00:00:42 -!- orneryostrich has quit [Ping timeout: 245 seconds] 00:00:51 -!- Nightbeer has quit [Read error: Connection reset by peer] 00:00:58 -!- lobf has joined ##crawl-dev 00:02:18 what if talons were venomous 00:03:12 brutal te^TSO nerfs? also kind of collides with naga tail spikes, but those don't really exist 00:03:25 could work 00:03:34 fine, make them electrified instead 00:03:38 ! 00:03:40 -!- Siegurt has joined ##crawl-dev 00:03:43 that fits the +3 air apt on tengu too! 00:06:59 -!- Twiggytwiggytwig has quit [Read error: Connection reset by peer] 00:10:53 Unstable branch on crawl.s-z.org updated to: 0.16-a0-4074-gf2895d3 (34) 00:12:21 PleasingFungus: A - a scroll labeled KLIT ULLUA 00:12:42 rude...? 00:13:01 <|amethyst> DUNEJY RUDE 00:16:51 there are two parameters to make_name that are only used in one place (the same place for both). can you guess where??? 00:19:09 Unstable branch on crawl.develz.org updated to: 0.16-a0-4074-gf2895d3 (34) 00:21:28 -!- simmarine has joined ##crawl-dev 00:24:07 hm, the longest jiyva name I can generate is Jerghoburgh (or Jukhlokyrgh, or etc - either way, 11 characters) 00:24:13 it's supposed to be limited to 8 00:24:14 oops 00:24:15 -!- Menche has quit [Quit: Leaving] 00:25:42 you can generate Jiyva Jiyva can't you 00:25:54 in principle 00:26:12 yep 00:26:25 quite a few show up, grepping through this just now 00:26:36 a true uniq pro would be able to tell you the odds 00:27:39 update: you have somewhere around a 0.0017% chance of serving Jiyva Jiyva in any given game 00:27:42 good 00:28:33 ~0.0125% chance of serving Jiyva Jiyvaec or Jiyva Jiyvahaph or something like that 00:36:36 <|amethyst> now I'm going to have to check ?/g every single game so I don't miss one 00:36:43 <|amethyst> !gamesbg . 00:36:48 <|amethyst> !gamesby . 00:36:49 |amethyst has played 10337 games, between 2011-08-10 11:04:55 and 2015-02-21 03:23:18, won 2 (0.0%), high score 1318561, total score 22982104, total turns 27618944, play-time/day 1:13:43, total time 66d+3:22:24. 00:37:18 <|amethyst> there's a good chance I had a game with "Jiyva Jiyvafoo" already and just never saw it 00:37:53 about a 15% chance 00:37:55 looks like 00:38:07 oh no that's for jiyva 00:38:14 oh interesting, didn't know it appeared in ?/g 00:38:16 thought you had to worship 00:38:25 for jivyafoo it's... closer to 70% 00:38:31 for you 00:38:34 i just found Jiyfa by downloading a shitload of morgues 00:38:41 heh 00:38:56 (this is also how I filled fuk_da_sac) 00:39:03 (well, in that case it was lsts) 00:39:27 I still can't believe I found ??crawlingbirds 00:39:46 ??crawlingbirds 00:39:47 crawlingbirds[1/1]: !lg crawlingbirds tehu 2 -tv:T42000 00:39:52 !lg crawlingbirds tehu 2 -tv:T42000 00:39:52 2/3. crawlingbirds, XL27 TeHu, T:86589 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:40:07 !lg crawlingbirds tehu 2 00:40:08 2/3. crawlingbirds the Crack Shot (L27 TeHu of Okawaru), escaped with the Orb and 3 runes on 2012-10-26 02:00:51, with 1546227 points after 86589 turns and 6:35:54. 00:40:22 !gamesby crawlingbirds 00:40:23 crawlingbirds has played 975 games, between 2011-07-28 23:26:40 and 2014-05-03 23:09:12, won 5 (0.5%), high score 6368811, total score 19833513, total turns 5354133, play-time/day 0:21:11, total time 14d+20:56:29. 00:40:26 huh 00:41:15 minmay: !!! 00:41:22 it downloaded 00:41:25 just fyi 00:41:48 no I saw 00:41:50 the artefact name 00:42:36 I missed it 00:42:58 <|amethyst> !lg crawlingbirds tehu 2 -tv:T42000 00:42:59 2/3. crawlingbirds, XL27 TeHu, T:86589 requested for FooTV: telnet://termcast.develz.org or http://termcast.develz.org. 00:43:52 what I love about this tv is how you can *feel* the player's reaction to it 00:44:22 heh 00:44:23 It's very good. 00:44:29 Okay, then. 00:44:47 completely juvenile but i found it really funny for some reason 00:46:06 -!- Siegurt has quit [Quit: Leaving.] 00:46:20 so do we have any ideas for talons yet 00:46:30 not actually convinced that the venom thing is a bad idea 00:46:43 people would probably insist that you add this to monster tengu, I guess 00:46:48 -!- gammafunk has quit [Quit: leaving] 00:46:50 which seems needlessly complicated 00:47:05 i can think of an easy solution to that! 00:47:10 nooo 00:47:16 tengu reavers are neat 00:47:22 -!- Kalir has quit [Changing host] 00:47:26 that reminds me, why do monster ghouls have rot 00:47:34 verisimillitude 00:47:37 (or generate, but especially why do they have rot) 00:48:07 I wonder if the right solution there is the komodo dragon approach 00:48:38 player ghouls don't have rot and it makes no sense as a melee effect 00:49:20 ya agreedf 00:52:07 really my concern with venom/elec talons is that it may be too similar to ignoring AC 00:52:52 Windows builds of master branch on crawl.develz.org updated to: 0.16-a0-4074-gf2895d3 00:53:14 <|amethyst> what about appendage vs spider form? 00:53:18 venom feels like it'd play differently 00:53:24 oh, good point 00:53:26 hm 00:53:28 wait 00:53:45 ok, ya, talons are still in appendage 00:53:52 I always forget which one got removed 00:54:10 <|amethyst> could change it to hooves I suppose 00:54:28 could just make Ds talons different from regular talons 00:54:48 <|amethyst> could not give Ds talons at all 00:54:55 see, that's what he suggested to begin with! 00:54:56 that was my other suggestion yes 00:55:25 (or not give them hooves at all, horns are closer to talons than they are to hooves) 00:56:23 <|amethyst> http://i243.photobucket.com/albums/ff282/ellyanele/flanders_devil-710998.png 00:56:54 what about merging the two 00:57:04 their left foot turns into a hoof and their right foot turns into talons 00:57:51 ! 00:58:00 this is the innovation that crawl needs... 00:59:03 -!- Umbreoni is now known as FaMott 01:01:37 -!- orneryostrich has quit [Ping timeout: 265 seconds] 01:03:34 -!- ProzacElf has quit [Ping timeout: 255 seconds] 01:09:16 -!- lobf has quit [Quit: lobf] 01:10:35 -!- ProzacElf has joined ##crawl-dev 01:13:10 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 01:14:22 -!- Brannock_ has quit [Ping timeout: 255 seconds] 01:15:30 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:16:23 the Ereshkigal tile is very cool 01:17:43 -!- NilsBloodaxe has quit [Ping timeout: 246 seconds] 01:23:13 -!- PleasingFungus has quit [Ping timeout: 264 seconds] 01:24:47 -!- PleasingFungus has joined ##crawl-dev 01:41:33 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:42:56 exclusions interact badly with water now 01:43:03 they make it look the same as lava 01:43:11 (in console) 01:44:19 also, my sun demon being constricted should not prevent autofight 01:44:32 what 01:44:55 stupid awful demonic guardian makes a sun demon -> sun demon gets constricted by anaconda -> autofight can't swap with sun demon -> autofight won't work 01:45:13 Your sun demon is being constricted! 01:45:13 Your sun demon is being constricted! 01:45:13 Your sun demon is being constricted! 01:45:13 Your sun demon is being constricted! 01:45:21 o 01:45:23 nice 01:45:43 probably this is not actually worth fixing, but i would expect it to treat the unmovable ally as a wall 01:45:50 not fail 01:46:39 sure 02:00:22 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 02:01:33 -!- CcS has quit [Ping timeout: 265 seconds] 02:01:56 -!- CacoS has quit [Ping timeout: 246 seconds] 02:02:00 -!- orneryostrich has quit [Ping timeout: 252 seconds] 02:10:20 -!- ussdefiant has quit [Ping timeout: 246 seconds] 02:10:53 -!- FaMott has quit [Ping timeout: 256 seconds] 02:14:14 -!- lordseanington has quit [Client Quit] 02:19:26 -!- bitcoinbastard has quit [Ping timeout: 265 seconds] 02:21:49 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-4074-gf2895d3 (34) 02:22:22 -!- WalrusKing_ has quit [Ping timeout: 240 seconds] 02:22:57 FR: allies do not open doors 02:23:13 i just shut a door on a storm dragon with like 10 hp and my demonic guardian opened it again 02:24:37 -!- KurzedMetal has quit [Read error: Connection reset by peer] 02:24:43 like, honestly, when would you ever want an allied monster to open a door 02:41:04 -!- heteroy has quit [Ping timeout: 245 seconds] 02:41:19 -!- link_108 has quit [Quit: Leaving.] 02:46:34 -!- indspenceable has quit [Read error: Connection reset by peer] 02:55:22 -!- NilsBloodaxe has quit [Ping timeout: 246 seconds] 02:55:33 -!- worldfamousw has quit [Quit: Page closed] 02:56:01 -!- indspenceable has quit [Remote host closed the connection] 02:58:14 -!- simmarine has quit [Quit: Leaving] 03:02:22 -!- alefury has joined ##crawl-dev 03:05:31 -!- raskol has quit [Ping timeout: 250 seconds] 03:06:41 -!- tabstorm has quit [Ping timeout: 246 seconds] 03:09:01 -!- st_ has joined ##crawl-dev 03:40:31 -!- moocowpong1 has quit [Quit: moocowpong1] 03:41:55 -!- testingle has quit [Ping timeout: 246 seconds] 03:49:26 -!- bitcoinbastard_ has quit [Ping timeout: 246 seconds] 03:56:09 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 04:00:49 -!- indspenceable has quit [Ping timeout: 256 seconds] 04:06:46 -!- amalloy is now known as amalloy_ 04:13:35 -!- heteroy has quit [Ping timeout: 246 seconds] 04:20:16 -!- orneryostrich has quit [Remote host closed the connection] 04:25:26 -!- siepu has quit [Read error: Connection reset by peer] 04:28:18 -!- domiryuu has quit [Remote host closed the connection] 04:33:18 -!- Bloax has quit [Read error: Connection reset by peer] 04:33:39 -!- Bloax has joined ##crawl-dev 04:34:43 -!- Tux[Qyou] has joined ##crawl-dev 04:53:58 -!- Wolfechu has quit [Ping timeout: 255 seconds] 05:03:18 -!- ketsa has joined ##crawl-dev 05:03:48 -!- dpeg has joined ##crawl-dev 05:07:22 Trying to remove jewellery with melded ring on the macabre finger necklace crashes the game 13https://crawl.develz.org/mantis/view.php?id=9497 by nagdon 05:07:55 -!- tstbtto has quit [Ping timeout: 255 seconds] 05:18:32 -!- ProzacElf has quit [Ping timeout: 252 seconds] 05:25:29 -!- orneryostrich has quit [Ping timeout: 250 seconds] 05:29:04 -!- Patashu has quit [Ping timeout: 255 seconds] 05:32:19 -!- bitcoinbastard has quit [Ping timeout: 245 seconds] 05:33:42 -!- caleba has quit [Read error: Connection reset by peer] 05:40:28 -!- dididi has joined ##crawl-dev 05:40:41 -!- radinms has quit [Ping timeout: 246 seconds] 05:40:42 -!- dididi has quit [Client Quit] 05:41:54 -!- dididi has joined ##crawl-dev 05:42:20 -!- caleba has quit [Client Quit] 06:00:14 -!- Aryth has quit [Ping timeout: 245 seconds] 06:02:58 -!- MDvedh has quit [Ping timeout: 246 seconds] 06:09:01 -!- heteroy has quit [Ping timeout: 265 seconds] 06:09:02 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:23:22 -!- motorbit has quit [Quit: Page closed] 06:23:52 -!- st_ has quit [Read error: Connection reset by peer] 06:24:28 -!- st_ has joined ##crawl-dev 06:26:09 -!- orneryostrich has quit [Ping timeout: 250 seconds] 06:36:45 BONGHITZ (L13 SpAs) ASSERT(_valid()) in 'ray.cc' at line 194 failed. (Lab) 06:38:07 -!- edlothiol has joined ##crawl-dev 06:44:58 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 06:45:37 -!- MarvinPA has joined ##crawl-dev 07:07:44 -!- dididi has quit [Ping timeout: 245 seconds] 07:08:52 -!- eb has quit [Quit: I quit] 07:19:34 -!- MarvinPA has quit [Remote host closed the connection] 07:22:29 -!- elliptic has quit [Quit: Leaving] 07:24:11 -!- elliptic has joined ##crawl-dev 07:26:49 -!- orneryostrich has quit [Ping timeout: 250 seconds] 07:45:13 -!- Lasty has joined ##crawl-dev 07:49:43 -!- MDvedh has quit [Ping timeout: 246 seconds] 08:03:56 -!- Amnesthesia is now known as Unicore 08:04:47 -!- alefury has quit [Read error: Connection reset by peer] 08:11:57 -!- mauris has joined ##crawl-dev 08:14:42 -!- FlowRiser has joined ##crawl-dev 08:25:23 -!- ClawlessVictory has quit [Quit: Page closed] 08:28:13 -!- orneryostrich has quit [Ping timeout: 265 seconds] 08:28:44 -!- FlowRiser has quit [Read error: Connection reset by peer] 08:32:16 -!