00:00:03 -!- omarax has quit [Remote host closed the connection] 00:04:05 -!- Milski has quit [Quit: Page closed] 00:06:21 -!- Eronarn has joined ##crawl-dev 00:07:25 wow, Eronarn 00:07:37 !lg * recent s=crace% 00:07:41 1232056 games for * (recent): 135390x Demonspawn (10.99%), 89185x Minotaur (7.24%), 87797x Octopode (7.13%), 76904x Gargoyle (6.24%), 75723x Deep Elf (6.15%), 59173x Draconian (4.80%), 57296x Vine Stalker (4.65%), 54698x Troll (4.44%), 52091x Formicid (4.23%), 48848x High Elf (3.96%), 48296x Hill Orc (3.92%), 47098x Spriggan (3.82%), 41720x Merfolk (3.39%), 40782x Mummy (3.31%), 36657x Human (2.98... 00:07:50 look at that Op popularity 00:12:43 -!- rast has joined ##crawl-dev 00:12:46 Op OP? 00:13:10 <|amethyst> Yeah, you know me 00:13:33 |amethyst: who are you again? 00:13:34 * Grunt hides. 00:13:56 * |amethyst reads a scroll of enchant armour 00:14:32 !lg * recent urune>0 s=crace% 00:14:33 38744 games for * (recent urune>0): 5396x Minotaur (13.93%), 4095x Gargoyle (10.57%), 2790x Demonspawn (7.20%), 2139x Hill Orc (5.52%), 1957x Vine Stalker (5.05%), 1842x Formicid (4.75%), 1759x Deep Elf (4.54%), 1495x Troll (3.86%), 1457x Spriggan (3.76%), 1450x Deep Dwarf (3.74%), 1287x Draconian (3.32%), 1285x Merfolk (3.32%), 1245x Ogre (3.21%), 1232x Octopode (3.18%), 951x Naga (2.45%), 946x H... 00:15:09 poor Op...not so OP... 00:15:28 !lg . won op 00:15:29 3. gammafunk the Sensei (L27 OpTm of Sif Muna), escaped with the Orb and 4 runes on 2015-05-30 21:36:33, with 2264736 points after 72379 turns and 8:15:32. 00:15:32 !lg . op won 00:15:33 1. SGrunt the Cryomancer (L27 OpVM of Vehumet), escaped with the Orb and 3 runes on 2013-12-14 05:42:21, with 1365100 points after 108437 turns and 7:10:55. 00:15:34 -!- mtyson has quit [Ping timeout: 246 seconds] 00:15:43 I'm still miffed about that one Depths:1 death 00:15:47 !lg . op depths:1 00:15:47 I mean people just don't know about the classic optm^sif power combo of 0.15, 0.16, and 0.18 00:15:48 1. SGrunt the Eclecticist (L21 OpVM of Vehumet), blasted by an ogre mage (crystal spear) (kmap: onia_ninara_cookie) on Depths:1 on 2013-12-12 01:13:52, with 311397 points after 67453 turns and 4:42:25. 00:16:26 onia_ninara_cookie 00:16:30 that's an interesting vault name 00:16:34 !vault onia_ninara_cookie 00:16:35 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/mini_monsters.des#l3012 00:16:42 well, it needs context 00:16:45 ??stair deaths[11 00:16:46 stair deaths[11/12]: !lg SGrunt 1352 -tv:<0.2 00:16:47 er 00:16:48 ??stair deaths[10 00:16:48 stair deaths[10/12]: !lg SGrunt 1178 -tv:<0.1:x0.5 00:16:49 that one 00:16:56 !lg sgrunt 1178 00:16:57 1178/1385. SGrunt the Eclecticist (L21 OpVM of Vehumet), blasted by an ogre mage (crystal spear) (kmap: onia_ninara_cookie) on Depths:1 on 2013-12-12 01:13:52, with 311397 points after 67453 turns and 4:42:25. 00:17:11 !lg sgrunt 1178 -tv:<0.1:x0.5 00:17:12 1178/1385. SGrunt, XL21 OpVM, T:67453 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:20:02 !lg sgrunt 1178 -tv:<0.1:x0.5 00:20:03 1178/1385. SGrunt, XL21 OpVM, T:67453 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:20:27 heh 00:20:48 ask yourself how I could have avoided that 00:21:05 strategic error, obv 00:21:11 !banish chequers 00:21:12 Grunt casts a spell. chequers is cast into 4chan! 00:21:15 rip 00:21:30 and ogre mage did something in depths 00:21:48 !lg * br=depths current trunk ikiller=ogre_mage 00:21:50 3. cojito the Warrior (L21 HOFE of Beogh), mangled by an ogre mage (a +0 whip of electrocution) on Depths:2 on 2015-10-05 23:30:26, with 332124 points after 63575 turns and 3:17:16. 00:21:55 yeah thought so 00:22:15 clearly give ogre mages Berserk Other <.< 00:22:32 is that the one that berserk's the player? 00:22:36 no 00:22:42 *berserks 00:22:49 well I think the moth of wrath ability is currently called Berserk Other 00:23:04 but the "berserk the player" is AF_BERSERK 00:23:23 speaking of crazy monster buffs, does anyone object to orange crystal statues getting: sinv, shadow creatures (with any necessary vault adjustments)? 00:23:28 they're not very good at present 00:23:35 it's worked fairly well for the lunar statue 00:23:48 orange crystal test spawners 00:24:02 some complained about similarity to obsidian statues, but the monster sets summoned are very dif. 00:24:22 Grunt: and give ocs hd:1000 to complete the transition 00:24:24 or is it more 00:24:27 @??test_spawner 00:24:27 test spawner (16X) | Spd: 14 (swim: 60%; 07stationary) | HD: 1000 | HP: 10000 | AC/EV: 127/127 | 11non-living, amphibious, regen, unbreathing | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 10elec, 09poison+++, 07acid, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 1145683 | Sp: shadow creatures [06!sil], plane rend [06!sil], phantom mirror [06!sil] | Sz: Large | Int: b.. 00:24:30 why does lugonu give +1 crap weapon rather than +0 next tier weapon? is this very precise balancing or weirdness 00:24:33 <|amethyst> gammafunk: what about Wucad? 00:24:42 wucad has that 00:24:47 I think that is exactly Wucad's spell set, |amethyst 00:24:48 @??statue_of_wucad_mu 00:24:48 unknown monster: "statue_of_wucad_mu" 00:24:50 Statue of Wucad Mu (048) | Spd: 6 (07stationary) | HD: 20 | HP: 80 | AC/EV: 12/1 | 11non-living, evil, unbreathing, 07vault | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 1084 | Sp: brain feed [11!AM, 06!sil], draining gaze [11!AM, 06!sil], mass confusion [11!AM, 06!sil], shadow creatures [11!AM, 06!sil] | Sz: Large | Int: human. 00:24:50 %??statue of wucad mu 00:24:50 <|amethyst> right 00:24:51 er 00:25:00 <|amethyst> so would wucad just be a regular OCS with more HP? 00:25:13 yeah, and with that special summon set 00:25:18 which is nasty in its own way 00:25:28 it would use the "ghost monks" set defined in that vault 00:25:33 well it does use taht 00:25:35 *that 00:25:58 it's reasonably effective, not the greatest "vault boss" 00:26:02 but it gets some kills 00:26:03 hrm 00:26:06 I say that, but.. 00:26:19 !lg * recent map=wizlab_wucad s=ikiller 00:26:20 43 games for * (recent map=wizlab_wucad): 34x old memories, 7x the Statue of Wucad Mu, the player character, 00:26:23 !lg * cikiller~~Wucad_Mu 00:26:26 8. Bamboomancer the Devastator (L17 GrFE of Vehumet), mangled by a monstrous demonspawn (summoned by the Statue of Wucad Mu) in WizLab (wizlab_wucad) on 2015-09-14 16:30:49, with 133494 points after 37719 turns and 2:58:50. 00:26:33 yeah so about 20% of deaths 00:26:36 not bad really 00:26:43 ollllld memories 00:26:53 !lg * recent map=wizlab_wucad ikiller=the_player_character 00:26:55 1. heteroy the Brawler (L15 BeMo of Makhleb), blasted by a green death (poison arrow) (summoned by the player character) in WizLab (wizlab_wucad) on 2015-01-27 23:11:49, with 106875 points after 29470 turns and 2:03:56. 00:26:59 !lg * recent map=wizlab_wucad ikiller=the_player_character -tv 00:27:01 1. heteroy, XL15 BeMo, T:29470 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:27:02 heh, good one heteroy 00:27:08 (I know how this will play out, but still) 00:27:10 !lg * map=wizlab_lehudib s=ikiller 00:27:11 24 games for * (map=wizlab_lehudib): 9x a moon troll, 5x a stone giant, 3x a tentacled starspawn, 2x a crystal guardian, 2x an eye of devastation, a war gargoyle, a quicksilver dragon, a cacodemon 00:27:29 !lg * recent map=wizlab_wucad ikiller= 00:27:33 moon troll is better but that's inflated by old moon troll, which had singularity 00:27:34 1. Mudsilo the Arsonist (L16 OpFE of Gozag), quit the game in WizLab (wizlab_wucad) on 2015-10-08 05:03:52, with 104349 points after 36133 turns and 2:52:54. 00:27:36 oh 00:27:40 bearkinnnnn 00:27:46 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-2055-gb4e23be (34) 00:27:52 !lg * map=wizlab_wucad killer~~giant 00:27:53 1. rjrrt the Executioner (L15 MiBe of Trog), demolished by a hill giant (a +0,+0 giant club) (summoned by the player character) in WizLab (wizlab_wucad) on 2012-06-06 23:56:38, with 84620 points after 26097 turns and 2:50:12. 00:27:58 !lg * map=wizlab_wucad killer~~giant -tv 00:27:59 1. rjrrt, XL15 MiBe, T:26097 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:28:09 wow 00:28:11 this is a good tv 00:28:37 -!- n1k has quit [Ping timeout: 264 seconds] 00:28:48 oh rip that ttyrec 00:28:55 old cdo tv 00:29:32 :( 00:29:55 how did he anger his summon? 00:29:59 -!- n1k has joined ##crawl-dev 00:30:06 -!- n1k has quit [Changing host] 00:30:06 -!- n1k has joined ##crawl-dev 00:30:09 oh the statue confused it? 00:30:30 !log * map=wizlab_wucad killer~~giant 00:30:31 1. rjrrt, XL15 MiBe, T:26097: http://crawl.develz.org/morgues/0.10/rjrrt/morgue-rjrrt-20120606-235638.txt 00:31:39 looks like it 00:31:52 oh maybe he was confused and hit the ogre 00:31:55 iirc he himself was confused and attacked the-- yes 00:33:46 rjrrt is the guy who has won like 20 defes 00:35:06 -!- ystael has quit [Ping timeout: 252 seconds] 00:35:11 in any way related to logicninja? 00:35:15 !gamesby rjrrt 00:35:16 rjrrt has played 1066 games, between 2012-05-24 13:54:16 and 2015-09-16 15:02:36, won 64 (6.0%), high score 11746114, total score 235312812, total turns 21677822, play-time/day 1:39:19, total time 83d+12:46:31. 00:35:21 !won rjrrt 00:35:22 rjrrt has won 64 times in 1066 games (6.00%): 19xDEFE 18xMiBe 7xCeHu 4xHOBe 2xDrFE 2xHEFE 1xCeBe 1xCeDK 1xCeFi 1xDDBe 1xDsBe 1xGrBe 1xHOHe 1xHuBe 1xMiGl 1xNaBe 1xOgBe 1xSpVM 00:35:26 no seems not 00:35:29 !streak rjrrt defe 00:35:31 rjrrt (defe) has 2 consecutive wins (DEFE, DEFE; DEFE, DEFE; DEFE, DEFE). 00:35:36 !gamesby logicninja 00:35:37 logicninja has played 12849 games, between 2012-01-23 00:47:53 and 2015-10-07 03:59:55, won 26 (0.2%), high score 14196359, total score 279311035, total turns 61091370, play-time/day 1:54:53, total time 108d+0:41:48. 00:35:49 !lg logicninja won s=char 00:35:50 26 games for logicninja (won): 6x DECj, 4x DEFE, 3x VSEn, 2x VSBe, NaFE, DDBe, GrEE, NaCj, HOFE, GrBe, GrCj, MiBe, KoBe, GrFE, HECj 00:36:12 remember, logicninja didn't *win* DEFEs 00:36:16 he splatted them on Slime:6 <_< 00:36:34 !lg logicninja defe s:place 00:36:35 2047 games for logicninja (defe): 666x D:1, 402x D:2, 269x D:3, 199x D:4, 97x D:5, 77x D:6, 43x D:7, 37x D:8, 27x D:9, 19x D:11, 16x D:10, 14x D:13, 12x Lair:5, 9x Lair:1, 9x D:12, 8x Lair:4, 7x Sewer, 7x D:15, 7x Ossuary, 6x Lair:8, 6x Orc:4, 6x D:$, 6x Lair:2, 6x Lair:3, 5x Abyss:1, 5x Lair:6, 5x IceCv, 4x D:14, 4x Depths:2, 4x Bailey, 3x Elf:3, 3x D:20, 3x D:16, 3x Zot:5, 3x Abyss:2, 3x Depths:... 00:36:49 Grunt: so what do you think is the best way to get this spell to the point where it's fun quickly enough for me to get to use it before I die? 00:36:52 really wish that wheals quote about logicninja ghosts being the top enemy in slime was in learndb 00:37:03 haha 00:37:04 ??logicninja[fire 00:37:05 logicninja[3/6]: why are there two fire storm ghosts in slime 6 00:37:20 hypractvChipmunk: raise your int more 00:37:23 <.< 00:37:30 -!- Doesnty is now known as Doesnt 00:37:45 hmm, warn_hatches is pretty annoying with autotravel 00:37:57 !lg * ikiller~~logicninja br=slime 00:37:59 1. sosloow the Scorcher (L23 HOFE of Ashenzari), blasted by LogicNinja's ghost (great blast of fire) on Slime:6 (slime_pit) on 2014-04-20 09:50:06, with 415343 points after 77329 turns and 9:40:40. 00:38:19 !lg * ikiller~~logicninja br=slime -tv 00:38:20 1. sosloow, XL23 HOFE, T:77329 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:38:40 it seemed to need to get to 4.5 spellpower (i didn't even know spellpower was rational before) 00:39:45 nice 00:40:44 !tell amalloy warn_hatches is pretty annoying with autotravel (if it tries to take a hatch midway through the journey), not sure if there is solution for that 00:40:44 Medar: OK, I'll let amalloy know. 00:41:03 Gell's spellpower curve might be wonky; it was originally a higher level spell 00:41:38 hm 00:41:38 amalloy: You have 1 message. Use !messages to read it. 00:41:57 it would be more fun if it had like, higher radius but a chance not to work on more distant mobs 00:42:08 don't prompt when taking a previously visited trap? 00:42:15 er hatch 00:42:16 that might be it 00:42:19 so you could at least have hope that it would do something fun 00:42:26 -!- Norgs_ is now known as DonLaser 00:43:18 and as I said before, being only radius one for so long made it very difficult to reconcile the description with the actual gameplay 00:44:16 haybe. i guess i don't have a lot of already-explored hatches to autotravel through, since i generally avoid them 00:44:45 well me too, but sometimes you use them for actual escape still 00:45:06 yes 00:45:17 but once i've done that, do i really want to autotravel back into the danger zone? 00:45:50 <|amethyst> ? 00:46:00 <|amethyst> what do you mean "back into the danger zone" 00:46:01 -!- Patashu has quit [Ping timeout: 264 seconds] 00:46:11 <|amethyst> you're autotravelling from what was previously the danger zone 00:46:34 <|amethyst> if autotravel got all the way to the hatch to take it, it's obviously not a danger zone anymore 00:46:41 -!- Patashu has joined ##crawl-dev 00:47:01 i didn't realize autotravel ever used hatches 00:47:11 that's kinda dangerous, isn't it? 00:47:17 <|amethyst> only known hatches 00:47:29 <|amethyst> when that is the shortest path 00:47:40 oh, are hatches fixed once you use them? 00:47:49 <|amethyst> yes, every hatch has a single destination 00:47:54 i thought they were random 00:48:53 i must've totally read straight past that in the manual 00:48:59 and i've read it several times 00:49:01 -!