00:15:23 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-617-g6d95e9e (34) 01:47:14 -!- amalloy_ is now known as amalloy 02:34:38 -!- amalloy is now known as amalloy_ 03:32:52 03gammafunk02 07* 0.22-a0-618-gd6a3efe: Add a missed changelog item (Ge0ff) 10(45 seconds ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/d6a3efe1fc74 04:10:05 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-618-gd6a3efe1fc (34) 04:26:21 Is there a way to use different fonts for glyphs and for the interface/logs? 04:27:06 Oddball custom tiles? 04:28:25 Would like to use a square font for glyphs — but it looks super ugly for normal text. 04:28:43 I'm quite sure there is no way to have them be in a different aspect ratio 04:30:29 if it's webtiles i think you can 04:31:15 ... well, shows you what I know 04:34:42 Hang on, webtiles glyphs _are_ square 04:37:17 ... and the rest of the interface seems to be in the browser's default monospace font (which may be un-square, and is) 04:45:56 Local tiles... also square glyphs. 04:46:33 Console, I guess in theory you could have a terminal client that does something really funky with different areas of the window but I doubt one exists. 09:01:55 a random idea I had that might be interesting for some vault designs: runed floors. Monsters can't move onto runed squares, and when a player does, any connected sets of runes disappear. could be used for imprisoning monsters with some ranged capabilities (grates are v. v. occasionally used for this now) 09:05:45 are pressure plates still a thing? you could do something similar with those + grates without adding a new feature type 09:07:12 well, this would be a *lot* simpler from many angles 09:07:29 and you can't see pressure plates 09:09:43 is it not possible to force-reveal them, perhaps with lua? 09:10:20 if so, that's one way in which this would be much simpler ;-) 13:05:59 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-618-gd6a3efe (34) 13:31:55 -!- amalloy_ is now known as amalloy 14:19:02 Hello? 14:19:20 Trying to get crawl to compile but i'm getting loads of errors 14:25:39 abdbla: I've got to run, but someone will help you in here sooner or later; you'll need to post some system info and what you've tried, and possibly a pastebin of your errors. Also if you've looked at the relevant instructions (especially if it's windows) in https://github.com/crawl/crawl/blob/master/crawl-ref/INSTALL.txt 14:29:52 Yeah I've read the relevant instructions 14:30:16 Downloaded the contrib libs and installed them 14:30:29 got MSYS the rest 14:30:35 currently getting this error: 14:30:35 https://pastebin.com/eQKr54k3 14:33:16 if you are building trunk instead of a release version, you will need git, yes. and should probably start form a git checkout 14:34:04 trunk is for developers, you don't even get a guarantee that it works fully 14:34:06 (I mean, there's some attempt, but there have also been some doozies...) 14:34:43 Erm 14:34:48 Start from a git checkout? 14:36:47 Sorry for my inexperience, by the way 14:47:07 don't you always need git to build because of the submodules? 14:47:34 You can install those manually although it's easier on a Real Computer 14:49:00 If you're running a server you want to so your OS's package manager is taking care of them - submodules in DCSS don't necessarily get security updates, there's a dire warning about this er somewhere 14:51:22 wait really? i thought submodules were used because crawl depends on specific versions of things 14:51:29 are they really just dependencies included for convenience? 14:51:47 The latter, I think; in particular it is obviously a bug if it depends on a specific insecure version. 14:57:55 PS the things I say here are hilariously wrong some of the time so do check if you're not sure 15:02:53 we used to use a specifically patched SDL submodule, the upstream one wouldn't work on some platforms (notably the android build) 15:36:28 there are still some patches in the deps, and for some deps the API may have changed, so we more or less do depend on specific versions 15:41:19 I believe travis builds do test using upstream packages rather than submodules, though, so they should at least work on linux 15:42:26 advil: I build entirely with package manager version and it works fine, albeit on Debian stale 15:45:20 I used to do builds with submodules from macports, before I retired the mac 15:45:45 basically more likely to work on a unixlike, other platforms are more likely to depend on specifics 15:49:53 i wonder if debian stale is an intentional joke or not 15:51:26 I was wondering that too 15:51:34 certainly le mot juste 15:52:59 abdbla: to unpack the advice, if you want to build trunk you'll want to get the source code via git (instructions in the INSTALL.txt file). If you just want to build some version, you might be able to download one of the release versions here: https://crawl.develz.org/download.htm 15:54:19 it's worth noting that the *only* currently supported windows build method involves getting the source code via git under MSYS2, so I'd go back to those instructions and follow them from the beginning (e.g. don't ignore the step that tells you to `pacman -S base-devel git`, etc) 15:54:28 well, cross-compiling is supported too 16:28:37 "Debian stale" was intentional, but not original. Like Debian stale, ahaha. 18:21:24 Confusion Blocks Spell Library 13https://crawl.develz.org/mantis/view.php?id=11517 by Pekkekke 18:21:24 Unstable branch on underhound.eu updated to: 0.22-a0-618-gd6a3efe1fc (34) 18:47:47 New branch created: pull/815 (1 commit) 13https://github.com/crawl/crawl/pull/815 18:47:47 03Floodkiller02 07https://github.com/crawl/crawl/pull/815 * 0.22-a0-619-g63696d8: Add another set of Gnoll playerdoll tiles 10(24 minutes ago, 3 files, 2+ 0-) 13https://github.com/crawl/crawl/commit/63696d876c71 21:00:02 -!- amalloy is now known as amalloy_ 21:28:30 -!- amalloy_ is now known as amalloy 23:59:42 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-618-gd6a3efe (34)