00:00:04 -!- omarax has quit [Remote host closed the connection] 00:02:02 i'm like 90% sure that's intentional 00:02:04 stupid, but intentional 00:02:12 re rchandra's inscription / scroll merging thing 00:02:12 -!- Menche has quit [Quit: Leaving] 00:02:30 like: what would the right behaviour be, if you wanted to merge those stacks? 00:03:00 I think using the inscription on the stack already in inventory 00:03:17 that seems like it could cause unpleasant surprises 00:03:57 well the problem is happening because the player has autoinscriptions, right? 00:04:42 and if you have an item in inventory that has autoinscription rules, but you changed it, then the player made the conscious decision to ignore their default autoinscription 00:05:10 -!- debo has quit [Ping timeout: 256 seconds] 00:05:18 what if they dropped something that was manually changed while messing around with inventory management, then grabbed something else that got autoinscribed, and then later came back for the first thing 00:05:58 -!- debo has joined ##crawl-dev 00:06:43 ah a quick check shows it doesn't need to be autoinscribes, just having two inscribed stacks 00:06:53 if you have a blank stack, that will merge 00:06:58 hmm, maybe merging the inscriptions then? 00:07:52 imo: this is a rare and messy enough situation that it's best left for a player to handle 00:08:01 simpler = better 00:09:29 remove inscriptions! 00:10:11 also that yes 00:10:29 * rchandra is hated by all :( 00:10:30 I use inscriptions to stash though 00:10:50 i love you rchandra 00:10:57 i just disagree with every bug you file in the last, like, three days 00:11:40 and anti-console, anti-inscription, probably anti-Ru :_ 00:11:48 like, 6571 is a good bug 00:11:48 s/_/)/ 00:11:55 6864 is a classic 00:13:11 7695 is very funny 00:13:13 6649/6641 were a good pair 00:13:21 !bug 6649 00:13:22 https://crawl.develz.org/mantis/view.php?id=6649 00:13:23 !bug 6641 00:13:23 https://crawl.develz.org/mantis/view.php?id=6641 00:13:28 -!- PsyMar has quit [Ping timeout: 244 seconds] 00:13:34 oh, 49 is extremely good 00:13:39 iirc that's in goodmantis? 00:13:46 ??goodmantis[butt 00:13:46 goodmantis[1/11]: 0006649: jorgrun replaced by a chaos butterfly 00:13:50 #1 00:14:19 rchandra: I think he likes Ru 00:14:37 which, LOL, usk is the only good Lasty god! 00:15:14 I was super enjoying a Hep Knight game until I forgot to put back MR and got paralysed for -140hp and engulf 00:15:28 nice 00:15:49 incredible 00:16:59 Does using Ash's 'Curse Item' ability count against Ascetic banner? 00:18:03 depends 00:18:19 does using it mark a scroll use in the logs? 00:20:08 Checked in 0.18, seems no. 00:21:39 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 00:22:38 the grammar of "a runed mottled dragon scales" is a little questionable 00:23:08 oh right 00:23:12 troves definitely get that wrong 00:23:20 meant to file a report 00:23:46 hmm, I would guess that it doesn't count against Ascetic in that case 00:25:42 brannock should be able to tell for sure 00:26:53 what's up 00:27:00 oh 00:27:01 hmm 00:29:24 -!- destroythecore has quit [Read error: Connection reset by peer] 00:29:57 should be "an runed mottled dragon scales" 00:30:49 looking at the tournament scripts, it just checks milestone 'scrollsused' 00:31:49 while i have troves on the mind 00:31:56 Curse Item directly curses an item and consumes one scroll, but you don't actually read a scroll 00:31:59 iirc 00:32:01 so it should be fine? 00:32:23 would a patch making troves announce what they want when you find them be welcome 00:32:28 so you don't have to xv them every time 00:32:30 yes 00:32:34 of course! 00:35:06 will they talk in a funny voice? 00:35:25 Troves requesting dragon scales are grammatically odd 13https://crawl.develz.org/mantis/view.php?id=10783 by Doesnt 00:35:52 i was thinking the game would just tell you upfront 00:36:13 i usually use ctrl-o 00:36:18 but yeah it's weird and inconvenient 00:36:19 "Found a trove. It requires 300 scrolls of blinking to enter." 00:36:40 that trove has 16 -1 hats in it 00:36:55 they're all randart and have -tele 00:40:12 oh 00:40:14 i had a spell idea 00:40:47 Fanaticism: for the duration, you're mesmerized whenever you see a non-firewood enemy (ala obsaxe), but you're hasted while mesmerized 00:41:05 originally this was going to be a form but it works better as a charm, i think 00:47:41 yes... chat vibes... 00:49:05 no one responded to my brilliant idea, so probably chat is dead 00:49:09 i'm going to bed in a minute 00:49:11 pf we can combine together and make a chi er make a god 00:49:11 sorry twelwe 00:49:24 manafeet + fanaticism 00:49:34 i like the idea 00:50:05 you can move away but that shits gonna cost you mana 00:51:10 -!- bonghitz has quit [Ping timeout: 246 seconds] 00:51:18 you dream up some good ideas and check my awesome gdd thread in the morning 00:51:41 then, after all the thanks are in, i edit in your boring ass dev ideas and make it look great 00:52:47 lol 00:55:22 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.93 [Firefox 49.0.2/20161019084923]] 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:02:42 -!- Beargit has quit [Ping timeout: 260 seconds] 01:03:47 -!- Patashu has quit [Quit: Page closed] 01:13:58 -!- Cerpin has quit [Ping timeout: 248 seconds] 01:14:55 -!- Cerpin has joined ##crawl-dev 01:15:00 -!- nikheizen has quit [Quit: leaving] 01:18:16 -!- simmarine has quit [Read error: Connection reset by peer] 01:21:00 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:21:44 -!- Patashu has joined ##crawl-dev 01:21:57 -!- twelwe has quit [Ping timeout: 260 seconds] 01:22:18 -!- ig0rbit has quit [Read error: Connection reset by peer] 01:28:24 -!- debo has quit [Ping timeout: 245 seconds] 01:30:54 -!- ZiBuDo has quit [Ping timeout: 245 seconds] 01:40:46 -!- sneakyness has joined ##crawl-dev 01:41:52 -!- zxc has joined ##crawl-dev 01:44:21 -!- Krakhan|2 has quit [Ping timeout: 256 seconds] 01:45:42 -!- sneakyness has quit [Ping timeout: 260 seconds] 01:46:20 -!- Idolo has quit [] 01:48:22 -!- protopulse has quit [Quit: Page closed] 01:49:01 -!- kdrnic has quit [Quit: Leaving] 01:49:22 -!- Dingo has quit [Quit: Leaving] 01:49:39 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 01:51:04 -!- rossi_ has quit [Ping timeout: 265 seconds] 01:52:09 -!- bonghitz has quit [Ping timeout: 260 seconds] 01:56:29 -!- chris2schill has quit [Ping timeout: 252 seconds] 01:59:28 -!- LordSloth has quit [Quit: Going offline, see ya! (www.adiirc.com)] 02:00:04 -!- omarax has quit [Read error: Connection reset by peer] 02:02:56 -!- Zeor has quit [Quit: Leaving.] 02:06:56 -!- Brannock has quit [Read error: Connection reset by peer] 02:10:41 -!- ololoev has quit [Quit: Page closed] 02:15:49 -!- debo_ has joined ##crawl-dev 02:16:13 -!- debo_ is now known as Guest37457 02:23:12 InternetKraken (L27 GrVM) ASSERT(can_reach()) in 'melee_attack.cc' at line 2357 failed. (Tomb:1) 02:25:00 -!- Guest37457 is now known as debo 02:32:13 -!- agolden has joined ##crawl-dev 02:33:45 -!- broquaint has quit [Remote host closed the connection] 02:35:32 -!- agolden has quit [Client Quit] 02:41:22 -!- rchandra has left ##crawl-dev 02:41:44 -!- sneakyness has joined ##crawl-dev 02:42:55 -!- WalkerBoh has quit [Remote host closed the connection] 02:45:29 Monster database of master branch on crawl.develz.org updated to: 0.20-a0-46-g4a4b873 02:46:18 -!- sneakyness has quit [Ping timeout: 240 seconds] 02:51:44 -!- agolden has joined ##crawl-dev 02:53:00 -!- bonghitz has quit [Ping timeout: 245 seconds] 02:53:34 -!- bgiannan has joined ##crawl-dev 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:01:00 -!- hellmonk has quit [Quit: Page closed] 03:04:10 -!- bgiannan has quit [Ping timeout: 268 seconds] 03:06:57 -!- scummos| has quit [Ping timeout: 265 seconds] 03:08:56 -!- Poncheis has quit [Quit: ChatZilla 0.9.93 [Firefox 48.0.2/20160823121617]] 03:11:36 -!- Mekire has quit [Quit: Page closed] 03:16:44 -!- Insomniak` has quit [Read error: No route to host] 03:18:14 -!- GauHelldragon has quit [Ping timeout: 258 seconds] 03:20:22 -!- debo has quit [Ping timeout: 248 seconds] 03:27:02 -!- aditya has quit [Quit: WeeChat 1.6] 03:38:45 -!- Lasty has quit [Read error: Connection reset by peer] 03:40:03 -!- Lasty has joined ##crawl-dev 03:41:27 !nchoice 03:41:28 Time for a new nchoice! It will appear shortly on the tournament website (if it hasn't yet). Type "=nemelex XXXX" to update !nchoice with the new combo, where XXXX should be replaced by the new combo. 03:41:31 =nemelex HOTm 03:41:34 Defined keyword: nchoice => OpWr|HEAr|KoIE|DDAE|CeVM|HOWz|GrEn|GhCj|FeAK|VSSu|DEHu|VpAK|HaSu|TeAM|SpMo|FoCj|MfEE|TrVM|DDSk|HaFE|VSAM|HOTm 03:41:36 !nchoice 03:41:41 HOTm: 0 wins || alcopop: CPO, L13 Severer of Okawaru || redmage: CPO, L5 Ruffian of Makhleb || edsrzf: CPO, L1 Ruffian of Cheibriados || VanVeen: CBRO, L1 Ruffian of No God 03:42:50 -!- sneakyness has joined ##crawl-dev 03:47:22 -!- sneakyness has quit [Ping timeout: 244 seconds] 03:51:49 -!- debo_ has joined ##crawl-dev 03:52:02 -!- rossi_ has quit [Ping timeout: 250 seconds] 03:52:12 -!- debo_ is now known as Guest54085 03:53:31 -!- bonghitz has quit [Ping timeout: 246 seconds] 03:56:09 -!- Guest54085 has quit [Ping timeout: 244 seconds] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:02:03 -!- sneakyness has joined ##crawl-dev 04:03:57 -!- valrus has quit [Quit: My iMac has gone to sleep. ZZZzzz…] 04:07:06 -!- PElf has joined ##crawl-dev 04:18:31 -!- agolden has quit [Quit: agolden] 04:22:01 Control Undead messages as if the monster was already an ally 13https://crawl.develz.org/mantis/view.php?id=10784 by evktalo 04:23:26 -!- japex is now known as JewishConvert`Ja 04:24:20 -!- JewishConvert`Ja is now known as Japex 04:38:19 -!- SteelNeuron has joined ##crawl-dev 04:48:05 -!- insecticide14 has quit [Ping timeout: 260 seconds] 04:49:50 -!- ProzacElf has quit [Ping timeout: 260 seconds] 04:52:24 -!- bgiannan has joined ##crawl-dev 04:53:08 -!- Telnaior has quit [Quit: Quit: Quit: Quit:] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:02:07 -!- bgiannan has quit [Ping timeout: 256 seconds] 05:10:01 -!- bonghitz has quit [Remote host closed the connection] 05:10:51 -!- sneakyness has quit [Ping timeout: 260 seconds] 05:14:42 -!- digitcruncher has quit [Ping timeout: 260 seconds] 05:22:55 -!- bitcoinbastard has quit [Ping timeout: 268 seconds] 05:23:03 -!- PElf has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Nine out of ten l33t h4x0rz prefer it] 05:25:19 -!- bgiannan has joined ##crawl-dev 05:33:32 -!- mibert has joined ##crawl-dev 05:44:28 03AndSDev02 07https://github.com/crawl/crawl/pull/392 * 0.20-a0-41-gbdee868: Correct hides unvisited areas in Abyss and Labyrinth. 10(36 seconds ago, 1 file, 25+ 6-) 13https://github.com/crawl/crawl/commit/bdee8688a4b2 05:47:18 -!- amalloy is now known as amalloy_ 05:52:21 -!- sneakyness has joined ##crawl-dev 05:54:25 -!- rossi_ has quit [Ping timeout: 252 seconds] 05:56:30 -!- sneakyness has quit [Ping timeout: 244 seconds] 05:58:34 -!- ontoclasm has quit [Quit: Leaving.] 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:13:02 -!- Insomniak has quit [Ping timeout: 244 seconds] 06:16:28 -!- Ge0ff has quit [Client Quit] 06:36:58 -!- chcl3 has quit [Quit: Lost terminal] 06:38:35 -!- chcl3 has quit [Client Quit] 06:42:43 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:43:47 -!- Japex has quit [Read error: Connection reset by peer] 06:43:52 -!- flappity_ has quit [Read error: Connection reset by peer] 06:44:03 -!- wheals has quit [Read error: Connection reset by peer] 06:44:28 -!- wheals has joined ##crawl-dev 06:46:07 -!- PsyMar has quit [Remote host closed the connection] 06:46:38 -!- chcl3 has quit [Remote host closed the connection] 06:48:37 -!- broquaint has joined ##crawl-dev 06:51:36 -!