- HellTiger has quit [Ping timeout: 264 seconds] 00:49:31 -!- ontoclasm has quit [Quit: Leaving.] 00:49:52 <|amethyst> mention hatches? in the manual? why would we do such a crazy thing? 00:50:09 -!- travis-ci has joined ##crawl-dev 00:50:10 The build has errored. (master - 4235e72 #3357 : Shmuale Mark): https://travis-ci.org/crawl/crawl/builds/84728768 00:50:10 -!- travis-ci has left ##crawl-dev 00:50:37 >< 00:50:56 ...connection timed out 00:51:01 i used to think that too. it's not very clearly explained 00:51:14 <|amethyst> they used to not be random at all 00:51:34 what amalloy said 00:51:48 in fact i probably though hatches were random until right now 00:52:10 <|amethyst> !bug 3200 00:52:10 https://crawl.develz.org/mantis/view.php?id=3200 00:52:47 also while we're sorta on the subject, you know how you can use the X map to hover over a staircase and change floors to find the map around the matching staircase (I think only if you've already traversed it)? 00:53:27 it doesn't make the deduction when there's one left and i think it ought to 00:53:34 unless that's a mimic thing again 00:53:44 but then there wouldn't be one and only one left on both levels 00:54:16 it drove me crazy on my orb run; i couldn't figure out why the map change kept jumping around to a non-stair location for one of the stairs 00:54:26 when i was planning my route 00:55:26 it was really frustrating; it was the only un-fun part about the endgame. I spent like 3 minutes trying to figure out where my cursor was popping to 00:56:10 <|amethyst> that [ ] behaviour is a bit spoilery anyway 00:56:18 <|amethyst> how are you supposed to know about it? 00:56:54 i dunno, it just struck me like it would be a good thing to have one day, so i tried it and it worked 00:57:08 why wouldn't it go to the correct stair? otherwise you'd have to write it down manually or something 00:57:17 that's the whole point of having a map in-game, isn't it? 00:57:47 if it were a real map, you'd draw an arrow or label both ends the same 00:58:03 <|amethyst> well, 00:58:05 <|amethyst> "[ or ] : Examine the next higher or lower level" 00:58:18 it's just when you have (A)-(A) and (B)-(B) it can't deduce (C)-(C) 00:58:18 shouldn't i get a warning from tso before using poison spit? 00:58:28 <|amethyst> ProzacElf: against what? 00:58:30 even though there's only one left 00:58:44 <|amethyst> I have no reason to believe from that description that it would do something different when the cursor is on a stair 00:58:47 against how it's going to earn me penance? 00:59:01 you don't get penance if the target is immune, i think 00:59:03 <|amethyst> ProzacElf: I mean, against what enemy? 00:59:15 i did it to an adder 00:59:23 <|amethyst> hm 00:59:32 |amethyst: not from the description, no; but i was very pleasantly surprised when it did exactly what i expected 00:59:35 Tha splash o' poison hits tha adder. Tha adder be poison'd. Ye feel very guilty. "Ye will pay fer yer transgression, mortal!" 01:00:03 -!- omarax has quit [Remote host closed the connection] 01:00:25 take that, mortal 01:00:36 <|amethyst> yeah, that's a bug 01:01:24 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 01:02:02 <|amethyst> probably there are other mutation abilities with similar problems 01:02:54 -!- MakMorn has quit [Ping timeout: 256 seconds] 01:03:49 tso should just allow you to poison non-intelligent humanoids 01:04:04 so it lines up with the chivalry stuff 01:04:20 adders aren't humanoids 01:04:24 it would remove the situation where you really regret taking early tso because you find a blowgun 01:04:30 yeah thats the point 01:04:34 im saying he should allow it 01:04:44 since he allows you to backstab cattle 01:04:54 cattle aren't humanoids either 01:05:01 thats the point also 01:05:04 <|amethyst> non-(intelligent humanoids) 01:05:11 ah 01:05:34 i mean poison isn't inherently evil, just dishonorable 01:05:40 so its closer to the chivalry thing than the holy thing 01:06:02 -!- MakMorn has joined ##crawl-dev 01:06:31 hm, why'd my ogam get nets but my spam didn't.. 01:06:38 oh, they must come with the rocks 01:06:56 all backgrounds that pick throwing are supposed to get nets 01:07:02 can sp even use nets 01:07:08 the option should be "large rocks and throwing nets" in that case 01:07:27 that's valid yeah 01:07:34 i actually think they might now 01:07:50 <|amethyst> spam does get throwing nets 01:07:52 but having throwing nets is actually pretty huge deal 01:08:09 yeah throwing nets are very powerful 01:08:18 my spam was a slinger, not a thrower 01:08:21 <|amethyst> oh 01:08:26 -!- Pacra__ has quit [Ping timeout: 240 seconds] 01:08:35 i didn't realize it was attached to the weapon loadout 01:08:58 cuz it only said "large rocks" 01:08:58 <|amethyst> probably the prompt should say "throwing", "crossbows", etc 01:09:10 <|amethyst> not "tomahawks", "hand crossbow", ... 01:09:34 well it helps to say what weapon you'll get 01:09:44 <|amethyst> except it doesn't say what weapon you'll get 01:09:49 you might not want to pick a certain class because of racial things 01:09:51 i mean in general 01:09:55 <|amethyst> since it doesn't mention throwing nets 01:09:59 yeah, if poison were considered "inherently evil" then you'd think zin and ely would be all about prohibiting it 01:10:01 ehe 01:10:15 anyway, you want me to put that on mantis? 01:10:17 im saying it should probably say javs and throwing nets like hc said 01:10:25 or toma/nets 01:10:43 and technically you get bullets, arrows, and bolts also 01:10:54 Unstable branch on crawl.s-z.org updated to: 0.17-a0-2055-gb4e23be (34) 01:11:08 i was surprised i got bullets for my slinger; that was a pleasant surprise too 01:11:15 i figured i'd get rocks 01:11:16 -!- Tungsten has quit [Ping timeout: 246 seconds] 01:11:40 i might be more inclined to choose a sling to start with now, knowing that 01:11:44 and definitely the throwing net thing 01:12:26 slings -> throwing can be viable like sbl -> lbl sorta 01:12:50 |amethyst: you want me to put that up on mantis? 01:14:17 knowing how much ammo you get would be nice too 01:14:25 since it's different for every one 01:15:16 -!- tealeaves has quit [Quit: Bye] 01:19:19 Unstable branch on crawl.develz.org updated to: 0.17-a0-2055-gb4e23be (34) 01:20:58 -!- Evablue_ is now known as Evablue 01:22:50 heh, i like how removing companions from the previous game is like the last thing that happens when a new game starts 01:22:51 -!- mibe has quit [Quit: Page closed] 01:23:33 initialize inventory, set hitpoints and mana to full, generate jiyva's name...oh, and someone should probably tell these guys they can go home now 01:24:11 <|amethyst> ProzacElf: yes 01:24:19 kk 01:29:09 TSO does not give warning before using Poison Spit 13https://crawl.develz.org/mantis/view.php?id=10009 by prozacelf 01:30:15 -!- Pacra has joined ##crawl-dev 01:31:31 -!- Zeor has quit [Quit: Leaving.] 01:37:01 -!- FaMott has quit [Read error: Connection reset by peer] 01:37:26 -!- asdu has quit [Quit: Page closed] 01:42:49 hm, something that's also always bugged me: pressing anything besides 'n' or 'q' at the random character prompt means 'yes'...I always want to press the !/Tab key to roll a different one and it just accepts it instead 01:42:55 -!- Stendhal is now known as Zilis 01:45:37 i think maybe it wouldn't hurt to silently infer that...since every key besides those two already silently infers 'y' 01:46:10 oh, escape also infers 'q' 01:47:59 -!- n1k has quit [Ping timeout: 260 seconds] 01:49:01 -!- n1k has joined ##crawl-dev 01:49:01 -!- n1k has quit [Changing host] 01:49:01 -!- n1k has joined ##crawl-dev 01:53:41 Windows builds of master branch on crawl.develz.org updated to: 0.17-a0-2055-gb4e23be 01:55:31 -!- Patashu has quit [Ping timeout: 250 seconds] 01:57:14 -!- n1k has quit [Ping timeout: 252 seconds] 01:58:56 -!- n1k has joined ##crawl-dev 01:59:20 -!- n1k is now known as Guest73862 02:00:03 -!- omarax has quit [Remote host closed the connection] 02:00:25 Anyone know where the title screen art lives? 02:00:46 dat/tiles i think 02:00:56 yeah 02:01:02 thanks 02:01:08 I looked around but missed it 02:01:13 source/dat/tiles/title_foo.png 02:04:42 New branch created: pull/140 (1 commit) 13https://github.com/crawl/crawl/pull/140 02:04:42 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/140 * 0.17-a0-2056-g9cdf7d9: Interpret '!', '#', and Tab as "re-roll the random character" 10(11 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/9cdf7d9efab0 02:06:02 -!- Pacra has quit [Ping timeout: 250 seconds] 02:07:39 -!- mineral has quit [Read error: Connection reset by peer] 02:08:02 -!- mineral has joined ##crawl-dev 02:11:58 -!- ProzacElf has quit [Remote host closed the connection] 02:12:19 -!- ProzacElf has joined ##crawl-dev 02:14:49 -!- DrKe has quit [Ping timeout: 264 seconds] 02:19:50 -!- DrKe has joined ##crawl-dev 02:22:48 -!- uJellie has quit [Ping timeout: 256 seconds] 02:23:34 -!- WalkerBoh has quit [Remote host closed the connection] 02:25:17 -!- mineral has quit [Read error: Connection reset by peer] 02:25:42 -!- mineral has joined ##crawl-dev 02:25:47 -!- st_ has joined ##crawl-dev 02:31:22 -!- WalrusKing has quit [Ping timeout: 246 seconds] 02:37:01 -!- filthy has quit [Ping timeout: 255 seconds] 02:46:45 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 02:49:27 -!- simmarine has quit [Read error: Connection reset by peer] 02:50:55 Monster database of master branch on crawl.develz.org updated to: 0.17-a0-2055-gb4e23be 02:55:24 -!- dtsund has quit [Ping timeout: 265 seconds] 03:00:02 -!- omarax has quit [Remote host closed the connection] 03:02:08 -!- ystael has quit [Ping timeout: 252 seconds] 03:05:38 -!- DonLaser has quit [Quit: WeeChat 1.1.1] 03:07:22 -!- Idolo has quit [] 03:09:10 any idea why the ammo type associated with slings needs to be MI_STONE instead of MI_SLING_BULLET? i see at least one place where it has to be special-cased to bullets (godblessing.cc:147), and there may be others, but I can't figure out why it isn't that to begin with 03:11:25 .jugged -2 03:11:26 56/57. [dam=93;tdam=93] derrpe the Cloud Mage (L27 DgCj), annihilated by a juggernaut on Zig:23 on 2015-10-10 22:33:11, with 779131 points after 102647 turns and 8:25:39. 03:11:32 our fist juggernaut zig kill 03:14:45 ahhh, the fist jug 03:15:48 -!- Evablue has quit [Quit: Evablue] 03:16:17 s/fist/first/ although fist also appropriate 03:16:39 .jugged br=zig killer=juggernaut 03:16:40 1. [dam=93;tdam=93] derrpe the Cloud Mage (L27 DgCj), annihilated by a juggernaut on Zig:23 on 2015-10-10 22:33:11, with 779131 points after 102647 turns and 8:25:39. 03:20:04 i kind of liked fist tbh 03:22:38 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-2055-gb4e23be (34) 03:26:52 figures i would break my speedabyss record on a comborobin game 03:27:20 -!- KurzedMetal has quit [Read error: Connection reset by peer] 03:30:21 ikr? i just hate it when i do that 03:30:25 -!- MarvinPA has quit [Ping timeout: 264 seconds] 03:30:36 it's literally the worst 03:31:08 New branch created: pull/141 (1 commit) 13https://github.com/crawl/crawl/pull/141 03:31:08 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/141 * 0.17-a0-2056-g71fe306: Give the player more information on the ranged weapon loadout screen 10(9 minutes ago, 3 files, 25+ 6-) 13https://github.com/crawl/crawl/commit/71fe306c38b3 03:35:24 hoping someone really gets clobbered by the new earth zig set 03:41:46 hah, i'll show you by not even making it to a zig! 03:43:54 yeah, don't worry gammafunk, i'll get right on that 03:47:01 -!- Lightli has quit [Ping timeout: 246 seconds] 03:47:29 hm, darn, didn't quite make it there 03:47:34 sorry, gammafunk >8( 03:55:49 -!- ___miek has quit [Ping timeout: 265 seconds] 04:00:03 -!- omarax has quit [Remote host closed the connection] 04:10:15 -!- uJellie has quit [Quit: Leaving] 04:12:15 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 04:12:47 -!- BlackGyver has quit [Ping timeout: 240 seconds] 04:15:07 -!- tealeaves has quit [Quit: Bye] 04:19:01 -!- MarvinPA has joined ##crawl-dev 04:22:53 -!- MgDark has quit [Ping timeout: 265 seconds] 04:36:08 -!- infrashortfoo has quit [Remote host closed the connection] 04:36:08 -!- Eronarn has quit [Remote host closed the connection] 04:37:16 -!- ussdefiant has quit [Ping timeout: 244 seconds] 04:39:51 -!- Sage1234 has quit [Ping timeout: 244 seconds] 05:00:03 -!- omarax has quit [Remote host closed the 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Wheatmill has quit [Read error: Connection reset by peer] 08:48:25 -!- Don_Laser has quit [Quit: WeeChat 1.1.1] 08:49:12 -!- Don_Laser has quit [Client Quit] 08:59:25 -!- pintc has quit [Ping timeout: 240 seconds] 09:00:02 -!- omarax has quit [Remote host closed the connection] 09:01:15 -!- vale_ has quit [Ping timeout: 265 seconds] 09:14:02 -!- MarvinPA has joined ##crawl-dev 09:35:30 -!- ontoclasm has joined ##crawl-dev 09:56:13 -!- CcS has quit [Read error: Connection reset by peer] 10:00:01 -!- omarax has quit [Remote host closed the connection] 10:01:42 -!- amalloy is now known as amalloy_ 10:03:48 -!- tealeaves has quit [Quit: Bye] 10:04:36 -!