02:45:31 Monster database of master branch on crawl.develz.org updated to: 0.22-a0-398-g8bb545f 04:10:24 automagic doesn't work with LOS greater than normal. do I have to change something in the rc or is this a known issue that's being worked on? very annoying as a baie 04:44:26 03gammafunk02 07* 0.22-a0-399-gc4eb3cb: A "magic classroom" special room for Depths (Skrybe, #11384) 10(2 hours ago, 1 file, 44+ 0-) 13https://github.com/crawl/crawl/commit/c4eb3cb44a97 05:09:47 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-399-gc4eb3cb44a (34) 05:13:07 -!- PsyMar2 is now known as PsyMar 07:37:28 New branch created: pull/753 (1 commit) 13https://github.com/crawl/crawl/pull/753 07:37:28 03pikaro02 07https://github.com/crawl/crawl/pull/753 * 0.22-a0-400-ge7b7d3e: Expose current LOS in CLua, adjust autofight and automagic to use it 10(14 minutes ago, 3 files, 10+ 8-) 13https://github.com/crawl/crawl/commit/e7b7d3e0396e 10:37:51 03pikaro02 {advil} 07* 0.22-a0-400-ga245024: Expose current LOS in CLua, adjust autofight and automagic to use it 10(3 hours ago, 3 files, 10+ 8-) 13https://github.com/crawl/crawl/commit/a24502443753 11:09:48 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-400-ga245024437 (34) 11:38:24 the documentation on mutations says " "A few types of monsters have mutagenic corpses; these will appear in magenta by default." 11:39:10 do mutagenic corpses still exist? i know mutagenic chunks don't so if yes, does butchering those corpses yield only inedible chunks? 11:39:25 if so then there doesn't seem to be much point to this line, it should be removed 11:39:55 I see you have ignored both the answer to this question on ##crawl and the recommendation to report bugs properly if you want them fixed 11:41:14 Pinkbeast: there was no such recommendation. and the answer to 'do mutagenic corpses exist?' was 'they used to'. i wanted to know about _now_ in 0.21 11:44:49 <|amethyst> Pinkbeast: does our bug tracker even let you create accounts at the moment? 11:45:12 <|amethyst> I don't blame people for reporting bugs here, it's better than not reporting them at all :) 11:45:29 |amethyst: Last I checked the old CAPTCHA bug was long fixed 11:45:44 <|amethyst> that wasn't a bug :) 11:46:49 <|amethyst> (the admin had a huge problem with spam accounts so disabled account creation for a while) 11:47:01 <|amethyst> dds1: hm, let me try to find that 11:47:35 <|amethyst> hm, is "very rare trap effects" also out of date? 11:48:01 <|amethyst> I don't think any traps can mutate you directly, just give you contam, right? 11:48:07 |amethyst: the line is at the end of the third paragraph in 'Mutations' 11:48:16 <|amethyst> dds1: Yeah, I see it now, thanks 12:00:06 feature request - make healing and curing potions grant all the health instantly instead of healing over turns 12:00:17 <|amethyst> ? 12:00:18 They do 12:00:26 <|amethyst> yeah, that's how they work now 12:00:43 <|amethyst> not Ambrosia, but that's special since it has the confusion effect 12:00:56 Pinkbeast: no they grant the health in light green, but that health isn't fully there. like you have to wait a turn before the dark green reaches the light green 12:01:07 or it might be light green and dark green, other way around. i'm playing 0.21 12:01:33 dds1: Hi. |amethyst is a developer. They say you are wrong. I wonder which of us is right? 12:01:49 <|amethyst> I don't play graphical versions much, but the HP are there immediately 12:01:56 <|amethyst> I think the light green is there to show you the delta since last turn 12:02:16 <|amethyst> But I guess that could be misleading when one is used to e.g. fighting games 12:02:30 okay then i'm misunderstanding how it works. so the delta is actually present right. it's not like 'predicted healing at the end of tihs turn' 12:02:35 <|amethyst> Pinkbeast: no need to be an ass about it :P 12:02:45 it's all good 12:03:21 <|amethyst> I *think* poison is the only thing that does prediction 12:11:01 -!- pikaro_ is now known as pikaro 12:18:15 03|amethyst02 07* 0.22-a0-401-g27b4f7b: Remove references to obsolete mutation sources (dds1) 10(3 minutes ago, 1 file, 3+ 5-) 13https://github.com/crawl/crawl/commit/27b4f7b9727d 12:18:15 03|amethyst02 07* 0.22-a0-402-ga933591: Remove some parentheses to satisfy unbrace. 