00:00:02 -!- omarax has quit [Remote host closed the connection] 00:00:14 -!- dtsund has joined ##crawl-dev 00:03:01 -!- Blazinghand has quit [Read error: Connection reset by peer] 00:03:24 -!- Blazinghand has joined ##crawl-dev 00:06:45 -!- amalloy is now known as amalloy_ 00:07:46 -!- rossi has quit [Quit: WeeChat 1.3] 00:08:11 okay, let's hope this doesn't ruin webtiles 00:08:16 03ontoclasm02 07* 0.18-a0-706-g4aaebea: Redo item slot tiles & local tiles tabs 10(2 minutes ago, 23 files, 1+ 57-) 13https://github.com/crawl/crawl/commit/4aaebea31866 00:09:32 CanOfWorms: did you show Grunt your pngs and jpgs? 00:10:07 nope 00:10:19 just you 00:10:21 CanOfWorms first vault submission will be in the form of an Adobe Photoshop file 00:10:32 .bmp 00:10:42 ?? ? ? 00:10:43 I don't have a page labeled ?_? in my learndb. 00:11:04 ?? - - 00:11:05 I don't have a page labeled -_- in my learndb. 00:11:16 ?? . . 00:11:17 I don't have a page labeled ._. in my learndb. 00:12:41 speaking of which gammafunk: http://pastebin.com/NNqHTYVH 00:12:44 ilsuiw's sauna 00:14:06 -!- flappity_ is now known as flappity 00:15:16 ontoclasm: it didn't explode 00:15:20 looks reasonable 00:15:37 I need to get my act together and make all these random commits I've wanted to make, sadly haven't had time recently 00:15:44 some tiktokomancer I am 00:15:46 ontoclasm: now there is green background, but nothing else. is that on purpose? 00:17:02 -!- wg_ has quit [Ping timeout: 252 seconds] 00:17:45 -!- uJellie has quit [Read error: Network is unreachable] 00:18:24 ?/tiktok 00:18:25 No matches. 00:22:38 03PleasingFungus02 07* 0.18-a0-707-g3781854: Fix a webtiles compilation warning 10(14 seconds ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/378185426dcc 00:22:54 dang. 00:26:28 707...seems we're moving at quite a clip in 0.18 00:27:14 ya 00:27:48 I'd like to get more thoughts on orcs_and_elves and/or abyssrun 00:28:00 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.18-a0-705-g580043c (34) 00:28:02 there are some bits in the former that I think are worth landing regardless of what happens with the rest of it 00:28:22 (lich spell selection refactoring, some of the removals) 00:28:49 %git orcs-and-elves 00:28:49 Could not find commit orcs-and-elves (git returned 128) 00:32:05 deep elf archer looks reasonable. I'd worry that it overlaps with fighter (or did that get axed?) 00:38:07 fighter is still around; archers are meant to be significantly tougher (knight tier) 00:38:23 though fighter probably doesn't need to be around 00:38:26 <.< 00:39:19 -!- Jessika has quit [Quit: Page closed] 00:39:44 stupid remove deep elf fighters! 00:40:29 !commit Remove gammafunk. 00:40:31 03Grunt * 0.18-a0-478-g953a627: Remove gammafunk. 10(in the future, 8 files, 762+ 978-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=953a627 00:40:45 !commit Re-move gammafunnk 00:40:46 03CanOfWorms * 0.18-a0-479-g85c0fe0: Re-move gammafunnk 10(in the future, 25 files, 963+ 975-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=85c0fe0 00:40:56 !commit Open a can of worms like a pillowcase!!! 00:40:57 03Grunt * 0.18-a0-480-g47834ad: Open a can of worms like a pillowcase!!! 10(in the future, 30 files, 856+ 389-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=47834ad 00:41:05 a soft can 00:43:06 -!- Dixlet has quit [Read error: Connection reset by peer] 00:45:53 -!- LordSloth has quit [Quit: Leaving] 00:46:00 -!- MercurialAlchemi has quit [Ping timeout: 245 seconds] 00:46:26 Medar: the intent is that equipped stuff have a green background and other stuff be just black 00:46:32 (cursed should be red) 00:46:39 is that how it looks? 00:56:04 -!- HellTiger has quit [Ping timeout: 260 seconds] 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:36 Stable (0.17) branch on CRAWL.XTAHUA.COM updated to: 0.17.0-57-g0e89251 01:01:44 Stable (0.17) branch on crawl.s-z.org updated to: 0.17.0-57-g0e89251 01:03:20 -!- simmarine has quit [Read error: Connection reset by peer] 01:04:18 -!- ussdefiant_ has joined ##crawl-dev 01:10:40 !lg * cikiller=curse_toe 01:10:43 87. battery the Axe Maniac (L27 HOBe of Trog), slain by a deathcap (summoned by a curse toe) on Zot:1 on 2015-11-22 22:51:40, with 601808 points after 67854 turns and 3:57:24. 01:10:49 !lg * cikiller=curse_toe current s=ckaux 01:10:50 2 games for * (cikiller=curse_toe current): by drain life, 01:11:35 !lg * kmap=hall_of_zot_5 01:11:35 No games for * (kmap=hall_of_zot_5). 01:11:48 !lg * kmap=hall_of_zot 01:11:49 1904. tollymain the Executioner (L27 TeBe of Trog), demolished by an Orb Guardian on Zot:5 (hall_of_Zot) on 2015-12-07 01:20:46, with 657669 points after 74089 turns and 6:59:56. 01:12:07 !lg * kmap=hall_of_zot current s=cikiller% 01:12:08 110 games for * (kmap=hall_of_zot current): 56x an orb of fire (50.91%), 24x an Orb Guardian (21.82%), 21x an ancient lich (19.09%), 8x an electric golem (7.27%), a death cob (0.91%) 01:12:24 -!- Krakhan has quit [Ping timeout: 260 seconds] 01:12:28 !lg * kmap=hall_of_zot reent s=cikiller% 01:12:29 No keyword 'reent' 01:12:31 !lg * kmap=hall_of_zot recent s=cikiller% 01:12:32 636 games for * (kmap=hall_of_zot recent): 303x an orb of fire (47.64%), 171x an Orb Guardian (26.89%), 115x an ancient lich (18.08%), 33x an electric golem (5.19%), 9x a Killer Klown (1.42%), 2x a tentacled monstrosity (0.31%), a golden dragon (0.16%), a death cob (0.16%), a draconian scorcher (0.16%) 01:12:46 Unstable branch on crawl.s-z.org updated to: 0.18-a0-707-g3781854 (34) 01:14:26 Stable branch on crawl.develz.org updated to: 0.17.0-57-g0e89251 (34) 01:14:57 hm, yeah, i think this looks a lot better 01:16:09 cue everyone on SA/tavern/reddit screaming about how awful it is 01:17:04 -!- nikheizen has quit [Quit: ChatZilla 0.9.92 [Firefox 42.0/20151029151421]] 01:19:28 Unstable branch on crawl.develz.org updated to: 0.18-a0-707-g3781854 (34) 01:19:29 -!- Placid has quit [Quit: Page closed] 01:19:38 Grunt: with if klowns threw pies that had af_klown effects? 01:20:21 ontoclasm: we kind of need a SA/tavern/reddit complaint simulator 01:22:26 define !tavern => stupid remove 01:22:53 just make a bank of words like "tedious" "fun" "removal" "HOM" "flavor" etc. 01:23:52 has HOM left SA yet? 01:24:11 left meaning spread from, not vanished 01:24:32 i've never seen it elsewhere 01:24:41 but i mean, the concept comes up constantly 01:25:26 "why worry about this, i personally wouldn't take the time to do it, anyone who would is an idiot, thus it's irrelevant, therefore leave it in please" 01:28:37 !learn add ldb see {learndb} 01:28:38 ldb[1/1]: see {learndb} 01:37:18 -!- Zeor1 has quit [Quit: Leaving.] 01:39:44 "You hear a low." 01:40:18 it was so low I couldn't hear what its nature was 01:41:54 should qda provide MR 01:46:24 ??qda 01:46:25 quicksilver dragon armour[1/2]: 10AC, 7ER, MR+, cannot be enchanted. Can be created by enchanting a quicksilver dragon hide. Reduced to 9AC in 0.17. Quicksilver dragon armour is always +0, even as an artifact. 01:51:38 -!- tedric has quit [Ping timeout: 252 seconds] 01:53:11 -!- ddubois has quit [Quit: Page closed] 01:53:34 -!- mong has quit [Quit: Leaving] 01:53:46 -!- FireSight has quit [] 01:54:33 Windows builds of master branch on crawl.develz.org updated to: 0.18-a0-707-g3781854 01:56:08 ??qda[2 01:56:08 quicksilver dragon armour[2/2]: Quality Dragon Armour, A Grunt Guarantee! (tm) 01:56:22 !learn set quicksilver_dragon_armour[1] 9AC, 7ER, MR+, cannot be enchanted. Can be created by enchanting a quicksilver dragon hide. Quicksilver dragon armour is always +0, even as an artifact. QDA gave 10AC in 0.16. 01:56:23 quicksilver dragon armour[1/2]: 9AC, 7ER, MR+, cannot be enchanted. Can be created by enchanting a quicksilver dragon hide. Quicksilver dragon armour is always +0, even as an artifact. QDA gave 10AC in 0.16. 01:57:49 ??mda 01:57:50 mottled dragon armour[1/1]: 6AC, 5ER, rNapalm. Can be created by enchanting a mottled dragon hide. 01:58:10 ??ring_mail 01:58:11 ring mail[1/1]: 5AC, 7ER. 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:00:59 -!- WalkerBoh has quit [Remote host closed the connection] 02:02:46 hm weird 02:05:17 omg the only orc:4 i get now is pleasingfungus hell one 02:06:21 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.92 [Firefox 3.6.28/20120306064154]] 02:07:18 !send pleasingfungus_hell chequers 02:07:18 Sending chequers to pleasingfungus_hell. 02:08:44 i'm already there 02:09:07 !lg * recent place=ord:4 s=kmap% 02:09:08 No games for * (recent place=ord:4). 02:09:11 !lg * recent place=orc:4 s=kmap% 02:09:13 6528 games for * (recent place=orc:4): 2375x (36.38%), 459x pubby_orc_utopia (7.03%), 380x grunt_orc_garden (5.82%), 377x pf_orc_diabolical (5.78%), 291x grunt_orc_cross (4.46%), 263x st_orc_congregation (4.03%), 250x st_orc_open (3.83%), 246x grunt_orc_community_town_hall (3.77%), 237x st_orc_pillars (3.63%), 225x st_orc_rangers (3.45%), 215x uniq_saint_roka (3.29%), 186x st_orc_elflike (2.85%), ... 02:09:46 -!- rchandra has left ##crawl-dev 02:12:12 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 02:22:29 -!- } has joined ##crawl-dev 02:22:42 -!- omnirizon has quit [Ping timeout: 246 seconds] 02:22:53 <}> Should fan of gales give a warning if your allies will become hostile after using it? 02:23:00 <}> It doesn't right now 02:33:31 -!- Gorgo has quit [Ping timeout: 245 seconds] 02:34:43 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 02:36:11 -!- ZugAddict has quit [Ping timeout: 252 seconds] 02:37:37 -!- Patashu has joined ##crawl-dev 02:39:31 -!- johlstei_ has quit [Ping timeout: 246 seconds] 02:41:29 shinino (L10 DDFi) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed. (D:8) 02:50:55 -!- Rotatell has quit [Remote host closed the connection] 02:51:15 -!- Rotatell has joined ##crawl-dev 02:51:27 Monster database of master branch on crawl.develz.org updated to: 0.18-a0-707-g3781854 02:52:12 -!- ololoev has quit [Client Quit] 02:56:20 -!- Pacra has joined ##crawl-dev 03:00:04 -!- omarax has quit [Remote host closed the connection] 03:06:08 -!- travis-ci has joined ##crawl-dev 03:06:09 The build is still failing. (derandomhp - 580043c #4131 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/95282445 03:06:09 -!- travis-ci has left ##crawl-dev 03:06:41 -!- johlstei has joined ##crawl-dev 03:07:18 -!- qoala has quit [Quit: Abscond!] 03:09:51 what does "HOM" mean? 03:10:13 since it was being discussed a mere 100 mins ago 03:10:44 -!- ontoclasm has quit [Quit: Leaving.] 03:14:41 -!- shklvsk has quit [Ping timeout: 252 seconds] 03:16:55 ?/HOM 03:16:56 Matching terms (2): evewrytbhomg, homorobin; entries (20): bad_ideas[1] | brogue[2] | cocytus[1] | crawl_players[17] | dis[1] | discorobin[1] | faze[2] | gehenna[1] | halls_of_mist[2] | hedge_wizard[1] | it[32] | killhole[2] | monster_generation[2] | norris[2] | orb_of_destruction[1] | orb_of_destruction[7] | special_room[3] | tartarus[1] | thief[1] | words[1] 03:17:09 dunno 03:19:05 -!- amalloy_ is now known as amalloy 03:19:24 -!- Shados_ is now known as Shados 03:22:14 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 03:22:14 Stable (0.17) branch on crawl.beRotato.org updated to: 0.17.0-57-g0e89251 03:24:18 ??evewrytbhomg 03:24:18 devteam[1/27]: https://crawl.develz.org/wiki/doku.php?id=dcss:admin:devteam 03:24:43 -!- mopl_weekend is now known as mopl 03:28:00 !learn del evewrytbhomg 03:28:01 Deleted evewrytbhomg[1/1]: see {why} 03:28:30 <}> ??why 03:28:31 devteam[1/27]: https://crawl.develz.org/wiki/doku.php?id=dcss:admin:devteam 03:29:08 -!- Pacra has quit [Ping timeout: 260 seconds] 03:29:41 <}> If your orc follower turns hostile by accident (no penance from beogh), should it be possible to convert them back? 03:29:57 yeah there are a lot of bad interactions there 03:30:16 <}> I used fan of gales and my warlord turned hostile, and saint roka killed him :( 03:30:21 it's really easy to do something where you'd not really know that it would be likely to hurt your orcs 03:30:26 right, fan of gales is one 03:30:38 I wonder if that should simply not touch allies 03:30:56 also stone of tremors 03:30:56 <}> The strange thing about gales, it doesnt turn them hostile unless 1. they bump into each other 2. they're in a very narrow passage 03:31:08 right, since it does collision damage now 03:31:09 <}> so if you have 1 warlord and use gales, he will never be hostile 03:34:32 it should bump him into a wall sometimes 03:34:42 <}> it bumps, but he isnt hostile 03:34:43 Unstable branch on crawl.beRotato.org updated to: 0.18-a0-707-g3781854 (34) 03:34:50 <}> unless he bumps into another warlord 03:35:07 i saw someone turn a fedhas mushroom hostile by bumping it into a wall. does that no longer happen? 03:35:20 <}> I don't know, but I tried to reproduce it in wizmode to no avail 03:35:32 <}> that is bumping into wall, never turned hostile 03:36:00 <}> but I only tried on warlords 03:36:08 -!- ussdefiant_ has quit [Ping timeout: 260 seconds] 03:38:37 <}> amalloy, is there some specific distance it must be from a wall? 03:38:53 i dunno, i never tried to reproduce 03:46:06 octoribbit (L11 OpCj) (D:11) 03:46:25 !crash octoribbit 03:46:27 1. octoribbit, XL11 OpCj, T:12570 (milestone): http://crawl.akrasiac.org/rawdata/octoribbit/crash-octoribbit-20151207-084603.txt 03:46:28 octoribbit (L11 OpCj) (D:11) 03:46:39 -!- travis-ci has joined ##crawl-dev 03:46:39 The build was broken. (master - 580043c #4132 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/95282773 03:46:39 -!- travis-ci has left ##crawl-dev 03:50:58 -!- tollymain has quit [Quit: Connection closed for inactivity] 03:51:20 -!- Wheatmill has quit [Read error: Connection reset by peer] 03:58:08 -!- Mordru has quit [Ping timeout: 252 seconds] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:02:55 -!- ldf has joined ##crawl-dev 04:15:51 Berder (L6 VpCK) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed. (Ossuary) 04:16:22 -!- causative has joined ##crawl-dev 04:17:14 game crashed while tabbing zombies, some assertion failed, the screen didn't stay up long enough to read it 04:18:30 !crashlog causative 04:18:34 13. Berder, XL6 VpCK, T:4583 (milestone): http://dobrazupa.org/morgue/Berder/crash-Berder-20151207-091542.txt 04:19:22 mmm, chaos weapon and xom 04:19:26 -!- ldf has quit [Read error: Connection timed out] 04:22:33 -!- ldf has joined ##crawl-dev 04:25:29 octoribbit (L14 OpCj) (Orc:4) 04:30:49 -!- iFurril has quit [Ping timeout: 246 seconds] 04:32:52 -!- travis-ci has joined ##crawl-dev 04:32:53 The build was broken. (master - 4aaebea #4133 : ontoclasm): https://travis-ci.org/crawl/crawl/builds/95285876 04:32:53 -!- travis-ci has left ##crawl-dev 04:32:59 -!- uJellie has quit [Read error: Network is unreachable] 04:34:59 -!- mibe has quit [Ping timeout: 252 seconds] 04:35:11 -!- scummos__ has quit [Ping timeout: 245 seconds] 04:36:14 -!- shuangxi has quit [Quit: Textual IRC Client: www.textualapp.com] 04:36:46 -!- KurzedMetal has quit [Read error: Connection reset by peer] 04:38:40 -!- Furril has quit [Ping timeout: 260 seconds] 04:39:49 -!- AreBrandon has joined ##crawl-dev 04:48:56 -!- iFurril has quit [Ping timeout: 260 seconds] 04:50:25 -!- KurzedMetal has quit [Read error: Connection reset by peer] 04:51:44 -!- Sorbius has quit [Ping timeout: 260 seconds] 04:58:02 <}> I want a snapping turtle race, then I can eat mutagenic chunks, train stealth and become a mutant ninja turtle 04:58:49 -!- kaiza has quit [Remote host closed the connection] 05:00:04 -!- omarax has quit [Read error: Connection reset by peer] 05:04:20 -!- ystael has quit [Ping timeout: 260 seconds] 05:10:19 -!- travis-ci has joined ##crawl-dev 05:10:20 The build was broken. (master - 3781854 #4134 : Nicholas Feinberg): https://travis-ci.org/crawl/crawl/builds/95286729 05:10:20 -!- travis-ci has left ##crawl-dev 05:12:44 -!- AreBrandon has quit [Ping timeout: 260 seconds] 05:13:29 -!