- tealeaves has quit [Client Quit] 10:26:12 -!- Wheatmill_ has quit [Read error: Connection reset by peer] 10:26:54 -!- Kalir has quit [Changing host] 10:31:19 -!- Lasty has quit [Quit: Leaving.] 10:35:49 -!- Lawman0 has quit [Ping timeout: 244 seconds] 10:36:01 -!- Popgun has quit [Quit: Page closed] 10:36:54 -!- Arseface has quit [Quit: Page closed] 10:41:40 -!- Pacra has joined ##crawl-dev 10:51:55 -!- MarvinPA has quit [Quit: Leaving] 11:00:01 -!- omarax has quit [Remote host closed the connection] 11:01:17 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:01:59 -!- bonghitz has quit [Ping timeout: 264 seconds] 11:10:42 -!- WalrusKing has joined ##crawl-dev 11:11:32 -!- tealeaves has quit [Quit: Bye] 11:23:12 -!- dtsund has joined ##crawl-dev 11:46:24 -!- ussdefiant has joined ##crawl-dev 11:51:27 -!- cribozai has quit [Quit: leaving] 11:56:07 -!- radinms has quit [] 11:56:56 -!- filthy has quit [Ping timeout: 244 seconds] 12:00:02 -!- omarax has quit [Remote host closed the connection] 12:00:08 -!- simmarine has joined ##crawl-dev 12:01:13 -!- MarvinPA has joined ##crawl-dev 12:08:04 %git :/[Zz]ig 12:08:04 07gammafunk02 * 0.17-a0-2003-gd348506: Add juggernauts and stormcallers to ziggurats and adjust monster sets 10(4 days ago, 1 file, 8+ 5-) 13https://github.com/crawl/crawl/commit/d34850609a66 12:12:37 -!- Milski has quit [Quit: Page closed] 12:13:25 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:13:45 -!- pintc has quit [Changing host] 12:16:06 -!- HellTiger_NB has quit [Ping timeout: 260 seconds] 12:17:06 -!- HellTiger has quit [Ping timeout: 240 seconds] 12:23:17 -!- evilmike has joined ##crawl-dev 12:25:00 -!- Pacra has quit [Read error: Connection reset by peer] 12:25:19 -!- Pacra has joined ##crawl-dev 12:31:33 -!- elliptic has quit [Quit: Leaving] 12:31:39 -!- LexAckson has joined ##crawl-dev 12:32:23 -!- tealeaves has quit [Quit: Bye] 12:33:05 -!- elliptic has joined ##crawl-dev 12:43:57 -!- Ladykiller69 has quit [Ping timeout: 244 seconds] 12:44:59 -!- ussdefiant has quit [Ping timeout: 244 seconds] 12:52:00 -!- MarvinPA has quit [Ping timeout: 264 seconds] 12:55:34 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 12:55:59 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 13:00:02 -!- omarax has quit [Remote host closed the connection] 13:03:29 -!- ProzacElf has joined ##crawl-dev 13:23:41 -!- bonghitz has quit [Remote host closed the connection] 13:24:15 -!- pintc has quit [Ping timeout: 244 seconds] 13:27:58 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-2055-gb4e23be (34) 13:29:35 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:37:42 -!- elliptic has quit [Quit: Leaving] 13:38:41 -!- guyht has joined ##crawl-dev 13:39:40 -!- elliptic has joined ##crawl-dev 13:39:58 hey guys, im the maintainer of http://lookupdb.guy.ht/. The https://loom.shalott.org/api/sequell/ldb endpoint is down, is this something you guys are aware of? 13:41:29 -!- Lightli has joined ##crawl-dev 13:42:00 -!- Palyth_ has quit [Read error: Connection reset by peer] 13:49:24 <|amethyst> greensnark: guyht says /api/sequell/ldb is down 13:57:02 -!- mibe has quit [Quit: Page closed] 14:00:01 -!- omarax has quit [Remote host closed the connection] 14:01:20 -!- MarvinPA has joined ##crawl-dev 14:04:29 -!- ldierk has joined ##crawl-dev 14:07:05 -!- vale_ has quit [Remote host closed the connection] 14:20:48 -!- simmarine has quit [Ping timeout: 255 seconds] 14:23:03 @amethyst thanks - I am updating the lookup db to 16 and noticed that sequall wasnt working 14:27:30 -!- guyht has quit [Ping timeout: 246 seconds] 14:31:39 -!- GauHelldragon has quit [Ping timeout: 246 seconds] 14:34:14 -!- mamgar has quit [Client Quit] 14:35:13 -!- wheals has joined ##crawl-dev 14:39:50 -!- LexAckson has quit [Read error: Connection reset by peer] 14:41:23 |amethyst: does the patch in #9866 look ok? 14:41:23 wheals: You have 1 message. Use !messages to read it. 14:41:26 !messages 14:41:27 (1/1) hypractvChipmunk said (11h 8m 11s ago): Ha, take that! As thanks for merging one of my pull requests, I give you two more to deal with! 14:43:24 <|amethyst> wheals: hm 14:43:55 <|amethyst> wheals: that's a little weird, because blame_damage already sets the damage total if it did have hit points before suiciding 14:44:11 <|amethyst> wheals: how about: 14:44:34 i'm kind of busy, i can't deal with it personally right now, just wanted to pass it along 14:44:43 <|amethyst> ah, I'll do it then 14:44:53 -!- Kelthazard has quit [Quit: Page closed] 14:47:31 thanks 14:47:34 -!- wheals has quit [Quit: Leaving] 14:51:38 -!- raskol has quit [Ping timeout: 252 seconds] 14:54:53 <|amethyst> oh, hm 14:55:04 -!- Pacra has quit [Ping timeout: 250 seconds] 14:55:10 <|amethyst> neither that patch nor mine actually fixes the problem... 14:56:55 <|amethyst> ohh 14:57:00 <|amethyst> it's ENCH_SHORT_LIVED 14:57:15 -!- MarvinPA has quit [Ping timeout: 255 seconds] 14:58:42 -!- MarvinPA has joined ##crawl-dev 15:00:02 -!- omarax has quit [Remote host closed the connection] 15:11:43 -!- Xiberia has quit [Read error: Connection reset by peer] 15:13:49 -!- xtwv has quit [Ping timeout: 250 seconds] 15:13:59 -!- ProzacElf has quit [Ping timeout: 252 seconds] 15:15:20 -!- mtyson has quit [Ping timeout: 244 seconds] 15:15:34 -!- tealeaves has quit [Quit: Bye] 15:16:59 |amethyst: good afternoon >8) 15:17:30 hey, is anyone allowed to submit broken unrands or is that the sole perogative of Lasty? 15:18:23 <|amethyst> anyone can submit, but you might need to convince lasty to commit it :) 15:18:37 * hypractvChipmunk grins. 15:18:59 well, i decided to try making one of my own this morning 15:19:20 i hope it's broken enough for him to accept it 15:21:45 03|amethyst02 07* 0.17-a0-2056-g4e78098: Properly assign credit for short-lived monster time-outs (#9866) 10(19 minutes ago, 1 file, 1+ 0-) 13https://github.com/crawl/crawl/commit/4e78098616ad 15:21:45 03|amethyst02 07* 0.17-a0-2057-g5313c72: Make suicide() credit negative HP (gerbias) 10(29 minutes ago, 2 files, 7+ 5-) 13https://github.com/crawl/crawl/commit/5313c7264da4 15:22:26 -!- ProzacElf has joined ##crawl-dev 15:28:00 -!- stanzill has quit [Changing host] 15:28:04 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:30:34 this one's so obvious it's probably everyone's first unrand attempt >8) but it was good practice, at least 15:30:47 -!- vale_ has quit [Ping timeout: 264 seconds] 15:30:49 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 15:31:56 New branch created: pull/142 (1 commit) 13https://github.com/crawl/crawl/pull/142 15:31:56 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/142 * 0.17-a0-2056-g5686bcd: Unrand attempt: the -6 whip "Skinflayer" 10(11 minutes ago, 6 files, 40+ 0-) 13https://github.com/crawl/crawl/commit/5686bcd52052 15:35:19 * Grunt experiments a bit... 15:35:25 [evoker-god-rebase 7cf695d] Pakellas: (Mass) Drain Magic. 15:35:27 [evoker-god-rebase 3ef0f0a] Pakellas: Sap Magic. 15:35:36 * hypractvChipmunk screams in horror! 15:35:44 hypractvChipmunk's sanity hangs in tatters! 15:35:55 aw, come on, Sequell; won't you scream with me? 15:36:01 ...I'll note that that unrand doesn't even compile as written >.> 15:36:09 does to 15:36:09 o 15:36:26 wait 15:36:27 <|amethyst> hm 15:36:28 does not 15:36:33 wtf did i do? 15:36:36 i was just testing it 15:36:58 did you forget to update your commit / pull request / push your changes? 15:37:32 <|amethyst> is the find + if in the non-const CrawlHashTable::get_value() any different from just doing return (*hash_map)[key]; 15:37:37 yeah, didn't commit --append th elast change 15:37:47 --amend* 15:37:51 before pushing 15:38:37 <|amethyst> other than being slower because it does two extra lookups in the not-found case 15:41:47 |amethyst: in the internal implementation, i assume you mean? 15:41:57 <|amethyst> yes 15:42:06 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/142 * 0.17-a0-2057-g6c3df6e: Oops. Fix obvious error. 10(3 minutes ago, 1 file, 3+ 3-) 13https://github.com/crawl/crawl/commit/6c3df6e5dfba 15:45:03 well, it creates an empty untyped key if one doesn't exist; I don't know if that's useful anywhere 15:45:16 <|amethyst> you're using it, for one thing :) 15:46:05 oh, that's right; i changed it to local ints 15:47:04 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:48:28 i'd previously been dorkin' around with references to the CrawlStoreValue before I realized that almost everything was handled with operator overloads 15:48:50 03|amethyst02 07* 0.17-a0-2058-g8b0eb12: Simplify CrawlHashTable::get_value() 10(4 minutes ago, 1 file, 2+ 11-) 13https://github.com/crawl/crawl/commit/8b0eb123ccb2 15:50:02 but i remember looking at exactly that block of code and scratching my head for a bit before deciding, "well, I'm sure there's a good reason for it" 15:50:16 "fleece" away? 15:50:22 i think you meant "flense" 15:50:24 or something 15:50:30 -!- Tux[Qyou] has quit [Ping timeout: 268 seconds] 15:50:41 flense is better 15:50:57 <|amethyst> shear madness! 15:51:04 i suppose fleece implies only above-the-skin 15:51:26 but flensing is delicious 15:51:48 -!- ldierk has quit [Ping timeout: 246 seconds] 15:52:00 -!- rossi_ has quit [Ping timeout: 264 seconds] 15:53:48 -!- MarvinPA has quit [Ping timeout: 264 seconds] 15:53:56 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/142 * 0.17-a0-2058-g29f24cc: Skinflayer description edit: s/fleece/flense/. 10(88 seconds ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/29f24cce38bd 15:54:32 i even drew the little pictures of the whip with a nasty-looking digging-slicing-shearing implement at the end! 15:54:40 -!- ldierk has joined ##crawl-dev 15:54:46 well, as nasty as you can do in about 4x4 pixels 15:54:56 <|amethyst> hypractvChipmunk: hm, probably there should be some cap 15:55:09 that's the broken part! 15:55:22 <|amethyst> broken as in undefined behaviour 15:55:41 <|amethyst> well, not really, since you can't get a monster with that many HP, but still 15:56:12 that's what i figured: if you do enough damage to overflow an int, you've by definition already overflowed the health bar 15:56:13 <|amethyst> if you can bonus at 16, then it's the same for all practical purposes, but it would make me happier :) 15:56:18 yeah 15:56:21 <|amethyst> s/can/cap/ 15:56:21 no, you're right 15:57:02 <|amethyst> oh, btw 15:57:24 -!- avis is now known as Guest56496 15:57:36 <|amethyst> I think you can use int &bonus = defender->props["skinflayer_bonus"]; (or if not, then you definitely can with a .get_int()) 15:57:45 <|amethyst> then you won't have to assign at the end 15:57:52 <|amethyst> the thing you were trying to do before 15:57:54 -!- Guest56496 has quit [Client Quit] 15:57:56 <|amethyst> AIUI 16:00:02 -!- omarax has quit [Remote host closed the connection] 16:00:17 -!- mizu_no_oto has quit [Ping timeout: 244 seconds] 16:00:32 hm, i was having difficulty with it before; but that might have been side effect of other ignorances 16:00:39 <|amethyst> hypractvChipmunk: also, I'd use const char *verb 16:00:52 <|amethyst> hypractvChipmunk: then you don't need the .c_str() and you save a memory allocation 16:01:25 i was trying to be C++-ish! 16:01:48 does that mean i can assign NULL as the fallback, too? 16:01:55 instead of testing its length 16:02:14 <|amethyst> (well, with the small-string optimisation you probably wouldn't save an allocation, but it would save some run-time copying anyway) 16:02:29 <|amethyst> yes, except you should write nullptr these days, not NULL :) 16:02:47 <|amethyst> hm 16:04:06 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/142 * 0.17-a0-2059-gc6aeb37: Cap Skinflayer bonus stacks at 15. 10(5 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/c6aeb37072ff 16:05:04 -!- Patashu has joined ##crawl-dev 16:05:36 is there a different format-specifier i have to use? 16:06:29 <|amethyst> it's the same %s, since it's the same thing that you got before from verb.c_str() 16:07:13 that's what i'd figure, but it doesn't like it 16:07:27 <|amethyst> you have const char * verb = ..... 16:07:39 maybe i did somethin' stupid 16:07:41 <|amethyst> then mprf("%s's skin %s", defender->name(DESC_THE).c_str(), verb); ? 16:07:58 <|amethyst> did you get rid of the c_str() on defender->name too? 16:08:21 somethin' stupid indeed >8) 16:08:24 -!- vale__ is now known as vale_ 16:08:44 <|amethyst> (personally I like to use const char * const verb but I doubt it actually helps optimise anything in this case 16:08:57 -!- dtsund has quit [Ping timeout: 246 seconds] 16:10:12 it makes me happier that i don't have to check strlen 16:10:22 er, string::length() or whatever it is 16:10:30 <|amethyst> yeah 16:10:33 -!- Pacra has joined ##crawl-dev 16:11:19 <|amethyst> hypractvChipmunk: but do note that C++ guarantees that string::size (= length) is O(1) 16:11:26 <|amethyst> hypractvChipmunk: unlike strlen 16:11:34 ah, good to know 16:11:46 <|amethyst> since it has to count it anyway to know when to reallocate 16:11:56 now I need to make the +27 pruning shears of plant slaying 16:12:20 because screw you, plants 16:12:34 yeah, makes sense 16:15:06 aha, and what i was doing wrong earlier I think was using int *bonus = &... 16:15:24 but you wrote int &bonus = &... 16:15:33 <|amethyst> no, int &bonus = ... 