00:00:02 -!- omarax has quit [Remote host closed the connection] 00:00:40 -!- scummos__ has quit [Client Quit] 00:01:16 -!- scummos__ has quit [Client Quit] 00:01:49 -!- scummos__ has quit [Client Quit] 00:02:03 -!- ystael has quit [Ping timeout: 250 seconds] 00:02:03 -!- valrus has quit [Ping timeout: 246 seconds] 00:02:24 -!- scummos__ has quit [Read error: Connection reset by peer] 00:02:55 -!- Mekire has quit [Quit: Page closed] 00:03:01 -!- scummos__ has quit [Read error: Connection reset by peer] 00:03:28 -!- Guest93685 has quit [Ping timeout: 260 seconds] 00:03:36 -!- scummos__ has quit [Client Quit] 00:04:15 -!- scummos__ has quit [Client Quit] 00:04:50 -!- scummos__ has quit [Client Quit] 00:05:25 -!- scummos__ has quit [Client Quit] 00:06:02 -!- scummos__ has quit [Client Quit] 00:06:36 -!- scummos__ has quit [Client Quit] 00:07:15 -!- scummos__ has quit [Read error: Connection reset by peer] 00:07:50 -!- scummos__ has quit [Read error: Connection reset by peer] 00:08:31 -!- scummos__ has quit [Client Quit] 00:09:04 -!- scummos| has quit [Client Quit] 00:09:41 -!- scummos| has quit [Read error: Connection reset by peer] 00:10:15 -!- scummos| has quit [Client Quit] 00:10:50 -!- scummos| has quit [Client Quit] 00:11:27 -!- scummos| has quit [Client Quit] 00:12:03 -!- scummos| has quit [Client Quit] 00:12:42 -!- scummos| has quit [Client Quit] 00:12:50 -!- shummie has quit [Quit: Page closed] 00:12:58 -!- lobf has joined ##crawl-dev 00:13:30 -!- Wahaha has quit [Client Quit] 00:14:31 -!- scummos| has quit [Client Quit] 00:15:03 -!- scummos| has quit [Read error: Connection reset by peer] 00:17:56 -!- lobf has quit [Ping timeout: 260 seconds] 00:18:09 -!- scummos| has quit [Client Quit] 00:18:38 -!- scummos| has quit [Read error: Connection reset by peer] 00:19:20 -!- scummos| has quit [Client Quit] 00:19:53 -!- scummos| has quit [Client Quit] 00:20:29 -!- scummos| has quit [Client Quit] 00:21:05 -!- scummos| has quit [Client Quit] 00:21:40 -!- scummos| has quit [Read error: Connection reset by peer] 00:22:15 -!- scummos| has quit [Read error: Connection reset by peer] 00:23:01 -!- scummos| has quit [Client Quit] 00:23:31 -!- scummos| has quit [Client Quit] 00:23:45 -!- lobf has joined ##crawl-dev 00:23:46 -!- somebody has quit [Ping timeout: 260 seconds] 00:24:07 -!- scummos| has quit [Client Quit] 00:24:41 -!- scummos| has quit [Client Quit] 00:25:18 -!- scummos| has quit [Client Quit] 00:25:35 PleasingFungus: re ancestor kills giving full xp: shouldn't all allies do that now 00:25:55 -!- scummos| has quit [Read error: Connection reset by peer] 00:26:02 all perma-allies? 00:26:20 -!- MgDark has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 00:26:29 -!- scummos| has quit [Client Quit] 00:26:54 all allies 00:26:55 honestly i'd be fine with all allies doing that straight up, but i feel like people would complain about 'summoning OP' etc 00:27:08 -!- scummos| has quit [Client Quit] 00:27:13 well it was introduced to keep summoning from being OP and it...didn't do that 00:27:42 -!- scummos| has quit [Client Quit] 00:28:18 -!- scummos| has quit [Read error: Connection reset by peer] 00:28:33 I'm sure someone else would be willing to argue about this for longer, but regardless of the other issues with half xp, it's very odd that some allies give full XP and some do not 00:28:57 i think allies giving part xp encourages players' worst and least fun habits 00:28:59 -!- scummos| has quit [Client Quit] 00:29:04 it's bad 00:29:14 but i think i would get yelled at if i removed it without some kind of compensating summoning nerf 00:29:31 -!- scummos| has quit [Client Quit] 00:29:34 getting yelled at is basically the worst thing that can happen to a person. 00:30:10 -!- scummos| has quit [Client Quit] 00:30:42 -!- scummos| has quit [Client Quit] 00:30:53 ooh I can think of summoning nerfs! 00:31:04 -!- bonghitz has quit [Ping timeout: 264 seconds] 00:31:19 -!- scummos| has quit [Client Quit] 00:31:53 if it rhymes with 'replooval', i'm not sold 00:31:53 -!- scummos| has quit [Read error: Connection reset by peer] 00:31:57 make allies disappear immediately when out of LOS 00:32:19 remove whatever the highest option is from BiA and shift the others up 00:32:33 -!- scummos| has quit [Read error: Connection reset by peer] 00:32:34 i don't understand the advantage of the no-los ally thing. 00:32:37 -!- amalloy is now known as amalloy_ 00:32:42 make batty independent of player action speed so that monstrous menagerie harpies don't completely wreck everything's shit if you spam ' 00:32:44 what problem is that solving? 00:32:49 heh 00:33:01 yeah we should fix batty 00:33:08 -!- scummos| has quit [Read error: Connection reset by peer] 00:33:30 i can't remember, what was the proposed fix? make their battiness last some fixed aut or # of monster actions? 00:33:44 http://puu.sh/pwO7a/7e3051cadf.png 00:33:45 -!- scummos| has quit [Read error: Connection reset by peer] 00:33:48 DOUBLE 00:33:49 TROUBLE 00:34:21 -!- scummos| has quit [Client Quit] 00:34:22 shorten the duration on ice beast, hound 00:34:52 -!- scummos| has quit [Client Quit] 00:34:59 apply a global summon cap in addition to the per-spell one 00:35:18 have a summon cap on box of beasts/sack of spiders 00:35:35 -!- scummos| has quit [Client Quit] 00:35:50 remove webs from sack of spiders (okay this isn't a direct nerf to the ally part but webs from sack of spiders are extremely OP) 00:36:06 -!- scummos| has quit [Read error: Connection reset by peer] 00:36:21 make malign gateway an actual summon so you can't cast it and then walk away and it kills everything out of los 00:36:44 -!- scummos| has quit [Client Quit] 00:36:47 beastbox and spidersack both got nerfed very hard, so i don't think they need anything more for a while. nor do i think changing xp would have a meaningful impact on them. 00:37:01 (admittedly that makes malign gateway pretty much useless but that's better than malign gateway being overpowered, like it is now) 00:37:15 i'm still confused about why you suggested making allies vanish when outside the player's LOS. 00:37:23 -!- scummos| has quit [Read error: Connection reset by peer] 00:37:46 that was a joke 00:38:01 -!- scummos| has quit [Client Quit] 00:38:28 hm 00:38:28 since I said clouds should vanish out of los so many times, and now it's been mostly implemented 00:38:29 heh 00:38:29 -!- scummos__ has quit [Read error: Connection reset by peer] 00:38:36 the rest of these suggestions are not jokes 00:38:36 ok, i will accept this 'joke'. 00:38:37 for now... 00:39:00 the ice beast/hound nerfs & global summon caps seem like the most plausible changes 00:39:07 and i guess malign gateway 00:39:08 -!- scummos__ has quit [Read error: Connection reset by peer] 00:39:16 the malign gateway one is practically urgent 00:39:32 but least relevant to 'universal full ally xp' 00:39:43 -!- scummos__ has quit [Read error: Connection reset by peer] 00:40:05 these nerfs would be good regardless of what happens to ally xp btw 00:40:24 -!- scummos__ has quit [Client Quit] 00:40:49 also rename rod of shadows because right now it tries to sound like it copies shadow creatures but it doesn't 00:41:03 -!- scummos__ has quit [Client Quit] 00:41:21 and nerf kiku by making corpse delivery use invocations 00:41:36 -!- scummos| has quit [Client Quit] 00:41:55 it sort of copies shadow creatures 00:42:06 -!- scummos| has quit [Read error: Connection reset by peer] 00:42:17 http://crawl.develz.org/wordpress/trunk-updates-12-june-2016#comment-2527 00:42:41 -!- scummos| has quit [Client Quit] 00:42:48 iirc mps is also against the existence of branches 00:43:05 iirc mps is also against the existence of branches 00:43:10 wow mps has an opinion that isn't stupid, that's surprising 00:43:13 lol 00:43:25 -!- scummos| has quit [Client Quit] 00:43:37 Pakellas experimental 13https://crawl.develz.org/mantis/view.php?id=10511 by Siegurt 00:44:01 -!- scummos| has quit [Client Quit] 00:44:09 i can formulate some pretty good arguments against branches, but not for "gods should use skills for things unrelated to what those skills normally do" 00:44:32 "against the existence of branches" i would like to see an argument supporting this 00:44:36 -!- scummos| has quit [Client Quit] 00:45:06 creates "no-brainer choices" and "newbie traps" 00:45:13 -!- scummos| has quit [Client Quit] 00:45:16 -!- amalloy_ is now known as amalloy 00:45:20 "tedious" 00:45:43 -!- scummos| has quit [Read error: Connection reset by peer] 00:45:59 -!- Siegurt has joined ##crawl-dev 00:46:19 -!- scummos| has quit [Client Quit] 00:46:57 -!- scummos| has quit [Client Quit] 00:47:20 wow that's a lot of power words 00:47:20 iirc the actual argument complained that it encouraged players to avoid nasty situations in one branch by just going to another and coming back later 00:47:23 ty 00:47:33 -!- scummos| has quit [Client Quit] 00:48:09 -!- scummos| has quit [Client Quit] 00:48:46 Gods (Okawaru at least) give gifts based on enhanced skill levels 13https://crawl.develz.org/mantis/view.php?id=10512 by Barberik 00:48:46 -!- scummos| has quit [Client Quit] 00:48:55 maybe I am "degenerate", but I like that if you run into something you can't deal with you can take a jaunt in the hyperbolic time chamber for a bit and come back to deal with it properly 00:49:22 -!- scummos| has quit [Client Quit] 00:49:44 i wonder... 00:49:49 nikheizen: yeah no i think that's a feature 00:49:56 and one of the skills that crawl teaches you 00:49:57 I guess my sentence about mps sounds even meaner to most people here since they haven't seen the gamergate BS he used to post on tavern 00:49:59 -!- scummos| has quit [Client Quit] 00:50:05 oh, yeah, i missed that entirely 00:51:22 I don't really keep up on tavern. and I'm not a good enough player to easily recognize good/bad features. I wouldn't have ever guessed that anyone could make a serious case against the existence of branches since that seems a huge component of crawl strategy 00:51:58 johnstein: some people just really REALLY don't like nethack :p 00:52:04 also, now I want a hyperbolic time chamber portal branch :) 00:52:14 (not really!) 00:52:21 we already have that, it's called lair 00:53:55 maybe a wizlab where there's a permanent slow effect and a carefully curated set of enemies (though I bet it would be very very difficult to make that setup work, esp with chei) 00:54:14 !bug 10509 00:54:14 https://crawl.develz.org/mantis/view.php?id=10509 00:54:18 not sure how i feel about this one 00:54:34 -!