- PsyMar has quit [Ping timeout: 260 seconds] 06:53:25 -!- mibert has quit [Quit: Lost terminal] 06:54:55 -!- Tarara has joined ##crawl-dev 06:55:28 -!- sooheon has quit [Ping timeout: 245 seconds] 06:56:20 -!- Taraiph has quit [Ping timeout: 248 seconds] 06:58:24 -!- Taraiphette has joined ##crawl-dev 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:02:10 -!- Tarara has quit [Ping timeout: 268 seconds] 07:04:05 -!- bgiannan has quit [Ping timeout: 252 seconds] 07:09:40 -!- Taraiphette has quit [Ping timeout: 248 seconds] 07:09:48 -!- Taraiph has joined ##crawl-dev 07:12:26 -!- bgiannan has joined ##crawl-dev 07:17:48 -!- Patashu has quit [Ping timeout: 258 seconds] 07:17:50 -!- Tarara has joined ##crawl-dev 07:18:45 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:19:16 -!- Taraiph has quit [Ping timeout: 248 seconds] 07:22:44 -!- Taraiph has joined ##crawl-dev 07:24:04 -!- Tarara has quit [Ping timeout: 248 seconds] 07:31:21 -!- SteelNeuron has quit [Quit: Page closed] 07:32:03 -!- jeefus is now known as jefus 07:35:13 -!- zxc_ has joined ##crawl-dev 07:36:56 -!- zxc has quit [Ping timeout: 240 seconds] 07:48:20 -!- Patashu has joined ##crawl-dev 07:52:05 -!- rossi_ has quit [Ping timeout: 256 seconds] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:00:40 -!- vale_ has quit [Remote host closed the connection] 08:13:00 -!- madatmemes has quit [Ping timeout: 260 seconds] 08:14:50 -!- Zenthirum has joined ##crawl-dev 08:22:33 -!- Zenthirum has quit [Quit: Page closed] 08:24:13 -!- Xiberia has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 08:38:10 -!- wheals has quit [Remote host closed the connection] 08:44:05 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 08:48:02 -!- wheals has joined ##crawl-dev 08:49:57 Do rMuts from lajatang of Order and hat of Alchemist stack? 08:56:12 -!- Lasty has quit [Quit: Leaving.] 08:57:27 -!- Lasty has joined ##crawl-dev 08:58:16 -!- SteelNeuron has joined ##crawl-dev 08:58:50 -!- Lasty has quit [Client Quit] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:05:54 -!- vale_ has quit [Ping timeout: 258 seconds] 09:06:04 -!- Zxpr1jk has quit [Quit: Leaving] 09:24:43 -!- bgiannan has quit [Ping timeout: 244 seconds] 09:25:29 -!- Brannock has joined ##crawl-dev 09:26:59 !time 09:27:00 Time: Nov 14, 2016, 02:27:00 PM, UTC. The 2016 0.19 tournament ends in 6 days, 5 hours, 32 minutes and 59 seconds. 09:27:02 !nchoice 09:27:06 HOTm: 0 wins || VanVeen: CBRO, L13 Severer of Okawaru || Firebatgyro: CBRO, L9 Cleaver of Beogh || edsrzf: CPO, L5 Ruffian of Cheibriados || Yermak: CXC, L1 Ruffian of No God 09:27:07 -!- insecticide14 has quit [Ping timeout: 260 seconds] 09:45:38 -!- meatpath has joined ##crawl-dev 09:52:11 -!- simmarine has joined ##crawl-dev 09:54:53 who runs loom.shalott.org? i forget, even though I've chatted with 'em 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:03:32 -!- Japex has quit [Ping timeout: 248 seconds] 10:04:49 shmup: greensnark i think 10:07:38 -!- Lasty has joined ##crawl-dev 10:07:38 -!- vale_ has quit [Ping timeout: 240 seconds] 10:08:44 ah that sounds right. thanks escu 10:09:19 -!- Lasty has quit [Client Quit] 10:20:48 -!- ZiBuDo has joined ##crawl-dev 10:21:56 -!- insecticide14 has quit [Ping timeout: 265 seconds] 10:24:36 -!- meatpath has quit [Ping timeout: 260 seconds] 10:29:51 -!- bgiannan has joined ##crawl-dev 10:31:13 -!- LexAckson has joined ##crawl-dev 10:34:28 On a scale of 1 to 10, how stupid is this idea: Skeleton race. No hunger clock, good melee aptitudes, no natural regen (like DD). Heals by "eating" other skeletons (i.e. replacing its own broken bones) 10:35:17 last skeleton eaten provides a passive (hooves from a centaur, another arm from a humanoid) 10:35:51 and you lose it under sufficient damage 10:40:08 -!- Monkey is now known as phy_monkey 10:40:44 -!- phy_monkey is now known as pymonkey 10:43:40 -!- Awod has quit [Ping timeout: 256 seconds] 10:45:25 -!- pymonkey has quit [Ping timeout: 260 seconds] 10:46:20 -!- Kranix has quit [Ping timeout: 258 seconds] 10:49:21 ??sick 10:49:22 sick[1/2]: When you are sick, your hit points do not regenerate, and you may occasionally suffer one-point stat drains. The sickness can be removed most commonly with time or with a potion of curing. 10:58:09 ??degeneration 10:58:09 degeneration[1/1]: Drains a random attribute (str, int, dex) by 1d4. If you're on an old version this can induce {stat death} if the chosen stat is low enough. 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:01:14 do Komodo dragons still have a chance of inflicting sick when they attack? 11:04:48 No 11:14:16 -!- Insomniak has quit [Ping timeout: 256 seconds] 11:20:25 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 11:22:46 -!- KurzedMetal has quit [Client Quit] 11:27:58 -!- Morg0th has quit [Quit: leaving] 11:36:36 -!- minmay has quit [Ping timeout: 240 seconds] 11:36:53 -!- minqmay has quit [Ping timeout: 248 seconds] 11:42:17 !tell Lasty I really enjoyed Uskayaw although resting after a fight is very annoying with the constant messages about piety reduction 11:42:17 Brannock: OK, I'll let lasty know. 11:48:02 Brannock: I don't love that either, but I did set them not to interrupt runrest so at least they aren't stopping you from doing other things 11:48:14 I assumed that people who didn't want to see those messages would RC them out 11:48:22 I will from now on 11:48:49 Cheesing demon lords with Grand Finale felt a bit strong 11:49:07 Granted, I had trouble with Antaeus's fleet of ice fiends even after blowing him up and had to chew multiple consumables to get out 11:49:48 -!- MarvinPA has joined ##crawl-dev 11:50:02 I wore "faith all game and having Stomp ready whenever I needed it was very niec 11:51:33 -!- DevlanMud has quit [Ping timeout: 252 seconds] 11:55:00 -!- sanka has quit [Quit: Page closed] 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:00:30 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 12:03:00 -!- chcl3 has quit [Read error: Connection reset by peer] 12:09:05 -!- chcl3 has quit [Ping timeout: 246 seconds] 12:09:36 -!- THERetroGamerNY has quit [Ping timeout: 240 seconds] 12:14:40 -!- Zxpr1jk has quit [Read error: Connection reset by peer] 12:16:22 -!- minmay has joined ##crawl-dev 12:17:50 -!- chcl3 has quit [Ping timeout: 246 seconds] 12:20:35 -!- SteelNeuron has joined ##crawl-dev 12:23:25 -!- DrKe has quit [Read error: Connection reset by peer] 12:23:47 -!- DrKe has joined ##crawl-dev 12:26:37 03AndSDev02 07https://github.com/crawl/crawl/pull/394 * 0.20-a0-43-g082a75f: Correctly hides unvisited areas in Abyss and Labyrinth. 10(5 minutes ago, 2 files, 28+ 5-) 13https://github.com/crawl/crawl/commit/082a75f868ee 12:30:51 -!- chcl3 has quit [Client Quit] 12:32:31 -!- HellTiger_NB has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 12:33:18 -!- aditya has quit [Ping timeout: 244 seconds] 12:37:02 #git :/[Nn]erf [Ff]aith 12:37:11 %git :/[Nn]erf [Ff]aith 12:37:12 Could not find commit :/[Nn]erf [Ff]aith (git returned 128) 12:40:31 -!- Lasty has joined ##crawl-dev 12:42:13 -!- Lasty has quit [Client Quit] 12:42:41 -!- madatmemes has joined ##crawl-dev 12:44:36 -!- ontoclasm has joined ##crawl-dev 12:45:30 -!- scummos| has quit [Ping timeout: 256 seconds] 12:47:05 -!- Insomniak` has quit [Ping timeout: 258 seconds] 12:48:05 -!- amalloy_ is now known as amalloy 12:50:56 -!- Lasty has joined ##crawl-dev 12:55:07 -!- agolden has joined ##crawl-dev 12:56:23 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 12:57:11 -!- Lasty has quit [Quit: Leaving.] 12:58:20 -!- Lasty has joined ##crawl-dev 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:12:25 -!- LexAckson has quit [Ping timeout: 260 seconds] 13:16:39 -!- Lasty has quit [Quit: Leaving.] 13:17:12 -!- Lasty has joined ##crawl-dev 13:26:08 -!- johnstein has quit [Excess Flood] 13:26:14 -!- johnstein has joined ##crawl-dev 13:29:06 -!- adelrune has joined ##crawl-dev 13:30:17 -!- Max__ has joined ##crawl-dev 13:30:40 -!- Max__ is now known as Guest44478 13:33:16 -!- ontoclasm has quit [Quit: Leaving.] 13:36:55 -!- Guest44478 has quit [Ping timeout: 260 seconds] 13:37:09 -!- Zekka has quit [Ping timeout: 252 seconds] 13:52:30 -!- kdrnic has joined ##crawl-dev 13:53:01 -!- HellTiger has quit [Ping timeout: 258 seconds] 13:57:15 -!- LexAckson has joined ##crawl-dev 13:59:06 -!- insecticide14 has quit [Ping timeout: 250 seconds] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:04:41 -!- NeremWorld has quit [Ping timeout: 260 seconds] 14:07:30 -!- Kellhus has quit [Quit: Page closed] 14:07:46 -!- Nerem has quit [Ping timeout: 250 seconds] 14:08:05 -!- protopulse has joined ##crawl-dev 14:08:52 -!- Ququman has joined ##crawl-dev 14:16:03 -!- Kalir has quit [Changing host] 14:27:05 -!- bgiannan has quit [Ping timeout: 260 seconds] 14:32:52 -!- chcl3 has quit [Remote host closed the connection] 14:33:50 -!- Blazinghand has joined ##crawl-dev 14:38:58 -!- snux has quit [Quit: leaving] 14:39:25 -!- snux_ has quit [Client Quit] 14:39:50 -!- halv has quit [Quit: Nettalk6 - www.ntalk.de] 14:48:19 Talis (L1 SpAs) ASSERT((int)Buffer.size() == expanded_keys_left) in 'macro.cc' at line 544 failed. (D:1) 14:51:09 -!- scummos__ has quit [Ping timeout: 246 seconds] 14:57:18 -!- sneakyness has joined ##crawl-dev 14:57:47 -!- Lasty has quit [Quit: Leaving.] 14:58:51 -!- Zekka has quit [Ping timeout: 268 seconds] 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:01:48 -!- sneakyness has quit [Ping timeout: 260 seconds] 15:05:00 -!- PsyMar has quit [Ping timeout: 260 seconds] 15:06:13 03PabloMansanet02 07https://github.com/crawl/crawl/pull/387 * 0.20-a0-75-ga85d137: Fix pole vault bug and remove piety cost from projection 10(6 minutes ago, 2 files, 3+ 5-) 13https://github.com/crawl/crawl/commit/a85d1379d3fe 15:12:13 -!- bgiannan has joined ##crawl-dev 15:15:22 -!- sooheon has quit [Ping timeout: 250 seconds] 15:26:35 -!- ElanMorin has quit [Quit: WeeChat 1.5] 15:27:49 -!- MarvinPA has quit [Ping timeout: 248 seconds] 15:32:39 -!- Isvaffel has quit [Quit: Leaving] 15:34:13 -!- jwinterm has quit [Ping timeout: 245 seconds] 15:44:31 -!- MarvinPA has joined ##crawl-dev 15:58:01 -!- sneakyness has joined ##crawl-dev 15:59:54 -!- rchandra has joined ##crawl-dev 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:02:29 -!- flappity_ has quit [Ping timeout: 248 seconds] 16:14:36 -!- ontoclasm has joined ##crawl-dev 16:16:17 -!- scummos| has quit [Ping timeout: 260 seconds] 16:17:36 -!- CanOfWorms has joined ##crawl-dev 16:21:44 !tell ontoclasm here's the current wip for my sif altar if you want some ideas http://i.imgur.com/2V0c0BP.gif 16:21:45 CanOfWorms: OK, I'll let ontoclasm know. 16:25:30 -!- _Jordan_ has quit [Quit: This computer has gone to sleep] 16:28:48 -!- THERetroGamer has quit [Quit: Be Blessed!] 16:29:00 Has the year of the Sif Altar finally arrived? 16:29:12 no. 16:30:05 -!- ElanMorin has quit [Quit: WeeChat 1.6] 16:30:06 that's next year 16:30:14 hey gammafunk I scored the clan a 15-runer 16:30:54 nice 16:30:55 !hs bcb 16:30:56 59. twelwe the Axe Maniac (L27 MiBe of Makhleb), escaped with the Orb and 4 runes on 2016-11-08 20:10:11, with 3117754 points after 46780 turns and 3:41:39. 16:31:03 oh, must be cjr? 16:31:04 rip cjr 16:31:20 -!- sneakyness has quit [Ping timeout: 252 seconds] 16:31:21 Brannock is the one-man team this year 16:31:22 http://crawl.jorgrun.rocks/morgue/brannock/morgue-brannock-20161114-163448.txt 16:31:28 that game felt almost unfair 16:31:31 I found wyrmbane very early 16:31:35 and then usk and +3 invo 16:31:37 I hope to ascend my MuVM, which will be a hep oneandwon if all goes well 16:31:37 just tab everything 16:31:42 and maybe I'll have time for one more 16:31:52 !oneandwongods 16:31:54 Gods won first try for gammafunk: Dithmenos, Jiyva, Kikubaaqudgha, Qazlal, Uskayaw, Vehumet 16:32:03 !oneandwongods 16:32:04 Gods won first try for Brannock: Gozag 16:32:15 wow, a dpeg disciple here 16:32:37 Brannock: verdict on usk? 16:32:40 or had you won it before 16:32:44 my first usk win 16:32:48 oh actually, how was usk in extended? 