00:00:03 -!- omarax has quit [Remote host closed the connection] 00:01:06 -!- Jarlyk2 has quit [Quit: Page closed] 00:04:52 -!- Zeor1 has quit [Ping timeout: 240 seconds] 00:22:48 -!- wheals__ has joined ##crawl-dev 00:25:52 -!- wheals_ has quit [Ping timeout: 240 seconds] 00:26:03 %git dpegs_dynamic_monsters 00:26:03 07Lasty02 * 0.20-a0-430-gb54fec0: Remove energy randomization 10(8 days ago, 1 file, 1+ 7-) 13https://github.com/crawl/crawl/commit/b54fec0c83ee 00:27:08 -!- saty has quit [Ping timeout: 240 seconds] 00:27:19 -!- bonghitz has quit [Remote host closed the connection] 00:27:46 -!- aditya has quit [Ping timeout: 260 seconds] 00:31:11 -!- NhorianScum has quit [Ping timeout: 260 seconds] 00:35:00 -!- filthy has quit [Ping timeout: 255 seconds] 00:38:08 ??rebuild 00:38:09 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 00:42:51 -!- twelwe has quit [Ping timeout: 260 seconds] 00:53:28 Experimental (dpegs_dynamic_monsters) branch on crawl.beRotato.org updated to: 0.20-a0-430-gb54fec0 00:57:17 "The bezotted bat is filled with the power of Zot!" 00:57:18 !!!! 00:57:40 bat buffs are scary 00:57:55 looks like bezotted monsters don't change x-v yet so you know what happened to them 00:58:04 probably because it's new still 01:00:04 -!- omarax has quit [Remote host closed the connection] 01:00:17 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 01:01:01 -!- Kalir has quit [Ping timeout: 260 seconds] 01:01:06 Floodkiller, you still want a cyno branch up? 01:01:06 -!- GiantOwl is now known as Kalir 01:01:07 -!- Kalir has quit [Changing host] 01:01:15 if you would be willing, yes 01:02:00 I can. since I'll be pointing to the PR, you'll have to update that one and not do any rebasing shenanigans (or if you do, it will be broken till I can manually go rewire) 01:02:23 same way SteelNeuron is handling CouncilGod 01:03:13 -!- bgiannan_ has joined ##crawl-dev 01:03:44 gotcha, no rebasing, just merges 01:04:50 -!- bgiannan_ is now known as bgiannan 01:06:35 -!- bgiannan has quit [Client Quit] 01:09:49 finally, the doggo experimental is here... 01:10:19 -!- bgiannan has joined ##crawl-dev 01:14:38 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:18:46 -!- Blazinghbnd has joined ##crawl-dev 01:20:30 -!- Blazinghand has quit [Ping timeout: 256 seconds] 01:21:36 -!- Bammboo has quit [Remote host closed the connection] 01:23:36 -!- iFurril has quit [Ping timeout: 255 seconds] 01:26:53 -!- rossi_ has quit [Ping timeout: 240 seconds] 01:32:51 -!- bonghitz has quit [Ping timeout: 248 seconds] 01:35:48 -!- wheals__ has quit [Ping timeout: 256 seconds] 01:41:56 Experimental (cyno-PR) branch on crawl.beRotato.org updated to: 0.20-a0-444-g3734ce0 01:44:37 -!- wheals has joined ##crawl-dev 01:45:56 -!- Rotatell has quit [Remote host closed the connection] 01:46:29 -!- Rotatell has joined ##crawl-dev 01:48:48 Floodkiller, it's up! 01:50:53 -!- voker57 has quit [Ping timeout: 240 seconds] 01:52:13 -!- Menche has quit [Ping timeout: 255 seconds] 01:53:48 -!- wheals_ has joined ##crawl-dev 01:54:59 -!- Rotatell has quit [Remote host closed the connection] 01:55:22 -!- Rotatell has joined ##crawl-dev 01:56:24 -!- Rotatell has quit [Remote host closed the connection] 01:56:48 -!- Rotatell has joined ##crawl-dev 01:56:54 -!- simmarine has quit [Read error: Connection reset by peer] 01:57:20 -!- wheals has quit [Ping timeout: 256 seconds] 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:02:59 Experimental (hellcrawl-cbro) branch on crawl.beRotato.org updated to: 0.19-a0-2013-g488b080 02:04:18 -!- ololoev has quit [Quit: Page closed] 02:08:01 -!- dextor has quit [Ping timeout: 260 seconds] 02:12:48 -!- ololoev has quit [Quit: Page closed] 02:18:47 -!- laj1 has quit [Ping timeout: 258 seconds] 02:19:11 -!- scummos| has quit [Ping timeout: 260 seconds] 02:19:53 -!- Pacra_ has quit [Ping timeout: 240 seconds] 02:26:25 -!- TZer0 has joined ##crawl-dev 02:27:09 -!- bgiannan has quit [Quit: WeeChat 1.5] 02:27:25 !messages 02:27:26 No messages for TZer0. 02:27:31 -!- bgiannan has joined ##crawl-dev 02:27:47 -!- Zeor has quit [Quit: Leaving.] 02:28:48 -!- bgiannan has quit [Client Quit] 02:29:05 -!- bgiannan has joined ##crawl-dev 02:29:18 -!- bgiannan has quit [Client Quit] 02:29:27 %git dpegs_dynamic_monsters 02:29:27 07Lasty02 * 0.20-a0-430-gb54fec0: Remove energy randomization 10(8 days ago, 1 file, 1+ 7-) 13https://github.com/crawl/crawl/commit/b54fec0c83ee 02:29:35 -!- bgiannan has joined ##crawl-dev 02:31:25 -!- bgiannan has quit [Client Quit] 02:31:40 -!- bgiannan has joined ##crawl-dev 02:32:19 -!- bgiannan has quit [Client Quit] 02:32:35 -!- bgiannan has joined ##crawl-dev 02:33:46 -!- bonghitz has quit [Ping timeout: 260 seconds] 02:38:54 -!- coledot has quit [Quit: coledot] 02:45:16 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-454-g2b43fbb 02:46:04 -!- lupus83 has quit [Ping timeout: 256 seconds] 02:50:36 -!- rossi_ has quit [Ping timeout: 258 seconds] 02:54:28 -!- SteelNeuron has joined ##crawl-dev 02:55:46 !messages 02:55:47 (1/1) johnstein said (56m 5s ago): councilgod descriptions should be updated now. 02:56:35 -!- aditya has quit [Ping timeout: 248 seconds] 02:59:32 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:00:04 -!- omarax has quit [Remote host closed the connection] 03:06:39 -!- GauHelldragon has quit [Ping timeout: 255 seconds] 03:08:11 -!- chan20 has quit [Ping timeout: 260 seconds] 03:09:09 -!- ololoev has quit [Client Quit] 03:19:11 -!- Alcopop has quit [Ping timeout: 260 seconds] 03:24:24 Experimental (councilgod-PR) branch on crawl.beRotato.org updated to: 0.20-a0-668-g459c2b5 03:29:59 -!- Blazinghbnd has quit [Read error: Connection reset by peer] 03:31:52 -!- Taraiph has quit [Ping timeout: 240 seconds] 03:34:18 -!- bonghitz has quit [Ping timeout: 258 seconds] 03:38:19 -!- GauHelldragon has quit [Ping timeout: 256 seconds] 03:42:34 -!- jeefus has joined ##crawl-dev 03:46:15 -!- jefus- has quit [Ping timeout: 255 seconds] 03:53:54 -!- Yxhuvud has quit [Read error: Connection reset by peer] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:03:12 -!- ProzacElf has quit [Ping timeout: 240 seconds] 04:12:18 -!- rubinko has quit [Ping timeout: 245 seconds] 04:18:26 -!- timvisher has quit [Remote host closed the connection] 04:24:21 -!- nikheizen has quit [Remote host closed the connection] 04:24:43 -!- bonghitz has quit [Ping timeout: 256 seconds] 04:27:25 -!- TuxQmob has quit [Read error: Connection reset by peer] 04:37:42 -!- filthy has quit [Ping timeout: 256 seconds] 04:40:51 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 04:49:03 -!- chan20 has quit [Ping timeout: 258 seconds] 04:56:11 -!- Bodrick has joined ##crawl-dev 05:00:04 -!- omarax has quit [Remote host closed the connection] 05:11:13 -!- bonghitz has quit [Remote host closed the connection] 05:52:36 -!- waat has quit [Ping timeout: 248 seconds] 06:00:00 -!- omarax has quit [Remote host closed the connection] 06:02:50 -!- iFurril has quit [Ping timeout: 240 seconds] 06:16:04 -!- waat has quit [Ping timeout: 240 seconds] 06:24:38 -!- ontoclasm has quit [Quit: Leaving.] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:06:08 -!- Gurkenglas has quit [Ping timeout: 256 seconds] 07:11:05 -!- mopl has quit [Quit: Page closed] 07:14:52 -!- SteelNeuron has joined ##crawl-dev 07:31:22 -!- Krakhan has quit [Ping timeout: 272 seconds] 07:38:41 -!- bgiannan has quit [Quit: WeeChat 1.5] 07:39:34 -!- bgiannan has joined ##crawl-dev 07:39:49 -!- bgiannan has quit [Client Quit] 07:41:04 -!- bgiannan has joined ##crawl-dev 07:41:06 -!- bgiannan has quit [Client Quit] 07:41:34 -!- bgiannan has joined ##crawl-dev 07:41:40 -!- bgiannan has quit [Client Quit] 07:44:40 -!- bgiannan has joined ##crawl-dev 07:50:57 -!- saty_ has quit [Ping timeout: 248 seconds] 07:51:12 !messages 07:51:13 No messages for SteelNeuron. 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:15:34 -!- winstonsullen has quit [Read error: Connection reset by peer] 08:33:17 -!- Lasty has quit [Quit: Leaving.] 08:44:10 -!- iFurril has quit [Ping timeout: 256 seconds] 08:46:51 -!- elliptic has quit [Quit: Leaving] 08:48:00 -!- elliptic has joined ##crawl-dev 08:51:28 johnstein: cool, thanks! 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:04:04 -!- waat has quit [Ping timeout: 240 seconds] 09:31:37 -!- Alcopop has quit [Quit: Page closed] 09:32:48 -!- adelrune has joined ##crawl-dev 09:41:06 -!- adelrune has quit [Ping timeout: 258 seconds] 09:41:31 -!- adelrune has joined ##crawl-dev 09:43:59 -!- Lasty_ has joined ##crawl-dev 09:44:15 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-669-g8aa049e: Fixes, rebalances and usability improvements to active abilities 10(in the future, 12 files, 85+ 17-) 13https://github.com/crawl/crawl/commit/8aa049e1273c 09:49:33 -!- chan20 has quit [Ping timeout: 272 seconds] 09:50:29 -!- wheals_ has quit [Remote host closed the connection] 09:53:03 -!- cait has quit [Remote host closed the connection] 09:54:39 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 09:54:56 -!- wheals has joined ##crawl-dev 09:55:23 -!- Jack_ has quit [Quit: Page closed] 09:56:34 -!- SteelNeuron has joined ##crawl-dev 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:01:23 -!- Kellhus has quit [Quit: Page closed] 10:02:49 -!- Leverkuhn has quit [Ping timeout: 260 seconds] 10:08:19 -!- Tux[Qyou] has joined ##crawl-dev 10:09:36 -!- valrus has quit [Ping timeout: 240 seconds] 10:10:58 -!- us17 has quit [Ping timeout: 255 seconds] 10:12:59 -!- Jack has quit [Quit: Page closed] 10:17:59 -!- simmarine has joined ##crawl-dev 10:29:04 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 10:29:34 -!- Lasty_ has quit [*.net *.split] 10:29:34 -!- adelrune has quit [*.net *.split] 10:29:34 -!- elliptic has quit [*.net *.split] 10:29:56 -!- adelrune has joined ##crawl-dev 10:29:58 -!- elliptic has joined ##crawl-dev 10:30:02 -!- LexAckson_ has joined ##crawl-dev 10:30:02 -!- Lasty_ has joined ##crawl-dev 10:36:42 -!- SteelNeuron has joined ##crawl-dev 10:40:57 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-670-g5b47c0a: Make the god powers window less wordy 10(in the future, 1 file, 4+ 6-) 13https://github.com/crawl/crawl/commit/5b47c0aff2d7 10:43:52 -!- twelwe has joined ##crawl-dev 10:44:15 -!- MarvinPA has quit [Ping timeout: 255 seconds] 11:00:01 -!- omarax has quit [Remote host closed the connection] 11:01:34 03PabloMansanet02 07https://github.com/crawl/crawl/pull/413 * 0.20-a0-671-g993d97e: Slight whirlwind rebalance 10(in the future, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/993d97e10d74 11:04:08 -!- LexAckson_ has quit [Ping timeout: 256 seconds] 11:05:26 -!- jeefus is now known as jefus 11:06:53 -!- LexAckson has joined ##crawl-dev 11:13:00 quick species idea: Only regenerates when actually resting. Gains damage shaving and stats as long as it doesn't rest 11:13:15 so you're pushed to gamble but can always reset your bonuses and heal up 11:13:22 could be a deep dwarf rework 11:14:08 what good are damage shaving and stats when you`re resting? 11:14:22 no, it's not that 11:14:25 -!- bannakaf_ has quit [Ping timeout: 255 seconds] 11:14:28 as you play and kill, you gain damage shaving and stats 11:14:40 but if you stop and rest, you lose it all 11:14:42 in exchange, you regenerate 11:14:44 i get that, but you wouldnt miss the damage shaving being gone when you`re resting 11:15:04 you don't lose it while resting only 11:15:10 you start from scratch again 11:15:40 I'm not talking long long term, it would be a XP-based bonus that you could accumulate to full power in a floor at most 11:18:23 -!