00:00:19 another new server? nice 00:01:03 no he's just setting up 0.16 stable 00:01:12 Medar runs cxc 00:01:15 ??cxc 00:01:15 cXc[1/2]: Server in France: CRAWL.XTAHUA.COM -- ssh port 22, username crawl, uses CAO key (available at http://CRAWL.XTAHUA.COM/crawl/keys/). Webtiles address: http://CRAWL.XTAHUA.COM 00:01:21 ??cxc[2 00:01:21 cXc[2/2]: Morgues, ttyrecs etc. are at http://CRAWL.XTAHUA.COM/crawl/. Maintained by Medar and zkyp. 00:01:57 Interesting to see how it handles the tourney 00:02:06 he likes dragons that can open doors a lot, too 00:02:22 -!- AltReality has quit [Ping timeout: 245 seconds] 00:02:53 SMASH doors 00:03:51 Stable (0.16) branch on CRAWL.XTAHUA.COM updated to: 0.16-b1-0-g6d0517f 00:04:49 Unstable branch on crawl.s-z.org updated to: 0.17-a0-1-g1f4be75 (34) 00:05:15 -!- amalloy_ is now known as amalloy 00:05:30 first 0.17-a0 update on a server? 00:05:32 hope nothing breaks. 00:06:05 well, my game loaded at least 00:06:08 -!- meatpath has quit [Quit: Leaving] 00:06:33 heh, Lasty's lovely DUMMY COMMIT is coming through loud and clear 00:07:36 it'll handle the tourney better than lantea did alone 00:08:12 sad that my pigs won't make it in 0.16 00:08:26 They didn't bring home the bacon, sorry 00:08:41 we could still put in new dragons though 00:08:53 still waiting on ontoclasm I think? 00:09:03 yep 00:09:40 and truthfully other tiles you have that are finished in the next day or so could likewise go in 00:09:47 new tiles really can't break anything 00:09:58 ok well they *could* but they're generally not a problem 00:10:25 Webtiles server restarted. 00:10:54 it's just the pigs and the dragons at this point 00:10:58 Hope I didn't break anything. 00:10:59 I see 0.16 on cxc 00:11:23 well you have a one "Yermak" playing 00:11:26 whoever that guy is 00:11:34 s/a // 00:11:46 -!- Bloax has quit [Read error: Connection reset by peer] 00:12:07 -!- Bloax has joined ##crawl-dev 00:15:19 Yermak is my crawlhero 00:15:33 -!- caricature has quit [Quit: Konversation terminated!] 00:16:14 -!- DrKe has joined ##crawl-dev 00:16:23 -!- Siegurt has quit [Quit: Leaving.] 00:16:40 now that I've beaten PurpleRed's HE rune, I need a new crawl hero, but I'll probably just worship myself 00:21:06 -!- muravey has quit [Quit: Be back later ...] 00:21:31 !hs * he-- 00:21:32 197147. PurpleRed the Elven Blade (L27 HESk of Cheibriados), escaped with the Orb and 15 runes on 2014-06-23 09:48:31, with 37104810 points after 39325 turns and 15:43:48. 00:21:53 !lm * he-- rune min=turns 00:22:04 12693. [2015-02-28 17:23:50] gammafunk the Summoner (L12 HESu of Sif Muna) found a barnacled rune of Zot on turn 7735. (Shoals:5) 00:22:13 -!- Bloaxor has joined ##crawl-dev 00:22:15 ??item_destruction 00:22:15 item destruction[1/1]: In versions before 0.15, potions can be shattered when you are hit by freezing attacks, and scrolls can be burned when you are hit by fiery attacks. The chance of destruction is per item, so carrying useless items won't shield your valuables. 00:22:28 -!- muravey has joined ##crawl-dev 00:22:30 just curious, what was the reasons behind removal? 00:22:35 wow, doesn't even reference my commit 00:22:38 oh, that's easy 00:22:40 -!- olourkin has quit [Quit: Leaving.] 00:22:44 -!- Bloax has quit [Ping timeout: 245 seconds] 00:23:02 item destruction was hit by a stray fireball and tragically failed its saving throw 00:23:08 lol 00:23:14 it rolled a 1 00:23:15 %git 4412034ca0e58c61c99658f6d498f3415480dcfa 00:23:15 07gammafunk02 * 0.15-a0-1116-g4412034: Destroy item destruction 10(9 months ago, 14 files, 32+ 260-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4412034ca0e5 00:23:23 mrwooster: that has one more or less 00:23:25 against a finger of death spell 00:23:26 rip 00:23:45 -!- Kalir has quit [Changing host] 00:24:16 then I adjusted consumables a bit later 00:24:25 the only actual use of objstat lol objstat 00:24:31 well, aside from fun trivia 00:24:49 item destruction has place in a roguelike that has common ways to prevent it (bags) that also make it mostly your fault if you don't and not something like crawl 00:25:13 -!- bonghitz has quit [Quit: Leaving...] 00:25:14 so basically because players found it a PITA… fair :D 00:25:40 i'm still not a huge fan of how weight and item destruction removal removed effectively all caps on what you can keep in your inventory 00:25:40 yeah it rarely achieved anything that simply making fewer items would achieve 00:26:20 well, "all caps"? 00:27:24 I think weight as it was concieved in crawl was just not really salvagable, but I'd concede that some form of item limitation based on slots that was beyond just "they are all full" could work 00:27:32 like, there's no reason to not just wander around with 20 !hw or whatever 00:27:47 well,yes but why does that matter 00:28:04 i feel like it was good how in the past there was a reason to only carry around a handful, while still allowing for using all of the ones on you to not just screw you over hard 00:28:12 I'm ready to rehash this argument for the 27th time 00:28:13 kept them feeling a lot more tactical 00:28:14 I'm excited 00:28:19 haha 00:28:21 I think some fresh new perspectives are going to come to the surface 00:28:25 PleasingFungus: can I say, before you begin 00:28:26 some real revelations, right here, tonight 00:28:29 in ##crawl-dev. 00:28:30 that your are completely wrong 00:28:32 not saying that weight or item destruction should come back 00:28:34 doy: the thing is, you aren't going to use 20 !hw in one fight, so carrying 20 isn't really different from carrying 2 00:28:49 except in abyss, pan, and zigs, which don't exist 00:29:51 ill just pretend I never asked the questions and crawl back into my corner 00:30:05 !lg Jazzimus Na-- Chei -log 00:30:06 10. Jazzimus, XL27 NaWz, T:518145: http://dobrazupa.org/morgue/Jazzimus/morgue-Jazzimus-20150209-095020.txt 00:30:12 mrwooster: dwi 00:30:19 er 00:30:23 *don't worry about it 00:30:26 item destruction would make sense to me if you couldn't drop items, but as long as you can drop items and they aren't destroyed by dropping them, it doesn't really do much except reduce the overall number of consumables in the game slightly 00:30:27 so I guess dwai? 00:30:41 I got to show off my commit 00:30:45 B - 118 scrolls of recharging d - 1203 javelins of penetration (quivered) 00:30:47 hilarious 00:31:09 where'd you get 1203 javelins of penetration 00:31:18 “The game lasted 4days” 00:31:23 oh 00:31:25 jazz 00:31:26 yeah, i was thinking more along the lines of stacking caps or something, rather than bringing back item destruction 00:31:27 yeah who cares about him 00:31:30 he's not even playing crawl 00:31:33 but i haven't particularly thought this through much 00:31:44 it was suggested, tried, and rejected 00:31:45 or care enough about the issue to put effort into thinking it through 00:31:47 so 00:31:49 doy: we tried caps at first for large rocks 00:31:53 it was pretty annoying 00:32:04 man and I went through a lot of effort to implement them 00:32:08 and then got to delete all that 00:32:10 more annoying than weight-based caps? 00:32:22 doy: well what happened was, they mulch, right? 00:32:25 wouldnt a cap just encourage you to refill that if possible after you use the consumable 00:32:31 so you throw one it breaks 00:32:37 oh, now back to shoals:3 00:32:40 since I can pick up another 00:32:48 -!- travis-ci has joined ##crawl-dev 00:32:49 The build has errored. (master - 1f4be75 #1875 : Corin Buchanan-Howland): http://travis-ci.org/crawl-ref/crawl-ref/builds/52844271 00:32:50 -!- travis-ci has left ##crawl-dev 00:32:50 i don't see how this is different from weight 00:32:51 a stacking cap is basically the same as having item destruction in the game except without the one actually meaningful thing that item destruction did 00:32:58 well yes, and we removed weight 00:33:12 doy: yeah, that's one of the several reasons weight was a bad system 00:33:12 daily reminder: might and statue form not working for ranged combat is dumb 00:33:24 agreed that ranged combat is dumb 00:33:34 PleasingFungus: woah, you agree with that? 00:33:39 ya 00:33:41 I'm bitter 00:33:47 i guess this is what i get for disappearing for several versions 00:34:11 oh so that's just fake agreement 00:34:35 I do have fun using blowguns at least 00:34:54 ranged combat is dumb yeah, but might/statue form failing to work on it makes it even dumber 00:35:05 blowguns are ok but ranged combat as a primary combat method isn't great 00:35:07 I think 00:35:21 yeah, I mean I didn't realize exactly why until dck made that post 00:35:22 I'm slowly coming to believe that it shouldn't be a thing in crawl 00:35:33 ranged combat as a secondary combat method is much worse than ranged combat as a primary combat method IMO 00:35:46 PleasingFungus: I think if it functioned in some kind of limited wand-like capaciity or something but 00:35:52 we already have wands, tho. 00:36:02 and rods. 00:36:02 and decks, and 00:36:02 yeah 00:36:37 I guess like minmay said if it was something you had to use exclusively 00:36:46 but then it sounds even more painful 00:37:12 well ammo is the main reason people hate playing with it 00:37:21 free basic ammo like crawl-lite 00:37:23 and there's too much ammo for it to be a meaningful mechanic 00:37:52 and if you reduce ammo supply enough that it's meaningful then whoops you have 5 wand skills 00:38:24 evoke a wand of greater smite 00:38:29 the other alternative that's been discussed is providing infinite free basic ammo 00:38:31 so, infinite always-mulch ammo, with brands only on launchers? 00:38:33 (pproj+triple xbow) 00:38:40 so it's either "melee without positioning" or "fake wands" 00:38:45 right 00:38:48 neither of which is interesting imo 00:38:55 hold on hold on 00:39:07 * gammafunk stops moving. 00:39:10 I don't think it's "without positioning", since you still need to kite 00:39:14 infinite "free basic ammo" is silly, why not just get rid of ammo altogether? conserving ammo is the entire problem with it 00:39:50 its pretty crazy there are 4 skills for ranged combat too 00:39:55 I mean conjurations have the same problem but at least they sort of *care* 00:40:17 http://crawl.develz.org/learndb/#badcrd #3 00:40:25 only tangentially relevant 00:40:26 mrwooster: I don't think having 4 ranged weapon classes is any worse than having 7 melee weapon classes 00:40:36 chequers: it's melee without position until the monster is adjecent, then it's melee with positioninng because you're using actual melee 00:41:07 for the amount that ranged weapons get used…. 00:41:24 at least slings should be throwing 00:41:41 I assume there would be riots about removing cehu, the friendly newbie combo, but can ammo at least not be a thing 00:41:51 -!- Gale_ has quit [Quit: Page closed] 00:41:59 here's the dckpost for reference https://crawl.develz.org/tavern/viewtopic.php?f=8&t=13000&p=181929#p181929 00:42:37 usually he's an idiot but this one is mostly accurate 00:43:12 ouch 00:43:44 hey you've thanked a lot of dck posts I bet 00:44:07 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 00:44:13 not that I'd defend dck's conversational style that much 00:44:24 tbh I'd be honestly tempted to remove ce, hu, and slings/bows/xbows as player-equippable weapons (monster only) 00:44:27 most dck posts i thank are for that exact conversational style 00:45:02 <|amethyst> PleasingFungus: not javelins/large rocks/etc ? 00:45:04 that's because you're a bad person, minmay 00:45:23 |amethyst: they don't have most of the problems that ranged weapons have 00:45:26 how about this: the more times you shoot your bow/crossbow/large rock arm/sling without taking other actions in between, the stronger it is 00:45:29 in terms of UI & playstyle encouraged 00:45:50 PleasingFungus: I disagree with that, I think throwing is pretty much the same as launchers 00:46:25 -!- y2s82 has quit [Ping timeout: 252 seconds] 00:46:36 PleasingFungus: you have more than enough ammo for everything dangerous, you melee junk so that you don't run out by using it on junk 00:47:02 yeah I'd agree that not having launchers doesn't fundamentally change the problem, but launchers make the balance worse. tbf I'm not sure how they play out in terms of what ranged method is most ridiculous when 00:47:20 -!- mong has quit [Quit: WeeChat 1.0.1] 00:47:32 <|amethyst> the problem with launchers specifically being that you have to press ' ? 00:47:34 -!- jeanjacques has joined ##crawl-dev 00:47:38 there's no fiddly swapping between melee weapon & launcher with throwing weapons, there's less ammo in general, I think (though I'd have to run the numbers wrt mulching) 00:47:56 there is less ammo 00:48:05 man, this sort of conversation makes me glad I'm retired and don't have to worry about this shit. 00:48:13 because the yaktaur/centaur equivalent of throwing does not exist 00:48:18 orcish mines 00:48:22 <|amethyst> Shoals 00:48:27 except cyclopes/stone giants 00:48:27 also true 00:48:36 oh right javelineers exist 00:48:52 <|amethyst> only half the time! 00:48:52 at least it's found on one of the most dangerous enemies in the game 00:49:23 here comes the minmaying..... 00:49:47 he's dead when I tell dck that he said 00:49:57 that's like the entire 4chan army that will come after him 00:50:27 PleasingFungus: like I would bother with bloax lol 00:50:43 PleasingFungus: he doesnt pose the imminent danger to crawl development that crawl devs do 00:50:57 a real and present danger... 00:50:58 ...wow 00:51:17 I guess that's the dunk of the month vs. the dev team 00:51:17 I'm joking, christ 00:52:29 PleasingFungus: I'm sorry, but I can't help hope that the first new game you make is just great, but then you learn that the really good player you choose to run the new forums is actually minmay 00:52:34 why would jokes make bad dunks 00:53:11 anyway a good way to make ranged combat less bad with minimum effort would be to make ammo always destroyed on impact 00:53:49 I remember the discussion, yes. it's still nontrivial 00:53:50 this is a bit bad on curare kobolds but basically doesn't hurt anything else 00:53:57 -!- WalrusKing_ has quit [Ping timeout: 256 seconds] 00:54:00 ya basically 00:54:20 an improvement but does require tweaking 00:54:44 I'm unmoved by the stone giant/cyclops arguments 00:55:34 what arguments 00:55:38 I thought the plan there was to not multiply large rocks like everything else 00:55:43 large large rock nerf 00:55:49 to compensate for the buff they recently got, obv 00:56:22 I don't think that actually matters either way 00:56:34 so what if people no longer run cyclopes/stone giants out of ammo 00:56:52 so what if throwing on ogres/trolls is slightly less ridiculously better than throwing on everyone else 00:57:39 v0v 00:58:21 -!- mrwooster has quit [Quit: mrwooster] 00:59:53 I really think the biggest change is kobolds 01:00:14 also did i really make the fungus man retire 01:00:37 ...no? 01:06:10 "you've buffed one too many things, rookie. I'm going to have to ask for your badge" "no, you can't do this!" "i can and I will damnit! After you nerfed cyclops throwing you left me with no choice. Now, your IDE and your badge." *stares at development chief before throwing down sublime text 2 and cardboard cutout Boulder Badge and storming out* 01:06:19 !learn del mummy[2] 01:06:19 Deleted mummy[2/7]: Your oklob plant has a weird expression for a moment. 