00:01:32 03Umer Shaikh02 {ebering} 07* 0.25-a0-25-gf18fdeb: Show flay damage in status light 10(2 days ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/f18fdeb47fb0 00:17:56 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-25-gf18fdeb47f (34) 00:20:46 does anyone have a way to get in touch with regret-index aka many other names 00:26:47 she has a github 00:27:00 I think it will be referenced by a commit 00:27:49 or just check the mailmap 00:27:51 %git 066d66bcbfd 00:27:51 07regret-index02 * 0.20-a0-223-g066d66b: Nerf ushabti miasma spam, fix up tomb fodder sets again 10(2 years, 11 months ago, 2 files, 10+ 6-) 13https://github.com/crawl/crawl/commit/066d66bcbfdf 00:28:01 not sure if she removed her address from there or not 00:28:41 hrm, no github account there but I've seen one... 00:29:19 alexjurkiewicz: this is probably her https://github.com/regret-index 00:29:36 yeah, links to her commit listing in the description, and has recent activity 00:49:14 nice, thanks 01:52:56 -!- amalloy_ is now known as amalloy 03:15:00 Unstable branch on crawl.beRotato.org updated to: 0.25-a0-25-gf18fdeb (34) 03:32:31 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-2618-g0b7e2a678e 03:37:14 Fork (stoatsoup) on crawl.kelbi.org updated to: 0.22-s0-15-ga4d89e8abc 03:47:29 -!- amalloy is now known as amalloy_ 04:53:25 -!- clementinator8 is now known as clementinator 06:47:01 03Aidan Holm02 07* 0.25-a0-26-gc393037: Update the changelog 10(24 seconds ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/c393037b8083 06:47:18 -!- Amnesiac_ is now known as Amnesiac 07:02:21 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-26-gc393037b80 (34) 07:24:39 A warning message is output for an attack that does not cause penence. 13https://crawl.develz.org/mantis/view.php?id=12099 by sdynet 07:44:18 03Aidan Holm02 07* 0.25-a0-27-g6ac5fb9: Add ui::Widget::is_ancestor_of() 10(5 days ago, 2 files, 16+ 0-) 13https://github.com/crawl/crawl/commit/6ac5fb96fa39 07:44:18 03Aidan Holm02 07* 0.25-a0-28-g65d077c: Disallow focusing widgets not in top layout (advil, 12098) 10(5 minutes ago, 1 file, 6+ 1-) 13https://github.com/crawl/crawl/commit/65d077c5f10d 07:51:00 03Aidan Holm02 07[stone_soup-0.24] * 0.24-b1-18-g7bf1ee1: Add ui::Widget::is_ancestor_of() 10(5 days ago, 2 files, 16+ 0-) 13https://github.com/crawl/crawl/commit/7bf1ee157361 07:51:00 03Aidan Holm02 07[stone_soup-0.24] * 0.24-b1-19-g473684c: Disallow focusing widgets not in top layout (advil, 12098) 10(12 minutes ago, 1 file, 6+ 1-) 13https://github.com/crawl/crawl/commit/473684c3910e 07:56:45 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-28-g65d077c5f1 (34) 11:02:38 -!- Tiobot is now known as Guest93605 11:24:53 Stable (0.23) branch on underhound.eu updated to: 0.23.1-89-g277498a001 12:36:46 Just got a weird crash playing on cbro, details in #crawl 12:38:16 Can't launch any version of the game on cbro right now 12:39:27 I think it's just that cbro's disk is full again 12:39:42 http://status.berotato.org/ 12:41:47 johnstein ^ 12:42:04 Looks like it's been band-aided repeatedly at this point but doesn't look super sustainable 12:42:13 Thanks for the link 13:09:29 -!