00:00:03 -!- omarax has quit [Remote host closed the connection] 00:00:28 i guess i should have !tell him 00:00:35 oh well he'll get around to it sometime 00:00:50 -!- AreBrandon has quit [Remote host closed the connection] 00:01:02 he probably will 00:01:22 <|amethyst> you might have those commits out of order 00:01:40 <|amethyst> oh 00:01:41 <|amethyst> never mind 00:02:32 -!- WalkerBoh has joined ##crawl-dev 00:02:46 with elf's buffs pushing it later and later in whatever orders one chooses, does it still make sense to keep hard ice caves in elf? 00:03:45 elf got buffed? 00:04:11 I was about to say, I've been going there earlier... 00:04:11 swol-ass elves 00:05:12 ??order 00:05:12 hyperelliptic[1/1]: Lair -> D:12 -> Orc -> D:15 -> S:3 -> maybe other S:3 -> get rune -> Vaults:4 -> maybe get second rune -> Depths:5 -> get three runes -> Zot 00:05:28 probably after v:4 00:05:39 that's when I do it, at least 00:05:40 according to The Rules, don't go to elf. 00:05:49 well it is optional! 00:05:55 I've done games without elf for sure 00:06:14 hypertrapezoid has spoken. no rule breaking! 00:06:24 uh 00:06:46 I guess the elemental filler is probably comparable with old mages / fighter / priests, but there's still non-vault dancing weapons and archers 00:07:17 !lm . br.enter=elf t s=xl 00:07:18 5 milestones for elliptic (br.enter=elf t): 26, 23, 15, 16, 20 00:07:30 I actually prefer dealing with deep elf master archers over deep elf archers 00:07:31 wow that's fairly late 00:07:38 also, would someone accept https://github.com/crawl/crawl/pull/269 00:07:44 !lm . br.enter=elf !gfspeed t s=xl 00:07:45 6 milestones for gammafunk (br.enter=elf !gfspeed t): 2x 22, 20, 16, 18, 21 00:07:53 guess not super different actually 00:07:56 !lg gammafunk t hesu 00:07:57 No games for gammafunk (t hesu). 00:08:01 !!! it was a nchoice 00:08:15 lightli: they got nerfed 00:08:20 had a desu speedrun going, and I left it up to a worthy player to win one 00:08:22 yes, I had to win it in place of gammafunk 00:08:23 no more in-melee firing 00:08:25 ... 00:08:38 -!- Athaboros has quit [Ping timeout: 260 seconds] 00:09:05 yyyup, that means they just punch people now 00:09:06 <|amethyst> chequers: I see one problem 00:09:10 good job pf :P 00:09:23 wham, pow. 00:09:31 regret-index, there's some incentive to go to elf somewhat early for weapons so maybe at least those players will be challenged by/want to do ice caves 00:09:51 that's a weird way to spell buckler 00:09:55 <|amethyst> chequers: "possesses the following sets of divine abilities" should probably be "possesses the following divine abilities" 00:09:57 doing elf:1-2 around the same time as lair branches is pretty reasonable on a bunch of chars 00:10:07 -!- zxc has joined ##crawl-dev 00:10:08 !lm * !boring br.enter=elf cv>=0.17-a s=regexp_replace(cv, "([0-9.]+)(-a)?", "\1") / lg:br=elf o=regexp_replace(cv, "([0-9.]+)(-a)?", "\1") 00:10:11 5638/35572 milestones for * (!boring br.enter=elf cv>=0.17-a): 81/480x 0.19 [16.88%], 2243/13654x 0.18 [16.43%], 3314/21438x 0.17 [15.46%] 00:10:18 keeping ice caves there it is 00:10:41 <|amethyst> chequers: maybe num_books > 1 ? "one of the following sets of" : "the following" 00:10:45 wish there was a mcv field or something 00:11:11 ??objstat 00:11:11 objstat[1/2]: Run with "crawl -objstat" in a build of crawl with EXTERNAL_FLAGS_L=-DDEBUG_STATISTICS in your make command (or full debug with "make debug") to generate item/monsters statistics. See crawl -help for the argument details. 00:11:16 ??objstat[2] 00:11:16 objstat[2/2]: Latest spreadsheets for past releases and trunk (0.18-a0-1324-g13589fb): https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing , See the README for details: https://docs.google.com/document/d/1D5mFqVi8ghz_nzvVmDUc3unx8VanVBWfgvZ8xCHaiJo/edit?usp=sharing 00:11:31 I haven't run 0.18 stable yet, so that has a 0.18-a 00:11:51 gnu parallel didn't like my suspending the job on my laptop for some reason 00:11:51 christ, i forgot how whiny gdd was 00:11:59 remind me to not click on a gdd thread again 00:12:10 don't click on an SA thread again, PleasingFungus 00:12:24 there are people on sa who know how to make jokes 00:12:28 like, plural people 00:12:35 possibly three or more 00:12:37 hmm, 13 knights, 1/3 chances for bucklers each I guess 00:13:14 there's a table showing items generated as well 00:13:30 I've been in a buckler glut recently... 00:13:33 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.19-a0-188-ga21aea4 (34) 00:15:45 |amethyst: thanks 00:15:59 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 00:16:32 03Sandman25DCSS02 07* 0.19-a0-149-g487caf0: Update items.cc 10(4 days ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/487caf040d5b 00:16:32 03PleasingFungus02 07* 0.19-a0-190-g17c568c: Merge pull request #270 from Sandman25DCSS/patch-1 10(5 minutes ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/17c568c99818 00:16:55 hrm, that committer name seems wrong 00:17:18 <|amethyst> chequers: btw, does that wrap in terminal? 00:17:53 <|amethyst> chequers: because "possesses one of the following sets of divine abilities (which may be affected by silence)" is pretty long :) 00:18:16 |amethyst: it does 00:18:19 https://dl.dropboxusercontent.com/u/1000017/crawl/dollrobes.png 00:18:20 <|amethyst> cool 00:18:27 how's that look 00:18:28 lemme check 00:18:55 i feel that's sort of dressy/nightgowny 00:19:04 -!- Dracunos has quit [Ping timeout: 240 seconds] 00:19:06 mm 00:19:24 what makes robes different from dresses, i guess xD 00:19:33 i guess it's going for a sort of ancient greek thing? 00:19:33 !seen mattias 00:19:33 I last saw Mattias at Fri May 20 11:20:02 2016 UTC (2d 16h 59m 31s ago) saying 'Just tried OneDeckDungeon. Awesome crawler :D' on ##crawl. 00:20:05 good question 00:20:17 anyone else check out the ansible webtiles server that mattias is working on? 00:20:56 I've been just giving various pointers, but no I haven't tried 00:21:52 my concern was his automating things that are very "official server" specific but it wasn't clear he was really targetting crawl admins as a user base 00:22:04 guess it would have to be a "try it and see what the issues are" thing 00:22:22 that's my plan. iterate towards something admins can use 00:23:12 -!- VoxSomniator has quit [Quit: Leaving] 00:23:27 I'm still not convinced it will work well for that, but mattias has been promising that Everything will work 00:23:48 http://git.develz.org/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/spells.txt;#l1112 00:23:57 -!- eliot_ has quit [Ping timeout: 250 seconds] 00:24:21 |amethyst: actually there's no such things as sets except for spellbooks 00:24:28 |amethyst: the whole thing was a red herring I didn't factor out 00:24:37 ontoclasm: probably some kind of belt/sash thing would help 00:25:00 you know, like fancy wizard bling 00:25:04 fwiw regarding the ansible, I'm going to try it for CPO 00:25:12 i've been meaning to migrate hosts anyway 00:25:35 yeah, I think his stuff is very dgl-based 00:25:46 I just have to wonder if all the "mention antimagic and silence in for all monsters with invocations / abilities" can't be better specifically calrified in the descriptions for both 00:26:30 in the description for anti-magic brand, and silence spell/scroll? 00:27:24 in principle, i think it's reasonable to have duplicate info, for the sake of learning & reminder. in this case, i do worry about clutter 00:27:47 gammafunk: yeah, probably 00:27:59 in descriptions fo antimagic and silence, yeah 00:28:06 It disrupts the flow of magical energy around spellcasters and magical creatures (including the wielder), although creatures with innate abilities or divine invocations will not be affected." 00:28:18 -(creatures with) 00:28:27 hm 00:28:38 so a monster with innate abilities and wizard spells won't be affected by antimagic 00:28:49 in crawl code there's a clear distinction between "magical creatures" and "innate abilities" but I'm not sure it's clear to players 00:28:53 I'd like to complain about this orc 1 vault 00:28:56 PleasingFungus: hence my edit 00:29:07 i had to fly over to get here and now there's no way out 00:29:09 <|amethyst> the difference isn't about the creature 00:29:11 "although innate abilities and divine -(creatures with)" 00:29:14 <|amethyst> it's about the specific abilities 00:29:24 i had no idea what -(creatures with) meant 00:29:33 clearly should've used the traditional regex syntax 00:29:34 yeah, i figured 00:29:43 irc-hybrid-pcre 00:29:46 Rast--: screenshot? 00:30:14 chequers, yea I want to move to something newer than 12.04 00:30:17 !locate rast 00:30:18 rast was last seen on CAO (rast, L13 HaAE of Okawaru). 00:30:31 anyway, I think the description could do more to differentiate magical spells from innate spells 00:30:32 http://crawl.akrasiac.org:8080/#watch-rast 00:31:00 i wonder if that's a pool fixup issue 00:31:01 also thinking of moving to seattle. if cszo-nouveau comes back, that will give us all 4 corners of the US covered 00:31:01 hm 00:31:09 regret-index: lend us your vaulty aid 00:31:15 -!- Rust3dCor3 has quit [Ping timeout: 246 seconds] 00:31:17 im OK with having to fly in, I guess 00:31:28 could use a hatch, yeah 00:31:28 but give me a hatch down you know 00:31:31 ya 00:31:31 hm, that vault is ancient 00:31:36 "It disrupts the flow of magical energy around both spellcasters and the wielder, although natural abilities and divine invocations will not be affected." 00:31:40 elliptic: what is it? 00:32:02 I don't remember the name at the moment 00:32:02 chequers: I might suggest "wielder. Natural abilities" 00:32:03 !vault giant_chief_lemuel 00:32:04 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/large_themed.des#l175 00:32:12 <|amethyst> hm 00:32:13 thus not implying that natural abilities are magical 00:32:16 but I think I got that vault in my very first game to enter Orc 00:32:17 PleasingFungus: better 00:32:19 <|amethyst> but that leaves magical abilities unspecified 00:32:25 elliptic, does it date back to when crawl philosophy was a little less gentle? 00:32:36 it dates back to flight spell :P 00:32:39 after all, i did choose to fly in knowing I had no way to fly out 00:32:59 oh hey it does have a hatch 00:33:00 ... 00:33:02 up :P 00:33:04 another case of "hatches up should turn into hatches down hen up-hatch is illegal" 00:33:05 |amethyst: i think it's specified by exclusion, "everything that's not natural abilities and invocations" 00:33:17 regret-index, a hatch up? 00:33:20 ah ok 00:33:24 https://github.com/crawl/crawl/pull/206 00:33:39 <|amethyst> It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected." 00:33:43 i implemented that at some point but i guess it never got in because of like...weird corner cases in some branches 00:33:48 the problem is thus just orc:1 00:33:54 currently 00:34:15 |amethyst: I am not against that, but I'm worried now you have to explain the difference betwen magical and natural "abilities" 00:34:41 ok this is awful 00:34:48 %git e34a8034242b180bb7108c9cab43c496c3354345 00:34:48 07amalloy02 * 0.18-a0-989-ge34a803: Make sure vault-produced escape hatches aren't erased 10(5 months ago, 3 files, 88+ 79-) 13https://github.com/crawl/crawl/commit/e34a8034242b 00:34:50 teleport landed me in an area with no hatches in or out 00:34:50 I mean, the distinction does exist in crawl, so perhaps it's just an inevitability 00:34:52 I'll do a quick sweep of... three vault fixes?... when I'm done this ice cave work 00:35:01 <|amethyst> chequers: One is listed as a "magic ability" in xv, the other as a "special ability" 00:35:09 oh wow what 00:35:12 does this fix just not work? 00:35:14 no joke 00:35:16 same link 00:35:39 <|amethyst> chequers: I think "special ability" should be more explicitly "natural ability" instead though 00:35:53 randomized big sweeping walls, I guess 00:36:24 gammafunk: https://dl.dropboxusercontent.com/u/1000017/crawl/dollrobes.png 00:36:30 |amethyst: sounds good 00:36:31 does that help? 00:36:42 (the red one) 00:37:52 |amethyst: imo pick a word for each type of spell and stick to them 00:38:02 arcane, demonic, divine, natural 00:38:14 then you can go: it disrupts arcane and demonic spells 00:38:19 ontoclasm: yeah that will probably help 00:38:43 not that demonic spells still exist, but 00:39:26 hm. |amethyst, do you remember when i was working on e34a8034242b180bb7108c9cab43c496c3354345? it should have fixed the issue Rast-- ran into, but it looks like that doesn't work 00:39:28 <|amethyst> we're close to that, except for natural/special 00:39:29 Remind me, how do I a make a save file so server admin has access? 00:40:02 because this is hilariously bad 00:40:17 for silence, "Innate natural or magical abilities (as opposed to spells) - such as those used by demons - will still be effective while silenced." 00:40:53 previously: "Certain monsters have innate magical or special abilities which will still be usable while silenced." 00:41:10 also, +1 for ontoclasm's suggestion and specific words 00:41:24 I really reallllly dislike the use of "magical" in crawl's context to mean "basically demonic" 00:41:32 <|amethyst> ? 00:41:41 <|amethyst> what do you mean "basically demonic" 00:41:56 "mostly used by spells in demon spellbooks" 00:41:59 I guess 00:42:40 gammafunk, I'll work on some neato post-tourney charts 00:42:49 unless someone is already working that 00:42:50 demonic orbs of fire 00:43:35 demonic organelles? demonic angels? demonic constructs? this doesn't really follow through 00:43:37 "eldritch" then 00:43:40 johnstein: yeah, I was sort of just helping for t on the side, like e.lliptic 00:43:48 -!- Naruni has quit [Remote host closed the connection] 00:43:54 I'm not sure about the tourney post; maybe I'll just make one when you finish some stats though 00:44:01 or some similar word that means "weird" 00:44:18 "extra dangerous spells" basically 00:44:22 it's easy to use the previous one I made as a template, and just point out the cool things, like demise's run and of course the highlight of the tournament 00:44:26 extra dangerous blink frogs 00:44:33 <|amethyst> electric golems, orbs of fire, prince ribbit, orb spider, basilisk, raiju, thorn hunter, vault warden, flayed ghost, phantasmal warrior, eyes, wisps, deathcaps, statues, wellspring 00:44:44 which was gamamfunk's 3rd-lowest-xl rune 00:44:49 <|amethyst> and I think I missed a few 00:45:02 "supernal" 00:45:28 a few of those should just be normal spells, IMO 00:46:16 a few more could be natural, like all the eyeballs and blinkers 00:47:56 spell, eldritch spell, divine invocation, natural ability 00:47:59 -!- destrovel has quit [Ping timeout: 250 seconds] 00:48:34 man, some very confused peaceful thorn hunter is making briars 00:49:05 ??save backup 00:49:05 save backup[1/1]: To get a Save backup, you have to log-ing via SSH (console), then select (T)runk -> (A)dvanced -> (B)ackup -> (N)ormal . This will give you a link that will allow developers to get a copy of your save and help find bugs. 00:49:07 and helpfully trapping monsters for me 00:49:08 Rast--: ^ 00:49:27 I'm not on trunk :P 00:49:37 it might work anyway, depending on your server 00:49:49 i think you just enter the correct version instead of trunk 00:50:00 ah yes 00:50:01 Ty 00:51:28 -!- RedFeather has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 00:52:36 Orc:1 has areas with no escape 13https://crawl.develz.org/mantis/view.php?id=10438 by Rast 00:52:52 er, actually 00:53:07 !tell amalloy https://github.com/crawl/crawl/pull/206 you should probably merge or delete this... 00:53:07 PleasingFungus: OK, I'll let amalloy know. 00:54:21 oh 00:54:21 amalloy: You have 1 message. Use !messages to read it. 00:54:29 so the problem is it was never merged 00:54:39 :) 00:55:13 i'll confirm that it still works and fixed the problem, then merge it 00:55:27 A permanent, pre-spotted tele trap would be OK too 00:55:32 though perhaps a bit generous 00:56:04 03|amethyst02 07* 0.19-a0-191-g419341d: Call natural abilities "natural", not "special". 10(5 minutes ago, 2 files, 4+ 4-) 13https://github.com/crawl/crawl/commit/419341d0bb02 00:57:32 |amethyst: hopefully better now 00:57:44 ah ha nice timing. wonder if it still merges 00:57:52 <|amethyst> there is also something in monster_stat_description that needs to be fixed up 00:58:03 -!- simmarine has quit [Read error: Connection reset by peer] 00:59:38 <|amethyst> but there's the same problem you ran into, that it's a pain to figure out from a monster_info whether something has magical or natural abilities 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:16 <|amethyst> since there's not a special prop for that like is_priest or is_actual_spellcaster 01:00:48 monster_info exists so you can have a data structure that hides some info from the player, right? 01:01:16 03chequers02 07https://github.com/crawl/crawl/pull/269 * 0.19-a0-97-g6cda638: Update wording for non-spellbook spell listings. 10(15 hours ago, 1 file, 1+ 2-) 13https://github.com/crawl/crawl/commit/6cda638776af 01:01:16 03chequers02 07https://github.com/crawl/crawl/pull/269 * 0.19-a0-98-gebbf4e3: Improve the wording for anti-magic brand description. 