01:06:21 good. 01:06:24 wait noo 01:06:25 oh 01:06:32 nooo :( 01:06:32 !learn add mummy[2] Your oklob plant has a weird expression for a moment. 01:06:32 mummy[2/7]: Your oklob plant has a weird expression for a moment. 01:06:39 ??learndb 01:06:39 learndb[1/9]: http://lookupdb.guy.ht/ for a convenient online interface for the learndb. 01:06:42 -!- calebae has quit [Client Quit] 01:06:42 I mean, that can't happen anymore, I think 01:06:44 i guess thats probably up to date now 01:06:46 -!- amalloy is now known as amalloy_ 01:06:53 i was trying to remove Try a wand of enslavement or summons to handle the regular sort. It'll let you avoid the death curse. 01:06:54 -!- amalloy_ is now known as amalloy 01:06:59 -!- caleba has quit [Ping timeout: 256 seconds] 01:07:24 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 01:14:21 -!- calebae has quit [Ping timeout: 256 seconds] 01:19:00 !learn swap mu mummy[3] 01:19:01 mu[1], mummy[7] => mummy[1], mu[7] 01:19:08 uh 01:19:10 ??mummy[3] 01:19:10 I don't have a page labeled mummy[3] in my learndb. 01:19:19 that is not what I wanted 01:19:22 !learn swap mu mummy 01:19:22 mu[7], mummy[1] => mummy[7], mu[1] 01:19:32 !learn mv mu[1] mummy[3] 01:19:33 mu[1] -> mummy[3/8]: Mummy PCs do not need to eat food to survive. They also resist necromantic and cold attacks, are immune to poison, but vulnerable to fire. Also, they get permanent necro magic enhancers at xl13 and 26. Lastly, they cannot drink potions, change form or go berserk. According to syrion, PC mummies use bladders for firing blowguns. 01:19:37 !learn del mummy[4] 01:19:38 Deleted mummy[4/8]: see {mu} 01:19:44 !learn add mu see {mummy[3]} 01:19:44 mu[1/1]: see {mummy[3]} 01:20:07 ??mummy[4] 01:20:07 mummy[4/7]: Spells player mummies can't use: regeneration, revivification, symbol of torment, death's door, stoneskin, alistair's intoxication, any form-changing spell (including blade hands and necromutation), and spells that would have no useful effect such as cure poison. 01:20:12 good reference to symbol of torment 01:20:38 ??mennas[$ 01:20:39 mennas[6/6]: !lm chloroauric noun=mennas 2 -tv:<0.5:x0.5 01:20:41 ??mennas[-2 01:20:41 mennas[5/6]: Here: Mennas, wielding a glowing eudemon blade and wearing a dull large shield 01:20:45 oh, guess its gone 01:21:19 !tell MarvinPA cTele ctele CTELE cccccccttttttteeeeeeellllllleeeeee 01:21:19 minmay: OK, I'll let marvinpa know. 01:21:30 !learn edit mummy[4] s/, symbol of torment/ 01:21:31 mummy[4/7]: Spells player mummies can't use: regeneration, revivification, death's door, stoneskin, alistair's intoxication, any form-changing spell (including blade hands and necromutation), and spells that would have no useful effect such as cure poison. 01:22:17 why can't they cast alistair's anyway... 01:22:24 or regeneration 01:22:35 ghouls can cast alistair's and regen just fine 01:26:06 -!- CacoS has quit [Ping timeout: 256 seconds] 01:28:18 "By the numbers trog doesn't seem to stand out that much; he only has a middle-of-the-pack winrate among non-zealots played by greatplayers who have winrate>10% (restricted to those players in an attempt to weed out speedruns)" 01:29:27 !lg greaterplayers !be god=trog !boring s=name 01:29:28 1625 games for greaterplayers (!be god=trog !boring): 158x minmay, 92x Elynae, 77x ophanim, 70x Surr, 70x 78291, 65x nago, 59x WalkerBoh, 53x NyaaKitty, 51x elliptic, 50x magistern, 43x jeanjacques, 38x hyperbolic, 31x MorganLeah, 30x Pac, 29x agentgt, 29x pivotal, 28x bmfx, 28x MarvinPA, 27x mikee, 26x lessens, 26x MrPlanck, 26x danharaj, 25x HilariousDeathArtist, 25x reid, 25x Thrkk, 24x DrKe, 2... 01:31:35 mummies probably can't cast regen just because it would be a no brainer 01:31:37 especially with sif 01:32:43 are you talking about the hunger cost? 01:33:00 yeah 01:33:16 that's basically completely negligable 01:33:19 CanOfWorms: then why are mummies allowed to get Regen from items, and why are ghouls allowed to cast Regen at 0 nutrition? 01:33:22 in terms of deciding whether to use regen 01:33:25 true 01:33:38 isnt spell regen flavored as flesh regen 01:34:05 "This spell reanimates parts of the caster's wounds." 01:34:10 seems like this would apply to mummies as well as it does to ghouls 01:37:57 -!- WalkerBoh has quit [Remote host closed the connection] 01:41:51 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:46:05 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 01:55:44 -!- Pacra has quit [Ping timeout: 246 seconds] 01:58:04 -!- pintc has quit [Ping timeout: 252 seconds] 02:11:29 -!- ussdefiant has quit [Ping timeout: 245 seconds] 02:15:17 -!- miz has quit [Remote host closed the connection] 02:15:59 -!- miz has joined ##crawl-dev 02:16:44 -!- scummos__ has quit [Ping timeout: 246 seconds] 02:17:08 too much web redesign @_@ 02:17:21 just submitted a giant patch proposal for the tourney css too 02:19:42 -!- simmarine_ has quit [Quit: Leaving] 02:20:18 -!- hy-on-github has joined ##crawl-dev 02:20:19 _The centaur picks up a potion of agility. 02:20:24 isn't this supposed to not happen 02:20:25 -!- miz has quit [Ping timeout: 264 seconds] 02:22:07 Unstable branch on crawl.beRotato.org updated to: 0.17-a0-1-g1f4be75 (34) 02:30:31 -!- amalloy is now known as amalloy_ 02:30:45 -!- amalloy_ is now known as amalloy 02:32:29 -!- Krakhan has quit [Ping timeout: 246 seconds] 02:41:01 -!- Fv001 has quit [Client Quit] 02:43:18 -!- dtsund has quit [Quit: dtsund] 02:47:18 -!- Pacra has joined ##crawl-dev 02:50:26 -!- neunon has quit [Ping timeout: 250 seconds] 02:58:25 -!- ssteam has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Wibbly Wobbly IRC] 03:09:00 -!- neunon has joined ##crawl-dev 03:11:59 -!- Pacra has quit [Ping timeout: 252 seconds] 03:14:47 -!- Wolfechu has quit [Ping timeout: 246 seconds] 03:16:16 -!- Pacra has joined ##crawl-dev 03:20:22 -!- __miek has quit [Ping timeout: 255 seconds] 03:32:04 -!- Nightbeer has quit [Read error: Connection reset by peer] 03:38:07 -!- Misder has quit [Quit: Page closed] 03:38:55 Monsters can still pick up seen items if they get it on the first turn you see it 03:39:03 -!- siepu has quit [Ping timeout: 264 seconds] 03:42:30 -!- Pacra_ has joined ##crawl-dev 03:43:11 -!- Pacra has quit [Read error: Connection reset by peer] 03:43:19 -!- Z_LAMP has quit [Read error: Connection reset by peer] 03:52:07 -!- bonghitz has quit [Remote host closed the connection] 04:16:29 -!- radinms has quit [Ping timeout: 245 seconds] 04:16:50 -!- Blazinghand_ has quit [Ping timeout: 265 seconds] 04:35:56 -!- Blazinghand has quit [Ping timeout: 256 seconds] 04:41:49 -!- bonghitz has quit [Remote host closed the connection] 04:51:26 -!- siepu has quit [Ping timeout: 246 seconds] 04:51:47 -!- CcS has quit [Ping timeout: 246 seconds] 04:52:58 -!- NeremWorld has quit [Ping timeout: 252 seconds] 04:56:16 -!- GoblinBomb has quit [Ping timeout: 252 seconds] 05:02:49 -!- tgcid9999 has quit [Ping timeout: 246 seconds] 05:05:33 -!- siepu has quit [Ping timeout: 256 seconds] 05:09:22 -!- amalloy is now known as amalloy_ 05:12:47 -!- Pacra_ has quit [Ping timeout: 245 seconds] 05:19:20 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 05:22:40 -!- Patashu has quit [Remote host closed the connection] 05:23:01 -!- Patashu has joined ##crawl-dev 05:27:19 -!- scummos__ has quit [Ping timeout: 244 seconds] 05:27:26 -!- Patashu_ has joined ##crawl-dev 05:27:26 -!- Patashu has quit [Disconnected by services] 05:27:34 -!- jeanjacques has quit [Quit: quit] 05:27:50 -!- Pacra_ has joined ##crawl-dev 05:31:22 -!- Patashu_ has quit [Ping timeout: 240 seconds] 05:38:10 -!- motorbit has quit [Ping timeout: 246 seconds] 05:50:45 -!- st_ has joined ##crawl-dev 05:53:44 -!- heteroy has quit [Ping timeout: 246 seconds] 06:00:54 -!- PsyMar has quit [Quit: witty quit message goes here] 06:04:15 -!- debo has quit [Quit: orb spiders :(] 06:04:37 -!- debo has joined ##crawl-dev 06:14:18 -!- smajdalf has quit [Quit: Page closed] 06:22:47 -!- Pacra_ has quit [Ping timeout: 245 seconds] 06:26:25 -!- Z_LAMP has quit [Read error: Connection reset by peer] 06:28:35 -!- radinms has quit [Ping timeout: 250 seconds] 06:29:22 -!- siepu has quit [Ping timeout: 240 seconds] 06:29:33 -!- MarvinPA has joined ##crawl-dev 06:29:37 -!- Lasty has joined ##crawl-dev 06:29:53 !messages 06:29:54 No messages for Lasty. 06:55:48 -!- hy-on-github has quit [Ping timeout: 245 seconds] 07:02:53 -!- CKyle has joined ##crawl-dev 07:06:39 -!- SomeStupidGirl has quit [Ping timeout: 252 seconds] 07:13:04 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 07:13:59 -!- CKyle has joined ##crawl-dev 07:21:24 -!- edlothiol has joined ##crawl-dev 07:21:25 -!- Lasty has quit [Quit: Leaving.] 07:22:26 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 07:22:50 -!- Gale_ has quit [Ping timeout: 246 seconds] 07:34:52 -!- Pacra has joined ##crawl-dev 07:39:41 -!- Pacra has quit [Ping timeout: 256 seconds] 07:50:49 -!- BanMido has quit [Ping timeout: 246 seconds] 07:54:26 -!- minmay has quit [Ping timeout: 246 seconds] 07:55:12 -!- minqmay has quit [Ping timeout: 252 seconds] 07:57:36 -!- bitcoinbastard has quit [Read error: Connection reset by peer] 07:59:10 -!- LexAckson has quit [Read error: Connection reset by peer] 08:04:26 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 08:06:03 -!- debo has quit [Quit: orb spiders :(] 08:07:06 -!- mizu_no_oto has quit [Client Quit] 08:08:19 -!- Datul has quit [Ping timeout: 246 seconds] 08:09:05 -!- debo has joined ##crawl-dev 08:18:53 -!- twiler has quit [Ping timeout: 252 seconds] 08:26:16 argh, right, lion was never available except as a preinstall. snow leopard + xcode 4.2 needed... 08:28:53 of course it was 08:30:31 no idea why you would need any of that though 08:30:32 -!- siepu has quit [Ping timeout: 256 seconds] 08:34:17 -!- wheals has joined ##crawl-dev 08:42:01 -!- debo has quit [Ping timeout: 256 seconds] 08:43:36 -!- siepu has quit [Ping timeout: 252 seconds] 08:43:44 -!- Yermak has quit [Quit: Page closed] 08:43:57 !tell johnstein 0.16 on cbro when ;) 08:43:57 wheals: OK, I'll let johnstein know. 08:47:06 -!- CKyle has joined ##crawl-dev 08:51:17 -!- rophy has quit [Quit: Miranda NG! Smaller, Faster, Easier. http://miranda-ng.org/] 08:54:27 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:00:04 -!- ark__ has quit [Ping timeout: 265 seconds] 09:00:23 -!- LexAckson has joined ##crawl-dev 09:06:27 !seen dpeg 09:06:27 I last saw dpeg at Sat Feb 28 02:28:17 2015 UTC (3d 12h 38m 10s ago) saying 'Many monsters would be more interesting at speeds >10, I think... but one step after the other.' on ##crawl-dev. 09:10:25 -!- Tux[Qyou] has joined ##crawl-dev 09:18:01 -!- ark__ has quit [Ping timeout: 250 seconds] 09:20:21 huh damnation card directly checks your evo skill and nemelex piety for its effectiveness, instead of using actual card power 09:20:22 MarvinPA: You have 1 message. Use !messages to read it. 09:20:24 weird 09:21:06 is that an issue in nem wrath? 09:21:33 -!- debo has joined ##crawl-dev 09:22:16 -!- FierceOmelette has quit [Quit: :wqa[ll]!] 09:22:55 -!- siepu has quit [Ping timeout: 244 seconds] 09:23:19 not sure, i guess actually it sort of works better this way around in that respect because it makes it be cast at lower power under nem wrath 09:23:45 so more likely to banish you rather than monsters 09:24:08 whereas if you abandon then card power becomes based on your xl, so it could have quite high power 09:25:50 (but that only became the case relatively recently, in the past wrath cards always got cast at really low card power i think) 09:31:03 huh can flying monsters not be shafted? 09:35:42 also monsters with no weight apparently 09:41:30 fr: race without weight 09:41:51 space race 09:42:39 that would ruin my dungeon immersion 09:43:17 aren't exoelves from space? 09:43:29 i don`t know 09:44:04 let me read what i typed i might have said that 09:45:20 good god you guys changed so much from .15 to .16 its like a whole new world as disney would say 09:45:30 -!- ystael has quit [Ping timeout: 265 seconds] 09:45:31 a brand new place i`ve never been 09:45:36 -!- PleasingFungus has joined ##crawl-dev 09:48:21 who came up with goblin toss? very triggering 09:48:25 oh and player weight does still affect your chance to be shafted 09:48:31 twelwe: hi 09:48:32 which seems sort of odd when you're flying above the shaft 09:48:38 that's dumb 09:48:46 I remember mentioning that the other day 09:48:48 hidy 09:48:58 I came up with goblin toss. 09:49:07 MarvinPA: um yes please remove 09:49:10 // Depending on total (body + equipment) weight, give monsters 09:49:10 // and player a chance to escape a shaft. 09:49:10 if (x_chance_in_y(140, triggerer.body_weight())) 09:49:16 good reference to equipment weight 09:49:20 ya 09:49:35 mountain hobgoblin hahaha 09:49:42 tiny players are weight 150 for reference, medium are 550 09:50:01 -!- Tux[Qyou] has quit [Ping timeout: 256 seconds] 09:50:09 twelwe: :) 09:50:10 MarvinPA: IMO replace it with whatever it was for humans 09:50:25 Robin says, "We wiped out the hill dwarves - you're next!" 09:50:32 call it "spriggan nerf" 09:50:36 pretty much 1/4 chance for humans to save i guess 09:50:39 er 09:50:41 "felid buff" 09:50:45 wheals: "ogre nerf" 09:51:01 MarvinPA: oh 550 was human, yeah just change to 1/4 09:51:03 other way around surely? 09:51:38 oh right, "spriggan nerf" was right 09:51:41 here we go again. ogres are not heavy they are LARGE. 09:51:53 no, that's the chance to break 09:52:15 right, so spriggans are more likely to break and not get shafted 09:52:21 (currently) 09:52:33 oh yeah 09:53:05 twelwe: low-density ogres. cloud ogres 09:53:26 theres the weightless species wheals 09:53:37 cloud ogres. sounds great. code it up. 09:53:59 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 09:54:04 I have a suspicion that's what mpa is doing 09:54:33 ogres... in space 09:54:39 he's also making spriggans denser 09:54:49 not sure what that makes them 09:54:57 -!- muravey has quit [Quit: Be back later ...] 09:55:14 ogremaet spriggans 09:55:25 low int spriggans? :p 09:56:35 -!- lak is now known as lakzzz 09:56:39 i have a notebook here that shows me how to close doors now. anything else i better know about so i don`t get screwed out of another hard fought level 3 character? 09:56:57 you guys changed too much 09:58:11 the +5 trident "Z" i mean what the hell. what the hell.... 09:58:29 -!- ussdefiant has joined ##crawl-dev 09:59:22 -!- evilmike has joined ##crawl-dev 09:59:23 -!- lakzzz has quit [Client Quit] 09:59:42 -!- Nerem has quit [Read error: Connection reset by peer] 09:59:49 -!- minqmay has quit [Ping timeout: 245 seconds] 10:01:31 -!