00:00:31 -!- giann has quit [Ping timeout: 250 seconds] 00:00:44 -!- omarax has quit [Remote host closed the connection] 00:02:04 -!- sorlin1 has quit [Ping timeout: 240 seconds] 00:05:55 -!- giann has joined ##crawl-dev 00:06:57 03PleasingFungus02 07* 0.18-a0-1522-g37626c5: Changelog through 0.18-a0-1521-g59d19af 10(12 seconds ago, 1 file, 8+ 3-) 13https://github.com/crawl/crawl/commit/37626c54d344 00:10:21 -!- beatdown has quit [Killed (Sigyn (Spam is off topic on freenode.))] 00:10:50 ugh hello, where is my panlord stuff 00:11:11 trunk post is coming :) 00:11:16 (but you'll be disappointed) 00:11:17 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 00:11:23 did you check the panlord drawer? 00:11:36 stop dad 00:11:41 haha 00:11:42 -!- diazepan has quit [Quit: diazepan] 00:16:00 -!- beatdown has quit [Killed (Sigyn (Spam is off topic on freenode.))] 00:16:58 -!- themonkeybob11 has quit [Ping timeout: 244 seconds] 00:17:20 http://crawl.develz.org/wordpress/trunk-updates-6-march-2016 I think I had too much fun writing parts of this 00:21:02 -!- themonke1bob11 has quit [Ping timeout: 248 seconds] 00:22:07 "Also, orcs will no longer drop items that you’ve gifted them if they preferred whatever weapon/armour they had before" maybe just drop the stuff after if, it reads a bit confusing if you weren't aware of the reason for the dropping 00:22:21 what about 'even if' 00:22:23 ? 00:22:36 works 00:22:44 :) 00:22:50 your way would also have been perfectly reasonable 00:23:09 "though if it’s Antaeus casting it" => "though if Antaeus is casting it probably won't" or some other formulation to cut down on the "it"s 00:23:35 done 00:24:57 as a general observation you really like the word "now" (I really like the word "pretty") 00:25:20 dang 00:25:32 Grunt: ? 00:25:34 while i'm being picky is all :) 00:25:38 ??grunt[1 00:25:38 grunt[1/27]: dang rip 00:25:47 if we're getting into words people really like... <.< 00:26:03 I think Grunt's favourite word is '!glasses' 00:26:21 (⌐■_■) 00:26:54 haha 00:27:10 chequers: it's a fair point, though I'm not sure what I'd now replace it now with now 00:27:11 aw, I didn't eve notice you wrote a blog post about the buff removal 00:28:09 PleasingFungus: I think you could replace a lot with nothing, which would be simpler 00:28:16 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-1521-g59d19af (34) 00:28:21 could I, though? 00:28:24 could I? 00:28:34 Flash Freeze can now miss <-- sometimes 00:28:46 Nymphs can now flood <-- will flood 00:28:57 also now significantly more fragile <-- just delete 00:29:29 pretty much whenever I write anything long I go back over it and excise about 75% of the "pretty" uses 00:29:30 what 00:29:35 hm 00:29:43 do you mean just delete the 'now' from that last one 00:29:49 ah yeah 00:29:55 so don't want to be picky from some moral high ground 00:30:20 just thought I'd offer some unsolicited grammar advice in return for your much better code/design advice 00:30:32 :P 00:35:06 i made a thing https://github.com/alexjurkiewicz/crawl-ref/commit/6cd599ab59ea332c2f2c92c06b6d5781f1cc80d1 00:35:18 runs slower now 00:35:19 Add the orb of zot for more enemies. 00:35:48 ? 00:37:10 funny 00:38:44 i wonder how many errors abyss stress test on jenins picks up 00:39:01 we'll never know, because jenkins is just megabusted 00:39:05 all the time :( 00:39:10 -!- giann has quit [Ping timeout: 248 seconds] 00:39:12 really? 00:40:18 idk 00:40:24 I stopped paying attention to warnings about builds being broken 00:40:29 -!- sorlin has quit [Quit: Leaving.] 00:40:41 because 90% of the time it seems like they're false positives of some flavor 00:40:49 sometimes jenkins, sometimes our code 00:44:10 i wonder where the person who was doing rng seed went 00:46:11 slain by code 00:46:58 -!- ussdefiant_Lappy has joined ##crawl-dev 00:49:21 rpi 00:49:24 -!- Brannock has quit [Ping timeout: 248 seconds] 00:51:31 -!- Marvin is now known as Guest75374 00:52:40 -!- Rust3dCor3 has quit [Ping timeout: 264 seconds] 00:53:18 chequers: you know 00:53:22 roxanne is basically a statue of mesmerization 00:54:00 low spell frequency 00:54:04 but yeah 00:54:32 devs don't like statues because they're trivially avoidable, but perhaps status of mesm with no direct damage could circumvent that complaint 00:55:00 why no direct damage 00:56:34 -!- ursan has quit [Ping timeout: 268 seconds] 00:56:58 -!- Bcadren has quit [Ping timeout: 276 seconds] 00:57:49 -!- themonkeybob11 has quit [Ping timeout: 244 seconds] 00:58:37 i'm not sure, stop interrogating me 00:58:58 :) 00:59:42 huh, obsidian statues and orange crystal statues give exactly the same xp 01:00:44 -!- omarax has quit [Remote host closed the connection] 01:02:11 -!- read is now known as owl 01:06:15 -!- amalloy is now known as amalloy_ 01:06:53 -!- Guest75374 has quit [Remote host closed the connection] 01:07:54 maybe 01:08:02 if you just gave obsidian statues mesm 01:08:07 oh 01:08:16 actually that's completely perfect 01:08:30 hm 01:08:38 and massive, massive spel power so it always succeeded 01:08:53 nah 01:09:08 -!- Cryp71c has quit [Read error: Connection reset by peer] 01:09:11 i just realised why obsidian statues were perfect 01:11:28 Unstable branch on crawl.s-z.org updated to: 0.18-a0-1522-g37626c5 (34) 01:14:59 :) 01:15:15 going back to a thought from earlier today 01:15:22 other than antifungus form, what would a self-mesm badform be? 01:17:32 -!- sorlin has quit [Ping timeout: 268 seconds] 01:18:48 -!- zespri has joined ##crawl-dev 01:19:20 Unstable branch on crawl.develz.org updated to: 0.18-a0-1522-g37626c5 (34) 01:22:16 something slow 01:22:37 heh 01:22:38 cruel 01:22:43 giant slugform 01:22:47 i guess wisp is already a form 01:22:49 forever longing to chase other monsters 01:22:56 but never able to catch them 01:23:04 secret tech gastronok is friendly 01:23:05 obviously they run away from giant slugform. gross 01:23:17 finally, ponderhat's rsalt will come in handy 01:23:18 NO 01:23:23 secret tech gastronok speaks to you!! 01:23:27 ! 01:23:44 "I know how you feel, they try to kill me too." 01:25:11 i like your slug idea. you could also give it a massively powerful attack to make the feeling of futileness even worse 01:25:20 -!- simmarine has quit [Read error: Connection reset by peer] 01:25:37 bad statueform 01:25:47 you annihilate the plant!!!!!!!! 01:25:50 i don't really know why a slug would be mesmed 01:25:53 though 01:26:15 -!- Zeor has quit [Quit: Leaving.] 01:26:15 hypnotoad 01:26:43 weeping angel might get you sued 01:28:23 can anything block flash freeze? 01:28:35 because it seems odd that i got frozen in ice form 01:28:43 by one of your wily rime drakes 01:28:47 wily 01:28:57 iirc no, and also flame doesn't melt it 01:29:11 <|amethyst> the willy drake is a smaller relative of the coc wurm 01:29:15 -!- WereVolvo has quit [Read error: Connection reset by peer] 01:29:15 maybe ice form should block it (secret tech) 01:30:21 har 01:30:35 yeah, i mean, since i thought the idea behind ice beasts was sort of being made of ice 01:31:13 i mean, you can justify it 01:31:20 like, there's extra ice crusted onto you 01:31:23 slowing you down 01:32:47 heh 01:33:06 you became even colder and now you're more brittle 01:33:08 =O 01:33:26 i mean, it's not completely unjustifiable, it just seems weird that nothing counters it 01:33:48 i doubt very many people are going to be using ice form against antaeus to counter it 01:34:02 and it would be very funny if they did 01:34:16 i mean, things that counter it: dodging it, killing the enemy, rcold (for the damage portion) 01:34:28 also ac (for the damage portion) 01:34:31 positioning, etc 01:34:33 idk 01:34:53 i feel like it's not critical either way 01:36:10 -!- Insomniak` has quit [Quit: I like to rock] 01:36:25 heh 01:44:43 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 44.0.2/20160210153822]] 01:49:07 -!- glaas has quit [Ping timeout: 246 seconds] 01:50:36 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 01:53:22 -!- eb has quit [] 01:53:46 -!- tealeaves has quit [Quit: Bye] 01:54:33 -!- tealeaves has quit [Client Quit] 01:55:01 Windows builds of master branch on crawl.develz.org updated to: 0.18-a0-1522-g37626c5 01:59:53 -!- FireSight has quit [] 02:00:45 -!- omarax has quit [Remote host closed the connection] 02:04:33 -!- namelastname112_ has quit [Ping timeout: 252 seconds] 02:04:50 -!- themonkeybob11 has quit [Ping timeout: 240 seconds] 02:06:32 -!- AlexDCSS85 has quit [Quit: Page closed] 02:07:55 -!- Patashu has quit [Read error: Connection reset by peer] 02:08:23 -!- Patashu has joined ##crawl-dev 02:10:04 -!- driftw00d has quit [Quit: WeeChat 0.4.2] 02:12:04 -!- ystael has quit [Ping timeout: 240 seconds] 02:12:58 -!