16:32:59 amazing, though I'm not sure how much of that was because of Wyrmbane and Ds muts 16:33:00 I was interested in doing some usk speedruns to see what kind of score was possible 16:33:05 completely paralyzing a hell swarm 16:33:07 brannock finally won that dsen??? 16:33:10 then pain bonding them all 16:33:19 !gamesby brannock dsen 16:33:20 brannock (dsen) has played 63 games, between 2007-07-29 23:12:31 and 2016-10-29 17:00:16, won 0, high score 351302, total score 661025, total turns 270911, play-time/day 0:00:12, total time 11:21:34. 16:33:21 I blew up three or four demon lords with Grand Finale 16:33:26 and yeah DsEn was my bane 16:33:45 !lg canofworms !won s=char 16:33:45 107 games for canofworms (!won): 12x GhWr, 10x MiFi, 8x KoAK, 7x DgWr, 7x FoAK, 5x SpEn, 4x HOGl, 3x DgCj, 3x MfSk, 3x KoHu, 3x MuEn, 3x VpNe, 2x VpMo, 2x SpAs, 2x MiBe, 2x HuGl, 2x GhEE, 2x FeEn, 2x SpWr, DgNe, HOWz, HuFE, HOMo, HuWz, SpAr, SpTm, HOFE, HEWz, HaAs, HaAE, GrFi, DDHu, VSFE, VpBe, FeSu, DECj, FeAr, DrWz, DrTm, VSAE, MfWr, MiAK, KoGl, KoEn 16:33:51 I think I'm going to do greater en at some point 16:33:53 nothing special 16:33:56 confuse is... too powerful... 16:34:04 you people need to learn combo scumming 16:34:08 !lg . !won s=char 16:34:09 3821 games for gammafunk (!won): 1135x HESu, 863x HEIE, 439x MiBe, 318x DESu, 148x DEIE, 135x FeCK, 117x MuSu, 94x OpTm, 44x HEFi, 37x MiWr, 27x MiGl, 23x MfSk, 22x DEWn, 18x HECK, 18x DgWn, 16x GhEE, 15x NaVM, 14x VSIE, 14x HuFi, 13x FeWn, 12x DEAs, 12x FeAK, 11x FeTm, 11x VSWz, 10x MfFi, 10x OpSu, 10x CeAM, 9x FoAK, 8x HaCj, 7x DEGl, 7x GrGl, 7x HOFE, 7x MfGl, 6x MuVM, 6x MuGl, 6x DEHu, 6x DgEE,... 16:34:41 !lg . !won s=char !gfspeed 16:34:44 one thought I had was to remove confuse from En start and give it to AM 16:34:46 713 games for gammafunk (!won !gfspeed): 135x FeCK, 94x OpTm, 44x HEFi, 23x MfSk, 22x DEWn, 18x DgWn, 18x HECK, 16x GhEE, 15x NaVM, 14x HuFi, 13x FeWn, 12x FeAK, 12x DEAs, 11x VSWz, 11x FeTm, 10x CeAM, 10x MfFi, 10x OpSu, 9x FoAK, 8x HaCj, 7x MfGl, 7x HOFE, 7x DEGl, 6x MuVM, 6x MuGl, 6x DgEE, 6x DEHu, 5x FoTm, 5x TeAE, 4x KoWr, 4x OpDK, 4x NaAs, 4x NaWn, 4x HuWz, 4x FoAM, 4x HEWr, 4x HOAs, 3x DrTm... 16:34:52 confuse synergizes well with ranged attacks 16:35:00 might as well remove En at that point 16:35:02 aside from early games of mine, nothing actually that exciting for me either 16:35:04 mfsk was weird 16:35:07 although I'm not sure what to move to en 16:35:10 I think those were all xom games 16:35:48 what if AM and En were combined 16:35:48 ontoclasm: You have 1 message. Use !messages to read it. 16:35:52 !messages 16:35:52 (1/1) CanOfWorms said (14m 8s ago): here's the current wip for my sif altar if you want some ideas http://i.imgur.com/2V0c0BP.gif 16:36:02 don't think said combination works well 16:36:14 given weapon selection 16:36:32 personally en without confuse would be less fun 16:37:16 I'm not sure what should be done with AM either, but it should probably wait until we know what's happening with ranged in general 16:38:28 !kw gfspeed 16:38:29 Keyword: gfspeed => name=gammafunk char=deie|desu|grgl|heie|hesu|hogl|mibe|musu|vsie|vsfi|miwr|migl !gfslow 16:38:32 -!- PleasingFungus has joined ##crawl-dev 16:38:32 !tell yermak no, rMut from items doesn't stack (still) 16:38:32 PleasingFungus: OK, I'll let yermak know. 16:40:40 !lg . !won s=char !gfspeed recentish 16:40:41 145 games for gammafunk (!won !gfspeed recentish): 22x DEWn, 18x HECK, 8x HuFi, 6x DgEE, 6x DEHu, 5x MuVM, 5x FoTm, 4x FoAM, 4x NaWn, 4x HuWz, 3x TeWz, 3x MfBe, 3x DEEn, 3x HOWz, 3x OgAK, 3x OpNe, 2x GrCj, 2x MfWz, 2x DEFE, 2x MuIE, 2x OpTm, 2x KoIE, 2x FoVM, 2x FeCj, 2x MuNe, 2x NaAE, 2x HuNe, 2x TeFE, TrFi, TrCK, SpWr, SpEn, MuSu, KoAr, HuWn, HuSk, HuGl, HuCj, HuBe, HuAr, HOAs, HaAr, HaAM, GrWn,... 16:40:58 I scummed DEWn for a start I liked 16:41:08 guess I did actually have a hard tim with HECK 16:41:13 !hs . heck !won 16:41:14 18. gammafunk the Carver (L9 HECK of Fedhas), mangled by an ogre (a +0 giant spiked club) on D:8 on 2016-05-19 22:14:08, with 2604 points after 9654 turns and 0:26:55. 16:41:16 -!- fearitself has quit [Ping timeout: 260 seconds] 16:41:18 !hs . heck !won -2 16:41:19 17/18. gammafunk the Carver (L7 HECK of Xom), quit the game on D:5 on 2016-05-19 09:37:13, with 642 points after 4249 turns and 0:08:59. 16:41:23 !hs . heck !won -3 16:41:24 16/18. gammafunk the Carver (L6 HECK of Xom), quit the game on D:4 on 2016-05-19 21:31:46, with 322 points after 4175 turns and 0:11:00. 16:42:02 -!- bgiannan has quit [Ping timeout: 250 seconds] 16:42:13 CanOfWorms: those look okay, but i guess i kinda like that sif's altar is a simple stone thing 16:42:23 the floating atom thing is neat 16:42:51 -!- eb_ has quit [Client Quit] 16:42:53 yeah, it's a cool idea 16:43:04 it does sort of suggest "ice" to some degree 16:43:06 i feel like he posted that one before 16:43:08 or water 16:43:09 it looks watery to me... 16:43:18 yeah it's an old wip 16:43:22 from summerish 16:43:34 and yeah the floating thing needs to look less watery 16:43:37 orz 16:43:48 is card power now based on invocations but otherwise uses the same formulae as before? 16:44:02 yeah rchandra 16:44:07 demonspawn buff 16:44:15 hill orc buff... 16:44:17 !learn edit card_power[1] s/evo/invo/ 16:44:18 card power[1/3]: The card power value for non-Nemelexites is (invocations * 9) for plain decks, +150 for ornate decks, +300 for legendary decks. Nemelexites get a bonus of (piety * (evo + 25)) / 27; if the player has Nemelex penance, they instead lose the penance value (to a lower limit of 0). 16:44:35 oh wait can non-nem even get decks (by worshipping and leaving?) 16:44:39 heh, non-nemelexites. 16:44:39 !learn edit card_power[1] s/evo/invo/ 16:44:40 card power[1/3]: The card power value for non-Nemelexites is (invocations * 9) for plain decks, +150 for ornate decks, +300 for legendary decks. Nemelexites get a bonus of (piety * (invo + 25)) / 27; if the player has Nemelex penance, they instead lose the penance value (to a lower limit of 0). 16:44:54 rchandra: I believe not 16:45:03 you can use /g at the end to get all substituted 16:45:05 god wrath should remove all decks 16:45:34 oh yeah 16:45:35 for some reason I thought /g was assumed in sequell regexes 16:45:52 oh, doesn't look like it was implemented yet 16:46:14 finally, atheists get a use for invo 16:46:34 really? they don't just get the 0/150/300? 16:46:41 yes 16:46:50 nice 16:46:51 %git 7be440f 16:46:51 07MarvinPA02 * 0.19-a0-546-g7be440f: Make Nemelex use invocations instead of evocations 10(5 months ago, 9 files, 13+ 37-) 13https://github.com/crawl/crawl/commit/7be440f59e77 16:46:53 also fun fact 16:47:01 with decks using invo, they're no longer stepped down 16:47:11 since pakellas introduced a stepdown to evocations 16:47:22 hyper nem buff 16:47:40 !learn set card_power[1] The card power value is (invocations * 9) + (piety * (invo + 25)) / 27 for plain decks, +150 for ornate decks, +300 for legendary decks. If the player has Nemelex penance, they instead lose the penance value (to a lower limit of 0). 16:47:41 card power[1/3]: The card power value is (invocations * 9) + (piety * (invo + 25)) / 27 for plain decks, +150 for ornate decks, +300 for legendary decks. If the player has Nemelex penance, they instead lose the penance value (to a lower limit of 0). 16:51:05 !nchoice 16:51:10 HOTm: 0 wins || araganzar: CAO, L20 Executioner of Okawaru || Poncheis: CAO, L16 Executioner of Fedhas || VanVeen: CBRO, L13 Severer of Okawaru || HilariousDeathArtist: CBRO, L8 Cudgeler of Elyvilon || edsrzf: CPO, L1 Ruffian of No God 16:51:27 hmm 16:51:33 -!- harambe has quit [Ping timeout: 246 seconds] 16:51:53 I think invo might not be used if you abandon nem? 16:52:04 it looks like it's just player xl 16:54:19 I think I'm going to remove the priority from CHANCE specifications 16:54:29 it's only used for vaults with the dummy tag, specifically when priority is 0 16:54:47 I'm just going through the code to make sure I understand how it's used 16:55:59 if that turns out to be fully correct, we can just look for the dummy tag in these vaults 16:56:47 It exists right now as a kind of hackish way for dummy vaults to specify a chance yet not be seen as having a valid chance for vault selector purposes 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:10:15 -!- rossi_ has quit [Ping timeout: 256 seconds] 17:11:49 -!- Krakhan has quit [Changing host] 17:19:07 huh 17:19:18 fog machines have an undocumented and unused secret parameter 17:19:24 cool 17:20:03 appropriate, really 17:20:15 hm, maybe not unused 17:20:18 but hard to grep for 17:24:26 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 17:27:54 -!- adelrune has quit [Quit: Leaving] 17:27:55 -!- sneakyness has joined ##crawl-dev 17:31:54 const dungeon_feature_type minmove = lua_isnil(ls, 4) ? DNGN_LAVA : DNGN_ORCISH_IDOL; 17:32:17 -!- sneakyness has quit [Ping timeout: 258 seconds] 17:42:18 -!- HellTiger_NB has quit [Ping timeout: 246 seconds] 17:43:12 -!- Kalir has quit [Ping timeout: 260 seconds] 17:43:44 agh 17:49:54 -!- staplegun has quit [Read error: Connection reset by peer] 17:51:08 -!- jeefus has joined ##crawl-dev 17:52:27 -!- frd has quit [Quit: leaving] 17:53:08 -!- wheals_ has joined ##crawl-dev 17:54:08 -!- jefus has quit [Ping timeout: 258 seconds] 17:54:35 -!- Kranix has quit [Quit: Konversation terminated!] 17:55:02 -!- wheals_ has quit [Client Quit] 17:55:31 oh wow 17:55:43 -!- staplegun has quit [Ping timeout: 244 seconds] 17:55:55 that probably does not work well given that almost all checks based on dungeon feature type are gone 17:56:07 the enum value thereof, i mean 17:57:10 nice code 17:57:11 real nice 17:57:29 -!- staplegun has quit [Client Quit] 17:57:52 -!- aditya has quit [Ping timeout: 256 seconds] 17:58:18 wheals: i'm refactoring. there's lots of fun stuff in this code 17:58:51 -!- Nino_ has quit [Ping timeout: 260 seconds] 17:58:52 <|amethyst> FUNctional programming 17:58:59 wheals: bonus fun: a fourth parameter is never passed to that function 17:59:52 #define SQRT_2 1.41421356237309504880 17:59:57 thanks to whoever wrote that one, too 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:09 that's a common one 18:00:35 sqrt2? 18:00:40 yeah 18:00:52 oh, of course it says SQRT_2 right there 18:00:56 selective blindness 18:01:13 -!- SteelNeuron has quit [Ping timeout: 260 seconds] 18:04:38 <|amethyst> which reminds me 18:04:51 <|amethyst> there are a few places in the code that use Euclidean distance still 18:05:20 <|amethyst> some of which are probably correct (related to monster movement, to prefer orthogonal moves) 18:05:27 <|amethyst> but some of which are probably not 18:06:56 <|amethyst> hm 18:07:33 <|amethyst> actually, maybe all the uses of distance2() are okay---diagonal clinging is a little questionable, but changing that would probably require vault edits 18:07:42 <|amethyst> s/diag/lack of diag/ 18:08:05 -!- Kalir has quit [Changing host] 18:08:19 well there aren't too many monsters that can cling, nor too many vaults that place them 18:08:24 certainly is a thing that could be addressed 18:08:42 unless clinging refers to something other than what I'm thinking of 18:08:47 <|amethyst> no, that 18:08:50 oh ok 18:10:28 <|amethyst> I guess mushroom rings are still supposed to be circles 18:10:59 <|amethyst> hm 18:11:12 <|amethyst> dithmenos_shadow_melee calls _in_melee_range, which uses .abs() 18:11:12 -!