00:00:11 03doy02 07* 0.17-a0-441-g3d2efc4: it bothers me that these enums are not all four characters long 10(16 minutes ago, 6 files, 200+ 200-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3d2efc431657 00:00:38 aaaagh 00:00:41 that commit is our down->fall 00:00:48 why did you just cause a conflict 00:00:49 whyyyy 00:00:52 oh, haha 00:00:56 sorry about that 00:01:27 should be a pretty trivial conflict 00:01:35 ya 00:01:39 but it's the principle of the thing! 00:01:41 (: 00:01:52 He who breaks the build deserves enum.h conflicts! 00:02:23 I did NOT break the build, technically, probably. 00:02:27 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:03:50 PleasingFungus: crawlcode! (Response to way up there) 00:03:57 :) 00:04:50 nicolae-: Yes re: git branch/recompilation You can solve this in several ways (ccache is one example) 00:05:19 <|amethyst> PleasingFungus: that continue; // !? is because the tracer has to go at least one step past the target 00:05:39 <|amethyst> PleasingFungus: it prevents !actor_at(tracer.path_taken[j+1]) from being a br 00:05:46 03PleasingFungus02 07* 0.17-a0-442-g95ffbf9: Remove giant mites properly 10(5 minutes ago, 24 files, 51+ 76-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=95ffbf9e8374 00:05:49 <|amethyst> s/br/bounds error/ 00:05:59 oops?? 00:05:59 oops 00:06:05 |amethyst: it seems like that could be a loop condition, though? 00:06:19 <|amethyst> PleasingFungus: a loop condition? 00:06:29 tell me about this... ccache... 00:06:43 <|amethyst> PleasingFungus: it's a continue, not a break 00:06:46 ah 00:06:48 right 00:06:50 ok. 00:06:54 <|amethyst> though 00:07:05 <|amethyst> in practice I think it would break 00:07:10 wait, no, doesn't it just always terminate immediately after that? 00:07:15 <|amethyst> yeah 00:07:22 right, I did follow this train of thought 00:07:29 but I was sufficiently confused to not try to clean it up 00:07:55 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 00:08:34 -!- memories has quit [Ping timeout: 246 seconds] 00:09:04 <|amethyst> but yeah 00:09:05 -!- AlphaQ has quit [Remote host closed the connection] 00:09:22 <|amethyst> I think you could do: for (unsigned int j = 0; j < tracer.path_taken.size() - 1; ++j) 00:09:35 -!- Daekdroom has quit [Quit: Leaving] 00:09:40 <|amethyst> and remove that check 00:10:07 <|amethyst> though probably it makes more sense to move the actual doing stuff out of the loop 00:10:28 <|amethyst> the only reason for the loop AFAICT is to find where on the tracer path the target is 00:11:13 I actually had the commit window open to do that 00:11:15 the first part 00:11:25 Unstable branch on crawl.s-z.org updated to: 0.17-a0-441-g3d2efc4 (34) 00:11:39 all of the logic in that function is a little odd... 00:11:54 <|amethyst> commit window is open until August-ish isn't it? 00:11:59 ..... 00:12:02 !banish |amethyst 00:12:02 PleasingFungus casts a spell. |amethyst is cast into the Abyss! 00:12:33 <|amethyst> (I really was confused for a second) 00:12:40 heh 00:12:47 03PleasingFungus02 07* 0.17-a0-443-g36df04e: Simplify more AF_SWOOP logic 10(4 minutes ago, 1 file, 1+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=36df04e18916 00:12:49 well, it's not really a window 00:12:49 so that's fair 00:12:57 when god closes a commit door, he opens a commit window 00:13:35 <|amethyst> thereby commit topological invariants are preserved 00:13:35 I was vaguely considering replacing big kobolds in sewer with gnoll sergeants, and then removing big kobolds 00:13:53 <|amethyst> gnoll sergeants hanging out with kobolds? 00:14:01 <|amethyst> and what about pikel? 00:14:04 clearly you'd also replace the kobolds with gnolls 00:14:13 it'd be weird for there to be only kobolds and kobold demonologists 00:14:15 pikel is in sewers?? 00:14:22 what are the odds on there not being horrible crashes due to these recent commits? 00:14:26 <|amethyst> no, but he's a big kobold 00:14:29 oh, just in sewers 00:14:35 <|amethyst> oh 00:14:42 <|amethyst> I thought you meant remove remove 00:14:47 no I did mean remove remove 00:14:48 <|amethyst> wait 00:14:51 <|amethyst> ah 00:15:16 huh, didn't know there was a demonologist sewer vault 00:15:24 <|amethyst> it's newish 00:15:39 kennysheep... 00:15:51 oh, I did this one once. I think I died to grinder. 00:15:59 !lg . kmap~~kennysheep s=kmap 00:15:59 One game for PleasingFungus (kmap~~kennysheep): kennysheep_sewer_church 00:16:01 yep 00:16:32 eh, scrap that 00:17:26 Grunt: what was the design motivation for tengu warriors & conjurers? 00:17:34 %git 0f8ebb952c4b0b10bd83b1d68cb223d5ac36dd19 00:17:34 07Grunt02 * 0.13-a0-1044-g0f8ebb9: Add tengu to forest; add tengu conjurers and tengu warriors. 10(1 year, 10 months ago, 8 files, 89+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0f8ebb952c4b 00:17:57 ^ suggests they were "like naga, but tengu instead, and in forest" 00:18:06 -!- ais523 has quit [Disconnected by services] 00:18:08 -!- callforjudgement is now known as ais523 00:19:31 I'm considering unmaking them but maybe they have a good reason for being? 00:20:20 Kill them. 00:20:57 finally, after all that searching, get_unrandart_num 00:21:05 !source get_unrandart_num 00:21:05 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/artefact.cc;hb=HEAD#l1436 00:21:17 gammafunk: ? 00:21:27 need to get an unrand from a string 00:21:41 more like a funrand 00:22:03 -!- callforjudgement has quit [Read error: Connection reset by peer] 00:22:08 find_okay_unrandart() is a good function name 00:22:32 <|amethyst> hm 00:22:33 it's *ok* but....not *great* 00:22:43 -!- ais523 has quit [Disconnected by services] 00:22:45 -!- scarf is now known as ais523 00:22:49 not to be confused with randart_is_bad(), below 00:22:51 <|amethyst> gammafunk: I'd probably make that apply the same transform to the input 00:23:02 same transform? 00:23:09 oh ug 00:23:22 -!- Maud has quit [Ping timeout: 264 seconds] 00:24:37 ...what's with this quoting... 00:24:51 A salamander stormcaller. 00:24:57 <|amethyst> gammafunk: so you can search for bloodbane 00:25:04 <|amethyst> gammafunk: and not demon blade "bloodbane" 00:25:15 geeze 00:28:05 <|amethyst> btw, I forget 00:28:25 <|amethyst> was there discussion of renaming Sharnga to "longbow of Krishna \"Sharnga\""? 00:29:01 <|amethyst> (and did those feet in ancient times...) 00:29:16 -!- reaverb has quit [Quit: Leaving.] 00:29:40 -!- Icadius has quit [Quit: Look what I got, Bart, a Tickle-Me Krusty doll!] 00:30:49 -!- ais523 has quit [] 00:31:17 I don't remember any discussion about that 00:31:19 sounds plausible 00:31:33 also, sanity check: how wide are c++ ints on our platform 00:31:42 *platforms 00:31:50 either 32 or 64 bits 00:32:04 ok, that's what I thought 00:32:22 <|amethyst> FR: support 16-bit-int platforms 00:32:44 <|amethyst> and char == short == int == 32 bits 00:34:37 gammafunk: is there a way to turn the "J" square in meatsprint into a wall? 00:34:44 <|amethyst> I think ints are 32 bits on all the platforms we actually build on? 00:34:58 would KFEAT: J = rock wall work? 00:35:25 should 00:35:34 I guess I can just check 00:35:37 maybe rock_wall if the parser gets persnickety 00:35:48 i think KFEAT: J = x should work too 00:35:57 i think that directive accepts glyphs as shorthand 00:36:23 yeah, looks like that works 00:37:22 -!- ythm has quit [Quit: Page closed] 00:37:44 <|amethyst> hrm? 00:37:48 <|amethyst> oh 00:38:00 <|amethyst> it's a teleport closet now 00:38:04 <|amethyst> forgot about that 00:38:16 it's also exploitable 00:38:21 player teleport? 00:38:28 you can passwall in and get infinite score, apparently 00:39:20 <|amethyst> make it lava instead 00:39:29 approve 00:39:33 <|amethyst> (I guess you can't actually passwall into lava :( ) 00:39:40 03PleasingFungus02 07* 0.17-a0-444-gf9be5f3: Remove an exploitable meatsprint hole-in-the-wall 10(2 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f9be5f30ad5e 00:39:43 aw 00:39:43 add a lua trigger 00:39:51 <|amethyst> when you step on it, it turns into lava? 00:39:57 too many lua triggers!!! 00:40:09 not enough lua triggers!!!!!!! 00:40:15 feh 00:40:23 <|amethyst> lua triggers need to be simplified 00:40:28 agreedo 00:40:40 <|amethyst> they're a huge pain to use and I imagine it doesn't have to be that way 00:40:42 not as if meatsprint scoring / everything isn't 1,000,000% broken 00:40:50 sure 00:40:50 i've been doing vaults for a while and my thoughts on triggers are "ehhhh i'll try them later" 00:40:57 still 00:41:01 <|amethyst> I wrote a trigger once! 00:41:04 <|amethyst> twice! 00:41:08 <|amethyst> they even worked 00:41:10 -!- SirLicksAlot has quit [Quit: Page closed] 00:41:12 <|amethyst> eventually 00:41:36 <|amethyst> %git d078c632 00:41:37 07|amethyst02 * 0.15-a0-2104-gd078c63: Lua up an altar: Blood for the terrible Demon-God! (someflowers) 10(9 months ago, 1 file, 18+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d078c632a9a6 00:42:14 huh, bags of meat are now worth 18k+ xp 00:42:44 meatzerkers are 38k 00:42:46 hmm 00:42:50 meatlord xp... 00:42:51 hmm. 00:42:52 <|amethyst> before or after the sprint multiplier? 00:42:54 my first vault, december 2011... how time flies by... 00:42:59 amazing 00:43:00 this is &D 00:43:06 or just xD, I guess 00:43:32 <|amethyst> xD, the favoured command of luchadores 00:43:46 I wonder what the right fix is. re-cap xp in sprint? adjust meatsprint monster hd way down? 00:44:07 <|amethyst> there's an implementable 00:44:30 <|amethyst> to allow specifying in sprints the XP/piety multiplication etc 00:44:34 meatsprint is supposed to give XL27 in three or so kills 00:44:43 -!- bonghitz has quit [Quit: Leaving...] 00:44:59 hm 00:45:05 it doesn't seem like it would have done that before 00:45:16 even with the new huge xp I've gotten a few dozen kills and am still only at xl 24 00:45:17 as human 00:45:35 <|amethyst> !xp 00:45:39 well, leveling isn't an issue is what I mean 00:45:42 <|amethyst> hm 00:46:43 (destroyer is 50k xp, accursed is 85k) 00:46:58 <|amethyst> oh hm 00:46:59 ideally you would start at XL27 with all skills maxed just so the player doesn't need to deal with skills/stats 00:47:08 meat beasts are... 150k 00:47:10 ah 00:47:53 -!- faze has quit [] 00:48:37 ok, I'll stop worrying about it. 00:48:44 also, I died at just shy of 100 turns :( 00:48:48 how long do you have to last in that mode? 00:49:07 that's the longest I've ever played it; always meant to get around to it but never did 00:49:20 <|amethyst> exp(-log(2.0) * (exp_apt - 1) / 4) 00:49:20 !lg * meatsprint win x=avg(turns) 00:49:20 75 games for * (meatsprint win): avg(turn)=178.24 00:49:22 150ish turns 00:49:26 <|amethyst> why... 00:49:26 dang 00:49:43 haha, my code changes work, i am the greatest programmer to ever live 00:49:46 !lg . meatsprint max=turns 00:49:47 !lg * meatsprint win max=turns 00:49:47 2. gammafunk the Axe Maniac (L25 FoFi of Makhleb), blasted by a dread (burst of hellfire) in Sprint (Sprint VIII: "Arena of Blood") on 2014-12-27 01:29:42, with 25000000 points after 250 turns and 0:08:35. 00:49:48 75. ebarrett the Axe Maniac (L27 DDEn of Makhleb), escaped with the Orb on 2013-03-09 21:13:10, with 53400000 points after 267 turns and 0:06:38. 00:50:16 we need to hire a sprint dev 00:50:22 to fix current sprints and add new ones 00:50:28 <|amethyst> st_: hi 00:51:04 I will volunteer one-third of my crawl-dev salary for the purpose. 00:51:06 A lot of them could use modernisation, for the various revamps over the years 00:51:16 my understanding is that arena sprint is super broken 00:51:19 a whole third? 00:51:26 nicolae-: if just two other devs chip in, we're good! 00:51:27 !lg devteamnp meatsprint x=max(turns) 00:51:27 i'll throw in half! 00:51:27 1167 games for devteamnp (meatsprint): max(turn)=2139 00:51:33 dang... 00:51:38 !lg devteamnp meatsprint x=max(turns) s=name 00:51:38 1167 games for devteamnp (meatsprint): 395x MarvinPA [226], 257x bh [1164], 129x Neil [175], 118x evilmike [211], 67x dpeg [143], 55x Sage [205], 29x 78291 [2139], 29x mumra [204], 28x wheals [122], 19x HangedMan [163], 18x Medar [122], 16x itsmu [107], 5x doy [168], 2x gammafunk [250] 00:51:50 !lg devteamnp meatsprint x=max(turns) s=name o=max(turns) 00:51:50 1167 games for devteamnp (meatsprint): 29x 78291 [2139], 257x bh [1164], 2x gammafunk [250], 395x MarvinPA [226], 118x evilmike [211], 55x Sage [205], 29x mumra [204], 129x Neil [175], 5x doy [168], 19x HangedMan [163], 67x dpeg [143], 18x Medar [122], 28x wheals [122], 16x itsmu [107] 00:52:00 eat it MPA 00:52:06 ha 00:52:45 Windows builds of master branch on crawl.develz.org updated to: 0.17-a0-444-gf9be5f3 00:53:05 PleasingFungus: by the way, look at The Meatlord's xp 00:53:24 is there an easy way to do that/ 00:53:34 @?? The Meatlord 00:53:35 The Meatlord (13&) | Spd: 10 | HD: 60 | HP: 10000 | AC/EV: 40/3 | Dam: 50 | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible, 07vault | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2704828 | Sp: sum.greater demon [06!sil], crystal spear (3d88) [06!sil], iron shot (3d88) [06!sil], hellfire (3d.. 00:53:40 o 00:53:41 it updated 00:53:50 this whole meatspedition was pointless... 00:53:58 anyway, number starts with a 27 so I'm calling it a success 00:54:33 3d88 on both LCS and iron shot 00:54:44 I wonder if that's accurate since it has different spells 00:55:02 @?? orb of ice 00:55:02 orb of ice (12*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, 07vault | Res: 13magic(immune), 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 9612 | Sp: glaciate (10-198) [06!sil] | Sz: little | Int: normal. 00:55:09 seems to be 00:55:50 @?? The Meatlord spells:shadow_creatures.44.demonic; airstrike.44.demonic;conjure_ball_lightning.22.demonic 00:55:50 Bad item name: 'conjure_ball_lightning' 00:56:16 @?? The Meatlord spells:airstrike.44.demonic 00:56:17 unknown monster: "The Meatlord" 00:56:19 feh 00:56:32 <|amethyst> @??-spec the meatlord 00:56:32 unknown monster: "-spec the meatlord" 00:56:36 <|amethyst> err 00:56:39 <|amethyst> forgot my own flag 00:56:44 dispater hp:10000 hd:60 name:The_Meatlord n_rpl col:lightmagenta spells:airstrike.44.demonic 00:56:51 @??dispater hp:10000 hd:60 name:The_Meatlord n_rpl col:lightmagenta spells:airstrike.44.demonic 00:56:52 The Meatlord (13&) | Spd: 10 | HD: 60 | HP: 10000 | AC/EV: 40/3 | Dam: 50 | 05demonic, 10weapons, 10items, 10doors, fighter, see invisible | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2096356 | Sp: airstrike (0-130) [06!sil] | Sz: Large | Int: high. 00:56:55 there we go 00:57:23 -!- Yllodra has quit [Ping timeout: 246 seconds] 00:57:24 <|amethyst> ah 00:57:28 <|amethyst> @??spec:the meatlord 00:57:28 the meatlord: dispater hp:10000 hd:60 name:The_Meatlord n_rpl col:lightmagenta 00:57:41 @??slime creature hp:10000 hd:100 name:The_Unspeakable n_rpl col:jewel spells:airstrike.25.natural 00:57:41 The Unspeakable (16J) | Spd: 10 | HD: 100 | HP: 10000 | AC/EV: 1/4 | Dam: 22 | amphibious, regen | Res: 06magic(40), 03poison, asphyx, 12drown | XP: 864388 | Sp: airstrike (0-210) [11!AM, 06!sil] | Sz: small | Int: plant. 00:58:00 also, oops, I guess I nerfed its death door too 00:58:07 had no idea anyone else was using that spell 00:59:18 <|amethyst> hm 00:59:45 <|amethyst> need to fix up monster's parse_des.py to recognise those spells 01:00:10 woohah 01:00:15 !mantis 5706 01:00:16 https://crawl.develz.org/mantis/view.php?id=5706 01:01:04 -!- Brannock_ has quit [Ping timeout: 245 seconds] 01:01:47 hooah! 01:02:39 -!- jspengler has quit [] 01:03:36 yep. i changed one character of actual code. 01:06:42 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 01:11:41 -!- Z_LAMP has quit [Read error: Connection reset by peer] 01:13:31 night 01:13:33 -!- nicolae- has left ##crawl-dev 01:14:42 !lm * recent br.enter=wizlab x=place 01:14:45 5244. [2015-04-04 06:04:41] [place=WizLab] Aeolite the Bludgeoner (L20 OpFi of Ashenzari) entered The Roulette of Golubria on turn 51911. (Vaults:2) 01:14:56 !lm * recent br.enter=wizlab x=noun 01:14:57 5244. [2015-04-04 06:04:41] [noun=WizLab] Aeolite the Bludgeoner (L20 OpFi of Ashenzari) entered The Roulette of Golubria on turn 51911. (Vaults:2) 01:16:01 !lm * recent br.enter=wizlab x=avg(xl) s=oplace 01:16:02 5244 milestones for * (recent br.enter=wizlab): 613x Elf:1 [17.88], 522x Elf:2 [18.72], 461x Elf:3 [19.54], 460x Depths:1 [20.72], 433x Vaults:2 [19.57], 390x Vaults:1 [18.96], 359x Vaults:3 [20.08], 342x Depths:2 [21.87], 340x Vaults:4 [20.62], 288x Depths:3 [22.73], 280x Depths:4 [23.23], 277x Depths:5 [24.01], 218x Crypt:1 [23.31], 214x Crypt:2 [23.9], 47x Crypt:3 [24.09] 01:17:07 so monstrous menagerie as ^Dith just summoned a hostile lindwurm (The lindwurm is enraged by your darkness!). the last time i played ^Dith, in 0.17-a0-77-gee7a2f2, menagerie just didn't summon any lindwurms. does 0.16.1-11-g651b585 have different behavior? (and i cast it 193 times that game, so it wasn't a coincidence that it never summoned a lindwurm) 01:18:53 actually now tha ti think about it, i read the source during that game, and discovered tha tit was intentionally avoiding usmmoning a lindwurm for dithmenos followers. i wonder if there is something else going on this game 01:20:37 <|amethyst> %git ee58bc3 01:20:37 07Lasty02 * 0.17-a0-38-gee58bc3: Prevent monstrous menagerie from giving lindwurms to Dith followers 10(4 weeks ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ee58bc3b6b54 01:21:02 <|amethyst> that wasn't in 0.16 01:21:07 <|amethyst> s/wasn't/isn't/. 01:21:21 makes sense 01:23:34 -!- dtsund has quit [Quit: dtsund] 01:25:13 -!- travis-ci has joined ##crawl-dev 01:25:14 The build was broken. (master - 7ba5d84 #2176 : Nicholas Feinberg): http://travis-ci.org/crawl/crawl/builds/57126855 01:25:14 -!- travis-ci has left ##crawl-dev 01:28:50 why does spiny mutation scale so weakly (according to learndb anyway)? 01:32:41 <|amethyst> probably because doing 1d5 at level one would be pointless 01:32:46 -!- Menche has quit [Quit: Leaving] 01:33:57 and 2d5, 3d5, 4d5 would be too much? 01:34:04 <|amethyst> the chance scales by mutation level too: 6% -> ~7.5% -> ~9.5% 01:34:07 <|amethyst> maybe not 01:34:17 <|amethyst> also, that /2 is a div_round_rand 01:34:29 <|amethyst> so at level 2 it does either 2d5 or 3d5 01:34:34 <|amethyst> not just 2d5 01:35:16 interesting. so my current Ds that's not bothering to get mutations isn't missing much by spiny staying at 2 :) 01:35:47 <|amethyst> !learn edit spiny s@chance@2/(39 - 6x) chance@ 01:35:48 spiny[1/1]: Mutation, has a 2/(39 - 6x) chance of doing (2 + (x-1)/2)d5 (where x is mutation level) - enemy AC - player EVP/3) damage to enemies in melee combat when their attack is not blocked by the player. Subject to monster EV. Doesn't check EVP in 0.15. Prevents constriction. 01:36:41 <|amethyst> !learn edit spiny s@ \(where.*level\)@@ 01:36:42 spiny[1/1]: Mutation, has a 2/(39 - 6x) chance of doing (2 + (x-1)/2)d5 - enemy AC - player EVP/3) damage to enemies in melee combat when their attack is not blocked by the player. Subject to monster EV. Doesn't check EVP in 0.15. Prevents constriction. 01:36:49 -!- muravey has joined ##crawl-dev 01:37:43 <|amethyst> !learn edit spiny s@Mutation, has@: At mutation levels x, gives@ 01:37:44 spiny[1/1]: : At mutation levels x, gives a 2/(39 - 6x) chance of doing (2 + (x-1)/2)d5 - enemy AC - player EVP/3) damage to enemies in melee combat when their attack is not blocked by the player. Subject to monster EV. Doesn't check EVP in 0.15. Prevents constriction. 01:37:51 <|amethyst> !learn edit spiny s@levels@level@ 01:37:52 spiny[1/1]: : At mutation level x, gives a 2/(39 - 6x) chance of doing (2 + (x-1)/2)d5 - enemy AC - player EVP/3) damage to enemies in melee combat when their attack is not blocked by the player. Subject to monster EV. Doesn't check EVP in 0.15. Prevents constriction. 