- HellTiger has quit [Ping timeout: 260 seconds] 02:19:46 Dancing weapons in Elven Halls not displaying tiles 13https://crawl.develz.org/mantis/view.php?id=10315 by HobsGoblin 02:22:02 -!- zespri has quit [] 02:22:48 -!- sorlin1 has quit [Quit: Leaving.] 02:28:03 -!- st_ has joined ##crawl-dev 02:29:07 -!- Xenobreeder has quit [Ping timeout: 252 seconds] 02:29:17 -!- sorlin has quit [Ping timeout: 244 seconds] 02:32:46 -!- Evablue has quit [Quit: Evablue] 02:33:10 -!- ussdefiant_Lappy has quit [Ping timeout: 276 seconds] 02:33:27 -!- sorlin has quit [Client Quit] 02:34:34 -!- Krakhan has quit [Ping timeout: 240 seconds] 02:39:25 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 02:46:54 -!- Hellmonk has quit [Quit: Page closed] 02:50:07 -!- waat has quit [Ping timeout: 252 seconds] 02:52:58 Monster database of master branch on crawl.develz.org updated to: 0.18-a0-1522-g37626c5 02:53:13 -!- themonkeybob11 has quit [Ping timeout: 260 seconds] 03:00:45 -!- omarax has quit [Read error: Connection reset by peer] 03:01:18 -!- bmfx has quit [Ping timeout: 244 seconds] 03:07:26 -!- ursan has quit [Ping timeout: 248 seconds] 03:15:31 -!- sorlin has quit [Ping timeout: 250 seconds] 03:23:47 Unstable branch on crawl.beRotato.org updated to: 0.18-a0-1522-g37626c5 (34) 03:37:56 -!- themonkeybob11 has quit [Ping timeout: 248 seconds] 03:51:37 -!- mopl has quit [Ping timeout: 252 seconds] 04:00:45 -!- omarax has quit [Remote host closed the connection] 04:03:25 -!- GauHelldragon2 has quit [Ping timeout: 268 seconds] 04:14:26 -!- Blade- has quit [Ping timeout: 240 seconds] 04:14:40 -!- aditya has quit [Ping timeout: 246 seconds] 04:15:45 -!- molotove1 has quit [Quit: Leaving.] 04:21:05 -!- Marvin is now known as Guest72758 04:23:56 -!- ystael has quit [Ping timeout: 244 seconds] 04:27:34 -!- themonkeybob11 has quit [Ping timeout: 240 seconds] 04:30:04 -!- Nimuir has quit [Ping timeout: 240 seconds] 04:31:24 -!- HellTiger_NB has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 04:31:42 -!- edsrzf has quit [Ping timeout: 248 seconds] 04:34:04 -!- MgDark has quit [Ping timeout: 252 seconds] 05:00:45 -!- omarax has quit [Remote host closed the connection] 05:01:01 -!- ontoclasm has quit [Quit: Leaving.] 05:02:41 -!- ProzacElf has quit [Ping timeout: 244 seconds] 05:04:02 -!- Evablue has quit [Quit: Evablue] 05:08:36 -!- vale_ has quit [Remote host closed the connection] 05:11:16 -!- ursan has quit [Ping timeout: 268 seconds] 05:12:34 -!- Grivan has quit [Ping timeout: 240 seconds] 05:15:28 -!- themonkeybob11 has quit [Ping timeout: 264 seconds] 05:21:21 -!- Mindiell has quit [Remote host closed the connection] 05:22:30 -!- graymark has quit [Quit: Page closed] 05:23:41 -!- Mindiell has joined ##crawl-dev 05:29:19 -!- Mindiell has quit [Ping timeout: 276 seconds] 05:36:51 -!- Alcopop has quit [Ping timeout: 252 seconds] 05:39:06 -!- Guest72758 has quit [Remote host closed the connection] 05:40:28 -!- Mindiell has joined ##crawl-dev 05:46:13 -!- Mindiell has quit [Ping timeout: 276 seconds] 05:58:03 -!- Marvin is now known as Guest22874 05:59:12 -!- Mindiell has joined ##crawl-dev 06:00:46 -!- omarax has quit [Remote host closed the connection] 06:01:34 -!- Mindiell_ has joined ##crawl-dev 06:05:25 -!- Mindiell_ has quit [Client Quit] 06:10:07 -!- _777 has quit [Quit: Page closed] 06:12:26 -!- HellTiger has quit [Ping timeout: 240 seconds] 06:14:32 -!- vale_ has quit [Ping timeout: 244 seconds] 06:16:36 -!- HellTiger_NB has quit [Ping timeout: 244 seconds] 06:18:57 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 06:28:44 -!- G-Flex has joined ##crawl-dev 06:30:49 -!- owl has quit [Ping timeout: 268 seconds] 06:35:01 -!- Guest22874 has quit [Remote host closed the connection] 06:36:04 -!- ystael has quit [Ping timeout: 248 seconds] 06:42:34 -!- sorlin has quit [Ping timeout: 240 seconds] 06:52:23 -!- Patashu has quit [Ping timeout: 260 seconds] 06:52:31 -!- themonkeybob11 has quit [Ping timeout: 276 seconds] 06:59:33 -!- KurzedMetal has quit [Read error: Connection reset by peer] 07:00:46 -!- omarax has quit [Remote host closed the connection] 07:15:37 -!- vale_ has quit [Ping timeout: 246 seconds] 07:27:35 -!- mizu_no_oto has quit [Ping timeout: 240 seconds] 07:34:44 -!- Xenobreeder has joined ##crawl-dev 07:40:02 -!- themonkeybob11 has quit [Ping timeout: 240 seconds] 07:50:35 -!- wheals has joined ##crawl-dev 07:56:18 -!- sorlin has quit [Quit: Leaving.] 07:58:23 -!- mizu_no_oto has quit [Ping timeout: 244 seconds] 08:00:46 -!- omarax has quit [Remote host closed the connection] 08:09:29 -!- fallenxxxsky has quit [Ping timeout: 264 seconds] 08:09:35 -!- wheals has quit [Ping timeout: 240 seconds] 08:16:26 -!- vale_ has quit [Ping timeout: 240 seconds] 08:19:31 -!- Lasty has quit [Quit: Leaving.] 08:27:22 cable2999 (L15 HOFi) ERROR in 'mon-util.cc' at line 1578: bogus mc (no monster data): invalid monster_type 1000 (1000) (Spider:2) 08:38:31 cable2999 (L15 HOFi) ERROR in 'mon-util.cc' at line 1578: bogus mc (no monster data): invalid monster_type 1000 (1000) (Spider:2) 08:41:24 would it be hard to implement a tile_key_repeat_delay=0 equivalent for console mode ? 08:42:10 i think 50% of my death are due to stubbornness to keep my key down to long 08:42:28 -!- themonkeybob11 has quit [Ping timeout: 248 seconds] 08:43:01 <|amethyst> pretty much impossible 08:43:15 <|amethyst> crawl has no way of knowing whether you were holding down tab or just pressed it really quickly 08:43:42 <|amethyst> you could change the key repeat system-wide, or possibly even in your terminal emulator 08:47:38 -!- ystael has quit [Ping timeout: 240 seconds] 08:57:16 you mean there's no key state like in SDL ? 08:57:24 <|amethyst> right 08:57:42 there is key state but it lives in the terminal emulator and crawl cannot see it 08:58:16 console gets a stream of characters; how those characters are generated is up to the terminal emulator 08:58:38 -!- themonkeybob11 has quit [Ping timeout: 252 seconds] 08:59:06 maybe the repeat rate of the console is far quicker than the human one ? 08:59:23 but i guess that would be a wild guess 08:59:34 -!- Evablue has quit [Quit: Evablue] 08:59:37 try: xset -r 23 09:00:05 well i'm not on linux 09:00:10 (should disable autorepeat for tab key on PC keyboard) 09:00:21 but i get the idea 09:00:23 windows? there's a registry hack but it's ugly 09:00:34 worse: cygwin 09:00:46 -!- omarax has quit [Remote host closed the connection] 09:00:51 (well no worse but rarer ^^) 09:00:56 for the purposes of this it'd be up to windows and cygwin wouldn't affect it 09:01:31 but I don't know how you do it offhand, I just remember a hack involving a registry key with a bitmap encoded in hex 09:02:07 probably there's a program that can do it in a more friendly way, just hope it doesn't cost $100 09:02:20 (lso probably have to reboot after changing it...) 09:02:29 i'll look into it 09:03:20 I think turning it on/off globally is doable (likely under Accessibility) via Control Panel / Win10 Settings 09:04:01 -!- Galewind has quit [Ping timeout: 252 seconds] 09:06:29 -!- wheals has joined ##crawl-dev 09:07:24 another wild idea: what the tab command could act like casting spells or throwing missiles ? 09:07:52 tab: what do you want to attack ? (? list them) etc. 09:08:57 <|amethyst> I don't know tab is supposed to be there to make attacking faster by using fewer keystrokes 09:09:09 <|amethyst> fewer different keystrokes 09:09:29 <|amethyst> I'm not sure b has much of an advantage over (say) 09:09:49 <|amethyst> or k or 8 or whatever movement keys you use 09:10:16 yeah but that could be an option, off by default 09:10:19 -!- zxc has quit [Ping timeout: 276 seconds] 09:10:29 <|amethyst> OTOH, it might be nice to have a consistent attack interface... I just don't know whether humans would use it 09:13:05 -!- debo has quit [Ping timeout: 264 seconds] 09:14:20 -!- ursan has quit [Ping timeout: 250 seconds] 09:17:35 -!- vale_ has quit [Ping timeout: 248 seconds] 09:18:48 -!- iFurril has quit [Ping timeout: 260 seconds] 09:19:08 -!- teukkam has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 09:22:41 whose god is pakellas? 09:22:51 and what about a repeat threshold in ms below which you would warn the player (like hp_warning) ? again, that could be disabled by default 09:23:13 again, not something crawl can determine 09:23:17 except heuristically 09:24:11 -!- tealeaves has quit [Quit: Bye] 09:25:15 -!- zxc has joined ##crawl-dev 09:25:17 well even if ou don't know the key states, you can keep track of time between two commands ? 