- amalloy_ is now known as amalloy 13:14:55 Unstable branch on crawl.akrasiac.org updated to: 0.25-a0-28-g65d077c (34) 13:15:01 03Aidan Holm02 07* 0.25-a0-29-ga86127e: Tidy dc-spells.txt 10(2 hours ago, 1 file, 1+ 2-) 13https://github.com/crawl/crawl/commit/a86127ea33c0 13:15:01 03Aidan Holm02 07* 0.25-a0-30-g99cdaf7: Add tiles for a few monster spells 10(2 hours ago, 10 files, 18+ 10-) 13https://github.com/crawl/crawl/commit/99cdaf76fe6c 13:15:01 03Aidan Holm02 07* 0.25-a0-31-gf7f5d9a: Remove stray pixels from spell tiles 10(2 hours ago, 12 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/f7f5d9a50ab9 13:15:44 03Aidan Holm02 07[stone_soup-0.24] * 0.24-b1-20-gbde2acd: Tidy dc-spells.txt 10(2 hours ago, 1 file, 1+ 2-) 13https://github.com/crawl/crawl/commit/bde2acd3dd5c 13:15:44 03Aidan Holm02 07[stone_soup-0.24] * 0.24-b1-21-g112412d: Add tiles for a few monster spells 10(2 hours ago, 10 files, 18+ 10-) 13https://github.com/crawl/crawl/commit/112412de01b8 13:15:44 03Aidan Holm02 07[stone_soup-0.24] * 0.24-b1-22-g0eb5d06: Remove stray pixels from spell tiles 10(2 hours ago, 12 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/0eb5d067ac70 13:29:19 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-31-gf7f5d9a50a (34) 14:27:36 !vault volcano_village 14:27:37 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/portals/volcano.des#L1123 14:45:54 03Aidan Holm02 07* 0.25-a0-32-g14bc496: Show whether spells are in library in book description 10(3 months ago, 1 file, 10+ 3-) 13https://github.com/crawl/crawl/commit/14bc4967e497 14:49:50 any objections to merging that as a last minute feature? 14:50:02 *gasp* 14:50:31 it's fine with me though 14:50:54 does it work with 80 chars? 14:51:34 looks like it strictly adds chars to the width, since the spell name chop is unchanged 14:51:34 77 chars wide 14:51:51 ah good 14:52:34 pssst 79's the minimum 14:55:47 hm, it now occurs to me that it could show memorised / in library / unknown instead of just yes / no.. 14:56:57 oh well, that's fine for now 14:57:23 03Aidan Holm02 07[stone_soup-0.24] * 0.24-b1-23-gafdfcff: Show whether spells are in library in book description 10(3 months ago, 1 file, 10+ 3-) 13https://github.com/crawl/crawl/commit/afdfcffa7b61 15:01:51 i'm not sure what the best UI for it is, but it'd be really nice if there was a list of all spells in books in shops 15:03:06 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-32-g14bc4967e4 (34) 15:22:56 Just pushed an absolutely massive update to BcadrenCrawl, could someone check to make sure the server version compiles? (it's on CKO) 15:36:22 Bcadren: i'll kick it off 15:36:22 floraline: You have 1 message. Use !messages to read it. 15:57:46 advil: would you mind taking a look at https://crawl.develz.org/mantis/view.php?id=12097 sometime? I suspect it might be hidpi related 16:00:15 it does look suspiciously like the blue & white text are a bit off 16:02:01 thanks floraline let me know if it does or doesn't work. 16:02:48 hm, never mind, I can reproduce it 16:02:56 they are; that's a separate bug 16:04:35 btw are you aware of the weird vertical alignment issues in the high score menu? 16:05:24 no... 16:06:53 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.22.1-127-g22251bf64a 16:07:24 maybe horizontal is a better way of describing it than vertical 16:07:38 in console...the horizontal position of every line seems to change depending on the width of the currently selected line 16:08:11 well _that_ doesn't sound good.. 16:08:24 maybe it's based on the width of the game description? 16:08:26 this is in console 16:08:54 I just noticed it accidentally the other day, but haven't yet tried to figuer out the pattern 16:09:07 compiled but doesn't work; looks like because of .des files. Alright I'll be fixing those. 