00:00:03 -!- omarax has quit [Remote host closed the connection] 00:00:28 -!- qguv has quit [Quit: bye] 00:03:20 -!- Kalir has quit [Changing host] 00:04:19 -!- Lasty has joined ##crawl-dev 00:04:19 -!- Bcadren has quit [Read error: Connection reset by peer] 00:05:55 -!- ProzacElf has joined ##crawl-dev 00:07:08 -!- Zxpr1jk has quit [Quit: Leaving] 00:12:03 -!- Jafet has quit [Quit: Jafet] 00:13:06 -!- Bcadren has quit [Read error: Connection reset by peer] 00:17:48 -!- HellTiger has quit [Ping timeout: 276 seconds] 00:21:25 -!- olscumpzzz is now known as olsleepy 00:30:19 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-1166-g02d67b9 (34) 00:39:09 -!- valrus_ has quit [Ping timeout: 250 seconds] 00:40:47 -!- Zekka has quit [Client Quit] 00:45:38 heh 00:45:45 "Eustachio the Eustachio skeleton" 00:45:55 and i thought he was human all this time 00:46:02 -!- MaxFrost has quit [Quit: Going offline, see ya! (www.adiirc.com)] 00:48:37 hm 00:48:54 a little silly, i suppose... 00:49:12 i guess you could use species names for the base type of named derived undea 00:49:14 *undead 00:52:32 -!- Jafet has joined ##crawl-dev 00:53:07 i thought it used to be that way 00:53:18 either that or it just said "the skeleton" 00:54:01 it did that for everything 00:54:05 the human skeleton 00:54:07 but i'm pretty sure there was a unique whose species i hadn't ever really thought of until i saw them in zombie form 00:54:08 oh 00:54:08 heh 00:54:15 so you could have a centaur skeleton 00:54:23 and maybe it's a centaur warrior skeleton 00:54:33 and the only way you can tell is that it shows up a different color in the threat display 00:54:40 mega cunning 00:54:47 alternately, orc warlord zombies vs orc zombies 00:54:47 i remember that messed with me for a long time 00:54:58 before i was like 'oh, it's a centaur warrior skeleton!' 00:55:00 i'm pretty sure we had dev bug reports from that 00:55:14 anyway it's redundant for named characters, so we could probably go to species for those 00:55:28 but i'm in the middle of a huge pile of code 00:56:03 eh, it's not exactly a big deal 00:57:51 btw i implemented gnollcrawl for dracunos 00:58:00 he wanted a version where every monster is a gnoll 00:58:13 !!! 00:58:24 a masterwork 00:58:31 what did you actually do 00:59:01 %git 1524c7a 00:59:01 Could not find commit 1524c7a (git returned 128) 00:59:05 https://github.com/amalloy/crawl/commit/1524c7a 00:59:47 with proper funding we could fix some of the bugs 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:15 like skeletons remain unchanged for some reason. they don't even turn into gnoll skeletons 01:03:55 neat 01:04:07 presumably doesn't use that codepath 01:04:36 -!- qguv has quit [Quit: bye] 01:05:54 -!- eb has quit [] 01:10:42 -!- destroythecore has quit [Read error: Connection reset by peer] 01:11:04 fencer tech: riposting with axes applies cleaving 01:11:12 -!- omnirizon has quit [Ping timeout: 265 seconds] 01:11:13 is this intended? 01:12:13 -!- Harudoku has quit [Ping timeout: 252 seconds] 01:12:40 -!- kdrnic has joined ##crawl-dev 01:13:07 heh 01:13:56 wow 01:13:58 it probably shouldn't 01:14:05 so your damage scales quadratically with number of enemies 01:14:12 it was anticipated 01:14:14 we talked about it before 01:14:25 i don't think it's necessarily a problem 01:15:27 -!- sysice has quit [Ping timeout: 264 seconds] 01:15:33 it doesn't seem that it should to me, personally, but obviously it's just one weird unrand, so not really a big deal 01:15:51 weird unrand, how redundant 01:18:53 -!- nikheizen has quit [Quit: leaving] 01:19:38 i mean, the nice thing with fencing is that it's literally just a melee attack 01:19:42 er, riposte* 01:19:42 Unstable branch on crawl.develz.org updated to: 0.19-a0-1166-g02d67b9 (34) 01:19:46 with as few special cases as possible 01:20:05 axes already have a downside for cleaving priced in 01:21:35 redunrandant 01:22:41 -!- zxc has joined ##crawl-dev 01:27:08 this monster is currently at +200 LOC 01:27:12 i think i have made mistakes 01:30:56 oh yeah 01:31:01 !seen ontoclasm 01:31:01 I last saw ontoclasm at Sun Aug 14 02:39:46 2016 UTC (2h 51m 14s ago) quitting, saying 'Ping timeout: 258 seconds'. 01:31:04 feh 01:31:36 also fencer untech: seems that riposte cleaving chops hydra heads 01:32:27 i thought i turned that off 01:32:33 i forget 01:32:54 yes, i did 01:33:35 maybe only for the riposte itself, and not for the cleave? 01:33:46 hi 01:34:11 hello, the first version of the ontoclasm AI 01:35:47 -!- Daekdroom has quit [Quit: Leaving] 01:45:43 -!- JimmahDean has quit [] 01:46:41 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:48:49 -!- G-Flex has quit [Ping timeout: 258 seconds] 01:49:49 -!- Nomi has quit [Read error: Connection reset by peer] 01:55:03 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-1166-g02d67b9 01:55:27 ontoclasm1: wrt the green outline around friendlies 01:55:32 did you end up going with the bit in front, or not? 01:55:38 i guess i could probably look this up myself 01:55:54 i'm just wondering because of watching a guy trying to figure out if his makhleb balrug was friendly or not 01:55:56 tricky since it filled the tile 01:56:16 iirc i was against having a bit in front, but i think i was wrong 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:00:49 -!- adrogant has quit [Remote host closed the connection] 02:00:54 -!- kdrnic has quit [Quit: Leaving] 02:08:47 @??salamander mystic 02:08:47 salamander mystic (08N) | Spd: 10 (swim: 70%) | HD: 10 | HP: 53-77 | AC/EV: 7/7 | Dam: 1004(fire:10-19) | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(60), 04fire+++ | Vul: 12cold | XP: 771 | Sp: mystic blast (3d15), b.magma (3d18), haste other | Sz: Medium | Int: human. 02:08:50 i.... don't remember 02:08:51 >.> 02:08:56 -!- ontoclasm1 is now known as ontoclasm 02:13:04 hm 02:13:06 i'll test 02:17:02 looks like 'sort of' 02:17:15 http://i.imgur.com/dyNCuIb.png 02:22:25 03PleasingFungus02 07* 0.19-a0-1167-g79b6552: --"Eustachio the Eustachio skeleton" (ProzacElf) 10(78 seconds ago, 1 file, 6+ 1-) 13https://github.com/crawl/crawl/commit/79b6552df9d4 02:26:41 -!- valrus_ has quit [Ping timeout: 250 seconds] 02:29:15 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 02:33:23 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 02:36:50 -!- Zeor has quit [Quit: Leaving.] 02:39:22 -!- dtsund has joined ##crawl-dev 02:41:51 -!- Alcopop has quit [Ping timeout: 264 seconds] 02:46:44 -!- dtsund has quit [Read error: Connection reset by peer] 02:47:11 -!- bitcoinbastard has quit [Ping timeout: 244 seconds] 02:50:18 -!- Cimanyd has quit [Quit: Page closed] 02:53:21 -!- scummos| has quit [Ping timeout: 260 seconds] 02:53:38 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-1167-g79b6552 03:00:00 -!- jehoesefat has quit [Read error: Connection reset by peer] 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:07 -!- Zekka has quit [Read error: Connection reset by peer] 03:06:40 -!- Ququman has joined ##crawl-dev 03:09:18 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1167-g79b6552 (34) 03:13:59 -!- VoxSomniator has quit [Quit: Leaving] 03:23:02 -!- koboldina has quit [Quit: Page closed] 03:23:58 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-1167-g79b6552 (34) 03:25:33 -!- Findleman has quit [Quit: Page closed] 03:29:53 -!- hellmonk has quit [Quit: Page closed] 03:33:48 -!- MgDark has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 03:34:07 -!- Kranix has quit [Ping timeout: 276 seconds] 03:34:40 -!- Bcadren has quit [Ping timeout: 260 seconds] 03:43:58 riposte boots+axe is like the hero Axe in dota 03:44:17 spin2win 03:46:16 -!- muravey has joined ##crawl-dev 03:49:10 riposte boots?! What game is Kramin playing... 03:49:24 gloves 03:49:27 I mean 03:49:54 mixed up with stab boots 03:49:57 what's next 03:50:01 cleave cloak? 03:50:15 reach helmet 03:50:18 -!- chan20 has quit [Quit: http://quassel-irc.org - Chat comfortably. Anywhere.] 03:50:49 reach+cleave 4Head 03:50:55 5x5 cleave 03:51:21 The Lernaean Dis Serpent of Hell 03:52:28 hmm 03:52:37 what about riposte+dark maul 03:52:37 check out dis serpent 03:52:40 ??dark maul 03:52:41 dark maul[1/1]: +10 great mace of crushing with altered stats: 52 dam / -2 acc / 3.0 base delay / 1.65 min delay (with 27 m&f) 03:52:48 fr blink dagger unrand 03:52:49 riposte+dark maul is probably bonkers 03:53:27 dark maul on a formicid was already fun, fencer's gloves could have made that run way better 03:53:43 until they rebalance riposte to scale with weapon delay at least 03:54:01 although that takes the fun out of it 03:54:26 -!- Kenran has quit [Quit: leaving] 03:54:34 I wanna wield a triple sword with 0 skill just maxing dodging and using riposte to kill everything 03:54:47 that should be a challenge 03:55:02 win the game by only damaging things with riposte 03:56:39 monsters without melee attacks can't be riposted directly 03:58:18 but you could kill them by riposte cleaving tech!! 04:00:02 -!