16:15:55 <|amethyst> the * thing won't work because a conversion from A to B does not imply a conversion from A* to B* 16:16:24 <|amethyst> and the conversion happens with the =, which is after you already took the address and got a CrawlStoreValue* 16:17:05 gotcha 16:17:12 also, didn't know there was such a thing as int& 16:17:40 <|amethyst> yep, references work everywhere, not just in function arguments 16:17:50 i take it you access it unadorned thereafter to change its value? 16:18:08 <|amethyst> yes, it is essentially like taking the pointer but it's automatically dereferenced when used 16:18:20 <|amethyst> also, references cannot ever be null 16:18:40 looks like gonna need the get_int 16:18:44 <|amethyst> well, you could by dereferencing a null pointer, but that's undefined behaviour 16:18:51 <|amethyst> ah, that's likely 16:19:23 that don't work either; stand by! 16:20:56 <|amethyst> hm 16:21:02 <|amethyst> int &p = you.props["foobar"] works for me 16:21:24 yeah, i was &you.props["foobar"] 16:21:43 <|amethyst> yes, no & with references 16:21:47 figured it out; ought to work now 16:21:53 <|amethyst> int x = foo; makes a copy of foo 16:22:00 <|amethyst> int &x = foo; make an alias for foo 16:23:15 <|amethyst> also note that references do have the same lifetime problems as pointers: you shouldn't take references to temporaries unless the reference is just as temporary 16:23:52 <|amethyst> (there is a weird lifetime-extension exception for const references but ignore that for now) 16:24:28 yep, makes sense 16:26:04 <|amethyst> in this case, you can do it, because CrawlHashTable's operator[] returns a reference into the data structure, not a temporary copy 16:27:44 <|amethyst> (well, actually because the CrawlStoreValue has conversion operators to give you a reference, but that's only safe to use because operator[] returned a reference to the long-lived storevalue itself and not a temporary) 16:28:26 -!- tensorpudding has quit [Ping timeout: 240 seconds] 16:30:27 -!- UncertainKitten has joined ##crawl-dev 16:30:37 so long as the hash map is allocated, at least? 16:32:12 -!- ldierk has quit [Ping timeout: 255 seconds] 16:32:21 i need to change the enchantment on this thing for testing or i'm gonna be here all day swingin'! 16:33:13 this concept would have worked better with the old separation of +hit and +dmg 16:33:36 -!- Kalir has quit [Changing host] 16:33:54 well, that's an empty statement; all concepts would work at least as well with the old separation 16:34:19 -!- pintc has quit [Ping timeout: 240 seconds] 16:34:36 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/142 * 0.17-a0-2060-g05c7b3e: Simplify Skinflayer bonus damage implementation. 10(3 minutes ago, 1 file, 9+ 10-) 13https://github.com/crawl/crawl/commit/05c7b3e3cf96 16:34:38 -!- MarvinPA has joined ##crawl-dev 16:35:55 I was hoping to put in ever-more-disgusting verbs for higher bonuses 16:36:05 -!- mtyson has quit [Ping timeout: 265 seconds] 16:36:58 but I figured i'd hold off on that, since it'd be much more fun to come up with those in IRC >8) 16:37:26 <|amethyst> hypractvChipmunk: as for balance... 16:37:41 <|amethyst> hypractvChipmunk: probably you should at least check that dam > 0 before you trigger 16:38:01 <|amethyst> hypractvChipmunk: if the bad base type and enchantment is supposed to actually matter 16:38:02 I considered that briefly...but I don't know how that goes 16:38:20 since the damage is being reduced so heavily 16:38:39 i figured the wiser folks here could give me a better grasp on that 16:38:46 -!- ussdefiant has joined ##crawl-dev 16:38:50 <|amethyst> damage being reduced so heavily? 16:39:20 well, from -6 16:40:07 it'd never actually do anything at all until you got a hit of 7 or better 16:40:07 -!- ldierk has joined ##crawl-dev 16:40:22 <|amethyst> ??whip 16:40:22 whip[1/1]: (maces & flails; +2 acc / 6 dam / 1.1 base delay / 0.5 min delay). A long plaited strip of leather. 16:40:40 <|amethyst> which should be often enough if you have any skill or str 16:40:51 <|amethyst> against something with no AC anyway 16:40:58 and the enemy has no AC 16:41:56 alright. it felt punishing enough when i was testing it, but that was of course at very low levels 16:41:58 <|amethyst> yeah, a +0 whip with the trigger only on doing damage might work better 16:42:15 <|amethyst> (though that might be too good against low-AC things) 16:42:41 remember it also slips away if you miss 8-10 swings in a row 16:43:04 maybe i can keep it steady if you hit but do no damage 16:43:07 to fix that 16:43:18 no gain, but the timer is refreshed 16:43:24 <|amethyst> well 16:43:50 -!- Patashu has quit [Ping timeout: 240 seconds] 16:43:51 <|amethyst> if you have much weapon skill, that's more like 16 swings 16:44:03 ah, decent enough point 16:44:16 i trust your feel for things better than mine; i'll make the adjustment 16:44:33 you think it should be +0? 16:44:39 <|amethyst> no clue about that 16:44:48 <|amethyst> I think the accuracy penalty is relevant 16:45:11 <|amethyst> should ask someone who's actually a decent designer 16:45:15 <|amethyst> that wouldn't be me :) 16:45:20 yeah...if only those values were separate or something >8D 16:46:03 I will; thank you for all the feedback you've given me. I've learned quite a bit from this, as I had hoped. 16:46:05 <|amethyst> If it's something where you need a lot of skill to compensate for the minuses, well, that's not terrible 16:46:18 <|amethyst> because it is nice for skill to matter 16:47:00 <|amethyst> I worry that the version you posted is so good for some purposes that anyone who finds it would keep it as a swap regardless of training 16:47:39 <|amethyst> hm 16:47:59 -!- ussdefiant has quit [Ping timeout: 240 seconds] 16:48:24 |amethyst: looking to make WebTiles server wait for sockets/processes better on shutdown. do you think it's fine for it to take like 12 seconds (config.kill_timeout + 2) after getting a signal before terminating? 16:48:46 <|amethyst> depending on testing with high-AC monsters, it might also need AC applied to the flensing damage; OTOH, maybe AC works well enough at preventing stacking 16:49:45 |amethyst: that makes sense; I wanted to avoid that, too, and that's exactly the issue that you solve by forcing it to do damage 16:49:53 <|amethyst> Medar: hm... shouldn't be too much of a problem, but the init script probably needs to have the delay inserted in the 'restart' method 16:50:04 <|amethyst> Medar: (the init script is in the repo in util/) 16:51:33 -!- bonghitz has quit [Remote host closed the connection] 16:52:15 <|amethyst> hypractvChipmunk: anyway, you should get other devs to look at it too; I'm a bad player so not good with balancing power levels 16:53:00 -!- ystael has quit [Ping timeout: 264 seconds] 16:56:23 -!- vale_ has quit [Remote host closed the connection] 16:56:48 -!- UncertainKitten has quit [Ping timeout: 264 seconds] 16:57:38 ah, I see, it has sleep 3 atm. 16:58:45 |amethyst: I hope to >8) 17:00:01 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/142 * 0.17-a0-2061-g7fd46c7: Apply flensing effect only on hits that inflict damage. 10(2 minutes ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/7fd46c7a0d14 17:00:03 -!- omarax has quit [Remote host closed the connection] 17:00:28 |amethyst: Think I'll default it to force stopping after 2, like the old version, but allow setting config.shutdown_timeout to increase that. 17:02:14 could the init script just wait for the pid/pid file? 17:06:15 -!- WereVolvo has quit [Read error: Connection reset by peer] 17:07:08 -!- simmarine has joined ##crawl-dev 17:07:28 -!- UncertainKitten has joined ##crawl-dev 17:08:32 -!- Kashira has quit [Client Quit] 17:08:41 -!- dtsund has joined ##crawl-dev 17:08:49 -!- raskol` has quit [Ping timeout: 268 seconds] 17:11:20 -!- vale_ has quit [Ping timeout: 252 seconds] 17:13:01 -!- ystael has quit [Ping timeout: 256 seconds] 17:16:15 -!- amalloy_ is now known as amalloy 17:27:23 -!- ystael has quit [Ping timeout: 260 seconds] 17:27:33 -!- raskol` is now known as raskol 17:34:06 -!- FiftyNine has quit [Ping timeout: 250 seconds] 17:35:11 -!- CcS has quit [Read error: Connection reset by peer] 17:35:57 -!- TZer0 has quit [Ping timeout: 268 seconds] 17:38:11 -!- serq has quit [Changing host] 17:41:26 -!- elliptic has quit [Quit: Leaving] 17:43:27 -!- elliptic has joined ##crawl-dev 17:46:37 -!- Gorgo_ has quit [Quit: Leaving.] 17:49:16 -!- n1k has quit [Ping timeout: 250 seconds] 17:50:12 -!- rossi_ has quit [Ping timeout: 264 seconds] 17:50:56 -!- n1k has joined ##crawl-dev 17:51:13 -!- n1k has quit [Changing host] 17:51:13 -!- n1k has joined ##crawl-dev 17:51:37 -!- wheals has joined ##crawl-dev 17:54:32 wb wheals. everything okay? you sounded pretty tense this morning 17:54:36 |amethyst: -1000 isn't about damage blaming, it's for 17:54:37 %git 8d858f7 17:54:38 07DracoOmega02 * 0.14-a0-3215-g8d858f7: Reduce message spam on drowned soul attacks, color unsummon message boring 10(1 year, 7 months ago, 3 files, 8+ 1-) 13https://github.com/crawl/crawl/commit/8d858f76e1ac 17:55:03 |amethyst: i traced the -10 back to initial revision so it's obviously not for damage blaming either 17:55:19 it's possible there's another check somewhere in monster_die that cares about hp though 17:56:48 -!- bonghitz has quit [Ping timeout: 255 seconds] 18:00:03 -!- omarax has quit [Remote host closed the connection] 18:01:36 what's this about -10? 18:01:39 -!- SirLicksAlot has quit [Quit: Page closed] 18:01:51 don't you know? 18:01:58 everybody knows about -10 18:01:59 I don't know everything, believe it or not >.> 18:02:00 -!- n1k has quit [Ping timeout: 264 seconds] 18:02:03 or is it -1000 18:02:31 Grunt: arguments to suicide() 18:02:47 which are the value that monster::hp gets set to 18:03:55 -!- n1k has joined ##crawl-dev 18:04:19 -!- n1k is now known as Guest4795 18:05:39 gammafunk: how would one get in touch with HDA about https://crawl.develz.org/tavern/viewtopic.php?t=17948 18:07:08 tell him to update his CAO ones too; they're out-of-synch with the ones on CSZO and fail on trunk 18:09:12 -10 appears to be an old Linleyism 18:09:19 I don't think it has any deeper meaning 18:09:26 but it exists as far back as 2.70 at least 18:09:48 Unstable branch on crawl.lantea.net updated to: 0.17-a0-2058-g8b0eb12 (34) 18:09:49 oh even better 18:09:51 it's in 1.10! 18:10:27 -!- Lasty has joined ##crawl-dev 18:10:43 good evening, Lasty 18:10:49 good evening 18:10:49 Lasty: You have 2 messages. Use !messages to read them. 18:11:30 glad you're here; now i can stop pretending to be you 18:11:59 -!- vale_ has quit [Ping timeout: 240 seconds] 18:12:08 more people would have believed it if you had changed your nick 18:12:41 really? i thought i had to just submit patch after patch of broken unrands 18:13:19 -!- P_R_Deltoid has quit [Ping timeout: 240 seconds] 18:13:32 heh 18:13:58 it looks to me like you submitted a -6 whip 18:14:09 i did do that thing 18:14:13 -!- debo has quit [Ping timeout: 256 seconds] 18:14:37 -!- ystael has quit [Ping timeout: 244 seconds] 18:14:55 it is unfortunate accuracy cant be separate i guess 18:15:01 yeah >8( 18:15:15 -!- ldierk has quit [Quit: Leaving] 18:15:23 i would say it should be +0 minimally though 18:15:32 like an +0 whip is already worse than a worse than -6 demon whip 18:15:46 its a fairly bad damage delivering mechanism 18:15:48 heh 18:15:51 it doesnt really need to be -6 on top of that 18:16:31 todo: find Planethreader 18:16:39 or reimplement it 18:17:28 what did that do? 18:17:43 -!- mtyson has quit [Ping timeout: 244 seconds] 18:19:21 it was a crossbow 18:19:21 i had it originally at -2, but it applied the effect even when no damage was done so i thought it too powerful 18:19:23 of distortion 18:19:41 well youve removed that feature now so 18:19:52 yeah, i just changed it >8) 18:21:16 maybe it would even be better as a -something demon whip 18:21:25 if you want accuracy to play more of a role 18:21:25 since demon whips have worse baseacc 18:21:51 hm 18:21:51 a crossbow. of distortion. 18:22:30 that does sound better 18:22:36 like -2 demon whip? 18:22:48 i have never seen a demon whip in any of my games, so i have no idea how they play 18:22:49 ProzacElf: it was every bit as hilarious as that sounds. 18:23:10 like a late game version of a whip 18:23:52 without a brand like elec or good enchantment you still have trouble damaging high AC things for much 18:24:02 you probably would be able to damage them for at least 1 though, if you think that is problematic 18:24:22 since 11 base isnt that low 18:24:27 -!- Doesnt has joined ##crawl-dev 18:24:41 alright, sounds good >8) 18:26:23 done; thanks for the input <3 18:26:28 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/142 * 0.17-a0-2062-g25e25f8: Change Skinflayer enchantment to +0. 10(6 minutes ago, 1 file, 0+ 1-) 13https://github.com/crawl/crawl/commit/25e25f86615f 18:26:28 03hypractvChipmunk02 07https://github.com/crawl/crawl/pull/142 * 0.17-a0-2063-ge317d1e: Change Skinflayer base weapon type to a -2 demon whip 10(72 seconds ago, 1 file, 3+ 2-) 13https://github.com/crawl/crawl/commit/e317d1ec47ec 18:30:24 -!- Guest4795 has quit [Ping timeout: 264 seconds] 18:30:53 that seems to me to be not too useless or too good for an unrand, but i'm still not sure how good an unrand should be 18:30:58 * Grunt hits hypractvChipmunk with the +5 demon whip "Spellbinder" {antimagic, MR+}. 