00:05:52 -!- Lawman0 has quit [Ping timeout: 240 seconds] 00:07:25 -!- PleasingFungus has joined ##crawl-dev 00:09:42 I am strongly opposed to re-adding the horrible clunky directional axe cleaving thing 00:09:49 Unstable branch on crawl.s-z.org updated to: 0.16-a0-3425-gb4a0a08 (34) 00:10:03 if we need to nerf axes, there are plenty of tools for that, not least of which is decreasing cleave damage 00:10:18 -!- heteroy has quit [Ping timeout: 264 seconds] 00:10:18 the cleaving thing is just bad design 00:10:41 *the "walls sometime blocking cleaving" thing 00:11:22 -!- schistosomatic has quit [Ping timeout: 255 seconds] 00:11:56 -!- Vherid_ has quit [Ping timeout: 258 seconds] 00:13:00 !learn edit multi_holiness s|$Step 1: convert MH to a bitfield http://sprunge.us/fNIa/ 00:13:00 Use: !learn edit multi_holiness[NUM] s/// 00:13:18 !learn edit multi_holiness s|$|Step 1: convert MH to a bitfield http://sprunge.us/fNIa/ 00:13:19 Use: !learn edit multi_holiness[NUM] s/// 00:13:24 nooo it doesn't have perl magic 00:13:29 !learn edit multi_holiness s|$|Step 1: convert MH to a bitfield http://sprunge.us/fNIa/| 00:13:29 Use: !learn edit multi_holiness[NUM] s/// 00:14:17 !learn edit multi_holiness[1 s|$|Step 1: convert MH to a bitfield http://sprunge.us/fNIa/| 00:14:17 multi holiness[1/5]: ebering is working on a patch to make holiness a bitfield. Please add monsters that should have more than one holiness bit to thisStep 1: convert MH to a bitfield http://sprunge.us/fNIa/ 00:14:43 PleasingFungus: would you like to explain why it is bad design? 00:14:58 Sure, as I did months ago. 00:16:09 phew. I think that patch preserves the current behavior with one small exception. Doing holiness() & MH_HOLY is now the same as is_holy(). I don't think this actually changes anything, but is_holy, is_unholy (almost) and is_evil are now just nice names for the bitfield 00:16:21 It's complexity, which requires a justification. The only justifications I saw "were to match intuition" and "to discourage people from fighting in corridors with enemies on both sides". 00:17:37 The latter case does not require further discouragement than the situation inherently creates (you're blocked in, fighting two enemies at once, etc); the former is of course extremely subjective, and I personally find the current situation much more intuitive. 00:17:52 btw, this isn't just about the "surrounded in a corridor" situation... you only need two walls adjacent to you for cleaving to not hit everything, and in practice you often got situations in which cleave didn't hit everything while fighting multiple monsters near other terrain 00:17:56 in response to the second 00:18:06 oh the save compatibility in that patch is 1000% wrong. ugh 00:18:12 well yeah that's why you swing in the air to hit them all 00:18:12 Yeah, the most common case was when fighting in those diamond grid areas. 00:18:12 the "corridors with enemies on both sides" thing was rare and is only a tiny part of it 00:18:33 Is it important to make axes bad in diamond grid layouts? 00:18:34 there were plenty of other common cases 00:18:54 e.g. 00:18:58 o@. 00:19:02 #o# 00:19:04 mostly it's just a newbietrap 00:19:09 when standing in front of a doorway 00:19:18 and having orcs (or other group monsters come out 00:19:31 or there are plenty of situations with less regular terrain 00:20:07 PleasingFungus: however, I'd like to make it clear that this justification (as I see it) isn't about discouragement 00:20:17 it is about making tactical positioning relevant 00:20:52 choosing your ground used to be a moderately important part of using axes in crawl 00:20:57 It still is. 00:21:06 you are already making a dumb decision when fighting multiple enemies at once 00:21:08 not nearly as much 00:21:32 and axes are already weaker than maces/swords because of their cleaving 00:21:51 anyway, making tactical positioning more relevant comes at a cost too - it made tab with axes quite bad sometimes 00:22:24 I am certainly willing to admit (as I said in this channel earlier) that there are advantages of simplifying cleaving 00:22:34 but I do think something has been lost too 00:23:00 Sounds like we're roughly in agreement, then, just disagreeing over a matter of degree. 00:23:02 whatever it is i do not think many will ever mourn it because they never knew it was there 00:23:31 Yeah, I was somewhat unsurprised by the number of veteran players who responded to the removal by saying "that mechanic existed?" 00:23:44 it was not communicated. 00:23:57 -!- schisto has quit [Ping timeout: 240 seconds] 00:24:24 PleasingFungus: well, I think either simplecleave or oldcleave are reasonable things... but I do think that this was a significant enough balance change that I'd like to see compensation (my proposal would be to decrease cleave attack damage to 67% from 75%) 00:24:37 I'm fine with that. 00:24:44 does cleave damage change with number of enemies hit? 00:24:45 Though I really do with the damage reduction on cleaves was communicated. 00:24:51 gammafunk: no 00:25:05 a lot of stuff isn't communicated 00:25:21 <|amethyst> what about reducing axes base damage by 25% or so and making cleaving do full damage in all directions 00:25:25 would that be a thing consider doing? making the damage scale down with enemies hit, I mean 00:25:27 <|amethyst> removes any possible tab issues 00:25:36 |amethyst, are you being bitterly sarcastic again 00:25:38 that's not very fun 00:25:51 or useful 00:25:56 <|amethyst> never mind 00:26:18 gammafunk: what is the design motivation? 00:26:20 you can't prove to me that |amethyst has ever been bitterly sarcastic 00:26:33 <|amethyst> I have been... wasn't trying to be just now 00:26:37 o 00:26:40 at the time 00:26:47 I could swear it was you who argued me out of that change 00:27:01 oh the save compatibility in that patch is 1000% wrong. ugh 00:27:02 with the reasoning that it was good for your actual cleave target to matter 00:27:04 which I agree with 00:27:06 ebering: echo 00:27:10 reducing axe base damage by that much would make them pretty horrible against single enemies 00:27:25 PleasingFungus: well, the damage on axes is reduced a lot...I was just thinking that it add a positional aspect back to cleave and allow the weapon to be better 1v1 00:28:00 but yeah I don't have enough axe melee experience to have good intuition I feel 00:28:22 the entire point of cleave is to encourage people to fight a bunch of enemies at once 00:28:32 PleasingFungus: disagree 00:28:33 -!- mong has quit [Quit: WeeChat 1.0.1] 00:28:33 (which is generally a bad idea, and in many circumstances still is even with axes) 00:28:39 PleasingFungus: it isn't about "encourage" 00:28:40 yeah I wouldn't characterize it that way either 00:28:45 thus differentiating the playstyle of the weapon from other weapon types 00:28:56 PleasingFungus: axes are better than other weapons when you have to be next to multiple enemies at once 00:29:00 elliptic: "reduce the penalties of"? 00:29:01 they are worse when you don't 00:29:09 penalty is the wrong word 00:29:15 reduce the... danger? of? 00:29:15 now vampiric axes are another matter... 00:29:24 or axes with healing on kills 00:29:37 with them you legitimately want to fight multiple enemies at once a lot of the time 00:30:25 but in general I think that the way to think about axes is that they are a bit worse than other weapon types when you are fighting a single enemy, and they are a lot better when you have to fight 2 or more at once 00:30:38 sure, I was imprecise in my earlier phrasing 00:30:45 s/,/;/ 00:30:57 -!- Whistling_Bread has quit [Ping timeout: 240 seconds] 00:31:13 elliptic: that's a pretty narrow case isn't it? since you have to have one enemy that is doing more damage than you heal, and at least one enemy that is doing less 00:31:17 <|amethyst> which to some players seems to mean "they're worse hands-down, because if you have to fight 2 monsters at once you suck at crawl" 00:31:21 for it to be better than fighting them one at a time 00:31:49 er, referring to the vamp/healing on kills case. i type too slow 00:32:28 |amethyst: well I think you suck at crawl if you constantly find yourself having to fight 2+ monsters at once 00:32:46 but sometimes that happens beyond your control; your goal is to minimize it 00:32:48 minmay: I find this most noticeable in zot:5 00:32:57 <|amethyst> learn add |amethyst |amethyst: well I think you suck at crawl 00:32:57 Okay, not adding |amethyst => |amethyst: well I think you suck at crawl 00:33:08 <|amethyst> :) 00:33:10 minmay: since you often are fighting a drac pack along with an oof or alich 00:33:12 dumb?? 00:33:12 <|amethyst> that's dumb 00:33:28 minmay: I agree "a lot of the time was an exaggeration" 00:33:41 elliptic: yeah, didn't mean to say it never happens 00:34:06 certainly vamp axes make fighting multiple enemies at once a lot less bad though :P 00:34:13 also stuff like orc knight + escorts 00:34:31 sometimes the escorts have polearms, which is very rude & inconvenient for cleaving 00:35:16 vamp axes being good probably stems from the fact that it only triggers on 60% of hits and then only heals for 1dDamage 00:35:29 which means that it's far more likely to actually work when you have multiple hits every hit 00:35:51 if it triggered every time then it would still be just as amazing on not-axes as we see with Leech 00:36:04 it is amazing on non-axes. 00:36:08 PleasingFungus: would be a lot less inconvenient if you could see the damn polearms in console without examining every one 00:36:09 <|amethyst> if it triggered every time it would be even more amazing on axes too 00:36:18 FR: make leech an axe 00:36:27 I do wish we could just move polearm users to their own monster class 00:36:29 <|amethyst> minmay: ctrl-t 00:36:30 minmay: there is a way to do that, actually 00:36:32 *classes 00:36:32 wheals added it 00:36:37 ya 00:36:41 alternately, play god's own game mode :) 00:36:42 oh, that finally got added? cool 00:36:45 oh sorry. i dont play crawl you see 00:36:54 !lg minmay 00:36:54 3284. minmay the Shield-Bearer (L1 HuFi), quit the game on D:1 (scummos_arrival_checkerplants) on 2014-12-28 06:46:33, with 0 points after 0 turns and 0:00:04. 00:37:01 !lg minmay !boring 00:37:01 2945. minmay the Middleweight Champion (L27 GhWr of Sif Muna), escaped with the Orb and 5 runes on 2014-11-10 22:39:20, with 2303539 points after 124814 turns and 6:09:44. 00:37:03 clearly scumming 00:37:06 okay, I think there's too much sarcasm here 00:37:14 nah 00:37:15 lol someone made a streakbreaker for me 00:37:17 minmay: I have no idea what you are trying to communicate 00:37:18 i didnt even know i had a streak 00:37:21 rip 00:37:28 -!- Patashu has quit [Ping timeout: 255 seconds] 00:37:28 !streak minmay 00:37:32 minmay has 4 consecutive wins (FoAE, DgAM, DsHu, OgAK). 00:37:40 !streak minmay !lld 00:37:41 minmay has 4 consecutive wins (FoAE, DgAM, DsHu, OgAK) and has won their last game (GhWr). 00:37:48 streak, of a sort 00:38:09 yes I didn't think people went and broke the 1-game streaks 00:38:21 I knew they did that, I didn't remember that I had a 1-game streak :P 00:38:32 !lg . 00:38:32 1871. elliptic the Warrior (L27 HaFE of Ashenzari), escaped with the Orb and 3 runes on 2014-11-20 20:39:53, with 1428379 points after 92654 turns and 6:26:59. 00:38:42 I guess maybe I successfully registered my name everywhere then 00:38:46 iirc, it was everything listed as a streak on lld at the time? 00:38:48 er 00:38:50 on cao* 00:38:55 PleasingFungus: 1-game streaks aren't listed 00:39:00 then it is a mystery 00:39:05 someone trolled minmay?! 00:39:11 maybe the mystery vandal just didn't like minmay 00:39:17 or maybe it was a copycat 00:39:20 or maybe 00:39:22 it was minmay 00:39:43 actually, 12-28 means it's not the same time as the other quits 00:39:49 yeah 00:39:52 that is going to be a pain to clean up 00:40:07 <|amethyst> maybe we could get logs from the lld admins and IP ban someone from all the servers 00:40:27 plausible 00:42:06 <|amethyst> if it was notcluie I will throw things 00:42:13 ??lld 00:42:13 lld[1/2]: http://lazy-life.ddo.jp:8080/#lobby - Admin is https://twitter.com/dplusplus/ . 00:42:29 ??lld[2 00:42:29 lld[2/2]: repository with webtiles patches from dplusplus: https://github.com/dplusplus/patched-dcss-webtile/commits/master 00:42:48 i think i might be more surprised if it wasn't, at this point 00:42:52 heh 00:43:00 that guy has absolutely no judgement 00:43:37 Incorrect pluralisation of messages with Sacrifice Hand 13https://crawl.develz.org/mantis/view.php?id=9371 by MarvinPA 00:44:11 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 00:44:31 -!- eb has quit [] 00:44:56 <|amethyst> MarvinPA: hm... I wonder if there are any of those where grammar is bad and the sentence doesn't start with hands 00:45:49 <|amethyst> MarvinPA: I was thinking something like actor_hand_msg(you, "glow blue"); 00:45:56 vault sentinel (12p) | Spd: 10 | HD: 8 | HP: 41-65 | AC/EV: 1/13 | Dam: 15 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible | Res: 06magic(40) | XP: 450 | Sp: signal horn [11!AM, 08breath], sentinel's mark | Sz: Medium | Int: normal. 00:45:56 %??vault sentinel 00:46:09 |amethyst: didn't I implement that 00:46:17 or maybe you did 00:47:09 <|amethyst> oh, you're right 00:47:11 -!- Acidburn6 has quit [] 00:47:26 <|amethyst> player::hands_act 00:47:27 I remember that, that was a fun project 00:47:53 <|amethyst> well, MarvinPA just found another application, and grepping turns up a bunch more 00:48:02 neat 00:48:21 I don't remember the original search criteria - must have been too narrow 00:50:55 <|amethyst> can_cut_meat is funny btw 00:51:33 <|amethyst> it hels cutting your way out of nets, and avoids the "oddly" from blade card 00:51:40 <|amethyst> s/hels/helps/ 00:52:23 <|amethyst> (the implementation isn't funny, just the name) 00:52:44 hahaha I didn't realize someone added a new use for that 00:52:47 that function's been funny forever 00:52:56 I vaguely thought about renaming it, but never got around to it 00:53:08 ps if someone can make net cutting/breaking code sane 00:53:10 choppy 00:53:19 Basil: choppo? 00:53:47 03PleasingFungus02 07* 0.16-a0-3426-g87ed8b2: Display resist chance for Sentinel's Mark (Basil) 10(4 minutes ago, 2 files, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=87ed8b2945c6 00:53:56 woo 00:54:58 !lg spicerack br=vaults s=ikiller 00:54:58 11 games for spicerack (br=vaults): 2x, 2x a vault guard, 2x a stone giant, a shadow wraith, a sphinx, a fire giant, a deep elf high priest, Mennas 00:55:03 -!- omnirizon has quit [Ping timeout: 256 seconds] 00:55:14 <|amethyst> PleasingFungus: oh, looking at the docs for hands_act... 00:55:29 <|amethyst> PleasingFungus: I think you might want to brush up on your English grammar :) 00:55:54 <|amethyst> PleasingFungus: (specifically "subject", since "your hands" are the subject of all these sentences) 00:56:15 -!- KurzedMetal has quit [Read error: Connection reset by peer] 00:56:30 oh, my grammar is terrible 00:56:37 variety is the spice of life 00:56:48 I strongly considered crediting you as "spicerack" 00:56:57 !lg spicerack br=vaults s=status 00:56:57 11 games for spicerack (br=vaults): 2x, stone skin,very slightly contaminated,glowing,hasted, paralysed,regenerating (expiring),repel missiles, icy armour,paralysed,very slightly contaminated,regenerating,hasted,repel missiles, regenerating,hasted, heroism,very slightly contaminated, very slightly contaminated,regenerating,hasted (expiring), regenerating,about to teleport, paralysed,very slightly ... 00:57:20 <|amethyst> also, conjugate_verb happens to work for multi-word phrases now, as long as the verb is first, so those two parameters could be merged really 00:57:21 well, that's unreadable 00:57:22 ah well 00:57:26 it usually is 00:57:27 <|amethyst> but I'll use it as is 00:58:20 !learn insert multi_holiness[2] Todo: correct save compat. give relevant monsters multi flags. player multi flags??? 00:58:20 multi holiness[2/6]: Todo: correct save compat. give relevant monsters multi flags. player multi flags??? 00:59:11 hm 00:59:14 r??basil 00:59:14 Basil[12/14]: nice rack 00:59:18 good 00:59:20 r??basil 00:59:20 Basil[10/14]: Twisted Resurrection soon maybe??, quad damage xom effect, s/arga/agra, more zermako-lethal unrands, s/Firestarter/Calris, new L2 necro spell to replace sublim in kiku randbook, s/Geh/Tower of Eternal Flame 00:59:55 !learn edit basil[10] s/.*maybe??, // 00:59:55 No change: regex `.