- scummos| has quit [Ping timeout: 240 seconds] 00:55:04 my feeling is that this is solving a problem that doesn't exist 00:55:14 since i don't think it's even theoretically optimal to try to destroy every web trap 00:55:35 and encouraging you to do the same thing by leading monsters into them seems... dumb 00:55:54 what's gained from web traps being destructible at all? 00:56:07 It's less tedious to backtrack? 00:56:11 and I've deliberately destroyed them quite a few times 00:56:12 (In spider at least) 00:56:12 something about luring monsters into terrain 00:56:26 but maybe that's fine 00:56:37 i guess i'd rather just make them not destructible at all then make them exclusively monster-destructible 00:56:50 -!- somebody_ is now known as somebody 00:57:15 the player should be destroying webs if they're in the way of a path along the stairs 00:57:20 like a 1-tile corridor 00:57:35 there aren't that many one-tile wide corridors in spider, usually. outside the rune vault 00:57:43 otherwise if you need to retreat you run the risk of walking into it 00:57:44 and the rune vault doesn't have much in the way of webs usually 00:57:59 I liked the tavern suggestion that if you have permawebs, then they don't entangle you 00:58:01 well it doesn't have to be a corridor 00:58:18 just something like #.# where it's faster to walk through the . 00:58:21 but then it's just shallow water that can attact spiders 00:58:53 spider water 00:59:14 does a square have a web trap on it? would you prefer that the square not have a web trap on it? then you should probably destroy the trap 00:59:27 this situation occurs several times every time I do spider 00:59:53 -!- Poncheis has quit [Remote host closed the connection] 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:12 !source dat/des/branches/spider.des 01:00:12 https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/spider.des 01:00:22 bring back 'disarm trap' button for superior trap-destruction ui, obviously 01:01:02 alternately, just remove the coinflip and make removing yourself from a web always destroy it 01:01:21 so you trade a little time and some 'web-sense noise' in exchange for destroying a trap 01:01:34 -!- VoxSomniator has quit [Quit: Leaving] 01:01:40 which, if you're doing it a few times per trip to spider, doesn't sound particularly 'tedious' 01:02:56 nerf summons by making them all start out webbed 01:03:02 lol 01:03:04 minmay: if you get summons ruined I'm going to start with removing demigods and go down the list removing things you love 01:03:06 patch in 5... 01:03:21 gammafunk: did you read any of the 'full xp for ally kills' chat? 01:03:32 -!- Zeor has quit [Quit: Leaving.] 01:03:49 I can't rehash that discussion right out, but allies out of los poofing is probably going to be annoying 01:04:00 I just wanted to put minmay on notice 01:04:15 something bad could happen to the duvessa unique, who can say 01:04:20 the allies out of LOS mechanics are already kind of annoying and tedious imo 01:04:40 well, removing duvessa would get rid of those gross incest stories, so it might be a net positive 01:04:58 s/out/now/ 01:05:17 always disarm webs when you escape and it causes a temporary debuff 01:05:45 -!- ProzacElf_ has joined ##crawl-dev 01:05:48 the ally out of los thing is, i am informed, a 'joke' 01:05:50 canonically 01:05:50 "webbed" which causes the player to periodically "freak out" trying to get the web off their body 01:06:01 you are free to write it however you want in your fanfiction, of course. 01:07:06 gammafunk: surely you at least admit that malign gateway shouldn't be able to attack out of los 01:10:14 it's bad that it does this, but isn't even worse how permanent allies do this? 01:10:23 since those are like super prevalent compared to that spell 01:10:50 those are very bad too yes 01:10:54 and I'm not sure people really want to remove that for them, I guess given how many you can get? I've never really thought about it 01:11:35 the downside for permanent allies attacking out of los is traditionally 'permanent allies dying outside los' 01:11:48 whereas there's no such downside for malign gateway 01:12:15 I'm thinking of trying to use malign with the restrictions about los, and it's seeming like something I'm going to avoid 01:12:36 I'm not sure if you could maybe relax some placement retrictions or something 01:13:26 it'd make the spell basically useless, yes, but that's better than it being super op and inconsistent like it is now 01:13:33 but I'm not super attached to that spell like I am my waifu XXX so w/e people feel 01:14:05 I think summon forest has the same issue 01:14:08 about working out of los 01:14:53 summon forest is so weird I straight up forgot it was in the game until now 01:15:05 -!- jetnerd has quit [Quit: Page closed] 01:15:28 like half your elf picture collection could be summon forest related cosplaying, how could you forget that 01:15:37 -!- eb_ has quit [Ping timeout: 276 seconds] 01:16:33 I don't really have much of an elf picture collection, just like 5 with blue hair 01:16:52 plus that dowan stock photo 01:18:19 Unstable branch on crawl.develz.org updated to: 0.19-a0-687-g35db334 (34) 01:19:29 i tend to forget about both 01:19:31 -!- circ-user-YZn1c has quit [Ping timeout: 276 seconds] 01:23:23 buffing permanent allies by removing the xp thing is probably note a huge deal since beogh is yred but worse, and yred actually gives worse allies than kiku 01:23:32 not* 01:23:41 though kiku allies really need to be nerfed... 01:25:18 -!- DevlanMud|Lappy has quit [Ping timeout: 244 seconds] 01:25:37 -!- valrus has quit [Ping timeout: 272 seconds] 01:25:42 so what summons/allies don't need nerfs 01:26:00 I didn't like the thing about summons poofing based on what they can see because that's just super annoying 01:26:10 puffing based on what you can see might work I guess 01:26:20 -!- rchandra1 has joined ##crawl-dev 01:26:24 but then summons interaction with invis things gets weird 01:26:51 I think I'd not even like them poofing based on what you can see though 01:28:32 -!- rchandra has quit [Ping timeout: 240 seconds] 01:29:14 -!- rchandra1 is now known as rchandra 01:30:50 Is there any non-bug related reason that death channel would create hostile spectral enemies instead of friendly ones 01:31:00 sacrifice love? 01:31:15 worshipping a good god? 01:31:26 neither 01:31:35 kiku worshipper 01:32:14 then I'm out of ideas 01:32:36 tornado 01:32:36 it started happening a bit after I went down to V5. no clue what's causing it 01:32:37 amalloy: You have 1 message. Use !messages to read it. 01:32:52 !tell amalloy You have 1 message. Use !messages to read it. 01:32:53 PleasingFungus: OK, I'll let amalloy know. 01:34:06 oh 01:34:07 PleasingFungus: You have 5 messages. Use !messages to read them. 01:34:10 oh god 01:34:22 Shard1697: are there enemy necromancers nearby 01:34:23 PleasingFungus: You have 6 messages. Use !messages to read them. 01:34:27 jesus christ. 01:34:32 what did i do to deserve this 01:34:42 %git :/ungus 01:34:42 07regret-index02 * 0.19-a0-645-gfd18b6f: New unique: Bai Suzhen, dragon lady 10(4 days ago, 13 files, 171+ 7-) 13https://github.com/crawl/crawl/commit/fd18b6f9c73e 01:34:49 no, it's just been vault guards I think 01:35:09 !tell PleasingFungus You have 15,000 messages. Use !messages to read them. 01:35:09 amalloy: OK, I'll let pleasingfungus know. 01:35:09 whyy 01:35:09 PleasingFungus: You have 7 messages. Use !messages to read them. 01:35:25 %git 708bd0eedabcd9ed9d3efc902d8f7f6cf0449991 01:35:25 07wheals02 * 0.19-a0-682-g708bd0e: Give necromancers the ability to make monsters revive as spectral things. 10(35 hours ago, 11 files, 89+ 10-) 13https://github.com/crawl/crawl/commit/708bd0eedabc 01:35:59 ??death channel 01:35:59 death channel[1/1]: Level 6 necromancy spell in the book of Unlife. Gives you the temporary status of "channeling the dead" (check it in @ or %), during which anything killed by you or in your LOS comes back as a temporary friendly spectral thing (and can still leave a corpse, too). 01:36:04 !tell pleasingfungus read your messages 01:36:04 minmay: OK, I'll let pleasingfungus know. 01:36:05 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 01:36:08 PleasingFungus: i was sad to discover that !recur 2 !messages doesn't work 01:36:12 lmao 01:36:13 PleasingFungus: You have 8 messages. Use !messages to read them. 01:36:29 though on reflection if it had worked i'd probably lose a message forever 01:36:46 Shard1697: i would guess it might be something about that wheals commit 01:37:07 rchandra: glad you enjoyed it! that ending is a good reminder of what (not) to do with ru's powers 01:37:34 just checked to be sure 01:37:35 http://i.imgur.com/z9GJvSY.png 01:37:42 http://i.imgur.com/75wBG6D.png 01:37:48 the funny thing is I had the feeling you didn't use ru's powers preemptively enough in general 01:37:49 -!- bitcoinbastard has quit [Ping timeout: 250 seconds] 01:38:01 the weird part is it was making friendly ones earlier in this same play session 01:38:40 I take the view that using one soon gives less time for something bad to happen, and you should get exh back in time (I wouldn't have used one leap to lure a scorpion up stairs, though) 01:39:39 but then I probably also would have killed most of the stuff you fled from, if not right away than shortly after, for exp/sanity. and probably your paranoid way is better there 01:39:48 Shard1697, guessing that earlier you didn't have a necromancer in range? 01:40:06 no, not as far as I know 01:40:18 unless another enemy can do the same thing 01:40:30 but no necromancer 01:42:52 -!- yesno has quit [Ping timeout: 244 seconds] 01:42:57 checked once more: http://i.imgur.com/YhNQKI8.png http://i.imgur.com/IwyLHed.png http://i.imgur.com/jW9UNzR.png 01:46:22 amalloy: you can definitely make a sequell command to multiple-read messages 01:46:35 grunt and I had to do this 01:46:40 when we sequell bombed each other 01:46:55 I think I had to have it read 100 messages he had sent me 01:46:59 what has cyberwarfare has become 01:47:03 yes 01:47:04 *become 01:47:33 it was just like applying map to an integer sequence from 1..100 that called !messages iirc 01:48:26 -!- Limulus has quit [Quit: Page closed] 01:48:27 or map a function calling messages that ignored its argument, mapped to a sequence of 100 integers 01:50:16 -!