- omarax has quit [Remote host closed the connection] 04:12:27 -!- Yermak has quit [Ping timeout: 264 seconds] 04:12:34 -!- bonghitz has quit [Remote host closed the connection] 04:18:21 uskayaw+amulet of faith seems... strange 04:18:50 unless I'm not understanding something, swapping faith with this god has no real cost 04:19:12 especially if like: you're in a fight, gain piety, burn piety, then swap to rage or something 04:19:12 it has the cost that you won't be gaining piety as quickly mid-combat 04:20:36 but in an emergency, you could switch amulets and not have the lingering downside that you do with other gods 04:20:45 ex Rage in a pinch 04:21:19 sure, but you don't get the long-term benefits of faith either 04:21:30 it's as swappable as rage, and as short-term as well 04:22:08 I suppose! I guess both feel a bit weird though, next to how other amulets are now 04:22:52 "refl is the same 04:23:29 less powerful though 04:24:02 you won't really have a moment where you decide to swap to reflect during combat to turn it around, like with rage 04:27:26 03amalloy02 07* 0.19-a0-1168-g98094fc: missilies -> missiles (Tamsk) 10(19 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/98094fc8768d 04:35:48 -!- GauHelldragon has quit [Ping timeout: 250 seconds] 04:44:26 missilies? 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:00:50 -!- muravey has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 05:03:10 -!- Shard1697 has quit [Ping timeout: 276 seconds] 05:08:50 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-1168-g98094fc (34) 05:09:14 -!- amalloy is now known as amalloy_ 05:09:40 -!- cait has quit [Ping timeout: 276 seconds] 05:10:57 -!- muravey has joined ##crawl-dev 05:17:05 -!- muravey has quit [Quit: Textual IRC Client: www.textualapp.com] 05:17:28 -!- Tux[Qyou] has joined ##crawl-dev 05:20:53 -!- Shard1697 has joined ##crawl-dev 05:22:26 -!- muravey has joined ##crawl-dev 05:32:33 -!- ProzacElf has quit [Ping timeout: 240 seconds] 05:34:10 -!- muravey has quit [Quit: Textual IRC Client: www.textualapp.com] 05:40:50 -!- chan20 has quit [Ping timeout: 265 seconds] 05:54:14 -!- edsrzf has quit [Ping timeout: 250 seconds] 06:00:04 -!- omarax has quit [Remote host closed the connection] 06:24:53 -!- Shard1697 has quit [Quit: *ollies out*] 06:25:47 -!- Dracunos has quit [Ping timeout: 276 seconds] 06:26:50 -!- Xenobreeder has quit [Ping timeout: 264 seconds] 06:39:30 -!- sjl has quit [Ping timeout: 244 seconds] 06:39:55 -!- G-Flex has joined ##crawl-dev 06:53:07 -!- ontoclasm has quit [Quit: Leaving.] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:00:19 -!- debo has joined ##crawl-dev 07:00:32 -!- Patashu__ is now known as Patashu 07:05:00 -!- debo has quit [Ping timeout: 265 seconds] 07:09:26 -!- Yermak has quit [Ping timeout: 264 seconds] 07:12:29 -!- Yermak has joined ##crawl-dev 07:14:15 -!- Blazinghand has quit [Read error: Connection reset by peer] 07:19:58 -!- Kranix has quit [Ping timeout: 244 seconds] 07:24:32 -!- eki has quit [Quit: leaving] 07:27:44 is pak meant to wrath you 07:27:49 at some point 07:28:24 when you abandon that is 07:28:48 ??pak wrath 07:28:49 pakellas wrath[1/1]: ABANDONMENT: 25 penance. RETRIBUTION: Random drains of your wands, rods, elemental evokers, or you if none of the above are possible. If abandoned, blocks MP regen for the duration of wrath, and 1/20 evokes will trigger a miscast (but the item still works). 07:30:44 ^ this is wrong 07:30:49 you can't evoke at all 07:31:02 could be wrong in more ways 07:34:14 !lm * god.mollify=pak 07:34:14 No milestones for * (god.mollify=pak). 07:34:17 !lm * god.mollify=ok 07:34:18 No milestones for * (god.mollify=ok). 07:34:20 !lm * god.mollify=oka 07:34:28 8579. [2016-08-14 11:17:23] jehirs the Slasher (L5 DsGl of Okawaru) mollified Okawaru on turn 4484. (D:4) 07:34:31 !lm * pak 07:34:45 124560. [2016-08-14 10:55:58] PATRIARCHY the Skirmisher (L7 CeSu of Pakellas) became a worshipper of Pakellas on turn 5657. (Temple) 07:35:18 !lm * god.mollify=Pakellas 07:35:19 67. [2016-08-09 18:59:28] georgeearnest the Cleaver (L11 HOFi of Beogh) mollified Pakellas on turn 10011. (Lair:1) 07:35:34 !lm * god.mollify=Pakellas s=cv 07:35:35 67 milestones for * (god.mollify=Pakellas): 45x 0.18-a, 19x 0.18, 2x 0.16-a, 0.19-a 07:35:55 !lm * god.mollify=Pakellas cv=0.19-a 07:35:55 1. [2016-05-02 13:45:44] namelastname112 the Executioner (L22 DDAr of Makhleb) mollified Pakellas on turn 47891. (Depths:2) 07:36:23 !lm * god.mollify=Pakellas cv=0.19-a x=gid 07:36:24 1. [2016-05-02 13:45:44] [game_key=namelastname112:cxc:20160401131456S] namelastname112 the Executioner (L22 DDAr of Makhleb) mollified Pakellas on turn 47891. (Depths:2) 07:36:45 !lm * gid=namelastname112:cxc:20160401131456S god.abandon=pakellas 07:36:46 1. [2016-05-02 13:29:55] namelastname112 the Executioner (L20 DDAr) abandoned Pakellas on turn 39980. (Temple) 07:47:41 https://crawl.project357.org/morgue/PATRIARCHY/PATRIARCHY.txt 07:48:03 !log * gid=namelastname112:cxc:20160401131456S 07:48:03 1. namelastname112, XL27 DDAr, T:62556: http://crawl.xtahua.com/crawl/morgue/namelastname112/morgue-namelastname112-20160502-142730.txt 07:48:44 oh 07:48:58 does pakellas no longer actively wrath you? 07:53:37 %git 7140f5a2e 07:53:37 07MarvinPA02 * 0.19-a0-250-g7140f5a: Rework Pakellas wrath to passively block all device use 10(3 months ago, 7 files, 53+ 166-) 13https://github.com/crawl/crawl/commit/7140f5a2ec98 07:57:12 ah, thanks 07:57:33 so how long does it take to mollify? 07:58:05 he's gone from lvl7 to 11 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:01:35 25 penance 08:03:19 and I was planning to aX pak this game... good thing there was another test subject 08:03:42 heh 08:04:02 any idea how to tell how long 25 penance is going to be if there's no active wrath? 08:04:13 how does that even work 08:05:05 for reference, ash aX is 50 08:05:19 and according to legend that is 2 xls 08:05:19 ash is 2 levels 08:05:29 he's gone 5 levels now 08:05:36 and pak is still angry 08:07:25 since that patch pak has never been mollified 08:07:39 it hasn't been that long since the patch, but I'm suspicious 08:07:58 that they forgot to make him lose penance count when they changed it to passive wrath 08:08:50 -!- Zeon has quit [Ping timeout: 264 seconds] 08:11:07 well he died so I won't know for sure 08:13:35 -!- Jafet has quit [Read error: Connection reset by peer] 08:28:24 -!- Xenobreeder has joined ##crawl-dev 08:30:26 -!- MarvinPA has joined ##crawl-dev 08:35:58 Kramin: yeah it never expires, oops. that reminds me to disable pakellas anyway though :P 08:36:31 but can fix the wrath later today, needs some save compat handling too i think 08:37:18 right, thanks :P 08:43:05 -!- doll has quit [Quit: Lost terminal] 09:00:03 -!- omarax has quit [Remote host closed the connection] 09:11:14 -!- Patashu has quit [Ping timeout: 260 seconds] 09:20:07 -!- jefus- has joined ##crawl-dev 09:24:04 -!- jeefus has quit [Ping timeout: 260 seconds] 09:24:58 -!- Jafet has joined ##crawl-dev 09:34:28 MarvinPA: Disabling Pakellas? Thanks! 09:41:34 -!- Kramell has quit [Remote host closed the connection] 09:41:56 -!- Kramell has quit [Remote host closed the connection] 09:46:06 ??epic bugs[$ 09:46:06 epic bugs[28/28]: edsrzf the Devastator (L23 DsCj of Okawaru), blasted by an ancient lich (crystal spear) on Depths:3 (lemuel_river_lethe) on 2016-03-20 21:39:50, with 1859332704 points after 61543 turns and 5:46:14. 09:46:27 -!- chan20 has quit [Remote host closed the connection] 09:52:06 -!- jefus has joined ##crawl-dev 09:55:08 -!- jefus- has quit [Ping timeout: 265 seconds] 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:00:43 -!- gressup has quit [Read error: Connection reset by peer] 10:02:13 -!- Kellhus has quit [Quit: Page closed] 10:21:21 -!- Kranix has quit [Quit: Konversation terminated!] 10:37:34 -!- cait has quit [Ping timeout: 240 seconds] 10:39:07 -!- Patashu has joined ##crawl-dev 10:39:29 -!- Ultraviolent4 has quit [Quit: Page closed] 10:41:58 -!- doll has quit [Quit: Lost terminal] 10:47:15 -!- fufumann has quit [Client Quit] 10:54:14 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 10:57:30 -!- MaBunny has quit [Ping timeout: 244 seconds] 10:59:35 -!- not_robot has quit [Quit: Page closed] 10:59:37 -!- PsyMar has quit [Ping timeout: 252 seconds] 11:00:03 -!- omarax has quit [Remote host closed the connection] 11:13:27 -!- PleasingFungus has joined ##crawl-dev 11:24:57 -!- woodjrx_ has quit [Remote host closed the connection] 11:32:29 -!- ByteStorm has quit [Quit: Bye guys hav a good time :)] 11:48:51 rip pakellas 11:49:22 following the path of lightli... 11:52:02 so apparently evokables and gods shouldn't mix? 11:54:45 -!- cait has quit [Ping timeout: 250 seconds] 11:54:57 Pakellas says: Back to the drawing board! 