*maybe??, ` does not match `Twisted Resurrection soon maybe??, quad damage xom effect, s/arga/agra, more zermako-lethal unrands, s/Firestarter/Calris, new L2 necro spell to replace sublim in kiku randbook, s/Geh/Tower of Eternal Flame` 01:00:08 isn't literally any unrand zermako-lethal 01:00:10 <|amethyst> hm, how does ash interact with sacrifice hand I wonder? 01:00:13 !learn edit basil[10] s/.*maybe\?\?, // 01:00:13 Basil[10/14]: quad damage xom effect, s/arga/agra, more zermako-lethal unrands, s/Firestarter/Calris, new L2 necro spell to replace sublim in kiku randbook, s/Geh/Tower of Eternal Flame 01:01:02 PleasingFungus: yes and no 01:02:59 zermako-lethal 01:02:59 ontoclasm: You have 1 message. Use !messages to read it. 01:03:04 !messages 01:03:04 (1/1) roctavian said (2h 35m 15s ago): I had trouble getting the shadow to look right while preserving "is flying," w/r/t hippogriff tile. I agree about the stone and metal stuff, though I still think metal walls should randomly alternate horizontal/vertical bars 01:06:59 roctavian: that's cool if it's intentional 01:07:26 and having some bars vertical sounds fine but i'd want to see it in action 01:07:47 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:08:28 yeah, admittedly i don't know if it's a good idea or not, but i'm going to try it sometime 01:09:21 -!- dtsund has quit [Quit: dtsund] 01:09:50 <|amethyst> hm, hands_act doesn't take a pre-verb adverb, awkward 01:09:55 the biggest offender is dis 01:10:43 and approximately 5,000,000 vaults with weird choices for stone tiles 01:11:20 oh yeah, i like the pebble revisions btw 01:11:35 are the changed stone in yet 01:11:46 Bloax: haven't had a chance 01:11:46 + textures 01:11:53 righto 01:11:54 some pebbles are in 01:12:21 thanks 01:14:02 -!- MarvinPA has quit [Quit: Leaving] 01:14:10 ontoclasm: the pebble walls tiles are really high quality. one thing about them, and I'm not sure that this feedback is at all relevant this late, is that they looke more like a pile of rocks from e.g. a collapse than a "wall" per se 01:14:39 they are almost...."too pebbley" 01:14:45 pebbley def. is a word btw 01:15:37 i actually think a good way of dealing with that 01:15:47 would be to bring up the lowest-value pixels just a touch 01:16:01 -!- schistosomatic is now known as schistosoma 01:16:49 your art black-magic-incanctations confuse and frighten me 01:17:10 *incantations 01:17:36 !desaturate gammafunk 01:18:37 roctavian: yeah i had some of them like that at one point 01:18:43 let me see if i have a screenshot 01:19:54 https://dl.dropboxusercontent.com/u/1000017/crawl/pebbletest3.png 01:20:10 i didn't like it that much so i darkened them a little 01:20:23 but it could go back 01:20:58 hmm 01:21:00 no 01:21:09 the other thing maybe 01:21:19 is narrowing the highlights in certain places 01:21:34 yeah, i did that a bit but it could be done more 01:21:35 more along larger rocks 01:21:41 feel free to edit them 01:22:08 perhaps i will, my time has been sporadic 01:22:17 no hurry 01:22:29 i moved the book tiles a bit futher along 01:22:46 i committed them as "better than the existing ones" and left it at that xD 01:23:06 maybe {better??} 01:23:08 also i'm finally making a go at quokka and porcupine 01:24:05 quokka needs love 01:24:20 have you ever looked up close at the current quokka tile? looking at it for more than a minute is really upsetting 01:24:20 I do appreciate your work on early-game tiles 01:24:20 it's inspiring 01:24:21 hahaha 01:24:23 I have not 01:24:31 oh man, seriously try 01:24:51 lemme dig it up 01:25:27 ontoclasm: yeah thanks for working on the wall tiles in general, they have such a big impact on the game's visuals 01:25:38 roctavian: it could be a lot worse! 01:25:47 gammafunk: thanks 01:25:54 wow this thing is even worse than i imagined 01:26:00 i picture the pink lines as veins 01:26:05 which is, again, why I use superior console paradise technology 01:26:15 r 01:26:37 bloax, it's gorier than your bloodiest tiles 01:26:44 impossible 01:27:09 I do object to that octopode in a lab with no hat 01:27:09 also god damn i need a new pen 01:27:16 it needs the ac 01:27:26 anyway new quokka tile is gonna be cute but still killable 01:27:29 why do you think it's dead 01:27:31 -!- Whistling_Bread has joined ##crawl-dev 01:27:32 :^) 01:27:37 -!- tcsc has quit [Quit: This computer has gone to sleep] 01:28:09 can't wait to see how it blends in with the rest of the spammals crew 01:28:33 gammafunk: my local copy has like 8 wizmode characters with names like "wilfred" 01:28:44 most of whom i can't load because of save incompatibility 01:28:58 heh, yeah I have pretty much the same thing 01:29:14 need to go remove those saves 01:30:03 maybe we can get new stone walls for labs at some point soon 01:30:05 or a cleanup 01:30:18 "use more than a couple of colors" 01:30:20 someone was remarking how the rock walls are more antialiased than the lab stone 01:30:26 -!- Cerpin has quit [Ping timeout: 250 seconds] 01:30:29 or whatever the terminology is 01:30:37 -!- Blazinghand has quit [Ping timeout: 240 seconds] 01:30:52 -!- Furril has quit [Ping timeout: 250 seconds] 01:31:08 gammafunk: yeah, antialiased 01:31:18 the lab stone wall tiles are actually pretty nice already 01:31:24 interestingly, they have the same number of colors, i'm just much better at it now :D 01:31:29 huh, it's impossible for miasma to rot the player to death 01:31:32 I wonder if that's ever come up 01:31:59 the new pebbles are, i think, 6 colors 01:32:01 maybe 7 01:32:44 is there a benefit to useing so few colors 01:32:50 no 01:32:52 something about it being easier to look at? 01:33:30 it just makes it more manageable to scratch out 01:33:32 well, it makes it easier to edit, but mostly it's habit / style 01:34:25 having a billion colors makes it easier to trick yourself into using a bad color scheme or bad shapes, since it feels like you can just blur away your mistakes 01:35:18 There's a good reason I use gradient maps and that is so that the colors stay vibrant. 01:36:11 i'm trying to break myself of the habit of dithering, too 01:37:18 i tend to go "ugh i can't figure out how to shade this bit LET'S DITHER IT" and that's not good 01:37:33 -!- mspang has quit [Ping timeout: 256 seconds] 01:37:54 the nasty thing about stone is that it's not so much about the highlights and shadows as it is about the midtones 01:37:56 -!- cr0ne has quit [Remote host closed the connection] 01:38:03 yeah 01:38:11 -!- ebering has quit [Ping timeout: 272 seconds] 01:38:24 (which is why modifying the palette of doom is a pain in the ass) 01:39:36 the only reason i can be a dirty cheater is because i know my cheat codes 01:49:45 -!- Siegurt has quit [Quit: Leaving.] 01:51:19 <|amethyst> Your hand feels slithery! 01:52:54 <|amethyst> The wandering mushroom's body twitches. 01:53:36 s2s, but what's the second message? 01:53:59 <|amethyst> tukima's dance 01:54:13 ahh 01:54:17 <|amethyst> mushrooms have "body" as their hand :) 01:54:31 good as any, I suppose 01:54:35 <|amethyst> I marked several places in here where we could simplify by moving things 01:54:50 <|amethyst> in particular, we could move player::hands_act into actor 01:54:52 -!- pentax has quit [Read error: Connection reset by peer] 01:54:57 <|amethyst> (along with hands_verb) 01:55:12 <|amethyst> also, if we could give it an adverb to come before the verb, that would help 01:55:49 The wandering mushroom's fungus body twiches violently! 01:55:55 -!- ebering_rekt has joined ##crawl-dev 01:56:38 <|amethyst> I also added a few more FIXME comments 01:56:49 <|amethyst> e.g. "Your dagger looks oddly sharp." 01:56:57 <|amethyst> it's not particularly odd... 01:57:24 It's sharper than sharp should be! That's very odd. 01:57:42 surreally sharp 01:57:44 <|amethyst> it's because daggers are no longer slicing weapons 01:58:20 Your dagger looks.. Unrealistically pointy. 01:58:30 Your dagger briefly looks like a knife! 01:58:45 The metamorphosis quickly subsides. 02:00:41 hm. there should be a function somewhere that maps from strings to cloud types 02:01:17 surely lua cloud machines must use something like that 02:03:34 -!- elliptic has quit [Quit: Leaving] 02:04:19 <|amethyst> PleasingFungus: currently it's static to l_dgn.cc 02:04:26 <|amethyst> PleasingFungus: dgn_cloud_name_to_type 02:04:52 -!- elliptic has joined ##crawl-dev 02:04:52 -!- pentax has quit [Quit: ヒーロー見参!] 02:05:00 thanks! 02:05:36 03|amethyst02 07* 0.16-a0-3427-g87c5d07: Make hands_act handle punctuation-only objects correctly. 10(26 minutes ago, 2 files, 23+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=87c5d0730701 02:05:36 03|amethyst02 07* 0.16-a0-3428-gfec0670: Improve grammar of several messages for the less-handed (#9371) 10(6 minutes ago, 8 files, 54+ 32-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fec06700d15b 02:07:47 <|amethyst> _is_end_punct there might move to english.cc if it is useful elsewhere 02:08:00 <|amethyst> ISTR doing a similar check somewhere else but couldn't find it 02:08:59 -!- simmarine has quit [Quit: Leaving] 02:09:46 -!- Euph0ria is now known as Euphoria 02:11:58 Where does the canonical manual live. It still mentions Death Knights and also I have a lot of red ink for it 02:12:07 https://crawl.develz.org/wiki/doku.php?id=dcss:manual:rest 02:12:20 a fun project would be to move it downstream 02:12:24 it's on my todo, like everything else 02:14:27 -!- heteroy has quit [Ping timeout: 245 seconds] 02:15:36 I might do that after multi holi and some tso streamlining/sanity 02:16:13 <|amethyst> PleasingFungus: have you discussed it with dpeg? Since that would make it slightly harder for non-devs to contribute doc fixes he may have opinions on the matter 02:16:24 I did 02:16:34 about a month? month and a half? ago 02:16:50 we looked at the edit history for the manual 02:17:10 iirc it was something like: three non-devs editing in the last several years; no non-devs at all in all of 2013 02:18:05 someone help me...I have to figure out which....sequence of things to test....in javascript....just to iterate....over the keys of a hash..help me... 02:18:27 * gammafunk dies. 02:18:42 rip 02:20:29 <|amethyst> gammafunk: do you know it doesn't have a key named "length" ? 02:20:59 I guess technically no I don't know that 02:21:02 <|amethyst> gammafunk: for (var key in hash) { if (hash.hasOwnProperty(key)) { ... } } 02:21:10 yeah, that's what I'm seeing as well 02:21:16 but that second test just has me living in fear 02:21:21 <|amethyst> if it didn't you could use jQuery.each() but that specifically excludes "length" because of arrays 02:21:49 |amethyst: it's a python dict of sprint map names to sprint map descs that will get turned into json and become part of the client app going to lobby.jsx 02:21:55 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-3428-gfec0670 (34) 02:22:14 so I don't really know what all it will end up with in the end 02:22:19 -!- ussdefiant has quit [Ping timeout: 245 seconds] 02:22:34 hrm 02:22:45 I'm going to try the for(var) ... with the hasOwnProperty() test though 02:22:47 and see if that works 02:23:08 just such a pain to add indent for that second test; I just want to iterate the dang thing 02:23:09 <|amethyst> err, jQuery.each worse than specifically excludes it, it takes "length" to be an array length and doesn't look at hash keys at all 02:24:23 well I guess I could probably examine these variables in the developer tools? 02:24:28 and see what props they do have 02:24:50 but I'll start with the loop with inner test for hasOwnProperty I guess 02:25:22 -!- jeanjacques has quit [Quit: quit] 02:25:46 hm. what's the appropriate TEX_ for clouds? 02:25:49 <|amethyst> gammafunk: even if there's nothing inherited now, that could change if we change one of our libraries 02:27:00 |amethyst: yeah, I guess this kind of javascript complication happens with so many technologies being used, but it feels like I shouldn't have to do so much work to iterate over hash keys 02:27:01 -!- roctavian has quit [Quit: Page closed] 02:27:16 <|amethyst> gammafunk: welcome to javascript :( 02:27:18 TEX_MAIN 02:27:25 er 02:27:27 _DEFAULT 02:27:41 <|amethyst> gammafunk: relevant image: http://www.michaelthelin.se/wp-content/uploads/2014/02/book.jpg 02:28:15 <|amethyst> I guess it's even better side-by-side: http://anongallery.org/img/220/javascript-the-good-parts-the-definitive-guide.jpg 02:28:45 haha 02:30:03 <|amethyst> Also, funny tshirt on Crockford: http://slides.seld.be/slides/2011-09-09%20JSTGBNP/crockford.jpg 02:33:12 -!- Whistling_Bread has quit [Ping timeout: 244 seconds] 02:33:58 -!- ebering_rekt has quit [Ping timeout: 246 seconds] 02:34:07 gammafunk: so when does the fun start 02:34:48 03PleasingFungus02 07* 0.16-a0-3429-gcf96cfc: Basic ?/L functionality 10(5 hours ago, 1 file, 16+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cf96cfc5c6c5 02:34:48 03PleasingFungus02 07* 0.16-a0-3430-g852f3c9: Cloud descriptions 10(2 hours ago, 2 files, 193+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=852f3c9174c4 02:34:48 03PleasingFungus02 07* 0.16-a0-3431-g84bf7ad: Mention cloud opacity 10(23 minutes ago, 4 files, 47+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=84bf7ad260a6 02:34:48 03PleasingFungus02 07* 0.16-a0-3432-gd74a7e6: Add ?/L colours 10(11 minutes ago, 3 files, 33+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d74a7e6873dd 02:34:48 03PleasingFungus02 07* 0.16-a0-3433-g4d3b330: Add tiles to ?/L 10(43 seconds ago, 1 file, 10+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4d3b33059d80 02:34:51 http://i.imgur.com/OXBFEYJ.png this was a fun bug 02:34:57 * gammafunk dons his Klown suit and hat. 02:35:44 PleasingFungus: that picture looks like a feature 02:35:47 haha 02:35:49 especially magical condensation 02:35:57 spooky ghostly flame 02:35:58 do you mean 02:36:05 Asgical conden=stion 02:36:24 mm 02:36:26 negative energy 02:36:33 mega spooky... 02:36:47 hm 02:36:51 quad damage cloud 02:36:58 explosion cloud 02:37:02 yes 02:37:07 <|amethyst> PleasingFungus: hm, I guess xv should prefer clouds to features too? 02:37:11 takes off half your hp and sticky flames you 02:37:21 <|amethyst> err, handle clouds too, preferring them to features 02:38:00 my todo item is 02:38:05 in describe.cc, when describing features, also describe the clouds above them 02:38:13 I haven't looked at the relevant code yet; we'll see how that works out 02:38:26 <|amethyst> ah, even better 02:39:16 hopefully those cloud descriptions are roughly right 02:39:17 I'm going to bed 02:39:22 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91.1 [Firefox 34.0.5/20141126041045]] 02:39:28 <|amethyst> PleasingFungus: I might get to that TODO before you do 02:40:00 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 02:41:21 -!- lobf has quit [Quit: lobf] 02:43:02 hrm 02:43:25 from that "Add tiles to ?/L" commit 02:43:27 + if (idx < 1292) 02:43:45 suspicious 02:45:05 fun mystery lines 02:52:45 -!- Yllodra has quit [] 02:54:19 torment cloud 03:03:36 -!- Basil has quit [Ping timeout: 250 seconds] 03:04:21 -!- syllogism has joined ##crawl-dev 03:14:44 -!- Aali__ has quit [Client Quit] 03:15:11 -!- Basil has joined ##crawl-dev 03:15:34 -!- Basil is now known as Guest42202 03:18:14 -!- siepu has quit [Read error: Connection reset by peer] 03:19:47 -!- alefury has joined ##crawl-dev 03:22:46 <|amethyst> oh hm 03:23:37 <|amethyst> I never new, but you can set props with &( 03:23:44 <|amethyst> e.g. &(bloody or &(mold 03:23:50 <|amethyst> s/new/knew/ 03:26:26 -!- ebering has joined ##crawl-dev 03:26:49 -!- FlowRiser has joined ##crawl-dev 03:31:32 -!- Guest42202 has quit [Ping timeout: 245 seconds] 03:34:47 03|amethyst02 07* 0.16-a0-3434-g75dfdf4: List clouds in feature xv (PF) 10(31 minutes ago, 1 file, 11+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=75dfdf4884f2 03:49:10 -!- Wolfechu has quit [Ping timeout: 255 seconds] 04:03:47 -!- ontoclasm has quit [Quit: Leaving.] 04:06:14 03|amethyst02 07* 0.16-a0-3435-g7c2a80c: Show quote toggle message in feature xv again. 10(3 minutes ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7c2a80cb56ce 04:06:29 -!- FlowRiser has quit [Remote host closed the connection] 04:08:33 -!- theTower has quit [Quit: leaving] 04:22:15 -!- halberd has quit [Ping timeout: 244 seconds] 04:31:07 -!- Cerpin has joined ##crawl-dev 04:39:35 -!- heteroy has quit [Ping timeout: 244 seconds] 04:41:06 -!- FlowRiser has joined ##crawl-dev 04:48:07 -!- bonghitz has quit [Ping timeout: 255 seconds] 04:49:22 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 04:50:00 -!- AlexMcc has quit [] 04:53:07 -!- elliptic has quit [Quit: Leaving] 04:54:18 -!- elliptic has joined ##crawl-dev 04:59:44 -!- Euphoria is now known as Euph0ria 05:12:28 -!- Blazinghand has quit [Read error: Connection reset by peer] 05:15:41 -!