- ProzacElf_ has quit [Ping timeout: 258 seconds] 01:51:04 -!- Grivan has quit [Ping timeout: 240 seconds] 01:54:43 %git 0e4a2ca61a56822 01:54:43 07dpeg02 * 0.8.0-a0-3971-g0e4a2ca: Remove a number of temple maps. 10(5 years ago, 1 file, 1+ 365-) 13https://github.com/crawl/crawl/commit/0e4a2ca61a56 01:55:09 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-687-g35db334 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:00:12 -!- Blazinghand has joined ##crawl-dev 02:02:29 -!- Laptop__ has quit [Ping timeout: 244 seconds] 02:04:22 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 02:05:12 -!- jetnerd has quit [Ping timeout: 240 seconds] 02:05:23 -!- wobwob has quit [Quit: Page closed] 02:07:50 -!- hellmonk has quit [Quit: Page closed] 02:09:27 ENCH_BOUND_SOUL, 0, mons, INFINITE_DURATION 02:09:29 interesting 02:09:58 Shard1697: can you make a save dump? 02:14:23 -!- ystael has quit [Ping timeout: 272 seconds] 02:14:40 -!- VoxSomniator has quit [Quit: Leaving] 02:18:31 -!- rchandra has left ##crawl-dev 02:19:43 -!- destroythecore has quit [Read error: Connection reset by peer] 02:22:32 ugh, i typed 'dialogue' when i meant 'dialect'. how embarassing... 02:31:38 PleasingFungus, I haven't been able to reproduce Shard1697's issue on dbro wizmode yet.... 02:31:50 neither have i 02:31:51 hence req for save 02:32:22 cast dchan a bunch. worked fine. created a necro and waited till it created a spectral enemy. then used dchan again, and it's working OK still 02:32:30 yea. 02:32:44 necro thing may be a red herring 02:32:58 unfortunate timing 02:33:17 -!- Laraso has quit [Ping timeout: 250 seconds] 02:35:15 !lm Shard1697 x=src 02:35:16 25455. [2016-06-18 05:28:35] [src=cbro] Shard1697 the Impaler (L23 HOSk of Kikubaaqudgha) killed Margery on turn 60260. (Vaults:4) 02:35:39 !lm Shard1697 x=src,cv 02:35:41 25455. [2016-06-18 05:28:35] [src=cbro;cv=0.19-a] Shard1697 the Impaler (L23 HOSk of Kikubaaqudgha) killed Margery on turn 60260. (Vaults:4) 02:35:57 !lm Shard1697 x=src,v 02:35:58 25455. [2016-06-18 05:28:35] [src=cbro;v=0.19.0-a0] Shard1697 the Impaler (L23 HOSk of Kikubaaqudgha) killed Margery on turn 60260. (Vaults:4) 02:36:02 !lm Shard1697 x=src,vlong 02:36:03 25455. [2016-06-18 05:28:35] [src=cbro;vlong=0.19-a0-684-gf760df0] Shard1697 the Impaler (L23 HOSk of Kikubaaqudgha) killed Margery on turn 60260. (Vaults:4) 02:37:01 he posted that he's stopping for the night 02:37:08 since bug 02:37:23 -!- jeefus has joined ##crawl-dev 02:38:46 %git 02:38:46 07Lasty02 * 0.19-a0-687-g35db334: Make entropy weavers into formicids 10(8 hours ago, 2 files, 16+ 15-) 13https://github.com/crawl/crawl/commit/35db3344b618 02:38:52 &versions 02:39:01 CAO: 0.19-a0-684-gf760df0, CBRO: 0.19-a0-684-gf760df0, CDO: 0.19-a0-683-g5f2401d, CPO: 0.19-a0-682-g708bd0e, CSZO: none, CUE: 0.19-a0-684-gf760df0, CWZ: 0.19-a0-664-g51fd293, CXC: 0.19-a0-687-g35db334, LLD: 0.19-a0-607-g42021f0 02:39:12 ah, I'm still in here actually 02:39:16 what did you want me to do? 02:39:22 don't worry I got it 02:39:23 :) 02:39:33 Shard1697: sit back, and watch the magic... 02:39:35 apparently 02:40:02 http://crawl.berotato.org/crawl/saves/Sharda1697-crawl-git-f760df0.cs 02:40:04 should work 02:40:38 PleasingFungus^ 02:40:52 -!- jefus has quit [Ping timeout: 240 seconds] 02:41:07 (Sharda1697, it won't work for you since you don't have dev access to cbro) 02:41:25 hm, crashes on load 02:41:41 I just did a straight copy 02:41:42 -!- Jetnerd has quit [Quit: Bye] 02:42:41 yes, same 02:42:42 http://sprunge.us/WKMK 02:43:12 failure when unmarshalling a monster 02:45:57 PleasingFungus, I can load it on dbro 02:46:04 weird 02:46:13 dbro is current 02:46:14 %git 02:46:15 07Lasty02 * 0.19-a0-687-g35db334: Make entropy weavers into formicids 10(9 hours ago, 2 files, 16+ 15-) 13https://github.com/crawl/crawl/commit/35db3344b618 02:46:22 but cbro is a couple commits behind 02:46:56 unfortunately I don't have that version in debug mode 02:48:08 not sure if it's useful, but I copied it as PleasingFungus.cs if you wanted to log in and try (but figure you'll prefer getting it working locally) 02:48:22 hrm 02:49:22 (has wizmode at least) 02:50:36 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-687-g35db334 02:55:02 can you reproduce, anyway? 02:55:22 yes 02:55:28 -!- Zxpr1jk has quit [Read error: Connection reset by peer] 02:55:41 killing things without dchan on seems to create hostile spectral things 02:56:01 oh, interesting 02:56:21 oh lol i bet i know what it is 02:57:55 update: i didn't know what it was 02:58:27 haunted save file 02:58:33 5spoopy... 02:59:01 PleasingFungus, it's happening after Kiku piety I think 02:59:08 oh. nm 02:59:19 Kikubaaqudgha accepts your kill. 02:59:21 A glowing mist starts to gather... 02:59:26 but... that's just the death message. nm 02:59:52 ? 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:31 this happens for all monsters, including freshly spawned ones? 03:00:43 it's happening right after I kill monsters. not every monster 03:00:48 -!- olscumpy has quit [Ping timeout: 258 seconds] 03:00:56 happening on V:5 and V:4 03:01:00 does it ever happen for freshly spawned ones? 03:01:06 like &m 03:01:28 there *is* a necromancer on V:5 but not sure if he's the cause or not since I couldn't see him till just now 03:01:35 I haven't tried for &m ones. I will 03:02:31 it sounds like it's just weirdness with BOUND_SOUL having, for some reason, INFINITE_DURATION 03:02:59 ^vps 03:02:59 CBRO disk usage=84% | RAM usage=21% | uptime/CPU= 03:02:57 up 582 days, 12:21, 5 users, load average: 2.07, 0.89, 0.48 03:03:32 nice disk usage 03:03:47 yea. plenty of space 03:04:05 -!- Pekkekke has quit [] 03:04:11 -!- nikheizen has quit [Quit: leaving] 03:04:57 -!- ontoclasm has quit [Quit: Leaving.] 03:06:07 PleasingFungus, hmm. I made about 30 vault guards via &m and none of them turned 03:06:30 went back down to V:5 and killed a handful of enemies (5? 8?) and got a spectral dragon 03:06:57 and just got another one 03:07:26 are you e(x)aming any of them to check for the bound soul enchant? 03:08:19 I haven't been. I just did. didn't see anything 03:08:59 http://dev.berotato.org:8081/watch/testsharda 03:09:55 i wonder 03:11:21 oh, i needed to rebuild 03:11:31 will try again 03:12:06 hm 03:12:43 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-687-g35db334 (34) 03:13:43 ??bound soul 03:13:44 I don't have a page labeled bound_soul in my learndb. 03:13:50 -!- Naruni has quit [Remote host closed the connection] 03:13:51 ?/bound 03:13:52 Matching entries (3): deep_dwarf_death_knight[1] | explore_mode[1] | multizap[1] 03:14:00 ...and now shard's game crashes with a floating point exception 03:14:01 nice 03:14:02 %git :/[Bb]ound 03:14:02 07regret-index02 * 0.19-a0-129-g2caaceb: nicolae- vaults- (10069, 10388) 10(5 weeks ago, 9 files, 880+ 174-) 13https://github.com/crawl/crawl/commit/2caaceb77f76 03:14:03 (on launch) 03:14:14 %git :/[Ss]oul 03:14:14 07MarvinPA02 * 0.19-a0-422-g2ee921e: Disable some Elyvilon and Yred abilities under sacrifice love 10(3 weeks ago, 2 files, 19+ 5-) 13https://github.com/crawl/crawl/commit/2ee921eedf9a 03:14:20 I suck 03:14:20 johnstein: 708bd0eedabcd9ed9d3e 03:14:32 i pasted it like two pages up in the log 03:14:34 %git 708bd0eedabcd9ed9d3e 03:14:34 07wheals02 * 0.19-a0-682-g708bd0e: Give necromancers the ability to make monsters revive as spectral things. 10(2 days ago, 11 files, 89+ 10-) 13https://github.com/crawl/crawl/commit/708bd0eedabc 03:16:00 yea 03:16:05 was being lazy I suppose 03:17:34 -!- Tux[Qyou] has joined ##crawl-dev 03:20:44 PleasingFungus, I don't think it's a bug 03:21:04 now that I know what Bound Soul does, there's a ton of monsters in V:5 who are bound 03:21:07 ok 03:21:14 just poor ui and a bizarre infinite duration? 03:21:21 yea 03:21:24 !tell wheals why on earth does Bound Soul have DURATION_INFINITE? 03:21:24 PleasingFungus: OK, I'll let wheals know. 03:21:50 I barely use 'x' to examine monsters. I'm a dirty tiles player who assumes that all pertinent info is visible 'at a glance' 03:22:19 the obvious solution is a 'green' dot, or some other color that hasn't been appropriated yet 03:22:38 (for some definition of obvious, obviously) 03:22:48 yeah, a little corner icon is a good idea 03:23:22 neat 03:26:32 -!- Zekka has quit [Ping timeout: 240 seconds] 03:32:18 -!- somebody has quit [Ping timeout: 260 seconds] 03:37:37 -!- edsrzf has joined ##crawl-dev 03:37:47 -!- Siegurt has quit [Quit: Leaving.] 03:51:37 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:53:15 -!- bonghitz has quit [Remote host closed the connection] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:14:54 -!- debo_ has joined ##crawl-dev 04:15:10 -!- PleasingFungus has quit [Ping timeout: 258 seconds] 04:15:16 -!- debo_ is now known as Guest37450 04:18:56 -!- bonghitz has quit [Remote host closed the connection] 04:19:29 -!- ebarrett_ has quit [] 04:19:34 -!- Guest37450 has quit [Ping timeout: 276 seconds] 04:22:34 -!- FireSight has quit [] 04:23:05 -!- Shard1697 has quit [Ping timeout: 240 seconds] 04:26:07 -!- ystael has quit [Ping timeout: 272 seconds] 04:33:19 -!- Demise_ has joined ##crawl-dev 04:34:47 FR: Switch Hep's thing to XL24 or at least not 27 04:35:03 Reason: Because lots of games end before XL27 and it's weird to have stuff locked beyond max piety 04:36:21 -!- deltaromeo has quit [Ping timeout: 260 seconds] 04:37:51 -!- Idolo has quit [] 04:42:10 -!- lobf has quit [Ping timeout: 250 seconds] 04:42:40 -!- lobf has joined ##crawl-dev 04:46:31 -!- Ququman has joined ##crawl-dev 04:50:23 -!- vale_ has quit [Remote host closed the connection] 04:51:16 -!- GauHelldragon has quit [Ping timeout: 250 seconds] 04:55:13 -!- Xenobreeder has joined ##crawl-dev 04:59:38 Hey, I am playing now and there's so many statuses on my character that it wraps to the next line 05:00:00 however instead of being under the rest, it's all the way on the right in the map 05:00:04 -!- omarax has quit [Remote host closed the connection] 05:00:35 ah okay 05:00:44 it only shows when there's a -more- prompt 05:07:23 -!- vale_ has quit [Ping timeout: 260 seconds] 05:11:15 -!- lobf has quit [Quit: lobf] 05:16:45 Too many statuses will wrap into map (only during -more- prompt ) 13https://crawl.develz.org/mantis/view.php?id=10513 by LexAckson 05:24:21 -!- bonghitz has quit [Ping timeout: 244 seconds] 05:25:04 -!- __miek has quit [Ping timeout: 250 seconds] 05:25:21 -!