16:10:11 aidanh: compare https://www.dropbox.com/s/0c8oxh5l3ehzetd/Screenshot%202019-10-17%2016.09.42.png?dl=0 https://www.dropbox.com/s/8ejl9ttw4jv8ly3/Screenshot%202019-10-17%2016.10.04.png?dl=0 16:10:49 thanks 16:10:50 it might be centering everything based on the game description 16:11:46 oh huh I guess I never merged the headless branch 16:12:03 unfortunately I do not think I can find a way to avoid calling that a feature 16:14:07 looks like the score description is centred 16:14:31 heh, the title changing offset really threw me off for a bit :) 16:16:29 heh 16:16:59 I guess it's something like: the description is centered, and the menu is then centered relative to the distance from the left edge of the screen to the end of the longest description line 16:17:19 by description I mean "stuff at the top" 16:17:33 "but not the title" 16:19:14 ah interesting the behavior in tiles is similar but the popup just expands around a center point, so the text never moves 16:23:34 they're all in the same vbox, so centered to whatever's widest, which would usually be the text at the bottom 16:23:34 by which I mean the menu items 16:23:49 but your hiscores are unusual in that they are almost all "quit the game" entries, and so they're much shorter 16:23:54 heh 16:25:15 so the title should be centred, the description should be left-aligned, and the menu items should stretch 16:25:18 horizontally that is 16:25:24 this is what the ability menu for makhleb looks like for me, with icons off (on both a hidpi screen and a non-hidpi second monitor): https://www.dropbox.com/s/rrqnru79lqdlqph/Screenshot%202019-10-17%2016.23.42.png?dl=0 16:25:46 for some reason the headers are shifted even more to the right for me, which I guess keeps "hostile" from getting cut off 16:26:09 btw if you're editing that menu, I noticed it uses 80 chars instead of 79 (per Pinkbeast's point earlier) 16:27:07 Mind you I dunno _why_ MIN_COLS isn't 80, and I suspect all kinds of things proceed on the assumption it is 16:27:28 PS https://crawl.develz.org/mantis/view.php?id=12008 :-) 16:29:42 ugh, that ability menu is just a mess 16:33:27 03Aidan Holm02 07* 0.25-a0-33-g3d4e485: Fix tile_menu_icons = false on local tiles ability menu 10(47 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/3d4e485b54e3 16:33:27 03Aidan Holm02 07* 0.25-a0-34-g1393849: Specify max menu width relative to font size (Siegurt, 12097) 10(24 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/1393849f60c0 16:33:44 that should fix both issues 16:34:06 the real issue was that the menu has (or had, rather) a hardcoded max width of 1400px 16:34:25 huh 16:34:27 %git 355792f613 16:34:27 07kilobyte02 * 0.11-a0-1681-g355792f: Allow running Crawl on a 79x25 terminal. 10(7 years ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/355792f61396 16:34:49 I found myself ... unconvinced by the motivation in that commit 16:34:59 but that's why, apparently 16:36:21 Pinkbeast: thanks for that bug report btw, haven't had time to track it down but it's on my list 16:36:46 aidanh: FWIW we've had the proposed fix for ages and it doesn't seem to have done anything wrong 16:36:55 %git 0e48039 16:36:55 07Aidan Holm02 * 0.23-a0-45-g0e48039: Fix some menus' wrapping behaviour 10(1 year, 2 months ago, 1 file, 5+ 5-) 13https://github.com/crawl/crawl/commit/0e480394a1ef 16:39:21 I remember it fixed something super annoying, like the popup changing width every time you switched with ! 16:40:54 Alas it's a while since I dug into this but I think the addition of MF_NO_WRAP_ROWS does that; the extra whitespace doesn't 16:49:00 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-34-g1393849f60 (34) 16:52:47 Maybe the failure column should be reworded to success and show the success chance 16:52:59 oh, right, the spaces prevent the spell names from ellipsizing when the spell title would otherwise wrap 16:53:24 er, i mean, prevents the spell failure rate from ellipsizing 17:01:13 if it were reworded, the overall width would still be the same though, right? 