- amalloy is now known as amalloy_ 05:14:55 -!- Blazinghand has quit [Read error: Connection reset by peer] 05:27:49 -!- geekosaur has quit [Ping timeout: 264 seconds] 05:31:51 -!- kunwon1 has quit [Ping timeout: 245 seconds] 05:33:32 -!- eviltwin_b has joined ##crawl-dev 05:37:00 -!- __miek has quit [Ping timeout: 260 seconds] 05:38:38 -!- eviltwin_b is now known as geekosaur 05:39:25 -!- ProzacElf has quit [Ping timeout: 246 seconds] 05:44:56 -!- geekosaur has quit [Excess Flood] 05:44:58 -!- vale_ has quit [Remote host closed the connection] 05:45:32 -!- geekosaur has joined ##crawl-dev 05:45:43 -!- GauHelldragon has quit [Ping timeout: 246 seconds] 05:47:56 a - the +7 flail "Iqi Haoc" (weapon) {crush, Fragile rElec rPois Int+7} 05:48:23 not sure if Fragile really works well on weapons 05:48:41 -!- CrayRabbit has quit [Ping timeout: 252 seconds] 05:50:32 -!- geekosaur has quit [Ping timeout: 260 seconds] 05:53:34 just jewelery perhaps 05:55:55 I'm more ok with armour since that's not very swappable, but weapons are meant to be swapped a lot; the other weapon swap deterrents tend to give a more satisfying gameplay experience overal 05:56:05 *spelling 05:56:10 -!- scummos__ has quit [Ping timeout: 246 seconds] 06:00:01 -!- omarax has quit [Remote host closed the connection] 06:01:29 -!- MgDark has quit [Read error: Connection reset by peer] 06:03:59 -!- geekosaur has joined ##crawl-dev 06:06:35 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 06:10:10 i feel the lore is bad for armour/weapons, and yes i know lore <<< gameplay 06:10:18 -!- st_ has joined ##crawl-dev 06:10:25 you suspect 06:10:39 you criminal 06:11:01 only accused! 06:11:50 anyway not sure what you meant 06:12:17 * } accuses n1k 06:13:44 n1k: also interested in your comments on this https://github.com/crawl/crawl/pull/195 06:13:52 Lasty_: you too https://github.com/crawl/crawl/pull/195 06:14:28 03chequers02 07https://github.com/crawl/crawl/pull/193 * 0.18-a0-674-g59566f1: Add some vaults. 10(13 days ago, 2 files, 180+ 0-) 13https://github.com/crawl/crawl/commit/59566f1d22cb 06:15:51 chequers, ok I'm looking 06:17:48 who was st_ mapmaker? 06:19:01 st_ is clouded. A really good crawl player 06:19:09 he made meatsprint! 06:20:06 hi 06:20:32 heh didn't realise you were in here!! 06:20:51 I didn't have a question, just idle curiosity 06:23:38 -!- Patashu has quit [Remote host closed the connection] 06:24:00 -!- Patashu has joined ##crawl-dev 06:25:33 chequers, I like this patch but I suspect I don't really understand the motivation behind malmutate 06:29:43 fair enough, it's a pretty big change 06:29:55 just wanted to get broader feedback 06:31:09 <}> was there ever consideration to make malmutate give you contam instead of mutation directly? 06:33:38 -!- mopl is now known as mopl_ 06:33:56 I haven't seen it discussed in here, but people on tavern like it since it's more 'avoidable' than direct mutation 06:34:22 <}> it also give you the benefit that it gives you a chance to escape unmutated, since contam needs a bit of time to build up 06:34:25 personally I feel like contam -> !cancel / mut -> !curemut is not much better than mut -> !curemut 06:34:34 just a two-pot process 06:34:48 }: oh, you mean malmutate would give slightly less than yellow contam? 06:34:57 <}> well, maybe on the first hit 06:35:01 <}> less than yellow, then yellow 06:35:31 <}> it has some other interesting properties 06:35:39 <}> using invis or haste makes you contam faster vs malmutaters 06:36:07 <}> cblink too 06:47:34 -!- ololoev has quit [Client Quit] 06:48:10 can we get a more specific commit message than "add some vaults" 06:48:17 at least say what kind of vaults you're adding 06:48:39 the commit body does, but good to mention the key word overflow in the commit title 06:49:31 looks like you need to merge some of those TAGS lines 06:49:42 they're pretty long, but some can merge I think 06:51:54 ok 06:52:33 I have a vault that loots silly when it's sideways -- can I tell the vault builder to only place it as built or flipped upside down? 06:52:34 -!- uJellie has quit [Ping timeout: 260 seconds] 06:52:49 i don't mind mirroring 06:53:15 in chequers_temple_overflow_minitemple, what's that shuffle for? 06:54:04 I think no_rotate is what you want there 06:54:12 re the sideways 06:54:37 <}> what are the critera for getting a vault a vault you made accepted? 06:55:16 03chequers02 07https://github.com/crawl/crawl/pull/193 * 0.18-a0-674-g2b55728: Add three overflow vaults and a generic D minivault. 10(13 days ago, 2 files, 175+ 0-) 13https://github.com/crawl/crawl/commit/2b55728e016c 06:55:37 oops, old shuffle 06:55:48 those three things are fixed 06:56:23 also in chequers_big_river, what are the efghij 06:57:14 }: pie baking. send a really good pie to the person you want to merge it 06:57:33 most vault judges are very picky though, and have weird tastes 06:58:11 for example, gammafunk doesn't like unneccessary shuffles, which impinges on my artistic license 06:58:28 I only accept apple pie that's really good and made with this one variety of apple that I think is the only acceptable apple for pies 06:58:31 but I don't tell you which it is 06:58:53 <}> I can send you some spriggan bakers, would that be fine? 06:58:56 <}> :-) 06:59:06 -!- vale_ has quit [Ping timeout: 260 seconds] 06:59:08 just no baked spriggans!!! 07:00:01 those river letters was from when I was trying to make it an overflow vault -- fixed 07:00:01 -!- omarax has quit [Remote host closed the connection] 07:00:22 03chequers02 07https://github.com/crawl/crawl/pull/193 * 0.18-a0-674-gd606f69: Add three overflow vaults and a generic minivault. 10(13 days ago, 2 files, 174+ 0-) 13https://github.com/crawl/crawl/commit/d606f69e8f75 07:00:30 -!- Patashu has quit [Ping timeout: 260 seconds] 07:01:24 is bone an etc colour? 07:01:46 wonder if withered trees use that 07:01:59 heh... 07:02:14 it showed up as white so I assumed it was! 07:02:29 it is 07:02:30 wow, COLOUR: t = w:5 lightgrey / w:5 darkgrey / brown 07:02:37 in evilmike_haunted_forest 07:02:54 not even sure if that's fixed or defining an etc-like thing 07:03:24 ah, it's a fixed colour, just random chance for each based on weights 07:03:28 bone is 90% white 07:04:02 yeah, I'd probably avoid outright dynamic (etc) colors for decorative trees baring something especially thematic, but it's nbd I guss 07:04:05 *guess 07:04:09 -!- mopl_ is now known as mopl 07:04:37 -!- MarvinPA has joined ##crawl-dev 07:04:39 I'll leave as-is then, since they're inaccessible and I'm lazy 07:04:47 <}> gammafunk, so I'm guessing it's not likely I'd get a vault in the game? 07:04:47 any reason why you want those trees to be dead? 07:05:03 no we basically take reasonable vaults from anyone 07:05:15 vaults have a lower threshold than patches in general, I'd say 07:05:33 case in point 07:05:37 -!- wheals has joined ##crawl-dev 07:05:52 depending on what the vault is, like if you want to go reworking hall_of_zot your chances are low 07:05:55 gammafunk: i figured it was more desolate that way, also the floor is white and green trees looked incongruous in console 07:06:51 ok, it feels a bit large to me to have such an inaccessable area that's not particularly notable, but these things are pretty subjective 07:07:33 <}> I had this idea to make a vault with spriggan riders and butterflies 07:07:42 <}> since they have spears, and butterflies block the way 07:07:47 I thought about making the area a larger walk-in one, but it started feeling a bit like qazlal's four elements one and also got really big 07:07:47 <}> and both are fast 07:08:16 @??butterfly 07:08:16 butterfly (00b) | Spd: 25 | HD: 1 | HP: 1 | AC/EV: 0/25 | fly | Res: 06magic(10) | Vul: 09poison | XP: 0 | Sz: tiny | Int: brainless. 07:08:24 chequers: you could make a cool little path that cuts through the encased areas on either side, but yeah it's more work to change it 07:08:47 well for the riders vault, riders are mostly placed in swamp, and rarely in lair 07:08:49 hm, not a bad idea 07:09:07 probably such a vault would work most in lair 07:09:16 <}> gammafunk, lair vault riders sounds fun 07:09:21 <}> lair8* 07:09:23 it would need to be conservative, placing quite few riders 07:09:39 sure you can place in late-lair, doesn't need to be lair:$ only 07:09:39 <}> yeah 07:09:48 spriggan rider (12i) | Spd: 10 (move: 60%) | HD: 11 | HP: 52-70 | AC/EV: 1/18 | Dam: 27 | 10weapons, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(100) | Vul: 09poison | XP: 808 | Sz: small | Int: human. 07:09:48 <}> %??spriggan rider 07:09:54 <}> hd:11 is dangerous in lair 07:09:57 <}> but then again lair has dragons 07:10:07 <}> and those big elephants 07:10:18 dire elephant (02Y) | Spd: 10 | HD: 15 | HP: 98-131 | AC/EV: 13/2 | Dam: 4007(trample), 15 | Res: 06magic(100), 12drown | XP: 1243 | Sz: Giant | Int: animal. 07:10:18 <}> %??dire elephant 07:10:22 given how lair:8 has so many vaults, I'd say lair:3-, !lair:8 might be best; can add lair:8 if the vault is pretty small 07:10:36 those are one of the main enemies of the forest lair ending 07:10:57 <}> gammafunk, lair:3- as in less than lair3? 07:11:03 right they do work ok in lair in small doses or in an end; but said butterflies wouldn't really work for a lair end too much 07:11:13 no meaning 3-8 07:11:16 <}> oh 07:12:04 you can get away with even all of lair (again omitting 8, since 8 is a special case where the vault needs to be a small size, so it depends on your vault's size) 07:12:06 I was just thinking whether it would be weird to run into them sooner, since they are supposed to be the big threat in the end. but maybe not since that ending has a lot of other stuff 07:12:13 <}> I think a small forest area with riders and butterflies would be cool to find as a player 07:12:34 Medar: there's already a vault that places them I think, and this would essentially just be a rare ood vault 07:12:55 }: yeah there's a mini forest with a young druid 07:12:59 guess they can also show up from swamp enterance spawns 07:13:04 that's not the lair end, just a much smaller version 07:13:10 yeah that as well 07:13:18 !lg * br=lair ikiller=spriggan_rider s=lvl 07:13:19 390 games for * (br=lair ikiller=spriggan_rider): 290x 8, 27x 1, 21x 6, 20x 7, 15x 3, 10x 2, 6x 4, 5 07:13:23 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 07:13:39 !lg * br=lair ikiller=spriggan_rider s=kmap 07:13:40 390 games for * (br=lair ikiller=spriggan_rider): 274x minmay_lair_end_enchanted_forest, 53x grunt_forest_large_clearings, 38x, 25x forest_paths 07:13:42 <}> my favorite vaults are like the one with a spriggan baker and some bread, a human with sheep, the one where kobolds are sacrifcing humans 07:13:48 <}> not the just enemies in a room 07:14:13 -!- tensorpudding has quit [Ping timeout: 246 seconds] 07:14:14 yeah those more "gimmicky" vaults work better if you're pretty restrained with what you do 07:14:51 one simple thematic idea/joke and don't bash it over the player's head 07:15:17 and also don't make it incredibly subtle what the idea is 07:15:26 -!- scummos__ has quit [Ping timeout: 260 seconds] 07:15:56 "man this is basically that exact scene from S3E08 of dragon ball Z people are gonna laugh so much!" 07:16:11 -!- mizu_no_oto has quit [Client Quit] 07:16:17 <}> heh 07:16:28 -!- Lasty has joined ##crawl-dev 07:18:21 !tell Grunt what are deep elf archers doing differently than just deep elf knights with bows? 07:18:21 wheals: OK, I'll let grunt know. 07:18:36 !tell Grunt maybe i should look at the commits 07:18:36 wheals: OK, I'll let grunt know. 07:18:40 dude, the little green caps? 07:19:20 think of the potential for turning their tiles into santa's elves this christmas 07:20:00 wheals: I don't think #10144 is about traps/clouds, looking at the crash log 07:20:19 oh, feel free to reopen it 07:20:41 gammafunk: updated overlook maps as you suggested, thanks 07:20:46 03chequers02 07https://github.com/crawl/crawl/pull/193 * 0.18-a0-674-g30d92a4: Add three overflow vaults and a generic minivault. 10(13 days ago, 2 files, 180+ 0-) 13https://github.com/crawl/crawl/commit/30d92a467da5 07:21:16 I'll try to get them merged soon if someone doesn't beat me to it; I didn't see anything else amiss but I'm not familiar with all the overflow taggings stuff either 07:21:17 here's a lair:4 change I'd like -- chance the "ice dragon behind runed door" minivault to occasionally have spriggan riders instead 07:21:37 lair:$* 07:21:49 no worries. Also what did you think about lesser malmutate? 07:22:46 yeah, I've been sitting on the sidelines on the whole malmutate changes debate; currently the xp gate on those makes them pretty forgiving, even given how many and how easilly can be applied by wretched stars 07:22:49 <}> chequers, I support this lair4 change :-) 07:22:52 * } is not biased at all 07:23:31 for late-game that's probably pretty nice, but for the main game, neqos might be nerfed a bit too hard 07:23:51 yeah, I was definitely expecting people to want to bump up xp gate for tempmuts if they started showing up more 07:24:15 something more long-term xp-wise, but then you have a problem with wretched stars becoming kind of insane 07:24:34 well again, those can be tweaked with the numbers of muts they apply 07:24:34 <}> how would it affect abyssal knights 07:24:36 <}> you can go farm shining eyes in abyss1 07:24:49 <}> with some luck 07:24:52 -!- ldierk has joined ##crawl-dev 07:25:36 i don't think perma-muting shining eyes are the one thing standing between AK and endlessly farming abyss:1 07:25:51 chequers: btw, removing an entry from the middle of an enum (SPELL_...) is just as bad as adding one 07:25:55 well, I guess now rMut is gone it helps 07:25:59 removing the BEAM_ is ok since it's not saved 07:26:12 wheals: oh yeah, that PR is *definitely* not save-compatible :) 07:26:21 <}> !lg * --ak xl=6 min=turns 07:26:22 5289. loakrobin the Skirmisher (L6 LOAK of Lugonu), blasted by a smoke demon (ball of steam) in the Abyss on 2011-06-06 03:50:40, with 324 points after 50 turns and 0:00:21. 07:26:42 <}> hmm thats old 07:26:43 I didn't know how to do it in a save-compatible manner so just did quick & dirty to see if people like the idea 07:27:07 wonder if anyone has found the rune in starting abyss yet 07:27:20 !lm * ak rune min=turns 07:27:29 <}> !lm * rune=abyssal min=turns 07:27:48 6288. [2015-03-07 05:04:07] zarzak the Ducker (L1 SpAK of Lugonu) found an abyssal rune of Zot on turn 63. (Abyss:4) 07:27:53 25906. [2015-03-07 05:04:07] zarzak the Ducker (L1 SpAK of Lugonu) found an abyssal rune of Zot on turn 63. (Abyss:4) 07:28:06 <}> wow 07:28:09 <}> turn 63 07:28:17 !lm * rune abyss 07:28:28 25906. [2015-12-07 12:20:20] mopl the Sorcerer (L26 DETm of Cheibriados) found an abyssal rune of Zot on turn 51003. (Abyss:3) 07:28:35 !lm * rune br=abyss recent min=lvl 07:28:36 8604. [2015-04-08 14:09:08] Tossi the Intangible (L25 MfBe of Trog) found an abyssal rune of Zot on turn 69816. (Abyss:2) 07:28:41 <}> !lm * rune abyss xl=1 07:29:00 that was when I merged a nicolae abyss rune vault that didn't have the right DEPTH 07:29:08 7. [2015-04-19 16:51:48] 0211 the Ducker (L1 SpAK of Lugonu) found an abyssal rune of Zot on turn 269. (Abyss:5) 07:29:24 yet more proof you accept any crap from anyone as vaults 07:29:26 <}> oh rune in abyss2, nice 07:30:20 -!