00:00:02 ...not to start another game design discussion, but ignite poison damaging dancing venom weapons seems kind of weird 00:00:46 %git 49a51619d834d3e9e9c818a53cb67a5af126a3f1 00:00:46 07kilobyte02 * 0.10-a0-1418-g49a5161: Fix Ignite Poison not affecting dancing weapons of venom. 10(3 years, 5 months ago, 1 file, 7+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=49a51619d834 00:01:08 critical fixes 00:01:29 minmay: did you see the ignite poison redesign I was floating half an hour ago 00:01:49 yes, and I believe you were also floating it like 5 minutes ago 00:01:54 oh 00:01:56 I don't know what time is 00:02:12 I was just looking at that code and was like "wtf, it damages dancing venom weapons?" 00:02:15 heh 00:02:29 the polish menace... 00:02:33 it should OBVIOUSLY turn them into dancing flaming weapons! 00:02:45 +1 00:03:12 Didn't it USED to, but not anymore? (turn venom weapons to flaming, in general) 00:03:23 <|amethyst> gammafunk: eh, mostly I'm being cranky 00:03:32 <|amethyst> gammafunk: we have the mailing list after all :) 00:03:39 I sincerely do think that crawl's culture is a Problem 00:03:50 Well, I don't think ##crawl-dev fatigue is all that unreasonable :) 00:03:58 it's not limited to ##crawl-dev 00:04:08 "Ask your doctor about ##crawl-dev fatigue..." 00:04:55 PleasingFungus: we're a weird culture, but then again most every RL culture is probably pretty weird 00:05:06 it feels like it should be possible to have a more positive, friendly discussion culture 00:05:07 haha, nethack culture 00:05:09 man 00:05:16 rather than one that has horrible arguments every other day 00:05:26 (^ hyperbole) 00:05:26 (but yes, i agree with PleasingFungus) 00:05:32 I don't know *how* 00:05:32 There's a weird culture of adding things; rather than fixing what exists; especially since there's so much 'traditionalism' that older elements can't be changed without a lot of resistance. 00:05:36 but maybe it's something we should think about? 00:05:41 I know it's possible, I 00:05:54 've been in communities (even crawl communities!) that were much friendlier 00:06:30 Qazlal is a better designed god than a lot of the older ones; it's better designed because it had to carve a new niche for itself instead of just adding to the player's existing skills, etc. like a lot of the oldest gods do. 00:07:25 things I notice about dcss dev: there's a design philosophy but it's too vague to be useful, so people on both sides of arguments think it supports their case, there's no real user-driven changes (not neccessarily players, could be an Agile-esque product owner) so things are haphazard 00:07:30 -!- tksquared_ has quit [Ping timeout: 265 seconds] 00:07:38 I could say something but given what PleasingFungus just said it'd be a little immature of me 00:07:45 heh 00:07:53 chequers: there are no user-driven changes? 00:07:56 -!- tgcid has joined ##crawl-dev 00:08:02 chequers: a lot of that is just because the membership in the devteam has changed so much over the years 00:08:26 it's really hard to keep a coherent design philosophy when the active devs change every year or two 00:08:41 See: Duke Nukem Forever 00:08:42 and i don't think there's really anything that can (or should) be done about that 00:09:06 yeah, and I'd also offer that understanding what constitutes a "good design" is not a skill that comes easilly to most 00:09:14 and it takes a lot of thinking/experience 00:09:37 it also depends a lot on what in particular you have experience with 00:09:45 yeah 00:09:51 because things that are good design in some areas may not be in this particular context 00:10:31 -!- amalloy is now known as amalloy_ 00:10:55 Unstable branch on crawl.s-z.org updated to: 0.17-a0-380-g528db62 (34) 00:11:12 chequers: I think you'll find that as you play more and more games of crawl, your understand of what's good/bad changes an awful lot 00:11:41 I've a very strong believer in playing the game you design for, and think many of the best developers have played it an awful lot 00:11:51 yeah 00:12:15 i certainly notice my design intuitions get a lot worse when i haven't played in a while 00:13:11 i didn't really mean putrefying in particular, but lots of discussions about a proposed change seem to be "well it fits the philosophy in aspect x so it's good" "but it fails y so it's bad" 00:13:30 chequers: that's the nature of having more than one rule 00:14:21 There are compromises between different good things, and different people value those things differently. 00:14:29 Is damage stabilization still on the table? [IE 3d30 -> 25-35] 00:14:31 though it's good to keep in mind that feedback will always harp on the negative and pretty much never acknowledge anything positive 00:14:31 isn't the most common form "this is an interesting and meaningful decision" "no it isn't"? or do I just read too much tavern 00:14:44 I don't think any reasonable design philosophy is going to be able to narrow design weights to a single concern. 00:14:56 of course PF, but what minmay said 00:15:13 Bcadren: when was that on the table? 00:15:23 <|amethyst> doy: there was a gdd thread 00:15:25 isn't that disagreeing with what you said, chequers? I'm a little confused... 00:16:09 I wasn't really disagreeing, the other thing definitely happens "lots" 00:16:23 <|amethyst> doy: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=15076 last post a month ago 00:17:34 I'm in the camp that the randomization might make things too unpredictable [IE suddenly getting 90 damage out of 3d30, when you had been getting 20- rolls and getting finished off when you thought you were safe]. 00:17:45 discussions about distortion weapons often seem to fall into the cycle of "distortion encourages I&M Ds because you have to avoid melee engagements!" "distortion avoids I&M because you can't engage melee!" 00:17:59 what's I&M 00:18:07 interesting and meaningful decision 00:18:09 interesting & meaningful decisions 00:18:18 ok 00:18:18 I like the similarity to WMD 00:18:25 I was thinking of M&F 00:18:30 H&M? 00:18:34 i was thinking of IBM because my monitor is shitty 00:18:39 like, people can't even agree on whether a proposed change is a change of one direction or the other when looking at philosophy categories 00:19:01 but even when you do, people can't agree on what philosphy categories apply to the proposed change either! 00:19:11 Iskerun and Marty! 00:19:19 chequers: anyone who wasn't around when nausea was added should be thankful 00:20:05 I was new when Nausea existed. Splatted so many characters becaue I couldn't eat because I was nauseous (d:7 and earlier starvation deaths from eating chunks WITH BAD TIMING). 00:20:17 chequers: imho that's a problem with philosophy, not with our specific philosophy... 00:20:23 -!- Walttt has quit [Ping timeout: 245 seconds] 00:20:33 Bcadren...nausea still allowed you to eat if you were (near) starving 00:21:42 yes; but my chunks were rotten by then; etc. 00:22:27 well, perhaps 00:22:39 well, 0.17 just started 00:22:39 idk if i would use a semicolon there 00:22:39 i should try and go meet linley this year 00:22:43 <|amethyst> and there are things that aren't in the philosophy 00:23:22 <|amethyst> for example, I don't think it's ever actually stated that Crawl is supposed to be fun 00:23:22 time to remove and revise everything from more than two years ago 00:23:53 <|amethyst> and sometimes I think people forget that when focusing on the rest of the document :) 00:24:03 if fun was in the design philosophy would shadow traps have made it in 00:24:12 well, my point is just that a lot of discussion is often lawyering around Philosophy document rather than starting from a point of broad consensus. Isn't that what the Philosphy doc is meant to have stopped? 00:25:22 chequers: no, I think it was actually more of a general summary of dev philosophy for the player 00:25:35 do people really argue from the philosophy document on a regular basis? 00:25:37 is that a thing? 00:25:45 not a fixed set of rules that we develop by, it's not detailed enough for that really 00:25:45 i see it used to shoot down a lot of things 00:26:02 that seems to be missing the point 00:26:02 so im not sure if you can say arguments happen over it, more like they dont start because of it 00:26:25 i think shooting down ideas is good, that's the doc functioning as a FAQ 00:26:29 it's also very old at this point; it's addressing concerns that were important then but have in many cases kind of been fixed already 00:26:31 -!- CanOfWorms has joined ##crawl-dev 00:26:56 -!- doubtofbuddha has quit [Quit: Page closed] 00:27:25 its probably its intended use 00:27:48 03PleasingFungus02 07* 0.17-a0-381-gaeff083: Checkwhite 10(40 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aeff08320389 00:28:10 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 00:28:38 -!- read has joined ##crawl-dev 00:30:09 Like how the bible has rules about pricing for slaves? kek. 00:30:41 DrKe: to answer your question, yes, because you clearly had lots of fun playing all those games with shadow traps, so shadow traps are fun! 00:30:48 !lg drke t 00:30:49 99. DrKe the Cutter (L7 HuAs of Cheibriados), got out of the dungeon alive on 2015-03-29 18:48:53, with 429 points after 4395 turns and 0:06:54. 00:30:52 look at all that fun 00:31:18 !lg . t 00:31:18 95. gammafunk the Summoner (L10 HESu of Sif Muna), quit the game on Lair:5 on 2015-03-29 05:45:31, with 6767 points after 6889 turns and 0:42:44. 00:31:20 man, the delay code is so awful 00:31:25 !lg . t 00:31:26 No games for minmay (t). 00:31:27 fun all over the place 00:31:29 maybe i would have played 100 games without them though 00:31:55 minmay: you said you couldn't play because of timing so don't pull that 00:32:21 I didn't think I was pulling anything, I was just curious if I had any tournament games 00:32:55 I think shadow traps are the best traps in the game 00:32:56 DrKe: no, since you were no. 1, playing 100 would be like Sapher immediately playing another NaWz after winning his best-of-all-time NaWz 00:33:11 wow 00:33:20 PleasingFungus is going to frame that irc comment, hang it on his wall 00:33:31 I'm already compiling my response 00:33:34 haha 00:33:59 Bcadren: a more useful comparison is how schools still teach people to do long division by hand 00:34:38 long division by hand is a useful and relevant skill for defusing terrorist situations 00:35:35 PleasingFungus: did you have a reaction to elliptic's "one-shot recall trap" proposal for shadow traps? 00:35:49 03PleasingFungus02 07* 0.17-a0-382-g395b7c9: Remove Shadow Traps from generation 10(31 seconds ago, 2 files, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=395b7c9af19b 00:35:52 it could work. 00:35:52 I have no strong opinion. 00:35:56 i like that idea 00:36:02 dang 00:36:04 I was thinking maybe it could try to place monsters not adjacent to player? 00:36:06 end of an era... 00:36:16 still close, just not adjacent? 00:36:22 i dont know if its better than them not existing at all 00:36:43 wow, not even a justification 00:37:23 I've evolved beyond such things. 00:37:34 JustifiedFungus 00:37:43 how will you justify this to all the pro-shadow trap players though 00:37:49 when they come demanding answers 00:37:52 I will sporulate quietly. 00:38:02 can we ban this troll DrKe, whoever he is 00:38:06 Quietly, but with a distinct air of dignity. 00:38:26 the droll kenku? 00:38:30 NO. :( 00:38:51 -!- Lawman0_ has quit [Ping timeout: 244 seconds] 00:38:52 Well alright we'll allow him for now then 00:39:09 lets say no with no particular emotion attached 00:40:05 -!- Brannock_ has quit [Ping timeout: 248 seconds] 00:41:00 -!- ahahaha has quit [Quit: Page closed] 00:41:13 -!- joof has quit [Ping timeout: 255 seconds] 00:42:28 as the person who wrote it, I really wish i understood god conduct code. 00:42:54 -!- Krakhan has quit [Ping timeout: 256 seconds] 00:42:54 like_response makes my head hurt... 00:43:12 PleasingFungus: you know I just posted that commit in webtiles 00:43:25 and the reaction was like "lol nice try with april 1st jerk" 00:43:37 it is, isn't it? 00:44:00 now I'm tempted to commit, ah 00:44:08 ??goodmantis[slud 00:44:09 goodmantis[5/9]: 0007156: Merge kobolds and halflings to Sludge Dwarves 00:44:56 not mountain dwarves? who is this crazy fellow 00:45:59 What even were Mountain Dwarves? I thought they were removed for being unremarkable... 00:46:27 -!- rophy has quit [Remote host closed the connection] 00:47:43 -!- amalloy_ is now known as amalloy 00:47:58 PleasingFungus: only if i can commit all the thrall tiles 00:48:11 ! 00:48:40 ontoclasm: maybe a good time for https://crawl.develz.org/mantis/view.php?id=5002 00:49:22 evilmike's note is wrong, it only crashed in tiles 00:49:40 mm 00:49:54 admittedly I'm pretty sure that crash would have happened even with a player doll tile 00:50:21 i can think of like 3 places it would crash if you were a yak in tiles 00:50:39 <|amethyst> I like the second half of jpeg's response, "If the minotaur is being renamed to yak, forget I said anything. ;)" 00:52:45 Windows builds of master branch on crawl.develz.org updated to: 0.17-a0-382-g395b7c9 00:55:31 -!- Kittykai has quit [Ping timeout: 256 seconds] 00:58:41 oh 00:58:48 doy: you forgot to update ?? for your 5-changes 00:58:55 also, this is making it really hard to test something that requires waiting 00:59:09 not that wizmode testing is a good justification for 5 behaviour, of course 00:59:31 <|amethyst> 0999. even better than old 5 :) 00:59:31 using 5 to wait for things is quite a common thing to do in game 00:59:41 <|amethyst> for wizmode purposes I mean 01:00:08 for example summons 01:00:39 well, it's no longer allowed. 01:01:52 rip shadow traps 01:01:54 what does 5 do now? 01:02:20 rests until full-heal. 01:02:28 can't wait when hp & mp are full. 01:02:50 To prevent errors (though is that really necessary if you aren't going to be mashing it anymore anyway, since it's no longer limited to 100 turns...?) 01:03:00 <|amethyst> it's not just to prevent errors 01:03:09 <|amethyst> it's to keep it from taking 9999999 turns 01:03:16 no I mean 01:03:18 eh 01:03:40 -!- travis-ci has joined ##crawl-dev 01:03:41 The build was broken. (master - dbeb0d2 #2151 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/56670656 01:03:41 -!- travis-ci has left ##crawl-dev 01:04:00 it seems like allowing resting to full heal, with no turn limit, and also allowing waiting once fully healed, with a time limit, would be better than the current situation 01:04:05 -!- soundlust has quit [Ping timeout: 248 seconds] 01:04:07 <|amethyst> yes 01:04:07 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:04:12 <|amethyst> but is more technically difficult 01:04:18 <|amethyst> doy's commit was a three line change :) 01:04:38 let's see how players respond 01:04:43 yeah I didn't even think about the resting away summons thing 01:04:48 I suspect this may need to be reverted & re-implemented in a more robust fashion 01:04:55 yeah probably so 01:04:55 but it's an interesting experiment, at the very least 01:05:10 yeah 01:05:13 <|amethyst> I think there's no need to wait for player reactions to implment 100-turn wait on top of it 01:05:28 <|amethyst> I mean, once you're full 01:05:28 like resting off contam as well 01:05:36 I don't know the code well enough 01:05:37 i think the general idea is a good one, but i agree that it will probably need tweaks 01:05:42 it would be nice if it prompted you before waiting "pointlessly" though 01:06:00 sounds like it'd be more annoying than it's worth 01:06:06 hrm, yeah not sure it needs a prompt 01:06:22 more rcfile options, clearly 01:06:23 I mean I guess this could be an option as well 01:06:25 make everything an option 01:06:26 haha 01:06:26 hahaha 01:06:36 hmmm 01:06:44 i wonder if making s/. behave differently might be an option 01:06:52 someday...we will succeed!...at making PleasingFungus...edit his rc file! 01:06:58 have one of them only work if i_feel_safe() 01:07:00 dumb vaulting question: I'm testing a snake end vault and set the WEIGHT: to 999999. however, in the first game when I wizmoded to it, it didn't show up (I had to place it by name). in the second game I got mine and another end vault. any clue on what the error might be? (http://crawl.berotato.org/crawl/dev/snake.des but it's really early and unbalanced and bad) 01:07:01 I did that once to add your random tiles thing, but it broke 01:07:06 so I no longer trust rcfiles 01:07:07 so you cant use 5 to wait after fully healed now? 01:07:09 they are dead to me. 01:07:18 (very bottom. has to be a dumb mistake) 01:07:23 johnstein: possibly got vetoed? check mapstat 01:07:40 DrKe: at the moment yes, it'll probably be tweaked a bit 01:07:40 DrKe: yeah but it's probably getting reverted until we can implement it so that's not the case 01:07:49 ah ok, so weight: 9999999 isn't a guarantee if something else is vetoing it 01:07:51 reverted or fixed, I should say 01:07:53 ty PleasingFungus 01:07:57 yeah it feels a bit awkward for people who want to wait off contam without using 0 01:07:59 johnstein: note that I don't know anything about vault generation or maps in general 01:08:04 that's a wild guess 01:08:09 somehow this didn't even occur to me when it was first proposed 01:08:17 PleasingFungus: I'm at the 'wild guess' point of troubleshooting 01:09:03 what does 0 do, same as .? 01:09:12 0 is the 'repeat command' option 01:09:20 its repeat yes 01:09:25 oh, which is different from ` 01:09:28 so you'd hit 0100. to get something vaguely like old 5 01:09:28 0100s to rest 100 times for instance 01:09:31 wait are we saying that 5 can no longer rest if you're already at full hp/mp? is it too late to say "hey i use that feature"? 01:09:32 ah ok 01:09:43 right I should use that some times I guess 01:09:47 heh 01:09:48 doy: fwiw I used 5 all the time in situations where I non will have to 0100. 01:09:54 s/non/now/ 01:09:59 amalloy: we're discussing how best to re-implement it 01:10:09 I think 01:10:11 elliptic: yeah, i do too, i suppose 01:10:13 (: 01:10:15 doy: also 5 rests until hunger status change for DD wearing GS 01:10:22 which probably isn't intended 01:10:24 one idea i had was one rest to full, and then rest 100 turns if you are full or something 01:10:37 <|amethyst> oh 01:10:39 <|amethyst> actually 01:10:41 elliptic: really 01:10:43 hmmm 01:10:51 <|amethyst> easy enough fix for the duration thing 01:11:28 <|amethyst> int dur = 9999999; then instead of the return, dur = 100 01:11:42 <|amethyst> then _start_running(RDIR_REST, dur) 01:12:02 <|amethyst> I have no idea why RMODE_REST_DURATION is even in run_mode_type to begin with... 01:12:10 heh, yeah 01:12:12 like i said 01:12:20 every bit of the delay code is just a mess 01:12:53 |amethyst: which part of the code are you talking about? 01:13:11 <|amethyst> doy: _do_rest 01:13:18 ah, yeah 01:13:37 <|amethyst> oh wait 01:13:44 <|amethyst> it actually is used as an enum too 01:13:51 <|amethyst> if (runmode == RMODE_REST_DURATION) 01:13:51 <|amethyst> start_delay(DELAY_REST, 1); 01:13:56 sigh 01:14:17 -!- giann has quit [Quit: Page closed] 01:14:24 0100. is also a lot less safe than 5 01:14:34 minmay: how so? 01:15:20 oh, it looks like it changed in the case I was thinking of (monsters) at least 01:16:06 <|amethyst> doy: hm, so where is the code that uses that mode as a number of turns 01:16:47 New branch created: fedhas_decay (1 commit) 01:16:47 03PleasingFungus02 07[fedhas_decay] * 0.17-a0-383-gd913f81: Make Fedhas appreciate all corpse decay (minmay) 10(15 minutes ago, 4 files, 15+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d913f81aab57 01:16:50 minmay: I'm not sure whether messages about stuff like contam disappearing stop it though? 01:16:54 |amethyst: runrest::rest 01:17:43 i'm fixing things though 01:17:44 elliptic: I did test hunger state change, not contam though which is the other one I was thinking about 01:18:33 elliptic: mmm, 0100. works while starving 01:20:14 <|amethyst> I guess 0100 usues interrupt_macro 01:20:18 <|amethyst> s/sue/se/ 01:20:42 <|amethyst> which by default is: hp_loss monster_attack teleport stat 01:21:28 we should perhaps have an interrupt_repeat or something 01:21:35 <|amethyst> rest is: hp_loss monster_attack monster mimic teleport stat statue hungry hit_monster sense_monster message full_hp full_mp 01:21:44 -!- tsq has quit [Ping timeout: 244 seconds] 01:21:55 <|amethyst> I don't even know what some of those are 01:21:55 <|amethyst> "statue"? 01:22:31 statue form? 01:22:43 bad guess probably 01:23:09 <|amethyst> "Bad statue has come into view" apparently 01:23:13 haha 01:23:14 <|amethyst> !source activity_interrupt_type 01:23:15 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/enum.h;hb=HEAD#l381 01:23:24 03doy02 07* 0.17-a0-383-gf038802: allow resting up to a specific percent of hp/mp 10(12 minutes ago, 7 files, 30+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f03880292385 01:23:24 03doy02 07* 0.17-a0-384-g014cd3c: restore 5 for waiting if you're all the way healed 10(4 minutes ago, 3 files, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=014cd3c839c3 01:23:38 I hate it when that happens! 01:23:53 doy: :) 01:24:06 03PleasingFungus02 07* 0.17-a0-385-g5ae88d5: Make Nergalle a little less dumb (PAnacea) 10(6 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5ae88d5a5842 01:24:09 I guess since you can use 0 with anything, it could indeed happen 01:24:20 hm. trying to decide if nergalle's ddoor should have a longer exhaust period 01:24:58 I guess it's already Optimal to run away when she casts it (if you're not surrounded by spectrals already) and then come back 01:25:49 also, does anyone have an opinion on fedhas_decay 01:26:37 <|amethyst> hm... if you press p when you are about to leave the level, it should sacrifice everything on the level 01:26:56 <|amethyst> well, maybe not 01:27:37 <|amethyst> but why wouldn't I press p anyway, to save myself the possibility of having to come back or wait before I leave the level? 01:27:45 the turn cost 01:27:55 ! 01:28:10 -!- ystael has quit [Ping timeout: 272 seconds] 01:28:12 tbh I think mostly this just makes it less bad to play suboptimally, rather than changing Optimal Play 01:28:32 is that worth the dreaded Complexity Cost...? 01:29:12 03PleasingFungus02 07* 0.17-a0-386-g3677103: Make Nergalle take 10x longer to recast DDoor 10(7 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=367710338976 01:29:14 <|amethyst> I'm more concerned about the "ctrl-f before leaving the level" cost 01:29:24 mm 01:29:34 why not just change fedhas to appreciate kills? 01:29:36 <|amethyst> but I guess that's less of a cost than pressing p a lot 01:29:51 chequers: because you might want to use reproduction 01:30:00 also, flavor 01:30:05 flavor...... 01:30:18 03doy02 07* 0.17-a0-387-g796e82a: consistent messaging 10(74 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=796e82ab2a4a 01:30:20 flavor?? 01:30:30 !commit Flavor 01:30:30 03gammafunk * 0.17-a0-999-g6e6acc8: Flavor 10(in the future, 42 files, 777+ 666-) 13http://s-z.org/neil/git/commit.png?p=crawl.git;a=commitdiff;h=6e6acc8 01:30:38 your commit messages are truly unmistakable, doy. 01:30:46 -!- defeeca has quit [Ping timeout: 246 seconds] 01:31:01 that's actually not the worst I've seen from him, not even close! 