18:31:00 lasty has made me ponder that 18:31:04 -!- n1001 has joined ##crawl-dev 18:31:46 * hypractvChipmunk scratches Grunt up a bit with his -2 demon whip "Skinflayer." "Hold still a moment, please." 18:31:50 <_miek> I like these weird randarts that aren't particularly good base effects but do something that no other item does 18:31:59 wait, we have "too useless" and "too good" guidelines on unrands? 18:32:02 <_miek> like arcblade, hellfire, etc.. 18:32:08 * Grunt fires a blast of metallic fragments! The burst of metal fragments hits hypractvChipmunk!!! x21 18:32:19 _miek: ARC BLADE 18:32:20 Ouch! That really hurt! 18:32:29 arc blade rules 18:32:53 -!- vale_ has quit [Remote host closed the connection] 18:33:14 hm 18:33:17 !lg * ckaux~~arc_blade 18:33:19 i figured that was the point of unrands 18:33:19 No games for * (ckaux~~arc_blade). 18:33:22 !lg * kaux~~arc_blade 18:33:23 No games for * (kaux~~arc_blade). 18:33:35 also they're fun to design 18:33:36 we don't have any guidelines 18:33:43 like arc blade is really good, but i cant say that its overpowered 18:33:49 because what is an overpowered unrand 18:33:56 plutonium sword 18:34:00 !lg * vmsg~~static s=cikiller 18:34:01 345 games for * (vmsg~~static): 158x you, 84x, 69x a player ghost, 18x an insubstantial wisp, 9x the player character, 2x a worldbinder, Lugonu's corruption, a vampire, a minotaur, Nikola, DEAD MONSTER 18:34:02 do you really care about the contam? 18:34:06 ...DEAD MONSTER 18:34:08 how is that overpowered though, it's just good 18:34:12 !lg * vmsg~~static cikiller=DEAD_MONSTER 18:34:13 heh, ok, true 18:34:13 1. casual the Shield-Bearer (L4 DsFi), blasted by DEAD MONSTER (static electricity) on D:3 on 2014-04-29 04:43:38, with 163 points after 2091 turns and 0:02:54. 18:34:16 <_miek> but yeah 18:34:17 hahaha 18:34:20 <_miek> I mean arc blade is really powerful 18:34:21 !lg * vmsg~~static cikiller=DEAD_MONSTER -tv 18:34:22 1. casual, XL4 DsFi, T:2091 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 18:34:23 <_miek> but its also really cool 18:34:23 poor casual 18:34:30 !lg * vmsg~~static cikiller=Nikola -tv 18:34:32 1. AF11743, XL15 HOFi, T:25990 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 18:34:35 !lg * vmsg~~static cikiller=a_minotaur -tv 18:34:36 1. Shiren, XL13 HaAM, T:29729 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 18:34:50 I don't like unrands that are just terrible or maybe only good early game 18:34:51 -!- Gorgo_ has quit [Quit: Leaving.] 18:35:01 that was boring 18:35:04 -!- st_ has quit [Read error: Connection reset by peer] 18:35:10 aw the Nikola one went away 18:35:15 !lg * vmsg~~static cikiller=Nikola -log 18:35:16 1. AF11743, XL15 HOFi, T:25990: http://webzook.net:82/morgue/trunk/AF11743/morgue-AF11743-20150830-050547.txt 18:35:20 <_miek> what's that other one, the gmace that does inner flame? 18:35:20 -!- siepu has quit [Read error: Connection reset by peer] 18:35:24 -!- st_ has joined ##crawl-dev 18:35:25 Firestarter 18:35:30 <_miek> yeah that's cool too 18:35:43 i saw that in the files when i was putting in this one and laughed 18:35:46 some people don't like brilliance but i think it's pretty awesome 18:35:49 that looks awesome 18:35:58 ??mace_of_brilliance 18:35:59 eveningstar of brilliance[1/1]: The +1 eveningstar of Brilliance {holy, rN+ AC+5 Int+5 SInv}. Free {halo} on equip! 18:36:09 like, i was legitimately swapping to it in zot from a pretty good gmace 18:36:20 on a grak 18:36:23 holy is so strong vs. the intended target and you get a to-hit bonus 18:36:27 yeah 18:36:31 !lg * vmsg~~static cikiller=Nikola x=sdam 18:36:33 1. [sdam=41] AF11743 the Severer (L15 HOFi of Qazlal), blasted by Nikola (static electricity) on Swamp:1 on 2015-08-30 05:05:47, with 74545 points after 25990 turns and 2:06:39. 18:36:40 not to mention 5ac 18:36:40 i was using it on liches and demonic summons 18:36:40 its also a halo and a caster stick 18:36:41 and a sky weapon 18:36:44 over a gmace of....elec? 18:36:46 something like that 18:36:48 its an item that does a lot of things 18:36:50 -!- n1001 has quit [Ping timeout: 244 seconds] 18:36:51 crushing maybe 18:37:00 -!- kaiza has quit [Ping timeout: 268 seconds] 18:37:03 but yeah, it's got a lot of nice extras that make up for it only being +1 18:37:03 i mean its certainly not overpowered, but it is very useful 18:37:04 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 18:37:04 yeah it could probably use some tweaking tbh 18:37:07 and it's also a good basetype 18:37:09 the usefulness being limited by how good of a weapon it is 18:37:18 -!- n1001 has joined ##crawl-dev 18:37:20 which is important for weapons 18:37:28 if it was like a hat or something, it would be stupid, for sure 18:37:32 heh 18:37:40 ??glowing hat 18:37:40 fr: holy hats 18:37:41 glowing hat ~ glowinghat ~ hat of the high council[1/1]: the +2 hat of the High Council {Archmagi, Wiz- Stlth-}. Think of it as a hat of wild magic - more spell power but less spell success. 18:37:44 must have pope hat tile 18:37:52 oh, yeah 18:37:53 the Miter of... 18:37:57 make it an invocation enhancer 18:38:02 i guess high council already kind of looks like a pope hat 18:38:08 i know miter is the right word 18:38:13 I have the code for that still (it's up to date even - one of the commits on my local Pakellas branch) 18:38:15 but i prefer "pope hat" 18:38:17 <_miek> captain's cutlass is a cool idea too 18:38:17 the miter of holiness yeah 18:38:24 I don't really understand ac+5 on brilliance 18:38:24 DrKe: I was looking for another name <_< 18:38:30 just give that to the slaying 18:38:33 only way to go 18:38:35 i haven't used captain's cutlass since it got changed up 18:38:35 gammafunk: it used to be protection iirc 18:38:40 haha 18:38:44 i've seen it a couple times but haven't actually used it 18:38:45 i would like captain's cutlass to be given its enchantment back 18:38:48 AC+5 was added when the brand was changed 18:38:49 yeah 18:38:52 the special thing it does is very limited and honestly not that strong 18:38:54 and we can't just *replace* the brand 18:38:56 +5 seems kind of lame on it 18:39:02 it's like the Glaive of the Guard 18:39:08 which also was once protection as name suggests 18:39:14 people thought that was boring so it's now elec + AC 18:39:15 well, the AC is kind of wrapped up in the name for guard though 18:39:32 +7 enchant on brilliance, remove ac+5 18:39:57 that would put it in the running for one of the best 1h unrands i think 18:40:05 although the scimitar of flaming death is pretty boss too 18:40:11 and of course arc blade 18:40:13 it doesn't really change it's power level though 18:40:15 the best 1h unrand is wyrmbane probably 18:40:17 arc blade 18:40:18 what's the theme behind the AC? that you're so blindingly bright that enemies fear to hit you? 18:40:23 I thought arc blade was underpowered for the longest time 18:40:28 then I realised I had misimplemented it 18:40:36 lol 18:40:41 I'll have to try arc blade some time when I find it 18:40:47 I haven't done a lot of lb chars 18:40:47 and then there's Spellbinder, which is just straight up hilarious 18:40:53 DrKe: how could i forget wyrmbane 18:40:54 you say "it's not better than a +9 rapier of elec" 18:40:55 it's a chaos weapon in all but name 18:40:58 and then you one shot a DEBM 18:40:59 spellbinder is also good though 18:41:03 and you realize how good it is 18:41:13 spellbinder seems like it's dangerous to use 18:41:24 !lg * cikiller~~Spellbinder 2 -tv 18:41:29 2/4. Sientara, XL8 GrFi, T:4111 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 18:41:39 this TV is great 18:42:30 haha 18:42:34 it gets even better 18:42:38 this should be good 18:42:57 oh dear 18:43:02 I know what's going to happen 18:43:10 hahaaha 18:43:14 splat 18:43:17 i knew it was gonna happen but it was still funny 18:43:22 yeah, even i know 18:43:23 spellbinder seems like it's dangerous to use 18:43:24 knew* 18:43:25 ??spellbinder[2 18:43:26 spellbinder[2/4]: !lg minmay 2940 -tv:T116100 18:43:30 !lg minmay 2940 -tv:T116100 18:43:31 2940/3834. minmay, XL27 DgHu, T:118051 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 18:43:33 ??spellbinder[3 18:43:33 spellbinder[3/4]: !lm SGrunt spsk uniq=the_Enchantress -tv:<0.2:>0.2 18:43:38 !lm SGrunt spsk uniq=the_Enchantress -tv:<0.2:>0.2 18:43:39 1. SGrunt, XL21 SpSk, T:116351 (milestone) requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 18:43:56 heh 18:44:01 i've seen that minmay one before 18:44:07 it's quite popular 18:44:15 no less hilarious though 18:44:26 -!- ystael has quit [Ping timeout: 240 seconds] 18:44:28 true 18:44:56 uh 18:45:05 what was i supposed to see on yours? 18:45:10 did i miss the germane part? 18:45:12 maybe it needs to be slower 18:45:17 The Enchantress suddenly stops moving! 18:45:26 i must've looked away 18:45:26 @??the enchantress 18:45:26 the Enchantress (13i) | Spd: 10 (move: 60%) | HD: 15 | HP: 100 | AC/EV: 10/28 | Dam: 26 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(160), 04napalm | XP: 3933 | Sp: dimension anchor, slow, haste, mass confusion, strip resistance, invisibility [04emergency], deflect missiles | Sz: little | Int: human. 18:45:28 i saw the stab 18:45:36 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:45:46 heh, i still love "strip resistance" 18:45:57 don't bring your strippers up in her forest yo 18:48:08 -!- Vizer__ has quit [Read error: Connection reset by peer] 18:50:34 -!- n1001 has quit [Ping timeout: 268 seconds] 18:51:37 -!- Siveran has quit [Ping timeout: 256 seconds] 18:52:03 -!- ontoclasm has quit [Quit: Leaving.] 18:52:17 -!- n1k has joined ##crawl-dev 18:52:40 -!- n1k is now known as Guest47598 19:00:01 -!- omarax has quit [Remote host closed the connection] 19:02:45 -!- Kramell has quit [Remote host closed the connection] 19:04:46 -!- owl has joined ##crawl-dev 19:06:28 -!- predator217 has quit [Ping timeout: 252 seconds] 19:06:57 -!- mineral has quit [Ping timeout: 250 seconds] 19:08:46 hypractvChipmunk: you can't have been imitating me very well if no one is yelling at you 19:08:51 or questioning your age 19:09:03 that's because i can only do a PR 19:09:10 instead of committing straight to trunk 19:09:24 how did gozag duplication work? does anyone remember? did you drop an item on the altar and then (p)ray? 19:09:29 -!- ontoclasm has joined ##crawl-dev 19:11:39 -!- raskol has quit [Read error: No route to host] 19:12:49 holy cripe 19:13:02 -!- bonghitz has quit [Ping timeout: 272 seconds] 19:13:03 Grunt: you jinxed me 19:13:06 !lg 19:13:07 375. hyperactiveChipmunk the Jinx (L12 SpAM of The Shining One), blasted by a war gargoyle (spray of metal splinters) on D:12 (minmay_textured_paths) on 2015-10-11 23:12:52, with 22720 points after 22525 turns and 2:13:06. 19:13:32 !lg x=dam 19:13:33 375. [dam=44] hyperactiveChipmunk the Jinx (L12 SpAM of The Shining One), blasted by a war gargoyle (spray of metal splinters) on D:12 (minmay_textured_paths) on 2015-10-11 23:12:52, with 22720 points after 22525 turns and 2:13:06. 19:13:52 03hypractvChipmunk02 07* 0.17-a0-2056-g9cdf7d9: Interpret '!', '#', and Tab as "re-roll the random character" 10(17 hours ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/9cdf7d9efab0 19:13:52 03hypractvChipmunk02 07* 0.17-a0-2056-g71fe306: Give the player more information on the ranged weapon loadout screen 10(16 hours ago, 3 files, 25+ 6-) 13https://github.com/crawl/crawl/commit/71fe306c38b3 19:13:52 03wheals02 07* 0.17-a0-2060-g44180f1: Merge pull request #140 from stahara/newgame_reroll_keys 10(5 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/44180f118efa 19:13:52 03wheals02 07* 0.17-a0-2062-gb3ae98b: Merge pull request #141 from stahara/ranged_loadout_details 10(3 seconds ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/b3ae98bb4114 19:13:55 exactly the amount of hp that i had >8*( 19:14:15 -!- ProzacElf has quit [Remote host closed the connection] 19:14:26 <|amethyst> doesn't that say "stones" with slings? 19:14:32 oh noes it's a chipmunk commitspam! 19:14:48 i special-cased it not to 19:14:59 i asked about it last night but nobody was around 19:15:11 <|amethyst> ah, I see 19:15:33 the same approach is taken in trog gifts i think it was 19:15:53 is there a good reason for slings to have their ammo type as stones instead of bullets? 19:16:10 define "good" :P 19:16:27 more sensible than the alternative 19:16:30 >8P 19:16:42 -!- Kalir has quit [Changing host] 19:17:13 in a way that could be easily missed by one less-experienced with the codebase 19:17:21 -!- stanzill has quit [Quit: au rev] 19:18:05 <|amethyst> 1. it means most monsters that get slings get stones rather than bullets 19:18:15 that's the reasoning i had guessed 19:19:21 how do I convert an item slot to the item it has? 19:19:24 <|amethyst> hm, I guess that's the main one 19:19:31 <|amethyst> chequers: player inventory slot? 19:19:44 <|amethyst> chequers: you.inv[slot] 19:20:02 <|amethyst> or do you have a letter rather than a number? 19:20:15 I use prompt_invent_item to get a letter(?) 19:20:28 -!- pblur has quit [Ping timeout: 246 seconds] 19:20:32 <|amethyst> it returns the slot number 19:20:37 ez, thanks 19:20:43 <|amethyst> so what I said, except remember to check for PROMPT_ABORT etc 19:20:48 yep 19:21:52 -!- Valarioth has quit [Ping timeout: 246 seconds] 19:22:38 -!