10(15 hours ago, 1 file, 4+ 3-) 13https://github.com/crawl/crawl/commit/ebbf4e3f5349 01:01:31 03amalloy02 07* 0.18-a0-989-ge34a803: Make sure vault-produced escape hatches aren't erased 10(5 months ago, 3 files, 88+ 79-) 13https://github.com/crawl/crawl/commit/e34a8034242b 01:01:31 03amalloy02 07* 0.18-a0-990-ge2fea7a: constify a bunch of locals (|amethyst) 10(5 months ago, 1 file, 15+ 21-) 13https://github.com/crawl/crawl/commit/e2fea7a71675 01:01:31 03amalloy02 07* 0.18-a0-991-gf442c82: Document _fixup_branch_stairs 10(5 months ago, 1 file, 12+ 0-) 13https://github.com/crawl/crawl/commit/f442c820b57c 01:01:31 03amalloy02 07* 0.18-a0-992-gec2f06b: For single-floor branches, replace >/< with branch exit (PleasingFungus) 10(5 months ago, 1 file, 6+ 5-) 13https://github.com/crawl/crawl/commit/ec2f06b3bbf7 01:01:31 03amalloy02 07* 0.18-a0-993-g3156a68: Simplify escape-feature selection (|amethyst) 10(5 months ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/3156a6896506 01:01:31 03amalloy02 07* 0.19-a0-197-gddc32c1: Merge pull request #206 from amalloy/escape-stair-fixup 10(6 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/ddc32c1f7caf 01:01:37 <|amethyst> yeah 01:01:46 merging that old PR means that problem own't happen again, Rast-- 01:02:16 thanks amalloy 01:02:27 <|amethyst> I was worried for a bit when I saw the "0.18-" 01:02:31 is the information hiding still neccessary? 01:02:32 -!- eb_ has quit [] 01:02:52 I mean, I'm not totally sure how players could get access to the info that monster_info hides 01:02:56 via lua? 01:03:34 ... 01:03:37 eurgh 01:03:50 <|amethyst> chequers: e.g. you have a monster with an enchantment in sight 01:03:57 <|amethyst> chequers: you leave LOS 01:04:18 <|amethyst> chequers: then look at it a few turns later with out of sight xv 01:04:34 <|amethyst> chequers: you should not learn from that whether the enchantment expired yet 01:04:51 <|amethyst> chequers: that is currently done by storing a monster_info in the map 01:04:52 it's kind of going against the previous points of making there be only one branch exit to make hatches branch exits 01:04:57 ah, so monster_info lets you store a "snapshot" of the monster's state 01:04:59 orc isn't a one floor branch either >_> 01:05:07 <|amethyst> chequers: you could make it the same type as a monster then strip off information 01:05:13 amalloy: want to close 10438? 01:05:19 <|amethyst> chequers: that's what we do with items (item_info is just a typedef for item_def) 01:05:24 !bug 10438 01:05:24 https://crawl.develz.org/mantis/view.php?id=10438 01:05:43 that sounds like a lot of work (turning monster_info into another type) 01:05:50 I was going to suggest something hackier :D 01:06:03 -!- knu has quit [Quit: Reboot...] 01:06:05 just put the monster into monster info, so you can go backwards to the real thing in cases like this 01:06:13 <|amethyst> chequers: or maybe you could make monster_info and monster inherit from some common base 01:06:16 <|amethyst> hmm 01:06:26 -!- rossi_ has quit [Ping timeout: 244 seconds] 01:06:47 <|amethyst> you mean a pointer to the monster, presumably? 01:06:50 PleasingFungus: yessir, issue closed 01:07:02 <|amethyst> that might be difficult across save/restore or changing levels 01:07:13 <|amethyst> but probably would be possible 01:07:13 -!- jeefus has joined ##crawl-dev 01:07:17 amalloy: o/ 01:07:25 that's the second thing today someone's asked for and i've been like "oops, i did that months ago, lemme just apply it" 01:07:26 <|amethyst> you could use mid to be sure of no collisions 01:07:43 |amethyst: I defer entirely to your expertise on how to implement it. It just seemed at a high level like the simplest solution 01:07:55 <|amethyst> in any event 01:07:58 now that you've mentioned save compatibility I feel my will sapping 01:08:00 <|amethyst> it's not necessary here 01:08:01 At work, when I report issues to the devs, the time it takes for them to acknowledge that there is a bug is typically measured in weeks 01:08:12 If the bug requires a code change, the time for that is also measured in weeks 01:08:14 <|amethyst> the monster_info has a copy of the spells, right? 01:08:16 ;) 01:08:57 |amethyst: just the spells iirc 01:09:11 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-191-g419341d (34) 01:09:34 -!- DevlanMud|Lappy has quit [Ping timeout: 240 seconds] 01:10:05 -!- Twinge has quit [Ping timeout: 252 seconds] 01:10:47 <|amethyst> chequers: _monster_spellbooks in describe-spells.cc lets you find all the spells a monster has of a given category 01:10:55 <|amethyst> chequers: give a monster_info 01:11:11 -!- jefus has quit [Ping timeout: 252 seconds] 01:12:10 regret-index: are you objecting to my hatch fixup change? i think you might be misunderstanding what it does 01:12:25 -!- Twinge has joined ##crawl-dev 01:12:32 |amethyst: so use similar code to loop through all natural spells and see if they have the NO_SILENCE flag? 01:13:04 |amethyst: put that into a function _mon_has_silenceable_natural_abilities(mi) which is used to determine whether to mention silence affects the monster's natural abilities 01:14:43 <|amethyst> chequers: hm 01:14:44 regret-index: the idea is to replace < with > on floor 1 of a branch, and vice versa at the bottom. the only issue with that arises for single-level branches, in which case we generate a second branch exit as the lesser of two evils compared to an inescapable area 01:14:53 <|amethyst> chequers: I think you can maybe do it with just get_unique_spells 01:15:13 hm 01:15:14 (really those branches shouldn't ahve vaults with escape hatches in them, but in case that *does* happen we shouldn't strand the player) 01:15:51 <|amethyst> chequers: oh, hm 01:16:14 <|amethyst> chequers: it doesn't interpret multiple flags the way you'd want :/ 01:16:22 |amethyst: any idea if naruni is satisfied with their last patch on 10317, or are they planning to do yet another revision? i saw you were talking to them earlier 01:16:38 <|amethyst> chequers: I was going to say get_unique_spells(mi, MON_SPELL_NATURAL | MON_SPELL_NO_SILENT) but that returns true if either is true 01:17:10 <|amethyst> chequers: but I guess get_unique_spells(mi, MON_SPELL_NO_SILENT) ought to work? 01:17:47 <|amethyst> chequers: (also, magical abilities, not just natural, could also be no_silent) 01:18:06 <|amethyst> PleasingFungus: I think so for right now 01:18:07 orly 01:18:11 OK 01:18:20 shouldn't the magical abilities just be normal spells then >_> 01:18:57 hrm 01:19:02 <|amethyst> no more than the no_silent natural abilities should be divine abilitites 01:19:08 <|amethyst> s/tites/ties/ 01:19:11 Unstable branch on crawl.develz.org updated to: 0.19-a0-197-gddc32c1 (34) 01:19:19 anyway, technically, there were two forms of stranding, 01:19:25 hm 01:19:26 <|amethyst> but in some cases yes 01:19:44 <|amethyst> e.g. vault warden's seal doors could just as well be a spell 01:20:00 ooh, commented out code 01:20:02 nice 01:20:05 <|amethyst> not sure how people would feel about Rupert being a caster 01:20:07 regret-index: ? 01:20:19 in rast--'s game, with the moat 01:20:31 <|amethyst> and giving geryon a normal spell might be kind of weird compared to other demons 01:20:32 fixing it at the moment 01:20:46 ??rupert 01:20:46 rupert[1/1]: Not a crusader. Will "look more energetic" 2 turns after his berserk wears off (and promptly zerk again). Spells: paralyse, confuse, berserker rage. Is generated with a good two-handed weapon. For laughs, watch: "!lg * mfre killer=rupert 1 -tv:<0.5" or "!lg * kewn killer=rupert 1 -tv:<0.5". 01:21:20 lotta scroll work left undone here. w/e tho 01:21:23 oh, something to do with teleporting into an inaccessible closet or something? 01:21:34 <|amethyst> chequers: flavour-wise, MON_SPELL_NO_SILENT means "the ability works by sound" 01:21:34 no, that was what you fixed 01:21:45 I'm fixing being stranded beyond a moat 01:21:52 i don't really know what rupert is, thematically 01:22:02 Not a crusader. 01:22:11 <|amethyst> PleasingFungus: a guy that shouts really loud, magically 01:22:11 haha 01:22:18 |amethyst: it's the magic that confuses me 01:22:27 he can berserk. but, magically 01:22:37 <|amethyst> well, you couldn't just have him *naturally* shout so loud that he paralyses you 01:22:37 casts berserk rage 01:22:40 <|amethyst> that would be silly 01:23:13 rupert, louder than fire storms and shatter 01:23:18 hm, there doesn't seem to be any particular reason to apply this patch yet 01:23:20 since it does nothing 01:23:30 except possibly introduce bugs i haven't noticed 01:23:33 oh, just in the sense that we don't want to have the vault require flying to access at all 01:23:37 !source get_unique_spells 01:23:38 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-util.cc#l2446 01:23:54 a wolf spider (clinging, fire blocked by a translucent stone wall) Some shallow water. 01:24:06 that's not how you put a spider in a specimen jar, nicolae-!!! 01:24:15 |amethyst: clearly should take the intersection of two get_unique_spells calls 01:24:30 a wolf spider (clinging, fire blocked by a translucent stone wall) Some shallow water. a wolf spider (clinging, fire blocked by a translucent stone wall) Some shallow water. 01:24:34 get_unique_spells(mi, MON_SPELL_NO_SILENT) ^ get_unique_spells(mi, MON_SPELL_NATURAL) 01:24:35 oops 01:24:42 or whatever intersection symbol is in cpp 01:24:57 no, no, in that anybody who 01:25:02 <|amethyst> chequers: would be & if you could intersect these things 01:25:04 <|amethyst> which you cannot 01:25:06 whatever 01:25:25 haha okay, i'll leave you to it. sounds like you know what's needed and it's not terribly important that i do 01:27:00 |amethyst: get_unique_spells won't work unless it's updated to support multiple flags, if multiple categories of spells use MON_SPELL_NO_SILENT 01:27:04 -!- FireSight has quit [] 01:27:19 unless you're saying we can ignore the problem since no current monsters would be affected by this bug 01:27:39 (eg no monsters with natural and magical spells, one of which is NO_SILENT) 01:28:05 <|amethyst> chequers: what about monsters with just natural spells, some but not all of which are no_silent? 01:28:06 seraph :( 01:28:16 |amethyst: punt 01:28:21 delete monster 01:28:51 <|amethyst> no_silent really needs to be handled on a spell-by-spell basis 01:29:04 i guess for now I'll leave it as is. Unless you want to mark every spell individually (and you could do this on the spell info screen, I suppose) 01:29:17 but that has its own challenges 01:31:54 <|amethyst> yeah, ignoring the no_silent flag is fine for a first version 01:34:56 <|amethyst> you could use icons per-spell, maybe ⛧ for antimagicable, ☎ for silenceable 01:35:13 <|amethyst> (okay, maybe not) 01:36:13 I wonder if autofight can now be made to not automove towards unreachable monsters 01:36:30 like monsters behind transparent rock/stone 01:36:56 what's the first emoji 01:37:24 🙉 for silence clearly 01:38:07 <|amethyst> U+26E7 INVERTED PENTAGRAM 01:38:07 🔇 01:43:45 -!- lordfrikk has quit [Ping timeout: 276 seconds] 01:43:59 -!- Idolo has quit [] 01:45:31 ...is this an abyssal rune vault on lair:7 01:47:19 okay, that just seems to be a rather corrupt wizmode save property 01:50:05 !vault erik_1 01:50:06 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/float.des#l1104 01:50:13 someone justify this to me 01:50:36 it has a good name? 01:50:41 does it? 01:51:03 i wouldn't mess with a guy called Erik 01:51:08 probably a swedish bodybuilder 01:53:08 well, you see, pleasingfungus, it contains humans and their dogs and their sheep, in a cave. 01:53:25 specifically only placing in areas where they aren't threats 01:53:35 -!- AltReality has quit [Quit: Shame on us, doomed from the start, May God have mercy on our dirty little hearts. Shame on us, for what we've done, and all we ever were, just zeros and ones.] 01:53:49 would you be happier if i moved it earlier or if i removed it? I live only to make others happy. 01:54:02 <|amethyst> it needs more variety in the 1s 01:54:09 -!- insecticide has quit [Ping timeout: 276 seconds] 01:54:12 I'm right about to push a fix for three other vaults, so at the moment I'll push it up 01:54:13 |amethyst: howler monkeys 01:54:22 regret-index: excellent, tyvm! 01:54:30 <|amethyst> so that it contains several species of small furry animals gathered together in a cave and grooving with a Pict 01:54:38 is this a pun 01:54:45 <|amethyst> it's a Pink Floyd song 01:54:53 i've heard of those guys. 01:55:02 humans and their dogs and their sheep and their howler monkeys and 01:55:07 regret-index: were you planning to look at the legendary minmay vault dump after t ended? 01:55:19 i could look at them. i could learn to read vaults. 01:55:21 i HAVE the power 01:55:22 Windows builds of master branch on crawl.develz.org updated to: 0.19-a0-197-gddc32c1 01:55:53 I should be drifting off asap, but I also kind of want to suggest a bunch of tweaks to a bunch of those vaults 01:56:07 drifting off in the next few days I mean 01:56:10 ahh 01:56:15 i thought you meant, now 01:56:17 to sleep 01:56:17 noo 01:56:17 caught in a bind 01:56:46 is this a christine love thing 01:56:48 probably not 01:57:13 I am sorry for ever using phrases anybody else has used 01:57:51 !vault uniq_psyche 01:57:51 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/builder/uniques.des#l218 01:58:11 -!- oxeimon has quit [Ping timeout: 276 seconds] 01:58:11 it seemed like a reference! 01:58:38 @??sheep 01:58:39 sheep (15Y) | Spd: 10 | HD: 3 | HP: 13-19 | AC/EV: 2/7 | Dam: 13 | Res: 06magic(10) | XP: 28 | Sz: Medium | Int: animal. 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:02:18 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 02:06:25 -!- Grivan has quit [Ping timeout: 250 seconds] 02:09:09 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-197-gddc32c1 (34) 02:12:46 03regret-index02 07* 0.19-a0-198-gc02d5d8: Little vault fixes 10(3 minutes ago, 4 files, 79+ 81-) 13https://github.com/crawl/crawl/commit/c02d5d8696ec 02:13:44 tourney scoring proposal: double the points for lowest turncount win 02:14:06 people got ~200 points for a 20k turn win, and demise got ~500 points for a 40min win 02:16:26 -!- Marvin is now known as Guest81557 02:17:41 oh is it scored by time? 02:18:39 -!- WalkerBoh has quit [Remote host closed the connection] 02:18:51 5,000,000/turncount points for each player's fastest win (by turncount). 02:18:51 1,250,000/duration points for each player's fastest win (by realtime, measured in seconds). 02:19:07 -!- Zeor has quit [Quit: Leaving.] 02:19:30 it's probably pretty sensible 02:19:35 250 points for a 20k win, 350k for a 1hr win 02:19:42 I mean that win was a WR but 20k turn win isn't even remotely close 02:19:47 to a WR 3-rune win 02:19:52 i agree 02:20:05 johnstein: ansible was made for system administrators. It is meant to handle complex infrastructures to the very detail. I don't think a crawl webtiles server is a problem at all. Everything can be automated :) 02:20:05 Mattias: You have 2 messages. Use !messages to read them. 02:20:08 !messages 02:20:09 (1/2) johnstein said (1d 2h 1m 31s ago): I got an error setting up the required ansible roles. said I needed permission to update some stuff in /etc/. so I ran as sudo. is that what you'd expect? 02:20:20 !messages 02:20:21 (1/1) johnstein said (1d 1h 50m 26s ago): here's what I get when I first try $ vagrant up. http://pastebin.com/3Rz4d9Dd I haven't configured anything yet. was hoping to get the basic server running first 02:20:30 I think it would be nice to emphasize turncount victories a bit more in the scoring 02:20:52 i guess there's also: 02:20:53 well, aren't they emphasized well enough already? 02:20:53 score/120,000 points for each player's highest scoring winning game. 02:21:05 I think there's more turncount stuff than there is realtime stuff actually 02:21:30 !tell johnstein read the note, edit /etc/ansible/ansible.cfg or equivalent in windows. /etc needs root, but you can change the role path to the homedir, $HOME/.ansible/roles 02:21:30 Mattias: OK, I'll let johnstein know. 02:21:48 actually, the last one is not worth so much. 300 points for a 40k 15-rune 02:22:07 gammafunk: empirically nobody really tried for turncount records in the tourney 02:22:11 300 points is pretty generous 02:22:11 but a few people tried for time 02:22:44 that's just variance, last tourney 4th arra nearly got a WR turncount 15 rune 02:22:50 or something like that 02:23:09 yes his PB was last tourney 02:23:09 !tell johnstein as for the second issue. it's a vagrant specific issue and I'd first try to do a vagrant destroy then a vagrant up again. But there might be something else causing issues. Which OS are you on? 02:23:09 Mattias: OK, I'll let johnstein know. 02:23:11 only just behind sapher's WR 02:23:32 I don't think you can really justify it quite so much on perceptions of what people went for 02:23:41 after all how many attempts were there? we don't actually know 02:24:04 it's more that it should be reasonable based on what's actually difficult to achieve and so that it doesn't drown out other interesting achievements 02:24:22 +1 on other more interesting achievements 02:25:09 like if someone matched 3-rune 10k they'd get 500 points 02:25:12 which seems just about right 02:25:28 I think a couple tourneys back someone got something very close 02:25:53 jeanjaques used to do those attempts a lot, sapher was the only other person I know of even trying, so it's just a pretty small community 02:26:01 probably since it's really hard to improve at this point 02:28:21 !hs * won urune=15 recentish 02:28:22 4219. Sapher the Executioner (L26 DDWr of Makhleb), escaped with the Orb and 15 runes on 2015-04-14 11:22:20, with 75023051 points after 19063 turns and 12:08:08. 