- Bcadren has quit [Ping timeout: 244 seconds] 08:33:58 Nago asks on the forum whether it (still) makes sense that Dr and Op can get Str on random level-ups. 08:37:16 remove it and give both 1 base str (ignoring class bonuses/penalties) 08:37:19 clearly everyone is happy that way 08:42:36 dpeg: Str still isn't useless for them (it increases melee damage) so it seems fine to me 08:43:04 we don't need every species to get the "optimal" str/int/dex selection 08:45:15 also, I think str actually does something nontrivial to help Op constriction? I forget how constriction works exactly 08:45:54 and str becomes more useful for Dr who are using dragonform, not that people really do that much 08:47:33 ok, thx! 08:58:33 -!- dididi has joined ##crawl-dev 08:59:28 str helps all aux attacks trigger (at the same rate as dex) and, IIRC, significantly improves constriction damage 09:00:10 !next 09:00:15 The RNG decrees that Lasty shall win OpFE next. 09:28:35 -!- orneryostrich has quit [Ping timeout: 250 seconds] 09:32:00 -!- Lasty has quit [Quit: Leaving.] 09:33:32 <|amethyst> rkd2003 again suggesting a simple improvement to the Android version 09:33:54 <|amethyst> just replace all the dungeon view with tiles 09:34:45 <|amethyst> I guess that would be webtiles 09:36:04 -!- Brannock_ has joined ##crawl-dev 09:36:47 -!- elliptic has quit [Quit: Leaving] 09:38:06 -!- elliptic has joined ##crawl-dev 09:39:50 -!- rast has quit [Quit: ChatZilla 0.9.91.1 [Firefox 34.0.5/20141126041045]] 09:40:01 -!- ldf has quit [Ping timeout: 264 seconds] 09:42:56 -!- Lasty has joined ##crawl-dev 09:44:43 -!- Lasty has quit [Client Quit] 09:48:59 -!- ussdefiant has joined ##crawl-dev 09:51:25 -!- radinms has quit [] 09:54:08 -!- hong has joined ##crawl-dev 09:54:17 hello 09:54:36 -!- Crehl has quit [Ping timeout: 250 seconds] 09:55:07 i have some problem. please help me 09:55:47 -!- PleasingFungus has joined ##crawl-dev 09:56:10 my webtile server surfer from lag 09:56:29 how to check why this lag happend? 09:57:49 <|amethyst> is everyone lagging or just some people? 09:59:00 <|amethyst> and is it constant lag, or does it come and go? 10:00:28 i think this lagging is about everyone 10:01:23 come and go but it often caused 10:01:51 <|amethyst> hm... it doesn't seem any laggier for me than, say, CPO... but I'm halfway around the world so part of that is the speed of light 10:02:10 and server user num is just ten 10:02:22 -!- Voker57 has quit [Ping timeout: 240 seconds] 10:02:28 <|amethyst> when you ping the server, what reply time do you get? 10:02:50 10 ms 10:03:00 <|amethyst> and you have lag yourself? 10:03:07 yes 10:03:36 -!- Kalir has quit [Changing host] 10:03:45 -!- lobf has joined ##crawl-dev 10:04:04 <|amethyst> hm... I'd suggest looking at 'top' and 'iotop' to see if anything is using a lot of CPU or disk bandwidth 10:04:07 this lag happened about 2~5sec 10:04:32 input and output was stoped 10:04:55 i checked cpu and ram usage but 10:05:04 how to check disk bandwidth? 10:05:08 <|amethyst> iotop 10:05:14 <|amethyst> which you might need to install if you don't have it 10:05:32 <|amethyst> you could also look at 'nethogs' for network usage 10:06:41 thank. i just do it and report you 10:07:24 <|amethyst> how much ram and CPU does the server have? 10:09:23 ram is 500mb 10:09:46 cpu i don't know. just minute 10:09:52 <|amethyst> 500mb is kind of low 10:10:15 <|amethyst> what does 'free' say about your memory usage and swap? 10:10:16 how much it neccessary? 10:10:44 depends on the number of users 10:11:08 <|amethyst> each copy of crawl takes anywhere from 15-60 MB on CSZO 10:11:21 <|amethyst> and the webtiles server itself is taking 122 MB 10:11:21 memory usage is just 30percent in my server when this lag happend 10:12:19 <|amethyst> if it's a burst of lag, you might also look in the webtiles logs 10:12:32 <|amethyst> to see if anything notable happened there 10:12:52 <|amethyst> though most likely you'll just see "IOLoop frozen for 500 ms" or something like that 10:13:00 <|amethyst> which isn't terribly informative 10:13:13 <|amethyst> do you have any cron jobs on the server? 10:13:29 <|amethyst> compressing ttyrec, tabulating scores, etc? 10:13:40 just one cron job 10:13:49 ttyrec compressing is manually 10:14:27 this cron job was trunk update once a day 10:14:40 <|amethyst> was that running when you had the lag? 10:15:22 when this job working webtile server was shuting down 10:15:31 <|amethyst> hm 10:16:17 -!- moocowpong1 has joined ##crawl-dev 10:17:20 because i ask this problem. i think no reason of lag. top (mem and cpu) was ok and not another job but lag is happend 10:20:57 thank. i'll check some logs and this util (nethogs and iotop) 10:21:48 i need to time for how to use this tools 10:23:15 -!- rast has joined ##crawl-dev 10:23:44 <|amethyst> all I can think is to have them open all the time and look at them when you notice lag 10:24:01 <|amethyst> but of course top takes a fair amount of CPU so that might be counterproductive unless you lower its refresh rate 10:24:57 <|amethyst> that's how I traced down CAO's persistent lag to running ttyrec compression + scores daemon + updates at the same time 10:25:29 <|amethyst> (then I used nice and ionice on those jobs, and made scores daemon not autocommit every database operation 10:25:32 <|amethyst> ) 10:29:15 -!- orneryostrich has quit [Ping timeout: 250 seconds] 10:34:29 thank. i think you are right. i will check it 10:38:10 -!- MarvinPA has joined ##crawl-dev 10:38:43 -!- magicpoints has quit [] 10:41:06 -!- edlothiol has quit [Remote host closed the connection] 10:43:51 -!- lobf has quit [Quit: lobf] 10:44:51 -!- PleasingFungus has quit [Ping timeout: 256 seconds] 10:44:52 -!- raskol has quit [Ping timeout: 245 seconds] 10:45:05 -!- edlothiol has joined ##crawl-dev 10:45:59 -!- Nerem has quit [Ping timeout: 256 seconds] 10:49:02 -!- heteroy has quit [Ping timeout: 245 seconds] 11:00:37 -!- indspenceable has quit [Ping timeout: 250 seconds] 11:09:18 -!- lobf has joined ##crawl-dev 11:11:07 -!- debo has quit [Ping timeout: 245 seconds] 11:13:23 -!- debo has joined ##crawl-dev 11:17:18 -!- lobf has quit [Quit: lobf] 11:19:34 -!- Lasty has joined ##crawl-dev 11:19:51 -!- toofou has quit [Quit: Page closed] 11:22:49 -!- ussdefiant has quit [Ping timeout: 255 seconds] 11:23:40 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-4074-gf2895d3 (34) 11:27:19 -!- scummos__ has quit [Ping timeout: 245 seconds] 11:30:26 -!- orneryostrich has quit [Ping timeout: 265 seconds] 11:30:53 -!- ProzacElf has joined ##crawl-dev 11:33:52 active trunk branch doesnt display quivered ammo 11:34:29 <|amethyst> UbAh: could you provide more details? 11:34:30 <|amethyst> it does here 11:35:17 getting more details 11:35:20 <|amethyst> !lg ubah x=src,tiles 11:35:20 547. [src=cao;tiles=true] crawlingdrunk the Thaumaturge (L11 DEWz of Sif Muna), slain by a blue devil in IceCv (ice_cave_tombish) on 2015-02-21 04:24:42, with 11399 points after 18768 turns and 2:35:42. 11:35:27 hmm if I watch it i see the quiver 11:36:04 <|amethyst> hm 11:36:13 ok my it shows now 11:36:19 it may have been my browser 11:36:20 <|amethyst> Any javascript errors? 11:36:23 none 11:36:58 <|amethyst> hm 11:37:12 the act of loading it in another window as a spectator and then going back to the play window was enough to fix it 11:37:20 so it may have been a browser issue 11:41:41 -!- PleasingFungus has joined ##crawl-dev 11:49:44 -!- ontoclasm has joined ##crawl-dev 11:50:15 -!- SwissStopwatch has quit [Ping timeout: 265 seconds] 11:50:22 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 11:53:01 -!- lobf has joined ##crawl-dev 11:53:21 -!- gammafunk has joined ##crawl-dev 11:55:12 -!- xen has quit [Quit: Page closed] 11:57:19 -!- bonghitz has quit [Remote host closed the connection] 12:02:43 !kw recent 12:02:44 Keyword: recent => cv>=0.14 12:04:16 -!- Guest49820 is now known as SwissStopwatch 12:11:02 -!- indspenceable has quit [Ping timeout: 265 seconds] 12:14:26 You kill the shadow dragon! 12:14:26 Trog accepts your kill. 12:14:26 The buggy draconian knight returns to its original shape as it dies. 12:14:37 !blame wheals 12:14:37 I pronounce wheals... Guilty! 12:14:49 also, !blame whoever implemented the draconian class system 12:14:53 because man, what a mess 12:15:23 -!- Siegurt has joined ##crawl-dev 12:17:00 it was me, I'm so sorry 12:18:08 !firestorm gammafunk 12:18:09 PleasingFungus points at gammafunk and mumbles some strange words. A raging storm of fire appears! The great blast of fire engulfs gammafunk! 12:18:36 * gammafunk stand defiantly in death's doorway! 12:18:50 -!- dpeg has quit [Quit: Lost terminal] 12:19:52 ok so I crashed with morgue file while trying to save 12:20:00 now I am stuck at loading 12:20:16 not sure how to give you good info from this 12:20:39 local or online? 12:20:45 webtiles 12:21:00 <|amethyst> http://crawl.akrasiac.org/rawdata/ubah/crash-ubah-20140218-215942.txt 12:21:04 it was running ass slow for inputs so I decided to save and reload chromium 12:21:05 <|amethyst> http://crawl.akrasiac.org/rawdata/ubah/crash-recursive-ubah-20140218-215942.txt 12:21:19 dang 12:21:35 it was only a green draconian anyway 12:21:39 a crash while saving sounds like a potentially corrupted save? 12:21:51 <|amethyst> the crash is in get_cell_glyph -> real_colour 12:21:58 <|amethyst> err 12:22:00 <|amethyst> the recursive one 12:22:27 does that give you guys enough to work with? 12:22:29 aren't those crashes old? 12:22:31 <|amethyst> the original crash is in libc, let me see if I can get more details 12:22:38 <|amethyst> oh 12:22:39 <|amethyst> right 12:22:48 <|amethyst> those are february of *last* year 12:22:56 <|amethyst> http://crawl.akrasiac.org/rawdata/ubah/crash--20150108-164554.txt 12:23:09 that is also old, no? 12:23:28 <|amethyst> yeah, a month + 12:23:58 I don't see any recent crash files, just ttyrecs 12:24:01 <|amethyst> that one from a month ago looked like a corrupted des cache 12:24:04 would it be useful to just grab his save? 12:24:09 timestamp is the creation time of the file? 12:24:11 since ongoing issues 12:24:56 my save file might be even more fucked, I tried loading and converting it which has me stuck in the loading screen 12:25:14 but my trying to convert it may have changed it from the original crash, unsure 12:25:27 <|amethyst> http://crawl.akrasiac.org/saves/ubah.cs 12:25:40 <|amethyst> loads fine for me locally 12:26:13 <|amethyst> and I can see ubah's game in webtiles 12:26:21 <|amethyst> on D:5, not the loading screen 12:26:34 so maybe it is my browser after all? 12:26:41 <|amethyst> what browser and version are you using? 12:26:45 sounds like some browserside issue probably then? he did say it was running ass slow for inputs so I decided to save and reload chromium 12:26:55 old ass version of chromium 12:27:04 <|amethyst> try a newer ass version of chromium :) 12:27:13 18.0.1025.151 (Developer Build 130497 Linux) Built on Ubuntu 11.04, running on LinuxMint 11 12:27:21 hehe yeah I need to update 12:27:22 <|amethyst> elliptic: and earlier it wasn't showing the quiver but then did when he connected as a watcher 12:27:28 just been being a lazy ass 12:27:47 yeah, same char 12:29:58 ok so if we think its my browser I will move on about my day 12:30:16 -!- ayayaya has joined ##crawl-dev 12:30:19 but if my crash is helpful and you want more info let me know 12:30:22 cribozai (L20 DgTm) ASSERT(agent()) in 'beam.cc' at line 866 failed. (Elf:1) 12:30:35 -!- orneryostrich has quit [Ping timeout: 246 seconds] 12:34:09 <|amethyst> !crashlog cribozai 12:34:09 1. cribozai, XL20 DgTm, T:65167 (milestone): http://crawl.lantea.net/crawl/morgue/cribozai/crash-cribozai-20150221-183021.txt 12:35:34 <|amethyst> hm... I'm not sure how reducing the weight of confuse in 68d9c7ee helps? 12:35:57 If Lasty gets on, let him know I said this: I cleared cocytus and dis without fully exploring the level without wuln penance, but when I cleared gehenna, wuln did not want me to go upstairs even after I got the rune 12:36:09 <|amethyst> Wasn't it that, before, 2/3 of fauns would cast corona + slow and 1/3 would cast corona + confuse with the same frequency? 12:36:18 also, had no issues with wuln penance in clearing tomb 12:36:27 -!