- siepu has quit [Ping timeout: 246 seconds] 07:30:42 wow... check out the screenshot in http://crawl.akrasiac.org/rawdata/tigertrap/crash-tigertrap-20151205-175550.txt 07:31:16 &rc tigertrap 07:31:18 http://crawl.akrasiac.org/rcfiles/crawl-git/tigertrap.rc 07:31:20 nicolae inserts various jukes, tricks, flattery, and dev bribes in his vault in a desperate effort to get them merged 07:31:53 hm... wonder if this is naga sharpshooter trying to portal a projectile onto a malign gateway 07:31:54 dang 07:31:55 someone who likes a good glyph 07:32:01 you merged emoji without telling me??? 07:32:06 wheals: plausible 07:32:06 I too use those wall glyphs 07:32:20 I have different ones for each wall type! it's great 07:32:23 &rc tigertrap 07:32:25 http://crawl.akrasiac.org/rcfiles/crawl-git/tigertrap.rc 07:32:32 i think the wall glyphs are the most reasonable by far 07:32:53 haha nice 07:33:12 mon_glyph += pandemonium lord : ☺ 07:33:25 I also use a bigger * for oof that's more legible, and a couple others I think 07:33:50 this is closer to a total conversion mod than an rc file 07:34:04 yeah and ⚑ for altars 07:34:11 cset_unicode = item_orb : ☹ 07:34:17 that helps missing them, since _ can blend in a bit 07:34:27 -!- dpeg has joined ##crawl-dev 07:34:46 ✱ is easier to see than * 07:36:27 haha there's a special hardcoded variable for gong 07:36:27 GONNNNG! 07:37:02 <}> shroang 07:37:10 <}> well that didnt work 07:40:49 <}> are there any monk enemies in the game? always unarmed and have some invocation (cant be removed with antimagic) 07:41:12 @??draconian_monk 07:41:12 yellow draconian monk (02q) | Spd: 10 | HD: 16 | HP: 109-131 | AC/EV: 7/20 | Dam: 35, 20, 15 | 10weapons, 10items, 10doors, fighter, cold-blooded | Res: 06magic(40), 08acid | XP: 1941 | Sp: spit acid (3d7) [11!AM, 06!sil, 08breath] | Sz: Medium | Int: human. 07:41:18 no invocations though 07:41:22 -!- joy1999 has quit [Read error: Connection reset by peer] 07:41:50 vault defines can change that, but we discourage those without a pretty good reason 07:42:26 but I wouldn't really worry about antimagic, it's not a common thing players have access to 07:42:29 <}> oh dont think I ever noticed those 07:42:54 <}> draconians are underwhelming,... by the time you get into zot they're just popcorn 07:43:01 for a 15-rune game sure 07:43:07 !lg * recent god!= / trog 07:43:10 99338/418806 games for * (recent god!=): N=99338/418806 (23.72%) 07:43:25 -!- ololoev has quit [Client Quit] 07:43:27 <}> what 24% people play trog?? 07:43:28 I don't think antimagic is that rare :P 07:43:32 <}> how the hell 07:43:48 <}> !lg . trog 07:43:48 beginners play trog a lot 07:43:49 No games for } (trog). 07:43:52 and a lot of games 07:44:17 !lg * recent / be 07:44:17 and since you can start with trog, you can die early with trog 07:44:20 95005/1049846 games for * (recent): N=95005/1049846 (9.05%) 07:44:25 !lg * recent won / be 07:44:26 1312/10934 games for * (recent won): N=1312/10934 (12.00%) 07:44:37 apparently you can also just win with trog :) 07:44:45 <}> chequers, you need to exclude bots 07:44:48 <}> !lg !bot recent won / be 07:44:50 1271/10887 games for bot (recent won): N=1271/10887 (11.67%) 07:44:58 oh right, I forgot about that 07:44:58 <}> wow bots win more than humans 07:44:58 <}> ok 07:45:01 <}> thats nice 07:45:04 how would you argue that antimagic is common 07:45:21 what fraction of players have access to an antimagic weapon, I'd say it's pretty small 07:45:28 small enough certainly that you don't much need to design around it 07:46:23 @??draconian priest 07:46:23 unknown monster: "draconian priest" 07:46:32 <}> I just want to see more unarmed enemies :-( 07:46:39 <}> *strong unarmed enemies 07:46:43 we do have spell list flags for that, but it's more to make it predictable as to what we should apply it to, and for enemies that would really be basically helpless vs antimagic 07:47:20 humanoid unarmed i guess you mean 07:47:33 <}> capable of having weapons but unarmed by choice 07:47:51 well are stone gaints that in your definition? 07:47:51 i sense another giant creature 07:47:54 <}> some kind of kung-fu masters 07:47:56 since other giants can use weapons 07:48:08 Grappling Giant, giant with constrict 07:48:12 too late 07:48:12 <}> chequers, yes yes! 07:48:15 <}> zangief 07:48:15 @??iron_giant 07:48:15 iron giant (10C) | Spd: 10 | HD: 22 | HP: 209-228 | AC/EV: 18/2 | Dam: 75, 003(constrict) | 10items, 10doors, fighter | Res: 06magic(120), 05fire, 02cold, 03poison, 12drown | XP: 5569 | Sp: iron shot (3d37) [06!sil], throw [11!AM, 06!sil] | Sz: Giant | Int: human. 07:48:18 <}> zangief in crawl 07:48:28 although that grab attack probably won't stay 07:48:33 yeah clearly add some zangief lines to it 07:48:37 just make throw have a chance of triggering 07:48:43 not based on constrict 07:49:15 <}> but some kind of kung-fu monk would be fun as well, like deep elf blademasters but unarmed 07:49:16 constrict + throw is a weird combo 07:49:40 <}> with 4 attacks per turn, low dmg vs high ac, incredible damage vs low ac 07:50:12 i feel like the opposite is much less common ingame 07:50:13 <}> and it cant be blinded and has sinv 07:50:30 <}> because its a blind monk 07:51:01 priestly shroud of golubria too ofc 07:51:06 <}> yes 07:51:08 yeah that's a little too "thematic" in terms of trying to break existings mechanics 07:51:31 <}> hmm? things that cant be blinded with sinv - wolves, multiple attacks per turn - many enemies 07:51:41 hrm, maybe we do have fascility for "can't be blinded", but I don't think we do 07:51:47 <}> you do 07:51:48 <}> !wolf 07:51:50 wolf (15h) | Spd: 17 | HD: 4 | HP: 14-29 | AC/EV: 4/15 | Dam: 12 | see invisible | Res: 06magic(20), 08blind | XP: 169 | Sz: Medium | Int: animal. 07:51:50 <}> %??wolf 07:51:52 that's pretty niche anyway, nobody would notice 07:51:57 <}> res : blind with sinv 07:52:01 <}> I notice!! 07:52:13 nethack apologist 07:52:19 well ideally people besides a sole curly brace would notice 07:52:29 <}> :( 07:52:40 but yeah looks like that's at least available; I don't know if this blindness thing is communicated to the player at all 07:52:43 like in xv 07:52:53 <}> I think thats how I found out about it 07:52:57 <}> when playing VpEn 07:53:11 not even sure why wolves have this in particular 07:53:17 <}> because they have smell 07:53:19 not like they don't use their eyes or have weird eyes or something 07:53:19 <}> they dont need eyes 07:53:21 are there only two player sources of blind? Ru and that En spell? 07:53:30 well I believe other monsters "have smell" 07:53:31 <}> zin can blind 07:53:36 smell isn't much a thing in crawl anyhow 07:53:37 three 07:53:42 <}> zin also has special lines for blinding 07:53:48 <}> "The vault warden cries" or something 07:54:38 <}> fun fact, slimes dont have eyes but can be blinded 07:55:04 makes about as much sense as I'd expect crawl blindness/eyes/scent to make 07:55:14 gammafunk: I was mostly joking about antimagic. I don't think you need to design around it. 07:55:20 !lm !bot recent br.enter=zot / trog 07:55:21 1674/14187 milestones for bot (recent br.enter=zot): N=1674/14187 (11.80%) 07:55:43 yeah 07:55:44 but 10% players have access to antimagic in zot 07:55:57 at least 07:56:11 <}> well my orc warlords have 3 antimagic spears/tridents ... and im certainly not with trog 07:56:13 well not quite that I'd say 07:56:21 since you have to have chosen/enchanted an AM weapon 07:56:31 not like you'll go use the +2 AM battleaxe in zot 07:56:42 -!- AreBrandon has joined ##crawl-dev 07:56:46 but again AM is available to non-trog people as well, so 08:00:01 -!- omarax has quit [Remote host closed the connection] 08:00:08 There is some Bart feedback on Pakellas. 08:00:08 dpeg: You have 13 messages. Use !messages to read them. 08:00:16 :) 08:00:54 -!- Lasty has quit [Quit: Leaving.] 08:01:15 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:02:34 -!- MarvinPA has quit [Ping timeout: 260 seconds] 08:03:09 -!- MarvinPA has joined ##crawl-dev 08:04:24 gammafunk: i guess moreso now with spriggan berserkers in depths 08:04:30 -!- surr has quit [Quit: Page closed] 08:04:41 i was thinking "not very" but that may have changed things 08:07:05 -!- mizu_no_oto has quit [Ping timeout: 246 seconds] 08:07:48 -!- kuniqs has quit [Quit: Page closed] 08:08:08 -!- } has quit [Ping timeout: 246 seconds] 08:10:46 wheals: sorry, what's this in reference to? 08:11:02 oh, you mean AM weapons 08:11:06 -!- Alcopop has quit [Ping timeout: 252 seconds] 08:11:23 yeah they tend to not have very good ones; I was thinking just artefacts in general 08:14:26 -!- cang is now known as gong 08:19:19 -!- scummos__ has quit [Ping timeout: 246 seconds] 08:24:17 -!- causative has left ##crawl-dev 08:36:28 quite rare ime 08:36:39 but of course not non-existent 08:45:14 can we get Ctrl-F "shop" to show the list of shops by default? 08:45:28 Currently, it shows the list of all stock, which is ... overwhelming :) 08:46:14 hm, i guess the recent rewrites broke that 08:46:17 yes 08:47:29 -!- shuangxi has quit [Max SendQ exceeded] 08:50:28 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:52:53 !tell doy 753c6e8c4f9ee broke `ctrl-f shop` (it used to show a list of shops, rather than their inventory)... i guess you want to allow dagger && shop to show daggers in shops? 08:52:53 wheals: OK, I'll let doy know. 08:57:48 Dynast (L16 DrTm) (Elf:1) 08:59:43 -!- mif has quit [Quit: Page closed] 09:00:01 -!- omarax has quit [Remote host closed the connection] 09:06:35 -!- waat has quit [Ping timeout: 246 seconds] 09:10:59 -!- wmbt has quit [Ping timeout: 264 seconds] 09:11:21 -!- Dirtsagemus has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 09:14:18 -!- Zannick has quit [Ping timeout: 245 seconds] 09:15:47 -!- Evablue has quit [Quit: Evablue] 09:16:24 -!- Zannick has joined ##crawl-dev 09:17:17 -!- Sage1234 has quit [Ping timeout: 265 seconds] 09:17:47 -!- Menche has quit [Ping timeout: 265 seconds] 09:17:47 -!- atomicthumbs has quit [Ping timeout: 265 seconds] 09:17:47 -!- FIQ has quit [Ping timeout: 265 seconds] 09:20:04 -!- debo has quit [Quit: orb spiders :(] 09:20:44 -!- Menche is now known as Guest22796 09:21:08 -!- Dixlet has joined ##crawl-dev 09:28:08 -!- Alcopop_ has quit [Quit: Page closed] 09:32:03 Dynast (L17 DrTm) (Elf:2) 09:39:50 !lm . 09:39:51 17493. [2015-12-07 10:50:54] gammafunk the Convoker (L11 DESu of Sif Muna) reached level 4 of the Shoals on turn 6283. (Shoals:4) 09:40:23 it's an embarrassment to Sif, but we shall continue 09:40:57 !lm . alive god.maxpiety 09:41:02 2. [2015-12-07 10:48:45] gammafunk the Convoker (L11 DESu of Sif Muna) became the Champion of Sif Muna on turn 6092. (Shoals:3) 09:43:50 !lm . sif god.maxpiety min=turns 09:43:51 344. [2015-08-23 01:54:57] gammafunk the Summoner (L10 DESu of Sif Muna) became the Champion of Sif Muna on turn 3327. (Lair:5) 09:46:05 !lm . sif recent god.maxpiety min=turns 09:46:06 46. [2015-08-23 01:54:57] gammafunk the Summoner (L10 DESu of Sif Muna) became the Champion of Sif Muna on turn 3327. (Lair:5) 09:46:13 !lm * sif recent god.maxpiety min=turns 09:46:42 3478. [2015-09-10 04:16:19] tlatlagkaus the Geomancer (L9 DEEE of Sif Muna) became the Champion of Sif Muna on turn 1931. (D:8) 09:46:57 !lm * sif recent god.maxpiety min=turns -2 09:47:00 3477/3478. [2015-09-10 04:16:19] tlatlagkaus the Geomancer (L9 DEEE of Sif Muna) became the Champion of Sif Muna on turn 1931. (D:8) 09:47:11 !hs tlatlagkaus sif deee 09:47:12 7. tlatlagkaus the Metallomancer (L15 DEEE of Sif Muna), blasted by a naga warrior (splash of poison) on Snake:2 on 2015-09-10 05:54:40, with 95517 points after 9819 turns and 1:53:44. 09:50:23 * Grunt shoots an arrow. The arrow closely misses wheals. 09:50:53 !lcs Grunt 09:50:53 gammafunk gestures at Grunt while chanting. The crystal spear hits Grunt!!!! 09:51:15 !iood gammafunk 09:51:16 Grunt conjures an orb of pure magic. The orb of destruction hits gammafunk!!!!! 09:51:19 owwww 09:53:02 ldf (L16 FeCj) (Spider:3) 09:53:42 !crashlog 09:53:42 wheals: You have 2 messages. Use !messages to read them. 09:53:42 13394. ldf, XL16 FeCj, T:67123 (milestone): http://crawl.develz.org/morgues/trunk/ldf/crash-ldf-20151207-145302.txt 09:54:06 hm. beams. 09:54:19 -!- Twinge has quit [Ping timeout: 245 seconds] 09:54:31 it's probably an empty path_taken agaain 09:54:32 ldf (L16 FeCj) (Spider:3) 09:54:43 <|amethyst> wheals: yeah, aiming at the wall in between those two spiders I bet 09:54:59 -!- Twinge has joined ##crawl-dev 09:55:06 it happens after targeting, i didn't fire yet 09:55:08 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 09:55:18 <|amethyst> yeah 09:55:26 <|amethyst> I can reproduce by targetting into an adjacent wall 09:55:30 targetting works by firing a tracer beam 09:56:03 !unravel Grunt 09:56:04 gammafunk gestures. Grunt's magical effects unravel! The enchantments explode! Grunt twists and deforms. The unravelling engulfs Grunt. 09:56:19 good for unhasting patch executioners 09:56:39 03wheals02 07* 0.18-a0-708-g9e469da: Fix `ctrl-f shop` (dpeg). 10(41 minutes ago, 1 file, 21+ 23-) 13https://github.com/crawl/crawl/commit/9e469da03ddd 09:56:39 03wheals02 07* 0.18-a0-709-g4a53cf5: Remove another unused method. 10(35 minutes ago, 2 files, 0+ 21-) 13https://github.com/crawl/crawl/commit/4a53cf508b1d 09:56:39 03wheals02 07* 0.18-a0-710-g1a0d674: Improve return types. 10(54 seconds ago, 2 files, 27+ 30-) 13https://github.com/crawl/crawl/commit/1a0d67410c61 09:57:22 -!- AreBrandon has quit [Ping timeout: 260 seconds] 09:57:53 ah, path_taken.back() 09:59:47 testing a fix 10:00:02 -!- omarax has quit [Remote host closed the connection] 10:00:05 -!- Evablue has quit [Ping timeout: 240 seconds] 10:00:38 -!- ldierk has quit [Ping timeout: 260 seconds] 10:01:41 -!- ldierk has joined ##crawl-dev 10:05:16 -!- ontoclasm has joined ##crawl-dev 10:06:34 wonderful, thanks! 10:06:54 hm 10:07:07 i fixed the crash, but now aiming at an adjacent wall hits you 10:07:14 possibly this already happened 10:07:35 <|amethyst> I don't think it did 10:08:30 #8509 10:08:45 <|amethyst> oh, huh 10:09:09 -!- ldierk has quit [Ping timeout: 256 seconds] 10:13:45 -!- Evablue has quit [Quit: Evablue] 10:19:42 -!- atomicthumbs has joined ##crawl-dev 10:26:46 -!- } has quit [Ping timeout: 260 seconds] 10:29:37 -!- Pacra has joined ##crawl-dev 10:30:32 -!- debo has joined ##crawl-dev 10:30:35 03wheals02 07* 0.18-a0-711-g1260679: Fix a dazzling spray crash. 10(9 seconds ago, 1 file, 4+ 0-) 13https://github.com/crawl/crawl/commit/12606796a02e 10:31:05 don't have the time to look into the code any more to fix the bug, sorry 10:36:26 <|amethyst> !crashlog * -2 10:36:27 13394/13395. ldf, XL16 FeCj, T:67123 (milestone): http://crawl.develz.org/morgues/trunk/ldf/crash-ldf-20151207-145302.txt 10:36:34 <|amethyst> !crashlog * -3 10:36:35 13393/13395. Dynast, XL17 DrTm, T:26896 (milestone): http://dobrazupa.org/morgue/Dynast/crash-Dynast-20151207-143154.txt 10:37:05 <|amethyst> that one also has a path_taken of length 0 10:42:05 <|amethyst> (phial); wind blast probably has a similar crash, and lamp of fire definitely does 10:42:38 -!- Zekka has quit [Ping timeout: 260 seconds] 10:42:55 <|amethyst> _handle_swoop likewise (anything that does path_taken.size() - 1 ) 10:43:30 -!- ontoclasm has quit [Quit: Leaving.] 10:43:44 hm 10:43:57 maybe do_fire should add source to path_taken if it's empty 10:49:25 -!- siepu has quit [Quit: Leaving] 10:51:57 -!- simmarine has joined ##crawl-dev 10:58:20 -!- ldierk has joined ##crawl-dev 10:58:38 -!- knu has quit [Remote host closed the connection] 11:00:01 -!- omarax has quit [Remote host closed the connection] 11:04:44 -!- kuniqs has quit [Client Quit] 11:04:44 -!- shuangxi has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 11:04:45 -!- ystael has quit [Ping timeout: 240 seconds] 11:12:03 -!- ystael has quit [Ping timeout: 256 seconds] 11:13:31 -!- Evablue has quit [Quit: Evablue] 11:18:11 -!- zxc has quit [Read error: Connection reset by peer] 11:28:06 -!- ystael has quit [Ping timeout: 250 seconds] 11:32:29 -!- Evablue has quit [Client Quit] 11:33:22 -!- kuniqs has quit [Quit: Page closed] 11:43:05 -!- ystael has quit [Ping timeout: 240 seconds] 11:44:56 -!- Pacra has quit [Ping timeout: 256 seconds] 11:48:17 -!- mopl is now known as mopl_away 11:51:23 -!- LexAckson has joined ##crawl-dev 11:53:58 -!- Evablue has quit [Remote host closed the connection] 11:58:04 -!- NeremWorld has quit [Ping timeout: 245 seconds] 12:00:01 -!