02:28:47 charly had a tournament run that was looking good, sadly he died 02:28:48 that would get 600 points from the "highest score" bonus 02:29:00 yeah, seems pretty good for a WR 02:29:14 -!- jehoesefat has quit [Quit: Leaving] 02:29:33 i guess it's not bad 02:29:35 !tell johnstein Few possible solutions: Enable Intel virtualization in BIOS. Use the latest stable versions from the official sites. 02:29:36 Mattias: OK, I'll let johnstein know. 02:31:19 gammafunk: i realized later that what i was thinking of as the felid xp penalty is the numerous level-downs you get for dying 02:31:29 -!- Guest81557 has quit [Ping timeout: 252 seconds] 02:31:37 oh, yeah, if you do die a lot 02:32:16 amalloy: you'll like this, I started up trunk to try some mibe speedruns and found this DsCK^Fed that was ready to do lair branches I had parked for my 5 0 challenge 02:32:29 which I finished actually during the tourney, including winning a different CK^Fed 02:32:32 !lg . splat 02:32:33 66. gammafunk the Demonic Blade (L21 DsCK of Fedhas), blasted by a deep elf annihilator (bolt of lightning) on Elf:3 (elf_hall) on 2016-05-23 06:17:01, with 360011 points after 57726 turns and 4:24:17. 02:32:50 I was just sort of idly playing it and didn't retreate from a bunch of elves in the vault 02:33:00 honestly I was grateful not to have to ascend another F char 02:33:07 didn't even want to try to god switch 02:33:26 I wonder if I had taken off relec, probably had 02:33:26 !log 02:33:26 3795. gammafunk, XL21 DsCK, T:57726: http://crawl.berotato.org/crawl/morgue/gammafunk/morgue-gammafunk-20160523-061701.txt 02:33:34 yep 02:33:37 since it was -tele 02:34:17 I hate to splat because of playing while half-paying attention, but at least I don't have to finish it 02:34:38 I should win a Ds some time soon though, since it's been a really long time 02:34:51 .splatratio . 02:34:52 % of xl17 chars killed : 4/33x gammafunk [12.12%] 02:35:00 tragic, above 10% again 02:35:14 and 7 wins before I hit 10 02:35:40 .splatratio www 02:35:41 % of xl17 chars killed : 0/6x amalloy [0.00%], 0/6x gammafunk [0.00%] 02:35:49 oh, that won't work 02:36:04 gammafunk: i mean, if you *don't* die much, then felids are too strong. most felids should probably be dying a bit 02:36:06 kudos to people who don't splat in tourney, I guess 02:36:15 yeah, tactical death can be nice 02:36:18 !lm . felid won death s=gid 02:36:19 6 milestones for amalloy (felid won death): 6x amalloy:cao:20150305060623S 02:36:28 that is more than I would like though... 02:36:41 since each time you die, you lose significan mhp 02:36:42 well 02:36:54 the first four of those deaths i will admit to 02:37:09 they were due to like, not having a good enough character and not playing great 02:37:12 !lm . fe won death 02:37:13 fe is ambiguous: may be species or class. Use fe-- (Felid) or --fe (Fire Elementalist) to disambiguate 02:37:16 !lm . fe-- won death 02:37:21 8. [2016-03-01 03:40:38] gammafunk the Conjurer (L6 FeCj of Vehumet) slain by a centaur zombie (D:5) 02:37:22 er 02:37:24 the last one was an intentional death on zot:5 to escape with the orb 02:37:25 !lm . fe-- won death s=gid 02:37:26 8 milestones for gammafunk (fe-- won death): 6x gammafunk:cszo:20130614195613S, 2x gammafunk:cszo:20160201030323S 02:37:37 yeah my recent won I didn't die too much 02:37:43 and the fifth death was an utterly BS shadow trap 02:37:44 the 2013 was FeCK I think 02:37:49 haha shadow traps 02:39:19 gammafunk: if you haven't yet, you should watch ??shadow trap[amalloy 02:39:23 it is amazing comedy 02:39:36 !learntv ??shadow_trap[amalloy] 02:39:37 Not a valid command: I don't have a page labeled ??shadow_trap[amalloy] in my learndb. in I don't have a page labeled ??shadow_trap[amalloy] in my learndb. in $(exec $(re-replace .*!(tv|l... 02:39:46 ??shadow trap[amalloy 02:39:46 shadow_trap[3/3]: !lm amalloy febe death place=zot:3 1 -tv:<0.6 02:39:51 !learntb shadow_trap[3] 02:39:55 !learntv shadow_trap[3] 02:39:56 1. amalloy, XL23 FeBe, T:113309 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 02:40:30 lol 02:41:08 times when you're glad you're a low-hp all-ev melee char 02:47:58 gammafunk: you could adjust learntv to strip a leading ??, to account for mistakes like that one 02:48:13 -!- Insomniak` has quit [Quit: I like to rock] 02:48:24 oh I forgot 02:48:32 !learntv shadow_trap[amalloy 02:48:33 1. amalloy, XL23 FeBe, T:113309 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 02:48:39 I didn't even realize I'd done that 02:48:51 !cmd !learntv 02:48:51 Command: !learntv => .echo $(exec $(re-replace ".*!(tv|lg|lm)" '!$1' $(ldb-smart-lookup $1))) 02:49:04 yeah feel free 02:49:18 just adjust $1 as the arg to ldb-smart-lookup 02:49:35 probably using re-replace is sufficient 02:49:49 !cmd !wizrank 02:49:49 Command: !wizrank => !lm * br.enter=wizlab s=regexp_replace(milestone, "entered ((the_hall_of_|the_chambers_of_)([_a-z]+(?=the_)))?(.*)\.", "\2\4") milestone!~~ering?ya|cekugob|mortuary|a_wizard|upun's_lair|cloud_mage's_chambers title:"WizLab ranking ($*)" $* / lg:br=wizlab o=% 02:50:04 how can I ever edit a sequell command again myself after making that masterpiece... 02:52:23 oh 02:53:02 Monster database of master branch on crawl.develz.org updated to: 0.19-a0-198-gc02d5d8 02:53:04 what does "upun's lair" refer to? 02:54:01 some weird wizlab 02:54:15 !lm * br.enter=wizlab milestone~~upun's_lair -tv 02:54:22 gammafunk: did you see my patch to change the milestone for cloud mage & hellbinder? 02:54:26 to not mention the unique name 02:54:35 1. 78291, XL20 DrRe, T:86329 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 02:55:19 I'm amazed this ttyrec still exists 02:55:34 -!- filthy has quit [Ping timeout: 240 seconds] 02:55:38 looks like hellbinder 02:55:49 heh, a really old hellbinder 02:56:12 deep elf demonologists 02:56:14 are they wearing *silence?! 02:56:30 might have been a floor color? 02:56:35 !lm * br.enter=wizlab milestone~~upun's_lair -log 02:56:36 78291, XL24 DrRe, T:124538: http://crawl.develz.org/morgues/trunk/78291/morgue-78291-20100127-020921.txt 02:56:52 had silence the spell 02:57:06 7 lines of message log thanks oldcrawl 02:57:45 86975 | WizLab | the upun? 02:57:53 Not *THE* Upun?! 02:58:48 chequers: that change could be fine, but it won't change previous milestones 02:58:57 indeed 03:00:03 -!- omarax has quit [Remote host closed the connection] 03:00:46 http://dpaste.com/3AV1B3G 03:03:11 whatever happened to 78291 03:04:05 !seen 78291 03:04:05 Sorry chequers, I haven't seen 78291. 03:04:22 too bad that's not a git hash 03:05:39 -!- rossi_ has quit [Ping timeout: 276 seconds] 03:06:18 %git 7829705535ea8b16cfd38569b808b5815fd769c9 03:06:18 Could not find commit 7829705535ea8b16cfd38569b808b5815fd769c9 (git returned 128) 03:09:00 it could be, if someone created a branch or tag named 78291 03:09:09 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-198-gc02d5d8 (34) 03:13:33 -!- scummos__ has quit [Ping timeout: 244 seconds] 03:15:01 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 03:15:04 -!- Laptop_ has quit [Ping timeout: 240 seconds] 03:17:01 it's funny that the first google result for 78291 is his cao score page 03:17:18 oh, haha 03:17:33 it's not even that, it's like the first crawl tourney score page for his account 03:17:48 Clan: cabal - doy (captain), 78291, Stabwound, cbus, duke, wasp 03:19:12 03regret-index02 07* 0.19-a0-199-g2bafcdf: Ice cave entry edits / cloud marking / rime dispersal / statue garden shifts 10(22 seconds ago, 1 file, 213+ 170-) 13https://github.com/crawl/crawl/commit/2bafcdf8a3a7 03:19:39 Unstable branch on crawl.beRotato.org updated to: 0.19-a0-198-gc02d5d8 (34) 03:20:20 still need to figure out how to properly demarcate, if at all, the easy / hard ice cave split 03:20:40 -!- ProzacElf has joined ##crawl-dev 03:24:15 -!- Snack_ has quit [Read error: Connection reset by peer] 03:34:19 -!- hellmonk has quit [Quit: Page closed] 03:58:06 -!- Shard1697 has quit [Ping timeout: 246 seconds] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:00:04 -!- bonghitz has quit [Remote host closed the connection] 04:00:15 -!- regret-index has quit [Quit: leaving] 04:02:58 -!- Harudoku has quit [Ping timeout: 244 seconds] 04:08:59 -!- gressup has quit [Read error: Connection reset by peer] 04:09:09 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-199-g2bafcdf (34) 04:20:04 -!- Laptop_ has quit [Ping timeout: 240 seconds] 04:24:18 -!- rossi_ has quit [Quit: WeeChat 1.4] 04:26:36 -!- Shard1697 has joined ##crawl-dev 04:26:59 -!- ololoev has quit [Quit: Page closed] 04:28:19 -!- defe has quit [Client Quit] 04:35:06 -!- hpm has quit [] 04:44:49 -!- PoisonMushroom_ has quit [Ping timeout: 250 seconds] 04:48:25 -!- ololoev has quit [Client Quit] 04:51:24 -!- Patashu has joined ##crawl-dev 04:54:04 whoa 04:54:08 new amulets look crazy 04:54:26 well, my regen one didn't look that crazy 04:54:32 but the magic regen one i found looks cool 04:57:14 -!- Sprort has quit [Ping timeout: 244 seconds] 05:00:03 -!- omarax has quit [Remote host closed the connection] 05:08:14 -!- GauHelldragon has quit [Ping timeout: 252 seconds] 05:14:16 -!- glaas has quit [Ping timeout: 264 seconds] 05:16:57 -!- waat has quit [Ping timeout: 276 seconds] 05:18:54 -!- dtsund has quit [Ping timeout: 276 seconds] 05:26:09 -!- bonghitz has quit [Ping timeout: 272 seconds] 05:26:26 -!- edsrzf has quit [Ping timeout: 260 seconds] 05:34:05 -!- Arglure has quit [Quit: Page closed] 05:43:01 -!- Pekkekke has quit [] 05:46:15 -!- ololoev has quit [Client Quit] 05:46:41 ProzacElf: nifty 05:47:02 they do all look more distinct certainly 05:47:14 all the ones i've seen anyway 05:47:24 yeah that was the main reason i did it 05:47:31 the old ones just blended together 05:58:03 i like em 06:00:02 -!- omarax has quit [Remote host closed the connection] 06:01:27 -!- iFurril has quit [Ping timeout: 244 seconds] 06:02:02 -!- tollymain has quit [Quit: Connection closed for inactivity] 06:06:37 -!- grisha5 has quit [Quit: Page closed] 06:06:53 -!- ontoclasm has quit [Quit: Leaving.] 06:22:53 -!- lordfrikk has quit [Ping timeout: 260 seconds] 06:26:04 -!- bonghitz has quit [Ping timeout: 244 seconds] 06:30:05 -!- mibe has quit [Ping timeout: 250 seconds] 06:34:26 Btw, "100 bonus points for the win with the last starting time" were actually misleading over the course of the tourney, granting 100 bonus points to a random score in the list. 06:36:02 -!- ProzacElf has quit [Ping timeout: 276 seconds] 06:55:58 -!- amalloy is now known as amalloy_ 06:57:38 Yermak: what do you mean 06:58:30 The player that happened to have the last win when server updated info got additional 100 points. 06:58:54 And then lost it on the next update. 06:59:20 -!- aredel has quit [Quit: Page closed] 07:00:02 -!- omarax has quit [Remote host closed the connection] 07:01:11 It's ok to have temporary bonus points like 5+5 per highscore, they are taken away much rarer and effect is much smaller. 07:01:33 yep 07:01:48 they're shown as provisional points in the breakdown, right? 07:01:53 right 07:02:46 would be nice to have for sure, but i don't think anyone is actively working on tourney 07:05:45 -!- Tiltorax has quit [Quit: AndroIRC - Android IRC Client ( http://www.androirc.com )] 07:06:50 -!- Denapoli has quit [Quit: Page closed] 07:10:05 -!- wheals has joined ##crawl-dev 07:15:21 Yermak: congrats btw 07:15:29 thx 07:16:42 chequers: maybe only assign the 100 points for win with the latest starting time at the very end? It seems like it would be slightly confusing whichever way you deal with this 07:18:49 -!- ololoev has quit [Client Quit] 07:23:15 -!- rossi has quit [Ping timeout: 264 seconds] 07:25:06 chequers: if you want to find if a monster_info has spells that aren't wizardly but still don't apply under silence, you could try calling get_unique_spells again but with (mi, MON_SPELL_NO_SILENT) 07:25:49 chequers: though you'd need to pass i from the loop into _booktype_header so it knows which spellbook to look in 07:26:07 hm 07:26:30 that might break if a monster has a MON_SPELL_NO_SILENT spell in one spellbook, and the same spell without it in another 07:26:35 but that's a pathological case 07:27:23 this *is* harder than i thought 07:28:57 chequers: if you're up for it, the ideal solution would be to change unique_books from a vector > to a vector> 07:29:07 this will not require save compat, thankfully 07:29:21 -!- bonghitz has quit [Ping timeout: 276 seconds] 07:30:12 and ignore what i said earlier :) 07:45:29 -!- svendre has quit [Ping timeout: 250 seconds] 07:54:54 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:57:24 -!- Doll has quit [Quit: Lost terminal] 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:06:22 -!- lordfrikk has quit [Ping timeout: 260 seconds] 08:15:13 zxc: should start from HARE_START_TIME which is when it starts tracking the points 08:15:23 but it might already do that, so there's not much we can do without major issue 08:15:28 -!- grammus has quit [Ping timeout: 260 seconds] 08:15:51 wheals: yeah we had the same realisation of approach you just did 08:16:04 and no i'm definitely not up for such a major update :D 08:16:13 just to properly word something in xv 08:19:39 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 08:21:25 it's not very big 08:21:54 the type is used in only three places 08:22:26 but i mean i understand i'm putting off all the coding i should be doing too :P 08:22:58 -!- Ladykiller69 has quit [Ping timeout: 250 seconds] 08:23:31 :) 08:23:38 payoff too small 08:23:50 -!- JStrange has quit [Ping timeout: 250 seconds] 08:24:54 -!- Shard1697 has quit [Ping timeout: 244 seconds] 08:25:58 teleport traps can place you on top of another teleport trap. heh. 08:28:24 -!- eb has quit [Ping timeout: 252 seconds] 08:28:59 -!- bonghitz has quit [Ping timeout: 246 seconds] 08:36:07 -!- eb_mobile has quit [Ping timeout: 272 seconds] 08:42:59 -!- Ladykiller70 has quit [Ping timeout: 244 seconds] 08:43:15 -!- mopl has quit [Ping timeout: 250 seconds] 08:47:42 -!- zxc_ has joined ##crawl-dev 08:50:05 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 08:50:23 -!- zxc has quit [Ping timeout: 244 seconds] 08:58:03 -!- Grivan has quit [Ping timeout: 264 seconds] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:00:59 -!- Patashu has quit [Ping timeout: 260 seconds] 09:06:00 Yermak: the 100 points for the win with the last starting time are only awarded in the last 24 hours of tourney 09:06:22 Oh, thank you 09:06:27 -!- removeelyvilon has quit [Quit: Page closed] 09:06:31 oh chequers already said that (that is when HARE_START_TIME is set) 09:06:47 it could be set even later, to the last 12 hours or something 09:07:00 Yep, I guess it would be better 09:08:02 -!- Franz__ has quit [Ping timeout: 250 seconds] 09:08:10 those points date all the way back to the 0.5 tourney, when people didn't win nearly as quickly usually :) 09:14:09 chequers: about the turncount speedrun / realtime speedrun points, they could certainly be tweaked but doubling turncount points seems a bit much given that 10k turn wins have happened and 1000 points for one of those seems like too much 09:16:01 as gammafunk said, most tourneys we have people manage more impressive turncount speedruns (both 3-rune and 15-rune) and less impressive realtime speedruns 09:20:39 -!- simmarine has joined ##crawl-dev 09:21:06 -!- elliptic has quit [Quit: Leaving] 09:22:49 -!- elliptic has joined ##crawl-dev 09:23:43 -!- JStrange_ has quit [Ping timeout: 260 seconds] 09:23:47 -!- jeefus is now known as jefus 09:28:41 fair enough 09:30:32 -!- stickyfingers has quit [Quit: Page closed] 09:39:49 -!- ByronJohnson has joined ##crawl-dev 09:40:04 -!- tealeaves has quit [Quit: Bye] 09:42:27 -!- removeelyvilon has quit [Quit: Page closed] 09:49:00 -!- tealeaves has quit [Quit: Bye] 09:55:00 -!- bonghitz has quit [Ping timeout: 240 seconds] 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:08:25 -!- bencryption has quit [Quit: WeeChat 1.0.1] 10:25:50 -!- physeK has quit [Ping timeout: 250 seconds] 10:26:05 -!- jbenedetto has quit [Read error: Connection reset by peer] 10:37:54 -!- Dracunos has quit [Ping timeout: 260 seconds] 10:38:39 -!- zxc_ has quit [Read error: Connection reset by peer] 10:39:19 -!- zxc_ has joined ##crawl-dev 10:41:01 -!- tealeaves has quit [Quit: Bye] 10:41:14 -!- tealeaves has quit [Client Quit] 10:47:34 -!- staplegun has quit [Ping timeout: 252 seconds] 10:47:44 -!- RedFeather has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 10:53:42 -!