00:00:03 maybe i'll do half hour builds 00:00:32 also, if you have any idea what caused that last macktheknife crash 00:00:50 it seems to have been a white drac breathing, but that doesn't seem to be enough in itself 00:00:51 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-2736-g1697cd3 (34) 00:02:11 03Grunt02 07* 0.16-a0-2737-g1632795: Simplify. 10(43 seconds ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=163279531b71 00:02:38 PleasingFungus: this is the diff between your commit and the one I would have made first if not on tablet 00:02:41 <3 00:03:36 using the channel for some notetaking here 00:04:20 let's see, areas affected: trampling (hell beasts, elephants, dragons, thrashing horrors), wind blast (fan, storm card, wind drakes, sojobo) 00:04:25 Grunt: ah, I was looking to see if that existed but couldn't find it 00:05:03 -!- bleak has quit [Ping timeout: 272 seconds] 00:05:23 hint: trampling is not affected 00:05:55 breathing a sigh of relief 00:06:14 not entirely, because a draconian caller smashing its friends against the zot walls is still a question, but 00:06:58 draconian callers, more like miasmas-and-mephitic-clouds-their-allies 00:07:00 callers 00:07:11 really, it's just making them more consistent. 00:07:23 just give komodo dragons some detrimental-to-allies effect, and you're set 00:08:19 just for that I'll finally do the splitting summon dragon off of summon drakes and then give them it 00:08:22 later 00:08:42 -!- bza has quit [Read error: Connection reset by peer] 00:08:47 oh I bet I know what it is 00:09:22 ? 00:09:36 nope 00:09:40 I was wrong 00:09:44 -!- WalkerBoh has quit [Remote host closed the connection] 00:10:38 I 00:10:41 *suspect* 00:11:01 the error lies somewhere around 9c4167e0bf42a4c7256d404e083f478830d36533 00:11:06 but I can't reproduce it 00:11:29 sojobo gets 10-20 damage per wall slam, wind drakes 5-10 00:11:32 yeah, the changes to knockback_actor in that commit look potentially dangerous 00:11:38 theTower: is that reduced by AC? 00:11:47 checking 00:12:25 no 00:12:30 huh 00:12:39 well, that's certainly wrong 00:12:54 whatever else, if knockback damage exists, it should be affected by AC 00:13:19 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2736-g1697cd3 (34) 00:19:39 I can't help but think the easy thing here would be to remove the damage from wind blast and keep this as a force lance buff (hooray ritualists) and chilling breath buff, I don't think wind blast sources (fan, storm, sojobo) really need a damage buff >_> 00:20:05 I'd be fine with that but I'm not doing anything tonight 00:20:08 beyond maybe fixing that crash 00:20:15 -!- heteroy has quit [Ping timeout: 272 seconds] 00:21:39 -!- kazimuth has quit [Ping timeout: 244 seconds] 00:25:49 03Grunt02 07* 0.16-a0-2738-g0b38221: Apply AC to collision damage (PleasingFunguus, theTower). 10(46 seconds ago, 1 file, 6+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0b38221bb445 00:25:59 sleeeeeeeeep 00:26:02 :) 00:26:14 s/uu/u/ 00:26:15 rip 00:27:01 (might need to adjust collision damage upwards as a result) 00:27:12 (we'll see) 00:27:27 also 00:27:38 did you realize you changed the way flying interacts with white dracs 00:27:48 (also yeah I assumed you'd need to adjust collision damage up) 00:27:56 (if it's gonna be a thing) 00:29:22 03PleasingFungus02 07* 0.16-a0-2739-g09de7a3: Possibly fix a CHILLING_BREATH crash 10(3 minutes ago, 1 file, 5+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09de7a3d7fd3 00:29:36 Grunt: ^ imo review this tomorrow :) 00:29:38 when you're awake 00:29:43 highly dangerous xom sheep vault collision damage... 00:30:50 wait 00:30:52 whoa 00:30:55 bolt of inacc was a player spell??? 00:31:07 so was banishment 00:32:51 ya I knew that 00:32:53 and berserker rage 00:33:26 heh, magic mapping was div/earth 00:34:06 man, metabolic englaciation was level 7? are you kidding me 00:34:16 DEAD MONSTER collides with the boulder beetle! 