01:38:34 !learn edit spiny s/AC.*damage/AC) damage/ 01:38:35 spiny[1/1]: : At mutation level x, gives a 2/(39 - 6x) chance of doing (2 + (x-1)/2)d5 - enemy AC) damage to enemies in melee combat when their attack is not blocked by the player. Subject to monster EV. Doesn't check EVP in 0.15. Prevents constriction. 01:38:43 -!- pikaro has quit [Remote host closed the connection] 01:39:05 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:39:08 !learn edit spiny s/Doesn.t.*0.15. // 01:39:09 spiny[1/1]: : At mutation level x, gives a 2/(39 - 6x) chance of doing (2 + (x-1)/2)d5 - enemy AC) damage to enemies in melee combat when their attack is not blocked by the player. Subject to monster EV. Prevents constriction. 01:39:22 <|amethyst> thanks, I was about to do that :) 01:39:27 yeah, might as well remove that old line since it also made the formula longer 01:39:47 <|amethyst> actually 01:40:35 <|amethyst> hm 01:43:22 -!- Bcadren has quit [Ping timeout: 252 seconds] 01:44:14 -!- Z_LAMP has quit [Read error: Connection reset by peer] 01:48:15 also, is antennae not removing the detected monsters when they're not there a bug? 02:08:53 -!- st_ has quit [Ping timeout: 252 seconds] 02:14:26 -!- KurzedMetal has quit [Read error: Connection reset by peer] 02:19:46 -!- wat has quit [Ping timeout: 255 seconds] 02:22:59 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-444-gf9be5f3 (34) 02:31:34 -!- eb has quit [] 02:34:45 -!- Blazinghand has quit [Read error: Connection reset by peer] 02:38:13 -!- rchandra has left ##crawl-dev 02:41:26 -!- bonghitz has quit [Quit: Leaving...] 02:41:54 -!- WalkerBoh has quit [Remote host closed the connection] 02:44:20 -!- angelichorsey has quit [Read error: Connection reset by peer] 02:47:08 -!- simmarine has quit [Quit: Leaving] 02:51:25 -!- ussdefiant has quit [Ping timeout: 252 seconds] 02:52:17 -!- jbenedetto has quit [Read error: Connection reset by peer] 03:04:59 -!- bencryption has quit [Ping timeout: 256 seconds] 03:06:22 -!- iFurril has quit [Ping timeout: 265 seconds] 03:09:50 -!- Maud has quit [Remote host closed the connection] 03:16:00 -!- joof has quit [Ping timeout: 250 seconds] 03:23:24 -!- scummos__ has quit [Ping timeout: 272 seconds] 03:28:45 -!- bitcoinbastard has quit [Ping timeout: 250 seconds] 03:36:53 I just realized something 03:37:09 Death Knights of Kiku were removed because they were functionally too similar to the Ne start 03:37:51 What made the Death Knight of Yred different enough to not be removed back then? (seeing as DK is gone now) 03:40:46 03gammafunk02 07* 0.17-a0-445-g11f9886: Do unrandart name lookup consistently 10(3 hours ago, 1 file, 6+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=11f9886f795c 03:40:46 03gammafunk02 07* 0.17-a0-446-g0166263: Add a dlua function you.unrands() to see if a unique item has generated 10(2 hours ago, 1 file, 17+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=01662637995b 03:42:35 Lightli: there weren't death knights of kiku, there were death knights that started with book of necromancy 03:42:47 oh 03:43:07 in that case yeah that literally was Ne but with a different name :v 03:43:31 Lightli: not true 03:43:37 oh 03:43:41 Lightli: it was Ne with 1 MP and a bad weapon! 03:43:48 ahahahahaha 03:43:53 Lightli: no seriously it had 1 MP it was awful 03:44:11 yeah 1 mp caster start sounds really bad 03:44:56 -!- Basil has quit [Ping timeout: 272 seconds] 03:45:35 -!- __miek has quit [Ping timeout: 264 seconds] 03:45:54 -!- ontoclasm has quit [Quit: Leaving.] 03:50:13 -!- Z_LAMP has quit [Read error: Connection reset by peer] 03:50:39 -!- Bernie_ has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 03:52:49 -!- SwissStopwatch has quit [] 03:57:39 -!- ProzacElf has joined ##crawl-dev 04:01:21 -!- travis-ci has joined ##crawl-dev 04:01:22 The build was broken. (master - 36df04e #2180 : Nicholas Feinberg): http://travis-ci.org/crawl/crawl/builds/57127871 04:01:22 -!- travis-ci has left ##crawl-dev 04:02:02 is there a known problem with include = old_unicode_glyphs.txt with 0.16.1? it works fine online (CDO trunk) for me, but using it in my Windows (console obviously) 0.16.1 gives 20-30 "invalid glyph override 0" messages on startup (of the application already, not even , and a single "invalid glyph override 22" message when the game is started, also none of the display_char glyphs seem to 04:02:02 display (eg, walls are standard #) 04:03:01 or, to rephrase, has anyone got old_unicode_glyphs to work in 0.16.1? or just solid walls through display_char in another way? 04:04:06 -!- ProzacElf has quit [Ping timeout: 250 seconds] 04:05:51 -!- Sorbius has quit [Ping timeout: 252 seconds] 04:12:39 copy+paste:ing the contents of old_unicode_glyphs.txt into init.txt works fine. I'm confused! 04:13:07 works fine = works as intended in-game 04:15:58 -!- Maud has quit [Ping timeout: 272 seconds] 04:27:17 -!- filthy has quit [Ping timeout: 248 seconds] 04:37:41 OK, I opened up the old_unicode_glyphs.txt file from the distribution in notepad. Notepad indicated it is in UTF-8 format, I resaved it under a different name in unicode format. This new file works fine with includ from init.txt. I'm not sure if I should submit a bug report about this, or hwat it should say, since I'm very unsure about what is going on. 04:41:10 -!- st_ has joined ##crawl-dev 04:42:40 -!- Kolbur has joined ##crawl-dev 04:42:54 -!- Maud has quit [Remote host closed the connection] 04:43:06 hey, what is "severity: feature" supposed to mean on mantis? 04:43:40 -!- Spatzist has quit [Ping timeout: 246 seconds] 04:45:28 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 04:46:11 -!- Wolfechu has quit [Ping timeout: 244 seconds] 04:47:47 it means you're either uploading or requesting a feature 04:48:28 or a patch rather in the former case 04:52:59 kk 04:53:55 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 04:56:23 -!- Turgon has quit [Quit: Page closed] 04:57:07 mantis isn't really a place for feature requests but if there's a feature with such a lackluster/terrible UI it almost qualifies as a bug I guess it could make sense since it might not technically qualify as a bug 04:57:34 eg show the maximum instead of minimum price for gozag's potion petition 04:57:49 (although in that particular case I'd just unfr gozag altogether) 04:58:06 s/instead of/in addition to/ 04:59:15 -!- abixa has quit [Quit: WeeChat 1.1.1] 05:17:55 EV penalty not displayed when constricted 13https://crawl.develz.org/mantis/view.php?id=9610 by Kolbur 05:37:16 -!- dustinm` has quit [Ping timeout: 256 seconds] 05:37:16 -!- djinni_ has quit [Ping timeout: 256 seconds] 05:40:54 -!- djinni has joined ##crawl-dev 05:41:54 -!- dustinm` has joined ##crawl-dev 05:58:57 -!- causative has quit [Ping timeout: 264 seconds] 05:59:43 -!- Soadrem is now known as Soadreqm 06:09:49 -!- Tux[Qyou] has joined ##crawl-dev 06:15:58 -!- edlothiol has joined ##crawl-dev 06:18:17 -!- owl has joined ##crawl-dev 06:20:23 -!- mineral has quit [Ping timeout: 264 seconds] 06:20:42 -!- raikaria has quit [Quit: Page closed] 06:25:14 -!- Bloax has joined ##crawl-dev 06:25:20 -!- owl has quit [Ping timeout: 252 seconds] 06:27:32 -!- Kellhus has quit [Quit: Page closed] 06:34:29 -!- Foamed has quit [Quit: Leaving] 06:40:04 -!- ProzacElf has joined ##crawl-dev 06:40:45 -!- agolden has joined ##crawl-dev 06:41:02 -!- agolden has left ##crawl-dev 06:41:41 -!- muravey has quit [Ping timeout: 248 seconds] 06:42:04 -!- Lasty has joined ##crawl-dev 06:46:34 -!- bonghitz has quit [Remote host closed the connection] 06:50:43 -!- tgcid9999 has quit [Ping timeout: 246 seconds] 06:52:05 -!- bonghitz has quit [Ping timeout: 265 seconds] 06:56:52 -!- tingol1 has quit [Ping timeout: 252 seconds] 06:57:53 -!- ProzacElf has quit [Ping timeout: 265 seconds] 07:00:23 -!- MarvinPA has joined ##crawl-dev 07:05:48 -!- bgiannan13 has quit [Read error: Connection reset by peer] 07:11:13 -!- Z_LAMP has quit [Read error: Connection reset by peer] 07:15:59 git 07:16:01 %git 07:16:02 07gammafunk02 * 0.17-a0-446-g0166263: Add a dlua function you.unrands() to see if a unique item has generated 10(5 hours ago, 1 file, 17+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=01662637995b 07:17:24 -!- Z_LAMP has quit [Read error: Connection reset by peer] 07:23:24 -!- Z_LAMP has quit [Read error: Connection reset by peer] 07:26:16 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 07:28:34 -!- wat has quit [Ping timeout: 245 seconds] 07:33:14 -!- ldf has joined ##crawl-dev 07:34:11 -!- quik has quit [Ping timeout: 264 seconds] 07:37:29 -!- raikaria has quit [Quit: Page closed] 07:38:23 -!- clouded_ has joined ##crawl-dev 07:39:13 -!- st_ has quit [Read error: Connection reset by peer] 07:44:45 -!- Kolbur has left ##crawl-dev 07:51:52 -!- serq has quit [Remote host closed the connection] 07:52:28 -!- Walttt has quit [Ping timeout: 245 seconds] 08:01:46 -!- Patashu has quit [Ping timeout: 256 seconds] 08:04:41 -!- Maud has quit [Remote host closed the connection] 08:05:39 -!- iFurril has quit [Ping timeout: 250 seconds] 08:08:00 -!- siepu has quit [Ping timeout: 252 seconds] 08:22:53 -!- Pluie has joined ##crawl-dev 08:27:19 -!- filthy has quit [Ping timeout: 244 seconds] 08:28:54 -!- MarvinPA has quit [Quit: Leaving] 08:30:27 ??staff of air 08:30:27 staff damage[1/3]: Enhancer staves (fire, cold, air, earth, death) have (2*evoc + magic skill)/30 chance of getting random2(1.25*(magic skill + evoc/2)) extra damage that ignores AC (except earth), but checks the appropriate resistance. Prior to 0.15, air also needed to pass a (damage dealt + air + 1)/20 chance. 08:34:43 -!- Brannock_ has joined ##crawl-dev 08:35:55 hi Brannock_ 08:35:59 ??short sword 08:35:59 short sword[1/1]: Short blades; +4 acc / 6 dam / 1.1 base delay / 0.5 min delay 08:36:00 ??dagger 08:36:01 dagger[1/1]: (short blades; +6 acc / 4 dam / 1.0 base delay / 0.5 min delay). A double-edged fighting knife with a sharp point. Notable for getting a larger stabbing bonus than any other weapon. Doesn't chop hydra heads. 08:37:40 ??rapier 08:37:40 rapier[1/1]: (short blades; +4 acc / 7 dam / 1.2 base delay / 0.5 min delay). A slender, sharply pointed sword, with an uncommonly elegant design. 08:38:16 !learn edit short_sword[1] s/$/. Doesn't chop hydra heads in 0.16. 08:38:17 short sword[1/1]: Short blades; +4 acc / 6 dam / 1.1 base delay / 0.5 min delay. Doesn't chop hydra heads in 0.16. 08:38:39 !learn edit rapier[1] s/$/ Doesn't chop hydra heads in 0.16. 08:38:40 rapier[1/1]: (short blades; +4 acc / 7 dam / 1.2 base delay / 0.5 min delay). A slender, sharply pointed sword, with an uncommonly elegant design. Doesn't chop hydra heads in 0.16. 08:38:52 ??quick blade 08:38:53 quick blade[1/2]: (short blades; +6 acc / 5 dam / 0.7 base delay / 0.3 min delay). Ultra-fast short blade. Doesn't chop hydra heads. 0.2 min delay with haste/finesse. Quick blades cannot have the speed brand. 08:41:36 -!- Kellhus has quit [Quit: Page closed] 08:49:22 -!- Crehl has quit [Ping timeout: 256 seconds] 08:57:33 -!- clouded_ has quit [Read error: Connection reset by peer] 08:57:34 -!- st_ has joined ##crawl-dev 08:58:09 blerg, we don't have a symbol for "generic humanoid" 09:01:19 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:20:21 -!- debo has joined ##crawl-dev 09:22:32 @ 09:23:43 -!- debo_ has joined ##crawl-dev 09:25:47 -!- debo has quit [Ping timeout: 264 seconds] 09:27:52 Scrolling in Dungeon Overview 13https://crawl.develz.org/mantis/view.php?id=9611 by opacalumen 09:49:26 -!- Pluie has quit [Ping timeout: 256 seconds] 09:54:47 -!- ystael has quit [Ping timeout: 265 seconds] 10:01:56 -!- tsn has quit [Quit: leaving] 10:04:03 -!- dtsund has joined ##crawl-dev 10:04:08 -!- nikheizen has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 10:05:41 -!- raikaria has quit [Quit: Page closed] 10:14:00 -!- MarvinPA has joined ##crawl-dev 10:21:26 -!- Z_LAMP has quit [Read error: Connection reset by peer] 10:22:06 -!- Lasty has quit [Quit: Leaving.] 10:27:33 -!- Kalir has quit [Changing host] 10:31:35 -!- Monkaria has quit [Quit: Page closed] 10:35:26 -!- rast has quit [Remote host closed the connection] 10:39:54 -!- Fangorn has quit [Quit: leaving] 10:42:59 -!- Z_LAMP has quit [Read error: Connection reset by peer] 10:43:28 -!- TMTurtle has quit [Ping timeout: 252 seconds] 10:46:24 -!- Sczcya has joined ##crawl-dev 10:47:17 -!- TMTurtle_ has quit [Ping timeout: 250 seconds] 10:55:12 !apt Gr 10:55:13 Gr: Fighting: 1, Short: -1, Long: -1, Axes: -1, Maces: 0, Polearms: -1, Staves: 0, Slings: -1, Bows: 0, Xbows: 0, Throw: 0, Armour: 1, Dodge: -2, Stealth: 2, Shields: 1, UC: 0, Splcast: -1, Conj: 1, Hexes: -1, Charms: -1, Summ: -1, Nec: -2, Tloc: -1, Tmut: -2, Fire: 0, Ice: 0, Air: -2, Earth: 2, Poison: 0, Inv: 1, Evo: 0, Exp: 0, HP: -2, MP: 0 10:56:36 03MarvinPA02 07* 0.17-a0-447-ge31a7e5: Remove the Enslavement spell 10(4 weeks ago, 5 files, 3+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e31a7e5275b3 10:56:36 03MarvinPA02 07* 0.17-a0-448-g23aec49: Replace Enslavement with Tukima's Dance in En's book 10(12 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23aec495a818 10:56:36 03MarvinPA02 07* 0.17-a0-449-gc47b28f: Replace Enslavement with Gell's Gravitas in AM's book 10(12 days ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c47b28fc45a5 10:56:36 03MarvinPA02 07* 0.17-a0-450-g1a64069: Improve Gell's Gravitas some more 10(12 days ago, 9 files, 31+ 29-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1a6406902a40 10:56:36 03MarvinPA02 07* 0.17-a0-451-g7904a77: Give Tukima's Dance a power multiplier 10(3 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7904a774474e 10:56:36 03MarvinPA02 07* 0.17-a0-452-g0cf0670: Give Gravitas a cast message 10(33 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0cf06704da47 10:56:36 03MarvinPA02 07* 0.17-a0-453-g808c41e: Use a canned message more appropriately 10(3 minutes ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=808c41ea1c3a 11:03:51 -!- SurpriseTRex has quit [Ping timeout: 252 seconds] 11:04:29 -!- daagar has quit [Quit: leaving] 11:11:01 -!- ystael has quit [Ping timeout: 248 seconds] 11:11:02 -!- amalloy is now known as amalloy_ 11:11:53 -!- Jimbo___ has quit [Quit: Page closed] 11:13:43 -!- Bcadren has joined ##crawl-dev 11:17:08 -!- causative has quit [Changing host] 11:23:34 -!- Sczcya has left ##crawl-dev 11:24:11 -!- zxc232 has joined ##crawl-dev 11:31:55 -!- bitcoinbastard has quit [Ping timeout: 250 seconds] 11:34:09 -!- daagar_ has quit [Quit: Leaving] 11:34:16 -!- ontoclasm has joined ##crawl-dev 11:42:01 -!- rast has joined ##crawl-dev 11:42:58 -!- memories has quit [Ping timeout: 246 seconds] 11:49:45 Unstable branch on crawl.develz.org updated to: 0.17-a0-453-g808c41e (34) 11:56:40 -!- yxhuvud has quit [Read error: Connection reset by peer] 11:57:54 -!- mauris has joined ##crawl-dev 12:05:49 -!- crate has quit [Ping timeout: 264 seconds] 12:15:07 -!- Twiggytwiggytwig has quit [Ping timeout: 255 seconds] 12:17:47 -!- pikaro has quit [Ping timeout: 246 seconds] 12:24:59 -!- agolden has joined ##crawl-dev 12:25:08 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-453-g808c41e (34) 12:25:16 -!- tksquared has quit [Ping timeout: 256 seconds] 12:25:45 -!- debo_ is now known as debo 12:29:13 -!- ashudal has quit [Quit: Leaving] 12:29:59 -!- st_ has quit [Read error: Connection reset by peer] 12:30:23 -!- st_ has joined ##crawl-dev 12:30:30 -!- Menche has quit [Quit: Leaving] 12:33:18 -!- lobf has joined ##crawl-dev 12:33:46 -!- SurpriseTRex has quit [Ping timeout: 272 seconds] 12:34:46 -!- UncertainKitten has joined ##crawl-dev 12:38:31 -!- simmarine has joined ##crawl-dev 12:43:21 -!- st_ has quit [Read error: Connection reset by peer] 12:43:28 -!- clouded_ has joined ##crawl-dev 12:44:02 -!- ProzacElf has joined ##crawl-dev 13:02:12 -!- agolden has quit [Quit: agolden] 13:02:19 -!- cribozai has quit [Ping timeout: 265 seconds] 13:05:36 ??enslavement 13:05:36 enslavement[1/3]: Temporarily turns an enemy into an ally. Comes in wand and spell form. Useful on orc warriors and the like with low magic resistance. In both forms, can be very useful to enslave something, tell it to 'wait here' and get xp while it kills things off screen. 13:05:39 -!- ProzacElf has quit [Ping timeout: 256 seconds] 13:05:47 ??enslavement[2 13:05:48 enslavement[2/3]: You can't enslave monsters that your god doesn't like. 13:05:49 ??enslavement[3 13:05:50 scroll of vulnerability[3/3]: Trivia: If you cast Summon Greater Demon, then read vuln (or a purple drac/quicksilver dragon shoots at them - same effect) they go hostile, because their friendliness was a status effect (enslavement). 13:07:53 !learn edit set enslavement[1] A wand that temporarily turns an enemy into an ally. Useful on orc warriors and the like with low magic resistance. Can be very useful to enslave something, tell it to 'wait here' and get xp while it kills things off screen. The spell was removed in 0.17. 13:07:53 Syntax is: !learn edit TERM[NUM] s/// 13:07:59 !learn set enslavement[1] A wand that temporarily turns an enemy into an ally. Useful on orc warriors and the like with low magic resistance. Can be very useful to enslave something, tell it to 'wait here' and get xp while it kills things off screen. The spell was removed in 0.17. 13:07:59 enslavement[1/3]: A wand that temporarily turns an enemy into an ally. Useful on orc warriors and the like with low magic resistance. Can be very useful to enslave something, tell it to 'wait here' and get xp while it kills things off screen. The spell was removed in 0.17. 13:08:19 -!- Lasty has joined ##crawl-dev 13:09:17 ??gell's_gravitas 13:09:17 gell's gravitas[1/1]: L5 Hex/Tloc in the books of the Warp and Hinderance, new for 0.16. Pulls creatures (excluding the caster) towards a target creature (including the caster!), smashing them into each other, like a one-turn {singularity} without the direct damage. 13:09:28 <|amethyst> !learn edit enslavement[1] s/The spell.*/Was also a spell (L4 Hexes) in 0.16 and earlier./ 13:09:29 enslavement[1/3]: A wand that temporarily turns an enemy into an ally. Useful on orc warriors and the like with low magic resistance. Can be very useful to enslave something, tell it to 'wait here' and get xp while it kills things off screen. Was also a spell (L4 Hexes) in 0.16 and earlier. 13:09:35 thanks 13:09:43 (but how dare you correct me!) 13:10:10 -!- Twiggytwiggytwi_ is now known as Twiggytwiggytwig 13:10:10 !learn edit gell's_gravitas[1] s/L5/L3/ 13:10:10 gell's gravitas[1/1]: L3 Hex/Tloc in the books of the Warp and Hinderance, new for 0.16. Pulls creatures (excluding the caster) towards a target creature (including the caster!), smashing them into each other, like a one-turn {singularity} without the direct damage. 13:10:12 <|amethyst> how dare you need correction! 13:10:33 sadly I dare need it far too mch! 13:10:42 *much (ironic) 13:11:03 -!- tsn has quit [Quit: leaving] 13:11:37 -!- Archevanescent has quit [Quit: Page closed] 13:11:53 !learn edit gell's_gravitas[1] s/, new for 0.16// 13:11:54 gell's gravitas[1/1]: L3 Hex/Tloc in the books of the Warp and Hinderance. Pulls creatures (excluding the caster) towards a target creature (including the caster!), smashing them into each other, like a one-turn {singularity} without the direct damage. 13:12:24 -!- scummos__ has quit [Ping timeout: 272 seconds] 13:12:29 !learn edit gell's_gravitas[1] s/L3/L5 (L3 from 0.17)/ 13:12:29 gell's gravitas[1/1]: L5 (L3 from 0.17) Hex/Tloc in the books of the Warp and Hinderance. Pulls creatures (excluding the caster) towards a target creature (including the caster!), smashing them into each other, like a one-turn {singularity} without the direct damage. 