11:55:06 :) 11:55:17 when grunt returns in glory, all this will be resolved. 12:00:03 -!- omarax has quit [Remote host closed the connection] 12:03:41 -!- valrus_ has quit [Ping timeout: 258 seconds] 12:06:45 yeah, I like the Pakellas concept and flavor 12:06:49 but the balance does need a bit of work 12:12:19 -!- MaBunny has quit [Ping timeout: 265 seconds] 12:14:48 -!- olsleepy is now known as olscumpy 12:19:12 -!- Dracunos-m has quit [Ping timeout: 240 seconds] 12:20:05 -!- Dracunos7 has quit [Read error: Connection reset by peer] 12:22:47 -!- hellmonk has quit [Quit: Page closed] 12:27:56 -!- qguv has quit [Quit: bye] 12:39:41 PleasingFungus: 10% hp nerf for hep was an interesting idea. I don't think I would have thought of that. But I think it makes sense. 12:41:03 -!- qguv has quit [Client Quit] 12:46:28 -!- qguv has quit [Remote host closed the connection] 12:48:07 nerfing the ancestor again would probably have been simpler, and may have been better. 12:48:09 but we'll see how this works out. 12:49:49 -!- amalloy_ is now known as amalloy 12:50:36 I actually like this better than an ancestor nerf 12:50:50 It feels like you're actually putting something on the line 12:50:54 heh 12:50:57 beyond the god slot, of course 12:50:59 Also: Maggie Smith remembers more of her old skill. 12:51:01 sure 12:52:22 i hope you're making her a knight 12:52:47 Battlemage in this case 12:52:54 I thought it would combo well with crossbows 12:52:59 but now I don't use crossbows 12:53:02 lol 12:56:13 -!- liquidsnake has quit [Quit: Page closed] 12:58:20 -!- ontoclasm has joined ##crawl-dev 13:00:04 -!- omarax has quit [Remote host closed the connection] 13:05:59 -!- bonghitz has quit [Remote host closed the connection] 13:16:10 -!- Kalir has quit [Changing host] 13:21:28 -!- valrus_ has quit [Ping timeout: 264 seconds] 13:24:16 -!- wheals has joined ##crawl-dev 13:26:32 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-1168-g98094fc (34) 13:39:20 -!- nikheizen has joined ##crawl-dev 14:00:03 -!- omarax has quit [Remote host closed the connection] 14:05:04 -!- Zxpr1jk has quit [Quit: Leaving] 14:05:50 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 14:06:40 -!- jefus has quit [Read error: Connection timed out] 14:06:44 -!- Krymise has quit [Client Quit] 14:07:21 -!- jefus has joined ##crawl-dev 14:10:15 -!- Zxpr1jk has quit [Client Quit] 14:12:24 -!- bonghitz has quit [Ping timeout: 276 seconds] 14:20:13 -!- joy1999 has quit [Ping timeout: 276 seconds] 14:22:24 amalloy: Have you ever posted in the dcss discord? 14:22:31 -!- jeefus has joined ##crawl-dev 14:22:43 you don't "post" on discord, grandpa 14:22:45 but yes 14:23:56 -!- cait has quit [Quit: ChatZilla 0.9.92 [Firefox 49.0/20160808002253]] 14:23:57 amalloy: it's posting imo 14:24:14 it's also weird how if I hit up, I go to edit my last message automatically 14:24:26 kind of hard to use those fancy bots that way 14:25:19 -!- jefus has quit [Ping timeout: 265 seconds] 14:26:15 yeah maybe discord will add ctrl-up for the same effect or something 14:26:26 I would want that 14:26:58 it probably just needs more participants; it seemed like ##crawl but with fewer people / more 4chan 14:28:04 -!- bhaak has quit [Ping timeout: 252 seconds] 14:28:12 -!- bhaak has joined ##crawl-dev 14:29:01 there's a dcss discord? 14:29:19 it's a roguelikes discord 14:29:27 https://discordapp.com/channels/205277826788622337/205316046230388737 14:32:18 if that doesn't work here's an invite https://discord.gg/sqz3h 14:36:37 -!- zxc has quit [Read error: Connection reset by peer] 14:49:27 -!- kdrnic has joined ##crawl-dev 14:51:56 I get a launch app window in chrome, but the browser app seems to work fine; not sure if there's a local discord client and what it's like 14:52:03 -!- minqmay has quit [Ping timeout: 244 seconds] 14:52:03 -!- minmay has quit [Ping timeout: 244 seconds] 14:52:21 oh, looks like they just don't have a discord client for linux yet 14:53:33 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 14:53:45 -!- chan20 has quit [Remote host closed the connection] 14:56:11 -!- Bcadren has quit [Ping timeout: 265 seconds] 14:56:33 -!- Bcadren_ is now known as Bcadre 14:56:35 -!- Bcadre is now known as Bcadren 14:59:14 -!- Lightli has quit [Ping timeout: 264 seconds] 15:00:06 -!- omarax has quit [Remote host closed the connection] 15:08:04 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 15:08:56 -!- Krymise has quit [Client Quit] 15:09:24 -!- joy19999 has quit [Ping timeout: 260 seconds] 15:09:42 -!- Lightli has joined ##crawl-dev 15:17:34 -!- Kranix has quit [Ping timeout: 240 seconds] 15:18:25 -!- BlackDoctorWho has quit [Read error: Connection reset by peer] 15:20:10 -!- jehoesefat has quit [Read error: Connection reset by peer] 15:21:58 -!- ProzacElf has joined ##crawl-dev 15:28:11 -!- Dracunos has joined ##crawl-dev 15:29:03 Besides the weapons tables in mon-gear, and mons: and kmons: tags in des files, how else would a monster spawn with a branded weapon? 15:29:13 -!- valrus_ has quit [Ping timeout: 250 seconds] 15:29:40 mon-gear.cc is how you would give a monster specific equipment in crawl itself 15:30:22 <|amethyst> Dracunos: even if mon-gear doesn't specifically list a brand, the item can get a brand just like a floor item 15:30:31 -!- MakMorn has quit [Ping timeout: 250 seconds] 15:30:47 see the example of ilsuiw in mon-gear.cc 15:30:58 -!- PleasingFungus has joined ##crawl-dev 15:31:09 <|amethyst> Dracunos: and if the good_chance is nonzero, that's more likely (because good_item weapon is more likely to have a brand) 15:31:50 also, of course, monsters can pick up items from the floor before you see them 15:33:21 -!- MakMorn has joined ##crawl-dev 15:33:27 -!- Troggle has quit [Quit: Page closed] 15:33:57 amalloy: as I make more of these "highlights" I'm getting sad that I can't make playlists; maybe I should just move them to youtube and save the highlights for actual highlights 15:34:34 youtube master race 15:34:42 I'll never be one of you people! 15:35:53 The random brands that spawn on monsters and items, does that take into account dungeon level/branch? 15:35:57 so is there no way for the player to interact with the attribute loss mechanic now? 15:36:10 items* 15:36:35 wheals: just roll Dg and find the sustat octoring? 15:36:46 no, sustat is gone 15:37:01 Dg don't even have it anymore? 15:37:49 %git 98d623eea26fa784633671ed25e704d6a16cd9aa 15:37:49 07MarvinPA02 * 0.19-a0-1139-g98d623e: Remove the sustain attributes effect 10(5 weeks ago, 39 files, 46+ 123-) 13https://github.com/crawl/crawl/commit/98d623eea26f 15:38:14 sad! 15:38:19 rip 15:38:30 no way to interact with the mechanic seems like an odd phrasing 15:38:31 -!- dtsund has joined ##crawl-dev 15:38:52 when and as you're affected by stat loss, you're interacting with it 15:39:00 there are just fewer options now 15:39:24 Or just the weapon type? 15:40:04 Dracunos: ? 15:41:02 ohhh yes.. I remember these brand tables 15:41:19 I thought this was for reading a brand scroll though.. 15:41:25 brand scroll is much simpler 15:41:42 !source _rebrand_weapon 15:41:43 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/item_use.cc#L2018 15:42:24 So I guess I need to make a special case for gnolls and just change their brand distribution normally to not affect floor drops 15:42:34 manually* 15:42:47 so now that there's no way for the player to interact with attribute loss, when will the mechanic be replaced with draining? 15:43:52 Dracunos: gnollcrawl? 15:44:10 And wands.. Gnolls don't spawn with wands, do they? They just pick them up off the floor? 15:44:15 you can force gnolls' brands to spwpn_normal, probably 15:44:21 yeah they shouldn't spawn with wands 15:44:25 Ah, thanks 15:44:31 i forget how i implemented things 15:44:33 let me check 15:44:59 !source mon-gear 15:45:00 Can't find mon-gear. 15:45:01 !source mon-gear.cc 15:45:02 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-gear.cc 15:45:08 do any gods besides tso or zin have piety that depends on holiness now, or is that mostly dead code 15:45:17 or unnecessary code, rather 15:45:19 yeah, looks like you should be able to do that 15:45:19 Like, what determines the total that the weapon type weights add up to? 15:45:20 wheals: they all do 15:45:24 all the kill gods 15:45:25 <|amethyst> different holinesses have different piety multipliers 15:45:29 ah 15:45:29 it's very weird 15:45:43 i would be happy if we could merge those conducts somehow 15:45:48 don't have a specific plan tho 15:45:55 Dracunos: the sum of everything listed 15:45:59 like, look at GOBLIN_WEAPONS 15:46:24 But I mean, it specifies that sum as though it's an important value, that if I were to make changes, it should still add up to the same total 15:46:30 nah 15:46:33 But it looks arbitrary 15:46:37 it's totally arbitrary 15:46:40 <|amethyst> PleasingFungus: hm, but you could have the handler calculate the multiplier itself, since the monster is passed in as an argument? 