00:00:09 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.21-a0-2-ge494091 (34) 00:01:07 Stable (0.20) branch on CRAWL.XTAHUA.COM updated to: 0.20-b1-2-gc5a9893 00:36:13 johnstein: yes it does need 0.20, thanks 00:36:22 I forgot that you can also set that up 00:46:53 &versions vlong~~0.20-b 00:46:59 CAO: none, CBRO: none, CDO: none, CJR: none, CPO: none, CUE: none, CWZ: none, CXC: 0.20-b1, LLD: none 00:47:02 oh none of those would be in sequell 00:47:09 just the bugged cxc trunk 00:47:15 therefore I should email the 'kin now 00:47:17 hrm 00:47:21 we're missing a bunch still 00:47:32 maybe I'll wait to contact him monday 01:23:31 ??rebuild 01:23:31 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 01:25:33 hokay, let's see how that goes 01:25:48 I'll get to cao later tonight or tomorrow 01:31:34 thanks 01:38:28 Stable (0.20) branch on crawl.beRotato.org updated to: 0.20-b1-2-gc5a9893 01:55:03 woot 01:55:24 not sure if cdo has it yet 01:56:05 not yet 02:02:41 I'll reboot webtiles later 02:45:32 Monster database of master branch on crawl.develz.org updated to: 0.21-a0-2-ge494091 03:09:20 -!- amalloy is now known as amalloy_ 03:11:44 -!- amalloy_ is now known as amalloy 04:12:52 -!- amalloy is now known as amalloy_ 04:46:45 !tell hellmonk FYI, not sure if you were aware, but cbro turns off all experimentals during the tournament. they'll be turned back on after the tournament is over if the experimental is still active (which I'm assuming hellcrawl will be) 04:46:46 johnstein: OK, I'll let hellmonk know. 04:50:10 ok, cbro is ready to go. 04:59:09 johnstein: thanks a lot 05:00:15 !learn add tournament_checklist: Servers still needing 0.20: CAO, CDO, CJR, CPO, CUE, CWZ 05:00:15 tournament checklist:[1/1]: Servers still needing 0.20: CAO, CDO, CJR, CPO, CUE, CWZ 05:00:37 gammafunk, full disclosure, the version looked weird for my 0.20 05:00:45 git describe was showing the same version as trunk 05:00:46 the version? 05:00:51 for 0.20 05:00:52 and in game 05:00:54 it shouldn't 05:00:56 re-compiling now 05:00:58 agreed 05:01:14 I have no clue what happened. recompiling looks ok so far 05:01:16 says 0.20 05:01:27 hopefully this fixes it 05:01:39 medar had an issue where build.h wasn't regenerated 05:01:40 only one game was played by my test account. 05:01:47 but that happened to his trunk version 05:01:52 usually it's because I forget to pull tags 05:01:57 er, fetch 05:02:08 but I did a git fetch --tags and nothing seemed to get fetched 05:02:31 so I'm just banking on it being something super odd and weird and benign and I'm going to assume the rebuild fixes it 05:02:57 johnstein: does git tag not show 0.20-b1 ? 05:03:11 you should have 0.21-a0 and 0.20-b1 05:03:46 they are there now. not sure if they were earlier 05:03:59 looking at the rebuild screen, it thinks it's 0.20 05:04:01 so that's good 05:04:06 %git 0.20 05:04:06 Could not find commit 0.20 (git returned 128) 05:04:16 ??git 05:04:16 git[1/2]: Readonly: git clone https://github.com/crawl/crawl.git Web interface: https://github.com/crawl/crawl 05:04:23 it's 0.20-b1 05:04:27 later there will be 0.20.0 05:04:31 when release is made 05:04:37 but nere just a 0.20 tag 05:04:41 that's not a complete version 05:04:44 number 05:05:04 %git 0.19 05:05:04 Could not find commit 0.19 (git returned 128) 05:05:06 for instance 05:05:10 %git 0.19.0 05:05:10 07PleasingFungus02 * 0.19.0: Restrict blessings to currently-friendly followers 10(7 months ago, 1 file, 7+ 2-) 13https://github.com/crawl/crawl/commit/b5dbd8884dfd 05:05:10 rebuild script is pointing to the correct commit hash 05:05:20 I really have no clue what happened 05:05:28 but I think it's happened before 05:05:35 I think I need to manually do a git fetch 05:05:37 or something 05:06:05 I'm not confident the trigger-update script is properly fetching everything properly to set the correct version 05:12:35 I have no clue what was going on earlier 05:12:40 seems to be OK now 05:20:18 ??sequell 05:20:18 sequell[1/4]: The ##crawl bot, handling game statistics, the {learndb}, and more. Operated by greensnark. See http://github.com/crawl/sequell/blob/master/docs/listgame.md If you want the source, go here: http://github.com/crawl/sequell 05:22:19 gammafunk, fyi: https://github.com/crawl/sequell/pull/72 05:34:08 cool, thanks 05:34:15 I'll need to do one for other servers too 05:35:04 !learn add tournament_checklist 0.20 in sequell, 0.20 branches in sequell for CAO 05:35:04 tournament checklist[1/1]: 0.20 in sequell, 0.20 branches in sequell for CAO 05:35:07 derp 05:36:09 ??tournament_checklist 05:36:09 tournament checklist[1/1]: 0.20 in sequell, 0.20 branches in sequell for CAO 05:36:14 ?