- omarax has quit [Remote host closed the connection] 12:01:58 -!- AreBrandon has joined ##crawl-dev 12:02:25 Stable (0.17) branch on crawl.akrasiac.org updated to: 0.17.0-57-g0e89251 12:03:10 melllvar (L16 KoAr) (IceCv) 12:06:10 -!- SurpriseTRex has quit [Ping timeout: 260 seconds] 12:10:21 -!- kunwon1 has joined ##crawl-dev 12:17:22 -!- tedric has joined ##crawl-dev 12:17:42 -!- Final has quit [Quit: Page closed] 12:19:14 hmm, did wizmode creation of runes get broken somehow? 12:19:44 i'm just getting "obsolete rune of zot" instead of the menu to pick a rune, can't track down where it would have changed though 12:19:46 -!- } has joined ##crawl-dev 12:20:25 probably broke it when making them their own base type 12:20:45 ahh, didn't know that had happened 12:21:22 i never use &o so i didn't notice 12:21:39 oh i guess &% does still work to make them, yeah 12:22:07 i'm just never in the habit of using that in case i accidentally end up having to learn more vault syntax 12:23:50 -!- molotove has quit [Quit: Leaving.] 12:25:17 -!- ldierk has quit [Remote host closed the connection] 12:27:01 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-711-g1260679 (34) 12:28:26 03MarvinPA02 07* 0.18-a0-712-g1f0fcb2: Improve a monster description 10(24 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/1f0fcb23289f 12:28:26 03MarvinPA02 07* 0.18-a0-713-gc9e73db: Improve short descriptions for Ru AC/EV sacrifices 10(4 hours ago, 1 file, 2+ 2-) 13https://github.com/crawl/crawl/commit/c9e73db2d3ad 12:28:26 03MarvinPA02 07* 0.18-a0-714-gef496d7: Adjust Xom's random spell list 10(36 minutes ago, 1 file, 39+ 19-) 13https://github.com/crawl/crawl/commit/ef496d73c6eb 12:31:48 -!- Kolbur has joined ##crawl-dev 12:41:12 -!- Cheibriados has joined ##crawl-dev 12:41:12 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 12:41:13 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic 12:44:38 -!- ldierk has joined ##crawl-dev 12:45:13 -!- Denapoli has quit [Quit: Page closed] 12:45:54 -!- tksquared has quit [Read error: Connection reset by peer] 12:48:06 ribbit (L12 VpEn) (D:10) 12:49:03 <}> Kolbur, I think all the end vaults are PLACE: Crypt:$ , and they all seem to use that function 13:00:01 -!- omarax has quit [Remote host closed the connection] 13:01:13 -!- simmarine has quit [Quit: Leaving] 13:17:58 -!- dtsund has joined ##crawl-dev 13:27:05 -!- Ququman has joined ##crawl-dev 13:33:02 -!- amalloy_ is now known as amalloy 13:33:05 -!- SurpriseTRex has quit [Ping timeout: 240 seconds] 13:39:22 -!- BudgetHero has quit [Quit: Page closed] 13:46:28 -!- ldierk has quit [Quit: Leaving] 13:48:04 -!- Kalir has quit [Changing host] 14:00:02 -!- omarax has quit [Remote host closed the connection] 14:03:28 -!- stanzill has quit [Changing host] 14:03:39 -!- Zooty has quit [Ping timeout: 252 seconds] 14:10:25 -!- AreBrandon has quit [Ping timeout: 240 seconds] 14:13:18 -!- dtsund has quit [Quit: Reality is an illusion, the universe is a hologram, buy gold, BYE] 14:14:15 Berder (L21 VpCK) (Depths:3) 14:14:31 -!- halberd has joined ##crawl-dev 14:14:49 -!- AreBrandon has joined ##crawl-dev 14:15:08 !crashlog 14:15:08 13398. Berder, XL21 VpCK, T:54258 (milestone): http://dobrazupa.org/morgue/Berder/crash-Berder-20151207-191408.txt 14:15:16 segfault when evoking a lamp of fire 14:16:02 -!- Tux[Qyou] has joined ##crawl-dev 14:16:44 Demigod can get deterioration mutation 13https://crawl.develz.org/mantis/view.php?id=10151 by Le_Nerd 14:18:31 saved backup = https://dobrazupa.org/saves/Berder-crawl-git-378185426d-151207-1918.tar.bz2 14:20:32 -!- Bcadren has quit [Ping timeout: 246 seconds] 14:21:50 Segfault when evoking lamp of fire 13https://crawl.develz.org/mantis/view.php?id=10152 by Berder 14:22:21 -!- halberd has left ##crawl-dev 14:22:45 -!- AreBrandon has quit [Ping timeout: 250 seconds] 14:23:30 <}> fr: throwing curing potions at orcs cures poison 14:24:39 <}> It actually makes sense 14:24:47 <}> and makes beogh way more fun, since most orcs die to poison 14:27:18 -!- CrayRabbit has quit [Ping timeout: 252 seconds] 14:27:53 -!- AreBrandon has joined ##crawl-dev 14:28:12 -!- amalloy is now known as amalloy_ 14:33:08 -!- ProzacElf has joined ##crawl-dev 14:35:56 -!- HellTiger_NB has quit [Ping timeout: 246 seconds] 14:38:30 03wheals02 07* 0.18-a0-715-g1debe3e: Try to fix various beam crashes in a central location. 10(21 minutes ago, 3 files, 5+ 6-) 13https://github.com/crawl/crawl/commit/1debe3edd64d 14:39:10 -!- gong has quit [Quit: Page closed] 14:39:44 -!- simmarine has joined ##crawl-dev 14:57:36 }: dtsund 14:57:41 erm, sorry, once again: 14:58:05 }: dtsund's Crawl Light fork had the following mechanic: any potion you drink immediately applies to all allies as well. 14:58:35 I could really see that for Beogh. 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:01:54 kinda fits into the 'orc messiah' theme where you can turn a small amount of food into a lot for everyone 15:02:02 yes, for example 15:02:22 ok, you got my vote 15:02:23 also orcs are usually resistant to nothing, so you can !curing to deal with poison etc. 15:02:31 :) 15:03:51 -!- Patashu has joined ##crawl-dev 15:16:34 -!- amalloy_ is now known as amalloy 15:26:04 <}> dpeg, i think potion applying to all orcs might be OP as hell, I just finished a beogh game and had 3 warlords survive zot5, they coould solo panlords like they're popcorn 15:26:47 <}> maybe only a select few potions (curing?) 15:27:34 <}> and heal wounds I guess 15:32:03 <}> on the other hand I guess most people wont bother to min/max the potion applying to all orc effects 15:35:23 being able to apply !might/haste/berserk to all your horde would be amazingly strong. 15:36:24 yeah i was thinking that just !might is insane 15:36:49 they can might themselves just fine 15:37:17 <}> orc warlords have battlecry which is might to all orcs 15:37:21 <}> if you add another might pot to that... 15:37:35 i don't think that stacks 15:37:52 <}> well haste pot would be even more ridiculous 15:37:54 they're separate effects; I wouldn't be surprised if they do 15:37:55 <}> for a battlecried warlord 15:38:19 IIRC the "roused" thing isn't identical w/ might, tho I could be mistaken 15:38:24 -!- Patashu has quit [Ping timeout: 256 seconds] 15:38:46 ??orc warlord 15:38:46 orc warlord[1/2]: A big tough orc that hits like a truck and unless you're absolutely sure you can take the beating, you should probably follow the best survival strategy: don't engage, run! If they have a crossbow, run sooner! Like orc knights, their warcries strengthen lesser orcs, but warlords give an even bigger boost than knights do. 15:38:53 ??warcry 15:38:54 I don't have a page labeled warcry in my learndb. 15:39:00 ??orc warlord[2 15:39:01 orc warlord[2/2]: Crossbows make exceptional weapons for your warlords as a Beoghite, though. As do funny things like {Wrath of Trog} 15:39:01 well might has to work differently for monsters, they don't even have stats 15:39:16 "warlords give an even bigger boost than knights do" -- yeah, you can't do that with proper Might 15:39:22 Might is just a flat +50% to damage 15:39:24 for monsters 15:39:33 <}> Anyway, my expert (haha not really) beogh opinion is that 85% of your orcs will die to poison, having some way to remedy that with cure pots would make it much more fun and less frustrating 15:39:45 -!- Final has quit [Quit: Page closed] 15:39:45 <}> !lg 15:39:45 41. bsdbeard the Conqueror (L27 HOWn of Beogh), escaped with the Orb and 4 runes on 2015-12-07 19:55:35, with 1902564 points after 104241 turns and 12:41:34. 15:40:38 <}> also having the reverse of recall would save a lot of time micromanaging, i.e. after 5 turns all orcs in your LOS are sent to orc:1 15:40:57 <}> since when beogh gifts you orcs, you need to stop everything and babysit them to the stairs and park them up 15:41:41 may i suggest to call this ability "fuck off"? 15:41:48 <}> I endorse this 15:41:58 Yred would need that too 15:42:12 since (IMO) optimal Yred play involves parking all your minions 15:42:22 and using them in recall bombs 15:42:40 do yred minions gain xp like orcs do? 15:42:47 IIRC no 15:42:57 nope 15:43:11 they definitely don't turn into different monsters 15:43:22 <}> I thought even monsters gain XP? I had some kill a bunch of my summons and it said "monstername looks stronger" or somesuch 15:43:29 <}> I'll go test in wizmode 15:43:32 they do 15:43:37 yeah, monsters can gain HD that way, and Yred minions might well do that 15:43:47 i would expect that yred followers gain xp just like any other permanent monster yeah 15:43:54 -!- CanOfWorms has joined ##crawl-dev 15:44:06 but they don't get it shared like beogh orcs do, probably 15:45:25 <}> well they dont seem to get xp if you kill things 15:45:29 <}> unlike orcs 15:45:32 -!- alroid has quit [Client Quit] 15:45:33 <}> (yred minions) 15:45:52 They should get a proportion of the XP equal to the amount of the target's health they accounted for 15:46:04 <}> hmm 15:46:14 unless monsters only get XP if they execute the kill? 15:46:43 <}> orcs seem to get more xp if they execute the kill, but get XP anyway even if you do all the damage 15:46:57 <}> not sure about yred minions right now, but if they dont attack they dont get xp 15:47:54 <}> I'll summon cerebov with 1 hp and let an yre minion kill it 15:49:58 <}> flying skull killed cerebov but didnt lvl up, I guess it gains no xp? 15:52:29 that seems relatively convincing 15:53:22 <}> well 15:53:27 <}> I made it kill 3 cerebovs... 15:53:29 Cerebov (05&) | Spd: 10 | HD: 21 | HP: 650 | AC/EV: 30/8 | Dam: 60 | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible | Res: 13magic(immune), 05hellfire, 04fire+++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 22535 | Sp: fire storm (8d16 / 8d17) [06!sil], iron shot (3d36) [06!sil], haste [06!sil], sum.greater demon [06!sil] | Sz: Giant | Int: human. 15:53:29 <}> %??cerebov 15:53:37 <}> 66k xp, and it gained no HD 15:53:48 it did 3 damage 15:54:09 <}> an orc would gain a huge amount of XP and lvl up instantly 15:54:17 <}> for doing 1 dmg 15:55:06 <}> can any yred summons wear weapons? I could give them an axe of woe and kill cerebov at full hp 15:55:24 skeletal warrior 15:55:30 profane servitor 15:55:33 -!- Kolbur has left ##crawl-dev 15:55:52 ??axe of woe 15:55:53 axe of woe[1/2]: Exec (or Broad, for small races) axe made entirely out of murder. Insta-kills everything it hits, never misses, goes with any outfit. A meatsprint exclusive. 15:56:06 dang 15:56:28 <}> alright... I gave an axe of woe to an yred wight, lets see it smash cerebov 15:57:30 <}> nope, still HD 3 15:57:50 -!- dtsund has joined ##crawl-dev 15:58:02 ghouls can use weapons, can't they? 15:58:16 ah, // Only natural monsters can level-up. 16:00:00 -!- dpeg has quit [Quit: Lost terminal] 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:01:15 -!- angelichorsey has joined ##crawl-dev 16:01:20 -!- angelichorsey has left ##crawl-dev 16:04:05 -!- AreBrandon has quit [Ping timeout: 240 seconds] 16:07:58 -!- Jessika has quit [Quit: Page closed] 16:08:14 !gitgrep hi.{0,4}light 16:08:15 %git HEAD^{/} 16:08:15 07wheals02 * 0.18-a0-715-g1debe3e: Try to fix various beam crashes in a central location. 10(2 hours ago, 3 files, 5+ 6-) 13https://github.com/crawl/crawl/commit/1debe3edd64d 16:08:27 !cmd !gitgrep 16:08:28 Command: !gitgrep => .echo $(ignore $1)$(let (n $1 s $*) (concat "%git HEAD^{/" $s "}" (repeat (concat "^^{/" $s "}") (- (int $n) 1)))) 16:09:06 !gitgrep 1 hi.{0,4}light 16:09:06 %git HEAD^{/hi.{0,4}light} 16:09:06 07Medar02 * 0.18-a0-485-g856d197: Always display all god powers, highlight available ones. 10(6 days ago, 1 file, 109+ 103-) 13https://github.com/crawl/crawl/commit/856d1972ecd0 16:09:23 %git 63ea5429ad7520c24f27515f311dcd530a07bf0f 16:09:23 07doy02 * 0.18-a0-391-g63ea542: highlight the matched part of item names when searching 10(8 days ago, 2 files, 44+ 40-) 13https://github.com/crawl/crawl/commit/63ea5429ad75 16:09:47 i searched for "mutat", which as expected revealed my book of the earth (having statue form) 16:10:21 but it also made the entire description of the book, including its table of spells, attempt to fit on a single line of the ^f results 16:10:49 someone suggested highlighting it on the description screen 16:10:54 instead 16:10:57 interesting 16:12:58 -!- Zekka has quit [Ping timeout: 256 seconds] 16:17:09 Dootley (L18 GrFi) (Orc:3) 16:22:43 !crashlog 16:22:44 13399. Dootley, XL18 GrFi, T:38781 (milestone): http://crawl.akrasiac.org/rawdata/Dootley/crash-Dootley-20151207-211708.txt 16:23:03 ??rebuild 16:23:04 rebuild[1/2]: https://dobrazupa.org/rebuild/ http://crawl.akrasiac.org/rebuild/ http://underhound.eu:81/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 16:26:35 a battlesphere (severely damaged, confused, friendly) 16:26:45 didn't know it could be confused 16:27:14 ldf_: did it get hit by a chaos weapon? 16:27:24 by tarantella 16:27:26 ah 16:27:53 confusing-touch effects don't check MR; tarantella can confuse OOFs i think 16:28:03 it can't confuse nonliving things 16:28:19 @??battlesphere 16:28:19 battlesphere (13*) | Spd: 30 | HD: 5 | HP: 10-19 | AC/EV: 0/5 | 11non-living, see invisible, fly, unbreathing | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 09poison+++, 08acid, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 0 | Sz: little | Int: brainless. 16:28:42 kvaak: that was removed when confuse was changed, i think 16:28:50 to affect gargoyles 16:28:53 which is... when? 16:29:05 oh wait 16:29:07 it can confuse oofs 16:29:16 how does that even work 16:29:48 now that the spell is gone, that only affects tarantellas and chaos weapons, i think 16:30:09 confusing touch is still a spell 16:30:21 really? 16:30:31 in what book? i feel like i haven't seen it forever 16:30:44 hindrance i guess 16:31:00 just hinderance yeah 16:32:57 An orb of destruction comes into view. 16:33:05 can tarantella confuse ood? 16:33:44 <}> this brings up an important question, can swap card swap places with an ood? 16:33:47 -!- simmarine has quit [Read error: Connection reset by peer] 16:33:53 I don't think you can hit an orb of destruction 16:33:55 <}> and by important I mean completely irrelevant 16:38:27 when do ghosts get removed? obviously after they die. but if they kill a player, can that ghost kill another one later? 16:38:51 yes 16:40:30 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:40:43 johnstein: ghosts are "removed" from the eligible-ghost pool when they are first added to a game. they get re-added to it if the player dies while on the same floor as the ghost, whatever the killer 16:41:00 -!- stanzill has quit [Quit: au rev] 16:41:18 ah ok 16:42:14 also, for some reason I thought that someone addressed the issue of tons of abyss bones files: http://pastebin.com/Ha5Uqg6W 16:42:34 well, maybe not 'issue', but I remember a couple people being surprised there were so many bones files 16:42:42 (cbro, version 0.17) 16:43:22 i'm not sure i've ever seen a player ghost in the abyss 16:43:28 03MarvinPA02 07* 0.18-a0-716-gfdfb3e5: Colour the dark rune lightgrey on the } screen 10(22 minutes ago, 1 file, 9+ 4-) 13https://github.com/crawl/crawl/commit/fdfb3e5909aa 16:43:28 03MarvinPA02 07* 0.18-a0-717-g59c076b: Coding conventionify, adjust a message 10(18 minutes ago, 1 file, 17+ 16-) 13https://github.com/crawl/crawl/commit/59c076b74ace 16:43:33 are they even eligible? 16:44:21 <}> !lg * abyss killer~~ghost 16:44:22 -!- Mercuria1Alchemi has quit [Ping timeout: 272 seconds] 16:44:23 347. Harvester the Ducker (L6 DDBe of Trog), mangled by a flayed ghost on Abyss:1 on 2015-11-24 22:15:37, with 487 points after 4204 turns and 0:17:25. 16:44:26 !lg * ghostly place=abyss 16:44:28 91560. Farquar the Spry (L16 MfCK of Xom), slain by a phantasmal warrior on Abyss:2 on 2015-12-07 20:32:34, with 96864 points after 27551 turns and 2:50:50. 