- Earlo has quit [Remote host closed the connection] 19:23:23 -!- TZer0 has joined ##crawl-dev 19:24:04 -!- Ququman has quit [Read error: Connection reset by peer] 19:26:20 I like a good PROMPT_ABORT 19:26:35 quit dilly-dallying! 19:28:54 abort! abort! 19:29:32 * hypractvChipmunk aborts. 19:29:50 ^qyes 19:30:11 my favorite crawl command... 19:30:31 &yes 19:31:04 we are going to have tournament banner for entering wizmode right? 19:31:15 * hypractvChipmunk wizards. 19:31:34 yeah, make a ton of good contributions during the tourney, get promoted to dev 19:31:37 sounds like a good banner 19:33:35 Submit a Pull Request / Have your Pull Request accepted / Get your name in the official dev team list 19:34:33 yes, make two parts of it depend on someone else; that's good idea 19:34:59 what could *possibly* go wrong?! 19:35:13 i think your humour detector is faulty 19:35:30 I think maybe yours is 19:35:44 <_miek> good burn 19:35:46 ooooh 19:36:28 i'm putting on a school uniform, let's go fight behind the shed 19:36:42 no tie-pulling 19:37:30 http://i.imgur.com/ifj0ZEO.png 19:37:36 should i put this on mantis? 19:37:37 -!- cosmonaut has quit [Ping timeout: 246 seconds] 19:38:03 (it's a 5-second tweak but they need unique tiles) 19:38:19 !source rltiles/mon/juggernaut.png 19:38:19 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/mon/juggernaut.png 19:38:40 zombie juggernauts use the regular giant zombie tile 19:38:47 when they're rather not just giant balls of hp 19:39:02 is it different *enough* 19:39:04 oh I see 19:39:31 now sure how our zombie tiles work 19:39:35 like what about shrike zombies 19:39:41 those use zombie bat tiles 19:39:46 but they're the only things late that use those 19:39:55 so if you see a bat zombie you know it's a shrike 19:40:25 has anyone ever used the auto-zombie tile generator 19:40:29 maybe yeah, but the ..kilt...on that one needs some ruining 19:40:40 zombie shrikes also don't usually have enough power to instantly kill PCs too 19:40:59 it does, like i said, 5-second tweak 19:41:20 anyhow it's something onto can take a look at when he has time 19:41:28 lots of zombies/skells are very dangerous 19:41:32 and don't have great tiles 19:41:48 You can mantis is so we have a bug report to refer to 19:41:52 *mantis it 19:41:56 alright, thank you :) 19:42:07 I'll tell onto about it when it's files 19:42:08 *filed 19:42:26 i can't tell which one is the zombie? the green one? 19:42:52 zombies are grey 19:43:05 the grey one looks like stone 19:43:12 but since it's just a recolour, I'm thinking about colourblind people 19:44:22 easy enough to fix 19:44:24 hrm, I wonder... 19:44:28 !source juggernaut.png 19:44:29 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/mon/juggernaut.png 19:44:35 thank you based snark 19:44:50 i meant, "hang on i'll fix it, gimme a sec" 19:44:57 you're welcome 19:45:44 !source jormungandr.png 19:45:45 https://github.com/crawl/crawl/blob/master/crawl-ref/source/rltiles/mon/unique/jormungandr.png 19:45:48 cool 19:45:58 makes tile lookup a lot easier 19:46:08 -!- Vidiiot has quit [] 19:49:39 Undead juggernauts tiles 13https://crawl.develz.org/mantis/view.php?id=10010 by Doesnt 19:52:36 -!- rossi_ has quit [Ping timeout: 264 seconds] 19:52:42 -!- simmarine has quit [Read error: Connection reset by peer] 19:54:08 -!- dtsund has quit [Ping timeout: 252 seconds] 19:57:04 !tell ontoclasm There's a very rough attempt to give jugger zombies a unique tile in #10010 ; also I'm told shrike zombies use the bat zombie tile, if you feel like animating some dead 19:57:19 gammafunk: OK, I'll let ontoclasm know. 19:59:05 well 19:59:06 ontoclasm: You have 1 message. Use !messages to read it. 19:59:14 i dunno that they need unique tiles 19:59:34 -!- simmarine has joined ##crawl-dev 19:59:34 like... where do we stop, do we need a unique tile for literally every monster 20:00:02 -!- omarax has quit [Remote host closed the connection] 20:00:06 (the solution is to remove derived undead) 20:00:09 yes, that was my thought as well as I was looking at this 20:00:15 * wheals plans to take that quote out of context 20:00:37 ??ontoclasm[$] 20:00:37 ontoclasm[20/20]: ontoclasm is full of magic and beauty 20:00:38 ("unique tile for literally every monster") 20:00:39 sometimes in early ossuaries I get my ass kicked by human/elf zombies that look like kobold zombies 20:00:46 next argument on Tavern about whether Cheibriados is any good 20:01:01 wheals comes in and drops: "...the solution is to remove derived undead" 20:01:29 also: if they have a unique zombie tiel they also need a unique skeleton, simulacrum, and spectral tile 20:01:51 -!- KurzedMetal has quit [Read error: Connection reset by peer] 20:02:05 yeah it's fair to just leave their tile as-is; we basically require players to look at the zombie/monster list/message window as it is 20:02:22 for every other animated dead 20:02:48 feel like juggernaut case is a bit different though 20:02:59 It would be nice if we could normalize the derived undead, but there are a lot of spells/god abilities to consider in doing this 20:03:17 I think the only achievable short-term plan is for ani skel 20:03:32 since they aren't just stronger than other with similiar tile, but instead work in a different way (movement/attack speed) 20:03:45 i monstly bring up juggernaut undead because 20:03:50 they're basically juggernauts 20:04:03 @??juggernaut_zombie 20:04:03 juggernaut zombie (07Z) | Spd: 13 (atk: 450%) | HD: 20 | HP: 154-188 | AC/EV: 18/5 | Dam: 96 | 07undead, evil, unbreathing | Res: 06magic(26), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 1600 | Sz: Giant | Int: brainless. 20:04:05 plus that tile used to be really predictable before, all the giants are pretty much the same as undead 20:04:35 hrm 20:04:37 @??juggernaut 20:04:38 juggernaut (09C) | Spd: 15 (atk: 450%) | HD: 20 | HP: 158-185 | AC/EV: 20/10 | Dam: 120 | 10doors, fighter, see invisible | Res: 06magic(120), 12drown | XP: 7224 | Sz: Giant | Int: human. 20:04:43 I do think jugg undead are 2-3x scarier than any other giant undead, and their deviation from the mean is bigger than for any other zombie set 20:04:58 i mean, i'm fine with adding a tile, i suppose 20:05:14 i just don't know how to draw a giant skeleton but not THAT giant skeleton 20:05:15 -!- Silas is now known as Guest16096 20:05:17 http://i.imgur.com/axP9tEV.png there, now he's decaying 20:05:21 this one's different 20:05:30 -!- ystael has quit [Ping timeout: 252 seconds] 20:05:32 yeah a skeleton would be 20:05:48 hrm, I guess you could leave on the helmet thing, but it's a totally different tile, the skeleton tile 20:05:50 @??juggernaut_skeleton 20:05:50 juggernaut skeleton (15Z) | Spd: 13 (atk: 450%) | HD: 20 | HP: 128-156 | AC/EV: 14/3 | Dam: 96 | 07undead, evil, unbreathing | Res: 06magic(26), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1426 | Sz: Giant | Int: brainless. 20:06:02 @??juggernaut_simulacrum 20:06:02 juggernaut simulacrum (12Z) | Spd: 13 (atk: 450%) | HD: 20 | HP: 48-76 | AC/EV: 18/5 | Dam: 9612(cold:20-59) | 07undead, evil, unbreathing | Res: 06magic(26), 12cold+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 958 | Sz: Giant | Int: brainless. 20:06:19 yeah and there are spectrals 20:06:20 it's a mess 20:06:28 jst put the helmet on all of them :3 20:06:29 @??spectral juggernaut 20:06:29 spectral juggernaut (03Z) | Spd: 15 (atk: 450%) | HD: 20 | HP: 108-136 | AC/EV: 22/5 | Dam: 96 | 07undead, evil, see invisible, fly, unbreathing | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 1638 | Sz: Giant | Int: brainless. 20:06:41 @??stone_giant_zombie 20:06:41 stone giant zombie (07Z) | Spd: 8 | HD: 16 | HP: 120-156 | AC/EV: 10/0 | Dam: 36 | 07undead, evil, unbreathing | Res: 06magic(21), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 553 | Sz: Giant | Int: brainless. 20:07:21 wow, didn't realize spectrals lose no hd 20:07:33 the the thing about elf/human zombies early, is that they show up red/yellow when the difference matters. that might not be true for juggernauts always 20:07:39 -!- Guest25488 has quit [Ping timeout: 246 seconds] 20:07:52 well you could argue for tweaking the threat algo 20:07:55 but yeah, it's a lot of tiles 20:08:01 spectrals just have awful hit dice sides (1d4 iirc) 20:08:15 threat algo could try to use damage of attacks in some smart way 20:08:22 what's the diff from zombie -> sksleton? 20:08:34 oh, i see now that i look 20:09:02 oh none lose hd, that was just the stone giant 20:09:13 what's the diff from rRot to rRot+++ ? is the latter immunity while the former is just 50% reduction? 20:09:40 wouldn't immunity just be rRot++? 20:09:48 i think it only has one level normally, right? 20:10:04 I think for two level resists, +++ is still used to represent immunity 20:10:08 for monsters 20:10:27 rRot means rotting effects don't rot it, rRot+++ means zin can't rot it 20:10:58 !lg * killer=juggernaut_simulacrum 20:10:59 No games for * (killer=juggernaut_simulacrum). 20:11:14 !lg * killer=juggernaut_simulacrum 20:11:15 No games for * (killer=juggernaut_simulacrum). 20:11:15 er 20:11:21 !lg * killer~~juggernaut s=killer 20:11:22 57 games for * (killer~~juggernaut): 26x a juggernaut, 15x a juggernaut zombie, 12x a juggernaut skeleton, 2x a spectral juggernaut, 2x Gastronok the juggernaut 20:11:38 !tv * killer~~spectral_jugg 20:11:39 2. comborobin, XL21 DrCK, T:67528 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 20:11:40 !lg * killer~~simulacrum recent max=dam x=dam,tdam 20:11:41 1496. [dam=82;tdam=136] Akett the Pulveriser (L27 MiGl of Zin), demolished by a golden dragon simulacrum (animated by a grey draconian knight) on Zot:2 on 2014-08-26 05:37:35, with 702452 points after 96408 turns and 11:02:15. 20:11:45 special tile for gastronok the juggernaut imo 20:11:59 !lg * ikiller~~the_juggernaut s=ikiller 20:12:00 2 games for * (ikiller~~the_juggernaut): 2x Gastronok the juggernaut 20:12:01 nice 20:12:05 !lg * killer~~simulacrum recent max=tdam x=dam,tdam 20:12:06 1496. [dam=82;tdam=219] johnstein the Merfolkian Porcupine (L27 MfSk of Makhleb), demolished by a golden dragon simulacrum on Abyss:3 on 2014-10-25 07:59:08, with 722999 points after 139629 turns and 21:41:17. 20:12:11 ouch 20:12:16 special banner for gastronok the juggernaut 20:12:18 !lg * killer~simulacrum recent max=sdam x=sdam,tdam 20:12:19 Broken query near '~simulacrum recent max=sdam x=sdam,tdam' 20:12:19 er 20:12:26 !lg * killer~~simulacrum recent max=sdam x=dam,sdam 20:12:27 1496. [dam=82;sdam=204] johnstein the Merfolkian Porcupine (L27 MfSk of Makhleb), demolished by a golden dragon simulacrum on Abyss:3 on 2014-10-25 07:59:08, with 722999 points after 139629 turns and 21:41:17. 20:12:32 nice 20:12:41 what is sdam again? 20:12:43 !lg * killer~~simulacrum recent max=sdam x=dam,sdam -tv 20:12:44 1496. johnstein, XL27 MfSk, T:139629 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 20:12:55 ??listgame 20:12:55 listgame[1/5]: !lg command displays info about past games. The manual is available here: https://github.com/crawl/sequell/blob/master/docs/listgame.md 20:12:58 sdam is "total damage that turn from the monster that killed you" 20:13:02 aka "source damage" 20:13:03 sdam: Total damage done by the source of death, uninterrupted by other sources of damage, on the player's last turn. 20:13:03 nice 20:13:05 I should use that 20:13:14 source damage, right 20:13:18 the "uninterrupted" part we concluded is false i think 20:13:25 ah, is that so 20:13:27 yeah, uninterrupted is false 20:13:34 it's "total damage from that source" 20:13:35 -!- bonghitz has quit [Ping timeout: 265 seconds] 20:13:39 but still, by source is generally what I want 20:13:47 don't know who has commit access to crawl/sequell though 20:13:57 oh, we all should 20:14:13 I guess it's pointless without snark updating sequell, of course 20:14:25 oh! 20:14:31 so we can update the docs ourselves 20:14:38 |amethyst changed the doc to add the part about the last turn only 20:15:05 bahahaha 20:15:42 * hypractvChipmunk shifts nervously. 20:15:53 guys...why is grunt laughing like that? 20:15:57 * Grunt flattents hypractvChipmunk like a pancake!!!!!!!!!!!!!!! 20:16:02 (I was j ust watching a tv) 20:16:24 did you see mine? >8( 20:16:53 i'm entirely blaming you for it 20:16:59 !lg hyperactivechipmunk 20:17:00 375. hyperactiveChipmunk the Jinx (L12 SpAM of The Shining One), blasted by a war gargoyle (spray of metal splinters) on D:12 (minmay_textured_paths) on 2015-10-11 23:12:52, with 22720 points after 22525 turns and 2:13:06. 20:17:18 that was literally minutes after you emoted the same attack on me 20:17:19 imo blame the folks who let war gargoyles place on D:12 20:17:21 <.< 20:17:33 i'd never even seen the attack before 20:17:33 if I'd had my way it would have been death by iron rod!!! 20:17:40 there was a fire giant too >8( 20:17:58 !send hypractvChipmunk the fire giant 20:17:59 Sending the fire giant to hypractvChipmunk. 20:18:11 he bolted me with fire 20:18:11 hm 20:18:15 %git HEAD^{/the fire giant} 20:18:15 07tenofswords02 * 0.14-a0-3552-g21426a7: Edit some Depths vault giants 10(1 year, 7 months ago, 2 files, 12+ 9-) 13https://github.com/crawl/crawl/commit/21426a72ad13 20:18:20 %git HEAD^{/the fire giant}^^{/the fire giant} 20:18:21 Could not find commit HEAD^{/the fire giant}^^{/the fire giant} (git returned 128) 20:18:24 :( 20:19:02 !lm * uniq=the_fire_giant 20:19:03 1. [2013-01-19 05:14:36] MERFOLKARTIFICER the Peltast (L27 DgFi) killed the fire giant on turn 139752. (Slime:6) 20:19:06 at least there's that still 20:19:18 the last fire giant... 