- Tuxedo[Qyou] has joined ##crawl-dev 12:36:37 %git 68d9c7ee 12:36:37 07MarvinPA02 * 0.16-a0-4071-g68d9c7e: Remove a duplicate faun spellbook (elliptic) 10(19 hours ago, 2 files, 2+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=68d9c7ee49a6 12:36:39 <|amethyst> and now 1/2 cast corona + slow and 1/2 cast corona + confuse but prefer corona 12:36:52 <|amethyst> s/prefer corona/cast confuse less/ 12:37:15 |amethyst: I don't know about the code but prior to that commit xv on faun showed two duplicate spellbook options 12:37:27 so it was intended to address that 12:37:36 <|amethyst> I guess fauns are pack monsters? 12:37:49 ya 12:37:50 i didn't really bother trying to keep the weights the same as the current state 12:37:51 <|amethyst> so you can average over all the fauns 12:38:00 <|amethyst> I guess that's not so unreasonable then 12:38:06 summa(faun) 12:39:53 <|amethyst> that cribozai crash was a DECj monster killing itself then starting a fire with the same lbolt 12:40:10 -!- Tux[Qyou] has quit [Ping timeout: 255 seconds] 12:41:00 <|amethyst> not sure what to do there, other than attribute the cloud to nobody 12:42:07 <|amethyst> place_cloud does seem to accept a null agent 12:42:15 -!- WalkerBoh has joined ##crawl-dev 12:42:28 <|amethyst> which results in KC_OTHER KILL_MISC MID_NOBODY 12:42:44 <|amethyst> while a hostile monster's fire would be KC_OTHER KILL_MON_MISSILE 12:43:32 <|amethyst> I guess the result would be wrong if the monster was friendly 12:44:09 <|amethyst> which would matter for qazlites 12:44:15 Tab for a Viable [race] or Viable [background] does not guarantee a viable character. 13https://crawl.develz.org/mantis/view.php?id=9498 by dornbeast 12:44:18 <|amethyst> but that seems kind of minor 12:45:35 -!- scummos__ has quit [Ping timeout: 246 seconds] 12:46:37 -!- lobf has quit [Quit: lobf] 12:49:24 -!- simmarine has joined ##crawl-dev 12:53:14 -!- dididi has quit [Ping timeout: 264 seconds] 12:56:25 <|amethyst> for 9498, the "correct" fix would be to remember the order in which they were specified 12:56:50 <|amethyst> however, there is a simpler fix that is right in most cases 12:57:01 heh 12:57:24 <|amethyst> namely, when repeating with Tab a "viable foo" selection, always do the "foo" before the "viable" 12:57:40 <|amethyst> it's not quite right if the player selected viable race, then a background 12:57:43 -!- Zooty has quit [Ping timeout: 246 seconds] 12:57:48 <|amethyst> since that was really "random race" 13:07:46 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:08:17 -!- UncertainKitten has joined ##crawl-dev 13:10:38 -!- ophanim has quit [Read error: Connection reset by peer] 13:10:53 -!- Ladykiller69 has quit [Ping timeout: 250 seconds] 13:12:55 -!- mauris has quit [Read error: Connection reset by peer] 13:13:03 -!- namad7 has quit [Ping timeout: 250 seconds] 13:13:07 -!- mauris has joined ##crawl-dev 13:14:52 -!- mauris has quit [Read error: Connection reset by peer] 13:15:58 <|amethyst> oh, actually 13:16:12 <|amethyst> that "not quite right" case doesn't happen 13:16:23 <|amethyst> because if you pick "viable" first, it remembers it as "random" not "viable" 13:16:24 <|amethyst> yay 13:17:53 -!- ayayaya has quit [Quit: Page closed] 13:19:06 03|amethyst02 07* 0.16-a0-4075-ga6383f7: Give the correct corpse for polymorphed dracos/DS (PF) 10(45 minutes ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a6383f7c2229 13:19:06 03|amethyst02 07* 0.16-a0-4076-g03ff99e: Don't assert when a monster kills itself then starts a fire. 10(31 minutes ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=03ff99eb9403 13:19:06 03|amethyst02 07* 0.16-a0-4077-gd9f8f63: Repeat viable selections more correctly (#9498) 10(15 minutes ago, 1 file, 8+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d9f8f63faa0b 13:19:28 er 13:19:35 the draco/ds thing was minmay 13:19:41 <|amethyst> oh 13:19:50 I just made extremely witty jokes about it 13:20:03 <|amethyst> minmay: doh, sorry 13:20:07 -!- mauris has joined ##crawl-dev 13:20:36 <|amethyst> PleasingFungus: you can make up for it by crediting (minmay) the next time you would credit me 13:20:44 the cycle of misattributions...! 13:21:19 <|amethyst> yeah, the problem is then minmay would have to make a commit that credits me when it should credit you 13:21:25 <|amethyst> only then will the cycle be complete 13:22:47 -!- moocowpong1 has quit [Quit: moocowpong1] 13:25:01 so when are we making minmay a dev, anyway??? 13:25:10 He's not?! 13:25:20 <|amethyst> the same day as Chris O 13:25:28 next you'll tell me Chris Oelmueller isn't . . . too alte 13:25:39 /s/alte/late/ 13:25:58 I don't really care about whether I'm credited for hitting a draconian with plutonium sword 13:26:18 -!- Tux[Qyou] has joined ##crawl-dev 13:28:35 -!- CKyle has joined ##crawl-dev 13:29:01 <|amethyst> actually, maybe in general we shouldn't be using (name) when the person doesn't bother filing a bug report :P 13:29:13 -!- Tuxedo[Qyou] has quit [Ping timeout: 255 seconds] 13:29:28 <|amethyst> Must create meaningless bureaucratic work! 13:29:53 btw chriso has requested that he not be credited as chriso 13:30:03 -!- Voker57 has quit [Ping timeout: 246 seconds] 13:30:17 chrisoelmueller is acceptable but he has requested that we not truncate 13:30:42 <|amethyst> I think it was only you that truncated in commit messages :P 13:30:56 see, that's how I found out! 13:31:36 <|amethyst> well 13:31:41 -!- orneryostrich has quit [Ping timeout: 250 seconds] 13:31:42 <|amethyst> I guess I do truncate your nick 13:31:54 -!- bitcoinbastard has quit [Ping timeout: 245 seconds] 13:32:01 It's a long nick. 13:32:08 -!- PleasingFungus is now known as PlsFng 13:32:14 <|amethyst> and a short abbreviation! 13:32:20 -!- |amethyst is now known as \a 13:32:24 -!- \a is now known as |amethyst 13:32:28 <|amethyst> oh, that one's registered 13:32:52 I request that I am only credited as "chief justice of the supreme court Lasty" 13:33:28 heretic of the holy order 13:34:24 -!- magipi has quit [Quit: Page closed] 13:39:28 -!- indspenceable has quit [Remote host closed the connection] 13:40:35 -!- amalloy_ is now known as amalloy 13:42:04 -!- caleba has quit [Read error: Connection reset by peer] 13:42:57 -!- ProzacElf has quit [Ping timeout: 250 seconds] 13:43:30 pf 13:43:43 did the crab content occur? 13:43:50 what is crab content 13:43:54 oh right 13:43:56 -!- PlsFng is now known as PleasingFungus 13:44:03 anyway, what is crab content. 13:45:30 >:I 13:45:39 that which so you promised long ago 13:45:47 some mysterious thing involving crabs 13:45:57 hm 13:46:03 sounds enigmatic 13:46:12 oh I said I would post a dumb macro to the crawl thread 13:46:17 whenever crab chat occurred next 13:46:26 ah 13:47:37 sorry! 13:49:11 -!- bonghitz has quit [Remote host closed the connection] 13:52:27 -!- Lasty has quit [Quit: Leaving.] 13:52:55 -!- Lasty has joined ##crawl-dev 13:53:11 -!- Lasty has quit [Client Quit] 13:54:46 -!- dididi has joined ##crawl-dev 13:59:13 -!- dididi has quit [Ping timeout: 264 seconds] 13:59:19 -!- Phalm has quit [Ping timeout: 246 seconds] 14:00:15 -!- dtsund has joined ##crawl-dev 14:01:07 -!- omnirizon has quit [Ping timeout: 245 seconds] 14:01:35 -!- halberd has quit [Ping timeout: 250 seconds] 14:01:47 -!- Nightbeer is now known as Steveaccounting 14:01:53 -!- Steveaccounting is now known as AccountingSteve 14:03:33 -!- travis-ci has joined ##crawl-dev 14:03:34 The build was fixed. (master - d9f8f63 #1825 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/51657098 14:03:35 -!- travis-ci has left ##crawl-dev 14:08:10 -!- ophanim has quit [Quit: Leaving.] 14:16:04 -!- thrig has quit [Ping timeout: 252 seconds] 14:16:05 -!- SegFaultAX has quit [Ping timeout: 252 seconds] 14:16:48 -!- staplegun has quit [Ping timeout: 252 seconds] 14:20:52 -!- bitcoinbastard_ has quit [Ping timeout: 240 seconds] 14:22:10 -!- Lawman0 has quit [Quit: Page closed] 14:25:55 -!- Kalir has quit [Changing host] 14:26:52 -!- debo has quit [Ping timeout: 240 seconds] 14:32:05 -!- orneryostrich has quit [Ping timeout: 250 seconds] 14:35:23 -!- Bloax has quit [Read error: Connection reset by peer] 14:40:20 lignification should give you some sustenance from the ground 14:40:38 it did originally, sort of 14:40:41 i think every potion should give some small amount of nutrition 14:40:50 ohh must have been during one of my breaks 14:41:04 I know they did way back simmarine 14:41:12 yes, that was a joke :P 14:41:13 but I thought that was removed 14:41:24 it was 14:41:33 possibly my favorite part of that change is that 14:41:35 afterward 14:41:38 ??effo 14:41:38 effo[1/6]: For his first win, he went into hells with no food, got abyssed, ignored a gate, found a rune while starving, drank 13 healing potions for nutrition, and then found a scroll for FOOD ACQUIREMENT. Then went invisible and spooked Asmodeus good. 14:41:45 kb carefully added 40 nutrition back to porridge 14:41:47 I remember sipping fountians for the saltine amount of sustenance at one time 14:42:00 yes, he made sure to not upset porridge balance 14:42:02 because he didn't mean to nerf it!!! 14:42:11 yes i remember fountain quaffing too 14:42:25 rip sparklefountain quaffing 14:42:36 PleasingFungus: you could quaff regular fountains for a very tiny amount of nutrition too! 14:42:39 sparklefountians were fun 14:42:49 simmarine: I know 14:42:51 I played back then 14:47:48 -!- emeraldemon has quit [Quit: emeraldemon] 14:52:18 -!- nicolae- has joined ##crawl-dev 14:55:18 -!- heteroy has quit [Ping timeout: 252 seconds] 14:57:00 -!- theTower has joined ##crawl-dev 14:57:51 -!- theTower has left ##crawl-dev 14:59:14 why might some lua code that checks to see how many atlars a temple was generated with not actually notice how many altars it was generated with 15:00:30 <|amethyst> when it's running at map loading rather than in-game 15:00:52 hm 15:01:16 -!- stevee has quit [Quit: Page closed] 15:02:09 <|amethyst> there's a section in doc/develop/levels/advanced.txt on that general topic, search for "executes" 15:02:13 here's my thing: http://pastebin.com/DXasECSc the conditionals never seem to work, whether i use the numeral as a string (if altar_count == "6") or a numeral (if altar_count == 6) 15:03:47 -!- alefury has joined ##crawl-dev 15:04:07 none of the other variable temples have anything like an is_validating check 15:04:53 <|amethyst> nicolae-: what happens if none of those is true? 15:06:19 basically none of the A-R glyphs gets changed and it ends up with an arch, a couple altars, etc. whatever features normally are symbolized by those letters 15:06:52 <|amethyst> I guess nothing broken though 15:06:59 no, it's just a sparse temple 15:07:14 <|amethyst> so what's happening? 15:07:26 <|amethyst> it's generating the wrong version for how many temples there actually are? 15:07:27 i only ever get the broken sparse temple 15:07:43 as if none of the conditionals are matching the value of altar_count 15:08:09 the shopname, which i'm using as a Discount-Version Debug Tool for outputting the value of variables, will display a proper value each time 15:08:45 so altar_count actually has a value, at least when the shop is plopped down 15:09:06 but whether the altar_count is 8 or 9 or 18 the layout doesn't change 15:10:20 should the "Too Many Cooks" randart name be removed now that it looks like it's referencing an internet meme 15:12:17 probably, I guess 15:12:31 do the opposite and reference more internet memes 15:12:45 you see here the +0 long sword for All These Limes 15:12:54 long sword of* 15:13:22 <|amethyst> Donald says, "YOLO" 15:13:41 Natasha meows, "YOLT" 15:13:48 -!- Pacra has joined ##crawl-dev 15:15:06 -!- Pacra has quit [Client Quit] 15:17:04 -!- Pacra has joined ##crawl-dev 15:17:43 -!- Siegurt has quit [Quit: Leaving.] 15:18:27 -!- sanka has quit [Quit: Page closed] 15:18:35 -!- ProzacElf has joined ##crawl-dev 15:20:13 -!- bonghitz has quit [Quit: Leaving...] 15:20:15 PleasingFungus: Your demonic ancestry asserts itself... Your hooves expand and flesh out into feet! Your toenails lengthen and sharpen. 15:20:27 -!