00:00:28 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.24-a0-93-ge1bfdf8 (34) 01:04:20 !nick -rm devteam wormsofcan 01:04:21 Deleted wormsofcan from devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock wormsofcan advil aidanh ebering 01:04:30 !nick -rm devteamnp wormsofcan 01:04:30 Deleted wormsofcan from devteamnp => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rob sorear zaba felirx doy itsmu marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock wormsofcan advil aidanh ebering 01:04:37 !nick devteam canofworm 01:04:37 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock advil aidanh ebering canofworm 01:04:43 oops 01:04:48 !nick -rm devteamnp canofworm 01:04:49 canofworm not mapped in devteamnp => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rob sorear zaba felirx doy itsmu marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock advil aidanh ebering 01:04:52 !nick -rm devteam canofworm 01:04:53 Deleted canofworm from devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock advil aidanh ebering canofworm 01:05:02 !nick devteam canofworms 01:05:03 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock advil aidanh ebering canofworms 01:05:06 !nick devteamnp canofworms 01:05:06 Mapping devteamnp => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rob sorear zaba felirx doy itsmu marvinpa evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer samb dracoomega mumra medar hangedman sage wheals gammafunk pleasingfungus 78291 lasty reaver amalloy brannock advil aidanh ebering canofworms 01:19:50 New branch created: pull/983 (1 commit) 13https://github.com/crawl/crawl/pull/983 01:19:50 03alexjurkiewicz02 07https://github.com/crawl/crawl/pull/983 * 0.24-a0-94-ge4b8b58: Expose MR and Stealth to Lua 10(2 minutes ago, 3 files, 17+ 2-) 13https://github.com/crawl/crawl/commit/e4b8b5854cda 01:23:07 is that the keyword to use when we want to ping absolutely everybody? 01:23:36 np = no ping 01:24:03 so if you want to do a query that will result in sequell printing user names, use the np version 01:28:11 Unstable branch on crawl.develz.org updated to: 0.24-a0-93-ge1bfdf8 (34) 01:38:59 yeah, which I sort of tossed out the window by changing those nicks here 01:39:12 but then again I think the concept of a "no ping" nick is a little dated these days 01:41:07 we mostly use the devteam nick for pointing out how I have a better winrate than everyone (for recent versions and elliptic doesn't count) 01:58:56 Windows builds of master branch on crawl.develz.org updated to: 0.24-a0-93-ge1bfdf8 02:59:16 Monster database of master branch on crawl.develz.org updated to: 0.24-a0-93-ge1bfdf8 03:30:51 Fork (bcrawl) on crawl.kelbi.org updated to: 0.23-a0-1682-g99b902e015 04:26:46 -!- amalloy is now known as amalloy_ 05:25:05 ebering is doing ok this tourney 09:09:07 <|amethyst> okay, CAO scoring restarted yet again... last time it didn't get far enough to actually import anything 09:09:54 <|amethyst> turns out the attempt to connect to cjr timed out so slowly (and there are so many of them), that the connection to mysql timed out while that was going on 09:10:15 <|amethyst> that should be fixed, and also 0.23 is added 09:10:33 <|amethyst> but it will be a few hours before anything shows up on the website 10:11:08 !lg devteamnp recent / won s=name 10:11:08 119/1116 games for devteamnp (recent): 28/108x ebering [25.93%], 27/36x gammafunk [75.00%], 18/86x Lasty [20.93%], 17/22x elliptic [77.27%], 12/21x wormsofcant [57.14%], 6/16x Medar [37.50%], 3/8x advil [37.50%], 3/80x wheals [3.75%], 2/5x amalloy [40.00%], 1/6x reaver [16.67%], 1/30x ontoclasm [3.33%], 1/536x Neil [0.19%], 0/1x MarvinPA [0.00%], 0/1x bh [0.00%], 0/1x pointless [0.00%], 0/6x Rob [... 