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(www.adiirc.com)] 00:10:31 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-1206-g6bcb79c (34) 00:10:47 -!- omnirizon has quit [Ping timeout: 244 seconds] 00:20:29 -!- Ladykiller70 has quit [Quit: Verlassend] 00:25:12 -!- FiftyNine has quit [] 00:32:57 -!- PleasingFungus has joined ##crawl-dev 00:34:28 -!- dtsund has joined ##crawl-dev 00:37:52 -!- valrus_ has quit [Ping timeout: 250 seconds] 00:44:24 -!- PsyMar has quit [Ping timeout: 244 seconds] 00:47:41 -!- orbisvicis has quit [Quit: leaving] 00:51:07 -!- ig0rbit has quit [Quit: Leaving] 00:51:49 -!- cait has quit [Ping timeout: 276 seconds] 00:52:27 -!- ig0rbit has quit [Client Quit] 01:00:10 -!- omarax has quit [Remote host closed the connection] 01:04:07 -!- Lasty has joined ##crawl-dev 01:15:01 -!- zxc has joined ##crawl-dev 01:19:04 -!- Nomi has quit [Read error: Connection reset by peer] 01:19:10 Unstable branch on crawl.develz.org updated to: 0.19-a0-1206-g6bcb79c (34) 01:19:32 -!- dtsund has quit [Remote host closed the connection] 01:21:18 -!- Cimanyd has quit [Quit: Page closed] 01:29:15 -!- squidcat has quit [Ping timeout: 264 seconds] 01:35:32 -!- Undo has quit [Quit: Page closed] 01:44:03 -!- kdrnic has quit [Quit: Leaving] 01:47:00 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 01:47:51 -!- Alcopop has quit [Ping timeout: 264 seconds] 01:51:50 -!- MadCoyote is now known as FunkyBomb 01:53:16 -!- omnirizon has quit [Ping timeout: 250 seconds] 01:55:45 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-1206-g6bcb79c 02:00:04 -!- omarax has quit [Remote host closed the connection] 02:00:12 -!- hellmonk has quit [Quit: Page closed] 02:02:43 %git 504aa143405749c106c889a24b4932e72510841e 02:02:43 07PleasingFungus02 * 0.18-a0-1490-g504aa14: Simplify Passwall 10(6 months ago, 2 files, 3+ 9-) 13https://github.com/crawl/crawl/commit/504aa1434057 02:14:14 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 02:15:46 -!- jefus has quit [Read error: Connection reset by peer] 02:21:34 -!- destroythecore has quit [Read error: Connection reset by peer] 02:22:45 -!- CaptainFruitcake has joined ##crawl-dev 02:23:53 -!- CanOfWorms has quit [Ping timeout: 264 seconds] 02:23:54 -!- CaptainFruitcake is now known as CanOfWorms 02:30:01 mmmm 02:30:04 fruitcake 02:36:12 -!- PsyMar has quit [Ping timeout: 265 seconds] 02:36:18 -!- jefus has joined ##crawl-dev 02:40:27 -!- Naruni has quit [Quit: Leaving] 02:52:18 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-1206-g6bcb79c 02:54:01 -!- Dracunos7 has quit [Ping timeout: 265 seconds] 02:55:37 -!- valrus_ has quit [Ping timeout: 244 seconds] 02:59:18 -!- Basil has joined ##crawl-dev 03:00:08 -!- omarax has quit [Remote host closed the connection] 03:02:36 -!- Dracunos-m has quit [Ping timeout: 250 seconds] 03:03:29 -!- chan20 has quit [Read error: Connection reset by peer] 03:11:46 -!- koboldina_ has quit [Quit: Page closed] 03:12:34 -!- Dracunos7 has quit [Ping timeout: 250 seconds] 03:14:12 -!- Zeor has quit [Quit: Leaving.] 03:16:54 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1206-g6bcb79c (34) 03:30:58 -!- koboldina has joined ##crawl-dev 03:32:25 -!- tksquared has quit [Ping timeout: 258 seconds] 03:35:17 -!- adibis has joined ##crawl-dev 03:42:17 -!- muravey has joined ##crawl-dev 03:42:51 -!- Query42 has quit [Quit: Page closed] 03:43:03 -!- mopl has quit [Ping timeout: 264 seconds] 03:50:02 -!- sysice has quit [Quit: Page closed] 03:54:10 -!- tksquared has quit [Ping timeout: 250 seconds] 03:55:26 -!- VoxSomniator has quit [Quit: Leaving] 03:59:05 -!- muravey has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 04:00:04 -!- omarax has quit [Remote host closed the connection] 04:01:58 -!- tksquared has quit [Ping timeout: 250 seconds] 04:05:17 -!- cait has quit [Ping timeout: 264 seconds] 04:06:06 -!- PElf has joined ##crawl-dev 04:15:42 -!- muravey has joined ##crawl-dev 04:18:26 -!- tksquared has quit [Ping timeout: 250 seconds] 04:28:58 03amalloy02 07* 0.19-a0-1207-g69d5fc3: Use ancestor's proper name even when they're dead 10(13 seconds ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/69d5fc3f9704 04:35:45 -!- ontoclasm has quit [Quit: Leaving.] 04:35:52 -!- arcanemastermind has quit [Ping timeout: 264 seconds] 04:35:53 -!- Basil has quit [Ping timeout: 264 seconds] 04:36:50 -!- ProzacElf has quit [Ping timeout: 250 seconds] 04:45:15 -!- PsyMar has quit [Ping timeout: 265 seconds] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:05:14 -!- tksquared has quit [Ping timeout: 250 seconds] 05:08:58 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1207-g69d5fc3 (34) 05:14:16 -!- eb has quit [] 05:17:07 -!- travis-ci has joined ##crawl-dev 05:17:08 The build passed. (master - 69d5fc3 #6389 : Alan Malloy): https://travis-ci.org/crawl/crawl/builds/153899652 05:17:08 -!- travis-ci has left ##crawl-dev 05:17:47 -!- Ququman has joined ##crawl-dev 05:19:32 -!- tksquared has quit [Ping timeout: 250 seconds] 05:21:14 -!- scummos| has quit [Remote host closed the connection] 05:23:12 -!- GauHelldragon has quit [Ping timeout: 250 seconds] 05:33:53 -!- ig0rbit has quit [Ping timeout: 252 seconds] 05:34:11 bezhaha (L12 DgWz) ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed. (Lair:6) 05:38:30 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 05:44:14 -!- adibis has quit [Ping timeout: 240 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:01:32 -!- tksquared has quit [Ping timeout: 250 seconds] 06:03:21 -!- PElf has quit [Quit: HydraIRC -> http://www.hydrairc.com <- *I* use it, so it must be good!] 06:05:01 -!- Tux[Qyou] has joined ##crawl-dev 06:18:43 -!- scummos__ has quit [Remote host closed the connection] 06:21:07 -!- amalloy is now known as amalloy_ 06:30:06 -!- elricsfate has quit [Quit: WeeChat 1.4] 06:30:09 https://www.youtube.com/watch?v=934V4ryMih4&list=PLCCQG4UD47qP-s9nHddg3T-vJ9qkkeiVK&index=4 06:35:43 -!- morgenmantel has quit [Quit: Leaving] 06:54:33 -!- Dracunos has quit [Ping timeout: 240 seconds] 06:58:23 -!- bcadren has quit [Ping timeout: 276 seconds] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:02:29 <|amethyst> TZer0: feels like it should have a photosensitive epilepsy warning 07:02:30 <|amethyst> :) 07:02:40 Oops. 07:02:42 Anyway 07:02:45 let me know if you want the source 07:02:56 Runs on Linux and Mac as well. 07:03:06 -!- ldf has joined ##crawl-dev 07:04:34 -!- MakMorn has quit [Ping timeout: 250 seconds] 07:07:54 -!- MakMorn has joined ##crawl-dev 07:15:55 -!- MarvinPA has joined ##crawl-dev 07:46:14 -!- muravey has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 07:54:24 -!- jefus has quit [Read error: Connection reset by peer] 07:58:46 -!- jefus has joined ##crawl-dev 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:01:20 -!- wheals has joined ##crawl-dev 08:01:31 -!- wheals has quit [Client Quit] 08:01:50 -!- wheals has joined ##crawl-dev 08:08:00 -!- scummos| has quit [Ping timeout: 244 seconds] 08:37:06 -!- ig0rbit has quit [Ping timeout: 250 seconds] 08:38:32 -!- Lightli has joined ##crawl-dev 08:48:34 -!- bitcoinbastard has quit [Ping timeout: 250 seconds] 08:53:50 -!- mamgar has quit [Client Quit] 08:54:14 -!- Jafet has quit [Quit: Jafet] 08:55:40 -!- muravey has joined ##crawl-dev 08:58:59 -!- chan20 has quit [Ping timeout: 260 seconds] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:00:22 -!- debo_ has joined ##crawl-dev 09:00:45 -!- debo_ is now known as Guest67995 09:04:42 -!- Guest67995 has quit [Ping timeout: 265 seconds] 09:10:58 -!- sky_ has quit [Quit: Page closed] 09:25:40 -!- Patashu has quit [Ping timeout: 244 seconds] 09:35:33 -!- Jafet has joined ##crawl-dev 09:45:23 -!- geagae has quit [Client Quit] 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:14:33 !tell gammafunk gammafunk_lair_enchanted_lake is an insane autoexplore trap, at least in the conditions where it spawns without eels as 1s. You can easily autoexplore from outside view of the lake into the cateblepas/dire elephant trap, and then if you don't have ?tele or multiple blink scrolls and a haste potion you're screwed. 10:14:34 Lasty: OK, I'll let gammafunk know. 10:14:59 !tell gammafunk I learned this the hard way yesterday, but I managed to just barely escape w/ 2x blink and !haste 10:15:00 Lasty: OK, I'll let gammafunk know. 10:15:32 -!- phloomp has quit [Client Quit] 10:15:52 !tell gammafunk I feel strongly that it needs to be fixed so that it doesn't force us to make autoexploring shallow water disabled by default. 10:15:53 Lasty: OK, I'll let gammafunk know. 10:20:35 -!- jefus_ has joined ##crawl-dev 10:20:57 -!- jefus has quit [Ping timeout: 244 seconds] 10:32:09 enchanted_lake is that giant worm trap? 10:32:14 i mean giant leech 10:32:33 no, it's a catoblepas/dire elephant/lindwurm trap 10:33:22 well the 3x7 room with 20 giant leeches isn't any better 10:33:49 and they start appearing only if you come close 10:33:53 and it's shallow water as well 10:34:10 Fun 10:39:25 -!- Patashu has joined ##crawl-dev 10:50:07 but this isn't ~60 tiles of shallow water in 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:07:57 the game doesn't recognize a vampire in bat form is flying 11:08:16 and as the result you cannot autoexplore while batform if you're over deep water 11:14:30 What does "stat" in activity_interrupt_names mean? 11:17:24 -!- chan20 has quit [Read error: Connection reset by peer] 11:17:25 -!