00:02:05 -!- Tarara is now known as Taraiph 00:45:42 prefix is supposed to be lower case that's not just a typo correct? in the Makefile documentation everyhting is upper case expcet prefix 00:47:43 it's supposed to be lower case, yes. it's a convention that crawl abides by so it will fit into other build systems (sort of) 01:03:14 -!- mikee__ is now known as mikee_ 01:20:16 Unstable branch on crawl.develz.org updated to: 0.22-a0-77-g0fd0111 (34) 02:00:47 Windows builds of master branch on crawl.develz.org updated to: 0.22-a0-77-g0fd0111 02:54:28 Monster database of master branch on crawl.develz.org updated to: 0.22-a0-77-g0fd0111 03:11:48 Unstable branch on crawl.beRotato.org updated to: 0.22-a0-77-g0fd0111 (34) 04:43:29 Error message regarding weapon being held by a dead monster on re-entering floor. 13https://crawl.develz.org/mantis/view.php?id=11351 by NormalPerson7 05:02:36 -!- amalloy is now known as amalloy_ 05:03:56 -!- amalloy_ is now known as amalloy 05:36:26 -!- jacob_ is now known as Guest9819 06:39:05 -!- amalloy is now known as amalloy_ 08:10:23 -!- Snuva is now known as surr 11:14:33 Does there exist structured data and/or database on monsters (tile, speed, damage, hp, etc) that can be accessed programmatically and locally? 11:16:26 e.g. JSON representing all monsters and their stats. 11:48:01 AutoMonkey01: most of that monster data is stored directly in C++ 11:49:36 monster tiles may vary based on a number of factors (e.g. zombies, ghosts, pan lords), and I believe speed, damage etc also can vary 12:05:23 Unstable branch on crawl.akrasiac.org updated to: 0.22-a0-77-g0fd0111 (34) 12:06:31 -!- amalloy_ is now known as amalloy 12:10:27 AutoMonkey01, there's a program that is a modified crawl driver that generates database information for the lookup bots. it's part of the crawl source distribution. https://github.com/crawl/crawl/tree/master/crawl-ref/source/util/monster 12:11:11 it's just a bit hacky, but could probably be changed to dump json 12:25:11 hmm, amalloy and I are running competing feae 12:25:23 one of us has made some questionable choices though :D 12:25:27 tbf mine can't really compete with anything 12:25:33 heh neither can mine 12:25:43 it's a terrible combo 12:25:49 i need to somehow kill enough monsters to get shadow creatures online 12:25:52 I made a poor god choice as well 12:26:01 !lm advil 12:26:02 7444. [2018-01-13 21:30:16] advil the Ripper (L18 FeAE of Wu Jian) entered a treasure trove on turn 100270. (Vaults:2) 12:26:31 ^dump advil 12:26:32 http://crawl.beRotato.org/crawl/morgue/advil/advil.txt 12:26:43 ru has been tough. i appreciate apocalypse, but vehumet would have been better 12:26:53 i had to go so long with just the starting book 12:27:02 I think I'm going to die in depths 12:27:11 i wish i had that problem 12:27:24 !lm advil alive t death s=place 12:27:25 3 milestones for advil (alive t death): 2x D:15, D:14 12:27:46 uh what does that query even give you 12:27:50 oh right 12:27:51 fe deaths 12:28:08 I burned my lives just trying to enter depths, it was the worst entry I've ever had 12:28:18 goodness 12:28:30 one of them bai suzhen in dragon form basically one-shotted me 12:28:35 with that primal wave business 12:32:50 I was sort of hoping to find statue form, but that didn't happen 13:16:24 -!- rchandra1 is now known as rchandra 13:33:40 -!- bh_ is now known as bh 13:38:04 Training targets not turning off skills after being reached from experience potions. 13https://crawl.develz.org/mantis/view.php?id=11352 by NormalPerson7 13:43:22 alive death.... 13:43:54 sounds like what most players seem to think of fe :p 13:49:43 feae sounds painful, but also a oneandwon 13:52:12 early game was not bad (for a fe), but I had a few false starts on this combo so not for me 14:36:39 hmm. cjr froze on the "recovering stale process" screen 14:40:24 third time's the charm, though 15:01:10 !tell ontoclasm love most of the new tiles, but now the shadow demon one looks really outdated 15:01:10 ProzacElf: OK, I'll let ontoclasm know. 15:11:32 03advil02 07[numpad-fix] * 0.22-a0-78-ga61072d: Make ability wall jump work under silence 10(67 seconds ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/a61072d4ab4d 15:11:44 haha oops 15:12:13 03advil02 07* 0.22-a0-78-g0f8607c: Make ability wall jump work under silence 10(2 minutes ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/0f8607c5c53d 15:12:45 probably serpent's lash should work under silence as well 15:13:15 but that's a change, not a bugfix, so I'll hold off 15:19:56 wait, wall jump didn't work under silence? 15:20:22 lol 15:25:04 the movement-based one did 15:25:15 the ability way of activating it I added recently didn't 15:26:37 good bug 15:27:01 so if you have that RC option set to be always ability, you could get silence-locked from using it? 15:27:18 I guess you could save, go edit your RC, and resume, at least 15:27:19 yeah, that's what happened to me, like the one time I've found to actually use wall jump in this game 15:27:21 yep 15:27:30 nice 15:27:38 secret RC tech 15:28:00 I have to admit I don't quite see the point of wall jump at the moment, though it might be that this char is too fragile to consider using it 15:30:13 also, I *really* don't see the point of the movement triggered one 15:30:26 perhaps playing a fe has sapped my sense of fun, but I don't see any way in which it is fun 15:41:09 I think the point would be to get a strong attack that killed a monsters before it could attack you, also to multihit and to improve your position maybe 15:41:40 it not being relevent most of the time seems to be a good thing to me 15:41:54 definitely not something I want to be using multiple times per fight 15:42:15 but yeah, I haven't played myself; maybe its power level is not in a good place somehow 15:47:29 I probably need to try it on something that can't get two-hit at like every stage of the game 15:48:11 I'm not using serpent's lash enough, which would probably give me more opportunities 16:06:01 advil: i haven't used wu in like 3 months, but my clan people are telling me that serpent's lash is amazing and you should use it a lot 16:06:02 lol 16:09:49 Unstable branch on crawl.jorgrun.rocks updated to: 0.22-a0-78-g0f8607c5c5 (34) 16:16:18 The build has errored. (master - 0f8607c #9193 : advil): https://travis-ci.org/crawl/crawl/builds/328815614 16:18:02 -!- crate_ is now known as crate 18:09:49 -!- Avian-Anathema_ is now known as Avian-Anathema 18:19:20 Unstable branch on underhound.eu updated to: 0.22-a0-78-g0f8607c5c5 (34) 23:59:39 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.22-a0-78-g0f8607c (34)