01:34:23 Unstable branch on crawl.develz.org updated to: 0.26-a0-1184-g95e395e029 (34) 01:54:15 Windows builds of master branch on crawl.develz.org updated to: 0.26-a0-1184-g95e395e029 02:14:44 Unstable branch on cbro.berotato.org updated to: 0.26-a0-1184-g95e395e029 (34) 02:27:28 I got Zin altar on D:2. On D:6 I have full piety, which seems ridiculous. I didn't donate any gold, didn't either find a big amount of it, I have 411 now. I did clear the mini-tomb ossuary, though. 02:29:46 Yes, it seems ossuary was the reason: https://pastebin.com/FSUsFMLV 02:48:46 -!- amalloy is now known as amalloy_ 02:53:21 Monster database of master branch on crawl.develz.org updated to: 0.26-a0-1184-g95e395e029 03:30:51 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-3821-g93e2ad3c41 04:57:22 teolandon225 (L12 MiBe) Crash caused by signal #6: Aborted (Lair:1) 10:24:41 !tell |amethyst https://gist.github.com/ebering/2461b03053c7e11cb8b57a4b79e0c42b <- if you want more elaboration I'm on the academic job market and would happily become a colleague/coinstructor ;) 10:24:42 ebering: OK, I'll let |amethyst know. 11:38:01 man, ncurses defines its key constants in octal 12:02:13 <10P​leasingFungus> Widgetizing The HUD would be a decent clan name 14:20:31 03wheals02 07* 0.26-a0-1185-g98a0ced: Restore the cursor on offline windows tiles targeting (#12424) 10(57 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/98a0ced1662f 14:20:31 03wheals02 07* 0.26-a0-1186-g055914a: Make X on local tiles slightly more useful 10(13 minutes ago, 2 files, 16+ 53-) 13https://github.com/crawl/crawl/commit/055914a7a264 14:22:04 -!- amalloy_ is now known as amalloy 14:26:31 New branch created: pull/1659 (2 commits) 13https://github.com/crawl/crawl/pull/1659 14:26:31 03nikheizen02 07https://github.com/crawl/crawl/pull/1659 * 0.26-a0-1185-g8f09e92: Fix a couple subvault errors 10(27 minutes ago, 1 file, 5+ 5-) 13https://github.com/crawl/crawl/commit/8f09e920aef9 14:26:31 03nikheizen02 07https://github.com/crawl/crawl/pull/1659 * 0.26-a0-1186-g6adb2da: Slightly increase density of winding_woodlands 10(15 minutes ago, 1 file, 25+ 25-) 13https://github.com/crawl/crawl/commit/6adb2da76211 14:32:29 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-1186-g055914a7a2 (34) 15:28:42 wheals: the Shift+X mouse behavior doesn't work properly, at least on windows. If you move the cursor with keyboard, and then move it with the mouse, the 'old' cursor (moved with keyboard) stays visible, and another one is moved with mouse 15:29:35 <03w​heals> that's correct, it was always like that 15:29:35 if you then click the mouse on the 'mouse cursor' position, you walk to the 'keyboard cursor' position instead 15:29:35 was it? 15:29:35 hmm need to test 15:30:41 <03w​heals> the fact that there was a mouse cursor at all seemed like unintentional behavior as far as i could tell, it would be nice to unify them but i wasn't sure if tiles players wanted that 15:31:16 <03w​heals> i guess that would be more consistent with lowercase x 15:32:03 ooh, mouse didn't work at all before in Shift+X, I see... never actually used it 15:32:52 <03w​heals> before the latest commit it only sort of worked, the mouse cursor only updated when you hit a keyboard key 15:32:58 aha 15:33:25 in any case, in 'x' mode the cursor behaves correctly, i.e when you start using mouse, it 'picks up' the cursor and there is only one 15:33:56 would be nice if Shift+X behaved the same, the walking thing to dofferent cursor may be confusing 15:33:59 <03w​heals> i'll unify them, that probably is best 15:35:27 thanks :) 15:35:57 https://i.imgur.com/32W0fe7.png 