00:39:24 ebering: sounds good, I'll make another pass over changelog to see if I missed things and try to finish up cdo post 01:37:44 Unstable branch on crawl.develz.org updated to: 0.25-a0-23-gdc1bd94 (34) 02:00:07 -!- Amnesiac_ is now known as Amnesiac 02:08:36 Windows builds of master branch on crawl.develz.org updated to: 0.25-a0-23-gdc1bd94 02:59:27 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-443-g80245de 03:16:27 Unstable branch on crawl.beRotato.org updated to: 0.25-a0-23-gdc1bd94 (34) 05:04:55 -!- amalloy is now known as amalloy_ 05:26:32 advil: ugh, that makes sense 05:28:18 yeah, best to revert for now, although I think a better fix architecture-wise would be to handle such remaps in libunix.cc, before keypresses enter the macro system 05:39:57 or somehow separate key mapping and macro expansion into two distinct phases, if that's feasible 09:43:59 yeah, maybe 10:16:12 any other opinions on whether seeded games should have their own save slot, vs. sharing it with regular games? 10:19:45 I found having them conflated with normal games fairly confusing, especially when a bug a few weeks ago meant I couldn't switch back to unseeded without editing a file 10:27:10 is it possible to just make all games seeded, and always show the seed UI after choosing species etc? defaulting to a random seed, or whatever the rcfile setting is? 10:27:49 I haven't been keeping up with the discussion around seeded games and saves, so that might be perfectly obvious to everyone already and/or not address the issue 10:29:30 there are two ways in which the word seeded could be used, which I admit is confusing 10:29:59 all games are seeded nowadays in one sense, in that their levelgen behavior is (supposed to be) entirely determined by a single seed. But a "seeded" game type is one where you have selected a seed 10:30:06 it is the latter thing that I am asking about 10:31:06 I could see using a slot for every seed plus one for "unseeded", so one might have several different challenges saved + a normal game 10:32:11 "seeded" games in the game type sense are not scored (yet), not in sequell, and will always be kept separate from normal games 10:32:34 so at least under the current setup, playing them is kind of a different activity, I think 10:50:18 hm, I can't get these multi-keybinds to work on any webtiles build going back to 0.10 10:50:34 (CDO isn't a webtiles build ofc, so they work there) 11:16:30 03advil02 07* 0.25-a0-24-g72dcfe0: Revert "Remove support for multi-key macro binds" + associated commits 10(86 minutes ago, 3 files, 107+ 44-) 13https://github.com/crawl/crawl/commit/72dcfe03596c 11:17:05 hopefully I got that right, should wait a bit before cherry-picking that one 11:25:18 Stable (0.23) branch on underhound.eu updated to: 0.23.1-89-g277498a001 11:39:36 Unstable branch on crawl.kelbi.org updated to: 0.25-a0-24-g72dcfe0359 (34) 12:08:53 advil: we're a week until release, and 9 days until tournament, do you still feel ok about the timing? 12:09:42 I do feel bad that we haven't given a proper announcement at least two weeks prior to tourney, but that's not the end of the world I guess 12:58:38 it's fine for me, except we haven't done much about t rules 13:05:59 yeah, not really time to change those up 13:12:13 Unstable branch on crawl.akrasiac.org updated to: 0.25-a0-24-g72dcfe0 (34) 13:42:10 -!- amalloy_ is now known as amalloy 14:07:00 will825x (L27 VSFi) ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1716 failed. (Crypt:2) 15:34:01 aidanh: btw, I didn't write up any of the graphical changes for the changelog 15:34:18 well, I mentioned a couple one-off things, but not your projects 15:34:26 if you either want to take a pass at that or just give me a good summary 16:57:09 Minor correction for this changelog entry: "Monsters clones created by Mara, rakshasa, and phantom mirrors have the intended reduced HP of the original monster instead of several times that value." 16:57:24 Phantom Mirror, an item, wasn't affected by that bug and wasn't changed in 0.24. I should've mentioned that in my PR, sorry for the confusion. 16:59:36 Crikey, no wonder they're such sods to kill 16:59:43 ... and a559921a was in 2014 17:04:27 Aha, and phantom mirrors don't use cast_phantom_mirror(), of course 17:20:20 nlavsky: thanks, will correct 18:22:42 Unstable branch on underhound.eu updated to: 0.25-a0-24-g72dcfe0359 (34) 20:05:02 -!- james1 is now known as Sage1234 21:30:39 advil: also, feel free to go over the changelog yourself if you have time 21:30:50 I wrote up the incremental pregen stuff, but you may want to change some of that 21:41:26 -!- amalloy is now known as amalloy_