01:26:31 Is it buggy that a daeva can Zin-smite me even when I worship Zin? 01:54:07 Windows builds of master branch on crawl.develz.org updated to: 0.26-a0-940-gf7e0b5f775 02:14:39 Unstable branch on cbro.berotato.org updated to: 0.26-a0-940-gf7e0b5f775 (34) 02:53:59 Monster database of master branch on crawl.develz.org updated to: 0.26-a0-940-gf7e0b5f775 03:30:53 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-3681-ga1082b90cb 05:47:48 Caster backgrounds don't start with their level 1 spell memorised 13https://crawl.develz.org/mantis/view.php?id=12390 by Lici_the_Crawler 10:32:26 G-Flex: no 10:44:00 <10P​leasingFungus> it is very tragic tho 10:52:13 %git 1b567f25a 10:52:13 07advil02 * 0.26-a0-927-g1b567f2: Don't mark newgame spells as useless 10(2 days ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/1b567f25a9c8 10:52:13 %git 10:52:13 07advil02 * 0.26-a0-940-gf7e0b5f: Don't include wands in quiver autofill/cycling 10(13 hours ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/f7e0b5f77510 10:58:04 03Goratrix02 {PleasingFungus} 07* 0.26-a0-941-gd41f7fe: Give atropa and datura darts distinct color tiles 10(2 months ago, 5 files, 7+ 2-) 13https://github.com/crawl/crawl/commit/d41f7fe8a711 10:58:04 03PleasingFungus02 07* 0.26-a0-942-gccb988d: Give meliai a weapon offset 10(38 seconds ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/ccb988d4e720 11:11:57 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-942-gccb988d4e7 (34) 12:18:40 Unstable branch on crawl.akrasiac.org updated to: 0.26-a0-942-gccb988d (34) 13:10:43 03advil02 07* 0.26-a0-943-g4900542: Don't show static targeters for `Z` 10(4 minutes ago, 5 files, 15+ 14-) 13https://github.com/crawl/crawl/commit/49005422bef2 13:32:34 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-943-g49005422be (34) 13:53:43 Hi, I would like to contribute with some simple coding. I found an issue that seems doable 13:54:23 but some things are not clear like whether that really is something that needs fixing or what the indented fix would be. Where could I ask about such things? 14:07:45 you can ask here 14:09:57 this is a message for advil: thank you 14:10:07 Issue ID 0012380: When digging with a formicid and you walk into the end of the map, your dig status stays on. When digging and you walk into a stone/metal/crystal/glass wall anywhere in the map, your status will end. 14:10:25 yeah wut about it 14:10:34 sefie that does sound like it would be better if it were consistent 14:10:36 got solved 14:10:45 did it already get fixed? 14:10:47 pf fixed it already 14:10:52 ah ok 14:10:53 i reported it 14:11:06 ah, its fixed already?? 14:11:15 sefie that's another issue, sometimes our bug reports get stale, always worth trying to replicate first before fixing 14:11:30 twelwe you're welcome (is this about quivers) 14:11:57 twelwe taking quiver playtesting comments if you have any 14:11:58 sefie what i did was make gifs that demonstrated the error so someone else didnt have to load up and replicate it. the bug was patched in 8 minutes 14:12:17 yes, advil, and your names are inscribed on weapons now 14:12:19 %git 1df0a6b31 14:12:19 07PleasingFungus02 * 0.26-a0-806-g1df0a6b: Make wall-border dig behaviour consistent (12380) 10(2 weeks ago, 1 file, 3+ 0-) 13https://github.com/crawl/crawl/commit/1df0a6b31e7f 14:13:05 haha 14:13:05 yeah, looks like that's the fix 14:13:05 -!- amrqx is now known as yesno 14:13:05 -!- yesno is now known as yesno_ 14:13:22 such competion; thanks anyway! 14:13:39 it was a really easy fix, there were different error messages for walking to the edge of the map instead of metal, so they were easy to target for a fix 14:14:21 advil the outlines are incredibly useful and would greatly benefit from an always on option 14:14:41 for static targeters? there is actually an always on option 14:14:48 yeah? 14:14:50 what is it? 14:14:54 rc option? 14:15:03 some people are finding the more boring ones (e.g. summons) confusing though so I'm trying to walk the line 14:15:30 yeah, `always_use_static_targeters = true` 14:15:47 I'm also currently adding an option that lets you choose a specific spell list to force them for 14:15:59 with a default that includes only the odd ones 14:19:05 im not understanding the option. let me see if i typed it right 14:19:55 whats the difference with this option on? my hailstorm radius only shows up pressing f 14:20:06 or does it have to be "targetters"? 14:20:36 didnt change anything 14:21:01 it should show up when using `z`/`Z` also 14:21:47 i'm only seeing it with f. online console, cao 14:22:50 oh, this is weird 14:23:18 its kind of inconsistent with f 14:23:20 I don't think cao updates often enough for it to be there yet? I think that option's only a few hours old 14:23:23 er, z 14:23:32 z has some quirks 14:23:34 the option was there before, I did just commit a tweak to it 14:23:37 but f works solid 14:24:19 hm, z isnt working again 14:24:31 hm it is working for me on cao, I wonder if there is some other option interacting badly 14:24:53 its like 10% working for me 14:25:03 what happens instead? 