13:12:54 did it get smite-ified yet? 13:13:09 %git :/Improve 13:13:09 07MarvinPA02 * 0.17-a0-450-g1a64069: Improve Gell's Gravitas some more 10(12 days ago, 9 files, 31+ 29-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1a6406902a40 13:13:36 Lasty: you... 13:13:37 !glasses 13:13:38 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 13:13:40 ...smite say that 13:14:18 I'm telling Grunt you stole his glasses 13:14:38 i was going to make inner flame smite-targeted too but that turns out to be effort 13:15:01 it does? 13:15:08 because it has the power bonus and MR chance through being a zap, so that'd have to be reimplemented somehow for smitey things 13:15:30 I swear there has been at least one thing that does that already 13:15:41 * Grunt goes to investigate 13:15:45 also because monster inner flame then wouldn't be smite-targeted but i bet you can guess what my suggestion is to fix that 13:15:56 -!- ProzacElf has joined ##crawl-dev 13:16:01 monsters have inner flame? 13:16:06 @??necromancer 13:16:07 necromancer (16p) | Spd: 10 | HD: 10 | HP: 28-49 | AC/EV: 2/13 | Dam: 6 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(60) | Vul: 08holy | XP: 614 | Sp: b.cold (3d18), agony, animate dead, simulacrum / b.fire (3d18), agony, inner flame, invisibility [04emergency], animate dead | Sz: Medium | Int: high. 13:16:08 necromancers do 13:16:32 Also player ghosts because player ghosts do virtually everything 13:16:42 can remove it because of lack of monster/player symmetry imo, that's a good excuse 13:16:51 since players can't do that anymore on zombies 13:17:02 why 13:17:03 Players can do that on zombies again 13:17:12 unless it was removed again again 13:17:30 <|amethyst> %git 27d8d3e 13:17:30 07|amethyst02 * 0.15-a0-1299-g27d8d3e: Allow inner flaming allies. 10(10 months ago, 3 files, 13+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=27d8d3e4d69f 13:18:04 <|amethyst> FR: felids can inner flame self 13:18:14 |amethyst: I have a patch for that somewhere 13:18:26 <|amethyst> why am I not surprised? :) 13:18:40 how does monster corrosion work? It looks like binary-state, and applying it doesn't seem to have a duration . . . 13:18:45 |amethyst: it extends to players in general but it's basically useless outside of that one edge case 13:18:57 |amethyst: so I don't think it's worth adding 13:19:38 <|amethyst> could remove the spell and have a monster with innate inner flame 13:19:57 I think they're called giant spores 13:20:11 <|amethyst> giant spores are on a hair trigger though 13:20:14 true 13:20:19 and they don't leave flame clouds 13:20:24 fire elementals 13:20:26 <_< >_> 13:20:30 lava spores 13:20:36 large bag of meat (04C) | Spd: 10 | HD: 40 | HP: 400 | AC/EV: 3/4 | Dam: 30 | 10items, 10doors, 07vault | Res: 06magic(40), 12drown | XP: 15000 | Sz: Giant | Int: normal. 13:20:36 %??large bag of meat 13:20:52 <|amethyst> magicpoints: ooh, also Deep Children 13:21:27 <|amethyst> the Non will become Joffu-Wup 13:21:58 <|amethyst> s/Joffu/Juffo/ 13:22:05 Do giant spores feel too much like direct damage traps to anyone else 13:22:11 you just reject the Non so that it is no longer Non. 13:22:26 |amethyst: does that makes us the agents of Juffo-Wup 13:22:33 gammafunk: they do to me because somehow I usually don't notice them 13:22:39 gammafunk: half your hp + confuse + noise is sometimes dangerous 13:22:47 -!- daagar has quit [Ping timeout: 264 seconds] 13:22:49 simmarine: sure they're dangerous 13:23:05 <|amethyst> @??giant spore 13:23:05 giant spore (03*) | Spd: 15 | HD: 1 | HP: 1 | AC/EV: 0/10 | Dam: 1 | 03plant, lev | Res: 03poison, 12drown, 13neg+++, 13torm | XP: 1 | Sz: small | Int: plant. 13:23:16 @??ball lightning 13:23:17 ball lightning (11*) | Spd: 20 | HD: 12 | HP: 1 | AC/EV: 0/10 | Dam: 5 | 11non-living, lev | Res: 13magic(immune), 04fire+++, 12cold+++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 12wind, 04napalm | XP: 752 | Sz: little | Int: plant. 13:23:21 they're just a bit too much like a trap that damages you for my taste 13:23:41 <|amethyst> but you can see them coming 13:23:48 -!- agolden has joined ##crawl-dev 13:23:54 yes most of the time youll see them before it takes any actions 13:23:55 <|amethyst> and explode them pretty easily 13:24:19 well most damage traps were uncovered before they could hit you 13:24:35 !lg . killer=trap 13:24:35 No games for bh (killer=trap). 13:24:39 !lg . killer=blade_trap 13:24:39 No games for bh (killer=blade_trap). 13:24:39 <|amethyst> but didn't chase you so were trivial to avoid then 13:24:42 !lg bh vmsg~~trap 13:24:43 8. bh the Scorcher (L13 DrFE of Kikubaaqudgha), slain by a trapdoor spider zombie on D:12 on 2013-05-12 20:28:03, with 35001 points after 30383 turns and 3:05:19. 13:24:44 those dont even do anything though, at least spores make noise and can confuse players 13:24:50 !lg bh vmsg~~trap vmsg!~~trapdoor 13:24:51 5. bh the Sneak (L6 SpWr), killed by triggering an arrow trap on D:6 on 2012-11-19 02:11:40, with 530 points after 4393 turns and 0:21:00. 13:24:53 and yes they have a remarkable speed 13:25:06 !lg . vmsg~~trap vmsg!~~trapdoor 13:25:12 2. SGrunt the Miscreant (L7 SpEn), killed by triggering a spear trap on D:5 on 2012-05-18 00:03:55, with 1100 points after 6708 turns and 0:18:38. 13:25:12 !lg bh vmsg~~trap vmsg!~~trapdoor max=xl 13:25:12 5. bh the Necromancer (L11 DDNe of Makhleb), killed by triggering a blade trap on D:13 on 2010-04-10 03:06:01, with 12670 points after 23923 turns and 2:42:48. 13:25:12 my issue with them is they make more and its really annoying to have to hunt them down 13:25:12 !lg . vmsg~~trap vmsg!~~trapdoor 1 13:25:13 1/2. SGrunt the Skirmisher (L1 KoBe of Trog), killed by triggering a dart trap on D:1 on 2012-05-09 04:29:01, with 27 points after 160 turns and 0:01:26. 13:25:20 <|amethyst> I think of them as more like a damage spell of ballistomycetes 13:25:25 ^ getting killed by a blade trap as a DDNe is sadness 13:25:42 <|amethyst> though generating asleep is weird 13:26:20 getting chased by a spore isn't terribly often a thing 13:26:41 @??lurking horror 13:26:41 lurking horror (02*) | Spd: 12 | HD: 1 | HP: 1 | AC/EV: 0/10 | Dam: 1 | 11non-living, lev | Res: 06magic(10), 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 1 | Sz: small | Int: plant. 13:26:51 should be renamed to tormentspore 13:27:00 <|amethyst> sporement 13:27:18 <|amethyst> sporementor 13:28:00 <|amethyst> (works in an after-school program underprivileged spores) 13:28:01 -!- Bcadren has quit [Ping timeout: 264 seconds] 13:28:07 <|amethyst> s/program/program for/ 13:28:14 they just have far too many unavoidable gotcha scenarious 13:29:23 perhaps if they were just adder speed it wouldn't be so bad 13:29:57 <|amethyst> that sounds reasonable 13:30:43 would that really make much difference? 13:30:51 generally either you're carrying stones when you spot them or you're not 13:30:56 right 13:32:14 <|amethyst> FR: give everyone an infinite supply of stones 13:32:36 not the worst idea I've heard! 13:32:53 too bad you can do weird things with enemy attention and stones still 13:33:04 but it'll break sandblast!!?! 13:33:23 <|amethyst> bh: one of the two spells left that cares what you're wielding 13:33:28 |amethyst: but that'll remove the excitement of finding your first pile of stones 13:33:31 and I'm not even kidding 13:33:57 man! Is that 24 stones! Twenty-four! I got it made! 13:34:02 |amethyst: can we remove sticks to snakes without making tmut unplayable? 13:34:13 imo yes 13:34:18 but it would be harder 13:34:19 removing StS outright with no replacement sounds not good 13:34:19 <|amethyst> I don't know, I don't play tmut much 13:34:25 give ozo's armor instead 13:34:48 and make beastly appendage give many auxes whose level depend on your spellpower instead of always giving one level 3 one 13:34:55 done 13:37:12 -!- agolden has quit [Quit: agolden] 13:38:42 !lg * s=name 13:38:51 4179272 games for *: 106010x Sebi, 40591x ew, 21985x Meow, 19336x syban, 12562x heteroy, 12372x TGW, 11768x pigah, 11351x dscm, 10825x LogicNinja, 10555x neil, 10454x KiloByte, 10140x firemonkey, 9960x adamzap, 9068x Xiberia, 8973x phyphor, 8956x soul, 8809x Elynae, 8592x 4thArraOfDagon, 8316x BirdoPrey, 8043x Tenaya, 8034x Ivo, 7988x silentsnack, 7986x qtip, 7805x Fieros, 7138x Thrall, 6810x Kell... 13:39:08 tmut is already hard 13:39:25 transmuters are such a horrible class to start with 13:39:36 mostly because you're 100% melee and your only weapon is terrible 13:39:44 short of mo and (maybe) wr it's probably the single worst start 13:39:58 mo is a better starter than tm 13:40:02 because your weapon doesn't suck as much 13:40:12 trtm coolest to start as 13:40:26 trtmĉ^chei 13:41:52 bh, gammafunk: I don't think Tm needs s2s at all 13:43:26 keep in mind that s2s doesn't help you at XL 1 at all and that at XL 3 you already have spider form (maybe not at a great success rate, but you don't need a great success rate for it) 13:43:45 jesus christ 13:43:49 if Tm without s2s is deemed too hard at start, just give it a little more unarmed skill or dodging skill 13:44:00 at xl1 your accuracy against an adder is 40% 13:44:15 elliptic: sure, if you allow adjusting the starting stats. I think keeping the stats and removing sts would be a significant nerf the the start 13:44:52 gammafunk: well at XL 3 Tm is already quite strong and s2s does nothing at XL 1 13:45:07 -!- ProzacElf has quit [Ping timeout: 255 seconds] 13:45:07 gammafunk: so are you just concerned about XL 2? since that is not very much of the game, or even much of the early game 13:45:23 this is why i'm suggesting to change up appendage 13:45:32 <|amethyst> !lg * s=xl 13:45:34 appendage could be a bit more powerful 13:45:35 4179294 games for *: 1196513x 1, 515036x 3, 493726x 2, 452523x 4, 342986x 5, 237892x 6, 189885x 7, 156805x 8, 137271x 9, 116713x 10, 92837x 11, 48683x 12, 34840x 27, 32162x 13, 27135x 14, 23220x 15, 19235x 16, 14186x 17, 9969x 18, 7529x 19, 5992x 20, 5022x 21, 4245x 26, 4112x 22, 3750x 25, 3670x 23, 3357x 24 13:45:36 <|amethyst> !lg * tm s=xl 13:45:37 227114 games for * (tm): 63682x 1, 34705x 2, 31388x 3, 24457x 4, 18173x 5, 12277x 6, 9649x 7, 7653x 8, 6636x 9, 5410x 10, 4101x 11, 2142x 12, 1329x 13, 1049x 14, 1022x 27, 885x 15, 643x 16, 484x 17, 308x 18, 252x 19, 190x 20, 127x 26, 123x 25, 116x 22, 112x 21, 104x 24, 97x 23 13:45:41 appendage is already pretty strong IMO 13:45:41 because having it give you more auxes kind of solves its spiky power issue 13:45:56 it hits hard when it actually does 13:45:56 the problem is just that it doesn't do that often 13:46:07 and things that kill you early usually don't take long to do so 13:46:10 elliptic: I felt like being forced to use it not to suck too much 13:46:18 <|amethyst> well 13:46:20 yokelz: yes, you should use your L1 spell 13:46:24 yokelz: this isn't unreasonable 13:46:31 <|amethyst> conjurers are forced to use magic dart, yes 13:46:34 yes 13:46:35 yeah appendage is fine where it is, I'm just not sure that I agree that an xl tm is terribly strong at xl 3 13:46:38 other L1 spells are better imo 13:46:47 like all of them 13:46:47 er 13:46:52 that but not weirdly phrased 13:47:07 do you guys even play transmuters 13:47:16 "yes" 13:47:18 what do I know I only have couple wins 13:47:22 well elliptic does 13:47:29 ima filthy casual 13:47:58 gammafunk: anyway as I said I'm not opposed to buffing Tm starting skills 13:48:19 <|amethyst> L2 porcupine form 13:48:38 things that don't fool me: minmay reverse psychology and elliptic covertly removing summons! 13:48:38 ??porc 13:48:38 porcupine form[1/2]: Small, spiny, fast-moving form. Can't cast spells or use wands. 13:48:44 <|amethyst> oh, it's fast 13:48:45 <|amethyst> maybe not then 13:48:48 -!- agolden has joined ##crawl-dev 13:48:52 (or giving Tm a L2 spell if someone comes up with a good one, but I don't think we need to wait on that to remove s2s if we don't like s2s) 13:48:56 <|amethyst> that could be changed 13:48:57 clearly wisp form 13:48:58 (I don't like s2s) 13:49:12 i think s2s is hilarious but not really fitting 13:49:19 at least into this time and day 13:49:24 what if spider form were fast.... 13:49:27 s2s is dumb 13:49:42 clearly you haven't used it at very high power in zot:5! 13:49:46 it's hilarious 13:49:47 no 13:49:53 <|amethyst> S2S should be a beogh ability anyway 13:50:00 <|amethyst> or is that too old-testament 13:50:01 killing orb guardians with massive amounts of snakes 13:50:01 !won 13:50:02 yokelz has won 32 times in 495 games (6.46%): 3xMiBe 2xDECj 2xHEFE 2xSpEn 1xCeHu 1xDDBe 1xDgWz 1xDrTm 1xDsFi 1xFoGl 1xGhMo 1xGrBe 1xGrFi 1xHOBe 1xHaBe 1xHaFi 1xHuBe 1xKoBe 1xLOBe 1xMfAs 1xMiFi 1xOgBe 1xOpFE 1xTeVM 1xTrAr 1xVSMo 1xVpMo 13:50:20 I find sts to be pretty fun to use, but it's not in the right place with tm really 13:50:50 I hate playing with pets anyway, but thats just me 13:53:16 i'm not sure what would be wrong with making appendage give fangs:1 + horns:1 + talons:1 instead of talons:3 || horns:3 13:53:45 sticks to orcs 13:53:45 ontoclasm: You have 1 message. Use !messages to read it. 13:53:48 !messages 13:53:49 (1/1) wheals said (2d 4h 33m 35s ago): I - the +5 halberd "Lacertilianslayer" {elec, rF+ Int+3 SInv Stlth+} 13:53:50 <|amethyst> ??fangs 13:53:50 sharp teeth[1/2]: Grants an auxiliary unarmed biting attack, increasing in damage with the level of the mutation. Vampires start with 3 levels of sharp teeth. 13:53:52 sticks to gollums 13:53:54 <|amethyst> ??fangs[2] 13:53:54 bite[1/1]: An {auxiliary unarmed} attack you can get if you have sharp teeth or fangs. Damage is (fang mutation level * 2) + ((strength-10) / 5, randomly rounded). If you have less than 10 str, it's just (fang mutation level * 2). For VS, it instead is fangs level * 2 + XL * 2/3 13:53:55 <|amethyst> ??horns 13:53:56 horns[1/1]: Could you headbutt before? No. But now you can. Lv 1 allows hats only, Lv 3 blocks all headgear. Also makes your headbutts hurt more. Bigger horns, bigger pain. 13:53:56 Bloax: among other things, it would conflict with innate mutations more 13:54:00 needs 5 sticks to make one gollum 13:54:00 wheals: yesss 13:54:23 <|amethyst> and armour 13:54:44 <|amethyst> though its situation with armour is a little weird anyway 13:54:52 what is your situation with armor at d:1 13:54:58 it would also cause more messages 13:55:05 it would also, uh 13:55:07 trigger more 13:55:09 <|amethyst> ??auxiliary attack[2] 13:55:09 auxiliary attack ~ auxiliary attacks[2/4]: Base damage: Kick: 5 + (hooves mutation level * 5 / 3) + (1 + talons mutation level) + (tentacle spike mutation level) | Headbutt: 5 + (horns mutation level * 3) | Peck: 6 | Tail-slap: 6 + (stinger mutation level * 2 - 1 [venom branded]) | 13:55:14 -!- pikaro has quit [Ping timeout: 245 seconds] 13:55:16 yes that is why it would cause more messages 13:55:16 which is the very very important part 13:55:35 <|amethyst> I'm pretty sure 1 level of each of those is stronger than 3 levels of one 13:55:36 I don't think that having more messages about doing less damage is a good thing 13:55:40 <|amethyst> because of those constant factors 13:55:46 <|amethyst> s/factors/terms/ 13:55:49 that's probably true also, yes 13:55:51 it's very slightly stronger 13:56:02 but it'll help you kill those pesky adders more often 13:56:21 instead of it just pretending not to exist and you splatting horrible more 13:56:30 horribly* 13:56:35 "let's buff this spell so that players can kill adders more often" is not an argument 13:56:55 well are we talking about transmuters being terrible starters or are we not talking about transmuters being a terrible starter 13:56:58 well is a argument with Bloax really an argument at all... 13:57:00 i thought we were 13:57:21 <|amethyst> I thought people were talking about removing S2S 13:57:34 <|amethyst> and whether *that* would make them a horrible start 13:57:40 well yes, that would make transmuters suck more 13:57:54 if Tm without s2s is deemed too hard at start, just give it a little more unarmed skill or dodging skill 13:57:55 because now you can't even summon some snakes to kill those adders 13:58:18 more dodging sounds good imo 13:59:16 setting dodging to a whopping 4 gives 1 more EV 13:59:24 more dodging sounds worse than more uc 13:59:58 that's because unlike dodging unarmed actually does quite a bit 13:59:58 <|amethyst> hm 14:00:09 -!- owl has joined ##crawl-dev 14:00:24 !stats hutm 14:00:25 Starting stats for HuTm: Str 10 Int 13 Dex 13. Stat gain: sid/4 14:00:30 !stats hugl 14:00:32 Starting stats for HuGl: Str 15 Int 8 Dex 13. Stat gain: sid/4 14:00:34 <|amethyst> I guess s2s is the only tm starting spell that cares about how much mp you have 14:00:52 |amethyst: that's not really true since spells can fail 14:00:57 <|amethyst> true 14:01:07 I train a bit of early spellcasting on the squisher species like op to help with sts mp 14:01:45 03Lasty02 07* 0.17-a0-454-g3ff70fc: New monster: Entropy Weaver 10(18 minutes ago, 23 files, 124+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3ff70fcd4de0 14:01:45 03Lasty02 07* 0.17-a0-455-g1235473: Adjust breath timers for new chants 10(8 minutes ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1235473fdd05 14:01:48 but after this change I'd not need to (and I guess I'd have more uc at start?) 14:01:48 <|amethyst> but do people cast tm spells at even 25% fail 14:01:48 yes 14:01:48 |amethyst: ~45% is my limit 14:01:48 then we kite enemies until we finally get spider form off 14:01:48 45% is pretty risky 14:02:23 but I like 20-25% 14:02:23 gammafunk: depends on the spell 14:02:23 spider form at 25% fail is pretty reasonable, obviously lower fail is better though 14:02:23 Lasty: miscast effects are pretty dangerous at any school imo 14:02:24 I'm talking early game 14:02:30 later on you can survive them better 14:02:56 maybe some schools are still pretty ignorable though 14:03:00 <|amethyst> Lasty: bikeshed: I'd rather have something with a connection to acid in the name rather than 'entropy' 14:03:02 so am I -- somewhere around 35-ish you can't get harmful effects from, say, spiderform 14:03:04 -!- agolden has quit [Quit: agolden] 14:03:16 <|amethyst> s/rather than/than/ 14:03:17 |amethyst: I'm concerned that if I make it acid it's harder to explain why it does no damage 14:03:22 <|amethyst> hm 14:03:30 <|amethyst> Rust Weaver 14:03:44 hey wanna know what's HILARIOUS 14:03:45 <|amethyst> that sounds silly, sorry 14:03:47 Rust is just a special case of entropy 14:03:47 Lasty: I think transmut can do Bad Things to you at 35% with a significantly higher chance than at e.g. 20% 14:03:55 <|amethyst> verdigris weaver 14:03:58 not that I'm above using it in an emergency 14:04:00 if you dared buff beastly appendage to fangs:2 talons:1 horns:1 14:04:02 it would... 14:04:14 still do less damage on a transmuter than a monk at xl1 14:04:16 gammafunk: I'm not sure of the numbers, but I've never had it go bad 14:04:29 (fangs:1*) 14:04:31 Lasty: I've had 35% fail spells go very badly indeed! 14:04:36 ??transmutations_miscast 14:04:36 transmutations miscast[1/1]: By severity: 1: 1-11 damage or random uselessness. 2: 3-25 damage, 0-18 {contam}, {petrification}, or {confusion} (last two replaced with Weak in 0.16+). 3: Badform for random2(200) turns, 3-20 dmg AND 0-34 {contam}, 5-27 dmg AND delete mutation, 5-27 dmg AND 1-2 bad mutations. 14:04:39 gammafunk: how badly? 