01:31:04 !lg edsrzf 01:31:05 292. edsrzf the Ruffian (L3 GhMo), slain by an orc (a cursed +0 short sword) on D:3 on 2015-04-01 03:37:01, with 49 points after 786 turns and 0:03:46. 01:31:09 !lm edsrzf 01:31:09 1777. [2015-04-01 04:04:34] edsrzf the Grappler (L10 GhMo of Cheibriados) entered the Lair of Beasts on turn 7839. (D:9) 01:31:13 I'm not even trying to be passive-aggressive here 01:31:39 i need to ask console players why they still play !tiles 01:31:52 here is the reason: "tiles is too visually dense and confusing" 01:31:55 |amethyst: was running the survey again on your todo list? 01:31:58 "also it's slow" 01:32:02 <|amethyst> ? 01:32:08 <|amethyst> I didn't run the survey the last time 01:32:12 that was dpeg 01:32:18 fr: abandoning a character hands it over to qw until win/death 01:32:20 sorry, confused my old devs 01:32:26 wow, old devs 01:32:40 I mean... ones who've been around the project a long time!! 01:32:43 !send |amethyst grey beards 01:32:43 Sending grey beards to |amethyst. 01:32:47 !death chequers 01:32:47 * chequers sweats 01:32:47 Death has come for chequers... 01:32:54 <|amethyst> my beard doesn't have that much grey in it 01:33:07 it's more a paper bag colour 01:33:10 lol 01:33:11 <|amethyst> heh 01:33:25 my grandfather cursed me with premature greying 01:33:29 it's my great sorrow 01:34:08 chequers: console is less information overload, has a better monster list, is faster, also takes up a lot less screen realestate 01:34:18 reminder: going grey means not going bald 01:34:50 <|amethyst> that's not true 01:34:54 what do you mean by information overload? like, seeing the per-monster buff icons/health bars is too much information, or something else? 01:35:04 <|amethyst> it means not going *completely* bald, but that doesn't usually happen anyway 01:35:11 seeing tons and tons of art, basically 01:35:18 if you go grey enough early enough you can have anime silver hair 01:35:26 sugoi.... 01:35:31 <|amethyst> more contrast 01:35:36 <|amethyst> it's easier to find an X on a page of Os than it is to find waldo in a crowd 01:35:38 ah, as in 'ascii is easier to understand'? 01:35:44 right 01:36:04 03doy02 07* 0.17-a0-388-gf1f7f45: update ?? for 5 change 10(32 seconds ago, 1 file, 8+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f1f7f455c647 01:36:06 for summoners in particular, the scheme for "friendly" is way better in console 01:36:08 but that's a fixable problem for tiles 01:36:12 <|amethyst> as for why I do console instead of webtiles hybrid mode 01:36:29 <|amethyst> 1. some keys suck in a web browser 01:36:33 <|amethyst> 2. speed 01:36:51 what's your ping to your local crawl server, fwiw? 01:36:52 yeah hybrid mode gives you some benefits over console in terms of showing monster status 01:36:54 <|amethyst> 3. I use the terminal more than I use the web browser in general 01:36:57 console is also a lot easier to use in a small window 01:37:12 yeah, less screen realesttte 01:37:13 i can have a lot more things on the screen when playing console than if i played tiles 01:37:18 hang on, hybrid mode? 01:37:30 ability to remap practically any glyph to your needs 01:37:42 like tiles with letters instead of art? 01:37:43 chequers: shows console glyphs in webtiles 01:37:44 <|amethyst> chequers: tile_display_mode = hybrid in webtiles 01:37:49 <|amethyst> chequers: more or less 01:37:53 yeah and what simmarine just said is a good point 01:38:01 you can't change monster appearence in tiles at all 01:38:02 chequers: tiles with letters instead of art is tile_display_mode=glyphs; hybrid is somewhere in between 01:38:10 <|amethyst> chequers: there's also tile_display_mode = glyphs which doesn't add the annotations 01:38:18 <|amethyst> chequers: so tries to look like console, basically 01:38:29 <|amethyst> (annotations like status icons on monsters etc) 01:38:46 hm 01:38:52 status information is probably once thing that can get me in console 01:38:54 might in particular 01:38:59 <|amethyst> also, this is one of those options that sticks with you even if you watch someone else's game 01:39:00 zerk is fine, since that's a colour change 01:39:03 console also means that things like footv aren't incomprehensible, since that's how i usually watch things 01:39:09 yeah that's a perk 01:39:17 I mean add to that 01:39:20 coolplayer?? 01:39:20 Players who have won at least one combo that makes a word online in 80x24 console using vikeys or arrows+numrow or an external numpad. 01:39:28 like tiles players need not apply at all 01:39:31 -!- Spatzist has quit [Ping timeout: 246 seconds] 01:39:51 every time I see someone list "ability to remap glyphs" as a console plus, I think of someone listing "ability to swap out reins" as a horse & buggy plus 01:39:58 like, this is not a problem that exists in tiles... 01:40:08 <|amethyst> PleasingFungus: but it is in crawl tiles 01:40:11 I have never in my life thought, "if only I could make oozes look like jellies instead!' 01:40:13 <|amethyst> PleasingFungus: you can't replace tiles 01:40:15 <|amethyst> oh 01:40:27 <|amethyst> really? 01:40:32 yes? 01:40:35 <|amethyst> hm 01:40:37 "if only bread ration has the tile for beef jerky, instead..." 01:40:37 wow coolplayers can use not vikeys? that seems wrong 01:40:40 or i could just remap it to an entirely new glyph instead of just recoloring 01:40:42 yeah, but I often think "if only I could make oozes look more like Js!" 01:41:13 there are def. a few tiles I'd like to replace with something else 01:41:19 some I just don't like! 01:41:25 i don't really get the idea that some tiles are incomprehensible 01:41:36 some are sort of bad art, but I've never ever been tricked or confused 01:41:44 PleasingFungus: my biggest reason to use console is one |amethyst listed: more contrast; it's easier to find an X on a page of Os than it is to find waldo in a crowd. i jsut don't see well enough to tell all the information-dense tiles apart 01:41:52 sure 01:41:52 also, double height monsters was FUCKING. INCREDIBLE. the first time I saw a pan lord 01:42:14 like I would have made an argument for graphics of the year at that moment in time 01:42:28 whoever thought o that idea should get three raises 01:42:55 new pan lord tiles are pretty badass 01:43:09 i don't do much glyph replacing, but i do remap a few monster colors, for cases where there is a danger of overlap 01:43:13 fr multiglyph pan lord tiles for console 01:43:15 I mean, my eyes work fine so I can see fine, but I can see how the elderly & otherwise visually impaired would do better with console stuff 01:43:29 fr zalgo 01:43:43 for instance, oklobs, ancient liches, and curse skulls are magenta for me, so i don't mistake them for plants, liches, or skeletal warriors 01:43:59 well it's not visually impared or anything, you're taking a hit to cognition I think, but I agree it's survivable 01:44:06 normal vs bright colors aren't always particularly distinguishable 01:44:13 chequers: i actually really dislike it when that happens. it happens a lot in tome4 and it bothers me a lot. i guess crawl doesnt do it very often but when wall glyphs are taller than one tile... 01:44:39 oh, and greater mummies vs mummies 01:45:32 simmarine: it's also great how tome4 makes all the tiles seamless so that you don't have a grid to see where things actually are 01:46:12 minmay: theres actually a grid option in the latest release 01:46:25 you cant adjust the opacity and its too thick for my liking though 01:46:34 im sure that can be tweaked somehow 01:46:52 i guess this reflects differences in priorities 01:47:00 like, I can't imagine lowering graphics to make the game easier 01:47:25 well 01:47:27 to be fair 01:47:40 i started playing before tiles existed 01:47:40 the real problem with tome's graphics is that they're i guess drawn super huge and thus utterly illegible at display size 01:47:51 so i don't really consider it "lowering the graphics" 01:47:53 (: 01:48:14 also that tome has 5,000,000 kinds of rats and snakes and none of them are any different 01:48:28 Bring Back Grey Rats 01:49:05 tome seems to be very slashem from what I've heard 01:50:46 <|amethyst> I do play doomrl with tiles 01:50:54 oh yeah, same 01:50:59 doomrl has tiles? 01:51:00 <|amethyst> because the console interface has this annoying thing with the escape key 01:51:00 never got to play without it 01:51:01 i tried that today actually 01:51:07 since when? 01:51:09 oh, and don't forget that you'll have several types of giants and some are casters and some have ranged attacks etc. but because they're all giants they are all just blue blobs in slightly different stances 01:51:10 for a while 01:51:13 I stopped playing doomrl before tiles were added :( 01:51:18 03doy02 07* 0.17-a0-389-g4a39274: update submodule locations 10(2 minutes ago, 1 file, 11+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4a3927484bf5 01:51:21 Cannot rest with full hp 13https://crawl.develz.org/mantis/view.php?id=9602 by Xenobreeder 01:51:21 yeah, me too 01:51:24 i killed a bunch of pinkies and then i died and i didnt play any more doomrl 01:51:24 but yeah I haven't played it since I beat it on hmp 01:51:25 ontoclasm: tome4's graphics are blurred to crap at full size too 01:51:26 haha 01:51:32 <|amethyst> and I play hyperrogue with a mouse even! 01:51:40 well, there you go 01:51:47 <|amethyst> because mentally mapping eight keys to 6 or 7 directions is just too much for me 01:51:48 wow, good bug report 01:51:58 maybe wanna rebuild something 01:52:00 ??rebuild 01:52:01 rebuild[1/2]: https://dobrazupa.org/rebuild/ http://crawl.akrasiac.org/rebuild/ http://crawl.lantea.net/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 01:52:05 <|amethyst> hmm 01:52:06 ontoclasm: to be fair you described ogre mages and ogres in dcss :D 01:52:21 they're pretty graphically different 01:52:24 the only way to play hyperrogue is touch-to-move :D 01:53:21 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 01:53:34 chequers: used to be much worse 01:53:55 probably mages should have, like, purple kilts or something 01:55:28 sigh, i've been looking at finalfantasy.wikia.com/wiki/Rendezvous and wishing i was that good at color design 01:55:46 -!- Kittykai_ has quit [Ping timeout: 265 seconds] 01:56:00 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 01:56:02 doesn't look that great to me 01:56:56 -!- WalkerBoh has quit [Remote host closed the connection] 01:57:04 ontoclasm: Well, you can take solace in the fact that you haven't yet proposed removing all female uniques 01:58:35 fr convert all uniques to female 01:58:59 -!- Yllodra has quit [Ping timeout: 245 seconds] 01:59:56 ontoclasm: ##crawl does not need more dowan/duvessa fanfiction 02:00:03 lol 02:00:32 -!- bitcoinbastard has quit [Ping timeout: 256 seconds] 02:02:00 PleasingFungus: https://crawl.develz.org/tavern/viewtopic.php?f=17&t=15679 02:02:19 imo spook them real good 02:02:36 Unstable branch on crawl.s-z.org updated to: 0.17-a0-389-g4a39274 (34) 02:05:17 -!- gammafunk has quit [Quit: leaving] 02:05:32 -!- PleasingFungus has quit [Ping timeout: 272 seconds] 02:10:01 -!- tabstorm has quit [Ping timeout: 264 seconds] 02:11:47 -!- UncertainKitten has quit [Read error: Connection reset by peer] 02:12:14 -!- UncertainKitten has joined ##crawl-dev 02:13:06 -!- UncertainKitten has quit [Client Quit] 02:16:20 Windows builds of master branch on crawl.develz.org updated to: 0.17-a0-389-g4a39274 02:20:33 -!- st_ has quit [Read error: Connection reset by peer] 02:21:08 -!- st_ has joined ##crawl-dev 02:22:52 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-389-g4a39274 (34) 02:23:44 -!- rophy has quit [Ping timeout: 244 seconds] 02:25:16 -!- simmarine has quit [Quit: Leaving] 02:26:13 np, |amethyst, thanks 02:28:16 -!- dtsund has quit [Quit: dtsund] 02:29:26 -!- |amethyst has quit [Ping timeout: 256 seconds] 02:32:54 -!- Sizzell has quit [Ping timeout: 246 seconds] 02:33:25 -!- rchandra has left ##crawl-dev 02:44:24 -!- Bcadren has quit [Ping timeout: 245 seconds] 02:44:44 -!- lobf has quit [Quit: lobf] 02:50:35 -!- Patashu has joined ##crawl-dev 02:52:07 -!- Bcadren has joined ##crawl-dev 02:54:12 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 02:56:04 -!- Kittykai has quit [Ping timeout: 256 seconds] 02:57:06 -!- Doctell has joined ##crawl-dev 02:59:25 -!- Wolfechu has quit [Ping timeout: 250 seconds] 03:01:05 Webtiles server started. 03:02:16 -!- amalloy is now known as amalloy_ 03:04:02 -!- Whistling_Bread has quit [Ping timeout: 246 seconds] 03:05:20 -!- bgiannan has quit [Quit: Bye!] 03:05:20 -!- bgiannan_ is now known as bgiannan 03:05:36 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 03:05:46 -!- bgiannan83 has joined ##crawl-dev 03:05:48 -!- bgiannan83 has left ##crawl-dev 03:06:06 -!- giann has joined ##crawl-dev 03:07:26 -!- travis-ci has joined ##crawl-dev 03:07:27 The build failed. (fedhas_decay - d913f81 #2155 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/56678667 03:07:27 -!- travis-ci has left ##crawl-dev 03:11:23 -!- rophy has quit [Remote host closed the connection] 03:12:05 -!- __miek has quit [Ping timeout: 256 seconds] 03:17:06 -!- ystael has quit [Ping timeout: 272 seconds] 03:17:47 -!- tgcid9999_ has quit [Quit: Page closed] 03:24:32 -!- filthy has quit [Quit: Leaving] 03:30:38 -!- ussdefiant has quit [Ping timeout: 256 seconds] 03:31:51 -!- zxc232 has joined ##crawl-dev 03:34:15 -!- |amethyst has joined ##crawl-dev 03:36:03 -!- Sizzell has joined ##crawl-dev 03:40:39 -!- ontoclasm has quit [Quit: Leaving.] 03:41:42 -!- Doctell has quit [Remote host closed the connection] 03:42:53 -!- joof has quit [Ping timeout: 246 seconds] 03:43:47 -!- Bcadren has quit [Ping timeout: 247 seconds] 03:46:50 -!- travis-ci has joined ##crawl-dev 03:46:51 The build was fixed. (master - 014cd3c #2156 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/56678690 03:46:51 -!- travis-ci has left ##crawl-dev 03:52:05 -!- Doctell has joined ##crawl-dev 03:56:07 -!- Kittykai_ has quit [Ping timeout: 265 seconds] 04:02:11 -!- Blazinghand has quit [Read error: Connection reset by peer] 04:04:02 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 04:04:19 -!- causative has quit [Ping timeout: 250 seconds] 04:29:00 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 04:31:06 -!- travis-ci has joined ##crawl-dev 04:31:07 The build was fixed. (master - 5ae88d5 #2157 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/56678765 04:31:07 -!- travis-ci has left ##crawl-dev 04:32:42 -!- Tux[Qyou] has joined ##crawl-dev 04:41:33 -!- soundlust_ has quit [Ping timeout: 265 seconds] 04:50:21 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 04:51:15 -!- SomeStupidGuy has quit [Ping timeout: 252 seconds] 04:52:24 -!- rophy has quit [Remote host closed the connection] 04:55:31 -!- Kittykai has quit [Ping timeout: 250 seconds] 05:01:31 -!- Cerpin has joined ##crawl-dev 05:05:25 -!- ystael has quit [Ping timeout: 256 seconds] 05:10:39 -!- Wah has quit [Read error: Connection reset by peer] 05:13:26 -!- Crehl has quit [Quit: Killed by a kitten] 05:18:56 -!- travis-ci has joined ##crawl-dev 05:18:57 The build was fixed. (master - 3677103 #2158 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/56679076 05:18:57 -!- travis-ci has left ##crawl-dev 05:20:20 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 05:23:32 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 05:26:12 -!- rophy has quit [Remote host closed the connection] 05:28:22 -!- Doctell has quit [Remote host closed the connection] 05:33:31 -!- rophy has quit [Remote host closed the connection] 05:33:47 -!- Sorbius has quit [Ping timeout: 252 seconds] 05:40:29 -!- tgcid has quit [Quit: Leaving] 05:53:49 -!- st_ has quit [Ping timeout: 264 seconds] 05:55:49 -!- Kittykai_ has quit [Ping timeout: 248 seconds] 06:00:37 -!- Kolbur1 is now known as Kolbur 06:03:55 -!- travis-ci has joined ##crawl-dev 06:03:56 The build was fixed. (master - 796e82a #2159 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/56679162 06:03:56 -!- travis-ci has left ##crawl-dev 06:06:26 -!- scummos^ has quit [Remote host closed the connection] 06:16:28 -!- scummos__ has quit [Ping timeout: 252 seconds] 06:16:58 -!- heteroy_ has quit [Ping timeout: 272 seconds] 06:18:22 -!- Insomniak` has quit [Read error: Connection reset by peer] 06:23:30 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 06:26:06 -!- Lasty has joined ##crawl-dev 06:35:02 -!- edlothiol has joined ##crawl-dev 06:36:20 -!- Kolbur has quit [Read error: Connection reset by peer] 06:36:35 -!- rast has joined ##crawl-dev 06:37:23 !tell gammafunk I take it grunt_twisty_corridor uses lots of 8/9 bands? 06:37:23 Lasty: OK, I'll let gammafunk know. 06:38:48 !tell grunt where muh farmers at? 06:38:49 Lasty: OK, I'll let grunt know. 06:40:02 -!- travis-ci has joined ##crawl-dev 06:40:03 The build is still failing. (master - f1f7f45 #2160 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/56679547 06:40:03 -!- travis-ci has left ##crawl-dev 06:42:53 -!- Patashu has quit [Ping timeout: 256 seconds] 06:54:15 -!- ystael has quit [Ping timeout: 244 seconds] 06:54:15 -!- wheals has joined ##crawl-dev 06:54:26 -!- Lasty has quit [Quit: Leaving.] 06:54:56 -!- Sgeo has quit [Ping timeout: 250 seconds] 06:55:33 -!- Kittykai has quit [Ping timeout: 250 seconds] 06:56:27 !tell |amethyst i think most of your problems could be fixed by banning bloax/bcadren/minmay, and you have ops, sooo... 06:56:27 wheals: You have 1 message. Use !messages to read it. 06:56:27 wheals: OK, I'll let |amethyst know. 06:56:30 !messages 06:56:30 (1/1) reaverb said (10h 33m 32s ago): There is a lot of French spacing in the crawl-ref documents (like in crawl-ref/docs), I don't know how you want to handle that. 06:57:00 hm 07:00:43 Ololoev (L27 SpAs) (Zot:5) 07:01:11 !crashlog Ololoev 07:01:12 16. Ololoev, XL27 SpAs, T:131732 (milestone): http://crawl.lantea.net/crawl/morgue/Ololoev/crash-Ololoev-20150401-120041.txt 07:02:51 segfault in jiyva wrath, hmmm 07:11:36 -!- hong has joined ##crawl-dev 07:11:41 -!- Whistling_Bread has joined ##crawl-dev 07:12:03 hello 07:12:03 hong: You have 1 message. Use !messages to read it. 07:12:27 !messages 07:12:27 (1/1) elliptic said (1w 2d 21h 15m 31s ago): Can you update 0.16 on your server? There is an important bugfix. Thanks! 07:12:28 &version cwz 07:12:29 cwz: 0.17-a0-157-g289cc6a 07:12:35 &version cwz 0.16 07:12:36 cwz 0.16: 0.16.1-2-g95b8d4c 07:12:51 right, you already did it 07:13:00 -!- Kolbur1 is now known as Kolbur 07:13:14 yes. it was daily auto update 07:13:59 help me something 07:14:07 what's up? 07:14:25 i installed and setted up webtile server 07:14:39 two new server 07:14:46 -!- Cerpin has quit [Ping timeout: 252 seconds] 07:15:12 http://sv1.webzook.net:8080 and sv1.webzook.net:80 07:15:32 logfile and milestone was visible 07:16:15 and sv2.webzook.net:8080 and sv2.webzook.net:80 either 07:17:04 help this server's score 07:17:20 was save online 07:17:54 it won't show up on !lg until greensnark sets up Sequell to look at the locations of the files 07:18:01 if that's what you're asking? 07:21:43 -!- tabstorm has joined ##crawl-dev 07:22:44 does ru sac skill do -1 xp? 07:23:00 -!- travis-ci has joined ##crawl-dev 07:23:01 The build was fixed. (master - 4a39274 #2161 : Jesse Luehrs): http://travis-ci.org/crawl-ref/crawl-ref/builds/56680638 07:23:01 -!- travis-ci has left ##crawl-dev 07:24:03 -!- mauris has joined ##crawl-dev 07:24:04 -!- mauris_ has joined ##crawl-dev 07:24:15 -!- mauris_ has quit [Read error: Connection reset by peer] 07:34:08 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 07:38:09 no i know how to set up. but i don't know how to do after this files set up. 07:39:14 !lg 07:39:15 384. hong the Grave Robber (L1 DsNe), slain by a kobold on D:1 on 2015-04-01 05:45:14, with 0 points after 53 turns and 0:00:21. 07:50:11 -!- scummos__ has quit [Ping timeout: 252 seconds] 07:52:07 -!- hhkb has quit [Ping timeout: 264 seconds] 07:54:29 -!- ystael has quit [Ping timeout: 250 seconds] 07:55:45 -!- Tux[Qyou] has quit [Ping timeout: 255 seconds] 07:56:02 -!- Kittykai_ has quit [Ping timeout: 250 seconds] 07:56:44 -!- Tux[Qyou] has joined ##crawl-dev 08:01:23 -!- bonghitz has quit [Remote host closed the connection] 08:02:09 hong, so there are three cwz servers now? 08:02:24 sv1.webzook.net != sv2.webzook.net != webzook.net ? 08:02:29 -!- Lasty_ has joined ##crawl-dev 08:03:42 -!- Bloax has joined ##crawl-dev 08:04:12 -!- Tuxedo[Qyou] has joined ##crawl-dev 08:06:48 chequers: Ru's Sac Skill is -1 to all skill aptitudes 08:06:48 Lasty_: You have 2 messages. Use !messages to read them. 08:07:34 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 08:07:47 I see gitorious is 503-ing... 08:08:37 -!- Tuxedo[Qyou] has quit [Ping timeout: 248 seconds] 08:09:35 -!- Tux[Qyou] has joined ##crawl-dev 08:11:19 -!- ystael has quit [Ping timeout: 264 seconds] 08:11:42 -!- debo has quit [Quit: orb spiders :(] 08:12:40 -!- ololoev has quit [Client Quit] 08:13:05 sv1.webzook.net != sv2.webzook.net != webzook.net 08:13:12 it is right 08:13:27 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 08:13:40 each other was not same 08:13:56 wow... three servers, nice 08:14:30 !tell |amethyst there are two new kr servers: http://sv1.webzook.net:8080 & sv2.webzook.net:8080. Logfiles are at sv1.webzook.net:80 sv2.webzook.net:80 08:14:31 chequers: OK, I'll let |amethyst know. 08:15:02 thanks 08:15:26 what should we call them? 08:15:34 cwz, cwz1 & cwz2? 08:15:42 yes 08:15:51 cwz1 cwz2 08:15:56 cwz 08:15:59 ??cwz 08:16:00 cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ 08:16:37 !learn edit cwz s|$| , http://sv1.webzook.net:8080 or http://sv2.webzook.net:8080| 08:16:38 cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ , http://sv1.webzook.net:8080 or http://sv2.webzook.net:8080 08:18:00 is this adjust? 08:18:00 yes 08:18:00 ??cwz 08:18:00 cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ , http://sv1.webzook.net:8080 or http://sv2.webzook.net:8080 08:18:00 like sed(1) 08:18:58 do i change new servers name to CWZ? or CWZ1? 08:19:28 what do you mean? 08:19:38 uhm. 08:20:15 if i set up this new server's name, what is correct? cwz? 08:20:18 or cwz1? 08:20:33 well, your choice 08:20:56 they should be unique. I suggest either: cwz, cwz1, cwz2. Or: cwz1, cwz2, cwz3 08:21:15 oh! yes. thanks 08:21:49 i will do [cwz ... 1, 2] 08:22:31 ok 08:22:40 !learn set cwz1 see {cwz} 08:22:40 cwz1[1/1]: see {cwz} 08:22:43 !learn set cwz2 see {cwz} 08:22:43 cwz2[1/1]: see {cwz} 08:22:45 ??cwz1 08:22:46 cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ , http://sv1.webzook.net:8080 or http://sv2.webzook.net:8080 08:22:55 -!- pikaro has quit [Ping timeout: 265 seconds] 08:23:35 ??cwz 08:23:35 cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ , http://sv1.webzook.net:8080 or http://sv2.webzook.net:8080 08:23:56 is that good? 08:24:01 you can change it too 08:26:19 -!- MarvinPA has joined ##crawl-dev 08:26:56 -!- st_ has joined ##crawl-dev 08:27:49 it is good 08:28:21 -!- tabstorm has quit [Ping timeout: 248 seconds] 08:28:23 how to learn this command for irc 08:29:23 -!- Tuxedo[Qyou] has joined ##crawl-dev 08:29:51 -!