- CKyle has joined ##crawl-dev 10:01:49 twelwe: that name is quite old 10:02:23 yeah you guys take out mountain dwarves but keep dumb stuff like Z. what the hell 10:02:36 What's wrong with Z. 10:02:46 well its only the LAST letter 10:03:18 very triggering 10:03:30 you ever been picked last in sports? 10:03:31 -!- djanatyn has quit [Ping timeout: 250 seconds] 10:03:59 no comment 10:04:12 also, the randart name Z is pre-stone-soup, apparently 10:06:50 -!- agentgt has quit [Ping timeout: 244 seconds] 10:11:33 single letter artifact names are cool 10:11:39 i was thinking of some awesome steam achievements. you guys realize the importance of those right? 10:11:50 obv 10:11:58 dont forget trading cards 10:12:04 @ card 10:12:07 one for every unique imo 10:12:14 on an unrelated note, I'm not sure that anyone is actually working on or taking action toward crawl being put on steam. 10:12:28 so? its good to be prepared 10:12:33 yeah i guess youd need to go through greenlight 10:12:54 is there something that breaks if dowan and duvessa get put on different dungeon levels, apparently they can't fall through shafts 10:13:19 minmay knows all the things those two fuckers can and cant do. sorry for swearing again. but its true, he tried it all 10:13:40 wheals: did we tag already? 10:13:40 johnstein: You have 1 message. Use !messages to read it. 10:14:01 johnstein: yes 10:14:03 it's been hard for me to keep up with the current plans 10:14:13 thought it was going to be on Saturday 10:14:24 We abruptly tagged last night 10:14:28 I think it's to make it harder for them to get separated across multiple levels (which I think? prevents the death buff from triggering) - presumably the same reason they won't go up stairs separately 10:14:32 why? 10:14:33 though with shafts it's weirder 10:14:43 johnstein: we're in beta now 10:16:05 wheals I have no clue when I'll do 0.16. I can't react fast 10:16:19 was planning on doing it saturday 10:16:31 no stress 10:16:46 I just wish it was easier to stay up to date 10:18:07 johnstein: putting 0.16 branch up on saturday is completely fine 10:18:35 we aren't actually releasing until at least then 10:19:03 johnstein you can use newsgroups to stay up to date on the latest topics 10:19:19 crd? 10:20:31 I wonder if someone should send something to crd 10:21:08 probably someone should actually pick a planned release date and send it to crd, yeah 10:22:15 I don't know exactly what all has to be done before release with binaries and last-minute bugfixes and all, but I'd suggest sometime between Mar 8 and Mar 11 as the target day 10:22:52 target for 0.16 release? 10:22:56 yes 10:23:21 On that timeline, what would the tourney start-date be? March 13? 10:23:28 yes 10:23:52 Seems reasonable to me 10:24:16 the largest problem I know of at present is figuring out a way to get a signed binary for os x - cheq' kindly volunteered to make a 10.9 binary, but he doesn't have a developer account and so can't sign it 10:24:41 if people don't think release by Mar 11 is a good idea for other reasons then it and the tourney can be pushed back of course 10:25:18 possibly just posting a request on reddit would be enough to solve this problem 10:28:51 -!- tstbtto has quit [Ping timeout: 246 seconds] 10:33:42 -!- SomeStupidGirl has quit [Ping timeout: 244 seconds] 10:33:45 I can't sign anything either fwiw. am still considering buying a dev account, problem being it wouldn't get that much use 10:34:13 -!- siepu has quit [Ping timeout: 256 seconds] 10:35:16 03MarvinPA02 07* 0.17-a0-2-g8b1fb44: Let shafts work on flying monsters, remove save based on body weight 10(42 minutes ago, 5 files, 11+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8b1fb446bf6e 10:35:18 I considered it briefly, but it seems really silly to buy a dev account just for this, ya 10:35:35 already, 0.17 has important advantages over 0.16... 10:35:41 how will we get people to play in the tournament now?? 10:35:42 starting out 0.17 with the important exciting stuff, yes 10:36:14 well, I have slightly more use for it than just DCSS, but not much 10:39:22 -!- WalrusKing_ has quit [Ping timeout: 240 seconds] 10:39:34 IMO that is a bugfix and could be cherry-picked 10:39:46 -!- ontoclasm has joined ##crawl-dev 10:40:24 Scroll of brand weapon on unIDed weapon gives poor messages. 13https://crawl.develz.org/mantis/view.php?id=9515 by elliptic 10:40:24 Reading scroll of magic mapping in abyss wastes the scroll and a turn for no effect. 13https://crawl.develz.org/mantis/view.php?id=9514 by elliptic 10:41:20 probably yeah 10:46:40 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 10:50:17 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 10:55:15 -!- CKyle has joined ##crawl-dev 10:56:37 -!- mopl has quit [Quit: Page closed] 10:57:59 -!- Siegurt has quit [Quit: Leaving.] 10:58:29 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 10:59:33 03MarvinPA02 07* 0.17-a0-3-gb2cac18: Fix messaging when branding unidentified weapons (#9515) 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2cac18637da 10:59:33 03MarvinPA02 07* 0.17-a0-4-gb793c6d: Don't allow reading magic mapping for no effect in the Abyss (#9514) 10(3 minutes ago, 1 file, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b793c6dfb68a 10:59:35 03MarvinPA02 07[stone_soup-0.16] * 0.16-b1-1-gd700783: Let shafts work on flying monsters, remove save based on body weight 10(66 minutes ago, 5 files, 11+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d7007838bcb4 10:59:35 03MarvinPA02 07[stone_soup-0.16] * 0.16-b1-2-ga5115ac: Fix messaging when branding unidentified weapons (#9515) 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a5115ac0b41c 10:59:35 03MarvinPA02 07[stone_soup-0.16] * 0.16-b1-3-g72f6b13: Don't allow reading magic mapping for no effect in the Abyss (#9514) 10(3 minutes ago, 1 file, 11+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=72f6b13d5fe7 11:01:23 oh wow the 1-year balance for mantis reports is in the green 11:01:25 exciting 11:02:00 -!- Xenobreeder has quit [Quit: Page closed] 11:02:20 -!- mrwooster has joined ##crawl-dev 11:07:38 “System notice: Gitorious is being acquired by GitLab and gitorious.org will shut down end of May Read about it” 11:07:42 -!- CacoS has quit [Ping timeout: 252 seconds] 11:07:52 maybe time to move to github :D ? 11:09:35 Unstable branch on crawl.akrasiac.org updated to: 0.17-a0-4-gb793c6d (34) 11:11:56 -!- olourkin has quit [Quit: Leaving.] 11:17:44 -!- Siegurt has quit [Quit: Leaving.] 11:19:24 -!- SurpriseTRex has quit [Quit: Leaving] 11:20:06 -!- muravey has joined ##crawl-dev 11:21:45 -!- minmay has joined ##crawl-dev 11:22:13 -!- Bcadren has quit [Ping timeout: 252 seconds] 11:24:23 -!- ystael has quit [Ping timeout: 240 seconds] 11:31:07 -!- Voker57 has quit [Read error: Connection reset by peer] 11:38:08 -!- neunon has quit [Ping timeout: 252 seconds] 11:43:35 Gitorious shutting down discussion https://crawl.develz.org/tavern/viewtopic.php?f=8&t=15346 11:44:31 <|amethyst> "* For a time, bugs will be tracked both in github and mantis." 11:44:34 <|amethyst> Why? 11:44:48 <|amethyst> They don't require that you use github's bug tracker, do they? 11:46:23 <|amethyst> If not, I'd say whether to move our bug tracker is an entirely separate question from whether to move the canonical repository 11:47:19 -!- Mushboom has quit [Quit: Page closed] 11:48:06 -!- siepu has quit [Quit: Leaving] 11:48:25 they don't require it, but I don't think there's a way to disable it either 11:48:37 so you will probably end up with bugs in both anyway 11:49:26 -!- muravey has quit [Quit: Be back later ...] 11:50:04 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 11:50:12 <|amethyst> geekosaur: can you at least add a message at the top? 11:50:15 -!- UncertainKitten has joined ##crawl-dev 11:50:20 <|amethyst> geekosaur: like the one at https://sourceforge.net/p/crawl-ref/bugs/\ 11:50:23 <|amethyst> s/\\// 11:50:53 -!- muravey has joined ##crawl-dev 11:51:10 I don't know (yet; at some point I may need to find out) 11:53:14 <|amethyst> also, I wonder what exactly the 1 GB limit refers to 11:54:07 is twelwe another incarnation of HangedMan 11:54:33 <|amethyst> no 11:55:16 but can we be sure 11:55:43 -!- travis-ci has joined ##crawl-dev 11:55:48 The build passed. (master - 8b1fb44 #1876 : Chris Campbell): http://travis-ci.org/crawl-ref/crawl-ref/builds/52919220 11:55:48 -!- travis-ci has left ##crawl-dev 11:56:23 -!- SomeStupidGuy has quit [Ping timeout: 256 seconds] 11:57:33 <|amethyst> a fresh checkout of trunk is ~250 MiB, and Chei's .git is ~200 MiB. My local .git is ~450 MiB 11:57:50 <|amethyst> and that's not counting contribs, but those are fortunately not too large 11:58:15 <|amethyst> so it sounds like we're in the clear for now... and hopefully the limits will be a bit higher 9 years from now 11:59:51 -!- neunon has joined ##crawl-dev 11:59:57 -!- bonghitz has quit [Read error: Connection reset by peer] 12:02:55 it's too bad that github doesn't let you attach files to issues, otherwise there could be a convincing argument to migrate away from mantis 12:03:46 maybe if we use steganography to hide dumps and crash logs in images... 12:03:59 -!- PleasingFungus has joined ##crawl-dev 12:04:43 I actually love how Spore used steganographic images to transmit save files. it's pretty genius 12:04:57 <|amethyst> they're not really steganographic are they? 12:05:19 weren't they? 12:05:38 http://nedbatchelder.com/blog/200806/spore_creature_creator_and_steganography.html 12:06:02 <|amethyst> oh, neat 12:06:12 <|amethyst> I just assumed they were using an IDAT block or whatever 12:06:24 that guy gave up 12:06:28 http://www.rouli.net/2008/08/spores-png-format-illustrated.html is a better link, I think 12:07:08 though even that one is incomplete 12:07:39 -!- Kalir has quit [Changing host] 12:07:56 it wasnt just save files, it was creature data, buildings, etc. any content created by users 12:08:01 it was the only cool thing about spore 12:08:34 Wensley: you can add screenshots to issues 12:08:35 ouch 12:08:38 <|amethyst> FR: embed the EURion constellation in our screenshots 12:08:47 <|amethyst> mrwooster: right, Wensley meant non-image things like crash dumps 12:08:56 monaco levels are also encoded steganographically, iirc 12:09:02 <|amethyst> then when someone tries to print a Crawl screenshot, their printer will refus 12:09:05 <|amethyst> e 12:09:12 <|amethyst> and maybe even contact the authorities automatically 12:10:09 PleasingFungus: oh awesome, I didn't know that about monaco 12:10:23 <|amethyst> huh? 12:10:28 <|amethyst> "monaco levels" 12:10:36 <|amethyst> All I can think of is the country and the typeface 12:10:43 https://www.facebook.com/note.php?note_id=437497056995 12:10:55 also, you should play monaco, ideally with friends 12:11:03 <|amethyst> oh, a game named "monaco" 12:11:03 ya 12:11:04 <|amethyst> is this a facebook game? 12:11:06 n 12:11:11 it's a good game, instead. 12:11:39 <|amethyst> oh 12:11:43 <|amethyst> um 12:11:53 <|amethyst> what if you don't have friends? 12:11:57 |amethyst: 1GB limit is here https://help.github.com/articles/what-is-my-disk-quota/ 12:12:05 evilmike: the game may have kinda sucked, but the creature creator *was* cool, and the ability to generate walking animations for arbitrary skeletons was impressive 12:12:17 |amethyst: rip 12:12:18 -!- Bloaxor has quit [Read error: Connection reset by peer] 12:12:26 !learn add ebering bugfixes: 9224, 9497 12:12:27 ebering[1/1]: bugfixes: 9224, 9497 12:12:33 <|amethyst> mrwooster: right, but it's not clear to me whether that means the compressed .git directory or the uncompressed tree, or both together 12:12:36 -!- SomeStupidGuy has quit [Client Quit] 12:12:39 -!- Bloaxor has joined ##crawl-dev 12:12:44 <|amethyst> mrwooster: if it's both together, we might be close 12:12:56 its just the .git dir 12:14:25 <|amethyst> doy: does the github repo clone have all the branches, including old ones that haven't been committed to since it launched? And how hard would it be to make it official? 12:14:37 <|amethyst> doy: (re gitorious closing) 12:15:52 <|amethyst> oh, also re reverse-engineering steganography: http://w2.eff.org/Privacy/printers/docucolor/ 12:17:16 rad 12:19:00 johnstein: didn't mean to shovel more work on you :) just wanted to give you a heads-up so you didn't have to rush to prepare for the tourney 12:19:21 <|amethyst> oh yeah 12:19:32 <|amethyst> I might not have a chance to set up 0.16 on cszo until this weekend 12:19:48 <|amethyst> we're not starting tournament that soon are we? 12:20:03 13th at the soonest 12:20:17 (good thing it isn't an ADOM tourney :P) 12:20:24 we can celebrate the move to github by combining octopodes and felids into a single race, octocats 12:20:43 <|amethyst> 8 rings, no other equipment, constriction stabs 12:21:22 friday the 13th is a good day to start a tournament, speaking purely in terms of superstition. optimize for dead players. 12:21:50 <|amethyst> PleasingFungus: ITYM "optimise for dead servers" 12:21:51 easter egg: on friday the 13th, weight all random rolls against the player 12:22:02 <|amethyst> you think users are the only ones affected? 12:22:10 I choose to believe this when it is convenient, yes 12:22:26 also, I'm talking to a guy who's talking to an apple dev wrt signing the osx app 12:22:41 so maybe we'll get a usable binary out of that 12:22:55 <|amethyst> maybe we should get a mac person... 12:23:06 buy a mac using the steam funds 12:23:43 buy a mac person using the steam funds 12:23:44 * geekosaur still downloading 10.6 to run in VM, except just realized it won't, needed server version. argh apple why 12:23:44 oh 12:23:49 rekd 12:23:57 btw, did you see the crd email I sent out this morning 12:24:17 !messages 12:24:17 (1/2) CanOfWorms said (1d 11h 5m 22s ago): http://i.imgur.com/rwKUvtm.png new dragon sprites 12:24:22 turns out I was totally wrong and free stuff can show up on steam just fine in at least some non-valve-related cases 12:24:33 !messages 12:24:33 (1/1) n1k said (23h 36m 52s ago): one of my friends wants to draw some tiles splash screens. Would you mind pointing me to the particular specifications/dimensions you want for these? Thanks, n1000. 12:24:37 -!- ussdefiant has quit [Ping timeout: 264 seconds] 12:24:42 <|amethyst> I guess the question is (and you asked this), who is interested enough to do it? 12:24:47 ya 12:26:20 <|amethyst> maybe we should have a business person too 12:26:36 <|amethyst> not just re money, but if we're going to be spending effort on marketing etc 12:27:03 tbh there are a lot of people it'd be nice to have 12:27:08 more tiles people, ui person or people, etc 12:28:46 -!- orneryostrich has quit [Read error: Connection reset by peer] 12:32:23 -!- simmarine has joined ##crawl-dev 12:33:56 n1k: splash screens are 416x416, and we store them in png (but of course i can convert them) 12:34:58 I have an mba with a focus in social media marketing I can be a business person 12:36:39 since theres money involved you might as well draw up some sort of agreement at least. i'm not saying make everyone sign a contract, just clearly state who/where the money from sales go 12:36:51 i guess the idea is it will help for server upkeep? 