- geekosaur has quit [Excess Flood] 11:18:25 I worded it poorly. In other words: "Killing gives you a buff that increases in power, and that provides damage shaving and stats, but completely prevents healing. Resting removes this buff" 11:18:32 -!- geekosaur has joined ##crawl-dev 11:19:02 -!- M-bbigras has quit [Write error: Connection reset by peer] 11:26:51 -!- adelrune has quit [Ping timeout: 240 seconds] 11:30:26 -!- S has joined ##crawl-dev 11:30:41 -!- S is now known as Guest41798 11:34:45 -!- Guest41798 has quit [Read error: Connection reset by peer] 11:35:33 -!- FunkyBomb has quit [Ping timeout: 255 seconds] 11:49:07 -!- adelrune has joined ##crawl-dev 11:53:09 -!- saty_ has quit [Ping timeout: 248 seconds] 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:16:06 -!- Kellhus has quit [Quit: Page closed] 12:17:36 -!- rossi_ has quit [Ping timeout: 240 seconds] 12:18:35 -!- darkschneider has quit [Read error: Connection reset by peer] 12:18:55 -!- darkschneider has joined ##crawl-dev 12:23:47 -!- Blazinghand has joined ##crawl-dev 12:28:38 -!- adelrune has quit [Quit: Leaving] 12:37:50 -!- Amnesiac has quit [Quit: Page closed] 12:40:17 -!- MarvinPA has joined ##crawl-dev 12:49:40 !tell Lasty thoughts on moving magical staves to the shield slot? (not used to attack with, ever) 12:49:40 Rast: OK, I'll let lasty know. 12:54:20 -!- amalloy is now known as amalloy_ 13:00:09 -!- omarax has quit [Remote host closed the connection] 13:00:09 -!- scummos| has quit [Ping timeout: 258 seconds] 13:01:37 Rast: why? 13:02:01 * geekosaur thought stave vs. weapon was intended to force a tactical decision 13:02:18 Many magic staves are also weapons 13:02:47 yes, but few are ever used that way (they're far too anemic; the ones that have extra attacks don't fire very often) 13:03:19 (and, well, staves are not quarterstaves, and are about as useful as daggers without stabbing) 13:03:48 SteelNeuron: IMO the only reason DD exists at all is to experiment w/ healing as a limited resource. Without that, I see absolutely no reason for them to exist at all. Given that some gods make healing stop being a meaningfully limited resource, I don't really think DD should exist even now. But I'm in the minority among devs on that point. 13:04:22 geekosaur: it's not that expensive to get the extra damage effects to fire 100% of the time. 13:13:58 -!- MIC132 has joined ##crawl-dev 13:16:11 -!- GauHelldragon has quit [Ping timeout: 256 seconds] 13:20:52 <|amethyst> ??staff of death 13:20:52 staff of death[1/1]: Enhances necromancy, and provides rN+. See {staff damage} for details on the extra melee damage it can inflict. 13:20:57 <|amethyst> ??staff damage 13:20:58 staff damage[1/3]: Enhancer staves (fire, cold, air, earth, death) have (2*evoc + magic skill)/30 chance of getting random2(1.25*(magic skill + evoc/2)) extra damage that ignores AC (except earth), but checks the appropriate resistance. 13:25:00 <|amethyst> I wouldn't be too opposed to removing the damage and other on-hit effects from staves then having them use the shield slot rather than being weapons, but then the Staves weapon class and skill need some reworking/removal 13:26:44 <|amethyst> but e.g. staff of death is more damaging than a pain weapon once you have enough skill that it procs most of the time (say, 10 evo + 10 necro) 13:27:49 <|amethyst> I would be happy to eliminate staff damage altogether though, because it's this weird thing that is kind of like a brand but handled completely differently in the code 13:28:50 <|amethyst> (also, they're in a weird position wrt Trog) 13:29:33 -!- HellTiger has quit [Ping timeout: 258 seconds] 13:30:52 <|amethyst> another possibility might be to turn them into special brands that appear only on SK_STAVES weapons (and maybe artefacts), so you can have a quarterstaff of energy or a lajatang of conjuration 13:33:36 -!- laj1 has quit [Ping timeout: 240 seconds] 13:35:35 -!- amalloy_ is now known as amalloy 13:47:30 -!- Ququman has joined ##crawl-dev 13:48:10 -!- Zeor has quit [Quit: Leaving.] 13:49:59 ?/hex enhancer 13:50:00 No matches. 13:50:03 bah 13:56:34 -!- coledot has joined ##crawl-dev 13:57:33 -!- Gurkenglas has quit [Ping timeout: 256 seconds] 13:59:31 -!- bgiannan_ has joined ##crawl-dev 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:00:49 -!- dtsund has joined ##crawl-dev 14:04:58 How about having staves do off-hand weapons, just like punching, but using spellcasting + evo for precision 14:05:04 s/weapons/attacks 14:05:14 and no physical damage, just the proc 14:05:31 in other words, merge chance to trigger the off-hand attack and chance to proc the effect in one roll 14:06:05 -!- bgiannan_ has quit [Ping timeout: 252 seconds] 14:14:34 -!- bgiannan_ has joined ##crawl-dev 14:16:12 geekosaur: enhancer staves are pretty strong as melee weapons if you're a staff user 14:16:21 er, a magic user 14:17:17 -!- Pleasingfungus has joined ##crawl-dev 14:18:26 !log . huae won 14:18:27 1. amalloy, XL27 HuAE, T:89825: http://crawl.akrasiac.org/rawdata/amalloy/morgue-amalloy-20150523-084557.txt 14:19:17 geekosaur: strongly disagree that "few [magical] staffs are ever used as weapons"; i've used many. They're quite effective once you get a bit of skill. 14:19:27 Not as good as Real Weapons, generally, but that's fine. 14:19:37 oh, amalloy already said the same thing! going through backlog.... 14:19:40 attacked with the staff 5250 times; it's been a while so i don't remember for sure, but the morgue suggests the staff was my main killdudes, with fcloud and later some other stuff for higher-tier threats 14:19:46 heh 14:19:59 you should also be telling Rast this... 14:20:45 i don't like rast. he smells. 14:20:52 i didn't see the conversation with Rast; the server my bouncer is on was having some issues. i guess i'll go read that 14:21:28 not much of a conversation i guess 14:22:04 imo, the magical staffs/staff skill thing is one of crawl's more elegant/better designed systems 14:22:09 i'm quite fond of it 14:22:37 Rast: magical staves are Real Good melee weapons if you are a conjurer type 14:22:51 (though staff of conjurations aren't, ofc... :P) 14:23:37 staff of summoning with the truly OP effect 14:25:04 staff of power should give you mp for hitting guys 14:25:09 think about it. 14:25:30 imagine if you combined it with infusion...!!!! 14:25:50 make it apply antimagic as well. where did you think the power would come from? 14:30:49 -!- Kalir has quit [Changing host] 14:32:10 !hs * explbr=dynamic_monsters 14:32:11 No games for * (explbr=dynamic_monsters sc<1000000000). 14:37:17 ...is that a hack to deal with that one very broken game 14:38:05 ??rebuild councilgod-PR anyone? I will be out tomorrow and I need to make sure I didn't break the info screen ;) 14:38:05 I don't have a page labeled rebuild_councilgod-PR_anyone?_I_will_be_out_tomorrow_and_I_need_to_make_sure_I_didn't_break_the_info in my learndb. 14:38:05 whoops 14:41:39 -!- ontoclasm has joined ##crawl-dev 14:42:31 -!- elliptic has quit [Quit: Leaving] 14:43:46 -!- elliptic has joined ##crawl-dev 14:46:52 -!- twelwe has quit [Quit: Page closed] 14:46:55 i'll get it 14:47:29 SteelNeuron: can't you just build locally to check little things like that? 14:47:35 -!- Gurkenglas_ has quit [Quit: Leaving] 14:47:38 (and then ask for a rebuild once you know you didn't break it) 14:47:51 It's because of webtiles in this case 14:48:01 not sure how to check it out locally 14:48:23 -!- zxc has quit [Read error: Connection reset by peer] 14:48:28 But if it's too much hassle don't worry, at worst it just won't render right :) 14:49:32 no, it's no hassle to rebuild. just a couple buttons and i've already clicked them 14:50:27 i'm curious whether you plan to have a tiles-friendly diagram as well as the one with @#. for console players 14:52:00 diagrams... 14:52:08 this sounds complex 14:53:32 dpeg suggested this one :) it's just illustrating the martial moves in the powers window 14:53:32 there's space for it 14:54:18 looking for good complex-diagram joke diagrams, i found https://s-media-cache-ak0.pinimg.com/736x/25/f1/e5/25f1e5c62448a3feed95089e771d3cf1.jpg 14:55:02 -!- LordSloth has joined ##crawl-dev 14:55:22 ah, i was thinking of something like https://qph.ec.quoracdn.net/main-qimg-ebffec23fbbcf243ee0bdc1ebe14be1f-c?convert_to_webp=true as the kind of diagram you need to play IJC effectively 14:59:07 I can do ascii flowcharts! 15:00:01 i'm scared. 15:00:01 -!- omarax has quit [Remote host closed the connection] 15:00:17 Tbh I would love one for Beogh 15:00:21 -!- Ratatosk_ has quit [Ping timeout: 309 seconds] 15:00:32 I still have no idea how it works in detail after a few years of dcss :') 15:00:45 seriously though the martial IJC stuff sounds fun, whereas some of the previous super-complicated stuff sounded overwrought. i'd like to give it a try sometime 15:00:54 how... what works? 15:00:59 beogh promotions? 15:01:14 I get the general gist of it but I always feel I'm not doing things right 15:01:18 granted, I haven't played Beogh for a while 15:01:21 doing what right? 15:02:01 the rules of conversion for example 15:02:03 Experimental (councilgod-PR) branch on crawl.beRotato.org updated to: 0.20-a0-671-g993d97e 15:02:25 or how they promote and what stats they have 15:02:33 tbh I don't mind, it's one of those things I don't feel I need to know 15:02:52 same with Hep, I could dig into the different ancestor stats but I just know what they generally do 15:03:15 amalloy: I'll be looking forward to hear your feedback :) I'm glad I followed the advice around here, I can now see the previous version was way too complicated 15:04:08 ??cbro 15:04:09 cbro[1/4]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org. Use glyph/sigil ^ for bots 15:04:40 SteelNeuron: ^^ looks fine in tiles to me (playing at http://crawl.berotato.org:8080/#watch-wizamalloy) 15:04:56 great! Thanks 15:05:24 -!- miek_ has quit [Ping timeout: 256 seconds] 15:06:18 hm, the backflip attack seems like it may encourage some silly speedrun tactics, if this god is any good for speedruns 15:06:48 since it lets you predictably move two squares in a single turn when you get to a corner 15:08:27 That's right 15:08:47 are speedruns measured against other equally? Because it would probably give worshippers an advantage 15:09:12 also i moved around for like thirty seconds and did four accidental backflips 15:10:18 shift-move should definitely not be allowed to trigger a martial attack imo 15:10:33 yep, I need to figure out how to make that happen in the back end 15:13:07 54191 | Zig:8 | Paralysed by you for 4 turns 15:13:11 How is that possible? 15:13:26 -!- Ragnor has quit [Ping timeout: 258 seconds] 15:14:10 !gameinfo Yermak 15:14:12 It seems that I was paralyzed by a chaos cloud 15:14:12 Yermak the L26 BaAs^Dith in Zig:8 (cxc tiles), T:54170, runes: 2 (barnacled, gossamer), defenses: 39/28/12, stats: 12/12/27, >15 skills: Dodging,Stealth 15:14:23 But message needs to be fixed 15:17:24 -!- miek_ has joined ##crawl-dev 15:18:18 -!- GauHelldragon has quit [Ping timeout: 255 seconds] 15:20:11 -!- Pleasingfungus has quit [Ping timeout: 245 seconds] 15:23:07 -!- bgiannan_ has quit [Ping timeout: 256 seconds] 15:23:21 -!- HellTiger_NB has quit [Client Quit] 15:23:51 -!