00:34:19 ... 00:34:31 I can only fix so many bugs in one night!!! 00:35:16 PleasingFungus: it also used to put things to sleep rather than just slow 00:35:33 o 00:35:41 yeah I see that now 00:36:03 Berserker Rage was in the Cr starting book 00:36:04 heh, Remove Curse was a spell 00:36:06 ensorcelled hibernification 00:36:08 so was identify 00:36:15 detect creatures/objects/traps 00:36:26 Selective Amnesia 00:36:28 best spell 00:36:38 fun fact: you can't memorize more than 21 spells at a time 00:36:39 but 00:36:43 when selective amnesia was a thing 00:36:52 you could memorize *it*, even if you already knew 21 other spells! 00:37:03 holy shit, silence was level 3 00:37:21 Silence used to work on literally everything pre-DCSS 00:37:26 like demons and orbs of fire 00:37:35 wtf 00:37:36 and confusing touch did too--1st level spell confused OOFs 00:37:51 I feel a little bad about nerfing confusing touch 00:37:59 well you still have animate skeleton 00:38:01 I should do something with it 00:38:02 it's okay 00:38:07 potatolizard: for how long.....??? 00:38:20 oh man, tame beasts. I remember hearing about that spell. 00:38:25 it sounded incredibly dumb. 00:38:57 animate skeleton is going away? sadface 00:39:02 i dunno but before it gets nerfed to oblivion freeze will probably bypass rc 00:39:07 so people will just kill oofs with it instead 00:39:29 Sombra: not going away 00:39:34 it's a cool spell 00:39:45 but we were talking about making it require spellpower 00:40:21 at max spellpower you'd only need 22 freezes to kill an oof on average! 00:40:24 It probably will only be useful if you don't find animate dead, then... 00:40:40 I think there is a limit to how strong a level 1 spell should be. 00:41:57 I do think animate skeleton is the best spell in the game. There are just a very limited number of spells that make sense to hybridize for at the moment 00:42:11 because you can't afford to get spellpower on melee characters 00:42:17 there just aren't enough skill points 00:42:21 and stat points 00:42:28 -!- kazimuth_ has quit [Read error: Connection reset by peer] 00:43:36 if the spellpower cap isn't too high it's probably still useful though 00:46:17 -!- clouded_ has quit [Ping timeout: 264 seconds] 00:47:35 heh, apparently 0.6-a had a bug where butchering dragon corpses produced animal hides 00:47:37 the good old days... 00:48:36 -!- Lightil has joined ##crawl-dev 00:51:20 -!- eeeeeta is now known as eeeeeta_ 00:52:28 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141123030204]] 00:57:30 -!- eeeeeta_ is now known as eeeeeta 00:58:17 -!- Pacra has quit [Ping timeout: 264 seconds] 01:01:55 -!- br0chach0 has quit [Ping timeout: 246 seconds] 01:04:16 -!- Kalir has quit [Changing host] 01:04:44 -!- iFurril has quit [Ping timeout: 250 seconds] 01:04:46 -!- Pacra has joined ##crawl-dev 01:08:57 -!- Kintak has quit [Ping timeout: 240 seconds] 01:11:20 -!- penciltax has quit [Ping timeout: 256 seconds] 01:13:14 -!- THICK_BOY_REAGAN has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 01:14:35 -!- bonghitz has quit [Quit: Leaving...] 01:20:10 -!- ChongLi has quit [Quit: leaving] 01:25:27 -!- Patashu has joined ##crawl-dev 01:28:48 -!- Patashu has quit [Disconnected by services] 01:28:48 -!- Patashu_ has joined ##crawl-dev 01:29:17 -!- ChongLi has quit [Quit: leaving] 01:37:37 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 01:41:24 -!- Pluie has quit [Quit: Wah] 01:45:49 !log 733 place=d:8 tefe 01:45:49 1. 733, XL9 TeFE, T:8743: http://dobrazupa.org/morgue/733/morgue-733-20141126-071132.txt 01:51:29 -!- Wahaha has joined ##crawl-dev 01:57:07 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:07:03 -!- bleak has quit [Ping timeout: 244 seconds] 02:13:07 -!