- jefus_ has quit [Quit: Leaving] 11:25:43 -!- Insomniak` has quit [Quit: I like to rock] 11:29:41 -!- cait has quit [Ping timeout: 244 seconds] 11:37:25 -!- elliptic has joined ##crawl-dev 11:43:06 -!- scummos| has quit [Ping timeout: 276 seconds] 11:47:15 -!- omnirizon has quit [Ping timeout: 264 seconds] 11:49:32 -!- valrus_ has quit [Ping timeout: 240 seconds] 11:57:55 -!- PleasingFungus has joined ##crawl-dev 11:58:38 lasty: when i complained to gammafunk about that, he claimed that 'the player should know that a vault like that is an obvious trap', something along those lines 11:58:38 PleasingFungus: You have 1 message. Use !messages to read it. 12:00:03 -!- omarax has quit [Remote host closed the connection] 12:08:13 I wish there was a new race for me to try and win 12:08:22 I also wish I had an idea that wasn't garbage for one 12:08:35 -!- muravey has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 12:12:25 PleasingFungus: bullshit; you can autoexplore right into the heart of it 12:12:35 by which I mean, bullshit to gammafunk :D 12:12:39 :) 12:12:51 i want to say it had electric eels around somewhere, if we're talking about the same vault 12:12:57 PleasingFungus: it can have eels 12:13:01 !vault gammafunk_lair_enchanted_lake 12:13:01 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/lair.des#L1688 12:13:06 and if it does then there's a chance to not autoexplore right into the trap 12:13:12 but sometimes it doesn't 12:13:16 nice 12:13:54 you have to understand, if it wasn't a horrible autoexplore trap, it wouldn't have the highest kill rate of non-ending lair vaults! 12:14:01 haha 12:14:06 gamma is very proud of that stat 12:14:10 oh, I know! 12:14:26 if gammafunk doesn't appear and fix it by EOD I'm removing the vault entirely. 12:14:32 (EOD for recompiles) 12:15:19 lol 12:27:28 -!- MakMorn has quit [Ping timeout: 252 seconds] 12:28:54 just sprinkle it with oklobs, autoexplore trap problems solved 12:29:04 no vault problem can't be fixed by adding oklobs 12:29:10 1learn add 12:30:24 -!- MakMorn has joined ##crawl-dev 12:38:35 MarvinPA: SUBST: x = 3 12:38:35 MarvinPA: MONS: electric eel, dire elephant, oklob plant 12:51:23 -!- PsyMar has quit [Ping timeout: 265 seconds] 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:02:56 hm 13:03:01 we cap player ghost ev and hp and damage 13:03:15 should we cap ac in some way? 13:03:48 ghost EV is capped? 13:03:53 and HP? 13:03:55 and damage? 13:03:58 Never knew this before 13:04:11 it's true 13:04:18 what are the caps 13:04:45 50 damage, 60 ev, 400 hp 13:04:45 only the damage one is very meaningful, i think 13:05:05 yeah, you'd need to be robust 3 ogre or the like to hit 400 HP 13:05:06 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-1207-g69d5fc3 (34) 13:05:11 ely vit, dragon form, zerk 13:05:18 i forget which of those still apply to ghosts 13:05:20 not dragon form 13:05:22 are those considered in for ghost stats? 13:05:31 that seems kind of dumb 13:05:54 ghosts are a little dumb 13:09:37 seems like capping ghosts wouldn't be a bad thing. No more D:5 ghosts with 35 EV 13:10:36 -!- kdrnic has joined ##crawl-dev 13:11:00 yeah those caps seem a bit high if anything 13:11:30 also that means if my Pakellas supercharge bug HO died and left a ghost he would be borderline unkillable (128 AC) 13:11:32 some kind of caps scaling with level might be reasonable 13:11:44 yeah 13:11:55 having it capped by the dungeon level seems good 13:12:18 what would be a good Zot:5 cap 13:12:26 -!- mopl has quit [Ping timeout: 264 seconds] 13:13:05 100 EV/AC, mandatory firestorm and haste 13:13:19 -!- elliptic has quit [Quit: Leaving] 13:13:34 no that sounds like a hypothetical ziglord 13:14:11 or if all the pan/hell lords combined into super Cerebov or the like 13:15:43 -!- Dracunos has joined ##crawl-dev 13:16:37 -!- MarvinPA has quit [Read error: Connection reset by peer] 13:18:57 -!- MarvinPA has joined ##crawl-dev 13:22:46 -!- nikheizen has joined ##crawl-dev 13:24:50 -!- scummos| has quit [Ping timeout: 250 seconds] 13:27:54 -!- koboldina has quit [Quit: Page closed] 13:29:25 -!- Poncheis has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 13:29:31 -!- ontoclasm has joined ##crawl-dev 13:31:04 -!- Dracunos7 has quit [Read error: Connection reset by peer] 13:33:05 -!- Dracunos-m has quit [Ping timeout: 250 seconds] 13:33:23 -!- Kalir has quit [Changing host] 13:33:57 -!- jooles has quit [Ping timeout: 250 seconds] 13:33:57 -!- squimmy has quit [Ping timeout: 250 seconds] 13:37:39 -!- amalloy_ is now known as amalloy 13:50:55 -!- MakMorn has quit [Ping timeout: 265 seconds] 13:53:40 -!- MakMorn has joined ##crawl-dev 13:58:13 -!- royiv has quit [Ping timeout: 250 seconds] 13:58:13 -!- XVar has quit [Ping timeout: 250 seconds] 13:58:58 -!- Shard1697 has joined ##crawl-dev 13:59:37 -!- minqmay has quit [Ping timeout: 265 seconds] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:07:35 -!- Basil has joined ##crawl-dev 14:14:30 -!- ProzacElf has joined ##crawl-dev 14:17:01 -!- scummos| has quit [Ping timeout: 265 seconds] 14:22:18 What do eels have to do with autoexploring into that trap 14:22:18 gammafunk: You have 4 messages. Use !messages to read them. 14:24:01 I've seen so many weird characterizations of the discussion of this vaults and other vaults like it, that it's not really clear what people are arguing any more 14:24:19 gammafunk: if there are eels you can't autoexplore into the OODs at the very end without even seeing the vault first 14:24:33 has anyone actually looked at the vault though? 14:24:38 why "eels" in particular 14:24:42 actually, you probably still can, since they can end up in the lake instead 14:24:44 what is special about eels and autoexplore 14:24:44 statues maybe? 14:25:00 I was thinking eels because they tend to be stationary 14:25:01 that vault doesn't only place eels, it can place things other than eels in those spots 14:25:08 eels aren't stationary 14:25:37 they're just as mobile as any other flying/swimming monster, which that vault can place 14:25:38 right, so the problem is that the things in the vault often wander out and get killed far enough away that you can't even see the vault before autoexplore takes you right into the trap 14:26:10 and since there's a ton of water, eels can potentially have the same issue, tho they can only go as far as the edge of the vault 14:26:22 well I don't think this can actually happen, does autoexplore stop when you find a hatch? 14:26:40 if it doesn't then perhaps 14:26:44 I noticed this issue today because I literally autoexplored from outside the vault into the center of it 14:26:55 !lm lasty x=cv 14:26:56 17609. [2016-08-21 17:01:54] [cv=0.19-a] Lasty the Thrower (L8 DgHu) killed Menkaure on turn 6915. (D:6) 14:27:00 It didn't kill me 14:27:01 this char? 14:27:07 yeah I'm wondering what version though 14:27:08 er, not today, yesterday 14:27:11 this char -- 14:27:11 e.g. was it stable or trunk 14:27:29 because the vault changed in trunk 14:27:39 !lg lasty dghu xl>10 14:27:41 2. Lasty the Warrior (L21 DgHu), blasted by a shadow dragon (bolt of negative energy) on Depths:2 (grunt_profane_halls) on 2016-08-21 02:03:55, with 407312 points after 73559 turns and 3:00:26. 14:28:03 yeah, I'm just asking if it was trunk or stable 14:28:11 trunk 14:28:34 Stable? What kind of monster do you take me for? 14:29:20 well, probably the simplest thing, is to guarantee som monster placement closer to the catoble area 14:29:30 yeah 14:29:34 the loot area I should say, since it's not always catoble 14:29:40 sounds like you generated no monsters in the passage 14:30:00 either that or they all got lured out somehow 14:30:03 alarm trap or something 14:30:22 well that's why these discussions tend to reduce to hand waving ime 14:30:56 vaults do things like this all the time; it's always possible to have *some* configuration of monster movement that will be awkward for the player 14:31:25 and then claims of "but guaranteed consumable usage!" etc get bandied about and it's hard to know what we're really talking about 14:31:50 solutions are 1) runed door where there's currently a hatch or 2) place some guaranteed monsters near the chamber 14:31:58 so here's the deal -- the vault I encountered today was straight up just a trap that was set up to kill me. 14:32:22 like, either I used ?tele or a giant wad of other crap or I died. 14:32:22 if said monster get woken up and come out, it's hard for that happen to not happen in the loot chamber as well 14:32:35 And the only reason that I ended up in that situation is that autoexplore took me there without me noticing 14:32:42 which feelsbad(tm) 14:33:04 right but autoexplore is what it is wrt water, I'm simply saying that you cannot make a guarantee that autoexplore won't screw you that way 14:33:11 see for instance the entire branches of swamp/shoals 14:34:34 I think putting some monsters always (instead of only a chance) near the loot is probably going to solve the issue you describe, but like I said there just aren't guarantees. I could make a runed door before the long passage begins in the water, where the hatch is 14:34:53 sure, that can be a problem, particularly in shoals, but at least in that branch you know water's gonna be an issue. This vault is specifically designed to set up a huge swath of shallow water and monsters that can ignore it in an area where that's pretty much never a normal situation 14:35:37 a runed door would be huge here 14:35:37 does auto-explore avoid shallow water yet? 14:35:45 Doesnty: only if you set it to 14:36:02 that seems like a reasonable default tbh 14:36:19 it makes auto exploration in shoals/swamp really bad probably 14:36:24 disabling it 14:36:44 yeah 14:36:55 i know there's a vaults vault that has like 14:37:03 door, shallow water, door, room full of stuff 14:37:21 when i saw it i yelled from outside the first door and a warden came out 14:38:11 this is fine because in my commit message I can refer to "the kind of players who kill demigods in depths" and we'll all know who I mean 14:38:29 I can't deny it 14:38:50 grunt_profane_halls... 