- Pleasingfungus has joined ##crawl-dev 15:23:55 yermak: i ran into that message bug years ago; tried to reproduce it but failed, iirc? i forget 15:23:56 notes bug 15:23:59 the paralysed by you thing 15:24:14 i can take another look at some point 15:25:58 -!- parabolic has joined ##crawl-dev 15:26:01 !hs * dynamic-monsters 15:26:02 No keyword 'dynamic-monsters' 15:26:26 !hs * explbr=dynamic-monsters 15:26:27 No games for * (explbr=dynamic-monsters sc<1000000000). 15:28:02 -!- elliptic has quit [Ping timeout: 252 seconds] 15:32:24 -!- adelrune has joined ##crawl-dev 15:33:34 -!- aditya has quit [Quit: WeeChat 1.6] 15:35:18 -!- Pleasingfungus has quit [Quit: ChatZilla 0.9.93 [Firefox 50.1.0/20161208153507]] 15:35:48 Are there any plans for embedding ctrl-f feature for message history in game? 15:36:39 !hs * explbr=dynamic_monsters 15:36:40 No games for * (explbr=dynamic_monsters sc<1000000000). 15:38:36 -!- Ragnor has quit [Ping timeout: 240 seconds] 15:38:39 !hs * explbr=dpegs_dynamic_monsters 15:38:40 12. gowby the Carver (L10 DsGl of Okawaru), slain by a bezotted sky beast on D:8 on 2017-01-09 19:17:58, with 4162 points after 11902 turns and 0:37:35. 15:42:31 -!- jeefus has joined ##crawl-dev 15:46:09 -!- jefus has quit [Ping timeout: 248 seconds] 15:47:05 !lg * explbr=dpegs_dynamic_monsters s=killer 15:47:06 12 games for * (explbr=dpegs_dynamic_monsters): 2x, Sigmund, a small abomination, a death drake, a kobold, a bezotted orc warrior, a rat, an adder, a worm, a bezotted sky beast, a jackal 15:47:21 Only two bezotted monsters. I'm surprised. 15:47:30 Bezotted sky beasts are no joke when you first run into them. 15:47:50 !lg * explbr=dpegs_dynamic_monsters s=ckiller 15:47:51 12 games for * (explbr=dpegs_dynamic_monsters): 2x quitting, a rat, a small abomination, a death drake, a kobold, a bezotted orc warrior, a jackal, an adder, a worm, a bezotted sky beast, Sigmund 15:48:04 johnstein: thanks for putting up the branch! 15:48:21 being bezotted shouldn't make it a totally unrelated monster, i think 15:48:36 It doesn't, but it does change the name 15:48:40 -!- Blazinghand has quit [Quit: Leaving] 15:48:42 and apparently the name is what gets recorded. 15:49:14 right, i don't mean it's a different monster pointer in-game, just that Sequell shouldn't think it's different 15:49:19 -!- Uhlv has quit [Ping timeout: 260 seconds] 15:49:56 -!- Blazinghand has joined ##crawl-dev 15:50:55 so in this case, sequell should report "a sky beast"? Would there be a way of determining if it was bezotted or not without checking the morgue? 15:51:58 does Sequell report that monsters are berserked when they kill you? that they're mighted? 15:52:20 i think it's fine while it's an experimental, but if it were merged it would be quite strange to me to call out this one status as special 15:52:25 !tell Lasty You might want to make bezotting less common again. Also make the new stats visible in x-v. Also, look into some sort of greatly-lowered odds for the first few moves towards a player, to make it non-optimal to always rush towards monsters. 15:52:25 Lasty_: OK, I'll let lasty know. 15:52:43 and it should leave ckiller alone even if it does change killer 15:52:48 !tell lasty also note bezotting in Notes 15:52:49 Lasty_: OK, I'll let lasty know. 15:53:00 <|amethyst> amalloy: ckiller vs killer is handled entirely in Sequell I believe 15:53:17 amalloy: might and berserk aren't seen to be significant enough to be noted in the creature's name 15:53:27 Lasty_: i mean imo neither is bezotting 15:53:34 i'd make it an orc warrior (bezotted) 15:53:54 but that's an Opinion, not a Game Design Fact 15:54:08 amalloy: It's a significant and permanent monster buff. I think it's worth making it super clear. 15:54:23 -!- Hampooj has quit [Quit: Page closed] 15:54:25 !lg * ckiller~~submerged 15:54:26 No games for * (ckiller~~submerged). 15:54:50 Trying to remember what else modifies name in that spot 15:55:05 -!- Ragnor has quit [Ping timeout: 240 seconds] 15:55:40 !source monster.cc 15:55:41 https://github.com/crawl/crawl/blob/master/crawl-ref/source/monster.cc 15:55:42 what about people whose rcfile sets a different colour for monsters, for example? or has force_more based on name? does changing the name from "an orc warrior" to "a bezotted orc warrior" cause problems for that, i wonder 15:55:43 !source describe.cc 15:55:44 https://github.com/crawl/crawl/blob/master/crawl-ref/source/describe.cc 15:56:03 ideally they just have "orc warrior", but might they have "an orc warrior"? 15:57:02 !lg * ckiller~~helpless 15:57:21 !lg * ckiller~~sensed 15:57:21 31. AlphaQ the Gusty (L8 TeAE of Okawaru), slain by a helpless sky beast on D:7 on 2011-12-01 00:11:51, with 1266 points after 6696 turns and 0:28:23. 15:57:22 No games for * (ckiller~~sensed). 15:57:31 !lg * ckiller~~active 15:57:34 9. kaper the Force of Nature (L20 HaHu of Fedhas), killed by an exploding hyperactive ballistomycete on Vaults:2 on 2016-06-26 10:18:05, with 243674 points after 44910 turns and 3:42:51. 15:57:57 !lg * ckiller~~pillar 15:57:58 No games for * (ckiller~~pillar). 15:57:58 -!- amalloy is now known as amalloy_ 15:58:08 !lg * ckiller~~block 15:58:09 No games for * (ckiller~~block). 15:58:24 !lg * ckiller~~shapeshifter 15:58:26 4765. baghtru the Severer (L15 HOFi of The Shining One), slain by a spiny frog (shapeshifter) on D:15 (gammafunk_enter_depths_forms) on 2017-01-09 14:12:27, with 65893 points after 15820 turns and 1:28:45. 15:58:51 Basically things from common_name() 15:58:53 !source common_name 15:58:54 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-info.cc#L929 16:00:01 -!- omarax has quit [Remote host closed the connection] 16:01:04 !lg * ckiller~~helpless s=ckiller 16:01:05 31 games for * (ckiller~~helpless): 4x a helpless orc warrior, 3x the helpless Grinder, 2x a helpless ogre, 2x the helpless Menkaure, 2x a helpless hill giant, the helpless Urug, a helpless hobgoblin, a helpless goliath beetle, a helpless titanic slime creature, a helpless worker ant, a helpless sky beast, a helpless giant gecko, a helpless orc wizard, the helpless Prince Ribbit, the helpless Sigm... 16:01:35 At lot of those are melee-only monsters. How would they kill someone while helpless? 16:01:44 <|amethyst> in some cases, poison 16:01:55 !lg * ckiller~~helpless-log 16:01:56 No games for * (ckiller~~helpless-log). 16:01:58 <|amethyst> !lg * ckiller~~helpless_grinder s=ktyp 16:02:01 3 games for * (ckiller~~helpless_grinder): 3x mon 16:02:03 !lg * ckiller~~helpless -log 16:02:06 <|amethyst> !lg * ckiller~~helpless_grinder -log 16:02:19 31. AlphaQ, XL8 TeAE, T:6696: http://crawl.akrasiac.org/rawdata/AlphaQ/morgue-AlphaQ-20111201-001151.txt 16:02:37 3. totalg33k, XL5 SpEn, T:3947: http://crawl.develz.org/morgues/trunk/totalg33k/morgue-totalg33k-20111125-185306.txt 16:03:06 it looks like that one at least was from a version where monsters could be "helpless" and still attack you 16:03:11 possibly a bug 16:03:54 <|amethyst> huh 16:04:06 <|amethyst> the "helpless" prop should only be set while you are in the process of stabbing 16:04:33 <|amethyst> !lg * ckiller~~helpless_grinder x=cv 16:04:51 3. [cv=0.10-a] totalg33k the Miscreant (L5 SpEn), mangled by the helpless Grinder on D:3 on 2011-11-25 18:53:06, with 260 points after 3947 turns and 0:11:08. 16:05:04 it looks like this was mostly around 0.10-a 16:05:12 !lg * ckiller~~helpless s=cv 16:05:15 31 games for * (ckiller~~helpless): 19x 0.10-a, 12x 0.8-a 16:06:13 <|amethyst> oh 16:06:26 <|amethyst> prior to the melee refactoring in 0.10 they weren't set in the same function 16:06:39 <|amethyst> err, it wasn't set and removed in the same function 16:06:49 <|amethyst> so I imagine it was easy to accidentally leave it 16:06:49 ah 16:06:52 yeah 16:07:11 <|amethyst> btw, I think someone mentioned this before, but I concur: 16:07:31 <|amethyst> props[TURNS_SPENT_TRACKING_PLAYER_KEY] should just be a member of class monster 16:07:35 <|amethyst> since every monster has it 16:07:42 <|amethyst> BEZOTTED_KEY can stay a prop 16:09:04 <|amethyst> I'm not sure whether TURNS_SPENT_TRACKING_PLAYER_KEY should be public or not 16:09:39 <|amethyst> err, once it's no longer a prop, I mean whether it should go into monster_info 16:10:50 <|amethyst> I guess it doesn't really matter until we decide to publish it in monster descriptions or mouseovers or a clua API or something 16:10:51 -!- Boop has quit [Quit: Page closed] 16:14:39 |amethyst: sounds good to me 16:15:02 <|amethyst> Lasty_: oh, a few odd things about where you placed that check 16:15:04 At this point in time I'd prefer to hide it 16:15:12 Which check? 16:15:15 is that dpeg branch up? 16:15:23 gammafunk: yep! 16:15:26 cool 16:15:30 <|amethyst> Lasty_: the call to mon.track_player() 16:15:46 ah, gotcha 16:15:47 <|amethyst> Lasty_: when Lerny tramples a tree, it counts double 16:16:00 whoops 16:16:07 <|amethyst> Lasty_: and when a monster tries to escape a net, that also counts 16:16:15 I don't hate that second part 16:16:32 <|amethyst> yeah, it's not terrible 16:16:48 <|amethyst> it doesn't count when they sit around paralysed, but I guess maybe their brain is paralysed too? 16:17:15 hm, fair point. 16:17:38 It'd be nice to have consistency between immobility types 16:19:51 <|amethyst> Lasty_: oh, and when you do convert that prop to a member variable, maybe add it to debug_stethoscope in wiz-mon.cc so &D shows it 16:20:25 <|amethyst> Lasty_: I think props are automatically handled, but data members have to be explicitly listed 16:20:37 recently infuriated by the ffmpeg command-line tool: https://justpaste.it/12993 16:21:20 <|amethyst> gammafunk: I feel that every time I use OS X, or any Unix with a non-GNU userspace, really 16:21:21 have to have input options before output options lest you get a mysterious error 16:21:35 !tell lasty oh, and when you do convert that prop to a member variable, maybe add it to debug_stethoscope in wiz-mon.cc so &D shows it 16:21:35 Lasty_: OK, I'll let lasty know. 16:21:36 <|amethyst> gammafunk: ls blah/ -l what do you mean no such file or directory? 16:21:43 |amethyst: it even has the audacity to say "The documentation will often specify if an option is global, input, and/or output." 16:21:49 <|amethyst> "often" 16:21:51 |amethyst: thanks! 16:22:07 yes, "often, you'll figure out what the hell is happening, but sometimes not!" 16:22:44 are BSD commands bad for weird command line parsing? 16:22:54 <|amethyst> gammafunk: it's not BSD specifically 16:23:10 <|amethyst> gammafunk: traditionally in Unix, options must come before arguments 16:23:47 <|amethyst> gammafunk: so in `ls blah/ -l` the -l is treated as a filename, not an option 16:24:27 -!- parabolic is now known as elliptic 16:24:30 <|amethyst> gammafunk: GNU did away with that in their getopt (at least, with the recommended flags) 16:24:35 I see 16:24:41 -!- snux has quit [Quit: leaving] 16:24:44 so that adding -l at the end won't confuse ls 16:24:52 <|amethyst> yeah 16:25:03 <|amethyst> there are still some things, like find, where it matters 16:25:21 <|amethyst> because find has both options, and expressions that look like options 16:25:32 <|amethyst> with the latter coming after the directory argument 16:26:30 Quick poll: 1) anyone had a chance to try Poisonous Vapours yet? 2) After having had a little time to think it over, do you buy that OTR obsoletes Poisonous Cloud, or is there value to having both? 16:27:36 <|amethyst> Lasty_: don't know about that, but I did want to ask about duration 16:27:50 <|amethyst> Lasty_: is it intentional that it only becomes a full turn at relatively high spell level? 