20:19:31 the last of the fire giants 20:19:54 -!- mtyson has quit [Ping timeout: 246 seconds] 20:20:20 !lg . x=map 20:20:21 375. [map=minmay_textured_paths] hyperactiveChipmunk the Jinx (L12 SpAM of The Shining One), blasted by a war gargoyle (spray of metal splinters) on D:12 (minmay_textured_paths) on 2015-10-11 23:12:52, with 22720 points after 22525 turns and 2:13:06. 20:20:25 !vault minmay_textured_paths 20:20:26 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/dat/des/variable/float.des#l5330 20:20:52 03wheals02 07* 0.17-a0-2063-gdaf50f8: Note the first time you reach a piety rank, per god. 10(33 minutes ago, 3 files, 10+ 42-) 13https://github.com/crawl/crawl/commit/daf50f858bb5 20:21:13 wheals: <3 20:21:24 !lg . -tv 20:21:25 375. hyperactiveChipmunk, XL12 SpAM, T:22525 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 20:21:39 that's nice 20:23:18 !lg . -log 20:23:19 375. hyperactiveChipmunk, XL12 SpAM, T:22525: http://dobrazupa.org/morgue/hyperactiveChipmunk/morgue-hyperactiveChipmunk-20151011-231252.txt 20:24:19 there was an ettin, a fire zombie, a mottled dragon, and a war gargoyle in that pack >8( 20:24:23 er, fire giant 20:25:47 Grunt: don't tell, but half of the reason i did that was to remove the dependency on god_gain_power_messages :P 20:26:00 since i'm trying to allow more than 5 god abilities 20:26:00 !blame2 wheals 20:26:00 wwwhhheeeaaalllsss 20:26:06 hehe 20:26:17 this is all yak shaving for replacing orc sacrifice with orc resurrection 20:26:39 fleecing? 20:26:39 <|amethyst> and for randgods! 20:26:55 ooh, nice point 20:27:05 in 0.72 or so 20:27:27 we'll all be playing crawl in our personal spaceships 20:27:51 @??yak name:shaven n_adj 20:27:51 shaven yak (07Y) | Spd: 10 | HD: 7 | HP: 29-50 | AC/EV: 4/7 | Dam: 18 | Res: 06magic(20) | XP: 203 | Sz: Large | Int: animal. 20:28:09 (in a bygone era this would have prompted a vault) 20:30:06 hm, I just thought of a vault name 20:30:15 (it would need three more for a set though) 20:30:38 after i finish the +27 pruning shears of plant slaying I'll do Woolbane 20:30:49 @??sheep name:shaven n_adj 20:30:49 shaven sheep (15Y) | Spd: 10 | HD: 3 | HP: 10-23 | AC/EV: 2/7 | Dam: 13 | Res: 06magic(10) | XP: 28 | Sz: Medium | Int: animal. 20:30:52 rSticky 20:31:05 name:shorn surely 20:31:06 shh 20:31:09 >.> 20:31:12 shoot! 20:33:01 -!- pintc has quit [Changing host] 20:35:22 * Grunt subsequently thinks of the remaining three in the set... 20:39:34 -!- pblur has quit [Ping timeout: 246 seconds] 20:47:10 -!- Lawman0 has quit [Read error: Connection reset by peer] 20:48:26 Noxious gases pour from the giant orange brain's handbug! 20:49:59 ??spatial vortex 20:49:59 spatial vortex[1/1]: The fabric of the space-time continuum has folded upon itself and is flailing around wildly! Can be caused by Xom, and miscast effects. They also have a distortion effect on attack. 20:50:18 lovely 20:51:08 xom just produced one of those for me in the ossuary; there's traps everywhere and nowhere to run >8*( 20:51:34 heh, it's triggering net traps everywhere 20:52:51 -!- tensorpudding has quit [Ping timeout: 240 seconds] 20:57:50 !cmd greatrace 20:57:50 Command: !greatrace => .echo $(let (a (lower (canonicalise crace $1))) (if (= $a xx) "$1 is not a species, sorry." $(greathelper char ${2:-.} "${a}s" "greater$(replace ' ' $a)" "playable crace=$(replace ' ' '_' $a)"))) 20:58:24 -!- LexAckson has joined ##crawl-dev 20:58:49 I need to see if there's a good way to wrap my !RELAY commands in something like a $(let) that can set some player vars 20:59:03 in a way that doesn't munge command output 21:00:02 -!- omarax has quit [Remote host closed the connection] 21:06:38 New branch created: pull/143 (1 commit) 13https://github.com/crawl/crawl/pull/143 21:06:38 03chequers02 07https://github.com/crawl/crawl/pull/143 * 0.17-a0-2059-gb92a517: Re-add Gozag duplication. 10(12 hours ago, 5 files, 67+ 3-) 13https://github.com/crawl/crawl/commit/b92a5173ba9f 21:07:57 !lg * urune=3 x=acvg(goldfound) 21:07:58 Unknown function: acvg 21:08:00 !lg * urune=3 x=avg(goldfound) 21:08:01 25976 games for * (urune=3): avg(goldfound)=7739.67 21:08:04 !lg * urune=3 g x=avg(goldfound) 21:08:05 244 games for * (urune=3 g): avg(goldfound)=31861.82 21:08:06 ah 21:09:02 -!- Flargenpoo_ has quit [Client Quit] 21:09:16 well you'd want 21:09:17 gammafunk: the commands themselves? not sure what you need that's different than the one you looked at 21:09:29 !lg * urune=3 g won x=avg(goldfound) 21:09:30 159 games for * (urune=3 g won): avg(goldfound)=33637.99 21:09:44 doesn't matter too much for this query though 21:09:51 well that's a WHOLE lot better 21:09:55 good point 21:10:00 !lg * urune=15 g won x=avg(goldfound) 21:10:01 94 games for * (urune=15 g won): avg(goldfound)=66907.74 21:10:01 !lg * urune=3 g won x=median(goldfound) 21:10:02 159 games for * (urune=3 g won): median(goldfound)=33594 21:11:56 * hypractvChipmunk is now a BORING thing. 21:11:59 anyhow I don't see that version of the command as fixing the original complaint about duplication 21:12:03 >8*( 21:12:29 well, 5k means you can't just do it easily 21:13:06 yeah but it's just not a very good/interesting ability 21:13:19 well that complain then is something else 21:13:27 -!- MarvinPA has quit [Ping timeout: 246 seconds] 21:14:02 i admit it's niche 21:14:05 hypractvChipmunk: what's the min() for in this line bonus = min(15, lasthit && you.elapsed_time - lasthit < 100 ? bonus + 1 : 0); 21:14:08 if only dpeg were here........ 21:14:26 it seems to me that if the fix were as simple as rebalancing the price, it would have been done instead of removing it 21:14:34 you could argue it's basically an octopode 15 rune buff 21:14:49 since the main thing you want to duplicate is rings, if stacks are out of the question 21:14:51 <|amethyst> chequers: to cap it, because against a monster with infinite HP you'd get undefined behaviour after bonus > 32 21:14:57 chequers: puts an upper limit of 32768 on the bonus damage 21:15:02 ah 21:15:54 unless octopodes are duplicating runes, I don't think 15 runes or not has much to do with it 21:16:05 but it's true that there's not a lot of interesting things to duplicate 21:16:25 >31, unless C++ has defined shifting exactly the width of the container 21:16:51 <|amethyst> ah, right 21:16:58 pretty much just rings and !xp, I think 21:17:09 I was thinking about making the ability &t 21:17:17 I mean, wizmode &+ 21:17:27 randart-ify 21:17:34 the revenge of ignis 21:17:43 <|amethyst> chequers: see smithgod_rebased branch 21:17:55 yeah maybe g could take inspiration from ignis in terms of "improve this thing" 21:18:00 for some kind of captstone 21:18:06 *capstone 21:18:10 not the captain's stone 21:18:17 ahoy, it's me captstone 21:18:45 duplicate the captain's cutlass to dual-wield captain's cutlasses 21:18:57 drke was talking about the enchant on that 21:19:02 ??captain's_cutlass 21:19:02 captain's cutlass[1/1]: An unrandart +10 cutlass of speed. In 0.16, is +5 but disarms the target with a dam/75 chance. Also has its own base type which is identical to a rapier except slashing (cuts hydra heads) 21:19:05 also implement dual wield 21:19:11 you know, in the process 21:19:20 yeah it's a bit underwhelming from what I've seen 21:19:32 probably could use enchant restoration 21:19:40 the hydra change is weird? 21:19:41 I guess that feeds back into the disam 21:19:53 that was a source of some debate 21:20:25 the typical appearance of pirate halloween costumes was invoked. people got mad 21:20:54 just feels like added complexity 21:21:59 that's more a scimitar, no? 21:22:08 actually at dam/75 that increased slaying isn't going to influence the disam chance much 21:22:23 *disarm 21:22:42 there's both accuracy and and dam to consider, but I bet if I tested it it wouldn't be crazy 21:22:52 I'll have to try to look at that before release 21:22:59 make it a bladecatcher and put it in the shield slot 21:23:31 |amethyst: the smithgod abilities don't really seem related to gozag duplication/randart'ing 21:24:29 <|amethyst> the capstone takes an item and offers you four different costs for four possible randartifications 21:25:14 you know like, blingify my mace 21:25:23 hee 21:25:54 the trick might be deciding what to change; do you preserve the brand, or have brand upgrade rules? 21:26:08 the player having an idea of what might get changed is kind of tricky 21:26:24 anyhow that's just one approach for a capstone of "make a good thing" 21:26:38 as long as you name it killdudify 21:26:42 <|amethyst> ignis would show you the options, and persist it so you could cancel and do it again later 21:27:01 <|amethyst> so unlike gozag's selections 21:27:01 yeah can see the ignis code for some inspiration 21:27:08 i've never been particularly interested in those abilities, myself; is there something i'm missing? 21:27:15 -!- ontoclasm has quit [Quit: Leaving.] 21:27:30 the weapon capstones 21:27:57 -!- LexAckson has quit [Ping timeout: 272 seconds] 21:27:57 kiku's weapon capstone is one of the best god gifts in the game 21:28:09 ah, ok 21:28:24 it is? i thought it was just pain-branding something, wasn't it? 21:28:29 yes 21:28:34 that doesn't seem terribly interestig at all 21:28:36 pain brand is one of the best god gifts in the game 21:28:39 lugonu's is also fantastic for some characters 21:28:50 <|amethyst> it's not "interesting" in the sense of being complex 21:28:56 i mean, maybe it's really powerful 21:29:04 <|amethyst> it's interesting in the sense of getting a good pain weapon of your preferred class is difficult 21:29:11 <|amethyst> and kiku worshippers have lots of necro 21:29:29 i see 21:29:30 <|amethyst> s/of/that/ 21:30:38 i guess i see it from a standpoint that i've never chosen kiku as a god because of it; if you assume the player already has kiku as their god, perhaps it is moreso 21:31:15 I don't think you should ever pick a god based on their ****** ability 21:31:20 ^ 21:31:28 even if you already have a pain weapon you can still pick kiku anyway 21:31:35 a nice thing about guaranteed gifts is you can plan around them. especially something like the pain brand, you know you'll be able to put it on a weapon of your choice, and build around it 21:31:37 even if you are already a necromancer also 21:31:49 <|amethyst> and then you get necronomicon, or a better pain weapon, as a consolation prize 21:31:55 |amethyst: gammafunk: I don't see the igni capstone in the branch log -- what's the sha? 21:32:00 %git 8968ef2a9e5435a08412cde3d820e134a7deda2f 21:32:00 07pubby02 {reaverb} * 0.15-a0-1156-g8968ef2: Smith and fire god: Igni 10(1 year, 8 months ago, 44 files, 1058+ 181-) 13https://github.com/crawl/crawl/commit/8968ef2a9e54 21:32:07 not in this one, unless I'm blind 21:32:08 oh it's a branch 21:32:11 uh 21:32:18 !lg * god~~igni x=file 21:32:20 818. [file=cszo/meta/smithgod rebased/logfile] TheHza the Poker (L7 DsGl of Igni Ipthes), slain by an ice beast on D:5 on 2015-03-02 01:26:08, with 595 points after 6215 turns and 0:11:01. 21:32:26 <|amethyst> %git 9a912ab8 21:32:26 07pubby02 {reaverb} * 0.15-a0-1157-g9a912ab: Replace Magma form with a new Igni ability: artefactize one weapon. 10(1 year, 8 months ago, 13 files, 378+ 54-) 13https://github.com/crawl/crawl/commit/9a912ab8a27e 21:32:29 %git smithgod_rebased 21:32:29 07reaverb02 * 0.15-a0-2314-g5b6e44f: Merge branch 'master' into smithgod_rebased 10(1 year, 3 months ago, 0 files, 0+ 0-) 13https://github.com/crawl/crawl/commit/5b6e44f7a7a5 21:32:34 smithgod_rebased 21:32:35 thanks 21:32:55 omg, replace magma form....pubby 21:33:35 ah bunch of changes to that capstone in other commits, will just read the branch i guess 21:33:44 it has some interesting things in it 21:33:56 !lg * crace=cherufe 21:33:57 779. Papajoes the Scorcher (L14 ChFE of Sif Muna), slain by a very large slime creature on Swamp:1 on 2015-03-04 00:38:07, with 51289 points after 26507 turns and 4:50:18. 21:34:08 !lg * crace=cherufe x=file 21:34:10 779. [file=cszo/meta/smithgod rebased/logfile] Papajoes the Scorcher (L14 ChFE of Sif Muna), slain by a very large slime creature on Swamp:1 on 2015-03-04 00:38:07, with 51289 points after 26507 turns and 4:50:18. 21:34:51 man, if I do ever release my own game, it's subtitle is definetely going to be ": Rebased" 21:36:53 !learn add reserved_clan_names Devteam: Rebased [gammafunk] 21:36:54 reserved clan names[5/5]: Devteam: Rebased [gammafunk] 21:37:11 -!- Kalir has quit [Read error: Connection reset by peer] 21:37:22 -!- bonghitz has quit [Quit: Leaving...] 21:37:36 -!- Kalir has quit [Changing host] 21:38:17 i dunno, this is cool and all, but just rolling a randart is probably pretty cool too. if you let people re-roll randarts it's like an expensive brand weapon 21:38:30 what i'm saying is: that's a lot of code and i don't like code 21:38:53 yeah making it more like "focused acquirement" is kind of the idea I guess, but I'm sure it is complicated 21:38:58 "committed to destruction" 21:39:04 nice 21:39:18 that can be the sequel 21:39:21 l 21:39:41 Devteam 2: the sequell 21:39:43 I like the idea of calling out especially good props though, maybe you can internally re-roll until the artefact is "good enough" or something 21:40:15 -!