- simmarine has quit [Quit: Leaving] 02:13:15 -!- Krakhan has quit [Ping timeout: 244 seconds] 02:19:30 -!- ldierk has joined ##crawl-dev 02:22:58 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-2739-g09de7a3 (34) 02:23:41 -!- travis-ci has joined ##crawl-dev 02:23:41 The build passed. (master - c956872 #810 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/42162207 02:23:41 -!- travis-ci has left ##crawl-dev 02:29:40 -!- SwissStopwatch has quit [Ping timeout: 258 seconds] 02:34:18 kinda curious what's going on here https://travis-ci.org/crawl-ref/crawl-ref/jobs/42155650 where we get an actual crash error message, but there doesn't appear to actually be a crash log 02:36:30 03doy02 07* 0.16-a0-2740-g720ec26: add some newlines to the travis error messages 10(4 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=720ec26bbffa 02:38:48 -!- travis-ci has joined ##crawl-dev 02:38:48 The build has errored. (master - ecdb4fc #807 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/42158312 02:38:48 -!- travis-ci has left ##crawl-dev 02:41:53 -!- stoictaste has quit [Quit: ヒーロー見参!] 02:45:47 -!- kazimuth has quit [Quit: Textual IRC Client: www.textualapp.com] 02:49:15 uhh, I just got a really massive error 02:49:35 while entering snake pit, I got messages about the arena of blood, and then messages about pan lords residing here, and it's still going 02:51:18 http://i.imgur.com/5wtzW5N.png 02:57:14 ! 02:57:26 &watchlink zzxc 02:57:27 unknownzzxc 02:57:31 heh 03:00:43 -!- tensorpudding has quit [Ping timeout: 258 seconds] 03:01:37 -!- zauren has quit [Ping timeout: 240 seconds] 03:03:13 I closed the window 03:03:19 think I need a break from all this silliness, hah 03:03:31 -!- theTower has quit [Quit: leaving] 03:05:17 -!- travis-ci has joined ##crawl-dev 03:05:17 The build passed. (master - bf077e5 #811 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/42162325 03:05:17 -!- travis-ci has left ##crawl-dev 03:07:51 -!- weezeface has quit [Remote host closed the connection] 03:08:05 -!- Marbit has joined ##crawl-dev 03:22:42 -!- _Jordan_ has quit [Quit: Leaving] 03:31:21 -!- FishSer has joined ##crawl-dev 03:31:33 johnstein: I'm about to enter snake pit again 03:31:38 if you want to see this 03:31:53 I assume this is an unidentified bug? 03:31:57 zxc232, i have the same error 03:32:06 ah right 03:32:07 if you want to spectate instead of hanging your own game 03:32:27 yep that's the one 03:32:29 https://crawl.project357.org/watch/FishServ 03:32:34 got it about 10 mins ago as well 03:34:51 &watchlink zzxc 03:34:52 unknownzzxc 03:35:11 where are you playing zxc? 03:35:12 just look at fishserv 03:35:21 he's got the error right now 03:35:25 %version 03:35:26 trunk: 0.16-a0-2736-g1697cd3; 0.15: 0.15.2; 0.14: 0.14.2; 0.13: 0.13.2; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 03:35:28 ^version 03:35:29 trunk: 0.16-a0-2739-g09de7a3; 0.14: 0.14.2; 0.13: 0.13.2 03:35:36 uh, does cpo have a version command? 03:35:41 2739 is what I am on 03:35:45 and CPO trunk 03:35:59 don't think it has an IRC version command 03:36:02 or a bot even 03:36:04 :( 03:36:15 hm 03:36:28 but you say it's 2739 too? 03:36:31 are other servers running 2739? 03:36:35 cbro 03:36:40 %git 03:36:40 07doy02 * 0.16-a0-2740-g720ec26: add some newlines to the travis error messages 10(64 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=720ec26bbffa 03:37:16 %git 09de7a3d 03:37:16 07PleasingFungus02 * 0.16-a0-2739-g09de7a3: Possibly fix a CHILLING_BREATH crash 10(3 hours ago, 1 file, 5+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09de7a3d7fd3 03:37:32 %git 0b38221 03:37:32 07Grunt02 * 0.16-a0-2738-g0b38221: Apply AC to collision damage (PleasingFunguus, theTower). 10(3 hours ago, 1 file, 6+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0b38221bb445 03:37:42 %git 1632795 03:37:42 07Grunt02 * 0.16-a0-2737-g1632795: Simplify. 