16:28:08 <|amethyst> Lasty_: it seems it would be simpler to just make it one turn regardless of spellpower 16:28:47 <|amethyst> it's a cloud spell, but it doesn't feel like one because you never actually see the cloud, even if the monster moves immediately 16:29:05 <|amethyst> at least until high spellpower 16:29:36 <|amethyst> ??otr 16:29:37 olgreb's toxic radiance[1/2]: L4 Poison. Poisons creatures in LOS (including you prior to 0.19) multiple times over several turns. Ignores the caster's rPois, unless fully immune to poison. Casting it multiple times in a row will make it stronger! Before 0.19, damage decreased with distance from the caster. 16:29:37 |amethyst: I replied to that question the other day; it's always at least a full turn, since "1" in this context is 10 AUT 16:29:42 <|amethyst> Lasty_: is it? 16:29:50 |amethyst: yep, it gets multiplied by 10 in another method :p 16:29:55 (tho I wish it didn't) 16:30:30 But yeah, you need to get some spellpower before you're likely to actually leave a cloud behind long enough for it to matter. 16:31:01 <|amethyst> Lasty_: ah, I see now 16:31:39 <|amethyst> Lasty_: what about the extension case then? Is cloud_struct::decay measured in dekaaut too? 16:32:00 <|amethyst> ah, no, it's aut 16:32:17 <|amethyst> so the if (cloud) case might need to use 10 * cloud_duration 16:32:21 Lasty_: I don't think there's as much value in having pcloud along with OTR AND fcloud; there is some redundancy with OTR/poison (LOS/AOE poison application, although not exactly the same), redundancy with wand of clouds (has a pcloud effect), redundancy with fcloud (has AOE/cloud damage) 16:33:02 |amethyst: ah, oops. I should update that 16:33:09 if you look at ozo's refridge, that's kind of redundant with fcloud, but the former has a special -potion status thing tradeoff 16:33:12 !tell Lasty |amethyst: so the if (cloud) case might need to use 10 * cloud_duration 16:33:13 Lasty_: OK, I'll let lasty know. 16:33:30 gammafunk: the damage is also different between the two, and there's self-damage 16:33:39 in the case of pcloud/OTR, the damage is the same 16:33:40 <|amethyst> hmm 16:33:49 except that OTR delivers it more effectively 16:33:54 <|amethyst> was the thing about poison clouds "upgrading" meph clouds removed? 16:33:55 which does self-damage? 16:34:01 Ozo's 16:34:07 ah, I'd forgotten 16:34:09 -!- elliptic has quit [Quit: Leaving] 16:34:13 ??refridgeration 16:34:13 refridgeration ~ refrigeration ~ ozocubu's refrigeration[1/3]: A fun and powerful L6 Ice spell that hits everything in LOS (including invisible/submerged things. and YOU, so have cold res) with AC-bypassing cold damage. 50% chance to slow cold-blooded monsters. In 0.15+, it prevents potion quaffing for 7-15 turns. Works nicely in many places, e.g. Slime, Snake, Elf, Zig. 16:34:15 It's non-negligible unless you have rC++ or so 16:34:21 wow, fun AND powerful 16:34:23 bold claims 16:34:24 <|amethyst> pcloud has effects on monster AI 16:34:32 |amethyst: ah, true 16:34:38 Tho by the time you learn it, that's rarely true 16:34:41 <|amethyst> though they're a little wonky at the best of times 16:34:46 <|amethyst> yeah, that's true 16:34:47 it also has the slowness thing for cold-blooded, which I don't think fcloud has 16:34:52 |amethyst: what's that about meph clouds upgrading into pclouds? 16:34:58 gammafunk: ah, true 16:35:06 but yeah that'd be fairly minor all the same 16:35:25 ??otr 16:35:26 olgreb's toxic radiance[1/2]: L4 Poison. Poisons creatures in LOS (including you prior to 0.19) multiple times over several turns. Ignores the caster's rPois, unless fully immune to poison. Casting it multiple times in a row will make it stronger! Before 0.19, damage decreased with distance from the caster. 16:35:38 -!- elliptic has joined ##crawl-dev 16:35:50 Ignores the caster's rPois... 16:35:57 is that applying to before 0.19 16:36:37 -!- firemonkey has quit [Quit: Page closed] 16:36:43 <|amethyst> yes 16:36:48 ??otr[2 16:36:49 genericpseudonym[1/2]: don't draw from a deck of war with OTR active I completely surrounded myself with hostile hornets 16:37:53 -!- Jack has quit [Quit: Page closed] 16:38:25 ??ice beast 16:38:25 ice beast[1/1]: They claw you, and they freeze you when they do. Can be dangerous to low-level characters, and can also destroy your potions (not anymore in 0.15+!). 16:38:31 ??summon ice beast 16:38:31 summon ice beast[1/2]: L4 summon/ice spell, summons a single {ice beast} with quite high duration. Both duration and HD scale with spellpower. 16:38:35 !learn set otr[1] L4 Poison spell. Poisons creatures in LOS multiple times over several turns. Casting it multiple times in a row will make it stronger! 16:38:36 otr[1/1]: L4 Poison spell. Poisons creatures in LOS multiple times over several turns. Casting it multiple times in a row will make it stronger! 16:40:06 !learn add otr Before 0.19, it would also poison the caster, ignoring rPois unless the caster was fully immune to poison, and damage decreased with distance from the caster. 16:40:07 otr[2/2]: Before 0.19, it would also poison the caster, ignoring rPois unless the caster was fully immune to poison, and damage decreased with distance from the caster. 16:40:17 ??otr[2 16:40:17 otr[2/2]: Before 0.19, it would also poison the caster, ignoring rPois unless the caster was fully immune to poison, and damage decreased with distance from the caster. 16:40:36 oh, did someone delete the old otr[2 16:41:11 <|amethyst> ??olgreb's toxic radiance[2] 16:41:12 genericpseudonym[1/2]: don't draw from a deck of war with OTR active I completely surrounded myself with hostile hornets 16:41:15 ah 16:41:19 oopsie 16:41:35 <|amethyst> !learn mv otr[1] olgreb's_toxic_radiance[1] 16:41:36 otr[1] -> olgreb's toxic radiance[1/3]: L4 Poison spell. Poisons creatures in LOS multiple times over several turns. Casting it multiple times in a row will make it stronger! 16:41:46 <|amethyst> !learn mv otr[2] olgreb's_toxic_radiance[2] 16:41:46 I don't have a page labeled otr[2] in my learndb. 16:41:46 <|amethyst> !learn mv otr[1] olgreb's_toxic_radiance[2] 16:41:46 otr[1] -> olgreb's toxic radiance[2/4]: Before 0.19, it would also poison the caster, ignoring rPois unless the caster was fully immune to poison, and damage decreased with distance from the caster. 16:41:53 ??otr[3 16:41:53 I don't have a page labeled otr[3] in my learndb. Did you mean: str, tr. 16:42:05 <|amethyst> !learn add otr see {olgreb's toxic radiance} 16:42:06 otr[1/1]: see {olgreb's toxic radiance} 16:42:07 <|amethyst> ??otr[3 16:42:08 olgreb's toxic radiance[3/4]: L4 Poison. Poisons creatures in LOS (including you prior to 0.19) multiple times over several turns. Ignores the caster's rPois, unless fully immune to poison. Casting it multiple times in a row will make it stronger! Before 0.19, damage decreased with distance from the caster. 16:42:12 <|amethyst> !learn del otr[3] 16:42:13 ??otr[2 16:42:13 otr has only 1 entry. 16:42:13 olgreb's toxic radiance[2/4]: Before 0.19, it would also poison the caster, ignoring rPois unless the caster was fully immune to poison, and damage decreased with distance from the caster. 16:42:20 ??otr 16:42:21 olgreb's toxic radiance[1/4]: L4 Poison spell. Poisons creatures in LOS multiple times over several turns. Casting it multiple times in a row will make it stronger! 16:42:23 ??otr[2 16:42:24 olgreb's toxic radiance[2/4]: Before 0.19, it would also poison the caster, ignoring rPois unless the caster was fully immune to poison, and damage decreased with distance from the caster. 16:42:24 <|amethyst> !learn del olgreb's_toxic_radiance[3] 16:42:24 Deleted olgreb's toxic radiance[3/4]: L4 Poison. Poisons creatures in LOS (including you prior to 0.19) multiple times over several turns. Ignores the caster's rPois, unless fully immune to poison. Casting it multiple times in a row will make it stronger! Before 0.19, damage decreased with distance from the caster. 16:42:32 <|amethyst> ??otr[3] 16:42:32 genericpseudonym[1/2]: don't draw from a deck of war with OTR active I completely surrounded myself with hostile hornets 16:42:36 cool, thanks 16:42:52 hrm, does it poison allies then? 16:43:00 I guess it would 16:43:44 <|amethyst> monster casters don't hurt allies, but players do 16:44:03 Lasty_: now you've added poison magic reform to you list that includes ranged reform, luring reform, and food reform 16:44:06 Ugh, I think PHP Traits aren't inherited from their parent class. 16:44:30 me? I'm just messing around with teleporters and removing things 16:44:43 gammafunk: don't forget trap reform, artefact reform, Depths reform . . . 16:44:52 Foo Reform 16:44:59 Oh, and curse reform 16:45:10 I thought you were done with artefact reform? 16:45:13 well yeah 16:45:17 I'm listing all my reforms 16:45:25 am I still doing other things with posion? 16:45:25 ...you didn't list amulet reform.... 16:45:34 gammafunk: I'm just too productive! 16:45:41 Foo Reform might be a good team name 16:46:01 make it some kind of pun or rhyme and then it'd be great 16:46:16 Make Reform Great Again! (not a suggestion) 16:47:42 It's a weak pun on food, I guess 16:49:15 -!- amalloy_ is now known as amalloy 16:51:49 -!- laj1 has quit [Ping timeout: 260 seconds] 16:56:35 -!- mroovka has quit [Ping timeout: 240 seconds] 17:00:01 -!- omarax has quit [Remote host closed the connection] 17:00:25 !tell PleasingFungus Devs should differentiated this race instead of removed. It has a lot of fans. Instead they taunt us with meme frogs from 4chan. 17:00:25 gammafunk: OK, I'll let pleasingfungus know. 17:01:26 -!- HellTiger has quit [Ping timeout: 245 seconds] 17:03:05 -!- Krakhan has quit [Changing host] 17:13:06 -!- ontoclasm has quit [Quit: Leaving.] 17:14:23 -!- Pleasingfungus has joined ##crawl-dev 17:15:10 Pleasingfungus: what's the design goal w/ barachians? 17:15:19 meme frogs from 4chan 17:15:23 that's it. 17:15:30 gammafunk: sounds legit 17:15:37 next up, meme dogs from SA 17:15:42 Meme Frogs from 4chan sounds like a team name too 17:15:55 -!- dtsund has quit [Remote host closed the connection] 17:16:09 yeah, although I'm sure an Obama joke will take top billing 17:17:53 -!- Alarkh has quit [Read error: Connection reset by peer] 17:18:02 Lasty_: hop 17:18:12 Lasty_: my understanding is that the design is mostly about giving you access to an early semicontrolled blink, with slow movement and poor attributes as the tradeoff. "is semi cblink good enough that you're willing to give up all this stuff" 17:18:25 that's what i said. 17:18:42 mine is the "too short, didn't read" version 17:18:44 better than my "it's the sound that sheep make" explanation 17:19:06 if i ever hear a sheep say "barachian" i am going to be real worried 17:19:30 that is what sheep say! they just get cut-off by the other sheep mid-word 17:19:31 16:33:54 <|amethyst> was the thing about poison clouds "upgrading" meph clouds removed? <- yes, probably about six months ago 17:19:38 -!