in a shoals vault imo. hope you like wellsprings, noob. 16:27:39 <05k​ate> i think so, although it looks like not by very long 16:28:40 <05k​ate> june 2013 for wellsprings (added for forest! rip forest), and oct 2013 for summon abjuration 16:38:41 <09h​ellmonk> Shoals wellspring end coming soon? 16:43:31 <08n​icolae> oh i already made one but it's not an end. but i could make an end 🤔 16:46:24 <09g​ammafunk> @advil there's a running screen instance you can attach to that's suppose to house it 16:46:33 oh haha 16:46:36 well, I didn't do that 16:46:42 feel free to restart it as appropriate 16:47:12 <09g​ammafunk> can do 16:47:12 do you know why it started announcing? 16:47:12 <09g​ammafunk> no idea, no 16:47:12 I just disabled that the way it is done for Henzell (ensuring that nothing is newsworthy) 16:47:31 <09g​ammafunk> we don't have any announcement bot any more then, do we? 16:47:38 but it clearly hadn't been done that way before 16:47:40 not really 16:47:42 <09g​ammafunk> guess that's become our defacto policy 16:47:59 a version of Cbrotell is running in a special channel that pipes some anouncements to different bots just for cbro players 16:48:11 (they get announced on a different server entirely) 16:48:21 yeah, it was both spammy and hard to coordinate I guess 16:49:15 and I guess kramin lost interest or time for keeping up their announce bot 16:50:36 I've been sort of thinking of ways of reviving some of this actually, in part because I'd like to centralize crash announcements rather than relying on per server bots 16:51:30 <09g​ammafunk> would be nice to centralize that maybe, but I think a locally running instance has to be involved for each server? 16:51:32 and possibly even centralize upgrade announcements 16:51:40 not really, crashes are just milestones 16:51:49 upgrade announcements would need more infrastructure 16:52:10 it's possible that some server-specific mapping is needed to find the crashlog? Haven't looked into that part 16:53:00 though sequell can do it so it must be doable 16:56:20 <09g​ammafunk> I guess the dgl launch script must be trapping signals and inserting the milestone on behalf of the crash crawl process? 21:01:35 Zud (L27 GnVM) Crash caused by signal #6: Aborted (Slime:5) 21:11:36 unless the debug handling fails (which can happen but is rare), signal handling for crashes is done entirely inside the crawl process, and the milestone is generated after the crashlog is 21:11:43 !source dbg-asrt.cc:773 21:11:43 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dbg-asrt.cc#L773 21:12:34 if the crash is so bad that that line isn't reached, I'm pretty sure dgl doesn't do anything 22:36:54 <09g​ammafunk> aha 23:35:35 03gammafunk02 07* 0.27-a0-1218-g3745823: Update IRC and community information 10(3 hours ago, 25 files, 101+ 94-) 13https://github.com/crawl/crawl/commit/3745823196de 23:35:35 03gammafunk02 07* 0.27-a0-1219-g958d993: Update the history section of the manual 10(2 hours ago, 1 file, 30+ 23-) 13https://github.com/crawl/crawl/commit/958d993ae55a 23:36:24 <09g​ammafunk> Tweaked a few community things here and there, details in commits 23:37:02 <09g​ammafunk> Will later update the website to point to reddit as well as the howto wordpress doc, specifically for console users 23:53:54 <10P​leasingFungus> nice!