14:25:11 it shows the radius 14:25:19 otherwise its blank 14:26:13 spectate me 14:26:16 can you see a targeter right now? 14:26:19 yeah, I am 14:26:37 that was ZB 14:26:42 B is hailstrom 14:26:50 thats f 14:27:04 those looked the same in webtiles :D 14:27:11 I wonder if there's a console issue 14:51:33 0012351: Shapeshifter changes into a slime, gets pacified by Jiyva, keeps changing forms while still being peaceful 14:51:47 is that indented, or should it be changed? 14:54:05 interesting, I could go either way on that one but it seems that PleasingFungus has previous closed a bug like this as no change required: https://crawl.develz.org/mantis/view.php?id=7701 14:54:24 not quite the same issue, but similar 15:00:08 thanks, added your insight to the issue. Will continue to search for something that needs fixing and is easy to fix 15:01:07 you might check github issues as well, that way you are at least looking at very current things 15:01:38 ic, thanks 15:08:29 03advil02 07* 0.26-a0-944-g2bc0b21: Add fine-grained rc control over static targeters 10(6 minutes ago, 6 files, 48+ 3-) 13https://github.com/crawl/crawl/commit/2bc0b2147702 15:31:39 twelwe are you still having issues? I haven't managed to replicate them 15:32:54 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-944-g2bc0b21477 (34) 15:55:33 <10P​leasingFungus> advil: sefie: re poly’d slimes, it seemed like creatures going hostile because something else polyd them would be bad 16:14:03 <08w​ormsofcan> am I imagining things are were shapeshifters supposed to be neutral under J anyway 16:14:23 <08w​ormsofcan> I guess not 16:14:29 <08w​ormsofcan> *or were 16:34:40 is there any good reason to spit poison at yourself? 16:56:51 -!- Euph0ria is now known as In2ition 17:07:22 03advil02 07* 0.26-a0-945-g36fc42b: Standard indentation in ability.cc 10(3 minutes ago, 1 file, 126+ 126-) 13https://github.com/crawl/crawl/commit/36fc42b6d580 17:07:22 03advil02 07* 0.26-a0-946-g9485abf: Fix autofire targeted abilities with no enemies (yesno) 10(3 minutes ago, 2 files, 10+ 1-) 13https://github.com/crawl/crawl/commit/9485abf61d90 17:17:39 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-946-g9485abf61d (34) 17:52:11 Found another beginners issue: I really like being to Ctrl+F for alarm traps and nets, and I wish I was able to do the same for stairs and hatches, especially unexplored ones. From https://github.com/crawl/crawl/issues/1502 17:52:52 is there a reason not to include that? 17:54:51 assuming its ok to include: does somebody know where information about whether a staircase is (un)explored is kept? 17:55:17 in terrain.cc and feature.cc I could not identify such code 18:22:36 <10P​leasingFungus> sefie6: i can investigate; i don’t have an answer for either q off the top of my head 18:23:57 Unstable branch on underhound.eu updated to: 0.26-a0-946-g9485abf61d (34) 18:45:31 think I found it: know_stair and is_unknown_stair in travel.cc seem good candidates 19:06:15 thinking about it: When one looks at a staircase, it reads: "A staircase leading further down." It would be nice to include in the description, whether the staircase has been used already/is known. Any objection? 21:28:14 <08w​ormsofcan> is this information not already included on the map? 21:28:21 <08w​ormsofcan> I know it is for tiles 21:29:46 <08w​ormsofcan> but it looks like it should be included, since that information appears in XV 21:29:52 <08w​ormsofcan> er, not XV 21:29:55 <08w​ormsofcan> shift+X 21:38:46 used and unused stairs are different colours in console 23:04:52 it could be good to add something to the description for known stairs mentioning how to view where they lead with X and [], since i don't know if that's even documented anywhere else 23:19:21 03Midn802 {GitHub} 07* 0.26-a0-947-g687c023: Fix "The Exile" Description (#1617) 10(13 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/687c0233df7c 23:19:50 <10P​leasingFungus> probably X?, but... 23:20:03 03kate-02 07* 0.26-a0-948-g5126ae9: Remove some semicolons 10(6 minutes ago, 2 files, 4+ 4-) 13https://github.com/crawl/crawl/commit/5126ae915685 23:20:32 it's not mentioned there, although it probably should be too! 23:25:33 Worldbinder summons from the old Swamp enemy set 13https://crawl.develz.org/mantis/view.php?id=12391 by Tmoiy 23:27:28 03kate-02 07* 0.26-a0-949-ga0cc1ef: Improve stairs documentation 10(54 seconds ago, 1 file, 4+ 2-) 13https://github.com/crawl/crawl/commit/a0cc1ef5f623 23:32:30 Unstable branch on crawl.kelbi.org updated to: 0.26-a0-949-ga0cc1ef5f6 (34)