- DevlanMud|Lappy has quit [Ping timeout: 244 seconds] 10:55:59 -!- bonghitz has quit [Ping timeout: 260 seconds] 10:57:17 -!- docnvk has quit [Ping timeout: 260 seconds] 10:58:02 -!- LexAckson__ has joined ##crawl-dev 11:00:02 -!- omarax has quit [Remote host closed the connection] 11:00:31 -!- LexAckson has joined ##crawl-dev 11:02:39 -!- LexAckson__ has quit [Ping timeout: 244 seconds] 11:03:35 -!- tealeaves has quit [Quit: Bye] 11:05:28 -!- Dracunos7 is now known as Dracunos 11:17:40 -!- nikheizen has joined ##crawl-dev 11:42:28 -!- PleasingFungus has joined ##crawl-dev 11:44:47 -!- jehoesefat has quit [Read error: Connection reset by peer] 11:55:49 -!- zxc_ is now known as zxc 11:56:23 -!- amalloy_ is now known as amalloy 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:07:29 -!- dpeg has joined ##crawl-dev 12:07:55 -!- tealeaves has quit [Quit: Bye] 12:10:20 -!- HellTiger has quit [Ping timeout: 276 seconds] 12:14:37 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 12:17:30 -!- MarvinPA has joined ##crawl-dev 12:23:29 -!- Dracunos has quit [Ping timeout: 272 seconds] 12:29:24 !tell grunt farmers should also start with one or two !lig for ~reasons~ 12:29:25 ebering: OK, I'll let grunt know. 12:30:32 !seen grunt 12:30:32 I last saw Grunt at Fri Mar 25 18:44:03 2016 UTC (8w 2d 21h 46m 29s ago) parting ##crawl-sequell, saying 'chanpart'. 12:32:29 -!- elliptic has quit [Quit: Leaving] 12:33:05 -!- LexAckson_ has joined ##crawl-dev 12:33:10 rip 12:34:31 -!- elliptic has joined ##crawl-dev 12:34:37 -!- lordfrikk has quit [Ping timeout: 244 seconds] 12:35:00 !tell grunt greetings, from the past! 12:35:00 PleasingFungus: OK, I'll let grunt know. 12:37:02 -!- LexAckson has quit [Ping timeout: 260 seconds] 12:37:37 -!- LexAckson_ has quit [Ping timeout: 260 seconds] 12:39:31 -!- tealeaves has quit [Quit: Bye] 12:40:42 -!- insecticide has quit [Ping timeout: 276 seconds] 12:40:48 -!- Rust3dCor3 has quit [Ping timeout: 250 seconds] 12:41:35 -!- DevlanMud|Lappy has quit [Ping timeout: 260 seconds] 12:41:48 Was grunt abducted by the Nethack dev team? These people are capable of anything!! 12:41:48 dpeg: You have 5 messages. Use !messages to read them. 12:42:49 !messages 12:42:49 (1/5) rchandra said (4w 5d 17h 15m 26s ago): ran into you on the orbrun. You had Summon Dragon but no AC so iron rod was pretty effective. 12:43:09 !seen grunt 12:43:09 I last saw Grunt at Fri Mar 25 18:44:03 2016 UTC (8w 2d 21h 59m 7s ago) parting ##crawl-sequell, saying 'chanpart'. 12:43:44 I am about to write a c-r-d email about 0.19, perhaps we'll hear once more from him? 12:44:00 * dpeg is ashamed about double "about". 12:48:08 -!- siepu has quit [Quit: Leaving] 12:51:54 -!- Vizer has quit [Quit: bye] 12:52:52 I think I need to update something in my crd settings since I sometimes don't get an updated email till days or sometimes weeks after it's posted 12:53:11 -!- grammus has joined ##crawl-dev 12:54:38 -!- Kellhus has quit [Quit: Page closed] 12:55:24 PleasingFungus: imo all messages should implicitly be suffixed "from the past" 12:55:33 johnstein: see pm in irc? 12:57:19 -!- MarvinPA has quit [Quit: Leaving] 12:57:51 dpeg: yep! 12:58:52 -!- dtsund has joined ##crawl-dev 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:01:21 the nethack devteam is expanding, I wouldn't expect to see Grunt ever again 13:03:14 i have a cool mod with that name http://files.exotica.org.uk/modland/?file=pub/modules/Impulsetracker/Xerxes/from%20the%20past.it 13:03:57 bhaak: yes, I knew you're hiring :) 13:07:08 -!- jeefus has joined ##crawl-dev 13:07:56 dpeg: I'm like you. I've always given commit access like a belgian candy to little children! 13:08:17 !tell amalloy greetings from the future 13:08:17 PleasingFungus: OK, I'll let amalloy know. 13:08:55 doesnt sniper have 2.6/1.3 delay? 13:08:55 bhaak: the only way! The more, the merrier. 13:09:16 2.7/1.35, iirc 13:09:46 !learn edit sniper[1] s/$/ Has a base delay of 2.7 and a mindelay of 1.35/ 13:09:47 sniper[1/1]: The +9 heavy crossbow "Sniper" {velocity, SInv}. A +9 vorpal triple crossbow that never misses. Has a base delay of 2.7 and a mindelay of 1.35 13:10:17 agh, don't go by my iircs 13:10:19 let me check 13:10:30 -!- mopl has quit [Ping timeout: 250 seconds] 13:10:38 -!- jefus has quit [Ping timeout: 244 seconds] 13:10:53 okay, fix it if you were wrong. I just felt it was wierd that its second defining feature is not noted 13:11:01 ok i'm right 13:11:14 as always 13:11:16 8) 13:11:40 -!- insecticide2 has quit [Ping timeout: 244 seconds] 13:11:41 man, removing unrand: from vault specs makes it a lot easier to check an arbitrary unrand's properties. 13:11:49 as opposed to hitting &| and filtering through the billion unrands 13:17:24 Unstable branch on crawl.akrasiac.org updated to: 0.19-a0-199-g2bafcdf (34) 13:17:41 -!- bonghitz has quit [Ping timeout: 240 seconds] 13:18:33 -!- Ququman has joined ##crawl-dev 13:19:22 -!- cang has quit [Quit: Page closed] 13:20:07 -!- MarvinPA has joined ##crawl-dev 13:21:38 Is one of us prepared to cough up a tournament summary? 13:23:30 I pulled stats last night 13:23:45 I will work on plotting the data tonight after the kids go to bed 13:29:12 awesome, many thanks 13:29:34 We should be sure to mention Demise's speed run :) 13:33:47 gammafunk walk talking about writing something i thought 13:33:47 amalloy: You have 1 message. Use !messages to read it. 13:34:07 darn it, who could have sent me this message in the past 13:34:09 !messages 13:34:10 (1/1) PleasingFungus said (25m 53s ago): greetings from the future 13:34:34 i think it was gammafunk 13:35:54 -!- Kalir has quit [Changing host] 13:36:19 PleasingFungus: is it *that* much easier than typing &%fruit unrand:morg or whatever? 13:36:38 i would never remember to do that 13:36:47 i have, like, 8 characters of memory, tops. 13:37:12 well it looks like your disk swap is pretty fast at least 13:40:31 -!- dtsund has quit [Remote host closed the connection] 13:40:32 you can also just create them with &o 13:40:58 huh 13:41:00 i did not know that! 13:41:01 also that, that's actually what I always did 13:41:05 but I somehow forgot about it for a moment 13:41:24 i guess &% is slightly quicker now though! 13:41:25 that works better, actually, since &%sniper will produce randart xxxbows if your char has already seen sniper 13:41:40 per the vault behaviour 13:41:55 ah, yeah 13:44:40 johnstein: mention the xl 16 win too :) 13:45:18 funny thing is that and the speedrun happened at the same time 13:45:31 !lg * t won min=xl 13:45:31 I was pretty conflicted over which to watch 13:45:32 1361. Yermak the Spry (L16 SpWr of Dithmenos), escaped with the Orb and 3 runes on 2016-05-22 16:45:03, with 2430297 points after 28165 turns and 2:54:15. 13:45:55 -!- tealeaves has quit [Quit: Bye] 13:46:28 -!- Jessika has quit [Ping timeout: 250 seconds] 13:46:37 imo we should nerf Yermak in 0.19 13:46:49 that would buff Demise 13:46:58 you can't nerf one without buffing the other 13:47:43 gotta nerf 'em all 13:47:48 !lg * tall won min=xl 13:47:56 9627. 78291 the Infuser (L12 SpAE of Sif Muna), escaped with the Orb and 3 runes on 2009-08-14 04:27:36, with 2158432 points after 30876 turns and 2:21:28. 13:48:15 !lg * won xl<=16 s=cv 13:48:16 27 games for * (won xl<=16): 6x 0.7, 3x 0.16, 3x 0.6-a, 3x 0.8, 3x 0.5, 2x 0.7-a, 2x 0.6, 2x 0.8-a, 0.4, 0.18, 0.12-a 13:48:45 elliptic: game got harder for that? 13:49:01 the game just throws bags of xp at you 13:49:17 dpeg: I think the game got a bit harder for low XL wins, but also most of those low XL wins were sort of accidental 13:49:29 since back then that was how speedruns worked 13:49:38 before the rise of MiBe tabtabtab speedruns 13:50:41 !lg * won xl<=16 cv=0.16 s=name,char 13:50:42 3 games for * (won xl<=16 cv=0.16): Tusk (FeWr), EnterQ (FeEn), joy1999 (FeEn) 13:51:14 -!- LexAckson_ has joined ##crawl-dev 13:52:27 !lg * won xl<=18 s=cv 13:52:28 76 games for * (won xl<=18): 16x 0.7, 9x 0.16, 6x 0.12-a, 4x 0.6, 4x 0.5, 4x 0.18, 4x 0.8, 3x 0.7-a, 3x 0.6-a, 3x 0.10, 3x 0.12, 2x 0.14-a, 2x 0.11-a, 2x 0.8-a, 2x 0.4, 0.9, 0.15-a, 0.18-a, 0.13-a, 0.11, 0.9-a, 0.1, 0.13, 0.14 13:53:05 there were 9 XL <= 18 wins in 0.16 simply because that's when we added a banner for it 13:53:44 people weren't trying specifically for that very frequently before that, they were instead doing various speedrunny games and sometimes ending up with low XL wins incidentally 13:53:45 elliptic: many thanks, interesting stuff. The extreme games did look a bit uniform (lots of Chei, lots of Be). 13:54:16 !lg * sp won recent min=dur 13:54:18 212. MorganLeah the Imperceptible (L18 SpEn of Dithmenos), escaped with the Orb and 3 runes on 2016-05-08 01:25:17, with 2200120 points after 33146 turns and 2:05:05. 13:54:29 !lg * sp won min=dur 13:54:30 1661. spenman the Ninja (L18 SpEn of Ashenzari), escaped with the Orb and 3 runes on 2012-07-20 21:32:33, with 1994028 points after 37308 turns and 1:11:35. 13:55:24 I miss SpEn speedruns, they were a lot more fun than MiBe 13:55:45 I remember watching a SpEn speedrun with tiles on youtube years ago, about 1.5 hrs 13:55:47 but --En probably did need the numerous nerfs we've thrown at it 13:56:29 (various invis nerfs + much more shouting) 13:56:53 0.19: Much More Shouting 13:57:06 did you see the Silence bugfix i put up a few days ago 13:57:32 that would be a good version name except that it wasn't 0.19 :P 13:57:46 were you immune to silence while in shallow water? 13:57:47 details... 13:57:55 what was the silence bugfix? 13:58:03 monsters would never shout if the player was silenced 13:58:09 nice 13:58:26 well that's not a bug. why would you shout at someone if you know they can't hear you 14:00:02 -!- omarax has quit [Read error: Connection reset by peer] 14:00:04 :) 14:03:17 -!- LexAckson__ has joined ##crawl-dev 14:04:32 -!- DevlanMud|Lappy has quit [Ping timeout: 244 seconds] 14:06:36 -!- LexAckson_ has quit [Ping timeout: 244 seconds] 14:10:17 -!- amalloy is now known as amalloy_ 14:20:57 -!- ontoclasm has joined ##crawl-dev 14:24:31 -!- scummos__ has quit [Ping timeout: 244 seconds] 14:31:36 -!- zxc has quit [Read error: Connection reset by peer] 14:33:18 -!- tealeaves has quit [Quit: Bye] 14:34:28 -!- Denapoli has quit [Quit: Page closed] 14:43:23 -!- siepu has quit [Quit: Leaving] 14:43:24 -!- scummos| has quit [Ping timeout: 260 seconds] 14:49:12 elliptic: I haven't found En to be too bad, still following the patented hyperbolic guide in fact. There's perhaps too much single target eh/confuse later on if you don't find invis, now that mass confuse is gone, though 14:49:59 That's often about the time as your not-hexes spells get developed, but there's probably too much single-target hexing in general and it can get kind of tedious 14:50:02 <|amethyst> I'm not sure if removing MC was all that great 14:50:19 <|amethyst> it has a lot in common with Alistair's, yes, and Alistair's is more interesting 14:50:23 <|amethyst> but Alistair's is not a hex 14:50:32 perhaps my problem is just not using alistairs 14:50:32 ??alistair's intoxication 14:50:33 alistair's intoxication[1/1]: L4 Transmutation-Poison spell. Has a (40 + power/3)% (max 73%) chance of confusing each natural, non-poison resistant monster in line of sight with greater than animal intelligence. Has a (60 - power/3)% chance of affecting you, even with rPois, if you do not have a source of clarity. Also drains 1-3 points of intelligence 5% of the time. 14:50:35 huh 14:50:37 it's only L4 14:50:40 quite some schools 14:50:56 oh it can self-confuse 14:51:10 hrm, but at power 60 the chance is 0 14:51:22 <|amethyst> that is wrong now 14:51:27 <|amethyst> %git 6e46bd4 14:51:27 07Lasty02 * 0.18-a0-1028-g6e46bd4: Improve and ruin and up/downgrade the flavor on Alistair's Intoxication 10(5 months ago, 8 files, 36+ 25-) 13https://github.com/crawl/crawl/commit/6e46bd468f47 14:51:47 <|amethyst> self-confuse and int drain were replaced with vertigo, and it affects rPois monsters at the usual rate 14:52:24 -!- dalwyn has quit [Quit: Page closed] 14:52:28 <|amethyst> %git 8cd68942 14:52:28 07MarvinPA02 * 0.18-a0-1504-g8cd6894: Remove Mass Confusion 10(3 months ago, 3 files, 2+ 14-) 13https://github.com/crawl/crawl/commit/8cd689422714 14:52:36 that's cool; I could see a school adjustment to have hexes, maybe hexes/poison 14:53:08 <|amethyst> I think having trm there is useful though, in that it gives transmuters things to do that aren't forms 14:53:39 maybe tmut/hexes 14:53:39 <|amethyst> but 3-school would be too much 14:53:42 <|amethyst> hm 14:53:52 -!- amalloy_ is now known as amalloy 14:54:00 maybe a new school of PARTYOLOGY 14:54:34 <|amethyst> allow spell schools to be arbitrary negatinon-free boolean expressions 14:54:40 gammafunk: yeah, as I said earlier I think the En nerfs were probably warranted, and En is certainly fine still - it just isn't competitive with MiBe for realtime speedruns any more 14:54:46 <|amethyst> Poison AND (Tmut OR Hexes) 14:54:58 elliptic: next: nerf mibe 14:54:59 <|amethyst> s/tinon/iton/ 14:55:01 <|amethyst> err 14:55:03 <|amethyst> tion 14:55:17 <|amethyst> ??hexes 14:55:17 hexes[1/4]: Contains all the good hexes, after Enchantments was split into Charms and Hexes. Enchanters start with a {Book of Maledictions}. To see Hexes spells, see hexes[2]. To see books which contain Hexes spells, see hexes[3]. 14:55:23 <|amethyst> ??hexes[3 14:55:23 hexes[3/4]: Books containing Hexes include: {Battle}, {Burglary}, {Callings}, {Cantrips}, {Book of Conjurations}, {Control}, {Debilitation}, {the Dragon}, {Dreams}, {Enchantments}, {Hinderance}, {Ice}, {Maledictions} 14:55:27 |amethyst: that reminds me, why does the game call it Trmt where it seems like most players call it Tmut? 14:55:28 ontoclasm: maybe, though I don't think we should really balance the game around speedruns 14:55:43 xD 14:56:53 <|amethyst> amalloy: no idea 14:56:59 <|amethyst> amalloy: the game does use "Tloc" 14:57:14 <|amethyst> amalloy: and Tmut/Tloc is more parallel than Trmt/Tloc 14:57:26 first and foremost goals is to stick it to chei people, who I then goad in webtiles chat 14:58:51 <|amethyst> what mass hexes are there? Discord, Metabolic Englaciation, area stuff like Silence (or even Invis), anything else? 14:58:58 <|amethyst> I guess gravitas is sort of mass 14:59:27 I never found mass confusion particularly useful on stabby chars unless I didn't have regular confuse, btw 14:59:36 the power boost was very nice 14:59:38 <|amethyst> !learn add hexes[3] s/$/, {Misfortune}/ 14:59:38 hexes[3/5]: s/$/, {Misfortune}/ 14:59:42 you know what would be a pretty neat pseudo-hex 14:59:49 ??hexes[3 14:59:49 hexes[3/5]: s/$/, {Misfortune}/ 14:59:52 er 14:59:52 i hereby volunteer to change Trmt to Tmut henceforth. any objections? 14:59:56 <|amethyst> doh 15:00:00 <|amethyst> !learn del hexes[3] 15:00:00 Deleted hexes[3/5]: s/$/, {Misfortune}/ 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:00:04 <|amethyst> !learn edit hexes[3] s/$/, {Misfortune}/ 15:00:05 hexes[3/4]: Books containing Hexes include: {Battle}, {Burglary}, {Callings}, {Cantrips}, {Book of Conjurations}, {Control}, {Debilitation}, {the Dragon}, {Dreams}, {Enchantments}, {Hinderance}, {Ice}, {Maledictions}, {Misfortune} 15:00:08 hm 15:00:22 !gitgrep 1 [Mm]isfortune 15:00:23 %git HEAD^{/[Mm]isfortune} 15:00:23 07PleasingFungus02 * 0.18-a0-1791-g880dd48: Book of Hinderance -> Misfortune (nicolae-) 10(5 weeks ago, 6 files, 13+ 11-) 13https://github.com/crawl/crawl/commit/880dd4869c03 15:00:36 !learn e hexes[3 s/, {Hinderance}// 15:00:36 hexes[3/4]: Books containing Hexes include: {Battle}, {Burglary}, {Callings}, {Cantrips}, {Book of Conjurations}, {Control}, {Debilitation}, {the Dragon}, {Dreams}, {Enchantments}, {Ice}, {Maledictions}, {Misfortune} 15:00:37 you cast the spell, and then get ~3 moves without monsters reacting 15:00:40 <|amethyst> haha 15:00:45 <|amethyst> s/haha/aha/ 15:00:52 works either way 15:00:53 :) 15:00:55 amalloy: i assumed it was tmut already 15:01:49 elliptic: You might handle e.g. groups of deep trolls differently than I do; but they're monsters that I have to go hexing one at a time and they show up fequently 15:01:50 <|amethyst> amalloy: also note that there is an entirely different set of abbreviations (three-letter) in the aptitudes table 15:01:56 in depths/vaults 15:01:59 <|amethyst> amalloy: which uses Trl and Trm :/ 15:02:18 should be Tlc and Tmt 15:02:22 tmt 15:02:24 <|amethyst> amalloy: but it also uses "Pla" for polearms, so... 15:02:24 yeah, i know 15:02:34 mass confuse is only useful there in that I can cast once and proceed to stab instead of rather tediously confusing each one 15:02:40 the people's liberation glaive 15:02:43 i'm not going to mess with three-letter ones. too advanced for me 15:02:58 just let me replace them with graphical icons :J 15:03:08 -!- dtsund has joined ##crawl-dev 15:03:08 (i in fact had ?% open to look at while you were telling me that) 15:03:20 If people are bikeshedding I'm absolutely furious about whatever changes you're making 15:04:02 same 15:04:16 although actually where does Trm even come from? i can't find it 15:04:29 oh, it's just in the manual hard-coded 15:04:31 of course 15:05:34 -!