- rockit has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.3/20150320092323]] 08:29:58 like I did 08:30:10 !learn 08:30:11 !learn add chequers hello 08:30:11 I don't get what you mean.. 08:30:12 chequers[1/1]: hello 08:30:15 ??chequers 08:30:16 chequers[1/1]: hello 08:30:20 !learn del chequers 08:30:20 Deleted chequers[1/1]: hello 08:30:28 ??how to use the learndb 08:30:28 I don't have a page labeled how_to_use_the_learndb in my learndb. 08:30:30 rip 08:30:31 !learn add hong nice guy 08:30:31 hong[1/1]: nice guy 08:32:02 oh i understand 08:33:04 -!- Tux[Qyou] has quit [Ping timeout: 265 seconds] 08:38:04 -!- Tuxedo[Qyou] has quit [Ping timeout: 250 seconds] 08:56:15 -!- ololoev has quit [Client Quit] 08:56:20 -!- Kittykai has quit [Ping timeout: 252 seconds] 09:02:58 -!- omnirizon has quit [Ping timeout: 255 seconds] 09:03:31 -!- SomeStupidGuy has quit [Ping timeout: 265 seconds] 09:06:17 -!- bonghitz has quit [Ping timeout: 246 seconds] 09:09:19 -!- ontoclasm has joined ##crawl-dev 09:21:08 -!- hong has quit [Quit: Page closed] 09:24:28 -!- Brannock_ has joined ##crawl-dev 09:27:19 -!- rafinha has quit [Quit: Leaving] 09:32:27 elliptic: how about this change to the current formula: 2 mp/lev for XL1-7, then 1 mp/lev for XL8-20, then 0 mp/lev for XL21+? Same total mp from XL as current, but frontloaded. 09:35:07 that feels a little strange to me but might be fine, I don't know whether that or an actual stepdown is preferable 09:35:26 if the numbers for that look good to you then go ahead 09:36:20 that would probably be fine 09:36:41 maybe also bring back multiplicative aptitudes? 09:36:58 Bloax: I don't think those are coming back unless the multiplier is quite small 09:37:05 at least not at 10% 09:37:28 5% might work now 09:37:41 hrmm 09:37:50 well, let's think about it 09:37:50 I think the additive apts are better 09:37:55 <|amethyst> 14 MP seems like a lot for an XL 7 hufi with no magic training 09:37:55 |amethyst: You have 2 messages. Use !messages to read them. 09:38:09 -!- ystael has quit [Ping timeout: 245 seconds] 09:38:26 |amethyst: hmm, true. Maybe 1-5? Still 10 mp, and maybe that's still too much. 09:39:37 2x at 1-3 would start elementalists w/ 3-4 mp, wizards with 5-6 mp, everyone else with 2 mp. 09:40:28 and go up to 7-8 at XL 3 for elementalists, 9-10 for wizards, and 6 for everyone else 09:42:05 by xl 10, you'd need 7 Spellcasting to get 20 mp 09:44:14 give me a moment 09:45:22 If it seems like too much mana is coming from XL for fighter-types, we can scale down the amount coming from XL and scale up the amount coming from skill -- 0.8 and 1.2, 0.5 and 1.5, etc. 09:47:03 03wheals02 07* 0.17-a0-390-gf65f132: Run checkwhite on docs/ and settings/ (reaverb). 10(3 hours ago, 19 files, 230+ 230-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f65f1321575a 09:47:03 03wheals02 07* 0.17-a0-391-g7fe536a: Fix some glaringly incorrect English. 10(2 hours ago, 6 files, 5+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7fe536a78149 09:47:03 03wheals02 07* 0.17-a0-392-ge4e37d7: Don't say "Found X items." instead of listing the items when unnecessary. 10(61 minutes ago, 3 files, 37+ 19-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e4e37d7a90a6 09:47:03 03wheals02 07* 0.17-a0-393-g5611d23: Remove another global. 10(33 minutes ago, 4 files, 31+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5611d233809b 09:47:03 03wheals02 07* 0.17-a0-394-g88ae7ac: Make the initfile messages on the startup screen more grammatical/logical. 10(6 minutes ago, 2 files, 19+ 37-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=88ae7ac0abae 09:47:05 |amethyst: but I'm not sure what you see as being too much mana for an unskilled Fighter 09:47:05 <|amethyst> I'm not sure either 09:47:05 http://instacalc.com/32615 09:47:05 have fun 09:47:50 (you may notice i made xl>20 have 1 mp per 2 xls!!!!) 09:48:30 don't forget that guardian spirit should probably not be totally useless unless you're not highly trained in mp skills 09:49:03 <|amethyst> I guess I'm still not clear on what the goal of the change is 09:49:08 <|amethyst> other than "remove the cap" 09:49:20 <|amethyst> because removing the cap wouldn't change the numbers for low-level characters so much 09:49:22 |amethyst: which could have been done without changing the formula 09:49:24 Removing the cap can be done w/o changing anything else, potentially. 09:50:38 oh whoopsie 09:50:51 <|amethyst> I mean, if we want to give more MP to low-level non-spellcasters that's fine 09:50:57 "xl > 4" should be "xl >= 4" :^) 09:51:00 <|amethyst> but I'm not sure what's intended and what's not 09:51:18 well there's not much of an issue in doing that since they don't use it anyhow 09:52:04 My goals are 1: a clear, comprehensible formula that gives expectable results, 2: not make high levels of spellcasting yield terrible mana gain, 3: keep low-level mp about the same as before, or maybe somewhat lower, possibly incentivizing earlier training of spellcasting, and 4: not inflate high-end mp too much, if possible. 09:52:34 IMO 1 is not a very well-defined goal 09:52:54 well let's put it like this 09:52:58 right now I see the current implementation as problematic because current low-level mp is significantly lower than before 09:53:01 most people who play crawl are not mathematicians 09:53:01 <|amethyst> if the goal is simplicity of the formula, making it scale differently at XL 1-7 vs 8-14 etc is probably not a good way to fix it 09:53:15 most people who play crawl never see any of these formulas 09:53:20 so it doesn't matter 09:53:43 <|amethyst> if you want to incentivize earlier training of spc, I would put the early *2 on spc MP, not XL MP 09:53:44 well it also ties together with #2 09:54:00 <|amethyst> because making XL give double the benefits of Spc feels like it does the opposite 09:54:10 -!- Tux[Qyou] has joined ##crawl-dev 09:54:28 |amethyst: actually early training of spellcasting was quite good for MP with the old formula 09:54:31 -!- debo has joined ##crawl-dev 09:54:40 oh yes, quite so 09:54:42 so I'm a little confused 09:54:44 |amethyst: fair point, tho I don't want to zero out high level mp gains from spellcasting. 09:54:46 up to about 5 09:55:24 03wheals02 07* 0.17-a0-395-g5177e4c: Merge branch 'pizza_tornado' 10(63 seconds ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5177e4caefc8 09:55:35 wheals: good 09:55:56 doing my best for the day 09:55:57 Maybe the problem is including XL in the formula at all? Maybe it should just be 2 mp per spellcasting level? That's a departure from previous, obviously, but it makes sure that untrained fighters get low mp and also makes it very clear what you need to do to get more mp. 09:56:18 Lasty_: I don't think it is unclear what you need to do with the old system 09:56:26 "raise XL or spellcasting" 09:56:41 -!- Kittykai_ has quit [Ping timeout: 265 seconds] 09:56:47 (well, evo/invo giving MP is debatably clear, but that's a separate discussion) 09:57:17 elliptic: The inputs are fairly clear, but the outputs are not. At low levels, gaining XL or training Spellcasting gives huge returns; at a certain point it barely gives any returns at all. 09:57:50 I'd like for players to be able to say, "I want 5 more mana, so I need to train (x) levels of Spellcasting" 09:57:53 Lasty_: yes, diminishing returns 09:58:05 <|amethyst> I want 5 more HP, how many levels of fighting should I train? 09:58:11 -!- Bcadren has joined ##crawl-dev 09:58:26 <|amethyst> I want 10% better success rate on fire storm, how many levels of conj and fire should I train? 09:58:40 |amethyst: for any given XL, that's pretty easy to predict, it just gets messed up when you go up an XL. 09:58:49 |amethyst: because there isn't any stepdown on hp 09:58:56 <|amethyst> it's easy to predict without reading the code? 09:59:08 -!- PleasingFungus has joined ##crawl-dev 09:59:15 hp is not comparable to mp because nothing has clear-cut costs in hp 09:59:30 while mp very much has "this thing eats up 3 mp a pop" 09:59:44 <|amethyst> hm 09:59:45 |amethyst: yes-- if I train x more fighting and get +1 hp, I know that training x*y Fighting will get me very close to y hp, barring small rounding errors. 10:00:24 (rounding errors on the part of the player, not the game) 10:01:22 I feel like unless the MP formula is as simple as the spell slot formula players will never be able to figure it out without reading spoilers 10:01:22 I mean, it's possible that I'm trying to fix something that only I see as being problematic, but I think it's not just me 10:01:36 and that puts a lot of constraints on the formula 10:01:39 elliptic: true 10:01:59 elliptic: I'm going to run some numbers, but I think something quite close to the spell slot formula might be good. 10:02:54 Lasty_: I mean, the "current" formula is quite close 10:03:03 elliptic: but I am prepared for the possibility that this is a bit of a fool's errand, and that a full or partial revert might be in order. 10:03:15 but once you start special-casing some XLs as giving more MP than others I don't think anyone will be able to predict how it works without spoilers 10:03:48 well yes they will if it's nice and easy like that 10:03:50 or changing multipliers to 0.8 and stuff will also make it untransparent 10:03:55 unless without spoilers means without having played the game ever before 10:04:02 -!- siepu has quit [Read error: Connection reset by peer] 10:04:03 -!- nikheizen has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 10:04:07 not everyone even knows how spell slot formula works 10:04:13 elliptic: a fair point. I'm still working out what I see as the best solution, and being able to discuss it w/ you and |amethyst helps. I'm currently leaning more toward 1.5 to 2x spellcasting and 0 to 0.5 XL 10:05:30 http://instacalc.com/32615 well while you're discussing i'm just messing around with this 10:07:48 -!- Stendarr has quit [Ping timeout: 265 seconds] 10:09:51 I don't think it's a bad thing to make training spellcasting slightly more important for characters w/ heavy investments in magic than it is now. 10:10:23 <|amethyst> Bloax: I think your R5 is wrong? or at least it has a discontinuous jump from 17 at xl 20 to 20.5 at XP 21 10:10:57 -!- Tuxedo[Qyou] has joined ##crawl-dev 10:11:02 <|amethyst> Bloax: did you mean 17 + ? 10:11:23 yeah probably 10:11:23 -!- pikaro has quit [Ping timeout: 246 seconds] 10:11:35 I'm not thinking very clearly this early after waking up. 10:11:59 <|amethyst> Lasty_: I am intrigued by the idea of making it depend only on the skills, but in practice I don't know how well it would work out 10:12:22 -!- heteroy_ has quit [Ping timeout: 244 seconds] 10:14:15 -!- Tux[Qyou] has quit [Ping timeout: 256 seconds] 10:14:45 |amethyst: hmm... i want to add -Werror -Wno-error=format to the Makefile but i see that clang has warnings for some of the submodules 10:15:03 would the -Werror carry over to the submodules? 10:15:21 -!- Tux[Qyou] has joined ##crawl-dev 10:16:16 -!- Redz has joined ##crawl-dev 10:16:22 -!- SomeStupidGuy has quit [Ping timeout: 272 seconds] 10:16:43 -!- Tuxedo[Qyou] has quit [Ping timeout: 264 seconds] 10:17:27 i guess i could just push and travis will tell me :P 10:18:28 couldn't you make clean to test 10:18:28 PleasingFungus: You have 1 message. Use !messages to read it. 10:18:39 i don't have clang 10:18:47 -!- mizu_no_oto has quit [Ping timeout: 256 seconds] 10:18:51 clang?? 10:18:52 clang 10:18:58 rip 10:20:54 GGGRRRUUUNNNTTT 10:21:08 farmers pls 10:22:01 <|amethyst> wheals: depends on where you put it 10:22:08 -!- bonghitz has quit [Ping timeout: 252 seconds] 10:22:16 <|amethyst> wheals: if you put it in CFWARN_L then no 10:22:32 %git fbd3856a 10:22:32 07Lasty02 * 0.16-a0-3871-gfbd3856: Cut the odds of Beogh blessing in half (1/4 on all kills now) 10(9 weeks ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fbd3856a4275 10:22:39 am i missing something or does this do the opposite of what it's supposed to do 10:22:56 -!- Tuxedo[Qyou] has joined ##crawl-dev 10:23:44 (i'm extending beogh's no-last-hitting-for-blessings to tso and noticed i seemed to be getting an awful lot of successful blessings) 10:23:50 -!- Piginabag has quit [Quit: Page closed] 10:24:42 <|amethyst> also, the percent chances in the comments of that function are wrong 10:24:48 <|amethyst> I mean, even before that change 10:24:59 MarvinPA: I'm having trouble remembering why that commit was made and what direction I was trying to move things in 10:25:03 lemme see if I can find the log 10:25:14 i remember discussion about the original 50% chance being too high 10:25:34 so i strongly suspect the commit message is what was intended :P 10:25:37 oh, heh, yeah that commit is exactly backwards 10:25:42 I should've spotted that 10:25:59 heh, oops. 10:26:10 hm 10:26:18 !lg * current trunk beogh / won 10:26:19 -!- Tux[Qyou] has quit [Ping timeout: 264 seconds] 10:26:19 i can push a fix with this tso stuff in a minute 10:26:19 7/97 games for * (current trunk beogh): N=7/97 (7.22%) 10:26:26 incredible winrates..... 10:26:37 uh 10:26:38 !lg * t beogh / won 10:26:39 34/355 games for * (t beogh): N=34/355 (9.58%) 10:26:41 yeah 10:26:51 if you pass one chance in 4 10:26:52 !lg * t0.15 beogh / won 10:26:52 return false 10:26:53 19/323 games for * (t0.15 beogh): N=19/323 (5.88%) 10:26:57 OOPS 10:27:06 delay.cc:1616:58: warning: incrementing expression of type bool is deprecated 10:27:11 that should be !one_chance_in(4) 10:27:12 also line 1618 10:27:14 !lg * t !meleebug beogh / won 10:27:15 11/147 games for * (t !meleebug beogh): N=11/147 (7.48%) 10:27:22 geekosaur: yeah, if we had werror travis would have already told us that :) 10:27:41 !lg * cv=0.15 beogh / won 10:27:42 30/1028 games for * (cv=0.15 beogh): N=30/1028 (2.92%) 10:29:07 !lg * cv=0.15 fedhas / won 10:29:08 21/629 games for * (cv=0.15 fedhas): N=21/629 (3.34%) 10:30:05 !lg * t melebug beogh /won 10:30:06 No keyword 'melebug' 10:30:10 !lg * t meleebug beogh / won 10:30:11 23/208 games for * (t meleebug beogh): N=23/208 (11.06%) 10:30:22 !meleebeogh 10:30:46 !lg * t meleebug chei / won 10:30:47 73/841 games for * (t meleebug chei): N=73/841 (8.68%) 10:30:50 lol 10:32:02 !lg * t !meleebug chei / won 10:32:03 52/584 games for * (t !meleebug chei): N=52/584 (8.90%) 10:32:18 !lg . t !meleebug won 10:32:19 15. BLOAX the Brawler (L24 TrMo of Cheibriados), escaped with the Orb and 3 runes on 2015-03-29 17:36:01, with 2221422 points after 39528 turns and 2:33:37. 10:32:33 !lg * t !meleebug chei name!=Bloax / won 10:32:35 37/539 games for * (t !meleebug chei name!=Bloax): N=37/539 (6.86%) 10:32:37 dang 10:34:50 <|amethyst> wheals: hm... I'm not sure whether it would be better to use -Wno-error=format or to remove -pedantic 10:35:06 -!- ussdefiant has joined ##crawl-dev 10:35:16 <|amethyst> wheals: since there are plenty of format string problems we would want to be an error 10:35:23 <|amethyst> wheals: %s with an integer argument for example 10:35:36 or a std::string 10:35:41 -!- tgcid9999 has quit [Quit: Page closed] 10:35:48 <|amethyst> I think that would be a different error 10:36:00 <|amethyst> passing a non-pod object through varargs 10:36:10 ah, good 10:37:06 is -Wformat=foo standard? 10:39:29 -!- rchandra has joined ##crawl-dev 10:39:44 -!- st_ has quit [Read error: Connection reset by peer] 10:40:18 -!- st_ has joined ##crawl-dev 10:41:24 or does that actually help 10:42:50 -!- mumra has joined ##crawl-dev 10:44:49 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.3/20150319201009]] 10:44:50 -!- scummos__ has quit [Quit: Konversation terminated!] 10:46:43 -!- ly^ has quit [Ping timeout: 264 seconds] 10:47:15 <|amethyst> I'm not sure what you mean by standard... -Wformat=2 would mean we also get warnings when the format string is anything but a literal 10:47:26 <|amethyst> and -Wformat=1 we already have 10:47:37 i wasn't sure whether -wpedantic was just setting it to -wformat=2 or what 10:47:38 <|amethyst> since that's enabled by -Wall 10:47:57 <|amethyst> -pedantic means "warn when I use something that isn't standard C++" 10:47:59 but i suppose what it's doing is somewhat orthogonal 10:48:02 yeah 10:50:32 g++ -Wall | crawl Passwall | party 10:52:56 -!- mopl has quit [Quit: Page closed] 10:56:20 03MarvinPA02 07* 0.17-a0-396-g6e4b463: Adjust some Depths spawns 10(4 weeks ago, 1 file, 7+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6e4b4639c8fd 10:56:20 03MarvinPA02 07* 0.17-a0-397-g3c5ba68: Make MP-powered wands a single level mutation 10(7 days ago, 4 files, 12+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3c5ba6871389 10:56:20 03MarvinPA02 07* 0.17-a0-398-g2f931f7: Fix inverted god blessing logic 10(28 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f931f7cef87 10:56:20 03MarvinPA02 07* 0.17-a0-399-g94850ab: Rework TSO ally blessings 10(8 weeks ago, 4 files, 50+ 145-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=94850abc083e 10:56:20 03MarvinPA02 07* 0.17-a0-400-g237a842: Reduce the piety cost of TSO's angel summons 10(30 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=237a842ded05 10:56:54 -!- Kittykai has quit [Ping timeout: 272 seconds] 10:57:21 -!- ystael has quit [Ping timeout: 250 seconds] 10:57:43 i liked torpor snails in depths :( 10:58:04 i guess they were pretty rare anyway 10:59:04 <|amethyst> MarvinPA: dire elephant doesn't spawn anywhere now 10:59:17 <|amethyst> it's only a vault monster AFAICT 10:59:22 -!- Lawman0 has quit [Ping timeout: 244 seconds] 10:59:52 -!- Lightli has quit [Ping timeout: 246 seconds] 11:00:04 same as 0.12, right? 11:00:13 <|amethyst> probably, yes 11:00:14 circles... 11:03:06 <|amethyst> MarvinPA: oh, on that god blessing thing... it's still double the old chance of getting a spawn 11:03:43 -!- Lightli has joined ##crawl-dev 11:03:59 03wheals02 07* 0.17-a0-401-g9ca9a04: Clarify some minutiae of Beoghite theology. 10(11 minutes ago, 3 files, 20+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ca9a049881d 11:03:59 03wheals02 07* 0.17-a0-402-g023398c: A lame explanation of Natasha's gimmick in her desc. 10(2 minutes ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=023398c043d7 11:04:02 <|amethyst> MarvinPA: oh, never mind, it's not 11:04:20 !tell dpeg thought you might like http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ca9a049881d 11:04:21 wheals: OK, I'll let dpeg know. 11:04:56 !tell pleasingfungus see 023398c for what i went with for natasha's description, feel free to improve it vastly 11:04:56 wheals: OK, I'll let pleasingfungus know. 11:07:11 <|amethyst> wheals: hmm... wonder if we could fit the "glows green as it skewers you" message into end.cc :) 11:07:28 <|amethyst> so it's not just for felids 11:08:02 heh 11:08:23 i guess the data would still be in kaux? :P 11:08:46 -!- Bloax has quit [Read error: Connection reset by peer] 11:09:07 -!- Bloax has joined ##crawl-dev 11:09:29 -!- Earlo has quit [Ping timeout: 246 seconds] 11:10:08 !stats DgMo 11:10:09 Starting stats for DgMo: Str 14 Int 14 Dex 18. Stat gain: sid/2 11:10:14 -!- SaintRoka has quit [Quit: Page closed] 11:11:10 !learn e stat_gain[2] s,Dg sid/2,Dg none, 11:11:10 stat gain[2/2]: Ce sd/4 | DD si/4 | DE i/4 | Dg none | Dr sid/4 | Ds sid/4 | Fe id/5 | Fo si/4 | Gh s/5 | Gr si/4 | Ha d/5 | HE id/3 | HO s/5 | Hu sid/4 | Ko sd/5 | Mf sid/5 | Mi sd/4 | Mu none | Na sid/4 | Og s/3 | Op sid/5 | Sp id/5 | Te sid/4 | Tr s/3 | Vp none | VS sd/4 11:11:51 !learn e stat_gain[1] s/of stats/of stats (Demigods get 2 points instead of 1) 11:11:52 stat gain[1/2]: Each third level always gives you your choice of stats (Demigods get 2 points instead of 1). In addition, stats increase at a rate depending on your race. See {stat gain[2]} for a list sorted by race (id/4 means one intelligence or dexterity per four levels, randomly). 11:13:54 -!- Zappman321 has quit [Quit: Page closed] 11:13:56 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 11:18:17 I wonder when xtahua will finally update character dumps. 11:23:25 -!- sanka has quit [Quit: Page closed] 11:23:57 -!- SomeStupidGuy has quit [Ping timeout: 252 seconds] 11:25:47 ? 11:26:51 !stats dgmo 11:26:53 Starting stats for DgMo: Str 14 Int 14 Dex 18. Stat gain: none 11:26:54 http://crawl.xtahua.com/crawl/morgue/BLOAX/BLOAX.txt 11:27:14 now take a look at http://crawl.xtahua.com:8080/#watch-BLOAX 11:27:19 does dg have random stat gain at all? 11:27:45 <|amethyst> Bloax: what am I looking at there? 11:27:45 finally 11:27:58 it actually updated the morgue this time 11:28:07 <|amethyst> I think you had the old version cached? 11:28:12 yes 11:28:18 <|amethyst> because the morgue didn't seem to change after you dumped 11:28:35 <|amethyst> it was saying 174/201 HP before and after, for example 11:29:13 some people have browser cache issues with dumps 11:29:14 yes, it was just my browser being silly 11:29:31 <|amethyst> maybe we could tell browsers that /.../morgue//.txt has a short cache expiration time 11:29:35 guess I could add some cache control headers 11:29:44 <|amethyst> but not morgue//anythingelse.txt 11:30:09 <|amethyst> because you probably don't want to make actual morgues harder to cache 11:30:20 <|amethyst> since they're immutable 11:31:41 I will try something in a bit 11:31:57 -!- lobf has joined ##crawl-dev 11:32:36 -!- SurpriseTRex has quit [Quit: Leaving] 11:48:18 -!- Aryth has quit [Ping timeout: 250 seconds] 11:48:46 CBRO and CWZ are missing charset=utf-8 from Content-Type 11:48:57 For those infinite resistances :) 11:50:32 kvaak: it has 2x stat gain on every 3 levels, so less than it did before IIRC 11:50:43 -!- ussdefiant has quit [Ping timeout: 252 seconds] 11:51:04 Medar: oh it's not showing up correctly in console? 11:51:19 assuming that's all it gets yeah, previously it got 13+9, now it gets 18 11:51:29 I saw that in some log files (glitched infinity) 11:51:32 (although that's 18 pips you can put anywhere) 11:51:49 !lg * crace=gr src=cbro -log 11:51:50 4716. scrublord, XL3 GrFi, T:810: http://crawl.berotato.org/crawl/morgue/scrublord/morgue-scrublord-20150401-133626.txt 11:52:00 -!- zxc232 has quit [Read error: Connection reset by peer] 11:52:41 The rPois there won't show correctly, unless your browser defaults to UTF-8. 11:53:09 ∞ 11:56:36 -!- Kittykai_ has quit [Ping timeout: 265 seconds] 11:58:19 -!- Lightli has quit [Ping timeout: 246 seconds] 12:00:09 -!- rchandra has left ##crawl-dev 12:02:10 -!- heteroy_ has quit [Ping timeout: 265 seconds] 12:08:22 I thought I was using utf-8 on CBRO 12:19:27 -!- bencryption has quit [Ping timeout: 244 seconds] 12:21:24 -!- gammafunk has joined ##crawl-dev 12:21:55 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 12:25:00 -!- pikaro has quit [Ping timeout: 256 seconds] 12:29:02 -!- simmarine has joined ##crawl-dev 12:30:10 -!- sooheon has quit [Remote host closed the connection] 12:30:40 ??cwz2 12:30:40 gammafunk: You have 1 message. Use !messages to read it. 12:30:40 cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ , http://sv1.webzook.net:8080 or http://sv2.webzook.net:8080 12:30:45 ??cwz3 12:30:45 cwz3 ~ cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ , http://sv1.webzook.net:8080 or http://sv2.webzook.net:8080 12:30:46 !messages 12:30:46 No messages for minmay. 12:31:20 I guess no one told hong that we're not adding more official servers until we get this unified login thing figured out 12:31:28 -!