/tournament_ 05:36:14 No matches. 05:36:26 oh lol 05:36:44 !learn mv tournament_checklist: tournament_checklist[2] 05:36:44 Syntax: !learn mv SRC[x] DST[y] or SRC[x] DST or SRC DST 05:36:57 !learn mv tournament_checklist:[1] tournament_checklist[2] 05:36:57 tournament_checklist:[1] -> tournament checklist[2/2]: Servers still needing 0.20: CAO, CDO, CJR, CPO, CUE, CWZ 05:37:14 !learn swap tournament_checklist[1] tournament_checklist[2] 05:37:14 Swapped tournament_checklist[1] with tournament_checklist[2]. 05:50:36 "Paralysed by you" in cause of death text when paralysed by Xom's chaos cloud 13https://crawl.develz.org/mantis/view.php?id=11067 by Leszczynek 11:41:10 <|amethyst> gammafunk: re what minmay was talking about, what about making transporters \ in ASCII, like portals 11:41:17 <|amethyst> gammafunk: since they do work like stairs kind of 11:41:37 <|amethyst> gammafunk: (keeping © for unicode) 11:54:40 <|amethyst> gammafunk: also, perhaps cycling them in \ mode even 11:54:57 <|amethyst> gammafunk: err, when pressing \ in map or targetting mode, I mean 11:55:07 <|amethyst> gammafunk: including them with the portals 12:13:32 I want to change the "Sorry, you're not good enough to have a special ability." message. It's always bugged me. 12:15:26 It should just be "You don't have any special abilities." 12:37:44 <|amethyst> It would be even nicer if it looked at whether your god or species eventually gave abilities, and if so add "yet" 12:38:45 <|amethyst> oh, I guess that can ignore gods; I don't think you can get the message if you're not atheist 12:40:39 <|amethyst> I guess that's difficult to do right now, because there's no way to check a mutation level to see whether it gives an ability 12:42:23 <|amethyst> but as for the pure wording change, I think that's reasonable. Maybe keep "Sorry, ", I'm not sure 12:57:38 I'd drop the "Sorry" personally, the current messages don't use it consistently and I see no reason Crawl needs to apologize :) 12:59:19 I'll make it "You don't currently have any special abilities." 12:59:53 the sorry is there just to pad the insult it's about to give 13:00:02 there's a few other lines like that in the game 13:01:34 if you press E while at the level cap, you get "With the way you've been playing, I'm surprised you got this far." 13:01:44 o.O really? 13:01:58 https://github.com/crawl/crawl/blob/master/crawl-ref/source/main.cc#L1498 13:02:27 Wow. Harsh :) 13:02:40 The game's meant to be on your side! 13:04:41 there are some really good strings in this file 13:04:49 "The endless sea of lava is not a nice place." 13:16:11 New branch created: pull/541 (1 commit) 13https://github.com/crawl/crawl/pull/541 13:16:11 03hawthornbunny02 07https://github.com/crawl/crawl/pull/541 * 0.21-a0-1-gf5bb005: Improve "no ability" message 10(4 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/f5bb0052faed 13:21:50 Sorry, you're not good enough to have a special ability is timeless. 13:22:15 Sorry, level 27 is as high as you can go. is another great example 13:22:28 changing these would be horribly perverse 13:24:14 That is why I asked first. :) But, I think the message is actually misleading, because it's not true. 13:25:29 <|amethyst> I do think it's mildly misleading 13:26:11 <|amethyst> because it implies that the way to get abilities is to become better 13:26:21 I quite like it, "yet" could perhaps be appended 13:27:13 <|amethyst> how about "Sorry, you're not special enough ..." 13:27:23 Did I do the [skip ci] thing wrong? It still went to Travis. 