10:12:04 oh heh gf isn't here 10:28:30 dispersal within sight of all three upstairs is a pretty interesting tactical situation 10:32:07 Vampires abilities description is incorrect 13https://crawl.develz.org/mantis/view.php?id=11870 by kitchen_ace 10:56:29 !lg * recent bafi won chei -log 10:56:30 20. bearlyready, XL27 BaFi, T:55781: http://crawl.akrasiac.org/rawdata/bearlyready/morgue-bearlyready-20190122-162413.txt 10:56:48 !lg * recent bafi won chei -log -2 10:56:50 19/20. gamezota, XL27 BaFi, T:53170: https://webzook.net/soup/morgue/trunk/gamezota/morgue-gamezota-20190106-140623.txt 10:56:50 !lg * recent bafi won chei -log -3 10:56:51 18/20. Insomniac, XL27 BaFi, T:110396: http://crawl.akrasiac.org/rawdata/Insomniac/morgue-Insomniac-20190101-094548.txt 10:56:51 !lg * recent bafi won chei -log -4 10:56:52 17/20. Zalbag, XL27 BaFi, T:71805: http://crawl.berotato.org/crawl/morgue/Zalbag/morgue-Zalbag-20181209-004419.txt 11:07:44 oh oops, wrong channel 11:26:03 !kw nchoice 11:26:03 Keyword: nchoice => GhVM|TeEn|VpCj|VpAE 11:26:11 =nemelex CeAE 11:26:14 Defined keyword: nchoice => GhVM|TeEn|VpCj|VpAE|CeAE 11:26:17 =nemelex DDIE 11:26:19 Defined keyword: nchoice => GhVM|TeEn|VpCj|VpAE|CeAE|DDIE 11:26:23 =nemelex DEMo 11:26:26 Defined keyword: nchoice => GhVM|TeEn|VpCj|VpAE|CeAE|DDIE|DEMo 12:07:05 Unstable branch on crawl.akrasiac.org updated to: 0.24-a0-93-ge1bfdf8 (34) 12:49:24 win 3 12:57:32 yeah but now you have to win a difficult char 12:57:36 easy mode deactivated 12:58:10 I got a note from snark that sequell should be caught up and should no longer have duplicated or missing games, but he wants to be notified if that's not the case 12:58:13 !lg * s=gid 12:58:18 hrm 12:58:24 maybe I should do that in a smarter way 12:58:33 !lg * s=gid ?: N>1 12:59:30 out of memory for query result 12:59:50 out of memory for query result 13:02:06 dang 13:02:15 !lg * 13:02:16 10089662. Aldia the Firebug (L1 HOFE), quit the game on D:1 (saegor_arrival_under_anarchy) on 2019-02-10 18:00:08, with 0 points after 6 turns and 0:00:21. 13:03:13 I think cjr was the only problem server 13:03:18 !lg * cjr s=gid recentishish 13:04:03 201501 games for * (cjr recentishish): 2x moonlandergames:cjr:20170321221948S, 2x phobetor:cjr:20170413022843S, 2x Banquo:cjr:20170402042800S, 2x phobetor:cjr:20170404015358S, 2x mightyjack22:cjr:20170201183630S, 2x EminenceFront:cjr:20170412141137S, 2x mightyjack22:cjr:20170114224148S, 2x kearney:cjr:20170126015057S, 2x jsoh:cjr:20170113181953S, 2x pigah:cjr:20170128211928S, 2x fartfart:cjr:20170... 13:04:25 ah, so there are some dups still 13:04:59 !lg * cpo s=gid recentishish ?: N>1 13:05:01 2 games for * (cpo recentishish): 2x NervFog:cpo:20180819043528S 13:05:03 one on cpo 13:05:08 !lg * cko s=gid recentishish ?: N>1 13:05:10 14 games for * (cko recentishish): 2x floraline:cko:20180514202758S, 2x floraline:cko:20180515030602S, 2x floraline:cko:20180515025739S, 2x floraline:cko:20180515032704S, 2x floraline:cko:20180515031631S, 2x floraline:cko:20180514214548S, 2x floraline:cko:20180514061709S 13:05:14 hmmmm 13:05:27 floraline: you've hacked us! 13:05:48 !lg * gid=floraline:cko:20180514202758S 13:05:49 2. floraline the Cudgeler (L2 GrFi), quit the game on D:1 (dpeg_arrival_central) on 2018-06-14 20:30:16, with 22 points after 590 turns and 0:01:58. 