14:38:53 I'm probably the best dev at killing depths-through-vaults chars 14:39:06 ontoclasm_vaults_water_temple 14:39:27 ok it's not mean enough to have a fixed warden there but 14:39:27 one is very likely 14:40:03 .splatratio devteamnp 14:40:07 % of xl17 chars killed : 3/78x elliptic [3.85%], 4/50x amalloy [8.00%], 5/37x gammafunk [13.51%], 13/55x Medar [23.64%], 8/30x MarvinPA [26.67%], 4/12x doy [33.33%], 3/8x pleasingfungus [37.50%], 57/149x Lasty [38.26%], 16/34x dpeg [47.06%], 6/9x wheals [66.67%], 13/18x reaver [72.22%], 10/11x neil [90.91%] 14:40:21 n.b. I'm actually better than amalloy 14:40:38 Lasty: looks like dpeg and of course wheals have you beat 14:40:43 neil just doesn't count 14:40:48 57/149. Nice! 14:41:24 !cmd .splatratio 14:41:24 Command: .splatratio => !lg ${1:-.} $* title:"% of xl17 chars killed $*" !gfspeed !boring xl>=17 recentish s=name / !won o=-% ?: den.N>5 14:41:41 !lg devteamnp title:"% of xl17 chars killed $*" !gfspeed !boring xl>=17 s=name / !won o=-% ?: den.N>5 14:41:50 % of xl17 chars killed : 22/340x elliptic [6.47%], 7/56x amalloy [12.50%], 9/71x evilmike [12.68%], 15/77x gammafunk [19.48%], 33/151x Medar [21.85%], 33/103x itsmu [32.04%], 93/252x Lasty [36.90%], 29/73x doy [39.73%], 6/15x Keskitalo [40.00%], 29/68x pleasingfungus [42.65%], 347/807x 78291 [43.00%], 105/237x MarvinPA [44.30%], 11/24x Sage [45.83%], 45/95x pointless [47.37%], 14/27x ontoclasm [51... 14:41:59 !lg devteamnp title:"% of xl17 chars killed $*" !gfspeed !boring xl>=17 s=name / !won o=% ?: den.N>5 14:42:00 % of xl17 chars killed : 34/37x Neil [91.89%], 10/12x mumra [83.33%], 114/140x wheals [81.43%], 102/126x KiloByte [80.95%], 19/24x bookofjude [79.17%], 22/28x reaver [78.57%], 32/41x erisdiscordia [78.05%], 26/34x HangedMan [76.47%], 67/93x sorear [72.04%], 80/122x SGrunt [65.57%], 5/8x evktalo [62.50%], 68/110x dpeg [61.82%], 20/33x bh [60.61%], 6/11x haranp [54.55%], 63/121x rob [52.07%], 14/27x... 14:42:07 solid 81% 14:42:21 overall 14:42:35 finally past 1kb 14:42:37 congrats 14:43:04 looks like i have the most splats total too 14:43:33 !lg devteamnp !gfspeed !boring xl>=17 !won s=name 14:43:34 1475 games for devteamnp (!gfspeed !boring xl>=17 !won): 347x 78291, 114x wheals, 105x MarvinPA, 102x KiloByte, 93x Lasty, 80x SGrunt, 68x dpeg, 67x sorear, 63x rob, 45x pointless, 34x Neil, 33x Medar, 33x itsmu, 32x erisdiscordia, 29x pleasingfungus, 29x doy, 26x HangedMan, 22x elliptic, 22x reaver, 20x bh, 19x bookofjude, 15x gammafunk, 14x ontoclasm, 11x Sage, 10x mumra, 9x evilmike, 7x amalloy... 14:43:40 oh not quite! 14:43:42 you just had to steal that from me! 14:44:06 lol 14:48:59 !lairendkills lairtemple 14:49:00 Lair End kills (lairtemple): 44x gammafunk_lair_ancient_temple (20.56%), 41x evil_forest (19.16%), 20x grunt_lair_end_beastmaster (9.35%), 20x evilmike_catoblepas_cave (9.35%), 18x wormcave (8.41%), 16x hangedman_lair_tendril_chambers (7.48%), 15x minmay_lair_end_frog_pond (7.01%), 14x guppyfry_lair_end_dragon (6.54%), 14x hangedman_lair_in_review (6.54%), 12x minmay_lair_end_enchanted_forest (5.6... 14:50:14 !source gammafunk_lair_ancient_temple 14:50:14 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/lair.des#L3062 14:51:00 actually going to put some dry land in that passage *just* to help people along 14:53:39 -!- MakMorn has quit [Ping timeout: 260 seconds] 14:53:43 haven't seen the ancient temple yet 14:56:27 -!- MakMorn has joined ##crawl-dev 14:56:46 I already have a Lasty entry in .gfdevkills, but I'd certainly welcome another 14:57:03 .gfdevkills 14:57:05 5 games for * (((map=wizlab_lehudib || kmap~~gammafunk || ikiller=asterion || ikiller=octopode_crusher)) @devteamnp): dpeg (a vault guard), Lasty (Asterion), wheals (Asterion), SGrunt (a lindwurm (gammafunk_lair_enchanted_lake)), PleasingFungus (a spriggan air mage (gammafunk_depths_water_palace)) 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:04:45 -!- hellmonk has quit [Quit: Page closed] 15:09:44 -!- ontoclasm has quit [Quit: Leaving.] 15:12:57 amalloy: looks like I may have to edit one of my vids to outright remove two segments with song requests where the original copyright holder won't even let the audio remain if I don't claim monetization 15:13:44 apparently the copyright holders of the jimmy hendrix and david bowie catalogues are not very sharing 15:14:22 youtube says it can edit out only the audio, but using that does nothing, keeping the entire video muted, and I'm reading it wonly works on videos <2hrs 15:15:07 -!- cait has quit [Ping timeout: 250 seconds] 15:16:38 -!- Lightli has quit [Ping timeout: 264 seconds] 15:18:57 yeah 15:19:12 -!- Kellhus has quit [Quit: Page closed] 15:19:12 i'm surprised twitch doesn't edit it out of your highlights 15:20:08 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 15:20:17 well twitch mutes the audio segment of any copyrighted audio track it detects 15:21:07 youtube detects them but most holders allow you to just play adds and also not take monetization for the vids 15:21:39 but if a holder doesn't allow it, it mutes the entire video's audio :( 15:22:06 at least with twitch it's just that short segment with no audio, but no audio for the entire video is pretty awful 15:22:19 so if this youtube editing thing doesn't work I'll just edit out that segment of the video 15:27:06 gammafunk: i'm not saying david bowie was holding the fabric of the universe together, but *gestures broadly at everything* 15:28:31 oh 15:28:32 i was going to ask 15:28:45 -!- Lightli has joined ##crawl-dev 15:28:50 minmay: back when victory dancing was possible, how much did people actually do it? 15:29:20 like, was everyone doing it, or only the skilled players, or...? 15:30:10 I believe it was extremely common to do, but before my time 15:30:11 i don't think most people bothered doing it for things like armour because that was awful, but it was definitely common for spells 15:30:49 finally, we learn that PF's secret project is to bring back victory dancing... 15:30:54 i was definitely not a skilled player at the time at least, and i did it a lot! 15:30:57 heh 15:31:05 i'm working on my talk for the roguelike convention 15:31:25 about problems caused by 'hypothetical optimal play' 15:31:50 victory dancing sounds like a good topic there. I never actually learned how it worked 15:31:52 ah yeah, that is a neat topic 15:33:44 PleasingFungus: just about everyone, yes 15:33:52 everyone who knew it existed, that is 15:34:02 -!- arcanemastermind has quit [Ping timeout: 264 seconds] 15:34:11 ok. 15:34:12 a lot of unspoiled players didn't understand that skill gain depended on experience at all, so they'd just cast magic dart at walls 1000 times with 0 xp in their pool 15:34:12 divination spells are a good one too if you go even further back! i think the first dcss youtube video i watched was someone who had cast borgnjor's to set their maxhp as low as possible and then clear zot by casting divinations basically every step and firestorming everything from out of los 15:34:19 fantastic 15:34:39 it was pretty common to victory dance armour and especially fighting BTW, despite how awful it was 15:35:12 any good examples of more recent problems caused by hypothetical optimal play - solved or not - would also be good 15:35:19 obvious unsolved problem: traps 15:35:33 solution: make traps trigger as soon as they enter LOS instead of when stepped on 15:35:56 i think the only skill people didn't really ever victory dance was dodging, because dodging would train ridiculously fast in normal play if you just left it on 15:36:48 that reminds me, why does TSO still have divine shield now that victory dancing is gone :P 15:37:09 i was thinking about that traps change earlier. wouldn't making them trigger when they enter LOS make pre-placed vault traps perfectly spoilery? right now, you can place 'known' traps, but you wouldn't be able to if they triggered on entering LOS. 15:37:35 i assume your solution is 'remove every vault trap', since that's a minmay agenda item anyway (iirc) 15:38:08 it's something that was supposed to happen already but whoever did it made exceptions for ossuaries and hall of zot for some reason 15:38:08 wouldn't making traps trigger on entering LOS cause issues with the Zot:$ perma-teleport traps? 15:38:09 also: what does divine shield have to do with victory dancing? 15:38:26 perma-traps wouldn't work at all in this scheme, yeah 15:38:27 PleasingFungus: victory dancing is the only reason to invoke divine shield 15:38:54 ??divine shield 15:38:55 divine shield[1/1]: TSO ability much like Condensation Shield, but made of piety instead of ice. Unlike condensation shield, it stacks with the shield you are wearing. The piety cost is minor. Gives 3 + Invo/5 SH. 15:39:13 maybe it could be buffed a bit? 15:40:30 "The piety cost is minor" 15:40:33 thanks learndb for saying absolutely nothing as usual 15:40:43 -!