09:25:39 <|amethyst> and make it really hard to type things when you need to type 09:26:00 <|amethyst> also, macros 09:26:07 <|amethyst> not that it's impossible 09:26:14 well you don't put that constraint on every command 09:27:23 <|amethyst> I'd consider applying a patch that added that as a non-default option, but only if it doesn't complicate the code too much 09:27:30 plus iirc the little extra horror that tab is implemented in lua 09:27:58 not sure the subset of lua available lets it get real time to compare last time it was invoked 09:28:12 <|amethyst> probably you can do the timestamp checking in _input (disabled if there is a macro delay) 09:28:31 -!- Tiltorax has quit [Quit: Page closed] 09:28:52 <|amethyst> yeah, I think it would have to be done in C 09:29:00 <|amethyst> ++ 09:29:07 that's what i thought... I was looking at _input before asking in here 09:29:34 i thought that couldn't be that hard to add some timing control in there 09:29:56 <|amethyst> making it not apply to macros and delays would be the hard part 09:30:52 do we know if a command is issued by a macro ? 09:31:23 -!- rossi has quit [Ping timeout: 244 seconds] 09:32:27 yes, because some commands refuse to work in macros (notably 0) 09:32:30 <|amethyst> is_processing_macro(), and you might also need crawl_state.is_replaying_keys() 09:33:11 ...come to think of it, that's another thing you need to check 09:33:34 (not sure if something like 099 is even valid currently) 09:34:41 <|amethyst> it is 09:35:19 can i create a mantis issue about it ? i'm quite motivated to try and implement that. since i was searching for a way to try and help crawl dev 09:35:54 <|amethyst> You can put a patch on mantis... it's not really the place for feature requests 09:36:13 <|amethyst> could add something on the dev wiki maybe 09:36:28 ok 09:37:24 <|amethyst> https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:interface:start 09:40:06 -!- tealeaves has quit [Quit: Bye] 09:48:23 -!- elliptic has quit [Quit: Leaving] 09:49:39 !tell grunt So, uh: https://crawl.develz.org/tavern/viewtopic.php?f=17&t=19378&view=unread#unread 09:49:39 Lasty_: OK, I'll let grunt know. 09:50:07 -!- Tux[Qyou] has joined ##crawl-dev 09:51:05 -!- G-Flex has quit [Ping timeout: 240 seconds] 09:51:09 -!- elliptic has joined ##crawl-dev 09:51:49 !source OSEL_SUPERCHARGE 09:51:50 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/invent.h#l37 09:52:15 <|amethyst> OSEL_* don't prevent you from selecting other things 09:52:25 yep 09:52:45 and apparently max charges on a weapon is 36? Or maybe just uninitialized? 09:53:03 <|amethyst> it treats the weapon's subtype number as a wand subtype 09:53:05 -!- debo has joined ##crawl-dev 09:53:11 ah, haha 09:53:26 subtype number...? 09:54:36 <|amethyst> e.g. WPN_SCIMITAR == 16 == WAND_ENSLAVEMENT 09:54:59 Enslavement wands have 36 charges? Dang. 09:55:08 NICE 09:55:24 <|amethyst> not normally 09:55:28 <|amethyst> this is supercharge 09:55:33 <|amethyst> wand.charges = 9 * wand_charge_value(wand.sub_type) / 2; 09:55:40 ah right 09:55:51 <|amethyst> max charges is otherwise 3 * wand_charge_value 09:56:01 so we should be glad he didn't use whatever corresponds to a wand of flame 09:56:08 <|amethyst> so normally 24 for enslavement 09:56:30 <|amethyst> WAND_FLAME == WPN_CLUB 09:56:52 seems about fair 09:57:00 someone go make a +72 club 09:57:05 before we patch this 09:57:11 <|amethyst> great mace is the way to go 09:57:34 What do you get with a great mace? 09:58:29 <|amethyst> WPN_GREAT_MACE == WAND_CONFUSION which also goes up to 72 09:58:34 heh, nice 09:58:36 <|amethyst> (48 without supercharge) 09:58:50 <|amethyst> the other 48 wands correspond to hammer and hand axe 09:58:51 I still prefer the +72 club 09:59:08 If only the +72 hammer was still possible 09:59:23 (I secretly would love to rename maces to hammers) 09:59:54 are there way less wands in trunk right now? 10:00:26 oh, the default 10:00:29 I was looking in wand_charge_value 10:00:46 -!- omarax has quit [Remote host closed the connection] 10:01:04 <|amethyst> the default covers about 5 wands 10:01:12 <|amethyst> there are fewer wand types than there used to be 10:01:38 <|amethyst> WAND_FROST_REMOVED WAND_MAGIC_DARTS_REMOVED WAND_FIRE_REMOVED WAND_COLD_REMOVED WAND_INVISIBILITY_REMOVED 10:02:36 it seems you already keep track of input timing: you.elapsed_time_at_last_input, you.elapsed_time ? 10:03:15 ok so what happens if one tries to supercharge a weapon with a subtype number over about 15 or so? 10:04:49 ah, probably gets treated as default? 10:06:08 -!- simmarine has joined ##crawl-dev 10:06:21 |amethyst: I'm not in a position to implement a fix right now, do you mind taking care of it? 10:06:38 -!- cybersaint2k has quit [Quit: Page closed] 10:08:46 yeah it would have a value of 8 10:09:01 so +36 10:14:19 +36 sling coming right up 10:16:00 This probably works on armor too 10:16:59 !learn add epic_bugs Pakellas's Supercharge power didn't force wand/rod selection, allowing you to supercharge any item to an absurd enchantment level. Symptoms include +72 clubs. 10:17:00 epic bugs[28/28]: Pakellas's Supercharge power didn't force wand/rod selection, allowing you to supercharge any item to an absurd enchantment level. Symptoms include +72 clubs. 10:18:23 -!- vale_ has quit [Ping timeout: 252 seconds] 10:21:02 are we sure the weapon is actually getting the +36 bonus? 10:21:06 or just named 10:21:10 <|amethyst> yes, it is 10:21:15 Oh, it's getting the bonus 10:22:52 is it going to damage ot to-hit? 10:22:56 *or 10:23:11 <|amethyst> both 10:23:14 <|amethyst> they're the same thing now 10:23:37 oh, im looking at the wrong thing, struct weapon_def 10:25:07 -!- rossi_ has quit [Ping timeout: 244 seconds] 10:25:16 <|amethyst> yeah, item_def is what you're looking for 10:31:05 -!- Brannock has joined ##crawl-dev 10:33:51 03|amethyst02 07* 0.18-a0-1523-gbe15c29: Don't allow supercharging non-chargeables (pubby) 10(9 minutes ago, 1 file, 6+ 0-) 13https://github.com/crawl/crawl/commit/be15c299740c 10:34:32 |amethyst: thanks! 10:34:33 something something flag on prompt_invent_item 10:34:51 |amethyst: nice commit message 10:36:25 <|amethyst> wheals: you expect me to look at that huge list of arguments? :) 10:36:47 it's *clearly* not huge enough 10:36:47 <|amethyst> actually 10:36:53 <|amethyst> yeah, I was about to say 10:36:58 <|amethyst> it doesn't seem to have a flag for that 10:37:10 <|amethyst> all those bools could be turned into a bitfield 10:37:24 <|amethyst> then adding a new flag is reasonable 10:37:28 yeah, i mean i bring up adding one every damn time this kind of bug comes up 10:37:36 but i never do it 10:37:49 1learn add wheals_to_do 10:45:18 -!- West1C has quit [] 10:48:26 -!- Daekdroom has quit [Quit: Leaving] 10:48:38 -!- Sage1234 has quit [Ping timeout: 252 seconds] 10:49:14 is there a tell bot here? 10:49:16 or similar 10:50:03 !tell FIQ yes 10:50:03 wheals: OK, I'll let fiq know. 10:50:45 !tell FIQ FIQ: You have 2 messages. Use !messages to read them. 10:50:46 wheals: OK, I'll let fiq know. 10:52:14 -!- tealeaves has quit [Quit: Bye] 10:52:18 ok 10:52:18 FIQ: You have 2 messages. Use !messages to read them. 10:52:28 !messages 10:52:29 (1/2) wheals said (2m 25s ago): yes 10:52:32 !messages 10:52:33 (1/1) wheals said (1m 47s ago): FIQ: You have 2 messages. Use !messages to read them. 10:54:31 -!- LexAckson has joined ##crawl-dev 10:58:38 stupid pubby, finding this bug before it got to stable 10:58:41 ;) 10:59:53 -!- MakMorn has quit [Ping timeout: 264 seconds] 11:00:46 -!- omarax has quit [Remote host closed the connection] 11:01:50 -!- Sage1234 has quit [Ping timeout: 252 seconds] 11:03:03 -!- MakMorn has joined ##crawl-dev 11:07:20 -!- Sage1234 has quit [Ping timeout: 252 seconds] 11:09:39 |amethyst, wheals: I'm inclined to rebuild the servers. Anyone disagree? 11:10:04 see no reason not to if you'd like 11:10:36 especially since P is in the balancing phase right now 11:12:25 ??rebuild 11:12:25 rebuild[1/2]: https://dobrazupa.org/rebuild/ http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 11:13:47 -!- PleasingFungus has joined ##crawl-dev 11:14:16 er 11:14:25 wheals: wand of frost was removed.... 11:14:34 Unstable branch on crawl.s-z.org updated to: 0.18-a0-1523-gbe15c29 (34) 11:14:38 heh 11:15:27 i guess we're happy with just wand of flame as low-level damage? 11:15:32 cszo rebuilds fast 11:16:15 well, I am! 11:17:17 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-1523-gbe15c29 (34) 11:18:52 -!- vale_ has quit [Ping timeout: 246 seconds] 11:23:14 Unstable branch on underhound.eu updated to: 0.18-a0-1523-gbe15c29 (34) 11:23:49 -!- mopl has quit [Quit: Page closed] 11:26:38 oh wow 11:26:58 Unstable branch on crawl.beRotato.org updated to: 0.18-a0-1523-gbe15c29 (34) 11:28:11 -!- scummos__ has quit [Ping timeout: 244 seconds] 11:29:10 Good morning, Grunt. :D 11:29:12 -!- rossi_ has quit [Ping timeout: 244 seconds] 11:29:27 BAD morning, Lasty_ 11:29:36 :( 11:29:38 now you're cursed!!! 11:29:43 I know! 11:29:50 And I'm not even worshipping Ash 11:29:51 pity you're not with ash :p 11:29:52 heh 11:29:54 * Grunt points at PleasingFungus, then curses. 