14:04:44 SPLAT badly 14:04:48 *very* *badly* 14:05:03 gammafunk: miscast severity depends heavily on the level of the spell 14:05:06 (again, talking about spider form -- higher level stuff is much scarier) 14:05:14 spider form can meph you 14:05:19 fun stuff 14:05:22 gammafunk: so just saying "35% fail" doesn't mean much 14:05:34 ima gonna let you finish, but treeform is the best form 14:05:41 bh: fungus form* 14:05:49 <|amethyst> bh: not since they nerfed spriggan treeform 14:05:59 |amethyst: how'd we nerf it? 14:06:05 elliptic: sure, I'm thinking early game characters, and these are L4 I think 14:06:14 so maybe spider form is safe at 35% 14:06:16 oh, btw, is it intentional that treeform ghosts have non-treeform EV? 14:06:20 <|amethyst> bh: not letting it wield GSC that stay wielded when you revert form 14:06:23 <|amethyst> :) 14:06:33 they have treeform AC and non-treeform EV, it is sort of cheating :P 14:06:36 ha 14:06:45 do they also have treeform HP 14:06:51 ah and ice form is one that's failed spectacularly 14:06:54 <|amethyst> they should have treeform movement! 14:07:06 rTorment is so nice 14:07:07 well yeah 14:07:11 ice form can fcloud you 14:07:13 very fun 14:07:16 -!- ark__ has quit [Quit: Leaving] 14:07:34 rip walking formicid tree 14:08:34 FR: tree race that sends out runners and then grows 14:08:56 maybe for badforms ghosts just should use their untransformed attributes in general? 14:09:04 I could see using transformed attributes for good forms 14:09:41 !stats hutm 14:09:42 Starting stats for HuTm: Str 10 Int 13 Dex 13. Stat gain: sid/4 14:10:22 <|amethyst> hm, would making orb spider IOOD a chant be more interesting? 14:10:40 <|amethyst> would make them easier to kill with melee depending on the duration 14:10:44 well at least you can catch them like that 14:11:01 <|amethyst> depends 14:11:04 <|amethyst> not if it's just one turn 14:11:08 players should really be able to walk into OODs 14:11:10 <|amethyst> because they already have to spend a turn to charge 14:11:28 have you ever tried killing orb spiders with melee with chei 14:11:55 <|amethyst> doesn't chei have slouch? 14:12:14 do you like blowing 17 piety on every orb spider (and there are many) you see 14:12:15 are there not enough workhouses? 14:12:36 chant the mechanic for damaging spells still has significant problems imo 14:12:38 Bloax: just chug !slow and it'll do more damage 14:12:51 <|amethyst> gammafunk: because you can cut los and cancel it? 14:12:55 yeah 14:12:58 at least for an orb spider it'd be even more problematic, since orbs are the only thing they do 14:13:01 ??okplayer 14:13:01 I don't have a page labeled okplayer in my learndb. Did you mean: okayplayer, players. 14:13:06 ??okayplayer 14:13:06 okayplayer[1/1]: Okayplayers have a win but not a 15 rune win. 14:13:14 heh 14:13:19 <|amethyst> gammafunk: but they do try to be 4 squares away 14:13:32 |amethyst: that makes it easier to break los though 14:14:13 <|amethyst> I was thinking slightly harder since they probably won't be at edge of LOS... but I guess it means they also won't be close 14:14:23 <|amethyst> and you just need a wall 14:14:42 <|amethyst> I suppose letting them shoot at you through walls would be a bit much 14:14:53 yeah open areas would be pretty dangerous, but they're pretty dangerous already in open areas 14:15:01 also if you change appendage to give you three auxes there will be 75% that at least one will go off instead of there being a 37% chance of it actually doing something on a hutm 14:15:20 -!- Radiman has quit [Quit: Page closed] 14:17:34 -!- CanOfWorms has joined ##crawl-dev 14:18:19 <|amethyst> bh: hm, I think that (letting you walk into them, take the damage, and end up on their square) would be somewhat difficult to implement 14:18:37 |amethyst: they're implemented as a monster, aren't they? 14:18:41 <|amethyst> bh: yes 14:18:46 <|amethyst> bh: since you wouldn't want ctrl-direction to do the same thing 14:19:01 <|amethyst> but direction into a monster and ctrl-direction are currently the same thing 14:19:19 crawlcode 14:19:39 <|amethyst> not impossible, but unless it is preceded by a refactor I think it will make the code even uglier than it is now :) 14:19:40 gammafunk: wouldn't you just do the same thing as you do now w/ orb weavers? 14:19:46 <|amethyst> s/uglier/harder to follow/ 14:19:53 ducking out of sight is already amazing vs ood 14:20:14 <|amethyst> Lasty: currently you lose the wall when you do that 14:20:15 Lasty: I think the difference is that channel has a cooldown after it's wasted 14:20:22 |amethyst: true 14:20:30 so yeah the orb just never fires 14:20:32 gammafunk: it doesn't have to 14:20:55 I just shortened the chant for the targeted chants, and it could be 0 14:20:58 Lasty: well I'm talking about the current ability 14:21:15 shortened the timeout I mean 14:21:15 It's hard to talk about all forms of monster channel that might be :) 14:21:22 haha, indeed 14:21:30 yeah maybe just having no penalty for using 14:21:34 <|amethyst> anyway 14:21:42 <|amethyst> another thing that would do more or less what I was intending 14:21:50 ..which is?! 14:21:53 <|amethyst> is to require them to charge twice (or more) before casting 14:22:00 <|amethyst> instead of just once 14:22:06 -!- agolden has joined ##crawl-dev 14:22:08 <|amethyst> so they'd lose more turns 14:22:33 are we talking orb spiders or firestormcallerchannelers? 14:22:39 <|amethyst> orb spiders 14:22:57 you think they spam orbs too frequently at present? 14:23:29 <|amethyst> no, I think there might not be enough opportunity to approach them even if you're willing to take the damage 14:23:58 oh, so when they're charging, they're not moving? 14:23:59 <|amethyst> maybe they're fine 14:24:07 <|amethyst> right, charging up is a cast 14:24:12 well I guess that has to be the case, yeah 14:24:13 <|amethyst> so they lose a turn 14:24:21 @??orb_spider 14:24:21 orb spider (06s) | Spd: 12 (spell: 200%) | HD: 7 | HP: 34-50 | AC/EV: 3/10 | Dam: 5 | web sense | Res: 06magic(40) | Vul: 09poison | Chunks: 09poison | XP: 585 | Sp: o.destruction (9d9) [06!sil] | Sz: small | Int: insect. 14:24:30 yeah they're just fast so they get a bit more ... 14:24:35 spell:200%? 14:24:46 <|amethyst> slow spellcasting already 14:24:49 ah 14:24:49 <|amethyst> for the same reason 14:24:52 <|amethyst> maybe they're fine as is 14:25:14 <|amethyst> I certainly have had fun fighting them, but I do hear complaints 14:25:22 well they are a very good reason to carry a blowgun into spider 14:25:52 maybe that's more of a problem with 0-throwing blowguns beeing too good 14:26:01 *being 14:26:04 <|amethyst> curare and poison not depending on throwing skill is weird 14:26:48 why was the enslavement spell removed 14:27:36 it's less a problem with blowguns being good at 0 throwing and more a problem of it being pretty much the only good way to kill them without having ranged up and going 14:27:54 and you should note here that just about no other enemy in the game requires this 14:28:19 for boggarts you can just use bolt wands which you ought to have plenty of at that point 14:28:28 but orb spiders are both more common and even more demanding than those 14:28:53 (since boggarts you can still kill with melee with a bit of luck or the slaughter of some summons) 14:29:03 meleeing orb spiders down isn't that bad if you aren't worshipping chei 14:29:30 -!- agolden has quit [Quit: agolden] 14:29:57 making curare and poison less effective at 0 throwing sounds potentially good, just much shorter duration maybe 14:29:58 you can even sometimes find corners such that orb spider AI makes them step right next to you 14:30:06 <|amethyst> Lightli: 14:30:09 <|amethyst> %git :/Remove 14:30:09 07MarvinPA02 * 0.17-a0-447-ge31a7e5: Remove the Enslavement spell 10(4 weeks ago, 5 files, 3+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e31a7e5275b3 14:30:14 <|amethyst> says in the commit message 14:30:17 derp 14:30:33 MarvinPA: monster poison code is pretty weird 14:30:34 <|amethyst> in part it makes it hard to add new single-target hexes 14:30:47 <|amethyst> because it's hard to be better than "turn the enemy into an ally" 14:31:00 <|amethyst> at L4 14:31:56 enslavement was also pretty annoying to use IMO in a lot of situations 14:33:02 since if there is a single dangerous monster and you enslave it, you either have to keep enslaving it (can be dangerous) or quickly bring it to a group of enemies capable of killing it or an upstairs 14:34:18 or there was the "enslave monster to set up at distance 8 from it and then shoot it a bunch" thing on AM 14:37:36 can't you tell the monster to wait and move away? 14:39:44 yes that is how you do the last thing I said 14:40:10 it is sort of fiddly and annoying though 14:40:20 ah 14:40:41 (since the monster doesn't actually stand still) 14:55:11 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 14:56:32 @??sea snake 14:56:32 sea snake (11S) | Spd: 12 (swim: 40%) | HD: 10 | HP: 51-77 | AC/EV: 2/15 | Dam: 2404(strong poison:36-65) | amphibious, cold-blooded | Res: 06magic(40), 12drown | Chunks: 09poison | XP: 737 | Sz: Medium | Int: reptile. 14:59:26 -!- Lasty has quit [Ping timeout: 272 seconds] 15:01:16 -!- clouded_ has quit [Read error: Connection reset by peer] 15:01:48 -!- clouded_ has joined ##crawl-dev 15:08:32 -!- raikaria has quit [Quit: Page closed] 15:09:58 -!- Icadius has quit [Read error: Connection reset by peer] 15:10:07 %git :/[sS]hadow [tT]rap 15:10:07 07PleasingFungus02 * 0.17-a0-382-g395b7c9: Remove Shadow Traps from generation 10(4 days ago, 2 files, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=395b7c9af19b 15:10:38 -!- Lasty has joined ##crawl-dev 15:19:58 elliptic: re:monster poison, it's a shame that the player isn't a monster 15:21:19 03MarvinPA02 07* 0.17-a0-456-geac769b: Fix Word of Entropy description 10(3 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=eac769b8bcae 15:21:22 -!- Bloax has quit [Read error: Connection reset by peer] 15:21:28 the player is the real monster 15:21:36 -!- Bloax has joined ##crawl-dev 15:22:26 MarvinPA: maybe s/and then/to/ ?? 15:22:46 hm yeah 15:22:49 maybe mine isnt very good either but it seems like it needs a better rewrite 15:25:41 Lasty: is there a reason chant firestorm is 3.5 turns rather than 3? 15:25:55 MarvinPA: 3 seemed a little too punishing 15:26:08 probably it shouldn't say it's 3 in the description in that case 15:26:10 MarvinPA: often you'd only get 2 turns to react 15:26:14 MarvinPA: true 15:26:39 with the other two chants, not getting away clean is less punishing 15:31:35 -!- HoneyLocust has joined ##crawl-dev 15:32:52 03Lasty02 07* 0.17-a0-457-g5c4afcc: Improve the accuracy of chant fire storm's description (MarvinPA) 10(48 seconds ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5c4afcc48208 15:34:58 i think talking about half turns in spell descriptions is pretty awkward 15:35:04 or turns at all really 15:35:16 ah, fair enough 15:35:17 since it's not well defined 15:35:20 hmm 15:35:37 "about the time it takes a naga of chei to walk a step" :D 15:35:56 word of recall just says "a short delay", which is vaguer but still maybe better in this case imo 15:36:21 but then do I need to specify that one of the short delays is slightly larger? 15:38:00 a sultana delay/a strawberry delay 15:38:14 but yeah, i dunno 15:38:25 i'll just say a short delay :p 15:40:53 03Lasty02 07* 0.17-a0-458-g2cb00e4: Make chant descriptions cleaner but more ambiguous (MarvinPA) 10(57 seconds ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2cb00e4aef7c 15:41:50 -!- HoneyLocust has quit [] 15:41:56 !learn add entropy_weaver A monster that chants for 3 turns and then gives you 5 stacks of corrosion. Has four melee attacks and comes with a small band of spiders in order to capitalize on your corrosion. Spawns in Spider and Depths. New in 0.17. 15:41:56 entropy weaver[1/1]: A monster that chants for 3 turns and then gives you 5 stacks of corrosion. Has four melee attacks and comes with a small band of spiders in order to capitalize on your corrosion. Spawns in Spider and Depths. New in 0.17. 15:42:13 Lasty: you monster 15:42:24 !learn edit entropy_weaver s/Spider/Spider, Vaults,/ 15:42:25 entropy weaver[1/1]: A monster that chants for 3 turns and then gives you 5 stacks of corrosion. Has four melee attacks and comes with a small band of Spider, Vaults,s in order to capitalize on your corrosion. Spawns in Spider and Depths. New in 0.17. 15:42:53 erg 15:43:15 !learn set entropy_weaver !learn add entropy_weaver A monster that chants for 3 turns and then gives you 5 stacks of corrosion. Has four melee attacks and comes with a small band of spiders in order to capitalize on your corrosion. Spawns in Spider, Vaults, and Depths. New in 0.17. 15:43:16 entropy weaver[1/1]: !learn add entropy_weaver A monster that chants for 3 turns and then gives you 5 stacks of corrosion. Has four melee attacks and comes with a small band of spiders in order to capitalize on your corrosion. Spawns in Spider, Vaults, and Depths. New in 0.17. 15:43:27 Oxford-comma'd, y'all. 15:43:40 bh: yes 15:45:04 good entry 15:46:53 !learn e entropy_weaver s,!learn.*weaver ,, 15:46:54 entropy weaver[1/1]: A monster that chants for 3 turns and then gives you 5 stacks of corrosion. Has four melee attacks and comes with a small band of spiders in order to capitalize on your corrosion. Spawns in Spider, Vaults, and Depths. New in 0.17. 15:47:47 -!- Pluie has joined ##crawl-dev 15:49:47 -!- Aryth has quit [Read error: Connection reset by peer] 15:49:56 03MarvinPA02 07* 0.17-a0-459-g1fb6424: Allow &G to dismiss all monsters in LOS 10(12 minutes ago, 2 files, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1fb64244635e 15:49:56 03MarvinPA02 07* 0.17-a0-460-gebd7a62: Adjust Glaciate description 10(75 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ebd7a62c64c3 15:50:16 i learned a secret &G tech in the making of that commit, very exciting 15:50:33 which is? 15:50:34 apparently "&Gcentaur keepitem" is a thing 15:50:40 haha 15:50:43 to dismiss it but leave its items behind 15:50:50 yeah didn't know about that either 15:51:19 <|amethyst> hm 15:51:25 I wonder if visible should be the default? 15:51:45 <|amethyst> I like all as the default 15:51:49 i think "all" is what i want most often, yeah 15:51:57 -!- zxc232 has quit [Read error: Connection reset by peer] 15:52:01 <|amethyst> since I usually use it when I'm testing stuff and don't want any monsters wandering in 15:52:17 <|amethyst> I think "visible" might not be the best name 15:52:27 <|amethyst> since it works on invisible things 15:52:29 possibly not, "nearby" maybe? 15:52:34 I test vaults a lot I guess 15:52:39 so all is kind of annoying 15:52:46 <|amethyst> MarvinPA: I'd even consider "los" 15:53:01 yeah that works 15:53:16 <|amethyst> does that make enough room to mention "keepitem" 15:53:23 <|amethyst> because it would be nice if that were documented 15:53:31 except when people want to dismiss lost souls i suppose! 15:53:31 i basically always use "all" 15:53:43 <|amethyst> I sometimes use a regexp 15:53:49 maybe we need a version of &R that makes the level with the last vault used with &P 15:53:52 <|amethyst> when I forgot to do it before creating my test monsters 15:54:24 well you people don't test vaults! 15:54:52 I have to type l then o then s that's too much! 15:54:56 <|amethyst> gammafunk: how would that differ from &p ? 15:55:06 <|amethyst> err, &P 15:55:09 oh is yeah 15:55:18 does that work? 15:55:45 <|amethyst> it has history, yeah 15:56:20 <|amethyst> (it would be kind of nice if &L and &P shared their history maybe?) 15:56:45 that's pretty good, although partial match is kind of annoying. tab-completion for vault names would be lovely, but that's asking for a bit much :) 15:57:03 annoying in that I'm prompted, but yeah thanks for the tip 15:57:13 <|amethyst> implementable for tab-completion in the line editor 15:57:33 not satisfied until it's a fully programmable bourne shell 15:58:07 -!- memories has quit [Ping timeout: 246 seconds] 15:58:12 <|amethyst> replace lua with sh 15:58:34 if someone wants to add gflags to the makefile, I will totally owe them a beer. Promise. 15:58:38 <|amethyst> just in case you thought its arrays were too reasonable 15:59:07 <|amethyst> bh: will need server updates 15:59:21 |amethyst: it's on a branch 15:59:27 <|amethyst> aha 15:59:38 <|amethyst> I thought the contrib was added in trunk 16:00:09 grr. even if it was, it should only go in the makefile on the flags branch 16:00:29 for some reason, I can't find pkg-config support for it 16:01:20 <|amethyst> https://github.com/gflags/gflags/issues/50 16:01:32 <|amethyst> added in 1.4 11 days ago 16:01:45 <|amethyst> which means we can't rely on it in debian yet 16:01:52 <|amethyst> but could have a fallback 16:02:35 that issue history is bad 16:02:35 <|amethyst> I looked at the gflags doc and I'm not sure I like the interface that much 16:02:41 it looks like they migrated to github 11 days ago 16:02:45 <|amethyst> ohh 16:02:50 when google code was put out of its misery 16:02:51 <|amethyst> I see 16:02:55 <|amethyst> 2010-10-14 16:03:35 |amethyst: you get stuff for free like --help 16:03:38 <|amethyst> yeah 16:03:56 <|amethyst> and some weird help options that IMO make no sense 16:04:04 <|amethyst> "show all the flags defined in main" 16:04:11 <|amethyst> My issue is that AFAICT you have to put your flags in the global namespace 16:04:36 <|amethyst> so we'd still have to have a function to put those into the appropriate places in options and crawl_state etc 16:04:51 <|amethyst> unless we give up on that and just make them global 16:05:25 whatever we do, I'd like to delete our homebrew commandline arg processor and use something off the shelf 16:05:55 copying everything into options is fine by me 16:06:11 <|amethyst> well, if it results in more lines of code overall I'd rather not 16:06:21 <|amethyst> it's not like our option parsing code is particularly complex 16:06:43 <|amethyst> it is annoying that you have to add the CLO_ enum and I'd rather get rid of that layer 16:07:01 I'm not sure how it could create more code. 'option.foo = FLAG_foo;' and you're done 16:07:43 -!- Bcadren has joined ##crawl-dev 16:08:32 i wonder if we could just use readline for our input prompts 16:08:50 doy: what do we use now? 16:08:57 <|amethyst> our own stuff 16:09:03 * bh weeps 16:09:08 <|amethyst> it would be difficult to keep message window scrolling in sync 16:09:10 not sure how much control over the terminal readline expects 16:09:12 yeah 16:09:12 <|amethyst> when using readline 16:09:32 probably more effort than it's worth 16:09:38 i would like tab completion though 16:09:43 and persistent history 16:10:26 <|amethyst> we do at least have a place to store persistent history now 16:10:34 <|amethyst> %git :/persist 16:10:35 07elliptic02 * 0.16-a0-3728-gc6b4a4b: Give players an easy way of saving lua state across saves and games. 10(2 months ago, 7 files, 121+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c6b4a4b841e6 16:10:41 ah, nice 16:11:32 Napkin: if you can make your custom patches available somewhere, i can deal with the rebase conflicts for you when removing crawl-ref 16:11:56 <|amethyst> doy: do you have an account on CDO? 16:12:18 <|amethyst> s/n account/ key to the 'crawl' account 16:12:23 |amethyst: no, although i can just push up a branch somewhere 16:12:28 but an account would work too 16:12:42 |amethyst: you have cao access, right? do you know if it has a similar issue? 16:12:57 <|amethyst> CAO uses dgamelaunch-config 16:13:11 <|amethyst> so it would be the same fix as for CSZO, CLAN, CBRO, CXC 16:13:14 okay 16:14:14 <|amethyst> s/fix/fixes/ # both the build script and the installers 16:14:23 <|amethyst> hm 16:14:31 -!