- MrRen is now known as Guest26027 21:40:56 also, i bet that code is from before the randart gen rewrite, though i don't know if it affected it 21:42:57 -!- Stendhal has quit [Ping timeout: 250 seconds] 21:44:03 -!- dtsund has joined ##crawl-dev 21:46:21 needs to be an imp race that has a breath ability to shout random insults 21:47:40 <|amethyst> %git imp 21:47:40 07Grudge02 {PleasingFungus} * 0.17-a0-27-g669213d: If an imp's teleportitis is stopped by stasis, that imp is confused. 10(5 months ago, 1 file, 2+ 0-) 13https://github.com/crawl/crawl/commit/669213de795e 21:48:18 heh. neat 21:48:44 that's on dbro, yes? 21:50:29 <|amethyst> !lg * imp 21:50:30 No keyword 'imp' 21:50:33 is that a form? 21:50:34 <|amethyst> !lg * explbr=imp 21:50:35 479. Glitz the Ducker (L6 ImWr), blasted by Blork the orc (wand of frost) on D:4 on 2015-10-10 21:09:58, with 365 points after 3590 turns and 0:38:43. 21:50:45 <|amethyst> no, a species 21:50:47 oh wtf 21:50:48 -!- rossi_ has quit [Ping timeout: 264 seconds] 21:50:53 <|amethyst> !lg * explbr=imp s=src 21:50:53 479 games for * (explbr=imp): 479x cbro 21:50:59 <|amethyst> yes, it does appear to be on dbro 21:51:04 did i miss something? 21:51:06 <|amethyst> unless it's on cbro proper 21:51:25 <|amethyst> it was a proposed submission, never accepted into trunk 21:51:26 what's [cd]bro? 21:51:30 <|amethyst> ??dbro 21:51:30 dbro[1/2]: The development wing of CBRO. ssh to dev.berotato.org user: dev same ssh keys as cbro (http://crawl.beRotato.org/crawl/keys). Currently serving mediocre crawl dev versions and Dwarf Fortress (running in TEXT mode) Set your terminal size to 80x25 (!) and ensure you are using UTF-8 character set. 21:51:31 <|amethyst> ??cbro 21:51:32 cbro[1/4]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org. Use glyph/sigil ^ for bots 21:51:43 huh 21:51:52 experimental branches are often playable on dbro 21:51:56 cool 21:52:27 so does the imp species have a breath weapon to shout insults? 21:52:27 <|amethyst> if you have a big new feature you have coded and want to get some testing for, get someone to put it into a branch of our repo, and get johnstein to set it up on dbro 21:52:32 <|amethyst> I don't think it actually does 21:52:37 failure 21:52:55 ??imp species 21:52:56 imp species[1/2]: Player species Imp. Main feature is permanent teleportitis and a blink intrinsic, also little, demonic, assorted resistances/immunities, regen 1, shoutitis. Now playable as an experimental branch on CBRO! 21:53:04 just shoutitis, not insults, I guess 21:53:05 that's super cool though, i'll keep it in mind 21:53:09 shoutitis 21:53:12 hehe 21:53:18 <|amethyst> Could make shoutitis throw insults 21:53:32 <|amethyst> not just for imp, but in general :) 21:53:40 dooooo eeeeet 21:54:36 could have sword grunt did that at least for imps 21:54:38 or check if sudo is installed with insults mode and turn it on (seems nethacky though :p ) 21:54:41 sworn, rather 21:55:45 * Grunt shouts at wheals, "Quit, thou tasty snack!" 21:55:56 somewhere I wrote a patch that made demonspawn shouting use insults 21:56:13 ha ha 22:00:03 -!- omarax has quit [Remote host closed the connection] 22:01:41 -!- wheals has quit [Remote host closed the connection] 22:02:45 %git 7f257 22:02:45 07PleasingFungus02 * 7f257745bfdf: Implement Impitis (and give Imps it) 10(7 months ago, 3 files, 40+ 7-) 13https://github.com/crawl/crawl/commit/7f257745bfdf 22:03:09 <|amethyst> aha 22:03:17 <|amethyst> I thought I remembered something like that 22:03:39 -!- Fhqwhgads has quit [Ping timeout: 240 seconds] 22:04:31 you.species == SP_IMP 22:05:00 but the monster is not me :< 22:05:14 %git HEAD^{/the real monster} 22:05:14 07PleasingFungus02 * 0.16-a0-3536-g164200f: The player is not the real monster 10(9 months ago, 1 file, 1+ 1-) 13https://github.com/crawl/crawl/commit/164200f449be 22:05:24 heh 22:11:46 -!- BlackGyver has quit [Ping timeout: 240 seconds] 22:16:42 -!- Ladykiller70 has quit [Read error: Connection reset by peer] 22:17:33 !nick bot beem 22:17:34 Mapping bot => autorobin xw auto7hm rw qw ow qwrobin gw notqw jw parabodrick hyperqwbe cashybrid tstbtto parabolic oppbolic ew rushxxi gaubot cojitobot paulcdejean otabotab nakatomy drasked testingqw beemell beem 22:17:52 -!- ystael has quit [Ping timeout: 246 seconds] 22:19:21 -!- zarath9 has quit [Client Quit] 22:20:11 what the heck; a gnoll with a club of chaos and an orc with a dagger of chaos, both on the same floor 22:21:06 xom vault? 22:21:10 and a spear of chaos 22:21:12 must be 22:21:18 but they came from different directions 22:21:26 <|amethyst> teleport traps 22:21:30 <|amethyst> in that xom vault 22:21:31 ah yeah 22:21:34 that's probably it 22:21:37 yep 22:21:39 or a noise sent them hunting 22:21:46 smrt guy 22:21:56 i bet that's exactly what it is 22:23:56 like every single monster on this floor has a chaos weapon O_o 22:24:21 that's one ugly xom vault though 22:25:36 http://sprunge.us/ZVXQ 22:26:28 those look cool 22:26:40 gammafunk: you're probably in the best position to comment on something like this 22:27:18 -!- Lawman0 has quit [Read error: Connection reset by peer] 22:27:38 i like the wind theme one >8) 22:28:40 -!- BlackGyver_ has quit [Quit: Bangarang, mothefuckers.] 22:32:08 -!- Lasty has quit [Quit: Leaving.] 22:32:12 is cdo down 22:32:15 3 hours, 43 minutes, 20 seconds since last activity (cdo) 22:32:18 z 22:32:32 think it oomed or something similar 22:32:35 -!- Lasty has joined ##crawl-dev 22:32:42 !send Pan Lasty 22:32:43 Sending Lasty to Pan. 22:32:58 -!- zarath9 has quit [Quit: Page closed] 22:33:56 thinking about hypractvChipmunk's "level full of chaos-branded gnolls" -- what do people think about themed dungeon levels? 22:34:15 copied wholesale from spelunky again http://spelunky.wikia.com/wiki/Level_Feeling 22:34:23 it had orcs, too! 22:36:48 !send encompass_vaults chequers 22:36:49 Sending chequers to encompass_vaults. 22:37:20 some levels already feel themed... for example, any level with lemuel_castle or whatever it's called 22:37:30 that's one piece of the puzzle, for sure 22:37:34 it kinda dominates the level 22:38:13 -!- surr has quit [Ping timeout: 246 seconds] 22:38:21 you can build a haunted encompass vault for D, full of spiderwebs and hungry ghosts 22:39:17 but it would also be cool to have a normal dungeon level that says, you know, "uh oh! It looks like Xom was recently here" and every third enemy gets a chaos weapon 22:39:36 holy crap dude 22:39:46 this is just not my night 22:42:50 -!- Guest26027 has quit [Quit: Leaving] 22:44:04 i hate this game 22:44:05 so much 22:46:14 -!- WalkerBoh has quit [Remote host closed the connection] 22:48:26 Grunt: wretched_star is also a nice tribute to circelos 22:50:08 why does corona have different levels for additional castings, but the monster's status only ever says softly glowing? 22:50:41 which do i believe? "glowing brighter" or "softly glowing"? 22:51:17 <|amethyst> AFAIK it just increases the duration, doesn't actually make the effect any stronger 22:51:17 it seems to cap out at 4 stacks ("glows brighter for a moment") 22:51:54 i have been wasting a lot of mana then 22:51:59 >8P 22:52:48 Grunt: not sure about all those sun demons in the cerebov vault 22:52:59 seems like they should be more balrugs 22:53:29 but maybe the others use a lot; they don't do a lot that late, in any case 22:54:36 the mnoleg layout looks Fun 22:56:41 -!- evilmike has quit [Quit: Leaving] 22:56:58 the other Cerebov vaults don't place very many balrugs, oddly 22:57:20 cerebov_st has the most at 10 and that's a bigger vault than this 22:57:25 yeah I had a feeling they might not 22:57:37 I recall the one that has a lot of balrugs next to cere 22:57:39 like 4 or 5 22:57:47 that's the original cerebov IIRC 22:57:49 and a fiend in the rune chamber at the back 22:57:55 yeah 22:58:04 but yeah those look like fun 22:58:10 I hope lom can wander off in wind tunnel 22:58:17 and I can get the rune and go >_> 22:58:42 MONS: patrolling Lom Lobon, 22:58:53 oh I looked for a level tag 22:59:07 well that's just no fun at all 22:59:14 ha 22:59:21 can't have that 22:59:38 I like them all though; good themes all 22:59:45 I think the mnoleg one will be nice and spicy 22:59:47 (guess which of the names I thought of first) 22:59:54 agreed, even though i'll never see 'em and have no idea what the monsters are >8) 23:00:03 -!- omarax has quit [Remote host closed the connection] 23:00:03 the Mnoleg one is kind of interesting - I started with a different theme in mind and it kind of turned into that 23:00:20 after I realised the theme I originally had in mind is inapplicable 23:00:33 did you make it before or after circlelos 23:00:36 er squarelos 23:00:41 these? 23:00:45 I made all of these just now <3 23:00:45 just mnoleg 23:00:51 I note the crawl circle 23:00:53 yeah thought so 23:01:00 these were the four he was talking about just a moment ago, i thought 23:01:03 yes 23:01:22 well grunt does have 23:01:28 one or two patches lying around 23:01:30 was the original theme a cathedral dedicated to the glory of chipmunks? it probably was 23:01:46 I have more patches hanging around than are ever likely to land in the game 23:01:55 very few of them are vaults, funnily enough 23:01:59 -!- tensorpudding has quit [Ping timeout: 240 seconds] 23:03:03 -!- owl has quit [Read error: Connection reset by peer] 23:03:31 -!- owl has joined ##crawl-dev 23:03:37 -!- owl has quit [Changing host] 23:03:37 -!- owl has joined ##crawl-dev 23:05:55 -!- serq has quit [Quit: leaving] 23:06:14 oh, here's amalloy's ranged-attack movement message weirdness again 23:06:18 curse you, sir 23:09:01 -!- WalrusKing has quit [Quit: Leaving] 23:12:13 * Grunt debates committing those vaults 23:12:21 inflicting them on players for better feedback 23:12:22 <.< 23:12:24 s/better/more/ 23:12:31 * hypractvChipmunk debates kicking Grunt in the face. 23:12:42 * Grunt debates killing more of hypractvChipmunk's characters. 23:12:42 * hypractvChipmunk needs more feedback too. 23:12:56 * hypractvChipmunk whimpers helplessly. 23:13:47 -!- owl has quit [Read error: Connection reset by peer] 23:14:09 where's the logic that determines the plusses on a randart? 23:14:12 -!- owl has joined ##crawl-dev 23:16:17 there's a sherpa in the himalayas whose only job is to write down random numbers. they are carried over the course of 7 months to a small village in the Swiss countryside, where gammafunk personally types them into your game and assigns them to the plusses on your randarts 23:17:40 ah, makeitem.cc 23:17:46 -!- SirLicksAlot has quit [Ping timeout: 246 seconds] 23:18:01 !source _try_make_weapon_artefact 23:18:01 1/1. https://github.com/crawl/crawl/blob/master/crawl-ref/source/makeitem.cc#l200 23:18:18 ??12 club[$ 23:18:19 +12 club[6/6]: ew the Chopper (L3 HOWr), slain by Jessica (a +12 club) on D:2 on 2015-03-18 10:03:44, with 32 points after 1270 turns and 0:00:12. 23:18:39 i like my version better 23:18:50 03Nicholas Smith02 07https://github.com/crawl/crawl/pull/132 * 0.17-a0-2016-gb1b8cac: Set heal wounds useless for players with no device heal 3 10(13 seconds ago, 1 file, 2+ 3-) 13https://github.com/crawl/crawl/commit/b1b8cac7a59e 23:18:54 // Small clubs are never randarts. 23:18:57 discrimination 23:19:06 :( 23:19:08 is that to prevent the above or just cos? 23:19:26 would *you* make an artefact out of a club? 23:19:31 (((todo: make a club unrand))) 23:19:37 wait, we have one of those already 23:19:38 i dunno, i've seen small clubs spawn with like +6 in D:2 23:19:41 ??devastator 23:19:41 devastator[1/4]: (maces & flails; +3 acc / 8 dam / 1.3 base delay / 0.6 min delay). The shillelagh "Devastator". It's a +6 shillelagh that casts radius 1 shatter when you hit something with it, centered on the thing you hit. No, it won't hit you, nor will it break walls. Spellpower scales with melee damage dealt. 23:20:04 if they were randarted, they might be too powerful 23:20:07 is that actually any good? 23:20:24 I almost never see people using it 23:21:19 it's uh 23:21:34 decent i guess 23:23:21 -!- LexAckson has joined ##crawl-dev 23:23:55 03Nicholas Smith02 07https://github.com/crawl/crawl/pull/132 * 0.17-a0-2017-g63be897: Remove heal wounds unrot effect with NO_DEVICE_HEAL 3 10(2 minutes ago, 1 file, 6+ 11-) 13https://github.com/crawl/crawl/commit/63be897c945d 23:25:04 03Grunt02 07* 0.17-a0-2064-g265a032: Another set of major panlord vaults. 10(60 minutes ago, 1 file, 190+ 0-) 13https://github.com/crawl/crawl/commit/265a032cf597 23:26:21 cdo is back 23:27:49 .connect twitch 23:27:53 er 23:28:14 here, you can have this back: / 23:28:16 -!- LexAckson has quit [Ping timeout: 252 seconds] 23:30:10 -!- ussdefiant has joined ##crawl-dev 23:30:27 "Transformation will reduce your dexterity to zero" warning displayed when it's false. 13https://crawl.develz.org/mantis/view.php?id=10011 by bcadren 23:37:09 -!- Cacophony has quit [Quit: oh no am scare] 23:44:22 -!- Blazinghand has joined ##crawl-dev 23:48:15 -!- Kramell has quit [Remote host closed the connection] 23:48:24 -!- rossi_ has quit [Quit: WeeChat 1.3] 23:51:21 -!- tensorpudding has quit [Remote host closed the connection] 23:51:31 -!- Kramell has quit [Remote host closed the connection] 23:58:42 grunt: No wretched stars?