- gammafunk has quit [Quit: leaving] 05:28:51 -!- bonghitz has quit [Remote host closed the connection] 05:29:40 -!- cognificent has quit [Ping timeout: 246 seconds] 05:38:13 -!- Whistling_Bread has joined ##crawl-dev 05:40:04 -!- Cerpin has quit [Ping timeout: 258 seconds] 05:45:55 -!- Ladykiller69 has quit [Ping timeout: 244 seconds] 05:54:42 -!- heteroy has quit [Ping timeout: 244 seconds] 06:03:12 -!- edlothiol has joined ##crawl-dev 06:10:17 !tell gammafunk I can just recommend reading the React tutorial at http://facebook.github.io/react/docs/tutorial.html, if you haven't already. apart from that, you'll have to integrate in the PageRoot component and do_url_action function in client.js 06:10:17 edlothiol: OK, I'll let gammafunk know. 06:20:58 -!- Lasty has joined ##crawl-dev 06:23:38 |amethyst: Hmm? did you want something? 06:23:51 !messages 06:23:52 No messages for Kramin. 06:28:53 -!- __miek has quit [Ping timeout: 272 seconds] 06:30:34 -!- fearitself has quit [Ping timeout: 246 seconds] 06:34:29 -!- bonghitz has quit [Ping timeout: 256 seconds] 06:38:09 -!- Daekdroom has quit [Quit: Leaving] 06:39:16 -!- jefkin has quit [Ping timeout: 255 seconds] 06:42:18 -!- Lasty has quit [Quit: Leaving.] 06:54:59 -!- EuphOria has quit [Quit: Partake of my vision. Partake of my curse.] 06:58:08 -!- EuphOria has quit [Client Quit] 07:00:51 -!- mopl has quit [Quit: Page closed] 07:13:53 -!- wheals has joined ##crawl-dev 07:21:11 -!- Amnesthesia|Else is now known as Amnesthesia 07:33:32 !tell pleasingfungus in 852f3c9174 you duplicated noxious fumes cloud and blessed fire cloud, also can you use the syntax to deduplicate the desc of spreading flames cloud? 07:33:32 wheals: You have 2 messages. Use !messages to read them. 07:33:32 wheals: OK, I'll let pleasingfungus know. 07:33:34 !messages 07:33:35 (1/2) Grunt said (1d 13h 28m 3s ago): I wrote the monster chain lightning commit after I wrote and committed the formula change to trunk 07:33:36 !messages 07:33:37 (1/1) PleasingFungus said (11h 46m 18s ago): summon limit for monster spells might be worth re-adding, but you'd have to change the message 07:34:56 -!- bonghitz has quit [Ping timeout: 244 seconds] 07:38:52 -!- Lasty_ has joined ##crawl-dev 07:42:22 -!- Whistling_Bread has quit [Ping timeout: 240 seconds] 08:05:59 kraken tentacles affecting shadow traps 13https://crawl.develz.org/mantis/view.php?id=9372 by Sphara 08:06:31 flatmate (L4 SpAM) ERROR: range check error (27018 / 52) (D:3) 08:12:04 -!- Hailey has quit [Quit: Petra is closed!] 08:21:14 Game crashes when there are more than 255 chunks in inventory 13https://crawl.develz.org/mantis/view.php?id=9373 by aleksil 08:22:19 -!- mizu_no_oto has quit [Client Quit] 08:25:42 -!- siepu has quit [Ping timeout: 245 seconds] 08:28:15 More like monsters affecting shadow traps amirite 08:28:48 s/monsters affecting shadow // 08:33:28 -!- halberd has quit [Changing host] 08:34:40 -!- pikaro has quit [Ping timeout: 250 seconds] 08:36:41 -!- FlowRiser has quit [Remote host closed the connection] 08:38:10 -!- wheals has quit [Read error: Connection reset by peer] 08:48:12 -!- wheals has joined ##crawl-dev 08:51:10 -!- wheals has quit [Client Quit] 09:00:29 -!- MarvinPA has joined ##crawl-dev 09:05:30 -!- heteroy has quit [Ping timeout: 264 seconds] 09:05:41 -!- st_ has joined ##crawl-dev 09:06:49 -!- Vizer has quit [Quit: bye] 09:09:45 -!- Daekdroom has quit [Ping timeout: 272 seconds] 09:23:55 -!- mopl has quit [Quit: Page closed] 09:32:17 -!- Tux[Qyou] has quit [Ping timeout: 240 seconds] 09:40:31 -!- Cerpin has joined ##crawl-dev 09:45:13 -!- MarvinPA has quit [Ping timeout: 272 seconds] 09:46:20 -!- Brannock has joined ##crawl-dev 09:55:10 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:59:04 -!- halberd has quit [Ping timeout: 255 seconds] 09:59:32 -!- Vherid has quit [Read error: Connection reset by peer] 10:03:55 -!- Vherid has quit [Client Quit] 10:04:11 -!- ontoclasm has joined ##crawl-dev 10:05:30 -!- endou______ has quit [Ping timeout: 272 seconds] 10:05:30 -!- Lprsti99_______ has quit [Ping timeout: 272 seconds] 10:06:31 flatmate (L4 SpAM) ERROR: range check error (27018 / 52) (D:3) 10:06:46 -!- Lohengramm has quit [Ping timeout: 272 seconds] 10:08:08 -!- MarvinPA has joined ##crawl-dev 10:08:21 -!- Lohengramm has joined ##crawl-dev 10:11:33 -!- lobf has joined ##crawl-dev 10:12:26 -!- MarvinPA has quit [Read error: Connection reset by peer] 10:15:58 -!- MarvinPA has joined ##crawl-dev 10:16:11 -!- siepu has quit [Quit: Leaving] 10:20:43 <|amethyst> Kramin: sorry, was trying to remember who perunasaurus was... knew it started with a K, then remembered it was kvaak 10:30:17 -!- eeeeeta has quit [Ping timeout: 250 seconds] 10:31:31 -!- LexAckson has joined ##crawl-dev 10:39:08 -!- Acidburn6 has quit [] 10:43:08 -!- Kintak has quit [Read error: Connection reset by peer] 10:50:35 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 10:50:37 -!- heteroy has quit [Ping timeout: 240 seconds] 10:52:21 -!- Tuxedo[Qyou] has quit [Ping timeout: 272 seconds] 10:54:22 -!- bonghitz has quit [Ping timeout: 244 seconds] 10:55:33 -!- jeanjacques has joined ##crawl-dev 11:02:39 -!- PleasingFungus has joined ##crawl-dev 11:07:05 -!- MarvinPA has quit [Ping timeout: 244 seconds] 11:07:56 !tell gammafunk mystery number was a debugging tool; good catch 11:07:57 PleasingFungus: OK, I'll let gammafunk know. 11:08:12 -!- Euph0ria has quit [Ping timeout: 258 seconds] 11:08:22 !tell wheals I don't think I can use the syntax, or at least I'm not sure how (the obvious approach doesn't work); suggestions welcomed, of course 11:08:22 PleasingFungus: OK, I'll let wheals know. 11:10:22 !tell |amethyst <3 11:10:22 PleasingFungus: OK, I'll let |amethyst know. 11:11:56 -!- ussdefiant has joined ##crawl-dev 11:14:11 03PleasingFungus02 07* 0.16-a0-3436-g261fff4: Remove a mystery number (gammafunk) 10(7 minutes ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=261fff45e94d 11:14:11 03PleasingFungus02 07* 0.16-a0-3437-g316b84d: Deduplicate cloud descriptions (wheals) 10(5 minutes ago, 1 file, 0+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=316b84dad12b 11:15:39 -!- UncertainKitten has joined ##crawl-dev 11:19:18 03PleasingFungus02 07* 0.16-a0-3438-g6567906: Don't let tentacles trigger shadow traps (9372) 10(5 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=65679060d891 11:19:33 -!- Sonata has quit [Read error: Network is unreachable] 11:21:48 <|amethyst> PleasingFungus: hm, couldn't directly, but maybe the last two paragraphs could go into %%%% _flame_cloud_interactions_ 11:21:48 |amethyst: You have 1 message. Use !messages to read it. 11:22:20 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-3435-g7c2a80c (34) 11:23:07 trying to remember the include syntax 11:23:12 also, I think it might be better to instead of saying 11:23:20 "There is a cloud of x here: (desc)" 11:23:22 go with 11:23:45 "\nX cloud (desc)" 11:23:49 -!- Tux[Qyou] has quit [Ping timeout: 244 seconds] 11:24:08 just more simply tacking the descriptions together (with an extra newline) 11:24:12 <|amethyst> "X cloud" doesn't work so well in all cases 11:24:31 <|amethyst> oh 11:24:40 <|amethyst> you mean using just the desc, not the name 11:24:54 no you were right the first time, I think 11:25:06 yeah, I guess I did notice that some of the 'x cloud' names didn't work so well when I was writing up the db entries 11:25:13 mutagenic fog cloud 11:25:17 was not the worst one 11:27:03 http://sprunge.us/befd also, not sure what the right syntax is here (this isn't it) 11:28:08 -!- MarvinPA has joined ##crawl-dev 11:32:12 <|amethyst> PleasingFungus: need a %%%% before _flame_cloud_interactions_ and to include it from "flame cloud" as well 11:32:30 <|amethyst> PleasingFungus: oh, you did that 11:32:33 <|amethyst> PleasingFungus: misread 11:32:50 there is also %%%% before _flame_cloud_interactions_, hidden above the comment block 11:33:00 gonna add a newline 11:33:13 didn't work :( 11:33:30 <|amethyst> oh 11:33:38 -!- ussdefiant has quit [Ping timeout: 244 seconds] 11:33:42 idk, maybe @ substituations are only set up for speech, not descriptions? 11:34:10 <|amethyst> it would be <> not @@ 11:34:13 <|amethyst> but 11:34:53 <|amethyst> that only works for the whole entry :( 11:34:56 <|amethyst> oh well 11:34:59 ya I figured 11:35:01 rip 11:35:24 03|amethyst02 07* 0.16-a0-3439-g434359a: Really make existing vectors 16-bit (#9373) 10(16 minutes ago, 2 files, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=434359aaf0cb 11:35:43 also, "bolts of x" is a little misleading (realized just now); it affects stuff like throw frost as wel 11:36:23 "ranged cold attacks"...? 11:50:22 -!- Cerpin has quit [Ping timeout: 240 seconds] 11:58:19 -!- PleasingFungus has quit [Ping timeout: 255 seconds] 12:01:22 -!- lobf has quit [Quit: lobf] 12:07:42 03|amethyst02 07* 0.16-a0-3440-gc193db9: Show holiness-based resists in ?/m (#9298) 10(28 seconds ago, 1 file, 24+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c193db9f45e8 12:09:16 -!- Ragdoll has joined ##crawl-dev 12:10:08 I just found out wulndraste doesn't allow Fo to change scenery... this must be a bug 12:10:24 agentgt: oh, hmm. Fair point. 12:10:24 Lasty_: You have 1 message. Use !messages to read it. 12:10:54 1. change scenery isn't even really tele as IIRC grunt changed it to be different and 2. it shows up in the UI 12:11:15 -!- MgDark has quit [Quit: ChatZilla 0.9.91.1 [Firefox 34.0.5/20141126041045]] 12:11:28 Yeah. 12:11:42 I'm not really sure whether change of scenery should stay, but it probably should work for Fo 12:11:49 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 12:12:05 I actually sort of wish wulndraste gave maybe boots of running type speed at ** or *** 12:12:20 <|amethyst> !tell theTower #9295 mentions being trapped on a lindwurm island, but the dump posted there has been overwritten and I'm not sure what vault flinch is talking about 12:12:20 |amethyst: OK, I'll let thetower know. 12:12:58 agentgt: I'm not sure I want to increase the amount of kiting in the game . . . 12:13:20 in fact I thought endurance for some reason meant that. I had no idea endurance meant "regen" 12:13:52 "endurance" is the best shorthand I could come up with for +regen, +hp, +mp 12:13:53 well its not kiting really.. its getting the f out of the way to grab the rune 12:14:41 grabbing a rune is massively good at lair branch because.. you get big piety gain so you can get out and you can now go up the stairs 12:14:46 !learn add lasty_to_do _remove_amulet_of_faith seems wrong 12:14:47 lasty to do[4/4]: _remove_amulet_of_faith seems wrong 12:15:10 |amethyst: thanks for reporting that. I think it's wrong on a couple of levels. 12:15:39 so its not really kiting but escaping. I just won a GrGl and it really does feel like you have to sort of escape a lot with wulndraste 12:15:43 <|amethyst> Lasty_: oh? It seemed to me like changing the >= to a < would be reasonable 12:15:55 <|amethyst> agentgt: but people would use it for kiting too 12:16:08 -!- ProzacElf has joined ##crawl-dev 12:16:18 yes, but the operation inside the if block is faulty too -- it could triple a timer that's already timed out, or it could fail to do anything if there's a current sacrifice offer 12:16:32 well yeah because spell casters are screwed for the most part for at least me with wuldraste 12:16:35 <|amethyst> it would, according to some players at least, trivialise melee-only monsters that aren't already fast 12:16:56 I had to use a rather butch char combo to win but then again maybe thats a good thing 12:17:20 I disagree that spellcasters are screwed, but I do want the +mp effect to be larger. MP scaling ends up making it pretty lame. 12:17:49 well I played felid so it might have just been felid being felid 12:17:57 !learn add lasty_to_do revisit Wulndraste mp bonus 12:17:57 lasty to do[5/5]: revisit Wulndraste mp bonus 12:18:12 !learn add lasty_to_do add wulndraste raise-flag conduct 12:18:13 lasty to do[6/6]: add wulndraste raise-flag conduct 12:18:37 I'm really hoping the raise-flag conduct makes Wulndraste fun, because if it doesn't . . . the god probably needs to be completely redone or scrapped. 12:18:59 even then I don't think I have ever used boots of running for kiting but rather moving into the right position (except for swamp) and killing shit quickly 12:19:28 -!- halberd has quit [Changing host] 12:19:37 not swamp I mean snake but I see your point 12:20:00 agentgt: sure, and in those circumstances, swiftness-effects are both interesting and unproblematic, but they do also great an incentive to kite things safely when possible, and most things can be kited that way. 12:21:21 I don't know I think kiting is pretty hard these days. Even Snake has been massively fixed in that regard. I don't think kiting is that viable of strategy except maybe in the beginning 12:23:39 also kiting is vastly more difficult if you can't go up stairs 12:24:13 -!- NilsBloodaxe has quit [Quit: Page closed] 12:26:31 |amethyst: minmay_lindwurm_island only places escape_hatch_down, which will fail if it is generated on lair:8 12:26:59 <|amethyst> doy: thanks 12:27:05 <|amethyst> !tell theTower doy found it 12:27:05 |amethyst: OK, I'll let thetower know. 12:27:21 <|amethyst> doy: _lava you mean? 12:27:25 yeah, that 12:27:27 sorry 12:27:38 probably also d:15 12:28:26 Lasty_: maybe a temp swiftness like ability with no -swift but sort of reasonable piety cost? 12:28:58 it would seem thematic since the god wants you to explore ie cover ground quickly 12:33:12 -!- Sonata has quit [Read error: Network is unreachable] 12:34:37 <|amethyst> I'm not sure... I feel like people would play Wulndraste if it were just no-stairs + fastmove with none of the other stuff 12:37:35 <|amethyst> I'd like to hear from e.g. elliptic and (as much as it pains me to say this) crate on the topic 12:39:41 03|amethyst02 07* 0.16-a0-3441-gc76b6de: Don't trap people in branch-end minmay_lindwurm_lava (#9295) 10(7 minutes ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c76b6de85bf8 12:41:02 where are tags set? I need a tag_minor for holiness becoming a bitfield 12:41:19 <|amethyst> ebering: tag-version.h 12:41:37 also is there a stack of old saves somewhere for testing? 12:42:22 <|amethyst> not that I know of; I usually make those myself, and a bunch of old saves lying around from previous tests 12:42:42 <|amethyst> $ ls saves/*.cs | wc -l 12:42:42 <|amethyst> 409 12:42:58 <|amethyst> but half of these are broken in some way or another 12:43:20 <|amethyst> ebering: I did just add a tag in trunk, so you might want to rebase onto trunk before adding your tag 12:43:30 <|amethyst> ebering: it was a holiness related change, so there will be conflicts 12:43:47 <|amethyst> ebering: err, the tag wasn't, but I added a holiness-related change just after that 12:44:08 I already did 12:46:22 <|amethyst> hm, how to cite films in quotes 12:52:57 doesn't crawl use MLA or something 12:53:03 <|amethyst> not exactly 12:53:10 <|amethyst> but I'm going with something MLA-like 12:53:32 it would be nice to have a docs/develop/cite-style.txt :) 12:53:37 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 12:54:27 -!- ibar has quit [Ping timeout: 245 seconds] 12:55:17 -!- Whistling_Beard has quit [Ping timeout: 256 seconds] 12:56:33 -!- PleasingFungus has joined ##crawl-dev 13:00:14 -!- heteroy has quit [Ping timeout: 244 seconds] 13:01:32 <|amethyst> oh 13:01:44 <|amethyst> and it turns out to be irrelevant because this key doesn't exist anymore 13:03:07 -!- Guest42202 has joined ##crawl-dev 13:03:13 <|amethyst> PleasingFungus: just noticed that ?/s and ?/a don't show quotes, but getting the help in-game does 13:03:27 <|amethyst> (inline) 13:04:49 I think ?/m is the only ?/ that supports quotes, and that only sometimes 13:04:51 also, hm 13:05:21 <|amethyst> hm, yeah, I think you're right 13:05:48 <|amethyst> oh, hm ?/m doesn't show the prompt 13:06:04 <|amethyst> but does have the quotes if you press ! 13:06:09 <|amethyst> wonder if this was related to my recent fix or if it was like that before 13:06:24 I think it's because ?/m adds its own footer 13:06:32 the exact match text or "" 13:06:44 <|amethyst> oh 13:06:51 <|amethyst> I bet it's because ?/m reads its own keys 13:07:03 it doesn't for most monsters 13:07:16 !source _describe_monster 13:07:17 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/lookup_help.cc;hb=HEAD#l880 13:07:31 hm, that should be line 933 13:07:37 <|amethyst> PleasingFungus: yeah: ?/m naga mage shows the ! footer, ?/m goblin does not 13:08:08 I think that's acceptable 13:08:10 tbh 13:08:18 -!