15:38:11 <03w​heals> from what i've seen before, i'm not sure many tiles players actually use X or know that exists, because it is less useful when you can already see most of the map 15:38:28 <03w​heals> not sure how to help with discovery there 15:41:00 I use it all the time, but I play offline basically the same as I would online 15:59:34 in the long run unifying keybinds and code between x and X is the way to go IMO 15:59:59 rather than differentiating them more 16:00:09 they only exist as different modes because of console history 16:00:59 but now that there is a notion of zoom, thinking of `X` as a fully zoomed out `x` is plausible, where console just implements zoom very differently 16:40:23 wheals, looking at the map isn't the only X task, the task of moving around the floor is also pretty common. 16:42:30 And btw, moving cursor around in X mode is laggy. As if it asks data from the server for each keypress. I imagine it could be done without it, or am I wrong here? 16:43:46 <03w​heals> as in webtiles? that's yet another codepath, but i'll look into it 16:43:57 yep, webtiles 16:48:45 I'd be surprised if that could work without communicating with the server 16:50:00 I understand that switching floors in X would require server, but moving cursor within a single floor could be done locally. 18:52:59 03gammafunk02 07* 0.26-a0-1187-gc6dd092: Reimagine Eringya's Noxious Bog (hellmonk,ebering) 10(12 hours ago, 14 files, 92+ 58-) 13https://github.com/crawl/crawl/commit/c6dd0926df0a 19:04:41 New branch created: pull/1660 (1 commit) 13https://github.com/crawl/crawl/pull/1660 19:04:41 03paul02 07https://github.com/crawl/crawl/pull/1660 * 0.26-a0-1187-g5b755cb: Add a flashy Wu Jian overflow altar vault 10(22 minutes ago, 1 file, 48+ 0-) 13https://github.com/crawl/crawl/commit/5b755cb1d120 19:06:05 03nikheizen02 {gammafunk} 07* 0.26-a0-1188-gd90998e: Fix a couple subvault errors 10(5 hours ago, 1 file, 5+ 5-) 13https://github.com/crawl/crawl/commit/d90998e373c2 19:06:05 03nikheizen02 {gammafunk} 07* 0.26-a0-1189-g2022570: Slightly increase density of winding_woodlands 10(5 hours ago, 1 file, 25+ 25-) 13https://github.com/crawl/crawl/commit/2022570bc916 19:16:27 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-1187-gc6dd0926df (34) 19:32:01 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-1189-g2022570bc9 (34) 19:42:31 03PleasingFungus02 07* 0.26-a0-1190-gd4ea5fe: Hackily fix Zot status description (vt) 10(37 seconds ago, 2 files, 9+ 1-) 13https://github.com/crawl/crawl/commit/d4ea5fece3c5 19:46:56 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-1190-gd4ea5fece3 (34) 19:51:31 03PleasingFungus02 07* 0.26-a0-1191-ge2a0e31: Show LRD damage 10(18 seconds ago, 3 files, 15+ 13-) 13https://github.com/crawl/crawl/commit/e2a0e31ab322 20:04:20 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-1191-ge2a0e31ab3 (34) 21:04:59 New branch created: lrd_cleanup (1 commit) 13https://github.com/crawl/crawl/tree/lrd_cleanup 21:04:59 03PleasingFungus02 07[lrd_cleanup] * 0.26-a0-1192-g27fc858: Rewrite LRD setup 10(77 seconds ago, 1 file, 210+ 196-) 13https://github.com/crawl/crawl/commit/27fc8586c858 23:23:17 -!- amalloy is now known as amalloy_ 23:29:46 another difference between x and X: with x, you can only select a spot to exclude, if that spot is in your character's LOS. even if you can clearly see it on your screen, you have to use X to, say, exclude a sleeping critter who's 1 tile outside your LOS because you just backpedaled a smidge 23:31:59 and x is a lot faster, perhaps due to the = key, perhaps due to not panning the map around