- fiddlerwoaroof has quit [Quit: leaving] 15:21:55 hahahaha 15:22:25 what on earth 15:24:44 -!- debo has joined ##crawl-dev 15:26:23 nicolae-: he got hooves as a random mut, but had talons as a demonic mut 15:26:42 ha 15:28:25 -!- Patashu has joined ##crawl-dev 15:29:08 <|amethyst> nicolae-: hm 15:29:19 <|amethyst> nicolae-: looks like subst() doesn't accept commas 15:29:49 -!- Wolfechu has quit [Remote host closed the connection] 15:30:47 hrm! 15:30:47 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 15:30:56 <|amethyst> likewise nsubst and all the others 15:31:11 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 35.0.1/20150122214805]] 15:31:12 <|amethyst> levcomp.ypp generates one call for each individual specifier 15:31:19 <|amethyst> this means several existing vaults are broken 15:32:31 holy lol 15:32:46 <|amethyst> fheight, ftile, rtile, tile, colour, nsubst, subst, item, mons, chance, weight, subvault 15:33:03 <|amethyst> oh, shuffle too 15:34:08 -!- Patashu has quit [Remote host closed the connection] 15:34:27 -!- Patashu has joined ##crawl-dev 15:35:47 -!- falu has quit [Quit: WeeChat 1.1.1] 15:36:27 -!- tabair has quit [Ping timeout: 244 seconds] 15:36:30 well, that doesn't seem to fix this particular problem, good to know though 15:36:36 <|amethyst> oh? 15:36:42 <|amethyst> st_: did you ever have doors appearing in pitsprint where monsters should be? 15:37:33 -!- lobf has joined ##crawl-dev 15:39:18 -!- Siegurt has joined ##crawl-dev 15:39:20 yeah, it's still messing up even separating out the substs, atm i'm trying to figure out what value altar_count has while the conditional is being evaluated 15:40:14 <|amethyst> nicolae-: hm, it works for me when I split them 15:40:40 really? 15:41:11 when you say works, do you just mean it compiles and runs, or that it's putting down the proper number of altars 15:41:23 <|amethyst> the latter 15:41:30 hhhhhhhhhuh 15:41:44 <|amethyst> with == "6" etc 15:42:16 a 15:42:17 ah 15:42:46 aha 15:43:09 i forgot to change my conditions from == 6 to == "6" after splitting the substs 15:43:12 <|amethyst> !tell st_ pitsprint's subst("H = H, I = HI, ...") doesn't work because commas aren't actually supported by subst() 15:43:13 |amethyst: OK, I'll let st_ know. 15:43:14 whoppsy doddle 15:43:46 oh, I guess the , part would be parsing, wouldn't it 15:43:46 |amethyst: I don't remember that happening, unless it's really rare 15:43:46 st_: You have 1 message. Use !messages to read it. 15:44:08 <|amethyst> st_: or the things that should have been Hs turning into harder uniques 15:44:10 <|amethyst> st_: hm 15:44:22 -!- orneryostrich has quit [Remote host closed the connection] 15:44:53 <|amethyst> oh 15:45:26 <|amethyst> are there HIJKL on the map at all by that point in the subst? 15:45:48 <|amethyst> that line comes before the subst("1 = A:30 H:2") etc 15:46:53 -!- Elynae has quit [Quit: Page closed] 15:51:15 sorry, I'm not sure I'm following things, is there something about that line specifically? 15:52:29 <|amethyst> st_: the line in question is e.subst("H = H, I = HI, J = HIJ, K = HIJK, L = HIJKL") 15:52:43 <|amethyst> that doesn't work, because subst() doesn't accept commas 15:52:56 <|amethyst> so I think it's not doing anything currently 15:53:30 <|amethyst> but I can't tell if it would be doing anything without that problem, since AFAICT the HIJKL aren't generated until later in the chain of substs, just below that line 15:53:42 ah, that's possible, it's a hard thing to catch in testing 15:54:16 <|amethyst> I'm going to remove it for now 15:54:19 also I often mess up the ordering of substs/shuffles too 15:54:37 <|amethyst> if you notice any problems, let me know 15:55:28 <|amethyst> but as I said I think it was never working, and if it wasn't substituting to runed doors (for the "=" in the RHS of what it thought was one big subst) it probably wasn't doing anything 15:56:29 -!- ldf has joined ##crawl-dev 15:57:48 <|amethyst> changing it to how I think it was intended to work (multiple subst()s, after the 1: 2: etc) would make the uniques easier than they have been 15:58:33 yes the way it's always been is fine 15:58:50 I didn't realise it was wrong so it can't have been too wrong :p 16:00:02 -!- Rarn has quit [Quit: WeeChat 1.0.1] 16:01:09 03|amethyst02 07* 0.16-a0-4078-g0e80503: Remove a non-functional subst. 10(89 seconds ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0e80503c8483 16:12:55 -!- SomeStupidGirl has quit [Read error: Connection reset by peer] 16:14:45 -!- thrig has quit [Changing host] 16:15:08 is there any purpose for potions of decay existing now? 16:15:34 reform them into a new double edged potion!! 16:16:03 the id game is real, and good, and my friend. 16:16:14 um 16:16:39 do you know the generation rate for decay 16:16:52 it exists just as much as !xp does!!!! 16:16:53 sort of 16:17:03 yes (except it can generate in stacks) 16:17:07 heh 16:17:13 that's why I'm talking about decay instead of degeneration/poison/etc 16:17:24 is there even an etc at this point 16:17:28 we've removed so many bad potions.. 16:17:39 things like cure mutation have the same effect on ID as degeneration 16:18:05 you've removed so many. but you can't remove them all. there'll always be more. always. 16:18:09 (except for losing a more useful potion) 16:24:48 afaik the only reason the potion exists is for mummy curses/curse card and those are gone now 16:24:58 so why keep the potion 16:26:48 the chance of it actually getting drunk is basically 0 16:27:25 I vaguely feel like I might have drunk one once. but maybe not 16:29:53 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 16:30:01 PleasingFungus: do you think -Cast should stay a randart property? it might be better as an unrandart exclusive 16:30:09 hm 16:30:12 I run across them occasionally. last time was several weeks ago though 16:30:40 I'm undecided (wrt -cast). do you have arguments for/against? 16:31:40 PleasingFungus: it doesn't really mean much of anything unless it's on armour or combined with contam, and when it is, it virtually always either doesn't matter or makes the item completely useless 16:32:12 -!- Gressup is now known as gressup 16:32:25 PleasingFungus: sometimes it works well on maxwell's but I can't recall any occasion where I have found a -Cast randart interesting 16:32:38 I think elliptic alluded to this a while ago? 16:32:42 -cast is not very good on randarts yeah 16:32:50 That's also an argument against sword of the dork knight, right? 16:33:04 yes, -Cast on doom knight does nothing 16:33:58 Do you ever worry that you might be oversimplifying? 16:34:20 -Cast on doom knight does nothing unless you are with ashenzari 16:34:34 heh 16:34:37 -!- WalkerBoh has quit [Remote host closed the connection] 16:34:40 it takes 16:34:41 3 16:34:42 aut 16:34:43 to unwield 16:34:48 it does nothing 16:35:06 balance by UI annoyance 16:35:07 oh I guess it blocks spectral weapon (i try to pretend that spell doesn't exist) 16:35:12 ? 16:35:53 but other than spectral weapon and maybe ashenzari it really doesn't have an effect 16:36:32 Balance by UI annoyance is probably nonoptimal, I admit. 16:36:34 you could try to salvage it with Contam/Curse I suppose 16:36:59 but I suspect it would almost never get used as intended 16:37:11 It's a weird item. 16:37:13 I think elliptic alluded to this a while ago? <- I don't remember talking about this but I agree that -Cast is pretty bad 16:37:55 I wonder if it would be more interesting on some kind of light armour or aux armour. 16:38:45 negatives in general are more interesting on armour because you cant remove it easily 16:38:47 elliptic: btw, I was wonder wrt to aut-based scoring, you had mentioned wecould apply a species-modifier for move speed, but were you thinking we'd have to internally store aut specifically spent on movement? 16:38:48 usually -Cast just makes a shiny randart useless when you find it later on 16:38:56 Or a shield, I guess (revamp of shield of ignorance?) (this is going a little off-topic but I don't have much more to say about -cast randarts) 16:38:56 gammafunk: no not at all 16:39:11 just apply it uniformly, regardless of what was spent on move or not? 16:39:25 gammafunk: the whole point is to avoid having two different turncounts... 16:39:44 gammafunk: yeah (and the multiplier wouldn't be as large as the move speed ratio) 16:40:03 sure, I'm just worried about creating new kinds of tactics to increase score 16:40:04 right 16:40:31 PleasingFungus: it's just not likely that someone is going to find a -Cast item and decide to stop casting their spells to use it, unless it is really ridiculously strong 16:40:42 and/or very early (same diff) 16:40:51 the problem is that most randarts aren't found very early 16:40:56 I guess it'd be hard to really exploit the discrepency if we choose the modifiers correctly 16:41:01 ya 16:41:08 PleasingFungus: it will only make the artefact more interesting for a really, really small subset of characters, and totally useless for a bunch of others 16:41:13 gammafunk: what do you mean by "exploit the discrepancy"? 16:41:29 gammafunk: some species will be better than others for speedrunning regardless, this is already the case 16:41:47 gammafunk: the point of these multipliers is just to keep species a little closer together 16:42:25 elliptic: in that you have a modifier applied to your total aut, but it may be more favorable for your species relative to others to use e.g. translocation movement 16:42:53 gammafunk: you mean like how using translocation movement already saves turns? 16:42:54 for slower species, I'd imagine 16:43:21 minmay: it does, but my "concern" is that it's even more favorable for slow species 16:43:33 I admit it's quite possibly not a legitimate concern 16:43:37 gammafunk: tloc is more useful for slow species even when not speedrunning 16:43:41 so I'm not sure what the problem is 16:43:51 yeah sure 16:44:52 well ctele is also on the chopping block 16:45:24 there's also penalizing score based on moving through e.g. shallow water, but there's nothing that can be done about that and the turns spent moving in water are going to be small anyhow 16:45:39 -!- travis-ci has joined ##crawl-dev 16:45:40 The build was broken. (master - 0e80503 #1826 : Neil Moore): http://travis-ci.org/crawl-ref/crawl-ref/builds/51668337 16:45:40 -!- travis-ci has left ##crawl-dev 16:46:22 !lm . vsdk 16:46:23 1. [2014-11-16 21:25:57] gammafunk the Torchbearer (L1 VSDK of Yredelemnul) began the quest for the Orb on turn 0. (D:1) 16:46:30 DrKe: I'll still find a way to beat you! 16:46:33 !lg * recent won s=crace x=+${avg(aut/turn) 16:46:33 * recent won s=crace x=+${avg(aut/turn) 16:46:42 it's possible 16:46:43 !lg * recent won s=crace x=+${avg(aut/turn)} 16:46:44 8566 games for * (recent won): 262x Naga [13.88], Cherufe [13], 4x Salamander [11.5], 2x Bearkin [11.5], 2x Lacertilian [10.5], 294x Troll [10.3], 246x Octopode [10.14], 310x Formicid [9.87], 175x Ghoul [9.83], 283x Draconian [9.54], 340x Ogre [9.49], 222x High Elf [9.32], 941x Minotaur [9.32], 233x Human [9.3], 638x Demonspawn [9.26], 332x Deep Elf [9.26], 178x Mummy [9.25], 354x Merfolk [9.24], ... 16:47:29 !locate . 16:47:30 op notrious slow species 16:47:30 . was last seen on CAO (DrKe, L1 HODK of Yredelemnul). 16:47:36 ! 16:47:41 Torchbearer is a very appropriate title 16:47:48 sort of like End of Era for lava orcs of qazlal 16:47:55 !calc 13.88/9.3 16:47:55 1.49 16:48:15 oh right, I wanted to remove chei games 16:48:22 !lg * recent won !chei s=crace x=+${avg(aut/turn)} 16:48:23 8032 games for * (recent won !chei): 4x Salamander [11.5], 164x Naga [11.21], 212x Octopode [9.25], 22x Lava Orc [9.23], 328x Deep Elf [9.21], 263x Draconian [9.13], 265x Formicid [9.12], 171x Mummy [9.08], 211x High Elf [9.08], 222x Human [9.07], 312x Ogre [9.06], 172x Demigod [9.05], 613x Demonspawn [9.05], 417x Hill Orc [9.05], 234x Troll [9.05], 350x Deep Dwarf [9.04], 889x Minotaur [9.01], 14... 