10(4 hours ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=163279531b71 03:38:44 wonder if it's doing it on cszo 03:41:21 -!- travis-ci has joined ##crawl-dev 03:41:21 The build was fixed. (master - 1697cd3 #812 : Nicholas Feinberg): http://travis-ci.org/crawl-ref/crawl-ref/builds/42164514 03:41:21 -!- travis-ci has left ##crawl-dev 03:41:46 hmm, Lasty's last commit fiddled with enums by the look of it? 03:42:55 when does it show up? 03:42:58 just in the snake pit? 03:43:17 johnstein: i'm in early D still 03:43:29 ah ok 03:43:37 got it going D4>D5 and again D5>D6 03:43:46 my reading comprehension is great 03:44:09 did you start the game on 2739? or did it happen on D4 right after converting? 03:44:48 <|amethyst> !tell Lasty maybe this weekend, after the US holiday, I'll have a chance to move Chei 03:44:48 |amethyst: OK, I'll let lasty know. 03:46:20 haven't transferred, started quite recently 03:47:01 don't know an easy way to check version when i can't *s 03:47:17 -!- Pacra has quit [Ping timeout: 240 seconds] 03:47:30 won't ? v work? 03:47:58 just hangs at end of messages 03:48:11 close tab worked before though :P 03:48:12 ah ok 03:48:16 you can check version on char dump 03:48:21 um 03:48:22 # 03:48:27 ? 03:48:31 oh. cpo is using new webtiles 03:48:52 you can just close tab and open your char dump 03:49:03 either way I'm certain it's the same as mine 03:49:14 which is 2739 03:51:44 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 03:51:57 <|amethyst> hm 03:52:03 <|amethyst> has anyone seen this problem not on CPO? 03:53:45 I'm trying to poke around cszo and cbro 03:53:56 <|amethyst> !tell Grunt thoughts on reducing rarity of BOOK_WARP now that it don't have its top spells? 03:53:56 |amethyst: OK, I'll let grunt know. 03:54:12 I just compiled 2736 for dbro (under helen branch, but it's really master, 2736) 03:54:16 wizmode available 03:54:33 cept it's not loading 03:56:12 (nm I suck at not cleaning up the des folders) 03:58:48 -!- Earlo has quit [Read error: Connection reset by peer] 04:00:54 -!- SomeStupidGuy has quit [Ping timeout: 258 seconds] 04:01:37 -!- ussdefiant has quit [Ping timeout: 240 seconds] 04:02:53 <|amethyst> Would it be a significant Necromancer nerf to make Pain Necro/Hexes, as a way to "document" its checking MR? 04:03:00 <|amethyst> or is that just silly? 04:04:16 <|amethyst> (hmm... I guess that would imply making Agony Necro/Hexes, which would be more significant given its level) 04:04:31 <|amethyst> (significant to failure chances, that is) 04:05:36 I can't seem to recreate the issue on dbro using 2736 (which is what is on cszo). I also don't see any games on cszo (spot checking) with the same issue 04:06:49 <|amethyst> johnstein: chequers did say that his nightly build cronjob broke... maybe something happened that resulting in a bad build (no make clean and bad timestamps, etc) when he did it manually? 04:07:02 oh maybe 04:07:40 ??cpo 04:07:40 cpo[1/1]: Open beta server (as of 2014/11) in Sydney. Webtiles: https://crawl.project357.org/ SSH: crawl@crawl.project357.org (pw joshua or key available via webtiles). Operated by chequers. 04:08:36 <|amethyst> chequers: Can you try rebuilding, this time doing a make clean first? Two players so far have seen bizarre message loops about Pan and Sprints(!) on entering Snake, both on CPO 04:09:28 I've also seen bizarre messages followed by crashes 04:09:35 <|amethyst> Sombra: server? 04:09:37 CPO 04:09:46 <|amethyst> chequers: make that three players :) 04:09:48 I was really disappointed that I didn't enter a level surrounded by pan lords 04:11:19 -!- Shados has quit [Remote host closed the connection] 04:12:12 -!