00:28:24 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-429-g97ce8ef (34) 01:05:37 -!- amalloy_ is now known as amalloy 01:25:27 Unstable branch on crawl.develz.org updated to: 0.22-a0-429-g97ce8ef (34) 01:57:46 Windows builds of master branch on crawl.develz.org updated to: 0.22-a0-429-g97ce8ef 02:54:33 Monster database of master branch on crawl.develz.org updated to: 0.22-a0-429-g97ce8ef 03:21:55 Unstable branch on crawl.beRotato.org updated to: 0.22-a0-429-g97ce8ef (34) 05:13:06 -!- amalloy is now known as amalloy_ 09:08:15 lightning bolt range is wacky 09:11:22 New branch created: pull/766 (6 commits) 13https://github.com/crawl/crawl/pull/766 09:11:22 03dplusplus02 07https://github.com/crawl/crawl/pull/766 * 0.22-a0-430-g1e092f1: add newlines for hints_describe_item() 10(3 weeks ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/1e092f187524 09:11:22 03dplusplus02 07https://github.com/crawl/crawl/pull/766 * 0.22-a0-431-gb2f8ad2: Remove redundant periods. 10(3 weeks ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/b2f8ad223255 09:11:22 03dplusplus02 07https://github.com/crawl/crawl/pull/766 * 0.22-a0-432-g5e3be42: fix typo 10(3 weeks ago, 2 files, 2+ 2-) 13https://github.com/crawl/crawl/commit/5e3be4255f43 09:11:22 03dplusplus02 07https://github.com/crawl/crawl/pull/766 * 0.22-a0-433-g2b1cce4: fix hint_throw_stuff (when you don't have it) 10(12 days ago, 1 file, 12+ 3-) 13https://github.com/crawl/crawl/commit/2b1cce4c2b38 09:11:22 03dplusplus02 07https://github.com/crawl/crawl/pull/766 * 0.22-a0-434-gb67de73: fix mentions about p)ray command 10(24 minutes ago, 1 file, 4+ 4-) 13https://github.com/crawl/crawl/commit/b67de734a010 09:11:22 03dplusplus02 07https://github.com/crawl/crawl/pull/766 * 0.22-a0-435-gfce30d7: add untag function 10(19 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/fce30d7c004d 10:28:18 If I wanted to make vaults, what would be the most effective way to test them ingame? 10:33:09 wizard mode 10:33:40 &L to place vault by name or &P to build a level around the vault or I think &~ to cause a different level to be built baround the vault (good for ambush vaults) 10:39:42 You can also temporarily set the depth to D:1 and frequency to something huge, but ebering's method is easier 10:42:11 ebering: Thanks :) 12:07:40 I just compiled the latest version of trunk with the passwall changes, and I got two warnings 12:08:52 one in player.cc line 280 for comparison between unsigned and signed integers: make_stringf(count == areas.size() ... 12:10:32 one in target.cc, in targeter_passwall::targeter_passwall(int range) that the declaration of range shadows a member of targeter_passwall 12:29:24 Hey how can I edit the wiki? I inspected the source to determine new weapon damage formula and I could add it to the wiki. 12:30:50 Arvy: http://crawl.chaosforge.org/How_to_help 13:00:41 arvy you need to email that email address to get an account first :) 13:01:04 Yeah thanks, I did. 13:24:45 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-429-g97ce8ef (34) 13:55:55 who was repsonsible for new tomb I must commend you on your lethality improvements 13:57:21 ~1/4th of tomb deaths are from v >= 0.20! 14:00:58 it was gammafunk I believe 14:01:03 at least he did the commits 14:24:50 feature request: shallow water should not make scrolls of vulnerability look like scrolls of acquirement 14:25:04 03advil02 07* 0.22-a0-430-g6609fc6: Quiet some gcc warnings (NP7) 10(36 seconds ago, 3 files, 7+ 8-) 13https://github.com/crawl/crawl/commit/6609fc65db82 14:26:13 I think that variable shadow warning might actually be a bug, sort of, since 'range' was private in the base class. though I suppose it could still help to avoid confusion. 14:27:53 yeah, I always get tricked by that too minmay 15:05:24 -!