16:44:30 !lg * ghostly place=abyss cbro 16:44:31 3539. raveweaver the Skirmisher (L1 NaAK of Lugonu), blasted by a wretched star (orb of energy) on Abyss:1 on 2015-12-07 19:37:33, with 0 points after 46 turns and 0:00:45. 16:44:36 !kw ghostly 16:44:37 Keyword: ghostly => !boring !won ktyp!= lg:place!=D:1 lg:place!=D:2 lg:place!=Temple !mu !gh !vp lg:status!~~lich 16:44:38 <}> !lg * abyss killer~~ghost !killer~~flayed 16:44:39 Broken query near '~~flayed' 16:44:47 <}> oops 16:44:54 eligible enough that the bones file is created at least 16:45:19 <}> !lg * abyss killer~~ghost killer!~flayed 16:45:21 252. Gargoyl the Skirmisher (L1 DsAK of Lugonu), slain by a ghost moth on Abyss:1 on 2015-11-16 14:04:42, with 0 points after 167 turns and 0:00:19. 16:45:27 <}> !lg * abyss killer~~ghost killer!~flayed killer!~moth 16:45:28 207. Gorgo the Ducker (L1 DEAK of Lugonu), slain by a hungry ghost on Abyss:1 on 2015-11-09 04:51:05, with 0 points after 88 turns and 0:00:56. 16:45:35 <}> !lg * abyss killer~~ghost killer!~flayed killer!~moth killer!~hungry 16:45:37 100. rauk2000 the Earth Mage (L19 OpAs of Dithmenos), engulfed by a ghost crab's spectral mist on Abyss:4 (nicolae_abyss_rune_more_like_crabyss) on 2015-08-28 21:03:59, with 224696 points after 52444 turns and 3:26:58. 16:45:44 <}> !lg * abyss killer~~ghost killer!~flayed killer!~moth killer!~hungry killer!~crab 16:45:47 95. rpophessagr the Cleaver (L11 HOAK of Lugonu), incinerated by fevertrip's ghost (sticky flame) on Abyss:1 on 2014-10-05 03:53:19, with 10920 points after 14699 turns and 0:48:39. 16:45:58 <}> amalloy, they exist! ^ 16:46:23 <}> although the last one was seen in 2014 16:46:50 !lg * abyss ckiller~~player.*ghost 16:46:53 95. rpophessagr the Cleaver (L11 HOAK of Lugonu), incinerated by fevertrip's ghost (sticky flame) on Abyss:1 on 2014-10-05 03:53:19, with 10920 points after 14699 turns and 0:48:39. 16:46:55 ldf (L17 FeCj) (Spider:4) 16:47:11 so i think they may not be eligible anymore 16:47:21 that most recent death was before i started playing 16:47:26 it's been about a year since I mentioned this 16:47:41 and I think |amethyst did some work (or some sleuthing) 16:48:18 too bad github's commit search sucks 16:49:19 -!- Marvin is now known as Guest21505 16:53:02 can't find anything in the log 16:53:04 hmm 16:59:50 dialectric (L17 GrBe) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed. (D (Sprint)) 17:00:02 -!- omarax has quit [Remote host closed the connection] 17:02:25 -!- Pruskus has quit [Ping timeout: 240 seconds] 17:04:28 -!- Krakhan has quit [Changing host] 17:10:06 -!- tedric has quit [Ping timeout: 252 seconds] 17:10:22 Dynast (L24 DrTm) (Depths:1) 17:11:12 Dynast (L24 DrTm) (Depths:1) 17:14:01 for that sticky flame death, the ghost was not actually in abyss 17:14:07 Forcing game crash exploit 13https://crawl.develz.org/mantis/view.php?id=10153 by dynast 17:14:22 the ghost was in lair and the player used enter the abyss while sticky flamed, and then died 17:14:33 ghosts in abyss have been broken for much longer than that 17:14:45 looks like since 0.12-a 17:14:55 how do we ban dynast for hacking 17:15:04 -!- AreBrandon has joined ##crawl-dev 17:15:41 johnstein: I vaguely remember that conversation and iirc we figured out that ghosts in abyss were disabled when abyss was made multilevel 17:15:41 huh. i just got a "Nothing appears to happen." message apropos of nothing 17:15:58 elliptic: ah ok. maybe shouldn't generate the bones files then? 17:16:03 I mean, they aren't that big 17:16:09 johnstein: but we didn't figure out why, and I guess nobody ever went back to it 17:16:14 ok 17:16:16 i'm guessing some offscreen monster attempted to somehow affect a thing in LOS, but failed 17:16:21 johnstein: well, IMO it is a bug and ghosts should generate in abyss 17:16:34 ah ok 17:16:45 elliptic: challenge accepted! 17:22:40 -!- vev has quit [Remote host closed the connection] 17:22:49 -!- Guest21505 has quit [Remote host closed the connection] 17:24:19 Butterflys can escape webs. 13https://crawl.develz.org/mantis/view.php?id=10154 by mikevdg 17:24:19 -!- LexAckson_ has joined ##crawl-dev 17:24:21 swap (L27 OpEn) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed. (Pan) 17:27:18 -!- wheals has left ##crawl-dev 17:27:46 -!- LexAckson has quit [Ping timeout: 256 seconds] 17:29:05 -!- LexAckson_ has quit [Ping timeout: 250 seconds] 17:30:16 so since there are multiple crawl-git versions, each with their own data and saves folder, does that mean that if a ghost is created in yesterday's version, they won't be available in tomorrow's version? 17:30:37 -!- scummos__ has quit [Ping timeout: 244 seconds] 17:34:00 <|amethyst> johnstein: if it was built with SHAREDDIR=... it will put ghosts there rather than SAVEDIR 17:34:05 <|amethyst> johnstein: so cSZO for exmaple has 17:34:16 <|amethyst> s/cSZO for exma/CSZO for exam/ 17:34:35 hm. feels like there's a good chance cbro is set up that way too then 17:34:39 <|amethyst> (in crawl-build/update-crawl-trunk-build.sh): 17:34:43 <|amethyst> say-do crawl-do nice make -C source \ 17:34:45 <|amethyst> ... 17:34:49 <|amethyst> SAVEDIR=$CHROOT_CRAWL_BASEDIR/${GAME}-${REVISION}/saves \ 17:34:50 <|amethyst> ... 17:34:54 <|amethyst> SHAREDDIR=$CHROOT_CRAWL_BASEDIR/${GAME}/saves \ 17:35:34 yep, there they are 17:35:34 <|amethyst> so saves go into chroot/crawl-master/crawl-git-deadbeef/saves/ but ghosts to chroot/crawl-master/crawl-git/saves/ regardless of revision 17:36:02 <|amethyst> (stable branches typically use the same directory, since they have forced transfers so everyone is playing the same revision) 17:36:03 ty |amethyst 17:36:07 yea 17:36:56 <|amethyst> it does mean that, if you play a really old version of trunk and never transfer, there's a good chance you won't see ghosts 17:37:10 <|amethyst> because they will all have too new a minor tag to be loaded into your game 17:37:16 secret tech 17:37:27 <|amethyst> ??secret tech[$] 17:37:27 secret tech[19/19]: cast delayed fireball, then cast silence and release the delayed fireball inside the silence to avoid waking things up with the fireball noise 17:37:30 <|amethyst> hmm 17:37:43 <|amethyst> ??protip[$] 17:37:44 protip[27/27]: <+|amethyst> so, if you have a deck with five cards, top one identified, and then you abandon Nemelex and it gets shuffled <+|amethyst> the card that was previously on top is now most likely (24% of the time) to be second from the top 17:37:50 it'd be really neat if the item/spell/ability letters i assign in game could be persisted to my rcfile without having to leave the game to edit them. just something simple like, every time i assign a letter to a thing, search my rcfile for a line assigning specifically that thing, and either add to it or create a new line; no need to be clever with patterns. has anyone suggested this or tried it or whatever? does it sound hard? 17:38:34 <|amethyst> IMO the game should never write to the rcfile 17:38:43 <|amethyst> but we do have a place to put cross-game persistent data now 17:38:56 <|amethyst> I still think it would be hard to do something in this case that doesn't annoy people 17:39:28 <|amethyst> e.g. I play a MfHu and start out with my short sword, but then find a spear 17:39:41 <|amethyst> so I swap the short sword (in b) with the spear (in h, let's say) 17:40:15 <|amethyst> does that mean my next MfSk starts with the spear in b instead of a? 17:40:26 <|amethyst> or my next KoSk with their short sword in h? 17:42:02 <|amethyst> Also, what if there are two matching lines in the rc? And how complete should the auto-added rule be? 17:42:16 <|amethyst> a:short sword or a:short sword of electrocution ? 17:44:11 -!- simmarine has joined ##crawl-dev 17:44:17 <|amethyst> amalloy: as for where to start experimenting: 17:44:21 <|amethyst> %git c6b4a4b841e6fdb4fea826a6f5ad2f4efe22ef48 17:44:21 07elliptic02 * 0.16-a0-3728-gc6b4a4b: Give players an easy way of saving lua state across saves and games. 10(11 months ago, 7 files, 121+ 0-) 13https://github.com/crawl/crawl/commit/c6b4a4b841e6 17:44:43 well, i would basically leave it alone for items, especially because of a/b. it's just, when i memorize a spell or get an ability, i know i want to put it on a different letter, but i don't want to stop playing to do some boring rcfile maintenance 17:45:00 and then i never remember between sessions which things i want to assign 17:45:30 -!- siepu has quit [Read error: Connection reset by peer] 17:45:54 -!- WorkSight has quit [Ping timeout: 256 seconds] 17:51:21 <|amethyst> I think it could work better for those, but there are still difficulties: not using override mode means your assignment might be ineffective next game; but using it means gaining a new ability reassigns the ability you've been using this game 17:51:54 <|amethyst> but that's an issue with ability_slot in general 17:52:03 <|amethyst> unless you assign every possible ability or something 17:52:08 <|amethyst> (or use the fallbacks) 17:52:57 <|amethyst> so worth trying... would be nice if there were some way to do this in Lua 17:53:24 <|amethyst> maybe the first step would be to add a Lua callback that is executed whenever the user swaps ability slots 17:53:45 <|amethyst> that would possibly be the only C++-side change 17:54:04 hm, okay. i see how that combines with the lua persists to enable what i was suggesting 17:54:18 <|amethyst> oh 17:54:30 <|amethyst> I guess you'd also want something the Lua API to do a swap 17:54:34 <|amethyst> so you don't have to sendkeys 17:55:11 <|amethyst> s/something the/something in the/ 17:55:13 that sounds nice but not necessary for my feature, right? 17:55:20 <|amethyst> well 17:55:35 <|amethyst> you'd need to be able to apply the settings when you load a new game 17:55:46 <|amethyst> oh, but I guess it can just be a list of strings to crawl.setopt() on 17:55:48 doesn't the rcfile let you run arbitrary lua 17:55:51 yeah 17:57:45 -!- Zekka has quit [Ping timeout: 240 seconds] 17:59:02 -!- Insomniak` has quit [Quit: I like to rock] 17:59:50 -!- Guest22796 has quit [Changing host] 18:00:00 -!- Guest22796 is now known as MENCHE 18:00:02 -!- omarax has quit [Remote host closed the connection] 18:00:07 -!- MENCHE is now known as Menche 18:01:25 -!- MgDark has quit [Read error: Connection reset by peer] 18:04:28 amalloy: you could hack something like this pretty well 18:04:45 amalloy: for something you might use as a basis, see toggle_options.lua in my repo 18:05:21 -!- Foamed has quit [Quit: Leaving] 18:05:27 your repo? 18:05:31 ??gammafunkrc 18:05:32 gammafunkrc[1/1]: Lua code for randomizing player tiles (RandomTiles), setting skill targets, loading default skill settings/target, bread swinging, and others: https://github.com/gammafunk/dcss-rc 18:05:47 that just lets you define a set of opts (currently in your rc, but you could put it in the table programatically based on whatever) 18:06:05 and then auto-creates functions you can call which toggles whether the opts are active 18:06:25 it's only one part of something like what you're describing though; I'm not sure if you can detect the current letters in clua 18:07:05 if you can, then it'd be easy to just basically store them in c_persist and load 18:07:23 probably just load as options you make through crawl.setopt() 18:07:51 -!- mamgar has quit [Client Quit] 18:07:52 but yeah, what we really need is just in-game option setting properly supported 18:08:07 it's just the crawl rcs are not trivial creatures, so there's a lot of UI 18:08:12 *UI needed 18:08:45 is wand stacking going to make it into trunk or is it just out there in the ether? 18:09:24 I think various members of the team have expressed at least some reservation, but I don't know it's been discussed a lot 18:09:41 !learn edit gammafunkrc[1] s/, and others/, rc option toggling, and others/ 18:09:41 gammafunkrc[1/1]: Lua code for randomizing player tiles (RandomTiles), setting skill targets, loading default skill settings/target, bread swinging, rc option toggling, and others: https://github.com/gammafunk/dcss-rc 18:09:51 Unstable branch on underhound.eu updated to: 0.18-a0-717-g59c076b (34) 18:09:51 ah 18:10:03 -!- apparatus has quit [Ping timeout: 252 seconds] 18:10:11 option-group toggling looks handy, gammafunk. like on the rare occasions i memorize necromutation there's a few rc settings i want to toggle for runrest_ignore and force_more 18:10:30 i'll take that as a "probably not" until further notice then 18:11:59 amalloy: yeah, I so far only use it for realtime and turncount rc option groups, but there are probably some nice groups one could make 18:12:58 ProzacElf: remember though, do not try to outrun the hasted patch executioner 18:13:03 heh 18:18:58 -!- Menche has quit [Quit: Leaving] 18:21:15 -!- Ququman has quit [Remote host closed the connection] 18:22:28 -!- Lasty has joined ##crawl-dev 18:26:45 -!- ystael has quit [Ping timeout: 240 seconds] 18:32:31 ah, I found the reason why this wasn't creating the toggle functions the first time it's loaded 18:33:47 -!- AreBrandon has quit [Ping timeout: 264 seconds] 18:34:57 -!- tensorpudding has quit [Ping timeout: 250 seconds] 18:35:49 ribbit (L19 VpEn) (Vaults:3) 18:38:02 <+|amethyst> but we do have a place to put cross-game persistent data now <-- the cache? 18:39:48 <|amethyst> %git c6b4a4b8 18:39:48 07elliptic02 * 0.16-a0-3728-gc6b4a4b: Give players an easy way of saving lua state across saves and games. 10(11 months ago, 7 files, 121+ 0-) 13https://github.com/crawl/crawl/commit/c6b4a4b841e6 18:40:54 -!- debo has quit [Ping timeout: 244 seconds] 18:41:57 -!- Zooty has quit [Ping timeout: 252 seconds] 18:43:51 -!- } has quit [] 18:44:34 chequers: c_persist is a persistant lua table that's saved to a seperate file at the end of every session 18:44:41 it was added in 0.16 18:45:16 but it's only influenced by what happens in clua, i.e. by custom lua code in the user's rc 18:45:40 elliptic created it to help with qw and bots in general, but you can use it for anything 18:45:52 oh cool 18:45:57 I bet my table is pretty glorious by now 18:46:13 &rc . cszo trunk 18:46:14 ?rc gammafunk cszo 18:46:19 -!- AreBrandon has joined ##crawl-dev 18:46:20 &rc . trunk cszo 18:46:21 http://dobrazupa.org/rcfiles/crawl-git/gammafunk.rc 18:46:49 <|amethyst> second-longest 18:46:52 <|amethyst> on cszo 18:47:11 <|amethyst> Here is the longest: http://dobrazupa.org/rcfiles/crawl-git/tstbtto.rc.persist 18:47:24 http://dobrazupa.org/rcfiles/crawl-git/gammafunk.rc.persist 18:47:46 mine's not super far from that 18:47:50 <|amethyst> actually, this one is very slightly longer: http://dobrazupa.org/rcfiles/crawl-0.17/tstbtto.rc.persist 18:47:59 need to start more combos to set more char defaults 18:48:16 <|amethyst> gammafunk: need to maintain a count of every monster you have ever seen 18:48:33 nonsense, why there's.. 18:48:36 !comborobin 18:48:38 comborobin progress: 422/615 (68%) 18:48:48 potentially 27 * 615 entries or so 18:49:18 less than the number of monsters in the game, of course, and you'd never enable all those skills (nor could you even) 18:49:52 I should get comborobin to use char_defaults 18:49:59 bit late for that now that it's at 68% though 18:50:41 -!- st_ has quit [Read error: Connection reset by peer] 18:51:05 -!- st_ has joined ##crawl-dev 18:56:23 hrm, wonder if the loop variables made in lua for loops are local by default 18:57:26 yes 18:57:36 !unravel the loop 18:57:37 Grunt gestures. the loop's magical effects unravel! The enchantments explode! the loop twists and deforms. The unravelling engulfs the loop. 18:57:57 at least: for i = ... 18:58:17 Medar: and I assume I can reference them like normal local variables, as in ...well maybe I don't know how local works in lua scope wise 18:58:30 I want to reference the loop var after I've broken from the loop, specifically 18:58:42 but still in the same function 18:58:43 oh, I misunderstood 18:58:51 they are scoped inside the loop by default 18:58:57 gotcha 18:59:13 but you can declare them before the loop 18:59:18 wait, no 18:59:25 -!