- MarvinPA has quit [Read error: Connection reset by peer] 18:11:43 <|amethyst> hm 18:11:59 <|amethyst> does this mean shadow melee doesn't work on the diagonal 18:13:15 -!- MarvinPA has joined ##crawl-dev 18:13:36 <|amethyst> hahah 18:13:57 -!- Poncheis has quit [Ping timeout: 240 seconds] 18:14:23 <|amethyst> so, dithmenos's shadow won't copy your melee attacks if they are at a diagonal 18:14:31 <|amethyst> unless you have a reaching weapon 18:14:55 >_> 18:14:56 <|amethyst> in which case it will copy an attack one square diagonally, but not an actual reaching attack 18:15:53 -!- PleasingFungus has quit [Ping timeout: 256 seconds] 18:18:17 -!- scummos__ has quit [Remote host closed the connection] 18:18:22 |amethyst: nice 18:18:42 -!- DevlanMud has quit [Ping timeout: 246 seconds] 18:18:54 I mean, maybe dith needed a 50% nerf to shadow attacks??? 18:21:10 -!- PleasingFungus has joined ##crawl-dev 18:22:02 !lg * br=pan t 18:22:03 46. zlionsfan the Nimble (L15 DsAs of Qazlal), blasted by a Hell Sentinel (damnation) in Pandemonium on 2016-11-14 22:41:23, with 78967 points after 25692 turns and 2:01:15. 18:22:12 !lg * br=hells t 18:22:13 No games for * (br=hells t). 18:22:15 hmm 18:22:26 keyword for all four hells + vestibule, wonder if one exists 18:22:27 ??lg 18:22:28 listgame[1/5]: !lg command displays info about past games. The manual is available here: https://github.com/crawl/sequell/blob/master/docs/listgame.md 18:24:15 !lg * coc|tar|geh|dis t 18:24:16 ahaha 18:24:16 45. edgefigaro the Slayer (L27 HOWz of Kikubaaqudgha), slain by a stone giant zombie on Tar:7 (tar_minmay_river) on 2016-11-14 16:35:06, with 1181014 points after 89206 turns and 7:21:41. 18:24:20 wow, nearly tied 18:24:27 !source lua_cloud_pow_min 18:24:27 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/l_dgn.cc#L1177 18:24:35 ^ this is some powerful coding right here 18:25:06 03|amethyst02 07* 0.20-a0-47-ge094bde: Fix DEBUG_PATHFIND compilation. 10(16 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/e094bde24f5f 18:25:06 03|amethyst02 07* 0.20-a0-48-gb128378: Allow Dith shadow to attack diagonally and to reach. 10(6 minutes ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/b1283780dc54 18:25:14 oh, that is good 18:25:29 -!- LexAckson has quit [Ping timeout: 245 seconds] 18:25:49 -!- Ge0ff has quit [Quit: Leaving] 18:25:56 I'm a fan of 18:25:58 int /*garbage*/ 18:26:23 don't sign your messages :) 18:26:29 wow! 18:26:32 "you can write like Linley in any language" :p 18:26:42 <|amethyst> it's especially great 18:26:53 didn't realize i'd be encountering this much concentrated crawlcode when i started this project... 18:27:22 <|amethyst> ahh, oh, I see 18:27:23 yeah my foray into chance priority is also featuring crawlcode, probably not quite so much 18:27:32 <|amethyst> I was thinking it was only called once, and it is 18:27:38 but there's still nasty stuff everywhere in this vault selection code 18:27:53 <|amethyst> but it is being passed as a function pointer, so needs to match cloud_func's sig 18:28:21 also: apply_area_cloud() takes a power parameter 18:28:25 that's passed straight into the cloud_func 18:28:32 that's what "int /*garbage*/" is 18:28:37 -!- Zekka has quit [Ping timeout: 240 seconds] 18:28:38 <|amethyst> yeah 18:28:40 there is literally no reason for this awful hack. 18:29:14 <|amethyst> ? 18:29:17 what 18:29:29 oh, i guess you want to recalc power for each cloud 18:29:30 <|amethyst> you need the parameter because _make_a_normal_cloud uses it 18:29:32 rather than have them all the same 18:29:50 <|amethyst> I guess you could make the latter into a lambda with pow captured 18:29:59 you'd need to capture pow_min, pow_max, and pow_rolls 18:30:02 but yeah 18:30:35 hm, but you couldn't actually pass that into something expecting a function pointer, so you'd need to change apply_area_cloud, too 18:30:42 <|amethyst> since _make_a_normal_cloud is called exactly once, and is just a wrapper for place_cloud 18:31:06 <|amethyst> yeah, you'd have to either make apply_area_cloud a template, or have it take a function 18:31:28 <|amethyst> well, really just change the cloud_func typedef 18:31:34 ya 18:31:52 ps i'm doing this now 18:31:57 <|amethyst> yay 18:32:29 -!- jeefus is now known as jefus 18:32:53 probably you could simplify apply_area_cloud quite a lot by just passing less into cloud_func, and using more closures 18:33:28 -!- Ququman has quit [Remote host closed the connection] 18:34:26 will this properly add 1 and 2 to the array, else 3? array[] = {random_choose({1, 2}, 3)} 18:34:45 <|amethyst> probably not, no 18:35:08 brannock: hells almost is, so hells|hell 18:35:10 <|amethyst> since you are passing random_choose two parameters of different types 18:37:56 <|amethyst> also, I don't think random_choose works with braced initializer lists anyway, at least not in C++11 18:38:27 <|amethyst> also, the size of the array needs to be known at compile time, which is not the case here 18:38:57 <|amethyst> you could do vector array = random_choose(vector{1,2}, vector{3}); 18:39:10 <|amethyst> err 18:39:12 <|amethyst> no 18:39:37 <|amethyst> auto array = random_choose(vector{1,2}, vector{3}); 18:40:11 !source ng-init.cc:88 18:40:11 https://github.com/crawl/crawl/blob/master/crawl-ref/source/ng-init.cc#L88 18:40:13 is what I'm trying to work on 18:40:26 hells has multiple branches, while pan has the only one 18:40:45 <|amethyst> I'd just write it as code 18:40:50 <|amethyst> hm 18:41:09 <|amethyst> vector disabled_branch = what it has now; 18:41:11 <|amethyst> then 18:42:14 <|amethyst> if (coinflip()) disabled_branch.push_back(BRANCH_PANDEMONIUM); else { insert the four hell branches } 18:42:33 <|amethyst> or 18:43:04 <|amethyst> keep the current code and add random_choice(BRANCH_PANDEMONIUM, BRANCH_VESTIBULE) 18:43:31 <|amethyst> then in the for loop, if disabled == BRANCH_VESTIBULE also disable the four subbranches 18:43:57 not bad 18:44:13 -!- scummos| has quit [Ping timeout: 256 seconds] 18:44:16 <|amethyst> or even better, instead of checking explicitly for BRANCH_VESTIBULE, change the second for loop 18:44:25 <|amethyst> to say "if my parent is disabled, disable me as well" 18:44:58 <|amethyst> even better would be to do a mark-and-sweep and mark all the garbage branches as disabled, but that might be going a bit too far :) 18:45:31 -!- hellmonk has quit [Ping timeout: 260 seconds] 18:45:49 <|amethyst> (second for loop as in the for (branch_iterator it;...) loop; and by "change" I really meant "add to") 18:53:34 https://www.reddit.com/r/dcss/comments/5cuobn/is_the_lair_always_supposed_to_be_8_levels/ this thread is driving me insane 18:53:56 did you know that: you need rPois for swamp and shoals, and both rCorr and sInv for spider? 18:54:07 time to go grind in the abyss before trying those dangerous lair branches, imo 18:54:41 -!- ontoclasm has quit [Quit: Leaving.] 18:55:58 03PleasingFungus02 07* 0.20-a0-49-g31edf53: Remove an ancient & terrible dlua hack 10(47 seconds ago, 2 files, 19+ 25-) 13https://github.com/crawl/crawl/commit/31edf53867ed 18:55:58 03PleasingFungus02 07* 0.20-a0-50-gdbf1079: Pull random_walk() into its own function 10(52 minutes ago, 3 files, 50+ 44-) 13https://github.com/crawl/crawl/commit/dbf10791086a 18:55:58 03PleasingFungus02 07* 0.20-a0-51-g027d3fc: Don't bias cloud generators orthogonally 10(48 minutes ago, 1 file, 3+ 15-) 13https://github.com/crawl/crawl/commit/027d3fc662d0 18:56:51 -!- Menche has quit [Remote host closed the connection] 19:00:02 -!- omarax has quit [Remote host closed the connection] 19:01:03 square fog?! my immersion! 19:01:13 I'm literally not immersed enough in fog!!! 19:02:00 condolences 19:02:25 |amethyst: can that dith fix be cherry picked to 0.19? 19:04:41 <|amethyst> gammafunk: probably, but I was wary of doing so during the tournament, since it's a balance change and seems like it would be reasonably significant 19:04:57 <|amethyst> but your call 19:05:21 I guess we'll do a good round of cherry picks after t is over anyways 19:07:01 oh 19:07:02 !seen geekosaur 19:07:03 I last saw geekosaur at Mon Nov 14 23:26:31 2016 UTC (40m 31s ago) saying '"you can write like Linley in any language" :p' on ##crawl-dev. 19:07:51 oh wow, dith shadow didn't attack diagonally. 19:07:58 I'm surprised no one noticed/reproted 19:08:01 *reported 19:08:12 !lg * dith t / won 19:08:13 25/497 games for * (dith t): N=25/497 (5.03%) 19:08:20 !lg * god t / won 19:08:22 752/20374 games for * (god t): N=752/20374 (3.69%) 19:08:37 nerf!!! 19:09:06 well, T is apparently an overall player nerf compared to the previous one 19:09:11 winrates are down a whopping 0.1% 19:09:32 Unstable branch on crawl.jorgrun.rocks updated to: 0.20-a0-51-g027d3fc (34) 19:09:43 actually I probably shouldn't rely on sequell queries for T 19:09:45 since it's still ignoring CJR 19:10:35 it's ignoring cdo, cjr, cue, and many cwz games 19:10:46 &versions 0.19 19:10:48 is snark not around? 19:10:53 CAO: 0.19.0-19-g8c6edcc, CBRO: 0.19.0-19-g8c6edcc, CDO: none, CJR: none, CPO: 0.19.0, CUE: none, CWZ: 0.19.0-2-gae57169, CXC: 0.19.0-19-g8c6edcc, LLD: 0.19.0-19-g8c6edcc 19:10:58 to restart sequell with new config 19:10:59 apparently not, I've tried to message him 19:11:53 updates have kind of just mysteriously happened in the past, I think he's probably busy with other things and gets to that stuff when he can 19:12:36 well, no one plays on cjr anyway 19:12:48 proof: 19:12:50 no good players there unless I'm playing, true 19:12:50 !lg * t cjr 19:12:51 No games for * (t cjr). 19:12:56 nobody!!! 19:13:15 !locateall . 19:13:19 -!- cybersaint2k has quit [Quit: Page closed] 19:13:23 gammafunk: CBRO 0.19-a, L4 DESu of Sif Muna | CBRO 0.19, L13 MuVM of Hepliaklqana 19:13:31 oh, desu was cbro, nm 19:13:47 desu.... 19:22:41 I wonder if yermak will be dethroned this season 19:22:47 powermode is only 30 points behind him 19:26:46 -!- kdrnic has quit [Quit: Leaving] 19:28:58 -!- sneakyness has joined ##crawl-dev 19:29:53 I don't think y-dawg always goes all-out for top player 19:30:24 I think he sometimes just goes for banners...it seems to vary 19:30:39 but there are two higher-ranked korean clans this t! 19:30:47 one seems to be a mix of players from cwz and lld 19:31:04 so maybe more of an east asian clan than anything 19:31:30 which one is the second clan? 19:32:51 http://dobrazupa.org/tournament/0.19/clans/joy1999.html 19:32:57 there may be others for all I know 19:33:20 actually cosmo is playing on cwz and lld 19:33:45 so I guess it's really a cwz clan and he plays on both 19:33:49 servers 19:34:09 I would love to know the meaning of "At Home Apple Juice" 19:34:12 -!- sneakyness has quit [Ping timeout: 256 seconds] 19:34:50 Brannock: I watched dynast nearly die to dreem sheep + dire elephants in the jungle book lair end 19:34:53 was pre funny 19:35:11 that is actually the precise ideal-case scenario I envisioned dream sheep achieving 19:35:16 I'm very happy to read this 19:35:16 lol 19:35:26 Brannock dreams of dire sheep 19:35:32 dream sheep as enablers for the massive-hitters in Lair who normally don't threaten shrewd players 19:35:46 he was not exactl playing optimally, to be sure 19:35:50 *exactly 19:36:51 that latter is what might be bad about dream sheep 19:37:21 not sure yet though, they might be good 19:37:23 minmay suggested making them slightly faster to help with the herd movement slowing them down, in terms of coming into screen from out of LOS 19:37:37 it's hard to track how effective they're being since players wake up before they die, on lethal shots 19:37:45 which is something I really need to fix for 0.20 19:37:49 if it's fixable 19:37:59 I think it's fixable, the milestone issue 19:38:05 !lg * ikiller~~dream_sheep 19:38:06 62. choi the Slicer (L10 HaFi of Fedhas), mangled by a dream sheep (kmap: hangedman_ranch) on D:8 on 2016-11-14 21:28:37, with 3893 points after 9483 turns and 0:26:15. 