12:37:34 I don't actually have that kind of qualification. I forget that in ##crawl-dev people don't know me and my disdain for "social media marketing" 12:38:16 you did sound suspiciously like you were pulling a twelwe 12:38:56 <|amethyst> evilmike: PF pointed out that $0 with no in-app purchases is possible on steam 12:39:09 yeah there are games like that 12:39:14 -!- PleasingFungus has quit [Remote host closed the connection] 12:39:21 super crate box is one i can think of 12:39:33 <|amethyst> PF pointed out How To Do It 12:40:10 -!- PleasingFungus has joined ##crawl-dev 12:40:24 is the idea to put it up on the 0.16 release date? 12:40:37 steam? god, no 12:41:06 unless we can get someone to reallly fast-track shit through valve's processes 12:41:36 but realistically I'd guess it'd take 1-3 months once someone actually starts working on it (which no one has yet!) 12:41:55 yeah figures 12:42:11 it would be funny if 0.16 releases on the 11th, and went on steam that day, it would mean there'd literally be 2 games i'm involved with releasing on steam on the same day 12:42:17 heh 12:42:22 what's the other, if I may ask? 12:43:07 ori and the blind forest, it's a platformer. http://store.steampowered.com/app/261570/ 12:43:16 basically been working on this since my commits to dcss stopped 12:43:50 wow, gorgeous 12:44:03 how big is 'moon studios' 12:44:24 -!- bonghitz has quit [Remote host closed the connection] 12:47:07 its kinda hard to say since we're distributed, and a lot of stuff is outsourced. core group is i guess 15 people 12:47:15 ah, ok 12:47:32 small but not indie garage tiny 12:48:22 -!- Adder has quit [Ping timeout: 240 seconds] 12:49:31 although the art and sound guys are with different companies who we hired, so minus them it's just 8. i assume we'll still be working with some of them in the future though 12:50:22 -!- Akitten_Homura has joined ##crawl-dev 12:51:46 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 12:52:22 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 12:53:09 -!- Alarkh has quit [Ping timeout: 252 seconds] 12:54:35 huh, and yesterday's RL radio is about steam (darren grey is really driven i see :P) 12:54:52 -!- elliptic has quit [Quit: Leaving] 13:03:52 -!- caricature has quit [Quit: Konversation terminated!] 13:04:24 -!- AnnoyedKitten has joined ##crawl-dev 13:05:40 -!- link_108 has joined ##crawl-dev 13:07:47 -!- Akitten_Homura has quit [Ping timeout: 245 seconds] 13:10:07 -!- kunwon1 has quit [Read error: Connection reset by peer] 13:11:21 -!- Tux[Qyou] has joined ##crawl-dev 13:12:35 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 13:12:43 -!- dtsund has joined ##crawl-dev 13:12:54 -!- Tux[Qyou] has joined ##crawl-dev 13:14:11 -!- Akitten_Homura has joined ##crawl-dev 13:17:22 -!- AnnoyedKitten has quit [Ping timeout: 240 seconds] 13:21:54 -!- tstbtto has quit [Ping timeout: 245 seconds] 13:22:36 -!- elliptic has joined ##crawl-dev 13:24:14 -!- Z_LAMP has quit [Read error: Connection reset by peer] 13:28:48 -!- ldf has quit [Remote host closed the connection] 13:34:59 -!- bonghitz has quit [Ping timeout: 256 seconds] 13:37:19 -!- BlastHardcheese has quit [Ping timeout: 255 seconds] 13:37:38 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 13:41:40 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 13:46:01 -!- CcS has quit [Read error: Connection reset by peer] 13:47:30 -!- _wh1te has left ##crawl-dev 13:54:22 -!- ldf has joined ##crawl-dev 13:55:47 -!- bonghitz_ has quit [Ping timeout: 250 seconds] 13:58:32 -!- mrwooster has quit [Quit: mrwooster] 13:58:44 -!- amalloy_ is now known as amalloy 14:01:48 -!- Patashu has joined ##crawl-dev 14:03:17 -!- travis-ci has joined ##crawl-dev 14:03:17 The build passed. (master - b793c6d #1877 : Chris Campbell): http://travis-ci.org/crawl-ref/crawl-ref/builds/52922921 14:03:17 -!- travis-ci has left ##crawl-dev 14:04:22 -!- WalrusKing_ has quit [Ping timeout: 240 seconds] 14:06:24 -!- stanzill has quit [Changing host] 14:13:13 -!- Aryth has quit [Ping timeout: 264 seconds] 14:24:42 -!- Patashu has quit [Ping timeout: 256 seconds] 14:25:34 -!- CanOfWorms has joined ##crawl-dev 14:29:15 ontoclasm: thanks a bunch 14:29:49 -!- alefury has joined ##crawl-dev 14:30:31 -!- wheals has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 14:31:36 -!- Dunsworth has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 14:32:33 -!- Monkaria has quit [Quit: Page closed] 14:35:51 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 14:48:05 -!- Wanderer has quit [Quit: Page closed] 14:48:38 |amethyst: & others: you can disable issues for a github repo 14:57:09 -!- syllogism has joined ##crawl-dev 14:58:19 -!- muravey has quit [Quit: Be back later ...] 14:58:30 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:00:37 !tell pleasingfungus steam is $100 once off btw, apple is $149/yr 15:00:38 chequers: OK, I'll let pleasingfungus know. 15:03:41 -!- ark___ has quit [Quit: Leaving] 15:06:59 -!- link_108 has quit [Quit: Leaving.] 15:11:03 -!- muravey has joined ##crawl-dev 15:11:03 -!- muravey has quit [Client Quit] 15:11:40 -!- muravey has joined ##crawl-dev 15:20:02 -!- bonghitz has quit [Remote host closed the connection] 15:28:57 -!- Voker57 has quit [Read error: No route to host] 15:29:56 -!- Bob_ has quit [Client Quit] 15:33:50 -!- orneryostrich has quit [Remote host closed the connection] 15:35:22 -!- dpeg has joined ##crawl-dev 15:38:45 -!- WereVolvo has quit [Read error: Connection reset by peer] 15:52:27 -!- KamiKatze has quit [Quit: Page closed] 15:52:32 -!- SomeStupidGuy has quit [Ping timeout: 246 seconds] 15:56:39 -!- Sovek_ is now known as Sovek 15:58:00 -!- hy-on-github has joined ##crawl-dev 15:58:28 -!- scummos__ has quit [Ping timeout: 252 seconds] 16:00:26 -!- muravey has quit [Quit: Be back later ...] 16:00:53 -!- orneryostrich has quit [Remote host closed the connection] 16:03:10 -!- link_108 has joined ##crawl-dev 16:03:59 -!- muravey_ has joined ##crawl-dev 16:04:33 -!- muravey_ has quit [Read error: Connection reset by peer] 16:07:22 -!- evilmike has quit [Ping timeout: 240 seconds] 16:08:09 -!- evilmike has joined ##crawl-dev 16:09:37 -!- muravey_ has joined ##crawl-dev 16:09:40 -!- Krakhan has quit [Changing host] 16:10:09 -!- muravey_ has quit [Remote host closed the connection] 16:10:17 -!- lessens has quit [Ping timeout: 245 seconds] 16:10:41 -!- muravey_ has joined ##crawl-dev 16:15:23 -!- UbAh has quit [Remote host closed the connection] 16:16:10 -!- stanzill has quit [Quit: au rev] 16:19:53 -!- scummos__ has quit [Ping timeout: 246 seconds] 16:23:29 -!- elliptic has quit [Quit: Leaving] 16:27:58 -!- eb has quit [] 16:33:08 oh...oh yes 16:33:10 .gmap -2 16:33:17 119/120. cheesfactory the Shatterer (L23 MiBe of Trog), blasted by a spriggan air mage (bolt of lightning) (led by the Enchantress) on Depths:3 (gammafunk_depths_water_palace) on 2015-03-03 01:39:32, with 445212 points after 67189 turns and 5:50:22. 16:33:34 I never cared the for The Cheese Factory 16:33:42 .gmap -2 -tv 16:33:49 119/120. cheesfactory, XL23 MiBe, T:67189 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:36:11 !tell pleasingfungus do monsters killed by fedhas prayer give xp yet 16:36:11 minmay: OK, I'll let pleasingfungus know. 16:36:15 .o 16:36:17 1. kroki, XL23 VSDK, T:48982 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:37:04 o.o 16:37:15 is ntv specific to one's nick? 16:37:22 yo he got owned 16:37:22 or is it just any views at all 16:37:33 ntv is how many times it's been !tv'd or -tv'd 16:38:03 it's per game or per milestone 16:38:08 I guess I also don't know how !tv migt differ from !lg -tv 16:38:11 !cmd !tv 16:38:11 Command: !tv => !lg ${*:-.} -tv 16:38:14 alright 16:38:21 play some more cool stuff minmay 16:38:31 i never know how to work the tv 16:39:05 .td 16:39:06 2. mechanicalManiac, XL9 MuNe, T:19278 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 16:39:14 gammafunk: it doesn't yes 16:39:21 I've gotten octagon city a few times, but too bad the vault author didn't do anything about all the deep troll earth mage digging... 16:39:33 gammafunk: octagon city was made several versions before monster digging was introduced 16:39:53 gammafunk: I had no idea that crawl would decide to break all vaults with rock walls 2 years later, so I used rock walls 16:39:54 oh, I have to explain jokes to minmay even these days 16:40:01 -!- LexAckson has quit [Ping timeout: 255 seconds] 16:40:41 gammafunk: well, recently elliptic complained to me about that bazaar vault, so I have to make sure 16:40:51 -!- elliptic has joined ##crawl-dev 16:41:00 oh shit 16:41:00 bazaar vault? 16:41:14 I recall that one that got a tweak with =flight or something 16:41:26 -!- link_108 has quit [Quit: Leaving.] 16:41:48 gammafunk: the one that had an oklob in the open, then someone changed it to have oklobs behind trees, then trees got LOS blocking, then *i'm* the one that got yelled at! 16:41:54 -!- ystael has quit [Ping timeout: 246 seconds] 16:42:03 haha 16:42:04 ofc the original vault submission deserved being yelled at 16:42:07 so whatever 16:42:13 there there 16:42:22 yeah I am always surprised how many of your vaults have oklobs in them 16:42:30 well I guess it's probably less now 16:42:34 those are old vaults 16:43:12 -!- link_108 has joined ##crawl-dev 16:43:26 I guess cacos having dig is only less offensive because they don't much exist in 3-rune game and in pan we're kind of reduced to "just find ways to kill the player" anyhow 16:44:06 cacos having dig is less offensive because back when I was making vaults, they didn't spray it all over the goddamn place 16:44:27 hrm, the frequency got upped? 16:44:37 its just the way the AI works i think 16:44:43 no, the digging AI 16:44:47 if you make osund, the monster tries to find you, and it will dig to get there 16:44:49 -!- Schwer-Muta has quit [Ping timeout: 264 seconds] 16:44:49 obviously that's easilly controlled now that we have...oh yeah there are special dig provisions, right 16:44:59 originally they would only dig if you were like, in a tomb of doroklohe 16:45:20 the old way was a bit too restrictive, but theres probably a middle ground 16:45:23 hrm, I wonder 16:45:24 now if a monster has a dig wand/spell and it sees a wall and it's within 50 squares of you it will dig it 16:45:33 like maybe the monster has to see you first, and then will use the current digging AI 16:45:37 something like ...well it'd be silly probably 16:45:40 right now i think it only needs to hear you 16:45:58 not to mention LRD, i dont feel like designing any vaults while monsters like dtem and op crusher are in the game because they are so difficult to design around 16:46:38 boring beetles could ruin vaults before of course but they were extremely rare so I mostly forgot about them 16:47:08 eh, I don't think opc have nearly as much of an impact on a vault as dtem 16:47:17 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 16:47:19 of course they don't 16:48:41 well then I guess you'd say something like "monsters like op crusher and spriggans and ..." I'm sure there are others that you find pretty objectionable in terms of posing risk or w/e you actually mean 16:48:58 about messing with what I can expect walls to do 16:49:30 -!- MarvinPA has quit [Read error: No route to host] 16:49:31 yeah but that's what I mean; I don't think throw has all that much impact on what you expect a wall to do 16:49:54 I guess since there's literally no reason to ever get thrown in the first place, yes 16:50:03 probably that was a bad example 16:50:26 -!- MarvinPA has joined ##crawl-dev 16:50:32 I mean, what about guardian serpents and blink ally encircle, isn't that very problematic in your view as well? 16:50:56 and drac shifts, I think they're the other one that has it 16:51:11 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:52:16 !kw tenpercenters 16:52:17 No keyword 'tenpercenters' 16:52:55 yeah, but I don't have to worry about drac shifters appearing 16:53:05 guardian serpent is def. worse though 16:53:21 those feel like the most dangerous thing in Snake to me, but maybe I'm wrong 16:53:27 (as far as effects on vaults, I think blink allies encircling is an overwhelmingly better mechanic than throwing) 16:53:35 -!- bonghitz has quit [Remote host closed the connection] 16:53:47 "most dangerous thing in Snake" isn't really saying a lot 16:54:14 there's popcorn, slow, guardian serpent, and anaconda 16:54:19 and shock serpent now 16:54:36 and anaconda usually fits into "popcorn" anyway 16:54:56 I don't think guardian serpent blink allies is really dangerous in snake, personally 16:55:05 -!- evilmike has quit [Quit: Leaving] 16:56:38 -!- debo has quit [Ping timeout: 265 seconds] 16:56:44 !seen PleasingFungus 16:56:45 I last saw PleasingFungus at Tue Mar 3 19:41:40 2015 UTC (3h 15m 4s ago) quitting, saying 'Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]'. 16:59:43 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 17:05:43 Unstable branch on crawl.lantea.net updated to: 0.17-a0-4-gb793c6d (34) 17:07:52 If Lair subbranches are still underwhelming, we can change rules slightly. 17:07:54 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 17:09:21 one of the !lg wizards can probably give some results about early Snake/etc lethality on some common combinations 17:09:25 eh, they're not really more underwhelming than lair/orc/vaults/crypt/depths/etc 17:10:20 dpeg: that doesn't really seem useful since even if you assume everyone is playing at their peak, the biggest determinant of which lair branch gets the most deaths is which lair branch is entered first 17:10:48 <_miek> maybe the best measure is to find which lair branches are entered 2nd the most? 17:10:52 that's one of the rule changes I have in mind (the second one you enter could get harder monsters) 17:11:04 and people are certainly not going to be playing at their peak, but rather inattentively 17:11:31 <_miek> not that that's easy to query 17:12:10 Then again, I have no idea if the game got easier or harder over the last few versions. I keep dying with two runes, which probably just says I am a lousy player and that I have trouble assessing unknown (to me) threats (I never look up monster stats etc., so new content often gets me). 17:12:19 -!