- amalloy_ is now known as amalloy 15:09:53 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-430-g6609fc65db (34) 16:54:37 is there a reason players are allowed to cast vamp draining at full health? 16:57:31 not one that's obvious to me 16:59:18 ok 16:59:42 seems like a thing to fix if you want to fix something 17:00:13 that was quick 17:00:21 :) 17:00:34 I had finished typing it in and then thought there might be a reason that I couldn't think of 17:00:38 heh 17:02:29 New branch created: pull/767 (1 commit) 13https://github.com/crawl/crawl/pull/767 17:02:29 03ebering02 07https://github.com/crawl/crawl/pull/767 * 0.22-a0-430-g74ca774: Abort Vampiric Draining at full health 10(9 minutes ago, 1 file, 6+ 0-) 13https://github.com/crawl/crawl/commit/74ca774d8957 17:05:23 hm I guess a thing to check is if the monster version (which I think exists) uses that code, and if so, does that matter 17:06:53 it does not 17:45:59 Airwolf (L27 NaFi) ASSERT(!(store.flags & SFLAG_UNSET)) in 'store.cc' at line 1330 failed. (Depths:5) 17:47:22 Airwolf (L27 NaFi) ASSERT(!(store.flags & SFLAG_UNSET)) in 'store.cc' at line 1330 failed. (Depths:5) 17:48:55 !crashlog 17:48:56 19386. Airwolf, XL27 NaFi, T:93094 (milestone): http://crawl.akrasiac.org/rawdata/Airwolf/crash-Airwolf-20180525-214721.txt 17:50:45 Airwolf (L27 NaFi) ASSERT(!(store.flags & SFLAG_UNSET)) in 'store.cc' at line 1330 failed. (Depths:5) 17:50:56 Airwolf (L27 NaFi) ASSERT(!(store.flags & SFLAG_UNSET)) in 'store.cc' at line 1330 failed. (Depths:5) 17:51:20 didn't that get fixed? 17:53:00 oh, this is different, not on game startup 18:19:58 Unstable branch on underhound.eu updated to: 0.22-a0-430-g6609fc65db (34) 19:18:49 well, I think I figured out that crash but the fix will take a little bit more time 19:23:46 the problem, unsurprisingly, comes from bad use of CrawlHashTable, and it seems to be a bug in shopping lists rather than spell library per se 19:25:39 -!- amalloy is now known as amalloy_ 19:47:43 -!- amalloy_ is now known as amalloy 19:56:36 -!- Jozrael_ is now known as Jozrael 21:18:10 Airwolf (L27 NaFi) ASSERT(!(store.flags & SFLAG_UNSET)) in 'store.cc' at line 1330 failed. (Zot:2) 21:18:49 Airwolf (L27 NaFi) ASSERT(!(store.flags & SFLAG_UNSET)) in 'store.cc' at line 1330 failed. (Zot:2) 21:21:18 Airwolf (L27 NaFi) ASSERT(!(store.flags & SFLAG_UNSET)) in 'store.cc' at line 1330 failed. (Zot:2) 21:24:59 gammafunk, |amethyst, I know we've talked about this before, but I'd like to set up a small HelloWorld level example on how to approach auto-updating old trunk games 21:26:16 do you mean a force-transfer? 21:26:27 one of you ( |amethyst I think) said, I think, that I could just place the save files in the right folder and it automagically works... or something. I think I just need to understand the basic mechanics 21:26:35 doh. yea. force-transfer 21:26:46 probably it was |amethyst yeah 21:27:24 I figured if I could practice with a few files manually it might be enough to enable me to do a batch process. sounds like it should be straightforward 21:30:11 johnstein: let us know if you need help; I haven't taken a look at the dgl setup details in a while, but I can probalby help troubleshoot 21:30:12 as long as the format is compatible, and the save format hasn't changed in years 21:30:23 so you just copy the saves to the savedir for the new version 21:31:56 although practically there may be other things you'd want to copy to a new version as well, e.g. macros and rcs 21:38:54 johnstein: With a normal dgamelaunch setup if savefile compatibility wasn't broken (and it hasn't been for a while) it "just works" 23:14:47 gammafunk: do you have further thoughts on 757? 23:15:06 separate question: would making the various ETC_* "colors" configurable for console players be a desirable new init option