- markgo has quit [Ping timeout: 255 seconds] 04:13:34 <|amethyst> !learn add expectations I was really disappointed that I didn't enter a level surrounded by pan lords 04:13:35 expectations[1/1]: I was really disappointed that I didn't enter a level surrounded by pan lords 04:14:20 that was pretty golden 04:15:13 !won 04:15:14 johnstein has won 4 times in 202 games (1.98%): 1xDDBe 1xDsBe 1xHOBe 1xMiBe 04:15:28 <|amethyst> hmm 04:15:33 <|amethyst> Unrelated, but 04:16:17 <|amethyst> We only have 7 more minor save versions before we start to run into problems 04:16:34 <|amethyst> those can be fixed, but then 128 more and we have a bigger problem 04:18:03 <|amethyst> %git ed956313 04:18:04 07kilobyte02 * 0.12-a0-109-ged95631: Bump save compat, in order to recover from monster_spells. 10(2 years, 3 months ago, 27 files, 12+ 637-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ed9563133047 04:18:26 <|amethyst> but 255 is at least two more years off 04:18:30 -!- zauren has quit [Ping timeout: 255 seconds] 04:18:35 having a hard time recreating this on cpo 04:19:07 <|amethyst> does CPO console have the 'save backup' feature? 04:19:17 <|amethyst> ISTR it doesn't have the (A)dvanced menu 04:20:28 |amethyst: yea I don't see a backup feature 04:22:39 <|amethyst> Oh, re the save compat thing, it looks like we only use signed bytes when writing, unsigned when reading 04:25:28 huh, can't recreate either 04:30:30 I can't recreate on 2736 or 2739 04:30:44 and I just crashed wizmode 2739 by trying to &u on D:`1 04:30:48 (with orb) 04:35:54 -!- radinms has quit [Ping timeout: 256 seconds] 04:36:45 yea, no dice on reproduction, on dbro, cbro, or cpo 04:38:19 <|amethyst> &u on D:1 is supposed to crash I think? 04:38:40 it eventually gave me a crash message 04:39:04 so maybe that's ok. it was just hung up still (for many seconds) while I typed in here. I've never tried that before 04:39:18 but I seem to remember people talking about an old bug that allowed getting to D:0 04:39:25 %git :/D:0 04:39:27 07|amethyst02 * 0.11-a0-1761-g3a0ba81: Don't crash on wizmode hell exits. 10(2 years, 7 months ago, 1 file, 14+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3a0ba81e0daa 04:40:01 <|amethyst> johnstein: I think you have to get Mario to slide through the bricks and go through a warp pipe before the warp zone message appears 04:40:29 I always screw that up 04:44:18 -!- schistosoma has quit [Read error: Connection reset by peer] 04:45:17 03|amethyst02 07* 0.16-a0-2741-g09e05ee: Be more sign-correct when marshalling version tags. 10(19 minutes ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09e05eeeb2bf 04:45:17 03|amethyst02 07* 0.16-a0-2742-g4697bae: Make sure we don't overflow minor tags. 10(17 minutes ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4697bae4d96d 04:45:17 03|amethyst02 07* 0.16-a0-2743-g38c6a8d: Fix whitespace. 10(9 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=38c6a8d0ca40 04:48:18 -!- kroki has quit [Quit: Page closed] 04:51:11 -!- FishSer has quit [Quit: Page closed] 04:52:55 -!- Marbit has quit [Ping timeout: 246 seconds] 04:53:38 -!- Shados has quit [Remote host closed the connection] 04:59:15 -!- Blazinghand has quit [Quit: Drowning in a sea of anguish] 05:03:15 -!- bonghitz has quit [Remote host closed the connection] 05:05:15 -!- Basil has quit [Ping timeout: 272 seconds] 05:14:55 03|amethyst02 07* 0.16-a0-2744-g5c40435: LOS_* documentation table 10(1 year, 11 months ago, 1 file, 13+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5c4043574dcd 05:14:55 03|amethyst02 07* 0.16-a0-2745-gcebb4a2: Simplify some LOS code. 10(6 minutes ago, 1 file, 3+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cebb4a2bca52 05:15:31 -!- Lems has quit [Quit: Page closed] 05:26:51 -!- Ahrin has quit [Ping timeout: 272 seconds] 05:27:10 -!- ProzacElf has quit [Remote host closed the connection] 05:29:37 -!- edlothiol has joined ##crawl-dev 05:35:22 -!- debo has joined ##crawl-dev 05:35:36 -!