16:48:29 that's more reasonable 16:48:33 chei is infesting speedruns, yeah 16:48:34 hah, right 16:48:39 and op especially 16:49:05 i'm carrying the torch for tso now though 16:49:07 !hs * tso 16:49:08 46301. DrKe the Demon Slayer (L27 DDHu of The Shining One), escaped with the Orb and 15 runes on 2015-02-19 05:21:52, with 46069716 points after 31438 turns and 3:36:10. 16:49:11 now all the regular-speed species are quite close together 16:49:14 -!- ystael has quit [Ping timeout: 246 seconds] 16:49:17 nice 16:49:24 !calc 11.21/9.07 16:49:25 1.24 16:49:58 !calc 7.51/9.07 16:49:59 0.83 16:50:08 !calc 6.76/9.07 16:50:09 0.75 16:50:54 Na, Ce, Sp multipliers could be approximately as above, and all other species the same as human 16:51:01 right 16:51:01 -!- AccountingSteve is now known as InternMiles 16:52:02 I wonder about our current score records, and what we'd do about turn-based versus aut-based ones 16:52:20 -!- Pacra has quit [Ping timeout: 265 seconds] 16:52:59 I mean, scores would be roughly comparable aside from chei games 16:53:41 yeah, I suppose we could simply add an aut column 16:53:44 my main concern about all this is still the "stay hasted as much as possible" thing 16:54:07 hm 16:54:11 how practical would that be? 16:54:16 yeah, some concern was expressed as well about swifting up to monsters, and meleing with anti-swift, but that's riskier 16:54:17 removing haste spell would help with that if people wanted to do that anyway, which I know some people do :P 16:54:27 that's true 16:54:36 -!- Spe_ has quit [Quit: Page closed] 16:54:46 not really convinced that permahaste is very practical 16:54:56 unless you have a strong desire to replicate minmay's great explosion 16:55:02 its not 16:55:07 imo 16:55:12 PleasingFungus: not perma, but you could turn haste on whenever you stop glowing and it would still be noticeably better than not hasting at all while traveling 16:55:19 ya I just thought of that 16:55:21 that's not ideal 16:55:37 I could support removing haste the spell anyhow 16:55:41 still some food cost, but that's often not relevant for one reason or another 16:55:49 haste the spell is basically already removed IMO 16:55:55 I haven't found it in a few games :P 16:55:56 heh 16:55:56 remove haste, then remove charms school 16:56:24 and yeah haste is p rare now, which is sort of neat 16:56:30 nonono what you do is make haste pure air 16:56:40 I would rather have haste not exist than have haste be this rare 16:57:05 ??sif muna reasons 16:57:05 sif muna reasons[1/3]: You are looking to use multiple branches of magic, but want a more reliable way of finding spells than floor-generated books or acquirement. Especially popular among the races with good aptitudes in more than one magic school, such as Deep Elves. 16:57:20 maybe I should add to that 16:57:49 I didn't mind haste being common but it's sort of weird having such a rare spell that duplicates both a wand and a potion 16:58:25 -!- Monkaria has quit [Quit: Page closed] 16:58:32 PleasingFungus: haste can't give contam fast enough to replicate that explosion, unless you like recast it every turn 16:58:44 minmay: wouldn't that be great, though? 16:58:49 i think its kind of awkward to have it only in enchantments 16:58:53 when that is such a good book already 16:59:00 ??book_of_enchantments 16:59:00 book of enchantments[1/1]: Cause Fear, Silence, Tukima's Dance, Deflect Missiles, Haste, Discord 16:59:10 it didn't really need to be even more valued 16:59:11 it is? 16:59:11 DrKe: huh? it's the only good spell in that book :P 16:59:18 idk, i like those spells 16:59:21 -!- hy-on-github has joined ##crawl-dev 16:59:24 wow, no love for dmsl 16:59:25 well dmsl is good now since success rate on it doesn't matter 16:59:39 (or silence, but I think I already know why that is) 16:59:41 i mean i'd often prefer rmsl 16:59:41 but that is not really something that should stay 16:59:50 dmsl is fine but I still don't bother training skills up for it unless I am already close 16:59:54 but ive found that book but not rmsl before 17:00:02 that's my situation in my current game 17:00:10 unless I don't have rmsl somehow and really want the defense, sure 17:00:12 it sort of costed me to be honest 17:00:23 -!- lavos1 is now known as lavos 17:00:26 and i think silence is very good tbh 17:00:27 I don't think I've liked any of the other four spells in the book ever 17:00:41 do you like ?silence? 17:00:44 there is a lot of uses for silence 17:00:50 I guess that was confusing punctuation 17:01:21 silence can make up for having bad mr in vaults for instance 17:01:23 I use ?silence sometimes on heavily-melee-based chars 17:01:24 I suppose since silence is pretty easy to cast, it's not the xp investment that's the problem 17:01:52 and it shuts down a lot of dangerous spellcasters 17:01:59 it also shuts down you 17:02:14 not really, wands and potions are a thing 17:02:19 and sometimes it has bad radius and doesn't even shut down the things you want it to shut down for long enough 17:02:41 though the spell is better at that than the scrolls 17:02:43 that is a problem, sure, but it works more than it doesnt 17:03:47 gammafunk: it's not that cheap to get it castable unless you are a light-armoured casty char already 17:03:54 which is precisely the sort of char it is worst on 17:04:33 i usually have good melee on those sorts of chars 17:04:44 yeah 17:04:47 I've had very good results using it on various characters 17:05:00 elliptic: yeah I see what you mean by that 17:05:36 also heavy armored chars dont tend to use that many different spells so you have the spell slots for it 17:05:43 and there are usually more !brilliance potions in the game than ancient liches 17:05:57 so the expense would not be enormous to use it situationally 17:05:59 truthfully I've used it extensively more in tomb and zot:5 specifically, and situationally I use the scroll 17:06:23 ive used it through most of the game before, but situational use is more typical 17:06:33 but the scroll is p rare 17:06:49 possibly I just don't find as many spellcasters to be dangerous as you do 17:06:58 DrKe: right, when I start to run into L, I tend to have a few; I often just save them for z:5 17:07:30 New branch created: skillmenu (7 commits) 17:07:31 03ChrisOelmueller02 {|amethyst} 07[skillmenu] * 0.16-a0-4079-gb44d370: Remove dead commented code 10(8 days ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b44d37026556 17:07:31 03ChrisOelmueller02 {|amethyst} 07[skillmenu] * 0.16-a0-4080-gfd5ab8d: Tweak skill menu help section text slightly 10(3 days ago, 1 file, 22+ 26-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fd5ab8dc51b3 17:07:31 03ChrisOelmueller02 {|amethyst} 07[skillmenu] * 0.16-a0-4081-g01c0d03: Redesign skill menu text (mostly legend, plus minor tweaks) 10(3 days ago, 3 files, 87+ 62-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=01c0d03ed83e 17:07:31 03|amethyst02 07[skillmenu] * 0.16-a0-4082-g4c7a7ce: Better detect crosstraining in skill help. 10(29 minutes ago, 1 file, 19+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4c7a7ceed17f 17:07:31 03|amethyst02 07[skillmenu] * 0.16-a0-4083-g8c86c84: Show m help for both enhancement and dehancement. 10(14 minutes ago, 1 file, 17+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8c86c8474ff2 17:07:31 03|amethyst02 07[skillmenu] * 0.16-a0-4084-g8aca3ed: Document a code dependency. 10(13 minutes ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8aca3edbfb24 17:07:31 03|amethyst02 07[skillmenu] * 0.16-a0-4085-g50cc3cd: Make sure the new skill menu help fits in tiles. 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=50cc3cd3efc4 17:07:36 like liches and a couple uniques (e.g. frederick) are the only monsters I'm ever really happy to use scroll of silence on 17:07:54 and khufu! 17:08:12 yes I love silence against khufu 17:08:32 (not really) 17:08:37 well, it shuts down things that are annoying too 17:08:43 like getting amarked 17:08:45 -a 17:08:48 khufu isn't real 17:08:55 PleasingFungus: ;_; 17:08:59 but that would be on the aforementioned light armor casty char 17:09:03 where i can afford to cast it a lot 17:10:18 03PleasingFungus02 07* 0.16-a0-4079-g488053e: Declare a make_name constant 10(17 hours ago, 1 file, 14+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=488053ee0487 17:10:18 03PleasingFungus02 07* 0.16-a0-4080-ge7f568f: Remove _is_random_name_space 10(17 hours ago, 1 file, 7+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7f568fa0bc9 17:10:18 03PleasingFungus02 07* 0.16-a0-4081-g01c81c0: Remove a redundant comment 10(16 hours ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=01c81c052471 17:10:18 New branch created: namereform (18 commits) 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4078-gdaeb482: Declare a make_name constant 10(17 hours ago, 1 file, 14+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=daeb482e91d6 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4079-g4251879: Remove _is_random_name_space 10(17 hours ago, 1 file, 7+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=425187957027 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4080-gff85496: Remove a redundant comment 10(16 hours ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ff85496a38e0 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4081-gb5d4d61: Add itemname stress tests 10(18 hours ago, 2 files, 33+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b5d4d61bebb7 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4082-g219a316: DEBUG COMMIT - REMOVE ME 10(17 hours ago, 1 file, 6+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=219a316a80f1 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4083-g5f3c785: Improve make_name_tests 10(17 hours ago, 1 file, 5+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5f3c7854c1cd 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4084-g237b069: Remove an impossible branch 10(17 hours ago, 1 file, 1+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=237b06944198 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4085-g90599fa: Test Jiyva name generation. 10(17 hours ago, 1 file, 45+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=90599fa9ca3a 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4086-ge02db5f: Actually enforce Jiyva name limits 10(17 hours ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e02db5fd01ad 17:10:20 03PleasingFungus02 07[namereform] * 0.16-a0-4087-g9ebd2a5: Replace make_name sanity checks with asserts 10(16 hours ago, 1 file, 2+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ebd2a5ba3f2 17:10:20 ... and 8 more commits 17:10:24 <|amethyst> !tell chrisoelmueller Pushed onto a branch here, will merge after the feature freeze http://s-z.org/neil/git/?p=crawl.git;a=log;h=skillmenu 17:10:25 |amethyst: OK, I'll let chrisoelmueller know. 17:11:03 ..wow 17:11:54 what does namereform do 17:11:56 PleasingFungus [namereform] * 0.16-a0-4084-g237b069: Remove an impossible branch 17:11:59 good, it's about time you got rid of tomb 17:12:18 DrKe: almost nothing 17:12:19 it's great 17:13:11 PleasingFungus just really likes making commits ok?! 17:13:38 it's almost an addiction at this point 17:13:50 PleasingFungus you have to stop making commits... we're worried about you 17:14:01 :) 17:14:03 it might be too late for him 17:14:25 one commit is one too many. never make a commit. 17:14:25 <|amethyst> PleasingFungus: TODO: is there a better way to do this? 17:14:33 oh, did I leave that in one message 17:14:34 <|amethyst> PleasingFungus: why not just open it for write and that's it? 17:14:38 oh that 17:14:42 um 17:14:44 <|amethyst> PleasingFungus: rather than reopening it for append 17:14:58 I think I assumed that each fprintf would wipe the file 17:14:59 in write mode 17:15:01 I don't know why 17:15:04 <|amethyst> ah, no 17:15:06 FR: split armour acquirement into two different acquirements, armour acquirement and shield acquirement 17:15:06 <|amethyst> just the open 17:15:09 it's so hazy. it was so long ago 17:15:16 then remove shield acquirement, because nobody has ever actually wanted a shield from acquirement 17:15:16 <|amethyst> also, did you mean to rename it from make_name.out to mame.out? 17:15:31 yes 17:15:34 it gets renamed again later 17:15:42 yeah that would be a good change 17:15:42 that was sort of sloppy gitwork, sorry 17:15:46 minmay: why would we remove things that people don't want from acquirement 17:15:51 next up do you want us to remove animal skins??? 