- scummos| has quit [Read error: Connection reset by peer] 15:40:45 -!- scummos__ has quit [Remote host closed the connection] 15:41:01 it's probably been changed repeatedly since that entry was written 15:41:02 !learn edit divine_shield[1] s/minor/randomly 2 or 3 15:41:02 divine shield[1/1]: TSO ability much like Condensation Shield, but made of piety instead of ice. Unlike condensation shield, it stacks with the shield you are wearing. The piety cost is randomly 2 or 3. Gives 3 + Invo/5 SH. 15:41:18 why are you referencing a removed spell in a learndb entry? seems kinda weird, minmay. 15:42:41 -!- scummos| has quit [Read error: Connection reset by peer] 15:43:11 -!- scummos| has quit [Client Quit] 15:43:47 -!- scummos| has quit [Client Quit] 15:43:49 PleasingFungus, perhaps I would accept responsibility for writing the entire learndb if entries like ??joke and ??syraine didn't exist 15:44:23 -!- scummos| has quit [Client Quit] 15:44:38 -!- Kenran has quit [Quit: leaving] 15:44:40 !learn edit divine_shield[1] s/TSO.*wearing/The Shining One ability that temporarily increases your SH. Stacks with your actual shield if you're wearing one. 15:44:40 divine shield[1/1]: The Shining One ability that temporarily increases your SH. Stacks with your actual shield if you're wearing one.. The piety cost is randomly 2 or 3. Gives 3 + Invo/5 SH. 15:45:00 -!- scummos| has quit [Client Quit] 15:45:23 that SH formula is also totally wrong but I don't want to look it up because the ability is still crap 15:45:36 -!- scummos| has quit [Read error: Connection reset by peer] 15:45:51 it's freeee buffs 15:46:02 -!- Tiltorax has quit [Ping timeout: 264 seconds] 15:46:12 -!- Torax_ is now known as Tiltorax 15:46:52 also i think it's exactly twice that much 15:46:55 not sure 15:47:26 03MarvinPA02 07* 0.19-a0-1208-g117139c: Adjust god descriptions 10(20 minutes ago, 2 files, 128+ 138-) 13https://github.com/crawl/crawl/commit/117139cce9d2 15:47:26 03MarvinPA02 07* 0.19-a0-1209-gc6b3456: Remove the rest of a reference to ammo enchantment 10(19 minutes ago, 1 file, 0+ 3-) 13https://github.com/crawl/crawl/commit/c6b34561eb17 15:47:36 yeah, looks like it 15:48:11 -!- scummos| has quit [Read error: Connection reset by peer] 15:48:22 -!- ProzacElf has quit [Ping timeout: 244 seconds] 15:48:24 hm, i feel like offlevel item eating is something that does deserve a note. high potential for player confusion 15:48:25 idk 15:48:31 it has a note! 15:48:36 just in the other section now 15:48:39 ahh 15:48:56 PleasingFungus: freeee except it costs almost half an angel 15:49:17 -!- ProzacElf has joined ##crawl-dev 15:49:21 angels have diminishing returns, obviously 15:49:25 how many angels do you really need? 15:49:40 for my christian rock band? maybe three of four 15:49:43 well this light bulb isn't going to screw itself in 15:49:52 very good, very good. 15:49:52 -!- eb_mobile has quit [Ping timeout: 240 seconds] 15:50:19 I hate watching TSO worshipers in extended 15:50:32 max piety, *never* summon an angel 15:50:43 i hate watching, TSO, worshipers, and extended 15:50:53 hm 15:51:05 Okawaru is a dangerous and powerful god of battle. 15:51:08 lol 15:51:10 are either of these things true? 15:51:25 oka wrath pretty dangerous! 15:51:30 mm 15:51:34 teleporting into his one altar vault is pretty dangerous 15:51:39 if you try to steal something good from his attic he'll wreck your shit 15:52:01 okawarus_attic sounds like a vault that's already been made 15:52:11 probably by nicolae... 15:52:13 haha 15:52:14 -!- eb has quit [Ping timeout: 258 seconds] 15:52:29 it's like the staff closet, but there's an oka altar and a robe of misfortune instead 15:53:14 getting gifted robe of misfortune is my second proudest crawl moment 15:53:36 -!- bcadren has quit [Ping timeout: 265 seconds] 15:55:55 -!- eb_mobile has quit [Client Quit] 15:58:10 -!- Tiltorax has quit [Quit: Page closed] 15:58:36 a - the +10 spear of Change (weapon) {venom, rN+ Dex+5} 15:58:42 literally the perfect gnollcrawl weapon 15:59:19 the rn is critical 15:59:35 there might be a gnoll with a draining halberd 15:59:47 isn't that just gonna one-shot you 15:59:57 not if I berserk 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:00:21 8) 16:00:24 and I already have elemental resists+rPois covered with rings, so rN+ is probably actually the most useful one to get on a weapon lmao 16:00:26 -!- elan_ has quit [Quit: Page closed] 16:00:39 well, except I don't have rElec. 16:02:38 hrm, actually I should watch this Lasty tv 16:02:59 oh jesus v5 just has 10 gnoll sergeants 16:03:05 lmao 16:03:23 slime seems like it'd be really easy in gnollcrawl 16:03:23 hm 16:03:31 except that you wouldn't be able to get the rune, at all 16:03:39 i need a lot of angels for my pin head dance routine 16:03:44 you can 16:03:49 I changed the des to rock 16:03:53 o 16:03:58 then, the first thing i said 16:04:10 And currently it's easier because I haven't like hand placed any tougher monsters there 16:04:24 Most of extended should be pretty easy provided all my bug fixes for non gnoll spawns are robust :p 16:04:41 Because only zot has the special gnolls, besides like one or two des vaults 16:04:56 Plus the gnolls kill themselves on the slime walls :p 16:05:05 Because PF didn't code that into their pathfinding 16:05:08 place a special gnoll named THE ROYAL GNOLL with a corroding weapon in slime 5 16:05:11 Tsk tsk tsk 16:05:18 hey, since when am i responsible for pathfinding? 16:05:21 http://i.imgur.com/08j0BY5.png lmao 16:05:31 haha 16:05:32 THE WALL 16:06:37 well, I'm going to used a runed door even though this vault doesn't really require it, since it's nice theme for the kind of slightly hidden cave it has 16:07:27 but looking at it I don't think you can really get everything to come out unless you're already in the water section, given the 3-tile thick wall 16:07:40 MarvinPA: haha, you left the chei wrath description untouched 16:08:38 hm, the problem with describing beogh wrath as 'orcish warriors' is that Orcish Warrior is a specific monster type 16:08:52 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1209-gc6b3456 (34) 16:09:08 orcish sword and board toons 16:09:18 ! 16:09:28 could just say "orcish fighters" since that's not an actual monster type 16:09:31 "faithful orcs" instead maybe 16:10:12 how about... This is crazy, now.. 'orcs' 16:10:17 oo 16:10:22 Shorten it to 'Beogh sends orcs' 16:10:25 orcs or orcish veterans, maybe 16:11:55 the orcish SWAT team 16:12:51 -!- Telnaior has quit [Ping timeout: 276 seconds] 16:13:31 beogh should send elves sometimes just to mix things up 16:13:55 isn't that cutting in in oka's turf, really 16:14:39 well, okawaru creates orcs... 16:14:58 fr merge beogh with okawaru 16:15:06 -!- MarvinPA has quit [Remote host closed the connection] 16:15:09 beoghawaru 16:15:27 orcish heroism, orcish finesse 16:15:31 orcish gifts (they're orcs) 16:15:34 the armour skill thing will make a lot more sense 16:16:34 do you ever miss racial armour 16:17:21 -!- MarvinPA has joined ##crawl-dev 16:18:08 imo racial armour = racist armour 16:19:10 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 16:21:12 -!- ig0rbit has quit [Ping timeout: 240 seconds] 16:21:19 the very concept of armour is racist. Are felids and octopodes not people? 16:22:16 1. People can wear armour. 2. Felids and octopodes cannot wear armour. 3. Felids and octopodes are not people. 16:26:50 -!- scummos| has quit [Remote host closed the connection] 16:28:20 do you ever miss racial armour 16:28:29 was this question addressed to me because I can't imagine that you don't already know the answer 16:29:42 -!- Kalir has quit [Ping timeout: 244 seconds] 16:32:06 03gammafunk02 07* 0.19-a0-1210-g5c1aa26: Add a runed door and make other adjustments to a vault (Lasty) 10(34 minutes ago, 1 file, 11+ 7-) 13https://github.com/crawl/crawl/commit/5c1aa26253d8 16:32:48 -!- zxc has quit [Read error: Connection reset by peer] 16:36:54 -!- Nomi has quit [Ping timeout: 276 seconds] 16:37:33 gammafunk: thanks 16:37:51 np, I have to help out the players some times, as much as I hate to do it 16:44:02 -!- Yermak has quit [Quit: Page closed] 16:44:04 and in return, now you can have your family back safe and sound 16:44:52 btw, where can I see gnollcrawl morgues 16:50:14 Shard1697: not sure if cpo has those publicly available, ask chequers 16:56:00 Lasty: You monster, you knew I would do anything for my pet cactus 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:01:20 -!- owl has joined ##crawl-dev 17:03:04 -!- Zekka_ has quit [Ping timeout: 240 seconds] 17:08:49 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1210-g5c1aa26 (34) 17:16:04 -!- Zekka_ has quit [Ping timeout: 240 seconds] 17:19:44 -!- Kranix has quit [Quit: Konversation terminated!] 17:22:35 -!- cait has quit [Ping timeout: 244 seconds] 17:23:42 -!- MarvinPA has quit [Quit: Leaving] 17:24:11 -!- MarvinPA has joined ##crawl-dev 17:24:55 Shard1697, we did it! :D 17:24:55 Too bad I fell asleep 17:26:05 Shard1697, your runs in all their glory https://crawl.project357.org/morgue/Shard1697/ 17:34:54 -!- JimmahDean has quit [] 17:42:27 -!