01:00:37 |amethyst: btw, I asked alex about the new scoreboard and he's not planning to return to development of that any time soon, so we may be stuck with CAO for a while 01:00:49 unless we can take his project and finish it 01:01:47 just thought I'd mention it since we had been discussing a move to that 01:57:57 Windows builds of master branch on crawl.develz.org updated to: 0.21-a0-71-g5e5ddd2 02:52:31 Monster database of master branch on crawl.develz.org updated to: 0.21-a0-71-g5e5ddd2 03:05:33 -!- amalloy is now known as amalloy_ 03:06:06 -!- Mayoi is now known as erkin 03:12:02 Unstable branch on crawl.beRotato.org updated to: 0.21-a0-71-g5e5ddd2 (34) 07:18:14 ziggurnaut (L20 DgAE) (Vaults:4) 09:11:29 I'm trying to create my first vault (a bazaar vault); how do I effectively use the proposed &P command? The game is always crashing when I do that. What am I doing wrong here? 09:11:49 I can help myself by just using &L so it's fine, I'd just like to understand :) 09:14:33 kenran: your vault is probably a mini-vault without an ORIENT line 09:14:59 so you could temporarily give it ORIENT: float 09:15:04 so that it will work with &P 09:15:17 and just remove that when you're happy with it 09:16:28 gammafunk: I used ORIENT: encompass (just copied it from the vault above) 09:16:48 oh, your vault is a level for a bazaar? 09:16:52 yes 09:17:25 the wiki says that &P is used for testing portal vaults, but I wonder how 09:17:33 well that's the way 09:17:48 it may be due to something bad in your vault, or something about how bazaar maps place 09:18:03 I can't look into it right now, but you can pastebin your map and put it in channel 09:18:05 I tried three of minmay's bazaar vaults with &P and they didn't work either btw 09:18:20 yeah, not precisely sure, might be a bazaar thing 09:18:23 after that, my saves were corrupted :D 09:19:01 ok, if it might be a bazaar thing, I'll just check if other portal vaults work and if they do, I'll forget about it :) 09:19:24 kenran: to test it in the meantime, you can add WEIGHT: 10000 09:19:58 then it should nearly always be selected when you load a bazaar (e.g. with & ctrl-r) 09:20:13 ah yes, good idea, thanks! 09:20:19 I can just &~ to a bazaar I think 09:54:03 hmm, wonder why when levelgen fails it tries to save if needed 09:54:17 that seems ...likely... to lead to corrupt saves 09:54:36 !source dungeon.cc:333 09:54:37 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dungeon.cc#L333 09:56:33 ah, perhaps it was so the save would reflect the bug 09:56:43 %git a49dc2bece9d53282d7e1abaac8b37bcc28c4ce9 09:56:43 07kilobyte02 * 0.8.0-a0-5891-ga49dc2b: Die in a less obscure way when dungeon generation is broken. 10(6 years ago, 1 file, 9+ 1-) 13https://github.com/crawl/crawl/commit/a49dc2bece9d 09:57:01 hm 10:07:54 kenran: I think the deal with &P is that placing encompass vaults in the wrong branch can lead to undefined behavior on level gen (which in a regular branch is usually either a crash or an infinite veto loop as stairs can't get placed afaict) 10:09:13 so yeah, if you use &~1 to go to a bazaar, and place bazaars there, it should always work, but otherwise, all bazaars (all portals?) are encompass vaults so you get problems 10:10:05 looking into adding some error checking, but it doesn't seem very simple 10:12:00 even placing depths encompass vaults in D with &P seems problematic 10:14:47 no idea why &L works though 10:15:37 well, I guess it just doesn't have all the checks that levelgen has 10:47:14 03advil02 07* 0.21-a0-72-gbbb65ab: Warn on placing encompass vaults in the wrong place with &P (kenran) 10(8 minutes ago, 1 file, 10+ 0-) 13https://github.com/crawl/crawl/commit/bbb65ab2d723 11:09:42 Unstable branch on crawl.jorgrun.rocks updated to: 0.21-a0-72-gbbb65ab (34) 11:22:34 advil: Good to know, thanks! 