15:46:45 Haha, why write it in the comment, then? 15:46:58 makes it easier to do the math 15:47:05 Ah, you need that data later on 15:47:16 <|amethyst> well 15:47:21 so you can say "ok, this weapon is weight 40, and the total is 525, so there's a 40/525 chance of generating it" 15:47:33 rather than saying "okay, this weapon is weight 40, and there are, uh... what's the sum...?" 15:47:34 <|amethyst> it makes the math easier, *if* people remember to change the "// total" comment 15:47:34 I see 15:47:40 |amethyst: yes :) 15:48:03 weird funny things about mon-gear: there are either three or four separate cases for giving monsters ARM_ROBE 15:48:18 they're identical but broken up into separate cases because, presumably, people didn't notice the earlier ones 15:49:05 lines 1859, 1886, 1989, 2023, 2041, 2051... 15:49:09 also various other duplications, of course 15:49:21 but the six (!) different robe cases are the funniest to me 15:50:16 So, does it just shunt to the first case? 15:50:16 <|amethyst> PleasingFungus: to be fair, 2041 and 2051 are fall-through targets 15:50:35 <|amethyst> so can't be moved/merged as easily 15:50:53 someday i will destroy the mon-gear armour code 15:50:55 as i did the weapon code 15:51:11 with a mighty hand i will strike it down. 15:51:23 But what if people complain 15:51:32 And they all go rushing to gnollcrawl, the cool new thing 15:51:39 hell, i'll be glad of it. 15:51:46 what exactly is your vision for gnollcrawl? i'm increasingly curious 15:51:48 How will you afford your yachts and private jets, then, eh? 15:51:59 i don't even know.. 15:52:02 Zxc complaining 15:52:07 about removing gnolls on d:1 15:52:10 turned into an entire game 15:53:00 Except you do get equipment upgrades and good loot and very slow piety gain if you get piety on kills it seems 15:53:10 Well, I dunno... oka piety might go pretty fast? They are all yellow 15:53:13 Trog piety seems really slow 15:53:45 haha 15:53:51 I dunno, it was just a joke, I wasn't meant to do all this work :p 15:53:55 ??gnollcrawl 15:53:55 I don't have a page labeled gnollcrawl in my learndb. 15:54:01 the curse of crawl dev 15:54:03 And as usual I know I did things in a much more difficult than neede way 15:54:06 even in jest! 15:54:13 But that's normal for me 15:54:19 imo you should've stolen chaoscrawl code 15:54:23 and just made everything look like a gnoll 15:54:31 Nah 15:54:40 I want he real gnoll experience 15:54:57 I dunno what I should do with brand weights though 15:55:12 When there's a lot of gnolls, 80 percent spawn with weapons, in high density areas that's a ton of bad brands 15:55:30 Zigs are pretty funny 15:55:47 They are all gnolls pretty early on, so I don't think they will get much more difficult as time goes on 15:55:53 As in a gnoll in every spot 15:57:23 I dunno, the more I try to actually balance this abomonation, the more people might think it's meant to actually be balanced 15:58:21 Maybe I'll keep the brands for now, maybe just remove traps, or make the trap check not check xl 15:59:58 replace all traps with shadow traps 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:00:19 someone else suggested alarm traps 16:00:22 gnoll traps 16:00:24 `rename them gnoll traps 16:00:37 a basket of gnolls drops from the ceiling! 16:01:05 I think traps are more pressing than the brands, honestly 16:03:48 like the legend of the phoenix, chaoscrawl will rise again. 16:03:52 i have forseen it. 16:04:00 What is chaoscrawl? 16:04:05 %git chaoscrawl 16:04:05 07PleasingFungus02 * 0.18-a0-1685-gfa9eca8: Merge branch 'master' into chaoscrawl 10(5 months ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/fa9eca8d6cbf 16:04:07 hrm 16:04:28 branch that randomizes monster appearance/names/descriptions at the game start; each monster type is assigned another one 16:04:34 so e.g. all rats might appear as goblins, or wargs, or cerebovs 16:04:44 Hrmm 16:04:53 intended as an april fool's thing, but no one hosted it :( 16:04:58 maybe i'll talk to the cjr guys 16:05:04 -!- Jafet has quit [Ping timeout: 240 seconds] 16:05:05 it seems like their kind of branch 16:05:15 CJR seems like they would host fun stuff 16:05:20 We have no experimentals 16:05:27 We need little silly stuff like this to get bored of in five minutes 16:05:37 ya 16:05:39 !seen zibudo 16:05:39 I last saw ZiBuDo at Sat Aug 6 02:20:34 2016 UTC (1w 1d 17h 45m 4s ago) quitting, saying 'Ping timeout: 260 seconds'. 16:05:43 PleasingFungus: well, that was an unintentional tiles bug a while back =p 16:05:44 who's the guy who's not zibudo 16:05:48 ProzacElf: the inspiration! 16:06:14 yes, it was also AWESOME 16:08:11 -!- koboldina has joined ##crawl-dev 16:11:40 the guy who's not zibudo? I think only zibudo would set up something on cjr 16:11:51 As in he'd be the only one to know how, but 16:12:07 Dracunos: you can !tell zibudo to ask about hosting experimentals 16:12:22 chequers said he would try to host gnollcrawl 16:12:32 That's the only reason I decided to actually try to make it actually :p 16:12:42 I'm not sure how snark feels about putting outright forks and/or joke branches in sequell 16:12:59 I don't see the point, unless the fork got big 16:13:30 I don't see why that matters 16:13:49 It's mostly what snark wants his service to track 16:14:04 -!- LexAckson__ has joined ##crawl-dev 16:14:35 -!- Krymise has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 16:15:04 -!- FiftyNine has quit [Read error: Connection reset by peer] 16:15:20 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 16:15:46 Do des files place traps, too? 16:16:06 yes 16:16:08 yes 16:16:09 sadly 16:16:45 but that shouldn't matter - there's going to be one place in the code where a trap is actually created, and you can just interject there with "oh actually it should be a gnoll trap" or whatever 16:16:52 -!- Tux[Qyou] has joined ##crawl-dev 16:17:06 gammafunk: i don't think chequers hosting something means that sequell has to track it? 16:17:19 env.trap[trap pos] = trap seems to add the trap 16:17:22 PleasingFungus: no, why would it? 16:17:25 I guess it's a setter? 16:17:42 idk, that seemed to be the basis of your objection. probably i was misunderstanding 16:17:46 I don't actually know c++, that's the problem 16:17:49 Heh 16:18:23 yeah, I'm not making any objection to any admin hosting whatever they want, it's their server after all; but if you'll like your fork/branch in sequell, snark runs that service 16:18:37 i don't think anyone knows c++ 16:18:41 hm 16:18:49 ....neil? 16:18:52 except stroustrup 16:18:54 dang 16:19:00 You can do what they did apparently in starbound 16:19:16 None of the devs seem to know how to actually change the game engine they made 16:19:20 They only work with the lua hooks 16:19:22 lol 16:20:03 starbound is a mess 16:20:27 I'm having fun 16:20:38 -!- Shard1697 has joined ##crawl-dev 16:21:04 They just give everyone admin access so when there are bugs you can just re-spawn your items and stuff 16:21:42 Bethesda style 16:22:24 -!- edsrzf has joined ##crawl-dev 16:22:24 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 16:22:42 lua is so powerful, I mean you can use it to change tiles and swing bread! 16:22:54 -!- LexAckson__ has quit [Ping timeout: 260 seconds] 16:26:28 also to crash the game with bots 16:27:32 So, tstbtto 16:27:32 Who was that, and where did it go 16:27:53 a true mystery 16:30:45 cotton eye tstbtto 16:33:11 -!- Kranix has quit [Client Quit] 16:35:11 -!- robotcentaur has quit [Quit: Page closed] 16:35:23 -!- gammafunk has quit [Read error: Connection reset by peer] 16:37:49 -!- gammafunk has joined ##crawl-dev 16:38:36 -!- aredel has quit [Quit: Page closed] 16:39:44 -!- Kenran has quit [Quit: leaving] 16:43:44 -!- MarvinPA has quit [Read error: Connection reset by peer] 16:44:03 I think I'm starting to understand this header and struct business 16:44:47 I wish I could easily just highlight and search every reference exactly in that file though 16:45:12 More complaints probably due to not using an ide 16:47:08 -!- MarvinPA has joined ##crawl-dev 16:48:12 -!- minmay has joined ##crawl-dev 16:48:35 How cohesive are your changes? Like, if MarvinPA, for example, decided to change something like giving chei piety decay, should I assume you all agreed on that change and I should be angry at all of you, or should I only direct my anger to MarvinPA? 16:49:32 !blame3 Dracunos 16:49:32 Draaaaacuuuuunooooos 16:52:04 depends. in this case, i think he'd floated the idea before and no one objected 16:52:20 tacit assent. chei's blood is on all our hands... 16:52:33 Yeah, what's that one quote 16:52:35 -!- Dalwyn has quit [Quit: Page closed] 16:53:18 "All that is required for evil to triumph is for good men to do nothing." -Edmund Burke 16:53:29 i still can't believe chei is Literally Dead. 16:53:33 Evil (Marvin) triumphed this day 16:54:25 -!