- alefury has joined ##crawl-dev 12:31:29 well and we really need a better way to reach hong 12:32:37 Lasty_: Yeah it does place a lot of bands, and grunt_bent_corner is the same way 12:33:07 I'm not sure that it's a problem that needs solving beyond the changes we discussed 12:33:45 It's a Grunt vault...you don't expect to find happy unicorns and butterflies when you walk into it.... 12:35:37 |amethyst: does hong need to be told anything about the cwz logfile at this point, or was that basically resolved? 12:37:08 -!- doubtofbuddha has quit [Quit: Page closed] 12:41:11 did something changed with skills recently in trunk? 12:41:24 i had 27 evo and after update it become 25 12:41:41 evo apts were decreased 12:41:51 %git :/[e|E]vocation 12:41:51 07reaverb02 * 0.17-a0-373-gca69ed3: Make the MP boost for Invocations the same as for Evocations (50% skill) 10(16 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ca69ed30a009 12:42:07 oh thanks 12:42:15 i forget the requisite black magic to search for these things through chei but yeah 12:42:22 most/all species had their evo apts reduced by 1 12:42:35 !gitgrep 2 Evooc 12:42:35 %git HEAD^{/Evooc}^^{/Evooc} 12:42:36 Could not find commit HEAD^{/Evooc}^^{/Evooc} (git returned 128) 12:42:37 !gitgrep 2 Evoc 12:42:37 %git HEAD^{/Evoc}^^{/Evoc} 12:42:40 07Lasty02 * 0.17-a0-285-ge95019c: Implement flat mp scaling and remove mp cap 10(3 days ago, 2 files, 17+ 35-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e95019c67fd5 12:42:45 !gitgrep 3 Evoc 12:42:45 %git HEAD^{/Evoc}^^{/Evoc}^^{/Evoc} 12:42:46 07Lasty02 * 0.17-a0-284-ga594528: Lower all species Evo apts by 1 10(3 days ago, 1 file, 38+ 38-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a594528b7406 12:42:56 that's the one I think 12:43:07 oh that is a good sequell command 12:46:19 <|amethyst> gammafunk: that in the future, logfiles and milestones should never be overwritten or replaced 12:47:16 yeah, dunno how we're going to reach him to say that though :( 12:47:57 not really sure why he set up two additional servers 12:48:22 <|amethyst> gammafunk: I think because he was heavily loaded during tournament 12:48:32 <|amethyst> gammafunk: and three cheap servers was cheaper than one beefy one 12:48:52 needs a dieselserver 12:49:01 !source stairs.cc:795 12:49:01 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/stairs.cc;hb=HEAD#l795 12:49:09 good comment there 12:49:43 also i wonder if those things are because you can only go downstairs when constricted/mesmerised if you get shafted? and then the fear thing just shouldn't be there at all 12:50:10 because it definitely makes no sense that going downstairs with an eidolon clears fear, and going upstairs doesn't 12:50:32 !function trackers_init_new_level 12:50:33 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/misc.cc;hb=HEAD#l59 12:51:06 er 12:51:42 -!- tingol4 has quit [Ping timeout: 244 seconds] 12:51:42 <|amethyst> MarvinPA: does that mean that interlevel travel going upstairs doesn't update exclusions?? 12:53:00 hmm possibly! i don't really understand what travel_init_new_level is doing 12:53:25 am I missing something or is trackers_init_new_level not necessary as a funciton def 12:53:32 *function 12:53:55 oh, stopping your run/travel/exploration, but keeping your travel target if you got shafted and want to resume travelling? 12:54:53 <|amethyst> MarvinPA: but that doesn't stop your run/travel/exploration 12:55:01 <|amethyst> MarvinPA: because it specifically restores runmode 12:55:16 <|amethyst> MarvinPA: this isn't just on shafts, but also deliberately crossing a stair as part of interlevel travel 12:55:22 ah, hmm 12:56:32 <|amethyst> gammafunk: I imagine that at one point it had to do something with the stash too? 12:57:05 yeah, I tried to see if it was passed as an argument to something taking a function, but doesn't seem to be 12:57:05 -!- Kittykai has quit [Ping timeout: 250 seconds] 12:57:14 <|amethyst> gammafunk: ah, yeas, it used to be: 12:57:49 <|amethyst> 0.10.0:misc.cc- travel_init_new_level(); 12:57:50 <|amethyst> 0.10.0:misc.cc- if (transit) 12:57:50 <|amethyst> 0.10.0:misc.cc- stash_init_new_level(); 12:58:28 makes more sense then (and now we can remove it and just use travel_init_new_level() I guess) 13:02:45 -!- Spatzist has quit [Quit: Page closed] 13:03:02 -!- Spatz is now known as Spatzist 13:09:54 -!- ystael has quit [Ping timeout: 272 seconds] 13:11:59 !lg * name=" - 0 - " 13:12:00 1. - 0 - the Stinger (L1 GhVM), slain by a giant bat on D:1 on 2010-12-09 00:01:52, with 20 points after 100 turns and 0:01:08. 13:12:20 !lg * name=" - 0 - " x=src 13:12:20 1. [src=rhf] - 0 - the Stinger (L1 GhVM), slain by a giant bat on D:1 on 2010-12-09 00:01:52, with 20 points after 100 turns and 0:01:08. 13:14:40 !lg * name=~" " s=src 13:14:40 36 games for * (name=~' '): 36x rhf 13:14:40 Just something I noticed randomly 13:14:40 -!- UncertainKitten has joined ##crawl-dev 13:15:06 !lg * name=~" " s=name 13:15:07 36 games for * (name=~' '): 12x pk guson, 11x Explorington III, 6x Goblin Ambusher, 5x Jean Kazou, - 0 -, reidar 13:16:41 -!- CanOfWorms has joined ##crawl-dev 13:25:39 -!- Kalir has quit [Changing host] 13:27:38 -!- maha_ has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 13:27:43 -!- sessions has quit [Quit: Page closed] 13:31:41 -!- t4-mightyogre has quit [Quit: Page closed] 13:32:48 -!- elliptic has quit [Ping timeout: 252 seconds] 13:34:42 |amethyst: I added this: http://pastebin.com/U49fw0uw 13:34:49 Not sure how sane it is 13:47:46 -!- elliptic has joined ##crawl-dev 13:47:54 -!- wheals has joined ##crawl-dev 13:47:54 is gitoriuos down for anyone else? 13:48:13 *gitorious 13:48:24 there we go 13:48:41 looks rather down to me too 13:48:46 rip 13:48:59 ah no 13:49:06 gammafunk: next project: grunt_happy_unicorns_and_butterflies 13:49:13 MONS: chaos butterfly, 13:49:14 the horror, the horror 13:49:16 took a while but worked eventually 13:50:23 -!- tsn has quit [Quit: leaving] 13:50:33 looks like gitorious is having issues 13:51:08 well, the website doesn't seem to load for me, but git over ssh works 13:51:35 -!- Tux[Qyou] has joined ##crawl-dev 13:51:36 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 13:56:30 -!- Whistling_Beard has quit [Read error: Connection reset by peer] 13:56:38 -!- Kittykai_ has quit [Ping timeout: 252 seconds] 13:59:35 -!- slitherrr has joined ##crawl-dev 14:02:21 gammafunk: maybe it is permanently down forever already 14:02:40 mumra: no, I think it's just sputtering a bit :) 14:02:51 gammafunk, try here instead: https://github.com/crawl-ref/crawl-ref 14:03:08 mumra: we're moving over to github, yeah 14:03:15 but we still have to push to gitorious 14:03:26 until 14:03:28 ??flag_day 14:03:28 flag day[1/1]: The day our push urls move from {gitorious} to {github}. http://www.catb.org/jargon/html/F/flag-day.html 14:03:47 probably going to be in a couple weeks 14:03:51 ah missed that memo 14:04:11 maybe crawl-dev is a better place for this, is there an option equivalent to spell_slot and item_slot for invoc/evoc abilities? or maybe spell_slot also matches against those? 14:04:11 CBRO is already pulling from github 14:04:20 slitherrr: there's a patch for that someonewhere, but I don't think anyone has looked at it 14:04:35 and I don't think spell_slot works with abilities, no 14:05:19 neat. yeah you corrupt a level instead of casting rmsl once and suddenly you just wish your top-tier god abilities were all somewhere over on the opposite side of the keyboard 14:06:03 never log into a robin account 14:06:16 jeez, did we just not do anything for April 1st? I just forgot to prepare for it. 14:06:19 "oh. spacebar is macroed to berserk. ok" 14:06:27 haha 14:06:36 I just set up my origin to pull from github 14:06:45 now I have 30 merge request branches 14:07:31 odd, they're gitorious merge requests 14:07:47 must be due to how the crawl-ref repo was created 14:08:09 -!- lobf has quit [Quit: lobf] 14:08:31 -!- SurpriseTRex has quit [Ping timeout: 255 seconds] 14:08:39 %git :/tornado 14:08:39 07wheals02 * 0.17-a0-395-g5177e4c: Merge branch 'pizza_tornado' 10(4 hours ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5177e4caefc8 14:08:47 Lasty_: I didn't even look at ^ 14:08:57 ah 14:08:58 That barely counts 14:09:06 yeah, i really went crazy 14:09:33 wheals is manic! he's insane!!! 14:09:33 i don't think i've EVER not ended my commit with a period 14:09:33 ug 14:09:33 commit title periods are the literal worst 14:09:35 ... I was really excited about Grunt's farmer zealot class. 14:10:08 you dare waste one of those precious 72 chars?! 14:10:27 :'( 14:10:44 %git --author=Lasty 14:10:45 Could not find commit --author=Lasty (git returned 129) 14:10:48 oh right 14:10:51 Lasty_: which God for Grunt's farmer zealot? 14:10:55 yes i think Grunt was supposed to do the joke but then real life devoured him 14:10:56 fedhas 14:10:59 it was fedhas 14:11:11 fedhas, fruit and trident? 14:11:14 Well, the best jokes are on April 2nd anyway 14:11:15 %git 99cc765f512c7e36f906556bbd6f43dd364492e4 14:11:15 07Lasty02 * 0.17-a0-351-g99cc765: Give Demigods +10% mp innate mut 10(2 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=99cc765f512c 14:11:16 CanOfWorms: scythe 14:11:19 good 14:11:31 Lasty_: doh 14:11:35 I completely forgot :( 14:11:42 i think johnstein has a patch too? 14:11:43 I suppose you're under qaz wrath 14:11:44 heh. I tried something similar one time. 14:11:51 well my excuse was t was so close to april 1 this time 14:11:58 yeah 14:12:00 yea it's on DBRO but may be screwed up currently 14:12:08 and it's not trivial to follow up on Grunt's last april 1st 14:12:11 twelwe announced that we had another year to get to implementing it anyway 14:12:11 starte with a Book of Homesteading 14:12:12 -!- amalloy_ is now known as amalloy 14:12:13 that was one of the best all-time I'm sure 14:12:32 revert trunk to 0.4 14:12:45 revert them back to the stone age 14:12:55 the stone soup age? 14:13:08 revert back to 14:13:08 Grunt: I might push a patch for it tonight JUST BECAUSE and then revert it tomorrow. 14:13:10 4.1 14:13:12 swap trunk with nostalgia until 0000 UTC Saturday 14:13:32 Last year was jesters? 14:13:42 man it'd be fun trying to merge nostalgia with trunk 14:13:57 oh, right 14:14:31 we do need to remember to revert shadow trap removal once april fool's ends 14:14:54 really we should just cut damage dealt by players in half for a week. You know, just to even things out. 14:15:13 +1 14:15:29 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 14:15:49 Lasty_: alternatively, turn potions into anti-potions 14:15:57 double damage caused by shadow trap monsters 14:16:04 might halves melee damage, agil display shows an ev inncrease, but decreases it 14:16:09 likewise brilliance 14:16:14 give everyone innate faith, see if anyone notices 14:16:15 hahaha 14:16:38 wonder how we could make curing/hw work like that 14:16:41 hm. commit some portion of epic bugs again? 14:16:46 I guess it'd just lie about your hp 14:16:49 torment orcs 14:16:51 recommit that 14:16:52 store real hp separately from display hp 14:17:03 haha, this idea does sound pretty amusing 14:17:11 but it'd a bit unworkable 14:17:23 give all monsters a spellbook w/ summon butterfly 14:17:39 if we could somehow do it 14:18:18 it'd be cool to make some weird april 1 crawl where you either started on zot:5 and had to get the orb on d:1 14:18:27 or some other kind of "switch of endgame goal" 14:18:37 haha 14:18:38 probably too silly to actually work though 14:18:44 every hour change all weapon egos. start and end with holy wrath 14:18:56 You start at XL 27 and lose XP every time you kill a monster 14:19:30 but every time a "harmless" monster attacks you, you take an extra 5d10 damage w/o AC 14:20:32 implemented_epic_bugs 14:20:44 my favorite nostalgia bug was when I was spectating crate on L:8 and mysteriously his summons just didn't work 14:20:52 and it was only lair:8 and we were both just baffled 14:21:05 turned out that it was old lair:8 layout that placed like 1 million plants 14:21:12 so the monsters on level limit was reached 14:21:17 so no summons 14:21:26 no iood either 14:21:29 yeah 14:21:29 hahaha 14:22:21 would it be simple to just switch the tilesets? 14:22:33 heh 14:22:38 and glyphs? 14:22:48 maybe 14:22:52 ah and messages 14:22:54 CanOfWorms: set webtiles players to display_mode=glyphs, and send graphics to the ssh users 14:22:55 maybe make all glyphs @ 14:22:56 you'd have to switch things in mon-data 14:23:02 via magic 14:23:12 oh 14:23:13 heh 14:23:20 basically randomize all monster identification 14:23:23 each game, uniquely 14:23:29 or just apply a substitution cipher on the glyphs 14:23:35 you have to figure out what that monster really is! 14:23:39 * geekosaur was thinking just straight invert them... 14:23:49 clearly add permanent nethack hallucination 14:23:54 the scroll crumbles into dust. This is a Brimstone Fiend! 14:24:02 oofs on d:1 with jackal specs, jackals on z:5 with oof specs 14:24:07 also known as mislead 14:24:17 the jackal barks! Your body is wracked with pain! 14:24:19 geekosaur: well you could do that, but I think randomized would be so amusing 14:24:28 like not even the same randomization each game 14:24:45 randomly shuffle all enums? 14:24:55 the identification data at least, yeah 14:24:59 but maybe that's just too damn annoying 14:26:05 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 14:26:05 probably best to not do something that's likely to be extremely frustrating after 5 minutes of play... 14:26:37 <|amethyst> Shop selling !xp and other good items 14:26:43 <|amethyst> that asks for an actual credit card number 14:27:14 ++ 14:27:14 is it possible to have shops update their prices repeatedly? 14:27:26 have every shop sell a scroll of acquirement for player's gold+1 14:27:34 <|amethyst> Welcome to Neil's Retirement Plan! What would you like to do? 14:27:39 |amethyst: then we'd finally have enough money for our OS X dev account and new servers! 14:28:18 Neil's Needful Niceries 14:28:35 nicolae-'s surely 14:29:05 oh are we thinking of april fools jokes involving monster glyphs 14:29:19 <|amethyst> Paytowin's Pricy Promotions 14:29:23 because: i made an angband monster glyph rc 14:29:26 just april fools jokes in general 14:29:36 see here http://dobrazupa.org/rcfiles/crawl-0.16/debo.rc 14:30:08 debo: rip updating those scorpions "i counted on you" 14:33:21 !tell chequers Re: http://sprunge.us/TWHI, in that @@ -1273,9 +1272,8 @@ hunk you'd want to reindent on the line after the if now that the condition is moved out of those parens 14:33:21 gammafunk: OK, I'll let chequers know. 14:33:29 <|amethyst> mauris: why are spriggans demons? 14:33:47 no idea. i never played a lot of angband :( 14:34:15 i made spriggans u because they tiny magical humanoids i guess? 14:37:08 -!- lobf has joined ##crawl-dev 14:37:16 ...oh wow 14:37:23 case MONS_MERFOLK_IMPALER: 14:37:24 -!- pikaro has quit [Ping timeout: 244 seconds] 14:37:27 item.sub_type = random_choose_weighted(100, ARM_ROBE, 14:37:27 60, ARM_LEATHER_ARMOUR, 14:37:27 5, ARM_TROLL_LEATHER_ARMOUR, 14:37:27 5, ARM_STEAM_DRAGON_ARMOUR, 14:37:41 um. 14:37:43 you never wondered why you see those so often? 14:37:46 I don't think I've ever run across an impaler with SDA 14:37:49 on shoals:5? 14:38:42 you mean EDA 14:39:17 I mean 5DA 14:39:29 no that's imp dragon armour! 14:39:38 yeah, the best dragon armour 14:39:51 armour randomly blinks off you 14:39:52 The imp dragon breathes imps at you! 14:40:00 oh, here's something I can do on on april 1st: rename all dragons to S-forms. 14:40:48 Fire dragon -> scorch dragon; ice dragon -> shiver dragon; iron dragon -> steel dragon; quicksilver dragon -> silverquick dragon . . . 14:40:53 -!- stanzill has quit [Ping timeout: 265 seconds] 14:40:58 gold dragon -> shiny dragon 14:41:03 bone dragon? 14:41:14 spectre dragon I guess 14:41:15 gammafunk: splintery dragon? 14:41:18 shard of bone dragon 14:41:19 Skeletal dragon 14:41:21 ^ 14:41:23 yeah 14:41:28 a yeah skeletal again 14:41:50 mottled -> spitting dragon?? 14:42:02 sticky 14:42:05 ^ 14:42:42 much better 14:42:43 pearl dragons? 14:42:45 don't forget Sxthua 14:42:49 sacred dragon? 14:43:00 yeah, sacred dragon is good 14:43:24 the serpent of hell -> serpent of hell dragon 14:43:54 yellow draconian > saffron draconian 14:44:25 black draconian -> shock draconian 14:44:58 grey > slate or stone? 14:45:15 -!- Spatzist has quit [Quit: Bye] 14:45:31 steel 14:45:32 obviously 14:45:58 no, steel was used for iron dragons 14:46:01 oh 14:46:10 who says we can't also have steel draconians!! 14:46:12 -!- Z_LAMP has quit [Read error: Connection reset by peer] 14:46:33 pleasingfungus, since he removed grey draconians from generation 14:46:44 !learn add dragon_name_reform mottled dragon->sticky dragon; quicksilver dragon->silverquick dragon; fire dragon->scorching dragon; ice dragon->shiver dragon; pearl dragon->sacred dragon; iron dragon->steel dragon; golden dragon->shiny dragon; bone dragon->skeletal dragon; Xtuaha->Stuaha 14:46:44 rip. 14:46:45 dragon name reform[1/1]: mottled dragon->sticky dragon; quicksilver dragon->silverquick dragon; fire dragon->scorching dragon; ice dragon->shiver dragon; pearl dragon->sacred dragon; iron dragon->steel dragon; golden dragon->shiny dragon; bone dragon->skeletal dragon; Xtuaha->Stuaha 14:47:01 !learn edit dragon_name_reform s/uaha/ahua/g 14:47:02 dragon name reform[1/1]: mottled dragon->sticky dragon; quicksilver dragon->silverquick dragon; fire dragon->scorching dragon; ice dragon->shiver dragon; pearl dragon->sacred dragon; iron dragon->steel dragon; golden dragon->shiny dragon; bone dragon->skeletal dragon; Xtahua->Stahua 14:47:13 thanks 14:47:39 Stahua -> Stan 14:48:06 Stan the dragon :| 14:48:06 hmm 14:48:08 it should be Shetahua insead of Stahua 14:48:10 I can't think of one for purple dracs 14:48:45 sublime draconian 14:49:01 minmay: i was going to make elf NO_POLY_TO but //mv: have to exist because it's (and should be) a valid polymorph target. 14:49:05 can't argue with the comments 14:49:12 adfasdfasdfsaddsaf 14:50:25 valid polymorph target is almost good enough for reserved_clan_names but not quite 14:51:20 -!- bonghitz has quit [Remote host closed the connection] 14:53:40 -!- Misder has quit [Ping timeout: 246 seconds] 14:53:44 -!- stanzill has quit [Changing host] 14:55:21 -!- Z_LAMP has quit [Read error: Connection reset by peer] 14:55:32 spell draconian? 14:56:06 -!- Crehl has quit [Read error: Connection reset by peer] 14:56:30 geekosaur: IRC is a bad format for spelling bees. that's why they do it out loud in real life 14:57:07 -!- Kittykai has quit [Ping timeout: 255 seconds] 14:57:10 * geekosaur *eyeroll* 14:58:06 although maybe that can be part of the joke spelling draconian, can only hit it if you can spell soemthing or other correctly. (like, say, kiku's full name :p ) 14:58:14 *something 14:58:26 (what that does for those of us who are typo-prone...) 14:59:28 -!- amalloy is now known as amalloy_lunch 15:00:40 gammafunk: apparently there's already a script to do what you were suggesting yesterday (objstat on a map)???? scripts/genmap.lua, who knew 15:01:03 wheals: yeah, there are a bunch of lua scripts 15:01:12 tbh I kind of wish I had made objstat in lua 15:01:26 I recall looking at that one and having some concern about it 15:01:31 why, is it too fast right now? 15:02:58 :P 15:03:11 -!- Patashu has joined ##crawl-dev 15:05:50 wheals: well it might not slow it down much, who knows! 15:05:59 kind of better than having all that c++ to maintain 15:06:11 maybe not though 15:06:33 most devs at least know c++! 15:06:40 yeah 15:06:48 it's just that it's not used terribly a lot, yet it's a ton of code 15:07:04 going lua doesn't exactly change that I guess 15:10:36 Gold mimic verb is incorrect 13https://crawl.develz.org/mantis/view.php?id=9603 by Whales 15:11:10 wheals: oh, 41 debug.goto_place("D:1") 15:11:15 that's not terribly wise 15:12:33 heh 15:12:45 touche, mantis reporter who isn't me 15:12:49 and probably isn't whales2 15:13:15 <|amethyst> hm 15:13:25 <|amethyst> %git f65f132 15:13:31 07wheals02 * 0.17-a0-390-gf65f132: Run checkwhite on docs/ and settings/ (reaverb). 10(8 hours ago, 19 files, 230+ 230-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f65f1321575a 15:13:48 i need to add item_def::plural 15:13:55 <|amethyst> I think probably the changes to lgpl.txt should be reverted 15:14:24 haha 15:14:25 <|amethyst> and to license.txt 15:14:40 good one wheals, trying to subvert freedom 15:14:43 Everyone is permitted to copy and distribute verbatim copies 15:14:43 of this license document, but changing it is not allowed. 15:14:46 oh crap 15:14:50 * wheals sweats nervously 15:15:31 <|amethyst> I mean, probably changing the whitespace counts as "verbatim enough" from a legal point of view 15:17:17 <|amethyst> but I don't know 15:17:17 RMS has come for wheals... 15:17:17 -!- Fangorn has quit [Ping timeout: 252 seconds] 15:17:31 I guess checkwhite could just ignore /license? 15:17:49 maybe it could have some kind of equiv like .checkwhiteignore 15:17:50 so why do we have licence.txt and a docs/license/ directory? 15:18:00 and why is the latter misspelled? :P 15:18:04 <|amethyst> licence.txt is the crawl licence 15:18:10 <|amethyst> license/ is for contribs 15:18:16 <|amethyst> hm 15:18:20 <|amethyst> not just for contribs I guess 15:18:43 -!- Alarkh has joined ##crawl-dev 15:18:49 and /lincense is for Linley's incense collection. 15:20:20 shouldn't those be somewhere near what they're being used for, then? 15:20:22 -!- SurpriseTRex has quit [Ping timeout: 272 seconds] 15:21:02 very confusing 15:21:11 <|amethyst> wheals: well, they do need to be in the distributed binaries 15:21:21 oh yeah 15:25:47 Copyright 1997-2013 Linley Henzell, the dev team, and the contributors 15:25:47 rip copyright 15:25:47 -!- Cheibriados has quit [Ping timeout: 255 seconds] 15:27:11 -!- Cheibriados has joined ##crawl-dev 15:27:11 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 15:27:11 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 15:27:30 unknown monster: "shard shrike" 15:27:30 %??shard shrike 15:27:45 <|amethyst> I think gitorious is down 15:27:58 @??shard shrike 15:27:58 shard shrike (12b) | Spd: 30 | HD: 21 | HP: 87-121 | AC/EV: 2/18 | Dam: 2112(cold:21-62) | see invisible, fly | Res: 06magic(80), 02cold++, 08blind | XP: 5345 | Sp: throw icicle (3d30) [11!AM, 06!sil, 08breath] | Sz: tiny | Int: animal. 15:28:09 <|amethyst> Error occured, please contact support 15:28:09 <|amethyst> fatal: Could not read from remote repository. 15:28:28 <|amethyst> oh 15:28:38 <|amethyst> and the last five commits didn't get mirrored to github 15:28:46 <|amethyst> probably because of gitorious being flaky 15:28:51 i was wondering about those yeah 15:29:15 <|amethyst> %git 15:29:15 07wheals02 * 0.17-a0-402-g023398c: A lame explanation of Natasha's gimmick in her desc. 10(4 hours ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=023398c043d7 15:29:24 took a couple of tries for the push to go through 15:30:27 <|amethyst> well, anyway, http://s-z.org/neil/tmp/0001-Ignore-licence-files-in-checkwhite-gammafunk.patch 15:32:21 -!- KiT_ has quit [Quit: Page closed] 15:35:07 -!- Redz has quit [Ping timeout: 250 seconds] 15:35:49 -!