- tealeaves has quit [Quit: Bye] 15:05:44 <|amethyst> amalloy: hey, that's unfair! 15:05:54 <|amethyst> amalloy: it's actually in docs/template/apt-tmpl.txt hard-coded 15:06:06 <|amethyst> can't just hard code things directly in the manual 15:06:09 <|amethyst> that would be silly 15:07:24 03amalloy02 07* 0.19-a0-200-gccd4ce3: Rename Trmt school to Tmut, since that's what players call it 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/ccd4ce356050 15:07:39 playerthink!!! 15:07:48 we don't need players... 15:08:19 !commit Rename PleasingFungus to WhinyBeetle, since that's how devs think of him 15:08:20 amalloy * 0.19-a0-161-gfc8b19c: Rename PleasingFungus to WhinyBeetle, since that's how devs think of him (in the future, 50 files, 212+ 493-) http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=fc8b19c 15:08:26 noooo 15:08:46 wait, didn't !commit used to have the same font/colouring features as a real commit announcement? that one looks wrong 15:08:46 <|amethyst> did someone strip the colours out of that command? 15:09:02 !cmd !commitby 15:09:02 Command: !commitby => .echo $(let (v (=version) c (=commitby.counter) h (randhex 7) f (+ 1 (rand 50)) a (+ 200 (rand 799)) r (+ 200 (rand 799))) "${1:-$nick} * ${v}-a0-${c}-g${h}: ${*:-do stuff} (in the future, $f files, ${a}+ ${r}-) http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=${h}") 15:09:19 someone probably cut-and-paste edited it 15:09:24 <|amethyst> yeah 15:09:43 now everyone knows my commit is fake. who can i blame? 15:10:29 !blame amalloy 15:10:29 I pronounce amalloy... Guilty! 15:10:50 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 15:11:21 -!- jeefus is now known as jefus 15:12:20 <|amethyst> !cmd !commitby .echo $(let (v (=version) c (=commitby.counter) h (randhex 7) f (+ 1 (rand 50)) a (+ 200 (rand 799)) r (+ 200 (rand 799))) "03${1:-$nick} * ${v}-a0-${c}-g${h}: ${*:-do stuff} 10(in the future, $f files, ${a}+ ${r}-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=${h}") 15:12:22 Redefined command: !commitby => .echo $(let (v (=version) c (=commitby.counter) h (randhex 7) f (+ 1 (rand 50)) a (+ 200 (rand 799)) r (+ 200 (rand 799))) "03${1:-$nick} * ${v}-a0-${c}-g${h}: ${*:-do stuff} 10(in the future, $f files, ${a}+ ${r}-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=${h}") 15:12:27 <|amethyst> !commit blah 15:12:28 03|amethyst * 0.19-a0-162-gd685225: blah 10(in the future, 23 files, 898+ 750-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=d685225 15:15:17 !commitby linley Simply remove it all. 15:15:18 03linley * 0.19-a0-163-g76c1696: Simply remove it all. 10(in the future, 6 files, 247+ 327-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=76c1696 15:15:43 <|amethyst> !cmd !commitby .echo $(let (v (=version) c (=commitby.counter) h (randhex 7) f (+ 1 (rand 50)) a (+ 200 (rand 799)) r (+ 200 (rand 799))) "03${1:-$nick} 13♥ ${v}-a0-${c}-g${h}: ${*:-do stuff} 10(in the future, $f files, ${a}+ ${r}-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=${h}") 15:15:44 Redefined command: !commitby => .echo $(let (v (=version) c (=commitby.counter) h (randhex 7) f (+ 1 (rand 50)) a (+ 200 (rand 799)) r (+ 200 (rand 799))) "03${1:-$nick} 13♥ ${v}-a0-${c}-g${h}: ${*:-do stuff} 10(in the future, $f files, ${a}+ ${r}-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=${h}") 15:16:03 <|amethyst> !commit blah 15:16:04 03|amethyst 13♥ 0.19-a0-164-g06a0a1c: blah 10(in the future, 29 files, 647+ 253-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=06a0a1c 15:16:49 <|amethyst> !cmd !commitby .echo $(let (v (=version) c (=commitby.counter) h (randhex 7) f (+ 1 (rand 50)) a (+ 200 (rand 799)) r (+ 200 (rand 799))) "03${1:-$nick} ⛐ ${v}-a0-${c}-g${h}: ${*:-do stuff} 10(in the future, $f files, ${a}+ ${r}-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=${h}") 15:16:49 Redefined command: !commitby => .echo $(let (v (=version) c (=commitby.counter) h (randhex 7) f (+ 1 (rand 50)) a (+ 200 (rand 799)) r (+ 200 (rand 799))) "03${1:-$nick} ⛐ ${v}-a0-${c}-g${h}: ${*:-do stuff} 10(in the future, $f files, ${a}+ ${r}-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=${h}") 15:16:55 <|amethyst> !commit blah 15:16:56 03|amethyst ⛐ 0.19-a0-165-g63d4f51: blah 10(in the future, 31 files, 601+ 872-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=63d4f51 15:17:26 <|amethyst> U+26D0 CAR SLIDING seems like the best development icon 15:18:17 it does embody that sense of imminent tragedy and helplessness 15:18:32 <|amethyst> also, I guess this is font-dependent 15:18:57 <|amethyst> but in my font those two skid marks are in a physically improbable relationship 15:18:59 -!- edsrzf has joined ##crawl-dev 15:19:12 unicode glyphs, much less emoji, aren't 100% consistent across all platforms? mild shock. 15:20:13 gammafunk: you should be using EH on deep trolls anyway, they have lowish MR 15:20:34 wow, those are highly improbable 15:20:59 <|amethyst> apparently my font's glyph for that symbol was based on the unicode code table because it looks more or less the same 15:21:08 elliptic: well perhaps, but I guess my point is having to single target a group when you could disable e.g. earth mage / shaman spells 15:21:27 <|amethyst> devesine: maybe somebody in the Unicode Consortium thought that cars tires work like ice skates on the ends of legs? 15:21:28 I guess you can just control LOS more so that you don't see those until you're ready to hex 15:21:39 <|amethyst> s/cars tires/car tires/ 15:21:58 insert conspiracy theory about the skid marks forming letters here 15:22:00 those aren't skid marks. those are action lines for the wind that is blowing so hard it's tipped the car over 15:22:33 another aspect of EH that bothers me is when you lose track of when you've used it and the monster has woken up, and it's in the period where it resists further attempts 15:22:43 <|amethyst> it's actually a giant paperclip spring thing that was hiding underground 15:22:54 <|amethyst> the car came by and it sprung out, launching the car into the air 15:23:02 <|amethyst> s/sprung/sprang/ 15:23:14 gammafunk: yeah, that isn't great. usually you can just use EH on adjacent enemies and immediately stab though 15:23:34 external opinion: "I did think it was, like, a dude flipping a car. or with a car for a head, maybe." 15:23:37 <|amethyst> gammafunk: sleep-immune should be probably be in mon-info 15:23:40 yes 15:23:41 but there should really be some visible status (or we could just remove that feature) 15:23:42 that would help a lot 15:23:45 CAR-HEADED MAN BREAKDANCING 15:24:17 don't most hexes these days say "not susceptible" when you aim them at a monster who can't be affected? like EH on a polar bear 15:24:34 we could arrange to have temporarily-impervious enemies do that too 15:24:59 <|amethyst> amalloy: I think even if we did that, it would still be nice to have an icon on the monster in tiles 15:25:13 <|amethyst> and/or have it show up in the monster's status in ctrl-x 15:25:41 <|amethyst> oh 15:25:46 <|amethyst> ctrl-x doesn't display status 15:25:59 <|amethyst> what doesn't ctrl-x display status? to make room for weapons? 15:26:05 I don't think people usually use ctrl-x to check statuses? 15:26:28 because you can't see which monster is which while doing that if there are multiple orcs in sight or something 15:26:40 I've wished for ctrl-x to show status though, fwiw 15:26:49 just showing up when you x over the monster is fine IMO 15:26:49 but yeah you might not be able to tell which monster is which 15:26:50 yes please gammafunk 15:26:59 yes please wrt ctrl-x? 15:27:05 <|amethyst> elliptic: you can navigate to the specific monster though 15:27:21 <|amethyst> elliptic: but I have no idea how often that is used 15:27:28 navigate how? 15:27:45 <|amethyst> like if ctrl-x showed two orcs (sleep immune) and one orc that is not 15:28:03 <|amethyst> you can select the letter of the one that is not, and that puts you in the x screen with the cursor over that orc 15:28:15 oh ok, yeah, I've probably done that 15:28:16 sure, and it isn't a bad feature to show statuses as long as it doesn't block other info or make monsters use multiple lines in ctrl-x 15:28:41 <|amethyst> I guess the problem is that statuses can be almost arbitrarily large 15:28:58 <|amethyst> and equipment descriptions can also be quite large 15:29:23 <|amethyst> and making it dynamically expand both of those to fit is no fun to write 15:33:12 -!- Dingbatt has quit [Ping timeout: 250 seconds] 15:33:12 -!- ProzacElf has joined ##crawl-dev 15:34:16 Ctrl-X needs a filter! (Only half-joke here.) 15:35:18 Talking interface: the % screen could use another look. For example, it could feature a Regen: +++.... row. More importantly, it should start being dynamic (don't list resistances where you have neither + nor x, especially for the more esoteric attributes.) 15:35:43 -!- removeelyvilon has quit [Quit: Page closed] 15:36:37 <|amethyst> re the layout, might be good to talk to ChrisOelmueller 15:36:49 <|amethyst> who has worked on that menu more than anyone else recently 15:37:42 not sure about just not listing rC if you don't have any, since you have to swap a bunch and scan for it 15:37:49 I guess you'd remember where it shows up when you have it 15:38:00 <|amethyst> I think rF rC rNeg rPois should always be there 15:38:07 -!- Witidek has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 15:38:07 <|amethyst> maybe rElec and rCorr too? 15:38:21 gammafunk: well, rC is not esoteric by my standards 15:38:36 the second column has the rare bits 15:38:55 probably best if I make a mock-up screen and send it around 15:40:17 -!- Shard1697 has joined ##crawl-dev 15:40:36 <|amethyst> dpeg is going to send us a COBOL PICTURE clause 15:41:30 <|amethyst> that's why he doesn't write code for Crawl, his COBOL and JCL submission kept getting rejected 15:41:35 <|amethyst> s/ion/ions/ 15:49:12 * dpeg had to look up JCL. 15:49:46 |amethyst: but I can say Ada, Forth, Algol. 15:52:00 <|amethyst> I could get behind replacing Lua with Forth 15:52:08 -!- aredel has quit [Ping timeout: 250 seconds] 15:52:42 would sidestep the whole problem of updating to newer lua versions 15:53:46 -!- MarvinPA has quit [Ping timeout: 272 seconds] 15:54:07 also, Forth has the ROT command -- what's not to like? 15:55:09 -!- bonghitz has quit [Ping timeout: 260 seconds] 15:55:31 <|amethyst> forth might be too mainstream 15:55:37 <|amethyst> need this instead http://linux01.gwdg.de/~rhohen/features 15:56:13 I am not really familiar with properly obscure programming languages. Maths was in the way! 15:56:14 <|amethyst> ftp://ftp.taygeta.com/pub/forth/compilers/native/unix/H3sm.html rather 15:56:15 -!- DrKe has quit [Ping timeout: 250 seconds] 15:56:41 <|amethyst> I'm only aware of this one because I talked to this guy in IRC back in the late 90s 15:59:17 |amethyst: or this http://forthworks.com/retro/ 15:59:25 it's image based, would be great fun to combine with crawl, i'm sure 16:00:02 -!- omarax has quit [Read error: Connection reset by peer] 16:00:11 I mean, an image-based crawl would mean you'd no longer have to worry about bugs with state retention between games, because they would be features 16:00:48 <|amethyst> we already have a crash handling framework 16:00:58 <|amethyst> just need to plug emacs's undump into that 16:01:33 <|amethyst> probably these days you'd distribute it as a docker image though 16:01:41 then we could remove special handling for bones files, that's a tangible benefit 16:02:04 or actually, any kind of save files 16:02:20 <|amethyst> you need somewhere to put levels when you're not on them 16:02:27 <|amethyst> can't expect to keep all of that in memory 16:02:35 <|amethyst> that would be *megabytes* in size!! 16:02:56 just compress them in memory when they're not in use 16:04:02 <|amethyst> true, nothing says chunk_reader has to be backed by an actual file, could be an anonymous mmap 16:05:03 yeah, you could actually compress unused memory pages in the background and set pointers to nullptr and fault them back in in a sigsegv handler 16:05:40 <|amethyst> yeah, since you've got to page them in from EMS anyway 16:09:15 -!- Athaboros has quit [Read error: Connection reset by peer] 16:09:15 -!- Athaboros_ has quit [Read error: Connection reset by peer] 16:09:15 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-200-gccd4ce3 (34) 16:09:19 -!- PleasingFungus has joined ##crawl-dev 16:09:27 -!- wheals has quit [Quit: Leaving] 16:12:46 -!- wheals has joined ##crawl-dev 16:25:56 -!- Avigdore has quit [Ping timeout: 250 seconds] 16:35:01 -!- HighProteinSu has quit [Quit: Page closed] 16:40:24 -!- DevlanMud|Lappy has quit [Ping timeout: 244 seconds] 16:45:52 -!- SERQ is now known as fred 16:45:59 -!- fred is now known as fr3d 16:46:07 -!- fr3d is now known as fred_ 16:46:14 -!- fred_ is now known as fred101 16:48:55 -!- Rust3dCor3 has quit [Ping timeout: 252 seconds] 16:51:15 -!- Kenran has quit [Quit: Leaving] 16:57:28 -!- zero_one is now known as Sprort 16:59:59 -!- WereVolvo has quit [Read error: Connection reset by peer] 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:02:06 -!- Ladykiller70 has quit [Ping timeout: 244 seconds] 17:08:20 -!- scummos| has quit [Remote host closed the connection] 17:14:04 -!- LexAckson__ has quit [Ping timeout: 240 seconds] 17:18:09 -!- Marvin is now known as Guest27929 17:18:36 -!- tealeaves has quit [Quit: Bye] 17:26:54 -!- tollymain has joined ##crawl-dev 17:30:02 -!- MarvinPA has joined ##crawl-dev 17:43:58 -!- Patashu has joined ##crawl-dev 17:47:15 -!- scummos__ has quit [Ping timeout: 246 seconds] 17:47:28 -!- tealeaves has quit [Quit: Bye] 17:47:49 -!- tealeaves has quit [Client Quit] 17:52:50 -!- eb has quit [Ping timeout: 272 seconds] 17:52:51 <|amethyst> Reddit thread "DDFi of Pakellas running out of wand charges...where should I go?" 17:53:17 to the 'a' menu 17:53:18 <|amethyst> ah, never mind 17:53:29 <|amethyst> I thought they said in a reply that they forgot about aa 17:53:38 <|amethyst> but it's the DD recharge they forgot about 17:54:04 if you have 1 mmp, can you use pakellas recharging? 17:55:32 -!- eb has quit [Client Quit] 17:56:46 -!- tealeaves has quit [Quit: Bye] 17:57:57 -!- Xenobreeder has joined ##crawl-dev 17:58:54 i bet when you have 0mmp pakellas still distills !magic just to taunt you 17:59:15 (though of course that's what pakellas *should* do, since you can always fix things with =MP) 17:59:20 <|amethyst> looks like you should be able to use quick charge at 1 MP 17:59:27 -!- rarewave has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 17:59:35 <|amethyst> 1 MP / 1 MMP 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:37 https://www.transifex.net/projects/p/dcss/ linked in the translation.txt is dead — did it get replaced by something or just abandoned? 18:00:46 <|amethyst> just abandoned 18:01:05 <|amethyst> you can submit translations by pull request if you want 18:01:15 That's what I thought, thank you. 18:01:18 <|amethyst> I'm sure almost everything is woefully out of date 18:01:30 I know. 18:01:41 <|amethyst> Russian and Spanish are the only updates I can recall in the past year or more 18:02:02 -!- CanOfWorms has joined ##crawl-dev 18:02:04 <|amethyst> and those weren't necessary wholescale updates either 18:02:08 polish? 18:02:08 -!- PoisonMushroom_ has quit [Ping timeout: 250 seconds] 18:02:25 maybe i'm wrong but i thought some polish translating happened 18:04:22 -!- Guest27929 has quit [Remote host closed the connection] 18:04:38 <|amethyst> the last edit to dat/descript/pl/ that I can find that wasn't "remove" or "rename" is 18:04:43 <|amethyst> %git 5185eb4f 18:04:43 07Translators02 {galehar} * 0.15-a0-93-g5185eb4: [Transifex] Sync. 10(2 years, 2 months ago, 59 files, 653+ 714-) 13https://github.com/crawl/crawl/commit/5185eb4ffd94 18:05:20 <|amethyst> for dat/database/pl/ it's 18:05:22 <|amethyst> %git 89dae3b8 18:05:22 07kilobyte02 * 0.14-a0-1804-g89dae3b: Drop pointless redirection for god welcome speech. 10(2 years, 5 months ago, 4 files, 13+ 113-) 13https://github.com/crawl/crawl/commit/89dae3b81b83 18:05:24 My friend wants to do some Russian translation, I was just asking on his behalf. I'll probably tell him to email the translator that made the last change and cooperate with him, heh. 18:06:35 ooo 18:06:40 this randart amulet is purty 18:09:24 Unstable branch on underhound.eu updated to: 0.19-a0-200-gccd4ce3 (34) 18:10:58 -!- fred101 has quit [Quit: und weg...] 18:11:43 -!- tealeaves has quit [Quit: Bye] 18:11:51 fr: mushrooms don't freeze in the presence of butterflies 18:12:21 they're spooky critters 18:12:21 prozac: which one did you get 18:12:34 also pf: mutant beast tiles looking good 18:12:47 CanOfWorms: the sunburst one 18:13:15 ProzacElf: just have your mushrooms add run_rest_ignore to their rc files 18:13:24 all the ones i've seen look pretty good so far, but this is the first randart i've run into on trunk 18:13:27 since the new tiles 18:13:33 fixit_friend: great idea! 18:14:01 fr: rc files for each pet 18:14:26 just have your trogbuddies run qw 18:14:40 lol 18:14:44 -!