- Tux[Qyou] has quit [Ping timeout: 260 seconds] 16:54:29 imo Evil (Marvin) would be an excellent addition to his learndb 16:54:34 -!- Shard1697 has quit [Quit: *ollies out*] 16:54:41 i'll suggest it next time i see him 16:54:43 eval(Marvin) 16:54:51 dangerous! 16:54:58 you could be... removed... 16:55:42 PF, did you like my amazing bot? 16:55:49 The highly advanced one 16:56:11 Bottom up coding at it's finest 16:56:19 -!- WalkerBoh has joined ##crawl-dev 16:58:04 -!- ProzacElf has quit [Ping timeout: 264 seconds] 16:59:36 ? 16:59:52 &rc dracbot 16:59:53 http://crawl.akrasiac.org/rcfiles/crawl-git/Dracbot.rc 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:00:58 Nvm, there's really nothing interesting in there.. I'm pretty proud of c mode though 17:01:36 Marvin considered harmful 17:02:03 Only when he's wearing "harm 17:02:07 ZING 17:02:23 So, is there any easy way to redefine the trap struct to always be type=alarm or whatever? Or will the places that use it (dungeon.cc, and whatever parses des files) always be able to redefine trap.type? 17:07:40 messing with _place_traps() for random ones and mapdef.cc for vault-placed ones might do it 17:07:59 if you want the laziest possible approach 17:08:12 That's not abstracted enough :O 17:08:21 No I'm kidding, thank you, that does sound like an easier approach 17:08:27 It's basically what I did with the gnolls 17:09:33 -!- Kalir has quit [Changing host] 17:16:01 Both alarm and shadow creatures sounds pretty fatal against a bunch of gnolls at xl1.. Which sounds less bad? Also I have to adjust the experience level spotting mechanism 17:17:15 Is the trap difficulty that's checked against player xl based on dungeon level? Or just the trap type? 17:30:51 -!- Jessika has quit [Quit: Page closed] 17:30:59 so what's newpakellas going to be like? 17:31:24 -!- jefus has joined ##crawl-dev 17:31:29 A boot stomping on a human face forever 17:31:40 -!- WalkerBoh has quit [Read error: Connection reset by peer] 17:31:57 -!- ProzacElf has joined ##crawl-dev 17:34:47 -!- jeefus has quit [Ping timeout: 265 seconds] 17:35:51 -!- Lightli has quit [Ping timeout: 264 seconds] 17:42:07 -!- bonghitz has quit [Remote host closed the connection] 17:42:36 -!- koboldina has quit [Quit: Page closed] 17:43:26 Lasty: Only one boot? Isn't that what happens if you take Ru and Sacrifice Leg? 17:44:40 Lasty: oh, I made a nice TV of a MiGl speedrun of usk; ended up losing the char stupidly on orc:2, but orc:1 was pretty funny 17:44:51 !lm . migl br.enter=orc -tv:>$:channel=usk 17:46:02 4. gammafunk, XL9 MiGl, T:3305 (milestone) requested for usk: telnet://termcast.develz.org or http://termcast.develz.org. 17:46:22 -!- Patashu_ has joined ##crawl-dev 17:46:24 thought: allies go into a retargeting mode after their target dies, automatically looking for new enemies to attack 17:46:47 is there a reason they couldn't do that by default, whenever they're following you? 17:46:59 Lasty: a nice TV to watch if you want to see some desperate usk play 17:47:21 oh sorry, the action starts on orc:2, I just skip orc:1 17:47:37 but that TV will work either way 17:48:28 PleasingFungus: hrm, the current monster/ally AI has them do this do some degree already, doesn't it? 17:48:53 no 17:49:15 -!- Patashu has quit [Ping timeout: 260 seconds] 17:49:34 "Allies only attack (a) things they're ordered to attack, (b) things that have attacked them, (c) things that have attacked the player, (d) things the player has attacked, or (e) things that were in line of sight when they were summoned/created. " -- me, yesterday 17:49:49 (forgetting about the 'retarget when target dies' case that i just mentioned - i guess that's (f)) 17:49:50 -!- Krymise has quit [Quit: Textual IRC Client: www.textualapp.com] 17:50:05 ok, yeah that jives with my experience of summon reactions after they kill something 17:50:29 -!- Lightli has joined ##crawl-dev 17:51:03 What does retarget mode entail, is this different from tg? 17:51:07 (what used to be tw) 17:52:19 I guess with tg they remain at a fixed position; I'm not sure how that is different from (f) in terms of monster internal state 17:52:22 gammafunk: how'd you like Usk? 17:52:49 checking the TV 17:52:49 !lm . migl br.enter=orc -tv:>$:channel=usk 17:52:50 No milestones for Lasty (migl br.enter=orc). 17:52:56 !lm gammafunk migl br.enter=orc -tv:>$:channel=usk 17:52:57 Lasty: usk is pretty fun. I'm not sure how much I'd like to use it on casual runs, but I don't have a great understanding of the god quite yet either 17:52:58 4. gammafunk, XL9 MiGl, T:3305 (milestone) requested for usk: telnet://termcast.develz.org or http://termcast.develz.org. 17:53:16 yeah that's playing on that channel right now 17:53:45 PleasingFungus: One thing I definitely want my allies to do is, if there are no remaining hostiles in LOS, they should begin to follow me and not be doing behaviour equivalent to tg 17:53:57 sire 17:53:59 *sure 17:54:06 Finally, the honorific I deserve! 17:54:09 :P 17:54:09 hmm, does pitsprint try to place an altar in a wall 17:54:15 i guess the question is, what happens when hostiles enter LOS 17:54:28 what happens when you place a subvault that doesn't match the size of the place you mark it for 17:54:46 MarvinPA: the des syntax guide talks about the rules for that 17:55:03 -!- Lightli has quit [Ping timeout: 264 seconds] 17:55:32 i'm guessing you just lose an altar 17:55:48 What was that about "uskayaw tells you to become a flayed ghost"? 17:56:13 If a 17:56:13 subvault is found that is smaller than the provided bounding box, 17:56:13 then it will be randomly placed and possibly rotated within the 17:56:14 bounding box. 17:56:38 nice gloves 17:57:02 yeah, shame 17:57:18 Uskayaw says: become crazy yiuf! 17:57:26 gammafunk: what's up with your rcfile? 17:57:28 it looks like this subvault is larger than the bounding box so i don't how it works at all 17:57:34 i doubt it will 17:57:46 Lasty: the funny part was my earlier 5* killing an orc warlord and ending up in a terrible position that I shouldn't have survived 17:57:49 my experience is that the subvault symbol just isn't substituted in that case 17:58:16 Lasty: and the 5* instakill had a 91% fail...but it worked 17:58:20 hahaha 17:58:20 nice 17:59:09 yeah it definitely looks like pakellas is just already disabled in pitsprint by virtue of the altar always being in a wall 17:59:40 PleasingFungus: re hostiles coming into view, I guess that the effective difference if you make a change there will be that my ice beast swarm will just begin moving towards any hostile that wanders in unconditionally, if they have no current target (that is not myself) 17:59:48 gammafunk: is your rcfile designed to have your god randomly say weird shit to you? 17:59:50 yeah 18:00:06 ??randomtiles 18:00:06 I don't have a page labeled randomtiles in my learndb. 18:00:06 er 18:00:06 feels less predictable but more intuitive, maybe 18:00:06 -!- omarax has quit [Remote host closed the connection] 18:00:06 if that makes any sense 18:00:12 Lasty: it's random tiles, changes my tile every 100 turns and xl change 18:00:17 ah 18:00:18 like, harder to tell what your allies will do on any given turn, but it Makes More Sense that they'll automatically attack stuff they see 18:00:18 with a little announcement like that 18:01:12 oh or actually maybe it's uska who lives in a wall 18:01:17 PleasingFungus: it's probably going to force me to issue more tf, which forces me to make noise, but it's probably an improvement since there are certainly too many instances where summons just seem to follow you and ignore monsters 18:02:04 powerful god disabling tech: make all unready experimental gods spawn altars in walls in the release version 18:02:27 man,how are you going to survive being surrounded here? 18:02:54 Lasty: plate and +9 war axe of freeze helps 18:02:59 -!- Lightli has joined ##crawl-dev 18:03:13 good usk para 18:03:23 yeah, srsly 18:03:32 every time that happens you get this false expectation that the fight is won, but then it ends like two turns later! 18:03:46 you get used to it after a while though 18:03:58 good desperation mutation 18:04:12 merge and kill orc sorc? 18:04:16 no, not enough mp 18:04:21 and that fail rate... 18:04:32 ah, there's the HW 18:04:36 can't hit 9% twice! I guess the fail depends on piety? 