- Foamed has quit [Quit: Leaving] 16:14:32 <|amethyst> I should move dgamelaunch-config to the crawl org 16:14:46 <|amethyst> need to make a group for johnstein though 16:14:55 the fixes there are non-urgent though, since the symlink should make things keep working 16:15:32 <|amethyst> probably something will have to be done on first update 16:15:44 <|amethyst> because it won't be able to remove crawl-ref/source because of .o files and binaries sitting around 16:16:25 <|amethyst> or maybe that works, I don't know 16:16:44 johnstein said that it worked fine, but i don't know how extensive the testing was 16:18:03 seems like it'd be a better idea for the scripts to clean and reset everything on each pull anyway, and rely on ccache to avoid rebuilds 16:18:12 but that's probably more work than immediately necessary 16:18:36 -!- Twiggytwiggytwig has quit [Ping timeout: 272 seconds] 16:19:22 <|amethyst> I don't think all the servers have ccache... in practice they have to do full rebuild nightly because they switch branches before realising there are no new stable commits to build 16:19:39 one more thing that would be improved by docker... 16:20:23 -!- heteroy has quit [Ping timeout: 264 seconds] 16:23:10 -!- mauris is now known as a_porcupine 16:24:34 03MarvinPA02 07* 0.17-a0-461-g772d41b: Adjust &G some more, document a hidden feature (|amethyst) 10(2 minutes ago, 2 files, 4+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=772d41ba5c93 16:27:23 -!- Unmovable has joined ##crawl-dev 16:27:57 -!- bonghitz has quit [Remote host closed the connection] 16:42:24 -!- Cheibriados has quit [Ping timeout: 244 seconds] 16:43:41 -!- Cheibriados has joined ##crawl-dev 16:43:41 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 16:43:41 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 16:44:10 @??green very ugly thing 16:44:11 green very ugly thing (09u) | Spd: 10 (move: 90%) | HD: 18 | HP: 79-119 | AC/EV: 6/10 | Dam: 2704(strong poison:66-117) | 10doors | Res: 06magic(40), 03poison++ | Vul: 11silver | Chunks: 06mutagenic | XP: 1446 | Sz: Large | Int: animal. 16:48:22 -!- elliptic has quit [Quit: Leaving] 16:50:36 -!- elliptic has joined ##crawl-dev 16:51:17 -!- Basil has quit [Ping timeout: 250 seconds] 16:54:30 -!- siepu_ has quit [Read error: Connection reset by peer] 16:57:04 Magic: 34/48 =================------- 16:57:11 good version transfer 16:57:14 -!- ark__ has quit [Quit: Leaving] 16:58:00 oops wrong channel :> 16:59:22 -!- Spatzist has quit [Ping timeout: 246 seconds] 17:01:32 -!- amalloy_ is now known as amalloy 17:04:58 -!- temp has quit [Ping timeout: 246 seconds] 17:05:18 -!- Radiman has quit [Quit: Page closed] 17:07:25 -!- fearitself has quit [Ping timeout: 246 seconds] 17:07:46 -!- Lightli has quit [Ping timeout: 246 seconds] 17:10:22 -!- mamgar has quit [Read error: Connection reset by peer] 17:10:55 -!- nicolae- has joined ##crawl-dev 17:11:18 thank you whoever added "los" to &G 17:12:09 !lm clouded 17:12:10 25807. [2015-03-25 19:14:19] clouded the Chopper (L6 VpFi of Nemelex Xobeh) became a worshipper of Nemelex Xobeh on turn 2807. (D:4) 17:12:19 !lg clouded 17:12:19 i see chant-style spells are getting explored, too 17:12:19 3245. clouded the Chopper (L6 VpFi of Nemelex Xobeh), slain by Prince Ribbit on D:4 on 2015-03-25 19:15:13, with 294 points after 2890 turns and 0:09:44. 17:12:26 SOMEONE best start commiting this stuff soon https://crawl.develz.org/mantis/view.php?id=9597 17:12:34 :-( 17:12:58 orb spiders and word of recall are already things 17:14:08 yes, and now there are more similar things 17:16:35 -!- PleasingFungus has joined ##crawl-dev 17:16:42 now that enslavement spell is gone, any opinion on letting friendly torpor snails keep their slow aura? 17:16:51 since the enslavement spell was the main reason they didn't 17:17:33 what are the remaining sources of enslavement? there's the wand, and ??? 17:17:38 i assume there's a card that does it 17:18:13 unknown monster: "enteopy weaver" 17:18:13 %??enteopy weaver 17:18:26 unknown monster: "entropy weaver" 17:18:26 %??entropy weaver 17:18:31 imo remove the following: enslavement, torpor snails, allies, the slow aura, auras, the slow effect, spells 17:18:34 chei is very out of date 17:18:36 that will solve our problems 17:18:39 i think chei takes some time to get up to speed 17:18:40 gammafunk: also monsters 17:18:45 dang I forgot! 17:18:50 turn crawl into battle chess 17:19:01 nicolae-: well, there's also shadow creatures (in terms of torpor snail sources) 17:19:08 ah! right. 17:19:25 that would make shadow creatures more of a pain in spider, at least. 17:19:39 also getting your orcs polymorphed into one :P 17:19:41 I still don't understand why torpor snails are bad 17:19:42 @??deep_elf_scorcher 17:19:43 unknown monster: "deep_elf_scorcher" 17:19:48 @??deep_elf_sorceror 17:19:48 unknown monster: "deep_elf_sorceror" 17:19:57 @??deep_elf_sorcerer 17:19:58 deep elf sorcerer (13e) | Spd: 10 | HD: 14 | HP: 53-74 | AC/EV: 1/12 | Dam: 12 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(120) | XP: 1730 | Sp: b.corrosive (3d18), banishment, haste, sum.demon, hellfire (3d20) | Sz: Medium | Int: high. 17:20:50 Medar: ! 17:20:52 tech... 17:21:33 PleasingFungus: I assume the friendly slow aura doesn't slow the player? 17:21:56 friendly torpor snails turn off their aura entirely 17:21:59 at present 17:22:03 yeah, I mean with the change 17:22:13 torpor snails don't slow friendlies 17:22:23 ^ 17:22:32 well that's nice, but the player is different 17:22:41 I'm basically saying: it shouldn't slow the player 17:23:09 I think you're misunderstanding 17:23:29 ...ok? 17:23:33 the suggestion was that friendly torpor snails would slow enemies (which would just be removing a special case) 17:23:50 yes, if it slows only hostiles, that's great 17:24:03 would that work with enslave soul? 17:24:08 that is a good question 17:24:16 @??torpor_snail 17:24:16 torpor snail (03w) | Spd: 7 | HD: 10 | HP: 53-65 | AC/EV: 8/1 | Dam: 25 | amphibious | Res: 06magic(40), 12drown | Chunks: 09poison | XP: 422 | Sz: Large | Int: insect. 17:24:21 it's not implemented as a spell 17:24:33 can you enslave soul insect intelligence things 17:24:34 can't enslave them anyway 17:24:36 ah 17:24:46 right 17:25:01 I guess getting a friendly torpor snail beogh follower would be pretty OP, but the odds of being able to pull that off... 17:25:22 it'd be pretty high, just go to lair 17:25:28 but yeah a non-issue anyhow 17:25:50 ??black mark 17:25:50 black mark[1/2]: Demonspawn mutation gained at level 3 of the negative energy facet. Give melee attacks that deal damage a 1/5 chance of gaining a vampiric effect and applying antimagic, weakness or draining to the target. The vampiric effect affects all non-summoned monsters. 17:25:55 saw it happen to a friend of mine, but yeah pretty unlikely 17:26:17 and not good enough to scum for it, I guess :P 17:26:17 oh you said beogh follower, yeah 17:26:19 @??orc knight 17:26:19 orc knight (10o) | Spd: 10 | HD: 9 | HP: 50-85 | AC/EV: 11/10 | Dam: 25 | 10weapons, 10items, 10doors, fighter | Res: 06magic(40) | XP: 620 | Sp: battlecry [11!AM] | Sz: Medium | Int: normal. 17:26:20 I was thinking yred 17:26:23 close hd 17:26:31 Unstable branch on crawl.lantea.net updated to: 0.17-a0-461-g772d41b (34) 17:26:54 just need to scum an enemy who has a wand of poly, I guess 17:29:18 -!- stanzill has quit [Quit: au rev] 17:31:02 -!- lobf has quit [Quit: lobf] 17:31:25 obviously the solution is to have beogh prevent your followers from being polymorphed 17:31:37 "the orc form is perfect, i will not let it be corrupted thus!" 17:31:50 fr: orc form, L9 transmutation 17:32:05 what are the advantages and disadvantages of orc form? 17:32:06 or transmuation/orc magic if you like 17:32:16 it's pretty funny though when they get polyed 17:32:32 advantages: orc disadvantages: orc 17:32:39 Medar: ya 17:32:41 hm 17:32:44 I wonder if cbl' 17:32:54 s description should mention "don't cast this without relec unless you want to die" 17:33:27 I had one of my followers get polied into an ast somehow, but then it caused crawl to crawl irevocably when I went to V:3 or something 17:33:46 ast> 17:33:46 ? 17:33:47 since my follower got duplicated, so I had ast high priest and ordinary high priest 17:34:00 ??ast 17:34:01 I don't have a page labeled ast in my learndb. Did you mean: apt, as, asc, ash, asp, aut, fast, lst, st, apts, sts. 17:34:05 no one tell him! 17:34:09 :( 17:34:16 tell me though, i'm cool 17:34:31 * gammafunk whispers to nicolae-... 17:34:53 ??cbl 17:34:53 ball lightning[1/3]: Like a giant spore, but zappier; explodes for 3d20 elec damage. They don't exist naturally, but Conjure Ball Lightning (L6 C/A in Sky) can make them, and are also in rare abyss, swamp, and aerie vaults. Cannot be conjured over water or lava. Remember that ones conjured will explode when they time out! 17:34:59 ??cbl[2 17:34:59 ball lightning[2/3]: Ball lightning created by Conjure Ball Lightning explodes for 3d(11.25+power/16) damage. 17:35:04 ??cbl[3 17:35:04 ball lightning[3/3]: !lg ahrin place=tomb:3 1 -tv 17:35:04 -!- quik has quit [Ping timeout: 255 seconds] 17:35:07 mm 17:35:15 wait, level 6...? 17:35:33 huh, thought it was 7 for some reason 17:35:38 L6 C/A in Sky 17:35:41 great crawl jargon 17:35:58 jargon is the best 17:36:53 PleasingFungus: It used to be 7 17:38:20 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:38:20 I kind of had the idea that maybe opc could have a phial-like effect instead of throw, but I don't think we really need more water elementals in depths 17:38:23 -!- joof has quit [Ping timeout: 264 seconds] 17:38:28 heh 17:38:46 just use primal wave, or doy's water spit 17:38:55 -!- simmarine has quit [Read error: Connection reset by peer] 17:39:01 wow, best spell name ever: Doy's Water Spit 17:39:08 !lg * recent killer="ball lightning" s=ikiller 17:39:08 119 games for * (recent killer='ball lightning'): 71x the player character, 14x ball lightning, 12x the severe capriciousness of Xom, 5x Lom Lobon, 2x miscasting Lightning Bolt, 2x hitbutton's ghost, the power of Zot, Const's ghost, Corinon's ghost, Somebody's ghost, mustachioooo's ghost, RockMoreButts' ghost, Chiseanne's ghost, Floodkiller's ghost, walerik's ghost, the enmity of Fedhas Madash, ro... 17:39:12 good 17:39:26 why the sudden fascination with cbl, if I may ask? 17:39:42 I'm rewriting spell descriptions 17:39:48 ah, cool 17:40:08 make it like the guy in those crawl (the other crawl) trailers, really punch up the scary words 17:40:28 other crawl??? 17:40:37 Crawl Heretic 17:40:43 yeah, the good one, that they don't tell noobs about 17:41:17 :( 17:41:33 haha, owned. 17:41:40 nah, you're all right 17:41:40 You pick up the orb of zot, the game tells you "LOL you just played the crapiest game for 8 hours n00b. Go to http://actuallygoodcrawl.com/ to play a real game", and then the game ends 17:41:48 -!- WalkerBoh has joined ##crawl-dev 17:43:06 Do sprites use UV coordinates like normal texture space? wanting to subdivide a single texture to use a sprite sheet to reduce drawcalls. 17:43:21 ...wrong channel. DERP. 17:43:29 -!- filthy has quit [Quit: Leaving] 17:44:30 would anyone object if I made wucad mu's monestary veto if the staff had already generated (since we can do that now) 17:44:32 PleasingFungus: did you ever come up with a better name than stream drakes 17:44:41 -!- Maud has quit [Ping timeout: 246 seconds] 17:45:10 I don't remember what I said at the time, but there's nothing wrong with water drake 17:45:12 imho 17:45:24 lake drake 17:45:25 ("pond drake" would be a funny name) 17:45:32 tributary drakes. delta drakes. puddle drakes. pool drakes. suds drakes. slip-n-slide drakes 17:45:41 suds drakes...... 17:45:43 who's up for implementing earth drakes and heart drakes 17:45:45 wanna play with those drakes 17:45:49 -!- Patashu has joined ##crawl-dev 17:45:55 -!- ClawlessVictory has quit [Ping timeout: 246 seconds] 17:45:57 heart drakes sound like a hangedman enemy 17:45:59 blood drake 17:46:13 doy: I got that reference 17:46:23 heart drakes throw monkeys at you 17:46:31 haha 17:46:34 Torrential Drake? 17:46:35 nicolae-: and goo drakes, for whatever bugs have 17:46:52 hemolymph drakes 17:46:55 ty 17:47:06 anytime 17:47:18 since we want to go with more acid effects, xenomorph drakes, with acid for blood 17:47:18 Hydraulic Drake? 17:47:28 why do you hate melee!?!? 17:47:31 -!- Maud has quit [Remote host closed the connection] 17:47:42 drake drakes 17:47:45 they breathe drakes 17:47:55 recursive drakes you mean? 17:48:06 fractal drakes 17:48:11 mandeldrakes 17:48:17 This spell enchants the caster's dominant hand with magical energy. This energy is released when the caster touches a monster with their bare hand, and may induce a state of confusion in the monster. 17:48:32 I wonder if/how I should mention something about "while this is active, your UC does no damage" 17:48:43 the 'touch' kind of implies it, but not really 17:48:50 could say "gently touches" 17:48:55 remove river rats, add river drakes 17:48:56 Mandrakes! 17:49:15 counterpoint: make river drakes breathe river rats 17:50:21 river rats vomit out of the river drake's mouth! 17:50:30 @??river_rat 17:50:30 river rat (09r) | Spd: 10 | HD: 2 | HP: 6-16 | AC/EV: 5/11 | Dam: 10 | amphibious | Res: 06magic(10), 12drown | Chunks: 09poison | XP: 13 | Sz: tiny | Int: animal. 17:52:47 river dragons, breathe river drakes, breathe river rats, breathe river gnats. 17:53:05 PleasingFungus: "you give the orc a confusing shoulder massage" 17:53:14 mm 17:53:25 the orc looks healthier 17:53:31 the orc looks more relaxed 17:53:35 free of worries and anxieties 17:53:49 fr spa god 17:54:10 just reflavor ely as a spa god 17:54:12 lesser massage 17:55:07 greater massage 17:55:07 self massage 17:55:07 maybe not self massage 17:56:06 self manicure? 17:56:09 I never quite got why green rats became 'river rat'...you might as well call them 'sewer rat' or 'toxic rodent' they are more poison themed than water...or at least they used to be... 17:56:25 they're rats. they swim 17:56:42 they're only poisonous in the chunk sense 18:01:20 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:02:14 Didn't they used to have poison bite? 18:02:29 @0.12?green rat 18:02:37 they did not 18:02:46 green rat (09r) | Spd: 10 | HD: 2 | HP: 6-16 | AC/EV: 5/11 | Dam: 10 | Res: 06magic(8) | Chunks: 09poison | XP: 13 | Sz: tiny | Int: animal. 18:02:46 %0.12?green rat 18:02:59 -!- ProzacElf has joined ##crawl-dev 18:03:05 green rat (09r) | Spd: 10 | HD: 2 | HP: 6-16 | AC/EV: 5/11 | Dam: 10 | Res: 06magic(8) | Chunks: 09poison | XP: 13 | Sz: tiny | Int: animal. 18:03:05 %0.11?green rat 18:03:18 green rat (09r) | Speed: 10 | HD: 2 | Health: 6-16 | AC/EV: 5/11 | Damage: 10 | Res: 06magic(8) | Chunks: 09poisonous | XP: 13. 18:03:18 %0.9?green rat 18:03:27 Huh what was the sewer trash that was poisonous and removed then? 18:03:46 unknown monster: "Centipede" 18:03:46 %0.12?Centipede 18:03:47 dust mite 18:03:59 @0.10?centipede 18:04:18 unknown monster: "centipede" 18:04:18 %0.10?centipede 18:04:32 for entropy weavers, does "stack" mean -1? so they do -5 corrosion? 18:04:51 03PleasingFungus02 07* 0.17-a0-462-g7e54ce1: Rewrite some spell descriptions 10(2 minutes ago, 1 file, 29+ 34-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7e54ce1b25c2 18:04:54 %0.9%centipede 18:04:54 stack is -3 18:04:54 er 18:04:54 unknown monster: "centipede" 18:04:54 %0.9?centipede 18:04:54 ??books_of_transfigurations 18:04:54 books of transfigurations ~ book of transfigurations[1/1]: Stoneskin, Ice Form, Statue Form, Dragon Form. In 0.16+, Ice Form is gone, replaced with Hydra Form and Irradiate. 18:04:59 giant centipede 18:05:04 probably too old for even that 18:05:04 giant centipede (03s) | Speed: 13 | HD: 2 | Health: 6-12 | AC/EV: 2/14 | Damage: 208(nasty poison) | Res: 06magic(8) | Vul: 09poison | Chunks: 09poisonous | XP: 12. 18:05:04 %0.9?giant centipede 18:05:07 they're within save compat 18:05:10 there we go 18:05:12 so it does -15 corrosion? 18:05:20 probably. I haven't seen it in action myself 18:05:48 Those things were very deadly at Sewer level...still pretty bad in Worm Lair. 18:06:10 is there a way to tactically reduce corrosion? or is the only solution to blink/Tele/run? 18:06:14 they weren't deadly 18:06:18 I guess almost all the monsters from worm lair are gone now, huh? 18:06:21 until they finally got through your AC 18:06:36 Fast and nasty poison... 18:06:37 no way to reduce it tactically, no 18:06:39 johnstein: the only solution is to get the fuck away because that's interesting and fun 18:06:47 rock worm (07w) | Spd: 12 | HD: 5 | HP: 27-48 | AC/EV: 3/12 | Dam: 22 | Res: 06magic(20), 05fire, 02cold, 10elec, 03poison | Chunks: 07contam | XP: 168 | Sz: Large | Int: plant. 18:06:47 %0.11?rock worm 18:06:50 RIP. 18:06:56 I love how new corrosion is temporary 18:07:31 but it just means I run immediately when I see more than one monster around a caustic shrike 18:07:54 even if I have rcorr 18:07:57 ok 18:08:01 I think lasty would approve 18:08:09 -!- nicolae- has left ##crawl-dev 18:08:22 cool. just makin sure I'm doing it Correctly :) 18:08:57 -!- bootman has quit [Client Quit] 18:09:01 :) 18:09:50 but I still keep brainstorming for a good way to tactically reduce rCorr 18:09:55 -!- simmarine has joined ##crawl-dev 18:10:52 yeah, I'd approve 18:11:14 would corr be more interesting if it only affected AC and not slaying? 18:11:44 minmay: it would tempt you to not run 18:11:45 -!- Sorbius has quit [Ping timeout: 252 seconds] 18:11:46 slightly more 18:12:07 yes, and also it's weird that it totally shuts down melee/missiles but does nothing to conjurations etc. 18:12:39 though corr is far from the only mechanic that shuts down melee I guess 18:12:39 the fact that you can very easily and very quickly get sent down to -9 slaying even with rcorr is insane 18:12:58 it would be nice to not have the "-3/-5" issue 18:13:25 and it's more fun to be doomed to die but still able to attack than to be toothless & amourless 18:13:37 this would also probably be the end of jelly/acid blob on-hit corrosion, which would make you even more happy. 18:13:55 i didn't even know they still had on-hit corrosion 18:14:35 am I wrong, though 18:14:42 -!- hhkb has quit [Remote host closed the connection] 18:14:45 i don't think it's actually much of a nerf to corrosion, just annoyed by how selective the penalty is (like weak) and the -3/-5 thing 18:14:47 you're not 18:15:21 removing spiny mechanics always makes me happy but isn't something I was thinking of 18:15:32 -!- MarvinPA has quit [Quit: Leaving] 18:15:43 I think it's okay for there to be some things that are selectively anti-melee or anti-casting, but it's a pity that crawl's design seems to lean so hard to the former 18:15:49 I blame Intuitiveness 18:15:54 and Makes-Sense Design 18:16:52 ??demonspawn_bloodsaint 18:16:52 I don't have a page labeled demonspawn_bloodsaint in my learndb. 18:16:58 @??demonspawn_bloodsaint 18:16:58 unknown monster: "demonspawn_bloodsaint" 18:17:03 @??blood saint 18:17:03 putrid blood saint (126) | Spd: 10 | HD: 15 | HP: 59-92 | AC/EV: 5/13 | Dam: 15 | 10weapons, 10items, 10doors, priest, evil | Res: 06magic(60), 03poison | Vul: 08holy++, 11silver | XP: 1300 | Sp: legendary destruction (3d22 / 3d27 / 3d25 / 3d34 / 3d20 / 9d15) [11!AM], ephemeral infusion [11!AM] | Sz: Medium | Int: normal. 18:17:06 ah ok 18:17:11 you're probably thinking of the warmonger, though? 18:17:13 ??ephemeral_infusion 18:17:14 ephemeral infusion[1/2]: An allies-and-self support spell, from {blood saint}s. Think of reversed flaying: it gives a temporary hd-based health boost to the caster and allies in LOS, which will revert in some turns non-lethally. 18:17:15 well there pretty much isn't working anti-ranged stuff ever in crawl 18:17:15 no 18:17:19 o 18:17:40 minmay: monsters with rmsl/dmsl exist 18:18:07 minmay: do monster shields count 18:18:09 1. they really don't, 2. even if they did tons of ranged attacks that don't care about those exist 18:18:23 gammafunk: monster shields are much more anti-melee than anti-ranged 18:18:32 -!