- Dracunos is now known as Dracunos-m 18:15:16 ProzacElf: neat 18:15:21 CoW made that one 18:15:30 wyrmcanne 18:15:33 collio 18:15:35 coolio even 18:19:04 fun fact: i'm much more likely to use my mushrooms wisely while i'm wearing +10 ponderous plate 18:19:14 because i already have to think harder about where i want to be standing =p 18:21:25 -!- Dracunos-m has quit [Ping timeout: 250 seconds] 18:23:16 -!- bonghitz has quit [Ping timeout: 264 seconds] 18:24:55 -!- Arivia has quit [Quit: Textual IRC Client: www.textualapp.com] 18:28:34 -!- ystael has quit [Ping timeout: 244 seconds] 18:29:29 -!- simmarine has quit [Read error: Connection reset by peer] 18:30:18 -!- simmarine has joined ##crawl-dev 18:32:15 -!- Franz__ has quit [Ping timeout: 250 seconds] 18:36:31 -!- nezrel has quit [Read error: Connection reset by peer] 18:38:24 -!- Dracunos7 has quit [Ping timeout: 276 seconds] 18:46:08 -!- G-Flex| has joined ##crawl-dev 18:46:26 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 18:47:05 -!- dustinm`_ has joined ##crawl-dev 18:48:35 -!- ByronJoh1son has joined ##crawl-dev 18:49:03 -!- Chousuke has joined ##crawl-dev 18:50:25 -!- sage1234-iphone has quit [Read error: Connection reset by peer] 18:50:53 -!- Ququman has quit [Remote host closed the connection] 18:52:48 -!- eviltwin_b has joined ##crawl-dev 18:52:55 -!- Weretaco_ has joined ##crawl-dev 18:53:27 -!- chequers_ has joined ##crawl-dev 18:53:41 -!- omarax has quit [*.net *.split] 18:53:41 -!- PsiRedEye22 has quit [*.net *.split] 18:53:41 -!- Insomniak` has quit [*.net *.split] 18:53:41 -!- Lohengramm has quit [*.net *.split] 18:53:41 -!- G-Flex has quit [*.net *.split] 18:53:41 -!- joy1999 has quit [*.net *.split] 18:53:42 -!- Kintak has quit [*.net *.split] 18:53:43 -!- Elsi has quit [*.net *.split] 18:53:43 -!- adalaide482 has quit [*.net *.split] 18:53:43 -!- Weretaco has quit [*.net *.split] 18:53:44 -!- GoatMann has quit [*.net *.split] 18:53:44 -!- Mandevil has quit [*.net *.split] 18:53:45 -!- Chousuke_ has quit [*.net *.split] 18:53:46 -!- Tiktalik has quit [*.net *.split] 18:53:46 -!- dustinm` has quit [*.net *.split] 18:53:48 -!- chequers has quit [*.net *.split] 18:53:48 -!- Eronarn__ has quit [*.net *.split] 18:53:49 -!- ByronJohnson has quit [*.net *.split] 18:53:49 -!- MetaCosm has quit [*.net *.split] 18:53:53 -!- squimmy has quit [*.net *.split] 18:53:53 -!- tw_ has quit [*.net *.split] 18:53:53 -!- Sequell has quit [*.net *.split] 18:53:54 -!- oberstein has quit [*.net *.split] 18:53:55 -!- infrashortfoo_ has quit [*.net *.split] 18:53:56 -!- geekosaur has quit [*.net *.split] 18:53:59 -!- eviltwin_b is now known as geekosaur 18:54:01 -!- Dracunos7 has quit [Ping timeout: 260 seconds] 18:56:39 -!- Elsi has joined ##crawl-dev 18:57:32 -!- G-Flex| is now known as G-Flex 18:59:20 -!- dpeg_ has joined ##crawl-dev 19:00:02 -!- omarax_ has quit [Remote host closed the connection] 19:00:06 -!- tealeaves has quit [Quit: Bye] 19:09:12 -!- RedFeather has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 19:09:53 PleasingFungus: sooo, looks like _invocations_level() is in the ukayaw branch and in combo_god but not in master. I'm guessing it means that there's a bunch of related code in here that you were intending to deploy w/ Hep. 19:10:13 er 19:10:25 -!- Shard1697 has quit [Ping timeout: 244 seconds] 19:10:51 it looks like that's a U thing 19:10:58 huh 19:11:01 I really don't remember it 19:11:04 specifically i'm pretty sure that's a u thing you implemented 19:11:05 since i didn't 19:11:06 lasty obviously can't remember back that far pf 19:11:07 Oh! 19:11:07 it's for titles 19:11:08 now I do 19:11:11 riiiiight 19:11:15 %git 9f7a2c2d086c581fec261edf9870da214c52a808 19:11:15 07Lasty02 * 0.18-a0-1269-g9f7a2c2: Change Ukayaw title by Invo training instead of current piety (DrKe) 10(4 months ago, 1 file, 17+ 2-) 13https://github.com/crawl/crawl/commit/9f7a2c2d086c 19:11:15 neeeever mind 19:11:18 i don't know why you expect so much of him 19:11:24 ProzacElf: seriously 19:11:28 i mean, i forget things if they're more than a week ago 19:11:31 lower your expectations now 19:11:32 so i certainly can't criticize 19:11:40 heh 19:13:57 dart slug OP 19:14:15 we need a dart slug race 19:14:15 -!- tealeaves has quit [Quit: Bye] 19:14:24 -!- tealeaves has quit [Client Quit] 19:14:57 if only there were a slowmoving race with a breath attack yes 19:15:08 heh 19:15:15 but one that's really squishy! 19:15:25 and with a lame breath attack! 19:15:38 sooooo . . . slug-like? 19:15:47 yes, not unlike a slug, if you will 19:16:01 hm. this amulet appears to have a silhouette of eleanor roosevelt on it 19:16:02 [Muffled sounds of blizzard north employees screaming in the distance] 19:16:36 i hear in greek mythology there were these things that were sort of like snake persons 19:16:41 i think they were called something like...labia 19:16:46 we should make a race out of that 19:17:12 labias were removed already 19:17:22 labias are a myth 19:17:25 what is this, central africa? 19:17:36 I've never seen one therefore they don't exist 19:17:38 labia are the worst portal vault 19:17:42 Lasty1: good morning! 19:17:43 har 19:17:52 -!- destrovel has joined ##crawl-dev 19:17:57 good talk 19:18:13 dpeg_: good morning! How's it going? 19:18:20 I am fine! 19:19:26 you guys should bother to give [he who has more names than Trump has wives] some feedback on Hell-Pan 19:19:48 it is okay to dismiss it, but best to not leave it hanging around for long 19:20:47 i was going to try and write up a reply for crd but i'm not sure what i think of it yet really 19:21:21 but it feels weird to me to have a branch roulette between an infinite and a non-infinite branch, i think i would like it a lot better in combination with the finite pan proposal 19:22:18 (which i know regret-index isn't necessarily a fan of, and it's also less fleshed out, but i would sort of prefer to work on that first still) 19:22:27 MarvinPA: sounds like a fair point. I'd be *really* happy if developers chime in who know more about Pan than me (I did it at most twice). 19:26:55 -!- HellTiger_NB has quit [Ping timeout: 244 seconds] 19:28:18 not really a dev viewpoint, but most of the players i've spoken to that've read it seem to think that something seems off about the proposal, even if they can't quite put their finger on what they think it is 19:28:32 how many people have you talked to about it? 19:28:39 ProzacElf: well, players would say that about most anything we come up with 19:28:50 only about 5 tbh 19:29:01 but at least they're all pretty experienced players 19:29:09 it's not like i was polling tavern or ##crawl 19:29:10 * dpeg_ considers players to be spoiled brats or annoying aunts 19:29:18 i was talking to people i actually talk to on a regular basis 19:29:28 ProzacElf: actually talk, as in speak? 19:29:40 I have nobody to talk to about Crawl :( 19:29:40 i mean, mps and tabstorm are relatively well-balanced people with a lot of experience, but i still diamatrically disagree with a lot of their design opinions 19:29:47 two name two people 19:29:49 er 19:29:53 pretend i rememered how english worked 19:30:03 it's getting increasingly difficult! 19:30:11 -!- gressup has quit [Read error: Connection reset by peer] 19:30:12 -!- eb_ has quit [Ping timeout: 276 seconds] 19:30:16 ProzacElf: I hear the word i is capitalised! 19:30:17 word is of good forming 19:30:19 english works? 19:30:25 PleasingFungus: mps, well-balanced? 19:30:37 -!- molotove has quit [Ping timeout: 260 seconds] 19:30:40 i haven't seen mps come in here complaining about cursed mundane weapons 19:30:55 yeah I respectfully disagree wrt mps, but there's always someone worse! 19:31:10 ^ gammafunk's law 19:31:43 I have a pretty negative impression of mps, but this isn't really the place to discuss it. 19:31:44 there's even someone worse....than...dammit he's not in channel for once 19:31:55 haha 19:31:57 I mean, there are reasons that he got banned from tavern 19:32:10 not even a Darkli around 19:32:11 anyway, i think i led this discussion in an unproductive direction 19:32:13 sorry 19:32:20 All PF's fault 19:32:26 ProzacElf: do you have any thoughts on what might be wrong with the hellpan roulette thing? 19:32:29 redeem yourself by making commit 19:32:29 from your point of viwe 19:32:32 -!- oberstein has joined ##crawl-dev 19:32:45 i've made several commits today! to unrelated projects 19:32:50 s a m e 19:33:00 Sequell is rip? 19:33:03 ??test 19:33:07 seems so 19:33:12 there was a big netsplit 19:33:49 -!- Harudoku has quit [Read error: Connection reset by peer] 19:35:57 -!- Ladykiller70 has quit [Ping timeout: 250 seconds] 19:36:44 my gut wrt panhell is that the idea is odd, but not bad. also, that 11 is a weird number of runes. 19:36:52 -!- CanOfWorms has joined ##crawl-dev 19:37:06 -!- ontoclasm has quit [Quit: Leaving.] 19:37:40 PleasingFungus: better than 15: at least it's prime 19:37:40 * dpeg_ always suspected that PleasingFungus is an odd numerologist. 19:38:00 i considered saying 'odd' 19:39:14 -!- Lohengramm has joined ##crawl-dev 19:39:22 i know r-i hates the idea, but it *would* be simpler to start with a 4-rune roulette and move up to 5 if and when we get a good purgatory set up for the 5th rune, separately. 19:40:11 PF: i don't have too strong an opinion on it because i rarely do extended 19:40:35 i do like the idea of using the holy monsters in a purgatory branch/subbranch though 19:40:36 PleasingFungus: yes, this is true 19:41:02 everyone likes new branches! 19:41:04 the main problem with his purgatory idea is that it distracts from the core concept... for example right here :) 19:41:12 haha 19:41:20 yeah, that's exactly why i was saying it'd be better to split it off, rather than make the whole scheme depend on it 19:41:38 it did almost seem like it was thrown in 19:41:45 just to get an arbitrary number of runes 19:42:12 for the sake of saving hellion island et al, i think 19:42:34 which is a fine goal 19:42:35 although i suppose during tourneys you would get complaints about not having the same number of possible runes just depending on which of the roulettes you got 19:42:53 er, i don't think that'd be restricted to tournaments... 19:42:53 -!- lordfrikk has quit [Ping timeout: 250 seconds] 19:42:56 as a subject of complaint... 19:43:11 well, I am not a numerologist, but I hope everyone agrees that basically any number is better than 10 19:43:18 -!- Franz__ has quit [Ping timeout: 244 seconds] 19:43:29 aesthetically, or...? 19:43:39 -!- MarvinPA has quit [Remote host closed the connection] 19:43:50 -!- Kellhus has quit [Quit: Page closed] 19:43:54 -!- MarvinPA has joined ##crawl-dev 19:44:09 PleasingFungus: count your fingers and tell me it's not a total mess 19:44:14 no, i suppose it wouldn't be restricted to tourneys 19:44:22 but it'd probably be loudest then 19:44:22 -!- tealeaves has quit [Quit: Bye] 19:44:28 i lost all of my fingers in a tragic hair-related accident. 19:44:30 -!- insecticide has quit [Ping timeout: 276 seconds] 19:44:48 ProzacElf: i don't think any version of this is going to have a variable # of runes. 19:45:07 it's either 5 runes (pan vs hell+purgatory), or 4 (pan sans demon rune vs hell). 19:45:14 yeah 19:45:37 joke option: pan with demon rune but sans mnoleg 19:45:37 i figured 19:45:52 'no one liked that guy anyway' 19:46:05 what kind of jerk summons eyeballs anyway? 19:47:30 * dpeg_ sweeps a few eyeballs under the carpet 19:47:47 I'm pretty positive on the h-p roulette idea. I think the worst thing about doing hell is having already done pan. On that point, I think the worst thing about pan is just a result of it being infinite. I like finite Pan proposals, I think I might also like the idea of an "effectively finite" Pan where you're guaranteed all the unique runes + a demonic vault and then an exit in N floors 19:48:21 iirc r-i was talking about the effectively finite idea 19:48:34 i'm pretty sure that was in there 19:48:37 certainly it's not incompatible 19:49:05 -!- WorkSight has quit [Quit: Leaving...] 19:49:16 n1: sounds good! Would you post to c-r-d? :) 19:49:49 pan also has the issue of some levels being arbitrarily difficult due to random spawns, which i think r-i also mentioned 19:49:51 dpeg_, I could do that but I don't know if I have any better analysis than what I just have there 19:50:03 -!- Shard1697 has joined ##crawl-dev 19:50:06 people expect way too much from their c-r-d mails 19:50:28 hell effects suck but on the other hand you pretty much know what to expect from them 19:50:46 for a super big change crd is probably a good thing, or I guess it can't hurt 19:50:48 ProzacElf: "suck" as in "bad design" or in "playerthink"? 19:51:05 "playerthink" 19:51:10 they're fine design wise 19:51:12 out! :) 19:51:29 :p 19:51:43 * dpeg_ just announced one or two moderately big changes on c-r-d (is the mail through yet?) 19:52:28 is the crd list still the sourceforge one? 19:52:41 oh, since people seem to be around: can anyone doublecheck the sanity of http://sprunge.us/MUUV ? 19:53:12 unfortunately yes... I just suggested Ha removal (details will come later, with SF being on full speed, expect that mail by 2020) 19:53:25 =O 19:53:25 as far as my understanding of the stepdown functions goes, it's very similar in results (and testing seems to support that, but my understanding of the stepdown functions is: very poor!) 19:54:01 !source stepdown_value 19:54:06 rip sequell 19:55:49 -!- wheals_ has joined ##crawl-dev 19:56:26 !seen johnstein 19:56:30 erm 19:56:45 we're all so dependent... 19:57:01 03MarvinPA02 07* 0.19-a0-201-geef0c8d: Reduce the duration of Simulacrum 10(6 days ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/eef0c8d6df7a 19:57:01 03MarvinPA02 07* 0.19-a0-202-g14e7ced: Improve listing of chargeable items for Pakellas 10(2 minutes ago, 6 files, 31+ 17-) 13https://github.com/crawl/crawl/commit/14e7cedcae2d 19:57:06 sad! 19:57:54 <|amethyst> I'm not sure I'd call that a breakpoint 19:57:59 i like how the general implication of "divine" in crawl code is "worse than non-divine" 19:58:05 <|amethyst> it's not discontinuous, it just changes from linear to nonlinear 19:58:15 <|amethyst> I think it even has a continuous second derivative 19:58:19 <|amethyst> s/second/first/ 19:58:39 |amethyst: geek medal awarded 19:58:45 there's a dead mouse outside, where should i put it 19:58:48 -!- wheals has quit [Ping timeout: 244 seconds] 19:59:00 wrong channel 19:59:05 are you sure 19:59:10 |amethyst: but breakpoint obviously refers to f'' 19:59:16 i mean, if you have an answer, go ahead 19:59:20 MarvinPA: simulac already creates more fragile allies & is higher level than any other corpse-consuming spell, ofc 19:59:28 -!- ontoclasm has joined ##crawl-dev 19:59:50 true, they are very damaging and numerous though! 19:59:53 minmay: animate dead, simulac, they all work 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:10 v0v 20:00:56 dpeg_, how do I write a crd email and have it show up within the thread? 20:02:23 n1: did you get the mail? 20:02:52 I just subscribed so I haven't gotten any mails (I usually just look at the archive) 20:02:59 you can simply reply, to: crawl-ref-discuss@lists.sourceforge.net 20:03:35 n1: then just fake the reply by copying the relevant bits of r-i's mail :) 20:03:45 breakflection point 20:04:06 <3 20:04:06 I see, maybe it just parses the subject 20:04:16 hmm, can anyone come up with a suitably fancy-sounding message for wyrmbane reaching max enchantment 20:04:36 also, i wonder if literally anyone has ever had it charge when killing them as a dragonform felid 20:04:43 that seems like a good challenge 20:04:56 "dang this thing seems super-sharp" 20:04:58 what's the current message? 20:05:12 The lance glows as it skewers %s. 20:05:15 The lance glows brightly, suggesting its hunger has finally been sated. 20:05:21 foo has realized/reached its full potential. 20:05:27 Foo has reached its final form! 20:05:28 The lance grows to full size. 20:06:02 The wyrmbane shivers with excitement, and accepts you as its true master. 20:06:25 Its hunger slaked, foo's (eye/tooth/kidney) glows with a foul light / drips with (substance) 20:07:05 %git b4d65d28153b13963069c187c17474c61594217a 20:07:05 07|amethyst02 * 0.17-a0-64-gb4d65d2: Charge Wyrmbane with dragonform player felid deaths (minmay) 10(1 year, 2 months ago, 1 file, 4+ 1-) 13https://github.com/crawl/crawl/commit/b4d65d28153b 20:07:08 minmay.... 20:07:58 case for player felid deaths :D 20:08:01 these messages all seem too flowery 20:08:05 what is this, a spiritual successor to nethack? 20:08:48 yeah it's not thematically like, a sentient evil lance that hungers for dragons or anything i think 20:08:57 You are certain that Foo can grow no sharper... it's starting to slice the air apart. 20:09:03 just something simple to indicate that it's maxed out 20:09:07 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-202-g14e7ced (34) 20:09:16 right, *the player* is the sentient evil thing that hungers for dragons 20:09:21 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 20:09:30 and whatever else they can cram into their maw 20:09:36 > suitably fancy-sounding message > something simple 20:09:39 okay :( 20:09:44 <|amethyst> MarvinPA: looked at the numbers on that patch 20:09:53 ok, i worded that badly yes :P 20:10:43 <|amethyst> MarvinPA: ignoring rounding, it's slightly better up to 18 dex, the same at 18 dex, and slightly worse afterwards, but at 40 base dex the difference is just 30.4 vs 32.5 20:11:14 -!