- eb has quit [] 19:00:03 -!- omarax has quit [Remote host closed the connection] 19:01:27 <|amethyst> the official suggestion is to save the counter in another variable before you break 19:01:41 <|amethyst> you could also change it from a for loop to a while loop 19:01:43 can also use a while loop, instead of for 19:01:53 yeah, true 19:02:09 Badtown (L16 DsVM) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed. (Swamp:1) 19:02:20 I guess the problem is I'm iterating using pairs() 19:02:30 and need both elements 19:02:36 that looks like a crash from yesterday 19:02:38 !crashlog 19:02:39 13405. Badtown, XL16 DsVM, T:40553 (milestone): http://dobrazupa.org/morgue/Badtown/crash-Badtown-20151208-000201.txt 19:03:02 <|amethyst> fight_melee was called with an already-dead defender? 19:03:07 -!- Twinge has quit [Ping timeout: 250 seconds] 19:03:07 yes 19:03:17 !source mon-act.cc:4031 19:03:18 https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-act.cc#l4031 19:03:35 this is from different place, yesterday's was a confused monster 19:03:42 <|amethyst> well 19:03:58 <|amethyst> the problem is probably that in some situation dead monsters aren't being removed from the grid 19:04:03 right 19:04:33 !crashlog noun~~alive -2 19:04:33 No milestones for Medar (noun~~alive crash). 19:04:37 !crashlog * noun~~alive -2 19:04:38 23/24. swap, XL27 OpEn, T:128680 (milestone): http://crawl.akrasiac.org/rawdata/swap/crash-swap-20151207-222421.txt 19:04:50 !crashlog * noun~~alive -3 19:04:50 22/24. Berder, XL6 VpCK, T:4583 (milestone): http://dobrazupa.org/morgue/Berder/crash-Berder-20151207-091542.txt 19:05:08 that's the one I saw, but swap's looks similar too 19:05:18 except there it was player attacking 19:05:40 !crashlog * noun~~alive -4 19:05:41 21/24. shinino, XL10 DDFi, T:5931 (milestone): http://dobrazupa.org/morgue/shinino/crash-shinino-20151207-074120.txt 19:05:43 -!- Evablue_ has quit [Quit: Evablue_] 19:06:17 -!- Daekdroom has quit [Quit: Leaving] 19:06:23 -!- Kalir has quit [Quit: I'M OUT SON. PEACE, LOVE, EXPLOSIONS.] 19:06:40 !lm * current crash noun~~alive s=god,char,place 19:06:40 4 milestones for * (current crash noun~~alive): Pakellas (DDFi (D:8)), Qazlal (DsVM (Swamp:1)), Xom (VpCK (Ossuary)), Gozag (OpEn (Pan)) 19:06:55 well that's a wide spread 19:07:48 -!- Mordru has quit [Ping timeout: 252 seconds] 19:08:16 !lm * current crash noun~~alive s=vlong 19:08:16 <|amethyst> !lm * current crash noun~~alive s=place 19:08:16 4 milestones for * (current crash noun~~alive): 3x 0.18-a0-707-g3781854, 0.18-a0-711-g1260679 19:08:16 4 milestones for * (current crash noun~~alive): Ossuary, D:8, Swamp:1, Pan 19:08:37 %git 3781854 19:08:37 07PleasingFungus02 * 0.18-a0-707-g3781854: Fix a webtiles compilation warning 10(19 hours ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/378185426dcc 19:08:46 -!- Twinge has joined ##crawl-dev 19:09:04 <|amethyst> !!lm * current crash noun~~alive s=src,vlong 19:09:06 <|amethyst> !lm * current crash noun~~alive s=src,vlong 19:09:07 4 milestones for * (current crash noun~~alive): 3x cszo (3x 0.18-a0-707-g3781854), cao (0.18-a0-711-g1260679) 19:09:31 <|amethyst> !lm * cszo vlong<0.18-a0-707-ge781854 19:09:35 5487746. [2015-12-08 00:09:18] HLA the Bludgeoner (L17 DsBe of Trog) reached level 4 of the Spider Nest on turn 38321. (Spider:4) 19:09:37 <|amethyst> !lm * cszo vlong<0.18-a0-707-ge781854 x=vlong 19:09:40 5487746. [2015-12-08 00:09:18] [vlong=0.17.0-57-g0e89251] HLA the Bludgeoner (L17 DsBe of Trog) reached level 4 of the Spider Nest on turn 38321. (Spider:4) 19:09:45 <|amethyst> err 19:10:09 <|amethyst> !lm * cszo vlong<0.18-a0-707-ge781854 vlong>0.18-a0-500 x=vlong 19:10:10 11649. [2015-12-07 07:13:48] [vlong=0.18-a0-674-g00855b9] PISS the Executioner (L16 MiBe of Trog) killed Kirke on turn 31637. (Shoals:2) 19:10:22 %git 00855b9 19:10:22 07Grunt02 * 0.18-a0-674-g00855b9: Don't stepdown staff of energy success chance (#10130). 10(2 days ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/00855b9cd71f 19:10:28 ? 19:10:41 <|amethyst> somewhere between -675 and -707 19:11:10 ??grunt[2 19:11:11 grunt[2/27]: is there some occasion on which you cannot blame grunt 19:11:25 :( 19:12:02 -!- njorth has quit [Ping timeout: 256 seconds] 19:13:40 ): 19:14:04 ):?? 19:15:12 <|amethyst> !lm * current crash noun~~alive s=char 19:15:13 4 milestones for * (current crash noun~~alive): OpEn, DDFi, DsVM, VpCK 19:15:23 most likely culprit: 19:15:26 %git 580043cd266eb94661d1bd24184c79264e4031f2 19:15:26 07PleasingFungus02 * 0.18-a0-705-g580043c: Randomize all monster HP 10(2 weeks ago, 5 files, 541+ 550-) 13https://github.com/crawl/crawl/commit/580043cd266e 19:15:41 which I don't *think* should harm anything but 19:15:50 -!- serq has quit [Quit: suddenly gone...] 19:16:16 it could be before -675 too, if we are unlucky 19:17:00 -!- Zekka has quit [Ping timeout: 272 seconds] 19:17:12 Grunt: it's helpful if I do a kind of wizmode stream of your other two branches at this point? 19:17:20 it's either that or another P run this evening 19:17:26 gammafunk: should merge master into them first :) 19:17:29 which I can do 19:17:32 but yes 19:17:33 oh well 19:17:34 that would be helpful 19:17:36 are they ready for that 19:17:40 nono 19:17:45 oh ok 19:17:46 merge master -> into the branch 19:17:51 ah 19:18:06 you know what, reading is hard 19:18:08 <|amethyst> hm.. 19:18:44 <|amethyst> ball lightning HP is now {1, 0, 0}, was {12, 0, 0, 1} 19:19:10 that 19:19:11 would do it 19:19:14 <|amethyst> giant spore is similar ({1, 1, 0}, was {1, 0, 0, 1}) 19:19:25 <|amethyst> oh 19:19:30 <|amethyst> spore is okay 19:19:38 <|amethyst> it's when the second number is 0 19:19:51 let me know when !blame3 PleasingFungus is appropriate 19:20:21 is there a holy monster like that? one crash in in holy pan 19:20:26 03Grunt02 07[orcs_and_elves] * 0.18-a0-737-g00ddc2e: Merge branch 'master' into orcs_and_elves 10(28 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/00ddc2eb6fde 19:20:31 <|amethyst> I guess black sun is safe because it will get its HP from the underlying demonspawn colour 19:20:35 03Grunt02 07[abyssrun] * 0.18-a0-727-g32bb247: Merge branch 'master' into abyssrun 10(26 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/32bb247ccd63 19:21:31 one was in ossuary with just zombies as far as I could see, that one did have xom and chaos weapon though 19:21:54 <|amethyst> Xom plays with reality for a moment. 19:21:56 <|amethyst> You create some ball lightning! 19:22:01 aha 19:22:04 -!- Ladykiller69 has quit [Ping timeout: 272 seconds] 19:22:10 <|amethyst> A ball of electricity appears! 19:22:18 <|amethyst> You create some ball lightning! 19:22:26 <|amethyst> A ball of electricity appears! 19:22:28 <|amethyst> so yes 19:22:32 ah, nice 19:22:38 <|amethyst> every one had a ball lightning 19:22:52 good detective work 19:22:53 <|amethyst> testing 19:23:08 gammafunk: we are getting there 19:23:26 don't worry, I have it in my kill ring, ready to go 19:24:06 -!- Ladykiller70 has quit [Ping timeout: 240 seconds] 19:25:22 <|amethyst> can confirm, xb appears to do nothing, but I can xv over the 'dead' ball lightnings 19:25:31 neil (L27 HuAE) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed. (D:1) 19:25:34 <|amethyst> trying to kill one crashes :) 19:25:39 <|amethyst> s/kill/attack/ 19:26:08 can we add an assert somewhere to make future problems like this easier to spot? 19:26:32 <|amethyst> that's what this assert was... IIRC it used not to be there and I added it 19:26:54 <|amethyst> could do a scan every turn... I believe we do in debug mode 19:27:03 <|amethyst> but that's potentially expensive 19:27:10 right 19:27:33 <|amethyst> could maybe detect it when displaying the cell? 19:27:48 was thinking maybe there is a spot in monster death function or something, not sure 19:27:58 <|amethyst> well, the death function never got called 19:28:05 ah 19:28:15 <|amethyst> the monster is listed in mgrd and is in its slot not reset 19:28:19 <|amethyst> but is dead because its hp<0 19:28:27 <|amethyst> we could detect stillbirths in mon-place.cc 19:28:36 <|amethyst> s/<0/<=0/ 19:29:35 -!- Menche has quit [Changing host] 19:31:23 -!- shuangxi has quit [Quit: My Mac has gone to sleep. ZZZzzz…] 19:31:29 <|amethyst> okay, fixed 19:31:35 <|amethyst> let's see about mon-place.cc 19:31:50 -!- debo has joined ##crawl-dev 19:32:31 -!- Lohengramm has quit [Remote host closed the connection] 19:32:45 Experimental (orcs_and_elves) branch on crawl.beRotato.org updated to: 0.18-a0-737-g00ddc2e 19:32:48 Bcadren (L27 OgMo) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed. (Pan) 19:36:06 -!- AreBrandon has quit [Ping timeout: 240 seconds] 19:38:26 odd, I seem to have causes a crash that resulted in an empty player name (crash message referenced "saves/.cs") 19:38:35 all I did was delete my .persist file 19:39:29 -!- flappity has quit [Read error: Connection reset by peer] 19:39:33 -!- ventricule has quit [Quit: Page closed] 19:39:40 -!- johlstei has quit [Read error: Connection reset by peer] 19:39:41 -!- Dixlet has quit [Read error: Connection reset by peer] 19:40:00 -!- Dixlet has joined ##crawl-dev 19:40:08 -!- johlstei has joined ##crawl-dev 19:40:09 -!- simmarine has quit [Read error: Connection reset by peer] 19:40:09 -!- simmarine has joined ##crawl-dev 19:41:20 !tell PleasingFungus I recreated that randomtiles issue; it's when your persist file is empty, or perhaps the relevant table is empty initially. The message will go away next time you load, but I'll make a fix 19:41:21 gammafunk: OK, I'll let pleasingfungus know. 19:41:35 !blame3 PleasingFungus 19:41:36 PleeeeeaaaaasiiiiingFuuuuunguuuuus 19:41:42 have to deploy that before I forget 19:41:45 <|amethyst> Wonder if this is going to trigger a bunch of assertions I am not forseeing 19:42:08 -!- Lohengramm has joined ##crawl-dev 19:43:30 -!- Sizzell has quit [Ping timeout: 245 seconds] 19:46:13 Experimental (abyssrun) branch on crawl.beRotato.org updated to: 0.18-a0-727-g32bb247 19:46:30 all ready 19:47:46 oh, experimentals also share the persist table 19:48:03 that could make for some interesting results depending on your trunk game 19:48:11 03|amethyst02 07* 0.18-a0-718-g9d0c9db: Don't create ball lightnings with 0 maxhp. 10(17 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/9d0c9db5288f 19:48:11 03|amethyst02 07* 0.18-a0-719-gd8378e8: Assert if we create a 0-HP monster. 10(26 seconds ago, 1 file, 8+ 3-) 13https://github.com/crawl/crawl/commit/d8378e893988 19:48:14 -!- AreBrandon has joined ##crawl-dev 19:48:28 maybe I should have waited for those commits to land >.> 19:49:02 03Grunt02 07[orcs_and_elves] * 0.18-a0-740-g131784a: Merge branch 'master' into orcs_and_elves 10(13 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/131784a1292e 19:49:11 03Grunt02 07[abyssrun] * 0.18-a0-730-gccdb743: Merge branch 'master' into abyssrun 10(27 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/ccdb743cd276 19:49:29 Experimental (abyssrun) branch on crawl.beRotato.org updated to: 0.18-a0-730-gccdb743 19:49:40 oh, you're rebuilding 19:49:44 <|amethyst> I'm not 19:49:48 <|amethyst> someone might be 19:49:48 I am 19:49:48 Grunt is 19:49:52 just the experimentals 19:49:54 <.< 19:50:01 thx based Grunt 19:50:04 who cares about trunk anyway 19:50:19 I mean, who uses that? players I guess but lol 19:50:47 !learn add trunk who cares about trunk anyway 19:50:48 trunk[4/4]: who cares about trunk anyway 19:52:28 -!- Sizzell has joined ##crawl-dev 19:53:52 -!- WorkSight has quit [Quit: Leaving...] 19:54:22 Grunt: is orcs_and_elves currently rebuilding? 19:54:35 gammafunk: yes 19:54:45 k 19:54:48 <|amethyst> I guess I could make the rebuild lock record which branch is being rebuilt 19:55:08 <|amethyst> hm, will need to free up some disk space on CSZO soon 19:57:12 too many ttyrecs? 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:44 I wonder how big a difference using a different compression instead of bz2 would make 20:02:15 Experimental (orcs_and_elves) branch on crawl.beRotato.org updated to: 0.18-a0-740-g131784a 20:02:29 -!- nicolae- has joined ##crawl-dev 20:02:52 <|amethyst> just freed up 16 GB or so by removing about 5 weeks' worth of old trunk binaries from the build directory and by stripping those 5 weeks of binaries in the games directory 20:03:08 so you did some 20:03:09 !glasses 20:03:09 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 20:03:11 trunk-ation 20:04:16 boo this man 20:04:21 <|amethyst> doing a du of ttyrecs 20:04:33 <|amethyst> they're probably the biggest single thing at the moment 20:04:52 <|amethyst> /chroot/usr/games/ (binaries) is now 13G 20:04:58 so a 20:05:00 !glasses 20:05:00 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 20:05:01 ttyrec-tomy 20:06:08 <|amethyst> ttyrecs are 216 GiB at the moment 20:06:13 nice. 20:06:51 -!- nikheizen has quit [Quit: Farewell.] 20:07:11 <|amethyst> saves + per-version files other than executables (tiles, databases, webtiles game_data) are counting now 20:07:16 <|amethyst> /chroot/crawl-master/ 20:07:25 zarath9 (L17 FoFi) (Orc:4) 20:07:30 ? 20:07:31 !crashlog 20:07:32 13408. zarath9, XL17 FoFi, T:32440 (milestone): http://dobrazupa.org/morgue/zarath9/crash-zarath9-20151208-010721.txt 20:07:59 wow 20:08:22 <|amethyst> huh 20:08:24 i don't know if anyone has pointed it out yet, but searching for "shop" has become a far more tedious thing with the new ctrl-f regime 20:08:35 %git :/shop 20:08:35 07wheals02 * 0.18-a0-708-g9e469da: Fix `ctrl-f shop` (dpeg). 10(11 hours ago, 1 file, 21+ 23-) 13https://github.com/crawl/crawl/commit/9e469da03ddd 20:08:39 ah 20:08:44 good work 20:08:50 just hasn't made it to cbro then i assume 20:08:57 !praise wheals 20:09:09 <|amethyst> you can still ctrl-f in_shop if you want the item list and not the shops themselves 20:09:12 I see we only have blame commands implemented. Makes sense. 20:09:15 <|amethyst> since - doesn't exist anymore 20:09:39 haha 20:09:55 on a somewhat related note, is orc:4 no longer guaranteed to have 4 shops? 20:10:15 <|amethyst> rebuilding CAO and CSZO 20:10:17 -!- WalkerBoh has joined ##crawl-dev 20:10:22 <|amethyst> some of them could be mimics 20:10:26 oh, nevermind 20:10:43 <|amethyst> rebuilding CSZO and CAO 20:10:45 didn't realize there was a chunk of the map i hadn't explored 20:10:47 i had 2 mimics once. it was the worst 20:10:58 <|amethyst> /chroot/crawl-master is 58 GiB 20:11:01 fyi ProzacElf, the 'o' key is autoexplore 20:11:09 =O 20:11:12 =o 20:11:18 next you'll hear about 20:11:18 tab 20:11:43 <|amethyst> checking morgues now 20:11:44 !cmd !praise .echo Did you mean: !blame "$*" 20:11:45 Defined command: !praise => .echo Did you mean: !blame "$*" 20:11:49 !praise Medar 20:11:49 Did you mean: !blame "Medar" 20:11:53 !cmd !praise .echo Did you mean: !blame $* 20:11:54 Redefined command: !praise => .echo Did you mean: !blame $* 20:12:01 !praise Medar 20:12:02 Did you mean: !blame Medar 20:12:02 -!- nicolae- has left ##crawl-dev 20:12:09 Grunt: i played for like weeks without knowing about tab 20:12:22 amalloy: so did I! 20:12:27 -!- ystael has quit [Ping timeout: 250 seconds] 20:13:00 <|amethyst> 44 GB of core files 20:13:05 Grunt: what is this 'tab' you speak of? 20:13:06 <|amethyst> I guess I can clean up those 20:13:09 https://www.reddit.com/r/dcss/comments/3vqhur/i_finished_slime_but_didnt_know_i_needed_a_wand/ 20:13:21 heh, i too played for a long time without knowing about tab 20:13:47 I guess ^F isn't that vital 20:13:56 but it sure is nice :P 20:14:20 oh wow, glad i took the trouble to find these other two shops. one of them has 4 acquirements =p 20:14:55 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-719-gd8378e8 (34) 20:17:45 <|amethyst> 10 MiB of atc ttyrecs, 22 MiB of boggle, 5.7 MiB of rfk 20:17:57 poor rfk 20:18:35 heh 20:19:06 -!