- pikaro has quit [Remote host closed the connection] 15:35:49 hiscores.cc: In member function ‘void scorefile_entry::set_score_fields() const’: 15:35:49 hiscores.cc:1154:18: warning: declaration of ‘killer’ shadows a member of 'this' [-Wshadow] const string killer = death_source_desc(); 15:35:49 anyone else get this? 15:36:51 <|amethyst> %git 9ca9a049 15:36:51 07wheals02 * 0.17-a0-401-g9ca9a04: Clarify some minutiae of Beoghite theology. 10(5 hours ago, 3 files, 20+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ca9a049881d 15:36:59 oops 15:37:11 * wheals mumbles something about -werror 15:37:22 ??something[mum 15:37:23 something[2/10]: Something mumbles something. 15:37:34 -!- doubtofbuddha has quit [Quit: Page closed] 15:38:56 -!- Bloax has quit [Read error: Connection reset by peer] 15:39:18 -!- Bloax has joined ##crawl-dev 15:39:45 -!- abixa has quit [Quit: WeeChat 1.1.1] 15:42:15 -!- Sorbius has quit [Read error: Connection reset by peer] 15:42:19 -!- Zooty has quit [Ping timeout: 246 seconds] 15:42:43 hrm 15:42:46 looking at 15:42:48 !function player_hunger_rate 15:42:48 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player.cc;hb=HEAD#l1346 15:43:02 is this not increasing hunger for +Regen armour? 15:43:10 i.e. those with the artp 15:43:39 probably the real reason 0.16 was so easy 15:43:41 or +Regen anything that's not "regen or tla/tlh I guess 15:45:58 looks like it's been hungerless regen for the artp, yeah 15:47:16 how nice 15:47:16 simmarine: You have 1 message. Use !messages to read it. 15:47:16 it's consistent with the mutation! 15:47:25 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 15:47:58 just remove the hunger from regen items 15:48:25 -!- Earlo has quit [Remote host closed the connection] 15:48:26 -!- PleasingFungus has joined ##crawl-dev 15:48:34 it's not like it doesn't reduce the hunger from resting either way 15:48:52 wheals: I'd maybe change "this cat" to "Natasha"; aside from that it's as good as anything I could come up with 15:49:00 don't get too 15:49:02 catty 15:49:04 over the wording 15:49:06 * Grunt hides. 15:49:24 !lg * !experimental s=-god 15:49:31 4160958 games for * (!experimental): 509x Igni Ipthes, 4293x Jiyva, 5154x Gozag, 6737x Ru, 12872x Fedhas, 14196x Qazlal, 19053x Dithmenos, 24125x Zin, 37569x Elyvilon, 38492x Beogh, 41559x Cheibriados, 41621x Kikubaaqudgha, 43865x Ashenzari, 45340x Nemelex Xobeh, 47949x The Shining One, 65721x Yredelemnul, 80035x Makhleb, 82184x Sif Muna, 100508x Vehumet, 104017x Xom, 110185x Lugonu, 175783x Okawa... 15:49:35 um 15:49:40 yes 15:49:42 I sense an experimental in there 15:49:47 yes 15:49:50 * PleasingFungus hisses! 15:49:58 oh, hm 15:50:16 i hate cats IRL so any way i can insult them is good 15:50:22 !lg * recent !experimental s=-god 15:50:24 oh 15:50:26 that's fucked up... 15:50:27 674914 games for * (recent !experimental): 789x Jiyva, 2309x Fedhas, 2395x Zin, 2924x Beogh, 3147x Gozag, 3894x Nemelex Xobeh, 4006x Elyvilon, 5316x Kikubaaqudgha, 6154x The Shining One, 6737x Ru, 7487x Yredelemnul, 8546x Dithmenos, 9111x Qazlal, 9543x Ashenzari, 10150x Sif Muna, 11413x Makhleb, 11414x Cheibriados, 17093x Vehumet, 24064x Lugonu, 26732x Xom, 28637x Okawaru, 66204x Trog, 406849x 15:50:27 this is why i added natasha, so i can kill cats three times in a single game 15:50:28 !kw recent 15:50:29 Keyword: recent => cv>=0.15 15:50:32 good 15:50:39 PleasingFungus: You still need to come up with a name for Foo's Rapier! 15:50:43 yeah, but experimental is still broken 15:50:45 the rogue's rapier 15:50:46 I came up with several names. 15:50:48 what more do you want? 15:50:50 what were they? 15:50:57 the roguelike's rapierlike 15:51:11 ug, gitorious push is failing 15:51:12 !lg * experimental god=(pakellas|igni ipthes|wulndraste) s=god 15:51:13 Broken query near ') s=god' 15:51:25 !lg * experimental (pakellas|igni|wulndraste) s=god 15:51:26 No keyword 'pakellas' 15:51:26 fatal: unable to access 'https://gitorious.org/crawl/crawl/': The requested URL returned error: 504 15:51:38 no parens 15:51:42 yes 15:51:54 <|amethyst> yes 15:51:54 !lg * experimental god=pakellas|igni ipthes|wulndraste s=god 15:51:55 No keyword 'ipthes' 15:52:00 <|amethyst> also the github mirroring is broken 15:52:01 !lg * experimental god=(pakellas|igni|wulndraste) s=god 15:52:01 271 games for * (experimental god=(pakellas|igni|wulndraste)): 162x Pakellas, 109x Wulndraste 15:52:02 <|amethyst> and chei 15:52:05 <|amethyst> %git 15:52:05 07wheals02 * 0.17-a0-402-g023398c: A lame explanation of Natasha's gimmick in her desc. 10(5 hours ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=023398c043d7 15:52:10 !lg * experimental god~~igni 15:52:11 309. TheHza the Poker (L7 DsGl of Igni Ipthes), slain by an ice beast on D:5 on 2015-03-02 01:26:08, with 595 points after 6215 turns and 0:11:01. 15:52:12 <|amethyst> there are several commits after that one 15:52:16 !lg * !experimental god~~igni 15:54:32 509. zkyp the Shatterer (L12 OgFi of Igni Ipthes), slain by a lindwurm on Lair:2 (minmay_lindwurm_lava) on 2014-05-31 21:38:21, with 15846 points after 18940 turns and 0:39:32. 15:54:32 !lg * !experimental god~~igni x=explbr,src 15:54:32 509. [explbr=;src=cszo] zkyp the Shatterer (L12 OgFi of Igni Ipthes), slain by a lindwurm on Lair:2 (minmay_lindwurm_lava) on 2014-05-31 21:38:21, with 15846 points after 18940 turns and 0:39:32. 15:54:32 heh 15:54:32 gammafunk: iirc rapscallion's rapier; grunt just suggested rogue's rapier which is fine; scalawag's sabre would be funny in a sense 15:54:32 oh 15:54:32 Rogue's Rapier 15:54:32 I didn't *just* suggest rogue's rapier 15:54:32 I rather like that 15:54:32 but don't do that one 15:54:32 the sabre one 15:54:32 I put that forward back when we decided we needed a name 15:54:32 :b 15:54:32 <|amethyst> I would just keep "Captain's cutlass" over "scalawag's sabre" 15:54:32 I said don't do that one!!! 15:54:32 imo the anti-cutlass SA goon are ruining crawl with their sword-and-board toons 15:54:32 <|amethyst> :) 15:54:32 ??toon[3 15:54:32 toon[3/3]: 2. arc blade, sword and board, fire and lightning, skeleton - despite skeleton defenses arc blade is a glass cannon, and has an easier time playing as a 2 beam gimp archmage than as a melee toon 15:54:32 -!- Jonatan has quit [Ping timeout: 264 seconds] 15:54:32 god..... 15:54:32 what the shit does that even say 15:54:32 <|amethyst> I'm confused 15:54:32 why is captain's cutlass being renamed? 15:54:32 so it no longer is a sbl that cuts hydra heads 15:54:32 because it's becoming no longer a cutlass 15:54:32 MarvinPA: since it's to become a rapier and lose the weird "short blade but slices" gimmick 15:54:32 oh, why not just make it not cut hydra heads then 15:54:46 yeah, that's what I wanted to do 15:54:53 because 'cutlass' strongly implies 'cut' (doy is with me on this one) 15:54:54 but some felt cutlass would be a confusing name then 15:54:54 but cut-lass!! 15:54:56 or is this the return of boring sword realism 15:55:04 shot's fired! 15:55:07 *shots 15:55:08 it's not realism, it's player expectations 15:55:10 it's different!!! 15:55:11 * Grunt hits MarvinPA with a double sword but does no damage. 15:55:32 how can you bore anything with a sword 15:55:44 someone cited to me the following justification: Halloween Costumes 15:55:49 can you imagine 15:55:52 also imo a sword that's named after its actual base type is probably better in general than one that's got a name that doesn't imply anything about its type 15:55:57 . . . 15:56:05 Captain's Chainsaw it is! 15:56:18 I do like Rogue's Rapier 15:56:22 Chainsaw! The great communicator! 15:56:33 just because I guess I think Rogues are cool for some reason 15:56:35 BLOOD! BLOOD FOR ARMOK! GOD OF BLOOD! 15:56:36 is anyone actually *against* rogue's rapier? 15:56:41 You go berserk! 15:56:45 (no) 15:56:55 Only if Admiral's Adze is off the table 15:56:57 * Grunt goads Bloax on! 15:56:59 <_miek> rapscallion has more alliteration 15:56:59 _miek: You have 1 message. Use !messages to read it. 15:57:08 i think it's a worse name but whatever, i guess 15:57:21 Rapscallion is just the name of some weird artisinal kind of onion 15:57:21 it is a bit more generic 15:57:21 * Bloax closely misses Grunt. 15:57:25 -!- Kittykai_ has quit [Ping timeout: 264 seconds] 15:57:27 <|amethyst> Why do SBL have to be all piercing anyway? 15:57:40 <|amethyst> polearms aren't consistent either 15:57:55 they are, actually 15:57:55 1h polearms and 2h polearms are internally consistent 15:58:01 <|amethyst> PleasingFungus: if you're a human 15:58:16 and "which shortblades cut heads" was a perpetual stumper for people 15:58:17 re: small races and weapon restrictions 15:58:17 <|amethyst> (or bigger) 15:58:20 ug, gitorious seems completely down atm 15:58:24 with no real benefit to gameplay, imho 15:58:33 |amethyst: I'm a speciesist. 15:58:34 Sue me. 15:58:44 * Grunt sues PleasingFungus but gets no damages. 15:58:55 i'm fine with rogue's rapier if you remove can_cut_meat for me 15:59:11 I don't like these conditions that are being attached 15:59:22 that's one of my favorite function names... 15:59:25 gammafunk: that's just the way the game is played!! 16:00:06 wheals: I'll rename it if you rewrite the "escaping from a net" code 16:00:06 some people just don't understand politics... 16:00:06 nooooooo 16:00:06 ha ha ha ha ha ha ha ha 16:00:16 well I'll just be satisfied when I nerf merfolk impalers 16:00:36 that's nerfing shoals loot, not nerfing impalers. 16:00:38 !nerf gammafunk 16:00:38 * Sequell nerfs gammafunk!!! 16:00:50 PleasingFungus: I gave equiv chance for good_item 16:00:56 for the robe/leather armour 16:01:00 huh 16:01:06 the least I could do 16:01:07 why 16:01:19 i think currently its disarm effect is flavoured as non-magical, so that should change if it becomes a regular rapier i guess? 16:02:08 should it? 16:02:12 ?? 16:02:14 is this more boring sword realism...? 16:02:27 imo if boring sword realism is happening it has to be taken all the way! 16:02:28 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 16:02:41 when do we bring back claymores 16:02:46 are you saying rapiers can't disarm people? 16:02:47 * Grunt ducks. 16:02:49 captain's claymore imo 16:02:53 <|amethyst> Does the hydra head thing actually buy us anything? 16:02:53 ^ 16:02:59 rc option boring_sword_realism = true 16:02:59 <|amethyst> I mean, some weapons not doing it 16:03:08 is this a good time to mention the colonel's sabre, btw 16:03:18 but yes i don't think it really makes sense for one rapier to be able to disarm opponents and not the others, unless there's something exciting and magical about the one that can disarm people 16:03:18 <|amethyst> does anyone actually carry an off-school weapon to deal with hydras? 16:03:23 I'm not sure there will ever be a good time to mention the colonel's sabre. 16:03:33 |amethyst: You bash the hydra's head off! The hydra grows two new heads! 16:03:45 |amethyst: people carry flaming weapons for that purpose, definitely 16:04:00 the colonel's sabre {berserk other, 16:04:00 and yeah they do carry off-school ones 16:04:04 I've ended up carrying weaker flaming weapons or cross-trained off-school weapons, yeah. 16:04:06 cut off a couple heads 16:04:07 there's even a vault that gives you a flaming edged weapon to kill a hydra 16:04:09 it is kind of a goofy thing 16:04:11 i use falchion or scimitar of flaming sometimes 16:04:13 and then use your primary to kill 16:04:14 if i dont use lbl 16:04:16 You point the sabre at the Orb Guardian! You scream, "CHARGE!" Your orc warlord goes berserk! 16:04:21 not exactly something someone would add these days 16:06:09 <|amethyst> I guess you need DAM_* anyway for hit messages 16:06:09 * Grunt goads wheals on! 16:06:09 and vorpal brand! 16:06:09 <|amethyst> so simplifying the hydra rules wouldn't actually simplify the code much 16:06:09 <|amethyst> wheals: no, that's DVORP_ 16:06:09 I *would* be fine with removing the thing where vorpal weapons are extra-bad against hydras. 16:06:09 because wtf. 16:06:09 mmm remember when devwiki was shiny and new and full of proposals about making bashing weapons do more damage to skeletons 16:06:29 * wheals crushes the badproposals like ants!!!!! 16:06:44 |amethyst: wtf 16:06:45 Sometimes I go to the devwiki artefact proposal page just to smile a little. 16:06:57 <|amethyst> PleasingFungus: maybe made sense when we used "vorpal" in game? 16:06:59 not even from that long ago iirc 16:07:01 <|amethyst> or do we still 16:07:14 <|amethyst> well, I guess it was just "vorpalisation" 16:07:23 vorpalise weapon 16:07:25 We use it for player ghost 'weapons'. Not sure if it shows up anywhere else. 16:07:31 oh 16:07:42 !vorpalize wheals 16:07:49 * PleasingFungus vorps aggressively! 16:08:27 oh I see, gitorious http push/pull is broken, not ssh 16:09:04 PleasingFungus: vorp allies 16:12:24 good, now ssh pull is failing again 16:12:24 https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:combat:weapon_reform#weapon_effects_in_9_eronarn 16:12:26 eronarn devwiki pages <3 16:12:55 haha ankus was in .9? 16:13:29 0.10 too 16:13:33 --> sodegarami 16:14:21 Everything in this section should happen. — electricalbatross 2011-07-08 22:45 16:14:37 27-part-staff... 16:14:44 -!- Krakhan has quit [Changing host] 16:14:50 gammafunk: you can't have real sword realism without sodegaramis 16:14:51 this is incredible power. 16:15:06 wheals: apparently it's a kind of staff...? 16:15:12 huh 16:15:21 imo TYPE: for majin-bo 16:16:23 penalties for ogres using 'little' weapons 16:16:43 qblade ogres are just too op right now 16:16:47 trample weapons 16:16:58 * Grunt tramples PleasingFungus!!! 16:17:13 Lasty_: that vault with the flaming sword for a hydra is responsible for 50% of all kills by "a one-headed hydra" btw 16:17:16 -!- amalloy_lunch is now known as amalloy 16:17:18 Hook Hook an opponent with your weapon and pull, hard. Opponent is stunned. Only works on things that can be brought off balance. 16:17:20 Trip Interpose between an opponent's legs. Opponent is stunned. Only works on things that can be brought off balance. 16:17:21 Sweep Interpose between an opponent's legs. Opponent is stunned. Only works on things that can be brought off balance. 16:18:00 can_be_tripped() 16:18:57 * Grunt trips PleasingFungus . 16:19:06 Boots of Stayput {Balance+, Ponderous} 16:19:06 rude 16:19:07 -!- debo has quit [Read error: No route to host] 16:19:08 don't klowns do that 16:19:16 johnstein: iron boots 16:19:16 -!- scummos__ has quit [Ping timeout: 252 seconds] 16:19:21 johnstein: concrete boots <_< 16:19:46 anti-lom-lobon tech 16:19:47 if we can go anachronistic, Gravity Boots 16:19:50 -!- Z_LAMP has quit [Read error: Connection reset by peer] 16:19:59 magnetic boots 16:20:20 Gecko Greaves 16:20:24 singularity boots 16:20:28 boots of ultimate suction 16:20:44 boots of the spider 16:20:47 <_< 16:20:48 >_> 16:20:58 Grunt: that idea sucks 16:21:19 it has some traction, I'm sure 16:21:28 not that very many people are going to cling to it 16:21:31 -!- Kellhus has quit [Ping timeout: 246 seconds] 16:21:40 I think it would prove to be a very sticky proposition. 16:22:01 it might end up being too buggy, i guess 16:23:34 ASTERION 16:23:34 oh oops, sorry 16:23:34 i agree 16:23:34 likewise. 16:23:34 -!- mizu_no_oto has quit [Ping timeout: 246 seconds] 16:23:34 I disagree. 16:23:44 In that case, we'll simple have to expel you. 16:23:47 -!- debo has joined ##crawl-dev 16:23:50 Sorry, grunt. your time here is... 16:23:52 /kick PleasingFungus 16:23:54 !glasses 16:23:54 ( •_•)    ( •_•)>âŒâ– -■    (âŒâ– _â– ) 16:23:56 ogre 16:24:13 * Grunt flattens PleasingFungus like a pancake with a giant spiked club!!!!!!!!!!!!!!!! 16:24:28 wow, can pancakes wield giant spiked clubs? 16:24:28 maybe i should merge that for april fool's? :P 16:27:18 what, glasses? I don't think we have good enough unicode support.... 16:34:52 -!- MIC132 has joined ##crawl-dev 16:34:56 -!- Z_LAMP has quit [Read error: Connection reset by peer] 16:36:26 Is something wrong with the repo? I'm getting error on trying to pull 16:36:35 yes, there is 16:37:06 Hm? 16:37:09 has the move to github commenced/completed? 16:37:11 <_miek> try https:// instead of git:// 16:37:37 I did that change few weeks ago, when I had another problem 16:37:49 Now I'm getting:fatal: unable to access 'https://gitorious.org/crawl/crawl.git/': The requested URL returned error: 16:37:49 500 16:38:41 -!- Fangorn has quit [Quit: leaving] 16:39:23 <_miek> yeah I'm getting the same.. :S 16:40:21 I think gitorious has been a poopyhead today 16:41:05 try ssh instead of https? 16:44:10 the repo is dying, cloud. 16:44:17 yeh, gitorious is horked today except for ssh. I switched to the github mirror --- but it is still a mirror, and may not be mirroring reliably :/ 16:44:43 "it's supposed to be cloud, not clod!" 16:45:07 geekosaur: I'm told it's not. 16:45:11 <|amethyst> I haven't been able to get gitorious ssh working either 16:45:11 (mirroring reliably.) 16:45:16 <|amethyst> %git 16:45:16 07wheals02 * 0.17-a0-402-g023398c: A lame explanation of Natasha's gimmick in her desc. 10(6 hours ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=023398c043d7 16:45:23 ssh still gives me Could not read remote 16:45:38 welp. sounds like the flag day may have been advanced... 16:45:48 "flag day"? 16:45:58 <|amethyst> ??flag day 16:45:58 flag day[1/1]: The day our push urls move from {gitorious} to {github}. http://www.catb.org/jargon/html/F/flag-day.html 16:46:18 -!- Amy|Sonata is now known as flappity 16:46:33 that reference will be fifty years old soon. 16:46:54 chequers may be slightly upset if we make crawl-ref official :P 16:47:26 imho the crawl-ref / dcss / dungeoncrawl thing is pretty bikesheddy... 16:47:40 <|amethyst> I don't see why it matters 16:47:56 <|amethyst> I mean, it's not like we tell our players "search for crawl-ref on github" 16:49:27 Wait, I'm lost. What is this whole exchange about? 16:49:27 <|amethyst> but having nice URLs seems to be important for some people 16:49:27 <|amethyst> MIC132: moving our repository 16:49:27 I have to confess that I don't actually know what the "-ref" part means 16:49:27 but I agree with |amethyst that it doesn't seem that important regardless 16:49:27 <|amethyst> I think "reference" 16:49:27 it's actually an acronym, short for the Réseau des Emetteurs Français. 16:49:27 PleasingFungus: ty 16:49:27 np 16:49:27 <|amethyst> crawl-ref was crawl 4.0bwhatever with updates to the build system 16:49:37 $whatever == 26 16:49:56 the hasted crawl history executioner... 16:49:57 |amethyst: ah 16:50:09 crawl-ref also had the travel patch 16:50:18 and possibly one or two other small changes 16:50:24 <|amethyst> did it? 16:50:59 %git 1d0f57cb^ 16:50:59 07nlanza02 * 6f5e187a9e5c: Added a brief "this isn't the main crawl distribution" blurb. 10(9 years ago, 1 file, 13+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6f5e187a9e5c 16:51:08 check that history for everything crawl-ref was 16:51:15 when will I be able to push again devs!!! 16:51:37 most notably 16:51:41 %git d5e5340 16:51:41 07greensnark02 * d5e5340c3926: Integrated travel patch as of 20060727 10(9 years ago, 106 files, 20221+ 2297-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d5e5340c3926 16:51:43 gammafunk: I think you might need to win a HESu first 16:51:47 I keep getting to 16:51:48 Total 16 (delta 13), reused 0 (delta 0) 16:51:48 remote: Error occured, please contact support 16:51:50 <|amethyst> hm 16:51:56 <|amethyst> so when was stone soup integrated? 16:52:02 %git 1d0f57cb 16:52:03 07greensnark02 * 1d0f57cbceb7: Merged stone_soup r15:451 into trunk. 10(8 years ago, 180 files, 39016+ 25829-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1d0f57cbceb7 16:52:05 -!- stanzill has quit [Quit: au rev] 16:52:06 no 16:52:12 elliptic: Probably I have to win HESu, MPA needs to ascend the NaEE 16:52:18 <|amethyst> ah 16:52:19 our master branch has a messed-up history 16:52:24 yes it does 16:52:28 !lm MarvinPA naee alive 16:52:28 gammafunk: repo is currently borked, I think. I can't pull either. 16:52:30 72. [2015-02-07 23:16:36] MarvinPA the Farming Plane Slider (L27 NaEE of Makhleb) reached level 11 of a Ziggurat on turn 913808. (Zig:11) 16:52:39 does grunt know commit revisions for every crawl milestone off by heart 16:52:42 I believe in Marvin. 16:52:44 MarvinPA: I have git up in the background 16:52:49 https://github.com/crawl-ref/crawl-ref/commits/stone_soup this makes it look better 16:52:49 MarvinPA: so how about that zig 16:52:50 impossible! 16:52:51 and I know exactly what to search for to find these commits 16:52:56 !locate marvinpa 16:52:57 marvinpa was last seen on CDO (MarvinPA, L1 CeGl of No God). 16:53:00 oh i forgot it was mid-zig 16:53:02 good CeGl 16:53:18 the reason our master branch has a messed up history is that the merge of stone_soup into trunk was not handled properly by the svn import 16:53:18 yes i'm streaking easy stuff to make up for my last streak being bugged :( 16:53:33 I know that feel... 16:53:41 -!- DrStalker_ has quit [Client Quit] 16:53:48 at least it only matches my previous one and didn't replace it 16:53:51 are there worse things than svn branches 16:53:58 <|amethyst> wheals: CVS branches 16:54:00 the stone_soup tag is indeed the branch that was merged into trunk 16:54:17 (I need to remember that - I just had the commit SHA1 noted down <_<) 16:55:36 MarvinPA: IMO !nick marvinpa (!meleebug) marvinpa if it bothers you 16:55:36 i guess the travel patch was added to Crawl Reference since 4.1 had it? 16:55:36 huh, it used to be possible for trolls' claws to get upgraded 16:55:36 oh yeah that's a good idea, since it's a shame having that cebe being my fastest game too 16:55:52 -!- mumra has quit [Ping timeout: 244 seconds] 16:56:01 they used to not be an actual mutation, too 16:56:52 |amethyst: hm, can existing teams/repos on github be renamed or would we have to repeat the github setup that has already been done for crawl-ref on a new team/repo? 16:56:59 hm this is an interesting commit 16:57:01 if the latter then that really doesn't seem worth it to me 16:57:02 %git 84d24b7 16:57:02 07greensnark02 * 84d24b72b573: [1589854] Orange and silver statues are now monsters. Statue effects are handled as monster special abilities. Disintegration continues to instakill, and the statue can also be destroyed physically. 10(8 years ago, 16 files, 175+ 56-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=84d24b72b573 16:57:12 Grunt: that made brent chime in 16:57:15 wheals: which is why; they could stack 16:57:19 -!- Kittykai has quit [Ping timeout: 245 seconds] 16:57:22 huh, "some kind of complex state machine" 16:57:23 yes 16:57:23 and he was disgusted with it, apparently 16:57:28 he's never been seen again 16:57:49 <|amethyst> elliptic: I think they can be renamed, yes 16:57:54 !lg . won 16:57:55 34. BLOAX the Slayer (L24 MiFi of Cheibriados), escaped with the Orb and 3 runes on 2015-04-01 21:57:28, with 2596532 points after 31136 turns and 0:52:52. 16:58:00 52:52, haha 16:58:10 <|amethyst> elliptic: certainly I was able to transfer a couple of repos from /neilmoore to /crawl-ref 16:58:18 elliptic: repos are easy to rename; you might have to ask gh support to rename a team but it's certainly possible 16:58:19 <|amethyst> elliptic: but I didn't rename the repos in the process 16:58:24 Bloax: ##crawl is that way -> 16:58:34 [23:58:41] * Cannot join ##crawl (You are banned). 