17:15:57 absurd 17:16:06 well a shield isnt really even armour!!! 17:16:11 bring back getting animal skins from yaks 17:16:13 sure it is 17:16:15 since they are so desired 17:16:31 it's OBJ_ARMOUR, you wear it with W... what more do you want? 17:16:37 it's true that armour skill doesn't affect shields 17:16:45 then weapon acquirement should give staves and rods 17:16:53 i sometimes pick armour because i don't have anything else to pick 17:17:00 and then remember why i don't like armour when i get a shield 17:17:00 sure. let me start implementing that now 17:17:03 armour acq is really good IMO 17:17:07 you just sometimes get a shield 17:17:14 -!- tstbtto has quit [Ping timeout: 264 seconds] 17:17:15 ya it's one of the standard good acqs 17:17:20 it was still usually the best thing for me to pick 17:17:34 just i get dat shield 17:17:42 I think I vaguely remember wanting a shield from armour acq once 17:17:44 maybe 17:17:59 I'm not especially serious here 17:18:10 though I do think it's dumb that training more weapon skill makes armour acquirement better 17:18:21 minmay: it doesn't afaik 17:18:23 i didnt know tha 17:18:24 t 17:18:26 <|amethyst> ˇlg * won shield / shield.origin~~acquired 17:18:30 unless something changed 17:18:34 <|amethyst> Make it happen, people 17:18:43 good query 17:18:44 oh, excuse me, this is just a badly named variable in weapon acquirement 17:19:16 it almost sounds like you're implying that acq code is bad.... 17:19:24 <|amethyst> if it's not "doodad" you can't say it's badly named 17:19:30 <|amethyst> not for that code 17:19:35 it really should be a 1-in-number-of-armour-slots chance at a shield unless something weird is going on 17:19:50 yes 17:20:11 I forgot want_shield was weapon acquirement and not shield acquirement 17:20:21 is that how shield acquiring works, btw 17:20:27 or is it indeed more likely to get a shield when you have a 2 hander 17:20:33 because you don't have one 17:20:50 it really should be a 1-in-number-of-armour-slots chance at a shield unless something weird is going on 17:20:56 it probably did that at one point but it doesn't now 17:21:39 ok i'm probably unlucky 17:23:24 <|amethyst> FR: enchanting animal skin turns it to leather 17:23:56 FR: enchanting dragon armour past its enchantment cap turns it into a dragon 17:24:01 <|amethyst> (instakilling ogres and trolls as they are suffocated) 17:24:14 FR: transferring an animal skin to the latest version turns it to a robe 17:24:27 what's next, are you going to remove berserkers??? 17:24:29 you monster 17:24:38 berserkers can't live without their animal skins!!! 17:24:48 maybe they can't live... at all 17:25:06 no. no! 17:25:54 <|amethyst> http://irdc2015usa.tumblr.com/ 17:26:43 pfft, georgia 17:26:45 who'd go there??? 17:26:54 georgians 17:27:08 -!- Crehl_ has quit [Quit: Killed by a kitten] 17:27:21 my question... stands.... 17:27:23 fr background with no inventory or starting skills and 0 stats 17:27:29 Deprived 17:27:34 <|amethyst> not Mikheil Saakashvili, that's for sure! 17:28:59 punning on the state of georgia versus the country is extremely illegal, and I forbid it. 17:29:02 PleasingFungus: I think this is how to fix monks 17:29:16 rename to deprived 17:29:19 <|amethyst> !lg * current s=src 17:29:21 499408 games for * (current): 170075x cao, 159102x cszo, 76578x ckr, 37112x clan, 20343x cbro, 12210x cdo, 9436x lld, 7836x cxc, 4209x cwz, 2507x cpo 17:29:26 general sherman went to georgia 17:29:50 <|amethyst> looks like 36% of our players go to Georgia 17:30:07 <|amethyst> well, games 17:30:15 <|amethyst> !lg * current s=src x=cdist(name) 17:30:21 -!- emeraldemon has quit [Quit: emeraldemon] 17:30:21 499409 games for * (current): 170075x cao [5594], 159103x cszo [2983], 76578x ckr [1197], 37112x clan [855], 20343x cbro [638], 12210x cdo [279], 9436x lld [208], 7836x cxc [224], 4209x cwz [233], 2507x cpo [98] 17:30:57 <|amethyst> !lg * current x=cdist(name) 17:31:02 499410 games for * (current): cdist(name)=10554 17:31:22 <|amethyst> about the same there, ~34% 17:33:29 Unstable branch on crawl.lantea.net updated to: 0.16-a0-4078-g0e80503 (34) 17:35:44 -!- Pacra has joined ##crawl-dev 17:36:36 -!- simmarine has quit [Quit: Leaving] 17:37:26 -!- simmarine has joined ##crawl-dev 17:43:49 -!- Pacra has quit [Ping timeout: 252 seconds] 17:43:56 dang, nagdon's patch in 9490 scares the heck out of me 17:44:17 removes "if (melded[EQ_WEAPON]) return nullptr;" from player::weapon 17:45:50 <|amethyst> yeah, that's bad 17:45:56 augh, " if ((pitem=you.slot_item(EQ_WEAPON, true))". why would you do this. why would you write this code 17:46:06 <|amethyst> I mean, it would be one thing if it changed fight.cc and melee_attack.cc and... 17:46:13 yeah I don't see any changes there 17:47:25 !bug 9490 17:47:26 https://crawl.develz.org/mantis/view.php?id=9490 17:47:47 <|amethyst> PleasingFungus: possibly a C programmer who doesn't want to declare pitem after the if (form == TRAN_NONE) 17:47:52 I... don't understand what he's doing in transform.cc at all 17:47:57 actually 17:48:02 this code seems completely redundant 17:51:11 |amethyst: and you want to ignore the compiler warning by putting parens around it 17:51:31 oo, new commented out code 17:52:05 <|amethyst> johnny0: well, even ignoring that it needs the () anyway because it's being used as the operand of a logical expression 17:52:20 <|amethyst> s/expression/operator/ 17:52:26 <|amethyst> which has higher precedence than = 17:55:04 <|amethyst> (which PF didn't paste, but notice the parentheses aren't closed yet) 17:55:12 oh wow, i didn't see the rest of the chaining 17:55:15 sorry 17:56:59 hm 17:57:08 I think there's a weird interaction here with lichform wielding scrolls of holy word 17:57:12 luckily that doesn't matter at all 17:58:04 huh 17:58:07 there are currently no holy artefacts 17:58:49 okay, who made phantom mirrors stop working on eldritch tentacles 17:58:56 <|amethyst> PleasingFungus: ? 17:59:12 <|amethyst> PleasingFungus: brilliance and jihad 17:59:19 they do not have UNRAND_FLAG_HOLY 17:59:29 <|amethyst> oh, that kind of holy 17:59:30 ya 17:59:36 what is UNRAND_FLAG_HOLY 17:59:49 it's existed for a very long time 17:59:54 I suspect it was specifically for the armour of zin 17:59:54 <|amethyst> probably marks the item as unwieldable by DS/undead despite not being holy wrath 18:00:23 minmay: maybe it's related to the bug report i filed about phantom mirror + tso + evil dudes 18:00:41 %git 5cb7a35e00e7b2435401cb7b0c5d3a00971b5d24 18:00:42 07MarvinPA02 * 0.16-a0-3828-g5cb7a35: Prevent phantom mirroring tentacles 10(3 weeks ago, 2 files, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5cb7a35e00e7 18:00:47 and also 4d46545841b 18:00:48 <|amethyst> hm, lajatang of order 18:01:16 UNRAND_FLAG_LAWFUL 18:01:21 IMO 18:01:53 <|amethyst> yeah 18:02:14 ahh mirrored singularities got the axe too 18:03:39 -!- nicolae- has left ##crawl-dev 18:03:42 http://sprunge.us/EMLJ I think this is a better version of _equipment_blocked_by() for nagdon's patch 18:03:42 PleasingFungus: You have 1 message. Use !messages to read it. 18:04:17 that's only like halfway through the patch, though, it's huge 18:04:40 -!- Brannock_ has quit [Quit: Leaving] 18:09:49 -!- SSG is now known as Guest33447 18:12:29 -!- SomeStupidGirl has quit [Ping timeout: 250 seconds] 18:14:43 minmay: explain yourself (bazaar_minmay_oklob) 18:14:46 -!- gressup has quit [Quit: Leaving] 18:15:17 -!- Kalir has quit [Ping timeout: 245 seconds] 18:15:59 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:17:56 elliptic: I do not have an explanation for that 18:18:06 can you remove it 18:18:08 !vault bazaar_minmay_oklob 18:18:08 1/1. http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/portals/bazaar.des;hb=HEAD#l1717 18:18:16 -!- ayayaya has joined ##crawl-dev 18:18:23 I can remove the trees and the plants behind the trees and the oklobs behind the plants 18:18:40 nothing beside remains... 18:18:49 oh wow 18:18:54 that looks nothing like hte original vault lol 18:18:57 huh 18:19:00 what's the original vault? 18:19:57 %git be61a4ff 18:19:57 07dpeg02 * 0.7.0-a0-167-gbe61a4f: Add a large number of minmay's bazaar maps. 10(5 years ago, 1 file, 867+ 379-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=be61a4ff9752 18:20:21 heh 18:20:29 <|amethyst> %git c8df72d 18:20:29 07tenofswords02 * 0.14-a0-3167-gc8df72d: More scattered vault edits 10(12 months ago, 5 files, 39+ 42-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c8df72d439d8 18:20:53 hm, was that before trees were changed, or did he forget they'd been changed? 18:20:57 https://crawl.develz.org/mantis/file_download.php?file_id=383&type=bug 18:21:03 oh someone else found it first 18:21:16 -!- Ipsum has quit [Ping timeout: 244 seconds] 18:21:49 <|amethyst> %git 7a9dbbb8cd0f2796dd8a1cb7ef544a3e205210af 18:21:49 07wheals02 * 0.15-a0-2-g7a9dbbb: Remove mangroves, make single trees block LOS. 10(1 year ago, 19 files, 46+ 51-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7a9dbbb8cd0f 18:21:54 https://bpaste.net/raw/82b75540bfab 18:21:57 how does this look 18:22:18 ah, three weeks before 18:22:19 neat 18:22:32 elliptic: I worry that it still looks like there is something behind the trees 18:22:46 <|amethyst> yeah, I'd just remove the trees 18:22:50 I can remove them too, sure 18:23:09 though the only reason why I discovered this as things were was because DD detected hollow space behind the trees 18:23:12 or put them in sort of alternating columns down the middle, purely for aesthetics. that's probably more effort 18:23:14 heh 18:23:54 I guess maybe I shouldn't name it that since there is also bazaar_minmay_plants 18:24:14 bazaar_minmay_orchard 18:24:15 <|amethyst> elliptic: bazaar_minmay_noklob 18:24:17 ! 18:24:27 |amethyst: was considering some version of that, yes 18:24:57 could have glass with oklobs and plants behind it 18:25:09 but oklobs give xp, ugh 18:25:09 nevermind 18:25:11 yes 18:25:15 imo remove xp 18:25:38 not giving xp for stationary monsters sounds like a step in the right direction 18:25:45 it's like giving xp for disarming a trap 18:25:45 could have permaglass with oklobs and plants behind it but I'd rather not 18:25:54 players would complain 18:26:16 just have regular plants and a fedhas altar 18:26:59 <|amethyst> oh neat 18:27:08 <|amethyst> mummy perm_ench:shapeshifter works 18:27:26 I hope this is a MuTm vault 18:27:40 <|amethyst> heh 18:28:07 <|amethyst> I was first looking at plant perm_ench:glowing_shapeshifter 18:28:25 <|amethyst> then tried zombie and got a shifting zombie 18:28:54 I got a shapeshifting zombie in a regular game at one point 18:30:39 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 35.0.1/20150122214805]] 18:31:16 <|amethyst> oh hey 18:31:18 <|amethyst> got a crash 18:31:23 <|amethyst> ASSERT(spells[0].spell == SPELL_SPIT_ACID) 18:31:43 03elliptic02 07* 0.16-a0-4082-gd7677f8: Remove secret oklobs from bazaar_minmay_oklob. 10(2 minutes ago, 1 file, 9+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d7677f8f7a60 18:33:04 -!- scummos__ has quit [Quit: Konversation terminated!] 18:36:19 -!- GiantOwl is now known as Kalir 18:36:19 -!- Kalir has quit [Changing host] 18:37:44 -!- ystael has quit [Ping timeout: 246 seconds] 18:38:27 i encountered a few bugs while playing wulndraste. here is the dump: http://crawl.berotato.org/crawl/morgue/ayayaya/morgue-ayayaya-20150222-002958.txt 18:38:34 -!- Cheibrodos has quit [Client Quit] 18:39:00 was put under penance while leaving tar:7, geh:7, and zot:5 18:39:33 -!- scummos__ has quit [Ping timeout: 252 seconds] 18:41:07 -!- Siegurt has quit [Quit: Leaving.] 18:41:37 <|amethyst> hm 18:41:40 <|amethyst> for the crash I got 18:41:56 <|amethyst> it happens when a thorn hunter polymorphs directly into an oklob 18:41:57 <|amethyst> which doesn't happen much 18:47:54 -!