- doll has quit [Client Quit] 05:35:03 -!- Insomniak` has quit [Quit: I like to rock] 05:37:22 -!- ProzacElf has joined ##crawl-dev 05:39:29 -!- gammafunk has quit [Quit: leaving] 05:45:49 hmm, a furiously crooning disembodied voice punctuated by axe swings 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:06:33 so the manual still says that dd don't recover stats over time 06:13:32 Jafet: you can repair this injustice at https://crawl.develz.org/wiki/doku.php?id=dcss:manual:rest 06:15:51 I shall crusade against this dangerous clerical impropriety 06:18:41 woe unto this perfidy 06:25:39 -!- bonghitz has quit [Ping timeout: 276 seconds] 06:25:51 -!- edsrzf has quit [Ping timeout: 258 seconds] 06:46:03 -!- ProzacElf has quit [Ping timeout: 264 seconds] 06:50:11 -!- amalloy is now known as amalloy_ 06:51:20 -!- Xenobreeder has quit [Ping timeout: 250 seconds] 06:58:00 -!- Blazinghand has quit [Read error: Connection reset by peer] 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:12:05 -!- JoeMaro has quit [Remote host closed the connection] 07:25:35 -!- bonghitz has quit [Ping timeout: 246 seconds] 07:25:35 -!- doll has quit [Quit: Lost terminal] 07:37:10 -!- LexAckson_ has quit [Ping timeout: 260 seconds] 07:38:06 -!- elliptic has quit [Quit: Leaving] 07:39:41 -!- elliptic has joined ##crawl-dev 07:52:12 -!- pmden has quit [Ping timeout: 250 seconds] 07:52:33 -!- sooheon has quit [Ping timeout: 272 seconds] 08:00:02 -!- omarax has quit [Remote host closed the connection] 08:02:12 -!- Kellhus has quit [Quit: Page closed] 08:27:25 -!- pmden has quit [Ping timeout: 250 seconds] 08:35:05 -!- MarvinPA has joined ##crawl-dev 08:35:50 -!- Lasty has joined ##crawl-dev 08:41:20 -!- removeelyvilon has quit [Quit: Page closed] 08:42:21 -!- kryft has joined ##crawl-dev 08:48:48 Anyone in channel have a thought about BLUE monsters? I've recolored them all in my rc because they blend in too much for me. 08:48:58 <|amethyst> Lasty: in console? 08:49:00 All of them have other, lighter colors that they could easily switch to. 08:49:01 |amethyst: yes 08:49:12 <|amethyst> Lasty: what terminal emulator? 08:49:17 PuTTY 08:49:34 -!- doll has quit [Quit: Lost terminal] 08:49:53 <|amethyst> Lasty: Configuration -> Window / Colours -> in the scrolldown list pick ANSI blue 08:49:54 Is this the sort of thing that most people address by adjusting how BLUE displaye 08:49:58 <|amethyst> then click Modify 08:49:59 displays in their console? 08:50:11 <|amethyst> probably not most people 08:50:25 <|amethyst> but if someone has problems seeing one of the colours that's my first advice 08:51:12 <|amethyst> 14 colours already limits the amount of information console can show, going down to 13 would make things worse IMO 08:51:22 fair! that's better than trimming the color list 08:51:31 like you said :) 08:52:13 <|amethyst> you'll probably have to adjust blue bold too 08:52:21 <|amethyst> so you can tell the difference with LIGHTBLUE 08:53:01 <|amethyst> I use #597aff for blue, and #aba9fd for bold blue 08:54:47 <|amethyst> ??colours[4] 08:54:47 colours[4/4]: for y in {0..7}; do for b in 0 1; do for x in {0..7}; do printf '\e[%1d;4%1d;3%1dm%1d/%1d ' ${b} ${y} ${x} $((x+8*b)) ${y}; done; done; printf '\e[0m\n'; done 08:55:19 <|amethyst> might be useful to tell which colours will show up on which backgrounds 08:55:21 when is bold used as opposed to standard blue? 08:55:31 <|amethyst> bold blue is what Crawl calls LIGHTBLUE 08:55:36 ah 08:56:13 <|amethyst> you also need another setting to use that; I think it's on by default but it's had two different names 08:56:29 <|amethyst> currently I think it's Indicate bolded text by changing: * The colour (or * Both) 08:56:52 <|amethyst> It used to be a checkbox "Bolded text is a different colour" 08:57:06 I think I may have disabled that . . . 08:57:14 <|amethyst> if you see someone who can't see darkgrey things, that's why 08:57:18 yeah 08:57:20 I had that issue 08:57:20 <|amethyst> (most likely) 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:03:29 Item_slot not working properly 13https://crawl.develz.org/mantis/view.php?id=10514 by Yermak 09:10:22 |amethyst: I think your blues are too light for me -- they blend into lightgrey. I'm gonna tone it down a bit. :) 09:16:47 <|amethyst> Lasty: yeah... every change you make ends up needing another change 09:17:58 <|amethyst> I still have problems reading lightblue on brown, magenta on red, cyan on green with my colour set 09:19:39 -!- bonghitz has quit [Ping timeout: 264 seconds] 09:24:28 -!- mopl has quit [Quit: Page closed] 09:25:27 -!- Lasty has quit [Quit: Leaving.] 09:25:55 -!- Lasty has joined ##crawl-dev 09:29:57 -!- elliptic has quit [Quit: Leaving] 09:31:26 -!- elliptic has joined ##crawl-dev 09:32:53 -!- Alcopop has quit [Quit: Page closed] 09:47:50 -!- Demise_ has quit [Ping timeout: 272 seconds] 09:50:36 -!- Patashu_ has joined ##crawl-dev 09:52:29 -!- Patashu has quit [Ping timeout: 244 seconds] 10:00:09 -!- omarax has quit [Remote host closed the connection] 10:00:43 -!- sneakyness has joined ##crawl-dev 10:20:09 -!- Dracunos has quit [Ping timeout: 250 seconds] 10:25:11 -!- Lasty has quit [Ping timeout: 244 seconds] 10:27:40 -!- dtsund has joined ##crawl-dev 10:33:16 -!- HellTiger_NB has quit [Read error: Connection reset by peer] 10:52:56 -!- ontoclasm has joined ##crawl-dev 10:55:54 -!- sky_ has quit [Quit: Page closed] 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:03:43 <|amethyst> hm 11:03:51 <|amethyst> monk recommendations should probably be updated 11:04:37 <|amethyst> at least HO -> Mo makes sense 11:05:41 -!- home has quit [Quit: Leaving] 11:08:14 !apt inv 11:08:14 Inv: DD: 3!, HO: 3!, Ds: 3!, Fo: 2, HE: 1, Mf: 1, Dr: 1, Ce: 1, Na: 1, Og: 1, Op: 1, Gh: 1, Gr: 1, DE: 1, Ko: 1, Hu: 1, Ha: 1, Mi: 0, VS: 0, Sp: 0, Fe: 0, Dg: N/A, Te: -1*, Vp: -1*, Tr: -1*, Mu: -1* 11:11:21 so I guess currently we have Mo -> HO Tr Mi Gr Gh Mf Vp 11:12:08 and Gh Gr Mi Tr Vp VS -> Mo 11:12:10 <|amethyst> and Gh Gr Mi Tr Vp VS -> Mo 11:12:19 <|amethyst> doh :) 11:13:39 -!- tealeaves has quit [Quit: Bye] 11:14:03 for comparison purposes we have Gl -> DD HO Mf Mi Gr Ce and Fi -> DD HO Tr Mi Gr Ce 11:14:40 though Mo has a less good D:1-2 so we should take that into account 11:16:18 maybe something like Mo -> DD HO Ds Gr Mf Ce 11:16:56 (same as Gl except Ds instead of Mi because invo apt) 11:20:19 in the other direction, Gh -> Mo seems fine (should maybe add Gh -> Fi somewhere though) 11:20:39 <|amethyst> VS -> Mo seems a little weird with their 0 invo aptitude 11:20:39 Gr -> Mo also fine 11:20:43 <|amethyst> not that all gods use invo 11:20:56 the invo apt isn't really that important (not all gods care), but yeah 11:21:22 I think Mi -> Mo is fine for instance 11:21:34 (since Mi is so magic-averse) 11:22:39 <|amethyst> hm 11:22:42 Tr -> Mo fine too I'd say (I even considered leaving Mo -> Tr in, since Tr is so good at compensating for bad D:1) 11:23:12 <|amethyst> for which races would Mo be better than Gl? 11:23:15 Vp -> Mo is bad though 11:23:43 |amethyst: stuff with good D:1-2 like Tr 11:24:11 <|amethyst> hm 11:24:19 <|amethyst> does the stealth matter much? 11:24:28 not really 11:24:45 maybe Sp -> Mo is worth considering I guess 11:24:50 <|amethyst> starting skill level differences are +1 fighting -2 throwing +2 stealth 11:25:09 <|amethyst> from Gl -> Mo 11:27:04 anyway I'd say that Vp VS -> Mo should be replaced by other combos and maybe also replace Gh -> Mo with Gh -> Fi 11:28:06 <|amethyst> what would replace Mo for VS? 11:28:08 and on further thought, maybe Mo -> DD HO Ds Gr Mf Ce Tr (Tr adds enough variety to be worth including despite the bad invo apt being a bit weird) 11:28:26 !lg * recent won VS s=char 11:28:27 421 games for * (recent won VS): 96x VSMo, 90x VSFi, 54x VSBe, 42x VSAs, 20x VSGl, 13x VSCj, 11x VSEn, 10x VSFE, 9x VSCK, 9x VSWn, 8x VSSk, 7x VSAE, 7x VSAr, 6x VSWz, 6x VSTm, 6x VSAK, 5x VSNe, 5x VSWr, 4x VSIE, 3x VSSu, 3x VSEE, 3x VSHu, 2x VSVM, 2x VSAM 11:28:45 !apt vs 11:28:46 VS: Fighting: -1, Short: -1, Long: -1, Axes: -1, Maces: -1, Polearms: -1, Staves: -1, Slings: -1, Bows: -1, Xbows: -1, Throw: -1, Armour: -2, Dodge: -2, Stealth: 3, Shields: -1, UC: 0, Splcast: 0, Conj: 0, Hexes: 0, Charms: 0, Summ: 0, Nec: 0, Tloc: 0, Tmut: 0, Fire: 0, Ice: 0, Air: 0, Earth: 0, Poison: 0, Inv: 0, Evo: -1, Exp: 0, HP: -3, MP: 1 11:29:00 maybe VSFi 11:29:03 <|amethyst> berserker, since that takes pressure off MP? 11:29:08 <|amethyst> fi sounds good 11:29:14 or Be yeah 11:30:06 I didn't realize Be wasn't on the list, could maybe replace IE or AE with it as well 11:30:06 <|amethyst> what would it replace for spriggan? 11:30:12 <|amethyst> artificer? 11:31:00 not sure, Sp recommendations are pretty good 11:31:18 <|amethyst> could leave that alone then 11:31:22 and it already has AK as a zealoty background 11:31:23 yeah 11:31:40 that leaves Vp 11:31:56 <|amethyst> hm 11:32:06 !lg * recent won Vp s=char 11:32:07 194 games for * (recent won Vp): 58x VpEn, 13x VpNe, 12x VpMo, 11x VpAs, 10x VpGl, 10x VpVM, 7x VpAE, 6x VpSu, 6x VpFi, 5x VpWr, 5x VpWn, 5x VpTm, 5x VpEE, 5x VpAM, 5x VpWz, 5x VpAK, 4x VpBe, 4x VpIE, 4x VpAr, 4x VpCK, 3x VpSk, 3x VpFE, 2x VpHu, 2x VpCj 11:32:32 <|amethyst> !apt vampire vm 11:32:33 Could not understand "vm" 11:32:33 !lg * recent won !tall Vp s=char 11:32:35 131 games for * (recent won !tall Vp): 38x VpEn, 9x VpMo, 9x VpGl, 8x VpNe, 7x VpAs, 5x VpWn, 5x VpSu, 5x VpFi, 5x VpWr, 4x VpWz, 4x VpEE, 4x VpAE, 4x VpBe, 4x VpAK, 3x VpAM, 2x VpVM, 2x VpHu, 2x VpCK, 2x VpAr, 2x VpTm, 2x VpFE, 2x VpIE, 2x VpCj, VpSk 11:32:38 <|amethyst> !apt vampire poison 11:32:38 Vp (SK_POISON_MAGIC)=-1 11:32:56 <|amethyst> !apt vampire air 11:32:56 Vp (SK_AIR_MAGIC)=0 11:32:56 <|amethyst> !apt vampire earth 11:32:56 Vp (SK_EARTH_MAGIC)=0 11:32:56 !apt vp 11:32:56 Vp: Fighting: -1, Short: 1, Long: 0, Axes: -1, Maces: -2, Polearms: -1, Staves: -2, Slings: -2, Bows: -2, Xbows: -2, Throw: -2*, Armour: -2, Dodge: 1, Stealth: 5!, Shields: -1, UC: 1!, Splcast: -1, Conj: -3*, Hexes: 4!, Charms: 1, Summ: 0, Nec: 1, Tloc: -2, Tmut: 1, Fire: -2, Ice: 0, Air: 0, Earth: 0, Poison: -1, Inv: -1*, Evo: -1, Exp: -1, HP: 0, MP: 0 11:33:06 I'd say just VpMo -> VpGl 11:33:11 to keep a melee option 11:33:11 <|amethyst> they only have 6 right now 11:33:18 could add one too, sure 11:33:30 I think for species we aim for 6-8 options? 