13:05:52 !lg * gid=floraline:cko:20180514202758S -2 13:05:53 1/2. floraline the Cudgeler (L2 GrFi), quit the game on D:1 (dpeg_arrival_central) on 2018-06-14 20:30:16, with 22 points after 590 turns and 0:01:58. 13:07:20 floraline: any idea why those games might have duplicate entries? 13:07:32 they all look like test games early on in cko's history 13:11:26 -!- MarvinPA__ is now known as MarvinPA 13:33:33 -!- amalloy_ is now known as amalloy 13:44:59 Why do some players have capitals in their names and I don't? I use name "Yermak" on all servers. 13:46:36 Yermak: that's an unfortunate byproduct of the database writing your name to the files before you've played anything (since the tournament hadn't started at the time) 13:46:54 Since you had a clan configured it wrote your name all lowercase 13:47:13 to fix this in the past we'd recreate the db a few days in, but that's not possible on CDO 13:47:26 since it takes too long for it to recreate the DB running there 13:47:54 we sort of need a better system for getting the users name spelling there 13:48:29 sso 13:48:55 advil: a quixotic project that some developer-wizard might just try to take on! 13:48:57 lol 14:24:49 ??skin of zhor 14:24:49 skin of zhor[1/2]: +4 animal skin with rC+++. 14:26:53 !learn add skin_of_zhor[1] A +4 animal skin with sInv that sometimes casts {metabolic englaciation}, which slows monsters in LOS. 14:26:53 skin of zhor[1/3]: A +4 animal skin with sInv that sometimes casts {metabolic englaciation}, which slows monsters in LOS. 14:27:02 !learn del skin_of_zhor[3] 14:27:02 Deleted skin of zhor[3/3]: Has a chance to slow enemies in line of sight. Also gives see invis. 14:27:28 !learn edit skin_of_zhor[2] s/^/Prior to 0.23, was a / 14:27:28 skin of zhor[2/2]: Prior to 0.23, was a +4 animal skin with rC+++. 14:28:32 !learn del skin_of_zhor[1] s/sInv/rC+++ and sInv/ 14:28:33 Deleted skin of zhor[1/2]: A +4 animal skin with sInv that sometimes casts {metabolic englaciation}, which slows monsters in LOS. 14:28:38 oops 14:28:51 !learn set skin_of_zhor[1] A +4 animal skin with sInv and rC+++ that sometimes casts {metabolic englaciation}, which slows monsters in LOS. 14:28:52 skin of zhor[1/1]: A +4 animal skin with sInv and rC+++ that sometimes casts {metabolic englaciation}, which slows monsters in LOS. 14:30:16 !learn set skin_of_zhor[2] Prior to 0.23, was only a +4 animal skin of rC+++. 14:30:17 skin of zhor[2/2]: Prior to 0.23, was only a +4 animal skin of rC+++. 14:46:54 gammafunk: those dates don't make any sense, i didn't create the server until 6/12 but those dates say 5/14 14:47:21 floraline: maybe they're stale entries that got left in your logfiles from when you were testing? 14:47:28 you might check the files to see if the lines are present 14:47:46 !lg * gid=floraline:cko:20180514202758S x=file 14:47:47 2. [file=cko/crawl/meta/0.21/logfile] floraline the Cudgeler (L2 GrFi), quit the game on D:1 (dpeg_arrival_central) on 2018-06-14 20:30:16, with 22 points after 590 turns and 0:01:58. 14:47:58 looks like 0.21 logfile 14:47:58 those IDs say 20180514 but sequell says 06-14 14:48:03 weird 14:48:09 yeah, not sure 14:48:12 oh 14:48:14 that month 14:48:17 it's "0 offset" 14:48:23 so that is in fact 6 14, sorry 14:48:34 the month as 1 subtracted from it, so january is 00 14:49:46 what is vsavrv ? 