19:38:11 but yeah, the usual caveats apply about that 19:38:17 !lg * ikiller~~dream_sheep !kmap=hangedman_ranch 19:38:18 Broken query near '=hangedman_ranch' 19:38:28 I think just reasoning about the monster and using some good old fashion playtesting your self in wizmode 19:38:29 colon? 19:38:35 will be more valuable than sequell queries 19:38:44 kmap!= 19:38:53 !lg * ikiller~~dream_sheep kmap!=hangedman_ranch 19:38:54 47. Bokor the Covert (L13 SpEn of Dithmenos), slain by a dream sheep on Lair:5 on 2016-11-14 12:19:10, with 26691 points after 19163 turns and 1:06:26. 19:39:00 also woks with !~~ and !~= 19:39:03 I did a lot of testing back in August/September 19:39:12 I think they're in a pretty good spot, especially after the nerf to repeated sleeps we put in 19:46:58 !cmd !sleep 19:46:59 No command !sleep 19:47:03 !cmd !dream 19:47:03 No command !dream 19:47:06 fr 19:51:04 -!- madatmemes has quit [Ping timeout: 258 seconds] 19:52:09 -!- insecticide14 has quit [Ping timeout: 245 seconds] 19:56:45 i like dream sheeps, they are a dangerous monster for careless play but I feel like they're quite manageable if you pay attention 19:57:02 they encourage risk taking too since the sleep is reasonably random 19:57:46 New branch created: pull/396 (1 commit) 13https://github.com/crawl/crawl/pull/396 19:57:46 03chequers02 07https://github.com/crawl/crawl/pull/396 * 0.20-a0-17-g0442579: Change slow regeneration to a two level mutation 10(6 minutes ago, 8 files, 47+ 44-) 13https://github.com/crawl/crawl/commit/044257987586 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:00:54 why? 20:02:57 the tavern thread reminded me about it 20:03:12 I think mutations with 2 levels are more interesting than 3 levels 20:03:33 also, "slow regeneration when monsters are visible" is quite hard to communicate. Whereas "no regeneration" is quite simple 20:04:41 finally, I've always felt slow regeneration mutation was a bit conceptually muddled. The three levels didn't really feel that related. Going back to two levels, that both stop regeneration, makes the levels more related 20:05:25 did ogres get recoloured or does this vault place purple ogres or are my eyes broken? they look the same as the ogre mages. 20:05:36 could maybe split out the first level as a ghoul-specific mut i guess 20:06:38 rchandra: there's an ancient bug where monsters randomly get recoloured and literally nobody has any clue why afaik, could be that 20:06:39 yeah, i am sad about a gh nerf 20:06:48 -!- ProzacElf has joined ##crawl-dev 20:06:59 if you can dump a save file that'd be nice, although i feel like others with the bug have probably done the same thing and it hasn't helped 20:07:02 but you never know! 20:07:10 thanks, MarvinPA 20:07:24 well, i'm curious about it now 20:07:31 since we removed the old monster 'colour' attribute, i think 20:07:37 I'll do it next time I have them on screen (now there won't be any in the rest of the vault of course) 20:08:06 https://crawl.develz.org/mantis/view.php?id=8343 is the original bug (with many attached saves) 20:08:31 %git 4e381e6a083d562fabe8c1d7a2be60720be59238 20:08:31 07haranp02 * 0.5-a0-2543-g4e381e6: Add Deep Dwarves patch, with some minor changes. Add a new mutation, MUT_SLOW_HEALING, which at level 3 blocks all healing; it can't be acquired randomly, but deep dwarves start with it at level 3. This overrides regeneration, including the god-given kind (Trog's Hand.) Fix mutation listings (hopefully I got this right.) There are still some cases where DD HP shaving is not applied: ability HP costs, Staff of Dispater effect, vampiric draining backlash, Sublimation of Blood spell. Fix dancing weapons leaving mgrd incorrect if their weapon can't be generated. Breaks saves. 10(8 years ago, 18 files, 306+ 114-) 13https://github.com/crawl/crawl/commit/4e381e6a083d 20:08:47 slow healing introduced 20:08:55 " it can't be acquired randomly " 20:08:57 "can't be acquired randomly", those were the days 20:08:59 what a strange implementation 20:09:12 it also blocked stat restoration, apparently! 20:09:13 why would you implement it as a 3-level thing... 20:09:36 there was no support for non-3-level muts i think 20:09:39 if you had 3 levels of the mutation, you couldn't regenerate stats 20:10:10 until like 0.7 or something maybe? i recall 2-level muts being a new thing at some point 20:10:39 + // The better-fed you are, the faster your stat recovery. 20:10:40 + if (you.species == SP_VAMPIRE) 20:11:14 -!- Lasty has joined ##crawl-dev 20:11:18 %git 0b0ada3bf7ce381077a96a67baa802f8616c6050 20:11:18 07dolorous02 * 0.6.0-a0-59-g0b0ada3: Make Trog's Hand cause regeneration even in races that can't heal naturally (deep dwarves, starving vampires). 10(7 years ago, 1 file, 6+ 2-) 13https://github.com/crawl/crawl/commit/0b0ada3bf7ce 20:12:13 chequers: slow regen 3 blocking stat regeneration stuck around until quite recently 20:12:49 -!- agolden has quit [Quit: agolden] 20:13:51 until it was reworked to recover with xp apparently 20:13:52 %git 6f9c0902ddd3 20:13:52 07MarvinPA02 * 0.17-a0-747-g6f9c090: Make stat drain recover with XP gain instead of over time 10(1 year, 9 months ago, 5 files, 71+ 44-) 13https://github.com/crawl/crawl/commit/6f9c0902ddd3 20:14:05 how did DD regen stats before? 20:14:10 restab? 20:14:29 yeah 20:14:33 and ely 20:14:35 and royal jellies! 20:22:15 -!- ilyak has quit [Ping timeout: 246 seconds] 20:22:41 indeed, no more ogres in the vault. guess I'll add the save anyway 20:30:03 -!- sneakyness has joined ##crawl-dev 20:34:51 -!- sneakyness has quit [Ping timeout: 244 seconds] 20:35:24 -!- chris2schill has quit [Ping timeout: 260 seconds] 20:36:02 -!- Pacra has joined ##crawl-dev 20:44:34 -!- Japex_ is now known as Japex 20:47:37 might be able to wizmode regenerate it 20:48:49 -!- Kellhus has quit [Quit: Page closed] 20:53:03 !vault lemuel_baited_zot_trap 20:53:03 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/zot.des#L640 20:53:06 heh 20:53:41 only one per level though 20:58:54 hm 20:59:34 gammafunk: if i wanted to make a vault call a lua function with some specific coordinate (a marker?) when the vault was created, what would be the simplest way to do that? 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:01:03 -!- jeefus has joined ##crawl-dev 21:02:08 PleasingFungus: I think you'd have a statement to make the marker 21:02:16 and then have a lua codeblock to check the marker 21:02:43 with statements in the right order, you make the marker with the Des line 21:02:48 then your code block searches for that marker 21:03:02 so... 21:03:10 !source pakellas_experiments.des 21:03:11 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/altar/pakellas_experiments.des 21:03:41 a line like 21:03:42 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/altar/pakellas_experiments.des#L265 21:03:49 that creates the marker 21:03:52 ok 21:03:56 and subsequent lua blocks will be able to query marker 21:04:17 dgn.find_marker_positions_by_prop ? 21:04:21 yeah 21:04:25 ok 21:04:42 -!- jefus has quit [Ping timeout: 258 seconds] 21:05:08 using the right args to that 21:05:11 based on the marker you defined 21:05:35 it returns a list of all positions with that marker, even if it's a single pos, you have to index the array 21:05:47 but you can of course mark as many pos as you like 21:05:52 and iterate over the set 21:11:56 -!- fearitself has quit [Ping timeout: 260 seconds] 21:13:26 i'm trying to figure out how fog machines know where they are 21:13:28 in lua 21:14:04 their position is passed in when they're triggered, but how do the trigger-ers know? where is it saved? 21:15:01 -!- chris2schill has quit [Ping timeout: 248 seconds] 21:16:37 -!- LexAckson has joined ##crawl-dev 21:18:30 also, if there are multiple vaults with the same marker set, will that iterator end up hitting other vaults than the current one? 21:25:23 -!- PleasingFungus has quit [Remote host closed the connection] 21:31:33 -!- sneakyness has joined ##crawl-dev 21:35:37 -!- sneakyness has quit [Ping timeout: 240 seconds] 21:36:37 -!- MarvinPA has quit [Quit: Leaving] 21:43:33 -!- Blazinghand has quit [Quit: Leaving] 21:44:20 -!- Lasty has quit [Quit: Leaving.] 21:45:52 -!- Lasty has joined ##crawl-dev 21:46:04 -!- kdrnic has joined ##crawl-dev 21:46:41 -!- AngelaSmythe has quit [Ping timeout: 250 seconds] 21:46:41 I think markers are global, yeah 21:47:04 but different maps don't use the same markers 21:49:07 -!- Ringbingers is now known as AngelaSmythe 21:54:41 -!- madatmemes has joined ##crawl-dev 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:14 -!- simmarine has quit [Read error: Connection reset by peer] 22:00:38 -!- simmarine has joined ##crawl-dev 22:07:29 -!- CanOfWorms has joined ##crawl-dev 22:09:41 -!- TheWoodenMan has quit [Ping timeout: 260 seconds] 22:17:49 -!- mizu_no_oto has quit [Client Quit] 22:18:37 -!- Awod has quit [Ping timeout: 240 seconds] 22:20:05 -!- Poncheis has quit [Ping timeout: 248 seconds] 22:23:08 -!- PleasingFungus has joined ##crawl-dev 22:24:03 -!- adibis has quit [Ping timeout: 246 seconds] 22:28:27 -!- Pacra_ has joined ##crawl-dev 22:28:50 -!- Pacra has quit [Read error: Connection reset by peer] 22:32:24 -!- sneakyness has joined ##crawl-dev 22:32:50 -!- chris2schill has quit [Ping timeout: 258 seconds] 22:33:52 -!- adelrune has joined ##crawl-dev 22:35:12 gammafunk: remind me, is there some way to access dlua ingame? 22:35:29 ah, nvm 22:37:34 -!- sneakyness has quit [Ping timeout: 260 seconds] 22:41:14 @??ophan 22:41:14 ophan (05G) | Spd: 10 | HD: 15 | HP: 83-115 | AC/EV: 10/10 | 08holy, see invisible, fly, unbreathing | Res: 06magic(140), 12drown, 04rot, 13neg+++, 08cleanse | XP: 1404 | Sp: b.fire (3d24) [06!sil], holy flames [06!sil] | Sz: Medium | Int: human. 22:44:49 fr: remove the stat-based bonus base damage from blade hands, statue form, dragon form 22:45:00 to what purpose? 22:45:15 so people stop saying "chei has synergy with unarmed combat because of the str and dex" 22:45:19 and other nonsense like that 22:45:23 lol 22:45:49 im not kidding this is my motivation, its a really weird mechanic that doesn't accomplish anything other than introducing awful myths like that 22:46:01 can we also remove the wands ban 22:46:05 if the damage bonus from str and dex is too low then it should be increased for everything, not just statue and dragon form 22:46:11 if you do that you also have to make UC not "base damage = UC + X" 22:46:19 just lost a char because xom decided i should not have armor or a weapon or wands in the abyss 22:46:35 rchandra: why? 22:46:49 what's a wands ban 22:46:50 because people say the same sort of things about UC 22:46:56 IMO the damage bonus from Str is noticeable as it is 22:46:57 you can't use wands in most tmut forms 22:46:59 PleasingFungus: most forms prevent you from zapping wands for no apparent reason 22:47:01 I need to look at the formulas though 22:47:02 which meant i couldn't dig 22:47:02 o 22:47:06 rip 22:47:19 if i hadn't been splitting where i pulled tele from i wouldn't have been able to tele either 22:47:20 i think the logic was "felids can't zap wands so blades shouldn't be able to zap wands either" 22:47:23 but uh 22:47:27 that logic doesn't work very well nowadays 22:47:41 remove wands from cats! 22:47:50 now that slime is accessible they don't need them 22:47:58 this is clearly power creep, minmay. 22:48:00 power spirals... 