11:30:10 wow, rude 11:30:31 Hoist on his own petard 11:31:38 typical... 11:33:33 -!- MakMorn has quit [Ping timeout: 260 seconds] 11:35:14 -!- ursan has quit [Ping timeout: 240 seconds] 11:35:46 -!- zxc has quit [Read error: Connection reset by peer] 11:36:14 -!- MakMorn has joined ##crawl-dev 11:37:03 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-1523-gbe15c29 (34) 11:43:25 -!- zwood has quit [Client Quit] 11:47:34 -!- HellTiger has quit [Ping timeout: 260 seconds] 11:53:05 -!- Athaboros has quit [Ping timeout: 240 seconds] 11:59:59 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:00:46 -!- omarax has quit [Remote host closed the connection] 12:05:53 -!- LexAckson has quit [Ping timeout: 264 seconds] 12:06:26 -!- Ququman has joined ##crawl-dev 12:08:47 -!- tealeaves has quit [Quit: Bye] 12:09:29 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 12:13:43 -!- Jessika has quit [Quit: Page closed] 12:14:37 -!- Tux[Qyou] has joined ##crawl-dev 12:16:15 -!- TwoDev has quit [Quit: Leaving] 12:18:26 -!- KurzedMetal has quit [Read error: Connection reset by peer] 12:20:07 -!- vale_ has quit [Ping timeout: 276 seconds] 12:21:16 -!- giann has joined ##crawl-dev 12:21:34 -!- giann has quit [Read error: Connection reset by peer] 12:22:03 -!- PleasingFungus has quit [Remote host closed the connection] 12:27:58 -!- Blazinghand has joined ##crawl-dev 12:32:23 -!- amalloy_ is now known as amalloy 12:40:38 -!- LexAckson has joined ##crawl-dev 12:41:53 -!- Zekka has quit [Ping timeout: 264 seconds] 13:00:46 -!- omarax has quit [Remote host closed the connection] 13:07:57 -!- scummos__ has quit [Ping timeout: 268 seconds] 13:08:25 -!- koboldina_ has joined ##crawl-dev 13:09:11 -!- themonkeybob11 has quit [Ping timeout: 268 seconds] 13:10:24 hey guys, just confirmed a bug with someone else, animated weapon tiles are not showing up at all (at least on berotato) 13:12:30 koboldina_, there's an existing bug report here. https://crawl.develz.org/mantis/view.php?id=10315 Can you add any information? 13:12:31 -!- amalloy is now known as amalloy_ 13:12:45 ah your game is in Elf as well 13:13:06 yeah it looks like this report matches my experience exactly 13:13:15 I have not managed to test any dancing weapons outside of elf 13:14:26 I am like 99% sure I saw dancing weapons just fine last night, but 13:14:33 it's possible it's just the ones in the hall of blades itself 13:16:19 if the dancing weapon is on top of items on the ground, it covers them up, so it seems to be displaying a tile, but a blank one 13:16:45 * geekosaur wonders if that's related to 13:16:50 %git 4167224 13:16:50 07PleasingFungus02 * 0.18-a0-1520-g4167224: Dataify weapon/shield tile offsets 10(14 hours ago, 4 files, 786+ 1354-) 13https://github.com/crawl/crawl/commit/416722485d3c 13:17:45 -!- tealeaves has quit [Quit: Bye] 13:17:48 (i.e. is it trying to show the weapon wielded by the dancing weapon "monster") 13:23:01 -!- Ratboiler has quit [Quit: Page closed] 13:26:29 -!- rossi_ has quit [Ping timeout: 244 seconds] 13:31:47 -!- elliptic has quit [Quit: Leaving] 13:32:27 -!- namelastname112 has joined ##crawl-dev 13:32:56 that sounds likely, or perhaps to the other dataification commit 13:33:19 -!- elliptic has joined ##crawl-dev 13:33:38 was there really a supercharge bug 13:36:02 https://crawl.develz.org/tavern/viewtopic.php?t=19378 13:37:35 thanks 13:39:05 -!- themonkeybob11 has quit [Ping timeout: 240 seconds] 13:39:08 -!- glaas has quit [Quit: WeeChat 0.4.2] 13:42:17 -!- ystael has quit [Read error: Connection reset by peer] 13:46:24 -!- vale_ has quit [Remote host closed the connection] 13:48:00 -!- Marvin is now known as Guest30167 13:52:23 -!- Naruni has joined ##crawl-dev 13:54:42 -!- Blazinghand has quit [Read error: Connection reset by peer] 13:59:31 -!- themonkeybob11 has quit [Ping timeout: 244 seconds] 13:59:49 -!- vale_ has quit [Quit: Leaving...] 14:00:47 -!- omarax has quit [Remote host closed the connection] 14:04:47 -!- Rust3dCor3 has quit [Ping timeout: 276 seconds] 14:07:45 -!- amalloy_ is now known as amalloy 14:14:44 -!- Kalir has quit [Changing host] 14:15:19 -!- Bcadren has quit [Quit: Clap on! , Clap off! Clap@#&$NO CARRIER] 14:16:05 -!- themonkeybob11 has quit [Ping timeout: 260 seconds] 14:19:09 -!- amalloy is now known as amalloy_ 14:19:55 -!- serq has quit [Changing host] 14:20:06 -!- amalloy_ is now known as amalloy 14:24:08 -!- tealeaves has quit [Quit: Bye] 14:24:19 -!- edsrzf has joined ##crawl-dev 14:25:34 -!- MarvinPA has joined ##crawl-dev 14:26:05 -!- Athaboros has quit [Ping timeout: 240 seconds] 14:38:44 -!- Bajowa has quit [Remote host closed the connection] 14:38:44 -!- Xenobreeder has quit [Remote host closed the connection] 14:38:44 -!- namelastname112 has quit [Remote host closed the connection] 14:41:37 -!- Guest30167 has quit [Remote host closed the connection] 14:45:41 -!- wheals has quit [Ping timeout: 248 seconds] 14:46:22 -!- Marvin is now known as Guest13657 15:00:47 -!- omarax has quit [Remote host closed the connection] 15:04:19 -!- Guest13657 has quit [Remote host closed the connection] 15:13:28 -!- Patashu has joined ##crawl-dev 15:13:45 dang it 15:13:50 did the servers get rebuilt yet 15:16:57 this is important 15:18:20 &versions 15:18:25 !versions 15:18:27 robots help me 15:18:31 i demand it 15:18:37 the robots no longer listen to you 15:18:40 run 15:18:45 CAO: 0.18-a0-1523-gbe15c29, CBRO: 0.18-a0-1639-gc9971f7, CDO: 0.18-a0-1522-g37626c5, CPO: 0.18-a0-1523-gbe15c29, CSZO: 0.18-a0-1523-gbe15c29, CUE: 0.18-a0-1523-gbe15c29, CWZ: 0.18-a0-1399-gfc9c12e, CXC: 0.18-a0-1523-gbe15c29, LLD: 0.18-a0-1431-gd46e7da 15:18:54 thanks Sequell 15:19:08 the &versions query is very non-optimal and oftem just plain times out 15:19:42 (it also relies on someone having reached at least one milestone on that server with the current version)\ 15:19:44 looks like the answer is mostly yes 15:20:09 rip 15:20:26 u could play on CDO 15:20:35 tho it might be rebuilt and just lacking a recent milestone 15:20:52 ??cdo 15:20:53 cdo[1/4]: Crawl server (also running 4.1), located in Germany, crawl.develz.org, telnet port 345 or ssh port 22, ssh-username: crawl, ssh-key necessary: http://crawl.develz.org/cao_key (openssh) or http://crawl.develz.org/cao_key.ppk (putty) 15:22:04 i think there's a game start milestone now? so that's a relatively low barrier at least 15:22:47 and it's prime europlaytime 15:24:00 &versions 15:24:24 CAO: 0.18-a0-1523-gbe15c29, CBRO: 0.18-a0-1639-gc9971f7, CDO: 0.18-a0-1522-g37626c5, CPO: 0.18-a0-1523-gbe15c29, CSZO: 0.18-a0-1523-gbe15c29, CUE: 0.18-a0-1523-gbe15c29, CWZ: 0.18-a0-1399-gfc9c12e, CXC: 0.18-a0-1523-gbe15c29, LLD: 0.18-a0-1431-gd46e7da 15:25:22 -!- Kellhus has quit [Ping timeout: 252 seconds] 15:25:50 -!- rossi_ has quit [Ping timeout: 244 seconds] 15:28:36 -!- Insomniak` has quit [Quit: I like to rock] 15:29:58 -!- docpaisley has joined ##crawl-dev 15:30:03 -!- scummos__ has quit [Ping timeout: 240 seconds] 15:30:29 -!- Rust3dCor3 has quit [Ping timeout: 248 seconds] 15:34:02 -!- mopl has quit [Quit: Page closed] 15:35:04 -!- ursan has quit [Ping timeout: 260 seconds] 15:39:11 Unstable branch on crawl.develz.org updated to: 0.18-a0-1523-gbe15c29 (34) 15:41:38 oh god 15:42:07 heh 15:44:26 -!- Patashu has quit [Ping timeout: 244 seconds] 15:47:17 -!- sorlin has quit [Quit: Leaving.] 15:47:55 -!- PleasingFungus has joined ##crawl-dev 15:47:58 03PleasingFungus02 07* 0.18-a0-1524-g2057906: Revert "Dataify weapon/shield tile offsets" 10(10 minutes ago, 4 files, 1354+ 786-) 13https://github.com/crawl/crawl/commit/2057906ad90d 15:53:30 -!- giann has joined ##crawl-dev 15:56:59 -!- wheals has joined ##crawl-dev 15:57:29 -!- Rust3dCor3 has quit [Ping timeout: 264 seconds] 16:00:48 -!- omarax has quit [Remote host closed the connection] 16:07:16 -!- owl has joined ##crawl-dev 16:10:12 -!- sorlin has quit [Client Quit] 16:15:09 -!- nikheizen has joined ##crawl-dev 16:15:53 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 44.0.2/20160210153822]] 16:16:18 started writing a question about the commit to PF, he left in the middle 16:16:59 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 16:18:23 -!- sorlin has quit [Ping timeout: 248 seconds] 16:21:45 -!- ProzacElf has joined ##crawl-dev 16:26:00 -!- sorlin has quit [Quit: Leaving.] 16:27:14 -!- KurzedMetal has quit [Read error: Connection reset by peer] 16:28:04 -!- jetnerd has quit [Ping timeout: 252 seconds] 16:28:05 -!- DashNine has quit [Quit: Process terminated] 16:28:39 it was reverted on |amethyst's suggestion if you missed the conversation 16:36:07 -!- WereVolvo has quit [Read error: Connection reset by peer] 16:36:17 !crashlog 16:36:18 13092. cable2999, XL15 HOFi, T:26673 (milestone): http://crawl.akrasiac.org/rawdata/cable2999/crash-cable2999-20160307-133829.txt 16:36:23 -!