11:33:38 <|amethyst> I think so 11:33:43 though I guess minotaur only has 5, weird 11:33:52 <|amethyst> Should HO->Mo replace HO->Gl ? 11:34:16 sure 11:34:54 I don't know if it is really better but it makes sense and they still have Fi and Be as easy options 11:35:13 <|amethyst> my thought was beogh 11:35:15 -!- fufumann has quit [Remote host closed the connection] 11:35:36 yeah 11:36:43 hm, maybe adding AK for minotaur would be good 11:40:17 -!- olscumpy has joined ##crawl-dev 11:43:03 -!- ontoclasm has quit [Quit: Leaving.] 11:44:05 -!- Jafet has quit [Quit: WeeChat 1.5] 11:58:55 03|amethyst02 07* 0.19-a0-688-gb2078b4: Adjust recommendations for monk changes; and add Mi->AK. 10(24 minutes ago, 2 files, 8+ 7-) 13https://github.com/crawl/crawl/commit/b2078b4a2e3e 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:00:03 -!- sooheon has quit [Ping timeout: 240 seconds] 12:03:22 -!- DevlanMud|Lappy has quit [Ping timeout: 272 seconds] 12:08:39 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-688-gb2078b4 (34) 12:09:50 -!- mopl has quit [Ping timeout: 250 seconds] 12:29:09 -!- bonghitz has quit [Remote host closed the connection] 12:30:01 -!- Jafet has joined ##crawl-dev 12:32:20 -!- Jafet has quit [Read error: Connection reset by peer] 12:32:26 -!- Tefaj has joined ##crawl-dev 12:44:38 -!- nikheizen has joined ##crawl-dev 12:45:36 -!- debo_ has joined ##crawl-dev 12:46:00 -!- debo_ is now known as Guest65810 12:46:47 -!- debo has quit [Ping timeout: 244 seconds] 12:48:30 -!- mopl_ has quit [Quit: Page closed] 12:50:39 -!- vale_ has quit [Ping timeout: 246 seconds] 12:51:11 03MarvinPA02 07* 0.19-a0-689-g985d2d2: Remove an obsolete runrest message 10(2 hours ago, 1 file, 0+ 4-) 13https://github.com/crawl/crawl/commit/985d2d2a0856 12:51:11 03MarvinPA02 07* 0.19-a0-690-g04c013b: Let the Degeneration card daze any unpolymorphable targets 10(2 hours ago, 2 files, 4+ 5-) 13https://github.com/crawl/crawl/commit/04c013b91deb 12:51:11 03MarvinPA02 07* 0.19-a0-691-gb97a33f: Don't let entropy weavers burrow 10(2 hours ago, 1 file, 3+ 4-) 13https://github.com/crawl/crawl/commit/b97a33f15d07 12:51:11 03MarvinPA02 07* 0.19-a0-692-g2a0bea9: Adjust dispellability of some effects 10(2 hours ago, 2 files, 14+ 9-) 13https://github.com/crawl/crawl/commit/2a0bea952ebf 12:51:11 03MarvinPA02 07* 0.19-a0-693-gd94c90a: Add messaging when healing is enhanced or reduced (Keskitalo) 10(11 minutes ago, 3 files, 33+ 2-) 13https://github.com/crawl/crawl/commit/d94c90a91c39 12:52:25 -!- KurzedMetal has quit [Quit: Leaving] 12:52:45 there's probably some way to message for ambrosia device healing with a prop to just do it once per usage, i guess 12:53:04 but the whole thing was already feeling messy and weird so i didn't bother 12:54:41 (also i had no clue that ambrosia was affected by device healing) 12:56:04 -!- Arianwen has quit [Ping timeout: 240 seconds] 13:00:03 -!- omarax has quit [Remote host closed the connection] 13:03:22 <|amethyst> hm, don't need a prop, could just do it in the ambrosia quaff function 13:03:34 -!- andre_1 has quit [Ping timeout: 252 seconds] 13:04:15 -!- Shard1697 has joined ##crawl-dev 13:05:56 -!- zxc has quit [Read error: Connection reset by peer] 13:08:30 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-693-gd94c90a (34) 13:17:56 -!- simmarine has joined ##crawl-dev 13:19:33 -!- Tefaj has quit [Read error: Connection reset by peer] 13:20:06 -!- Tefaj has joined ##crawl-dev 13:21:04 -!- vale__ has quit [Remote host closed the connection] 13:26:18 -!- Lasty has joined ##crawl-dev 13:26:35 -!- HellTiger has quit [Ping timeout: 260 seconds] 13:26:40 -!- Tefaj has quit [Ping timeout: 252 seconds] 13:27:57 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-693-gd94c90a (34) 13:34:45 -!- KiwiIRCtest has quit [Client Quit] 13:39:03 -!- dtsund has quit [Ping timeout: 250 seconds] 13:39:30 -!- Tefaj has joined ##crawl-dev 13:40:59 are you helpless while using stairs? 13:49:00 -!- orost has quit [Read error: Connection reset by peer] 13:49:55 -!- KurzedMetal has quit [Read error: Connection reset by peer] 13:51:28 -!- KurzedMetal is now known as Guest22598 13:53:07 -!- PleasingFungus has joined ##crawl-dev 13:53:07 No, but you have -5 EV. 13:57:08 -!- gammafunk has joined ##crawl-dev 13:58:16 -!- bonghitz has quit [Remote host closed the connection] 14:00:03 -!- omarax has quit [Remote host closed the connection] 14:00:51 game told me that i was helpless 14:00:57 and i think it's weird 14:01:11 told you how? 14:01:42 !lg . log 14:01:43 4335. namelastname112, XL23 DrFE, T:82640: http://crawl.xtahua.com/crawl/morgue/namelastname112/morgue-namelastname112-20160618-173721.txt 14:01:44 it's one of the stock messages for failing ev-based damage checks, iirc 14:01:54 "Helpless, you fail to dodge " 14:02:00 or something like that 14:02:46 -!- jeefus is now known as jefus 14:02:53 yeah but usually it says just "the x hits you!" and stuff 14:03:04 !source _test_beam_hit 14:03:05 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/beam.cc#l3063 14:03:14 ^ this is the relevant check 14:03:26 if this returns false, then you get the 'helpless' message 14:05:11 -!- AngelaSmythe has quit [] 14:06:09 -!- Mindiell has quit [Ping timeout: 260 seconds] 14:07:40 ^bps 14:07:42 ^vps 14:07:42 CBRO disk usage=84% | RAM usage=28% | uptime/CPU= 14:07:42 up 582 days, 23:26, 6 users, load average: 0.92, 0.69, 0.66 14:09:53 Where does monster max poison level get set? 14:11:08 mon-ench.cc, i'd guess? 14:11:33 That was my guess too 14:11:37 maybe I'm just missing it 14:12:34 -!- Mindiell has joined ##crawl-dev 14:13:04 there's a default max for all enchantment levels 14:13:14 it's probably falling back to that if you can't spot it elsewhere 14:13:16 iirc it's like 3 or 4 14:14:04 4 14:14:06 !source cap_degree 14:14:06 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-ench.cc#l2199 14:14:14 aha! 14:14:17 thanks! 14:14:29 // we should really throw this out entirely. 14:14:38 heh 14:14:45 <|amethyst> mon-ench-data.h 14:15:44 <|amethyst> FR: make all those -data.h files into .txt files that are loaded at run time, so players can make "mod packs" without having to write code 14:16:15 we'd lose compile-time checks 14:16:37 <|amethyst> and it wouldn't work for spells 14:16:47 <|amethyst> we could still have build-time checks in Perl of course :) 14:17:03 you meant to type Python? 14:17:13 <|amethyst> whichever 14:17:21 (maybe he even meant bash...) 14:17:23 <|amethyst> we currently have more build-time Perl than Python 14:17:28 <|amethyst> bash works :) 14:18:52 nooo 14:19:48 Lasty: i remember that cap_degree thing specifically because it drove me crazy when i was trying to set up New Draining 14:20:07 !source decay_enchantment 14:20:08 since i didn't know it existed, and couldn't figure out why draining wouldn't go beyond a few levels 14:20:08 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-ench.cc#l1000 14:20:24 <|amethyst> hm 14:20:30 <|amethyst> decks still allow training evo 14:20:37 heh 14:20:52 <|amethyst> alternatively, not having evocables or decks still prevents training evo 14:21:00 So if I'm reading this right, poison DOT at max poisoning is 1 + (coinflip ? 1d5 : 0) + (rPois- ? 2d5 - 1). At less than max poison level, it's not even guaranteed to do damage at all; degree of poisoning is different from duration of poison. 14:21:04 Confusing. 14:21:35 Now to determine how much Throwing you need to have a chance to get max-degree poisoning from one needle. 14:21:46 ...ranged reform... 14:22:03 i remember i did the math back when i was reworking something related to monster poison 14:22:05 a while back 14:22:11 i'd have to look through the logs, probably 14:22:27 gammafunk: poison reform? Blowgun reform? 14:22:35 r e f o r m 14:22:50 this is what it means to me, sock it to me sock it to me 14:24:04 -!- DevlanMud|Lappy has quit [Ping timeout: 240 seconds] 14:24:22 -!- cesare has quit [Read error: Connection reset by peer] 14:25:03 -!- Guest22598 has quit [Remote host closed the connection] 14:28:06 oh hey, poison needles have a 1/4 chance to not apply their brand at all 14:28:15 -!- ProzacElf has joined ##crawl-dev 14:28:15 er no 14:28:22 if the damage is 0, they have a 1/4 chance to poison anyway 14:29:19 er maybe I'm wrong. I'm not sure about C++ order of evaluation on logical conjunctions 14:29:59 link to line? 14:30:07 <|amethyst> Lasty: && has higher precedence 14:30:15 !source ranged_attack.cc:673 14:30:16 https://github.com/crawl/crawl/blob/master/crawl-ref/source/ranged_attack.cc#l673 14:30:18 <|amethyst> !source ranged_attack.cc:673 14:30:19 https://github.com/crawl/crawl/blob/master/crawl-ref/source/ranged_attack.cc#l673 14:30:21 <|amethyst> doh 14:30:24 heh 14:30:51 so yeah, they have a 3/4 chance to poison even if damage is 0 14:30:54 oh, that's questionable formatting 14:30:56 <|amethyst> so always for needles that do damage, or 1/4 of the time for other launchers or needles that don't do damage 14:31:03 ah 14:31:06 oh, right 14:31:10 no, lasty's right, it's 3/4ths 14:31:12 i think 14:31:18 but yeah, 3/4ths 14:31:20 -!- andre_1 has quit [Ping timeout: 260 seconds] 14:33:42 -!- Kalir has quit [Changing host] 14:34:09 03|amethyst02 07* 0.19-a0-694-gc81528e: Improve indentation (Lasty, PleasingFungus) 10(17 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/c81528e5b52c 14:34:29 ha! 14:34:33 i was about to push a different change 14:34:35 yours is better, though 14:34:37 *formatting change 14:34:49 <|amethyst> I considered: 14:35:05 -!- JimmahDean has quit [] 14:35:25 -!- LexAckson_ has joined ##crawl-dev 14:35:35 <|amethyst> if (projectile->is_type(OBJ_MISSILES, MI_NEEDLE) && using_weapon() 14:35:35 <|amethyst> && damage_done > 0 14:35:46 yeah 14:35:52 i was going with just adding parens, but it still reads badly 14:37:25 -!- jeefus has joined ##crawl-dev 14:39:01 FR: if you get a --wn start with a qstaff and a shield, bring back the bug that lets you equip them both 14:39:25 <|amethyst> transform them into a Fo 14:40:11 mmm 14:40:51 -!