17:12:40 aidanh: I dunno if this is any use, but if you can produce some annoying behaviour by applying our commit e17a1b549df480ab4d44d52a16f696faef71deaf to vanilla, tell me about it and (if, as I expect, it also happens to us) we'll try and fix it 17:13:02 this is on bloatcrawl2? 17:13:06 Stoat soup. 17:13:10 oh duh 17:13:22 right, will do 17:15:11 it looks like the main issue is that the menu items are right-padded with spaces 17:32:58 looks like the spell library has the same flaw 17:42:52 floraline (or anyone else with CKO permissions) I think I fixed the .des file issue. Rebuild? 17:43:44 aidanh: FWIW in local webtiles I don't find Your Spells or the library changes size horizontally with that commit applied 17:45:26 (I mean, on doing I/!) 17:46:52 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.22.1-128-g9c50f8131c 17:47:24 i'll check it out, although I'm still tracking the underlying issues with the column widths 17:49:07 Bcadren: build done 17:52:07 03Aidan Holm02 07* 0.25-a0-35-g747a2b3: Add icon to the high scores screen (advil) 10(4 minutes ago, 1 file, 18+ 3-) 13https://github.com/crawl/crawl/commit/747a2b3c0c11 17:53:00 03Aidan Holm02 07[stone_soup-0.24] * 0.24-b1-24-gf508232: Add icon to the high scores screen (advil) 10(5 minutes ago, 1 file, 18+ 3-) 13https://github.com/crawl/crawl/commit/f5082325f299 17:53:36 floraline sorry if I'm being annoying; but yea once more. (I needed to correct ghost.lua as well apparently; which does nothing at all on local). 18:03:16 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-35-g747a2b3c0c (34) 18:16:24 Fork (bcadrencrawl) on crawl.kelbi.org updated to: 0.22.1-129-gf6f0f5b85b 18:16:34 Bcadren: build done 18:23:38 Unstable branch on underhound.eu updated to: 0.25-a0-35-g747a2b3c0c (34) 18:26:14 Seems to be working now. I will note one difference from the offline. I'd changed output.cc to draw both weapon slots instead of the weapon and the quiver slot; that doesn't appear to have affected the server version so I guess that's somewhere else, where? 18:26:53 Bcadren: I'll PM you a suggestion 18:36:08 Bcadren: you can build and test webtiles locally pretty easily. Build with WEBTILES=1 and then run the webtiles server: `python webtiles/server.py` 18:36:08 will need to install a few deps for the server, but nbd 18:36:47 does that python command work by default? (like it's part of the base?) 18:37:08 ah, that was my suggestion ;-) 18:39:25 yeah, it does 18:40:50 everything appears to work on the webtiles now (though the display isn't exactly the same) so...I'm going to leave it for now...take a break for a bit; but I'll use that in the future (both to fix that display thing fairly soon and to prevent it failing to compile or work on remote when it works fine here; which has happened to me twice now) 19:46:28 ^status 19:46:28 2 Crawlers. CBRO disk usage=100% (135GB) | RAM usage=53% (4GB)| uptime/CPU= 19:46:28 up 356 days, 23:27, 0 users, load average: 2.43, 2.38, 2.36 (4 Cores) http://status.berotato.org 20:06:08 ^status 20:06:08 6 Crawlers. CBRO disk usage=96% (135GB) | RAM usage=38% (4GB)| uptime/CPU= 20:06:08 up 356 days, 23:47, 2 users, load average: 2.55, 2.68, 2.66 (4 Cores) http://status.berotato.org 20:15:05 -!- amalloy is now known as amalloy_ 20:42:57 -!- amalloy_ is now known as amalloy