- cait has quit [Ping timeout: 250 seconds] 17:42:42 -!- bitcoinbastard has quit [Ping timeout: 244 seconds] 17:49:44 thanks 17:50:04 -!- Patashu has quit [Ping timeout: 240 seconds] 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:04 -!- Zekka_ has quit [Ping timeout: 240 seconds] 18:01:48 Unstable branch on underhound.eu updated to: 0.19-a0-1210-g5c1aa26 (34) 18:06:26 -!- arcanemastermind has quit [Ping timeout: 264 seconds] 18:09:41 -!- elliptic has joined ##crawl-dev 18:10:02 -!- adibis has joined ##crawl-dev 18:13:13 -!- scummos__ has quit [Read error: Connection reset by peer] 18:17:08 -!- eb has quit [Ping timeout: 258 seconds] 18:17:15 -!- Ququman has quit [Remote host closed the connection] 18:17:47 -!- eb_ has quit [Ping timeout: 250 seconds] 18:18:12 -!- scummos__ has quit [Ping timeout: 244 seconds] 18:26:35 -!- eb_mobile has quit [Quit: I quit] 18:36:22 -!- morgenmantel has quit [Quit: leaving] 18:44:02 -!- ig0rbit has quit [Ping timeout: 244 seconds] 18:48:33 -!- insecticide has quit [Ping timeout: 250 seconds] 18:49:19 -!- PsyMar has quit [Ping timeout: 260 seconds] 18:50:17 -!- tksquared has quit [Ping timeout: 250 seconds] 18:54:22 -!- Dracunos7 has quit [Ping timeout: 250 seconds] 18:57:04 -!- ig0rbit has quit [Ping timeout: 240 seconds] 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:02:51 -!- elliptic has quit [Quit: Leaving] 19:04:06 ??sting 19:04:06 sting[1/1]: Level 1 spell in {Young Poisoner's Handbook}. Deals up to 1d8 poison damage and has a 66% chance of inflicting {poison} on non-resistant targets. VM starts with this spell memorized. To-hit: 8+power/5. 19:04:16 ??magic dart 19:04:16 magic dart[1/1]: Level 1 conjuration spell that always hits if successfully cast. Does 1d8 damage at max power. 19:05:27 -!- Dracunos-m has quit [Ping timeout: 250 seconds] 19:10:13 -!- tksquared has quit [Ping timeout: 250 seconds] 19:13:31 -!- duralumin has quit [Read error: Connection reset by peer] 19:16:57 -!- ig0rbit has quit [Read error: Connection reset by peer] 19:18:19 -!- Cacophony has quit [Read error: Connection reset by peer] 19:19:07 -!- jefus has joined ##crawl-dev 19:20:07 can mottled draconians get a buff of some sort? 19:20:50 they seem noticably worse than the other draconian colors (no relevant resist, their breath is range 1, barely any improved apts) 19:21:04 -!- omnirizon has quit [Ping timeout: 240 seconds] 19:21:50 -!- ig0rbit has quit [Client Quit] 19:26:07 yeah. gnollcrawl isn't hooked up into sequell, but everything is publicly available. it also uses your trunk rc file. If there's sustained interest i might change this 19:26:32 can mottled drac breath miss? 19:27:04 They have the best resist in the game tho 19:31:42 I still think my draconian/dragon tweaks, aka change mottled dragons into acidic dragons and then merge golden/mottled draconians, would be good 19:32:23 because mottled dragons are harmless, rSticky sucks, and having yellow draconians be acidic while golden dragon's aren't is weird/confusing 19:32:38 -!- adibis has quit [Ping timeout: 265 seconds] 19:32:48 but tavern didn't like it as much as other, worse ideas of mine, so ymmv 19:38:50 -!- Shard1697 has quit [Quit: *ollies out*] 19:39:32 -!- ontoclasm has joined ##crawl-dev 19:40:19 chequers: Yes 19:40:20 it can miss 19:52:54 -!- CanOfWorms has joined ##crawl-dev 19:53:51 -!- amalloy is now known as amalloy_ 19:54:39 -!- VoxSomniator has quit [Ping timeout: 260 seconds] 19:55:52 -!- jeefus has joined ##crawl-dev 19:55:59 -!- bob_ has quit [Quit: Page closed] 19:58:12 -!- jefus has quit [Ping timeout: 240 seconds] 20:00:03 -!- omarax has quit [Remote host closed the connection] 20:02:46 -!- cait has quit [Ping timeout: 244 seconds] 20:03:57 -!- tksquared has quit [Ping timeout: 250 seconds] 20:08:42 so the worst overall breath because it doesn't give you a ranged option (contrast the other breaths), no relevant resist, barely any apt boosts and the one apt it does boost is boosted more by another draconian color... 20:08:47 come to think of it 20:08:56 why the hell is mottled draconian breath melee-only 20:09:59 To balance the rNapalm 20:10:35 rSteam is somehow more relevant 20:11:49 -!- nezrel has quit [Read error: Connection reset by peer] 20:16:11 Hrmmm... 20:16:14 Napalmcrawl 20:16:27 You can only pick draconian as a race, and every creature is given a mottled breath weapon 20:16:32 And you just hope and pray for mottled drac 20:17:01 and mottled breath stacks in this version of course 20:18:05 dracunos: make oofcrawl 20:18:07 Or maybe you just have 'Fire' as a permenant status effect until level 7 20:18:12 you start at xl 27 with appropriate skills 20:18:16 And you start with a stack of 200 hw pots 20:18:17 all enemies are orbs of fire 20:18:34 skills and equipment 20:18:36 Ha, that's kinda interesting actually 20:18:45 no, equipment is unchanged 20:18:47 rip FE 20:18:54 Maybe I would turn all the spawns off on the first floor, and you start with like a stack of exp pots 20:18:55 rip non-TrBe then 20:19:16 but if everything is an orb of fire 20:19:16 Always gotta find the lazy way to do it 20:19:19 what would be Zot:$ 20:19:23 Gnolls 20:19:23 Duh 20:19:29 meatlord 20:19:40 What the heck is meatsprint, anyway? 20:19:50 Are you supposed to just move and then die and start over? 20:19:59 it's a sprint where you start worshipping makhleb and you have an axe that instantly kills everything 20:20:03 yeah 20:20:06 Ohhh, yeah, the god part 20:20:07 you worship Makhleb asap 20:20:10 I skip that sometimes 20:20:12 I forget 20:20:21 and yeah you have a +infinite exec axe 20:20:35 or broad axe if you're a smaller race 20:20:47 if you're a felid ahahahahahaha enjoy your +27000 ring of slaying instead and have fun dying 20:21:06 Does mahkleb even help a felid 20:21:10 yes 20:21:11 yes 20:21:16 same as every other race 20:21:18 You don't just get oneshot? 20:21:20 kill things, get HP 20:21:22 At like.. 11 hps 20:21:35 well you're fast, so you just position yourself to get the first attack 20:21:57 Oh, and you gain levels then 20:22:33 Yeah, I guess once you get out of one-shotting range healing might actually offer some assistance :p 20:22:45 Do they get extra lives in sprints? 20:23:25 yes 20:30:43 -!- amalloy_ is now known as amalloy 20:32:33 -!- tksquared has quit [Ping timeout: 250 seconds] 20:38:17 ??pale draconian 20:38:17 pale draconian[1/1]: A form of draconians that is able to breathe steam. Player character gets +1 aptitude in Air and Fire magic, +1 aptitude in evocations, and steam resistance. 20:39:00 -!- Homage_ has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 20:39:53 -!- PleasingFungus has joined ##crawl-dev 20:40:21 PleasingFungus: I feel like mottled draconians could use a minor buff in some way to make them a bit better compared to the other colors 20:40:56 !lg * recent crace=Draconian s=race / won 20:40:58 554/69760 games for * (recent crace=Draconian): 110/2155x Grey Draconian [5.10%], 73/2129x Green Draconian [3.43%], 65/2193x Red Draconian [2.96%], 60/2134x Purple Draconian [2.81%], 54/2185x White Draconian [2.47%], 53/2137x Pale Draconian [2.48%], 52/2174x Yellow Draconian [2.39%], 47/2086x Black Draconian [2.25%], 40/2112x Mottled Draconian [1.89%], 0/50455x Draconian [0.00%] 20:41:05 !lg * recent crace=Draconian s=race o=% / won 20:41:07 554/69760 games for * (recent crace=Draconian): 110/2155x Grey Draconian [5.10%], 73/2129x Green Draconian [3.43%], 65/2193x Red Draconian [2.96%], 60/2134x Purple Draconian [2.81%], 53/2137x Pale Draconian [2.48%], 54/2185x White Draconian [2.47%], 52/2174x Yellow Draconian [2.39%], 47/2086x Black Draconian [2.25%], 40/2112x Mottled Draconian [1.89%], 0/50455x Draconian [0.00%] 20:41:08 !lg * recent crace=Draconian xl>7 s=race / won 20:41:09 !hs * race=draconian 20:41:11 212781. Kyrris the Conjurer (L11 DrFE of Elyvilon), slain by a spiny frog on Lair:4 on 2010-06-07 07:39:40, with 13988 points after 17784 turns and 2:49:37. 20:41:13 554/15307 games for * (recent crace=Draconian xl>7): 110/1772x Grey Draconian [6.21%], 73/1672x Green Draconian [4.37%], 65/1816x Red Draconian [3.58%], 60/1698x Purple Draconian [3.53%], 54/1712x White Draconian [3.15%], 53/1741x Pale Draconian [3.04%], 52/1670x Yellow Draconian [3.11%], 47/1661x Black Draconian [2.83%], 40/1565x Mottled Draconian [2.56%] 20:41:36 ??grey drac 20:41:36 I don't have a page labeled grey_drac in my learndb. 20:41:37 grey drac, dang 20:41:43 ??grey draconian 20:41:43 grey draconian[1/1]: A form of draconian which doesn't breathe (they can wade in deep water and are unaffected by mephitic clouds). Grey Draconians get stability in water (no fumbling or stealth penalty), 5 more AC, +2 Earth, and -2 Air. 20:41:45 ac is good 20:41:49 ya 20:42:01 just 5 extra AC though... yeah 20:42:34 ??mottled draconian 20:42:34 mottled draconian[1/1]: A form of draconians that can spit sticky flame (range 1, can splash onto adjacent monsters). Player character gets +1 aptitude in Fire Magic. Also has sticky flame resistance at xl 7. 20:42:56 maybe give mottled another +1 apt somewhere 20:42:58 ??sticky flame 20:42:58 sticky flame[1/6]: A level 4 fire/conjurations spell. Causes constant fire damage (2d4 - 1 per turn) to an adjacent target. When your character is covered in sticky flame, it shows as "Fire" on your HUD. 20:43:02 conjurations? 