- jefus has quit [Ping timeout: 240 seconds] 14:41:18 my starting skills matched up with my starting gear pretty well this time though. something must be wrong =p 14:42:28 which honestly seems to be a bigger issue with magic than weapons on Wn starting skills 14:47:27 03MarvinPA02 07* 0.19-a0-695-g9a495db: Give an adjusted device heal message when quaffing ambrosia too (|amethyst) 10(4 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/9a495db7910f 14:47:27 03MarvinPA02 07* 0.19-a0-696-gd1aef33: Fix deck interactions with sacrifice artifice and evo skill 10(2 minutes ago, 2 files, 4+ 1-) 13https://github.com/crawl/crawl/commit/d1aef3372b1d 14:47:30 New branch created: pull/301 (1 commit) 13https://github.com/crawl/crawl/pull/301 14:47:30 03johnstein02 07https://github.com/crawl/crawl/pull/301 * 0.19-a0-688-g7fc9c42: add BOUND_SOUL tile glyph 10(11 hours ago, 7 files, 10+ 1-) 13https://github.com/crawl/crawl/commit/7fc9c4278812 14:47:33 I need some help with this PR. trying to add a Bound_Soul icon/glyph. it compiled, but I've never messed with the icon stuff much so I don't know how to get it to work. 14:47:33 https://github.com/crawl/crawl/pull/301 14:48:15 I was using this as a partial guide: 14:48:22 -!- Dracunos has quit [Ping timeout: 250 seconds] 14:48:28 %git 67f566f1b14 14:48:28 07ontoclasm02 * 0.14-a0-425-g67f566f: Icon for durably-summoned monsters 10(2 years, 8 months ago, 7 files, 10+ 0-) 13https://github.com/crawl/crawl/commit/67f566f1b146 14:51:31 amount = 1 + amount / 7; // Scale poison down for monsters. 14:51:50 So you need to deal 27 poison damage to get 4 levels w/ one shot 14:52:42 -!- valrus has quit [Ping timeout: 258 seconds] 14:52:59 which means to achieve that result on average, you need 25.5 Throwing with a +0 blowgun 14:53:45 to possibly achieve it you need 12.75 throwing skill... 14:53:57 -!- LexAckson_ has quit [Ping timeout: 276 seconds] 14:54:05 er wait, 12 throwing skill? 14:54:15 s/?/. 14:58:49 -!- elliptic has quit [Quit: Leaving] 14:59:11 So, something I've been thinking about is . . . whether it makes sense to buff poison needles. 14:59:23 By which I mean, buff the high-end of throwing skill w/ poison needles. 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:00:12 sounds probably not necessary in that there's plenty of ridiculous things you can do at high throwing skill with needles 15:00:43 so having plain poison fall off a bit feels reasonable 15:00:44 Something like changing the cap on degree such that you can't increase the degree if the degree is at the current cap (4) but if you apply enough new degrees at once, you can push past the cap from below the cap. . . . something that would reward applying more levels at once. 15:00:46 -!- elliptic has joined ##crawl-dev 15:00:54 MarvinPA: fair! Also, Throwing already does enough. 15:01:00 That said, I kind of want to remove hex needles. 15:02:21 and I have sympathy with the idea that maybe blowguns should be entirely removed, even if needles aren't. 15:05:07 -!- Shard1697 has quit [Ping timeout: 250 seconds] 15:08:33 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-696-gd1aef33 (34) 15:22:22 -!- Haitch has quit [Read error: Connection reset by peer] 15:26:53 -!- Naruni has joined ##crawl-dev 15:32:17 -!- KurzedMetal__ has quit [Quit: Leaving] 15:49:49 -!- Shard1697 has joined ##crawl-dev 15:50:06 -!- Guest65810 is now known as debo 15:50:36 -!- yesno has quit [Quit: ChatZilla 0.9.92 [Firefox 47.0/20160604131506]] 15:52:40 every time i look at the net escape code i discover something new and terrifying 15:53:12 -!- koboldina has joined ##crawl-dev 15:53:16 it checks strength and dex and evasion and weapon brand and can_cut_meat and just whether there are monsters nearby..... 15:53:22 "// Dangerous monsters around you add urgency." 15:56:03 escape nets based on tension 15:56:08 MarvinPA: Thanks for the device healing messages! :) 15:57:58 Another messaging case: shatter vs. flying or gelatinous creatures, it does a lot less damage, which is unobvious and communicating it with messages could help. 15:58:15 -!- bitcoinbastard has quit [Ping timeout: 260 seconds] 15:59:08 Nasst on ##crawl brought that up. I like that the feature itself (though it's kind of obscure) did scare his EE out of tackling Slime at that point. 16:00:03 -!- omarax has quit [Remote host closed the connection] 16:00:07 The net escape stuff is a little overthought yeah. 16:00:18 -!- Dracunos7 has quit [Ping timeout: 250 seconds] 16:12:48 -!- jeefus is now known as jefus 16:16:28 -!- dtsund has joined ##crawl-dev 16:19:02 -!- destroythecore has quit [Read error: Connection reset by peer] 16:20:17 -!- scummos__ has quit [Quit: Konversation terminated!] 16:20:28 -!- Shard1697 has quit [Ping timeout: 252 seconds] 16:20:52 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:21:05 -!- Tux[Qyou] has joined ##crawl-dev 16:29:46 -!- ProzacElf has quit [Ping timeout: 250 seconds] 16:31:07 -!- amalloy_ is now known as amalloy 16:33:15 -!- MgDark has quit [Ping timeout: 246 seconds] 16:35:24 -!- Kenran has quit [Read error: Connection reset by peer] 16:36:31 -!- olscumpy has quit [Ping timeout: 258 seconds] 16:36:35 -!- Insomniak` has quit [Quit: I like to rock] 16:37:11 -!- bhaak has quit [Quit: leaving] 16:38:39 -!- bhaak has joined ##crawl-dev 16:39:16 -!- valrus has quit [Ping timeout: 276 seconds] 16:42:46 Keskitalo: it's mentioned in the spell description now, at least! 16:42:47 PleasingFungus: You have 10 messages. Use !messages to read them. 16:42:49 oh my god. 16:44:08 -!- PleasingFungus has quit [Remote host closed the connection] 16:44:11 sorry PleasingFungus one of those messages are mine 16:44:19 oops 16:44:25 tell PleasingFungus Your mailbox is almost full. Please reduce your mailbox size. Delete any items you don't need from your mailbox and empty your Deleted Items folder. 16:48:33 why is can_cut_meat even still a thing 16:48:51 does it actually mean can_cut_hydra_heads these days or something 16:50:07 no 16:50:09 not even that! hydra heads have a different (but similar) check iirc 16:50:13 it literally just means "can cut nets" 16:50:15 that's all it does 16:50:21 it's just for messaging and net weirdness 16:50:34 <|amethyst> it also makes dancing weapons do one extra damage 16:50:41 no 16:50:54 <|amethyst> oh 16:50:56 it makes dancing weapons do one extra damage to a net they are trying to escape 16:50:57 <|amethyst> that's in the net code too 16:51:01 <|amethyst> ha 16:52:54 <|amethyst> also, I think it works the same as the hydra check for all extant weapons? 16:53:02 -!- CanOfWorms has joined ##crawl-dev 16:53:40 <|amethyst> ah, maybe except claws 16:53:51 <|amethyst> hydra chopping looks for DVORP_SLICING, DVORP_CHOPPING, or (DVORP_CLAWING && has_claws == 3) 16:54:08 <|amethyst> can_cut_meat looks for DAM_SLICE 16:54:24 can_cut_meat means the weapon does extra damage to dancing meat rations 16:55:00 <|amethyst> but if you look at the DAMVs you'll see that DAM_SLICE coincides with DAMV_SLICING | DAMV_CHOPPING 16:55:11 what is the difference between DVORP and DAMV 16:55:34 damv is probably weapon edge type 16:55:34 is it just that DVORP is an enum and DAMV is a bitmask? 16:55:37 <|amethyst> not much anymore 16:55:40 oh 16:55:40 <|amethyst> yeah 16:55:51 are vorpal weapons still guaranteed to cut hydra heads 16:56:37 <|amethyst> no, but they're more likely than others 16:56:48 <|amethyst> other weapons have to do at least 4 damage to cut a head 16:57:03 <|amethyst> vorpal has a 50% chance to cut a head even if you do 1-3 damage 16:58:01 <|amethyst> (if it's wielded by a monster, there is a 3/4 chance of not even trying, regardless of damage) 16:58:16 <|amethyst> (unless that monster is a player-summoned spectral weapon) 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:01:52 is there a dev guide on how to add icons? ran into trouble with adding this one https://github.com/crawl/crawl/pull/301 17:02:41 there is a short guide about tiles 17:02:53 but I'm not sure that it covers adding them, certainly not for icons 17:02:54 oh looks like there's a tiles dev txt file in develop 17:03:09 you'll have to look through source at existing icons 17:03:16 I was looking at old commits 17:03:24 that can work too 17:03:36 just haven't fully worked all the details out yet 17:04:21 -!- bonghitz has quit [Remote host closed the connection] 17:09:05 -!- ProzacElf has joined ##crawl-dev 17:11:13 03andreas02 {MarvinPA} 07* 0.19-a0-697-g873440f: Player can no longer tear web trap on escape 10(2 days ago, 1 file, 14+ 10-) 13https://github.com/crawl/crawl/commit/873440fa0a05 17:11:13 03MarvinPA02 07* 0.19-a0-698-g8fa7b83: Don't let monsters destroy webs either 10(19 minutes ago, 3 files, 3+ 31-) 13https://github.com/crawl/crawl/commit/8fa7b833c1c4 17:11:13 03MarvinPA02 07* 0.19-a0-699-gd622f13: Greatly simplify net escapes 10(18 minutes ago, 8 files, 45+ 295-) 13https://github.com/crawl/crawl/commit/d622f133501d 17:11:13 03MarvinPA02 07* 0.19-a0-700-gd2fa977: Remove vorpal special-casing for chopping hydra heads (minmay) 10(9 minutes ago, 1 file, 2+ 6-) 13https://github.com/crawl/crawl/commit/d2fa977b9529 17:11:37 295 lines of net code... 17:13:53 -!- simmarine has quit [Ping timeout: 244 seconds] 17:14:41 <|amethyst> MarvinPA: and 278 net lines of code! 17:14:57 hahah 17:16:42 -!- Shard1697 has joined ##crawl-dev 17:17:44 Shard1697: were you around when we figured out your spectral issue last night wasn't a bug? 17:18:01 falling asleep but yes 17:18:38 I thought it was a bit funny. a lil green icon sounds great to mark bound soul 17:21:21 -!- vale_ has quit [Quit: Leaving...] 17:24:00 -!- Leszczynek has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:47:23 all those broken rcfiles that used lua to check if their weapon can cut meat 17:48:54 -!- debo_ has joined ##crawl-dev 17:49:18 -!- debo_ is now known as Guest49158 17:52:00 -!- debo has quit [Ping timeout: 260 seconds] 17:54:35 -!- MaxFrost has quit [Remote host closed the connection] 17:56:31 -!- JimmahDean has quit [] 17:56:34 is it possible for an unsolveable labyrinth to generate? 17:56:50 no 17:57:25 ^mapstat Lab 1 17:57:41 Ran crawl -mapstat Lab:1 -iters 100 -> http://crawl.berotato.org/crawl/mapstat/Lab-1_johnstein_1466287045002.log 17:57:41 i've gone through every iteration of this one, and they all lead to dead ends 17:57:56 Naruni: the layout shifts over time 17:58:20 so it is possible for it to be unsolveable, if you arent in the right place at the right time? 17:58:35 doesn't the layout shift? 17:58:35 it's always solvable 17:58:49 the layout always shifts such that you can get to the exit from your current position 17:58:54 but just checking everywhere once isn't sufficient to necessarily find the solution 17:58:55 but you might go the wrong way 17:59:04 sometimes you need to go a long way around 17:59:42 yeah like i said ive taken every iteration 17:59:49 or if you go the right way, it might shift again so that you need to go another way instead 17:59:49 they all lead to dead ends 17:59:55 btw IDK if anyone's made an icon for bound soul status yet, but I just made this quick http://imgur.com/Hpc8oFJ 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:42 Shard1697: https://github.com/crawl/crawl/pull/301 18:01:04 -!