- siepu has quit [Quit: Leaving] 17:12:44 i agree dpeg, my worst death in .16 was not knowing how to close doors 17:13:11 unknown threats everywhere now 17:13:49 _miek: a very, very vaguely-possibly-okay measure of how early lair branches are entered is 17:13:59 !lm * br.enter s=noun x=avg(xl) 17:14:02 <_miek> true 17:14:07 2371925 milestones for * (br.enter): 591399x Temple [6.97], 281353x Lair [10.65], 200615x Orc [12.4], 170503x Sewer [5.76], 102832x Ossuary [7.1], 83260x Lab [12.91], 76494x IceCv [13.25], 74774x Vaults [17.69], 73593x Bailey [11.02], 70079x Elf [17.65], 62113x Snake [15.57], 59156x Swamp [15.91], 54859x Pan [26.65], 45644x Spider [15.17], 44914x Shoals [16.79], 44541x Volcano [12.54], 44100x Baza... 17:14:21 <_miek> !lm * br.enter=shoals|snake|swamp|spider s=br.enter x=avg(turns) 17:14:24 211827 milestones for * (br.enter=shoals|snake|swamp|spider): 62113x Snake [38028.21], 59156x Swamp [40137.41], 45644x Spider [32744.72], 44914x Shoals [42864.86] 17:14:41 shoals is done later than snake/swamp/spider in general 17:14:45 <_miek> yep 17:14:53 <_miek> although surprised that swamp is worse than snake on that list 17:14:55 which makes sense, since shoals is more dangerous than any of those branches by an enormous margin 17:14:59 <_miek> !lm * recent br.enter=shoals|snake|swamp|spider s=br.enter x=avg(turns) 17:15:02 72815 milestones for * (recent br.enter=shoals|snake|swamp|spider): 18863x Snake [33318.06], 18816x Swamp [33627.06], 18501x Spider [33141.37], 16635x Shoals [36619.87] 17:15:07 <_miek> that's better 17:15:15 swamp probably tends to get entered later than snake and spider because water is a bad feature and very annoying 17:15:23 <_miek> recent fixes it 17:15:24 that's certainly why I usually enter swamp second 17:15:38 when I had to snatch a rune on my FoVM quickly (to assess that food shop in V:1), I took it from Shoals, that was easier to dive than Snake 17:15:38 0.16 is way harder than 0.14 17:15:43 -!- MarvinPA has quit [Read error: Connection reset by peer] 17:16:03 <_miek> for me it depends on rPois, but if I hate it then its usually spider < swamp < snake < shoals 17:16:08 Bloaxor: can you pinpoint this on some particular changes? 17:16:10 <_miek> if i have* it 17:17:08 when was the runelock introduced now? 17:17:13 I don't think 0.15 or 0.16 are much harder than 0.14, although early equipment is certainly worse 17:17:23 runelock's effect on difficulty was basically 0 17:17:31 for either of its incarnations 17:17:50 i'm just thinking of a time pinpoint 17:18:09 0.14 17:18:28 didn't the v:5 quadrants become open in 0.15 17:18:45 <_miek> early weapons are worse but by midgame you probably have a stronger weapon due to the way EW now works 17:18:56 implying you even find EW 17:19:07 Is runelock one of these things that are negligible for good players but are a hurdle for the rest? 17:19:32 <_miek> I don't think runelock has ever affected any of my games 17:19:32 _miek: I disagree, I think EW is weaker now for pretty much the entirety of a 3-rune game if you are playing optimally 17:19:35 -!- MarvinPA has joined ##crawl-dev 17:20:01 runelock itself hasn't affected things much 17:20:02 dpeg: I suppose as much as anything else after you find the lair stairs 17:20:26 <_miek> well I don't know what you mean by playing optimally but my first win was 0.14 and ended with a +6,+7 eveningstar while almost all of my other wins (most in the 3-5rune range) have had +9 weapons 17:21:11 <_miek> most of those are at that point before the third rune too 17:21:20 -!- scummos__ has quit [Ping timeout: 252 seconds] 17:21:23 Bloaxor: one of my ideas with runelock (apart from sending players into one branch end a bit earlier on average) was to stimulate discussion about rules... We can change rules as we like, and I believe that many interesting concepts wait to be unearthed. 17:22:09 probably it would have a noticeable effect on difficulty if you needed a rune to enter lair 17:23:00 visit the abyss before entering lair 17:23:56 i would rather do a hell 17:23:58 It's funny how concensus is now that runelock matters little but (other!) people were very engaged before/when it was introduced :) (Not the first time, this happens frequently.) 17:24:00 or crate_crawl 17:24:10 but yes, 0.16 is harder than 0.14 primarily due to all the undeserved buffs of shoals, the opening of the v:5 layout and curing/healing being really hard to find early on 17:24:20 and i am more than sure that i am missing some important shit here 17:24:38 -!- omnirizon has quit [Ping timeout: 246 seconds] 17:24:50 <_miek> dpeg: I suspect with runelock its the opposite of what you said before, where only certain good players get frustrated by it, because everyone else would wait to enter vaults anyway 17:24:54 dpeg: was runelock rage really about it making the game too hard? I thought it was about it not really changing the way branches are done 17:25:14 <_miek> its a good thing for new players though, letting them know how dangerous vaults is 17:25:27 vaults isn't as dangerous as shoals if you ask me 17:25:36 *unless* you go down to vaults:5 17:25:39 <_miek> well you can't get marked as easily in shoals 17:25:45 vaults is also easier than slime, depths, hells, and pan i think 17:25:51 <_miek> yes 17:26:02 -!- jkhh has quit [Quit: Page closed] 17:26:05 abyss is the easiest third rune 17:26:11 <_miek> also there's not a lot of hint for new players that Tomb is going to be the clusterfuck that it is 17:26:19 god 17:26:20 oh and yeah 17:26:23 extended got some 17:26:26 tavern should just remove the "search" button 17:26:34 i keep trying it thinking that it might actually be useful 17:26:35 very interesting additions 17:26:49 The following words in your search query were ignored because they are too common words: rune. 17:27:24 Now searching for: Everything Except What You Actually Wanted To Search For 17:27:42 <_miek> serpent of hell buff, lom lobon casting buff, shard shrikes, anubis guards, ushabti, bennus 17:27:55 don't forget the tomb layout changes 17:27:57 dpeg: bloax is irrationally scared of vaults:5 btw 17:27:57 which is also huge 17:28:22 if there's anything i'm irrationally scared of then that would be shoals 17:28:24 <_miek> oh I thought the layout changes were older than that 17:28:24 <_miek> also there's not a lot of hint for new players that Tomb is going to be the clusterfuck that it is 17:28:29 isn't that kind of the norm for the entire game? 17:28:44 the layout changes were a 0.15 thing 17:28:56 the lineup changes were then a 0.16 thing 17:29:03 I guess crypt being a total joke doesn't really help 17:29:04 <_miek> minmay: I guess 17:29:15 minmay: I have no idea... there is always rage when you mention a change that affects everybody. There was rage over taking away Trog's Might, over Hive cut, over Regeneration on amulets. People <3 rage :) 17:29:26 keep in mind that my opinions are rather skewed from most of yours 17:29:42 the regeneration rage is still funny to me 17:29:47 <_miek> the layout changes don't matter the first time you do it 17:29:48 it's such a completely inconsequential thing 17:29:59 minmay: yes. Which makes the raging even funnier. 17:30:02 like did people even realize how goddamn rare ring of regeneration is 17:30:04 since the overwhelming majority of the time i'm actually trying to minimize the turn counter for hilarious reasons 17:30:26 my rage about regeneration wasn't even about it being turned into an amulet 17:30:34 also wasn't there like a 5-page tavern topic when kenku were renamed to tengu 17:30:43 it was about it still staying as rare as slaying 17:31:14 https://crawl.develz.org/tavern/viewtopic.php?f=17&t=3060 okay, I was wrong, it's only 44 posts about changing 2 letters in a name 17:31:24 -!- wheals has joined ##crawl-dev 17:31:53 minmay: yes, the effect is stronger when literally everyone can afford an opinion. 17:32:15 https://crawl.develz.org/tavern/viewtopic.php?f=17&t=15338 this is also a good thread 17:32:49 any thread with berder in it is low-hanging fruit 17:33:18 he wasn't even invited to the party 17:33:38 "The devs can't be bothered to stick to any given mythology. Heck, they can't even be bothered to stick to common sense in their balance decisions." I miss this troll 17:33:51 was that minmay 17:34:04 (same guy who said " shouldn't put anything into weapon skills before XL10, and you should be sure to pick one by XL15. If you find something nice between those points, go for it. If you're XL15, you can't wait any longer and will need to settle for something FAST.") 17:34:15 https://crawl.develz.org/tavern/viewtopic.php?f=5&t=4288&p=55684&hilit=+FAST#p55684 17:34:26 -!- Amy|Sonata has quit [Ping timeout: 250 seconds] 17:34:37 the avatar is really the icing on the cake 17:34:42 -!- Sorbius has quit [Read error: Connection reset by peer] 17:34:55 clearly this is a person who knows their way around a game 17:35:27 <_miek> when are we getting a pony race btw? 17:35:37 dpeg: hi! i was thinking about the call merchant stuff on tavern 17:35:37 centaur dwarf? 17:35:43 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 17:35:47 mountain centaurs! nethack has them!! 17:35:49 wheals: tell me! 17:36:01 <_miek> ponytaurs - would totally help expand our audience 17:36:24 dpeg: i do think that it's a bit too fiddly in terms of knowing where you might get a shop, and the suggestion to spare a level seemed worrisome 17:36:27 _miek: but getting 6-yo girls as players is at odds with trying to maintain a XXX reputation! 17:36:48 wheals: hm, are people not aware of Ctrl-O? 17:38:18 well, i'm not even sure if, for example, elf or snake can get it 17:38:18 gozag isn't really strong enough to warrant a mechanic like that 17:38:18 _miek: but getting 6-yo girls 17:38:18 I have bad news for you 17:38:18 and if so, it seems bad to force you into vaults because you got swamp and spider... :/ 17:38:18 imagine trog who gifted you weapons for massive amounts of piety 17:38:26 except he then placed them someplace in the dungeon 17:38:45 i think that some supplement to the natural shop supply is definitely necessary to smooth out RNG 17:39:08 <_miek> yeah if we themed the game MLP we could score a large part of the gamergate elite 17:39:22 <_miek> (please don't take me seriously) 17:39:28 minmay: what is it? My daugher just told me yesterday she wants to become "horse police". (She is eight. I hope this horse nonsense is soon replaced by something else.) 17:39:30 _miek: did you see the 8chan thread on tavern? I never got to see what the reaction to my reply was since it was deleted after like 10 minutes 17:39:32 sounds like a Good Idea 17:39:46 <_miek> minmay: No I didn't 17:39:51 dpeg: they're...they're not 6 year old girls 17:40:08 -!- caleba has quit [Ping timeout: 265 seconds] 17:40:13 it's horrible 17:40:15 Oh, it starts at 6 and never ends? Don't make me afraid! 17:40:25 no, no 17:40:26 <_miek> dpeg: 20+ year old man-babies 17:40:29 your daughter is safe enough 17:40:32 phew 17:40:33 _miek: I should have accepted galehar's invitation to become a tavern mod back in 2011 or whenever, then I would be able to read it in the trash forum 17:40:46 -!- mamgar has quit [Ping timeout: 256 seconds] 17:41:07 if you teach her how to shave her neck and keep her away from cargo shorts, trilbies, and reddit, you should be safe 17:41:34 <_miek> infact if you want to scare her out of her pony phase just google brony and send her the results 17:42:10 wheals: I see the point about swamp/spider, although I find this part cool (could easily be that I am the odd one in this regard). But at least for Dungeon, I think it is pretty cool to have the shop set up one or two levels below your exploration horizon. (Cool = some decision and delayed gratification.) 17:42:14 also make sure to keep her away from all these modern network thingies 17:42:43 _miek: I'm pretty sure that's considered child abuse in the EU 17:43:12 easy fix: allow shops in swamp/spider 17:43:30 you have no idea how much money bog mummies have 17:44:06 *I* have just goodled "brony". People have too much time, money and freedom. dpeg longs for the days of socialism where they had none of this :) 17:44:51 what have we done 17:44:55 <_miek> lol 17:44:57 it is possible that improving the shops (i still have your crd mail with ideas around!) would fix this 17:45:12 <|amethyst> Dungeon Comrade: Borscht Soup 17:45:14 in terms of making it worth the cost more often 17:45:18 <_miek> I'd rather be a brony than a gamergater at least though, although they do have a surprising amount of overlap 17:45:24 |amethyst: <3 <3 <3 Towarisch! 17:45:38 there's no 't' in that soup arghhhh 17:45:47 make it cheaper if shops are past runelocks? :P (and allow shops in zot????) 17:45:59 a shop under the ORB 17:46:05 |amethyst: borscht tornado 17:46:12 <_miek> fr: runelocked shops 17:46:21 wheals: I believe that buying shops early on is worth it (yes, with some changes we make it less of a gamble). My Fo profit a lot from armour shops, I always try to get an early on. 17:46:29 you must have 14 runes or more to enter this shop 17:46:58 maybe it is fine as is 17:47:23 my G win found a lot of good stuff in random shops, and not so much in bought ones, but that's just the rng at work naturally 17:47:42 wheals: shops only place in dungeon/depths/vaults, when they're placing in unexplored levels 17:47:54 ah 17:48:02 for some reason i thought they could be in elf 17:48:09 shops could use being likely to exist on average 17:49:42 -!- Pacra has joined ##crawl-dev 17:51:43 wheals: G is even better with more random shops! 17:52:01 right, since you can afford all the goodies :) 17:52:44 yes 17:54:04 -!- debo has joined ##crawl-dev 17:55:44 -!- Lasty has joined ##crawl-dev 17:56:31 have we made any kind of announcement about the release yet? 17:56:45 I need to do some test-builds of windows and deb packages 17:56:57 no, but it seems to have a cool title already (who came up with it)? 17:57:15 Grunt derived it from a Ru ability message 17:57:27 03elliptic02 07* 0.17-a0-5-gfcb2a4c: Don't try to curse holy wrath weapons with Scythe of Curses. 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fcb2a4caf10b 17:57:28 03elliptic02 07[stone_soup-0.16] * 0.16-b1-4-g3de488c: Don't try to curse holy wrath weapons with Scythe of Curses. 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3de488c919a5 17:57:30 "You reveal the great annihilating truth to your foes!" 17:57:55 woah, that curses weapons? 17:58:02 it curses any equipment 17:58:21 ??scythe of curses 17:58:22 scythe of curses[1/3]: +13 scythe of draining which curses your equipment and inflicts necromancy miscasts on living targets it hits. Better than many bardiches! 17:59:18 I'd complain about that being a bad gimmick, but I guess it doesn't matter 17:59:19 -!- wheals has quit [Quit: Page closed] 18:01:43 Napkin: can you remind me what special things you have to do to cross-compile for windows? I'd like to make windows release binaries. I think I can do it ok, but if there are any weird gotchas I'd like to know 18:02:28 -!- alefury has quit [Read error: Connection reset by peer] 18:02:36 scythe of curses' gimmick matters 18:02:51 the way you minimize turns spent with equipment in inventory is dumb though 18:03:40 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:05:50 minmay: that kenku thread suddenly got kinky 18:06:25 -!- Pacra has quit [Ping timeout: 256 seconds] 18:07:16 -!- Pacra has joined ##crawl-dev 18:07:38 -!- Akitten_Homura has quit [Ping timeout: 246 seconds] 18:08:10 why do I keep posting in Berder threads? Confirmation bias golems have rInformation+++. 18:08:29 Lasty: ug, yes, I was meaning to respond at one point, but... 18:08:45 -!