- Insomniak` has quit [Ping timeout: 260 seconds] 20:11:36 ??felid challenge 20:11:37 aha, thanks 20:11:41 noo, sequell, why 20:11:47 poor sequell 20:11:54 http://crawl.develz.org/learndb/#felid_challenge anyway, this is from when that commit was made 20:12:05 <|amethyst> MarvinPA: the biggest difference is at 7 dex 20:12:53 MarvinPA: maybe just something like "The lance glows with maximum brightness as it skewers %s." 20:13:02 <|amethyst> MarvinPA: this increases the effective dex from 7 to 8.5 (I think actually 9 since this uses ROUND_CLOSE)" 20:13:06 <|amethyst> s/"// 20:13:36 <|amethyst> s/difference/increase 20:13:59 "maximum brightness" seems like a weird way to put that. how would you know it can't get brighter? 20:14:01 <|amethyst> the biggest decrease is at 32 20:14:05 i mean, that's probably fine and i'm just nitpicking 20:14:08 minmay: did you try casting simulacrum on the mouse 20:14:46 ProzacElf: well, the whole point of the message is to give the player this information 20:15:00 yeah, i get it 20:15:01 but yes I agree it is a bit weird 20:15:11 i just realized there's not a great way to put it that tells you it's not going to get any better 20:15:18 that also doesn't sound a little weird 20:16:02 "This lance is rather great. But it won't get any better." 20:16:07 heh 20:16:29 "cool lance, bro" 20:18:47 maybe just something like "The lance glows as it skewers %s. You sense that it has reached maximum enchantment." 20:18:57 i was thinking something like that, yeah 20:19:48 -!- Eronarn__ has joined ##crawl-dev 20:19:49 -!- Sequell has joined ##crawl-dev 20:19:55 Sequell! 20:20:13 !tell johnstein Your c-r-d flag is cleared, it should work. 20:20:14 dpeg_: OK, I'll let johnstein know. 20:20:17 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 46.0.1/20160502172042]] 20:21:24 oh 20:22:21 -!- regret-index has joined ##crawl-dev 20:22:21 -!- chequers_ is now known as chequers 20:22:26 * regret-index shrugs to herself. 20:22:34 ??felid challenge 20:22:34 felid challenge[1/1]: enchant Wyrmbane to +18 on a felid. 20:22:49 how do you do that 20:23:13 dpeg_, response sent :) 20:23:45 chequers: die to it a lot in dragonform! or maybe slightly more practically, enslave the thing wielding it and get it to kill hostile dragons? 20:24:25 dang 20:24:38 hey MarvinPA did you see the discussion about showing more numbers in x-v 20:24:39 -!- sgun_ has quit [Ping timeout: 260 seconds] 20:24:42 hm yred seems kind of good for that 20:24:56 oh yeah, i was going to comment on the PR maybe 20:25:01 re: discomfort about the specific roulette of hell as finite and pan as infinite: the other segments (holy set refreshing, announced demonic rune, pan lord kills increases rune chances) could be done before the specific split, since they all help pan in some fashion 20:25:03 monster HP in particular seemed like not a good choice 20:25:12 sure, whichever you prefer 20:25:20 since it doesn't actually tell you much useful 20:25:38 * gammafunk collects his winnings from the "guess what the crawl dev will think" website 20:26:15 do you think it's not useful just because it's the presumably first commit in a larger "add numbers to crawl" project or are you against the idea more broadly 20:26:26 I still think infinite pan will be much more palatable afterwards regardless 20:27:29 i think there are definitely more numbers that it's fine to show but i definitely don't agree with things like "all stuff that's visible in monster should be displayed in-game too" 20:28:13 regret-index, yeah I think that even if I tend to like finite pan proposals at present, the h-p roulette itself will probably do enough to possibly change my (and others?) minds. Also since Hell and Pan will be more obviously juxtaposed it might give us a better framework for thinking about things 20:29:32 MarvinPA: fair enough, what makes you feel hp is not useful to show? 20:29:32 and re: the sil comparisons that came up, i also feel like the full number information isn't really valuable or necessarily good there, even in a game with hugely simpler formulae 20:29:59 +1 for roulette between finite and infinite branches being sort of weird 20:30:01 -!- ByronJoh1son is now known as ByronJohnson 20:30:17 well hp in particular doesn't tell you much if you don't know how much damage you're doing, and that seems like the really difficult thing to display effectively in crawl 20:30:25 but some of those pan changes (e.g. pan lord kills increasing rune chances) sound like they could be pretty good if we stick with infinite pan 20:30:30 -!- ByronJohnson is now known as Guest42826 20:30:53 MarvinPA: +1. Some numbers need context to make sense, these are especially problematic. 20:31:02 I like finite pan, but it is not clear that that is likely to happen anytime soon unless someone steps up to work on it 20:31:28 <|amethyst> Monster damage numbers is the big thing I'd like to see 20:31:30 so I'd be in favor of trying out the pan changes on their own first 20:31:35 <|amethyst> not necessarily numbers, but 20:31:47 -!- Guest42826 has quit [Changing host] 20:31:47 -!- Guest42826 has joined ##crawl-dev 20:31:47 -!- ontoclasm has quit [Read error: Connection reset by peer] 20:31:57 |amethyst: that is a number which players can parse without any further help. 20:32:11 -!- Guest42826 is now known as ByronJohnson 20:32:13 -!- aredel has quit [Quit: Page closed] 20:32:13 <|amethyst> dpeg_: and it scales relative to player AC 20:33:22 <|amethyst> though as elliptic pointed out yesterday it becomes more difficult when you consider weapons and attack brands, so it would have to be clearly labelled as "base damage" or something 20:33:34 <|amethyst> as we do with player weapons 20:34:50 -!- ontoclasm has joined ##crawl-dev 20:39:01 |amethyst: yeah, labelling as base damage or something is fine to deal with weapons 20:39:37 but probably we'd also want to label each attack with its brand, which might make the formatting a bit cumbersome 20:39:46 Tzitzimitl (061) | Spd: 10 | HD: 22 | HP: 87-121 | AC/EV: 12/16 | Dam: 2709(claw)04(miasmata), 1805(pain), 1413(drain) | 05demonic, 10doors, evil, unholy, see invisible, fly | Res: 13magic(immune), 02cold++, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 3650 | Sp: b.cold (3d32) [06!sil], b.draining (3d29) [06!sil], s.torment [06!sil], dispel undead (3d32) [06!sil] | Sz: Large | Int: human. 20:39:46 %??tzitzimitl 20:40:21 is a good test example when trying to figure out a format for giving out this information 20:41:30 btw, earlier today I saw the following in xv: "It may attack to knock back the defender, cause poisoning from a distance and constrict." 20:41:37 and it was pretty confusing :P 20:42:33 huh, do constrict+trample even work in combination? 20:42:35 oh, also it might be nice to make it clear that for some monsters not all of their attacks use their weapon 20:43:11 no idea 20:43:42 ask oxweird beasts 20:43:50 also "cause poisoning from a distance" is confusing... does "from a distance" there just mean it is a reaching poisoning attack? 20:43:59 yes 20:44:10 it's the orange demon brand 20:44:19 doesn't that cause weakness, not poisoning? 20:44:26 they have two hits, actuall! 20:44:28 orange demon (044) | Spd: 10 | HD: 8 | HP: 45-59 | AC/EV: 3/7 | Dam: 15(reach), 804(weakness) | 05demonic, 10doors, unholy | Res: 06magic(60), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 414 | Sz: Medium | Int: human. 20:44:28 %??orange demon 20:44:33 it used to cause weakness and poisoning and be reaching 20:44:46 when it tramples you it loses grip for constriction 20:44:47 but the attacks were split up, so now the weakness is just on the regular attack 20:44:49 @??cigotuvi's monster 20:44:49 Cigotuvi's Monster (13H) | Spd: 10 | HD: 27 | HP: 128-163 | AC/EV: 13/5 | Dam: 40, 2507(trample), 25(reach), 2503(constrict) | 07vault | Res: 06magic(108), 02cold, 03poison | Chunks: 06mutagenic | XP: 3754 | Sz: Medium | Int: animal. 20:45:07 hm, so the weakness isn't reaching? okay, so that changed 20:45:14 yeah, relatively recently 20:45:20 that is weird 20:45:53 in general I feel like monsters should probably not have some reaching attacks and some nonreaching attacks 20:45:57 but maybe that's just me 20:46:34 this seems like another good reason to not have monsters with 3+ different attack flavours 20:46:39 heh 20:46:46 @??serpent of hell dis 20:46:46 the Serpent of Hell (10D) | Spd: 14 | HD: 17 | HP: 265-381 | AC/EV: 30/8 | Dam: 35(reach) per head, 2509(claw), 2507(trample), 15 | 05demonic, 04breaks doors, unholy, see invisible | Res: 06magic(180), 05fire, 02cold, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 11516 | Sp: {head 1: metal splinters (3d30), head 2: b.quicksilver (3d20), head 3: crystal spear (3d36)} [11.. 20:46:57 even more extreme example 20:47:05 well I guess crawl isn't really a flavor 20:47:10 like what is the pain brand on tzitzimitl supposed to do, really 20:47:36 like, if a monster has one reaching attack and 3 nonreaching attacks, it probably shouldn't ever waste a turn just using the one reaching attack if it can move adjacent to the player instead 20:48:32 elliptic: in groups/tunnels it would matter, though 20:49:11 cigotuvi's monster was using the three mutant beast fascets that don't happen to give it spells (well, or be batty and fast)- it could probably just be, err, 20:49:37 @??primal weird-weird-weird mutant beast 20:49:37 primal weirdweirdweird beast (06H) | Spd: 10 | HD: 27 | HP: 127-173 | AC/EV: 8/5 | Dam: 40, 2503(constrict), 2503(constrict), 2503(constrict) | Res: 06magic(108) | Chunks: 06mutagenic | XP: 3800 | Sz: Medium | Int: animal. 20:49:46 weird 20:49:47 lol 20:50:09 approaches the glory days of mumra's old chimera monster queries 20:50:22 weirdweirdweird 20:50:55 although that only produces one hit once it constricts, so, hmm 20:51:02 @??primal ox-ox-ox mutant beast 20:51:02 primal oxoxox beast (06H) | Spd: 10 | HD: 27 | HP: 127-173 | AC/EV: 13/5 | Dam: 40, 2507(trample), 2507(trample), 2507(trample) | Res: 06magic(108), 02cold | Chunks: 06mutagenic | XP: 3800 | Sz: Medium | Int: animal. 20:51:23 @??primal weird-ox-sting mutant beast 20:51:23 primal weirdoxsting beast (06H) | Spd: 10 | HD: 27 | HP: 127-173 | AC/EV: 13/5 | Dam: 40, 2503(constrict), 2507(trample), 25(reach) | Res: 06magic(108), 02cold, 03poison | Chunks: 06mutagenic | XP: 3800 | Sz: Medium | Int: animal. 20:51:42 @??primal sting-sting-sting mutant beast 20:51:42 primal stingstingsting beast (06H) | Spd: 10 | HD: 27 | HP: 127-173 | AC/EV: 8/5 | Dam: 40, 25(reach), 25(reach), 25(reach) | Res: 06magic(108), 03poison | Chunks: 06mutagenic | XP: 3800 | Sz: Medium | Int: animal. 20:51:49 huge sting fan, cigutovi was 20:51:50 ...which, of course, also stops after one trample, bah 20:52:21 *cigotuvi, I can never remember that spelling 20:52:23 A primal oxoxoxoxoxoxoxox beast comes into view. 20:52:28 help 20:52:42 It is covered in dense fur and muscle, it is covered in dense fur and muscle, 20:52:42 it is covered in dense fur and muscle, it is covered in dense fur and muscle, 20:52:42 it is covered in dense fur and muscle, it is covered in dense fur and muscle, 20:52:42 it is covered in dense fur and muscle, and it is covered in dense fur and 20:52:42 muscle. It is a primal beast, most powerful of its kind. 20:52:54 !blame3 PleasingFungus 20:52:55 PleeeeeaaaaasiiiiingFuuuuunguuuuus 20:53:23 @??primal sting-sting-sting-sting mutant beast 20:53:23 primal stingstingstingsting beast (06H) | Spd: 10 | HD: 27 | HP: 127-173 | AC/EV: 8/5 | Dam: 40, 25(reach), 25(reach), 25(reach) | Res: 06magic(108), 03poison | Chunks: 06mutagenic | XP: 3800 | Sz: Medium | Int: animal. 20:53:40 the book of Oxoxoxos mlö 20:54:19 MarvinPA: have you been playing dwarf fortress 20:54:49 not the primal hugs 'n kisses beast! 20:55:43 also good: stacking bats to hit the max speed increment 20:55:45 _Clamping speed increment on primal batbatbatbatbatbatbatbat beast: 2630 20:56:42 hopefully it could pick up unseen items. One turn it picks up all loot on the level 20:57:39 heh 20:57:45 gammafunk: that shouldn't be a bat anymore but a magpie 20:57:55 sadly it just seems to be stuck in place :( 20:57:58 dpeg_: maurice could get a rework 20:58:07 3 bats (for speed 80) is as high as you can go it looks like 20:58:49 gammafunk: I don't mind Maurice at all, but I am also not extremely fond of him. 20:58:59 not the unique I'm advertising Crawl with 20:59:19 I think having a bunch of nethack tricks shoved into a unique isn't good, yeah 20:59:30 how is maurice supposed to be pronounced? 20:59:31 I do have a lot of fondness for nethacks nymphs though 20:59:34 morris, or more-reece? 20:59:36 also, Maurice is missing Maud 20:59:45 like the steve miller band song 20:59:47 morris and norris 20:59:51 mo-reese 20:59:53 =p 21:00:01 miek_: like in French class :) 21:00:04 -!- omarax has quit [Remote host closed the connection] 21:01:10 I naturally read maurice as mo-reese mostly 21:01:26 which is weird because my granddad was called maurice like morris 21:02:06 i never heard it pronounced like morris i don't think 21:03:42 I'll ask de Gaulle about this. 21:03:43 every time I see maurice I hear "crazy old maurice!" from beauty and the beast 21:04:00 ??maurice[call] 21:04:00 maurice[3/6]: Some people call him maurice. 21:04:20 https://www.youtube.com/watch?v=UQ_SaryharI 21:04:59 (I'd imagine the "morris" one is French in derivation) 21:08:06 03MarvinPA02 07* 0.19-a0-203-gfbd88f3: Give Wyrmbane a message when reaching max enchantment 10(2 minutes ago, 1 file, 11+ 2-) 13https://github.com/crawl/crawl/commit/fbd88f36c12b 21:08:06 03MarvinPA02 07* 0.19-a0-204-g24f3fdc: Adjust some mutant beast descs 10(81 seconds ago, 1 file, 3+ 4-) 13https://github.com/crawl/crawl/commit/24f3fdc225ae 21:10:19 "It is of an unusually buggy age." 21:14:16 some call him the gangster of love 21:17:35 maybe "The lance glows" should be a force_more 21:19:25 i'm not sure it really merits that by default, it's fairly noticeable anyway due to the colouring (and the fact that you're probably looking for it anyway with wyrmbane) 21:19:35 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:21:47 making it a force-more sounds very silly to me. those are for things threatening my life that might be hard to notice, not basically-trivial stuff that i can also see by just looking at my wielded weapon 21:22:28 -!- dtsund has quit [Ping timeout: 272 seconds] 21:22:59 next you'll want a force more for the mace of variability and sword of power too 21:24:10 03Lasty02 07* 0.19-a0-205-g23faf3b: Ukayaw: get this party started 10(2 hours ago, 30 files, 399+ 19-) 13https://github.com/crawl/crawl/commit/23faf3b4bf32 21:24:10 03Lasty02 07* 0.19-a0-206-ga4c1ea8: Add rand_round (|amethyst) 10(2 hours ago, 2 files, 9+ 0-) 13https://github.com/crawl/crawl/commit/a4c1ea8e3194 21:24:10 03Lasty02 07* 0.19-a0-207-g255422a: Ukayaw: Add * ability, Stomp 10(87 minutes ago, 7 files, 184+ 0-) 13https://github.com/crawl/crawl/commit/255422a94fc4 21:24:10 03Lasty02 07* 0.19-a0-208-g8098417: Ukayaw: Add ** ability, Line Pass 10(69 minutes ago, 9 files, 113+ 1-) 13https://github.com/crawl/crawl/commit/8098417adeb5 21:24:10 03Lasty02 07* 0.19-a0-209-g00f3134: Ukayaw: Add *** passive, solo time 10(64 minutes ago, 5 files, 96+ 0-) 13https://github.com/crawl/crawl/commit/00f313466480 21:24:10 03Lasty02 07* 0.19-a0-210-g22b6c90: Ukayaw: Add **** passive, pain bond 10(59 minutes ago, 15 files, 111+ 6-) 13https://github.com/crawl/crawl/commit/22b6c90c0064 21:24:10 03Lasty02 07* 0.19-a0-211-g16f12e3: Ukayaw: ***** ability, Grand Finale 10(54 minutes ago, 10 files, 162+ 0-) 13https://github.com/crawl/crawl/commit/16f12e3ab409 21:24:10 03Lasty02 07* 0.19-a0-212-gd839b17: Ukayaw: add wrath 10(47 minutes ago, 2 files, 50+ 1-) 13https://github.com/crawl/crawl/commit/d839b175cea0 21:24:52 good morning, god 21:25:13 dpeg_: I bet you say that every morning 21:25:35 but you don't know to which god! 21:25:52 speaking of which, isn't it 3:25 where you are? 21:26:00 -!- namelastname112 has joined ##crawl-dev 21:26:08 yes, time to sleep ... you are very well-informated about matters German! 21:26:13 haha 21:27:35 ho boy 21:27:54 * gammafunk marks on his calendar "ANOTHER LASTY GOD" 21:28:26 I'll add TWO next version 21:28:35 is the god pretty usable? 21:28:47 is hepatitis your god too lasty? 21:28:50 -!- Dingbatt has quit [Ping timeout: 250 seconds] 21:28:50 I guess it would be since you just merged it 21:28:56 no that's a fungus god 21:29:08 ah.. 21:29:30 if we can get a rebuild, I could do a stream of uka 21:29:41 oh, cjr rebuilds hourly, doesn't it 21:29:43 hrm 21:29:48 ??rebuild 21:29:49 rebuild[1/2]: http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 21:29:55 -!