- Prozacelf has joined ##crawl-dev 17:20:19 someone should ask lightli to check on 4chan, see how they're liking meme frogs 17:20:22 or perhaps not 17:20:48 I will 17:22:11 just noticed that Pleasingfungus used the jump attack icon for Hop 17:22:20 ...trying to insult me... 17:22:38 hm, i don't remember if the commit for that was ever online before i rebased it away 17:23:24 as I've said, the shitty attributes feel like a more noticable drawback than the slow movement 17:23:30 since you don't move that slowly 17:23:52 9d31d17 HEAD@{54}: commit: Brand-new, very exciting Hop ability tile 17:23:59 god 17:24:18 i'd just started drawing my own 17:24:21 and then inspiration struck 17:24:34 if I see anothing commit giving them blonde hair I'm really going to !flip some tables for real 17:24:46 brb adding blond hair to barachian tiles 17:25:32 hm 17:26:17 !tell canofworms any update on frogtiles? i just realized that 'this evening' came and went :( 17:26:18 Pleasingfungus: OK, I'll let canofworms know. 17:27:26 gammafunk: You were the one who removed High Elves 17:27:37 nope 17:27:37 giving them blonde hair would only be reminding you of your sins 17:27:42 wait what 17:27:42 I didn't do it 17:27:50 MarvinPA? 17:27:53 yes. 17:28:10 http://s-z.org/neil/git/?p=crawl.git;a=commit;h=ab3cf41a373173a495257f2d9559b6c6dfb43c30 17:28:12 I had nothing to do with it at all 17:28:20 author gammafunk 17:28:25 uh, well let's see 17:28:31 ab3cf41a373173a495257f2d9559b6c6dfb43c30 17:28:34 %git ab3cf41a373173a495257f2d9559b6c6dfb43c30 17:28:34 07gammafunk02 {MarvinPA} * 0.20-a0-295-gab3cf41: Remove High Elves 10(4 months ago, 29 files, 54+ 164-) 13https://github.com/crawl/crawl/commit/ab3cf41a3731 17:28:38 {MarvinPA} 17:28:43 so looks like I had nothing to do with it 17:28:51 the {}s symbolizer innocence. 17:28:56 no. lie. 17:30:19 i would never {lie} 17:33:22 -!- adelrune has quit [Ping timeout: 248 seconds] 17:34:09 Barachians get red Engulf status. Imo this doesn't go along with them being amphibious. 17:35:00 Pleasingfungus: Do I correctly understand that the goal is "implement a species that has inaccurate cblink, aka hop, and also make that species fairly balanced"? 17:35:20 Lasty_: i feel like you're setting up some kind of trap 17:35:39 each question draws me closer to the cheese. then bam! the jaws shut 17:36:09 Pleasingfungus: I'm not, I just want to know what the goal is before I make any suggestions. 17:36:18 -!- timvisher has quit [Remote host closed the connection] 17:36:20 E.g., if "hop" is the goal, "remove hop" is a terrible suggestion. 17:36:44 Or if "challenge race with hop" is the goal, then "remove slow movement" might be a bad suggestion 17:37:07 ok. in that case, i will - TENTATIVELY! - agree with your summary 17:37:17 they're not supposed to be a challenge race 17:37:24 In that case, I would offer that you might want to choose one of bad attributes and slow movement. 17:38:08 The barachian I played felt very weak, even as an IE. I felt like I had to kite extensively. 17:38:27 (kiting being the default way to make up for a weak character) 17:38:52 well how much of that was due to stat 17:38:56 isn't it 2 less per stat 17:39:04 compared to say hu 17:39:17 so 6/6/6/ vs 8/8/8 17:39:21 AMagicalLamp (L27 FoMo) ASSERT(mthing.holding_monster() == mon) in 'mon-gear.cc' at line 83 failed. (D (Sprint)) 17:39:29 huh, that's an unusual crash 17:39:36 Lasty_: my barachians have felt pretty strong so far 17:39:45 for IE probably you're not going to feel too much from that -2 Int 17:39:54 gammafunk: starting with 6 str on an IE makes wearing armor pretty awful, and their dex makes it hard to gain enough EV to matter. 17:39:56 maybe you're just a bad player? get good? get skilled? kek? <- brainstorming 17:40:14 !lg * barachian / won 17:40:15 11/926 games for * (barachian): N=11/926 (1.19%) 17:40:16 Pleasingfungus: It's possible I was doing something wrong or that I was having an unlucky game. 17:40:21 !lg * current trunk / won 17:40:30 Lasty_: I guess it does, but I tend to use robe or leather for my IE 17:40:31 1238/163437 games for * (current trunk): N=1238/163437 (0.76%) 17:40:35 Maybe I just rely more on fast movement on IE than I recall. 17:40:39 mathematically, barachians are op. 17:40:40 and obviously it has no impact on wearing leather 17:40:42 !stats baie 17:40:43 Starting stats for BaIE: Str 6 Int 13 Dex 11. Stat gain: sid/5 17:40:55 mathematically, 11 is a wickedly small numerator 17:40:56 6 str is enough for leather to have a small spellcasting penalty 17:40:59 gammafunk: shhhhhh 17:41:02 That's noticeably worse than 8/15/13, fo sure 17:41:10 in this scenario, i'm playing berder 17:41:20 ah but you didn't query tenpercenters! 17:41:25 !nick tenpercenters 17:41:25 Mapping tenpercenters => tedronai zzxc blakmane elliptic zooty basil mikee swiss sphara ackack manman yogaflame bmfx lasty crate thenoid vizer stabwound hyperbolic medar pac ebarrett bart dck theglow shadowmage952 wahaha itsmu macktheknife mrplanck berder evilmike tolias rbrandon n1000 hla doubtofbuddha xen ldf sar magipi haifisch simm rubinko perunasaurus 17:41:27 needs updating imo 17:41:30 :'( 17:41:31 god, zxc 17:41:47 sar, lol 17:42:19 03PleasingFungus02 07* 0.20-a0-455-gc3b7d50: Fix Barachians + water elemental (Yermak) 10(44 seconds ago, 1 file, 1+ 2-) 13https://github.com/crawl/crawl/commit/c3b7d5029af5 17:42:26 is that 10% winrate? 17:42:33 i had a 10% winrate, once 17:42:36 greaterplayers with 10% winrate I think 17:42:36 in ancient times... 17:42:40 !kwd tenpercenters 17:42:41 Pleasingfungus: I'll give them more tries. I mean, I need to get my greatoneandwon in any case. What're your thoughts on them currently? 17:42:47 er, right 17:42:48 !won 17:42:50 amalloy has won 64 times in 414 games (15.46%): 2xDEWz 2xHaAr 2xMuVM 1xCeAM 1xCeAr 1xCeNe 1xDDAs 1xDDBe 1xDDEE 1xDEFE 1xDgWn 1xDrCj 1xDrIE 1xDrSu 1xDsAr 1xDsSu 1xDsTm 1xFeBe 1xFeFE 1xFoAK 1xFoEE 1xFoIE 1xGhEE 1xGhMo 1xGrAs 1xGrBe 1xGrMo 1xGrWn 1xHESk 1xHEWr 1xHOFi 1xHOHu 1xHuAE 1xHuAs 1xHuFi 1xHuWn 1xKoCK 1xKoHu 1xMfAr 1xMfGl 1xMiBe 1xMiCK 1xMiWn 1xNaWr 1xNaWz 1xOgGl 1xOgHu 1xOpTm 1xOpWz 1xSpEn 1x... 17:42:58 !cmd !kwd 17:42:59 No command !kwd 17:43:04 is that an alias 17:43:08 !kwd ba 17:43:19 Lasty_: i'm coming around to the viewpoint that they need 'something more', some additional small gimmick/differentiation. not sure what 17:43:41 aside from that, i'm reasonably happy with them 17:43:45 gammafunk: it's a nick. you can tell because you typed !nick tenpercenters a second ago 17:43:52 oh i'm just dumb 17:43:54 amalloy: uh, no 17:44:05 i'm a Nick 17:44:13 !nick dumbestpeople amalloy 17:44:14 Mapping dumbestpeople => amalloy 17:44:30 !nick -rm dumbestpeople 17:44:31 Deleted dumbestpeople => amalloy 17:44:44 insult the dev team like that again and I'll have you banned 17:45:19 Fog bug strikes again 17:45:29 you can see through fog tiles? 17:45:33 is it grey fog? 17:45:44 yeah, it was certain kinds of fogs are not opaque, was really weird 17:45:49 i vaguely remember it only happening with grey fog, for some baffling reason 17:46:17 Lasty_: SA suggests that frogs should have some kind of poisonous skin mut... well, actually, they suggest that frogs have a draconian-style several-different-possible-xl-7-mutations thing, but that's a bit much 17:46:18 black fog 17:46:21 hrm 17:46:24 ok, that's useful to know 17:46:36 grey and black ar kinda the same imo 17:46:41 Pleasingfungus: as in retaliation w/ poison? 17:47:03 dare we add another species with a positive poison apt?! 17:47:08 not they'd need that 17:47:11 hell, maybe they have it 17:47:12 but poison is so strong!! 17:47:13 ??ba[2 17:47:14 barachian[2/3]: Ba: Fighting: 1, Short: 0, Long: 1, Axes: 0, Maces: 0, Polearms: -1, Staves: 0, Slings: -1, Bows: -1, Xbows: -1, Throw: -1, Armour: 1, Dodge: 0, Stealth: 1, Shields: 0, UC: 0, Splcast: -1, Conj: 0, Hexes: 0, Charms: 0, Summ: 1, Nec: -1, Tloc: 0, Tmut: 0, Fire: 0, Ice: 1, Air: 0, Earth: -1, Poison: 0, Inv: 1, Evo: 0, Exp: 0, HP: 0, MP: 0 MR: 3* Stats: 6/6/6 sid/5 17:47:20 !apt poison 17:47:20 Frogs are good at wearing armor 17:47:21 Poison: Na: 3!, Fo: 3!, Dr[green]: 2, Op: 2, DE: 1, Mf: 1, Ko: 0, VS: 0, Ha: 0, Gr: 0, Hu: 0, Dr: 0, Ds: 0, HE: N/A, Sp: 0, Te: 0, Gh: 0, Vp: -1, HO: -1, Fe: -1, Dg: -1, Og: -1, Mu: -2, Ce: -2, DD: -2, Tr: -3*, Mi: -3* 17:47:35 and bad at earth 17:47:35 the post was " Skin mutation at lvl7. Poisonous skin, psychoactive skin, camouflage skin, etc? " 17:47:35 VERY serious post 17:47:35 hop seems like a fairly substantial differentiator on its own, in terms of unique mechanics 17:47:35 MarvinPA: You have 4 messages. Use !messages to read them. 17:47:36 oh no 17:47:38 psychoactive skin... 17:47:41 i think those are all mine 17:47:43 sorry 17:47:53 Hallucinating enemies think you might be any kind of monster! 17:48:02 very exciting 17:48:26 MarvinPA: TWO devs have told me that the race needs 'something more.' added spice! 17:48:33 poison is a good school for frogs, of course 17:48:36 in terms of slow+hop 17:48:42 ? 17:49:06 I think I'd like them more as badstats + hop or slow+hop 17:49:09 rather than both 17:49:15 poison/aoe good when you have a slow conduct; hop lets you use it more 17:49:30 but I suppose normal movement + hop might be too good 17:49:51 i think it's certainly possible to balance ba with normal movement + hop 17:49:56 1.2 speed isn't *that* bad 17:50:06 !lg * ba fifteenskills~~conjurations / won 17:50:08 No games for * (ba fifteenskills~~conjurations). 17:50:15 !lg * ba fifteenskills~~spellcasting / won 17:50:17 if i had to choose one, i'd choose slow + hop 17:50:17 3/4 games for * (ba fifteenskills~~spellcasting): N=3/4 (75.00%) 17:50:25 imo they're probably spicy enough, or if they do get something else it shouldn't be another unique mechanic (just something like stat/apt changes) 17:50:26 !lg * ba fifteenskills~~summoning / won 17:50:28 gammafunk: how good a numerator is '3'? 17:50:28 4/5 games for * (ba fifteenskills~~summoning): N=4/5 (80.00%) 17:50:37 Pleasingfungus: do a t-test to be sure 17:50:48 can't tell if stats or stammering.... 17:50:48 lots of degrees of freedom to work with 17:50:51 I suppose with their terrible int, conj is really asking for trouble 17:50:52 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:51:24 Lasty_: well, their int isn't all that bad, although many consider human int to be bad for conj 17:51:27 but not me! 17:51:27 MarvinPA: i'll hold off for a bit wrt doing anything drastic. 17:51:34 it's 2 less points of int, isn't it? 17:51:43 also sid/5 instead of sid/3! 17:51:47 humans are /3, right? 17:51:50 yeah, but like 17:52:01 i mean, by xl 6, that's like... 0.67 int down 17:52:09 and i guess i'd tend towards low stats being a better differentiator than slowness, going back to the thing the other day about hop so directly compensating for slowness 17:52:13 ??sid[hu 17:52:14 stat_gain[2/2]: Ba sid/5 | Ce sd/4 | DD si/4 | DE i/4 | Dg choose2/3 | Dr sid/4 | Ds sid/4 | Fe id/5 | Fo si/4 | Gh s/5 | Gr si/4 | Ha d/5 | HE id/3 | HO s/5 | Hu sid/4 | Ko sd/5 | Mf sid/5 | Mi sd/4 | Mu sid/5 | Na sid/4 | Og s/3 | Op sid/5 | Sp id/5 | Te sid/4 | Tr s/3 | Vp id/5 | VS sd/4 17:52:25 oh good. /4. /3 seemed pretty surprising to me 17:52:29 -!- scummos__ has quit [Remote host closed the connection] 17:52:33 3.0 vs 1.66 17:52:50 so it's there but it's not going to change the outcome past early game 17:53:01 much as i like slowness as a species thing, i would vaguely prefer it to be on some hypothetical species with naga-level slowness or even more so 17:53:22 -!- MIC132 has quit [Quit: Leaving] 17:53:35 MarvinPA: what does 'it' refer to there, hop? 17:53:40 no, slowness 17:53:41 slowness 17:53:44 MarvinPA: o/ 17:53:53 oh, you're saying 17:54:01 don't do slow unless it's na-level slow or worse? 17:54:42 which I could see, I guess 17:54:59 sort of, i mean i don't have a big problem with it on frogs 17:55:12 well everyone is just being so slippery today! 