- debo_ has joined ##crawl-dev 13:08:21 <|amethyst> yeah, probably 13:08:43 <|amethyst> hm 13:09:13 <|amethyst> that line can wrap, but I guess that's minor 13:09:25 -!- MarvinPA has quit [Quit: Leaving] 13:09:27 <|amethyst> I would consider putting "space" in 13:09:29 |amethyst: what's the question? all I know about W is what is in learndb 13:09:36 -!- MarvinPA has joined ##crawl-dev 13:09:46 <|amethyst> elliptic: agentgt was suggesting giving W fast movement 13:10:05 <|amethyst> elliptic: I was thinking that probably people would take W if it were just no-backtracking and fast-movement with none of the other bonuses 13:10:46 -!- debo has quit [Ping timeout: 244 seconds] 13:11:45 I think it depends on the piety cost to some extent, if this is an activated ability that costs piety 13:12:17 (and on how easy it is to gain piety) 13:12:19 <|amethyst> the first suggestion was passive... I think as a piety-costing active it wouldn't be so strong 13:12:42 as passive -2 move cost it would be rather powerful, yeah 13:12:55 Hmm. Could it be interesting to have an activated ability that cuts your move delay in half but allows no other types of actions until it ends? 13:12:55 <|amethyst> gs 13:12:57 <|amethyst> doh 13:13:53 Lasty_: that sounds potentially very frustrating - I use the ability and then a rat appears to cut off my escape and I sit there for 20 turns pressing s because I can't do anything else 13:14:02 ah, true 13:14:03 while a monster slowly kills me 13:14:06 I had not considered that 13:14:18 if only you could step over the rat... 13:14:21 #crawlrealism 13:14:38 FR: s/rat/giant rat/ 13:14:43 If you allowed other god abilities, you could pass the rat w/ Blend In 13:14:56 Alternately, you could allow canceling out of the ability by taking a non-movement action 13:15:03 03|amethyst02 07* 0.16-a0-3442-g36e6fad: Vampiric quotes (Ramc, #9323) 10(3 minutes ago, 1 file, 25+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=36e6fadf253a 13:15:16 in general I'm not that excited about adding in more ways of moving quickly 13:15:32 fair enough 13:15:47 I'm just trying to think of ways to get Wulndraste interesting enough that people would be willing to put up with its conduct. 13:17:56 does anyone else have feedback on the list of multi_holiness monsters 13:18:09 I'd like my patch to have only one tag_minor if possible 13:18:26 uh, did someone miss me 13:18:30 or what's with all the recent hilights 13:18:59 Lasty_: yeah, that type of conduct did not receive very good feedback when it was a tourney banner... I'd expect it to be less annoying now that item weight and item destruction are gone, though 13:19:23 elliptic: Oh, I didn't realize that. 13:19:40 <|amethyst> kvaak: PleasingFungus had been trying to figure out who was perunasaurus but I'm not sure what for 13:19:41 Hmm. Maybe this just demonstrates that "no backtracking" is not great in Crawl. 13:19:53 oh. okay. 13:19:56 kvaak: there was discussion about how good hydra form 13:19:58 was 13:20:05 !lg * current trunk won tm s=name 13:20:05 77 games for * (current trunk won tm): 11x perunasaurus, 3x rubinko, 3x keymashgrqeeg, 2x casual, 2x Dynast, 2x MorganLeah, 2x Lasty, Charly, prestonbroadus, damdam, asd1213, were, Sharkman1231, Zalbag, HilariousDeathArtist, runewalsh, hito, joy1999, Cheetah, MackTheKnife, Georgie, Monsoon, ezyang, l0ser140, tasonir, crate, Tedronai, Basil, johnnyzero, tmt, Hurricos, Vidiiot, Floodkiller, allbefor... 13:20:06 -!- Kalir has quit [Changing host] 13:20:11 <|amethyst> ebering: hm... you shouldn't need a minor tag just because a single monster's holiness changes 13:20:16 and we thought you might have an opinion 13:20:16 well i did greattm before hydraform was a thing 13:20:22 <|amethyst> ebering: holiness isn't even stored with the monster except for MF_FAKE_UNDEAD 13:20:25 o 13:20:27 rip 13:20:30 |amethyst: monster info reads in holiness from mi.holi 13:20:32 on that topic i tabbed all the hells last night and half of pan this morning, since you asked about extended yesterday 13:20:38 <|amethyst> ebering: oh, monster info 13:20:41 yea 13:20:41 so i don't honestly have much to say about it apart from the fact that it felt kind of awful in wizmode 13:20:48 Lasty_: the tourney banner only enforced no backtracking for entering/exiting branches (need to complete the branch before leaving it) 13:20:49 even with 200 power it lasted half a dozen turns or so 13:21:09 I removed the short duration thing 13:21:13 So less severe. Dang. 13:21:13 Lasty_: and the main issue was that players felt like they should collect as much possibly-useful junk as they could before entering 13:21:14 did you see my proposed changes? reducing the hp bonus and healing so they're not dragon form/better-than-makhleb level respectively 13:21:22 -!- Lawman0 has quit [Ping timeout: 240 seconds] 13:21:25 MarvinPA: I did and I'm fine with it 13:21:31 Lasty_: instead of just leaving it lying around and using ctrl-F to backtrack to get it 13:21:32 as long as the healing is still noticeable 13:21:54 oh. might give it a try then 13:21:55 W should be the god of diving 13:22:07 although i doubt it'll retain salamanders' fieriness 13:22:10 !lm . -2 13:22:11 10895/10896. [2014-12-28 13:20:18] perunasaurus the Transmogrifier (L14 SaTm of Okawaru) entered an Ice Cave on turn 25856. (Orc:4) 13:22:22 haha 13:22:22 I suppose the god could have an invocation to grab a floor item from anywhere you've visited . . . 13:22:28 I have absolutely no idea how it interacts with sa 13:22:43 Lasty_: this is less of an issue if you are already carrying all the potions, scrolls, etc that you might want, which is sort of the case now 13:22:55 yeah 13:23:13 <|amethyst> ebering: hm... still, a tag seems unnecessary... could say on unmarshall (in a #if TAG_MAJOR_VERSION == 34 block) something like if (mons_class_holiness(mi.type) & ~mi.holi) mi.holi |= mons_class_holiness(type); 13:23:18 -!- cr0ne has quit [Remote host closed the connection] 13:23:25 <|amethyst> ebering: that is, if the monster class has a holiness that the mon-info does not, add that one 13:23:49 oh, sweet 13:23:54 elliptic: I've mostly been hearing that the god is just boring and that the conduct makes things awkward without being very interesting. 13:23:56 <|amethyst> ebering: oh, hm, that still has minor problems with MF_FAKE_UNDEAD 13:24:24 <|amethyst> ebering: in that it would make undead kraken tentacles into MH_NATURAL | MH_UNDEAD instead of just MH_UNDEAD 13:24:37 -!- NilsBloodaxe has quit [Ping timeout: 246 seconds] 13:24:50 <|amethyst> ebering: (MF_FAKE_UNDEAD is the only way a monster's holiness can be different from its monster class's holiness) 13:25:26 <|amethyst> undead kraken tentacles and lost soul revivees 13:25:37 -!- schistosoma has quit [Ping timeout: 255 seconds] 13:25:57 Lasty_: I sort of like " W should be the god of diving" as an idea to replace the no-backtrack, but I'm not sure exactly how it would work -- more piety or other bonuses when exploring areas that are more dangerous relative to you, but that's a little tricky to quantify 13:26:19 <|amethyst> ebering: maybe inside that if also strip NATURAL | UNDEAD down to just UNDEAD ? 13:26:27 <|amethyst> ebering: oh, ghost crabs... 13:26:33 <|amethyst> ebering: hrm 13:26:43 yea, and MF_FAKE_UNDEAD isn't stored in mi 13:27:37 -!- pikaro has quit [Ping timeout: 244 seconds] 13:27:52 -!- ProzacElf has quit [Ping timeout: 240 seconds] 13:28:34 -!- xordid has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 13:29:02 <|amethyst> hm 13:29:27 -!- LexAckson has quit [Read error: Connection reset by peer] 13:29:36 <|amethyst> we're not giving MH_NATURAL to anything that's currently undead, right? just the other way around? 13:29:51 yes 13:30:43 so just don't let MH_UNDEAD become MH_NATURAL | MH_UNDEAD 13:30:46 !tell lasty you should probably read causative[1] through causative[9] 13:30:46 minmay: OK, I'll let lasty know. 13:30:51 <|amethyst> ebering: yeah 13:31:00 <|amethyst> ebering: it's ugly, but that's save compat code for you :) 13:31:03 that's a lotta berdering 13:31:37 PleasingFungus: he's on tavern now 13:33:43 terrifying 13:33:51 I'm not sure I understand the relevance of http://i.imgur.com/0zCzhHv.gif 13:33:53 minmay: I wrote some of those 13:34:11 That guy just pushes all my buttons 13:34:37 PleasingFungus: fedhas wrath 13:35:08 <|amethyst> Lasty_: presumably "added", not "wrote"... Or are you causative??? 13:35:11 <|amethyst> :) 13:35:13 |amethyst: right, added 13:35:22 that is a good gif but I am not sure why berder has fedhas wrath 13:35:26 03elliptic02 07* 0.16-a0-3443-g9e0b2f6: Reduce cleave attack damage: 75% -> 70%. 10(3 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9e0b2f61732d 13:35:43 And I passed up many more that were equally relevant 13:35:51 <|amethyst> elliptic: 70% and not 2/3 ? 13:35:53 elliptic: why? 13:36:01 Lasty_: did you read the commit message? 13:36:03 <|amethyst> Lasty_: see commit message 13:36:06 |amethyst: hi... 13:36:40 It doesn't answer my question. . . 13:37:14 " As compensation for cleave always hitting all the monsters around you now. " 13:37:16 Is the motivation that axes were too good at 75%? 13:37:27 presumably 13:37:33 |amethyst: can always be reduced more at some future point, 2/3 was my original inclination but I decided to be conservative since not everyone agrees with me on how good cleave is/was 13:37:33 <|amethyst> The motivation is that they weren't underpowered before the recent buff 13:37:44 oy vey 13:37:50 FWIW, I still think axes are underpowered. 13:37:52 hangedman was right 13:38:02 this channel is a toxic environment 13:38:06 it's preposterous 13:38:12 we are supposed to be having fun working on a game together 13:38:22 -!- ProzacElf has joined ##crawl-dev 13:38:27 . . . to whom are you speaking, PleasingFungus? 13:39:09 comments were addressed to everyone but prompted most recently by |amethyst's last snark 13:39:16 <|amethyst> what??? 13:39:17 <|amethyst> wtf 13:39:19 <|amethyst> what snark 13:39:22 <|amethyst> you son of a bitch 13:39:27 PleasingFungus: I think you are dramatically misreading this 13:39:31 <|amethyst> if you want me off the team just say so 13:39:32 plausible 13:39:34 what 13:39:41 okay this conversation has gone very wrong 13:39:41 Lasty_: basically I felt axes were a bit overpowered before the recent buff :) and I know that others (like you) think they were underpowered, which suggests they weren't in a bad spot before the buff 13:39:44 I apologize 13:39:54 I seem to have completely misunderstood you, |amethyst 13:39:57 elliptic: Ah, fair enough 13:40:16 -!- debo_ is now known as debo 13:40:18 elliptic: out of curiosity, did that translate to you generally choosing axes over other weapons previously? 13:40:33 I do not want you off the team, you are one of my favorite devs, I'm just frustrated by percieved negativity 13:40:34 <|amethyst> I was saying "compensating" in another way 13:40:36 but apparently I'm hallucinating 13:41:01 no youre all wrong axes were at exactly the right power level 13:41:17 <|amethyst> I was trying to agree with your quote of elliptic's commit message 13:41:19 !send minmay 5% 13:41:19 Sending 5% to minmay. 13:41:24 Lasty_: I thought they were the best two-handed weapon type by a decent margin if you couldn't use GSC 13:41:53 <|amethyst> PleasingFungus: sorry about that 13:41:59 |amethyst: likewise 13:42:01 <|amethyst> PleasingFungus: I don't really think you're a son-of-a-bitch :) 13:42:05 :) 13:42:11 I will be more careful in future 13:42:16 Huh, interesting. Maybe I'm not valuing cleaving enough. 13:42:21 <|amethyst> I do have a tendency to snark, though 13:42:24 !lg * current trunk won s=skill 13:42:25 2473 games for * (current trunk won): 635x Fighting, 238x Unarmed Combat, 176x Dodging, 153x Axes, 152x Invocations, 128x Spellcasting, 126x Stealth, 119x Armour, 96x Conjurations, 75x Evocations, 71x Polearms, 64x Earth Magic, 53x Maces & Flails, 52x Long Blades, 50x Shields, 46x Air Magic, 29x Bows, 26x Necromancy, 25x Crossbows, 25x Ice Magic, 24x Translocations, 20x Summonings, 20x Fire Magic,... 13:42:35 <|amethyst> I'll try to be more explicit about when I'm being toxicly sarcastic 13:42:40 sarcasm tags 13:42:45 <|amethyst> I don't think I can avoid being toxicly sarcastic always 13:42:55 unique punctuation and code points 13:43:05 -!- Kintak has quit [Read error: Connection reset by peer] 13:43:05 |amethyst: can't ask for that, just asking you do your best 13:43:07 and I'll do the same 13:43:23 !lg * current trunk won s=skill !ho 13:43:24 2370 games for * (current trunk won !ho): 604x Fighting, 238x Unarmed Combat, 176x Dodging, 133x Invocations, 128x Spellcasting, 126x Stealth, 116x Axes, 111x Armour, 96x Conjurations, 75x Evocations, 71x Polearms, 64x Earth Magic, 53x Maces & Flails, 51x Long Blades, 49x Shields, 46x Air Magic, 28x Bows, 26x Necromancy, 25x Ice Magic, 24x Translocations, 23x Crossbows, 20x Summonings, 18x Fire Ma... 13:43:32 heh 13:43:43 lotta axes, but of course mindelay takes you a lot closer to the skill title for axes than for long blades 13:43:45 ??great mace 13:43:45 great mace[1/1]: (maces & flails; -4 acc / 17 dam / 1.7 base delay / 0.7 min delay; two handed). An enormous metal war club, of great cumbrousness. The largest mace most playable races can wield. Ogres and Trolls can wield giant (spiked) clubs too. 13:43:48 !lg * current trunk won s=skill !ho !be 13:43:49 2086 games for * (current trunk won !ho !be): 507x Fighting, 226x Unarmed Combat, 154x Dodging, 127x Spellcasting, 121x Invocations, 108x Stealth, 95x Conjurations, 89x Armour, 70x Axes, 68x Evocations, 67x Polearms, 64x Earth Magic, 46x Air Magic, 43x Shields, 40x Long Blades, 40x Maces & Flails, 27x Bows, 26x Necromancy, 25x Ice Magic, 24x Translocations, 20x Summonings, 18x Fire Magic, 18x Cros... 13:43:51 or m&c 13:43:54 *m&f 13:43:57 ah, good point. 13:43:58 huh 13:44:04 <|amethyst> ? 13:44:05 people are more likely to end up with axes as their title so this isn't really a perfect comparison, yeah 13:44:11 because 26 skill is a lot 13:44:16 <|amethyst> I thought the biggest lbl was as slow as the biggest axe? 13:44:18 polearms is the same but people dislike polearms 13:44:19 They're beating polearms by a fair margin, but maybe people tend to stop at glaive more often than battleaxe 13:44:23 it isn't 13:44:25 |amethyst: iirc it's 24 skill 13:44:29 |amethyst: no, 24 skill min delay 13:44:29 exec axe is 20, claymore is 19 13:44:31 so 26 vs 24 skill 13:44:34 <|amethyst> oh 13:44:34 er, triples word 13:44:35 <|amethyst> right 13:44:43 kvaak: we're just changing the names to confuse you 13:44:44 <|amethyst> it was changed back 13:44:48 wait what 13:44:50 in 0.17, they'll be renamed to 13:44:50 which is it now 13:44:51 sabres 13:44:52 <|amethyst> claymore was 20 for a while, right? 13:44:59 Lasty_: I think it is more that people don't use 2h polearms that much except on Mf 13:45:04 yeah 13:45:05 kvaak: no you're up to date, |amethyst was trying to clarify 13:45:25 |amethyst: I think that was a thing that kb did that elliptic reverted, maybe? 13:45:39 <|amethyst> PleasingFungus: elliptic or mpa, yeah 13:45:39 -!- LePlatypus has quit [Quit: Leaving] 13:45:40 I like glaives on Sk 13:45:41 kb changed triple sword stats at the same time as renaming it 13:45:46 -!- Daekdroom has quit [Remote host closed the connection] 13:45:47 <|amethyst> %git 09b9c0f 13:45:47 07elliptic02 * 0.14-a0-2625-g09b9c0f: Change claymore to old triple sword stats. 10(11 months ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09b9c0f59ba4 13:45:54 ya 13:46:23 kvaak: hell yes. Spectral weapon and polearms is just nuts. 13:46:34 spectral weapon is legit secretly really good 13:46:35 was there some commit recently that let you press r to see your scrolls even when silenced? 13:46:44 so that you could read books and stuff too 13:46:49 idk if it's secret. 13:46:50 there's nothing secret about spectral weapon being good really :b 13:46:51 MarvinPA: I touched some relevant code 13:46:54 kvaak: my understanding of how the spell works suggests that I'm wrong about this, but it feels like spectral weapon more than doubles my polearm damage output. 13:46:56 I forget what the current state is 13:46:57 spectral weapon is far better on polearms than non-polearms 13:47:12 and if so does it need to be applied to ru -scroll too? i keep trying to read books in zig loot and getting told i can't read scrolls 13:47:16 which is very annoying 13:47:25 <|amethyst> hm, doesn't seem to be such a change 13:47:25 Lasty_: I have no idea what the spectral weapon damage formula is, all I know it hits like a damn truck 13:47:33 <|amethyst> I still get "Magic scrolls do not work when you're silenced!" 