16:58:49 so? 16:59:07 well it's not my fault you keep banning me for stupid reasons 16:59:32 <_miek> <-- ##crawl-sequell is that way 17:00:23 pretty sure it is exactly your fault and nobody else's 17:00:24 v ##crawl-gdd is that way 17:01:40 i suppose that also explains why AI_STATUE is a thing, which people were wondering earlier 17:01:49 <|amethyst> aha 17:02:08 aha indeed 17:02:27 -!- Lasty has joined ##crawl-dev 17:04:27 we should bring back ocs acting on 5/8ths of turns 17:04:43 currently they're <1/3rd 17:04:59 wheals: I'm not sure I've had an OCS do anything bad to me since they were given real spells 17:04:59 well ocs are not great monsters at present 17:04:59 @??orange crystal statue 17:04:59 orange crystal statue (048) | Spd: 6 (07stationary) | HD: 10 | HP: 70 | AC/EV: 12/1 | 11non-living, evil | Res: 13magic(immune), 05fire++, 02cold++, 10elec, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy | XP: 412 | Sp: brain feed [11!AM, 06!sil], draining gaze [11!AM, 06!sil], mass confusion [11!AM, 06!sil] | Sz: Large | Int: high. 17:05:09 exactly 17:05:30 tbh, i'm not sure i've had an OCS do anything bad to me before they were given real spells 17:05:37 wheals: they were nerfed a lot but I'm not really sure what the goal is with them anyway 17:05:49 -!- Pacra has joined ##crawl-dev 17:05:57 I love the theme of ocs, but the monster itself... 17:09:10 the design is the real monster 17:09:10 the wheals is the real monster. 17:09:10 oh hey 17:09:10 my commits pushed 17:09:10 * wheals is a monstrous dev! (House:1) 17:09:10 i hope they're super exciting and worth the wait 17:09:10 * Grunt discovered his monstrous ancestry! 17:09:10 !lm gw monstrous 17:09:10 32. [2015-03-26 22:43:28] gw the Insei (L2 DsMo) discovered their monstrous ancestry! (D:1) 17:09:10 huh 17:09:10 !lm * Monstrous 1 17:09:10 yes wheals, it did change :) 17:09:10 1/21589. [2010-06-17 17:22:36] heteroy the Gusty (L5 DsAE) is a monstrous demonspawn! (D:4) 17:09:10 you can't remove ocs, then the armour won't make any sense!!!! 17:09:10 !send PleasingFungus the autumn katana 17:09:10 Sending the autumn katana to PleasingFungus. 17:09:10 -!- ystael has quit [Ping timeout: 264 seconds] 17:09:10 !send PleasingFungus mtla 17:09:10 <|amethyst> what about wucad mu? 17:09:10 Sending mtla to PleasingFungus. 17:09:10 muuuuuuuuuuuuuuu 17:09:10 !send PleasingFungus aeda 17:09:10 Sending aeda to PleasingFungus. 17:09:10 ...aeda...? 17:09:10 |amethyst: I would not mind seeing the wizlab removed 17:09:10 fAErie dragon armour 17:09:10 1learn add rules Add a wizlab for every wizlab you remove. 17:09:10 <|amethyst> oh hm 17:09:10 -!- hhkb has quit [Remote host closed the connection] 17:09:10 <|amethyst> I did not know that player_regen was nondeterministic 17:09:25 well, anyway, it won't do. my headcanon for ocpa involves it referencing an EXTANT enemy in the REAL game, and that's final. 17:09:28 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 17:09:31 PleasingFungus: no ocpm will be a last, touching eulogy to ocs monsters. A fitting tribute to their rich history and cultural legacy... 17:09:44 the +3 head cannon {+iron shot, 17:09:45 s/ocpm/ocpa/ 17:09:59 |amethyst: it is? 17:10:02 MarvinPA: oh man, rip making flaying blood permanent by going off-level, coming back and having the summoned flayed ghost poof 17:10:06 yeah 17:10:11 Grunt: I wanted orange crystal statues! they gave me lemon-lime... 17:10:14 it has coinflip() ? 1 : 2 17:10:16 for tla 17:10:20 <|amethyst> oh sorry 17:10:21 er 17:10:23 * Grunt abuses PleasingFungus' vending machines. 17:10:24 player hunger? 17:10:25 <|amethyst> that's hunger, not regen 17:10:27 yeah 17:10:39 <|amethyst> that's not as problematic as I thought then 17:10:40 but I was surprised to see that as well 17:10:42 PleasingFungus: when crawl gives you lemon-lime, make lemon-limeade 17:10:43 wheals: yes that's exactly how i noticed it i think :P 17:11:00 also happens if a non-summoned one follows you through the stairs 17:11:07 wait, where's the rip 17:11:15 are people pushing commits that I can't see 17:11:18 yes 17:11:22 gitorious is having issues 17:11:24 chei didn't announce it yeah 17:11:42 does the push for crawl-ref on github use https? 17:11:44 I bet it does 17:11:53 for me https isn't working at all, but ssh works sometimes 17:11:55 |amethyst: if hunger rate being non-deterministic is an issue then I think tla hunger could be changed without it being a major deal 17:12:16 well another issue is that the regen+ artp apparently gives no hunger cost at all 17:12:22 i feel like it's randomised anyway so you can't count aun (arbitrary units of nutrition)? 17:12:35 I mean, "issue", but it's not consistent with other regen 17:13:04 except mutation 17:13:10 gammafunk: right, it would make sense for randart regen to be consistent with other item regen 17:13:26 mutation regen not increasing hunger is a good thing IMO 17:13:28 maybe I can fix that when we actually can commit again 17:13:32 true 17:13:52 (I don't feel very strongly about whether item regen should increase hunger) 17:13:56 did someone change the troll leather armour thing 17:14:02 yes 17:14:03 man i need to add "sow shuggoth seed" to my todo list 17:14:05 ok good 17:14:06 I made it so trolls can use tla 17:14:45 well use the regen from tla 17:14:45 and tlh 17:14:45 wheals: it's on mine! but it's in the "never going to do this" section, aka everything more than twenty lines down 17:14:45 gammafunk: it's not called tlh!! 17:14:45 gammafunk: tlh is a hydra 17:14:45 wow....sorry 17:14:45 PleasingFungus: not adding the spell, just doing it i mean 17:14:50 first i need to make some friends though 17:14:55 that was almost as bad as when elliott said I don't make any sense 17:14:55 hm 17:14:59 this seems ominous 17:15:28 fr: level 9 tmut, lernaean hydra form 17:15:34 I feel like I should remove some stuff 17:15:48 PleasingFungus: ignite poison and poison chunks. 17:16:03 I could remove poison chunks, I guess. 17:16:03 I'm not sure you really have the millimarvins for it, PleasingFungus 17:16:23 the millimarvins were inside him all along 17:16:31 gammafunk: you've got it all backwards 17:16:35 this is how I *get* the millimarvins! 17:16:58 so does anyone here like rakshasa clone code and want to fix a bug I just found in it 17:17:06 I saw someone swapping to an rpois art to eat some poison meat, the other day, and I just got really sad. 17:17:12 elliptic: ? 17:17:20 I mean I don't know anything about clone code, I'm just curious 17:17:27 i get really sad when i play tm and cast iceform to eat chunks also 17:17:30 the bug is: if you kill a clone of a player ghost then you get a milestone for it 17:17:31 did we fix the using ally foe thing 17:17:32 you could cure us all of this sadness 17:17:34 oh good 17:17:38 haha 17:17:52 probably they could be uncloneable like uniques 17:17:54 ug, that's an unfortunate bug 17:17:56 my proposed solution is to not let - yes that 17:18:08 i'm surprised it actually works with copying the ghost_demon and all 17:18:29 i guess it needs to be cloning ugly things to work 17:18:36 s/be/for 17:18:45 MarvinPA: sure, but have you considered the carefully cultivated food game balance in poison branches? 17:18:53 the antifood anticost... 17:19:05 <+wheals> chequers may be slightly upset if we make crawl-ref official :P <-- I will cry tears of blood 17:19:05 chequers: You have 1 message. Use !messages to read it. 17:19:14 dang, metal. 17:19:16 You eat the antifood. You explode! You die... 17:19:27 does anyone else actually care about the repo name 17:19:28 like, at all 17:19:37 aesthetics matter -- a lot!! 17:19:42 i also don't care at all 17:20:18 i think it would be nice to have a better name 17:20:18 just because you're all robot devs doesn't mean you want to have barrier that select only robot devs as future contributors 17:20:18 imagine getting new ##craw-dev people who aren't like minmay 17:20:18 this is the dream i am offering you 17:20:18 i think the repo being called crawl-ref is not that thing you said 17:20:30 dungeoncrawl is probably the best choice since we can move to that literally right now if we want 17:20:30 wheals: You have 1 message. Use !messages to read it. 17:20:37 !messages 17:20:38 (1/1) eoc said (33s ago): nice fixing one bug of the "found items" thing, but could you remind me and you and everyone else of why it exists at all? 17:20:46 but what if someone confuses it with linley's dungeon crawl? 17:20:57 also, what on earth is chris talking about now 17:21:18 pretty sure it exists so i don't have to press ctrl-x? 17:21:18 wheals: You have 1 message. Use !messages to read it. 17:21:23 !messages 17:21:24 (1/1) eoc said (42s ago): even in really deep zig levels or after teleporting into tomb:3 loot, which basically doesn't happen ever, it's only barely annoying -- and it's just so much better in all the other situations in any given game if crawl just tells you what it found 17:21:33 oh THAT thing 17:21:36 -!- Bcadren has quit [Ping timeout: 252 seconds] 17:21:52 specifically saying "Found X items." rather than the items 17:22:01 oh, i have a solution 17:22:08 i have access to the dcss team name on github 17:22:10 that sounds like a reasonable question 17:22:21 well as far as total bikeshedding goes, i think "crawl" or "dcss" would be ok things to rename to if a rename happens, "dungeoncrawl" is weird to me for no reason that i can put into words 17:22:24 so if you're all happy with dcss, you can rename the team immediately 17:22:42 I like the idea of wheals communicating in secret with eoc as some kind of Forbidden God of Darkness and Game Design 17:23:05 secret in the open 17:23:05 wheals: You have 1 message. Use !messages to read it. 17:23:08 !messages 17:23:09 (1/1) eoc said (12s ago): in unrelated news, wheals's opinion is just wrong and no bloody anything can convince me otherwise 17:23:10 haha 17:23:16 MarvinPA: it feels oddly generic but I refuse to stake an actual or opinion on the exact name of the dungeon crawl stone soup source repository 17:23:20 wheals: the legendary 'chris own'.... 17:23:28 that is a good position to take also 17:23:29 when did i express an opinion 17:23:46 I assume he's just saying, you know, in general 17:23:55 yes PleasingFungus is with me on the "never express opinions" train 17:23:57 wheals: maybe pretty sure it exists so i don't have to press ctrl-x? 17:24:03 whenever you next express an opinion, chris probably disagrees with it. 17:24:20 I mean, that would have been a reasonable assumption even before that message, but it's good to be clear about this kind of thing. 17:24:21 no, i thought then he was talking about announcing items coming into view in general 17:24:34 eoc: what are YOUR thoughts on the repo name 17:24:43 oh god 17:24:51 tick 17:24:53 where's bloax, we need a second opinion 17:24:57 tock 17:24:57 wheals: You have 1 message. Use !messages to read it. 17:25:01 !messages 17:25:01 (1/1) simmarine said (10s ago): you thought i was chris didnt you 17:25:05 hahahaha 17:27:25 mindfuck 17:27:25 laughed out loud, in the classical sense 17:27:25 !seen tenofswords 17:27:25 I last saw tenofswords at Tue Apr 15 21:10:42 2014 UTC (50w 1d 1h 14m 42s ago) parting ##crawl-dev, saying 'chanpart'. 17:27:25 did anyone else see the strange poetry he left in channel 17:27:25 and then immediately departed 17:27:25 he dropped in and spammed stuff as memorygoround or something yes 17:27:25 what a 17:27:25 "you're all cursed and i'm never coming back" or words to that effect 17:27:25 it's a reference to a webcomic 17:27:25 what is this all about 17:27:25 we'll tell you when you're older 17:27:25 I'm informed by anonymous sources that hangedman was strongly considering dropping a huge rant on c-r-d but was dissuaded 17:27:25 haha 17:27:25 Yeah, about farmers I assme 17:27:25 I think they might actually be gone, which is a pity, since I really did like their design work, but also for the best, since they really did not seem to be having fun 17:27:25 *assume 17:27:25 Lasty: farmers are the headline 0.17 feature. 17:27:25 !seen doy 17:27:25 I last saw doy at Wed Apr 1 06:51:26 2015 UTC (15h 35m 57s ago) saying 'haha' on ##crawl-dev. 17:27:34 0.17: Plow the Dungeon Under 17:27:37 -!- mumra has joined ##crawl-dev 17:27:47 (plough...?) 17:28:34 the word you're thinking of is "draught" 17:29:08 -!- walterch has quit [Ping timeout: 245 seconds] 17:29:13 -!- UncertainKitten has quit [Ping timeout: 255 seconds] 17:29:16 I'm... fairly sure it's not... 17:29:21 god. 17:29:21 -!- UncertainKitten has joined ##crawl-dev 17:29:27 this just shows how many design issues are left 17:29:37 at this rate, we'll never have farmers ready in time for release! 17:29:44 :( 17:30:05 maybe we need an april 1st idea that's *not* from Grunt? just sayin' 17:30:30 reverse meleebug 17:31:02 gammafunk: an april 1st idea... that's not from grunt...? 17:31:03 I'm confused. 17:31:17 does that sentence even make sense? 17:31:23 it's hard to imagine yeah 17:31:29 Was Jr a grunt idea? 17:33:23 %git 0786d146ac69cc767c2d5ea3243273a88972b304 17:33:23 07bh02 * 0.12-a0-3132-g0786d14: Jesters 10(2 years ago, 6 files, 29+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0786d146ac69 17:33:23 -!- Bcadren has joined ##crawl-dev 17:35:25 -!- nicolae- has joined ##crawl-dev 17:36:47 hello 17:36:48 nicolae-: You have 1 message. Use !messages to read it. 17:36:53 !messages 17:36:53 (1/1) chequers said (18h 34m 14s ago): at least three ghosts IMO 17:37:03 hi 17:37:06 four, for symmetry 17:37:40 three fits more with the crawl numerological canon 17:37:43 -!- MIC132 has quit [Quit: Leaving] 17:37:47 i realized at work that i don't think the WEIGHT: line in alphashops does what you want, since WEIGHT only works when there's a choice between multiple vaults (like entries or subvaults) 17:37:50 the fourth ghost can be missing. it's a spooky mystery 17:37:55 it should be a CHANCE: something 17:37:59 -!- bonghitz has quit [Ping timeout: 246 seconds] 17:38:04 oh. that's why they don't pay me to make vaults 17:38:08 imo get gammafunk to fix it 17:38:22 CHANCE: 15 if i did my math right 17:38:22 nicolae-: hrm, but I think there's still a weight 17:38:57 -!- Wolfechu has quit [Read error: Connection reset by peer] 17:38:57 it weights it down compared to every other vault in the dungeon 17:38:57 wheals: You have 1 message. Use !messages to read it. 17:38:57 !messages 17:38:57 (1/1) eoc said (6m 48s ago): wheals's opinion as opposed to wheals' opinion which is always correct 17:38:57 well, i'm going off the syntax documentation 17:38:58 thank you simm 17:39:04 ooooooooh 17:39:17 haha 17:39:23 which may be... shall we say... not entirely accurate 17:39:32 I knew that change was going to be controversial!!! 17:39:35 laughing out loud in the literal sense again 17:41:10 nicolae-: i guess you probably know more than i about this stuff 17:41:34 well, somebody ran mapstat and the numbers came out okay so i guess it's fine how it is 17:41:47 !lg * god~~igni s=file,src,explbr 17:41:48 818 games for * (god~~igni): 509x cszo/meta/smithgod/logfile (509x cszo (509x)), 309x cszo/meta/smithgod rebased/logfile (309x cszo (309x smithgod rebased)) 17:42:08 !lg * god~~igni !experimental s=file,src,explbr 17:42:08 509 games for * (god~~igni !experimental): 509x cszo/meta/smithgod/logfile (509x cszo (509x)) 17:42:16 !kw experimental 17:42:16 Keyword: experimental => explbr!= 17:42:20 oh 17:42:42 !polytheist . 17:42:43 Unwon gods for gammafunk: Makhleb 17:42:45 ah good 17:42:47 that was fixed 17:42:50 <_miek> um.. 17:42:52 <_miek> !cmd polytheist 17:42:52 Command: !polytheist => .echo $(greathelper god ${1:-.} gods polytheist "won !experimental god!=igni_ipthes") 17:42:57 <_miek> that's how it was fixed though 17:44:31 -!- siepu has quit [Quit: Leaving] 17:45:57 -!- Monkaria has quit [Quit: Page closed] 17:47:32 -!- cribozai has quit [Ping timeout: 250 seconds] 17:51:59 -!- dtsund has joined ##crawl-dev 17:54:24 -!- Zannacks has quit [Client Quit] 17:56:31 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]] 17:57:12 -!- floatRand has quit [Quit: Page closed] 17:57:32 -!- Kittykai_ has quit [Ping timeout: 252 seconds] 18:04:01 03MarvinPA02 07* 0.17-a0-403-g3cfbbbe: Make linesprint trees into permatrees 10(6 hours ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3cfbbbe17539 18:04:01 03MarvinPA02 07* 0.17-a0-404-g747288f: Clean up blood from flaying when changing levels 10(5 hours ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=747288f1f955 18:04:01 03MarvinPA02 07* 0.17-a0-405-ge68932e: End fear when going up stairs as well as down 10(5 hours ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e68932e42166 18:04:01 03MarvinPA02 07* 0.17-a0-406-g74bb6a8: Capitalise the Orb 10(4 hours ago, 3 files, 9+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=74bb6a8bf2d8 18:04:01 03MarvinPA02 07* 0.17-a0-407-gf19a69b: Make picking up the Orb while teleporting increase your teleport duration 10(4 hours ago, 1 file, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f19a69b57a12 18:04:01 03chequers02 {gammafunk} 07* 0.17-a0-408-g4e08597: Let troll leather armour regen work on player trolls 10(2 days ago, 2 files, 6+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4e08597d369b 18:04:01 03gammafunk02 07* 0.17-a0-409-ga838617: Don't give merfolk impalers special armour types 10(3 hours ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a83861751520 18:04:01 03gammafunk02 07* 0.17-a0-410-gb2cdbc8: Brace 10(3 hours ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2cdbc8c086c 18:04:03 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:04:24 hi again chei 18:06:38 -!- dpeg has joined ##crawl-dev 18:08:39 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:08:56 !seen PleasingFungus 18:08:56 dpeg: You have 1 message. Use !messages to read it. 18:08:57 I last saw PleasingFungus at Wed Apr 1 22:56:31 2015 UTC (12m 25s ago) quitting, saying 'Quit: ChatZilla 0.9.91.1 [Firefox 36.0.4/20150320202338]'. 18:09:03 hark, just twelve minutes 18:09:39 !messages 18:09:39 (1/1) wheals said (7h 4m 45s ago): thought you might like http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ca9a049881d 18:10:39 i like that, wheals 18:10:50 why are you a heretic if you get killed 18:10:57 oh thanks gammafunk 18:11:41 nicolae-: the other orc priests are heretics if they get killed 18:11:56 ah, true 18:12:01 nicolae-: the true messiah of beogh would be strongest in combat! 18:12:10 presumably in beogh's eyes if you get killed by another orc you are a chump 18:12:14 right 18:12:56 the orc priesthood is like a bunch of baby sand tiger sharks 18:14:04 imo that commit makes it very important to carry around a wand of invis on beoghites now 18:14:22 in order to get a higher-quality death message when dying to saint roka 18:17:43 MarvinPA: how does that change the death message? 18:17:43 s 18:17:43 wheals: Awesome, good style :) 18:17:43 "Beogh appreciates something's killing of a heretic priest.", hopefully 18:17:43 -!- Cheibriados has quit [Ping timeout: 246 seconds] 18:19:00 -!- Cheibriados has joined ##crawl-dev 18:19:00 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to a pastebin service, please. 18:19:00 -!- The topic of ##crawl is: Play Dungeon Crawl Stone Soup online now! Type ??servers for instructions. | http://crawl.develz.org | FooTV: http://termcast.develz.org - ??footv for instructions | See also ##crawl-offtopic | 0.16 Tournament: http://dobrazupa.org/tournament/0.16/ 18:19:03 dang. have you seen the new ADOM site? 18:19:10 i feel bad now 18:19:19 http://www.adom.de/home/index.html 18:19:57 chequers: don't! 18:19:59 eugh too flashy 18:20:35 chequers: showing games in progress is much, much better than what they have :) 18:20:53 Also: sorry to lootfeel for only winning. I'm a lousy player. 18:22:05 I really want to get the dcssgame.com domain sorted though 18:27:09 -!- debo has quit [Ping timeout: 250 seconds] 18:27:27 !seen mrwooster 18:27:27 I last saw mrwooster at Wed Apr 1 01:01:19 2015 UTC (22h 26m 8s ago) quitting, saying 'Ping timeout: 255 seconds'. 18:27:28 dpeg: gw had more banners than you. Shameful. :) 18:34:42 Grunt: I am sure that gw also had more time to play :) 18:39:27 !gamesby dpeg t 18:39:27 dpeg (t) has played 31 games, between 2015-03-15 21:18:19 and 2015-03-27 23:35:27, won 1 (3.2%), high score 1461359, total score 1881929, total turns 331074, play-time/day 1:37:31, total time 21:07:50. 18:39:30 !gamesby gw t 18:39:30 gw (t) has played 3237 games, between 2015-03-13 20:02:18 and 2015-03-29 19:52:25, won 0, high score 283392, total score 6507380, total turns 10398141, play-time/day 12:54:17, total time 9d+3:23:02. 18:39:40 gw didn't win thoughhhhhhhhhhhh 18:39:41 Grunt: imagine how many more banners gw could have had if I hadn't kept asking you to increase the delay 18:40:01 !gamesby . t 18:40:02 johnstein (t) has played 5 games, between 2015-03-13 20:29:46 and 2015-03-29 07:15:09, won 3 (60.0%), high score 2725450, total score 6736737, total turns 280566, play-time/day 2:09:24, total time 1d+12:39:54. 18:40:49 johnstein: gw plays pretty slowly now anyway; it needs to figure out a lot more things per turn these days 18:40:53 !lg jw 18:40:54 46. jw the Basher (L10 MiBe of Trog), quit the game in IceCv (ice_cave_caverns_02) on 2014-09-07 17:47:47, with 6678 points after 13185 turns and 0:10:42. 18:40:58 rip jw 18:41:19 it was still averaging about 4-5x more ram than a typical game 18:41:42 well, gw has a lot to remember and it doesn't have an organic brain to do so :) 18:41:42 -!- mizu_no_oto has quit [Ping timeout: 250 seconds] 18:41:53 todo: a crawl bot server 18:41:55 poor thing 18:42:11 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 18:42:13 I considered setting one up 18:42:24 but I'm out of resources :p 18:42:27 todo: run bots client-side using webtiles json 18:57:29 -!- Kittykai has quit [Ping timeout: 250 seconds] 18:58:25 the github 'dcss' name is free: https://github.com/dcss 18:58:36 any of the github team admins can rename the team to 'dcss' 18:58:42 chequers: good! 18:59:11 -!- heteroy_ has quit [Ping timeout: 246 seconds] 18:59:18 -!- debo has joined ##crawl-dev 19:01:50 -!- CanOfWorms has joined ##crawl-dev 19:03:52 -!- alefury has quit [] 19:05:46 hrm 19:05:53 what's the correct source for going a $ git clone 19:06:35 https://git.gitorious.org/crawl/crawl.git seems to not respond 19:08:38 -!- Lawman0 has quit [Ping timeout: 244 seconds] 19:08:38 dpeg: thanks! :) 19:08:38 wheals: You have 2 messages. Use !messages to read them. 19:08:38 !messages 19:08:38 (1/2) eoc said (1h 21m 13s ago): was it you that i sent this patch to by the way? i know i sent it to a few folks but apparently not to enough folks at the same time 19:08:38 !messages 19:08:38 (1/1) eoc said (1h 20m 23s ago): it just removed the (if) in say_any but there was more to it, and the more was harder so i gave up and hoped for someone else to do The Right Thing instead 19:08:38 -!- HellTiger has quit [Ping timeout: 265 seconds] 19:08:38 nicolae-: gitorious is being dumb 19:08:38 dumb gitorious! 19:08:38 so it's not a problem on my end? 19:08:38 no 19:08:38 oh, good 19:08:38 it's always such a relief to experience some sort of technical problem and know that it's neither my fault nor responsibility 19:08:44 did you guys see, there are now THREE korean dcss servers? 