17:55:21 I've had it, I'm about to croak 17:55:42 <|amethyst> !apt ba 17:55:42 Could not understand "ba" 17:55:53 I guess snark has to manually rebuild sequell's crawl? 17:55:53 <|amethyst> ??ba[2] 17:55:54 barachian[2/3]: Ba: Fighting: 1, Short: 0, Long: 1, Axes: 0, Maces: 0, Polearms: -1, Staves: 0, Slings: -1, Bows: -1, Xbows: -1, Throw: -1, Armour: 1, Dodge: 0, Stealth: 1, Shields: 0, UC: 0, Splcast: -1, Conj: 0, Hexes: 0, Charms: 0, Summ: 1, Nec: -1, Tloc: 0, Tmut: 0, Fire: 0, Ice: 1, Air: 0, Earth: -1, Poison: 0, Inv: 1, Evo: 0, Exp: 0, HP: 0, MP: 0 MR: 3* Stats: 6/6/6 sid/5 17:56:02 <|amethyst> surely they should have positive tmut 17:56:05 would you say that you're feeling a tad' mad 17:56:06 but i think it'd be more interesting as a more central gimmick (in which case having it be naga level or higher seems better), and on a species that doesn't have an ability to directly get around the slowness 17:56:13 <|amethyst> what with metamorphosis and all 17:56:30 i mean, i think i made my argument when this came up the other day: slow on ba is neat *because* it has direct synergy with slow. the imprecision & limitations of hop mean that the slowness really does come up all the time 17:56:39 in play, for me 17:57:03 i agree that the *slowness* is more interesting if it's more central 17:57:17 but i really don't care about the slowness being interesting, i care about the hop being interesting 17:57:22 and i think the slowness helps with that 17:57:53 well, to come from another angle, if you remove slowness and have to add another limitation 17:58:00 people are already finding stats to be kind of onerous 17:58:04 (even if they shouldn't) 17:58:12 so having to add another downside may not work so well 17:58:23 if you remove slowness, that is 17:58:55 I guess all I'm saying is that stats being bad is one of those things that tick people off, whereas slowness perhaps does so less 17:59:05 i'm steamin' mad about stats 17:59:24 so if you remove slowness I'm not sure how you'd add another downside that's not as bad or worse than low stats 17:59:47 Fo does the downside pretty well in terms of it being strong, yet only rarely relevant (just incredibly so when it is) 18:00:01 i think lasty might argue that the race doesn't actually need another downside 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:07 low stats are one of those always-on things that grate on people 18:00:09 the combination of both slowness and bad stats is very optimal for making people be noisy about how great chei is for them/how terrible chei is for everyone 18:00:14 heh 18:00:26 yes, i do have a certain amount of chei-related regret 18:00:32 wrt the current design 18:00:35 hey, we don't ever antagonize our players like that! 18:00:52 !lg * ba s=god% 18:00:53 938 games for * (ba): 612x (65.25%), 122x Trog (13.01%), 65x Cheibriados (6.93%), 36x Okawaru (3.84%), 16x Xom (1.71%), 13x Makhleb (1.39%), 11x Hepliaklqana (1.17%), 10x The Shining One (1.07%), 9x Ashenzari (0.96%), 7x Yredelemnul (0.75%), 6x Lugonu (0.64%), 6x Gozag (0.64%), 5x Ru (0.53%), 4x Vehumet (0.43%), 2x Nemelex Xobeh (0.21%), 2x Qazlal (0.21%), 2x Fedhas (0.21%), 2x Uskayaw (0.21%), 2x... 18:00:58 do low stats grate on people? i feel like i never really notice low stats. they matter, but not in a super obvious way, to me 18:00:59 !lg * ba s=god% god!= 18:01:00 anyway i don't think there's any problem with using low stats as a downside necessarily, it's fine on ghouls 18:01:00 326 games for * (ba god!=): 122x Trog (37.42%), 65x Cheibriados (19.94%), 36x Okawaru (11.04%), 16x Xom (4.91%), 13x Makhleb (3.99%), 11x Hepliaklqana (3.37%), 10x The Shining One (3.07%), 9x Ashenzari (2.76%), 7x Yredelemnul (2.15%), 6x Gozag (1.84%), 6x Lugonu (1.84%), 5x Ru (1.53%), 4x Vehumet (1.23%), 2x Qazlal (0.61%), 2x Fedhas (0.61%), 2x Kikubaaqudgha (0.61%), 2x Sif Muna (0.61%), 2x Uskay... 18:01:23 amalloy: yeah, the Ba-levels of low status isn't too bad to me personally, but Lasty was just saying how he noticed it (and it felt bad) 18:01:28 I think perception of that varies 18:01:41 03MarvinPA02 07* 0.20-a0-456-g215b21a: Change most multi-holiness monsters to only have a single holiness 10(25 minutes ago, 2 files, 13+ 13-) 13https://github.com/crawl/crawl/commit/215b21abd1e3 18:02:17 did you know: ghost crabs were supposed to have rpois-???? 18:02:30 i will bet you that was a copy-paste. 18:02:32 or more likely: someone copy-pasted fire crabs when creating ghost 18:02:34 yes 18:02:38 :P 18:02:50 !tell wheals did you intend ghost crabs to have rpois-, or was that a copy-paste? 18:02:50 let's just explicitely blame wheals instead of saying 'someone' 18:02:51 Pleasingfungus: OK, I'll let wheals know. 18:03:07 i suppose they maybe did originally have rpois- 18:03:12 since multi-holiness didn't exist at the time 18:03:20 ah, were they originally MH_NATURAL? 18:03:38 i think so? i remember ugly special-casing to make them immune to their own breath or something 18:03:41 Unstable branch on underhound.eu updated to: 0.20-a0-455-gc3b7d50 (34) 18:03:47 oh yeah 18:03:51 !tell wheals !untell 18:03:51 Pleasingfungus: OK, I'll let wheals know. 18:03:55 fr: ^ 18:04:22 hrm, wonder if this means we really don't need that entire bitfield holiness change 18:04:39 i wouldn't say that it was quite intentionally thinking "they should be have rPois-" as much as "they should generally be similar to fire crabs" 18:04:41 -!- timvisher has quit [Remote host closed the connection] 18:04:41 it's used in a bunch of places for MH_NATURAL | MH_EVIL 18:04:52 MH_EVIL is... a strange one 18:04:59 not that it necessarily should be maybe, yeah 18:05:01 i wonder if it'd be better as a flag 18:05:29 even calling it holiness is weird, but w/e 18:05:38 it probably shouldn't be used independently (a creature of pure evil!), which makes me think it shouldn't be a holiness 18:05:48 but i don't have the context it was added in 18:05:52 wheals: fair! 18:05:53 does the bible say anything about the holiness of plants? 18:05:55 i wonder what would happen if it was used independently, yeah 18:06:00 seems like something would probably break 18:06:26 https://www.reddit.com/r/dcss/comments/5k1l5x/lesser_servant_of_makhleb/dc2hy1c/?context=4 unrelated, but this thread makes me happy 18:06:56 gammafunk: gopherwood is very holy. 18:07:11 -!- Kellhus has quit [Quit: Page closed] 18:07:35 -!- debo has joined ##crawl-dev 18:08:12 Pleasingfungus: dammit, don't say "beem is quite wrong!" 18:08:20 but yeah nice comment/result 18:08:22 -!- escu has quit [Remote host closed the connection] 18:08:31 -!- Telnaior has quit [Ping timeout: 240 seconds] 18:08:38 lol 18:08:39 -!- Telnaior_ is now known as Telnaior 18:08:44 yes, technically that's learndb's fault 18:08:49 -!- Telnaior has quit [Client Quit] 18:09:03 but a db is just an object, which can't really have fault, whereas beem moves and watches and talks 18:09:10 and therefore can be assigned moral culpability. 18:09:22 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-455-gc3b7d50 (34) 18:09:37 someone has been watching Ghost in the Shell 18:10:21 i should watch that someday, probably 18:10:26 "wasn't that Anime made in the 70s?" --tabstorm 18:11:07 yeah, the original is a masterpiece 18:14:29 -!- ontoclasm has joined ##crawl-dev 18:17:29 https://www.reddit.com/r/dcss/comments/5mvgms/menkaure_breathe_dust_attack/ 18:17:47 hahah yes 18:18:12 @The_monster@'s ankle releases a plume of dust as @subjective@ confides, "I'm not really a mummy, you know." 18:18:26 syraine speech..... 18:19:35 -!- eb has quit [Ping timeout: 240 seconds] 18:20:25 Yeah, i had a really good run with a Deep elf Fire elementalist until i ended up at this weird temple looking place with about 30 gnolls in it. It was surrounded by water and somehow i managed to aggro about 15 of them, i tried to blink around and use scrolls and such but there was no way i was winning that fight. 18:20:35 i like that description of gnoll castle 18:21:38 i feel like imps or something do have an actual "breathes dust at you" speech line that got removed for being confusing 18:22:01 it wasn't dust, it was... 18:22:04 %git 8eecfe207cf9633d9 18:22:04 07MarvinPA02 * 0.15-a0-283-g8eecfe2: Change an imp flavour line (simmarine) 10(2 years, 8 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/8eecfe207cf9 18:22:24 not even actually a big improvement there i guess, since mist is still a thing that exists elsewhere... 18:22:41 Bad messaging when entering teleport trap via passwall: You finish merging with the rock. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Your meditation is interrupted. 18:22:58 lmao 18:23:14 yermak, i'll acknowledge that's a bug, but i do want to point out 18:23:20 you realize that's the most corner case thing imaginable, right? 18:23:36 well, not the most 18:23:46 :P 18:23:54 the most for passwall - maybe 18:25:02 <|amethyst> nah, what about passwalling as a fedhasite onto a friendly summoned plant that happens to be standing on a shaft trap 18:25:39 aaaaaa 18:25:43 <|amethyst> important distinction: is it summoned or perma-summoned? 18:26:37 Oh, speaking of Fedhas - I always forget to raise a question about this: raining twice near friendly okhlob causes bad things 18:27:02 !lg koboldina zot:5 fedhas 18:27:03 No games for koboldina (zot:5 fedhas). 18:27:11 !lg koboldina zot:5 fedhas 18:27:12 No games for koboldina (zot:5 fedhas). 18:27:21 i know the tv 18:27:23 it's a good tv 18:27:34 yeah 18:27:46 that's probably a problem but it's only happened to one person i know of 18:27:50 so not urgent 18:28:01 I think it would be better not to flood spots with friendly plants 18:28:33 nah, most people know about it and it just stops them from raining 18:28:47 which is kinda awkward 18:29:08 most people? really? 18:29:17 -!- timvisher has quit [Remote host closed the connection] 18:30:27 <|amethyst> Just make oklobs amphibious 18:30:47 <|amethyst> doesn't help with other plants though 18:31:09 <|amethyst> btw, FR: burning bushes in non-sprint 18:31:12 -!- SteelNeuron has quit [Quit: Page closed] 18:32:03 wait, does that actually drown the oklobs and make fedhas mad at you? i assumed it would be like raining on hostile monsters, unable to create deep water under them 18:32:10 ??koboldina[2 18:32:10 koboldina[2/2]: http://i.imgur.com/Uezq4bc.png ; !tv koboldina 692 18:32:18 don't even need the tv, since I screenshotted it 18:32:32 heretic is a real good title 18:32:42 !lg * title=heretic / won 18:32:42 3/5 games for * (title=heretic): N=3/5 (60.00%) 18:32:42 that's why you don't insult me with your ancestor names 18:32:44 !lg * title=heretic !won 1 18:32:44 I'll screenshot your deaths 18:32:46 1/2. DDST the Heretic (L27 FoAK), mangled by an emperor scorpion (summoned by a greater mummy) on Zig:19 on 2015-02-02 21:38:10, with 544000 points after 86445 turns and 6:32:41. 18:32:53 !learntv koboldina[2] 18:32:54 692/812. koboldina, XL25 DsAs, T:90360 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 18:33:12 ...learntv? 18:33:21 <|amethyst> it won't place water directly on monsters 18:33:25 <|amethyst> but it will place rain clouds 18:34:09 Pleasingfungus: load tv from a lg/tv command in the entry 18:34:14 huh 18:34:25 so you don't have to copy and paste 18:35:07 but why can rain clouds create deep water under monsters? 18:35:19 i mean, they're clouds. 18:35:25 isn't that part of the point of the ability? 18:35:34 <|amethyst> // Don't drown the player! 