- stanzill has quit [Changing host] 16:37:14 strange; so it is called an "orc corpse" but it seems to have a type of MONS_NO_MONSTER? 16:38:01 wonder if spirok dying to poison has to do with it 16:38:02 -!- botbrad has quit [Quit: leaving] 16:44:01 -!- virtuosoj has quit [Quit: Leaving] 16:44:47 -!- siepu has quit [Read error: Connection reset by peer] 16:45:27 -!- PleasingFungus has joined ##crawl-dev 16:45:33 wheals: ? 16:46:02 was there a major issue with the commit besides the dancing weapon thing? 16:46:09 yeah 16:46:25 as grunt noted last night, the offsets should be based on the tile, not on the monster 16:46:30 ideologically speaking 16:48:12 I could have fixed the dancing weapon bug, and maybe the player-tiles bug that I strongly suspect existed 16:48:21 but it would have been band-aids on a philosophically unsound design 16:49:04 ok, i see 16:50:57 which makes me sad, because it was a lot of work writing & a lot of millimarvins 16:50:59 but that's life 16:51:30 -!- Marvin is now known as Guest71858 16:52:32 since you're around, here's a q. let's say we were to add a mechanic that spawns an exit from the abyss on an xp timer, to give a sort of alternate escape path. how would we communicate that to the player? probably a message when they're banished/enter the abyss, but what would the phrasing be? 16:52:52 my thought is that it'd be some flavor of maybe wearing holes in the abyss, and/or becoming so much of an irritant that it tries to spit you out 16:55:14 PleasingFungus: do you have to communicate "why" at all? 16:55:37 just like, "The fabric of the Abyss tears asunder before your eyes!" and then there's a gate 16:56:08 amalloy: well 16:56:15 ideally I would like players to know that this system existed 16:56:20 and that it was an option to kill your way out 16:56:55 I don't so much care about the 'why', no, but the existence of this timer still needs to be communicated somehow *well before* the exit is created 16:57:15 yeah, most advice in abyss is not to kill things 16:57:23 although most people end up killing a fair amount 16:57:29 chequers: i suspect that will still be the right advice 16:57:46 -!- Galewind has quit [Ping timeout: 252 seconds] 16:58:23 in an ideal world, you'd still get some benefit even if you didn't kill enough to fill the xp timer - accelerate the natural spawning of an exit or s/t. but I have no idea how that'd work 16:58:33 so i'm just thinking about a simple xp timer for now 16:58:40 !lm . banishment -log 16:58:41 amalloy, XL20 DsNe, T:54233: http://crawl.akrasiac.org/rawdata/amalloy/morgue-amalloy-20160229-083525.txt 16:59:16 hm, i guess i can't find out how much i killed in the abyss. that makes sense i guess 16:59:39 kill more! kill more!!! 16:59:42 and that was ^ash, so hardly counts 17:00:35 aren't exits placed by a % chance? you could add to that chance number of kills + some constant 17:00:48 -!- omarax has quit [Remote host closed the connection] 17:00:50 thinking of the logic for a new pan realm to be a pan lord one 17:01:21 oh that reminds me, can we be more clear about what level of the abyss you've been banished to? 17:01:41 these are two great ideas that taste great together 17:01:42 every time i'm deep-banished i don't even notice 17:01:48 chequers: I sincerely have no idea how exits are placed 17:02:04 -!- BigBluFrog has quit [Quit: Page closed] 17:02:25 every new tile has a chance to be an exit 17:02:46 i'm pretty sure this is how the previous attempt at something like this was coded? 17:03:16 no, never mind 17:04:03 -!- CanOfWorms has joined ##crawl-dev 17:07:37 hm, i will have to refactor how banishment is computed in order for the "You are cast into the Abyss!" message to even know what level you're being sent to 17:07:40 see _abyss_apply_terrain 17:08:10 wheals: that's for PF, right, not me? 17:08:15 yeah 17:09:16 !source _abyss_apply_terrain 17:09:17 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/abyss.cc#l1229 17:09:35 -!- eb has quit [Ping timeout: 246 seconds] 17:09:44 ah, I saw that code but misread it and didn't realize what it was doing 17:09:47 -!- edgrey has quit [Ping timeout: 252 seconds] 17:09:54 so you'd just tinker with exit chance? 17:10:00 I like that 17:10:10 hm 17:10:50 you'd still want to move around as much as possible. i think if there's an xp-timed exit mechanic, it should open a portal you can see 17:11:11 otherwise it's better to just keep moving, so as to uncover new tiles that might be exits 17:11:11 the other part of this plan, which I hadn't mentioned, was the idea that killing *further* monsters (after you open an exit) would contribute to xp timers for spawning abyssal stairs 17:11:21 03wheals02 07* 0.18-a0-1525-gdcd99a1: Fix MONS_NO_MONSTER orc corpses on creation time. 10(13 seconds ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/dcd99a1df8cc 17:11:37 er 17:11:39 not fix 17:11:41 heh 17:11:41 quick question about the bug 17:11:47 ah, now that plan i like, PleasingFungus 17:11:49 what armor would get +72 AC 17:11:54 I can take very little credit for it! 17:11:59 !commit Fix commit messages on creation time. 17:12:00 03wheals * 0.18-a0-1570-g52d0356: Fix commit messages on creation time. 10(in the future, 19 files, 203+ 883-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=52d0356 17:12:27 i'd sure miss the tedium of the abyss 17:12:38 -!- Krakhan has quit [Changing host] 17:12:59 <|amethyst> Lightli: robe, ring mail, helmet, TLA 17:13:24 would definitely change the tenor of the place 17:13:29 only half-kidding, there. i've remarked in some of my videos that i think the abyss is well-designed because it's one of not-very-many places in video games where i actually sympathize with my character 17:13:39 heh 17:13:39 thanks 17:13:41 AC: 117 17:13:53 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 17:14:23 i actually start to go crazy in there looking for an exit 17:17:25 lmao 17:17:31 and let's not even talk about pan! 17:17:58 imp. imp. imp. sun demon. downstairs. imp. imp. bone dragon. teleport. imp 17:19:02 CanOfWorms: man, i wish. it's like: imp. 6 raiju. 5 starcursed mass. imp. bone dragon. tentacled starspawn. 17:23:31 -!- stanzill has quit [Quit: au rev] 17:25:42 -!- rossi_ has quit [Ping timeout: 244 seconds] 17:26:19 amalloy: yw for the bone dragons 17:26:35 i don't even mind bone dragons in abyss 17:26:44 they are the least worrying thing 17:27:49 a certain other dev removed them from abyss 17:27:55 and a bunch of other places 17:28:02 i rescued them. i'm a hero. 17:28:05 or a goof. 17:28:07 or both. 17:31:24 -!- PsyMar has quit [Ping timeout: 244 seconds] 17:31:56 !send PleasingFungus bone riders 17:31:56 Sending bone riders to PleasingFungus. 17:31:56 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 17:32:34 "...ride on!" 17:36:00 -!- Guest71858 has quit [Remote host closed the connection] 17:36:17 -!- tealeaves has quit [Quit: Bye] 17:39:55 -!- Marvin is now known as Guest57294 17:39:56 -!- vfoley has joined ##crawl-dev 17:40:15 -!- DrStalker has quit [] 17:40:41 -!- LexAckson has quit [Ping timeout: 264 seconds] 17:41:16 I've noticed something in trunk with the console version (haven't checked with webtiles): when I go down a floor through one stair, on the new floor all the up stairs are green (i.e. already visited). Is this intentional or a bug? If it's the latter, should I report it? 17:41:57 that is intentional 17:42:09 technically the stair only becomes green when it enters LOS 17:42:14 let me find the commit 17:42:25 %git HEAD^{/explored}^^{/explored} 17:42:26 07elliptic02 * 0.18-a0-599-gf87b446: Mark stone stairs as known if you have seen both ends of them. 10(3 months ago, 4 files, 48+ 7-) 13https://github.com/crawl/crawl/commit/f87b446f537d 17:42:58 <|amethyst> vfoley: note that this also means you can see the other end 17:43:22 <|amethyst> vfoley: in the map screen (X) navigate to the stair and press [ and you will see where it drops you off 17:43:55 Okay, so it's no longer about which stairs have been taken, but which have been seen? 17:44:06 yes 17:44:13 <|amethyst> right, if you've seen both ends, it's now known 17:44:13 okay, cool 17:44:18 thanks 17:45:38 -!- scummos| has quit [Ping timeout: 246 seconds] 17:48:00 03PleasingFungus02 07* 0.18-a0-1526-gcb34c7c: Datafy more monster tiles 10(29 seconds ago, 5 files, 579+ 606-) 13https://github.com/crawl/crawl/commit/cb34c7c5c1c3 17:48:05 in an ideal world 17:48:05 dc-corpse would not exist 17:48:56 but unless you want to generate a corpse tile for every single monster (not ideal), you need to figure out whether a monster has a corpse before you generate the enums, and you need to generate the enums before you compile mon-data.h 17:49:03 so that is... tricky 17:50:28 I guess you'd maybe have the tile building code run a script over mon-data.h hunting for tile & corpse data? ew 17:50:59 just very ew 17:54:27 -!