19:08:47 ??cwz 19:08:47 cwz[1/1]: Crawl server (webtiles-only) located in Korea; the server admin goes by hong on irc. http://webzook.net/ , http://sv1.webzook.net:8080 or http://sv2.webzook.net:8080 19:09:01 chequers: if you had taken up our offer, you could be migrating us to dcss/dcss right now :P 19:10:27 really? Then I accept! 19:10:33 if it cuts red tape for me 19:10:48 soon, i will get crawl set up locally again, and then... maybe a bugfix or patch? nah 19:10:55 -!- Zooty has quit [Ping timeout: 246 seconds] 19:11:06 ok, time to find a gitorious admin to give you the bits... wait 19:11:40 i'm not sure who can really do what 19:11:57 well, it's probably going to be a While before i actually ever make a patch 19:12:19 -!- lobf has quit [Ping timeout: 245 seconds] 19:14:44 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:16:58 -!- simmarine has quit [Ping timeout: 256 seconds] 19:24:33 -!- Wehk has joined ##crawl-dev 19:24:42 chequers: we put a moratorium on new official servers until we get the unified login thing figured out 19:25:22 in the case of cwz it was maybe because of load issues, so I'm not sure 19:25:23 but there's the complication where hong is just really hard to get hold of 19:26:22 -!- simmarine has joined ##crawl-dev 19:30:19 -!- MarvinPA has quit [Quit: Leaving] 19:30:44 -!- Wehk has quit [Quit: Page closed] 19:31:37 -!- omnirizon has quit [Ping timeout: 252 seconds] 19:32:16 -!- omnirizo1 has quit [Ping timeout: 256 seconds] 19:32:57 re: unified login, my most recent thinking was to use Mantis auth rather than roll our own. Did you have an opinion on that? 19:33:17 I never write down notes about unified login, keep forgetting the latest consensus 19:33:58 -!- Daekdroom has quit [Ping timeout: 252 seconds] 19:36:18 here's my todo, btw: https://docs.google.com/spreadsheets/d/1WCdMcaJPh_bGHFX9NEWQUifEB9T8kem0SvEz848X3dE/edit?usp=sharing 19:36:18 -!- Blazinghand|Work has quit [Quit: Leaving] 19:40:49 -!- Mottikins_ has quit [Ping timeout: 250 seconds] 19:46:27 chequers: what do you mean by "user survey"? 19:47:49 -!- Voker57 has quit [Ping timeout: 264 seconds] 19:50:33 -!- lobf has joined ##crawl-dev 19:52:35 dpeg: in previous years there was a survey of players, right? 19:52:42 dpeg: I'd like to continue that tradition 19:53:11 -!- Alarkh has quit [Read error: Connection reset by peer] 19:53:48 !tell MarvinPA https://crawl.develz.org/tavern/viewtopic.php?f=17&t=15687 well that didn't take long 19:53:48 minmay: OK, I'll let marvinpa know. 19:54:12 hiya dpeg 19:58:09 -!- Kittykai_ has quit [Ping timeout: 256 seconds] 19:59:24 -!- edlothiol has quit [Ping timeout: 245 seconds] 20:00:29 hi dpeg and bh 20:01:15 hi dpeg and mumra and bh 20:01:20 -!- nicolae- has left ##crawl-dev 20:04:14 -!- Zappman321 has quit [Quit: Page closed] 20:06:35 hi dpeg and mumra and bh and gammafunk 20:07:25 hi dpeg and mumra and bh and gammafunk and bh 20:07:39 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 20:08:08 -!- Smello has quit [Ping timeout: 246 seconds] 20:09:29 hi elliptic and hyperbolic and parabolic and noneuclidean and dpeg and mumbra and hb adn gaffamunk and xom 20:09:29 is it too late to roll an April Fools joke? 20:09:29 !time 20:09:29 Time: Apr 02, 2015, 01:09:03 AM, UTC. 20:09:29 yes 20:09:29 :( 20:09:29 I had meant to make Yiuf sane for a day 20:09:33 clearly the biggest joke is making him sane on the 2nd 20:09:40 "ahh, freedom at least!" 20:10:40 -!- tabstorm has quit [Read error: Connection reset by peer] 20:12:26 -!- Hanyuu has quit [Quit: Page closed] 20:12:48 clearly check the time in the source code ?? 20:13:04 the halloween story 20:15:34 ??mapstat 20:15:34 mapstat[1/1]: Run with "crawl -mapstat" in a full debug console build of crawl ("make debug") to generate map statistics by level/branch; see crawl -help for details 20:15:51 can you get stats on vaults? 20:16:19 i.e. generate a vault 100 times and track which and how many enemies generate in it each time? 20:18:06 -!- dpeg has quit [Quit: Lost terminal] 20:18:19 -!- PleasingFungus has joined ##crawl-dev 20:18:38 -!- lobf has quit [Quit: lobf] 20:18:40 !seen dpeg 20:18:40 I last saw dpeg at Thu Apr 2 01:18:05 2015 UTC (35s ago) quitting, saying 'Quit: Lost terminal'. 20:18:49 wow 20:19:00 lol 20:19:08 !lg tabstorm 20:19:09 1094. Tabstorm the Executioner (L22 MiBe of The Shining One), blasted by a hellion (burst of hellfire) (created by the effects of Hell) on Dis:7 (dis_hangedman) on 2015-04-01 22:13:20, with 449692 points after 17332 turns and 2:38:43. 20:19:14 !lg tabstorm x=status 20:19:15 1094. [status=petrified,glowing] Tabstorm the Executioner (L22 MiBe of The Shining One), blasted by a hellion (burst of hellfire) (created by the effects of Hell) on Dis:7 (dis_hangedman) on 2015-04-01 22:13:20, with 449692 points after 17332 turns and 2:38:43. 20:19:25 !lg tabstorm vsbe 20:19:25 108. Tabstorm the Severer (L21 VSBe of Makhleb), mangled by the Serpent of Hell on Tar:7 (tar_grunt_ereshkigal) on 2015-04-01 21:35:35, with 364502 points after 17992 turns and 2:35:29. 20:20:02 dpeg == PleasingFungus ? 20:20:24 you can't disprove it 20:20:24 displeasingfungus 20:20:28 (d)is(p)l(e)asin(g)fungus 20:20:44 @??serpent_of_hell tar 20:20:44 the Serpent of Hell (14D) | Spd: 14 | HD: 20 | HP: 320 | AC/EV: 16/12 | Dam: 3513(drain) per head, 1509(claw), 1507(trample) | 05demonic, 04breaks doors, evil, see invisible, fly | Res: 06magic(180), 02cold++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 15000 | Sp: {head 1: b.draining (3d27), head 2: miasma breath (3d15), head 3: b.corrosive (3d23)} [11!AM, 06!sil,.. 20:21:29 @??-version 20:21:29 Monster stats Crawl version: 0.17-a0-225-g80f9a88 20:21:32 %git 20:21:32 07gammafunk02 * 0.17-a0-410-gb2cdbc8: Brace 10(5 hours ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2cdbc8c086c 20:21:35 hm 20:23:24 -!- lobf has joined ##crawl-dev 20:27:30 Guess who has two thumbs and ruined crawl some more? 20:29:04 !blame Lasty 20:29:04 I pronounce Lasty... Guilty! 20:29:04 ? 20:29:04 . . . that'd work better if Chei announced a little faster. I blame gitorious. 20:29:43 reasonable. 20:30:01 -!- Jonatan has quit [Remote host closed the connection] 20:30:19 on the plus side, now there's the suspense of -how- I ruined crawl. 20:30:51 gitorious is so, so busted. 20:31:07 -!- Kramell has quit [Excess Flood] 20:31:21 !lg Lasty x=tdam,hp 20:31:22 307. [tdam=139;hp=-18] Lasty the Bludgeoner (L21 DsFE of Kikubaaqudgha), blasted by a spellforged servitor (bolt of cold) (summoned by Frederick) on Vaults:4 (v_rooms_4) on 2015-04-02 01:30:59, with 342675 points after 65384 turns and 3:34:51. 20:31:29 wow 20:31:43 Trog roars, "ANNIHILATED!!!" 20:31:44 nice 20:31:53 I should have listened to everyone about how scary Frederick is 20:31:55 someone was going to do something about spellforged servitor hd & cast rate 20:32:03 were you rF-? 20:32:06 no 20:32:08 -!- WalkerBoh has joined ##crawl-dev 20:32:18 !lg lasty log 20:32:19 307. Lasty, XL21 DsFE, T:65384: http://dobrazupa.org/morgue/Lasty/morgue-Lasty-20150402-013059.txt 20:32:43 Frederick sighs. 20:32:43 Frederick points at you and mumbles some strange words. 20:32:43 The iron shot hits you! 20:32:43 Ouch! That really hurt! 20:32:44 oh 20:32:49 what does tdam calculate? 20:32:59 the amount of damage taken in the last move 20:33:02 damage taken since your last turn 20:33:05 ah 20:33:15 so that's the iron shot + the bolt 20:33:21 more than 2/3rds mhp 20:33:23 Lasty: firecallers, huh? 20:33:28 apparently I should know better than to be in LOS of Frederick w/ less than 150 hp 20:33:34 amalloy: yup 20:33:51 I would make the change being discussed earlier, but gitorious is too busted 20:33:58 well apparently you should also know better than to be in lof of a lich with less than 120 hp 20:34:03 I guess lemme know when flag day comes 20:34:26 wait what 20:34:27 %git 20:34:27 07gammafunk02 * 0.17-a0-410-gb2cdbc8: Brace 10(5 hours ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2cdbc8c086c 20:34:31 43 damage with bolt of cold 20:34:35 against 35 AC and rC+ 20:34:39 ???? 20:35:17 I'm pretty proud of that commit, yeah 20:35:17 thanks everyone for noticing it 20:35:17 gammafunk: I'm trying to determine how to frame it 20:35:31 { 0.17-a0-410-gb2cdbc8 } 20:35:56 gammafunk: it's a solid commit. 20:36:03 respectable. 20:38:32 -!- nicolae- has joined ##crawl-dev 20:42:07 -!- mong has quit [Quit: Page closed] 20:43:51 -!- pintc has quit [Ping timeout: 252 seconds] 20:46:26 -!- lobf has quit [Quit: lobf] 20:53:00 -!- Z_LAMP has quit [Read error: Connection reset by peer] 20:55:08 -!- rchandra has joined ##crawl-dev 20:57:56 -!- mauris has quit [Ping timeout: 255 seconds] 20:58:08 -!- Kittykai has quit [Ping timeout: 264 seconds] 21:00:31 !lg * t dis 21:00:32 39. Avigdore the Meteorologist (L27 MuWz of Sif Muna), blasted by a war gargoyle (spray of metal splinters) on Dis:7 (dis_hangedman) on 2015-03-29 10:56:30, with 1161019 points after 114721 turns and 13:52:07. 21:00:37 !lg * t dis / status~~petri 21:00:38 1/39 games for * (t dis): N=1/39 (2.56%) 21:00:48 hey, what's the command to see if phyte club killed anybody yet 21:00:56 !lg * kmap~~phyte 21:00:56 No games for * (kmap~~phyte). 21:00:59 aw. 21:01:05 !lg * recent dis / status~~petri 21:01:06 8/186 games for * (recent dis): N=8/186 (4.30%) 21:01:06 !lg * kmap~~pf_ s=kmap 21:01:07 111 games for * (kmap~~pf_): 94x pf_orc_diabolical, 16x pf_torpor_hydra, pf_snail_temple 21:01:22 yess!!! snail temple kill!!! 21:01:24 finally!!!! 21:01:25 !lg * kmap~~nicolae s=kmap 21:01:26 2480 games for * (kmap~~nicolae): 421x nicolae_lab_dead_adventurers, 379x nicolae_whirlpool, 94x nicolae_ossuary_entry_catacombs, 79x nicolae_shoals_aquamancer_cove, 69x nicolae_ossuary_entry_giza, 68x nicolae_vaults_border_crossing, 64x nicolae_volcano_entry_vermiform, 43x nicolae_looking_at_the_future, 39x nicolae_ru_great_annihilating_truth, 36x nicolae_lair_firefly_meadow, 35x nicolae_shoals_m... 21:01:53 which thirty six chumps got killed by a bunch of fireflies 21:01:55 -!- bonghitz_ has quit [Remote host closed the connection] 21:02:14 gammafunk, you should have said "brace yourselves" before you committed 21:02:16 -!- henriqueleng has quit [Quit: Lost terminal] 21:05:08 PleasingFungus: is that the cheibriados altar with ponderous CPA in the middle of a spiral? 21:05:08 !tv * kmap=minmay_shoals_entry_lonely_mermaid 21:05:08 1. CryptoCactus, XL12 CeTm, T:23942 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 21:05:08 ah, i see it is. i like that one 21:05:08 PleasingFungus: you made me spend a Sanctuary 21:05:08 thats my entry for most pathetic vault death 21:05:27 amalloy: yesss 21:05:40 minmay: I was afk, let's see 21:05:44 !tv * kmap=minmay_shoals_entry_lonely_mermaid 21:05:45 1. CryptoCactus, XL12 CeTm, T:23942 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 21:06:25 some scylla and charbydis shit 21:07:14 mm 21:07:17 !tv * kmap=pf_snail_temple 21:07:18 1. Ladykiller69, XL22 FoFi, T:37181 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 21:07:24 ?/mapstat 21:07:25 Matching terms (1): mapstat; entries (1): mapstat[1]: Run with "crawl -mapstat" in a full debug console build of crawl ("make debug") to generate map statistics by level/branch; see crawl -help for details 21:07:26 good name already 21:07:35 ??shield 21:07:35 shield[1/6]: Wearing a shield gives you a chance to block all damage from some attacks, including arrows, melee, and some spells. Shields prevent off-hand attacks, and until you have enough skill they also slow your melee attacks and make it harder to cast spells. They always slow down UC even after the breakpoints. 21:07:38 ??shield[2 21:07:39 shield[2/6]: You need 4/15/25 skill to eliminate evasion, melee speed, and casting penalties for bucklers/shields/large shields for normal races, 5.6/21/- for kobolds and halflings, 7.2/-/- for spriggans, 2.4/9/15 for nagas, centaurs, and formicids, -/9/15 for trolls and ogres. 21:08:27 I'm so glad that he's of chei 21:09:11 watching this guy i'm reminded that Fo^Chei has like no escape options. makes me wonder why my high score is Fo^Chei 21:09:14 mm, !benemut in inventory 21:11:03 amalloy: actually chei gives Fo one of the better escape options available to Fo, step from time 21:11:43 and removes one of the better ones, walking away 21:11:48 it should be renamed 'dig through time' 21:11:49 hm 21:11:53 !hs . fo chei 21:11:53 1. PleasingFungus the Basher (L11 FoSk of Cheibriados), blasted by an orc priest (divine providence) on Orc:2 on 2014-02-26 18:41:50, with 10424 points after 13049 turns and 0:44:49. 21:11:56 rip 21:11:56 elliptic: well. i used Step 7 times in my win, and of course it was great. but i was looking at this guy dying in PleasingFungus's vault, and Step was doing him no good because he was in the middle of a tight-packed vault that monsters were having trouble pathing out of maybe 21:12:01 debo: nerd 21:12:14 debo: dig into time 21:12:14 amalloy: yeah, it doesn't always work that well 21:15:45 -!- Lasty has quit [Quit: Leaving.] 21:17:01 when monster ghouls died, didn't they spew miasma everywhere? 21:17:12 that was plague shamblers 21:17:15 i think that was plague shamblers 21:17:43 ??plague shambler 21:17:44 plague shambler[1/3]: Replacement for rotting hulks in 0.13. Speed 10, stronger, more hp, inflict a Retching status that blocks food/potions, and on death spawns a cloud of miasma that spreads one tile per 10 aut. Gone in 0.15. 21:17:51 alas, plague shamblers 21:17:55 we knew thee... poorly, apparently 21:18:00 plague shamblers were pretty silly, though 21:18:15 spewing miasma everywhere is very well-covered by death drakes, gloorx vloq, and ted cruz 21:18:22 zing 21:18:32 ted cruz is another pizza tornado feature 21:18:34 please do not steal 21:18:41 i also found out in a recent game that bog bodies still have corpse rot 21:19:02 ...huh 21:19:16 * bh starts the Ted Cruz birther movement 21:19:49 the real mystery is what purpose bog bodies are supposed to have 21:19:51 Fact: Ted Cruz was born in Canada 21:20:04 Fact: Ted Cruz's father was a Cuban national until 2005 21:20:13 Question: What is Ted Cruz hiding??? 21:20:17 All "Americans" were born in Canada 21:20:29 -!- ProzacElf has joined ##crawl-dev 21:20:32 In 1845 the US Government secretly ceded its territories to Canada 21:20:38 all Americans have been Canadians ever since 21:20:56 elliptic: how else could the learndb link to poopdoggyballs.com 21:21:17 I am impressed though that bog bodies have 10 kills in t 21:21:22 elliptic: they're elemental damage in swamp! 21:21:22 10 more than I expected 21:21:28 respect the bolt of cold... 21:21:36 BRUTAL against both salamander AND imp. 21:21:37 bog bodies are the reason i bring rC+ to swamp 21:21:51 elliptic: to offset my rot change, I dialed up the amount of melee rot damage a bit 21:22:26 with your blessing, I'd like to make miasma hit harder too 21:22:26 er 21:22:26 I will admit that they aren't completely harmless but they really shouldn't have corpse rot spell (since it does nothing except cost the player a little piety/food sometimes) 21:22:26 elliptic: sure 21:22:26 bh: I'm very confused about the assumptions here 21:22:30 and probably they should be buffed a bit 21:22:44 elliptic: doesn't corpse rot threaten some miasma? 21:22:54 is the assertion that "rot now actually affects your character" makes it weaker? 21:22:57 amalloy: only if you forget they have it 21:22:59 and requires compensating buffs? 21:23:05 amalloy: the miasma is very unlikely to actually be under your character 21:23:27 amalloy: like...you literally have to walk over a corpse for it to affect you, corpses don't tend to appear underneath the player 21:23:35 PleasingFungus: for the sake of simplicity, I changed how much rot damage gets healed in addition to when the healing is applied 21:23:55 PleasingFungus: I'm guessing the assertion is that "rot should do something", not that it's a compensating buff 21:23:55 I think you get a turn to walk off the miasma before it affects you too? 21:23:59 it used to be some separate calculation, now it's 1:1 for HW 21:24:24 since it's easier to heal, we should adjust the rot amounts upward 21:24:29 bh: er, is it different for curing? 21:24:36 minmay: and curing, sorry 21:25:02 bh: what do you think of removing the Rot status effect and applying it all immediately? 21:25:33 minmay: no opinion 21:25:40 bh: I will agree that rotting 1 HP at a time isn't going to do anything if a single potion of curing cures 2-8 or whatever it is, yes 21:25:42 bh: me neither 21:28:39 I'm trying to get mapstat to work. I added DEBUG_DIAGNOSTICS=YesPlease \ to my make options, but it still won't let me. Do I have to do more stuff to get debug mode to work? 21:28:39 FULLDEBUG=YesPlease or DEBUB=YesPlease, which one would I need? 21:29:00 FULLDEBUG=Y 21:29:08 I don't know what YesPlease does 21:29:20 or what environment you're in 21:30:33 ubuntu. ty 21:31:27 i don't think we're dealing with INTERCAL here 21:31:43 -!- tingol4 has quit [Ping timeout: 265 seconds] 21:33:27 YesPlease is what's in the dgamelauch scripts 21:34:56 haha 21:34:56 dumb general compilation with git question: checking out a branch clobbers my obj files. is this what ccache(?) prevents? 21:35:31 <|amethyst> kind of 21:35:53 <|amethyst> it still has to be recompiled when changing options or switching branches usually 21:36:23 <|amethyst> ccache sees when you compiled exactly the same thing before, and just gives you the same result again 21:36:43 -!- Ornalth has quit [Quit: Page closed] 21:36:44 <|amethyst> (the same thing, with the same compiler flags and version, etc etc) 21:37:16 <|amethyst> So you'd still get all the make output about what files are being rebuilt 21:37:21 <|amethyst> but it will go by a lot faster :) 21:37:24 ah so it wouldn't help with me messing around with trying to get mapstat/objstat working 21:38:13 <|amethyst> only if you keep switching and rebuilding without changing much 21:39:08 oh. looks like it's already installed. 21:42:24 03Lasty02 07* 0.17-a0-411-gd4fac0c: Add firecallers 10(3 hours ago, 17 files, 103+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d4fac0c7e851 21:42:32 I guess the only thing we can really do for the server troll thing 21:42:37 is implement tiles chat moderation 21:42:38 what command are you running to try to get mapstat working? 21:43:07 Lasty_: you missed a critical comma in the commit description 21:43:41 word of fire storm 21:44:02 more like TURD of fire storm 21:44:04 zing 21:44:49 -!- evilmike has joined ##crawl-dev 21:45:45 @??orc_knight 21:45:45 orc knight (10o) | Spd: 10 | HD: 9 | HP: 50-85 | AC/EV: 11/10 | Dam: 25 | 10weapons, 10items, 10doors, fighter | Res: 06magic(40) | XP: 620 | Sp: battlecry [11!AM] | Sz: Medium | Int: normal. 21:47:56 I guess I should start carrying curare in depths again 21:48:08 ??autopickup_exceptions 21:48:09 I don't have a page labeled autopickup_exceptions in my learndb. 21:48:26 |amethyst: github rename!! 21:48:37 also, dev me 21:48:40 I am ready 21:49:03 -!- nn439q0 has quit [Quit: Page closed] 21:49:52 Cannot find data file 'defaults/autopickup_exceptions.txt' anywhere, aborting. can anyone remind me how to fix that? I'm getting this after compiling on dbro. install scripts handle the webtiles installation and dgamelaunch handles console. but I've never tried to run locally. 21:50:05 I can't seem to find the file in the dbro DGL 21:51:34 Webtiles server stopped. 21:54:55 -!- ystael has quit [Ping timeout: 265 seconds] 21:56:05 -!- mumra has quit [Ping timeout: 252 seconds] 21:56:35 -!- Lightli has joined ##crawl-dev 21:56:42 should just exist. 21:56:46 it's not a generated file. 21:56:59 I figured it out 21:57:30 ? 21:57:36 because the build scripts set the save/morgue/etc directories relative to being inside the chroot, I think it was preventing me from running things locally 21:57:50 <|amethyst> ah 21:57:50 once I chrooted into the DGL, I could run it just fine with no changes 21:57:56 <|amethyst> yeah, that would do it 21:58:05 chroots are my favorite thing 21:58:07 totally 21:58:09 -!- 7F1AANKAY has quit [Quit: leaving] 21:58:10 love them 21:58:41 ??is_cszo_down 21:58:41 7 minutes, 24 seconds since last activity (cszo) 21:58:44 -!- Kittykai_ has quit [Ping timeout: 272 seconds] 21:58:48 <|amethyst> gammafunk: it is 21:58:56 yeah, figured you took it down :) 21:59:13 -!- CanOfWorms has quit [Ping timeout: 264 seconds] 21:59:41 he threatened to go break streaks etc. 22:00:17 I can only imagine what commercial game servers have to deal with 22:00:20 which source file does vault def parsing 22:00:46 break streaks? how would he do that? 22:01:24 <|amethyst> !lg amalloy s=src 22:01:24 228 games for amalloy: 228x cao 22:01:31 i was thinking of trying to fix bug #5706 but i've heard Bad Things about the vault parsing code 22:01:35 <|amethyst> amalloy: by registering 'amalloy' on CWZ or LLD for example 22:01:38 ah, i see 22:02:02 -!- PleasingFungus has quit [Remote host closed the connection] 22:02:16 joke's on him, i can break my own streaks 22:02:25 !lm . alive 22:02:26 121. [2015-04-02 02:30:13] gammafunk the Convoker (L13 HESu of Sif Muna) entered the Vaults on turn 10227. (D:13) 22:02:58 who is 'he'? 22:05:08 is there an existing workflow to easily compare monster gen for a set of vaults? My current plan is to set the weight to 9999 for each vault, run 100 iterations in -mapstat, then save the log. Then compare the results by hacking the file. 22:05:29 which sounds doable, but kinda silly, but maybe that's the only way 22:05:54 obviously monster gen stats aren't the only thing to consider, but figure it's a start 22:06:18 -!- demiskeleton has quit [Quit: Leaving] 22:06:33 <|amethyst> johnstein: the user in question is gadrel AKA ghostofgadrel AKA gammafunkshairyballs AKA hilariouslifeartist 22:06:34 oh wait. I may not have realized that mapstats doesn't give me that info 22:06:44 <|amethyst> aka nmphilli@loyno.edu 22:06:45 what a winner 22:07:02 johnstein: yeah but objstat will work for that 22:07:05 with the same process 22:07:24 johnstein: what you might want to do is just use place: and force it to place on a specific level 22:07:28 the dude with the pretty crummy name who was playing in the early tourney on cbro tried to log back in for like 45 minutes after I changed his(?) password. but didn't have any other issues 22:07:29 instead of weight 22:07:36 gammafunk: thanks 22:07:57 PLACE: goes in the vault? 22:08:46 also, if I ever get free time I feel like I would waste it on objstat 22:09:23 I'm a sucker for batch 22:09:49 johnstein: yeah, PLACE: D:6 in the header will make it always place on D:6 22:10:00 as an aside: do most people run objstat to test their vaults to make sure they are generating similar monster... feel? or are the good vault-writers just good enough to do it in the des file? 22:10:10 D:6 being a notorious example >_> 22:10:26 johnstein: no most vault makers don't run objstat :) 22:10:30 gammafunk: for a branch end vault, will that prevent the other end vaults to show up? 22:10:40 they place it a number of times and see what places 22:11:04 johnstein: what was the crummy name out of interest? 