11:24:12 I wonder why the doku wiki mentions "&P "map name" (for playtesting portal vaults)" specifically 11:27:08 So far I found the most comfortable solution to be what gammafunk said: high WEIGHT. then you can &~1 there and then &Ctrl-R to get the level over and over again 11:27:43 because creating the vault with &L works, but doesn't place you in the correct starting spot 11:28:11 well &P seems to work fine if you go to the right portal branch 11:29:15 it's also possible that at some time &P would have worked elsewhere, the code makes it seem like it might have been intended to be used all over the place 11:38:29 seems like this is a known issue that people just work around 13:04:09 Unstable branch on crawl.akrasiac.org updated to: 0.21-a0-72-gbbb65ab (34) 13:07:37 -!- amalloy_ is now known as amalloy 14:25:49 murphy (L27 GhCK) ERROR in 'libutil.cc' at line 366: screen write out of bounds: (-36,4) into (43,4) (Tomb:1) 15:12:17 !crashlog 15:12:20 17831. murphy, XL27 GhCK, T:57162 (milestone): http://crawl.xtahua.com/crawl/morgue/murphy/crash-murphy-20170619-182529.txt 15:13:44 murphy (L27 GhCK) ERROR in 'libutil.cc' at line 366: screen write out of bounds: (-36,4) into (43,4) (Abyss:5) 15:16:36 !crashlog 15:16:37 17832. murphy, XL27 GhCK, T:63323 (milestone): http://crawl.xtahua.com/crawl/morgue/murphy/crash-murphy-20170619-191325.txt 15:20:14 no idea 15:24:01 is it possible to set trees in water in a vault? 15:24:40 I know how it works with KMONS and KFEAT, but t or T are not monsters 15:26:36 I don't know much about vault design but aren't trees more like walls than the kind of thing that can be in water? 15:26:56 yes definitely 15:27:06 maybe you can do it with bushes or something 15:27:23 oh yes, plants are monsters imho so that's not a problem 15:28:04 that's my fallback :) 15:29:17 murphy (L27 GhCK) ERROR in 'libutil.cc' at line 366: screen write out of bounds: (-36,4) into (43,4) (Shoals:4) 15:29:38 !crashlog 15:29:39 17833. murphy, XL27 GhCK, T:64632 (milestone): http://crawl.xtahua.com/crawl/morgue/murphy/crash-murphy-20170619-192859.txt 15:30:18 ??eksell 15:30:19 Eksell[1/1]: The {CXC} announcement bot, which uses | as a prefix. 15:30:25 ??cxc 15:30:26 cXc[1/2]: Server in France: CRAWL.XTAHUA.COM -- ssh port 22, username crawl, uses CAO key (available at http://CRAWL.XTAHUA.COM/crawl/keys/). Webtiles address: http://CRAWL.XTAHUA.COM 17:22:13 -!- mngrif_ is now known as mngrif 17:44:03 Is anyone of you interested in "play"testing a bazaar vault I made? It's a prototype, but it might be that the idea is not appreciated and before I put more work into this it would be good to know :) 17:52:35 Barachi prefers longer travel using land which is weird 13https://crawl.develz.org/mantis/view.php?id=11114 by Yermak 18:02:58 Unstable branch on underhound.eu updated to: 0.21-a0-72-gbbb65ab (34) 18:03:09 heh 18:03:14 I like that bug report title 18:24:10 lol 18:24:28 "amphibious, but prefers land" 18:39:16 Graphics issue: Leda's and lava 13https://crawl.develz.org/mantis/view.php?id=11115 by Yermak 19:03:34 <|amethyst> who locked Jiyvajelly's post on /r/dcss? 19:03:38 me 19:03:43 <|amethyst> that seems like bad form 19:03:54 you think? i can unlock it, i suppose 19:04:40 <|amethyst> I mean, where is someone supposed to complain about tavern being a toxic cesspool? 19:04:43 <|amethyst> because it is 19:05:13 i don't really mind complaining about tavern 19:05:31 i guess i was locking more based on the https://www.reddit.com/r/dcss/comments/6i9bgw/toxicity/dj4hixr/ subthread and JJ's history 19:05:49 but perhaps that's not fair 19:06:51 <|amethyst> the Jihad thing was a controversial change, and I think everyone involved knew it would be controversial 19:06:55 <|amethyst> either way 19:08:17 <|amethyst> I disagree with him on that issue, but I think he's being sincere at least 19:09:00 |amethyst: well we have moderation to make tavern not a toxic cesspool, but jiyvajelly's posting history on dcss is far more toxic than what's on tavern on-average 19:09:33 I'm not sure what our rules should be for moderation on /r/dcss, we've been very hands-off in the past 19:10:23 i've unlocked the thread, until it gets worse 19:10:36 tavern: now a non-toxic cesspool! 19:11:13 although yeah, i don't see anything that bad about that particular thread 19:11:45 <|amethyst> gf and am are right that the poster has a troll-y history 19:12:34 <|amethyst> the same post, worded slightly more confrontationally, was removed in /r/roguelikes 19:12:45 I would say that jiyvajelly is about as bad as onget was 19:12:50 if not worse 19:13:16 he's the only /r/dcss person i've ever given a temporary ban to 19:13:34 onget was some figure from the past of tavern, i guess? 