- Kellhus has quit [Quit: Page closed] 18:18:35 funny as it is that's actually true 18:18:53 @??spriggan air mage 18:18:53 spriggan air mage (11i) | Spd: 10 (move: 60%) | HD: 14 | HP: 40-60 | AC/EV: 2/22 | Dam: 16 | 10weapons, 10items, 10doors, spellcaster, see invisible, lev | Res: 06magic(140) | XP: 955 | Sp: airstrike (0-38), b.lightning (3d19), control winds, deflect missiles | Sz: little | Int: high. 18:18:54 donald reflects your large rock! 18:18:56 minmay: I didn't ask if it was anti-melee! 18:19:06 hooray for dmsl smiters 18:19:08 well 18:19:26 we were talking about effects that were selectively anti-melee (as opposed to anti-range) or vice-versa 18:19:35 well those are the only 2 types of attack in the game so im not sure how you can define "anti-ranged" and "anti-melee" in any way other than relative to each other 18:20:24 ranged not meaning "ranged weapons" but "any non-melee attack" (I think this was clear from context but possibly someone in the channel was confused?) 18:20:53 given that missiles have penetration, spells have tons of shield-ignoring stuff, and summons probably make the monster take the multi-block penalty 18:21:03 oh I forgot about summons 18:21:05 whereas I'm not aware of any player melee attack that can't be blocked 18:21:35 'shield-ignoring' would be a pretty bad weapon gimmick on a lot of levels 18:21:41 I think 18:21:52 I am definitely not suggesting to add more shield-ignoring attacks 18:22:02 just thinking out loud 18:22:13 -!- Monkaria has quit [Quit: Page closed] 18:22:44 -!- ystael has quit [Ping timeout: 245 seconds] 18:22:54 minmay: out of los ally kills 18:22:56 check and mate 18:23:20 I always figured the intended design was that melee does more damage than ranged against most enemies but is crippled against many of them, so the absence of anti-ranged stuff makes sense there 18:24:03 that would probably be a reasonable design 18:24:16 given that, why are you anti-anti-melee effects? 18:24:47 I'm anti-anti-melee effects that make it always a bad idea to melee the monster 18:25:03 because then there's never a choice 18:25:12 -!- lobf has joined ##crawl-dev 18:25:21 what sort of anti-melee effects are you pro? 18:25:22 why would you ever melee a high-level spriggan when a level 1 spell kills them faster? 18:25:31 -!- Maud has quit [Remote host closed the connection] 18:25:39 ...which spell? 18:25:44 freeze 18:25:47 oh 18:26:02 freeze is kind of OP 18:26:03 0 skill wand of fireball as well 18:26:10 that's a limited resource, tho. 18:26:17 ... 18:26:25 no? 18:26:35 and 0 skill wand of fireball isn't faster at killing many high level spriggans than many kinds of melee 18:26:35 -!- Earlo has quit [Read error: Connection reset by peer] 18:26:41 I'm just going to back out, this obviously is not going to go anywhere useful 18:27:09 PleasingFungus: yes, finally *we* trolled minmay out of the channel! 18:27:21 continue in ##crawl if you want 18:27:28 I'm good 18:27:30 thanks tho. 18:27:35 but I don't think I should pollute this channel anymore 18:29:11 I will clarify that I don't actually like this intended design though since it is hard to balance (ranged is currently overwhelmingly better than melee IMO) and makes "pure melee character" bizarrely hard compared to "pure ranged character" 18:29:42 ok 18:29:48 I'm not even sure melee actually does more damage at the moment, I should figure that out 18:30:02 what's your opinion of be 18:30:30 trog is super overpowered, and a trog character with launchers is much easier than a trog character with melee weapons 18:30:52 launchers are fucked and I regret trying to fix them 18:31:03 launchers were equally fucked before that, pleasingfungus 18:31:04 I was only really considering spells vs melee in this discussion tho, honestly 18:31:11 ...oh, that explains it 18:31:16 minmay: but I put all this time and effort in, for what!? 18:31:25 PleasingFungus: for the commits 18:31:28 pfft 18:31:29 well previously they were fucked in a way that nobody could understand 18:31:35 now theyre fucked in a way thats easy to understand 18:31:44 i think thats actually a pretty big improvement for unspoiled players 18:32:04 maybe 18:34:14 probably. 18:34:28 -!- Spatzist has quit [Quit: Page closed] 18:36:57 so ANYWAY. that -3/-5 thing is like, totally gross, am I right 18:37:38 :P 18:40:52 -!- sylnt has quit [Ping timeout: 252 seconds] 18:41:33 -!- ldf has quit [Read error: Connection reset by peer] 18:42:27 -!- ldf has joined ##crawl-dev 18:46:17 can I talk about weapon brands 18:46:29 what about them? 18:46:39 !source itemprop.cc 18:46:39 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/itemprop.cc;hb=HEAD 18:46:51 is it really necessary to prevent spears from getting protection and holy wrath 18:46:59 doubt it 18:47:05 the mummy nerfs... 18:47:11 why do you hate mummies, minmay? 18:47:13 why. 18:47:50 also not sure why daggers need their own brand set 18:48:20 iirc all of these brand sets date to linley, with small tweaks over the years 18:48:32 nor why morningstars and eveningstars should get flaming/freezing but not other maces 18:48:52 vamp too apparently 18:49:04 also eveningstars get more draining than morningstars 18:49:06 iirc 18:49:08 yes 18:49:51 why is corrosion -3/-5 anyway 18:49:54 is -3/-3 too weak? 18:50:02 yeah 18:50:17 there was a lot of discussion about it when it was first implemented 18:50:19 axes and long blades have consistent brand sets, I think it would be a lot better if the other weapon classes did too 18:50:32 well, consistent except for demon blade 18:50:42 demon weapons are consistent! 18:50:46 also wow, whips. 18:50:49 haha 18:50:53 -!- Crehl has quit [Quit: Killed by a kitten] 18:51:25 PleasingFungus: could always just make it -8 AC! 18:51:37 maybe we should all just stop and read eronarns weapon reform devwiki page through carefully 18:51:42 -8 / -0 slay? 18:52:23 PleasingFungus: yes 18:53:06 I'd be perfectly amenable to standardizing weapon brands more if someone has specific suggestions, especially if they have a philosophical justification for what weapons get what brands. since I have no idea what the current reasoning is (okay, i do know, it's "history") 18:53:17 -!- tabstorm has joined ##crawl-dev 18:53:17 no strong opinion on corrosion 18:53:36 is acid damage reduced by ac? 18:53:42 yes 18:55:11 but corrossion doesn't reduce gdr, I assume 18:55:24 *corrosion 18:55:25 well, reducing ac reduces the effects of gdr. 18:55:28 -8 AC per pop is too much 18:55:40 er 18:55:49 you mean because gdr is calculated from ac? 18:55:54 yes 18:56:00 ??gdr 18:56:01 gdr[1/3]: "Guaranteed damage reduction" versus melee attacks, conferred by body armour. Monsters do not have GDR, only players. If you're making equipment decisions based on this, please reconsider. 18:56:04 ugh 18:56:06 ??gdr[2 18:56:06 gdr[2/3]: If your AC roll is less than 14*sqrt((body armour base AC)-2)% of the monster's maximum potential damage, then it is raised to that amount (except that it can't be raised above AC/2). Maximum potential damage = monster damage + weapon base damage. Gargoyles get a bonus of 5 to the base AC value used here. 18:56:11 hrm, didn't realize that calculation was post corrosion though 18:56:17 are you sure it's not just looking at the base ac value 18:56:36 regardless of corrosion 18:56:39 the amount of GDR is based on base AC 18:56:45 the amount it actually saves is based on AC 18:56:50 hm 18:57:02 looks like you might be right 18:57:03 -!- Nakatomy has quit [Read error: Connection reset by peer] 18:57:05 !source gdr_perc 18:57:06 1/2. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/monster.h;hb=HEAD#l460 18:57:23 !source gdr_perc 2 18:57:23 2/2. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player.cc;hb=HEAD#l6577 18:57:40 -!- WalkerBoh has quit [Remote host closed the connection] 18:57:47 bloax is correct, yes 18:58:09 minmay: having bloax on ignore makes it doubly surreal to hear you say that 18:58:22 the amount of GDR is based on base AC 18:58:23 the amount it actually saves is based on AC 18:58:27 it's a fake ignore 18:58:40 everyone's right! sort of 18:59:04 yeah so gdr is more effective if you're corroded (since the AC dependent part is just the reduction ceiling, no?) 18:59:38 !learn add protip yeah so gdr is more effective if you're corroded 18:59:39 protip[28/28]: yeah so gdr is more effective if you're corroded 18:59:55 I'll figure out one to delete later 18:59:59 god damn it minmay 19:00:08 ??protip[21 19:00:08 protip[21/28]: so if you go downstairs and you see a wand between you and an imp you might want to go back upstairs and then back downstairs 19:00:17 but is it true I don't even know?!?! 19:00:19 actually like half of these are obsolete 19:00:20 outdated information 19:00:28 but that one's less funny 19:00:31 !learn del protip[21 19:00:32 Deleted protip[21/27]: so if you go downstairs and you see a wand between you and an imp you might want to go back upstairs and then back downstairs 19:00:36 hm 19:00:39 ??protip[$ 19:00:39 protip[26/26]: yeah so gdr is more effective if you're corroded 19:00:39 gj 19:00:50 ...!? 19:01:16 w/e 19:01:34 anyway no, corrosion won't change the amount of damage that GDR tries to reduce, since the base AC is the same, similar to how wearing ring of robustness, or changing your AC with anything else, won't change that amount of damage 19:01:52 but if that amount is above AC/2 it will not actually be able to reduce it by that amount 19:02:30 i'm not sure why you would pick on corrosion here since this is true of anything in the game that affects AC 19:07:24 -!- chattygaga has quit [Quit: Page closed] 19:08:20 -!- ystael has quit [Ping timeout: 272 seconds] 19:13:19 -!- Foamed has quit [Quit: Leaving] 19:23:55 -!- ppopperr has quit [Ping timeout: 246 seconds] 19:28:50 -!- Lawman0 has quit [Ping timeout: 250 seconds] 19:30:43 -!- Maud has quit [Ping timeout: 255 seconds] 19:39:12 -!- Patashu has quit [Disconnected by services] 19:39:12 -!- Patashu_ has joined ##crawl-dev 19:40:28 -!- nikheizen has quit [Quit: ChatZilla 0.9.91.1 [Firefox 37.0.1/20150402191859]] 19:40:55 -!- gressup has quit [Quit: Leaving] 19:42:22 -!- Patashu_ has quit [Remote host closed the connection] 19:42:38 -!- Patashu has joined ##crawl-dev 19:54:31 -!- KiT_ has quit [Quit: Page closed] 19:59:24 -!- mamgar has quit [Ping timeout: 264 seconds] 20:03:42 -!- scummos__ has quit [Ping timeout: 256 seconds] 20:05:22 dang 20:05:32 that one zig vault with liches behind grates is very qw-unfriendly :( 20:05:56 -!- ystael has quit [Ping timeout: 252 seconds] 20:07:48 -!- Ciappina has quit [Quit: Page closed] 20:14:08 qw isn't here to make friends 20:15:24 !lg tabstorm -2 20:15:24 1101/1102. Tabstorm the Executioner (L22 MiBe of Makhleb), slain by a tentacled monstrosity in Pandemonium (mnoleg_grunt) on 2015-04-04 22:23:32, with 494888 points after 20439 turns and 3:16:23. 20:28:17 -!- __miek has quit [Read error: Connection reset by peer] 20:47:19 -!- elliptic has quit [Quit: Leaving] 20:49:13 -!- WalkerBoh has joined ##crawl-dev 20:49:21 gammafunk: you're like, a super mod on tavern right 20:49:52 -!- elliptic has joined ##crawl-dev 20:50:00 no I will not move your posts from the trash forum 20:50:49 gammafunk: would it be possible to add a captcha-like thing to tavern posts where if the '%' character occurs in your post you have to solve a 9th grade math problem before you can post 20:51:46 -!- Pluie has quit [Ping timeout: 252 seconds] 20:52:09 people would just start using "perc" 20:52:18 -!- Pluie has joined ##crawl-dev 20:52:50 and what would happen if I failed to solve one sometime, not sure if I my ego could take that 20:55:15 what's wrong with my math now 20:55:33 is it the massive sleep deprivation 20:55:36 probably is 20:55:40 -!- sylnt has quit [] 20:56:36 -!- mauris has joined ##crawl-dev 20:56:38 Bloax: actually this thought was triggered by bcadren's claim that 10 javelins, at a mulch rate of 5%, give an average of 181 throws before they're destroyed 20:56:50 oh 20:56:57 -!- Maud has quit [Ping timeout: 265 seconds] 20:57:09 poor bcadren 20:57:12 it just keeps getting worse and worse 20:57:19 -!- Lasty has quit [Quit: Leaving.] 20:57:26 now even math slips out of his slippery grasp 20:58:57 -!- a_porcupine has quit [Ping timeout: 252 seconds] 21:02:13 -!- CanOfWorms has quit [Ping timeout: 264 seconds] 21:07:28 to be fair 181 is basically 200 21:07:50 the better question is how did he come to the conclusion that 10/0.05 is 181 21:07:53 that's much more interesting 21:10:10 -!- tingol1 has quit [Ping timeout: 255 seconds] 21:12:50 <|amethyst> I could see someone coming up with 135 as the wrong answer 21:13:51 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 21:14:11 Hm? 21:14:19 <|amethyst> !calc .95 ** 13.5 21:14:19 0.5 21:14:40 <|amethyst> after 13-14 throws there is a 50% chance of having mulched 21:14:52 ah 21:16:02 oh and remind me to stop getting qw out of embarassing deaths to exploration failure 21:16:56 <|amethyst> but sum_i=0^\inf (0.05 * .95^i * (i+1)) is in fact 20 21:17:41 Do you think Bernal Sphere type space colonies are actually feasible? 21:17:51 <|amethyst> wrong channel again? 21:18:13 I have no idea what channel to put that one in, tbh. 21:18:31 <|amethyst> ##sci-fi 21:18:31 the earlier one was for Unity3D support channel since I'm using parts of it I haven't before. 21:18:38 is there even such a thing as a right channel? 21:18:40 your choices are easier if you don't consider putting it in this channel 21:18:47 PleasingFungus: if all else fails, ask /b/ 21:19:03 the trash can of the informational age 21:19:12 hrm 21:19:14 !seen Grunt 21:19:14 I last saw Grunt at Sun Apr 5 00:14:42 2015 UTC (2h 4m 32s ago) saying '@??ancient lich' on ##crawl. 21:22:34 Why is crawl and crawl-dev ## btw? most channels are just one #. 21:24:18 <|amethyst> ##crawl is unofficial (it was started by r*x, who wasn't involved with crawl development at the time) 21:24:26 <|amethyst> ##crawl-dev probably should be at this point 21:25:00 <|amethyst> I imagine originally it might have had to do with deference to original Crawl, or possibly the freenode rules were different then 21:25:37 -!- Pluie has quit [Ping timeout: 264 seconds] 21:25:44 <|amethyst> hm 21:27:12 -!- CanOfWorms has joined ##crawl-dev 21:27:52 fr: rename ##crawl-dev to #crawl-ref/crawl-dev 21:28:18 <|amethyst> crawl-ref-devel-discuss 21:28:50 crdd is the new dcss. 21:29:09 <|amethyst> DeCSS 21:29:33 -!- WildSam has quit [Quit: Page closed] 21:29:55 ! 21:32:09 -!- Ladykiller69 has quit [Quit: Verlassend] 21:34:19 ??iscdodown 21:34:22 iscdodown ~ is cdo down[1/1]: 43 minutes, 36 seconds since last activity (cdo) 21:34:41 -!- HellTiger has quit [Ping timeout: 250 seconds] 21:37:32 !lg * recent ikiller=alligator s=killer 21:37:33 127 games for * (recent ikiller=alligator): 117x an alligator, 10x a baby alligator 21:37:56 hm 21:37:59 !lg * recent killer=baby_alligator x=avg(ac,ev) 21:38:00 Cannot apply to [ac, ev] (want [#], return=#>, #], return=#>]) 21:38:02 fug 21:38:09 dang, good stack trace 21:38:15 or... error message, I guess 21:38:30 !lg * recent killer=baby_alligator x=avg(ac),avg(ev) 21:38:31 21 games for * (recent killer=baby_alligator): avg(ac)=12.76; avg(ev)=17.05 21:38:42 -!- bonghitz has quit [Quit: Leaving...] 21:39:00 !hs * killer=baby_alligator 21:39:01 91. Kagero the Eclecticist (L19 MuWz of Sif Muna), slain by a baby alligator (led by an alligator) on Swamp:1 on 2011-10-31 21:09:00, with 219626 points after 105954 turns and 10:57:17. 21:39:08 ...what 21:39:10 !lg * recent killer=alligator x=avg(ac),avg(ev) 21:39:10 141 games for * (recent killer=alligator): avg(ac)=17.15; avg(ev)=16.99 21:39:19 !hs * killer=baby_alligator -log 21:39:19 91. Kagero, XL19 MuWz, T:105954: http://crawl.akrasiac.org/rawdata/Kagero/morgue-Kagero-20111031-210900.txt 21:39:55 zero runes 21:40:00 if I'm reading that right 21:40:07 mummies... 21:41:08 !lg . mumo 21:41:09 20. BLOAX the Grappler (L11 MuMo of Cheibriados), slain by a blink frog on Lair:2 on 2015-04-04 14:21:52, with 12545 points after 17336 turns and 0:32:14. 21:41:10 what about them 21:41:19 they're bretty fun 21:41:29 ten hours and no runes 21:41:34 what a way to spend your life 21:41:37 or unlife, I guess 21:41:58 !lg . mumo -2 21:41:59 19/20. Bloax the Brawler (L15 MuMo of Cheibriados), slain by a sixfirhy (summoned by an orc sorcerer (led by an orc high priest)) on Orc:4 on 2015-04-03 12:08:39, with 103390 points after 31117 turns and 1:01:27. 21:42:00 very fun 21:42:06 until paralysis gets you >:( 21:45:19 -!- shome has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 21:46:17 -!- NilsBloodaxe has joined ##crawl-dev 21:47:00 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 21:48:22 <|amethyst> oh, hm 21:49:18 <|amethyst> if self Tukima's Dance is going to make hostile weapons, maybe it shouldn't be allowed? 21:49:36 I vaguely remember there being some reason about cursed weapons 21:49:58 * PleasingFungus shrugs. 21:50:15 <|amethyst> could make the weapon friendly if uncursed ? 21:50:40 -!- mauris has quit [Ping timeout: 255 seconds] 21:50:49 <|amethyst> I guess the current behaviour isn't unreasonable, and you do get a prompt 21:51:20 <|amethyst> the prompt doesn't make clear that it will be hostile, but I guess you could infer that from the mere existence of the prompt 21:51:47 -!- agolden has joined ##crawl-dev 21:55:32 -!- ProzacElf has quit [Ping timeout: 272 seconds] 21:58:04 -!- Wolfechu has quit [Ping timeout: 272 seconds] 21:58:48 will it build? that is the question. 22:06:49 -!- ProzacElf has joined ##crawl-dev 22:07:34 this function has a comment from 15 years ago saying "this is a mess" 22:07:36 it is still a mess 22:07:38 life is pain 22:10:07 makefile: please go die 22:13:19 -!- WalkerBoh has quit [Remote host closed the connection] 22:14:10 -!- nicolae- has joined ##crawl-dev 22:26:25 -!- domiryuu has quit [Remote host closed the connection] 22:27:42 -!- rchandra has joined ##crawl-dev 22:28:02 -!- pikaro has quit [Remote host closed the connection] 22:28:24 <|amethyst> hm 22:28:44 yes 22:28:53 <|amethyst> is chant fire storm/entropy timeout supposed to be 1/4 turn on average? 22:29:00 <|amethyst> the breath timeout I mean 22:30:36 -!- daagar_ has quit [Quit: Leaving] 22:30:49 I was wondering about that 22:30:55 <|amethyst> I'll fix that 22:30:58 wait 22:31:03 <|amethyst> hm? 22:31:04 ok, pull 22:31:06 then fix it 22:31:36 -!- maha_ has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 22:32:15 <|amethyst> ah, I was fixing that too :) 22:32:56 heh 22:33:14 yeah, the warning there is what got me looking over there in the first place 22:35:49 -!- heteroy has quit [Ping timeout: 264 seconds] 22:36:49 03PleasingFungus02 07* 0.17-a0-463-gc7f3ada: Squash an uninitialized variable warning 10(7 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c7f3adad7f66 22:38:53 is there any interest in having a cleaned up Crawl.xcodeproj file for Mac OS X local client builds? I know you can do it with various environment variables and the Makefile, but I noticed the Xcode project file is still in ther source directory, just seems to be a little out of date. 22:40:21 <|amethyst> oh 22:40:28 <|amethyst> %git pull/2 22:40:28 Could not find commit pull/2 (git returned 128) 22:40:40 New branch created: gitorious-merge-requests/1 (0 commits) 22:40:41 New branch created: gitorious-merge-requests/10 (2 commits) 22:40:41 03SamB02 07[gitorious-merge-requests/10] * 0.10-a0-1037-g972f44a: Try assigning zotdef abilities to hotkeys 'F' and up (#4587). 