22:11:06 PLACE: D:6 22:11:08 I had a few bad name signups 22:11:21 johnstein: it will make the vault place on the level, but level gen allows multiple vaults to place 22:11:29 so the end vault would place as well 22:11:46 you'll possibly get a bunch of vetoed levels, depending on the vault you place this way 22:11:50 but it should still make them 22:11:58 but most vaults are designed not to place on branch ends 22:12:19 most, although not all, certainly smaller vaults and decor vaults can be fine on branch ends 22:13:29 johnstein: most vault makers don't even run mapstat, although mapstat is nice for medium-to-large vaults to get a sense of how often they're actually placing 22:13:50 so what's the plan for migrating to github? 22:13:50 doy: You have 1 message. Use !messages to read it. 22:13:57 can we just get servers to start doing that now? 22:14:02 yea. looks like there's info on placement errors in mapstat too 22:15:26 -!- nicolae- has left ##crawl-dev 22:15:28 <|amethyst> oh hey 22:15:33 <|amethyst> I think I found his home address 22:15:45 dang, doxxed 22:16:32 <|amethyst> hm 22:19:09 |amethyst how long would you say it takes to set up a public server? 22:19:28 send him a pizza (for clarity i am joking) 22:20:38 rast: how familiar are you with linux and chroots? 22:20:47 i used linux some in school, its been a while 22:20:48 ...and blood sacrifices and ancient rituals of necromancy? 22:20:52 i dont remember what a chroot is 22:20:53 <|amethyst> probably johnstein and friends have gotten it down to "a few days" 22:20:59 yea 22:21:01 -!- Xen has quit [Quit: Page closed] 22:21:03 is cszo down 22:21:05 29 minutes, 53 seconds since last activity (cszo) 22:21:07 im most compfortable with setting a .sh to executable and running it 22:21:11 when do we need to change our git thing by 22:21:15 ??is cszo down 22:21:17 I set up cbro and dbro about 3 times each 22:21:17 30 minutes, 5 seconds since last activity (cszo) 22:21:17 <|amethyst> ontoclasm: ASAP 22:21:24 ah 22:21:29 <|amethyst> ontoclasm: since gitorious is becoming flaky 22:21:33 what do i change it to then? 22:21:38 rast I'll find you the wiki link. it handles pretty much everything 22:21:40 were the docs updated 22:21:45 <|amethyst> not yet 22:21:50 |amethyst: rename the team!! 22:21:52 ontoclasm: you can't until we start pushing commits there 22:21:56 okay 22:22:00 <|amethyst> pull from https://github.com/crawl-ref/crawl-ref.git 22:22:27 rast https://crawl.develz.org/wiki/doku.php?id=setting_up_dgamelaunch_and_webtiles 22:22:29 <|amethyst> but don't push there yet because that will fork the repo 22:23:00 <|amethyst> except I guess that URL will change 22:23:08 oh yeah i looked at that before and got scared 22:23:09 rast: for me the chroot and the apace rewrites were the toughest 22:23:14 is it as hard as it looks? 22:23:47 what i'm hearing is that i should wait a while xD 22:23:49 rast: but I didn't know what a chroot or an Apache rewrite rule was until that page 22:23:59 ontoclasm: yeah, not much we can do atm 22:24:02 really we should just provide a docker image 22:24:05 i don't have anything urgent, i'll just chill until it gets settled 22:24:05 personally, setting up webtiles is pretty easy now, but dgamelaunch is a world of pain 22:24:16 now apache is needed for...? the web interface for scores etc? like the COA front page 22:24:18 doy: we're inching closer to being able to do that 22:24:22 or is apache needed for tiles? 22:24:25 rast: depends on your linux Skillz and how much you love troubelshooting 22:24:26 <|amethyst> rast: and the rebuild trigger etc 22:24:37 i set up webtiles within several hours, but dgamelaunch took several days and involved strace 22:24:50 <|amethyst> rast: could do it with another server, but getting HTTP auth information to the script might be a pain 22:25:00 <|amethyst> that's part of those apache rewrite rules 22:25:17 chequers: but you already do a lot of server admin stuff? 22:25:36 and you rolled a lot of your own scoots 22:26:11 scripts 22:26:11 stupid autocorrect 22:26:11 |amethyst: https://github.com/organizations/crawl-ref/settings/profile 22:26:11 i should try setting up a server to see what painful parts are left 22:26:11 cbro basically runs itself 22:26:11 it's nice 22:26:11 johnstein: yeah, I didn't use dgl-config, which didn't helpo 22:26:21 OK, I know this sounds whiny/entitled... but why isn't the whole setup process just one big script you run as root? 22:26:33 rast: that would be ideal 22:26:36 TZer0 was working on docker stuff 22:26:41 <|amethyst> because no one's written that yet 22:26:43 is it because of differences between systems? 22:26:43 setting that up takes effort though 22:26:44 got a good proof of concept working 22:26:56 rast: no, just writing that script isn't trivial 22:27:09 it would be great if it existed though 22:27:09 yeah I wrote a webtiles upgrade script for dgl 22:27:17 I got my first extended rune from a test game that went very well 22:27:18 but there are plenty of other parts 22:27:34 that need automating, and I'm not sure we've decided a directon there 22:27:39 janitor stuff will help 22:27:51 auto experimental building 22:27:55 would help too 22:27:58 well, no it won't help with that problem directly 22:28:02 yea 22:28:05 rast: none of the components that make up a dcss server are well parameterised 22:28:29 as in, each setup is quite site specific, and not easily mutable 22:28:29 <|amethyst> doy: hm, what needs to be updated on your end to rename the github org? Just the mirror script 22:28:34 <|amethyst> ? 22:28:38 |amethyst: yeah 22:28:47 also the submodules 22:28:51 <|amethyst> ah, right 22:28:56 site specific because... its different hardware/OS? 22:29:16 <|amethyst> well, chequers got "dcss" for us and is chomping at the bit :) 22:29:18 rast: site specific in that up until this point, everyone has just kinda made it up 22:29:29 and so it's not all done the same way 22:29:59 there's no actual reason for that other than that nobody has actually taken the time to standardise it 22:30:04 |amethyst: go for it 22:30:28 <|amethyst> okay 22:30:29 <|amethyst> renamed 22:30:38 <|amethyst> just the org, not the repo yet 22:30:39 rast: what doy said. There's no standard paths, users/groups/permissions, etc etc etc 22:30:43 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 22:30:43 <|amethyst> ??github 22:30:44 github[1/1]: Read-only clone of our repository on github: https://github.com/crawl-ref/crawl-ref 22:30:57 <|amethyst> !learn edit github[1] s/crawl-ref/dcss/ 22:30:58 github[1/1]: Read-only clone of our repository on github: https://github.com/dcss/crawl-ref 22:31:11 |amethyst: may as well do the repo now too 22:31:45 rast: other things: no standard URL architecture, a lot of third party ancillary code (dgl-config), etc 22:31:45 <|amethyst> dgl-config isn't third-party 22:31:45 I would consider that wiki the closest standard 22:31:45 <|amethyst> dgamelaunch is 22:31:47 yeah 22:32:01 rast: long-term the codebase is moving towards a more modern design, but certain aspects (read: dgamelaunch/ssh) are not possible to improve (at least, no dev is willing) 22:32:03 I think cszo clan cbro and cxc(?) all use it 22:32:10 yeah, dgamelaunch was originally written for nethack.alt.org 22:32:19 <|amethyst> and CAO 22:32:20 -!- simmarine has quit [Read error: Connection reset by peer] 22:32:24 dgamelaunch is a brilliantly horrible thing 22:32:31 I consider dgamelaunch the biggest blocker for webtiles operational process improvement 22:32:49 chequers: in what way? 22:32:52 which is why I am constantly thinking about dropping support for SSH :) 22:32:52 I modified it to serve up DF games and Cataclysm-DDA games 22:33:02 -!- WalkerBoh has quit [Remote host closed the connection] 22:33:06 dropping support for ssh is not going to happen 22:33:06 so it's cool stuff. just a real bear to work with 22:33:16 doy: not on YOUR server :) 22:33:30 chequers: well, ideally we'll all be running the same server software eventually(: 22:33:56 yeah i was going to ask that 22:33:59 doy: for example: authentication is tied to dgamelaunch code, there's no conf.d so updating multiple copies requires external central management 22:34:08 right 22:34:12 so in theory if i rent a VM somewhere, and manage to get it setup, and document everything i do 22:34:22 I had 3 different dgamelaunch shells 22:34:32 -!- Ladykiller69 has quit [Quit: Verlassend] 22:34:32 since I didn't know how to do it any other way 22:34:34 <|amethyst> rast: that's how that document on the wiki was written :) 22:34:38 -!- amalloy is now known as amalloy_ 22:34:44 someone else could rent a vm with the same specs, copy paste the same commands, and end up with a working public server 22:34:58 also, it has extremely persnickety permission requirements which are not shared by webtiles server, and which (IMO) have no discoverability better than "run strace a lot" 22:34:59 <|amethyst> rast: that's the idea behind using docker 22:35:13 rast: you just described how cszo, clan, and then cbro did it 22:35:32 well the first thing 22:35:43 <+|amethyst> !learn edit github[1] s/crawl-ref/dcss/ <-- ilu, now change the repo name! :) 22:35:47 <|amethyst> rast: so you don't even have to run the commands, you just grab a vm image and run it 22:35:52 second one is docker. it was dirt simple to spin up a docker server 22:36:07 oh. can i just do that? 22:36:21 well it was missing all the other stuff 22:36:24 <|amethyst> hm 22:36:26 is the existing docker stuff available somewhere? 22:36:27 I think all we need are maybe dgl script to further automate the install process, get the webtiles upgrade one working, and then ideally we'd have a dgl command for turning a git branch into a working playable webtiles branch 22:36:29 <|amethyst> repo name 'crawl' I guess? 22:37:20 -!- MgDark has quit [Ping timeout: 265 seconds] 22:37:20 i dont play tiles but obviously i want both available since apparently a lot of people dont play console 22:37:20 -!- MgDark_ is now known as MgDark 22:37:20 the last one is a littler tricky, but the first two aren't too bad 22:37:20 only worked with Webtiles. not really set up well with a morgue and rcfile stuff. didn't have a good rebuild process Ironed out 22:37:54 I was a little reticent to work on these since I wasn't sure if someone was going to make some alternative approach 22:37:55 rast it was more of a prototype and not really ready for an official server. I'll send you the link later 22:38:01 rast: "a lot" = <15% 22:38:26 (although like half the devs) 22:38:40 *half the longtime players 22:38:54 we have a few console die-hards in our group 22:39:19 !lg @mfc tiles 22:39:20 15245. tkappleton the Conjurer (L8 TrCj of Vehumet), shot by a centaur (arrow) on D:7 (nicolae_whirlpool) on 2015-04-02 03:36:09, with 1225 points after 6897 turns and 0:52:53. 22:39:30 !lg @mfc !tiles 22:39:31 7986. kaibutsu the Chopper (L2 MiGl), demolished by a kobold (a +0 whip of electrocution) on D:1 on 2015-04-01 06:15:42, with 20 points after 369 turns and 0:00:41. 22:39:44 oh 50%? 22:39:46 !nick mfc 22:39:46 Mapping mfc => 256 advil apoch buddharebellion burningbeard curiousnu dbaker84 demiurge docholladay flatluigi fleacircus friscobowie gami greynaab hammerdwarf helicomatic inkoate jerbear56 jigsaw jinxplayer johnstein kaibutsu katrel keeo kimtruck laceratedsky mrbismarck murphyslaw neckro23 odiv omnomnominous porpoise rolandofeld shmup slitherrr thenoid tkappleton toomuchpete xqwzts zoltan2357 zomb... 22:39:52 ah ok 22:39:55 and you don't need @ there 22:40:10 we had 5 teams last tourney! 22:40:30 !lg * t / !tiles 22:40:31 42461/97853 games for * (t): N=42461/97853 (43.39%) 22:40:35 I never know when I need it 22:40:35 !lg * t cpo / !tiles 22:40:36 210/1430 games for * (t cpo): N=210/1430 (14.69%) 22:40:39 !lg * t cbro / !tiles 22:40:40 3875/10921 games for * (t cbro): N=3875/10921 (35.48%) 22:40:41 <|amethyst> !learn edit github[1] s/crawl-ref/crawl/ 22:40:42 github[1/1]: Read-only clone of our repository on github: https://github.com/dcss/crawl 22:40:47 <|amethyst> doy: there you go 22:40:53 <|amethyst> chequers: 22:40:56 rip crawl-ref 22:40:57 wow, the future! 22:41:04 <_miek> chequers: have you ever had any reports that .rc files don't work in console with CPO? 22:41:08 so I better update my remote before rebuild, right? 22:41:20 <|amethyst> johnstein: if you're cloning from github, yes 22:41:24 |amethyst: updated 22:41:32 oh, the crawl-ref path still exists in the tree though, right? 22:41:34 <|amethyst> (though there are redirects) 22:41:39 <|amethyst> gammafunk: yes 22:41:41 gammafunk: yeah, that's what i want to work on next 22:41:43 ah, yeah 22:41:45 _miek: perhaps, do you mean the rc file is not loaded? 22:41:51 *almost rip crawl-ref 22:41:56 i can remove it, but it's going to break everyones' update scripts 22:42:01 -!- ahahaha has quit [Quit: Page closed] 22:42:04 rip that bandaid 22:42:15 <_miek> chequers: yeah.. it seems that trying to use console just has a default init file 22:42:19 while I'm bikeshedding, dcss/crawl? Why not just dcss/dcss :P 22:42:56 |amethyst: I am. uh just don't let anyone trigger a rebuild for an hour 22:42:56 <_miek> yeah crawl is another game now 22:42:56 <|amethyst> wait 22:42:56 <|amethyst> what's wrong with "crawl" 22:42:56 i like dcss/crawl 22:42:56 <|amethyst> that's what we've been calling the game for years 22:42:56 well in the event that the dcss team starts working on crawl, the other game 22:42:56 yeah 22:43:01 we'll have a problem I guess 22:43:02 <|amethyst> that's in the name of this channel 22:43:04 but until that time! 22:43:12 we were crawl first, so 22:43:14 (: 22:43:22 <_miek> send them a cease and desist :P 22:43:43 nothing is wrong with it, it's just strange to call the team 'dcss' but the repo 'crawl' 22:43:57 it's like, the editor atom is called atom/atom, not atom/editor 22:43:57 well, it'd be nice to have crawl/crawl, but 22:44:04 what can you do 22:44:07 -!- Z_LAMP has quit [Read error: Connection reset by peer] 22:44:18 you can submit a name squatting request!!!!!!111 22:44:21 the gitorious repo was also crawl 22:44:29 github will give you crawl team name, i bet you $5 22:44:31 -!- simmarine has joined ##crawl-dev 22:44:34 is gitorious broken for anyone else? 22:44:41 doy: what url are you using? 22:44:44 ssh seems to work ok 22:44:46 https not 22:44:54 and by ok I mean "often enough" 22:44:54 git@gitorious.org:crawl/crawl.git 22:45:04 ah yeah, they're just flakier than ever then 22:45:16 alright then 22:45:29 <|amethyst> look 22:45:43 <|amethyst> you folks work out what you want the org and repo to be named 22:46:06 <|amethyst> I have repainted enough bikesheds for today 22:46:10 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 22:46:12 make me an admin of the team, I'll get you crawl/crawl in 24hrs 22:47:24 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:47:29 <|amethyst> jesus, I'll send the fucking request 22:47:46 :) 22:49:33 <|amethyst> there, sent 22:49:59 -!- |amethyst has quit [Quit: leaving] 22:50:01 -!- Quazifuji has quit [Ping timeout: 246 seconds] 22:52:06 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 22:53:15 -!- Somatism has quit [Client Quit] 22:53:24 -!- mamgar has quit [Quit: Exit Stage Left] 22:54:25 -!- Historian82 has quit [Quit: Page closed] 22:55:51 -!- ystael has quit [Ping timeout: 256 seconds] 22:56:05 -!- bitcoinbastard has quit [Ping timeout: 248 seconds] 22:58:14 -!- Kittykai has quit [Ping timeout: 250 seconds] 22:59:58 -!- WalkerBoh has joined ##crawl-dev 23:07:29 -!- Lawman0 has quit [Read error: Connection reset by peer] 23:08:42 -!- Daekdroom has quit [Quit: Leaving] 23:09:35 -!- Fred_ is now known as Guest80334 23:10:42 -!- jmr has quit [Read error: Connection reset by peer] 23:11:43 -!- amalloy_ is now known as amalloy 23:11:48 someone really should make an options guide to the tv flag 23:11:59 because i keep forgetting shit like how to set a speed multiplier 23:12:28 ??listgame 23:12:28 listgame[1/5]: !lg command displays info about past games. The manual is available here: https://github.com/greensnark/dcss_sequell/blob/master/docs/listgame.md 23:12:32 it's in there 23:13:52 thanks 23:14:31 -!- Mottikins__ has quit [Read error: Connection reset by peer] 23:17:56 -!- MgDark has quit [Read error: Connection reset by peer] 23:17:58 -!- MgDark_ is now known as MgDark 23:18:14 &dump 23:18:15 http://dobrazupa.org/morgue/gammafunk/gammafunk.txt 23:19:02 HP: 4/71 [orc knight/bardiche of protection (51)] 23:19:13 I think that guy was mighted and it had reach 23:19:18 it was mighted 23:19:21 my fault for not ctrl-x 23:19:31 your fault for not playing tiles!! 23:20:49 -!- ribbit has quit [Ping timeout: 246 seconds] 23:20:57 huh, under vanquished creatures: 23:21:04 10 lindwurms 23:21:04 32 harpies 23:21:04 19 manticores 23:21:15 those must be summons 23:22:55 well yeah 23:23:29 it also counts total creatures that have died 23:23:56 -!- MgDark has quit [Ping timeout: 264 seconds] 23:24:09 -!- MgDark_ is now known as MgDark 23:26:04 -!- Yllodra has quit [Ping timeout: 245 seconds] 23:27:24 what is the different between the two kill lists? 23:30:18 one lists kills by you, the other lists kills by everything in total 23:30:28 and i'm pretty sure there's also a list for creatures not killed by you 23:30:34 but still killed 23:30:54 (collateral damage!) 23:31:17 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 23:31:21 -!- mong is now known as Guest43426 23:32:01 -!- Guest43426 has quit [Ping timeout: 246 seconds] 23:33:03 ??github 23:33:04 github[1/1]: Read-only clone of our repository on github: https://github.com/dcss/crawl 23:34:46 -!- Kalir has quit [Changing host] 23:35:49 -!- ystael has quit [Ping timeout: 264 seconds] 23:36:34 -!- Fangorn has quit [Quit: leaving] 23:37:05 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 23:38:33 -!- ussdefiant has joined ##crawl-dev 23:44:08 FR rename lemuel_insect_pit to lemuel_box_of_bugs 23:44:28 !vault lemuel_insect_pit 23:44:28 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/float.des;hb=HEAD#l1235 23:44:49 i've run into it a lot in my last few games for some reason 23:45:01 -!- Fangorn has quit [Quit: leaving] 23:45:07 yeah I remember that from way back as well, just couldn't remember if there's much loot in it 23:45:10 or how bad the bugs are 23:45:14 -!- lobf has joined ##crawl-dev 23:45:52 a lot worse on D:5 than D:12 23:46:44 not worth fighting that many killer bees on d:5 for a star item, that's for sure 23:46:45 which, btw, seems like kinda a wide range for a vault that doesn't have its monsters scale at all based on location. is that common? i'm still pretty new to the vaults 23:46:59 it's a bit wide, yeah 23:47:35 certainly not much of a runed vault on like d:8-12 23:47:42 clearly make it only spawn on d:5 23:47:54 and replace the loot with an acquirement-tier weapon 23:48:03 come, come fight the bees 23:48:14 maybe you'll beat them!!! 23:48:25 could throw in some wasps / hornets 23:48:34 based on depth 23:48:36 @??wasp 23:48:36 wasp (08y) | Spd: 15 | HD: 4 | HP: 15-30 | AC/EV: 5/14 | Dam: 1304(paralyse) | fly | Res: 06magic(20) | Vul: 09poison | Chunks: 09poison | XP: 126 | Sz: tiny | Int: insect. 23:48:46 moth of wrath would be fun 23:48:46 @??hornet 23:48:46 hornet (05y) | Spd: 15 | HD: 8 | HP: 32-55 | AC/EV: 7/14 | Dam: 2304(paralyse) | fly | Res: 06magic(40) | Vul: 09poison | Chunks: 09poison | XP: 541 | Sz: tiny | Int: insect. 23:48:57 i found it on D:7 this game, with one soldier ant and one scorpion. no bees 23:49:35 it'd place about 23:49:35 well clearly make it a box of buzzy bugs 23:50:01 !calc 14.0 * 25 / 155 * 10 / 25 23:50:02 0.9 23:50:05 on average 23:50:18 0.9 killer bees isn't a lot, no 23:50:28 is it 0.9 -bands- of kbees? 23:50:46 yeah since it's explicit 23:50:49 it might indeed be band 23:50:52 I was thinking 098 23:50:54 which aren't band 23:51:00 but...maybe I'm wrong there 23:51:11 @??moth of wrath 23:51:11 moth of wrath (04y) | Spd: 12 | HD: 9 | HP: 39-62 | AC/EV: 0/10 | Dam: 2505(rage) | fly | Res: 06magic(40) | XP: 499 | Sp: berserk other [11!AM, 06!sil] | Sz: small | Int: insect. 23:51:13 well, i think it would say "killer bee band" 23:51:24 ah, yeah it's not eligable without band 23:51:28 so no that's 0.9 bees 23:51:37 -!- doubtofbuddha has quit [Ping timeout: 246 seconds] 23:51:39 not 0.9 * avg bee band size 23:51:56 I mean, I could kill 9/10ths of a bee no problem 23:52:01 the 1/10 would be the stinger 23:52:04 not the most threatening of vaults 23:52:26 on d:5 is certainly can be a challenge 23:52:31 more bugs, bigger bugs, fancy saucy loot 23:52:46 big buzzy bugs 23:55:04 fr every time a bug is added on mantis we add a bug monster 23:55:15 !lg ontoclasm ikiller=killer_bee max=xl 23:55:15 7. ontoclasm the Jinx (L11 SpEn of Ashenzari), slain by a killer bee on D:10 on 2012-05-08 00:08:56, with 7648 points after 12655 turns and 0:57:17. 23:55:27 wow...a spen to bees on d:10 23:55:58 * gammafunk diligently writes down some notes in his little black book of crawl players... 23:56:27 gammafunk: i've lost spens to things you mortals couldn't even dream of 23:56:30 haha 23:56:39 !lg ontoclasm spen s=ikiller 23:56:39 49 games for ontoclasm (spen): 9x, 5x a kobold, 4x an orc priest, 4x a hobgoblin, 3x an orc, 3x an ogre mage, 2x a goblin, 2x an orc wizard, Wiglaf, an orc knight, Pikel, an ooze, a polar bear, Sigmund, a minotaur, Jigsaw's ghost, a vault warden, a crimson imp, an adder, a killer bee, Duvessa, Dowan, a blink frog, johnnyzero's ghost, a jackal 23:56:48 my you have been busy with them! 23:57:28 everyone says "omg spen so easy lel" and i believe them, because why would they lie 23:57:45 what is ontoclasm's HuAr/HESu 23:57:53 !lg ontoclasm s=char 23:57:53 1187 games for ontoclasm: 94x HuWn, 68x HEHu, 49x SpEn, 42x DgSk, 36x DrTm, 35x TeAE, 33x DsBe, 33x HOFE, 28x FoAM, 26x HOSk, 23x HaSk, 22x KoAs, 20x HuAK, 20x HEGl, 20x DgTm, 18x FeVM, 18x MfAK, 18x DEWz, 18x KoHu, 17x OpTm, 16x HuHe, 15x DjDK, 13x KoAM, 11x TeCj, 11x FeMo, 11x HuSk, 11x DsWn, 11x TeAK, 10x HaFi, 10x KoSt, 10x TeFE, 10x DsFi, 10x TeMo, 9x DECj, 9x FeCj, 9x MiBe, 9x MfIE, 8x MfGl,... 23:57:57 but can you lose a mimo^chei 23:58:07 that would be genuinely impressive 23:58:11 HuWn is kinda tough I guess 23:58:21 !lg . s=char 23:58:21 1479 games for Bloax: 98x VSTm, 65x GrTm, 61x VSMo, 58x GrMo, 55x TrTm, 47x DEFi, 47x MiMo, 42x MiTm, 41x GrBe, 36x MfTm, 36x TeTm, 35x OpTm, 33x MiFi, 33x VSCK, 32x FoBe, 32x VSBe, 26x VSAs, 24x TeMo, 22x SpTm, 20x GrSk, 20x VSGl, 19x OgTm, 18x MuMo, 18x VSVM, 18x TrMo, 18x DEIE, 17x FeMo, 16x OgBe, 16x MiGl, 15x MuWn, 15x SpMo, 15x DgTm, 14x FeSk, 14x OgFi, 14x VSSk, 14x DEWz, 13x GrCK, 11x FoFi... 23:58:33 muh speedrunning 23:58:37 -!- Kittykai_ has quit [Ping timeout: 264 seconds] 23:58:38 i think most of those huwns are quits, sadly 23:58:49 wandererscumming 23:58:59 yes 23:59:13 oh that makes sense 23:59:26 ironically when i finally won a wanderer it was the first shot 23:59:30 !lg . s=char 23:59:31 2802 games for gammafunk: 1079x HESu, 864x HEIE, 148x DEIE, 136x FeCK, 93x OpTm, 84x DESu, 45x HEFi, 24x MfSk, 19x DgWn, 17x GhEE, 16x NaVM, 14x HuFi, 13x FeWn, 13x VSIE, 13x DEAs, 12x VSWz, 12x FeAK, 11x CeAM, 11x FeTm, 10x MfFi, 10x FoAK, 10x OpSu, 9x HaCj, 8x HOFE, 7x MuGl, 7x DEGl, 7x MfGl, 6x TeAE, 5x MiBe, 5x OpDK, 5x HEWr, 4x NaAs, 4x KoWr, 4x SpEn, 4x VpIE, 3x HOAs, 3x FeBe, 3x OgAr, 3x DD...