20:43:40 r-i was talking about just removing mottled dracs, or merging them with yellow 20:43:46 but that was wrt monster dracs maybe 20:44:33 -!- Zekka__ has quit [Ping timeout: 240 seconds] 20:44:53 chequers: five extra ac is very good! 20:45:31 I figured on top of all the other base drac AC it wouldn't be *that* good -- but I guess extra AC has pretty constant marginal utility 20:46:58 once you get above like 60 or 80 or 100 ac, it might start dropping off 20:58:45 -!- cait has quit [Ping timeout: 250 seconds] 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:00:19 -!- morgenmantel has quit [Quit: leaving] 21:00:44 yeah, the thing is that most of the draconian bonuses are circumstancial/minor 21:00:55 And they are still so good 21:01:04 grey draconians lose one of those circumstancial bonuses in favor for a minor but not circumstancial bonus 21:01:18 5 ac isn't minor at lvl 7 21:01:32 true 21:01:33 Which is when it probably has it's strongest impact 21:01:46 I wonder if you filtered it to dracs about xl 15 21:01:47 mottled draconians have such circumstancial bonuses that they may as well still be brown after you leave lair unless you're training fire magic 21:01:49 above* 21:02:49 -!- zxc has joined ##crawl-dev 21:05:12 ...why are mottled draconian breaths melee-only range anyways? 21:05:21 5ac for a species that can't wear armour is pretty good even later on 21:05:29 It was deemed too OP 21:06:04 body armour, I should say 21:06:09 contrasting to how purple draconian breath is non-elemental and applies a very rare effect (dispelling enemy enchantments) on hit, or how green draconians get meph cloud breath 21:06:20 dispelling your own enchants too 21:06:31 dispelling myths and urban legends, as well! 21:06:32 or red draconians getting conjure flame that you can apply onto an enemy directly 21:07:14 give them a TM apt, and get rid of like a bunch of bonuses :D 21:07:34 fr: eat purple draconians to dispell status effects 21:09:02 How about TM? Is that on the nerflist? 21:09:50 why would tmut be on the 'nerflist'? 21:10:08 he just picked a random school, keeping us on our toes 21:10:44 Just checking, just checking 21:10:54 I know there's a nerflist 21:11:12 You can't deny it 21:11:16 wouldn't that imply some degree of organization or planning 21:11:21 And next to each entry a list of the players who would most be upset by that nerf 21:11:27 it's all in the *secret* 0.19 plan 21:11:41 top of the 0.19 plan: NO LIGHTLIS ALLOWED 21:11:52 -!- _kvothe has quit [Quit: Leaving] 21:11:57 AND NO DARKLIS EITHER 21:13:01 how about changing grey drac bonus ac to +1 every 4 levels 21:13:09 so you get +1 AC at 7, and +5 at 27 21:14:05 very *5 levels 21:14:22 sort of funny to have it so weak initially - not like red drac, which immediately gets both fire breath and rf 21:14:47 -!- MIC132 has joined ##crawl-dev 21:14:52 yeah, I think the +5 AC is fine 21:14:55 See, Lightli, I knew this would happen from the very beginning 21:15:03 -!- MIC132 has quit [Read error: Connection reset by peer] 21:15:04 You start talking about making soemthing stronger, and comparing it to other things 21:15:08 alternatives I was thinking: smaller flat bonus (+3?), no AC bonus (unbreathing and apts would probably put them middle of the pack) 21:15:18 The first thing the evil crawl devs will do is instead try to nerf those 'other things'! :O 21:15:20 purple draconian is comparable in terms of bonuses given the innate MR boost 21:15:24 i'd vaguely lean toward just moving it to just +3 or +4 21:15:35 don't feel very strongly 21:15:37 what's the problem with grey dracs though? 21:15:45 winrate very high compared to other colours 21:15:49 too good to live 21:15:50 unallowable 21:15:51 winrate... 21:15:52 sequell doesn't lie! 21:16:00 I mean, if "too strong" is the problem, aren't we going to start with red dracs? 21:16:02 !lg * jiyva / won 21:16:03 918/6845 games for * (jiyva): N=918/6845 (13.41%) 21:16:04 !lg * trog / won 21:16:08 5641/520424 games for * (trog): N=5641/520424 (1.08%) 21:16:09 better buff trog 21:16:27 which is also the basis of the argument for mottled dracs needing a buff, fwiw 21:16:27 If winrate is the analysis, I'm not sure chequers is the best detective 21:16:29 mottled dracs have better than average winrate 21:16:37 it wasn't my conclusion! I'm just looking for something to implement 21:16:41 But why have all those variations in drac colors and randomness if some weren't harder than others :p 21:16:43 gammafunk: do they? 21:16:50 implement a mottled draconian buff then 21:16:52 !lg * recent crace=Draconian s=race o=% / won 21:16:53 not a draconian nerf 21:16:54 554/69766 games for * (recent crace=Draconian): 110/2155x Grey Draconian [5.10%], 73/2129x Green Draconian [3.43%], 65/2193x Red Draconian [2.96%], 60/2134x Purple Draconian [2.81%], 53/2137x Pale Draconian [2.48%], 54/2185x White Draconian [2.47%], 52/2176x Yellow Draconian [2.39%], 47/2086x Black Draconian [2.25%], 40/2112x Mottled Draconian [1.89%], 0/50459x Draconian [0.00%] 21:16:57 I'm pretty sure the basis of the argument for mottled dracs needing a buff is that mottled dracs are bad, not that mottled dracs have a low winrate 21:17:05 !lg * recent xl>7 / won 21:17:08 11338/313535 games for * (recent xl>7): N=11338/313535 (3.62%) 21:17:10 0% winrate on uncolored dracs 21:17:14 Appalling 21:17:20 uncolored dracs need a buff 21:17:21 i was really hoping for at least one win 21:17:22 !lg * recent crace=Draconian s=race xl>7 / won 21:17:24 maybe in gnollcrawl. 21:17:25 554/15308 games for * (recent crace=Draconian xl>7): 110/1772x Grey Draconian [6.21%], 73/1672x Green Draconian [4.37%], 65/1816x Red Draconian [3.58%], 60/1698x Purple Draconian [3.53%], 54/1712x White Draconian [3.15%], 53/1741x Pale Draconian [3.04%], 52/1671x Yellow Draconian [3.11%], 47/1661x Black Draconian [2.83%], 40/1565x Mottled Draconian [2.56%] 21:17:34 Ha, that would be tough, no ac, can't train dodge 21:17:48 like, you can't possibly reasonably claim that grey and green are better than red 21:17:49 not fast 21:17:50 imagine the glory! 21:17:57 You can do it PF! 21:18:00 :) 21:18:02 You can be the third Gnollcrawl winner 21:18:05 minmay: well, if you claim it for the average crawl player you can 21:18:10 wow, the third? boring 21:18:15 Top three 21:18:21 who wants bronze? 21:18:28 It's silver actually 21:18:32 Platinum, Gold, Silver 21:18:40 Well, Sterling, sorry 21:18:48 hm... 21:18:49 Cheaper than rbonze :D 21:18:49 story keeps changing 21:18:54 resist bonze? 21:19:06 in 1st grade my school had a reading contest and i tried to get 3rd place because the prize was a yoyo 21:19:17 what were first and second place 21:19:22 PleasingFungus: look at where pale dracs are in that list 21:19:33 What were the first two prizes? 21:19:36 A gift card or osmething 21:19:37 1st place was a stupid, worthless trophy and i got it because they never actually bought any yoyos 21:19:38 <|amethyst> full ride scholarship to Harvard or some shit 21:19:46 Nice 21:19:48 gammafunk: the middle? 21:19:49 i was pissed 21:19:56 but my mom bought me a yoyo after 21:19:58 minmay: lmao 21:20:07 very near mottled, it's just not a great query 21:20:12 You can probably trade a trophy in for the value of a lot of cheap yoyos 21:20:23 gammafunk: can you think of a better query, then? 21:20:24 huh? 21:20:25 no it was just worthless plastic 21:20:30 Oh, one of those 21:20:32 'trophies' 21:20:41 !lg goodplayers recentish !boring dr race!=draconian !experimental s=race / won o=% 21:20:42 Better than a scratch and sniff sticker 21:20:55 747/8175 games for goodplayers (recentish !boring dr race!=draconian !experimental): 136/974x Grey Draconian [13.96%], 91/868x Green Draconian [10.48%], 90/884x Red Draconian [10.18%], 83/900x Purple Draconian [9.22%], 84/938x White Draconian [8.96%], 68/870x Mottled Draconian [7.82%], 64/853x Pale Draconian [7.50%], 66/939x Black Draconian [7.03%], 65/949x Yellow Draconian [6.85%] 21:20:56 wow... 21:21:00 PleasingFungus: boom, now they're stronger than pale dracs 21:21:08 and grey dracs are still on top 21:21:09 so we need to buff pale dracs 21:21:18 well yeah grey dracs are good 21:21:18 proving minmay CONCLUSIVELY wrong, FOREVER. 21:21:43 I mean, minmay can't play grey dracs well 21:21:43 only knows about mummies 21:21:47 Yeah, how the heck do you balance this game, anyway, when you do queries for new players and things are totally different than queries for greaterplayers.. 21:21:50 grey dracs are the closest dracs to mummies though 21:21:53 Do you balance for the more skilled people or for the newbies? 21:21:54 mummies are like grey dracs, but less waterproof. 21:22:08 Seems like MiBe is just here for the newbies 21:22:10 i don't think we balance the game at all, really 21:22:18 Yeah, th'at probably better I guess 21:22:25 what would be a good mottled draconian buff anyways 21:22:28 Well, depending on your definition of balance 21:22:29 !lg goodplayers recentish !boring !experimental s=crace / won o=% 21:22:34 Dracunos: we balance against neil. if he gets a win, we check to make sure we haven't doubled melee damage 21:22:41 Heh 21:22:42 14187/353206 games for goodplayers (recentish !boring !experimental): 617/7823x Deep Dwarf [7.89%], 1312/17830x Minotaur [7.36%], 846/11681x Gargoyle [7.24%], 352/5247x Halfling [6.71%], 635/11753x Troll [5.40%], 374/7429x Ghoul [5.03%], 349/7002x Felid [4.98%], 737/15191x Hill Orc [4.85%], 513/10982x Merfolk [4.67%], 536/11569x Naga [4.63%], 365/8085x Kobold [4.51%], 388/9301x Vampire [4.17%], 38... 