13:27:25 <|amethyst> instead of "... good" 13:27:52 Ooh, that's pretty good actually. :D 13:27:57 Pekkekk (L19 OpHu) ASSERT(!invalid_monster(&mons)) in 'mon-death.cc' at line 1887 failed. (Shoals:4) 13:28:03 <|amethyst> hm, it might not work on PRs 13:28:14 <|amethyst> !crashlog 13:28:16 17373. Pekkekk, XL19 OpHu, T:45179 (milestone): http://crawl.berotato.org/crawl/morgue/Pekkekk/crash-Pekkekk-20170521-172747.txt 13:29:57 <|amethyst> something with a ballistomycete? 13:30:54 <|amethyst> it's in monster::apply_enchantment, this->self_destruct() in the ENCH_EXPLODING case 14:50:20 -!- amalloy_ is now known as amalloy 15:13:43 -!- QuinnR_ is now known as QuinnR 15:15:09 -!- jefus- is now known as jefus 15:19:18 !seen canofworms 15:19:18 I last saw CanOfWorms at Sun May 21 06:09:44 2017 UTC (13h 9m 34s ago) quitting, saying 'Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]'. 17:22:25 hi, anyone know what could cause this error when trying to compile on Ubuntu: libunix.cc:30:18: fatal error: term.h: No such file or directory 17:22:26 ? 17:40:43 Crash after failure to load shoal maps 13https://crawl.develz.org/mantis/view.php?id=11068 by cwinter 17:40:43 <|amethyst> sudo apt-get install libncursesw5-dev 17:40:45 <|amethyst> dyth: but you probably need more packages 17:41:00 <|amethyst> dyth: search for "Debian" 17:41:20 <|amethyst> dyth: there is an apt-get command to run there to give you all the prereqs 17:43:13 |amethyst: derp. thanks, I missed that despite reading it a couple of times 17:44:08 compilation successful :) 17:46:27 <|amethyst> err, I forgot to tell you which file to search, but sounds like you figured it out :) 18:42:38 |amethyst: that may be possible; they currently cycle on > 18:43:11 I think players wouldn't really think to try \ though 18:43:42 watching TVs I've seen some players figure out that > works 18:43:58 and some just manually position the map cursor instead 18:54:39 i can't remember if someone told me how to do that or if i actually rtfm 19:40:43 Dylgear (L1 MiBe) ASSERT(!crawl_state.is_repeating_cmd()) in 'main.cc' at line 3678 failed. (D:1) 20:47:27 ping about my advpng pr 20:49:17 is the 0.20 tourney page up yet 21:06:47 hellmonk: yes 21:06:53 ??tournament 21:06:53 tournament[1/7]: The 0.20 tournament will run from 20:00 UTC Friday 26 May 2017 to 20:00 UTC Sunday 11 June 2017. Tournament home page: http://dobrazupa.org/tournament/0.20/ 21:06:59 hell yeah 21:07:00 ty 21:15:03 it's up, but mostly a copy of 0.19 21:15:19 I'll probably do some more work on it today 21:15:40 when will cao have 0.20 21:15:53 who's the cao guy 21:15:54 when johnstein gets to that, which will probably be soon 21:16:05 ah okay johnstein is doing it 21:16:07 cool 21:40:00 !seen canofworms 21:40:01 I last saw CanOfWorms at Mon May 22 00:56:39 2017 UTC (43m 21s ago) joining the channel. 21:40:13 koboldina!!! 21:40:17 hiya 21:40:25 I'm about to print out a sheet of dragon sprite stickers 21:40:28 thanks for reminding me that I need to place that order 21:40:28 maybe I'll make some oozes next!!! 21:40:32 ?! 21:48:36 what about GIANTS 21:49:03 unless the devil's team is still removing all giants, typical 23:41:27 nobody likes giants gammafunk 23:41:38 kobold propoganda 23:41:45 oh hmm maybe I should throw some horrible things on this sheet 23:44:24 i actually kind of miss giants 23:44:29 there are so many two-headed ogres now 23:46:25 canofworms you sneaky bastardo 23:46:48 I just noticed there's an icecube in the middle of the azure jelly 23:46:58 that's really clever 23:48:01 mayb can can rework the ogre tiles next 23:48:23 hopefully preserving the hilariously derpy face you see when you zoom in 23:48:34 on plain ogres 23:48:34 slowly all the rltiles are being eliminated 23:48:34 ogre mage tile isn't very good 23:49:07 it was fun spotting the rltiles that were mostly the same as ones in DCSS when I played glhack 23:49:34 i mostly know the ones i know from elona 23:51:24 I have plans to redo a lot of the tiles 23:51:27 just need... time....... 23:53:27 ??time 23:53:28 johnstein: You have 1 message. Use !messages to read it. 23:53:28 I don't have a page labeled time in my learndb. Did you mean: tide, tome. 23:54:51 Can of Worms: The Tides of Time 23:55:09 coming soon on SEGA Genesis