00:08:50 either way is fine :) you have something new for me? 01:39:11 i like how mephitic cloud is now the best spell to have for snake pit 01:50:56 minmay: i haven't been keeping up with developments; why is that good now? 01:52:03 gonna guess it's bc zappy snakes exist 02:02:03 works on anacondas too! 02:25:09 when you get spin cycle in u:5 it doesn't make for a very exciting zot entrance 02:41:58 can you abort lom lobon's tornado by hitting him with a tomahawk of dispersal, or does that only work on player tornadoes 02:45:44 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-1122-gb7cbeb9 02:46:48 it... looks like it? 02:46:56 how long does it last normally 02:49:24 hmm 02:49:57 You finish taking off your +2 robe of resistance. 02:49:57 You feel hot and cold all over. 02:49:57 _You start putting on your armour. You continue putting on your dull robe. x5 02:49:57 _You finish putting on the +2 robe "Tunot" {rF+ rC+}. 02:49:59 nevermind, it doesn't 02:50:02 dull is right 02:57:36 CanOfWorms: thanks 03:58:34 with HE gone wouldn't it make more sense for DE to have +1 air apt instead of 0 05:35:33 -!- hittemvmobile is now known as hittemvvvmobile 05:43:32 -!- amalloy is now known as amalloy_ 10:24:19 -!- jefus- is now known as jefus 12:55:02 j 13:11:02 -!- amalloy_ is now known as amalloy 13:28:25 If you are a tree, regeneration messages should reference bark instead of skin 13https://crawl.develz.org/mantis/view.php?id=11058 by llahwehttam 14:09:27 -!- mudkap_ is now known as mudkap 14:13:03 -!- bhaak_ is now known as bhaak 14:53:27 -!- amalloy is now known as amalloy_ 14:58:35 -!- amalloy_ is now known as amalloy 15:18:05 4/ 16:02:27 -!- amalloy is now known as amalloy_ 17:43:27 -!- us17_ is now known as us17 17:53:45 -!- bgiannan1 is now known as bgiannan 17:55:55 miscthings (L16 DsFi) ASSERT(amount >= 0) in 'monster.cc' at line 3552 failed. (Swamp:4) 17:56:13 -!- amalloy_ is now known as amalloy 19:01:58 why do kobolds even exist anyway 19:02:04 better hurry up with halfling removal, the players are catching on 19:07:53 https://cdn.discordapp.com/attachments/205316046230388737/313451257669091349/pekkekke_autoexplore_teleport_trap.gif 19:07:58 this looks like an autoexplore bug 19:08:10 that's slowed down to 25% speed 19:23:58 gammafunk: do we know that the player didn't have quasits as a runrest_ignore_monster? 19:24:11 that's possible 19:24:14 &rc pekkekke 19:24:16 http://crawl.berotato.org/crawl/rcfiles/crawl-git/Pekkekk.rc 19:28:07 I don't see anything like that, though 19:28:13 !gameinfo pekkekke 19:28:15 Pekkekk the L12 HuEE^Ru in D:10 (cbro tiles), T:17415, defenses: 8/18/5, stats: 12/17/14 19:28:16 er 19:28:22 oh yeah that's right 19:28:43 !nick pekkekke 19:28:43 Mapping pekkekke => pekkekke pekkekk 19:35:18 !crashlog 19:35:20 17283. miscthings, XL16 DsFi, T:26959 (milestone): https://crawl.jorgrun.rocks/morgue/miscthings/crash-miscthings-20170514-215555.txt 19:40:07 hm...pain bond related maybe 19:41:52 oh heh 19:42:19 I bet it's because the druid dying from pain bond healed everything, and pain bond damage is calculated based on hp difference 19:47:17 03advil02 07* 0.20-a0-1123-gdb355f5: Add a max for pain bond damage calculation 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/db355f544374 19:50:52 03|amethyst02 07* 0.20-a0-1124-g2e29d97: Improve abyss_greek_temple wrt WJC. 10(35 hours ago, 1 file, 7+ 1-) 13https://github.com/crawl/crawl/commit/2e29d97aba9a 19:56:08 New branch created: pull/535 (1 commit) 13https://github.com/crawl/crawl/pull/535 19:56:08 03Furbeh02 {GitHub} 07https://github.com/crawl/crawl/pull/535 * 0.20-a0-1123-g752a6cf: Make cooldowns for DDoor and Berserk accessible through status() 10(10 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/752a6cf609fb 20:09:32 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-1124-g2e29d97 (34) 20:22:20 Thanks for that vault fix 20:40:07 -!- amalloy is now known as amalloy_ 20:49:57 -!- waylon531 is now known as uelen 21:07:54 -!- amalloy_ is now known as amalloy 21:57:41 <|amethyst> hm, so apparently Fulminant Prism can be used as a really slow and expensive trap detection spell 21:57:58 <|amethyst> err, only teleport and shaft traps 22:03:12 better hurry up with the kobold removal instead 22:03:40 (but please keep both because i like each race, especially after the recent changes) 22:04:33 |amethyst: can't you use every ally spell for that? 22:04:54 those fail differently 22:05:08 if you try to cast them on a teleporter or shaft they whiff with a "puff of smoke" 22:05:13 is that something to actually care about 22:05:36 but the game doesn't actually tell you there's a trap there 22:05:36 <|amethyst> and doesn't set off the trap 22:05:46 <|amethyst> unlike having an imp wander into it 22:06:46 <|amethyst> you also get the same failure mode when the trap is known 22:06:55 <|amethyst> which really should be prevented 22:09:34 <|amethyst> probably lightning spire works the same way? 22:10:15 it seemed to from my testing 22:11:31 <|amethyst> yeah, it does the same thing with tele/shaft traps both known and unknown, but the two spells have different special-case messages for placing them on invisible creatures 22:12:32 <|amethyst> "You see a ghostly outline there, and the spell fizzles." versus "Something you can't see is blocking your construction!" 22:12:48 <|amethyst> the latter gets a different colour by default, too, since it starts with "Something" 22:14:19 <|amethyst> also, "// FIXME: maybe should do _paranoid_option_disable() here?" 22:14:38 <|amethyst> I wonder what _paranoid_option_disable() was, because it doesn't exist now 22:19:09 <|amethyst> oh, autopickup toggle 22:19:41 <|amethyst> removed (folded ito its only caller) here: 22:19:47 <|amethyst> %git 0ed41543318919f385cb466dd3dc927d039a2bfb 22:19:47 07by02 * 0.7.0-a0-229-g0ed4154: Modify handling of weapon swap interrupts. 10(7 years ago, 1 file, 119+ 142-) 13https://github.com/crawl/crawl/commit/0ed415433189