- kunwon1 has joined ##crawl-dev 18:08:53 lasty: low MR and mesmerization 18:09:09 Some idiot gave him some kind of degree in something to do w/ data, he claims. 18:09:19 Which makes me so sad. 18:09:49 I suspect it is not actually true 18:10:19 I mean, the degree is, at best, purely anecdotal evidence. :p 18:10:31 I suspect it is actually true, since it's not terribly hard to obtain degress like that I'm sure 18:10:45 gammafunk: yeah, ditto. 18:10:57 <_miek> what's the opposite of ad hominem fallacy? 18:11:06 <_miek> appeal to authority? 18:11:07 I mean, to be fair, you pretty have to try to fail to get a degree at most universities 18:11:07 appeal to authority? 18:11:13 :v 18:11:31 (unless you run out of money, I guesss) 18:11:36 mills 18:12:00 pig mills? oink mills? 18:12:28 diploma mills 18:12:33 <_miek> heh I can attest that the same is even true of a PhD 18:12:35 although I wouldn't mind a pig mill branch 18:12:54 -!- Bcadren has joined ##crawl-dev 18:13:15 CanOfWorms: nice pigs 18:13:21 hey ontoclasm 18:13:30 did you see the latest iron/golden dragons too? 18:13:56 it seems strange for ghosts to have sticks to snakes 18:14:19 CanOfWorms: yeah 18:14:53 maybe vary the heads a bit more? 18:15:08 irons could have big blocky faces, etc 18:15:18 yeah 18:15:29 also if you're wanting to make them less monochrome you could add some rust to the iron one 18:15:33 also for gold/iron, which palettes do you prefer? 18:15:36 lighter/darker 18:15:48 -!- Akitten_Homura has joined ##crawl-dev 18:17:37 Lasty: why are you so aggressive towards Berder? He comes across as opinionated, but I don't see the need to be hostile. 18:17:59 I guess you haven't seen berder in ##crawl 18:18:02 this is true! 18:18:09 is he obnoxious there? 18:18:31 * dpeg always assumes that everyone is obnoxious in ##crawl! 18:18:36 yes 18:19:03 well he just suffers from a syndrome of wanting to be the ONE PERSON who knows the TRUTH 18:19:20 how could he? That's me! 18:19:30 <_miek> he sees how everyone else can be non-logical but doesn't see it in himself 18:19:33 imagine me except entirely crazy with statistics and much worse with people 18:19:34 Lasty: ok, keep bashing him!! 18:19:35 I knew it all along... 18:20:01 <_miek> I don't have too many problems with him, but he's minorly unpleasant and frequently wrong 18:20:18 I am pretty sure that his posts are trolling and he is not actually that stupid 18:20:25 hehe 18:20:31 from what I've seen on ##crawl 18:20:33 * dpeg got the official 'sperg badge from the forum, so I am safe. 18:20:45 <|amethyst> has Hanlon's razor died in this era of post-post-irony? 18:20:48 dpeg: the "sperg" comment is from wordpress, not tavern, I just copy-pasted it into that post 18:21:01 I think that line can be pretty hard to disambiguate, trolling vs. not troling, for some people, and he could be an example at least 18:21:09 minmay: ah right -- that was one comment in the infamous Gimli thread? We should do this more often!\ 18:21:14 I certainly could be wrong 18:21:55 -!- syllogism has quit [Read error: Connection reset by peer] 18:24:11 -!- Aryth1 has quit [Read error: Connection reset by peer] 18:25:52 I should make a similar post about all the things said about me on tavern 18:27:52 -!- Pacra has quit [Ping timeout: 240 seconds] 18:28:47 http://puu.sh/glmI5/e422a96ba1.png 18:28:51 MONSTER TRUCK MADNESS 18:33:32 03MarvinPA02 07* 0.17-a0-6-g400abd6: Fix necromancy miscasts tormenting LOS instead of only the miscast victim 10(12 minutes ago, 3 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=400abd6f4b6b 18:33:33 03MarvinPA02 07[stone_soup-0.16] * 0.16-b1-5-gf717b7a: Fix necromancy miscasts tormenting LOS instead of only the miscast victim 10(12 minutes ago, 3 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f717b7ad8553 18:35:57 -!- nicholas982 has quit [Quit: Page closed] 18:36:07 -!- Alarkh has quit [Quit: Leaving] 18:37:05 CanOfWorms: to differentiate iron dragons from other dragons? I like it whatever it is 18:37:51 it seems kind of silly that deck of wonders still exists 18:39:05 -!- Watball has quit [Quit: Leaving] 18:40:06 ??regeneration[4] 18:40:07 regeneration[4/8]: The regeneration mutations conflict with slow metabolism, but do not otherwise affect your nutrition. 18:40:27 doesn't this just mean that spriggans can't get regen mutation, now 18:42:23 -!- Pacra has joined ##crawl-dev 18:44:09 -!- WalkerBoh has joined ##crawl-dev 18:44:27 -!- Crehl has quit [Quit: Killed by a kitten] 18:45:29 -!- CKyle has joined ##crawl-dev 18:45:52 -!- lessens has quit [Ping timeout: 240 seconds] 18:48:43 -!- Pacra has quit [Ping timeout: 255 seconds] 18:50:09 https://crawl.develz.org/tavern/viewtopic.php?f=17&p=210068#p210068 18:52:18 every time I feel the urge to argue with someone on the tavern I try to close a bug instead 18:59:32 -!- Rexxie has quit [Quit: Page closed] 19:01:04 -!- Zooty has quit [Ping timeout: 246 seconds] 19:01:26 -!- olourkin has quit [Quit: Leaving.] 19:02:24 -!- orneryostrich has quit [Remote host closed the connection] 19:06:09 * dpeg goes and encourages tavern folks to argue with ebering :) 19:06:53 The Ctrl-F "shop" bug is still present :( 19:07:46 if I had fixed one bug instead of making one shitpost on tavern, since 16/12/2010, I would have fixed 7957 bugs 19:07:47 -!- read has quit [Ping timeout: 245 seconds] 19:09:08 <_miek> but your shitposts encouraged developers like ebering to fix bugs 19:10:01 _miek: too bad my first contributions were in like, november 19:10:21 got some backlog to catch up on then 19:12:27 -!- HellTiger has quit [Ping timeout: 265 seconds] 19:12:43 -!- nicholas982 has quit [Quit: Page closed] 19:13:29 -!- mrwooster has joined ##crawl-dev 19:13:44 ??minmay 19:13:44 minmay[1/18]: clustering illusion masterpost: https://crawl.develz.org/tavern/viewtopic.php?f=17&t=14487&p=200170#p200170 19:13:46 ??minmay[2 19:13:46 minmay[2/18]: http://i.imgur.com/F9rnGzB.png 19:13:47 ??minmay[3 19:13:48 minmay[3/18]: http://i.imgur.com/yX1NdZD.png 19:13:51 ??minmay[4 19:13:52 minmay[4/18]: http://i.imgur.com/645p32Z.png 19:13:54 ugh 19:13:57 where did that entry go 19:14:03 ??minmay[5] 19:14:04 minmay[5/18]: minmay's deleted Tavern posts can be found in full at https://crawl.develz.org/tavern/search.php?author_id=62&sr=posts&sf=all&ch=-1 19:14:09 ebering: here, read this 19:14:58 -!- mrwooster has quit [Client Quit] 19:15:05 -!- link_108 has quit [Quit: Leaving.] 19:15:34 but I don't get the urge to argue with every shitpost 19:15:38 tree form seems like it should give rot immunity 19:16:21 also: the ghoul monster should not have AF_ROT 19:18:15 -!- cribozai has quit [Ping timeout: 265 seconds] 19:21:39 -!- read has joined ##crawl-dev 19:25:27 -!- PleasingFungus has joined ##crawl-dev 19:26:48 -!- read has quit [Ping timeout: 272 seconds] 19:27:20 !learn edit ebering s/$/, 9513/ 19:27:21 ebering[1/1]: bugfixes: 9224, 9497, 9513 19:27:26 twelwe: that one's for you 19:27:31 -!- link_108 has joined ##crawl-dev 19:29:24 alright 19:29:33 I finally have a head I'm somewhat happy with 19:29:37 curse skull (11z) | Spd: 15 | HD: 13 | HP: 55 | AC/EV: 35/3 | 07undead, evil, see invisible, lev | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1631 | Sp: sum.undead [06!sil], s.torment [06!sil] | Sz: tiny | Int: high. 19:29:37 %??curse skull 19:29:44 Murray (04z) | Spd: 10 | HD: 14 | HP: 160 | AC/EV: 30/10 | Dam: 20, 20 | 07undead, evil, see invisible | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2383 | Sp: sum.undead [06!sil], black mark [06!sil], s.torment [06!sil] | Sz: tiny | Int: high. 19:29:44 %??murray 19:29:47 http://puu.sh/glqL5/822ad217d2.png 19:29:59 murray seems really weird now that regular curse skulls move 19:31:03 good point 19:31:32 he got black mark 19:31:33 PleasingFungus: You have 2 messages. Use !messages to read them. 19:31:50 huh, $ signs break !tell, apparently 19:31:52 -!- solgg has quit [Ping timeout: 246 seconds] 19:31:59 minmay: why did you send the fedhas thing to me!!!! 19:32:38 PleasingFungus: so you might IMPROVE CRAWL for once 19:33:02 that doesn't sound like my style at all. 19:33:10 man, why can any monsters get s2s 19:33:14 is that really a thing 19:33:25 yes 19:33:40 hell, why can players get s2s 19:33:43 heh 19:33:49 ah, I see. hm 19:33:58 PleasingFungus: thanks for commenting in gourmand thread, was very useful for me 19:34:33 np. haven't ventured back in there yet 19:34:37 -!- the_glow has quit [Ping timeout: 255 seconds] 19:34:48 Crypt not appearing 13https://crawl.develz.org/mantis/view.php?id=9516 by all before 19:35:45 -!- mauris has quit [Ping timeout: 252 seconds] 19:36:30 -!- mamgar has quit [Read error: Connection reset by peer] 19:37:40 &version cbro 19:37:41 cbro: 0.17-a0-1-g1f4be75 19:37:54 -!- link_108 has quit [Quit: Leaving.] 19:39:12 does someone want to handle steam stuff? 19:39:17 03PleasingFungus02 07* 0.17-a0-7-g7db1674: Don't give player ghosts s2s (minmay) 10(85 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7db1674d59e7 19:39:39 03PleasingFungus02 07[stone_soup-0.16] * 0.16-b1-6-gb31f7dc: Don't give player ghosts s2s (minmay) 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b31f7dcc80eb 19:40:18 <_miek> heh I think I got more thanks for a post denouncing Elo than I did for the original post with the data. 19:41:18 gitorious is dying? 19:41:24 ya 19:42:11 great. let's move to sourceforge ;) 19:42:14 funny how it's dying while in fact it had just been bought 19:42:23 -!- Siegurt has quit [Quit: Leaving.] 19:42:25 bought & killed. very traditional 19:42:51 bh: i'm thinking of putting my hand up once 0.16 is done and dusted 19:43:02 $49/year/user with a 100 user minimum. These guys are literally high 19:43:09 is that some kind of legal anti-competitive measure used by people with a lot of money 19:43:15 <|amethyst> they have free offerings 19:43:48 -!- WalkerBoh has quit [Remote host closed the connection] 19:43:48 _miek: he was citing his "Elo" in every other post for a while 19:43:54 oh. that's a hosted version 19:44:09 github works for me 19:44:13 -!- halberd has quit [Ping timeout: 264 seconds] 19:44:20 ontoclasm: http://puu.sh/glrHe/1a8d948f49.png 19:44:20 <_miek> gammafunk: Yeah I knew when I made it that it was going to get to his head 19:44:38 <_miek> worst of all I tried tweaking the parameters after I made the post and every other attempt didn't have him in the top 20 19:44:54 bh: gitlab has free versions: https://about.gitlab.com/gitlab-com/ 19:45:06 (nobody, literally nobody uses it though) 19:45:25 why are the claws one long white line 19:45:36 you mean the feet? 19:45:38 hmm 19:45:40 toe claws* 19:46:04 _miek: well it could be neat if you got a bunch of people to play a bunch of (reasonable) chars in a setting where everyone was expressly playing to win a 3-rune game and nothing else 19:46:28 hm re my patch for 9513 it's garbage 19:46:44 !learn edit ebering s/, 9513// 19:46:45 ebering[1/1]: bugfixes: 9224, 9497 19:46:53 -!- link_108 has joined ##crawl-dev 19:46:55 <_miek> yeah it was a fun experiment but nothing more 19:47:24 I should darken those shades 19:47:44 http://puu.sh/glrUz/97651a270d.png 19:47:53 current behavior is consistent (if a bit weird) for spells that cost MP after their initial cast (ray, pproj, infusion) 19:48:03 CanOfWorms: alternately 19:48:05 give them shades 19:48:21 also, the iron dragon's eyes are maybe a little too subtle? idk 19:48:33 would need to see it at 1x 19:48:58 -!- Wolfechu has quit [Ping timeout: 272 seconds] 19:50:20 -!- orneryostrich has quit [Remote host closed the connection] 19:50:22 ebering: that issue was already discussed a bit and people considered it probably not a bug, yeah 19:51:25 MarvinPA: o 19:51:33 -!- read has joined ##crawl-dev 19:51:43 chequers: my vote is for github 19:53:08 ebering there is a pizza tornado achievement like that already 19:53:10 PleasingFungus: are you planning to make a release announcement? 19:53:18 * Eat While You Own: do over 50 damage to an enemy immediately after eating a slize of pizza immediately after dealing 50 damage to an enemy 19:53:33 gammafunk: once we have 0.16 on some servers, was the plan 19:53:37 ah right 19:53:44 the post-gitorious thing should be settled on c-r-d after release, I suggest (not that you shant discuss it here) 19:53:46 just for you pf: http://i.imgur.com/YJB7QoF.gif 19:53:50 a release announcement before release? 19:53:58 well that's good, I should try out making this windows builds I guess 19:54:11 CanOfWorms: yessss 19:54:28 elliptic: beta announcement http://crawl.develz.org/wordpress/crawl-0-15-beta/ 19:54:40 elliptic: well, I guess are we decided on an actual release date 19:54:45 PleasingFungus: right, that 19:54:48 I guess it's just what PleasingFungus said 19:54:56 can tiles support animated gifs? 19:54:57 a few days after we get 0.16 live 19:55:01 -!- omnirizon has quit [Ping timeout: 250 seconds] 19:55:17 twelwe: sort of! 19:55:23 |amethyst said he might not be able to get 0.16 up until this weekend 19:55:38 -!- edlothiol has quit [Ping timeout: 256 seconds] 19:56:02 * dpeg will miss almost all of the tournament :( 19:56:24 that was intentional, to improve the dev teams tournament winrate 19:56:41 :o 19:56:42 owned 19:56:44 -!- dpeg is now known as deadpeg 19:56:47 <_miek> dunked 19:57:06 Note to self: make sure that future devs are lousy players 19:57:43 <_miek> maybe I should become a dev then 19:57:49 !gamesby dpeg 19:57:50 dpeg has played 2261 games, between 2006-12-15 12:29:19 and 2015-03-03 22:51:59, won 25 (1.1%), high score 2059249, total score 65992883, total turns 23566796, play-time/day 0:34:14, total time 71d+8:31:47. 19:57:55 better than me! 19:57:58 or wait 19:58:00 !gamesby . 19:58:01 gammafunk has played 2679 games, between 2012-04-26 17:48:23 and 2015-03-01 20:22:30, won 31 (1.2%), high score 24084354, total score 152170354, total turns 15821967, play-time/day 2:09:53, total time 93d+19:32:38. 19:58:04 ...huh 19:58:07 need to lower that 19:58:19 !streak 19:58:23 gammafunk has 2 consecutive wins (HEIE, DgWn; HuSu, MfSk) and has won their last game (HEWr). 19:58:24 deadpeg: speaking of deaths... 19:58:27 my total playtime is 28 days, like the movie 19:58:30 !streak 19:58:33 bh has 2 consecutive wins (HESk, MiMo). 19:59:20 -!- deadpeg is now known as deaderpeg 19:59:29 dang 19:59:30 !gamesby 19:59:31 minmay has played 3377 games, between 2009-12-22 18:48:01 and 2015-03-04 01:36:44, won 151 (4.5%), high score 14378348, total score 483676899, total turns 47204415, play-time/day 1:03:29, total time 83d+17:46:23. 19:59:31 rip 19:59:38 !streak dpeg 19:59:41 dpeg has 2 consecutive wins (HDGl, GEAE; DEIE, DDHe; DsCK, SpAs). 19:59:43 !streak minqmay 19:59:44 bh: mine too, fwiw 19:59:46 minmay has 4 consecutive wins (FoAE, DgAM, DsHu, OgAK). 19:59:52 wow, Fo 19:59:55 wait, is the 0.16 final tagged yet? 20:00:01 no 20:00:01 http://puu.sh/glsIH/2b1ab2cab1.png 20:00:05 the tag is up but idk about about "final" 20:00:06 but I have a 2-streak with dead species! 