19:13:42 not too distant past 19:14:01 we banned them due to their repeated insults about the game and to the dev team specifically 19:14:14 <|amethyst> I guess one difference is that /r/dcss has voting 19:14:39 <|amethyst> so this post isn't exactly getting in anyone's way 19:14:53 <|amethyst> but, yeah, it is a good question, how much censorship is appropriate 19:15:11 <|amethyst> I think our censorship hasn't done a very good job of making tavern an inviting place 19:15:34 <|amethyst> /r/dcss seems like a much nicer place for new players 19:16:12 yes, i think voting generally does a fine job, and i would much prefer to stay out of the way 19:16:43 the toxicity thread has negative votes and will probably fall off the front page soon, but while it's there people can't help diving in 19:16:48 Well, we don't have voting on tavern; But I don't particularly want to read GDD posts based on votes 19:17:00 I'm not sure which subforums on tavern are specifically unwelcoming to new players 19:17:10 DCA seems reasonably welcoming 19:17:39 <|amethyst> yeah, maybe DCA isn't that bad 19:18:13 <|amethyst> I read it very rarely 19:18:25 the DCA and YAVP subforums are great for getting 2 posts of bad advice followed by 30 posts arguing about something the second post said 19:19:26 also someone using the phrase "SJW rhetoric" unironically, and complaining about toxicity at the same time, wow 19:19:36 <|amethyst> minmay: also "triggered" 19:20:25 <|amethyst> err, sorry, "triggering" 19:26:49 oh ha, i was wrong. jiyvajelly isn't the person i gave a temporary ban to after all 19:27:03 i guess i just downvoted his stuff 19:27:03 <|amethyst> was that DepressedCrawlerNNNN ? 19:27:14 no; would you like the answer, or keep guessing? 19:27:20 <|amethyst> I get the two confused a bit 19:27:41 <|amethyst> and am not entirely convinced they are different people, but give them the benefit of the doubt on that 19:28:06 was it /u/gammafunk? 19:28:11 <|amethyst> I don't have any other guesses, but I guess I also don't need the answer 19:28:33 my post about "console players are noobs" was contraversial, but I don't care what the devs think 19:28:49 gammafunk i would perm-ban in a heartbeat, but i fear retribution from the cabal of higher-ranked mods 19:29:37 |amethyst: it was some guy being insulting to koboldina 19:29:57 there are more politics amongst the mods than on game of thrones tbqh 19:29:57 <|amethyst> ah, the anti-trumper? 19:30:06 she must not really like crawl, she's a fake gamer girl who just wants to make $$$$ 19:30:28 <|amethyst> def. agree with that ban then 19:30:56 koboldina definitely wants to make $$$$, that part was accurate 19:31:52 <|amethyst> $$$$ is 72-143 dollars, right? 19:32:48 needs some NSUBST to thin it out 19:33:58 lol 19:34:10 that's a lot of $$$$ yo 19:34:10 use regular SUBST why are you afraid of binomial distributions 19:34:21 <|amethyst> SUBST: $ = $€¥£ # portfolio diversification 19:35:26 https://twitter.com/Wu_Tang_Finance/status/500310817129394176 19:38:26 minmay: yeah you'd like walking to no gold or 100 piles of gold wouldn't you 19:40:15 besides, some of the conditional distributions are still binomial 19:46:07 -!- introsp3ctive1 is now known as introsp3ctive 19:56:25 -!- flappity_ is now known as flappity 20:13:10 -!- Mayoi is now known as erkin 20:14:19 -!- xynashi_ is now known as xynashi 20:15:48 -!- ChongLi_ is now known as ChongLi 20:19:17 -!- DarkBattle is now known as AngelaSmythe 20:20:08 -!- TAS-2012v is now known as TAS_2012v 20:27:26 -!- dtsundere is now known as dtsund 20:33:21 -!- amalloy is now known as amalloy_ 20:53:14 -!- amalloy_ is now known as amalloy 21:08:38 -!- neizenel is now known as nikheizen 21:44:13 -!- sedition_ is now known as sedition 21:47:38 -!- amalloy is now known as amalloy_ 22:18:03 -!- ByronJoh1son is now known as ByronJohnson 23:59:38 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.21-a0-72-gbbb65ab (34)