- Crehl has quit [Ping timeout: 265 seconds] 05:37:19 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 05:40:52 03|amethyst02 07* 0.16-a0-2746-gec9f0a1: Allow "cursed good_item" and "cursed acquire foo". 10(8 minutes ago, 2 files, 9+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ec9f0a129bc3 05:41:28 -!- heteroy has quit [Ping timeout: 244 seconds] 05:50:01 -!- Kramell has quit [Remote host closed the connection] 06:02:33 |amethyst: fun, thanks 06:05:33 |amethyst: the nightly build only "broke" in the sense of a cron.d syntax error, so not sure what introduced this. but i'm rebuilding from clean now 06:08:53 -!- Patashu_ has quit [Ping timeout: 240 seconds] 06:08:53 -!- tabstorm has quit [Ping timeout: 264 seconds] 06:18:44 -!- Amnesthesia is now known as Amnesthesia|Else 06:19:38 -!- Lasty has joined ##crawl-dev 06:24:08 <|amethyst> chequers: btw, you ought to get an IRC bot 06:24:23 <|amethyst> ??sizzell[2] 06:24:23 sizzell[2/2]: Source at https://github.com/neilmoore/sizzell 06:24:48 i'm lazy, but what do you want the bot for? 06:25:41 <|amethyst> Besides announcing milestones/deaths, it also watches an announcements.log file to announce rebuilds 06:26:00 <|amethyst> and the cszo/etc rebuild scripts write to that file on success 06:26:36 <|amethyst> You'd need an unused prefix character 06:26:42 <|amethyst> ??bots 06:26:42 bots[1/3]: Bots that can be pm'd: announcement bots: Henzell (CAO, !), Gretell (CDO, @), Sizzell (CSZO, %), Lantell (CLAN, $), Rotatell (CBRO, ^), Eksell (CXC, |); others: Varmin, Cheibriados (%), and Sequell (! ?? & and others) 06:28:31 I'm pretty keen to not add milestone announcement noise to ##crawl, but the other things definitely sound useful 06:28:46 -!- debo has quit [Ping timeout: 265 seconds] 06:29:02 so the rebuild script you wrote literally appends a line to trunk milestone file? 06:29:30 ps, i recompiled latest trunk cleanly, if you see more issues on my server the issue is something significantly more creepy 06:30:28 <|amethyst> chequers: I didn't write the original version, but yes; see the "announce" line in https://github.com/neilmoore/dgamelaunch-config/blob/szorg/crawl-build/update-crawl-trunk-build.sh 06:31:54 <|amethyst> where announce is ttps://github.com/neilmoore/dgamelaunch-config/blob/szorg/sh-utils#l56 06:32:01 yup 06:32:02 <|amethyst> err, https://github.com/neilmoore/dgamelaunch-config/blob/szorg/sh-utils#l56 06:33:23 I think i'll skip build announcements. at this point builds should occur within 15mins of commit, saves are auto-transferred to the latest version, so people can safely assume they're running trunk head 06:33:48 <|amethyst> ah, didn't realise you were updating that frequently 06:34:19 <|amethyst> ??rebuild[2] 06:34:19 rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CSZO: 0600/0500; CAO: 1700; CDO: 0600/0500; CLAN: 2300/2200; CBRO: 0800/0700; CXC: 0500/0400 06:34:38 <|amethyst> !learn edit rebuild[2] s/$/; CPO: every 15 minutes/ 06:34:38 rebuild[2/2]: Trunk update start times in UTC (second number during summer time): CSZO: 0600/0500; CAO: 1700; CDO: 0600/0500; CLAN: 2300/2200; CBRO: 0800/0700; CXC: 0500/0400; CPO: every 15 minutes 06:34:40 most commits involve rebuilding just a couple of files, it's super quick 06:43:10 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 06:44:10 -!- oryx has quit [Read error: Connection reset by peer] 06:45:52 -!- Kramell has quit [Remote host closed the connection] 06:58:29 03|amethyst02 07* 0.16-a0-2747-g58a9753: Fix broken arena monster inventory listing (doh) 10(3 minutes ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=58a9753bca0f 06:58:57 -!- Kramell has quit [Remote host closed the connection] 06:59:53 -!- KurzedMetal has quit [Ping timeout: 240 seconds] 07:00:13 Mossy (L16 DEFE) ERROR in 'mon-movetarget.cc' at line 114: ZotDef: monster oklob plant failed to pathfind to (39,26) (the Orb) (Zot (ZotDef)) 07:03:30 -!