20:00:07 eyes should be better now 20:00:07 gammafunk: that was csdc junk 20:00:11 ah ok 20:00:16 i thought it was just a b1 tag 20:00:21 or will that same revision become the final 20:00:27 PleasingFungus: well we have to push the final 0.16 tag 20:00:30 we just have the beta 20:00:38 so it's definitely not tagged 20:00:39 ah right 20:00:41 sry 20:00:49 -!- Bloaxor has quit [Quit: Error: Bloax not found] 20:00:54 CanOfWorms: neat 20:01:14 chequers: you can build another os x build in maybe a couple days? 20:01:15 any more suggestions for the dragons? 20:01:34 we can use the one you made already, but there have been 0.16 commits since 20:01:46 oh and we have the sign the thing :p 20:01:49 gammafunk: i will be in a land without internet for the weekend 20:01:49 forgot about that problem 20:01:54 !!! 20:02:08 (also note my weekend is slightly in the future of you) 20:02:08 <_miek> what land? 20:02:11 also I should get an ingame screenshot of those tiles for a final check 20:02:19 chequers goes to North Korea!!! 20:02:23 haha 20:02:29 my condolences 20:02:31 but they have internet there! 20:02:51 -!- y2s82_ has quit [Quit: WeeChat 0.4.1] 20:03:22 %git 20:03:22 07PleasingFungus02 * 0.17-a0-7-g7db1674: Don't give player ghosts s2s (minmay) 10(26 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7db1674d59e7 20:03:24 you sure you can access CDO from there :) 20:03:27 (a little weekend escape) 20:03:29 -!- nicolae- has joined ##crawl-dev 20:03:37 hrm, we still have no way to sign that app 20:03:55 anyway, you can get a dcss build for about $20, you know 20:04:01 just rent an osx vps 20:04:21 that gives you access to a dev. key? 20:04:22 hey anyone here got gluten intolerance or anything disgusting they want to tell the rest of us about? 20:04:29 hell no 20:04:46 oh you mean just the build itself, yeah 20:04:47 btw, once 0.16 is out I'd like to start looking into greenlight if nobody more qualified puts their hand up 20:04:49 <_miek> twelwe: I don't eat any grains 20:05:10 I play on a build that explicitly states damage dealt to monsters 20:05:11 chequers: I am pretty sure everyone will be happy to let you do so 20:05:14 and ty, btw! 20:05:20 that's my dirty laundry 20:05:22 qualifications? Well we'd need to see your PhD in Gaem Deesign 20:06:08 what do we need signed? 20:06:12 it costs 100 dollers to go on greenlight who has that kind of dough 20:06:20 apparently we do for os x 20:06:26 -!- read has quit [Quit: bye.] 20:06:27 twelwe: rax offered, I'm also willing to put up the cash 20:06:31 <|amethyst> bh: the OS X binaries, with Apple's dev key 20:06:33 -!- omnirizon has quit [Ping timeout: 252 seconds] 20:06:33 -!- SomeStupidGirl has quit [Ping timeout: 256 seconds] 20:06:34 money won't be the problem 20:06:35 she already runs a server 20:06:39 <|amethyst> $100 is what I spend on CSZO a month :) 20:06:45 <_miek> geez really? 20:06:48 w0w 20:06:51 there should be a steam redlight where users vote to take games off steam 20:06:52 <|amethyst> bh: err, not apple's, but an Apple-issued 20:06:58 minmay: agree 20:07:08 minmay: the forces of destruction eternally at work? :) 20:07:09 <_miek> minmay: I'd agree if gamergate wasn't a thing 20:07:27 point 20:07:51 steam redlight sounds like it implies something entirely different.... 20:08:08 <|amethyst> make it so games journalists can vote to take games off Steam 20:08:13 <|amethyst> that should make everyone happy 20:08:15 oh please 20:08:16 PleasingFungus: don't they already have that 20:08:19 i`m a games journalist 20:08:24 remember: When you write shitty code, you cost |amethyst money 20:08:36 <|amethyst> bh: only if it's really shitty :) 20:08:50 minmay: admittedly 20:09:16 http://puu.sh/gltnC/a9cccdcca4.png 20:09:26 <|amethyst> every time you complain on tavern or in crawl-dev you cost me money 20:09:30 <_miek> I vote that steam profits go towards buying |amethyst a pizza 20:09:32 http://store.steampowered.com/app/219820 7 reviews, none negative yet. let me make the submission and i`ll write the bad review 20:09:35 <|amethyst> because I have to replace the table I flip 20:09:40 i hate children 20:09:48 -!- Ladykiller69 has quit [Quit: Verlassend] 20:10:15 bh: you don't have os x, do you? 20:10:22 now that I think about it, I remember you having os x 20:10:42 well in any case probably you don't have a dev key 20:10:58 <|amethyst> neunon might 20:11:03 gammafunk: I do 20:11:05 I seem to recall bh helping to test os x sdl2 20:11:07 yeah ok 20:11:12 "helping" 20:11:25 bh: well we might be able to get you to compile it then if chequers is in the Land of Mystery 20:11:39 sure. just send me e-mail. I'm sort of unreliable 20:11:42 -!- Yukabacera has quit [Client Quit] 20:11:50 bh: what version of OS X? 20:12:04 10.10.2 20:12:07 the actual tiles http://i.imgur.com/BiH8ytN.png http://i.imgur.com/sPjkwJL.png http://i.imgur.com/BAh81fp.png 20:12:07 ah, right 20:12:21 upgrading to 10.10.3 momentarily 20:12:43 CanOfWorms: do you enjoy non-periodic tilings? :) 20:12:53 I'm neutral towards them 20:13:13 i like them every so often, but it's hard to predict when 20:13:17 still kind of looks like they have a symbiotic worm on their chest, but it's def. a big improvement 20:13:23 I've got a branch sitting around to add support for aperiodic tilings to tiles 20:13:43 esp. esp. pearl dragons 20:14:01 bh: could you compile crawl tiles now and send me a copy? i'll see if it runs on 10.9 20:14:13 oh, that'd be neat, yeah 20:14:13 oh, there's no reason to have bh compile, then 20:14:30 PleasingFungus: why? 20:14:31 PleasingFungus: what do you mean? 20:14:31 -!- st_ has quit [Read error: Connection reset by peer] 20:14:35 well, earlier is better 20:14:37 chequers: sure 20:14:42 as I understand it 20:14:44 and I'm on 10.10.1 20:14:59 <|amethyst> bh can sign the build someone else does... if bh trusts them 20:15:05 but...do you even know how to compile code? 20:15:20 -!- st_ has joined ##crawl-dev 20:15:22 anyway, yeah, if you can sign it, that's our problem solved 20:15:50 PleasingFungus: if you want to do it, I won't stop you :) 20:15:57 chequers has made a slightly old 0.16 be we should try to get a compilation of the final tagged 0.16 20:15:59 someone made a build yesterday 20:16:01 yes 20:16:09 s/be/but/ 20:16:30 I'm going to try making windows and I guess debs as soon as I put on my most comfortable socks 20:17:15 haven't heard back from Napkin about potential cross-compilation issues but I think it's straightforward 20:17:38 I can have Lasty test them either tonight or tomorrow, I'm sure 20:17:44 since win8 still has with weird opengl bug 20:18:22 has with indeed 20:18:34 ow. debian is shipping 0.10 20:18:40 <+|amethyst> bh can sign the build someone else does... if bh trusts them <-- oh great, i'll let you guys do the compile then 20:18:44 hey, they like powerful summons 20:18:50 assuming the 10.10 build works for me 20:19:06 ubuntu is on 0.13 20:19:08 yeah, since we haven't tagged the final release that makes sense 20:19:41 !learn edit ebering s/$/, 9512/ 20:19:42 ebering[1/1]: bugfixes: 9224, 9497, 9512 20:20:06 -!- meatpath has quit [Quit: Leaving] 20:20:10 !learn edit ebering s/:/ (patches on corresponding bugs):/ 20:20:11 ebering[1/1]: bugfixes (patches on corresponding bugs): 9224, 9497, 9512 20:20:14 chequers: any build flags you want me to give it? 20:20:51 you need to make the right target and use TILES=y for tiles...I'm not sure about console on os x actually 20:20:56 bh: none needed 20:21:05 bh: nice make -j5 mac-app-tiles TILES=y 20:21:39 cd build/app-bundle-stage ; zip -9r crawl-0.16-b1.zip Dungeon\ Crawl\ Stone\ Soup\ -\ Tiles.app 20:22:39 hrm, does the console os x build use the app? 20:22:53 probably 20:23:09 ah 20:23:13 mac-app-console 20:23:27 03ebering02 {|amethyst} 07* 0.17-a0-8-g6a7973e: Teleport correctly breaks mesmerising and fear (9224) 10(2 days ago, 1 file, 5+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6a7973eee228 20:23:27 03ebering02 {|amethyst} 07* 0.17-a0-9-g6ddd7e6: The macabre finger can dig in your pockets even when you can't. 10(23 hours ago, 2 files, 5+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6ddd7e64d630 20:23:27 03ebering02 {|amethyst} 07* 0.17-a0-10-gb642a18: Removing the macabre finger with a ring on it is no longer super fast 10(23 hours ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b642a18a849c 20:23:28 03ebering02 {|amethyst} 07[stone_soup-0.16] * 0.16-b1-7-g437ab35: Teleport correctly breaks mesmerising and fear (9224) 10(2 days ago, 1 file, 5+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=437ab35d3581 20:23:28 03ebering02 {|amethyst} 07[stone_soup-0.16] * 0.16-b1-8-g8860622: The macabre finger can dig in your pockets even when you can't. 10(23 hours ago, 2 files, 5+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=886062216e2c 20:23:28 03ebering02 {|amethyst} 07[stone_soup-0.16] * 0.16-b1-9-g303d90c: Removing the macabre finger with a ring on it is no longer super fast 10(23 hours ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=303d90c4966b 20:23:29 bh: and then for console same thing but mac-app-console insteald of mac-app-tiles and without TILES=y 20:23:42 that's... quite the commit message 20:23:58 -!- olourkin has quit [Quit: Leaving.] 20:24:33 ...heh: mac-app-tiles: all +$(MAKE) -j1 -C mac -f Makefile.app-bundle tiles 20:24:38 looks like that sets -j1 20:24:51 maybe it can't handle parallel make for some reason 20:27:02 http://puu.sh/gluAW/56d03b5129.png 20:27:06 -!- amalloy is now known as amalloy_ 20:27:44 v. cute, but the halo blends in with the holy swine's head a bit 20:27:52 what would it take for us to abandon make? 20:27:53 well it's back I guess 20:27:56 *its 20:28:13 I pondered trying to use cmake but I have no experience with it 20:28:15 yeah, I'm going to fix that 20:29:05 -!- st_ has quit [] 20:29:24 facebook released some build system 20:29:28 I think any build solution needs to have MSVC support, which autoconf can't do? 20:29:38 03MarvinPA02 07* 0.17-a0-11-gedc27af: Fix messaging when monsters abjure via casting Haunt 10(5 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=edc27af6db4a 20:29:38 03MarvinPA02 07[stone_soup-0.16] * 0.16-b1-10-gc8f2b02: Fix messaging when monsters abjure via casting Haunt 10(5 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c8f2b026e235 20:29:41 -!- comebackshane has joined ##crawl-dev 20:29:51 well "needs" I guess 20:30:02 so many commits. "0.16 b1 was tagged. quick, time to commit more stuff!" 20:30:03 http://facebook.github.io/buck/ buck. I'm not sure if it's exclusively java 20:30:14 it says it's for android 20:30:30 facebuck? 20:31:04 http://facebook.github.io/buck/rule/cxx_library.html 20:31:27 -!- zxc232 has joined ##crawl-dev 20:32:04 so I head crawl ceases to exist end of this month or smth 20:32:08 r* 20:32:52 -!- MarvinPA has quit [Remote host closed the connection] 20:32:54 bh: well "Note: Buck works only on Mac OS X and Linux. Windows is not supported." 20:32:58 dammit 20:33:21 chequers: all you need is the binary, right? 20:33:55 the app folder is what we need 20:34:05 or "the app" 20:34:40 he gave instructions for making a zip from the app folder 20:34:42 -!- travis-ci has joined ##crawl-dev 20:34:43 The build has errored. (stone_soup-0.16 - f717b7a #1879 : Chris Campbell): http://travis-ci.org/crawl-ref/crawl-ref/builds/52981285 20:34:43 -!- travis-ci has left ##crawl-dev 20:35:01 the whole app zip is probably safest 20:35:06 sigh 20:35:09 -!- comebackshane has quit [Quit: Page closed] 20:35:10 but if you don't have zip a tgz or something is fine, as we can repackage it 20:35:14 http://puu.sh/glv6K/1006e474f5.png 20:35:27 osx has zip 20:35:37 ack, I was building from head, not tag 20:35:42 CanOfWorms: v. cool 20:36:07 %git c8f2b026e2352ca863c5b71cc4b36aba325de7fc 20:36:07 07MarvinPA02 * 0.16-b1-10-gc8f2b02: Fix messaging when monsters abjure via casting Haunt 10(11 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c8f2b026e235 20:36:31 bh: we haven't tagged final yet 20:36:38 there's just the beta tag 20:36:40 bh: the specific tag is probably not important here. I just want to make sure your compile actually runs on my system and doesn't depend on, eg, a new libc 20:36:46 yeah 20:36:54 what you build is probably just fine 20:36:54 or something. I'm not au fait with potential c++ build problems 20:37:14 the follow-up commits are all just game bugfixes at this point 20:37:15 but i figure you guys want to support OSX n and n-1 since that's what apple support 20:37:36 !tell dpeg My pet peeve is people who seem to be earnest but who cannot compose arguments, have no humility or perspective, only acknowledge information and feedback that supports them, and can neither admit they are wrong or that others are right. Hence, Berder. 20:37:36 Lasty: OK, I'll let dpeg know. 20:37:54 ps, there are finalised screenshots here. IOW, the new frontpage is Done! https://crawl.project357.org/static/dcss-web/index.htm 20:38:27 hey Lasty! The endtimes are over! 20:38:36 !tell dpeg I get sucked in by trying to make reasonable statements aiming to help them get on the right page 20:38:37 Lasty: OK, I'll let dpeg know. 20:39:05 Lasty: yes, I understand. But it's best to just ignore these threads (not that I'd be good at that... but gotten better). 20:39:12 hmm 20:39:21 chequers: that's so awesome. 20:39:36 deaderpeg: yes, it is. I really need to learn when it's pointless to post and instead just leave well enough alone 20:39:39 webtiles should dump a screenshot of the game when it saves so the site can use it 20:39:54 bh: you say the end times are over, but it's snowing right now! 20:39:54 or loads a game for the first time 20:40:01 That said, it does seem like things are getting better. 20:40:12 Lasty: 3 more inches and we break the record 20:40:16 I was about to suggest a voting-based screenshot nomination/whatever process for getting new screenshots but then I remembered the new learndb webpage and realized users are not to be trusted 20:40:24 bh: aren't we supposed to get that tonight? 20:40:30 it's always pointless to post, man 20:40:45 yep. I should probable check on my car. I haven't seen it since this all started 20:40:46 ebering: the screenshots are community-sourced :) 20:40:47 you're both in new england? 20:40:50 oh god you poor bastards. 20:40:59 ebering: more would be appreciated 20:41:01 nicolae-: 100 inches and counting :) 20:41:06 nicolae-: The Zen of Tavern. I should really take a page from Ru and transcend it. 20:41:08 what's the record, again? 20:41:17 Sacrifice Posts 20:41:53 chequers: but they're moderated; not automatically accepted 20:42:23 let me know when someone successfully signs an app, so I can call off the guy I was talking to about it 20:42:25 Since I'm gone soon anyway: Fuck you twelve. All your posts are passive-aggressive to downright offensive and how you are not banned is left as an exercice to the reader. You are on my ingore list so no need to answer me. I'm sure it's going to be very mature. 20:42:38 an ingore list sounds pretty fucked up 20:42:42 ^ the other side of tavern philosophy 20:42:43 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20:43:19 minmay: damiac's parting words? 