01:37:45 Unstable branch on crawl.develz.org updated to: 0.25-a0-265-g7af84ae (34) 02:08:55 Windows builds of master branch on crawl.develz.org updated to: 0.25-a0-265-g7af84ae 02:58:41 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-443-g80245de 03:12:55 Unstable branch on crawl.beRotato.org updated to: 0.25-a0-265-g7af84ae (34) 03:30:54 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-2777-g6b872f2bae 05:21:14 -!- amalloy is now known as amalloy_ 10:39:37 ebering: thanks! that looks good 10:40:01 one thing I've learned from watching all these discussion is how few people knew how to use even old cflame 11:23:04 Stable (0.23) branch on underhound.eu updated to: 0.23.1-91-gf373564dc4 12:05:22 advil: heh yeah 14:01:41 "Terence the shock serpent (glowing shapeshifter)" 14:01:41 can xom effects turn a unique into a shapeshifter?? 14:01:51 I've seen it happen for named orcs, so I guess maybe it's possible 14:03:02 Sigmund the swamp dragon (glowing shapeshifter) 14:03:09 sounds like a rough way to go 14:03:50 Xom can and does do that, yes 14:03:59 https://crawl.kelbi.org/crawl/morgue/Skeletonkrew/morgue-Skeletonkrew-20191014-035834.txt <- this one doesn't have xom 14:04:12 maybe there was a chaos cloud 14:04:23 oh g - +2 dagger (chaos) 14:04:31 yes 14:04:38 just saw that one 14:05:51 !learn add chaos Sigmund the glowing shapeshifter changes into a swamp dragon! 14:05:51 chaos[2/2]: Sigmund the glowing shapeshifter changes into a swamp dragon! 14:06:26 !learn add chaos_brand Sigmund the glowing shapeshifter changes into a swamp dragon! 14:06:26 chaos brand[19/19]: Sigmund the glowing shapeshifter changes into a swamp dragon! 14:06:31 !learn del chaos[2 14:06:32 Deleted chaos[2/2]: Sigmund the glowing shapeshifter changes into a swamp dragon! 14:07:30 !learn set chaos_brand[19 You hit something. Sigmund appears out of thin air! Reactivating autopickup. Sigmund the glowing shapeshifter changes into a swamp dragon! 14:07:31 chaos brand[19/19]: You hit something. Sigmund appears out of thin air! Reactivating autopickup. Sigmund the glowing shapeshifter changes into a swamp dragon! 14:15:17 what's the max hd thing siggy could turn into? 14:15:35 oh I guess glowing shapeshifter is pretty up there already 14:15:38 @?glowing shapeshifter 14:15:39 glowing shapeshifter (06m) | Spd: 7-18 | HD: 10 | HP: 16-83 | AC/EV: 5/7 | Dam: 1212(drown) | 10doors, spellcaster | Res: 06magic(80), 12drown | Vul: 11silver | Chunks: 14noxious | XP: 531 | Sp: (random) | Sz: Medium | Int: human. 14:15:45 oh nm those don't have much hd after all 14:35:42 not sure if @? represent hd for shapeshifters correctly 14:36:12 glowing shapeshifters can be e.g. juggernauts depending on the rolls 14:36:36 no idea how initial hd would be set on the chaos shapeshifter effect with sigmund as a starting point though 14:37:04 may not really be based on the base monster? 15:17:24 advil: it might be just a special chance for a polymorph to turn a monster into a regular/glowing shapeshifter, yeah, but if it happens like for other monsters, then the base hd would be relevant, I think 15:17:31 I think I found something weird that could be considered a minor targetting bug: Poisonous Vapours don't let you cast it over skeletons, but I have Ignite Poison, so I actually wanted to try vapour+ignite for fire clouds 15:18:39 wow, discord has been down a while now 15:19:06 it is gamma, they an have issue with google services 15:20:23 And if the Vapours not working on skeletons is intended, trying to cycle targets (or picking initial target) with Poisonous Vapours goes over skeletons, which doesn't make much sense (can't remember if other spells behave like this) 15:21:12 I think they don't let you even get to targetting if there's no valid target around (with z), Vapours actually does 15:21:29 but still don't let you generate the cloud if the target is a skeleton 15:22:09 IDK, I find all that a bit weird 16:13:17 satisfying despite being somewhat pointless: I've been rewriting the db loading stuff in cao scoring to use bulk inserts and deletes, and I'm so far at a 7x speedup 16:20:44 of course some of that now depends on caching in a way it didn't before, so who knows (yet) if it will translate to the full scoring db 16:24:28 but loading my test set of cko trunk, cjr trunk, cjr 0.20 used to take me 20+ minutes, now it takes 3 minutes 16:26:05 -!- amalloy_ is now known as amalloy 16:26:05 and I'm not even done! 16:26:41 gammafunk: and it's still out 16:27:23 bh: I blame you because apparently it's a google cloud outage!!! fix it!!!!!! 16:27:29 advil: nice 16:28:13 gammafunk: blame zannick 16:28:29 adding some names to my blame.txt file 16:29:41 git blame 16:35:00 of course, db loading code that works this way is very much not simpler, but at least when I introduce bugs it'll be possible to do a full reload much more easily! 17:40:40 For alive vampires, flay status light is greyed out as if ineffective 13https://crawl.develz.org/mantis/view.php?id=12147 by vt 18:23:06 Unstable branch on underhound.eu updated to: 0.25-a0-265-g7af84ae0ac (34) 18:38:16 DeForestationKelley (L13 VpVM) Crash caused by signal #11: Segmentation fault (Lair:2) 18:41:08 !crashlog 18:41:29 21478. DeForestationKelley, XL13 VpVM, T:11687 (milestone): http://crawl.akrasiac.org/rawdata/DeForestationKelley/crash-DeForestationKelley-20191207-233815.txt 19:01:51 advil: I'm adding some things to the changelog that will likely just get mentioned in the 0.24.1 changelog, but mentioning this to you if you end up writing the point release changelog 19:02:04 so you can feel free to remove those from the trunk portion of the changelog 19:02:47 not sure if we're waiting on much before making 0.24.1 aside from assembling a new set of ghosts and some cherry-picking 22:08:35 hm. looking at spl-miscast.cc 22:10:47 this will be another big project 22:16:54 are you hopting to reform miscasts in general? 22:26:41 well, I'd like spell miscasts to be simplified 22:26:53 but looking at the code it is in dire need of a refactor 22:27:46 since a lot of things that aren't spell miscasts have been shoehorned into it 22:35:38 yeah 22:40:34 there also seem to be a bunch of vestigal references to miscasting in attack.cc and its children 22:40:34 but as best I can tell the miscast_level is never set to one where it would trigger? 22:42:17 ah 22:42:26 I removed it when I merged alexjurkiewicz chaos patch 22:42:51 doesn't happen with spellbinder? 22:43:02 guess that would live in the artefact effect header 22:43:27 yes, spellbinder, plutonium sword, and curses ask for their own miscasts elsewhere