18:04:50 gammafunk: yeah, it does -- turns out many gods's do 18:04:56 it also varies w/ invo skill 18:05:16 so the more skill you have the less you need to over-piety to get a good fail rate 18:05:16 yeah, I am training invo for that reason, and to get more out of pain bond 18:05:16 right 18:05:18 I love pain bond 18:05:24 less so all the bugs it causes 18:05:38 it's probably the most fun thing of the god 18:05:43 the instakill is fun too 18:05:46 yeah 18:06:32 that orc:2 end vault was free, I just screwed up, but it's fun speedrun and I'll be doing more attempt 18:06:53 just not sure how I'll really deal with torment; chei gives you statue and slowmove regen 18:07:15 !apt mi 18:07:15 Mi: Fighting: 2, Short: 1, Long: 2!, Axes: 2, Maces: 2, Polearms: 2, Staves: 2!, Slings: 1, Bows: 1, Xbows: 1, Throw: 0, Armour: 2!, Dodge: 1, Stealth: -1, Shields: 2!, UC: 1!, Splcast: -4, Conj: -3*, Hexes: -4*, Charms: -4*, Summ: -3*, Nec: -3*, Tloc: -3*, Tmut: -2, Fire: -3*, Ice: -3*, Air: -3, Earth: -2, Poison: -3*, Inv: 0, Evo: -1, Exp: -1, HP: 1, MP: -1* 18:07:24 wow, only -2/-2 18:07:24 yeah, usk doesn't give you much to make torment easier 18:07:31 I guess statue could work 18:08:02 ??uskayaw_wrath 18:08:02 uskayaw wrath[1/1]: Uskayaw's wrath turns the powers of the dance against the offender. The prude will find their foes going berserk and will be forced to helplessly watch as foes execute their own solos. When the dance is getting too slow, Uskayaw will attempt to bring more revelers. 18:08:12 ouch 18:09:55 gammafunk: t* doesn't make noise anymore 18:09:59 -!- HellTiger_NB has quit [Ping timeout: 250 seconds] 18:10:00 woah 18:10:03 how did I miss that one 18:10:06 The last one of those is a huge noise, not actually summoning 18:10:24 -!- jefus has quit [Read error: Connection reset by peer] 18:10:24 Lasty: ah, haha, I was kind of wondering 18:11:02 PleasingFungus: in that case there's not really much to object; I can just tf when I care to prevent them from lumbering over to attack the goblin that wanders in etc. 18:11:12 and will have no noise issues 18:11:19 also, I can stop using stones! 18:12:46 PleasingFungus: hrm, but as I'm thinking about this, you're not going to change the ability for allies to move towards/follow the player with tf, are you? 18:12:51 Losing that would be a very big deal 18:13:02 does tf actually cancel ally targets right now? 18:13:25 It does for allies that aren't actively attacking something, certainly 18:13:54 I use this very often to position allies better to fight, e.g. prevent them from single-filing into corridors when a hostile shows up 18:15:33 Unstable branch on underhound.eu updated to: 0.19-a0-1168-g98094fc (34) 18:16:37 -!- Shard1697 has joined ##crawl-dev 18:18:17 -!- duralumin has quit [Read error: Connection reset by peer] 18:18:25 -!- Nomi has quit [Ping timeout: 260 seconds] 18:18:34 I'm not sure of exactly how tf overrides ally internal state and under which conditions it might do nothing, but that's tf and ta are basically how I reposition allies during combat to make them fight in the best way possible 18:22:09 would be trickier 18:22:12 i'd have to think about it 18:22:20 -!- valrus_ has quit [Ping timeout: 244 seconds] 18:23:16 Time to build and see how many semicolons I missed! :D 18:24:50 always a fun time 18:24:52 i think i'm gonna buff hep/ely piety gain 18:25:00 they got hit real hard by piety decay changes 18:25:06 not even using hep abilities, i can't seem to hit 6* on hep 18:25:27 -!- scummos| has quit [Ping timeout: 244 seconds] 18:26:18 Was there an across-the-board change to piety decay in MPA's branch? 18:26:31 probably reasonable yeah, i was going to make an note to check the ones that did get changed most 18:26:52 i think the only other somewhat significant one was ash being a bit slower 18:27:08 ah, I see 18:27:12 %git 83674940105010e322821b6db4c8dc5c8a39c7a3 18:27:12 07MarvinPA02 * 0.19-a0-1144-g8367494: Give gods one of two piety decay speeds 10(5 weeks ago, 1 file, 3+ 19-) 13https://github.com/crawl/crawl/commit/836749401050 18:27:31 oh and fedhas/chei of course 18:29:02 I saw some vauge complaints about chei's piety decay, but I don't know how 'bad' it actually is 18:29:21 there's complaints that piety decay being AUT based with the god that makes you move slower may not be the best idea 18:29:37 also they don't really like the god of taking it slow and easy having piety decay and thus encouraging you to move faster 18:29:40 PleasingFungus: One other thing, if you are thinking about changing that targetting behavious, is that summons don't attack out of LOS and the player frequently moves out of LOS of a targetted hostile 18:30:13 sure 18:30:14 I think they go to targetting the player in that case? It may or may not be relevant to any actual change you make, but it's an important diff versus permanent allies 18:30:24 and *behaviour 18:33:46 well the god of taking it slow and easy doesn't give you zero hunger or anything, so you always have a reason to keep moving; as long as it isn't at the point chei users have trouble with piety specifically because of autoexplore 18:34:31 If that really were the case, we could simply give chei slow piety decay 18:36:36 -!- MaBunny has quit [Client Quit] 18:44:03 -!- eb has quit [Ping timeout: 244 seconds] 18:47:29 -!- bonghitz has quit [Ping timeout: 244 seconds] 18:49:34 -!- flappity_ has quit [Read error: Network is unreachable] 18:52:52 -!- Ququman has quit [Read error: Connection reset by peer] 18:56:52 -!- MakMorn has quit [Ping timeout: 258 seconds] 18:57:51 -!- MarvinPA_ has joined ##crawl-dev 18:57:56 -!- MarvinPA has quit [Ping timeout: 265 seconds] 18:58:55 -!- MarvinPA_ is now known as MarvinPA 18:59:04 -!- Medar has quit [Ping timeout: 276 seconds] 18:59:11 -!- Medar has joined ##crawl-dev 18:59:20 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 18:59:47 -!- ProzacElf has quit [Ping timeout: 252 seconds] 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:00:15 -!- MakMorn has joined ##crawl-dev 19:01:16 -!- Kramell has quit [Remote host closed the connection] 19:02:39 -!- Dracunos-m has quit [Ping timeout: 244 seconds] 19:04:25 -!- nikheizen has quit [Quit: leaving] 19:12:25 -!- Dracunos7 has quit [Ping timeout: 250 seconds] 19:13:19 -!- Dracunos-m has quit [Ping timeout: 265 seconds] 19:32:08 -!- Shard1697 has quit [Ping timeout: 258 seconds] 19:36:03 heh, there's code to support using airstrike as an emergency spell 19:36:04 bizarre 19:37:15 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 19:37:27 -!- Patashu__ has joined ##crawl-dev 19:38:20 -!- Patashu_ has quit [Ping timeout: 260 seconds] 19:39:28 -!- valrus_ has quit [Ping timeout: 258 seconds] 19:43:35 -!- _kvothe has quit [Read error: Connection reset by peer] 19:46:46 -!- MarvinPA has quit [Quit: Leaving] 19:47:17 j 19:48:40 -!- bonghitz has quit [Ping timeout: 258 seconds] 19:49:27 wrong move, now you're dead 19:50:57 -!- jefus has joined ##crawl-dev 19:56:31 @??orb spider 19:56:31 orb spider (06s) | Spd: 12 (spell: 200%) | HD: 7 | HP: 34-49 | AC/EV: 3/10 | Dam: 5 | web sense | Res: 06magic(40) | Vul: 09poison | XP: 588 | Sp: o.destruction (9d9) [06!sil] | Sz: small | Int: animal. 20:00:04 -!- omarax has quit [Remote host closed the connection] 20:00:14 -!- robocentaur has quit [Quit: Page closed] 20:00:31 -!- HellTiger has quit [Ping timeout: 250 seconds] 20:06:36 @??water nymph 20:06:36 water nymph (06m) | Spd: 10 | HD: 10 | HP: 34-45 | AC/EV: 2/13 | Dam: 1212(drown) | amphibious, spellcaster, see invisible | Res: 06magic(100), 12drown | XP: 443 | Sp: waterstrike (3d17) | Sz: Medium | Int: human. 20:06:55 @??deep elf annihilator 20:06:55 deep elf annihilator (12e) | Spd: 10 | HD: 15 | HP: 54-77 | AC/EV: 1/12 | Dam: 12 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(120) | XP: 1258 | Sp: b.lightning (3d20), poison arrow (3d22), iron shot (3d28), crystal spear (3d34), blink | Sz: Medium | Int: human. 20:08:43 -!- MakMorn has quit [Ping timeout: 258 seconds] 20:10:03 -!- Lightli has quit [Ping timeout: 264 seconds] 20:12:03 -!- MakMorn has joined ##crawl-dev 20:14:47 -!- Shard1697 has joined ##crawl-dev 20:14:57 -!- Lightli has joined ##crawl-dev 20:29:32 -!- Daekdroom has quit [Quit: Leaving] 20:44:43 -!- insecticide has quit [Ping timeout: 258 seconds] 20:46:29 -!- ProzacElf has joined ##crawl-dev 20:47:45 -!- Bcadren has quit [Ping timeout: 260 seconds] 20:47:55 i mentioned to a friend that everyone finds food annoying but nobody knows the right way to remove it. he suggests that we just disable the eat command, and then respond to any player complaints piecemeal from there 20:49:32 finally, a reason to play Mu 20:49:52 he also suggested removing Mu 20:50:02 it's too big a buff 20:50:04 -!- bonghitz has quit [Ping timeout: 240 seconds] 20:50:28 haha 20:50:37 Sp reason 20:50:45 you might make it to lair before dying of starvation 20:50:54 or Vp reason 20:51:03 just pretend you're a DD after earlygame 20:51:03 Jiyva reasons too 20:51:09 challenge: win without eating 20:51:19 Vp would be easy, because you can bottle+quaff 20:51:22 mu forbidden, idk about vp or gh 20:51:32 clearly bottling blood counts. come on. 20:51:40 or i guess quaffing blood? you know 20:51:43 it's not the eat command! 