10(24 seconds ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/a933591907b9 13:05:35 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-402-ga933591 (34) 13:09:48 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-402-ga933591907 (34) 18:20:25 Unstable branch on underhound.eu updated to: 0.22-a0-402-ga933591907 (34) 18:33:23 that was my first pull request ever, thanks for merging :) 18:40:48 thanks for making it 18:44:46 pikaro: no problem, was very easy to merge! 19:42:14 new genius fedhas strat: have maurice steal wands of polymorph so he can zap your mushrooms and turn them into thorn hunters 19:48:38 seems like a high fail rate 19:48:51 but it would be funny if it worked 19:51:30 well at some point poly wands are p close to useless, I'd maybe do it once I had some para and enslave 19:51:35 if I was crazy 19:51:50 thing I found with my thorn hunters 19:51:52 they are fragile 19:51:59 I mean, eventually 19:52:08 but they're not as fragile as a mushroom 19:52:12 I was expecting to lose my xom poly thorn hunter to a fire monster 19:52:21 but it died to a cyclops rock on like d:12 19:52:26 didn't even last to orc 19:52:44 my only chaos poly thorn hunter died in spider iirc 19:52:52 that's a lot better at least 19:53:01 well I only got it on orc 2 19:53:03 I was really sad when mine died, since I was so excited when xom made it 19:53:09 oh, yeah 19:53:18 and ofc maurice could just turn them into oklobs instead and then die to the acid damage 19:53:26 well that's what I mean, it's kind of hard to do much 19:53:39 maybe if you got a group of them they'd just roll over everything and last a good long while 19:54:05 the other thing is you lose piety when enemies kill the briars they make 19:54:05 haha 19:54:05 because they count as allied plants 19:54:08 that's pretty funny 21:12:35 03alexjurkiewicz02 07https://github.com/crawl/crawl/pull/721 * 0.22-a0-286-gfbbd00b: various bug fixes to newgame species/job selection 10(6 minutes ago, 2 files, 29+ 12-) 13https://github.com/crawl/crawl/commit/fbbd00b06608 21:12:38 I'm having issues with using a lambda with filter_enum 21:12:41 Here's the code https://github.com/alexjurkiewicz/crawl-ref/blob/fbbd00b06608156a7b6795862b9fba293314f4f3/crawl-ref/source/newgame.cc#L194 21:13:17 here's the error: http://dpaste.com/2Z82DH5 21:13:26 warning: function 'filter_enum' has internal linkage but is not defined 21:15:54 <|amethyst> chequers: with a template you have to put the entire implementation, not just the prototype, into the header 21:16:19 <|amethyst> chequers: since the template definition has to be available to the compiler at the point of instantiation 21:17:24 <|amethyst> (it's possible to explicitly instantiate a template in a .cc file and have only the protoype in the header, but that won't work here because the Predicate type is anonymous so can't be written in the header 21:17:31 <|amethyst> since it's a lambda) 21:17:35 ah ok. Would it be worth putting this function somewhere else in the code? 21:17:53 not sure that playable.h is still the best place for it. But are there any "util" files? Or should I create filter-lambda.h 21:19:42 <|amethyst> libutil.h maybe? 21:22:00 <|amethyst> I don't see a problem with making a new header, but if you do remember to add it to the Visual Studio project (MSVC/crawl.vcxproj, just copy and change one of the tags 21:25:20 split headers for faster recompilation! 21:26:23 <|amethyst> but should be filter-enum.h rather than filter-lambda.h of course 21:31:02 oops, yes sorry crossed wires 21:54:29 03alexjurkiewicz02 07https://github.com/crawl/crawl/pull/721 * 0.22-a0-287-g383b4fe: more fixes 10(6 minutes ago, 10 files, 31+ 29-) 13https://github.com/crawl/crawl/commit/383b4fed98c3 22:20:40 New branch created: pull/754 (1 commit) 13https://github.com/crawl/crawl/pull/754 22:20:40 03alexjurkiewicz02 07https://github.com/crawl/crawl/pull/754 * 0.22-a0-403-g5c407fb: Add unbrace to Travis 10(6 minutes ago, 3 files, 10+ 1-) 13https://github.com/crawl/crawl/commit/5c407fb75f4e 23:59:44 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-402-ga933591 (34)