13:47:40 possibly i imagined it, it's been something i've wanted for a while but never got around to working on 13:47:41 I changed it to that and then changed it back 13:47:45 kvaak: I don't recall either, but IIRC it involves your charms and lbl skill and the moon phase. 13:47:45 see my recent mfam clearing tomb with a trident 13:47:48 ah 13:48:05 was there opposition to the change then? 13:48:08 <|amethyst> i works though 13:48:19 Maybe I should revisit those numbers, since it really does feel like a disproportionate boost 13:48:34 since I found it more annoying to try to read a scroll when silenced & get all the way to choosing one before being told off than to have to use i to read books while silence (since I do the latter anyway) 13:48:36 let me find the relevant thing 13:48:42 -!- Cerpin has joined ##crawl-dev 13:48:47 much as i feel bad about adding more options that might be something it'd be nice to bring back as an option 13:48:48 %git 1cca78b6b3eb53a7fedab1be57a18647ba310397 13:48:48 07PleasingFungus02 * 0.16-a0-2964-g1cca78b: Move (r)ead checks back again 10(4 weeks ago, 1 file, 29+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1cca78b6b3eb 13:48:55 <|amethyst> hm 13:48:56 ! 13:49:00 hahaha 13:49:04 <|amethyst> PleasingFungus: could make it just not list scrolls if you are silenced 13:49:09 read: have you ever regretted your choice of nick 13:49:19 i've been highlighted like 13:49:21 50x in the past hour 13:49:22 |amethyst: that's probably the most elegant solution 13:49:24 so 13:49:55 read: |read obviously 13:50:02 readerb 13:50:17 repeating the fr for a bee reaver, btw 13:50:44 If it would show scrolls as greyed out, that would be nice. 13:51:06 I assume people sometimes use r just to see what scrolls they have. 13:51:17 sure 13:51:24 yeah, i would like to be able to do that in general for most commands 13:51:37 yeah, you'd want to revert this commit & then mark scrolls as useless when silenced 13:51:48 temporarily useless, I guess, to avoid autopickup issues? does that work? 13:51:58 possibly they're already marked so 13:52:20 i think temporary uselessness and autopickup don't work well together although this may have been fixed? 13:52:43 i know for a very long time things like !curemut wouldn't get picked up in lichform even though they were supposed to be 13:52:49 yeah I was also thinking of that 13:53:09 temporary uselessness is even more fun when it does things like mark headgear not-useless for formicids with BA 13:53:10 seems to be working right now 13:53:12 -!- bullock has quit [Quit: Page closed] 13:53:22 BA? 13:53:25 beastly appendage 13:53:34 <|amethyst> appendage 13:53:35 sounds 13:53:36 <|amethyst> doh 13:53:36 buggy 13:53:39 -!- Whistling_Bread has joined ##crawl-dev 13:53:41 doh?? 13:53:41 <|amethyst> doh 13:53:57 yes, it was reported and fixed iirc 13:54:09 <|amethyst> yeah 13:54:12 <|amethyst> %git 063fcaf 13:54:12 07|amethyst02 * 0.16-a0-49-g063fcaf: Don't let forms unmark aux armour as useless (#8854) 10(5 months ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=063fcaf40b3c 13:54:31 <|amethyst> kvaak: PF forgot his glasses 13:54:37 <|amethyst> kvaak: he was punning on ants and "buggy" 13:54:42 I am aware of that 13:55:06 hey, you don't know that I wear glasses!!! 13:55:53 <|amethyst> If you didn't, you would have said "whether", not "that" 13:56:03 <|amethyst> :P 13:56:29 -!- Cerpin has quit [Ping timeout: 256 seconds] 13:56:37 that was part of the joke, yes :) 13:56:48 hm, marking scrolls as temp useless under silence does in fact prevent autopickup 13:56:53 maybe I should fix that 13:56:59 <|amethyst> hm 13:57:00 wait shit 13:57:10 <|amethyst> are you marking them wrong? 13:57:16 I forgot to add "temp &&" 13:57:17 <|amethyst> because it works for curing and necromut 13:57:18 <|amethyst> haha 13:57:34 clearly temp autoinscribe them with =g 13:59:58 unid'd scrolls are still blue when silenced, and tomes of destruction are still magenta 14:00:47 PleasingFungus: sounds like stuff's out of order 14:01:04 this is default rcfile stuff, I think 14:01:09 I am not an rc master 14:01:24 -!- ProzacElf has quit [Ping timeout: 244 seconds] 14:01:52 i dunno how the default rc coloring is but in a custom rc you have to put overriding things before less-important ones 14:01:54 -!- inspector071 has quit [Ping timeout: 264 seconds] 14:02:04 so the useless check needs to be before the unid one 14:02:09 <|amethyst> PleasingFungus: in the menu you mean, not glyph? 14:02:18 menu, yes 14:02:52 <|amethyst> hm 14:02:53 also, it's not showing useless in the list of menu/colouring prefixes, even for the silenced known scrolls (which do show up grey) 14:02:59 <|amethyst> oh 14:03:03 -!- Ragdoll has quit [Quit: Leaving] 14:03:06 <|amethyst> then the problem is the code, not the rc 14:03:24 actually, it's not showing that for anything 14:03:29 (useless_item) 14:03:31 <|amethyst> hm 14:03:32 even though items do turn grey properly 14:03:57 possibly a temp thing 14:04:00 <|amethyst> PleasingFungus: potions of blood show useless_item for me in necromut 14:04:14 they're probably useless regardless 14:04:17 unless you're vp 14:04:20 since I ruined them 14:04:22 <|amethyst> err 14:04:24 <|amethyst> I mean, curing 14:04:29 odd 14:04:30 <|amethyst> oh 14:04:31 <|amethyst> no 14:04:35 <|amethyst> curing doesn't in fact 14:04:42 ok, good, that's consistent 14:04:45 <|amethyst> oh, I bet we're not showing temp tags there 14:04:49 ya 14:05:22 <|amethyst> menu_colour prefers the first match, right? 14:05:27 string menu_prefix = item_prefix(item, false); 14:05:32 -!- dtsund has joined ##crawl-dev 14:05:37 <|amethyst> because useless *should* be overriding unidentified 14:05:38 in describe.cc 14:05:47 please do not ask me rcfile questions 14:05:58 possibly elliptic would know, I think he has a rc 14:06:23 <|amethyst> hm, mummy shows unided potion as darkgrey, not blue 14:06:36 |amethyst: yes, it prefers the first 14:06:59 <|amethyst> PleasingFungus: oh, you added something to is_useless_item? 14:07:21 <|amethyst> PleasingFungus: did you add it before or after the if (!item_type_known(item)) return false; 14:07:21 http://sprunge.us/OICN 14:07:25 hm 14:07:28 probably after 14:07:59 <|amethyst> try moving it to the beginning of the OBJ_SCROLLS section where the lorc check is (but not the #if of course) 14:08:14 <|amethyst> s/not the/not in the/ 14:08:18 yeah, that'd do it 14:08:23 probably the tome logic is broken in some other way 14:09:34 yeah, that one's too late too 14:09:53 <|amethyst> PleasingFungus: same thing: the first check under books is "if it's not a manual, or it's a manual of unknown type, it's useful" 14:10:01 yep 14:10:03 fixing now 14:11:10 !messages 14:11:10 (1/1) Grunt said (3d 2h 27m 37s ago): Here, have a message. 14:11:13 hahaha 14:11:16 !tell Grunt no. 14:11:16 TZer0: OK, I'll let grunt know. 14:11:20 rude 14:11:27 03PleasingFungus02 07* 0.16-a0-3444-g2b21344: Display success chance on Polymorph (9373) 10(3 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2b2134466163 14:11:27 03PleasingFungus02 07* 0.16-a0-3445-g167ea73: Revert "Move (r)ead checks back again" 10(17 minutes ago, 2 files, 29+ 30-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=167ea732c97c 14:11:30 >:( 14:12:03 MarvinPA: ^ 14:12:27 <|amethyst> I would have done that as two commits so a revert is a revert, but that works 14:12:51 should've renamed the commit while I was squashing 14:13:18 hrm. gdd wants us to remove big kobolds 14:13:30 !lg * recent / ikiller="big kobold" 14:13:33 641/772189 games for * (recent): N=641/772189 (0.08%) 14:13:41 PleasingFungus: cool, thanks 14:13:43 !lg * recent / ikiller="orc warrior" 14:13:46 15673/772189 games for * (recent): N=15673/772189 (2.03%) 14:14:04 I think someone mentioned vaults that use them 14:14:16 big kobold (08K) | Spd: 10 | HD: 5 | HP: 17-37 | AC/EV: 3/12 | Dam: 7 | 10weapons, 10items, 10doors | Res: 06magic(20) | Chunks: 09poison | XP: 98 | Sz: Medium | Int: normal. 14:14:16 %??big kobold 14:14:17 orc warrior (08o) | Spd: 10 | HD: 4 | HP: 17-39 | AC/EV: 0/13 | Dam: 20 | 10weapons, 10items, 10doors, fighter | Res: 06magic(20) | XP: 134 | Sz: Medium | Int: normal. 14:14:17 %??orc warrior 14:14:31 heh, good dam spread 14:14:41 human (15p) | Spd: 10 | HD: 6 | HP: 22-43 | AC/EV: 3/13 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(20) | XP: 194 | Sz: Medium | Int: normal. 14:14:41 %??human 14:14:47 MarvinPA: Why do you keep restarting your game all the time? Hope the server is ok. 14:14:54 Trying to catch your death here :P 14:15:01 !locate marvinpa 14:15:01 Medar: it's the internet on my end i'm pretty sure 14:15:02 marvinpa was last seen on CXC (MarvinPA, L27 OpTm of Ru). 14:15:11 Oh, ok. 14:15:22 and i'm afraid i'm bailing out here to do the rest of pan :P 14:15:34 holy god, I didn't realize anyone used that rcfile option 14:15:56 which one? 14:16:19 Can always do one more floor, right? 14:16:19 it's more than hybrid mode, it's a full console-ization of tiles 14:16:23 PleasingFungus: there are quite a few early vaults (most prominently sewers) that use big kobolds to decent effect IMO 14:16:35 ya 14:16:38 <|amethyst> I liked the idea of making kobolds a race with more than one job 14:16:40 PleasingFungus: they certainly aren't my favorite monster, but removing them would require a fair amount of work 14:16:50 a simple approach would be to remove them from d spawns 14:16:54 <|amethyst> "big kobold" -> "kobold fighter" and make them small? 14:16:55 ah yeah i set that for when i was watching webtiles games on servers with no console 14:17:00 <|amethyst> the name is awful 14:17:06 imo kobold lord 14:17:07 <_< 14:17:07 |amethyst: that would certainly be an improvement, yeah 14:17:27 -!- weezeface has quit [Remote host closed the connection] 14:17:34 bold kobold 14:17:48 only if something can be done in console 14:17:48 <|amethyst> "kobold lord" should get incite 14:17:50 for the font 14:18:03 <|amethyst> PleasingFungus: yellow = bold brown 14:18:50 hm, I need to do that homoculus hellwing thing 14:19:11 lord of kobold 14:19:23 <|amethyst> depending on your terminal settings it might even be bold (but if it's actually brown and bold that's bad, because it means you can't see darkgrey = bold black) 14:19:50 what's the status on christmas stuff? 14:20:26 did we finish undoing e.g. "the North Pole"? 14:22:12 -!- weezeface has quit [Ping timeout: 250 seconds] 14:22:16 <|amethyst> sounded like Grunt was going to do that then got distracted by you ?/G todo 14:22:17 nope, still in my coc.des 14:22:21 <|amethyst> s/you/your/ 14:22:43 heh 14:22:48 <|amethyst> 21:12 <@Grunt> |amethyst: do we need to do anything special on the save front for that? 14:22:55 <|amethyst> 21:12 <+|amethyst> only for people who saved during a short period of time and didn't reload since 14:23:05 <|amethyst> 21:16 <+PleasingFungus> ^ suggestions welcomed wrt aforementioned todo 14:23:09 <|amethyst> 21:18 <@Grunt> should be easy 14:23:16 ??oops 14:23:16 pleasingfungus[1/18]: oops 14:23:19 <|amethyst> heh 14:23:29 I should implement that todo 14:28:24 -!- siepu has quit [Read error: Connection reset by peer] 14:28:24 Of course after we rename them to "kobold lord" they need to switch to darkblue. 14:28:54 <|amethyst> Lasty_: add a tavern vault with Duvessa, a kobold lord, ... 14:29:14 kobold kommando 14:29:15 two Xtahuas 14:31:50 03PleasingFungus02 07* 0.16-a0-3446-g1ef29bc: Changelog through 0.16-a0-3445-g167ea73 10(4 minutes ago, 1 file, 6+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1ef29bc6c060 14:32:45 wish I understood what was going wrong with allowing ?/I spell interaction (the sprunge thing I linked you to... yesterday, I think) 14:33:12 though tbh I suspect I might want to use a slightly different approach anyway; list_spellset() assumes that the player exists, among other things 14:34:13 <|amethyst> where's the patch again? 14:34:48 |amethyst: PleasingFungus: remind me when I get home in three hours or so and I will take down the decorations 14:35:10 -!- evilmike has joined ##crawl-dev 14:35:23 or maybe evilmike can do that 14:35:25 <_< 14:35:46 ah, just in time for me to save the day. as usual. 14:35:52 http://sprunge.us/APWA I also had some thoughts on how not to turn _item_stats() into a nightmare hell function 14:35:58 1learn add 14:36:01 but that's secondary to getting basic functionality working 14:40:23 -!- gammafunk has joined ##crawl-dev 14:41:06 who can i blame for this swamp:4 ghost crab 14:41:12 either me or wheals 14:41:23 you get to choose 14:42:10 I've seen a couple ghost crabs in swamp, but they still didn't do anything 14:42:17 !lg * br=swamp ikiller=ghost_crab 14:42:18 5. muxacarin the Impregnable (L15 MiFi of Makhleb), slain by a spectral anaconda (called from beyond by a ghost crab) on Swamp:2 on 2014-12-28 11:31:47, with 75033 points after 19871 turns and 0:59:26. 14:42:24 called from beyond.... 14:42:36 this one ate all my !hw 14:42:45 well that's *something* 14:42:46 well almost, and my only !blink, and a half dozen or so ?tele 14:42:52 ... 14:42:53 jer, ?blink 14:42:56 arnold schwartzenegger was pretty good in Spectral Anaconda 14:43:14 why would you need to teleport from it 6 times 14:43:26 it's not the trans-dimensional ghost crab after all 14:43:30 are you sure 14:43:35 because the first telleport dropped me square in the middle of a half dozen slime creatures 14:43:36 gammafunk: FR 14:43:36 I guess I'm not? 14:43:38 !lg * br=swamp ikiller=ghost_crab s=killer 14:43:38 5 games for * (br=swamp ikiller=ghost_crab): 2x a spectral anaconda, a spectral six-headed hydra, a spectral seven-headed hydra, a spectral giant leech 14:43:50 other four just dropped me next to a bunch of spectral hydras 14:43:56 for the sixth i just used ctele 14:44:04 was this swamp:$? 14:44:07 4 14:44:10 huh 14:44:16 power crab 14:44:18 and very bad tele 14:44:24 were the other spectrals also from the crab? 14:44:30 or did you get the cheibrodos vault 14:44:38 like I did on swamp:1 rip 14:44:40 just the crab 14:44:51 kvaak you are just bad 14:44:53 at random teleport 14:44:57 i know 14:45:08 anyway, wheals made ghost crabs, I persuaded him to move them to swamp, and he did the actual move 14:45:18 theTower was also strongly for that 14:47:07 !tell wheals what is your opinion on making ghost crabs MH_NATURAL | MH_UNDEAD 14:47:08 ebering: OK, I'll let wheals know. 14:47:35 despite opposition from tenofswords and strangely claws was neutral yet hangedman was strongly for 14:49:23 -!- Sprort has quit [Ping timeout: 258 seconds] 14:49:49 -!- fiyawerx has quit [Ping timeout: 245 seconds] 14:50:28 |amethyst: I got tired of not having the updated util/checkwhite|unbrace, so in my local webtiles-changes I did a merge of master, but when I push this today or tomorrow I'll want to do a more recent merge with my commits on top 14:50:45 |amethyst: is there a nice way to do this without cherry-picking the commits I've made after a merge? 14:50:56 as in, I don't want there to be two merge commits in my push 14:51:13 one for the merge I did a couple days ago and another today/tomorrow 14:51:29 but rebasing merge commits around scares me since weird things seem to happen 14:52:12 03PleasingFungus02 07* 0.16-a0-3447-g436e17f: Randomize ?/F and ?/G tiles (Grunt) 10(6 minutes ago, 4 files, 16+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=436e17f95370 14:53:00 wonder what would happen if i just rebased my webtiles-changes onto master 14:53:18 oh that would end up being a force push I bet 14:53:23 ya 14:53:54 -!- bonghitz has quit [Remote host closed the connection] 14:53:59 there's only like 5 commits so I can cherry pick but it seems there must be a better way 14:56:24 I honestly wouldn't worry about cleaning up merge commits until you're ready to do a proper rebase (and either start a new branch or just toss it into master) 14:57:11 yeah maybe that's just the thing to do 14:57:27 feels kind of wrong to do two merges in on push though... 14:57:40 of course I could just push some now 14:57:41 -!- halberd has quit [Ping timeout: 256 seconds] 14:57:53 you're overthinking it :) 14:58:23 PleasingFungus: I tend to get stuck in long digressions, which you can also see in my history of crawl games 14:58:53 git: '^q' is not a git command. See 'git --help'. 14:58:58 heh 14:59:08 see, now I understand why you're having trouble! 14:59:09 PleasingFungus: but I think you're probably solidly in the "push now" camp 14:59:20 or at least push sooner rather than later 14:59:25 maybe that's just my problem 15:00:01 the only cost of pushing is that it means you can't rewrite history 15:00:09 so any shameful mistakes you make are... forever 15:00:16 however I never make shameful mistakes 15:00:17 so it's all good 15:01:07 truf 15:03:28 <|amethyst> PleasingFungus: I found the problem... it's silly 15:03:34 ! 