- orneryostrich has quit [Remote host closed the connection] 18:48:51 -!- indspenceable has quit [Remote host closed the connection] 18:49:04 -!- ayayaya has quit [Quit: Page closed] 18:50:52 -!- siepu has quit [Read error: Connection reset by peer] 18:54:02 -!- MgDark has quit [Read error: Connection reset by peer] 18:57:54 -!- travis-ci has joined ##crawl-dev 18:57:55 The build was fixed. (master - 01c81c0 #1827 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/51673462 18:57:55 -!- travis-ci has left ##crawl-dev 18:58:29 03|amethyst02 07* 0.16-a0-4083-g5af668b: Don't crash when thorn hunters poly into oklobs. 10(12 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5af668bba3f7 19:02:19 -!- scummos__ has quit [Ping timeout: 245 seconds] 19:04:52 -!- tabstorm has quit [Ping timeout: 240 seconds] 19:05:52 -!- lobf has quit [Quit: lobf] 19:07:47 -!- travis-ci has joined ##crawl-dev 19:07:48 The build passed. (namereform - 87460b9 #1827 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/51673460 19:07:49 -!- travis-ci has left ##crawl-dev 19:08:41 -!- Aryth1 has quit [Read error: Connection reset by peer] 19:09:46 -!- Zooty has quit [Ping timeout: 246 seconds] 19:22:19 -!- fiddlerwoaroof has quit [Read error: Connection reset by peer] 19:23:28 -!- Lawman0 has quit [Remote host closed the connection] 19:24:15 -!- eb has quit [] 19:25:03 -!- halberd has quit [Changing host] 19:26:54 -!- Lawman0 has quit [Remote host closed the connection] 19:28:21 -!- dididi has joined ##crawl-dev 19:31:27 -!- Ironfoot has joined ##crawl-dev 19:32:14 -!- Lawman0 has quit [Remote host closed the connection] 19:34:07 Wulndraste sometimes does not allow going upstairs even with rune/orb 13https://crawl.develz.org/mantis/view.php?id=9499 by ayayaya 19:36:01 -!- domiryuu has quit [Quit: leaving] 19:36:26 elliptic: I guess the DD secret with new ely is "as much invo as you can get"? 19:36:45 maybe that was the secret with old ely as well, but I only won one DDHe 19:36:49 is "new" necessary there 19:37:22 I don't think I got all that much on mine, since it didn't seem you needed to 19:37:37 but I guess it's better if you try to max it out 19:37:45 gammafunk: I rushed to 27 more quickly with old ely actually 19:38:12 probably would have made my game easier, not that it felt hard anyhow 19:38:38 -!- ystael has quit [Ping timeout: 246 seconds] 19:38:40 yeah i never really turned invo off with old ely 19:38:54 new ely you can go either way i think 19:38:56 old ely DDHe could pacify almost everything if it wanted, new ely is mainly using ely for healing (but can pacify annoying stuff) 19:40:10 -!- Siegurt has joined ##crawl-dev 19:40:55 -!- MarvinPA has quit [Quit: Leaving] 19:41:39 !lg greaterplayer god=fedhas urune=3 won -log 19:41:40 No games for greaterplayer (god=fedhas urune=3 won). 19:41:43 !lg greaterplayers god=fedhas urune=3 won -log 19:41:44 127. HilariousDeathArtist, XL27 OgGl, T:71560: http://dobrazupa.org/morgue/HilariousDeathArtist/morgue-HilariousDeathArtist-20150217-025836.txt 19:42:19 probably should have gotten more invo with F as well 19:43:05 I am sorry to interrupt you. 19:43:19 Could one of you do me the honour and bear witness to my first tm win? 19:43:25 It would mean much to me. 19:43:49 -!- simmarine has quit [Quit: Leaving] 19:44:02 a resounding no from simm 19:44:46 do you want a dev specifically 19:44:53 because in ##crawl a lot of people are happy to do that 19:45:07 -!- jark has quit [Ping timeout: 246 seconds] 19:45:26 DrKe is a doctor, that's a bigger deal! 19:45:35 -!- simmarine has joined ##crawl-dev 19:45:53 i could be any kind of doctor 19:46:23 Ph.D. in Roguelike gameplay 19:46:45 nvm 19:46:47 that would probably require playing angband 19:47:06 not sure im dedicated enough 19:47:24 I guess you could play sil for credit? 19:47:55 good night 19:47:58 -!- Ironfoot has quit [Quit: Page closed] 19:48:36 -!- travis-ci has joined ##crawl-dev 19:48:37 The build was fixed. (master - d7677f8 #1828 : elliptic): http://travis-ci.org/crawl-ref/crawl-ref/builds/51679313 19:48:37 -!- travis-ci has left ##crawl-dev 19:50:37 -!- Guest33447 has quit [Quit: Leaving] 19:50:40 good to know that fixing that vault fixed the build, travis 19:52:35 -!- orneryostrich has quit [Ping timeout: 246 seconds] 19:56:08 -!- brixonnixon has quit [Client Quit] 19:56:15 -!- Sovek has quit [Quit: Page closed] 20:00:17 -!- mauris has quit [Ping timeout: 246 seconds] 20:05:22 -!- Whistling_Bread has quit [Read error: Connection reset by peer] 20:07:32 -!- alefury has quit [] 20:09:56 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:10:08 probably unlikely-to-happen idea: should skeletons be removed 20:10:42 simplifies corpse related stuff and I'm not fond of animate skeleton existing 20:11:22 It makes butchering faster 20:11:49 so... remove butchering? 20:12:01 no it doesnt 20:12:05 animate skeleton being used for butchering is one reason i dont like it 20:12:19 and it's non-butchering use is "weaker animate dead" 20:12:20 so 20:12:23 its* 20:12:37 yeah weaker animate dead with a worse interface 20:13:31 I remember carrying corpses around, waiting for them to decay, so I could animate the skeleton 20:14:02 Good times 20:22:08 -!- Wah has quit [Read error: Connection reset by peer] 20:23:50 animate skeleton also doesn't make butchering faster any more 20:24:14 (+1 to removing it) 20:24:21 is it the exact same speed as butchering then 20:24:29 yes 20:24:30 i didn't see that change 20:24:34 hm 20:24:40 butchering is no longer multi-turn 20:24:57 well removing it would affect Ne i suppose 20:25:05 though they're the only book role with two level 1 spells (i think) 20:25:07 Ne would be fine IMO 20:25:08 <|amethyst> I was going to ask, what about Ne very-early game 20:25:08 |amethyst: You have 2 messages. Use !messages to read them. 20:25:09 yes 20:25:19 they would be fine 20:25:31 they already have a strong L1 spell and can still animate stuff a little later 20:25:33 but itd be a loss obviously 20:25:46 yeah i greatly prefer animate dead for a lot of reasons 20:28:24 i guess not having it would make the book of cantrips kinda lame too 20:28:28 could add some other l1 spell to it 20:40:46 add pain to it 20:41:03 also, how come monsters deliberately waste charges from wand of teleportation but not other wands? 20:41:24 -!- Siegurt has quit [Quit: Leaving.] 20:42:36 -!- ClawlessVictory_ has quit [Quit: Page closed] 20:43:11 that sounds like confirmation bias; I've had monsters waste charges on lots of wands 20:43:42 how so? 20:43:55 I see monsters zap themselves with tele, then start zapping at the player 20:44:03 it's just you kinda more not want them to waste things like tele or hw, as opposed to e.g. firing paralysis off at you when you're high MR 20:44:19 firing paralysis off when you're high MR is not wasting charges though 20:44:41 or at least, it doesn't seem deliberate 20:44:44 it is if you are looking for para for a specific purpose... was perhaps not the best example though 20:44:49 the way they treat tele is just weird 20:45:02 <|amethyst> the monster isn't trying to save itself, it 20:45:06 and seems to have no purpose other than taking charges away from the player 20:45:07 <|amethyst> 's trying to kill the player 20:45:12 <|amethyst> with those subsequent zaps 20:45:19 and I'm not convinced it's deliberate for tele. I think it's more they *don't* handle tele differently; they treat it like an offensive wand 20:45:19 |amethyst: then why does it zap itself in the first place? 20:45:36 <|amethyst> to try to save itself 20:45:41 to make maurice more annoying 20:45:54 -!- ussdefiant has joined ##crawl-dev 20:46:17 they don;t have a concept of emergency wands like they do for emergency spells 20:46:17 |amethyst: and why does it continue zapping the player after successfully giving them the Tele status? 20:46:32 geekosaur: then why does heal wounds work correctly? 20:46:34 <|amethyst> oh, I see 20:46:44 <|amethyst> you mean they keep zapping the player after the *player* has tele status 20:46:51 <|amethyst> I thought you meant after the monster did 20:47:02 |amethyst: I mean both. Both strike me as completely nonsensical 20:47:14 minmay: the monster changed its mind 20:47:18 doesn't want you to escape so easily 20:47:35 so is cancelling your teleport 20:47:52 well, they don't zap hw at you. I have had them zap hw at themselves when they didn't need to (i.e. still show high HP in the HUD) 20:47:57 <|amethyst> repeatedly toggling sounds like a bug 20:48:25 <|amethyst> but making the player teleport can at least theoretically put the player into bad situations 20:48:34 <|amethyst> otherwise teleportitis wouldn't be a bad mutation 20:49:00 |amethyst: if they're just trying to do that, why do they only start zapping the player after they are at low HP and have zapped themselves? 20:49:06 yeah, probably it would be fine to just make monsters not try to teleport the player if the player already has tele status 20:50:34 -!- Pacra has joined ##crawl-dev 20:51:22 minmay: they want the xp from killing the player themselves 20:51:43 -!- lavos has quit [Quit: WeeChat 0.4.3] 20:51:59 <|amethyst> also, at some point blowgun users stopped realising that gargoyles (at least, maybe all poison-immune) are unaffected by poison 20:53:44 -!- Pacra_ has joined ##crawl-dev 20:53:58 -!- Pacra has quit [Read error: Connection reset by peer] 20:54:27 -!- edlothiol has quit [Ping timeout: 245 seconds] 20:54:29 -!- orneryostrich has quit [Ping timeout: 265 seconds] 20:54:47 -!- Daekdroom has quit [Quit: Leaving] 20:55:23 -!- Moonsilence has quit [] 20:57:30 -!- Yermak has quit [Quit: Page closed] 20:57:58 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:58:13 <|amethyst> oh, probably because it thinks the blowgun does 10d10 20:59:50 -!- fiddlerwoaroof has quit [Read error: Connection reset by peer] 21:09:11 10d10, ouch 21:09:17 -!- ussdefiant has quit [Ping timeout: 246 seconds] 21:09:23 <|amethyst> actually, looks like it's not that 21:09:28 I would use a 10d10 blowgun fwiw 21:09:45 <|amethyst> even if I make that zero damage it still fires 21:20:56 Mimic was known to be mimic 13https://crawl.develz.org/mantis/view.php?id=9500 by Sandman25 21:24:46 gammafunk: the +10d10 blowgun "Sniper" 21:24:53 dang 21:27:29 -!- ystael has quit [Ping timeout: 246 seconds] 21:30:25 -!- bonghitz has quit [Remote host closed the connection] 21:35:56 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:38:32 -!- indspenceable has quit [Remote host closed the connection] 21:38:32 -!- InternMiles is now known as Ladykiller69 21:43:53 -!- mamgar has quit [Read error: Connection reset by peer] 21:45:29 -!- Siegurt has joined ##crawl-dev 21:48:43 -!- indspenceable has quit [Ping timeout: 255 seconds] 21:50:00 -!- Lawman0 has quit [Ping timeout: 244 seconds] 21:54:09 unknown monster: "river_rat" 21:54:09 %??river_rat 21:54:19 @??river_rat 21:54:19 river rat (09r) | Spd: 10 | HD: 2 | HP: 6-16 | AC/EV: 5/11 | Dam: 10 | amphibious | Res: 06magic(10), 12drown | Chunks: 09poison | XP: 13 | Sz: tiny | Int: animal. 21:54:39 would anyone object to these not having poisonous chunks? 21:54:46 -!- orneryostrich has quit [Ping timeout: 252 seconds] 21:54:54 -!- Gressup has quit [Quit: Leaving] 21:55:02 I think the only reason they have it is because there must have been some poison theme at some point 21:55:26 I don't think there was 21:55:32 fr just remove poison chunks in general 21:55:43 literally none of the animals that crawl thinks are poisonous, are actually poisonous 21:56:00 and you wouldn't add "electrified chunks" that you could only eat with rElec 21:56:06 so why have poison chunks 21:56:36 rElec chunks no, but freezing chunks and chunks of fire certainly... 21:57:19 fiery chunk (Sriracha) 21:57:30 water moccasin (07S) | Spd: 14 (swim: 60%) | HD: 5 | HP: 18-37 | AC/EV: 2/15 | Dam: 1008(poison:10-20) | amphibious, cold-blooded | Res: 06magic(20), 03poison, 12drown | Chunks: 09poison | XP: 149 | Sz: small | Int: reptile. 21:57:30 %??water moccasin 21:57:32 black mamba (02S) | Spd: 18 | HD: 7 | HP: 29-50 | AC/EV: 4/15 | Dam: 2008(poison:14-28) | cold-blooded | Res: 06magic(20), 03poison | Chunks: 09poison | XP: 455 | Sz: Medium | Int: reptile. 