20:51:47 :p 20:52:03 also maybe nemelex reasons: just draw a bunch of Feast or whatever it's called 20:52:13 wasn't Feast removed 20:52:19 alongside about half the cards 20:52:26 i hope so. what a dumb card 20:52:32 i would be very startled if feast was still around 20:53:02 yeah, all the "get stuff" cards like Genie and trowel and experience got stripped away 20:53:17 and then Nemelex became invo based and lost the bonus synergy with other evokables 20:53:18 looks like it was removed when the deck of oddities was 20:53:25 so surprisingly recently 20:53:28 -!- ChongLi has quit [Ping timeout: 258 seconds] 20:55:17 !lg * forest x=cv 20:55:20 !lg * forest s=cv 20:55:24 257. [cv=0.15-a] Tux the Orcish Blade (L20 LOFi of Okawaru), blasted by a spriggan air mage (bolt of lightning) on Forest:3 on 2014-06-11 22:27:13, with 306477 points after 63329 turns and 11:01:30. 20:55:24 257 games for * (forest): 141x 0.14-a, 114x 0.13-a, 2x 0.15-a 20:56:16 has any god been nerfed more in quantity of nerfs than nemelex? 20:57:19 Ely? 20:57:29 Well, I guess she was just one big nerf? 20:58:00 yeah, Ely losing infinite pacification/pacify for piety/being a starting background god was a massive blow 21:00:09 -!- omarax has quit [Remote host closed the connection] 21:02:57 -!- Jafet has joined ##crawl-dev 21:08:29 -!- scummos| has quit [Ping timeout: 252 seconds] 21:08:52 -!- fufumann has quit [Quit: leaving] 21:14:15 -!- dolemite99 has quit [Ping timeout: 264 seconds] 21:16:19 !lg * forest s=lvl 21:16:20 257 games for * (forest): 92x 5, 64x 1, 40x 2, 33x 4, 28x 3 21:16:27 -!- elliptic has quit [Ping timeout: 244 seconds] 21:16:27 !lg * forest:5 kmap!= s=kmap% 21:16:28 53 games for * (forest:5 kmap!=): 16x kb_forest_enchantress_palace (30.19%), 12x grunt_forest_end_winery (22.64%), 9x grunt_forest_end_shrine (16.98%), 6x gammafunk_forest_water_palace (11.32%), 4x uniq_enchantress (7.55%), 4x grunt_forest_end_chambers (7.55%), uniq_margery (1.89%), wad_woods_02 (1.89%) 21:16:32 -!- lobf has joined ##crawl-dev 21:27:00 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 21:50:15 -!- squidcat has quit [Ping timeout: 264 seconds] 21:52:05 -!- sysice has quit [Quit: Page closed] 22:00:04 -!- omarax has quit [Read error: Connection reset by peer] 22:00:25 -!- Shard1697 has quit [Ping timeout: 276 seconds] 22:09:31 -!- valrus_ has quit [Ping timeout: 276 seconds] 22:12:39 -!- Tickenest has quit [Quit: Page closed] 22:13:00 -!- robotcentaur has quit [Quit: Page closed] 22:19:13 so, wands provide conjuration-like effects to meleedudes. is there a consumable providing melee-like effects to squishy mages? 22:20:05 treeform gives AC I guess? 22:25:13 -!- Lasty has quit [Quit: Leaving.] 22:28:04 Is the zot chamber monster placement done through the des? 22:32:46 form consumables could be an interesting idea 22:34:00 if we could untie form damage from UC, anyway 22:34:10 <|amethyst> or have the consumable grant temporary UC 22:34:37 More if you have less? 22:34:58 <|amethyst> probably something like max(realUC, something) 22:35:09 <|amethyst> rather than adding 22:36:27 that feels a bit like penalizing you for taking UC. what if it were like sqrt(baseUC + big amount) 22:36:37 WhatIsLove (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 623 (Tomb:1) 22:36:40 something where having actual UC is worth something but not as much as the potion 22:36:57 -!- jehoesefat has quit [Quit: Leaving] 22:37:39 -!- arcanemastermind has quit [Ping timeout: 264 seconds] 22:37:42 WhatIsLove (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 623 (Tomb:1) 22:38:20 -!- joelsdaman1 has quit [Quit: Page closed] 22:38:26 amalloy: going to make !diesel (and I don't mean a Sequell command)? 22:38:42 i assume we wouldn't want N different form potions, but one potion/evocable. would we fold !lig into this new thing, or leave it? 22:39:23 well, !lig exists in part because of the ID game 22:39:40 WhatIsLove (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 623 (Tomb:1) 22:40:19 or...make /poly give you this effect??? 22:40:26 <|amethyst> !lig doesn't do much for the ID game unless you get it in combat when hoping for healing 22:40:34 sorry? 22:41:16 the id game exists in part because of using items in combat 22:41:25 <|amethyst> hm 22:41:27 i guess you wouldn't want to give this to /poly, because monster /poly shouldn't help you, but it should be the same as player /poly 22:41:28 <|amethyst> I guess the thing is 22:41:41 <|amethyst> hm 22:41:59 WhatIsLove (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 623 (Tomb:1) 22:42:30 <|amethyst> a significant amount of the time when I quaff ID !lig, it seems better than most potions 22:42:55 yeah quaff id of lig is usually good 22:43:13 well it often is, but quaff-iding it at the wrong time can get you very much killed 22:43:24 <|amethyst> FR: replace potion of haste with potion of pigform 22:44:05 if we didn't care about iding things in combat or when your character is in danger just out of combat 22:44:54 -!- CanOfWorms has joined ##crawl-dev 22:45:03 <|amethyst> we do, but with potions we also care about quaff-ID outside of combat to some extent 22:45:07 things like immo/lig probably wouldn't exist 22:45:30 <|amethyst> since that's what makes players spend ?id on potions 22:45:41 <|amethyst> rather than quaff-IDing on a safe level 22:45:44 and as I said, !lig exists in part because of that 22:46:02 WhatIsLove (L27 HOGl) ERROR in 'dbg-scan.cc' at line 507: mid cache bogosity: no monster for 623 (Tomb:1) 22:46:34 tbf they're a continuation of potions that existed pretty much solely for quaff-iding in combat, and they've been modified to be not strictly negative 22:48:00 i think i spend ?id on potions because several of them are too precious to waste quaff-iding 22:48:13 yes, and that 22:48:13 -!- Shard1697 has joined ##crawl-dev 22:48:18 <|amethyst> hm 22:48:28 -!- bonghitz has quit [Ping timeout: 264 seconds] 22:48:41 most scrolls are okay to just throw away, minus like ?blinking 22:48:49 <|amethyst> I guess cure mut is more a reason to ?id potions than mut 22:49:23 !hasting and !hw, any potion with a strong benefit, including !might and !agil etc 22:49:29 those are very strong effects in early game 22:50:36 it's ok to add a new strictly beneficial potion, probably we can adjust potion weights accordingly 22:50:51 I mean, the potion distribution is adjustable in general 22:51:55 any opinions on what forms should be available? just a uniform random choice on like every tmut spell stronger then beastly appendage? 22:52:18 oh, this potion is going to give you appreciable UC and then a goodform? 22:53:02 well, i was looking for something to give melee skills to squishy dudes, and form potions were a suggestion that sounds fun 22:53:13 without any UC that's just lame though 22:53:22 yeah, I'm just wondering how you want it to work exactly 22:53:57 my current idea is give you a random goodform and an amonut of UC that makes it strong early game 22:54:07 I suppose you could just choose from the set of goodforms L3 or higher, yeah; perhaps Lich is not a great one to include 22:54:18 it certainly works ok with UC though 22:54:28 claws 1 and af_drain 22:54:34 as a potion, i think that's basically all it can do; we could make it scale somehow to be good lategame, if we could make it like...an evokable 22:54:40 but then evo just gets better 22:54:59 yeah I think a relatively rare potion is probably a better idea 22:55:02 so i think potion is probably better 22:55:13 about as rare as might, roughly 22:55:20 we've moved away from evocables that recreate spells 22:55:48 -!- lobf has quit [Quit: lobf] 22:55:53 being random it's not the same as a spell, of course, but a potion is a fun thing to use 22:55:58 what about exiting your form? 22:56:02 do you have to rest it off? 22:56:11 i think so, yes. like lig or /poly 22:56:16 makes sense 22:56:47 you have to code up a special good form that's only available in this potion....airwalk.... 22:57:10 implementation-wise, i think this needs a new DUR_ that gives you bonus UC, which has its duration set the same as the form 22:57:35 do we show that in the status bar, or just have it show Hydra or whatever and the UC bonus is implicit? 22:57:36 oh, so you'll add the form duration and the uc bonus duration 22:57:39 scale the UC with XL? 22:58:05 actually, maybe you just want to give +10 at any point 22:58:08 gammafunk: i think that's simpler than a single DUR that represents both 22:58:16 perhaps so 22:58:30 would this be additive to existing UC? 22:58:30 so it's like a hero for UC chars? 22:58:37 i'd like it if existing UC were not totally useless 22:58:47 but i also don't like the idea of this potion being even stronger for UC dudes 22:58:56 -!- Xenobreeder has quit [Quit: Page closed] 22:59:06 so i suggested earlier setting your UC to something like sqrt(actual UC + some large number) 22:59:42 what sort of frequency drop are we talking about though. cmut, healing, curing? 22:59:55 well, probably it should give you 27 UC if your base UC is 27, as long as it does that 23:00:02 curing, heh 23:00:03 no 23:00:04 -!