10(3 years, 6 months ago, 1 file, 48+ 41-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=972f44aaa0e4 22:40:41 03SamB02 07[gitorious-merge-requests/10] * 0.10-a0-1038-gad3cb41: Give Zot Defence it's own section in the ability menu. 10(3 years, 6 months ago, 2 files, 21+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ad3cb41fe341 22:40:42 New branch created: gitorious-merge-requests/11 (2 commits) 22:40:42 03SamB02 07[gitorious-merge-requests/11] * 0.10-a0-1037-g92efffe: More updates/improvements for the "skill-menu" entry in help.txt. 10(3 years, 6 months ago, 1 file, 12+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=92efffe31dec 22:40:42 03SamB02 07[gitorious-merge-requests/11] * 0.10-a0-1038-gc31dfe9: Update the help again now that skill requirements are implemented. 10(3 years, 6 months ago, 1 file, 14+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c31dfe942b98 22:40:42 New branch created: gitorious-merge-requests/12 (4 commits) 22:40:43 03SamB02 07[gitorious-merge-requests/12] * 0.10-a0-1037-g33cc9ea: Clarify prompt for &% (create item by name) wizard mode command. 10(3 years, 6 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=33cc9ea71704 22:40:43 03SamB02 07[gitorious-merge-requests/12] * 0.10-a0-1038-g2ff1b8e: Refer to the full lists of possible egos from the docs on ITEM specs. 10(3 years, 6 months ago, 2 files, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2ff1b8eaf08b 22:40:43 03SamB02 07[gitorious-merge-requests/12] * 0.10-a0-1039-ge2b3a30: Add input history to &% (create item by name) wizard mode command. 10(3 years, 6 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e2b3a30d3cac 22:40:43 03SamB02 07[gitorious-merge-requests/12] * 0.10-a0-1040-g9bf4a28: Do not give free unwields for certain types of wield failure; these will now take just as long as explicit unwielding. 10(3 years, 6 months ago, 1 file, 21+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9bf4a289713a 22:40:43 New branch created: gitorious-merge-requests/13 (2 commits) 22:40:44 03SamB02 07[gitorious-merge-requests/13] * 0.10-a0-1037-g418da21: Fix Doxygen warnings. 10(3 years, 6 months ago, 6 files, 10+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=418da215baa1 22:40:44 03SamB02 07[gitorious-merge-requests/13] * 0.10-a0-1038-gd341203: Doxygen stuff. 10(3 years, 6 months ago, 2 files, 13+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d341203a59c5 22:40:44 New branch created: gitorious-merge-requests/14 (6 commits) 22:40:45 03SamB02 07[gitorious-merge-requests/14] * 0.10-a0-1037-g5fbd93e: Reformat advanced_optioneering into a valid configuration file. 10(3 years, 6 months ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5fbd93eaed50 22:40:45 03SamB02 07[gitorious-merge-requests/14] * 0.10-a0-1038-g8804583: Add a couple of probability annotations to mon-place.cc. 10(3 years, 6 months ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=880458315b7f 22:40:45 03SamB02 07[gitorious-merge-requests/14] * 0.10-a0-1039-g0bfc32c: Redraw quiver after inscribe command. 10(3 years, 6 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0bfc32c6aede 22:40:45 03SamB02 07[gitorious-merge-requests/14] * 0.10-a0-1040-g9c5ae51: Suggest ccache. 10(3 years, 6 months ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9c5ae5179666 22:40:45 03SamB02 07[gitorious-merge-requests/14] * 0.10-a0-1041-g306460a: Detect "debug" and "profile" targets precisely. 10(3 years, 6 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=306460ac732d 22:40:45 03SamB02 07[gitorious-merge-requests/14] * 0.10-a0-1042-g8a10f74: Fix the item_def* version of actor::can_wield(). 10(3 years, 6 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8a10f741354d 22:40:45 New branch created: gitorious-merge-requests/15 (0 commits) 22:40:46 New branch created: gitorious-merge-requests/16 (1 commit) 22:40:46 03|amethyst02 07[gitorious-merge-requests/16] * 0.10-a0-1439-g1d03614: Rename toll items when loading old troves. 10(3 years, 5 months ago, 1 file, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1d03614c7649 22:40:46 New branch created: gitorious-merge-requests/17 (1 commit) 22:40:46 03|amethyst02 07[gitorious-merge-requests/17] * 0.10-a0-1439-g392fd94: Refer to webtiles, not nettiles, in FAQ (#4792). 10(3 years, 5 months ago, 1 file, 1+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=392fd9431e66 22:40:47 New branch created: gitorious-merge-requests/18 (1 commit) 22:40:47 03|amethyst02 07[gitorious-merge-requests/18] * 0.10-a0-1800-g7aa5db4: Mention hydras only in fiery blade descriptions. 10(3 years, 5 months ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7aa5db4f5e19 22:40:47 New branch created: gitorious-merge-requests/19 (0 commits) 22:40:47 New branch created: gitorious-merge-requests/2 (161 commits) 22:40:53 03kilobyte02 07[gitorious-merge-requests/2] * 0.9-b1-2-gbde9170: Disable the hallowed hall vault. Shedu are buggy. 10(3 years, 9 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bde917044aa2 22:40:53 03kilobyte02 07[gitorious-merge-requests/2] * 0.9-b1-3-gc7d659f: Remove testing monster rarities. 10(3 years, 9 months ago, 1 file, 0+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c7d659faa8cf 22:40:53 03MarvinPA02 07[gitorious-merge-requests/2] * 0.9-b1-4-g0a71d0d: Make player_res_electricity return more accurate values (fixes incorrect colouring on % screen) 10(3 years, 9 months ago, 1 file, 15+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0a71d0de8c98 22:40:53 03MarvinPA02 07[gitorious-merge-requests/2] * 0.9-b1-5-g4083d3b: Reduce Tornado damage 10(3 years, 9 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4083d3bd46b8 22:40:53 03galehar02 07[gitorious-merge-requests/2] * 0.9-b1-6-gde1fd8a: Use post increment to avoid mingw crash (#4210). 10(3 years, 8 months ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=de1fd8ae9b51 22:40:53 03galehar02 07[gitorious-merge-requests/2] * 0.9-b1-7-g473d039: Don't miscast when the spell can still be aborted (#4281). 10(3 years, 9 months ago, 25 files, 998+ 836-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=473d0391f028 22:40:53 03galehar02 07[gitorious-merge-requests/2] * 0.9-b1-8-ge7609af: Skill studied from manual are known and can be selected for training. 10(3 years, 9 months ago, 4 files, 77+ 43-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7609af3569a 22:40:53 03bh02 {galehar} 07[gitorious-merge-requests/2] * 0.9-b1-9-ge190fa6: Allow players to exit the menu when known skills are maximally trained 10(3 years, 8 months ago, 1 file, 17+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e190fa62f6cc 22:40:53 03Wensley02 {galehar} 07[gitorious-merge-requests/2] * 0.9-b1-10-g503be72: less breath spam, more sensible coloration of calcifying dust warning messages 10(3 years, 8 months ago, 2 files, 5+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=503be7220a0f 22:40:53 03dolorous02 {galehar} 07[gitorious-merge-requests/2] * 0.9-b1-11-g5ef4a34: Lightning spires are artificial, but not artificial *beings* per se. 10(3 years, 9 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5ef4a3486885 22:40:53 ... and 151 more commits 22:40:53 New branch created: gitorious-merge-requests/20 (1 commit) 22:40:54 03Wensley02 07[gitorious-merge-requests/20] * 0.10-a0-2688-gae59ab0: Terence turns into a pulsating lump 10(3 years, 4 months ago, 3 files, 58+ 60-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ae59ab010f5a 22:40:54 New branch created: gitorious-merge-requests/21 (2 commits) 22:40:54 03blueDave02 07[gitorious-merge-requests/21] * 0.10-a0-2915-g5120965: No constriction when not adjacent 10(3 years, 3 months ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=512096541f1e 22:40:54 03blueDave02 07[gitorious-merge-requests/21] * 0.10-a0-2916-gfedf00b: Really fix constriction & reaching 10(3 years, 3 months ago, 1 file, 6+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fedf00bf93ad 22:40:55 New branch created: gitorious-merge-requests/22 (6 commits) 22:40:55 03Wensley02 07[gitorious-merge-requests/22] * 0.11-a0-681-gda4a419: Suppression aura effects, part 1 10(3 years ago, 20 files, 590+ 355-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=da4a41956c7f 22:40:55 03Wensley02 07[gitorious-merge-requests/22] * 0.11-a0-682-gd917935: Need to actually try and compile before committing... 10(3 years ago, 6 files, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d9179350e770 22:40:55 03Wensley02 07[gitorious-merge-requests/22] * 0.11-a0-683-g1077caa: Item effect -> player effect abstraction, part 1 10(3 years ago, 19 files, 242+ 122-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1077caa6bfad 22:40:55 03Wensley02 07[gitorious-merge-requests/22] * 0.11-a0-684-g8e1d4f4: New unrands for debugging suppression 10(3 years ago, 1 file, 45+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8e1d4f4dc376 22:40:55 03Wensley02 07[gitorious-merge-requests/22] * 0.11-a0-737-g3b34003: Merge branch 'master' into supp 10(3 years ago, 0 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3b34003f9319 22:40:55 03Wensley02 07[gitorious-merge-requests/22] * 0.11-a0-738-g130cc8f: make suppression debug unrands more significant 10(3 years ago, 1 file, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=130cc8fd2351 22:40:55 New branch created: gitorious-merge-requests/23 (12 commits) 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-548-g1c171e7: Refactor conditions that prevent butchery into their own function. 10(2 years, 7 months ago, 2 files, 91+ 48-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1c171e747e1d 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-549-g0ff8641: Add auto_butcher, butcher_before_explore, and ES_GREEDY_BUTCHERABLE. 10(2 years, 7 months ago, 12 files, 199+ 44-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0ff8641f4ea8 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-550-g5a2f7de: Define butchery(-2) as butchering all greedy butcherable corpses. 10(2 years, 7 months ago, 3 files, 46+ 30-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a2f7de6c3ab 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-551-g8723bcc: Also add pray(true), which only sacrifices greedy sacrificeable items. 10(2 years, 7 months ago, 4 files, 14+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8723bcc382cc 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-552-gcecd6ae: Make auto_butcher and auto_sacrifice more harmonious, Part I. 10(2 years, 6 months ago, 1 file, 69+ 41-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cecd6aea61b5 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-553-gd5d5806: Make auto_butcher and auto_sacrifice more harmonious, Part II. 10(2 years, 6 months ago, 3 files, 24+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d5d5806695d4 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-554-g635853b: Make auto_butcher and auto_sacrifice more harmonious, Part III. 10(2 years, 6 months ago, 3 files, 28+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=635853b5ff5a 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-555-g2259fef: Favor butchery over sacrifice when you're hungry enough to eat chunks. 10(2 years, 6 months ago, 5 files, 48+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2259fefcc66d 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-556-g6c66ee7: Visit drainable corpses under explore_stop += greedy_butcherable. 10(2 years, 6 months ago, 7 files, 69+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6c66ee7a464f 22:40:56 03rriegs02 07[gitorious-merge-requests/23] * 0.12-a0-557-g5b0d457: Let autopickup decide which chunks to grab, not chunk generation code. 10(2 years, 6 months ago, 3 files, 8+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5b0d457dcb33 22:40:56 ... and 2 more commits 22:40:56 New branch created: gitorious-merge-requests/24 (83 commits) 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1445-g868347f: Basic lava orc stuff. This is their description, aptitudes, Beoghishness, monster version, and what have you. 10(2 years, 7 months ago, 15 files, 93+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=868347fa96c1 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1446-g23dc1b0: Lava orc starting mutations; lava orc restricted classes/gear; lava orc temperature variable. Lava orc lava orc lava orc. 10(4 years ago, 5 files, 36+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23dc1b06ac94 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1447-gb1c0989: Enums for lava orc temperature and effects. 10(4 years ago, 1 file, 31+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b1c0989561df 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1448-g052a5a7: Refactoring/renaming of lava orc code, to go with the new enums. 10(4 years ago, 6 files, 236+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=052a5a7d30ca 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1449-gfd27125: Prevent lava orcs from using scrolls when too hot. 10(2 years, 7 months ago, 1 file, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fd2712593e11 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1450-g9dfd1ef: Passive heat. 10(4 years ago, 2 files, 36+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9dfd1eff5324 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1451-g8cae870: Bunch of new code for handling temperature. 10(2 years, 7 months ago, 2 files, 53+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8cae8708ad81 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1452-g60c2096: Account for some compilation errors. 10(2 years, 7 months ago, 5 files, 3+ 36-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=60c2096343e2 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1453-g6e8c7b3: Lava orcs cannot use scrolls or books once they reach a certain temperature. 10(4 years ago, 3 files, 14+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6e8c7b3f90e6 22:41:02 03Eronarn02 07[gitorious-merge-requests/24] * 0.12-a0-1454-g63fb63f: Lava orcs at the no-scroll temperature have their inventory colored appropriately. 10(4 years ago, 1 file, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=63fb63f30aaa 22:41:02 ... and 73 more commits 22:41:02 New branch created: gitorious-merge-requests/25 (1 commit) 22:41:03 03Goncyn02 07[gitorious-merge-requests/25] * 0.12-a0-2241-g197eb7b: Fix 'identified' name prefix logic. 10(2 years, 2 months ago, 1 file, 4+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=197eb7ba372d 22:41:03 New branch created: gitorious-merge-requests/26 (1 commit) 22:41:03 03rriegs02 07[gitorious-merge-requests/26] * 0.12-a0-2432-gd9c997e: Add always_prompt_melee to help casters avoid wasted turns. 10(2 years, 1 month ago, 4 files, 12+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d9c997eed9b6 22:41:03 New branch created: gitorious-merge-requests/27 (1 commit) 22:41:04 03Aaron Golden02 07[gitorious-merge-requests/27] * 0.13-a0-2467-g2266eac: Allows players to record "last words" before dying 10(1 year, 8 months ago, 13 files, 49+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2266eac60f90 22:41:04 New branch created: gitorious-merge-requests/28 (3 commits) 22:41:05 03nrook02 07[gitorious-merge-requests/28] * 0.16-a0-616-g343e9a9: Deduplicate miscast malmutation. 10(7 months ago, 2 files, 14+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=343e9a9ad93c 22:41:05 03nrook02 07[gitorious-merge-requests/28] * 0.16-a0-617-g67a99a4: Replace demonspawn and temporary params with an enum. 10(7 months ago, 5 files, 73+ 45-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=67a99a499623 22:41:05 03nrook02 07[gitorious-merge-requests/28] * 0.16-a0-618-g29d7465: Remove check is_god_acting() returns whether a god is acting. 10(7 months ago, 2 files, 7+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=29d74653a526 22:41:05 New branch created: gitorious-merge-requests/29 (3 commits) 22:41:05 03nrook02 07[gitorious-merge-requests/29] * 0.16-a0-1307-g02a7e07: Add a mutation which slows but strengths casting. 10(6 months ago, 3 files, 19+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=02a7e07f2b4d 22:41:05 03nrook02 07[gitorious-merge-requests/29] * 0.16-a0-1308-gc0991f4: Add a mutation that powers up wands, but makes them use MP. 10(6 months ago, 3 files, 33+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c0991f4954bc 22:41:05 03nrook02 07[gitorious-merge-requests/29] * 0.16-a0-1309-g3b3a5bc: Mark wands as temporarily "useless" if no MP to zap them. 10(6 months ago, 3 files, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3b3a5bc19745 22:41:05 New branch created: gitorious-merge-requests/3 (5 commits) 22:41:06 03SamB02 07[gitorious-merge-requests/3] * 0.10-a0-706-gc3a6419: Add "docs" target to makefile. 10(3 years, 7 months ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c3a6419230ca 22:41:06 03SamB02 07[gitorious-merge-requests/3] * 0.10-a0-707-g086b63e: Add Doxygen output directory to .gitignore. 10(3 years, 7 months ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=086b63ed02e7 22:41:06 03SamB02 07[gitorious-merge-requests/3] * 0.10-a0-708-gafed201: Support GCC's printf warnings for functions declared in "stuff.h". 10(3 years, 7 months ago, 1 file, 13+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=afed201c6c67 22:41:06 03SamB02 07[gitorious-merge-requests/3] * 0.10-a0-709-g6be8687: Make "&_" (gain religion) wizard mode command easier to spot in the help. 10(3 years, 7 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6be8687c6b47 22:41:06 03SamB02 07[gitorious-merge-requests/3] * 0.10-a0-710-g3064be4: Mention "Make Ponderous" on religion (^) screen. 10(3 years, 7 months ago, 1 file, 9+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3064be4f70e9 22:41:06 New branch created: gitorious-merge-requests/30 (2 commits) 22:41:06 03nrook02 07[gitorious-merge-requests/30] * 0.16-a0-1510-g01496c7: Document lose_piety and dock_piety. 10(6 months ago, 1 file, 12+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=01496c773b46 22:41:06 03nrook02 07[gitorious-merge-requests/30] * 0.16-a0-1511-g0084991: (LogicNinja) Fix nopiety troves with amulets of faith. 10(6 months ago, 2 files, 10+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0084991a09f4 22:41:06 New branch created: gitorious-merge-requests/31 (1 commit) 22:41:06 03Austin Appleby02 07[gitorious-merge-requests/31] * 0.16-a0-2908-g25416bb: Replace a very expensive Object.keys() call with a simple counter 10(4 months ago, 1 file, 7+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=25416bbd1ca2 22:41:06 New branch created: gitorious-merge-requests/32 (1 commit) 22:41:07 03Edgar Carballo02 07[gitorious-merge-requests/32] * 0.16-a0-3595-ga0f7eec: Translate gods text to spanish. 10(3 months ago, 1 file, 157+ 78-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a0f7eec39e2a 22:41:07 New branch created: gitorious-merge-requests/4 (4 commits) 22:41:08 03SamB02 07[gitorious-merge-requests/4] * 0.10-a0-735-g7ba5565: Prototype luadoc setup. Only one function is documented at all so far, but at least the documentation is generated. 10(3 years, 7 months ago, 3 files, 27+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7ba5565ea825 22:41:08 03SamB02 07[gitorious-merge-requests/4] * 0.10-a0-736-g3f9e807: Use our own taglet/doclet instead of making dummy .cc.luadoc files. For now, our doclet monkey-patches itself over the standard one, so that we can use the standard template files unaltered. (They hard-code the full module name all over the place. Very messy.) 