15:03:44 tbf that code is silly 15:03:48 -!- theTower has joined ##crawl-dev 15:04:02 <|amethyst> PleasingFungus: it's actually spell_scroller that's being silly 15:04:23 I'm not surprised 15:04:38 I was looking there, but couldn't find anything wrong 15:04:51 <|amethyst> const bool used_amnesia = source_item && !source_item->is_valid(); 15:05:00 <|amethyst> get_item_by_name doesn't initialise rnd 15:05:07 asdf 15:05:23 christ 15:05:52 <|amethyst> maybe defined() ? 15:06:16 <|amethyst> I assume amnesia-ing decrements the quantity and that's what makes it !is_valid there 15:06:21 <|amethyst> but that also makes it !defined 15:06:23 surely just initialize rnd 15:06:35 get_item_by_name should probably be returning valid items 15:06:42 !source get_item_by_name 15:06:43 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/items.cc;hb=HEAD#l4325 15:06:54 <|amethyst> PleasingFungus: it returns a valid item if you tell it to really make the item 15:06:58 ah 15:07:01 <|amethyst> PleasingFungus: but that's for wizmode only (it prompts!) 15:07:02 well, we can handle this upstream 15:07:42 <|amethyst> actually 15:07:45 <|amethyst> whatever you do upstream 15:08:04 <|amethyst> IMO the used_amnesia check should specifically be checking quantity I think 15:09:15 possible 15:09:23 I think we check that as is_valid in a few places 15:10:30 <|amethyst> I mean, if it was a buggy book but still exists, that still shouldn't make it exit the menu early 15:11:12 <|amethyst> even if it will get caught be the item scan later 15:11:29 <|amethyst> s/be the/by the/ 15:11:57 where is the actual "perform book amnesia" code? 15:11:59 I forget 15:12:05 it's either spl-book or describe 15:12:43 -!- bonghitz has quit [Ping timeout: 264 seconds] 15:13:10 <|amethyst> but, yeah, actually doing item_colour and item_set_appearance would still be good there 15:13:26 <|amethyst> in case we want to show the item in the menu or something 15:14:00 <|amethyst> !source forget_spell_from_book 15:14:01 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/spl-book.cc;hb=HEAD#l1022 15:14:06 <|amethyst> called from 15:14:09 <|amethyst> !source describe_spell 15:14:10 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/describe-spells.h;hb=HEAD#l7 15:14:39 <|amethyst> gammafunk: hm 15:14:50 !source destroy_spellbook 15:14:51 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/godconduct.cc;hb=HEAD#l352 15:14:57 erm 15:15:18 <|amethyst> gammafunk: http://stackoverflow.com/questions/4783599/rebasing-a-git-merge-commit may be relevant 15:15:32 !source item_was_destroyed 15:15:33 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/items.cc;hb=HEAD#l634 15:15:34 <|amethyst> gammafunk: rebase -p "instead of ignoring merges, try to recreate them." 15:15:43 hrm 15:15:50 I'll read into that, thanks 15:16:05 <|amethyst> gammafunk: do you have rerere enabled? 15:16:20 no I don't, but I guess this finally the time when I should 15:16:26 <|amethyst> gammafunk: ah 15:16:34 <|amethyst> gammafunk: you will have to repeat conflict res you already did, then 15:16:53 |amethyst: have you been using rerere? 15:17:14 <|amethyst> yeah, but it doesn't come up *that* often 15:17:23 well I'll give it a shot 15:17:27 <|amethyst> because I don't work with long-lived branches very much 15:17:39 <|amethyst> being mainly a bugfixer :) 15:17:52 <|amethyst> though I do need to work on Sandman25's branch some more 15:18:01 <|amethyst> there are going to be conflicts 15:24:07 !send |amethyst more work 15:24:07 Sending more work to |amethyst. 15:24:34 <|amethyst> I still haven't gotten commit announcements working right for cszo-chei and I'm not sure why 15:24:42 <|amethyst> and there's webtiles-changes... 15:26:42 <|amethyst> gammafunk: IIRC when rerere resolves something you still have to git rebase --continue (and maybe commit --amend, I forget?) 15:27:08 <|amethyst> because you are expected to look over it to make sure it didn't screw anything up 15:27:17 <|amethyst> in crawl, that especially means enum orders 15:27:50 03PleasingFungus02 07* 0.16-a0-3448-g55bb00f: Support book/rod interaction in ?/S 10(7 minutes ago, 1 file, 34+ 35-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=55bb00f021ca 15:27:50 03PleasingFungus02 07* 0.16-a0-3449-g839bc1a: Don't colour ?/I books/rod spells in the main menu 10(4 minutes ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=839bc1a10dc9 15:28:36 <|amethyst> PleasingFungus: re exact match stuff, what about returning ' '? 15:28:54 regardless of what the user presses? 15:29:26 the right answer, I think, is making list_spellset return an int, and having it pass through the output from the spell_scroller 15:29:28 which shouldn't be hard 15:29:30 <|amethyst> probably 15:29:33 I just haven't gotten around to it 15:30:53 |amethyst: yeah my concern was mostly that it'd be resolving conflicts in a bad way somehow and I'd not know about it, but I always look at the final patch anyhow 15:34:53 <|amethyst> PleasingFungus: might want to make clear that _describe_spell_item shouldn't be called on a "real" item 15:34:59 <|amethyst> PleasingFungus: since it resets rnd 15:36:28 <|amethyst> PleasingFungus: or possibly if (!item.appearance_initialized()) 15:37:42 03PleasingFungus02 07* 0.16-a0-3450-ge993766: Make _describe_spell_item() safer to call (|amethyst) 10(74 seconds ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e993766a2720 15:38:43 <|amethyst> or that... I think that's how my first test of my hypothesis went :) 15:39:02 ? 15:39:06 also, changelog post is up: http://crawl.develz.org/wordpress/trunk-updates-31-december-2014 15:39:22 <|amethyst> when I was checking whether it was in fact the lack of item_colour that was causing the problem 15:39:30 heh 15:39:35 <|amethyst> I added an item_colour there (in _describe_item) and it worked 15:39:42 yeah for some reason I thought that list_spellset didn't take a const item_def 15:39:59 -!- Lawman0 has quit [Remote host closed the connection] 15:42:22 -!- SwissStopwatch has quit [] 15:43:08 -!- Lawman0 has quit [Remote host closed the connection] 15:44:35 -!- debo has quit [Ping timeout: 258 seconds] 15:44:52 -!- Nightbeer has quit [Ping timeout: 245 seconds] 15:46:42 -!- heteroy has quit [Ping timeout: 250 seconds] 15:51:47 -!- Lawman0 has quit [Remote host closed the connection] 15:53:31 -!- pwnmonkey has quit [Ping timeout: 244 seconds] 15:56:03 -!- lukano has quit [Ping timeout: 256 seconds] 15:56:19 |amethyst: by the way, pleasingfungus asked me about the lindwurm island a while back and I tried to nudge him into fixing it instead 15:56:31 oh yeah, I forgot about that 15:56:49 (not because of laziness, though that's valid, but more because I always want more devs to know more about vaults) 15:56:49 if only you had commit access so you could fix these things yourself.. 15:56:53 heh 15:56:58 I am steadfast in my ignorance 15:57:05 likewise re that dpeg arrival burrowing beetle vault 15:57:06 -!- Lawman0_ has quit [Remote host closed the connection] 15:57:13 <|amethyst> %git c2320d77 15:57:13 07PleasingFungus02 * 0.16-a0-3331-gc2320d7: Put !ambrosia on DD autopickup (Arrhythmia) 10(4 days ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c2320d776ad3 15:57:28 the comment in that commit is wrong 15:57:34 -!- bonghitz_ has quit [Quit: Leaving...] 15:57:46 -!- TR_Muscateer has joined ##crawl-dev 15:58:04 03PleasingFungus02 07* 0.16-a0-3451-g5fec57c: Clarify cloud beam-blocking behaviour 10(2 minutes ago, 1 file, 6+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5fec57cd72c7 15:58:06 it's on my list 15:58:08 -!- debo has joined ##crawl-dev 15:58:16 <|amethyst> I was going to ask if they should be emergency_item for DD 15:58:22 -!- Lawman0 has quit [Ping timeout: 240 seconds] 15:58:24 -!- Lasty has joined ##crawl-dev 15:58:29 -!- pwnmonkey has joined ##crawl-dev 15:58:33 I don't know what that is 15:58:36 gold? 15:58:37 <|amethyst> PleasingFungus: yellow 15:58:39 <|amethyst> yeah 15:58:43 o. hrm 15:58:50 maybe I should drop other things and make a paragraph-embewed list bloody public already 15:59:03 well, they aren't great for emergencies 15:59:04 since the confusion 15:59:19 just bland white works kinda well, similar to - there's some other good potion like that. invis? 16:00:01 -!- Whistling_Bread has quit [Ping timeout: 256 seconds] 16:01:14 by the way when are the #hangedmanwasright t-shirts 16:01:27 he was? 16:01:43 he always was 16:02:10 ! 16:02:36 oh, ghost crabs 16:03:01 unfortunately, tenofswords was clearly wrong 16:03:02 so it balances out 16:03:10 03PleasingFungus02 07* 0.16-a0-3452-g71b9fc6: Tweak a joke 10(2 minutes ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=71b9fc60e91e 16:03:26 !haunt pleasingfungus 16:03:27 theTower gestures at pleasingfungus while chanting Insubstantial figures form in the air. The freezing wraith hits pleasingfungus! x3 The phantasmal warrior hits pleasingfungus! x5 16:03:31 nooo 16:03:48 ugh, I cannot take the lack of period in that list 16:04:11 !cmd haunt 16:04:11 Command: !haunt => .echo $nick $(=rndspelltarget $*) Insubstantial figures form in the air. The freezing wraith hits ${*:-something}! x3 The phantasmal warrior hits ${*:-something}! x5 16:04:42 !cmd haunt .echo $nick $(=rndspelltarget $*). Insubstantial figures form in the air. The freezing wraith hits ${*:-something}! x3 The phantasmal warrior hits ${*:-something}! x5 16:04:42 Redefined command: !haunt => .echo $nick $(=rndspelltarget $*). Insubstantial figures form in the air. The freezing wraith hits ${*:-something}! x3 The phantasmal warrior hits ${*:-something}! x5 16:04:46 !haunt Sequell 16:04:46 PleasingFungus points at Sequell and mumbles some strange words. Insubstantial figures form in the air. The freezing wraith hits Sequell! x3 The phantasmal warrior hits Sequell! x5 16:04:53 !haunt Sequell 16:04:54 PleasingFungus points at Sequell and mumbles some strange words. Insubstantial figures form in the air. The freezing wraith hits Sequell! x3 The phantasmal warrior hits Sequell! x5 16:04:55 !haunt Sequell 16:04:56 PleasingFungus points at Sequell and mumbles some strange words. Insubstantial figures form in the air. The freezing wraith hits Sequell! x3 The phantasmal warrior hits Sequell! x5 16:04:58 looks good 16:05:21 pfff, needs randomization of numbers 16:05:25 feh 16:07:50 strictly speaking the tornado cloud descriptor could mention it's only a display of where the tornado is but non-mechanically that's rather awkward to describe 16:08:10 at the point I wrote that one, I was pretty much out of steam 16:08:12 so to speak 16:08:19 also I have no idea how tornado works, it scares me 16:08:52 -!- Lawman0_ has quit [Remote host closed the connection] 16:08:56 tornado is the perenial ranged combat 16:09:46 at least, until the passing-through-walls bug is fixed (in, what, 0.18?) 16:11:40 bug singular? 16:11:54 overall bug 16:12:08 starcursed bug 16:13:24 -!- Lawman0 has quit [Ping timeout: 240 seconds] 16:14:45 -!- debo has quit [Ping timeout: 256 seconds] 16:16:20 -!- UncertainKitten has joined ##crawl-dev 16:19:44 -!- ProzacElf has joined ##crawl-dev 16:23:44 !learn edit multi_holiness[1 s/Step 1.*// 16:23:44 multi holiness[1/6]: ebering is working on a patch to make holiness a bitfield. Please add monsters that should have more than one holiness bit to this 16:24:25 !learn edit multi_holiness[2 s/correct save compat.// 16:24:25 multi holiness[2/6]: Todo: give relevant monsters multi flags. player multi flags??? 16:25:18 -!- syllogism_ has joined ##crawl-dev 16:25:30 -!- debo has joined ##crawl-dev 16:27:39 -!- bh_ has joined ##crawl-dev 16:27:54 !learn add multi_holiness Uniques: Margery MH_NATURAL | MH_EVIL (not currently evil from spells but should hell knights in general be?) 16:27:54 multi holiness[7/7]: Uniques: Margery MH_NATURAL | MH_EVIL (not currently evil from spells but should hell knights in general be?) 16:28:08 margery is a hell knight what 16:28:14 wait am I confused 16:28:45 she comes with hell knights but there's nothing about her that is intrinscally necromantic or unholy 16:28:47 all of her pals are hell knights 16:28:52 yea 16:29:12 tbh it's not really clear why (beyond the 'fire' association) 16:29:36 "fire and also weapons / armour and also can fire through them" 16:30:08 pew 16:30:22 but I mean, thematically 16:31:00 what's a theme 16:33:26 -!- flowsnake_ has joined ##crawl-dev 16:34:20 -!- Fhqwhgads_ has quit [*.net *.split] 16:34:21 -!- schistosoma has quit [*.net *.split] 16:34:21 -!- MgDark has quit [*.net *.split] 16:34:21 -!- Sonata has quit [*.net *.split] 16:34:22 -!- elliptic has quit [*.net *.split] 16:34:23 -!- syllogism has quit [*.net *.split] 16:34:23 -!- tensorpudding has quit [*.net *.split] 16:34:53 -!- AreBrandon has quit [*.net *.split] 16:34:53 -!- Kramin has quit [*.net *.split] 16:34:53 -!- minqmay has quit [*.net *.split] 16:34:53 -!- timbabwe has quit [*.net *.split] 16:34:53 -!- lavos1 has quit [*.net *.split] 16:34:53 -!- medice has quit [*.net *.split] 16:34:53 -!- bh has quit [*.net *.split] 16:34:53 -!- ConstantineXVI has quit [*.net *.split] 16:34:53 -!- flowsnake has quit [*.net *.split] 16:34:53 -!- socks_ has quit [*.net *.split] 16:35:05 -!- ballingt has quit [*.net *.split] 16:35:05 -!- pyre has quit [*.net *.split] 16:35:13 -!- weezeface has quit [Remote host closed the connection] 16:35:19 -!- Brannock_ has joined ##crawl-dev 16:35:33 -!- jeanjacques_ has joined ##crawl-dev 16:35:40 -!- Siegurt has quit [Quit: Leaving.] 16:37:50 -!- jeanjacques has quit [Ping timeout: 250 seconds] 16:37:50 -!- jeanjacques_ is now known as jeanjacques 16:38:42 -!- nimtz has quit [Ping timeout: 250 seconds] 16:39:08 -!- Brannock has quit [Ping timeout: 250 seconds] 16:40:14 what's the purpose behind multi-holiness 16:42:20 there are a bunch of special cases that fake it already for things like demonspawn, things that are natural but cast unholy spells (tso conduct), etc. 16:42:50 well, i mean 16:42:54 -!- Kintak has quit [Read error: Connection reset by peer] 16:43:02 is it ever actually going to be anything other than natural + something else? 16:43:11 death cob (08%) | Spd: 25 | HD: 10 | HP: 53-77 | AC/EV: 10/15 | Dam: 20 | 07undead, 10doors, evil | Res: 06magic(40), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1012 | Sz: tiny | Int: normal. 16:43:11 %??death cob 16:43:27 small abomination (04x) | Spd: 7-15 | HD: 4 | HP: 12-41 | AC/EV: 0/0 | Dam: 23 | 07undead, evil | Res: 06magic(40), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 126 | Sz: Large | Int: plant. 16:43:27 %??small abomination 16:43:37 also opens design space for demonic plants 16:43:41 i guess what i'm saying is 16:43:43 demonic plant (16P) | Spd: 070 | HD: 10 | HP: 42-71 | AC/EV: 10/0 | 03plant, 07vault | Res: 13magic(immune), 03poison, 12drown, 13neg+++, 13torm | XP: 0 | Sz: small | Int: plant. 16:43:43 %??demonic plant 16:43:47 ??? 16:43:55 maybe "holiness" just isn't really a coherent concept at all currently 16:43:59 of course 16:44:04 and rethinking what exactly we're trying to represent with it might work better 16:44:20 |amethyst's standing suggestion is to split holiness into a bunch of different flags, and make the current holinesses a union of some subset of those 16:44:30 yeah 16:44:31 which seems reasonable to me, I'm just lazy 16:44:38 putting "plant" under holiness seems off 16:44:42 something like that sounds more reasonable, i think 16:44:44 theTower: yeah, exactly 16:45:05 living, construct, demonic, angelic, ...plant 16:45:29 construct isn't a holiness 16:45:30 :p 16:45:33 (also please make some variety of otherworldly for abyss things already) 16:45:33 yes it is 16:45:36 MH_NONLIVING 16:45:44 nonliving includes tentacled starspawns 16:45:51 ontoclasm: suggested MH_ELDRITCH 16:45:58 ebering: in a conceptual sense, not in the current implementation 16:46:00 I don't think that's his suggestion originally 16:46:05 it's been around for a while 16:46:14 also: 16:46:23 what do you actually want to accomplish with MH_ELDTICH 16:46:32 zin hates but not ely? 16:46:32 in what ways will it differ from the current MH_NONLIVING 16:46:34 I have no idea, I haven't done it 16:46:44 haha 16:46:48 theTower: incredible yred nerfs 16:46:50 imo 16:47:01 -!- pwnmonkey_ has joined ##crawl-dev 16:47:23 zin hates, innate vuln to silver, ely doesn't care, not vulnerable to holy wrath, yred shouldn't care? 16:47:25 as for making holiness into a bunch of different flags and making the current holinesses into them 16:47:31 that's sort of what I'm doing 16:48:35 mm? 16:48:54 -!