- Zekka has quit [Ping timeout: 240 seconds] 17:56:35 i probably could fold tilepick's corpse stuff into mon-data 17:56:36 but I don't want it to exist 17:56:50 -!- eb has quit [Ping timeout: 276 seconds] 17:56:58 -!- tealeaves has quit [Quit: Bye] 18:00:22 -!- Insomniak` has quit [Quit: I like to rock] 18:00:48 -!- omarax has quit [Remote host closed the connection] 18:02:37 -!- Kalir has quit [Changing host] 18:02:39 -!- eb_mobile has quit [Ping timeout: 260 seconds] 18:04:08 -!- serq has quit [Quit: leaving] 18:08:31 related to the stair thing, i sort of wish some of those disconnected altar vaults didn't let you see the downstair. just because it makes it less obvious that there's an area you haven't visited on the prior floor 18:10:02 Unstable branch on underhound.eu updated to: 0.18-a0-1526-gcb34c7c (34) 18:11:28 reasonable 18:18:55 -!- debo has quit [Ping timeout: 248 seconds] 18:20:19 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.92 [Firefox 44.0.2/20160210153822]] 18:20:36 http://sprunge.us/FggM 18:22:13 -!- eb has quit [Quit: I quit] 18:23:19 except thats how some of them used to work and they were changed because it looked like there was this enclosed area you couldn't get to without some kind of disint/dig 18:23:50 heh 18:23:50 oh well 18:23:55 can't make everyone happy i guess =p 18:26:54 what might be a workaround would be not marking it as "seen" if it's not reachable 18:27:13 although I think someone suggested that too and there was some reason it wouldn't work 18:28:37 -!- sorlin has quit [Ping timeout: 248 seconds] 18:31:55 good commit from dcss-ca 4ee6bf802a58cfeed73aac50424d40471610e11b 18:32:21 bad commit 1883774aaf754d4c198cddddf07e32c473ef479d 18:35:24 here's the good one http://dpaste.com/0K343CH 18:36:05 -!- ystael has quit [Ping timeout: 248 seconds] 18:37:08 fr, make divine summons ignore abjuration, and then remove abjuration protection from gods 18:38:17 -!- bitcoinbastard has quit [Ping timeout: 264 seconds] 18:45:54 -!- sorlin has quit [Read error: Connection reset by peer] 18:53:14 -!- Guest57294 has quit [Remote host closed the connection] 18:57:35 -!- themonkeybob11 has quit [Ping timeout: 240 seconds] 18:59:56 i am in favor of a more useful behaviour than "You can't wield that with a shield". it's such a chore to figure out what letter my shield is on so i can unwear it 19:00:39 -!- tealeaves has quit [Quit: Bye] 19:00:48 -!- omarax has quit [Remote host closed the connection] 19:02:04 you're the one with commit access 19:03:18 -!- scummos| has quit [Remote host closed the connection] 19:03:39 -!- themonkeybob11 has quit [Ping timeout: 240 seconds] 19:05:12 -!- njorth has quit [Remote host closed the connection] 19:06:13 -!- feksclaus has quit [Quit: WeeChat 1.4] 19:06:35 har har. i am aware 19:07:34 i wonder why there's even a check for a shield-incompatible wieldable item that's not a weapon? i don't know of any such items. rods and enhancer staves are 1h 19:08:09 not for spriggans 19:08:17 -!- Marvin is now known as Guest41797 19:08:19 but, they are considered is_weapon 19:08:26 i think? 19:08:29 !source is_weapon 19:08:30 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/itemprop.h#l245 19:08:39 yep 19:08:56 wheals: is_weapon doesn't actually get used in that path afaict 19:10:50 anyway, TIL enhancer staves are 2h for spriggans (but not rods) 19:15:30 -!- fallenxxxsky has quit [Ping timeout: 268 seconds] 19:16:17 -!- Bcadren has quit [Ping timeout: 244 seconds] 19:21:18 -!- tealeaves has quit [Quit: Bye] 19:22:38 -!- Nattefrost has quit [Ping timeout: 276 seconds] 19:25:06 -!- rossi_ has quit [Ping timeout: 244 seconds] 19:25:06 -!- debo has joined ##crawl-dev 19:25:32 -!- scummos__ has quit [Quit: Konversation terminated!] 19:32:17 &version 19:32:17 -!- ursan has quit [Ping timeout: 264 seconds] 19:32:20 *: 0.18-a0-1639-gc9971f7 19:32:24 what does that mean 19:32:57 !cmd &version 19:32:58 Command: &version => .echo ${*:-*}: $(=version.query $*) 19:33:10 <_miek> are you asking what all the numbers mean? 19:33:12 !cmd version.query 19:33:12 No command !version.query 19:33:16 !fn version.query 19:33:16 No user function 'version.query' () 19:33:27 i can never figure out where these things with the damn = signs come from 19:34:07 !cmd =version.query 19:34:07 Command: =version.query => !lm * thisweek current $* max=vlong fmt:"$vlong" stub:"none" 19:34:17 oh 19:34:22 not tha 19:34:27 I mean the *: rather than server 19:34:31 it's not magic, just a way to keep some of the worker macros out of the visible list 19:34:59 Lightli: the &version command shows * when you don't specify a milestone 19:35:03 oh 19:35:05 er 19:35:08 a server/condition 19:35:10 whatever 19:35:19 -!- docpaisley has quit [Remote host closed the connection] 19:35:25 &versions 19:35:39 -!- Ququman has quit [Read error: Connection reset by peer] 19:35:49 CAO: 0.18-a0-1523-gbe15c29, CBRO: 0.18-a0-1639-gc9971f7, CDO: 0.18-a0-1523-gbe15c29, CPO: 0.18-a0-1639-gc9971f7, CSZO: 0.18-a0-1523-gbe15c29, CUE: 0.18-a0-1523-gbe15c29, CWZ: 0.18-a0-1399-gfc9c12e, CXC: 0.18-a0-1523-gbe15c29, LLD: 0.18-a0-1431-gd46e7da 19:36:10 right, normally it'd be a server code (e.g. cao), if you don't specify then it shows the max version seen anywhere 19:38:19 -!- Zilis has quit [Ping timeout: 268 seconds] 19:39:45 -!- MarvinPA has left ##crawl-dev 19:40:07 -!- Kellhus has quit [Quit: Page closed] 19:51:10 -!- debo_ has joined ##crawl-dev 19:51:15 -!- Kalir has quit [Quit: I'M OUT SON. 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Your +72 helmet of see invisible falls off. 21:20:22 -!- zxc has joined ##crawl-dev 21:22:05 -!- allbefore has quit [Client Quit] 21:22:38 -!- scummos__ has quit [Ping timeout: 246 seconds] 21:24:55 -!- rossi_ has quit [Ping timeout: 244 seconds] 21:29:56 -!- MetaWave has quit [Quit: Leaving] 21:30:46 poetic justice 21:31:36 -!- mizu_no_oto has quit [Ping timeout: 252 seconds] 21:36:09 -!- sorlin has quit [Quit: Leaving.] 21:49:15 -!- amalloy is now known as amalloy_ 21:50:17 -!- cang has quit [] 21:52:56 -!- PleasingFungus has joined ##crawl-dev 21:53:19 -!- ystael has quit [Ping timeout: 244 seconds] 21:55:00 -!- CanOfWorms has joined ##crawl-dev 21:56:16 heh 22:00:48 -!- omarax has quit [Remote host closed the connection] 22:01:03 -!- gressup has quit [Read error: Connection reset by peer] 22:10:11 -!- ursan has quit [Read error: Connection reset by peer] 22:11:34 -!- sorlin has quit [Quit: Leaving.] 22:24:07 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:34:51 -!- HellTiger has quit [Ping timeout: 252 seconds] 22:44:08 !lg 22:44:09 1576. chequers the Grave Robber (L1 DsNe), slain by a dart slug on D:1 on 2016-03-08 03:43:54, with 7 points after 211 turns and 0:00:32. 22:44:13 !blame2 PleasingFungus 22:44:14 PPPllleeeaaasssiiinnngggFFFuuunnnggguuusss 22:44:20 yes! 22:44:20 yes!!! 22:44:27 and what's more 22:44:28 https://www.youtube.com/watch?v=P3ALwKeSEYs 22:44:46 !tv chequers 22:44:47 1576. chequers, XL1 DsNe, T:211 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 22:44:55 why have you uploaded personal videos of yourself to youtube 22:45:09 i'm just that vain... 22:45:28 hahaha it bit you 22:45:30 for max damage 22:45:31 that's incredible 22:45:52 <|amethyst> !lg * killer=dart_slug s=ktyp 22:45:52 270 games for * (killer=dart_slug): 222x beam, 48x mon 22:45:58 <|amethyst> !lg * killer=dart_slug ktyp=mon max=xl 22:45:59 48. Placid the Poker (L3 DgSk), slain by a dart slug on D:3 on 2016-02-25 00:30:10, with 62 points after 1883 turns and 0:04:29. 22:46:03 <|amethyst> !lg * killer=dart_slug ktyp=beam max=xl 22:46:04 222. xovet the Chopper (L7 DDFi), blasted by a dart slug (slug dart) on D:4 on 2016-02-28 11:49:03, with 821 points after 2471 turns and 0:10:06. 22:46:10 !lg * killer=dart_slug max=dam x=dam 22:46:11 270. [dam=8] Snack the Magician (L1 DETm), blasted by a dart slug (slug dart) on D:1 on 2016-02-22 09:20:16, with 2 points after 68 turns and 0:00:19. 22:46:19 i still think there's a sort of poetry to "dart slug (slug dart)" 22:46:22 hahaha 22:46:25 !lg * killer="rime drake" max=xl 22:46:25 !lg * killer=dart_slug max=dam x=dam,mhp 22:46:25 9. medicinemagazines the Warrior (L14 MiFi of Qazlal), blasted by a rime drake (flash freeze) on Lair:8 on 2016-02-26 00:56:33, with 57901 points after 18247 turns and 0:43:40. 22:46:26 270. [dam=8;mhp=11] Snack the Magician (L1 DETm), blasted by a dart slug (slug dart) on D:1 on 2016-02-22 09:20:16, with 2 points after 68 turns and 0:00:19. 22:46:33 !lg * killer=dart_slug min=mhp x=dam,mhp 22:46:33 270. [dam=4;mhp=7] arikggd the Conjurer (L1 FeCj), blasted by a dart slug (slug dart) on D:1 on 2016-02-24 17:52:43, with 3 points after 124 turns and 0:00:26. 