21:57:32 %??black mamba 21:57:39 there is absolutely nothing poisonous about either of these in real life 21:58:03 oh you mean in terms of eating them? 21:58:07 <|amethyst> @??hydra 21:58:07 hydra (09D) | Spd: 10 (swim: 60%) | HD: 13 | HP: 56-87 | AC/EV: 0/5 | Dam: 18 per head | amphibious, cold-blooded, regen | Res: 06magic(60), 03poison, 12drown | Chunks: 09poison | XP: 974 | Sz: Big | Int: reptile. 21:58:12 I mean in all terms 21:58:15 -!- Wolfechu has quit [Ping timeout: 250 seconds] 21:58:19 <|amethyst> these aren't even vertebrates in real life 21:58:43 there is no poison in a water moccasin or black mamba whatsoever, unless it specifically ate something poisonous 21:58:46 ah, venomous 21:58:56 you are just such a problem, minmay 21:59:05 they are obviously venomous, yes 21:59:13 but they are not poisonous to eat 22:00:51 I think the only reason they have it is because there must have been some poison theme at some point 22:00:54 my point is there is no realism reason for having poisonous chunks 22:01:03 pretty sure the poison theme there was "having green in the name" 22:01:13 elliptic: yeah that was my guess :) 22:01:23 unless you like, specifically add certain species of keelback snake or toad 22:01:25 I don't know why they didn't have af_poison or something 22:01:42 <|amethyst> electric fugu 22:01:42 gammafunk: same reason grey rats didn't 22:01:42 -!- Pacra_ has quit [Read error: Connection reset by peer] 22:02:03 plus you could sneak in ignite poison removal this way, if you wanted 22:02:11 do androids dream of eating electric fugu 22:03:36 minmay: well I don't know why either grey or green rats where created in the first place 22:03:36 <|amethyst> which way to make the change? less food for rP players, or more food for non-rP? 22:04:03 i had a dream around 40 days ago where i was sitting at a table across from a friend of mine, and i picked up a whole rainbow trout and swallowed it 22:04:17 and then my friend told me that it improved my breath 22:04:36 -!- Pacra has joined ##crawl-dev 22:05:29 |amethyst: I suspect the food impact is basically nonexistent; do you end up with more permafood left over when you find rpois before lair/snake/etc? the piety/zombie impact would be much more significant 22:06:47 Bearkin keep cursed armor worn when body size increases 13https://crawl.develz.org/mantis/view.php?id=9501 by Haifisch 22:06:52 heh 22:12:35 <|amethyst> some programming advice from the L.H. school: 22:12:41 <|amethyst> "Whats C++ good for? everything that C can do, downside is it adds "objects and classes" which confuse a beginner." 22:13:41 -!- PleasingFungus has joined ##crawl-dev 22:13:52 22:05:29 |amethyst: I suspect the food impact is basically nonexistent; do you end up with more permafood left over when you find rpois before lair/snake/etc? 22:13:53 PleasingFungus: You have 1 message. Use !messages to read it. 22:13:59 yes, absolutely 22:14:02 what 22:14:13 re permafood & rpois & snake/spider 22:14:23 I should probably watch one of your games some time 22:14:45 <|amethyst> how does one make it though spider without eating? 22:14:59 <|amethyst> snake I can see, since plenty of things there aren't poisonous 22:15:21 <|amethyst> I guess there are a few non-poisonous things in Spider 22:15:37 spider is worse, I don't remember snake particularly 22:15:44 ofc spider has less food in general 22:15:52 another aspect of rPois affecting permafood consumption is only indiriectly related to chunks which is spending fewer turns resting off poison 22:16:21 permafood seems ridiculously plentiful at the moment anyway 22:16:30 like I am entering zot with 60 rations 22:16:33 huh 22:16:38 I haven't noticed that 22:16:50 and I did in fact run completely out of code on a recent character 22:16:57 er, out of food* 22:16:58 ran out of code... 22:17:01 never run out of code! 22:17:15 well elliptic is playing a DD that spams ely heal, but I don't know how the hunger compares 22:17:20 to that spent resting 22:17:22 <|amethyst> hm, looks like moth of wrath is the only edible thing left in spider 22:17:31 I have absolutely no idea how much hunger new ely gives 22:17:35 okay, do you end up with /noticeably/ more permafood 22:17:36 certainly vastly less than old ely 22:17:47 because I definitely never have 22:18:03 I definitely have! 22:18:03 okay 60 seems abnormal but finishing the game with 30 seems typical for me 22:18:08 I've never been in a situation where I say "yeah I'm almost out because of when I got rpois" 22:18:21 !log * current trunk 22:18:23 288057. LiLin, XL3 DEWz, T:1166: http://webzook.net:82/morgue/LiLin/morgue-LiLin-20150222-041826.txt 22:18:23 !log * current trunk -2 22:18:24 !log * current trunk -3 22:18:25 288057/288058. Asteosic, XL8 HuGl, T:5882: http://webzook.net:82/morgue/Asteosic/morgue-Asteosic-20150222-041729.txt 22:18:26 288056/288058. GuesssWho, XL7 DsGl, T:3454: http://crawl.akrasiac.org/rawdata/GuesssWho/morgue-GuesssWho-20150222-041600.txt 22:18:26 erp 22:18:30 !log * current trunk won 22:18:30 3608. Speleothing, XL27 GrIE, T:134296: http://dobrazupa.org/morgue/Speleothing/morgue-Speleothing-20150222-025520.txt 22:18:32 !log * current trunk won -2 22:18:33 3607/3608. Ironfoot, XL27 NaTm, T:108423: http://crawl.akrasiac.org/rawdata/Ironfoot/morgue-Ironfoot-20150222-014630.txt 22:18:33 !log * current trunk won -3 22:18:34 3606/3608. Jeremie, XL27 VSAs, T:73372: http://crawl.akrasiac.org/rawdata/Jeremie/morgue-Jeremie-20150222-013036.txt 22:19:04 what useful information exactly are you expecting to find here 22:19:05 minmay: well how often do you find so little permafood that it's a concern 22:19:05 well that's not going to tell you how much they actually had 22:19:13 n1k: literally never 22:19:15 true 22:19:17 yeah 22:19:19 it'll tell me how much they ate 22:19:25 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 22:19:40 you can look at the .lst to see how much they had lying around if you really want 22:19:44 PleasingFungus: it won't tell you that either unless you also look at the .lst 22:19:49 minmay: yes it will 22:19:53 the very end of the file 22:20:20 PleasingFungus: oh, I thought you meant how much they ate in comparison to how much existed 22:20:24 o 22:20:30 that would be more useful, yes 22:20:40 I don't see how any of this could possibly be useful 22:20:43 first person seems to actually have been out of rations, but there were plenty in shops and they had plenty of cash, so it doesn't count 22:20:52 (per the .lst) 22:20:53 players have way more permafood than they need so of course they are also going to eat way more permafood than they need 22:20:56 PleasingFungus: there was also plenty lying on the ground 22:21:03 elliptic: I only saw a few 22:21:20 "actually have been out of food" is clearly wrong anyway :P 22:21:49 they ascended with almost no food anywhere nearby 22:21:51 risky play imo 22:22:08 yes this is true 22:22:59 anyway, minmay, do you see the flip side of what you just said 22:23:08 btw this is the recent character of mine with the most rations left over at the end: http://dobrazupa.org/morgue/elliptic/morgue-elliptic-20150220-054724.txt 22:23:11 actually nvm 22:23:13 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 35.0.1/20150122214805]] 22:23:15 apparently I only ate 3 rations all game :P 22:24:07 PleasingFungus: what's the flip side 22:24:24 PleasingFungus: that players would eat way less permafood than they need if they had way less permafood than they need? 22:25:26 returning to the actual proposal, I don't feel very strongly about whether poisonous chunks should exist myself, but I do think it wouldn't be a big balance issue 22:25:34 exit 22:25:42 -!- dididi has left ##crawl-dev 22:25:42 -!- Ququman has quit [Read error: Connection reset by peer] 22:25:53 -!- Moonsilence has quit [Ping timeout: 246 seconds] 22:26:17 elliptic: I think |amethyst was alluding to making poisonous-corpse monsters leave no corpses instead of clean corpses 22:26:59 <|amethyst> which way to make the change? less food for rP players, or more food for non-rP? 22:27:33 right, it could go either way 22:27:43 short of hydrochloric acid/mutagenic corpses, I don't see a way to accomplish "less food for rP players" (unless you add a new corpse type in which case you are solving absolutely nothing) 22:27:59 without making them leave no corpse at all 22:28:20 contaminated chunks... 22:28:32 -!- bonghitz has quit [Remote host closed the connection] 22:28:57 or I guess you could change the corpse drop rate etc. for all monsters in general, the point is you would have to change some other much larger aspect of balance (piety/zombies from corpses) 22:29:51 certainly the simplest change would be to make poisonous-corpse monsters leave clean corpses, yes 22:29:53 -!- myp has quit [Ping timeout: 250 seconds] 22:30:58 it seems to me like that would pretty much preserve the status quo, since there are plenty of clean monsters almost everywhere already, and you have way too much permafood by snake/spider anyway 22:35:52 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 22:37:52 also this gets rid of one of the really weird things about vampires 22:37:59 so there would only be infinity minus one left 22:38:29 -!- ussdefiant has joined ##crawl-dev 22:41:05 "Let's generate one scroll of blinking/teleportation/recharging on exit from every branch. It's weird to identify blinking in Zot in one game and have 8 scrolls of blinking after Lair in another." 22:41:11 "Similar issue was with recharging: it was ID-ed last in one game (after getting 2 runes I had 2 wands of HW as Mu and recharge was still unknown) and now I have 5 scrolls of recharging after Lair (+1 read IDed)." 22:42:03 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:56:27 is that sandman 22:59:19 how'd you guess 22:59:22 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-4083-g5af668b (34) 23:00:13 -!- Rarn has quit [Ping timeout: 250 seconds] 23:04:29 -!- ayayaya has quit [Quit: Page closed] 23:07:36 -!- Ladykiller69 has quit [Read error: Connection reset by peer] 23:08:35 -!- Kalir has quit [Ping timeout: 246 seconds] 23:09:21 -!- GiantOwl is now known as Kalir 23:09:22 -!- Kalir has quit [Changing host] 23:09:32 -!- CanOfWorms has joined ##crawl-dev 23:15:59 -!- ystael has quit [Ping timeout: 246 seconds] 23:17:22 how come cleaving is blocked while confused, anyway? 23:17:57 03PleasingFungus02 07* 0.16-a0-4084-g85a4fe7: Remove Nem & Ely from arena sprint 10(2 minutes ago, 1 file, 5+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=85a4fe72bcb7 23:19:39 -!- st_ has quit [Ping timeout: 256 seconds] 23:19:51 -!- CKyle has joined ##crawl-dev 23:20:37 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 23:23:47 ??arena sprint 23:23:47 arena sprint[1/3]: A sprint that is an arena. 23:23:56 ??arena sprint[2 23:23:56 arena sprint[2/3]: The majority of the bosses are (mostly) all the same monsters with extra hp and no significant spoilers to worry about. 23:23:58 ??arena sprint[3 23:23:59 arena sprint[3/3]: <+MarvinPA> i think "intended to be absolutely batshit" is probably accurate for those late arena sprint monsters yeah 23:30:18 -!- orneryostrich has quit [Remote host closed the connection] 23:34:50 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 35.0.1/20150122214805]] 23:40:23 03PleasingFungus02 07* 0.16-a0-4085-gb20a95d: Moved door tiles into their own directory 10(6 minutes ago, 89 files, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b20a95deddb6 23:40:23 03PleasingFungus02 07* 0.16-a0-4086-gceb3487: Make fleshy orifices much more obvious 10(69 seconds ago, 1 file, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ceb348796b2a 23:41:11 wow, lewd 23:43:53 -!- bonghitz has quit [Ping timeout: 252 seconds] 23:47:13 -!- ProzacElf has quit [Ping timeout: 264 seconds] 23:49:36 uggh that tile 23:51:46 -!- Sovek has quit [Quit: Page closed] 23:57:28 ontoclasm: you could do an anime fleshy orifice 23:59:57 -!- ProzacElf has joined ##crawl-dev