- elliptic has joined ##crawl-dev 16:49:00 theTower: I think there's a reasonable argument for yred caring 16:49:00 -!- AreBrandon has joined ##crawl-dev 16:49:11 http://sprunge.us/HKba 16:49:14 they're abominations, defying the unnatural cycle of life and undeath! 16:49:23 ...so are demons? 16:49:43 that's why we need demon zombies, obviously. 16:49:52 (welllll, I guess hell hounds, hell hogs, hellephants, demonspawn) 16:50:04 hell rats 16:50:05 oh yeah 16:50:07 ebering: hell rats 16:50:16 where's that entry 16:50:17 -!- pwnmonkey has quit [Ping timeout: 240 seconds] 16:50:21 ??multiple holiness 16:50:21 I don't have a page labeled multiple_holiness in my learndb. 16:50:29 ??multi holiness 16:50:30 multi holiness[1/7]: ebering is working on a patch to make holiness a bitfield. Please add monsters that should have more than one holiness bit to this 16:50:36 ??multi holiness[2] 16:50:36 multi holiness[2/7]: Todo: give relevant monsters multi flags. player multi flags??? 16:50:38 ??multi holiness[3] 16:50:38 multi holiness[3/7]: evil priests/wizards, unholy priests/wizards (even if they only sometimes have a bad spell) should get the new MH_EVIL, MH_UNHOLY respectively 16:50:40 -!- ProzacElf has quit [Ping timeout: 244 seconds] 16:50:41 sigh 16:50:43 ??multi holiness[4] 16:50:43 multi holiness[4/7]: demonspawn MH_NATURAL | MH_DEMONIC (don't count piety twice), servitors MH_HOLY | MH_UNDEAD (watch ely conduct), death caps/cobs MH_UNDEAD | MH_PLANT (fedhas buff) 16:50:49 ??multi holiness[5] 16:50:49 multi holiness[5/7]: ghost crabs MH_NATURAL | MH_UNDEAD (already special cased for their flames), apis MH_HOLY | MH_NATURAL (special cased in is_beast), aboms/crawlies MH_UNDEAD | MH_DEMONIC (special cased in _fire_kill_conducts) or just pick one 16:51:00 hell things are in there somewhere 16:51:03 ??multi holiness[6] 16:51:04 multi holiness[6/7]: Hell Hounds, hell hogs, and hellephants NATURAL | DEMONIC (but should they be beasts?) 16:51:06 that one 16:51:08 there we go 16:52:13 -!- Sorbius has quit [Read error: Connection reset by peer] 16:53:17 -!- pikaro has quit [Ping timeout: 256 seconds] 16:55:33 -!- Pacra has joined ##crawl-dev 16:55:57 -!- weezeface has quit [Remote host closed the connection] 16:56:28 -!- debo has quit [Ping timeout: 250 seconds] 16:56:57 |amethyst: looks like in my case, I was simply able to do a checkout of origin/webtiles-changes as temp-branch, do a merge of origin/master in there, and rebase my local webtiles-changes onto temp-branch 16:57:56 -!- debo has joined ##crawl-dev 16:58:25 -!- ystael has quit [Ping timeout: 272 seconds] 16:59:29 !rng vault zot 16:59:29 The RNG chooses: zot. 16:59:43 is it possible bear berserk is broken? i remember it happening a lot more consistently 16:59:52 possible, yes 17:00:05 like read scroll of fear and they all instantly turn berserk 17:00:08 hahaha 17:00:13 that is...good 17:00:23 no he's saying that was the old behaviour 17:00:29 I think 17:00:34 yes. exactly 17:00:39 it uses a different system now and possibly needs to be tweaked 17:00:50 well, it probably shouldn't berserk them? 17:01:00 eh 17:01:11 the actual problem is more about bears not berserking after running away 17:01:13 that seems very spoilery to me 17:01:21 yeah that ?fear thing is goofy 17:01:22 ?fear is ?death around bears 17:01:41 they rarely turn berserk now even after running for several turns 17:01:44 fr: ?death 17:01:58 I haven't noticed that myself, but I wasn't looking for it 17:02:05 maybe toss up a thing on mantis 17:02:26 I didn't know about the ?fear thing, but I think you might be right that they berserk less 17:02:31 thinking back on my recent trunk games 17:06:33 demonspawn (076) | Spd: 10 | HD: 6 | HP: 23-44 | AC/EV: 3/13 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(20) | Vul: 08holy++, 11silver | XP: 196 | Sz: Medium | Int: normal. 17:06:33 %??demonspawn 17:06:54 -!- wheals has joined ##crawl-dev 17:07:16 gelid demonspawn (026) | Spd: 10 | HD: 10 | HP: 43-67 | AC/EV: 6/12 | Dam: 20 | 10weapons, 10items, 10doors | Res: 06magic(40), 02cold++ | Vul: 08holy++, 11silver | XP: 709 | Sz: Medium | Int: normal. 17:07:16 %??gelid demonspawn 17:07:21 orc warrior (08o) | Spd: 10 | HD: 4 | HP: 17-39 | AC/EV: 0/13 | Dam: 20 | 10weapons, 10items, 10doors, fighter | Res: 06magic(20) | XP: 134 | Sz: Medium | Int: normal. 17:07:21 %??orc warrior 17:07:21 !messages 17:07:22 (1/2) PleasingFungus said (5h 59m ago): I don't think I can use the syntax, or at least I'm not sure how (the obvious approach doesn't work); suggestions welcomed, of course 17:07:23 !messages 17:07:24 (1/1) ebering said (2h 20m 17s ago): what is your opinion on making ghost crabs MH_NATURAL | MH_UNDEAD 17:07:37 ebering: the idea with ghost crabs was to be whatever weird thing shadow dragons are 17:07:43 wheals: |amethyst & I looked into it and found that and variants didn't work, ya 17:07:46 shadow dragon (06D) | Spd: 10 | HD: 17 | HP: 107-145 | AC/EV: 15/10 | Dam: 2013(drain), 1509(claw), 1509(claw) | evil, cold-blooded, see invisible, fly | Res: 06magic(120), 02cold++, 03poison, 12drown, 13neg+++ | Vul: 08holy | Chunks: 04rot | XP: 2067 | Sp: b.draining (3d24) [11!AM, 06!sil, 08breath] | Sz: Giant | Int: animal. 17:07:46 %??shadow dragon 17:07:51 but they could also be MH_NATURAL | MH_UNDEAD 17:07:58 ...uh, mh_natural | mh_evil? 17:08:11 yea that's also an option 17:08:35 though making them undead would let them heal in their own fire 17:08:59 -!- syllogism_ has quit [Quit: Leaving] 17:10:35 -!- Kramin has joined ##crawl-dev 17:12:51 PleasingFungus: looks like dictionaries are unclear on gases/gasses, but i think i prefer gases personally 17:13:04 iirc I oscillated wildly between one and the other 17:13:17 -!- simmarine has joined ##crawl-dev 17:13:29 huh, thought I'd settled on single s 17:13:47 you added both :) 17:13:47 fwiw spl-miscast.cc uses gasses 17:13:50 haha 17:13:58 and then deleted the gases, i think 17:14:03 oops 17:14:11 likewise pcloud & swamp dragon's descriptions 17:14:26 only a panlord description uses gases 17:14:28 so I guess our style is double s 17:15:17 -!- cr0ne has quit [Remote host closed the connection] 17:16:06 -!- Siegurt has quit [Quit: Leaving.] 17:17:42 how would people think about halving menagerie's cap (from 4 to 2)? 17:18:13 !seen gammafunk 17:18:13 I last saw gammafunk at Wed Dec 31 23:02:31 2014 UTC (15m 42s ago) saying 'thinking back on my recent trunk games' on ##crawl-dev. 17:18:47 !seen crate 17:18:48 I last saw crate at Wed Dec 31 18:30:16 2014 UTC (4h 48m 32s ago) saying 'more or less' on ##crawl. 17:18:49 menagerie is certainly very strong at present, but I don't know 17:19:06 i think he was complaining about its strength too 17:19:32 he's crate 17:19:33 who cares 17:19:38 as a ranged/support spell I think it needs some numbers to work conceptually? I feel like it should go to 3 if it must go lower but not 2 17:19:42 harsh 17:19:55 -!- debo has quit [Ping timeout: 264 seconds] 17:19:55 -!- heteroy has quit [Ping timeout: 264 seconds] 17:19:59 i will second crate's opinion if that's what it takes btw 17:20:15 -!- MIC132 has joined ##crawl-dev 17:20:19 -!- Pacra has quit [Ping timeout: 244 seconds] 17:21:11 what am I, chopped bricks 17:21:33 I was also thinking the same as theTower 17:22:07 Unstable branch on crawl.lantea.net updated to: 0.16-a0-3452-g71b9fc6 (34) 17:22:15 i was feeling that being ranged made it not as harsh to have fewer (though still obviously a nerf)\ 17:23:16 since they generally won't be blocking monsters, for one 17:23:48 and sometimes they even get in each other's way (especially with harpy packs, which would still be counted as only 1 for the cap) 17:24:38 -!- inspector071 has quit [Ping timeout: 250 seconds] 17:24:39 there's still some cogency benefit to having numerous, especially with e.g. sphinxes 17:25:17 -!- tensorpudding has quit [Ping timeout: 244 seconds] 17:26:15 -!- MIC132 has quit [Quit: Leaving] 17:26:18 true, and it certainly should be a nerf 17:26:23 2 might be too few 17:26:27 as you say 17:26:51 so the problem with menagerie is any of the things are really good and its a level 6 single school spell. it does the job just as good (or even better) than hydra, a level 7 single school spell, and it doesnt let you do fun stuff with, say, summon forest 17:27:13 or summon mana viper 17:27:13 funny to think of dpeg getting cursed at for suggesting a cap of *8* 17:27:16 since why would you ever want to use summon forest over menagerie (or really, any summoning spell over menagerie) 17:27:34 !learn del multi holiness[3 17:27:34 Deleted multi holiness[3/7]: evil priests/wizards, unholy priests/wizards (even if they only sometimes have a bad spell) should get the new MH_EVIL, MH_UNHOLY respectively 17:27:36 well menag is a L6 spell and forest is only L5 17:27:47 i knew i shouldve listed summon forest as a dual school spell 17:27:53 forest & mana vipers are dual-school, ya 17:27:56 i found forest marginally better versus large groups 17:28:00 which has tloc as its secondary. summoning and tloc have no overlap otherwise 17:28:01 from experience, menagerie tapers into less usefulness in extended 17:28:20 or at least, in large groups the forest did a little damage before menagerie kills everything 17:28:32 no overlap??? 17:28:33 L5 two schools isn't the same as L6 though 17:28:35 not useless but not the horrifying killstorm it is in a 3-rune game 17:28:36 simmarine: poor malign.... 17:28:41 precisely 17:28:43 menag is significantly harder to cast 17:29:09 and menag monsters definitely do block wheals 17:29:17 or do block, wheals 17:29:41 them having ranged doesn't mean you don't use them to block 17:29:42 sphinx (15H) | Spd: 11 | HD: 16 | HP: 72-106 | AC/EV: 5/5 | Dam: 25, 12, 12 | 10doors, spellcaster, see invisible, fly | Res: 06magic(60) | XP: 2261 | Sp: confuse, paralyse, minor healing (2d8), smiting (7-17), slow | Sz: Big | Int: high. 17:29:42 %??sphinx 17:29:53 speed 11, ew 17:30:00 ??eoc[sphinx 17:30:00 I don't have a page labeled eoc[sphinx in my learndb. 17:30:03 ??chris[sphinx 17:30:03 I don't have a page labeled chris[sphinx in my learndb. 17:30:07 hmpf 17:30:14 I thought all of those got crunched to 10 or 12 (by that jerk, yes) 17:30:59 I don't think he got to touch any speeds 17:30:59 mana viper is really closer to a hex in terms of how you use it 17:31:09 gammafunk: yeah (especially harpies) but not to quite the extent as XXX or critters i felt 17:31:16 mana viper is cool 17:31:28 wheals: XXX makes a billion things 17:31:33 which is the point of XXX really 17:31:35 of course 17:31:37 it can actually be startling strong as a desperation l5 summon, if you don't have shadow creatures or menag or anything like that 17:31:47 but for most characters it's just a cool anti-casting summon 17:31:55 startlingly 17:32:12 what I was saying is that lindwurms, manticores function just fine as the usual summoning meatbags 17:32:19 meaticore 17:32:23 wheals: oops 17:32:23 when does that go into sprint 17:32:27 of course sphinxes do as well, but those are very high power 17:33:17 -!- Pacra has joined ##crawl-dev 17:33:33 I guess I could see a cap reduction to 3, but two feels too low 17:34:04 if sphinxes got changed i'd make it 12 instead of 10 imo 17:34:15 i also dislike speed 11, but i think 12 is fine 17:34:37 yeah, sphinxes should be scary 17:34:49 !lg . vaults x=status 17:34:50 5. [status=paralysed,marked,repel missiles,drained] PleasingFungus the Bludgeoner (L18 DrAK of Lugonu), mangled by an ironbrand convoker (a +3 morningstar) on Vaults:1 on 2014-09-08 21:53:27, with 221189 points after 37674 turns and 3:17:31. 17:35:01 underestimated a sphinx :( 17:35:07 to me its about having smite and being a bit hard to outrun 17:35:20 well the hexes are important 17:35:21 fr: ossuary with sphinx behind grates 17:35:29 yeah but the hexes basically help them catch up to you 17:35:43 they show up when you're still likely to not have very good mr 17:35:57 or at least not past "extremely" 17:36:38 almost entirely MR- 17:36:52 !strip Grunt's resistance 17:36:57 !strip wheals 17:37:04 I wonder 17:37:11 if anybody has died to mr- in hells now 17:37:26 !kw hells 17:37:27 Keyword: hells => place=tar|dis|geh|coc 17:37:40 !lg * hells status~~vuln x=status 17:37:41 14. [status=about to teleport,vulnerable,flying,very slightly contaminated,hasted,glowing,repel missiles] vince the Sniper (L27 GrHu of The Shining One), blasted by Dispater (crystal spear) on Dis:7 (iron_city_of_dis; dis_mu) on 2014-12-20 13:32:05, with 966726 points after 88783 turns and 8:09:55. 17:37:50 !lg * hells status~~vuln x=status -2 17:37:51 13/14. [status=vulnerable,flayed,very slightly contaminated] realho9 the Axe Maniac (L26 MiBe of Trog), demolished by a reaper (a +2 vampiric scythe) on Geh:6 (evilmike_ambush; evilmike_ambush_inner_pond) on 2014-12-19 03:29:52, with 678167 points after 82239 turns and 5:22:03. 17:37:58 heres a random question - has there ever been thought of changing MR so it has only a few levels (represented by the ***... display) instead of a continuous scale? (i dont know how that would actually work!!) 17:38:15 evilmike: er 17:38:17 would be a brutal nerf or huge buff to the early-game 17:38:23 yeah i know 17:38:32 i only ask because its kind of funny how MR uses stars but is actually a number, when EV just gives the number 17:38:44 likewise stealth 17:38:51 at least mr is linear 17:38:53 the only thing that gives non-even jumps now is XL * race mod 17:38:54 i think players understand its an approximation 17:39:10 |amethyst: demonspawn are NO_POLY_TO so shapeshifters becoming demons if ds are MH_DEMONIC won't happen 17:39:11 well, maybe its just me, but i think of MR as basically your "hexes EV" 17:40:16 <|amethyst> ebering: oh, and I guess it won't poly to jobbed demonspawns because they're not species 17:40:24 <|amethyst> s/species/a species/ 17:40:35 read: I really wonder about that 17:40:37 i think the main thing would be that MR gain on levelup would be (I guess) need to be a MR+ mutation gained at a specific level 17:40:44 if it's retained at all 17:41:29 it's kind of a big deal 17:41:43 and a racial differentiator 17:41:56 -!- hurdos has quit [Quit: Leaving.] 17:42:03 yeah and i dont like losign that, id ont like things that make the races more similar statwise 17:42:39 evilmike: you're making me envision doing this with Stealth too 17:42:41 spriggans get very nearly four full pips of MR by level 27 17:43:00 Grunt: why do you want to add breakpoints to stealth skill 17:43:02 that sounds really bad 17:43:12 PleasingFungus: as in 17:43:14 PleasingFungus: racial stealth 17:43:42 what about it? 17:43:49 well 17:44:02 arguably spriggans could be fine with human MR :) 17:44:03 yeah i can't pretend its an easy change, or a good idea. just a random thing i was thinking of 17:44:23 <|amethyst> racial stealth is almost but not quite based on size 17:44:32 wheals: also kind of a nerf to felids, purple draconians, etc 17:44:40 yeah, that was just an example 17:44:44 also a critical mummy nerf!! 17:44:47 also a DD nerf! 17:45:00 no one cares about nerfing dd 17:45:00 or Mu 17:45:01 ouch 17:45:02 PleasingFungus: s/nerfing// 17:45:15 hey, i cared about nerfing mu 17:45:16 :P 17:45:20 i think if MR on level up was removed i'd prefer it be replaced by racial mutations, and spriggans (for example) would get extra. but even ones like humans would need to be thought about, because they still get a decent amount 17:45:25 a while back I suggested removing racial stealth modifiers and just tweaking the stealth skill as needed; iirc, MarvinPA shot me down 17:45:36 * Grunt shoots PleasingFungus. 17:45:56 evilmike: my assumption was that you'd get mr+s every n levels, where n is based on the current distribution in some way 17:46:11 otherwise i might have made rX- always 200%, if only because that's easier to tell to the player (though it might be too big a player buff) 17:46:24 !send wheals rF--- 17:46:25 Sending rF--- to wheals. 17:46:30 "half again" isn't much longer than "double" 17:46:42 fr xom randomly flips your resistances 17:46:52 i felt like my rewording of the freezing/flaming brands was very awkward 17:47:00 <|amethyst> I say "jejune" and you make fun of me, but "half again"? 17:47:02 <|amethyst> :) 17:47:10 -!- MarvinPA has quit [Ping timeout: 250 seconds] 17:47:15 feel free to make fun of me :) 17:47:21 1learn add 17:47:46 wheals: where are the rewordings? I didn't see those 17:47:54 %git :/poison arrow 17:47:54 07wheals02 * 0.16-a0-3220-gf82061e: Nerf melee brands versus negative resistances. 