- sooheon has quit [Remote host closed the connection] 18:01:11 -!- MgDark has quit [Ping timeout: 240 seconds] 18:01:24 Naruni: most likely one of the dead ends that you checked turned into a passage since you checked it last 18:01:28 mine isn't good because I now realize I used the base glyph for summoned monsters 18:01:57 I had one on the top right side first. but couldn't get it working in game 18:02:40 -!- sooheon has quit [Remote host closed the connection] 18:02:40 -!- sooheon- has quit [Remote host closed the connection] 18:03:08 it's the small bluegreen circle? 18:03:39 -!- sooheon has quit [Remote host closed the connection] 18:03:52 yea. my other one was a bluish greenish fiery swoosh 18:04:45 geez that one was frustrating 18:06:44 -!- KurzedMetal has quit [Read error: Connection reset by peer] 18:08:29 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-700-gd2fa977 (34) 18:08:33 maybe a lil green skull would be good, since it's from necromancers 18:09:46 !learn del gammafunk[5] 18:09:47 Deleted gammafunk[5/6]: https://docs.google.com/document/d/1uZGirzWe0MsVywu_nypKQXrN2YPSrtb3xNHXFDkw20I/edit?usp=sharing 18:11:00 looks more like a blue prawn without legs http://crawl.berotato.org/crawl/dev/bound_soul.png 18:11:29 is that tstbtto script lagging cao again? 18:13:34 -!- __miek has quit [Ping timeout: 240 seconds] 18:14:13 -!- sooheon has quit [Remote host closed the connection] 18:14:52 &watchlink tstbtto 18:14:53 http://crawl.xtahua.com:8080/#watch-tstbtto 18:15:08 Unstable branch on underhound.eu updated to: 0.19-a0-700-gd2fa977 (34) 18:15:14 -!- sooheon has quit [Remote host closed the connection] 18:16:46 yeah i'd say that qualifies as bugged 18:17:06 hopefully it starves to death soon 18:19:28 I think it's using the 100ms lag 18:19:44 so I'm not sure that any of its behaviour would cause problems on cao 18:21:45 -!- removeelyvilon has quit [Quit: Page closed] 18:22:16 http://i.imgur.com/iiWHaaM.png I feel like this is readable but also maybe a bit goofy 18:23:54 -!- scummos__ has quit [Ping timeout: 276 seconds] 18:25:12 -!- somebody has quit [Ping timeout: 276 seconds] 18:26:16 hrm, can you not use ssl on freenode unless you use sasl, or something? 18:31:28 -!- MaxFrost has quit [Remote host closed the connection] 18:35:25 -!- simmarine has joined ##crawl-dev 18:41:53 -!- Mekire has quit [Quit: Page closed] 18:42:56 -!- scummos| has quit [Quit: Konversation terminated!] 18:44:31 -!- valrus has quit [Ping timeout: 240 seconds] 18:46:43 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:47:08 -!- Tux[Qyou] has joined ##crawl-dev 18:49:51 -!- Patashu__ has joined ##crawl-dev 18:51:09 -!- Patashu_ has quit [Ping timeout: 246 seconds] 18:53:00 -!- Beargit has quit [Quit: Page closed] 18:56:44 -!- hellmonk has quit [Ping timeout: 250 seconds] 18:58:22 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:58:27 -!- Tuxedo[Qyou] has joined ##crawl-dev 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:08:46 -!- FunkyBomb has quit [Quit: Leaving] 19:10:14 -!- FireSight has quit [Ping timeout: 258 seconds] 19:10:45 -!- ProzacElf has quit [Ping timeout: 260 seconds] 19:21:53 -!- stev has quit [Quit: Page closed] 19:24:05 -!- Shard1697 has quit [Ping timeout: 244 seconds] 19:24:38 -!- PleasingFungus has joined ##crawl-dev 19:24:47 MarvinPA: ah, good, you removed monsters destroying webs! 19:24:58 i saw your comment on the bug and was worried you'd merged the patch but not made that tweak 19:25:40 i realised not entirely actually, you can still lure a giant into spider and have it run around and tear all the webs! 19:25:57 or cast dragon form or ... 19:26:12 heh 19:26:21 hrm 19:26:44 i also wonder if more things should be web immune, now spider has more moths and bees in it 19:27:16 feels wrong to make those web immune 19:27:17 oh i guess moths already are??? i'm sure i've seen ghost moths get stuck 19:27:20 huh 19:27:25 shows what i know 19:27:54 there's something very odd about your vorpal hydra commit 19:28:03 wasps aren't though, maybe i'm thinking of those 19:28:33 did you intend to change the behaviour of non-vorpal weapons wrt hydra heads? 19:28:38 -!- lobf has joined ##crawl-dev 19:28:57 hmm no, did i? 19:29:04 yeah 19:29:09 gotta go 19:29:11 -!- PleasingFungus has quit [Client Quit] 19:29:30 -!- scummos| has quit [Quit: Konversation terminated!] 19:31:52 yeah, that comment was misleading, you probably wanted to keep it as `if (dam < 4 && coinflip())` to maintain existing behavior 19:32:10 yeah, i realise now i was looking at the comment over the code :P 19:32:13 unwise! 19:32:16 (: 19:33:03 -!- Shard1697 has joined ##crawl-dev 19:34:34 03MarvinPA02 07* 0.19-a0-701-gab5b6ad: Fix a hydra check (PleasingFungus) 10(81 seconds ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/ab5b6ad958fb 19:34:46 -!- scummos| has quit [Ping timeout: 276 seconds] 19:36:42 MarvinPA: I'm really selling the Alien crossover spell to people in tiles chat, but no pressure 19:36:48 haha 19:37:07 i was going to rebase it today! but: i didn't, oops 19:37:43 I'll just have to get them hyped up about exciting net code changes 19:37:59 those are much more fun, yes! 19:39:49 apparently there's a silence bug where the originating square can retain the silenced description in x-v after silence expires 19:39:56 seeing this in koboldina's game in tomb 19:40:05 but I don't know which conditions trigger it, exactly 19:40:08 she was using stairs 19:40:23 she cast it, moved downstairs, then upstairs 19:40:23 -!- LexAckson has joined ##crawl-dev 19:40:37 mm if i push this i also get to keep my 100% rate of spells-added-causing-monsters-to-gib. a very important stat 19:40:38 eventually it stop showing up as silenced in x-v though 19:45:32 could that be related to halos/umbras sticking around forever after I kill the angel/servitor sometimes 19:45:53 and by forever I mean until I leave the level or reload 19:48:09 that's what it made me think of 19:48:23 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 19:49:27 -!- duralumin has quit [Read error: Connection reset by peer] 19:49:43 -!- Cerpin_ has joined ##crawl-dev 19:49:50 -!- nicolae- has joined ##crawl-dev 19:49:51 -!- Cerpin_ has quit [Client Quit] 19:53:16 -!- Demise_ has joined ##crawl-dev 19:54:48 -!- PleasingFungus has joined ##crawl-dev 19:55:43 -!- lobf has quit [Quit: lobf] 19:56:56 -!- PleasingFungus has quit [Remote host closed the connection] 19:57:29 -!- Cerpin_ has joined ##crawl-dev 19:59:28 -!- DevlanMud|Lappy has quit [Ping timeout: 276 seconds] 20:00:04 -!- omarax has quit [Remote host closed the connection] 20:06:15 -!- Cerpin_ has quit [Quit: leaving] 20:07:04 -!- andre_1 has quit [Ping timeout: 264 seconds] 20:08:30 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-701-gab5b6ad (34) 20:09:36 -!- Cerpin_ has joined ##crawl-dev 20:14:12 -!- Cerpin_ has quit [Client Quit] 20:18:05 -!- Kalir has quit [Ping timeout: 252 seconds] 20:23:04 -!- sooheon has quit [Ping timeout: 258 seconds] 20:34:10 -!- Dracunos has quit [Ping timeout: 250 seconds] 20:37:00 -!- Ququman has quit [Remote host closed the connection] 20:44:51 note to self: make sure you've removed vaults still in testing before starting up a real game. 20:46:21 -!- ProzacElf has joined ##crawl-dev 20:49:20 -!- Dracunos has quit [Ping timeout: 250 seconds] 20:50:33 LexAckson (L24 DDFi) (Depths:3) 20:55:30 -!- ontoclasm has joined ##crawl-dev 21:00:03 -!- omarax has quit [Remote host closed the connection] 21:01:10 03MarvinPA02 07* 0.19-a0-702-g3052e50: Scale spellforged servitor spell weights by spell level 10(86 seconds ago, 1 file, 8+ 3-) 13https://github.com/crawl/crawl/commit/3052e5039a33 21:01:23 -!- Patashu__ has quit [Read error: Connection reset by peer] 21:02:10 i'm sure servitor used to just ignore low level spells if you had any mid-level or better ones anyway, although maybe i'm misremembering 21:07:23 -!- Patashu has joined ##crawl-dev 21:11:18 -!- PleasingFungus has joined ##crawl-dev 21:12:02 -!- Kellhus has quit [Quit: Page closed] 21:12:32 -!- Tefaj has quit [Read error: Connection reset by peer] 21:12:57 -!- Tefaj has joined ##crawl-dev 21:15:00 -!- Patashu has quit [Ping timeout: 246 seconds] 21:17:21 -!- Patashu has joined ##crawl-dev 21:19:42 -!- gammafunk has left ##crawl-dev 21:30:42 -!- Tefaj has quit [Read error: Connection reset by peer] 21:33:58 -!- Dracunos has quit [Ping timeout: 250 seconds] 21:34:43 -!- nicolae- has left ##crawl-dev 21:39:10 -!- wheals has joined ##crawl-dev 21:41:44 03johnstein02 {PleasingFungus} 07* 0.19-a0-703-g7a0dbba: Add BOUND_SOUL tile glyph 10(18 hours ago, 8 files, 15+ 0-) 13https://github.com/crawl/crawl/commit/7a0dbba7fbf5 21:44:43 03PleasingFungus02 07* 0.19-a0-704-g71da03f: Fix Idealised icon for webtiles 10(19 seconds ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/71da03fbe998 21:45:38 -!- travis-ci has joined ##crawl-dev 21:45:39 The build has errored. (master - 3052e50 #5945 : Chris Campbell): https://travis-ci.org/crawl/crawl/builds/138652870 21:45:39 -!- travis-ci has left ##crawl-dev 21:53:02 -!- tealeaves has quit [Quit: Bye] 21:54:22 wow, can_cut_meat finally died 21:54:22 wheals: You have 1 message. Use !messages to read it. 21:54:24 !messages 21:54:25 (1/1) PleasingFungus said (18h 33m 1s ago): why on earth does Bound Soul have DURATION_INFINITE? 21:54:27 -!- Tefaj has joined ##crawl-dev 21:55:09 not recommended: using spells that blow monsters up and try to scatter chunks in debug builds 21:55:26 ENTER 21:55:27 also: BBBBBB 26 death scarabs 21:55:28 THE DPRF 21:55:31 -!- edsrzf has joined ##crawl-dev 21:55:55 -!- valrus has quit [Ping timeout: 250 seconds] 21:56:39 PleasingFungus: when we were discussing this on the channel, i think people settled on that to prevent kiting monsters ala immolation/old xom mass inner flame, but thinking about it now that's kind of unnecessary since the spectre is temporary anyway 21:56:43 i should search the logs 21:57:29 seems very unintuitive that the effect is permanent 21:57:37 it's already gotten us bug reports 21:58:35 sure 21:58:53 PleasingFungus: weird it was failing. I had a few compile issues (typos) in my first few attempts but fixed them and it compiled ok (dbro style) 21:58:53 but thanks! 