14:50:42 that particular game has that in the logfile: vsavrv=Git::0.22-a0-479-gc6e99f3da9:vsav=34.198 14:50:45 the others do not 14:51:35 hmm nevermind. the other duplicates don't have that 14:51:40 let me see if i can figure out what's going on 14:56:46 i don't see anything unusual in the logfile, those games are present and there are no duplicates 15:01:05 all these transparent walls we've been adding reveal a lot of random special AI cases that could stand to be fixed 15:01:15 like cantrips 15:01:25 yes, there's one I need to track down 15:01:28 those games aren't duplicated by the scoresd daemon, what is sequell doing different? 15:02:02 floraline: are they actually duplicated in the logfile itself? I haven't checked 15:02:06 that'd be where to start 15:02:08 they are not 15:02:32 advil: if a monster behind a runed door has cling, the monster pathfinding thinks that they can escaped the vault and stops autoexplore 15:02:42 s/escaped/escape/ 15:02:48 nice 15:02:58 I was going to track that one down and stopped once I saw it was a pathfinding issue 15:03:18 but will work on that again when I have time 15:03:18 remove clinging is a viable solution 15:03:18 heh, it is! 15:03:24 although that has a big effect on spider 15:03:35 well, at least on some spider vaults that probably take advantage of it 15:03:43 probably some non-spider vaults as well 15:04:38 I don't think monster clinging is a good mechanic, or at least I can't think of anything to justify its existance 15:05:15 however the pathfinding doesn't directly reference cling so I'm not sure what specifically in its implementation is causing that to be relevant 15:05:46 I used to like the flavor when the player could get it, but now it just seems weird and confusing to me 15:11:12 who is JiyvaJigglypuff? is that dynast? 15:15:51 yep 15:44:55 i thought monster clinging was removed several versions ago? 15:49:53 player clining was 15:49:57 *clinging 15:50:47 &versions 15:52:12 CAO: 0.24-a0-93-ge1bfdf8, CBRO: 0.24-a0-93-ge1bfdf8, CDO: 0.24-a0-93-ge1bfdf8, CKO: 0.24-a0-93-ge1bfdf8443, CPO: 0.24-a0-93-ge1bfdf8, CUE: 0.24-a0-93-ge1bfdf8443, CWZ: 0.23-b1-84-g6588a6b, CXC: 0.24-a0-93-ge1bfdf8, LLD: 0.24-a0-92-g7d8ec57088 15:52:58 can command show stable? 15:53:05 cbro seems to be 5 commits behind 0.23 15:53:09 yeah 15:53:18 &versions 0.23 15:53:35 CAO: 0.23.0, CBRO: none, CDO: 0.23.0, CKO: 0.23.0, CPO: 0.23.0, CUE: 0.23.0, CWZ: none, CXC: 0.23.0, LLD: none 15:53:56 &versions 0.23-a|0.23 15:54:04 oh I'm gladd that first one works 15:54:07 !kw 0.23-a 15:54:08 Built-in: 0.23-a => cv=0.23-a 15:54:10 cool 15:54:12 games are still registering in the tournament scripts, at least 15:54:18 CAO: 0.23.0, CBRO: 0.23-b1-84-g6588a6b, CDO: 0.23.0, CKO: 0.23.0, CPO: 0.23.0, CUE: 0.23.0, CWZ: 0.23-b1-84-g6588a6b, CXC: 0.23.0, LLD: 0.23-b1-89-g91c98b23f6 15:54:30 yes, they just have to have to be a source in the scripts 15:55:08 also cbro rebuild is 404 15:55:15 ??rebuild 15:55:15 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.kelbi.org/rebuild/ Bug gammafunk, advil, |amethyst, or Nap.Kin for CDO. Use your powers wisely. 15:55:27 works for me so far 15:55:29 let me try stable 15:55:32 oh nm wrong link 15:55:47 yeah it sees 5 commits 15:55:54 not sure why it's not auto-rebuilding though 15:56:01 maybe johnstein didn't enable that for 0.23 15:56:03 usually does 15:56:25 it's rebuilding now in any case 15:56:25 ok...annoyingly the seed #s printed for those games might be kind of off 15:56:25 ah good 16:06:31 did rebuild do something? 