- scummos| has quit [Ping timeout: 240 seconds] 20:21:58 Unstable branch on crawl.s-z.org updated to: 0.18-a0-719-gd8378e8 (34) 20:24:35 -!- Suga_H has quit [Ping timeout: 260 seconds] 20:25:41 -!- rax has quit [Remote host closed the connection] 20:25:49 -!- rax has joined ##crawl-dev 20:26:23 -!- xczxc has quit [Quit: Leaving] 20:29:06 -!- AreBrandon has quit [Ping timeout: 240 seconds] 20:31:14 * geekosaur really needs to splat that ancient char that is probably keeping an old version alive all by itself >.> 20:32:03 (of course tonight the notwork is being especially hateful, so.) 20:33:47 <|amethyst> ttyrecs => 216, morgues => 34, saves+data => 58, binaries => 13 20:34:08 <|amethyst> 321 GB there, and another 31 GB of random stuff 20:35:00 <|amethyst> but I'm now down to 80% (from 95%) after deleting cores and build-dir binaries and stripping old binaries 20:35:31 <|amethyst> so I can put off moving ttyrecs to shalott for a while 20:35:44 -!- AreBrandon has joined ##crawl-dev 20:38:04 PISS (L11 DDFi) ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed. (D:11) 20:38:25 nice name 20:39:20 -!- CanOfWorms has quit [Ping timeout: 272 seconds] 20:39:24 -!- Floodkiller has quit [Client Quit] 20:41:14 -!- Floodkiller has joined ##crawl-dev 20:41:31 -!- rchandra1 has joined ##crawl-dev 20:42:09 !crashlog 20:42:10 13409. PISS, XL11 DDFi, T:9273 (milestone): http://dobrazupa.org/morgue/PISS/crash-PISS-20151208-013701.txt 20:43:13 I'm having trouble trying to make a local clone of 0.17, where cygwin just says "Cloning into 'crawl'..." as if it successfully connected, creates a crawl folder with .git inside, then deletes it shortly afterwards 20:43:44 that sounds really weird 20:44:13 here's the command I'm using: "git clone https://github.com/crawl/crawl.git -b stone_soup-0.17" 20:44:34 it also does the same thing if I just try to clone the master 20:45:28 doubt that has anything to do with crawl, no idea what would be the cause 20:46:33 yeah, I didn't think it did, but I haven't changed anything with cygwin since the last time I successfully cloned the master to mess around, so I don't know what may have changed 20:46:45 -!- CanOfWorms has joined ##crawl-dev 20:47:39 |amethyst: the assert is being hit when creating a dummy monster by player_will_anger_monster 20:51:34 -!- PleasingFungus has joined ##crawl-dev 20:53:45 -!- Blazinghand has joined ##crawl-dev 20:53:49 Floodkiller: have you tried with the branch options *before* the repository url? 20:55:34 same result 20:55:49 ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed. -- got when reading a scroll of summoning in the abyss 20:56:52 Lasty (L25 DgAs) ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed. (Abyss:5) 20:57:10 Lasty: yeah, see my message to |amethyst above 20:57:33 |amethyst: I guess it needs to check for something before the assert (position? mid?), or move the assert to _place_monster_aux (and maybe other places) 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:00:34 -!- Mordru has quit [Ping timeout: 252 seconds] 21:00:40 Confuse, then hibernate makes a sleepwalker. 13https://crawl.develz.org/mantis/view.php?id=10155 by mikevdg 21:01:25 Floodkiller: strange indeed, and probably not going to be fun to figure out without some type of error message 21:01:42 from what google is saying, it's an ssh issue 21:02:31 you are using a https url though, so ssh shouldn't have anything to do with it? 21:02:54 yeah 21:09:00 !seen ontoclasm 21:09:00 PleasingFungus: You have 3 messages. Use !messages to read them. 21:09:01 I last saw ontoclasm at Mon Dec 7 15:43:31 2015 UTC (10h 25m 29s ago) quitting, saying 'Quit: Leaving.'. 21:10:36 !tell ontoclasm Do you happen to remember what your old ideas for yred reform were? something about a regenerating squad of pals, I think you had a pastebin 21:10:36 PleasingFungus: OK, I'll let ontoclasm know. 21:11:07 yreform 21:11:23 -!- tollymain has joined ##crawl-dev 21:11:26 okay, tried "clone git@github.com:crawl/crawl.git -b stone_soup-0.17" instead, and got back "The authenticity of host 'github.com (192.30.252.130)' can't be established.", which is a bit more informative at least 21:12:12 -!- AreBrandon has quit [Ping timeout: 264 seconds] 21:12:14 Grunt: everything I do is Reform, now. 21:12:16 it's how it works. 21:12:23 also I had a new god idea which might not be bad? 21:15:25 -!- mrlove69 has quit [Ping timeout: 252 seconds] 21:15:25 godreform 21:15:28 do tell. 21:15:29 :P 21:15:43 we have beogh, who's about raising and controlling an army 21:15:45 and also being jesus 21:16:13 we have yred, who's about messing around with an army of undead, and also some other creepy necromantic stuff 21:16:45 I feel like there's room for an Ally God that's about playing with a *single* ally 21:16:54 sort of like mercenaries, but with more thought put in 21:17:32 grows in strength with you, customizeable (choices at 2*/4*/6*?), can be revived on death at a significant but not crippling piety cost 21:18:49 also it could be themed as a demonic familiar, since we haven't had a new evil god in quite some time 21:19:00 which I guess would make this a bad god idea after all 21:21:45 as a demonspawn it would have some natural choices 21:21:48 -!- rchandra1 is now known as rchandra 21:22:06 primal gelid warmonger 21:24:06 I didn't mean to imply that the ally would be a prexisting monster type. 21:24:43 As with the Box of Beasts, I feel that designing for the purpose makes better ally designs. 21:25:59 -!- donblas has joined ##crawl-dev 21:27:40 evening everyone 21:27:52 acwest (L11 NaSk) ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed. (D:10) 21:28:28 Hello! 21:29:19 unfortunately none of the people we mantis mailed (Curio / Bloax / white_noise) got back to me yet :( 21:29:38 i'm hoping to get a list of e-mails to spam tonight of everyone else 21:30:35 <|amethyst> oh, hey, my commit did something 21:30:40 <|amethyst> wonder if it's a good thing 21:30:42 <|amethyst> !crashlog 21:30:42 13411. acwest, XL11 NaSk, T:12425 (milestone): http://dobrazupa.org/morgue/acwest/crash-acwest-20151208-022740.txt 21:30:53 |amethyst: see my comments above 21:31:05 |amethyst: well or just read that, might be faster :) 21:31:16 <|amethyst> ah 21:31:27 So this is using a rod of shadows? 21:31:57 it breaks on making (certain?) dummy monsters, testing if god hates it etc. 21:32:03 yeah 21:32:24 MONS_SKELETON 21:32:28 <|amethyst> hm 21:33:35 Grunt: wasn't you plan to make E:3 have stone? 21:33:56 gammafunk: originally yes, which I pulled from the branch at the last moment b/c wheals had another idea (which I haven't implemented yet) 21:34:06 oh, or is the assert right and that function shouldn't be called with MONS_SKELETON to begin with? 21:34:42 !source define_zombie 21:34:43 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/mon-place.cc#l1959 21:34:54 okay, nevermind with the clone issue, I gave up and downloaded the github gui instead 21:35:10 the... gui? 21:35:14 <|amethyst> define_monster handles every other monster type 21:35:38 GitHub Desktop 21:35:42 ahh 21:35:44 didn't know that existed 21:35:58 !learn edit abyssrun s/a).*b)/a)/ 21:35:59 ERROR: missing ): (?i-ms:a).*b)) 21:35:59 I didn't either until I started clicking buttons at random in frustration 21:36:03 !learn edit abyssrun s/a\).*b\)/a\)/ 21:36:04 abyssrun[1/1]: a) only Abyss:1 has exits and there are abyss upstairs (chances adjusted to match); c) Abyss is four levels, rune only on :4, and getting rune greatly increases stair/exit chances but sets enemy generation to :4 levels throughout. 21:36:08 _place_monster_aux doesn't call define_monster for zombified monsters 21:36:10 !learn edit abyssrun s/c\)/b\)/ 21:36:10 abyssrun[1/1]: a) only Abyss:1 has exits and there are abyss upstairs (chances adjusted to match); b) Abyss is four levels, rune only on :4, and getting rune greatly increases stair/exit chances but sets enemy generation to :4 levels throughout. 21:36:43 -!- XMBV has joined ##crawl-dev 21:36:54 ...oh, it's called abyssrun because it's like the orb run. 21:36:58 I feel slow. 21:37:00 !learn edit abyssrun s/\.$/; c) Abyss spawn rate is fixed to the deepest level you've been at in this trip (except as per b)./ 21:37:00 abyssrun[1/1]: a) only Abyss:1 has exits and there are abyss upstairs (chances adjusted to match); b) Abyss is four levels, rune only on :4, and getting rune greatly increases stair/exit chances but sets enemy generation to :4 levels throughout; c) Abyss spawn rate is fixed to the deepest level you've been at in this trip (except as per b). 21:37:03 PleasingFungus: yes 21:38:26 -!- Cacophony has quit [Ping timeout: 240 seconds] 21:39:06 -!- Cacophony has quit [Changing host] 21:40:18 for abyssrun + deep banishment, would it be optimal to get deep banished when going for the rune? (to skip A1-A3) 21:41:28 same is true for non-abyssrun 21:42:44 the portals could take you deep 21:44:34 yea I suppose it's the same for non-abyssrun cept you only need to be on A3 to get the rune 21:45:01 abyssrun seems like it discourages going down ever until you have 14 runes 21:45:03 I should probably review the rules for deep banishment 21:45:36 rchandra: is that bad? 21:45:43 do you find up-stairs easier with the rune? 21:45:46 yes 21:45:52 yes, Medar 21:46:02 it's fun to go down on an early banish, hope for a rune or exit 21:47:04 I could see that 21:47:30 rchandra: moreso than the current rules? 21:47:51 the current rules are just deep banishments aren't they? 21:47:56 i actually rather like the current abyss rules 21:47:57 I mean 21:47:57 -!- nikheizen has quit [Quit: Farewell.] 21:48:01 wrt picking up the rune 21:48:02 lasty got an exit from a5 21:48:08 and that permanently increasing abyss spawn rates dramatically 21:48:15 since, that already happens. 21:48:40 a:3 is doable though, since you also find exit more likely 21:48:51 on a relatively low level character that is 21:49:11 unless I'm mistaken how that works 21:49:37 and some of the rune vaults can be pretty easy 21:49:38 spawning more monsters is ok since you also get more exits, unless that was removed. If you have to climb 4 stairs each time as well, it looks pretty bad 21:50:58 -!- XMBV has quit [Quit: Page closed] 21:51:39 that is fair 21:51:51 for abyssrun, do the upstairs appear more frequently if you have the rune? 21:51:57 I wonder if it'd be reasonable to let grabbing the rune also limit future banishment depth to 1 or 2 21:51:59 johnstein: yes 21:52:20 I don't think the abyss run needs to be something that occurs more than once per character 21:52:46 rchandra: exits / stairs have a flat chance of appearing, which is between current A:4 and A:5 levels 21:55:35 -!- Dixlet has quit [Ping timeout: 245 seconds] 21:56:22 -!- debo has quit [Ping timeout: 256 seconds] 21:56:28 eww, no access to grep in this Desktop thing, I'll have to do it online instead 21:57:16 Floodkiller: surely it's downloaded a local copy of the repo...? 21:57:25 github online search isn't the best, it only shows some of the results for each file 21:59:02 -!- Wolfechu has quit [Read error: Connection reset by peer] 22:00:02 -!- omarax has quit [Remote host closed the connection] 22:00:09 -!- cmcbot has quit [Remote host closed the connection] 22:00:17 you misspelled "steaming pile of yak dung" 22:03:14 -!- Dixlet has joined ##crawl-dev 22:03:58 oh, Nethack 3.6.0 is out 22:04:24 -!- jefus_ has joined ##crawl-dev 22:04:24 http://nethack.org/v360/release.html 22:04:27 -!- jefus has quit [Ping timeout: 260 seconds] 22:04:34 *crickets* 22:06:06 -!- CanOfWorms has quit [Ping timeout: 272 seconds] 22:06:30 Hm. Well, now that there's a new Nethack, guess there's no more point working on Crawl. 22:06:38 Time to wrap things up and go home. 22:06:41 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:07:33 -!- AreBrandon has joined ##crawl-dev 22:11:42 -!- ystael has quit [Ping timeout: 244 seconds] 22:11:53 ??gods[3 22:11:53 gods[3/3]: Pre-DCSS: Z1KYXVOMSTNE; added in DCSS (chronologically): LBJFCADG*QRP * not quite right, ask Grunt for details 22:12:03 I'm asking Grunt 22:12:28 shouldn't Q be before G? 22:12:44 in terms of official release 22:12:50 I guess that's probably the * 22:13:24 ??gods 22:13:25 gods[1/3]: '?' '/' 'G' for a complete list (in game). Type "?? reasons" (in IRC) to get a list of reasons which might motivate you to worship that particular god. 22:13:26 G and Q were implemented simultaneously 22:13:27 but 22:13:31 ??gods[2 22:13:32 gods[2/3]: Ashenzari, Beogh, Cheibriados, Dithmenos, Elyvilon, Fedhas, Gozag, Jiyva, Kikubaaqudgha, Lugonu, Makhleb, Nemelex Xobeh, Okawaru, Pakellas, Qazlal, Ru, Sif Muna, Trog, Vehumet, Xom, Yredelemnul, Zin, the Shining One. 22:13:43 G was disabled for the 0.15(?) release 22:13:55 my mind was failing me on O, S, T and E 22:14:01 so an argument can be made for Q before G 22:14:28 1? 22:14:33 the Shining (One) 22:14:37 oh 22:14:38 :) 22:14:43 heh 22:15:17 'HIUW' remain.... 22:16:00 wow, i guess ash was 'new' when i started playing 22:16:11 -!- Cerepol has quit [Quit: Leaving] 22:16:18 and all the other numbers 22:16:24 don't be absurd. 22:16:27 then how would we have 27 gods? 22:16:34 oh true 22:16:40 you guys think ahead 22:21:46 03|amethyst02 07* 0.18-a0-720-gcdcb97a: Be more careful about creating dummy zombies (Medar) 10(7 minutes ago, 6 files, 12+ 7-) 13https://github.com/crawl/crawl/commit/cdcb97a588be 22:22:27 <|amethyst> !lm * crash noun~~hit_points_>_0 22:22:28 3. [2015-12-08 02:27:40] acwest the Basher (L11 NaSk of Pakellas) ASSERT(mons->hit points > 0) in 'mon-util.cc' at line 2824 failed on turn 12425. (D:10) 22:22:31 !lg shmup 22:22:32 576. shmup the Jinx (L9 VpEn), shot by a centaur (arrow) on D:8 on 2015-11-20 16:21:40, with 2487 points after 13851 turns and 0:53:20. 22:22:33 <|amethyst> !lm * crash noun~~hit_points_>_0 x=src 22:22:34 3. [2015-12-08 02:27:40] [src=cszo] acwest the Basher (L11 NaSk of Pakellas) ASSERT(mons->hit points > 0) in 'mon-util.cc' at line 2824 failed on turn 12425. (D:10) 22:22:36 <|amethyst> !lm * crash noun~~hit_points_>_0 s=src 22:22:37 3 milestones for * (crash noun~~hit_points_>_0): 3x cszo 22:22:48 <|amethyst> re-re-rebuilding cszo 22:24:40 -!- shuangxi has quit [Max SendQ exceeded] 22:25:48 -!- Lasty has quit [Quit: Leaving.] 22:26:10 rerererererere 22:26:26 Unstable branch on crawl.s-z.org updated to: 0.18-a0-720-gcdcb97a (34) 22:27:52 -!- Pacra has joined ##crawl-dev 22:30:15 -!- jefus_ has quit [Ping timeout: 250 seconds] 22:32:14 <|amethyst> cancelled some Travis builds that are just going to fail 22:32:49 Unstable branch on crawl.akrasiac.org updated to: 0.18-a0-720-gcdcb97a (34) 22:41:06 -!- zarath9 has quit [Quit: Page closed] 22:45:29 omnirizon (L9 OgAs) ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed. (D:9) 22:45:40 <|amethyst> !crashlog omnirizon 22:45:41 5. omnirizon, XL9 OgAs, T:2533 (milestone): http://dobrazupa.org/morgue/omnirizon/crash-omnirizon-20151208-034507.txt 22:46:15 -!- jefus_ has joined ##crawl-dev 22:49:57 -!- ontoclasm has joined ##crawl-dev 22:50:44 -!- jefus_ is now known as jefus 22:56:00 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:56:24 -!- Zeor has quit [Quit: Leaving.] 22:56:39 -!- Gorgo has quit [Quit: Leaving] 22:56:58 alphun (L11 KoAr) ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed. (D:11) 22:57:17 <|amethyst> !lm alphun x=vlong 22:57:17 8. [2015-12-08 03:56:56] [vlong=0.18-a0-719-gd8378e8] alphun the Covert (L11 KoAr of Pakellas) ASSERT(mons->hit points > 0) in 'mon-util.cc' at line 2824 failed on turn 14435. (D:11) 22:58:10 wh- nethack updated 22:58:11 ontoclasm: You have 1 message. Use !messages to read it. 22:58:15 how is this possible 22:58:17 !messages 22:58:18 (1/1) PleasingFungus said (1h 47m 41s ago): Do you happen to remember what your old ideas for yred reform were? something about a regenerating squad of pals, I think you had a pastebin 22:58:48 <|amethyst> I guess some members of the devteam were like four the last time that happened 22:58:52 PleasingFungus: hm, let me see if i still have that; i can rewrite it if not 22:59:08 |amethyst: would you believe me if I claimed I hadn't been born yet 22:59:19 <|amethyst> no 22:59:23 well, maybe not. 22:59:29 but wouldn't that be crazy! 