21:58:56 I need to study what I was screwing up 21:59:43 i wonder if it only compiled in webtiles 21:59:50 it seems possible 21:59:59 i tested local tiles first and only compiled webtiles after 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:23 does manual skill exp setting divide exp exactly evenly or in a weird almost-even way 22:00:34 what does almost-even mean 22:00:40 johnstein: there were three issues 22:00:43 well i mean 22:00:58 earlier i was messing around and id set two skills to manual 22:01:08 and kill 1 adder and the skills would be at 0.8 and 0.3 22:01:11 with the same aptitude 22:01:33 and it was happening consistently 22:01:38 PleasingFungus: hi 22:02:11 dredged up the discussion: What I'm imagining is: the animator casts an los-wide buff, all monsters in its los get this enchant such that, when said monster dies, its remains animate? reasonable I'm not sure if the enchant should ever expire or not I'd foresee a lot of yakety sax to make it wear off though I guess we do a bunch of that already with things like might 22:02:11 I'd weakly support expiring but I don't have a strong argument probably a fairly short duration would be good, if it expires somewhere in the vague neighborhood of 10-30 turns, maybe toward the lower end 22:02:15 (1) your code didn't compile in local tiles (2) in webtiles, you were referencing the wrong flag (you set flags.BOUND_SOUL to 0x100000, which is Idealised) (3) you were using the summoned symbol position rather than the 'status effect' position (this last one is a misfeature rather than nything else) 22:03:00 grammus: could be the sort of thing where small amounts of xp are divided nondeterministically 22:03:06 i'd have to look 22:03:07 chequers: hi! 22:03:09 ??doh 22:03:10 |amethyst[1/24]: <|amethyst> doh 22:03:15 anyway i think i'll change it 22:03:26 mk 22:03:34 along with the dchan interaction; just have two spectres be created 22:03:44 the legendary double ghost 22:03:48 PleasingFungus: about trolls + uc bonus, did you have any opinion about the right way forward? 22:03:51 which is the real spirit? 22:04:15 chequers: here's a question for you. do we want to try to make UC a competive option for non-claws, non-tm characters? 22:04:20 wheals: what happens if the bound soul caster dies? I sort of feel that should make the enchantment no-op (or remove the enchantment) 22:04:25 i don't think we need to. 22:04:40 "need" is sort of an annoying word to use in this discussion, imo 22:04:47 heh 22:04:48 fair 22:04:56 that's reasonable, though i worry that makes it more similar to lost souls 22:05:25 low duration/high cast freq has a similar effect with less code... 22:05:31 winky face. winky face 22:06:04 -!- Patashu has quit [Ping timeout: 240 seconds] 22:06:20 PleasingFungus: i think right now uc is chosen in fi/gl/etc backgrounds only for a small number of races with intrinsic claws, which makes the choice not very interesting. And I'm not against strictly-worse/better choices in character select (cf. monk), but I think there's no downside to making UC/non-UC a brainer-choice for non-claw species 22:06:43 a brainer choice... 22:06:45 assuming it can be done in a way that doesn't buff TrFi starts unreasonably, of course 22:06:46 -!- halv has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:06:50 is that one of those choices for people with psychic powers 22:07:12 so okay. here's the downside: you're adding complexity and special cases, with this extra skill for uc starts, except for fe, and maybe except for tr, and 22:07:37 note: there's already a special case for Fe 22:07:41 and even if you do this, at what point will uc actually be viable for non-claw non-tm starts? will double skill be enough? 22:08:32 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-704-g71da03f (34) 22:08:42 i dont have a numerical answer for you, but I think 4 uc vs 2 weapon is a harder decision than 2 uc vs 2 weapon 22:08:58 the "right answer" can be iterated towards, right? 22:08:59 -!- wobwob has quit [Ping timeout: 250 seconds] 22:08:59 -!- Amnesiac has quit [Ping timeout: 250 seconds] 22:08:59 -!- shummie has quit [Ping timeout: 250 seconds] 22:08:59 -!- namelastname112 has quit [Ping timeout: 250 seconds] 22:08:59 -!- koboldina has quit [Ping timeout: 250 seconds] 22:08:59 -!- Yermak has quit [Ping timeout: 250 seconds] 22:08:59 -!- Mekire has quit [Ping timeout: 250 seconds] 22:08:59 -!- hellmonk has quit [Ping timeout: 250 seconds] 22:09:00 -!- Lightli has quit [Ping timeout: 250 seconds] 22:09:00 -!- Lightli has joined ##crawl-dev 22:09:00 -!- Lightli has quit [Changing host] 22:09:00 -!- Lightli has joined ##crawl-dev 22:09:00 -!- Amnesiac has quit [Changing host] 22:09:29 "there's already a special case for Fe" <- not a surprising fact imo! 22:09:32 :) 22:09:37 seems like you could easily end up with a 'strong early/bad late' dynamic, for what that's worth 22:09:43 just iterating on skill levels 22:09:47 also what if... only clawed races could choose uc at startup 22:10:02 i'd be fine with that 22:10:16 non-claw races getting a uc option was added like a year ago iirc? 22:10:23 a year or two 22:10:34 ish 22:10:37 MarvinPA: and Ds? 22:10:38 (or current situation also seems okay to me, i'm vaguely against extra skill bonuses for uc on startup) 22:10:48 yeah 22:11:42 the problem with uc is that it's the "a large chunk of the game's loot is irrelevant to you" melee skill 22:11:56 not gonna make hard choices about the right weapon or switching weapon classes or crosstraining or w/e, you're punching 22:12:14 it's okay in limited amounts but i don't think i want to encourage it to be a weapon class that most races want to use 22:12:34 better as part of the Troll Experience or the Monstrous DS Experience 22:13:39 one random idea: move it to the bottom of the weapon choice list 22:13:48 it's a silly default 22:14:11 huh, i thought that was actually already the case 22:14:42 if not then i agree! 22:15:34 -!- Dracunos has quit [Ping timeout: 250 seconds] 22:16:06 no, i choose it all the time on my wizmode hufis 22:16:07 enter enter enter 22:16:44 hm, time to break some muscle memories 22:17:09 -!- somebody has quit [Ping timeout: 250 seconds] 22:17:16 heh, i got into the habit of hune being my wizmode default (a->s) to skip the extra prompt 22:17:16 -!- Lasty has quit [Quit: Leaving.] 22:19:46 03PleasingFungus02 07* 0.19-a0-705-gc8e9a4c: Make Unarmed the last weapon choice offered 10(42 seconds ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/c8e9a4c016eb 22:21:03 -!- Tefaj has quit [Ping timeout: 260 seconds] 22:23:42 -!- Lasty has joined ##crawl-dev 22:24:18 -!- MarvinPA has quit [Quit: Leaving] 22:25:01 -!- Tefaj has joined ##crawl-dev 22:25:48 -!- Guest49158 is now known as debo 22:35:26 -!- zxc has joined ##crawl-dev 22:36:04 -!- Tefaj has quit [Ping timeout: 240 seconds] 22:37:14 -!- Dracunos has quit [Ping timeout: 250 seconds] 22:37:15 -!- Tefaj has joined ##crawl-dev 22:38:58 -!- valrus has quit [Ping timeout: 250 seconds] 22:41:50 -!- HellTiger has quit [Ping timeout: 260 seconds] 22:42:43 ??plan 22:42:43 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:release_plans 22:42:55 Still no 0.19 planning page? 22:46:42 no, there's a secret one. 22:46:45 lightlis can't see it. 22:48:50 i accidentally read the "No mods allowed thread" 22:48:57 as punishment i'll never visit tavern again 22:49:31 two birds with one stone! 22:49:48 ironically that's one of the better tavern threads 22:50:10 pubby suggested we should not assign letters to carried items in the ctrl-f menu, so 'a' is always the closest item - any idea how hard that'd be? 22:50:13 as the menu expert 22:50:47 dear god, that's is what i've become 22:50:54 look into yourself... 22:50:57 stare into your own soul. 22:51:07 it's lettered and neatly organized into columns 22:52:16 if we do i'm sure we'll get at least complaint that you can't select those items anymore 22:53:17 what does selecting them even do 22:53:19 in ctrl-f 22:53:33 if you pressed ! first, describe_item 22:54:08 implementation-wise, it'd be super simple: just change stash.cc:1567 and :1582 22:54:41 i'm gonna make the change and see if anyone yells at me. 22:54:50 being yelled at is the worst thing that can happen to a person 22:55:07 * wheals shouts, "Scamper hence, thou jarring miscreant tiler!" 22:55:47 noo 22:57:06 FR: !imp 22:57:41 oh, i like that 22:57:49 @??--name 22:57:49 Kogo 22:57:55 could hook it up in there 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:04:51 -!- Tefaj has quit [Ping timeout: 258 seconds] 23:07:42 03PleasingFungus02 07* 0.19-a0-706-g03de5d9: Don't give letters to carried items in ^f (pubby) 10(64 seconds ago, 1 file, 6+ 3-) 13https://github.com/crawl/crawl/commit/03de5d9a5fd9 23:08:32 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-705-gc8e9a4c (34) 23:08:40 hrm, should've credited wheals too 23:08:44 rip 23:08:50 (ty, btw!) 23:08:50 i'm just the code monkey 23:08:52 :) 23:08:56 do you howl? 23:10:33 * wheals steals PleasingFungus's potion! 23:10:48 what a world 23:12:05 wheals steals and deals 23:13:02 wheals lets out a vigorous howl! 23:14:00 -!- rchandra has joined ##crawl-dev 23:18:19 -!- fufumann has quit [Remote host closed the connection] 23:20:00 -!- VoxSomniator has quit [Read error: Connection reset by peer] 23:23:48 -!- edsrzf has quit [Read error: No route to host] 23:30:38 -!- wheals has quit [Read error: Connection reset by peer] 23:42:38 %git 23:42:38 07PleasingFungus02 * 0.19-a0-706-g03de5d9: Don't give letters to carried items in ^f (pubby) 10(36 minutes ago, 1 file, 6+ 3-) 13https://github.com/crawl/crawl/commit/03de5d9a5fd9 23:43:03 -!- MgDark has quit [Ping timeout: 246 seconds] 23:43:09 -!- MgDark_ is now known as MgDark 23:48:49 THANK YOU FINALLY GOD 23:50:04 -!- debo_ has joined ##crawl-dev 23:50:27 -!- debo_ is now known as Guest68160 23:50:41 -!- travis-ci has joined ##crawl-dev 23:50:42 The build passed. (master - c8e9a4c #5948 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/138658742 23:50:42 -!- travis-ci has left ##crawl-dev 23:53:00 -!- Patashu has joined ##crawl-dev 23:54:22 -!- destroythecore has quit [Read error: Connection reset by peer] 23:57:47 -!- Guest68160 has quit [Ping timeout: 272 seconds] 23:58:05 -!- Amnesiac has quit [Quit: Page closed]