22:46:35 glad to know snack aslo had the highest damage 22:46:43 !lg * killer="howler monkey" max=xl 22:46:44 6. ssteam the Cleaver (L10 TeAr of Nemelex Xobeh), slain by a howler monkey (summoned by an orange crystal statue) on D:8 (minmay_separated_statues) on 2016-03-03 08:14:16, with 4130 points after 10162 turns and 0:28:14. 22:46:49 huh 22:46:51 that's interesting 22:46:55 i feel like you should change slut dart so they can't literally 1 hit ko Fe when they enter LoS 22:47:04 slut dart 22:47:07 lol 22:47:26 i had a recent game where apparently the howler monkeys were mating offscreen 22:47:26 stupid slug more like 22:47:29 chequers: what would your change be? 22:47:48 because i ran into multiple groups of 5 or more 22:47:50 -!- sooheon has quit [Remote host closed the connection] 22:47:51 dumb idea: cap slug dart max damage at mhp-1 22:47:53 which wasn't annoying *at all* 22:48:18 hahaha 22:48:21 dumb idea: mhp(9,mhp) 22:48:22 -!- sooheon has quit [Remote host closed the connection] 22:48:25 1d6 dam? 22:48:44 oh yeah, someone suggested 2d3 or 3d2 22:48:53 but those might be worse overall 22:49:00 well, yes 22:49:01 or remove Fe 22:49:05 imho 22:49:10 dart slug is doing good work 22:49:14 in that cause 22:49:30 !lg * killer="dart slug" s=crace 22:49:31 270 games for * (killer='dart slug'): 41x Demonspawn, 29x Deep Elf, 20x Octopode, 20x Gargoyle, 16x Draconian, 15x Felid, 15x Spriggan, 12x Human, 12x High Elf, 10x Merfolk, 10x Vine Stalker, 9x Naga, 9x Demigod, 8x Tengu, 7x Formicid, 6x Vampire, 6x Minotaur, 6x Mummy, 5x Kobold, 5x Ogre, 4x Hill Orc, 2x Deep Dwarf, Halfling, Centaur, Ghoul 22:49:53 yeah, dang 22:49:55 !lg * xl<=3 recent s=crace 22:49:56 rip the low hp races 22:50:00 566270 games for * (xl<=3 recent): 92626x Demonspawn, 38559x Octopode, 34155x Deep Elf, 31635x Draconian, 27466x High Elf, 26102x Spriggan, 24837x Mummy, 23608x Gargoyle, 22206x Formicid, 20463x Hill Orc, 20285x Minotaur, 19876x Human, 19821x Vine Stalker, 17845x Merfolk, 17506x Naga, 16465x Felid, 15964x Vampire, 15285x Tengu, 14635x Ogre, 14059x Demigod, 11205x Troll, 10714x Kobold, 9518x Centau... 22:50:11 honestly that's just pretty much in line 22:50:14 -!- st_ has quit [Ping timeout: 260 seconds] 22:50:17 !lg * s=crace/ killer="dart slug" o=% 22:50:18 slightly more gargoyle kills, maybe because of burst damage? 22:50:25 270/5337602 games for *: 15/94826x Felid [0.02%], 20/193169x Gargoyle [0.01%], 10/112347x Vine Stalker [0.01%], 9/109200x Demigod [0.01%], 20/264819x Octopode [0.01%], 12/171175x Human [0.01%], 41/603903x Demonspawn [0.01%], 16/242700x Draconian [0.01%], 29/450488x Deep Elf [0.01%], 9/146214x Naga [0.01%], 15/252887x Spriggan [0.01%], 7/119650x Formicid [0.01%], 10/188684x Merfolk [0.01%], 8/15812... 22:50:26 !lg * current s=crace/ killer="dart slug" o=% 22:50:28 270/504216 games for * (current): 15/8779x Felid [0.17%], 9/8375x Demigod [0.11%], 29/30862x Deep Elf [0.09%], 12/14989x Human [0.08%], 9/11873x Naga [0.08%], 15/19986x Spriggan [0.08%], 8/11104x Tengu [0.07%], 10/14573x Merfolk [0.07%], 20/30717x Gargoyle [0.07%], 20/32427x Octopode [0.06%], 12/20902x High Elf [0.06%], 41/72149x Demonspawn [0.06%], 6/10956x Vampire [0.05%], 5/9188x Kobold [0.05%]... 22:50:30 better against ac? do l1 gargoyles even have ac? 22:50:55 yeah not really 22:51:06 remember that gr has de hp 22:51:14 vine stalker even worse hp 22:51:23 so it matches up, the kills are from bad ac rolls or 0 ac races 22:51:47 <|amethyst> aren't most races 0 ac? 22:51:55 but why not limit the range of dart slugs? 22:52:08 imo the extent to which that would help is very limited 22:52:15 0 ac starts*** 22:52:26 <|amethyst> there are 0 AC starts? 22:52:27 since most d:1 encounters are not in a perfectly open box 22:52:27 you're forced to engage around a corner 22:52:29 if you tell me the starts are actually 1 AC 22:52:45 PleasingFungus: but you're still saying 'most' and that's a problem I think 22:52:52 is it? 22:53:15 <|amethyst> are people really complaining that an early monster kills players? 22:53:18 also 22:53:21 zxc is talking from a 31 game streaker's perspective 22:53:30 I think so, if you want the game to be winnable 22:53:32 fr: all d:1 encounters happen in a featureless square 22:53:32 you're forced to engage around a corner <- how is this different from any other ranged monster in the game? 22:53:45 <|amethyst> err 22:53:48 <|amethyst> !lg * won 22:53:49 39568. cojito the Sensei (L27 VSMo of Nemelex Xobeh), escaped with the Orb and 3 runes on 2016-03-08 03:00:43, with 1689360 points after 74393 turns and 4:27:04. 22:53:54 <|amethyst> pretty sure the game is still winnable 22:54:00 heh 22:54:00 <|amethyst> if you mean "winnable 100% of the time" 22:54:01 PleasingFungus: because you have limited choice on d:1 22:54:01 |amethyst: 'streakable' or 'consistently winnable', maybe 22:54:07 <|amethyst> then there's a section in the manual about that 22:54:07 |amethyst: I mean every game to be winnable 22:54:11 <|amethyst> that is not a goal 22:54:16 well that makes me sad 22:54:21 because it's very close to that ideal 22:54:25 <|amethyst> maybe you should go play chess then 22:54:33 um 22:54:33 hm 22:54:33 I quit a while back 22:54:35 maybe we should all take a moment to chill. 22:54:50 <|amethyst> If you want crawl to be 100% winnable, press + 22:54:54 a while back is before they were added, anyway 22:55:10 I don't mean a guaranteed win for everyone 22:55:33 and not theoretically 100% winnable since it can't really be achieved realistically while keeping the game interesting 22:55:42 <|amethyst> you mean a guaranteed win for yourself 22:55:46 haha 22:55:57 pretty much 22:56:43 if I survive past about d5 then I am no longer concerned 22:56:49 ffs. a centipede got in the house and the dog was going to just sit there and poke his nose at it till it bit him if i didn't go over and stomp on it 22:56:55 giant centipede...!? 22:56:56 because by then it's not so random 22:57:30 i think 'fewer unfair deaths before d:5' is not a goal that's at odds with the crawl philosophy 22:57:44 although if there are any textualists in here we might have to go ask the original authors to be sure 22:57:44 remove adders, gnolls, weapon brands, shafts from d1 and 95% winnable with avg combos goes to about 99% 22:57:45 nono. giant centipedes were removed long ago 22:57:59 -!- allbefore has quit [Quit: Page closed] 22:58:06 here is an actual question: how many of those deaths are people getting one-shot by slug darts the turn they come into view? 22:58:13 -!- agentgt has quit [Read error: Connection reset by peer] 22:58:15 EVERY SINGLE ONE! 22:58:18 =O 22:58:23 the deaths that I've seen - even those of low-hp races - took multiple hits across several turns of combat. 22:58:47 <|amethyst> !lg * killer=dart_slug dam>=mhp 22:58:48 'mhp' is not an integer in 'dam>=mhp' 22:58:59 <|amethyst> !lg * killer=dart_slug dam>=int(mhp) 22:58:59 'int(mhp)' is not an integer in 'dam>=int(mhp)' 22:59:00 <|amethyst> worth a shot :) 22:59:03 mhp<9 22:59:03 ${mhp} 22:59:06 there is a way to do that, but it's witchcraft 22:59:08 yeah 22:59:08 -!- sooheon has quit [Remote host closed the connection] 22:59:09 <|amethyst> !lg * killer=dart_slug dam>=${mhp} 22:59:10 2. bombasticus the Stinger (L1 FeVM), blasted by a dart slug (slug dart) on D:1 on 2016-02-27 00:22:02, with 2 points after 15 turns and 0:00:11. 22:59:11 i mean, i don't think i've won a game since dart slugs were introduced 22:59:16 and i've never died to a dart slug 22:59:17 <|amethyst> !lg * killer=dart_slug dam>=${mhp} -log 22:59:17 2. bombasticus, XL1 FeVM, T:15: http://dobrazupa.org/morgue/bombasticus/morgue-bombasticus-20160227-002202.txt 22:59:18 <|amethyst> !lg * killer=dart_slug dam>=${mhp} -log -2 22:59:18 1/2. MegasTu, XL1 FeEn, T:65: http://crawl.berotato.org/crawl/morgue/MegasTu/morgue-MegasTu-20160224-223927.txt 22:59:39 yep 22:59:43 although obviously, we can just look at the correlation 22:59:50 i'm okay with there being some monsters that low hp races straight up should not engage at level 1 22:59:52 and i'll go ahead and say that dart slugs are the reason i haven't won 22:59:54 <|amethyst> bombasticus picked up a chunk with the dart slug in sight 23:00:07 every race can avoid fighting them but felids obviously have an even easier time 23:00:16 PleasingFungus: you might encounter one straight out of your entry vault, or just get oneshot when you explore d1 23:00:16 <|amethyst> and MegasTu was fighting it for several turns 23:00:36 how much hp do VS start with? 23:00:37 zxc: or you might walk around a corner and get hit by an elec dagger and instantly die 23:00:45 lots of things can happen on d:1 23:00:46 PleasingFungus: > remove weapon brands from d1 23:00:49 -!