10(3 years, 7 months ago, 4 files, 764+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3f9e8072bb5a 22:41:08 03SamB02 07[gitorious-merge-requests/4] * 0.10-a0-737-g5f7b8bf: Start documenting l_crawl.cc. 10(3 years, 7 months ago, 1 file, 74+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5f7b8bf8ac56 22:41:08 03SamB02 07[gitorious-merge-requests/4] * 0.10-a0-738-g1f09507: Document a bit more of l_crawl.cc. 10(3 years, 7 months ago, 1 file, 28+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1f09507d92df 22:41:08 New branch created: gitorious-merge-requests/5 (2 commits) 22:41:08 03SamB02 07[gitorious-merge-requests/5] * 0.10-a0-787-g9d2272c: Fix odd high-score behaviour with restart_after_game=true set. 10(3 years, 7 months ago, 2 files, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9d2272c9b0a0 22:41:08 03SamB02 07[gitorious-merge-requests/5] * 0.10-a0-788-g0671874: Allow listing highscores for non-default game types from command line. 10(3 years, 7 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=06718748238d 22:41:09 New branch created: gitorious-merge-requests/6 (1 commit) 22:41:09 03SamB02 07[gitorious-merge-requests/6] * 0.10-a0-809-g9515c2a: Add more printf warnings. 10(3 years, 6 months ago, 3 files, 34+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9515c2a07677 22:41:09 New branch created: gitorious-merge-requests/7 (1 commit) 22:41:09 03SamB02 07[gitorious-merge-requests/7] * 0.10-a0-837-gd982e8b: zotdef: Don't let toadstools desecrate the orb (#4584) 10(3 years, 6 months ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d982e8b9ee61 22:41:09 New branch created: gitorious-merge-requests/8 (6 commits) 22:41:10 03SamB02 07[gitorious-merge-requests/8] * 0.10-a0-846-gade849a: Move "get lots of Zot Points" wizmode command from ^Z to Z. 10(3 years, 6 months ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ade849a2b0ae 22:41:10 03SamB02 07[gitorious-merge-requests/8] * 0.10-a0-847-g160d49c: Clarify prompt for &M (create monster by name) wizard mode command. 10(3 years, 6 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=160d49cfa80a 22:41:10 03SamB02 07[gitorious-merge-requests/8] * 0.10-a0-848-gee49506: Fix line_reader's handling of the DELETE key. 10(3 years, 6 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ee4950603f25 22:41:10 03SamB02 07[gitorious-merge-requests/8] * 0.10-a0-849-g307962f: Clarify the "Wizard targeting commands" section of the wizmode help screen. 10(3 years, 6 months ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=307962fd1176 22:41:10 03SamB02 07[gitorious-merge-requests/8] * 0.10-a0-850-ge0f6698: Don't let monsters use throwing nets on foes that can never move (#4566) 10(3 years, 6 months ago, 1 file, 9+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e0f66989a14a 22:41:10 03SamB02 07[gitorious-merge-requests/8] * 0.10-a0-851-g751ef0b: Plants will no longer get "caught" in nets, even if hit (#4566) 10(3 years, 6 months ago, 1 file, 15+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=751ef0b0fab6 22:41:11 New branch created: gitorious-merge-requests/9 (15 commits) 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1014-ga90a1da: Reformat advanced_optioneering into a valid configuration file. 10(3 years, 6 months ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a90a1da40173 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1015-g47d5215: Add a couple of probability annotations to mon-place.cc. 10(3 years, 6 months ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=47d521573cfb 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1016-gcaca108: Redraw quiver after inscribe command. 10(3 years, 6 months ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=caca108fafc0 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1017-g545430f: Suggest ccache. 10(3 years, 6 months ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=545430f6302e 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1018-g523f62a: Try assigning zotdef abilities to hotkeys 'F' and up (#4587). 10(3 years, 6 months ago, 1 file, 48+ 41-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=523f62aa3e1e 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1019-g4c41537: Give Zot Defence it's own section in the ability menu. 10(3 years, 6 months ago, 2 files, 21+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4c4153783c8d 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1020-ga437824: Detect "debug" and "profile" targets precisely. 10(3 years, 6 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a43782416826 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1021-gacc2f8e: Fix Doxygen warnings. 10(3 years, 6 months ago, 6 files, 10+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=acc2f8e06c22 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1022-g68fa7b6: Update the Doxygen config files with "doxygen -u". 10(3 years, 6 months ago, 2 files, 478+ 146-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=68fa7b61dd3c 22:41:13 03SamB02 07[gitorious-merge-requests/9] * 0.10-a0-1023-g3df2943: More updates/improvements for the "skill-menu" entry in help.txt. 10(3 years, 6 months ago, 1 file, 12+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3df29432154c 22:41:13 ... and 5 more commits 22:41:14 New branch created: pull/1/head (178 commits) 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-701-gb2665bd: Load Webtiles server config from a JSON file. 10(12 months ago, 13 files, 324+ 249-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2665bdd2e27 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-702-g024d1d0: Reload Webtiles server config on SIGUSR1. 10(12 months ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=024d1d0d71c5 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-703-g9a0633e: Webtiles: Refactor login cookie handling. 10(12 months ago, 5 files, 84+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9a0633e1034a 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-704-ge69da8d: Save Webtiles login tokens in the user database. 10(12 months ago, 2 files, 87+ 32-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e69da8d0101c 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-705-gb8f6b12: Webtiles: Implement login sessions. 10(12 months ago, 3 files, 78+ 30-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b8f6b12facf4 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-706-g82bc674: Fix a Webtiles error message. 10(12 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=82bc674c1535 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-707-g84de97e: Simplify the Webtiles client.html template a bit. 10(12 months ago, 3 files, 20+ 28-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=84de97ef2e0b 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-708-gbc93eed: Webtiles: Reload the page when starting a game or watching somebody. 10(12 months ago, 6 files, 85+ 119-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bc93eede0954 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-709-g2107e95: Only reload the page when going back to the lobby. 10(12 months ago, 2 files, 34+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2107e9508362 22:41:29 03edlothiol02 07[pull/1/head] * 0.15-a0-710-g5a710a3: Some initial Webtiles template cleanup. 10(12 months ago, 3 files, 117+ 111-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a710a3ee3a3 22:41:29 ... and 168 more commits 22:41:29 New branch created: pull/1/merge (179 commits) 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-701-gb2665bd: Load Webtiles server config from a JSON file. 10(12 months ago, 13 files, 324+ 249-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2665bdd2e27 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-702-g024d1d0: Reload Webtiles server config on SIGUSR1. 10(12 months ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=024d1d0d71c5 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-703-g9a0633e: Webtiles: Refactor login cookie handling. 10(12 months ago, 5 files, 84+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9a0633e1034a 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-704-ge69da8d: Save Webtiles login tokens in the user database. 10(12 months ago, 2 files, 87+ 32-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e69da8d0101c 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-705-gb8f6b12: Webtiles: Implement login sessions. 10(12 months ago, 3 files, 78+ 30-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b8f6b12facf4 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-706-g82bc674: Fix a Webtiles error message. 10(12 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=82bc674c1535 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-707-g84de97e: Simplify the Webtiles client.html template a bit. 10(12 months ago, 3 files, 20+ 28-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=84de97ef2e0b 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-708-gbc93eed: Webtiles: Reload the page when starting a game or watching somebody. 10(12 months ago, 6 files, 85+ 119-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bc93eede0954 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-709-g2107e95: Only reload the page when going back to the lobby. 10(12 months ago, 2 files, 34+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2107e9508362 22:41:43 03edlothiol02 07[pull/1/merge] * 0.15-a0-710-g5a710a3: Some initial Webtiles template cleanup. 10(12 months ago, 3 files, 117+ 111-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a710a3ee3a3 22:41:43 ... and 169 more commits 22:41:43 New branch created: pull/2/head (3 commits) 22:41:43 03Aaron Golden02 07[pull/2/head] * 0.17-a0-454-gf11bd92: Add a convenience method to check for an item in player inventory 10(22 hours ago, 2 files, 23+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f11bd9226b95 22:41:43 03Aaron Golden02 07[pull/2/head] * 0.17-a0-455-g5643887: Prompt the player to confirm picking up a redundant xp evokers 10(22 hours ago, 1 file, 13+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5643887d7cc5 22:41:43 03Aaron Golden02 07[pull/2/head] * 0.17-a0-456-g4cf8f49: Adds an option to disable prompting for redundant xp evokers 10(17 hours ago, 4 files, 15+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4cf8f4939be8 22:41:43 New branch created: pull/2/merge (4 commits) 22:41:43 03Aaron Golden02 07[pull/2/merge] * 0.17-a0-454-gf11bd92: Add a convenience method to check for an item in player inventory 10(22 hours ago, 2 files, 23+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f11bd9226b95 22:41:43 03Aaron Golden02 07[pull/2/merge] * 0.17-a0-455-g5643887: Prompt the player to confirm picking up a redundant xp evokers 10(22 hours ago, 1 file, 13+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5643887d7cc5 22:41:43 03Aaron Golden02 07[pull/2/merge] * 0.17-a0-456-g4cf8f49: Adds an option to disable prompting for redundant xp evokers 10(17 hours ago, 4 files, 15+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4cf8f4939be8 22:41:43 03Aaron Golden02 07[pull/2/merge] * 0.17-a0-467-g9ce0b5c: Merge 4cf8f4939be8ac086c029fd7429ccfdcc0a1794e into c7f3adad7f66f6fef049d07e4c1c248cf430aa8c 10(8 minutes ago, 0 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ce0b5cdbf30 22:41:46 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 22:41:46 <|amethyst> we already have github pull requests, besides chequer's webtiles-changes 22:41:46 <|amethyst> let's see if chei handles them 22:41:46 <|amethyst> %pup ##crawl-dev I'm not busy. 22:41:52 <|amethyst> err 22:42:10 "Give Zot Defence it's own section in the ability menu"... 22:42:10 <|amethyst> forgot about those 22:42:28 <|amethyst> (just switched chei over to github) 22:42:31 oh geez 22:46:24 <|amethyst> maybe I should be limiting chei's announcements per batch and not per branch :P 22:47:03 rip lorcs 22:49:05 good lord 22:49:39 03PleasingFungus02 07* 0.17-a0-464-g85d6e2c: Allow Xv-ing 10(6 minutes ago, 4 files, 14+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=85d6e2c4155d 22:49:39 03Aaron Golden02 07[pull/2/merge] * 0.17-a0-468-gdedae1a: Merge 4cf8f4939be8ac086c029fd7429ccfdcc0a1794e into 85d6e2c4155dc3538e9c73b51473a8f9dcb2c478 10(5 minutes ago, 0 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dedae1a75395 22:51:28 RIP 22:51:45 <|amethyst> there we go 22:52:04 <|amethyst> this one is chequer's pull request for his webtiles-changes version 22:52:04 uh 22:52:06 wow? 22:52:15 <|amethyst> it will only print 10 22:52:20 <|amethyst> ish 22:52:34 <|amethyst> err 22:52:35 <|amethyst> wha 22:52:38 lol 22:52:59 <|amethyst> I guess that needs some work :) 22:53:14 this is due to github switch? 22:53:43 <|amethyst> that last one is a new merge request 22:53:53 -!- muravey has joined ##crawl-dev 22:54:07 <|amethyst> hmm 22:54:16 -!- lobf has quit [Quit: lobf] 22:54:22 <|amethyst> err 22:54:22 oh that sounds neat 22:54:30 <|amethyst> is it automatically merging? 22:54:46 <|amethyst> probably those shouldn't be announced 22:54:56 first meleebug and now this. neil has a lot to answer for.... 22:55:09 <|amethyst> I wonder if fetch = +refs/pull/*/head:refs/heads/pull/* works 22:55:26 <|amethyst> here 22:55:56 PleasingFungus: just asking maybe a dumb question 22:56:03 -!- tcsc has quit [Quit: This computer has gone to sleep] 22:56:07 but you're sure that you're not giving information about the actual square there? 22:56:11 <|amethyst> one more time on those github reqas 22:56:13 <|amethyst> reqs 22:56:14 <|amethyst> sorry 22:56:19 New branch created: pull/1 (178 commits) 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-701-gb2665bd: Load Webtiles server config from a JSON file. 10(12 months ago, 13 files, 324+ 249-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2665bdd2e27 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-702-g024d1d0: Reload Webtiles server config on SIGUSR1. 10(12 months ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=024d1d0d71c5 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-703-g9a0633e: Webtiles: Refactor login cookie handling. 10(12 months ago, 5 files, 84+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9a0633e1034a 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-704-ge69da8d: Save Webtiles login tokens in the user database. 10(12 months ago, 2 files, 87+ 32-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e69da8d0101c 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-705-gb8f6b12: Webtiles: Implement login sessions. 10(12 months ago, 3 files, 78+ 30-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b8f6b12facf4 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-706-g82bc674: Fix a Webtiles error message. 10(12 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=82bc674c1535 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-707-g84de97e: Simplify the Webtiles client.html template a bit. 10(12 months ago, 3 files, 20+ 28-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=84de97ef2e0b 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-708-gbc93eed: Webtiles: Reload the page when starting a game or watching somebody. 10(12 months ago, 6 files, 85+ 119-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bc93eede0954 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-709-g2107e95: Only reload the page when going back to the lobby. 10(12 months ago, 2 files, 34+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2107e9508362 22:56:32 03edlothiol02 07[pull/1] * 0.15-a0-710-g5a710a3: Some initial Webtiles template cleanup. 10(12 months ago, 3 files, 117+ 111-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a710a3ee3a3 22:56:32 ... and 168 more commits 22:56:32 New branch created: pull/2 (3 commits) 22:56:33 03Aaron Golden02 07[pull/2] * 0.17-a0-454-gf11bd92: Add a convenience method to check for an item in player inventory 10(23 hours ago, 2 files, 23+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f11bd9226b95 22:56:33 03Aaron Golden02 07[pull/2] * 0.17-a0-455-g5643887: Prompt the player to confirm picking up a redundant xp evokers 10(22 hours ago, 1 file, 13+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5643887d7cc5 22:56:33 03Aaron Golden02 07[pull/2] * 0.17-a0-456-g4cf8f49: Adds an option to disable prompting for redundant xp evokers 10(18 hours ago, 4 files, 15+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4cf8f4939be8 22:56:35 <|amethyst> %pup ##crawl-dev done 22:56:35 as opposed to only info in the map knowledge? 22:56:38 I don't know if there's a difference for that full describe thing 22:56:40 -!- daagar has quit [Quit: Leaving] 22:57:14 -!- edlothiol has quit [Ping timeout: 246 seconds] 22:57:35 <|amethyst> There, now Chei sees github pull requests as pull/N but doesn't show the merges 22:57:50 <|amethyst> (unfortunately, there's no way to query the merges either---chei just doesn't pull them) 22:58:21 were you basically switching chei to github there? 22:58:26 <|amethyst> yeah 22:58:28 ok 22:58:39 <|amethyst> and updating the pull specs 22:58:47 <|amethyst> err, fetch specs 22:58:50 I guess it's just the servers themselves before we can switch? 22:58:59 er start pushing to github 22:59:09 <|amethyst> I think 22:59:16 docs/website are also done 22:59:23 <|amethyst> hm 22:59:24 well modulo the crawl-ref thing 22:59:25 -!- Daekdroom has quit [Quit: Leaving] 22:59:34 <|amethyst> wonder if we can lock the gitorious repo 22:59:43 <|amethyst> I guess we could just delete it 22:59:59 you mean after flag day? 23:00:02 <|amethyst> so no one tries pushing between the switch and gitorious shutdown 23:00:02 <|amethyst> yeah 23:00:18 makes sense yeah, handn't thought about that as a potential problem 23:00:31 obviously not terribly hard to deal with if it were to happen 23:00:41 <|amethyst> oh 23:00:52 <|amethyst> doy's bot should be stopped when we switch of course 23:01:20 where's the new repo at? 23:01:20 I guess I can also just delete my gitorious account 23:01:23 ??github 23:01:23 github[1/1]: Read-only clone of our repository on github: https://github.com/crawl/crawl 23:01:25 -!- Guest36723 is now known as Wensley 23:01:30 -!- lobf has joined ##crawl-dev 23:01:33 Wensley: ^ 23:01:34 <|amethyst> maybe if we do keep the repo up we could have it keep copying gitorious merge requests until the repo gives out 23:01:47 -!- PleasingFungus has quit [Ping timeout: 246 seconds] 23:01:59 ha, good job getting the "crawl" username 23:02:01 does that get us anything really? gitorious merge requests are rare 23:02:48 I think we have one that no one can resolve even though it was merged 23:03:02 <|amethyst> was it merged? 23:03:05 <|amethyst> the translations? 23:03:14 oh I guess it did get resolved 23:03:49 it was somehow due to the merge coming from aappleby's repo or someting weird 23:03:55 but I see it's closed now so nm 23:04:33 -!- Menche has quit [Ping timeout: 265 seconds] 23:08:03 -!- Lawman0 has quit [Read error: Connection reset by peer] 23:08:18 <|amethyst> oh nice 23:08:19 <|amethyst> https://github.com/crawl/crawl/pull/2 23:08:26 <|amethyst> it shows the travis status there 23:09:03 haha 23:09:05 "All is well" 23:09:36 I'm afraid you're a bit optimistic there, Github! 23:14:29 -!- graemelion has quit [Quit: out] 23:17:31 -!- ProzacElf has quit [Ping timeout: 255 seconds] 23:19:11 maybe you're a bit pessimistic 23:21:40 -!- Yllodra has quit [Ping timeout: 272 seconds] 23:26:45 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.17-a0-464-g85d6e2c (34) 23:30:19 -!- Patashu_ has joined ##crawl-dev 23:30:19 -!- Patashu has quit [Disconnected by services] 23:39:55 -!- heteroy has quit [Ping timeout: 252 seconds] 23:41:10 -!- Kalir has quit [Changing host] 23:47:01 -!- jackrogers has quit [Client Quit] 23:47:50 -!- PsyMar has quit [Disconnected by services] 23:48:04 -!- PsyMar2 is now known as PsyMar 23:48:18 -!- walterch has quit [Ping timeout: 245 seconds] 23:52:18 -!- meatpath has quit [Ping timeout: 250 seconds] 23:55:49 -!- ussdefiant has joined ##crawl-dev