- st_ has joined ##crawl-dev 07:04:51 -!- Kramell has quit [Remote host closed the connection] 07:06:09 -!- Lasty has quit [Quit: Leaving.] 07:09:08 -!- Kramell has quit [Remote host closed the connection] 07:12:25 -!- Kramell has quit [Remote host closed the connection] 07:17:49 -!- Brannock has joined ##crawl-dev 07:21:45 -!- debo has joined ##crawl-dev 07:24:04 -!- Azzkikr has quit [Ping timeout: 244 seconds] 07:25:04 -!- Kramell has quit [Remote host closed the connection] 07:37:16 -!- demiskeleton has quit [Quit: Leaving] 07:40:33 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 07:42:28 -!- honeybadger has quit [Quit: Page closed] 07:43:35 -!- Isvaffel has quit [Ping timeout: 272 seconds] 07:45:16 -!- Isvaffell has quit [Read error: Connection reset by peer] 07:54:47 -!- Lasty_ has joined ##crawl-dev 07:57:40 -!- dpeg has joined ##crawl-dev 08:00:52 -!- Kramell has quit [Remote host closed the connection] 08:05:23 -!- aiguu has quit [Ping timeout: 240 seconds] 08:09:08 -!- Kramell has quit [Remote host closed the connection] 08:16:12 -!- AreBrandon has quit [Ping timeout: 258 seconds] 08:17:44 -!- Sonata has quit [Ping timeout: 258 seconds] 08:23:12 -!- AreBrandon has joined ##crawl-dev 08:28:05 -!- Kramell has quit [Remote host closed the connection] 08:29:14 -!- Amy|Sonata has quit [Ping timeout: 258 seconds] 08:31:24 -!- Kramell has quit [Remote host closed the connection] 08:35:46 -!- elliptic has quit [Quit: Leaving] 08:37:03 -!- elliptic has joined ##crawl-dev 08:39:56 -!- RiotInferno has quit [Quit: Leaving.] 08:44:43 -!- RiotInferno has quit [Read error: Connection reset by peer] 08:51:05 -!- Sonata has quit [Ping timeout: 258 seconds] 08:58:43 -!- myfreeweb has quit [Ping timeout: 250 seconds] 08:58:57 -!- Hailley has quit [Quit: Petra is closed!] 08:59:10 -!- radinms has quit [] 08:59:54 -!- AreBrandon has quit [Ping timeout: 258 seconds] 09:00:34 -!- AreBrandon has joined ##crawl-dev 09:04:58 -!- mamgar has quit [Read error: Connection reset by peer] 09:10:18 -!- LexAckson has joined ##crawl-dev 09:15:14 -!- Amy|Sonata has quit [Ping timeout: 258 seconds] 09:16:22 -!- PleasingFungus has joined ##crawl-dev 09:18:22 -!- bonghitz has quit [Remote host closed the connection] 09:26:04 -!- SomeStupidGuy has quit [Read error: Connection reset by peer] 09:28:12 -!- sooheon has quit [Remote host closed the connection] 09:31:22 03PleasingFungus02 07* 0.16-a0-2748-gb387b37: Adjust a default runrest_ignore 10(8 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b387b371e660 09:32:25 <|amethyst> !tell wheals re the multi-butcher thing, setting time_taken would be bad for the player, because it means you don't get a chance to respond in between items 09:32:26 |amethyst: OK, I'll let wheals know. 09:32:31 -!- Isvaffell has quit [Ping timeout: 272 seconds] 09:32:55 <|amethyst> !tell wheals (you'll chop them all, then monsters get several turns worth of catch-up) 09:32:56 |amethyst: OK, I'll let wheals know. 09:34:25 <|amethyst> !tell wheals two solutions I can think of are: 1. reintroduce the delay (for multi-butcher only); or 2. only chop one thing per command 09:34:25 |amethyst: OK, I'll let wheals know. 09:34:56 -!- sooheon has quit [Remote host closed the connection] 09:35:13 -!- Zekka has quit [Ping timeout: 255 seconds] 09:35:48 -!- rast has joined ##crawl-dev 09:37:39 -!- Kramell has quit [Remote host closed the connection] 09:38:32 -!- sooheon has quit [Remote host closed the connection] 09:38:37 -!- AreBrandon has quit [Ping timeout: 258 seconds] 09:39:03 -!- AreBrandon has joined ##crawl-dev 09:40:11 While chopping/bottling has become a single-turn action, this reminds of a forum suggestion (by acvar?): with item destruction gone, there is no (or at least less) reason to make drop a multi-turn activity. 