21:22:46 could give their sticky flame some range (not necessarily full screen) 21:22:55 could remove them 21:22:55 yeah I was thinking that 21:22:57 you dont actually need to take player skill level into account when balancing unless your game is mechanically terrible 21:22:57 !lg goodplayers recentish !boring !experimental / won 21:22:59 could merge them with yellows 21:23:04 preferably the latter two options :v 21:23:05 minmay: ? 21:23:10 14187/353206 games for goodplayers (recentish !boring !experimental): N=14187/353206 (4.02%) 21:23:12 I think the thing is that mottled dr are not weak, but people just find the breath "unfun" 21:23:19 because it misses somewhat frequently 21:23:23 !lg goodplayers recentish !boring !experimental / won xl>7 21:23:23 it's more a fun issue than a balance issue 21:23:31 Yeah, balance fun 21:23:32 well, i like it when people have fun. 21:23:32 as in, balance won't be significantly different for newbies and top players if your game is sensibly designed 21:23:41 Ah, 21:23:42 i'm not convinced that's necessarily true 21:23:45 14187/353206 games for goodplayers (recentish !boring !experimental): N=14187/353206 (4.02%) 21:23:47 they do have +1 fire apt going for them at least 21:23:50 seems like a very broad claim 21:23:55 So you think crawl is badly designed because new players have totally different winrates than good players? 21:24:00 that's only a useful thing to say if we're starting from a sensibly designed game :3 21:24:06 what do you think the worst draconian color overall is minmay then 21:24:08 green? 21:24:14 Dracunos: no, that is obviously not what I am saying 21:24:18 crawl is like, clearly as well designed as Go... 21:24:22 !lg goodplayers recentish !boring !experimental xl>7 / won 21:24:27 -!- category has quit [Ping timeout: 264 seconds] 21:24:31 You also have to consider that early game balance stuff affects later game balance, and those are totally different animals 21:24:39 *I* would say that crawl is badly designed! 21:24:41 Dracunos: balance usually refers to the way options compare to each other 21:24:42 but not for that reason 21:24:44 14187/125925 games for goodplayers (recentish !boring !experimental xl>7): N=14187/125925 (11.27%) 21:24:47 Dracunos: newbies have a different mibe vs defe winrate ratio than experts, so crawl is not a balanced game 21:24:47 eah, that's another problem 21:24:58 PleasingFungus: it is because it still has the sticky curse!!! 21:25:04 jesus christ 21:25:05 you people 21:25:19 unmissable 2 range sticky flame? 21:25:26 the worst thing is when PF shows a slide of "stupid autoexplore trap garbage" in his talk with a picture of my vault, I won't be there to retort 21:25:27 I still like +1 conj 21:25:29 if I knew how I would code mottled draconian removal 21:25:30 oh, i want new curses, more exciting curses. the sticky curse was good enough for linley, but it's not good enough for you? 21:25:31 it disgusts me 21:25:35 chequers: crawl winrates are basically random noise in my opinion 21:25:51 Balance for fun, and winrates are noise, I think that's good 21:26:07 minmay: out of interest do you think there's any good data to show relative balance/power in crawl? 21:26:13 balance for fun, winrates are noise, no design plan 21:26:15 Balancing for fun is the hard part I guess 21:26:17 the three pillars of crawl 21:26:29 Too bad you guys don't have like a CEO breathing down your necks 21:26:36 To like complain about your philosophies 21:26:42 minmay: or do you think crawl's balance/power is only knowable through consultation with "experts" 21:26:43 chequers: I suppose you could look at winrates in a competitive setting but those don't really exist for this game 21:26:59 we have to keep up with the latest in curses technology! 21:26:59 it's all competitive! 21:26:59 -!- bitcoinbastard has quit [Ping timeout: 244 seconds] 21:26:59 in a sense 21:27:09 Minmay, why have you not played gnollcrawl, anyway 21:27:12 It seems right up your alley 21:27:14 fr ranked mode 21:27:22 I would suggest that it's knowable through common sense once you understand the game's mechanics 21:27:27 A lot of the things you complain about.. They don't exist in gnollcrawl 21:27:34 I removed hunger, too 21:27:47 did you remove the sticky curse? 21:27:50 and even if you don't it's pretty freaking obvious that e.g. minotaur is stronger than mummy 21:27:54 effectively 21:28:06 "effectively" sounds like "no" 21:28:12 because of headbut, yeah 21:28:17 I don't really know what you're talking about 21:28:19 but give mummies headbut and it all changes... 21:28:34 So my answer is mayhaps 21:29:00 you know when an item is cursed and it shows up red in the UI and you cant take it off 21:29:06 that 21:29:06 Yeah, curses 21:29:13 No, curses are still in gnollcrawl 21:29:17 I should mention that it's extremely common for people to make a *completely* unwarranted assumption that X is better for bad players than it is for good players, or the reverse 21:29:17 It's one of the roguelike pillars 21:29:20 its shit 21:29:26 It's the best mechanic 21:29:30 -!- nikheizen has left ##crawl-dev 21:29:32 minmay: i'd absolutely agree with that 21:29:38 I scared him away 21:29:39 dang, sticky curse ragequit... 21:29:55 so just because someone has made that stupid assumption doesn't mean that your game is badly designed :P 21:31:05 my favourite example is probably when people who are really bad at chess, but don't realize it, claim that bishops are better than knights at low levels of play and the reverse is true at high levels 21:31:35 In what context do you mean 'better'? 21:32:14 how do you make an ability never miss? 21:32:14 !source targetter_splash 21:32:14 1/2. https://github.com/crawl/crawl/blob/master/crawl-ref/source/target.cc#L695 21:32:21 Since if you're referring to new players, then something that's easier to understnad might have an advantage.. Not that I know anything about chess, but my point is the word 'better' is vague when you're talking with people who aren't speaking in exact literal terms, which is always 21:32:54 of course. drac breaths have special behaviour in dragon form 21:33:03 !source zapping 21:33:03 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/beam.cc#L237 21:33:11 Dracunos: in that case, they're always saying "more valuable", like when they assign point values to pieces and say "a pawn is worth 1 point, a queen is worth 10 points" (which is also dumb but thats what this tangent is about, people being dumb) 21:33:33 I mean, people seem to pretty rarely mean exactly literally what they are saying, sadly 21:33:35 !source bolt 21:33:36 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/beam.h#L45 21:34:11 And of course I'm not counting the case where players literally don't know the rules of the game 21:34:24 %git 5cd8c6c3f7bc419d865c54a5aa68040b1644a452 21:34:24 07PleasingFungus02 * 0.17-a0-749-g5cd8c6c: Adjust Ignite Poison's level & schools 10(1 year, 5 months ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/5cd8c6c3f7bc 21:35:44 like if someone plays crawl and doesn't know you can move diagonally, you shouldn't care if the game is "unbalanced" for them, you should instead make it more obvious that you can move diagonally 21:37:06 whoever put diagonal movement in the tutorial was doing god's work 21:37:12 since apparently people do play the tutorial! some people 21:37:30 Can you like.. check a commit by the line? 21:37:30 sounds like git blame? 21:37:30 Because going through entire commit history is annoying 21:37:30 not sure what you're asking 21:37:31 what do you mean by the line? 21:37:31 -!- nikheizen has quit [Quit: leaving] 21:37:38 Yeah, I only know basic git stuff 21:37:45 Slowly acruing knowledge, but it's a process 21:38:02 are you asking, "how do i find the commit that last changed this line?" 21:38:08 Yeah 21:38:11 git blame. 21:38:18 Is that possible with github? 21:38:19 -!- MarvinPA has quit [Quit: Leaving] 21:38:20 as in, "git blame mon-spell.cc" 21:38:22 yes 21:38:25 there should be a blame option 21:38:35 top right 21:38:37 Let me mess with it 21:38:38 https://github.com/crawl/crawl/blame/master/crawl-ref/source/beam.h#L45 example 21:38:56 History, not blame 21:39:00 oh, whatever 21:39:00 huh, this is less tedious to go through than I expected 21:39:02 no 21:39:03 not history actually 21:39:06 Blame seems to be going line by line 21:39:06 everyone only knows basic git stuff, that's what git is, it's a beautifully designed system that nobody really appreciates or uses they just git pull, git commit, git push, git blame, git log --grep=[swear word] 21:39:15 history is a different function 21:39:22 PleasingFungus: on github 21:39:23 history is git log 21:39:25 yes 21:39:29 history is a different function. 21:39:39 oh, line 21:39:41 i read file 21:39:59 Interesting to see the date that all these lines were added 21:40:07 yeah 21:40:19 Although just moving a line around would skew that 21:40:22 keep an eye out for the legendary 'peterb', that means 'the dawn of time' 21:40:26 if I were to give mottled draconian an apt buff, what would be a good idea 21:40:28 well, sometimes it does skew things 21:40:29 notice that git's balance isn't different for new players and experienced players 21:40:30 sometimes it does't 21:40:31 (i.e. not unarmed combat) 21:40:34 minmay: lmao 21:40:42 TM 21:40:46 TM+5 apt 21:40:52 But all other apts -2 21:41:15 i guess tmut on the short-range breath drac color would make a certain kind of sense 21:41:26 TM +1 or +2? 