18:35:40 <|amethyst> !source _maybe_leave_water 18:35:41 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/cloud.cc#L588 18:35:47 heh 18:35:58 i assumed the point was to create water for enemies to stumble around in, and to create artificial choke points 18:36:14 and that it wasn't allowed to just instakill anything 18:36:23 well, fedhas was designed maybe with a 60/40 theme/gameplay ratio 18:36:27 haha 18:36:36 i wonder if we could remove that don't drown the player check, now 18:36:48 depends whether it'd pop emergency flight correctly 18:36:56 <|amethyst> Pleasingfungus: I think you'd need code to turn on emergency flight 18:36:56 !source cloud.cc:1398 18:36:57 https://github.com/crawl/crawl/blob/master/crawl-ref/source/cloud.cc#L1398 18:37:08 <|amethyst> Pleasingfungus: isn't that currently connected with losing flight and/or form? 18:37:26 <|amethyst> could handle it in dungeon_terrain_changed too 18:37:30 there's a couple of places the e-flight is invoked 18:37:33 i want to test 18:37:58 i wonder why deep water is banned in sprint 18:38:23 <|amethyst> IMO emergency flight when you weren't flying or at least transformed with is a little problematic from a flavour POV 18:38:30 gammafunk: players should have to dress a pet up like http://kids.nationalgeographic.com/content/dam/kids/photos/articles/Other%20Explore%20Photos/R-Z/Wacky%20Weekend/Animal%20Costumes/ww-animal-costumes-plant.jpg.adapt.945.1.jpg when they play fedhas, to keep the real-life theme:gameplay ratio in line 18:38:30 <|amethyst> s/with/to begin with/ 18:39:21 everyone can fly... ask douglas adams 18:39:44 -!- scummos| has quit [Ping timeout: 260 seconds] 18:39:54 <|amethyst> Your chances should go down with increasing Int, as you find it more difficult to forget to hit the ground 18:39:58 the flavour of eflight is non-existent 18:40:06 but it prevents instant death 18:40:40 <|amethyst> the flavour is approximately zero, but if standing in rain can make you start flying, it becomes negative IMO 18:40:46 you scramble free from the ground! 18:41:45 You hit the sky. Ouch, that hurt! You die... 18:41:54 The ongoing downpour lifts your hippie spirit so much your body breaks free of the ground! 18:42:00 <|amethyst> "oh, hey, hi there Ash" 18:42:06 |amethyst: <3 18:44:38 btw, I believe it's still possible to get stuck in deep water witout dying if ice form expires 18:45:49 you don't get stuck 18:45:56 you get given drain-flight 18:45:59 <|amethyst> emergency flotation 18:46:36 every adventurer should pack an emergency floatie 18:46:53 you can tell this game wasn't made by an australian otherwise adventurers would be assumed to be able to swim 18:47:14 <|amethyst> it does work, but the message is bad 18:47:18 ice form -> emergency flight already has the negative flavour that rain -> emergency flight would have then, doesn't it? 18:47:24 <|amethyst> "You focus on prolonging your flight, but the process is draining." 18:47:26 <|amethyst> yeah, it does 18:47:35 "You can't land here!", also 18:47:44 ? 18:48:00 <|amethyst> when ice form expires over water 18:48:10 <|amethyst> you didn't have any flight to "prolong" 18:48:21 my ? was @ MarvinPA, sorry 18:48:29 too terse! 18:50:04 -!- Lasty has joined ##crawl-dev 18:50:20 that is also a message you get in those circumstances, which seems similarly wrong 18:50:33 i guess unless you read it in the sense of landing on shore 18:50:43 ...what other sense is there? 18:51:09 landing from flight? 18:52:26 i think the current theme (such as it is) is that when ice form ends in deep water, you actually do begin to fly 18:52:36 there's at least some magic involved with ice form 18:52:38 so it could be worse 18:52:50 but if someone wants to code Emergency Flotation... 18:52:51 sure, the messaging still doesn't really work in that case though 18:53:07 agreed that "prolong" doesn't work, but "can't land here" seems fine 18:53:23 -!- timvisher has quit [Remote host closed the connection] 18:53:27 <|amethyst> hm, when flight does run out, is enable_emergency_flight called before or after the duration goes to zero? 18:53:47 <|amethyst> because if it's before, you can check for flying in enable_emergency_flight and tweak the message there 18:53:55 well, you're flying but the flight expires but you can't land seems like a situation where it makes sense to say "you can't land" 18:54:14 <|amethyst> ah, it does happen too late 18:54:23 <|amethyst> in land_player 18:54:37 <|amethyst> well 18:54:41 you're floating but the floating expires but you start flying (but there's no message about starting flying) doesn't seem like a time where it makes sense to say "you can't land" 18:54:51 <|amethyst> untransform could just call enable_emergency_flight(true) or something 18:54:56 there is a message about starting flying! you prolong your flight includes the word... 18:55:04 |amethyst: what if you're in dragon form 18:55:07 "you can't land here" comes first, though 18:55:11 -!- Suga_H has quit [Ping timeout: 240 seconds] 18:55:13 hrm 18:55:17 did someone say message ordering. 18:55:22 <|amethyst> Pleasingfungus: yeah, I guess have to check the old form, but that's easy enough 18:55:36 obviously, just pass in a form; flight uses TRAN_NONE 18:56:24 anyway imo just say something like "you begin to fly, but the process is draining" for these weird cases i guess? 18:56:35 secretly everyone can fly but only when they really need to 18:56:52 this is what i was saying! 18:56:56 <|amethyst> enable_emergency_flight(!get_form(old_form)->enables_flight); 18:57:15 heh 18:57:19 <|amethyst> hm 18:58:48 <|amethyst> I guess there's no way to involuntarily gain tree form over water 18:58:59 <|amethyst> "You would drown in your new form." 18:59:31 remember when tree form was giant or huge or w/e 18:59:33 i miss that 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:00:54 <|amethyst> FR: spriggans in tree form get the P glyph instead of 7 19:03:05 remember when tree form got bonus rF and rC if you worshipped fedhas... 19:03:16 tree form used to have so many good silly things 19:09:16 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-456-g215b21a (34) 19:13:03 -!- zxc has joined ##crawl-dev 19:13:42 |amethyst: what if a monster zaps you with /polymorph while you're over water? do you get that message even then? 19:14:40 <|amethyst> amalloy: I think /polymorph avoids forms that are incompatible with your current square 19:14:54 yes 19:14:54 <|amethyst> haven't tested this particular case though 19:15:01 it won't message 19:15:17 it'll just reject that form as an option. it might print 'you resist', actually? 19:16:07 tree form was good because it *could* exist in water (when it was huge), but of course that'd end flying, so when tree form ended, you were just kinda hanging around in deep water... just chillin... 19:16:10 Pleasingfungus: where is that code? i'm having trouble finding it 19:16:49 tangled up in a million SPELL_, ZAP_, etc defines 19:16:55 someone rewrote this code since i last looked at it 19:16:57 but it's 19:17:01 !source player::polymorph 19:17:02 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/player.cc#L7246 19:17:10 the you_resist would be in beam.cc somewhere 19:17:31 hrm, it might be 'nothing happens'... 19:17:36 <|amethyst> also 19:17:41 <|amethyst> !source transform 19:17:41 1/2. https://github.com/crawl/crawl/blob/master/crawl-ref/source/los.cc#L605 19:17:44 <|amethyst> see the call to 19:17:49 <|amethyst> !source _transformation_is_safe 19:17:50 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/transform.cc#L1486 19:17:57 oh, right, it was porkalator that would print a fake 'you resist' 19:18:04 but i replaced that a while ago 19:18:09 mpr("You feel a momentary urge to oink."); 19:18:30 // Be unreliable over lava. This is not that important as usually when it matters you'll have temp flight and thus that pig will fly (and when flight times out, we'll have roasted bacon). 19:18:34 <|amethyst> You feel momentarily baconic 19:18:53 amalloy: that one's in @crawlcode somewhere, i'm pretty sure 19:18:55 classic 19:19:05 but it's a lie now! 19:19:23 You smell bacon! 19:19:50 <|amethyst> ontoclasm: and it doesn't need a special case for mummies because they can't transform! 19:19:59 w h o a 19:20:02 <|amethyst> until we add a non-undead noseless race 19:20:09 sick code optimization strats 19:20:36 -!- debo has quit [Read error: Connection reset by peer] 19:21:48 <|amethyst> (true story: Transmutation magic is all focused through the nostrils of the targer, which is why mummies can't be transformed 19:21:51 <|amethyst> ) 19:21:56 <|amethyst> s/targer/target/ 19:22:05 where do ghouls fall in this new canon. 19:22:22 -!- Yermak has quit [Quit: Page closed] 19:22:26 <|amethyst> their nostrils are too full of meat 19:22:32 truly horrifying 19:22:48 <|amethyst> like, have you ever had really bad sinus congestion 19:22:53 <|amethyst> imagine that, but made of meat 19:24:14 by coincidence ghouls lacked noses even when alive 19:24:28 that's what causes yo uto become a ghoul 19:24:36 fact 19:24:44 <|amethyst> FR: curse noses 19:24:49 <|amethyst> the other half of ghouls 19:24:55 yes 19:27:19 -!- stickythighs has quit [Quit: Mutter: www.mutterirc.com] 19:28:04 -!- ddubois_ has quit [Quit: Page closed] 19:30:51 i suppose they can't smell meat rotting anymore... 19:31:01 -!- Ququman has quit [Read error: Connection reset by peer] 19:32:28 -!- debo has joined ##crawl-dev 19:32:31 03amalloy02 07* 0.20-a0-457-g6b3cd1b: A couple copy-editing things in hints-mode text 10(4 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/6b3cd1be5bd0 19:32:31 03amalloy02 07* 0.20-a0-458-gbddc754: Don't implicitly coerce TRAN_NONE to int 10(3 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/bddc7542a103 19:33:03 i guess it was really an implicit conversion to bool 19:33:05 you do absolutely not... interesting 19:33:13 -!- Pacra_ has joined ##crawl-dev 19:35:08 boy, that text is old. it's proving hard to figure out whose fault it is 19:35:29 haha 19:35:38 does it really need the full code archaeology treatment... 19:35:45 the world must know 19:36:00 aha 19:36:16 my guess was dpeg, because it sounds like a foreign-language mistake he sometimes makes 19:36:17 but 19:36:24 %git b42bd161b68 19:36:24 07jpeg02 * 0.4-a0-2878-gb42bd16: Modify tutorial messages for the new triggers. Thanks again, Matthew! :) 10(9 years ago, 7 files, 372+ 297-) 13https://github.com/crawl/crawl/commit/b42bd161b682 19:36:58 (no offense of course, dpeg, if you happen to be reading the logs and looking for someone to smite) 19:37:00 -!- ig0rbit has quit [Remote host closed the connection] 19:37:00 -!- lupus83 has quit [Remote host closed the connection] 19:37:16 -!- debo has quit [Read error: Connection reset by peer] 19:37:26 <|amethyst> amalloy: oh, hey, another probably unintentional improvement 19:37:30 <|amethyst> amalloy: "lead a ogre" 19:37:34 not unintentional 19:37:36 <|amethyst> aha 19:37:47 i looked for vowel-starting races before changing it 19:37:47 <|amethyst> heh 19:38:25 the hints mode text is pretty good 19:40:05 -!- amalloy is now known as amalloy_ 19:45:39 !learn add zxc sadly crawl is literally impossible to enjoy by which i mean i tried like once and then gave up 19:45:40 zxc[4/4]: sadly crawl is literally impossible to enjoy by which i mean i tried like once and then gave up 19:46:00 I can add fake quotes too 19:46:08 !learn del zxc[4 19:46:09 Deleted zxc[4/4]: sadly crawl is literally impossible to enjoy by which i mean i tried like once and then gave up 19:46:17 how did you see it, it was supposed to be invisible 19:46:23 next time I'll use the sequell channel 19:48:38 -!