22:48:02 (don't mind me i'm very salty because i have absolute shit xom luck and a friend won't shut up about how it's impossible to die with him) 22:48:13 lmao 22:48:31 rchandra: i mean, if they're under the impression that the UC damage formula is something other than it actually is, changing it probably won't help 22:48:54 rchandra: whereas getting rid of the weird str/dex bonuses in forms would remove a source of confusion 22:49:31 probably makes sense, yeah - just increase the base damage in those forms 22:49:48 pf: is it power creep if we both remove the str/dex bonus and let forms use wands 22:49:49 PleasingFungus: I also just suggested a nerf to 2 of the affected forms, and they were originally able to zap wands for like 10 years with no problem, anyway 22:50:47 oh, when was the change made? 22:50:51 I'm not convinced that blocking wands was even a meaningful nerf to voluntary forms, since if you are in a voluntary form you presumably wanted to spend your turns hitting things, not zapping wands 22:51:00 PleasingFungus: when felids were introduced 22:51:11 shortly after felids were introduced, that is 22:51:33 huh 22:51:34 I don't think it's unreasonable to give wand zapping back to forms 22:51:35 weird 22:51:38 New branch created: cloud_gen (4 commits) 13https://github.com/crawl/crawl/tree/cloud_gen 22:51:38 03PleasingFungus02 07[cloud_gen] * 0.20-a0-52-g62eaa7f: Initial work on C++ cloud generators 10(4 hours ago, 3 files, 108+ 1-) 13https://github.com/crawl/crawl/commit/62eaa7fa39db 22:51:38 03PleasingFungus02 07[cloud_gen] * 0.20-a0-53-gb12d216: Allow creating cloud generators in wizmode 10(3 hours ago, 7 files, 45+ 0-) 13https://github.com/crawl/crawl/commit/b12d21634aa1 22:51:38 03PleasingFungus02 07[cloud_gen] * 0.20-a0-54-gd94ac70: More wizmode cloud gen work 10(2 hours ago, 1 file, 53+ 2-) 13https://github.com/crawl/crawl/commit/d94ac706e26f 22:51:38 03PleasingFungus02 07[cloud_gen] * 0.20-a0-55-gec5b5a3: Initial cloud gen Lua API 10(2 hours ago, 1 file, 54+ 0-) 13https://github.com/crawl/crawl/commit/ec5b5a3f36b9 22:51:45 minmay: blade hands blocking wands made me use lichform as a combat form (not claiming this was the best play) 22:52:01 imo someone should help me with this cloud generator branch 22:52:12 i'm stuck on getting a vault to actually call that function added in the last commit 22:52:42 nice sanity checks 22:52:52 ? 22:53:00 oh those 22:53:20 mostly stolen/adapted from existing fog machine code 22:53:21 this is a really male question I'm about to ask, but have you profiled this to make sure that "being written in Lua instead of C++" is where the performance problem actually is 22:53:25 yes 22:53:31 several months ago 22:53:39 all right 22:53:40 yeah, it was when Salt was being implemented 22:53:43 otherwise i wouldn't be bothering with something that's this much of a huge pain in the ass :) 22:53:55 massive CPU processing bottlenecks with all the fog generators in Desolation 22:54:13 something like 95% of processing time was in lua message-passing, iirc 22:54:16 well I've seen people rewrite stuff in assembly only to find the performance problem was the algorithm, so I had to ask 22:54:20 sure 22:54:22 i appreciate the thought! 22:54:36 oh yeah message-passing 22:55:37 i would like to suggest an optimization to the base damage calculation for blade hands, statue form, and dragon form 22:55:40 lol 22:55:42 since this is in c++ anyway, i sort of wonder if i should add first-class syntax for it 22:55:50 CLGEN: or something 22:56:58 minmay: go on 22:57:33 PleasingFungus has so much Salt right now 22:57:48 I can try to take a look at that when I finish these vault shenanigens 22:58:05 the new minitemple overflow vault I added is placing a lot 22:58:12 it feels weird to regularly see a vault of mine 22:58:17 I don't want to interrupt from this conversation but I have something very exciting to share 22:58:21 yeah it seems very common 22:58:24 i should nerf it 22:58:33 Did you know that the majority of shard shrikes kills are in neither Cocytus or Ziggurats? 22:58:35 dw i have a PR already open to nerf it 22:58:42 they're polymorphed gastronoks 22:58:46 very good! 22:58:47 well that PR needs fixing 22:58:47 did i guess right 22:58:47 minmay: is the suggestion going to be dealing with str/dex? 22:58:52 sweet 22:59:00 my friend requested I add in ice bees and I explained shard shrikes, then looked up their kill stats 22:59:05 but it's one of the things I'll be merging after I remove chance priority 22:59:36 int get_base_unarmed_damage() const override 22:59:36 { 22:59:36 return you.species == SP_VAMPIRE ? 2 : 1; 22:59:36 } 22:59:45 !lg * recent coc s=cikiller% 22:59:46 341 games for * (recent coc): 132x Antaeus (38.71%), 49x the effects of Hell (14.37%), 32x (9.38%), 31x a shard shrike (9.09%), 29x an Ice Fiend (8.50%), 16x an elemental wellspring (4.69%), 11x the Serpent of Hell (3.23%), 9x an ice dragon (2.64%), 8x a blizzard demon (2.35%), 3x a reaper (0.88%), 3x a titan simulacrum (0.88%), 2x a titan skeleton (0.59%), 2x the player character (0.59%), 2x a fr... 22:59:49 this is as important as felid blade paws stealth modifier 22:59:57 vampire bats should really be their own form 23:00:00 they have so many special cases 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:09 brannock: how many of those shard shrike kills are from nemelex followers 23:00:10 -!- twelwe has joined ##crawl-dev 23:00:15 is there seriously a special case to encourage vampire unarmed 23:00:17 !lg * recent coc s=cikiller% urune>=10 23:00:18 109 games for * (recent coc urune>=10): 51x Antaeus (46.79%), 17x the effects of Hell (15.60%), 13x (11.93%), 10x a shard shrike (9.17%), 8x an Ice Fiend (7.34%), 4x an ice dragon (3.67%), a reaper (0.92%), the Serpent of Hell (0.92%), a titan skeleton (0.92%), the player character (0.92%), an ancient lich (0.92%), a titan simulacrum (0.92%) 23:00:19 that's awful 23:00:29 vampire bat* unarmed 23:00:31 !lg * ikiller~~shard_shrike !coc !zig !nemelex 23:00:32 62. raican the Protected (L11 GrCK of Xom), demolished by Gastronok the shard shrike on Lair:2 on 2016-10-16 16:43:10, with 8178 points after 9859 turns and 0:14:00. 23:00:36 62 23:00:37 !lg * recent coc s=cikiller% urune>=5 urune<10 23:00:38 157 games for * (recent coc urune>=5 urune<10): 59x Antaeus (37.58%), 16x (10.19%), 16x the effects of Hell (10.19%), 14x a shard shrike (8.92%), 12x an Ice Fiend (7.64%), 11x an elemental wellspring (7.01%), 6x a blizzard demon (3.82%), 6x the Serpent of Hell (3.82%), 4x an ice dragon (2.55%), 2x a reaper (1.27%), 2x a titan simulacrum (1.27%), a soul eater (0.64%), a titan skeleton (0.64%), a pl... 23:00:53 hmm 23:00:56 really the same regardless of runes 23:01:04 !lg * ikiller~~shard_shrike !coc !zig !nemelex !xom 23:01:05 41. asonge the Peltast (L23 HEMo of Hepliaklqana), blasted by a shard shrike (glowing shapeshifter) (shard of ice) on Vaults:5 (vaults_vault; vaults_end_minmay_pluses) on 2016-10-10 12:22:58, with 441763 points after 59977 turns and 3:53:23. 23:01:12 hell yeah strong chat vibes 23:01:19 !lm * tm won xl=15 recent x=avg(${str+dex}) 23:01:19 Broken query near '{str+dex})' 23:01:25 !lm * tm won xl=15 recent x=avg({str+dex}) 23:01:25 Broken query near '{str+dex})' 23:01:28 !lg * ikiller~~gastronok_the_shard_shrike !coc !zig !nemelex !xom 23:01:30 13. Bezhaha the Carver (L10 FoCK of Makhleb), slain by Gastronok the shard shrike on D:8 on 2016-10-06 09:07:27, with 4487 points after 7542 turns and 0:15:58. 23:01:33 !lm * tm won xl=15 recent x=avg(str),avg(dex) 23:01:37 !lm * tm won xl=15 recent x=avg(str+dex) 23:01:38 !lg * ikiller~~gastronok_the_shard_shrike !coc !zig !nemelex !xom !ck 23:01:40 12. rast the Fighter (L13 DDAr of Gozag), slain by Gastronok the shard shrike on Lair:3 on 2016-09-10 22:46:18, with 32878 points after 13790 turns and 1:24:05. 23:01:49 2115 milestones for * (tm won xl=15 recent): avg(str)=21.79; avg(dex)=23.91 23:01:51 2115 milestones for * (tm won xl=15 recent): avg(str+dex)=45.7 23:02:07 so blade hands gets like 15 extra damage from str+dex/3 23:02:33 -!- wheals has quit [Quit: Leaving] 23:02:36 -!- gressup has quit [Quit: Leaving] 23:02:45 if you didn't use str/dex, how would you calculate blade hand damage? just give it a fixed base? 23:03:06 probably 23:03:11 what's the problem we're trying to solve with blade hands? 23:03:16 a chei myth, apparently 23:03:20 spellpower[/s] 23:03:23 the hidden use of str/dex in the damage formula 23:03:25 it's a non-problem 23:03:38 but minmay speaks, and ##crawl-dev jumps into action... 23:03:43 speaking of which, i should fix something else he reported 23:04:08 spellpower is a cool idea 23:04:24 but yeah, i'm not convinced form base damage scaling with attributes is bad 23:04:28 does spell power affect any other form effectiveness aside from duration? 23:04:34 I don't know anything about transmutation 23:04:38 used to affect ice form AC 23:04:41 not sure if it still does 23:04:44 i think it gives hydra forms more heads to start with? 23:04:44 i don't think so any more 23:04:50 and statue form, iirc 23:05:22 doesn't it? 23:05:26 dragon form also 23:05:30 RIP dragon's call synergy 23:05:34 i think it was just the head-regrowth thing that got removed ( :( ) 23:05:39 spell power doesn't affect dform ac 23:05:51 base damage, I meant 23:05:59 Brannock: never forget! 23:06:14 spell power still affects ice form ac i'm sure 23:06:19 hm, how about the +2 str/int/dex muts becoming +3? 23:06:24 ditto for the -2 variants 23:06:32 why? 23:06:44 I mean, I like stats, but what are you trying to solve here? 23:06:53 it makes them "more impactful" 23:06:59 would this also make them two-tier mutations? 23:07:01 +3/+6? 23:07:11 they already are two-tier 23:07:11 re blade hands/statue form/dragon form damage 23:07:11 oh I thought they went to -6, weird 23:07:18 musth ave missed that change 23:07:20 20 str is about +25% damage outside of these forms 23:07:27 i think it should be about +25% damage inside of these forms too 23:07:32 not unreasonable 23:07:39 though variety is the spice of life. 23:07:42 pff, damage is just overrated 23:07:46 yall need ely 23:07:53 it's variety that players can only discover through spoilers though 23:07:56 20/3=6damage, on top of the 8 base that's about +80% damage 23:08:04 if i math correctly 23:08:27 minmay: that's fixable, if we wanted to. 23:08:58 I guess this scaling answers why everyone plays Tm of Chei 23:09:03 chequers: sure, 20 str is about +80% damage if someone is using blade hands with 0 unarmed skill 23:09:09 chequers: i dont think that happens too often 23:09:17 chei is one of the most popular t0.19 gods 23:09:30 plenty of people play Tm of not chei I think 23:09:38 but chei just has that synergy with uc 23:09:38 minmay: so to be clear, do you think the current blade hands scaling is above or below 25%? 23:10:08 !lg * recent tm won s=god% 23:10:10 430 games for * (recent tm won): 190x Cheibriados (44.19%), 36x Makhleb (8.37%), 35x Okawaru (8.14%), 30x Ru (6.98%), 24x Gozag (5.58%), 19x Ashenzari (4.42%), 15x (3.49%), 9x Hepliaklqana (2.09%), 9x Dithmenos (2.09%), 8x Jiyva (1.86%), 6x Yredelemnul (1.40%), 6x Qazlal (1.40%), 6x Trog (1.40%), 6x Sif Muna (1.40%), 5x Kikubaaqudgha (1.16%), 5x The Shining One (1.16%), 4x Uskayaw (0.93%), 4x Wudz... 23:10:18 also, same question for the other two forms 23:10:27 ashenzari, huh 23:10:31 chequers: ...huh? Are you asking me what I think the current damage bonus is from 20 str? 23:10:31 guess it's the skill sharing 23:10:37 gammafunk: so i guess you're right: there's tm of chei and tm of not-chei, like you said ;) 23:10:38 56% not chei, and chei tm is skewed by chei ppl 23:10:55 huh? 23:10:56 -!- fearitself has quit [Ping timeout: 260 seconds] 23:11:07 this conversation is not making too much sense right now... 23:11:47 minmay: you asked for a change to the damage calculation for three forms to make them use str as a a damage mult more similarly to non-form damage mult. I'm wondering if it's because you think the damage of those three forms scales better or worse than non-form scaling 23:11:48 people mostly play mages of sif and veh but last I check we don't assume all mages are played with sif and veh 23:12:01 sure, some are played with ash 23:12:03 :) 23:12:11 chequers: ...the regular damage multiplier from strength...still applies to melee attacks made in forms... 