20:43:22 ebering: oh yes. well, i think aggregate community opinion can be trusted, but i don't think there's enough attention for anything to get close to "aggregate" when it comes to "dcss frontpage screenshots" 20:43:35 you misspelled Al Gore List 20:43:47 gammafunk: https://crawl.develz.org/tavern/viewtopic.php?f=17&t=11449 20:44:12 chequers: how should I get this to you? 20:44:34 ah yeah 20:45:07 bh: email? first@lastna.me (per /whois) or http/ftp 20:46:23 -!- deaderpeg has quit [Quit: sleep] 20:46:46 chequers: inbound 20:48:19 chequers: it might be enough to fix the mantis homepage instead (since you've got it functioning as the develop section landing) but I still think the new homepage doesn't do enough to highlight community development opportunities 20:48:51 crawl: rebuilding communities since 1997 20:49:03 bh: works good! 20:49:31 ebering: you read my mind -- I want a new "development" subpage and was thinking about redoing the mantis landing page 20:49:59 -!- Blazinghand|Work has quit [Remote host closed the connection] 20:52:56 chequers: mostly I'm surprised that I could send you a 15mb attachment and have it arrive 20:54:24 -!- comebackshane has quit [Quit: Page closed] 20:55:33 beware if bh sends you an attachment with one of his RL concept games 20:55:36 -!- Akitten_Homura has quit [Read error: Connection reset by peer] 20:55:39 -!- link_108 has quit [Ping timeout: 246 seconds] 20:55:55 bh: it's no longer 2003 20:56:21 (although a lot of nerds still use postfix on debian which has a 10mb message size limit) 20:56:22 isn't it...? 20:56:42 -!- UncertainKitten has joined ##crawl-dev 20:56:52 a twelwe years and it is 20:56:57 if it's 2003 that means i can fix so many things... change the future 20:56:59 *add 20:57:12 if it's 2003, I'm buying Apple. 20:57:25 i can stop 9/11, stop the assassination of jfk, and stop hitler too 20:57:58 nicolae-: Hitler was in 1982, not 2003. come'on man 20:58:09 this is very confusing. 20:59:31 -!- link_108 has joined ##crawl-dev 21:01:11 ebering: so are you putting your hand up to coordinate the mantis homepage rewrite? :) 21:04:50 -!- WalrusKing_ has quit [Read error: Connection reset by peer] 21:04:59 -!- Lasty has quit [Read error: Connection reset by peer] 21:05:08 -!- Cacophony has quit [Read error: Connection reset by peer] 21:07:09 -!- Lasty has joined ##crawl-dev 21:07:25 -!- ibar has quit [Quit: leaving] 21:09:54 -!- Daekdroom has quit [Quit: Leaving] 21:12:17 -!- Lasty has quit [Quit: Leaving.] 21:16:17 -!- amalloy_ is now known as amalloy 21:16:58 -!- nicolae- has left ##crawl-dev 21:23:41 you cant talk to me like that minmay 21:23:50 even if it is a quote 21:24:22 -!- Sovek has quit [Read error: Connection reset by peer] 21:29:55 -!- PleasingFungus has quit [Ping timeout: 250 seconds] 21:30:08 -!- WalkerBoh has joined ##crawl-dev 21:31:40 -!- zxc232 has left ##crawl-dev 21:34:39 -!- Cacophony has quit [Quit: Leaving] 21:37:16 -!- link_108 has quit [Ping timeout: 272 seconds] 21:43:20 i really miss the days when wiping out fungal colonies gave xp 21:43:31 can we bring that back and have it give a token amount of xp? 21:47:11 also can we have uniques worth more xp 21:48:21 especially the later ones it is not proportional to how dangerous they are compared to similar xp monsters 21:49:06 like who? 21:51:45 -!- Brannock_ has joined ##crawl-dev 21:52:29 -!- mrwooster has joined ##crawl-dev 21:52:47 -!- muravey_ has quit [Ping timeout: 245 seconds] 21:53:56 -!- PleasingFungus has joined ##crawl-dev 21:54:00 basically every unique except grinder and pikel is worth far less xp than the difficulty of killing them would suggest 21:55:02 some have loot 21:55:06 like yiuf, or robin 21:55:29 most usually don't 21:55:48 orcs and hell knights have loot, but they still have xp proportional to how hard it is to kill them 21:56:54 in general neither of those give especially interesting loot, now that hell knight gear has been nerfed 21:57:44 It wouldn't be bad to multiply post-lair unique XP by ~3 21:58:22 that number is ill-considered but I'm just thinkin in terms of "stone giant equivalents" 21:58:36 orc loot seems pretty much as good as robin loot to me 21:58:50 of course, robin is actually worth too much xp for how hard it is to kill her 21:58:54 heh 21:58:58 -!- gressup has quit [Quit: Leaving] 21:58:58 !killratio robin * current trunk 21:59:01 robin wins 13.76% of battles against * (current trunk). 21:59:02 how's she doin these days 21:59:04 (well not really, since she can get a wand I assume) 21:59:07 hm, I forget if that's up or down 21:59:08 yeah she can 21:59:20 !killratio terence * current trunk 21:59:23 terence wins 9.333% of battles against * (current trunk). 21:59:29 precise. 21:59:56 yeah, terence/robin/etc are arguably not worth anywhere near enough xp because of the high chance of them being able to instantly kill you with a wand 22:00:17 <_miek> robin has a guaranteed helmet 22:00:26 I know 22:00:28 <_miek> pretty nice if you're not playing gladiator 22:00:37 orcs have weapons 22:00:49 and sometimes body armour 22:00:52 most uniques could probably use more xp and/or more loot, yes 22:01:08 chequers: do you have a high quality crawl logo around? 22:01:13 I'm doing the steam stuff 22:01:21 robin has weapons 22:01:32 and sometimes wands, which are also loot 22:01:35 they don't need to be special and give more loot, I would just like it if their xp were actually proportional to the difficulty of killing them, like it is apparently *supposed* to be for non-uniques 22:01:44 ok 22:01:45 and for some reason uniques are special and exempt from that rule 22:01:59 they aren't, it's just no one's done the work to actually figure out what xp they should have 22:02:03 coincidentally, you haven't either 22:02:05 you've just complained 22:02:12 repeatedly 22:02:16 <_miek> some monsters are the same anyway 22:03:09 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 22:03:15 @??golden eye 22:03:15 golden eye (08G) | Spd: 13 | HD: 6 | HP: 6-18 | AC/EV: 0/20 | lev | Res: 06magic(60), asphyx, 12drown | XP: 191 | Sp: confusion gaze [11!AM, 06!sil], blink [11!AM, 06!sil] | Sz: tiny | Int: plant. 22:03:19 @??eye of draining 22:03:20 eye of draining (15G) | Spd: 5 | HD: 7 | HP: 28-48 | AC/EV: 3/1 | see invisible, lev | Res: 06magic(60), asphyx, 12drown | XP: 124 | Sp: draining gaze [11!AM, 06!sil] | Sz: Medium | Int: plant. 22:03:40 the xp formula does silly things on regular monsters, sure, but the way uniques are almost never actually worth fighting, from the standpoint of optimal play, is bad IMO 22:03:49 @??norris 22:03:49 Norris (07@) | Spd: 10 | HD: 20 | HP: 214 | AC/EV: 1/9 | Dam: 36 | 10weapons, 10items, 10doors, fighter, priest, evil, see invisible | Res: 06magic(140) | Vul: 08holy | XP: 5062 | Sp: brain feed [11!AM], smiting (7-17) [11!AM], invisibility [11!AM], confuse [11!AM], paralyse [11!AM] | Sz: Medium | Int: normal. 22:04:01 although it is a logical consequence of the insistence that uniques be ridiculously hard to kill compared to everything else 22:04:15 ridiculously, huh 22:04:17 later 22:04:20 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 22:04:27 yeah im getting good at this 22:04:28 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:05:37 so n1k what are you doing tonight 22:05:41 wanna sneak out and tip some cows 22:06:36 I'm busy making sure my CYC posts are getting thanked enough 22:06:56 k 22:06:58 !lg n1000 won 22:06:59 62. n1000 the Eviscerator (L23 FeMo of Jiyva), escaped with the Orb and 3 runes on 2014-11-08 06:23:00, with 1803705 points after 52291 turns and 4:13:54. 22:07:20 hey gammafunk 22:07:23 hey 22:09:01 bh: no 22:09:12 bh: only what I put on the website, which someone from the ML fixed up from the original 22:09:28 bh: ontoclasm & someone were talking about making a better one recently 22:09:46 chequers: k, I'm starting the steam greenlight stuff 22:10:07 nice, let me know if you want any help, I'll have free time from next week 22:10:28 if you have any really sweet screenshots 22:10:40 they ask for a video which is sort of meh 22:10:50 nope, I haven't kept any 22:11:06 look for a nice Lets Play on youtube, perhaps? 22:11:59 my impression is that they're looking for some sort of kickstarter-esq promo video 22:12:06 -!- CKyle has joined ##crawl-dev 22:12:15 isn't that what greenlight is? 22:12:41 yeah 22:12:48 where do we store our splash screen images? 22:12:58 webserver/static I think 22:13:11 yeah 22:13:20 source/webserver/static 22:13:31 not quite, they're copied there by the webserver make script 22:13:35 they come from somewhere in source/ 22:16:06 oh dat/tiles 22:16:10 source/dat/tiles 22:18:58 chequers: can you link me to the current wobsite? I'm bad at browser history 22:21:40 -!- CanOfWorms has joined ##crawl-dev 22:25:22 bh: https://crawl.develz.org/wordpress/ ? 22:25:36 bh: google finds it :) 22:28:02 -!- amalloy is now known as amalloy_ 22:28:16 I meant yours, but I found it 22:28:16 -!- amalloy_ is now known as amalloy 22:29:21 ohh 22:29:31 it's not the final url, remember 22:30:48 -!- hy-on-github has quit [Ping timeout: 245 seconds] 22:31:13 -!- walterch has quit [Ping timeout: 245 seconds] 22:32:06 -!- ontoclasm1 has joined ##crawl-dev 22:32:36 -!- ontoclasm has quit [Ping timeout: 246 seconds] 22:33:19 -!- demiskeleton has quit [Quit: Leaving] 22:33:21 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 22:34:42 bh: yeah, we should really upgrade the logo 22:35:52 if nothing else we should have, like 22:35:52 an svg version 22:38:53 -!- bonghitz has quit [Remote host closed the connection] 22:39:00 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 22:40:05 -!- Lasty_ has quit [Read error: Connection reset by peer] 22:41:27 -!- Ququman has quit [Read error: Connection reset by peer] 22:41:44 -!- Brannock_ has quit [Quit: Leaving] 22:47:04 -!- olourkin has quit [Quit: Leaving.] 22:47:20 -!- ussdefiant has joined ##crawl-dev 22:54:20 ontoclasm1: tbh, I dig the pixelated logo 22:55:17 https://gist.github.com/bhickey/2d897388403bccc15140 22:59:04 -!- mrwooster has quit [Quit: mrwooster] 23:01:29 -!- Siegurt has quit [Quit: Leaving.] 23:01:31 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 36.0/20150222232811]] 23:06:39 -!- t4nk430 has quit [Client Quit] 23:13:38 "Do battle with Sigmund the Dreaded, a depraved wizard. Thwart Donald, a malicious adventurer bent on retrieving the Orb for himself!" not sure about this bit 23:14:27 yeah 23:14:32 why would you suggest that players fight sigmund 23:14:34 :( 23:14:49 or that he is depraved 23:14:58 I think the 27 numerology in the feature list is a bit of an inside joke that should be hidden too 23:15:14 maybe instead of "27 species" and "25 backgrounds" just say "hundreds of class combinations to try" 23:15:19 it should be "Do battle with rats, walk away from uniques" 23:15:29 bh: we only have 26 species and 24 backgrounds 23:15:39 actually, should probably remove all numbers 23:16:04 dozens of 23:16:08 "dozens of species and backgrounds"? 23:16:10 ... 23:16:13 yes 23:16:13 that 23:16:14 bh: and we have 22 gods, not 19 :P 23:16:36 quick, come up with five more gods 23:16:38 "Play as Humans, Hill Orcs, Vine Stalkers, ... even Octopodes!" "Sneak through the dungeon as an Assassin, cut down your foes as a Berserker or freeze them as an Ice Elemenentalist" 23:16:47 oldkawaru 23:17:07 wow, you can't mention As over En 23:17:10 that's not right 23:17:20 likewise, you can't mention humans over demonspawn 23:17:31 well, start with two boring, familiar races 23:17:36 then finish with two interesting ones 23:17:37 you should definitely mention of FoIE and GrAs 23:17:38 remove boring races 23:17:41 from the game 23:17:45 from our memories 23:17:46 elliptic: do you have a steam account? 23:17:56 also describe the races in an exciting way 23:18:02 yes, but I basically never use it 23:18:06 play as a many lived felid 23:18:07 you need to ground the game description in "it's an RPG, but..." 23:18:37 what is "no-win strategising" 23:18:40 I'd mention "Demonspawn" instead of "Octopodes" i think 23:18:44 burrow through the dungeon with the four-armed formicid 23:19:01 yeah second that 23:19:10 the Demonspawn that is 23:19:27 "Octopodes" is barely even a word and "Octopode" isn't really at all 23:19:28 become the one true messiah of beogh, patron of hill orcs 23:19:30 also, I think quotes from unknown people is worse than no quotes 23:19:38 it sounds like "engrish" 23:19:46 even pcgamer is sort of... stuffy and old school 23:19:56 find a tweet about dcss 23:20:02 ??crawlcode 23:20:02 crawlcode[1/1]: Come get some. ~ https://twitter.com/crawlcode 23:20:11 haha 23:20:26 we should have a sigmund twitter account that tweets when sigmund kills people 23:20:38 I proposed that like a hundred years ago and I thought someone did it briefly 23:20:49 I proposed that in 1915 23:21:11 prints like a speech line and then the log file entry? 23:21:17 not enough chars for that I guess 23:21:29 here's a good tweet: https://twitter.com/games_we_care/status/532408972993499136 "Dungeon Crawl Stone Soup- http://crawl.develz.org/wordpress/ (Web/PC/Mac/Android; free) "Your best first roguelike" - @thisisguan" 23:22:02 https://twitter.com/sigmund 23:22:13 "QC version of Dungeon Crawl where Faye replaces Sigmund" -- Jeph 23:22:19 how the hell did we miss that? 23:22:51 minmay: get on this https://twitter.com/duvessa 23:24:09 Wensley: https://twitter.com/sexyelfdreams 23:25:06 need to take over this hashtag https://twitter.com/hashtag/DCSS?src=hash 23:27:53 if anyone has a steam account, send me the name so I can add you as contributors 23:29:12 :o 23:29:16 I do have a steam account 23:29:20 x0_000 23:30:45 I'm guessing he means devs only, us prols are left shivering out in the cold 23:31:03 oh :( 23:31:10 tiles contributions don't count 23:31:10 ugh. steam only lets us link to shit like facebook 23:31:13 I have one called gammafunk I think 23:31:57 i have one called "minqmay" iirc 23:32:11 if you make people think i am a dev, they will yell at me when things get removed instead of you 23:32:18 its a win/win 23:33:06 mine should be Doctor Lime 23:33:12 -!- read has joined ##crawl-dev 23:33:30 -!- read has quit [Changing host] 23:33:30 -!- read has joined ##crawl-dev 23:33:30 -!- Kalir has quit [Changing host] 23:34:12 I have no clue how to add friends in steam. grr 23:34:22 search in steam community 23:34:32 duh 23:35:50 sure, it comes up with a friends tab with no way to add friends 23:36:44 there should be a dropdown community along the top -> profile -. search in the search bar -> go to target profile -> click add friend 23:38:11 -!- simmarine has quit [Ping timeout: 250 seconds] 23:39:30 gotta sleep 23:50:40 -!- mrwooster has joined ##crawl-dev 23:52:15 -!- CanOfWorms has quit [Quit: ChatZilla 0.9.91.1 [Firefox 3.6.28/20120306064154]] 23:52:33 all this talk about steam… we could very easily add the game to the chrome web store, as games on there are just links to web pages 23:52:59 sounds simple enough 23:53:10 well I was able to build the windows installer 23:53:12 hopefully it works