- omarax has quit [Remote host closed the connection] 23:00:12 you could add the amount of SP required to go from 0->x onto the existing UC pool 23:00:23 he was talking might, which sounds correct 23:00:35 so you'd go 0->10, 10->17 20->24 (guessing) 23:00:48 that sounds reasonable enough 23:01:06 let the existing SP scaling take care of it 23:02:32 -!- PleasingFungus has joined ##crawl-dev 23:02:49 even something like 10->17 is already going to be quite good for a UC char 23:03:21 not sure how that knob will work out in terms of giving you what you want at 0 UC and not being Hero++ at 10 UC 23:04:03 well, i think it's okay to leave the actual formula for later, as long as the idea sounds reasonable 23:04:12 beware, PF has shown up, and he's in fungus form 23:04:30 !confuse $channel 23:04:42 I swear grunt implemented mass confuse or something like that 23:05:13 btw i was sad to see that !hellfire exists and !damnation doesn't 23:05:24 ??confusing touch 23:05:24 confusing touch[1/3]: A level 2 Hexes spell that makes your hands "glow red" for 10 + d(power) / 5 (max 20) turns. While the status is up, your unarmed attacks do no damage but are slightly more accurate. If you hit a monster with no weapon wielded, it has a chance to get confused and the status to end. 23:05:33 !cmd !hellfire 23:05:33 Command: !hellfire => .echo /me ends ${*:-it} in hellfire! You hear a strangely unpleasant explosion. 23:06:08 !cmd !damnation !hellfire $* 23:06:08 Defined command: !damnation => !hellfire $* 23:06:13 !damnation amalloy 23:06:13 * Sequell ends amalloy in hellfire! You hear a strangely unpleasant explosion. 23:06:15 fun idea: replace !might with this potion 23:06:28 confusing touch is kind of bad right now 23:06:30 oh 23:06:32 i might end up removing it 23:06:34 chequers: meleedudes hate it 23:06:40 it's been on my list to think about for a while 23:06:44 I mean, might is really broadly applicable and a Very Good Potion -- but this one sounds super fun and will still be good for meleedudes 23:06:46 anyway !might is a fun, simple effect right now 23:06:57 i don't think i'd want to replace it with something more complicated and also bad 23:07:01 -!- home has quit [Read error: Connection reset by peer] 23:07:47 i wonder...could we let Tm start with one of these potions? they're a pretty weak start now, and it would be a fun way to sample what you can one day become 23:07:50 that's the only non-tmut I can think of that benefits from uc 23:07:53 yeah !might is good for a non-UC melee char later on when this potion will not be good at that time, in comparison to having !might 23:08:13 Well, in comparison to not using a potion at all, probably 23:09:18 any clever ideas for what to call this potion? i gotta call my git branch something 23:09:23 and polymorph is already taken 23:09:26 potion of transformation 23:09:31 amalloy: I forsee some serial !goodform->!cancellation->!goodform things going on so people can roll the right form 23:09:35 polyjuice potion 23:09:47 again my suggestion of !diesel was 1000% serious 23:09:59 amalloy: imo let naming be last, so everyone can enjoy bikeshedding 23:09:59 yeah but i asked for clever ideas 23:10:02 this way you get buyin 23:10:02 add a !diesel-only robin form 23:10:10 hmm there's a black helicopter flying towards my work with a "potter industries" on the side, I wonder what that's abo- 23:10:11 ha 23:10:23 i'm joking, but also serious 23:10:33 yeah i'm laughing but also agreeing 23:10:37 !transmutation ? 23:10:58 boring, but at least I'd get naming credit 23:11:15 potion of amalloy's special victory juice 23:11:34 don't ask for the ingredients, it's a family secret 23:11:38 potion of funk 23:13:16 while i'm thinking about it: did people have opinions on dream sheep 23:14:24 -!- lobf has joined ##crawl-dev 23:14:29 I need to look at that one, maybe I can tonight 23:15:16 once i get off my secret branch i'm gonna do some testing 23:20:06 -!- Nomi has quit [Read error: Connection reset by peer] 23:20:25 -!- Ladykiller69 has quit [Quit: Verlassend] 23:21:20 -!- wheals has quit [Ping timeout: 244 seconds] 23:23:24 speaking of new stuff, you'll never guess what fork of dcss i'm compiling right now 23:25:16 is this gnollcrawl 23:26:29 damn 23:26:30 DC: My Little Pony Edition 23:27:20 featuring the award-winning soundtrack as heard in ??trog[8] 23:27:24 people are claiming that thorn god is real 23:33:46 Apparently crawl Trog is a ripoff: https://www.youtube.com/watch?v=BETGdCz9ujI 23:34:03 surely a berserker god is Very Unique 23:34:32 but ours has an *axe*, which no one else would have thought of! 23:36:08 DINO-MITE! 23:36:44 dang, this poor dino just got skeletonized and eaten 23:36:47 messed up 23:36:58 morgan has had a version of the thorn god coded up for a while 23:37:00 that allegedly works 23:37:10 thorn god? 23:37:11 in that game, the one-eyed cavemen are "trogs" 23:37:15 i think lasty's even tried it out! 23:38:07 and yet... 23:38:08 smh, a spriggan rider with chain mail 23:38:20 god there are so many places that know about a list of all extant potions 23:38:26 and yet? 23:38:27 lol 23:38:37 ProzacElf: and yet, *i've* seen no sign of it! 23:38:37 oh god, this one has plate 23:38:54 probably because you were too busy worrying about your secret branch 23:39:01 just be glad that you don't have to fight a "plate wasp" when you kill the rider 23:39:02 and one-eyed cavetrogs 23:39:10 heh 23:39:40 i'm surprised none of you have made a heavily armored wasp yet 23:39:45 unless i've just been missing it 23:39:47 no one knows what's in PF's secret branch, don't even talk about it 23:40:06 oh, that's a good idea 23:40:35 i heard it's basically narnia =p 23:40:50 narnia on the moon, yeah, but with a twist 23:41:01 obv 23:41:24 everything has to be on the moon with you... 23:41:43 moon gnolls was what I suggested to the author of gnollcrawl 23:42:01 of course 23:42:04 "the moon was in a closet all along!" 23:42:36 if secret branch is anything less than a remake of Majora's Mask, we're all going to be sad 23:42:45 moon lion jesus might be difficult to translate into crawl term 23:42:46 s 23:42:53 majora's mask is clearly the best zelda game 23:43:03 so obviously we all want that in crawl form 23:43:59 otoh remaking classic nintendo games is an excellent way to get your project shut down, as we learned with AM2R 23:44:16 ah yes, probably 23:45:03 not a "nintendo" game per se, but there were also those poor souls who worked on a chrono trigger sequel for like 10 years before getting the legal smackdown from square-enix 23:45:48 which is a shame, because chrono cross didn't really live up to what anyone wanted out of a sequel to that 23:46:53 i heard am2r was good 23:46:54 at last, i did it. i made a new kind of potion that doesn't do anything 23:46:59 amalloy: !!! 23:47:15 -!- destroythecore has quit [Read error: Connection reset by peer] 23:47:19 is he drunk with power 23:47:26 let me know if there's anything that looks ripe for refactoring 23:47:29 i love refactoring 23:47:45 ug, last refactoring I did was actually those potion effect thingies 23:47:47 was painful 23:47:50 heh 23:48:25 augh, when i drink it i get the PotionStale effect. what magic wand do i wave to tie the potion to its effect? 23:49:00 it's actually impossible to make a new potion 23:49:06 just like making a new main menu option 23:49:19 oh, i think i see 23:49:43 yeah, now it prints " You transform into a mighty beast!" and gives you a status light 23:49:49 amalloy: potion_effects, probably 23:49:58 potion_effects[] 23:50:00 oh you got it 23:50:01 PleasingFungus: yes, i had put it at the end of that list 23:50:05 but it has to be in the right index 23:50:09 heh 23:50:15 someone should document that 23:50:38 refactoring opportunity: a map instead 23:51:07 like ru mutations iirc 23:52:36 the problem with maps is that you don't guarantee all potions are covered 23:52:41 whereas an array can guarantee that at compile time 23:52:43 (as we do!) 23:55:45 speaking of am2r, i had a feeling i should have tried to get that as soon as i heard it was available 23:55:55 it's on torrents 23:55:57 i'm told 23:56:07 heh 23:56:09 of course it is 23:57:19 lol. one of the most recent posts on the official forum is "Definitely Not a Download Topic" 23:57:31 lol 23:57:34 they'll never suspect! 23:58:05 "I'm going to keep a copy of any versions I find, in case something else happens. In case the forum gets shut down, these downloads will also be available at this page on my Tumblr." 23:58:07 lol 23:58:10 it's foolproof! 23:59:42 -!- Kalir has quit [Changing host] 23:59:50 New branch created: polypotion (1 commit) 13https://github.com/crawl/crawl/tree/polypotion 23:59:50 03amalloy02 07[polypotion] * 0.19-a0-1169-g6e10de1: Start on a goodform+UC potion 10(33 seconds ago, 8 files, 41+ 3-) 13https://github.com/crawl/crawl/commit/6e10de16fc83 23:59:55 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-1168-g98094fc (34)