23:12:20 some are played with hep even 23:12:21 that's not allowed. 23:12:23 ...and oka...and... 23:12:27 gammafunk: I just meant that chei is so dominant you can divide the tm games into ones with chei and one with "not chei" as a singular group 23:12:34 !whichgod devm 23:12:35 !lg * title~~archmage !ash !sif !veh 23:12:35 13 recent wins: 9x Vehumet, Uskayaw, Sif Muna, Zin, Fedhas 23:12:36 563. CompileTime the Archmage (L27 GrMo of Cheibriados), blasted by a Brimstone Fiend (damnation) (kmap: grunt_pan_in_and_out) in Pandemonium on 2016-11-10 23:32:26, with 1268402 points after 118991 turns and 14:01:51. 23:12:40 then I added a winky face to show it was not entirely serious 23:12:46 sure, chei is deffo very popular with chei, and chei has good synergy with UC 23:12:47 wow look at that uskayaw caster 23:12:52 I mean what would you get if you looked at Mo? 23:12:53 chequers: blade hands and statue form and dragon form have their base damage increased by an amount depending on str (and dex for blade hands), independently from the regular damage multiplier that str gives you 23:12:54 !lg * recent tm won chei s=name 23:12:55 a similar thing 23:12:55 190 games for * (recent tm won chei): 21x removeelyvilon, 9x mrpyro, 5x SaintRoka, 5x TittyCrusher, 5x mopl, 5x Duffy, 4x Charly, 3x TacoSundae, 2x Wingboner, 2x thatJJthatGod, 2x Mekire, 2x Palibasher, 2x igooo, 2x ksagri, 2x koboldina, 2x Kenran, 2x jordan, 2x Fishman, 2x ShopKeeper, 2x nya, 2x Ironfoot, 2x Misha, 2x edsrzf, 2x casual, platinum, spsoon, Squidcat, Stoats, tabstorm, Tasonir, TheAl... 23:13:02 !lg * recent tm won chei x=cdist(name) 23:13:02 190 games for * (recent tm won chei): cdist(name)=125 23:13:08 !lg * recent tm won !chei x=cdist(name) 23:13:09 240 games for * (recent tm won !chei): cdist(name)=173 23:13:14 not too far off 23:13:22 I wonder who's more controversial of a god, chei or nemelex 23:13:23 40/60 compared to 45/55 23:13:39 minmay: ok 23:13:48 even in the most generous case for chei, blade hands, being with chei gives you 10 extra base damage on blade hands which already has a lot of base damage 23:13:54 I mean, it's great that chei, a god that helps you lose, has found success in the role of UC! 23:14:29 !lg * mage recent / god=sif|veh 23:14:34 chei's effect on blade hands is not terribly different from chei's effect on not-blade-hands 23:14:38 54610/370850 games for * (mage recent): N=54610/370850 (14.73%) 23:15:05 !lg * mage recent s=god% 23:15:10 370850 games for * (mage recent): 272665x (73.52%), 37934x Vehumet (10.23%), 16676x Sif Muna (4.50%), 6663x Ashenzari (1.80%), 5289x Kikubaaqudgha (1.43%), 4458x Okawaru (1.20%), 4074x Cheibriados (1.10%), 3924x Makhleb (1.06%), 3441x Gozag (0.93%), 1878x Ru (0.51%), 1710x Qazlal (0.46%), 1696x Dithmenos (0.46%), 1565x Hepliaklqana (0.42%), 1230x Nemelex Xobeh (0.33%), 1122x Yredelemnul (0.30%), 1... 23:15:14 doh 23:15:19 !lg * mage recent god!= / god=sif|veh 23:15:29 54610/98185 games for * (mage recent god!=): N=54610/98185 (55.62%) 23:15:32 there we go 23:15:46 and those chei mages... 23:15:51 it's the int synergy... 23:16:12 810 people have Graceful I banner, 3 people have Graceful II, and 8 people have Graceful III 23:16:27 Maybe Graceful I should be "Reach Lair in 3000 turns" next tournament 23:16:44 could 23:16:51 that's a little steep though 23:16:54 graceful I is easy to get on accident 23:16:55 how many people have explorer 1? 23:17:01 or slow & steady I 23:17:06 pious i... 23:17:08 3k lair is somewhat hard to do, but yeah it wouldn't be unreasonable 23:17:09 801 23:17:18 yeah, I mean it's not really a problem 23:17:20 chequers: right now, if you have 20 str instead of 10, it increases your average melee and missile damage by 23% unless you are making unarmed melee attacks in blade, statue, or dragon form 23:17:29 we have some easier banners people can get started with 23:17:36 1043 for S&S, 1096 for Pious 23:17:37 chequers: I am suggesting to remove the "unless you are making unarmed melee attacks in blade, statue, or dragon form" part 23:17:38 although 23:17:44 3k lair would drop it down fairly dramatically 23:17:49 yeah, and so on and so forth - vow of courage i 23:17:53 Brannock: one question is what numbers would you like to see? 23:17:57 Pious II has a couple hundred, as well as Explorer II 23:17:59 it makes those forms difficult to understand and balance and leads to people getting wildly misleading ideas about chei synergy 23:18:00 so the gradation isn't as dramatic 23:18:18 gammafunk, well mostly I'm concerned about the extreme dropoff between I and II 23:18:27 well that's really about II 23:18:30 it's somewhat difficult 23:18:31 could make it Lair for I, or make it Lair 6 for II 23:18:42 that doesn't seem great 23:18:53 II is getting a rune in 9k? 23:18:58 Elf:$ 23:19:02 oh elf:$ 23:19:22 I think Geh:$ for III is fine, it's exciting enough of a challenge 23:19:47 minmay: ok, this makes more sense now. it would be a big reduction in power of those spells though 23:20:06 minmay: and I wouldn't say Tm is particularly powerful either 23:20:27 i personally found ii fun to get 23:20:31 so i'm biased against changing it 23:20:34 but that's just me 23:20:39 chequers: sure, but their flat bonus to base damage (which already exists) can always be increased, and str doesn't vary wildly between transmuters 23:20:44 I think Elf 3 as essentially your first branch is good 23:20:54 It's just the Temple thing is easy to get without even trying 23:20:54 how do i start private message with someone? 23:20:57 /msg 23:21:00 thanks 23:21:02 yw 23:21:18 minmay: fair point 23:21:38 chequers: and I submit that it's much easier to balance forms if their damage doesn't scale in 4 different ways 23:21:46 :) 23:22:02 give me my dragon form extra ac 23:22:04 I need it 23:22:06 need it to win 23:22:37 like if you want to compare blade hands damage to dragon form damage right now, how are you going to do it accurately 23:23:19 !lm * tm xl=10 recent x=avg((str+dex)/3) 23:23:23 !lm * tm xl=15 recent x=avg((str+dex)/3) 23:23:27 !lm * tm xl=10 won recent x=avg((str+dex)/3) 23:23:30 !lm * tm xl=15 won recent x=avg((str+dex)/3) 23:23:34 !lm * tm xl=20 won recent x=avg((str+dex)/3) 23:23:36 geez, 0.19 dropping below 1.7% winrate pretty hard 23:23:39 12288 milestones for * (tm xl=10 recent): avg(((str+dex))/3)=10.57 23:23:46 1323 milestones for * (tm xl=20 won recent): avg(((str+dex))/3)=16.1 23:23:49 715 milestones for * (tm xl=10 won recent): avg(((str+dex))/3)=11.71 23:23:50 I wish sequell wasn't broken, I'd love to see what exactly is causing this, or if it's just a confluence of like 20 different things 23:23:51 2115 milestones for * (tm xl=15 won recent): avg(((str+dex))/3)=14.89 23:23:52 9239 milestones for * (tm xl=15 recent): avg(((str+dex))/3)=14.04 23:23:53 Brannock: I'd wait until those stats are really in 23:24:01 is there anything like that in the t pages? 23:24:08 like what, specifically? 23:24:24 oh yeah 23:24:26 winrate 23:24:26 http://dobrazupa.org/tournament/0.19/wins-and-kills.html is what I'm looking at 23:24:37 !won * t0.18 23:24:38 right 23:24:39 57811 (2700 players) 958 (414 players) 1.66% 23:24:47 * (t0.18) has won 1361 times in 75764 games (1.80%): 85xMiBe 85xMiFi 53xGrFi 36xHOFi 31xHOGl 26xDDFi 25xGrBe 20xTrMo 19xMiGl 18xFoFi 16xDsGl 15xGrGl 14xSpEn 13xDsFi 13xGhMo 13xVSMo 12xMfGl 11xGrEE 10xDrTm 10xGhAK 9xCeNe 9xDECj 9xKoMo 9xMiCj 9xOgAE 9xOgSu 9xTeTm 9xVpEn 8xCeAr 8xDDSu 8xDsBe 8xFoIE 8xGhEE 8xGrAM 8xGrMo 8xHEEn 8xHOBe 8xHuEn 8xMfFE 8xVSCj 8xVpVM 7xDDAr 7xDDBe 7xDEFE 7xDEWz 7xDrFE 7xDsA... 23:24:55 ask johnstein to create his per-day progress graph 23:25:04 like, is it salt? monster buffs? zot buffs? postgame buffs? 23:25:11 how does he create that though 23:25:12 was that the double damage tournament? 23:25:14 does he use sequell 23:25:18 0.16 was meleebug 23:25:18 0.16 23:25:22 !kw meleebug 23:25:23 Keyword: meleebug => meleebug016|meleebugtrunk 23:25:31 and some of 0.17 trunk 23:25:46 i did so well that tournament, all my best streaks 23:25:54 me too, man 23:25:55 me too 23:25:59 so did neil... 23:26:00 !streak . 23:26:07 Brannock has 6 consecutive wins (MiWz, DsGl, MfFi, GrAs, HOFi, TrFi). 23:26:12 haven't matched that since 23:26:26 !lm * tm xl=20 won recent x=avg(str/3) 23:26:28 !kw splat 23:26:28 1323 milestones for * (tm xl=20 won recent): avg(str/3)=7.89 23:26:28 Keyword: splat => xl>=17 !won 23:26:32 !lm * tm xl=15 won recent x=avg(str/3) 23:26:33 2115 milestones for * (tm xl=15 won recent): avg(str/3)=6.94 23:26:35 !lm * tm xl=25 won recent x=avg(str/3) 23:26:38 !lg * t splat !boring urune<=5 s=br% 23:26:39 1312 games for * (t splat !boring urune<=5): 281x Vaults (21.42%), 164x Depths (12.50%), 114x Snake (8.69%), 113x Shoals (8.61%), 109x Elf (8.31%), 106x Zot (8.08%), 81x Spider (6.17%), 74x Abyss (5.64%), 59x Slime (4.50%), 58x Swamp (4.42%), 28x Zig (2.13%), 24x Tomb (1.83%), 17x Desolation (1.30%), 16x D (1.22%), 13x WizLab (0.99%), 13x Pan (0.99%), 13x Dis (0.99%), 9x Crypt (0.69%), 8x IceCv (0... 23:26:41 1834 milestones for * (tm xl=25 won recent): avg(str/3)=7.28 23:27:11 i feel you need to get people to stop playing so much Mi, Gr, and Fi before winrate comparisons become meaningful 23:27:23 !lm * tm xl=20 won recent x=avg(str*2) 23:27:24 minmay, we're in the final week of the tournament 23:27:25 1323 milestones for * (tm xl=20 won recent): avg(str*2)=49.22 23:27:46 no one's winning Mi|Gr|Fi|Gl|Be anymore 23:27:46 !lm * t xl>=17 br.enter urune<=5 !boring s=br o=% / lg:br=$noun 23:27:46 mostly 23:27:46 915/9978 milestones for * (t xl>=17 br.enter urune<=5 !boring): 13/68x Dis [19.12%], 266/1507x Vaults [17.65%], 43/295x Pan [14.58%], 40/306x Spider [13.07%], 106/818x Zot [12.96%], 136/1214x Depths [11.20%], 58/607x Slime [9.56%], 24/255x Tomb [9.41%], 4/44x Coc [9.09%], 50/555x Shoals [9.01%], 18/204x Desolation [8.82%], 27/322x Snake [8.39%], 23/307x Swamp [7.49%], 70/946x Elf [7.40%], 4/70x Ge... 23:28:11 i admit to dying in desolation because i didn't realize servants of whispers have lightning bolt 23:28:12 Surprised Dis is up there, is that because of the banner? 23:28:14 !lm * t xl>=17 br.enter urune<=5 !boring s=br o=% title:"brs" / lg:br=$noun 23:28:18 brs: 13/68x Dis [19.12%], 267/1508x Vaults [17.71%], 43/295x Pan [14.58%], 40/306x Spider [13.07%], 106/818x Zot [12.96%], 136/1214x Depths [11.20%], 58/607x Slime [9.56%], 24/255x Tomb [9.41%], 4/44x Coc [9.09%], 50/556x Shoals [8.99%], 18/204x Desolation [8.82%], 27/323x Snake [8.36%], 23/307x Swamp [7.49%], 70/947x Elf [7.39%], 4/70x Geh [5.71%], 13/369x WizLab [3.52%], 7/203x IceCv [3.45%], 1/... 23:28:32 wow, he's making excuses about dying in desolation? 23:28:35 amazing 23:28:44 I splatted *really* hard in Desolation thanks to resonance strike 23:28:58 I *piloted* araganzar away from death in desolation 23:29:01 let's not conflate explanations with excuses 23:29:02 that's how good I really am 23:29:12 minmay, the power of xv..! 23:29:16 i almost broke my shower door yesterday because of my toilet seat lid 23:29:24 is it a diagonal lid or what 23:29:29 thats not me making an excuse, thats me explaining why it happened 23:30:08 what is title:"brs", gammafunk? 23:30:11 Brannock, i always put the lid down because of germs but for some reason i forgot it was down and tried to sit on the toilet with the lid still down and smushed my genitals and slipped and smacked into the shower door 23:30:20 impressive 23:31:44 go on.... 23:31:53 tell me about your hand washing technique 23:32:06 how often do you replace the towels? getting hot over here 23:32:15 LifeFF's win as VSSu is also impressive, imo, for being one of only two book starts to score top 15 fastest wins, and with 4 runes on top of that, too 23:32:21 it's all about the TP dispenser 23:32:37 sorry, three, missed that warper 23:33:05 sorry, fastest how? 23:33:06 realtime? 