22:59:29 let's see 22:59:31 I would have b een 22:59:32 been 22:59:38 16 22:59:42 when NetHack was last updated 23:00:02 -!- omarax has quit [Remote host closed the connection] 23:00:08 when was that? 23:00:15 <|amethyst> 2003 23:00:22 almost exactly twelve years ago 23:00:44 if they had released... tomorrow... it would have been exactly twelve years 23:01:17 maybe they released at 00:00 utc? 23:01:41 they've moved to git 23:02:03 <|amethyst> git that plebians don't have access to yet :) 23:03:08 <|amethyst> I was 18 when they added races 23:04:10 Grunt: what's the most fun role for you? I assume you've ascended most all 23:04:15 I've only ascended like 4 23:04:30 I've ascended thousands. 23:04:37 no you haven't 23:04:39 most before you were born? 23:04:41 Oh. 23:04:45 you...haven't ascended JACK SHIT 23:04:51 Dang... 23:05:01 -!- zarath9 has quit [Quit: Page closed] 23:05:13 I think I'm heartbroken. 23:05:17 <|amethyst> Never say "It moves only reluctantly" 23:05:22 <|amethyst> ??it[$] 23:05:22 it[45/45]: _Something is infused with unholy energy, but nothing happens. 23:05:43 wow new nethack 23:05:48 PleasingFungus: you've never even been frozen in place by lichen, have you? I bet not even once! 23:06:04 -!- Pacra has quit [Ping timeout: 256 seconds] 23:06:05 <|amethyst> was it 3.3 that added lichen on 3.4? 23:06:09 <|amethyst> s/on/or/ 23:06:12 <|amethyst> I guess 3.4? 23:06:35 I think my first ascension was like 2008 or 2009 23:07:22 well after my last 23:07:51 <|amethyst> ah, no, lichens were 3.3 23:08:05 hm and there's secret chances for new Sil in January 23:09:14 Grunt: ...Pakellas's wrath adjective is 'progress'? 23:09:22 ??pakellas wrath 23:09:23 pakellas wrath[1/1]: ABANDONMENT: 25 penance. RETRIBUTION: Random drains of your wands, rods, XP evokers, or you if none of the above are possible. If abandoned, blocks MP regen for the duration of wrath, and 1/20 evokes will trigger a miscast (but the item still works). 23:09:37 I suppose it probably doesn't matter... 23:09:53 -!- Cacophony has quit [Quit: oh no am scare] 23:09:56 yeah that was intentional 23:10:12 "the mad scientist marches on" 23:10:29 afflicted by alliteration 23:10:52 my curse! 23:10:56 <|amethyst> !lg * msg~~enmity 23:10:57 Unknown field: msg 23:10:57 MarvinPA: I saw you removing more ellipses.... 23:11:03 don't think I didn't notice! 23:11:07 haha 23:11:18 <|amethyst> !lg * kaux~~enmity 23:11:19 35. M4edhros the Charlatan (L3 OpAr of Xom), killed by the enmity of Fedhas Madash on D:3 on 2015-12-01 18:34:53, with 48 points after 1279 turns and 0:02:16. 23:11:25 <|amethyst> !lg * kaux~~meddling 23:11:29 5. Avigdore the Sneak (L5 KoAs of Nemelex Xobeh), killed by the meddling of Cheibriados on D:3 on 2014-11-22 01:13:15, with 121 points after 1890 turns and 0:07:18. 23:11:33 just as i'd removed a bunch you snuck more in! 23:11:42 I'm going to add an ellipsis fakelang if you keep this business up. 23:11:42 <|amethyst> !lg * kaux~~adversity 23:11:43 No games for * (kaux~~adversity). 23:11:45 You hit the goblin... 23:11:49 <|amethyst> !lg * kaux~~disappointment 23:11:49 No games for * (kaux~~disappointment). 23:11:54 <|amethyst> !lg * kaux~~progress 23:11:55 No games for * (kaux~~progress). 23:11:56 Ouch... that really hurt... 23:12:00 but then: You die. 23:12:05 Period. 23:12:17 Crawl is far too dramatic. It's time to slow down a little. 23:12:23 Let's be reasonable. 23:12:39 |amethyst: I *think* at least half of the adjectives in that list can't ever appear 23:12:49 if I'm remembering correctly 23:12:54 <|amethyst> those are nouns, btw 23:12:57 -!- simmarine has quit [Read error: Connection reset by peer] 23:12:58 oh, hm 23:13:00 PleasingFungus: haha, i found it 23:13:06 http://pastie.org/pastes/9129434 23:13:08 actually I had specific comments for unused ones 23:13:12 so I guess maybe not 23:13:23 <|amethyst> PleasingFungus: I think those are for "has no wrath"? 23:13:33 <|amethyst> PleasingFungus: but there's also "wrath can't kill you" 23:14:06 iirc the wrath *descriptors* are used for (1) summoned monsters and (2) fake spell wrath 23:14:16 gozag doesn't use either 23:14:23 not sure why tso wouldn't use them, though... 23:14:31 !lg * ikiller~~shining 23:14:32 68. flyleaff the Cudgeler (L6 FoFi of Lugonu), demolished by an angel (a +1 sacred scourge of holy wrath) (created by the Shining One) on D:4 (uniq_crazy_yiuf_cottage) on 2015-12-04 21:49:34, with 256 points after 2495 turns and 0:11:18. 23:14:42 nice 23:14:47 I guess it's just a direct thing for TS1. 23:14:58 the primary idea was to prevent a) scumming for a huge army, b) scumming for better minions, and c) getting ruined for ages because your army got wiped 23:15:04 yeah 23:15:21 I'm personally mostly a fan of (c), I don't care about scumming 23:15:30 fair enough 23:15:41 what did you mean by "This should cost you a significant fraction of your incoming piety" 23:16:09 i think i was trying to say "big gift timeout" 23:16:17 hm 23:16:28 so not an actual cost per se, then 23:16:32 your piety isn't being docked 23:16:49 i can't remember how gifting affects piety but it definitely costs piety in some sense 23:16:55 ...i think 23:17:13 how important is the last sentence, about allies unsummoning themselves? 23:17:21 not terribly 23:17:39 i just thought "what if you get to 6* and then blow all your piety, what should happen" 23:17:55 if it seems fine for your army to stick around, no problem 23:18:02 not having any reinforcements or access to yred active abilities seems like a reasonable problem to have 23:18:08 mm 23:18:16 well, you'd have to rebuild piety anyway to get them back if you lost them 23:18:19 and t b q h I don't like unsummoning for flavor reasons :) 23:18:32 -!- MgDark has quit [Ping timeout: 256 seconds] 23:18:52 derrpe (L24 MfBe) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed. (Depths:3) 23:18:53 <|amethyst> make them go neutral 23:18:56 <|amethyst> for flavour reasons 23:19:02 ha 23:19:06 <|amethyst> !lm derrpe crash x=vlong 23:19:07 5. [2015-12-08 04:18:51] [vlong=0.18-a0-711-g1260679] derrpe the Merfolkian Porcupine (L24 MfBe of Trog) ASSERT(defender->alive()) in 'fight.cc' at line 103 failed on turn 55285. (Depths:3) 23:20:27 i might be wrong, but i feel like the way gift timeouts work is that some of the piety you would normally gain instead goes towards reducing the gift timer 23:20:42 or am i nuts 23:22:04 i believe that is right, yeah 23:23:20 huh 23:23:42 <|amethyst> it's not instead is it? 23:24:34 -!- Floodkiller has quit [Quit: Page closed] 23:24:37 !source _gain_piety_point 23:24:38 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/religion.cc#l2255 23:24:40 <|amethyst> oh 23:24:42 "sort of" 23:25:03 lol 23:25:15 does anyone have thoughts on pr 194 23:25:23 170 lines. not too bad for a crawl function 23:25:47 <|amethyst> so you get 1/4 normal piety gain once you hit a gift timeout? 23:25:50 !lg * cikiller=Makhleb s=ckiller,kaux 23:25:51 No games for * (cikiller=Makhleb). 23:25:56 !lg * cikiller~~Makhleb s=ckiller,kaux 23:25:59 225 games for * (cikiller~~Makhleb): 37x a smoke demon (22x by divine providence, 9x ball of steam, 3x, 2x steam, sticky flame), 30x a hellwing (30x), 28x an Executioner (25x, 3x by nerve-wracking pain), 20x a balrug (6x fireball, 6x bolt of fire, a +0,+2 demon whip of electrocution, a +0,+2 demon whip, a +0,+1 demon whip of electrocution, a +2 demon whip of electrocution, a +0 demon whip of freez... 23:26:05 hrm 23:26:08 ebering: looking at the commit descriptions, it looks reasonable. probably should be squashed 23:26:15 PleasingFungus: with out-of-date comments to match 23:26:18 // Every piety level change also affects AC from orcish gear. 23:26:23 wow! 23:26:53 !pull 194 23:26:58 !pr 194 23:26:59 https://github.com/crawl/crawl/pull/194 23:27:12 also, I appreciate the justification for jiyva not getting a gift timeout penalty being accompanied by a complete lack of justification for the corresponding nemelex exception 23:27:28 heh, yeah 23:27:48 <|amethyst> that comment is fixed in passives branch, btw 23:27:55 I guess it's "the gifts aren't that precious" 23:27:56 a passive comment fix 23:27:57 <.< 23:28:00 %git passives 23:28:01 07Medar02 * 0.18-a0-388-g9abba6f: Missed a comma. 10(2 days ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/9abba6fcea25 23:28:19 I had no idea this existed. 23:28:28 commas, I mean. 23:28:29 "jiyva here's got a special exception, loads of paperwork, came down from the top" "what about that guy then?" "oh that's nemelex don't mind him he's cool" 23:28:49 oh wow yeah also the amazing ash secret tech 23:29:27 of gaining 4* piety to cure confusion 23:29:29 ? 23:29:31 oh 23:29:42 doesn't that also just give you clarity 23:29:53 <|amethyst> // Inconsistent with donning amulets, but matches the 23:29:53 <|amethyst> // message better and is not abusable. 23:29:58 right, that's why it cures it apparently 23:30:03 yeah that 23:30:16 can you actually get confusion through clarity? 23:30:30 I would like to be confident in saying 'no' 23:30:30 MarvinPA: for even better tech it cured it on the wrong piety level earlier :P 23:30:33 <|amethyst> PleasingFungus: if you are confused and wear clarity, it doesn't fix it 23:30:36 i only knew about it because someone (medar?) fixed it applying at the wrong piety point when ash's abilities - yes 23:30:41 ahh 23:30:52 well, good tech. 23:31:32 MakeMeASandwich (L25 HuVM) (Depths:1) 23:31:39 !crashlog 23:31:40 13415. MakeMeASandwich, XL25 HuVM, T:65412 (milestone): http://crawl.akrasiac.org/rawdata/MakeMeASandwich/crash-MakeMeASandwich-20151208-043131.txt 23:32:05 <|amethyst> old version 23:32:06 a good week for crashes 23:32:17 <|amethyst> !lm * crash week 23:32:20 154. [2015-12-08 03:45:07] omnirizon the Basher (L9 OgAs) ASSERT(mons->hit points > 0) in 'mon-util.cc' at line 2824 failed on turn 2533. (D:9) 23:32:23 <|amethyst> !lm * crash lastweek 23:32:26 123. [2015-12-05 14:46:38] Wander the Conjurer (L1 DECj) (D:1) 23:32:40 <|amethyst> hm, how do you do a graph by day 23:32:42 was there some lamp of fire crash fixed too? 23:32:55 <|amethyst> Medar: it was another empty path_taken crash 23:32:58 <|amethyst> %git :/gener 23:32:58 07chequers02 * 0.18-a0-674-g30d92a4: Add three overflow vaults and a generic minivault. 10(2 weeks ago, 2 files, 180+ 0-) 13https://github.com/crawl/crawl/commit/30d92a467da5 23:32:59 ah, ok 23:33:00 <|amethyst> err 23:33:02 <|amethyst> %git :/general 23:33:02 07elliptic02 * 0.18-a0-599-gf87b446: Mark stone stairs as known if you have seen both ends of them. 10(5 days ago, 4 files, 48+ 7-) 13https://github.com/crawl/crawl/commit/f87b446f537d 23:33:05 <|amethyst> no 23:33:13 I'll take your word for it 23:33:19 <|amethyst> %git :/central 23:33:19 07wheals02 * 0.18-a0-715-g1debe3e: Try to fix various beam crashes in a central location. 10(9 hours ago, 3 files, 5+ 6-) 13https://github.com/crawl/crawl/commit/1debe3edd64d 23:33:22 <|amethyst> there we go 23:33:23 PleasingFungus: can I flatten patches in the PR land? 23:33:24 Let's see 23:33:27 -!- MarvinPA has quit [Quit: Leaving] 23:33:28 -!- beogh has quit [Ping timeout: 252 seconds] 23:33:41 force pushing should work afaik 23:33:54 well, time to rebase 23:34:05 hm, I wonder if this is my fault 23:34:17 what? probably 23:34:36 yes?? 23:34:36 The syntax used to define a {vault}, see the level docs: https://github.com/crawl/crawl/tree/master/crawl-ref/docs/develop/levels 23:34:41 uh 23:34:43 ??yes 23:34:43 yes ~ des[1/2]: The syntax used to define a {vault}, see the level docs: https://github.com/crawl/crawl/tree/master/crawl-ref/docs/develop/levels 23:34:45 good 23:34:47 <|amethyst> no?? 23:34:49 goodsequell 23:34:52 <|amethyst> maybe?? 23:34:58 !learn add goodsequell yes ~ des[1/2]: 23:34:59 goodsequell[17/17]: yes ~ des[1/2]: 23:35:34 <|amethyst> usmellmon() instead of "It turns into it" during monster polymorph 23:35:36 <|amethyst> ??it[-2] 23:35:37 it[44/45]: Dummy Monster throws chaos at NONEXISTENT FOE. 23:35:46 <|amethyst> ours are better :P 23:35:53 it?? 23:35:53 It fall off the wall. 23:35:59 ??it[-1 23:35:59 it[45/45]: _Something is infused with unholy energy, but nothing happens. 23:36:01 usmellmon() 23:36:06 that's a something, not an it 23:36:10 ??something[$ 23:36:10 something[10/10]: Something and something are blown away by the wind. 23:36:15 !learn move it[45] something[11] 23:36:16 it[45] -> something[11/11]: _Something is infused with unholy energy, but nothing happens. 23:36:24 <|amethyst> ??it[-2] 23:36:24 it[43/44]: http://trac.nethack4.org/ticket/8 23:36:37 <|amethyst> dead link 23:36:44 <|amethyst> !learn del it[43] 23:36:44 Deleted it[43/44]: http://trac.nethack4.org/ticket/8 23:36:48 <|amethyst> ??it[-2] 23:36:48 it[42/43]: The 11 potions of mutation turns to gold as you touch it. 23:36:59 "(currently down due to technical issues)" 23:37:09 Redirected to a 404 page (it) 23:38:17 03ebering02 07https://github.com/crawl/crawl/pull/194 * 0.18-a0-721-g2a7fe90: Remove hidden piety costs from Fedhas abilities. 10(4 days ago, 2 files, 7+ 21-) 13https://github.com/crawl/crawl/commit/2a7fe905d274 23:38:17 03ebering02 07https://github.com/crawl/crawl/pull/194 * 0.18-a0-722-gb1167c9: confused_by_you counts ally confusion as well 10(4 days ago, 2 files, 12+ 5-) 13https://github.com/crawl/crawl/commit/b1167c976ef0 23:38:48 vnvn 23:39:27 did someone say 23:39:29 fedhas buffs!? 23:40:23 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 23:41:34 man, writing fake god titles is a lot of fun 23:41:49 fake god titles...? 23:42:12 http://sprunge.us/DWiP 23:42:52 quite proud of the rakshasa one 23:44:32 ! 23:45:07 <|amethyst> oh, lorocyproca + ally 23:45:30 hm 23:45:30 so 23:45:41 <|amethyst> though I guess it is also similar to "reciprocally" 23:45:46 -!- Kalir has quit [Changing host] 23:45:51 eventually I slot might go to equip god, eventually W slot might go to some version of Wulndraste 23:46:00 U slot for the randgods imo <.< 23:46:25 (actually I had a W idea - combine it with that "stand your ground" design I remember reading about a while ago) 23:46:38 please do not take H too seriously 23:46:43 it is way too early in the design 23:46:43 when we run out of letters we can use 023456789 23:46:58 amalloy: as discussed, that is extremely illegal. 23:47:18 we will have to start removing gods, instead. I recommend starting with Sif Muna. 23:47:20 and high elves. 23:47:22 * amalloy clearly doesn't read enough backlog 23:47:39 (26 + 1) 23:48:05 how many races do we have right now? 23:48:06 -!- AreBrandon has quit [Ping timeout: 240 seconds] 23:48:19 the full 26 23:48:38 !lg * recent playable x=cdist(race) 23:48:40 1051775 games for * (recent playable): cdist(race)=35 23:48:43 !lg * recent playable x=cdist(crace) 23:48:45 1051775 games for * (recent playable): cdist(crace)=26 23:49:07 FR remove humans for being too boring 23:49:27 sure. I'll start with... you!!!! 23:50:53 03PleasingFungus02 07* 0.18-a0-721-g8fc53f4: COMPILE_CHECK divine_title. 10(16 minutes ago, 1 file, 2+ 1-) 13https://github.com/crawl/crawl/commit/8fc53f4538b2 23:51:24 -!- LordSloth has quit [Ping timeout: 256 seconds] 23:54:27 !lg * recent playable x=cdist(class) 23:54:29 1051798 games for * (recent playable): cdist(cls)=24 23:55:16 ah, that was from 599b58264d 23:55:18 so not my fault 23:55:25 that's nice. 23:57:22 -!- NeremWorld has quit [Ping timeout: 250 seconds] 23:58:57 -!- tedric has joined ##crawl-dev