- staplegun has quit [Read error: Connection timed out] 21:30:52 is uka actually in trunk now 21:31:02 seems like it 21:31:04 well soon 21:31:07 hourly on cjr? 21:31:07 or i got excited for no reason again 21:31:08 wow 21:31:43 gammafunk: yeah, the god is super usable 21:31:58 namelastname112: it's the real deal this time 21:32:07 very good 21:32:10 wait "super" usable? now I don't believe you 21:32:11 gammafunk: which server ya gonna rebuild? 21:32:20 gammafunk: doubleplususable 21:32:22 maybe cjr, I have to see if I can even stream tonight though 21:32:35 I understand that reference! 21:32:47 then my work here is done 21:32:56 gamma you can oneshot cerebov with uka 21:33:02 so he is pretty useful 21:33:09 Or at least -someone- can 21:33:15 mmaybe not gammafunk 21:33:19 that's sounds not useful 21:33:44 you can oneshot oofs too 21:33:46 gammafunk: I saw your message re: player rankings 21:33:51 hilarious 21:33:51 also not useful 21:34:01 yeah, funny how that turned out 21:34:01 what doyou consider useful 21:34:09 can I oneshot an ogre? or an orc priest? 21:34:11 maybe useful if there's some new version of the bug that turns hobgoblins into gloorxes! 21:34:16 maybe 21:34:20 <3 that bug 21:34:33 you can conf them 21:34:33 MarvinPA: now there's a good tourney bug 21:34:33 at last 21:34:33 well if we can get to oneshotting dangerous monsters, I'll be excited 21:34:35 least* 21:34:53 gammafunk: what about player rankings? 21:34:55 rip greatermummyoneshots, no longer an accomplishment 21:35:13 amalloy: look at the player rankings, starting at no. 70 where last is, for the 0.18 t 21:35:19 *where Lasty is 21:35:30 ??gloorx 21:35:30 gloorx vloq[1/1]: Guardian of the dark rune of Zot. Speed 20 with orb guardian-like melee and casts poison arrow, miasma, torments, bolt of draining and dispel undead. His level is full of executioners and diagonally tiled wall patterns. Resists all but fire. 21:35:34 it's basically a dev ranking as well 21:35:58 higher numbers are better right 21:36:00 -!- destrovel has left ##crawl-dev 21:36:18 blah 21:36:23 how effective _is_ the noise wrath uka / tso / zin / qaz have? 21:36:25 where's the link to the tourney page? 21:36:29 ??tournament 21:36:30 tournament[1/5]: The 0.18 tournament until 20:00 UTC May 22. Rules: http://dobrazupa.org/tournament/0.18/ Leaderboard: http://dobrazupa.org/tournament/0.18/overview.html (not done yet!) 21:36:37 thx 21:36:45 i forget that we can do all things through sequell 21:36:49 !learn edit tournament[1] s/ (not.*// 21:36:49 ERROR: missing ): (?i-ms: (not.*) 21:36:51 regret-index: well, the Uka noise is the loudest of the group 21:36:55 !learn edit tournament[1] s/ \(not.*// 21:36:55 also I like how uka's noise is louder than the- 21:36:55 tournament[1/5]: The 0.18 tournament until 20:00 UTC May 22. Rules: http://dobrazupa.org/tournament/0.18/ Leaderboard: http://dobrazupa.org/tournament/0.18/overview.html 21:36:59 yes 21:37:16 Ukayawa is cool and strong. 21:37:27 obvious paid endorsment??? 21:37:34 i still feel like you can do better than that name lasty 21:37:35 the jig is up! 21:37:39 nah, I get beaten if I say otherwise 21:37:56 ukiukiukibekistan 21:38:02 ProzacElf: "Prozacelf" was already taken 21:38:14 well, that's obviously superior 21:38:18 but grunt also took P 21:38:19 Prozacelfakellas 21:38:56 yes 21:39:05 who wouldn't love that? 21:40:31 Lasty1: what my first combo going to be? 21:41:00 I haven't won Ds in a while 21:41:34 first ukiukiuki combo? 21:41:50 ProzacElf: can you spell K and Y gods? 21:42:03 probably not 21:42:05 but i can try 21:42:14 kikubaaqudgha 21:42:18 yredelemnul 21:42:19 ? 21:42:22 * dpeg_ suggest changing nick to Prelf! 21:42:32 -!- dpeg_ has quit [Quit: sleeeeeeeeep] 21:42:42 oh sure 21:42:50 leave before telling me if i was right or not 21:42:53 ??kiku 21:42:53 kikubaaqudgha[1/5]: God of necromantic awesomeness. Grants necromancy {kiku randbook}s at 1 and 3 stars, and at 6 stars, will either pain-brand a weapon or grant you the Necronomicon (only one of the two) at an altar. Provides corpses, invocable torment, torment protection, and blocks necromancy miscast effects. 21:42:55 -!- Ladykiller70 has quit [Ping timeout: 250 seconds] 21:42:57 ??yred 21:42:57 yredelemnul[1/5]: God of the death knights. Grants the following invocations: reanimate monsters as zombies (single and multi-target versions), recall friendly undead, injury mirror, area of effect vampiric draining, and enslave soul (see next entry). Also gifts undead pets. 21:43:02 wow 21:43:02 -!- MarvinPA has left ##crawl-dev 21:46:25 -!- PsiRedEye22 has quit [Ping timeout: 260 seconds] 21:46:58 nice. i fell into the oldest trap in the book. 21:47:12 getting mad at an imp, holding down tab, and chasing it directly into pikel and co. 21:47:55 gammafunk: U works w/pretty much anything 21:48:10 * regret-index wonders about a uka depths vault diablada 21:48:20 with what does U work *best*? 21:48:50 I'm not certain. Probably axe users? 21:48:59 Or maybe stabbers? 21:49:19 Or --FE? 21:49:41 spen to come back to speedrunning with a vengence 21:49:45 I'll probably do a stream tomorrow since I'll have more time and can get a character somewhere 21:49:58 stabbers *were* awesome 21:49:59 hey spens can still get hice scores 21:50:03 especially since piety built up per hit 21:50:07 although I wonder 21:50:10 regardless of damage 21:50:12 !hs * recent spen 21:50:13 12773. ttsy the Imperceptible (L26 SpEn of Xom), escaped with the Orb and 15 runes on 2016-01-09 22:17:02, with 20851837 points after 71749 turns and 6:34:53. 21:50:17 but axes might be better now 21:50:24 interesting 21:50:29 !hs * recentish spen 21:50:31 23282. Thief the Ninja (L23 SpEn of Dithmenos), escaped with the Orb and 15 runes on 2015-09-28 14:36:08, with 49804406 points after 28874 turns and 6:04:43. 21:50:35 that's better 21:50:43 that's about as fast as the best MiBe 21:50:44 how far back does recentish go? 21:50:49 turncount-wise 21:50:58 also nice account name 21:51:02 !kw recentish 21:51:02 heh 21:51:02 Keyword: recentish => cv>=0.16 21:51:07 last two stable releases 21:51:10 it's better with the ninja title 21:51:34 !lg * spen won min=dur recent 21:51:35 86. MorganLeah the Imperceptible (L18 SpEn of Dithmenos), escaped with the Orb and 3 runes on 2016-05-08 01:25:17, with 2200120 points after 33146 turns and 2:05:05. 21:51:38 !lg * spen won min=dur recentish 21:51:39 177. MorganLeah the Imperceptible (L18 SpEn of Dithmenos), escaped with the Orb and 3 runes on 2016-05-08 01:25:17, with 2200120 points after 33146 turns and 2:05:05. 21:51:57 not sure if people are really trying realtime runs with spen much 21:52:43 morgan was trying to do a bunch of tourney banners simultaneously with that one iirc 21:52:52 !lg * won min=turns recent 21:52:53 8109. Implojin the Spry (L20 TrFi of Okawaru), escaped with the Orb and 3 runes on 2016-04-07 03:46:35, with 4302942 points after 15086 turns and 2:20:18. 21:53:03 !lg * won min=turns recentish 21:53:04 16598. Sapher the Executioner (L20 MiBe of Trog), escaped with the Orb and 3 runes on 2015-05-20 14:28:27, with 6356215 points after 9786 turns and 4:55:20. 21:53:13 I remember that game 21:53:16 9786? 21:53:20 !lg * won min=turns 21:53:21 42871. jeanjacques the Faith Healer (L18 DDHe of Elyvilon), escaped with the Orb and 3 runes on 2013-05-07 22:27:03, with 6429763 points after 9468 turns and 1:48:56. 21:53:21 that's silly 21:53:36 that one was exploiting old ely and a bug where you could pacify insects for a while 21:53:51 i was about to ask if that involved being able to pacify everything 21:54:14 although even longer ago than that you could just legit pacify insects couldn't you? 21:55:14 yes 21:55:30 a bug where you could pacify insects 21:59:41 -!- Lasty1 has quit [Quit: Leaving.] 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:03:04 not sure who is doing a post-tourney writeup, but I crunched the basic stats down: 22:03:05 http://imgur.com/a/awlwK 22:03:21 gammafunk, elliptic, chequers http://imgur.com/a/awlwK 22:03:36 I want(ed?) to do more, but not sure if I'll have time 22:06:56 -!- Franz__ has quit [Read error: Connection reset by peer] 22:08:21 heh 22:08:26 i like the ms paint arrows 22:08:51 nice 22:09:04 -!- filthy has quit [Ping timeout: 240 seconds] 22:09:11 Unstable branch on crawl.jorgrun.rocks updated to: 0.19-a0-212-gd839b17 (34) 22:09:37 ProzacElf, snagit arrows! 22:09:45 heh 22:09:54 <3 snagit 4ever 22:17:55 -!- LexAckson__ has joined ##crawl-dev 22:23:39 -!- bonghitz has quit [Ping timeout: 250 seconds] 22:23:48 -!- CanOfWorms has joined ##crawl-dev 22:23:56 -!- miek_ has quit [Quit: Lost terminal] 22:25:23 guess I should actually make a ukayaw altar tile 22:26:38 -!- miek_ has joined ##crawl-dev 22:26:40 put a rangda or a supay mask on it 22:30:06 -!- tealeaves has quit [Quit: Bye] 22:30:16 we'll see... 22:31:07 -!- lordfrikk has quit [Ping timeout: 252 seconds] 22:31:26 mexican wrestling mask 22:31:34 or the decapitated head of a sf2 turbo character 22:31:41 the mysterious new god, luchayaw 22:31:50 who could it be?! 22:32:51 -!- ystael has quit [Ping timeout: 276 seconds] 22:37:51 luchayou 22:38:02 the secret is you had the magic inside you all along! 22:38:22 you just needed to find this shrine to wrestling and put on the mask to realize it 22:40:05 suplexing lions sounds cruel 22:44:31 The caustic shrike renews itself in a burst of flame! 22:44:41 ^ I'm getting this message whenever I kill a shrike in trunk 22:44:49 fortunately it isn't actually coming back 22:47:30 pleasingfungus 22:47:57 %git 856e40b934a80945f 22:47:57 07PleasingFungus02 * 0.19-a0-141-g856e40b: Zombie bird tile 10(7 days ago, 4 files, 8+ 3-) 13https://github.com/crawl/crawl/commit/856e40b934a8 22:47:57 -!- WalkerBoh has joined ##crawl-dev 22:48:21 "Implemented by sorting birds monsters into the bennu genus, which probably won't have any other consequences." 22:48:36 -!- tealeaves has quit [Quit: Bye] 22:48:49 <|amethyst> hrm 22:48:52 good stuff 22:49:38 "probably" 22:49:57 <|amethyst> wouldn't it have been easier to add MON_SHAPE_BIRD ? 22:49:59 -!- dtsund has joined ##crawl-dev 22:51:15 <|amethyst> well, maybe not *easier* since there are three different "case MON_SHAPE_BAT:" in the source 22:57:31 -!- shummie has quit [Quit: Page closed] 22:58:43 -!- simmarine has quit [Read error: Connection reset by peer] 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:05:52 i like the luchador mask idea 23:05:55 for the U altar 23:08:00 -!- rossi_ has quit [Read error: Connection reset by peer] 23:09:40 LOL 23:09:47 at the commit 23:09:56 -!- rossi_ has quit [Read error: Connection reset by peer] 23:10:31 also, weren't shrikes already bird shaped? 23:12:06 -!- rossi_ has quit [Read error: Connection reset by peer] 23:12:59 they was like bats 23:13:23 they were shrike-shaped 23:13:56 -!- rossi_ has quit [Read error: Connection reset by peer] 23:14:22 <|amethyst> this is mostly about zombies and skeletons 23:14:59 i sort of figured 23:16:29 03|amethyst02 07* 0.19-a0-213-g38b4507: Join a couple of lines. 10(2 minutes ago, 1 file, 1+ 2-) 13https://github.com/crawl/crawl/commit/38b45073c50b 23:16:29 03|amethyst02 07* 0.19-a0-214-g62d10c9: Don't put shrikes in the bennu genus (elliptic) 10(9 minutes ago, 5 files, 13+ 7-) 13https://github.com/crawl/crawl/commit/62d10c936acd 23:17:04 -!- rossi_ has quit [Read error: Connection reset by peer] 23:17:13 <|amethyst> doh, should have credited r-i too 23:17:36 can shard shrikes appear outside of coc? 23:18:04 Yes. 23:18:13 <|amethyst> only in a few vaults 23:18:16 not really 23:18:18 <|amethyst> or maybe as shapeshifters 23:18:25 ah 23:18:31 because I'm watching a player who got one in zot 23:18:33 I've only seen one in a Zot vault 23:18:36 guess it was a fire/ice vault 23:18:46 <|amethyst> hangedman_elemental_grid_stream? 23:18:51 possibly? 23:18:52 <|amethyst> ah 23:18:59 yeah 23:19:04 looks like that might be it? 23:19:13 !vault > hangedman_elemental_grid_stream 23:19:13 Can't find > hangedman_elemental_grid_stream. 23:19:18 !vault hangedman_elemental_grid_stream 23:19:18 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/geh.des#l139 23:19:18 <|amethyst> minmay_elemental_castle can do it too 23:19:29 <|amethyst> and hangedman_zot_spectrum 23:19:38 !vault hangedman_zot_spectrum 23:19:38 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/branches/zot.des#l1703 23:19:50 <|amethyst> !vault ice2_lemuel 23:19:50 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/mini_monsters.des#l2577 23:19:54 -!- rossi_ has quit [Read error: Connection reset by peer] 23:20:34 <|amethyst> I think that one just barely avoids placing them in Lair 23:20:44 <|amethyst> it would place shard shrikes in lair:10 23:20:58 -!- tealeaves has quit [Quit: Bye] 23:20:59 <|amethyst> can place them in Depths though 23:21:34 -!- Blazinghand has quit [Quit: Leaving] 23:21:42 <|amethyst> I think those four are the only vaults that can place shard shrikes outside of Coc 23:23:05 what is lair:10 23:23:14 <|amethyst> something that doesn't exist 23:23:50 <|amethyst> the vault protects ice fiends / blizzard demons / shard shrikes in and : if you.absdepth() > 20 23:23:59 <|amethyst> s/and/an/ 23:24:10 ??absdepth 23:24:10 absdepth[1/1]: Dungeon: 0, Temple: 5, Orc: 10, Elf: 15, Lair: 10, Swamp/Shoals/Snake/Spider: 15, Slime: 17, Vaults: 19, Crypt: 19, Tomb: 21, Depths: 22, Hell: 27, Dis/Geh/Coc/Tar: 28, Zot: 27, Abyss: 24, Pan: 24, Zig: 27, Lab: 15, Bazaar/Trove: 18, Sewer: 4, Ossuary: 6, Bailey: 11, IceCv: 15, Volcano: 14, Wizlab: 24 23:24:13 <|amethyst> Lair's base depth is 10 23:24:28 <|amethyst> so lair:8 has an absdepth of 18, which just barely qualifies 23:24:39 <|amethyst> though I guess it would have to be Lair:11, since that's a > 23:24:52 <|amethyst> hm 23:24:59 <|amethyst> probably that check should just be changed 23:25:09 feel free 23:25:18 <|amethyst> for this vault, absdepth() > 20 means exactly "placed in depths or coc" 23:25:20 what is that about the number 27 23:25:58 <|amethyst> absdepth 27 isn't really particularly special 23:26:13 no i mean like 27 as a whole 23:26:18 I like absdepth as a hold-over protection in case we have anything like depths again (not that that really worked) 23:26:20 <|amethyst> it's just this thing 23:26:21 why is this number so common 23:26:29 a number as arbitrary as 42 23:26:33 <|amethyst> Linley liked it 23:26:41 i see 23:26:51 https://en.wikipedia.org/wiki/27_enigma 23:26:51 <|amethyst> yeah, it's like 23 from Illuminatus! 23:27:02 <|amethyst> it appears everywhere and has no rational explanation 23:27:04 <|amethyst> 3**3 23:27:35 !blame2 linley 23:27:35 llliiinnnllleeeyyy 23:29:22 the ??27 entries are filled with too much not-actually-in-the-game entries, need to work out more 27s 23:29:25 someone speculated it's because it's one more than 26, the length of rogue 23:29:52 -!- rossi_ has quit [Read error: Connection reset by peer] 23:30:16 and the 26 probably comes from A-Z 23:30:33 13/27. paltry 23:30:58 -!- wheals_ has quit [Remote host closed the connection] 23:31:35 will we have acid crabs some day 23:32:17 <|amethyst> Only once the Nostromo portal vault is added 23:33:45 still wondering to myself if bee priestesses are justifiable or not 23:33:54 -!- rossi_ has quit [Client Quit] 23:34:31 fedhas priest monster, with summon okhlob circle 23:35:34 no no, just bee hybrids with equipment and smiting and heal other and cobbled-together obscure greek flavour 23:35:53 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 23:36:03 new direct god invoking monsters have to clearly go to the combinatory demonspawn 23:38:28 deng, cjr's got a 404 page 23:42:30 -!- ebarrett has quit [Ping timeout: 246 seconds] 23:42:38 -!- tealeaves has quit [Quit: Bye] 23:43:01 -!- tealeaves has quit [Client Quit] 23:43:57 -!- tealeaves has quit [Client Quit] 23:44:53 -!- PleasingFungus has joined ##crawl-dev 23:46:10 !seen marvinpa 23:46:10 I last saw MarvinPA at Tue May 24 01:43:02 2016 UTC (2h 3m 8s ago) parting ##crawl, saying 'chanpart'. 23:46:22 feh 23:47:00 !tell marvinpa the thing with displaying monster hp in xv is that it's potentially useful just by contrast to other monsters, especially since we display monster ac & ev already - listing curse skull hp, for example, would be quite helpful for players 23:47:01 PleasingFungus: OK, I'll let marvinpa know. 23:47:41 |amethyst: what are birds? 23:48:37 regret-index: you gotta admit, it'd be pretty novel to have a greek-themed monster that *wasn't* incredibly played out 23:49:12 -!- nikheizen has quit [Quit: leaving] 23:49:45 !seen amalloy 23:49:45 I last saw amalloy at Tue May 24 01:35:58 2016 UTC (2h 13m 46s ago) saying 'higher numbers are better right' on ##crawl-dev. 23:52:03 -!- Daekdroom has quit [Quit: Leaving] 23:52:22 regret-index: tzits are pretty tough 23:52:42 the miasma ring is mostly just annoying, but I appreciate they're a tier 1 demon who doesn't torment all the time 23:53:42 pf: sadly they won't have much stats for shoals vaults 23:54:01 chequers: ...they actually torment _more_ than they used to >_> 23:55:04 :) shadow fiends were boring 23:55:13 tzits feel beefy and hard to kill 23:55:20 mm 23:59:00 Rebasing (66/1067) 23:59:14 i'm gonna be real mad if this fails halfway through