21:41:40 if only dragon form was still tmut/fire 21:41:47 +6, dcssca-style 21:42:04 !won * dr recent 21:42:08 * (dr recent) has won 554 times in 69768 games (0.79%): 85xDrTm 52xDrCj 45xDrWn 38xDrMo 33xDrFi 30xDrGl 29xDrBe 27xDrFE 23xDrWz 19xDrAr 18xDrIE 15xDrVM 14xDrAE 14xDrAs 14xDrHu 13xDrEE 13xDrSk 12xDrAK 12xDrSu 11xDrCK 11xDrNe 10xDrEn 9xDrWr 7xDrAM 21:42:16 lol 21:42:18 PleasingFungus: I have two modes in this channel, "starting drawn out, pointless arguments" and "honking my clown horn" 21:42:19 I feel like people will complain 21:42:23 doesn't that mean that drtm already has quite enough encouragement? 21:42:24 About not getting 'the TM drac' 21:42:29 minmay: #2 is more fun imo 21:42:46 actually that describes my irc usage in general 21:42:46 everyone likes clowns (??? is this true) 21:43:04 Clown phobia is one of the more popular ones 21:43:05 Dracunos: The current state is everyone complaining about getting mottled to begin with 21:43:07 conjurations!!! 21:43:15 sticky flame is fire/conj spell!! 21:43:25 Make the breath check skills! :D 21:43:43 i still sort of like the idea of removing conj from a bunch of spells 21:43:47 it's on a lot of spells. 21:43:58 conj is on a lot of spells because there are a lot of spells that do damage 21:44:03 Is the Cj apt higher more common 21:44:11 do what now 21:44:23 yes, but i feel like "spell that does damage" is too broad a remit for a dcss spell school 21:44:28 *spells that do damage 21:44:29 !apt cj 21:44:29 Could not understand "cj" 21:44:33 !apt conjurations 21:44:34 Conj: Te: 3!, Gr: 1, HE: 1, DE: 1, Op: 0, Na: 0, Hu: 0, HO: 0, Ds: 0, Dr: 0, VS: 0, Ce: -1, Fo: -1, Fe: -1, DD: -1, Dg: -1, Ko: -1, Gh: -2, Mf: -2, Ha: -2, Mu: -2, Vp: -3*, Sp: -3*, Mi: -3*, Og: -3*, Tr: -3* 21:44:41 !apt fire magic 21:44:41 Fire: Dr[red]: 2!, DE: 1, HO: 1, Te: 1, Dr[mottled]: 1, Dr[pale]: 1, Gr: 0, Ko: 0, Ha: 0, Hu: 0, VS: 0, HE: 0, Na: 0, Fo: 0, Dr: 0, Op: 0, Dg: -1, Ce: -1, Fe: -1, DD: -1, Ds: -1, Mu: -2, Gh: -2, Sp: -2, Dr[white]: -2, Vp: -2, Og: -3*, Mf: -3*, Tr: -3*, Mi: -3* 21:44:48 then you'd remove it from all spells, surely? 21:45:01 contemplating 21:45:09 yara's and meph could probably lose it in the status quo spell school situation though 21:45:31 sure 21:45:55 oh, yara's already doesn't have conjurations, learndb is just lying as usual 21:45:58 hrm 21:46:05 what is it? hex/tmut or something? 21:46:06 !learn edit list_of_spells_by_school[4] s/{yara's violent unravelling},/ 21:46:06 list of spells by school[4/14]: Conjuration (cont'd): {lightning bolt},{venom bolt},{bolt of cold},{bolt of draining},{bolt of fire},{freezing cloud},{iron shot},{poison arrow},{poisonous cloud},{cbl},{delayed fireball},{iood},{chain lightning},{lcs},{fire storm},{glaciate} 21:46:09 exactly 21:46:14 oh, that might have been my fault actually 21:46:15 (why is it tmut) 21:46:22 tmut governs magical radiation 21:46:24 bugs 21:46:38 per the official dcss spellschool guide 21:47:09 https://github.com/crawl/crawl/pull/326 could just pull one of the two ideas out, and I don't really know if beam.auto_hit does what I think it does (it seems to, in testing) 21:47:13 you might ask, "does this mean that invis or haste should be tmut?" to which i would respond, "hrm. that doesn't sound right." 21:47:57 New branch created: pull/326 (1 commit) 13https://github.com/crawl/crawl/pull/326 21:47:57 03chequers02 07https://github.com/crawl/crawl/pull/326 * 0.19-a0-1211-g666ee7d: Improve mottled draconians (Lightli) 10(3 minutes ago, 2 files, 2+ 1-) 13https://github.com/crawl/crawl/commit/666ee7d54cd8 21:50:58 is black draconian breath effect shaped in some way? 21:51:10 eg is the attack in a cone in front of the player, or surrounding the player, or ??? 21:53:18 it's literally disc of storms 21:53:29 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 21:54:24 So it's kinda worse because it requires breath, sadly 21:54:32 But it gives innate rElec at least 21:54:41 Not that one precludes the other 21:55:07 yeah, I've noticed sticky breath was useful even with the imperfect accuracy early on 21:55:14 but that was because I was trying DrVM 21:55:35 and you stumble into rPois everywhere 21:57:57 -!- dtsund has joined ##crawl-dev 21:59:30 Dracunos: it made more sense back when rElec precluded using disc of storms 21:59:53 rElec precluded disc use? 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:03 So was disc just completely useless? 22:01:02 yes 22:01:08 well it had a use in making you suicide 22:02:15 disc was useful if you played during the existence of skill fuzz bug and had death's door 22:03:50 also is it just me or does sting only roll for poisoning if you do damage with it 22:03:55 this is a frequent issue because sting's damage is garbage 22:08:05 looks like it 22:08:45 if the monster "appears unharmed" it's definitely not rolling 22:11:05 -!- Tickenest has quit [Quit: Page closed] 22:13:12 most poison works like that 22:13:32 venom weapons are an exception because monsters with venom are required to be obnoxious for heavy armour characters 22:13:42 -!- Lasty has quit [Quit: Leaving.] 22:14:23 -!- Lasty has joined ##crawl-dev 22:14:23 -!- Daekdroom has quit [Quit: Leaving] 22:14:51 -!- Cimanyd has quit [Ping timeout: 264 seconds] 22:16:51 also god it is just ridiculous how fucking much rpois there is early on 22:17:30 -!- Cimanyd_ has quit [Client Quit] 22:18:13 like even before lair it's kind of ridiculous compared to every other resist 22:18:58 -!- MakMorn has quit [Ping timeout: 244 seconds] 22:21:32 -!- MakMorn has joined ##crawl-dev 22:27:29 ...wait a second 22:27:45 why does VM not start with any conjuration skill 22:27:50 when their starting spell is partially conj based 22:31:18 -!- kdrnic has quit [Quit: Leaving] 22:36:01 that would make too much sense 22:36:07 and would mirror all the other elementalists 22:37:21 maybe we should make it clear that VM is not an elementalist 22:37:27 by not putting elementalist in the name 22:37:40 -!- PsyMar has quit [Ping timeout: 264 seconds] 22:39:55 actually, doesn't it work out better for them? 22:40:09 the 4th level of poison magic is costlier than the first level in conj 22:40:45 -!- ripper has quit [] 22:43:32 it does 22:43:38 but poison magic is much worse than conj to begin with 22:46:19 like I'm wondering how the fuck I did DEVM now 22:53:29 -!- tksquared has quit [Read error: Network is unreachable] 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:02:32 -!- scotchmint has quit [Read error: Connection reset by peer] 23:05:28 i guess i'll ask here 23:05:38 is it intended for the lair entrance to spawn in a disconnected area 23:05:47 that can only be reached via escape hatch/teleport/digging 23:06:06 no 23:07:14 &watch Doesnty 23:07:15 http://crawl.berotato.org:8080/#watch-Doesnt 23:09:34 i think i have putty around here somewhere 23:10:12 -!- ontoclasm has quit [Quit: Leaving.] 23:18:46 -!- wheals has quit [Remote host closed the connection] 23:21:26 http://crawl.beRotato.org/crawl/saves/Doesnt-crawl-git-6bcb79cb0d-160822-0320.tar.bz2 23:21:31 here you go chequers 23:22:03 actually, should i file a bug report about this? 23:23:07 yeah 23:24:51 -!- adibis has joined ##crawl-dev 23:28:20 -!- wheals has joined ##crawl-dev 23:28:29 hm, a little harder to see what was wrong since you've already dug it out 23:29:24 try leaving and getting back in 23:29:50 i don't understand that suggestion 23:30:01 -!- PITYHERO233 has quit [] 23:30:04 i didn't dig my way in 23:30:10 i landed from an escape hatch 23:30:17 i couldn't dig an exit if i wanted to 23:31:05 oh, so you haven't used digging at all 23:31:05 -!- Insomniak` has quit [Quit: I like to rock] 23:31:17 i just noticed the weird long straight line and you mentioned digging 23:31:42 no, my wands are confusion slowing and confusion 23:31:53 the weird long straight line happens because there is a non-mini vault on the level 23:32:32 i see. the < on this floor goes up to a disconnected area on the floor above too 23:33:32 -!- wheals has quit [Ping timeout: 252 seconds] 23:33:59 if only i had any idea how level generation worked 23:34:00 -!- Yermak has joined ##crawl-dev 23:35:42 you and everyone else >.> 23:36:38 -!- ontoclasm has joined ##crawl-dev 23:43:08 the first time I ever looked at level generation code I found a block that was specifically there to create shaft traps in dead-end corridors 23:43:39 %git :/shaft.*minmay 23:43:40 07reaverb02 * 0.15-a0-849-g9817b29: Remove some bizzare shaft generation code (minmay) 10(2 years, 3 months ago, 1 file, 0+ 55-) 13https://github.com/crawl/crawl/commit/9817b298c425 23:44:38 this also holds the distinction of being the only removal that tavern/SA/reddit/wordpress has not complained about 23:44:39 I reme,ber when that was a thing, yes 23:45:41 (it was fairly obvious flavor, at least: real caves have a habit of doing that) 23:47:08 -!- jo_ has quit [Client Quit] 23:48:15 yeah, just like real caves have 3 staircases on every level 23:51:20 -!- Kalir has quit [Changing host] 23:51:22 -!- Shard1697 has joined ##crawl-dev 23:57:55 -!- waat has quit [Ping timeout: 258 seconds] 23:59:47 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-1210-g5c1aa26 (34)