- omarax has quit [Remote host closed the connection] 23:00:49 -!- WalkerBoh has joined ##crawl-dev 23:01:17 -!- tealeaves has quit [Quit: Bye] 23:01:21 9hp 23:01:24 enemy can be waiting with venom/elec/disto outside your entry vault 23:01:29 <|amethyst> I think if good players can win 95% of their games, then we maybe should consider making that 90% rather than 99% 23:01:42 by introducing more RNG? 23:01:45 there's a reasonable question about "how" 23:01:46 or by making the game actually harder? 23:01:47 yeah 23:01:47 so I guess it's just Fe that can be oneshot by dart slug 23:01:48 because they're not the same 23:01:55 chequers: or have been, anyway 23:02:01 we haven't run the experiment across infinite time yet 23:02:03 :) 23:02:09 ok hawking 23:02:10 or did you check starting mhp? 23:02:23 <|amethyst> Well, if you define RNG as "anything that can kill me with perfect play" than it would pretty much have to be more RNG 23:02:31 PleasingFungus: i was checking mhp 23:02:37 Sp & VS have 9hp with 0 fighting xl 1 23:02:43 |amethyst: imo 23:02:45 <|amethyst> s/than/then/ 23:02:51 it seems more reasonable to make perfect play more difficult to achieve 23:02:53 than making it less valuable 23:03:04 more difficult to achieve = more complicating factors (without adding tedium) 23:03:06 |amethyst: yes I do define RNG as that 23:03:08 this is all very theoretical ofc 23:03:10 chequers: but if you add in the special dart slug multiplier...... 23:03:11 say, did anyone suggest making the roll 1d7 ? 23:03:17 -!- Marvin is now known as Guest37397 23:03:25 2d3.5 23:03:31 I mean that would 100% fix the issue here 23:03:34 do felids start at 8 mhp 23:03:35 |amethyst: I think aiming for 99% winnable with perfect play is a noble goal and not at odds with the rest of crawl's philosophy 23:03:36 and is probably not a major nerf otherwise :) 23:03:45 oh no, 7 23:03:48 ok 23:03:50 that's what I thought 23:04:14 I mean, I'm suggesting very minor changes to the game 23:04:19 which would make it 99% winnable rather than 95% 23:04:35 do you think that slug darts have that major an impact on winrate? 23:04:37 it seems unlikely 23:04:46 I haven't played trunk so I don't really know 23:04:57 but either way it's not going in the direction I would want 23:05:23 zxc: would you be happy if we removed felids? 23:05:30 since then there wouldn't be any instakills from slugs 23:05:49 PleasingFungus: not sure, I don't mind felids but they are very random on D:1 23:05:56 i mean 23:05:59 they are very similar to Op 23:06:08 it seems like the entire argument here is 'felids specifically can be instakilled by slug darts' 23:06:10 <|amethyst> we are still taking about an entirely theoretical situation 23:06:11 with very bad luck 23:06:15 yeah, and this has never happened yet 23:06:19 <|amethyst> this has literally never happened 23:06:19 it's not something that applies to all characters 23:06:37 well I am not actually as concerned about dart slugs as other things on d1 23:06:42 like adders, gnolls 23:06:56 -!- ontoclasm has quit [Quit: Leaving.] 23:06:58 in that case, I am going to close the slug book for now. 23:07:15 book of slug 23:07:28 -!- Guest37397 has quit [Ping timeout: 248 seconds] 23:07:41 fr 23:07:48 -!- simmarine has quit [Read error: Connection reset by peer] 23:08:00 will you be able to open it again? 23:08:04 what with all the slime? 23:08:24 mucus life 23:08:50 <|amethyst> Word of Goo 23:09:20 if you were going for a thug life reference, "slug life" accomplishes it better =p 23:09:34 |amethyst: man, that was such a good game 23:10:15 heh....i got to like the next to last stage and my computer crashed and i never had the heart to play through it again 23:10:19 awww 23:10:31 their game about burning things was also good 23:10:35 <|amethyst> I was all like "hey, I can get a commercial game on my Linux machine!" 23:10:45 little inferno 23:10:53 |amethyst: haha! yeah, that was rarer at the time 23:10:57 lol 23:11:03 yeah, i ran it on my linux machine too 23:11:14 although, it was so much fun to fiddle with things until they kind of worked on WINE 23:11:17 -!- ontoclasm has joined ##crawl-dev 23:11:17 -!- DrStalker has quit [Remote host closed the connection] 23:11:23 * ProzacElf looks at hearts of iron 2 23:11:31 * ProzacElf also looks at neverwinter nights 23:12:04 <|amethyst> for a while I had a Windows VM that I used primarily for Alpha Centauri 23:12:16 <|amethyst> could have run it under Wine, but eh 23:12:37 haha 23:12:37 nice 23:12:49 SMAC was a great game 23:13:02 did so many things that they never bothered to do in civ 23:13:09 or at least not until pretty recent iterations of civ 23:13:14 <|amethyst> you speak of these games as though they weren't playable anymore :) 23:14:19 <|amethyst> (now I wonder how old atc is) 23:14:43 <|amethyst> I bet geekosaur could tell us 23:15:20 atc? 23:15:23 <|amethyst> was apparently in the 1.0 release of bsdgames, so 1993 at the latest, but possibly as early as 1980 23:15:39 <|amethyst> ProzacElf: log into CSZO console and press a 23:16:28 not to be confused with robotfindskitten? 23:16:29 <|amethyst> or watch me 23:16:35 <|amethyst> very different :) 23:16:39 <|amethyst> it's an actual game for one 23:16:40 heh 23:16:47 pfff 23:17:27 and it isn't any fun, for another :P 23:18:20 lol 23:21:17 <|amethyst> hm, based on a comment in the man page it probably doesn't go back as far as 1980 23:21:24 <|amethyst> "This game is based on someone's description of the overall flavor of a game written for some unknown PC many years ago, maybe. 23:21:27 <|amethyst> " 23:21:55 <|amethyst> found it 23:22:15 <|amethyst> released at the beginning of 1987: https://groups.google.com/forum/#!topic/net.sources.games/16wADaGvWvg 23:24:16 -!- rossi_ has quit [Ping timeout: 244 seconds] 23:26:01 the man page 23:26:24 people really seem to be perturbed by the dancing weapons being invisible in tiles 23:26:36 wow 23:26:42 a vax, a pyramid, and even a sun! 23:26:58 oh god. i did play that once 23:27:02 once was more than enough 23:27:15 i'm glad i didn't get conned into loading up cszo console for tht 23:27:16 that 23:27:22 <|amethyst> I think the manpage has barely changed ever 23:27:37 <|amethyst> the current "BUGS" section is exactly the same as the initial release 23:27:48 <|amethyst> oh, no it's not 23:27:53 heh 23:28:04 <|amethyst> one of the paragraphs was removed, because curses was fixed 23:28:25 <|amethyst> the modern manpage still has a bang address for the author though :) 23:28:35 sweeeet 23:29:29 -!- Ahrin has quit [] 23:29:30 |amethyst: well you gotta keep bug-compatibility between releases 23:29:51 <|amethyst> http://ucbvax.berkeley.edu/passing-of-ucbvax.txt 23:30:33 <|amethyst> pps The actual power-down was delayed by about 20 minutes from the scheduled 2PM time, because of having to move about 74 pieces of queued email to another machine for eventual processing. 23:32:12 cable2999 (L15 HOFi) ERROR in 'mon-util.cc' at line 1579: bogus mc (no monster data): invalid monster_type 1000 (1000) (Spider:2) 23:32:24 <|amethyst> !crashlog 23:32:25 13093. cable2999, XL15 HOFi, T:26609 (milestone): http://crawl.akrasiac.org/rawdata/cable2999/crash-cable2999-20160308-043208.txt 23:32:40 3 msgs/minute lol 23:32:50 <|amethyst> another Resurrect DEAD MONSTER? 23:34:54 yep 23:34:58 hm 23:35:00 is that the same one? 23:35:02 that name is familiar 23:35:34 yeah that's the same one 23:36:33 <|amethyst> oh 23:36:39 <|amethyst> I think I see what's happening 23:36:55 <|amethyst> !source marshallMonster 23:36:55 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/tags.cc#l4727 23:36:58 <|amethyst> the first few lines there 23:37:22 <|amethyst> so if something causes a save and restore after the corpse is created 23:37:32 <|amethyst> let me try to reproduce 23:37:32 -!- iafm has quit [Quit: leaving] 23:38:19 -!- Daekdroom has quit [Quit: Leaving] 23:38:52 <|amethyst> yep, that's it 23:47:57 -!- Cryp71c has joined ##crawl-dev 23:48:42 -!- debo_ has joined ##crawl-dev 23:49:10 -!- debo_ is now known as Guest58325 23:49:49 <|amethyst> testing a fix 23:50:08 <|amethyst> this will also unbreak existing corpses, unfortunately by making them non-resurrectable 23:51:07 <|amethyst> as a bonus, if the orc rotted to death (is that possible for monsters?), it will now come back with 1 mhp instead of 0 23:51:13 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 23:51:18 -!- sooheon has quit [Ping timeout: 248 seconds] 23:51:36 -!- ussdefiant_Lappy has joined ##crawl-dev 23:52:10 who knows 23:52:11 hm 23:52:39 -!- FireSight has quit [] 23:55:18 <|amethyst> hm 23:55:21 <|amethyst> found another bug 23:56:47 nice 23:56:48 god 23:57:30 -!- Guest58325 has quit [Ping timeout: 264 seconds] 23:57:41 this abyss thing would be the perfect case for hints mode 23:57:45 if anyone used hints mode