10(11 days ago, 9 files, 35+ 39-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f82061e1ea69 17:47:59 in that commit 17:48:10 (yes why did it affect parrow) 17:48:50 oh, yeah, splitting "half again" like that is kind of awkward 17:49:06 ok, so it was just my writing :) 17:49:17 "It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents." 17:49:18 vs 17:49:26 "It emits flame when wielded, causing extra injury to most foes and up to half as much damage again against particularly susceptible opponents." 17:49:51 makes the sentence stack too deep 17:50:13 !pop PleasingFungus 17:50:14 -!- Pacra has quit [Ping timeout: 245 seconds] 17:50:20 <|amethyst> that and "half again" is a bit of an idiom 17:50:37 <|amethyst> and that is weakened by splitting it 17:51:43 <|amethyst> or even "half again as much" 17:53:52 -!- MgDark_ has quit [Read error: Connection reset by peer] 17:54:50 i'd just write "50% more" 17:55:10 03PleasingFungus02 07* 0.16-a0-3453-g1f4d23a: Tweak flame/frost ego descriptions 10(3 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1f4d23a74d9b 17:55:26 evilmike: also reasonable 17:55:36 <|amethyst> numbers???? 17:55:40 <|amethyst> "choko more" 17:56:12 http://crawl.develz.org/wordpress/trunk-updates-31-december-2014 reblogging for afternoon crowd; please like & share 17:56:14 <|amethyst> I like 50% too 17:56:33 I will not read your lies! 17:56:36 fucked up... 17:56:41 I was reminded by the choko thing 17:57:46 I got that vault two games in a row 17:57:48 it was great 17:58:15 but I think he messed up the stair order...I'd have to check I guess 17:58:31 !vault sokoban 17:58:32 Couldn't find sokoban in the Crawl source tree 17:58:35 !vault chokoban 17:58:36 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_features.des;hb=HEAD#l3341 17:59:02 I don't remember ever seeing it 17:59:30 yeah you'd remember, since it's stone and an elevator vault 17:59:50 well and there's tons of fruit and likely no monsters 18:01:01 PleasingFungus: These update posts are really nice. 18:01:10 fr: that vault has a unicorn vault-define of apis, equal chance of friendly, neutral, or hostile 18:01:10 And so are the updates :) 18:01:11 |amethyst: PleasingFungus: http://sprunge.us/XbOi 18:01:13 does that miss anything 18:01:14 -!- Whistling_Bread has joined ##crawl-dev 18:01:17 Hi Medar! 18:01:26 Medar: Thank you! I try :) 18:01:41 Grunt: v0v 18:01:45 PleasingFungus: 18:01:45 18:02:04 Grunt: this reminds me of nostalgia somehow 18:02:13 Hello Grunt! 18:02:19 gammafunk: mass reverting of commits probably 18:02:20 :) 18:02:23 I remember spending hours reverting/merging ..yea 18:02:27 !revert gammafunk 18:03:02 reverting commits from like 0.8 and 0.9 was certainly interesting 18:03:28 not sure how we're going to top that april 1st really 18:03:43 <|amethyst> pizza tornado 18:03:51 dang 18:04:02 -!- TR_Muscateer has quit [Ping timeout: 245 seconds] 18:06:52 -!- ibar has quit [Quit: leaving] 18:07:17 a joke so long running that even i am tired of it 18:07:26 <|amethyst> Grunt: it looks good, but should be tested with a game saved in Nor (post-b88e9a2) and one where Nor was generated but not saved 18:07:40 <|amethyst> Grunt: err, where it was generated but the player isn't in it 18:16:32 -!- Bloax has quit [Ping timeout: 245 seconds] 18:17:29 seems good 18:17:30 so 18:17:37 03Grunt02 07* 0.16-a0-3454-g6e0f51b: Take down the decorations in Cocytus. 10(19 minutes ago, 25 files, 80+ 86-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6e0f51b8ede0 18:18:19 -!- PleasingFungus has quit [Remote host closed the connection] 18:21:19 <|amethyst> Grunt: oh 18:21:21 <|amethyst> Grunt: tiles 18:21:25 oh 18:22:14 who cares about tiles 18:22:16 <_< >_> 18:22:47 03Grunt02 07[evoker-god] * 0.16-a0-3473-gb9b623c: Merge branch 'master' into evoker-god 10(5 minutes ago, 0 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b9b623c9a02c 18:22:48 03Grunt02 07* 0.16-a0-3455-gc1648d5: De-decorate Antaeus and his pets, too. 10(53 seconds ago, 4 files, 2+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c1648d5b2c19 18:24:58 -!- cr0ne has quit [Quit: Lost terminal] 18:27:54 03Grunt02 07[evoker-god] * 0.16-a0-3474-g346b3f3: Merge branch 'master' into evoker-god 10(5 minutes ago, 0 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=346b3f38d2dc 18:29:28 -!- Bloax has joined ##crawl-dev 18:29:46 !learn del multi_holiness[3 18:29:46 Deleted multi holiness[3/6]: demonspawn MH_NATURAL | MH_DEMONIC (don't count piety twice), servitors MH_HOLY | MH_UNDEAD (watch ely conduct), death caps/cobs MH_UNDEAD | MH_PLANT (fedhas buff) 18:30:08 !learn del multi_holiness[$ 18:30:08 Deleted multi holiness[5/5]: Uniques: Margery MH_NATURAL | MH_EVIL (not currently evil from spells but should hell knights in general be?) 18:31:48 <|amethyst> oh, hm 18:31:49 Grunt: nice merge nice merge 18:31:58 <|amethyst> wonder if India blocked gitorious 18:32:01 Two Grunt merges merge to form a titanic merge. 18:32:11 * Grunt hits gammafunk!!!!!!!!!!!!!!!!!!!!!!!! 18:32:13 <|amethyst> we might need to move to FTP or something for contributions 18:32:20 * gammafunk is unharmed. 18:32:25 <|amethyst> if we don't want to exclude the world's biggest democracy 18:33:37 <|amethyst> 18:34:08 facetious talk protocol 18:34:53 |amethyst: imo nick rename when you do bitter sarcasm 18:36:27 -!- Kasofa has quit [Quit: Page closed] 18:36:53 -!- AlexMcc has quit [] 18:37:56 |amethyst: the snark lives in the US now, right? 18:38:23 <|amethyst> I think? 18:39:08 the other alternative would be moving to github, of course! 18:39:18 time to hunt for the snark? 18:39:19 <|amethyst> well 18:39:24 <|amethyst> that's why I asked about gitorious 18:39:28 !send Grunt a wumpus 18:39:28 Sending a wumpus to Grunt. 18:39:29 <|amethyst> github is on the list 18:39:33 oh 18:39:38 <|amethyst> and sourceforge 18:39:38 oops! 18:39:45 which list is this 18:39:47 oops 18:39:53 * wheals has no context 18:39:53 <|amethyst> http://economictimes.indiatimes.com/tech/internet/government-blocks-over-60-websites-including-github-sourceforge-on-anti-terror-advisory/articleshow/45704384.cms 18:40:07 <|amethyst> "These are all providing very dangerous kind of cut and paste services..You can take code, cut it, paste it, remove it, delete it," said one government official who requested anonymity. 18:40:25 Experimental (evoker-god) branch on crawl.beRotato.org updated to: 0.16-a0-3476-g5f3739d 18:40:56 <|amethyst> article doesn't provide a full list 18:41:03 <|amethyst> and apparently it's uneven across ISPs 18:41:10 |amethyst: almost like you can use it to speak with complete anonymity... 18:41:18 :P 18:42:11 <|amethyst> Crawl does have a "sword of Jihad" 18:42:36 -!- Bloax has quit [Ping timeout: 265 seconds] 18:42:40 -!- Bloaxor has joined ##crawl-dev 18:43:26 not to mention djinn 18:43:40 what's a djinni 18:43:43 dangerous cut and paste services! 18:43:51 Grunt: i said not to mention djinn!!!! 18:44:00 * Grunt cuts the document into ribbons!!!!!!!! 18:44:33 * Grunt pounds the ribbons into fine paste!!! 18:48:37 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 18:50:27 -!- vissborg has quit [Remote host closed the connection] 18:51:23 -!- CacoS has quit [] 18:51:45 happy new year newrds 18:52:23 |amethyst: These are of course the same imbeciles who ruled that laws criminalizing homosexuality make total sense 18:53:08 Happy new year :) 18:53:13 considering the amount of US tech outsourced to India, and the amount of US tech now dependent on open source, I suspect they're going to be reconsidering that blockage shortly after the US holiday season ends 18:53:23 -!- UncertainKitten has joined ##crawl-dev 18:53:50 -!- EuphOria has quit [Ping timeout: 244 seconds] 18:54:40 -!- NilsBloodaxe has quit [Ping timeout: 246 seconds] 18:54:46 -!- wheals has quit [Read error: Connection reset by peer] 18:55:03 -!- MarvinPA has joined ##crawl-dev 18:57:21 -!- debo has joined ##crawl-dev 19:05:32 this TV that someone brought up reminds me, when are electric corpses getting added 19:09:50 what tv? 19:12:47 -!- Ladykiller69 has quit [Quit: Verlassend] 19:14:08 this game playing on footv with all the poisonous corpses in it 19:15:52 -!- Lawman0 has quit [Ping timeout: 240 seconds] 19:16:15 oh no, I've uncovered a terrible secret: we inconsistently use defence vs defense in crawl 19:16:23 what 19:16:24 that's 19:16:27 indefensible 19:16:57 which should we be using? 19:17:04 v0v 19:17:09 dangit grunt 19:17:09 you should use defense, but its probably actually defence 19:17:39 defence is the correct spelling yes :P 19:17:45 ) : 19:18:14 alright 19:21:06 too bad chunks got consolidated, it would have clearly been a good flavour point to have different messages for the consumption of raw flesh 19:21:22 -!- gammafun1 has joined ##crawl-dev 19:23:27 -!- gammafunk has quit [Ping timeout: 256 seconds] 19:23:32 -!- asdu has quit [Quit: Page closed] 19:29:59 air/poison spell, "electrify poison", replaces all poison corpses with lightning spires 19:30:20 and uh, does something to alive poison enemies too. 19:32:28 evilmike: static discharge 19:32:51 -!- pikaro has quit [Remote host closed the connection] 19:34:03 tloc/poison spell, "twist poison" 19:36:16 -!- MgDark has quit [Read error: Connection reset by peer] 19:36:44 Grunt: how about auto wand-id for pakellas? 19:37:18 like, identify 50% of the time on use at max piety, 25% at ** 19:37:34 or perhaps just a flat change 19:38:58 <|amethyst> won't Pakellas followers usually have lots of evo? 19:39:57 <|amethyst> hm... I guess 50% is the same as evo 27 though 19:41:51 oh, wands auto-id with a scaling on evo?? I never noticed, I guess because I generally stop using wands in early game 19:42:42 <|amethyst> yeah, on each zap, if evo skill > random2(27), the wand's charges identify 19:42:46 wouldn't id mechanics overlap a bit with ashenzari? 19:43:08 <|amethyst> does ash ID wands? 19:43:30 he'll id everything at enough piety, I'm pretty sure that includes wand charges 19:43:35 havent played him in a long time though 19:43:38 <|amethyst> ah 19:47:47 -!- travis-ci has joined ##crawl-dev 19:47:48 The build has errored. (master - 1f4d23a #1376 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/45581544 19:47:48 -!- travis-ci has left ##crawl-dev 19:47:58 I don't think it includes wand charges actually 19:51:22 -!- heteroy has quit [Ping timeout: 240 seconds] 19:57:22 no it doesnt 19:58:01 -!- __miek has quit [Ping timeout: 256 seconds] 20:02:53 -!- Zermako_ has quit [] 20:07:08 -!- Whistling_Bread has quit [Ping timeout: 250 seconds] 20:08:48 -!- xnavy has quit [Read error: Connection reset by peer] 20:11:22 -!- travis-ci has joined ##crawl-dev 20:11:22 The build has errored. (evoker-god - b9b623c #1378 : Steve Melenchuk): http://travis-ci.org/crawl-ref/crawl-ref/builds/45582786 20:11:22 -!- travis-ci has left ##crawl-dev 20:11:26 noooo rip 20:11:56 -!- ruwin has quit [Read error: Connection reset by peer] 20:11:58 looks unrelated 20:12:13 very unrelated in fact :) 20:12:31 oh 20:12:32 right 20:12:34 I know why 20:12:47 it actually is related, though it's probably only me that knows why 20:12:49 <_< >_> 20:13:47 -!- travis-ci has joined ##crawl-dev 20:13:47 The build has errored. (master - 6e0f51b #1377 : Steve Melenchuk): http://travis-ci.org/crawl-ref/crawl-ref/builds/45582706 20:13:47 -!- travis-ci has left ##crawl-dev 20:17:22 -!- edlothiol has quit [Ping timeout: 245 seconds] 20:25:50 why doesnt travis-ci just stay in the channel? 20:26:04 he's too cool for that 20:26:05 ...that is a good question 20:26:32 its just funny, i've never seen a bot that does tha 20:26:32 t 20:27:10 he did already get a message shortening, and not entering/leaving all the time would be further shortening 20:35:51 -!- dtsund has quit [Quit: dtsund] 20:36:18 * geekosaur suspects the joining was added as a quick workaround for channels set to refuse notices from people not in the channel, and nobody ever rethought it 20:38:47 (also possibly the bot does not keep state but is invoked at need, and therefore must rejoin every time) 20:41:07 -!- inspector071 has quit [Ping timeout: 245 seconds] 20:42:30 -!- Krakhan has quit [Read error: Connection reset by peer] 20:46:55 doh?? 20:46:55 <|amethyst> doh 20:47:03 can't sort sprint map names by case 20:47:14 since IX comes before V 20:47:32 -!- marsbars has quit [Quit: Page closed] 20:48:01 guess I need roman number parse and sort?!?! 20:48:16 *roman numeral 20:48:25 -!- debo has quit [Ping timeout: 255 seconds] 20:48:52 how about just add digits to the names 20:49:10 yeah, but I wonder how crawl solves this actually 20:49:40 they have a thing in the mapdef don't they? 20:49:57 i can't remember. it might have been added once it became relevant 20:50:20 -!- debo has joined ##crawl-dev 20:50:22 -!- Krakhan has quit [Changing host] 20:50:40 think so 20:50:41 DESC: Sprint IX: "|||||||||||||||||||||||||||||" 20:50:42 ORDER: 9 20:51:39 god 20:51:48 welp 21:05:12 -!- dtsund has joined ##crawl-dev 21:07:59 -!- gammafun1 is now known as gammafunk 21:08:23 -!- TZer0 has quit [Quit: WeeChat 0.3.8] 21:14:58 -!- heteroy has quit [Ping timeout: 255 seconds] 21:15:48 <|amethyst> Grunt: hm... I think that santaeus revert was a little overzealous: it reverted Ironfoot's credit too 21:16:20 oh 21:20:52 03MarvinPA02 07* 0.16-a0-3456-gb03f90c: Adjust Hydra Form description 10(8 hours ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b03f90ca4266 21:20:52 03MarvinPA02 07* 0.16-a0-3457-g817739f: Reduce Hydra form HP bonus and healing from kills 10(8 hours ago, 2 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=817739ffefa8 21:20:52 03MarvinPA02 07* 0.16-a0-3458-g6d2551d: Remove AC reduction for statue form Gargoyles 10(7 minutes ago, 1 file, 0+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6d2551d67a2b 21:24:36 -!- travis-ci has joined ##crawl-dev 21:24:37 The build was fixed. (evoker-god - 346b3f3 #1380 : Steve Melenchuk): http://travis-ci.org/crawl-ref/crawl-ref/builds/45583021 21:24:37 -!- travis-ci has left ##crawl-dev 21:26:54 -!- alefury has quit [] 21:27:55 -!- simmarine_ has joined ##crawl-dev 21:27:55 -!- simmarine has quit [Read error: Connection reset by peer] 21:28:21 -!- fenzil has quit [Quit: Leaving] 21:28:52 -!- inspector071 has quit [Ping timeout: 240 seconds] 21:31:56 -!- pwnmonkey_ has quit [Ping timeout: 244 seconds] 21:33:07 |amethyst: credit him again when we retheme dis 21:33:57 fr: jewel dungeon branch (|amethyst) 21:38:22 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 21:44:41 -!- HellTiger_NB has quit [Ping timeout: 272 seconds] 21:55:14 -!- Lasty has quit [Quit: Leaving.] 21:58:02 -!- mamgar has quit [Quit: Exit Stage Left] 22:04:08 -!- Cerpin has joined ##crawl-dev 22:17:45 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:28:51 -!- halberd has quit [Changing host] 22:30:08 -!- st_ has quit [Ping timeout: 250 seconds] 22:32:43 -!- __miek has quit [Ping timeout: 256 seconds] 22:33:06 -!- bonghitz has quit [Quit: Leaving...] 22:34:32 -!- Amnesthesia is now known as Amnesthesia|Else 22:35:07 -!- ussdefiant has joined ##crawl-dev 22:36:43 -!- heteroy has quit [Ping timeout: 264 seconds] 22:42:25 -!- MarvinPA has quit [Quit: Leaving] 22:46:53 -!- Bloaxzorro has joined ##crawl-dev 22:52:04 -!- tcsc has quit [Read error: Connection reset by peer] 22:52:04 -!- Bloaxor has quit [Ping timeout: 264 seconds] 22:52:19 -!- the_glow has quit [Ping timeout: 264 seconds] 22:57:34 -!- AreBrandon has quit [Quit: Leaving] 23:09:31 jewel form 23:17:53 -!- Lawman0 has quit [Ping timeout: 240 seconds] 23:18:37 crystal guardian (038) | Spd: 10 | HD: 16 | HP: 56-74 | AC/EV: 22/0 | Dam: 35 | 11non-living, 10doors, see invisible | Res: 13magic(immune), 04fire+++, 12cold+++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 1108 | Sp: b.crystal (3d25) [06!sil] | Sz: Large | Int: plant. 23:18:37 %??crystal guardian 23:18:41 everything is some variant of that 23:19:17 -!- SomeStupidGirl has quit [Quit: Leaving] 23:20:35 Invalid spell slot format: 'meteo' in 'meteo' 23:20:35 <|amethyst> %?? lunarian spells:meteo 23:20:42 Unknown spell name: 'meteo' in 'meteo.50.wizard' 23:20:42 <|amethyst> %?? lunarian spells:meteo.50.wizard 23:20:49 !send |amethyst W-Meteo 23:20:49 Sending W-Meteo to |amethyst. 23:24:32 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-3458-g6d2551d (34) 23:30:40 -!- ebering has quit [Ping timeout: 265 seconds] 23:30:42 -!- mspang has quit [Ping timeout: 245 seconds] 23:32:18 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:37:08 -!- ProzacElf has joined ##crawl-dev 23:38:14 -!- ebering has joined ##crawl-dev 23:38:22 -!- Lawman0 has quit [Ping timeout: 240 seconds] 23:39:47 %//quokka name:l 23:49:24 -!- ProzacElf has quit [Ping timeout: 245 seconds] 23:52:25 -!- Brannock_ has quit [Ping timeout: 265 seconds]