23:33:08 yeah 23:33:09 we don`t have a tp dispenser because aparently you can commit suicide with one of those. i fucking hate this city 23:33:12 on the wins page 23:33:23 -!- sneakyness has joined ##crawl-dev 23:33:29 turncount fastest has a pretty equitable mix of book and nonbook 23:33:45 nice try, but i would only kill myself as part of that elf suicide pact 23:33:45 though drke 18511 turns in 1:58 is pretty whoa 23:33:59 I think 1.5 hours is pretty doable for book starts in general 23:34:43 !lg !bot mage won min=dur recentish 23:34:44 5073. jeanjacques the Slayer (L22 MiFE of Ru), escaped with the Orb and 3 runes on 2015-03-21 23:17:53, with 2600815 points after 29511 turns and 1:27:18. 23:34:57 !lg !bot mage won min=dur recentish -2 23:34:58 5072/5073. LifeFF the Slayer (L27 VSSu of Okawaru), escaped with the Orb and 4 runes on 2016-11-08 07:26:20, with 2671963 points after 59685 turns and 1:29:06. 23:35:05 that one is the one I was talking about 23:35:08 second fastest, eh 23:35:16 MiFE honestly shouldn't count as a mage :P 23:35:28 well does the vssu really count either 23:35:36 I rather doubt he went full mage there 23:35:42 vssu of oka 23:35:44 6 casts of summon spammals 23:35:47 lol 23:35:49 0 other casts 23:35:52 wew 23:35:53 so...basically like the mife 23:36:01 i got very confused for a sec there and was trying to figure out what class 'FF' was 23:36:01 yeah 23:36:04 in 'LifeFF' 23:36:12 He wins at the class of life 23:36:28 Firefighters are the most revered job... 23:36:41 -!- travis-ci has joined ##crawl-dev 23:36:42 The build passed. (cloud_gen - ec5b5a3 #7148 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/175940028 23:36:42 -!- travis-ci has left ##crawl-dev 23:36:54 rename fire elementalist to firefighter 23:37:26 fight fire with... 23:37:33 fire! 23:37:33 FWOOM 23:38:03 -!- sneakyness has quit [Ping timeout: 245 seconds] 23:38:03 !lg !bot won min=dur 23:38:06 49380. Shard1697 the Executioner (L25 FoFi of Okawaru), escaped with the Orb and 3 runes on 2016-10-20 23:15:09, with 3170833 points after 23081 turns and 0:37:04. 23:39:00 !lm . rune min=dur x=dur 23:39:04 658. [2015-05-13 01:34:20] [dur=0:46:02] gammafunk the Convoker (L11 DESu of Sif Muna) found a barnacled rune of Zot on turn 4824. (Shoals:5) 23:39:16 4824? Not bad 23:39:53 it's the best mage rune for not slimy/abyssal 23:39:55 !lm . rune min=dur x=dur 23:39:56 504. [2015-03-13 22:04:22] [dur=0:58:12] Brannock the Tortoise (L18 MiWz of Cheibriados) found a gossamer rune of Zot on turn 28035. (Spider:5) 23:40:01 58 min, 28k 23:40:03 pretty weak 23:40:20 !lm * mage rune noun!=slimy|abyssal !dd min=turns 23:40:52 I really should do !jiyva instead of !slimy since that's what I mean 23:40:54 -!- adibis has quit [Ping timeout: 245 seconds] 23:41:01 maybe just !ak instead of !abyssal as well 23:41:50 90s limit exceeded: killed !lm * mage rune noun!=slimy|abyssal !dd min=turns 23:41:53 ??test 23:41:53 test[1/41]: blaargh blaargh blaargh blaargh blaargh 23:41:58 !lm * mage rune noun!=slimy|abyssal !dd min=turns 23:42:02 r??test 23:42:02 ##crawl-dev 23:42:02 127871. [2008-07-24 18:16:36] ironwasp the Summoner (L9 SpSu of Vehumet) found a serpentine rune of Zot on turn 4778. (Snake:5) 23:42:04 don't fail me now, sequell 23:42:13 yeah that's an ancient one 23:42:21 2008, whoa 23:42:21 hrm, so how did that go? 23:42:23 oh right 23:42:27 is that the age of spammals 23:42:27 !lm * mage rune noun!=slimy|abyssal !dd min=turns -2 23:42:31 127870/127871. [2015-05-13 01:34:20] gammafunk the Convoker (L11 DESu of Sif Muna) found a barnacled rune of Zot on turn 4824. (Shoals:5) 23:42:33 that shoudl be me 23:42:34 yeah 23:42:45 I need to work on that run again 23:42:48 can't spent too much time spammaling 23:42:57 but they're so cute... 23:43:00 I'm glad summoning got fixed 23:43:02 !lm ironwasp spsu xl=9 snake -log 23:43:03 ironwasp, XL10 SpSu, T:8292: http://crawl.akrasiac.org/rawdata/ironwasp/morgue-ironwasp-20080726-063923.txt 23:43:12 lol 23:43:17 nooo, no action tables! 23:43:40 !lm * mage rune urune=2 noun!=slimy|abyssal !dd min=turns 23:43:44 24439. [2016-04-23 15:08:48] Charly the Martial Artist (L15 DsNe of Cheibriados) found a barnacled rune of Zot on turn 6961. (Shoals:4) 23:43:50 naice 23:43:50 whoa, the snark was spectating him and commenting 23:43:52 !lm * mage rune urune=2 noun!=slimy|abyssal !dd min=turns -2 23:43:55 24438/24439. [2012-10-03 13:31:10] Sapher the Convoker (L16 NaWz of Sif Muna) found a barnacled rune of Zot on turn 7820. (Shoals:5) 23:43:56 that's cool 23:43:58 3493 | Lair:2 | gr*ensnark: What's your trap strategy? Your hp is awfully low :) 23:44:01 and yeah I'm no 3 there 23:44:04 !lm * mage rune urune=2 noun!=slimy|abyssal !dd min=turns -3 23:44:06 24437/24439. [2015-05-14 03:34:28] gammafunk the Convoker (L13 DESu of Sif Muna) found a silver rune of Zot on turn 8678. (Vaults:5) 23:44:08 trap strategy.... 23:44:24 7087 | Hive:1 | Entered Level 1 of the Hive 23:44:32 the proverbial 7k hive 23:44:42 i want to know more about these proverbs 23:45:00 the proverbial 10k victory dance 23:45:11 2239 | D:9 | Learned a level 2 spell: Detect Creatures 23:45:19 then you win 23:45:26 projected noise... 23:45:42 huh, ice beast was level 5 23:47:02 oh, interesting, temp terrain change markers already store terrain colour... 23:48:37 how can I see what number of heads a hydra form player typically has 23:48:45 -!- DevlanMud has quit [Ping timeout: 246 seconds] 23:49:00 set_hydra_form_heads(div_rand_round(pow, 10)) 23:49:03 i doubt you can? 23:49:07 -!- ontoclasm has joined ##crawl-dev 23:49:10 you'd need to know their power, yeah 23:49:21 i guess i will reverse engineer the power 23:49:29 !log * tm won 23:49:30 1559. araganzar, XL27 HOTm, T:93560: http://crawl.akrasiac.org/rawdata/araganzar/morgue-araganzar-20161115-011000.txt 23:49:52 100 power or less is common for a large portion of the game 23:50:04 tm's very rarely get anywhere remotely close to max power 23:50:33 but yeah just take their typical int and levels of tmut 23:50:35 just need to find a game where the player actually had hydra form... 23:50:43 well for hydra form 23:50:51 it's going to be like 10-16 tmut 23:51:01 and just look at the int of a typical tm 23:51:04 ??hydra form 23:51:04 hydra form[1/4]: Strongly spellpower-dependent level 6 form that gives a powerful cleaving attack (when heads >= 2). Your heads can be chopped off, grown, and cauterized just like the monster! Edible foes smaller than you are devoured when killed, healing you based on HD. rPois+, +30% HP. Beware the AC cost... except felids/octopodes. Has swift movement in water. 23:51:14 -!- agolden has joined ##crawl-dev 23:51:22 so out of date 23:51:35 you don't see many tms go much about 15 really 23:51:40 for trasnmutations skill 23:51:52 "Strongly spellpower-dependent" 23:51:56 yeah, i guess in that case a cap of 100 seems fair 23:51:57 more if they want necromute maybe, that needs 16 or so 23:51:59 none of the entries tell you anything about how spell power affects it 23:52:03 heh 23:52:20 maybe learndb was the badwiki all along... 23:52:26 nah 23:52:30 learndb is literally perfect. 23:52:36 badwiki tentacles emerge everywhere 23:52:41 the wiki would give you a formula about how spell power affects it and the formula would be completely wrong 23:52:52 ??spell power 23:52:53 spell power[1/5]: (Spellcasting/2 + 2*avg school skill) * INT/10 * (1.5 ^ enhancer count). Spellpower has diminishing returns over 50: http://tinyurl.com/oeme7aj - Stepdown formula is min(pow, 200, 50*log_2(1 + pow/50)). Capped at 200. Negative spell enhancers use 0.5, not 0.66. 23:52:54 the ultimate spoiler 23:52:58 it's either that or a user guide 23:52:58 lol 23:53:08 it should be "you get one head per pip of spellpower" 23:53:11 I bet wiki has a "hydra mage" guide 23:53:19 spellpower pips.... 23:53:20 About 783 results (0.50 seconds 23:53:29 PleasingFungus, !!! https://www.youtube.com/channel/UCRqsMcKJn2jst-W4y97gsAQ 23:53:35 that would make 8 heads for 100 spellpower 23:53:45 so it would be a nerf. I guess you could bump up per-head damage 23:53:52 welcome to the lair of the hydra mage 23:53:58 Welcome to the Lair of The Hydra Mage!!!! :-) 23:54:02 o/ 23:54:05 22 views1 year ago 23:54:19 6 subscribers! 23:54:27 you've got the teeth of the hydra upon you 23:54:30 imagine how confused they'd be if we suddenly started 'liking and subscribing' 23:54:41 -!- Nino has quit [Ping timeout: 260 seconds] 23:54:44 chequers: that would be really terrible scaling since spellpower pips follow a bizarre, not-remotely-smooth curve (also breakpoints) 23:54:50 ??# 23:54:50 spell power[4/5]: Got bars (#)? You have at least 0, 10, 15, 25, 35, 50, 75, 100, 150, 200. 23:55:01 also it'd be a weird double stepdown thing 23:55:05 why don't we use numbers for this again? 23:55:06 ten, five, ten, ten, fifteen, twenty-five, twenty-five, fifty, fifty 23:55:08 or possibly triple 23:55:14 yes but to be fair a lot of spells already have double/triple stepdowns 23:55:19 ya 23:55:42 for the record, the current head count is spellpower/10 23:55:45 long ago when I was a player only I remember getting into a heated discussion with an old dev//contributor about spellpower stepdowns 23:55:45 Taraiph: that's something a lot of people wonder 23:56:13 long ago.... i can barely remember a time before brannock was a dev. 23:56:27 minmay: yeah, but then you can explain the number of heads more easily! 23:56:31 that doesn't answer my question 23:56:41 maybe it was ChrisOelmueller? But the consensus from that debate was that spellpower stepdown was necessary to keep crawl sane 23:56:48 !learn edit hydra_form[1] s/Strongly spellpower-dependent level 6 form that gives a powerful cleaving attack/Level 6 form that gives you {spellpower}/10 heads (randomly rounded) and cleaving 23:56:48 Syntax is: !learn edit TERM[NUM] s/REGEX/REPLACE/opts 23:57:04 oh, since people are around, i'm going to pop a suggestion: "draining should reduce monster MR, for cool hex/wand synergy" 23:57:05 !learn edit hydra_form[1] s|Strongly spellpower-dependent level 6 form that gives a powerful cleaving attack|Level 6 form that gives you {spellpower}/10 heads (randomly rounded) and cleaving 23:57:05 hydra form[1/4]: Level 6 form that gives you {spellpower}/10 heads (randomly rounded) and cleaving (when heads >= 2). Your heads can be chopped off, grown, and cauterized just like the monster! Edible foes smaller than you are devoured when killed, healing you based on HD. rPois+, +30% HP. Beware the AC cost... except felids/octopodes. Has swift movement in water. 23:57:11 PleasingFungus, I agree 23:57:19 sure, I thought it did until you said it didn't 23:57:22 PleasingFungus, I'm actually surprised it doesn't work that way already 23:57:36 problem a: communicating effects 23:57:36 even now people don't really know what draining does 23:57:36 (partially because hd is insane) 23:57:43 chequers: if you want to be able to explain spellpower things I would change the pips to fit how spellpower is used, instead of changing how spellpower is used to fit the pips 23:57:45 I think it does reduce monster hex chance on you and I got it backwards 23:57:57 chequers: since that's about a million times easier 23:58:38 minmay: that sounds more difficult than a PR which changes the base UC damage of some forms 23:58:59 PleasingFungus: the reason this confusion arose is that HD used to affect MR and now it doesn't 23:59:29 a sensible explanation