16:07:02 it's still running 16:07:02 takes a while on cbro 16:07:02 state.o 16:08:02 ah 16:09:35 just finished 16:09:51 I guess Rotatell is still not working since ##crawl started wanting auth 16:21:11 yeah 16:21:15 it announced on lunarnet 16:55:58 ugh 16:57:13 I have no clue why cbro rebuild has a 404 16:57:26 and yea, i forgot to add 0.23 to nightly automatic rebuild. I'll do that now 17:00:09 forgot on cao too. both should be ok now 17:02:06 johnstein: the link isn't 404 I think; it worked for me 17:02:13 advil said he had the wrong url 17:02:33 thanks for fixing the automatica rebuilds 17:04:09 np. I always forget for stable releases since most of my updating has historically been for experimentals, which is 95% the same, except I don't need to update the auto-updateer. 17:24:53 johnstein: if you want another fun thing to take a look at, console spectating on cbro is still broken 17:24:59 I forget what our last lead on that was 17:25:26 something about one of the devices on the chroot having bad permissions maybe? 17:25:35 <|amethyst> does it freeze or just not work? 17:25:44 |amethyst: drops ssh connection 17:25:49 <|amethyst> hm 17:25:57 woah 17:26:00 it's...working now? 17:26:13 yeah it's working now 17:26:21 johnstein: not sure what you did, but I guess false alarm? 17:26:43 it was definitely broken for months, so this is good 17:27:03 yeah I can spectate trunk and 0.23 games on cbro, so good 17:45:07 johnstein: actual bug, the R mention says it takes you to 0.23, but it seems to take you to 0.22 17:45:12 or at least the subsequent menu says that 17:45:14 for DGL 17:45:46 probably just the menu is wrong and it's actually 0.23 17:51:43 !lg * cjr s=gid ?: N>1 17:51:46 No games for * (cjr). 18:57:24 nothing like the eyes of a newbie to spot confusing text 18:58:52 maybe after you quaff a potion of mutation crawl can print "(Press *A* to view your mutations)" 19:42:18 I've pushed a prototype of PGO support for crawl. I'm seeing a ~7% speed up locally: https://github.com/crawl/crawl/compare/master...alexjurkiewicz:pgo 20:06:41 I also tested -O3 and it seemed to slightly slow down crawl, FWIW 21:52:58 can fake_pty be configured to write stdout to a file? 21:53:55 when I run a load of crawl processes at once with qw's rc, sometimes crawl seems to get stuck on the character select screen, even though I've defined a single combo in the rc file: https://imgur.com/a/pCE2ioe 21:54:27 this only happens when running with xargs. I can't replicate the problem outside of that 22:19:57 I think stdout is pretty much wiped out by crawl, though I could conceivably be wrong...stderr is available with fake_pty though 22:45:13 AK start in seeded dungeon not abyss 13https://crawl.develz.org/mantis/view.php?id=11871 by Dowduer 22:46:59 I guess I didn't test pregen + AK, only seeding 22:58:34 I was thinking if it just wrote the tty output somewhere I can replay it with cat or similar. But I don't really know how ptys work, that might be silly idea 23:04:52 I'm not sure that would work 23:05:23 if it's actually frozen your best bet might be to attach a debugger to the process, at least if you have the right kind of build 23:05:46 well, at least the backtrace would be visible by doing that 23:07:12 it's not frozen, per se. But I have set combo = DDFi.waraxe but sometimes, somehow, the game starts up onto the character select screen 23:07:38 I vaguely feel like this is a race condition? Because it only happens under parallel xargs. But not sure how 23:07:59 oh. OH 23:09:50 so this is what I was doing: seq 1 100 | nice -n19 xargs -ot -P8 -n1 -I {} util/fake_pty ./crawl -rc ../../../qw/qw{}.rc -seed {} -name qw{} 23:10:17 I had created 8 copies of qw.rc. But qw9.rc doesn't exist. I needed to modulo that one