- debo has joined ##crawl-dev 19:53:14 -!- debo has quit [Read error: Connection reset by peer] 19:57:58 !cmd !greatoneandwon 19:57:58 Command: !greatoneandwon => !lg * playable crace!=$(!lg * won s=char / gid=$(=oneandwongids $*) fmt:'$(combo_to_race ${.})' join:"|" stub:"" ?: %!=0) title:"non-oneandwon races for $(name_fixup $*)" stub:"$(name_fixup $*) is a greatoneandwoner" s=crace fmt:"${.}" 19:58:13 !fn combo_to_race 19:58:13 !fn combo_to_race (combo) $(sub 0 2 $combo) 19:58:24 aye.. 19:58:27 -!- eb_ has quit [] 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:52 -!- amalloy_ is now known as amalloy 20:04:16 -!- debo has joined ##crawl-dev 20:04:47 -!- GauHelldragon has quit [Ping timeout: 245 seconds] 20:06:27 -!- stickythighs has quit [Client Quit] 20:06:49 amalloy: i mean 20:06:57 guessing dpeg and getting jpeg is still pretty good 20:07:03 considering: siblings 20:08:42 -!- debo has quit [Ping timeout: 240 seconds] 20:09:22 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-458-gbddc754 (34) 20:12:07 yeah, i was pleased with it 20:19:49 -!- debo has joined ##crawl-dev 20:24:34 -!- debo has quit [Ping timeout: 248 seconds] 20:35:06 -!- debo has joined ##crawl-dev 20:35:10 ??userdef 20:35:11 userdef[1/1]: https://loom.shalott.org/userdef.html 20:37:04 !lg * dynamic_monsters 20:37:05 22. Ferrinus the Digger (L7 DEEE of Kikubaaqudgha), slain by Pikel (a +1 whip of freezing) on D:4 on 2017-01-10 01:23:47, with 611 points after 4169 turns and 0:14:03. 20:37:14 !hs * dynamic_monsters 20:37:15 22. Aak the Bludgeoner (L16 GrMo of Cheibriados), slain by a freezing wraith (led by a death knight) on D:13 (st_stairs_12) on 2017-01-09 23:43:28, with 97796 points after 26730 turns and 1:41:04. 20:37:30 !hs * frogs 20:37:31 No keyword 'frogs' 20:37:37 !hs * explbr=frots 20:37:38 No games for * (explbr=frots sc<1000000000). 20:37:39 !hs * explbr=frogs 20:37:40 333. removeelyvilon the Grand Master (L27 FrTm of Cheibriados), escaped with the Orb and 5 runes on 2017-01-02 22:20:31, with 2850843 points after 87857 turns and 4:12:06. 20:45:27 -!- woodjrx has quit [Remote host closed the connection] 20:49:12 -!- orionstein has quit [Remote host closed the connection] 20:50:48 -!- magistern has quit [Quit: magistern] 20:51:36 <|amethyst> amalloy: I was inspired by that last commit to make it a compile-time error 20:52:31 <|amethyst> amalloy: but I guess I should test debug-mode compilation before I push 20:52:46 -!- nikheizen has joined ##crawl-dev 20:53:54 -!- rossi_ has quit [Ping timeout: 260 seconds] 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:14 -!- debo_ has joined ##crawl-dev 21:01:12 03|amethyst02 07* 0.20-a0-459-g26612c9: Unbrace. 10(32 minutes ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/26612c92784f 21:01:12 03|amethyst02 07* 0.20-a0-460-g13ce160: Class-ify the transformation_type enum. 10(56 minutes ago, 45 files, 391+ 363-) 13https://github.com/crawl/crawl/commit/13ce160d9939 21:01:27 -!- debo has quit [Read error: Connection reset by peer] 21:02:45 |amethyst: did you consider phrasing that 'unbrace' as 'brace'? 21:02:50 what would codequalityguy say... 21:03:34 -!- orionstein has quit [Remote host closed the connection] 21:08:14 -!- AngelaSmythe has quit [Ping timeout: 248 seconds] 21:15:15 -!- purge has joined ##crawl-dev 21:15:31 -!- debo_ has quit [Ping timeout: 240 seconds] 21:16:24 <|amethyst> Pleasingfungus: It's the script that's wrong :P 21:16:46 <|amethyst> util/brace-or-unbrace-as-appropriate.pl 21:17:46 apparently there is a braces emoji, but only in some third-party extended emoji sets 21:18:51 <|amethyst> util/:(){:|;&};:.pl 21:18:56 !learn s pleasingfungus[6 http://i.imgur.com/57SCeMN.png 21:18:57 pleasingfungus[6/26]: http://i.imgur.com/57SCeMN.png 21:21:35 that handwriting is actually better than my handwriting with pen/pencil, sadly... 21:21:55 oh, whoa 21:21:55 ??pleasingfungus[10 21:21:55 pleasingfungus[10/26]: technically, rabbits aren't frogs 21:21:55 prophecy! 21:25:22 -!- debo has joined ##crawl-dev 21:29:41 -!- debo has quit [Read error: Connection reset by peer] 21:30:22 -!- debo has joined ##crawl-dev 21:48:50 -!- debo has quit [Remote host closed the connection] 21:49:11 -!- rossi_ has quit [Ping timeout: 252 seconds] 21:51:43 -!- CanOfWorms has joined ##crawl-dev 21:55:54 rip pleasingfungus 21:56:10 |amethyst: commit needed a lil more testing maybe 21:59:27 |amethyst: form_can_wear() seems to always be returning false. i don't know why 21:59:48 i think i'm just gonna revert for now, and you can re-revert when you have a fix? 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:00:09 -!- saty_ has quit [Ping timeout: 255 seconds] 22:00:09 -!- jonatan_ has quit [Ping timeout: 255 seconds] 22:00:18 03PleasingFungus02 07* 0.20-a0-461-g45280e5: Revert "Class-ify the transformation_type enum." 10(19 seconds ago, 45 files, 363+ 391-) 13https://github.com/crawl/crawl/commit/45280e57cd59 22:00:44 -!- debo has joined ##crawl-dev 22:02:21 -!- coledot has quit [Quit: coledot] 22:02:33 pf: http://imgur.com/a/4wBoe 22:03:02 <|amethyst> Pleasingfungus: hm 22:03:14 <|amethyst> Pleasingfungus: doh, left out a ! 22:03:48 where? i did look... 22:03:58 <|amethyst> Pleasingfungus: it was: 22:04:06 <|amethyst> return (forms[form]->blocked_slots & EQF_WEAR) != EQF_WEAR; 22:04:15 CanOfWorms: hell ya. lovin them froggos 22:04:15 <|amethyst> testbits is == 22:04:40 hrm, i don't see a change to that in that commit 22:04:52 maybe too many changes in transform.cc 22:04:52 <|amethyst> - return (forms[form]->blocked_slots & EQF_WEAR) != EQF_WEAR; 22:04:53 <|amethyst> + return testbits(get_form(form)->blocked_slots, EQF_WEAR); 22:04:57 <|amethyst> ah 22:04:58 oh yeah 22:05:02 github web client issue 22:05:06 that's what i get! 22:05:34 spiders in crystal plate armour... the dream is real! 22:05:44 for a scant 15 minutes 22:06:05 odd 22:06:13 oh 22:06:32 i did try wearing as a pig, but it said "your armour is melded to your body!" 22:06:39 probably wouldn't work even if i wasn't wearing anything beforehand... 22:07:05 deng 22:07:46 03|amethyst02 07* 0.20-a0-462-g698f215: Revert "Revert "Class-ify the transformation_type enum."" 10(79 seconds ago, 45 files, 391+ 363-) 13https://github.com/crawl/crawl/commit/698f215f77c1 22:07:52 -!- debo has quit [Read error: Connection reset by peer] 22:08:14 just one more... 22:09:14 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-460-g13ce160 (34) 22:10:03 -!- Zekka has quit [Ping timeout: 255 seconds] 22:10:51 <|amethyst> doh 22:10:55 <|amethyst> ??rebuild 22:10:55 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ https://crawl.jorgrun.rocks/rebuild/ Bug |amethyst or Nap.Kin for CDO. Use your powers wisely. 22:11:15 <|amethyst> oh right, it always shows up as "locked" 22:12:40 -!- esc_ is now known as escu 22:13:25 <|amethyst> Yeah, you would have gotten "You aren't carrying any currently wearable armour." 22:13:36 -!- debo has joined ##crawl-dev 22:14:46 -!- escu has joined ##crawl-dev 22:14:53 -!- debo has quit [Read error: Connection reset by peer] 22:18:32 -!- gressup has quit [Read error: Connection reset by peer] 22:18:38 -!- debo has joined ##crawl-dev 22:19:30 -!- Blazinghand has quit [Quit: Leaving] 22:20:05 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:22:26 -!- MadCoyote is now known as FunkyBomb 22:23:39 -!- Jarlyk2 has quit [Quit: Page closed] 22:25:17 -!- Lasty has quit [Quit: Leaving.] 22:26:05 -!- Lasty has joined ##crawl-dev 22:30:52 -!- Kramell has quit [Ping timeout: 240 seconds] 22:31:38 -!- Thorbinator has quit [Quit: No Ping reply in 180 seconds.] 22:34:41 03PleasingFungus02 07* 0.20-a0-463-g5747544: Lovely Barachian tiles (CanOfWorms) 10(30 seconds ago, 6 files, 6+ 0-) 13https://github.com/crawl/crawl/commit/57475440fce8 22:38:14 -!- ProzacElf_ has joined ##crawl-dev 22:42:54 frogs? lovely? I guess.... 22:55:58 -!- debo_ has joined ##crawl-dev 22:57:12 -!- debo has quit [Ping timeout: 240 seconds] 23:00:01 -!- geekosaur has quit [Excess Flood] 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:11 -!- geekosaur has joined ##crawl-dev 23:00:36 <|amethyst> Those legs don't look very powerful 23:01:24 you gotta squint. 23:01:36 <|amethyst> I was kind of envisioning them as looking like Michigan J. Frog, but I guess that wouldn't be very compatible with armour 23:01:51 heh 23:02:51 -!- Yermak has joined ##crawl-dev 23:04:15 Why so: 23:04:23 !lg * bafi 23:04:24 No keyword 'bafi' 23:04:26 !lg * ba 23:04:27 979. oidap the Grappler (L16 BaFi of Cheibriados), slain by an orc knight (a +0 bardiche) (kmap: grunt_orc_tribal_feast) on Orc:2 on 2017-01-10 03:14:47, with 92727 points after 26391 turns and 1:43:06. 23:04:39 witchcraft...? 23:04:53 !kw hufi 23:04:54 Built-in: hufi => char=hufi 23:04:57 interesting 23:05:08 !lg * char=bafi 23:05:09 needs a sequell rebuild 23:05:09 313. mcevers the Slasher (L4 BaFi), slain by an adder (kmap: cheibrodos_helix_gallery) on D:2 on 2017-01-10 04:04:56, with 81 points after 1689 turns and 0:04:49. 23:05:11 i assume 23:05:13 I see, thanks 23:05:53 PleasingFungus: I am disappointed to say that my question on 4chan got only 1 response 23:06:07 Fortunately, it was an actual response rather than some dumb meme 23:06:08 rip 23:06:11 nooo 23:06:17 what's the point of 4chan if not for memes 23:06:34 I don't know 23:06:54 correction: not entirely a dumb meme 23:06:59 warning: anime 23:07:03 "They seem like an actually fun challenge race, Cyno > Barachian desu." 23:07:12 sugoi 23:07:32 shadowverse has some great art, incidentally 23:07:39 if you like anime-style art 23:08:06 -!- debo_ has quit [Ping timeout: 240 seconds] 23:09:15 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-463-g5747544 (34) 23:09:21 granted, that means that a solid 1/3 of it rests in the "schoolgirl" area 23:09:55 and another significant portion is "women looking way sluttier than they need to" 23:10:09 with a bit of overlap there 23:10:10 -!- Pleasingfungus has quit [Quit: ChatZilla 0.9.93 [Firefox 50.1.0/20161208153507]] 23:10:14 all I know about shadowverse is what ProzacElf said and that one of the cards is Satan 23:10:20 but it's actually very good looking in general 23:10:30 heh 23:10:51 i'm pretty sure satan is a girl in shadowverse 23:10:58 archangel gabriel is definitely 23:11:02 no it's actual demon satan 23:11:12 and his effect replaces your entire deck with overpowered as fuck stuff 23:11:15 like 13/13s for 5 mana 23:11:24 wow 23:11:34 13/13 is mad OP in that game 23:11:54 i must be thinking of one of satan's minions 23:13:03 -!- Kalir has quit [Ping timeout: 255 seconds] 23:16:10 -!- Moanerette has quit [Ping timeout: 260 seconds] 23:17:12 -!- Yimer has quit [Quit: Page closed] 23:23:09 -!- GiantOwl is now known as Kalir 23:23:09 -!- Kalir has quit [Changing host] 23:24:00 -!- nikheizen has quit [Quit: leaving] 23:24:36 -!- saty_ has quit [Ping timeout: 240 seconds] 23:25:38 -!- geekosaur has quit [Excess Flood] 23:25:54 -!- CanOfWorms has quit [Ping timeout: 248 seconds] 23:26:19 -!- geekosaur has joined ##crawl-dev 23:28:44 -!- chan20 has quit [Ping timeout: 252 seconds] 23:30:11 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:33:07 -!- laj1 has quit [Ping timeout: 245 seconds] 23:38:02 forgz 23:38:23 -!- magistern has quit [Quit: magistern] 23:51:37 -!- dondy1 has quit [Client Quit] 23:54:05 -!- dondy has quit [Ping timeout: 240 seconds]