09:41:23 -!- sooheon has quit [Remote host closed the connection] 09:41:25 |amethyst: don't we have exactly the same issues with multi-disrobing? 09:41:38 -!- Kramell has quit [Remote host closed the connection] 09:42:54 -!- Kramell has quit [Remote host closed the connection] 09:44:14 <|amethyst> dpeg: no, you get prompted "keep disrobing?" or "keep equipping?" 09:45:34 -!- PleasingFungus has quit [Ping timeout: 255 seconds] 09:45:58 |amethyst: yes. My point is that whatever we do there, we could also do here. 09:46:15 -!- Kramell has quit [Remote host closed the connection] 09:46:20 hmm 09:46:39 is it intentional opening doors uses monster movement speed but it's always 10 aut for players 09:47:06 |amethyst: so this would be a 3. prompt (as for disrobing) in your letter to wheals. 09:47:16 <|amethyst> dpeg: it would be 1. reintroduce the delay 09:47:22 ah, sorry then 09:47:28 potatolizard: this is an important Naga buff 09:48:18 -!- wheals has joined ##crawl-dev 09:48:21 what about nagas who wan't to slam doors in spriggans' faces 09:49:00 -!- Kramell has quit [Remote host closed the connection] 09:49:43 or monster naga!? 09:50:13 <|amethyst> not sure what to classify it as otherwise... EUT_SPECIAL? 09:51:38 <|amethyst> (hmm... probably not that, it's used for the few remaining non-spell special abilities) 09:51:44 one hopes that EUT_SPECIAL will go away when we finally remove the last special abilities 09:51:45 wheals: You have 4 messages. Use !messages to read them. 09:51:47 holy 09:51:58 !messages 09:51:58 (1/4) Grunt said (10h 55m 45s ago): http://sprunge.us/SbcP 09:51:58 <|amethyst> wheals: I just sent three of those, sorry :) 09:51:59 !messages 09:51:59 (1/3) |amethyst said (19m 34s ago): re the multi-butcher thing, setting time_taken would be bad for the player, because it means you don't get a chance to respond in between items 09:52:08 ha 09:52:34 -!- Kramell has quit [Remote host closed the connection] 09:52:38 yeah, i realised that it would basically paralyse you (like a cheistep) 09:53:30 |amethyst: i think that TAG_MINOR_VERSION is already COMPILE_CHECKed in main.cc 09:53:59 <|amethyst> wheals: oh, you're right 09:54:28 that function could probably go now that we don't need to put them in functions 09:54:29 -!- aiguu has quit [Ping timeout: 264 seconds] 09:54:29 -!- ystael has quit [Ping timeout: 264 seconds] 09:54:31 -!- Kramell has quit [Remote host closed the connection] 09:54:39 and the checks moved to the enums definitions or sth 09:54:42 <|amethyst> yeah 09:54:57 <|amethyst> except for the last two lines, and I'm not sure if those two are necessary 09:55:08 <|amethyst> neither was the person who added them, apparenlty 09:55:41 <|amethyst> ah, yes, those are necessary 09:55:49 <|amethyst> that could be fixed with a permutation array 09:56:33 <|amethyst> (but we use branches[foo] all over the place so that would be a lot to change) 09:57:29 also, IMO we should rename either NUM_MONSTERS or MAX_MONSTERS :) 09:58:24 !source level_flag_type 09:58:25 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/enum.h;hb=HEAD#l1209 09:59:16 wonder what that compile check is for 09:59:17 -!- PleasingFungus has joined ##crawl-dev 10:01:23 MAX MONSTERS would be a pretty cool name, imho 10:01:59 hm, reintroducing the delay for butchering makes me sad code-wise but i guess it's the best way for the players 10:02:26 feels weird to have a delay for a 1-turn action (well, multiple 1-turn actions) 10:02:46 is there a delay on jewellery swaps 10:03:02 OTOH, how often do you really _need_ to butcher more than corpse on a square 10:03:11 pretty often :) 10:03:12 caa all the way 10:03:14 praise sif 10:03:14 <|amethyst> PleasingFungus: yes 10:03:16 i mean why not 10:03:23 <|amethyst> PleasingFungus: DELAY_JEWELLERY_ON 10:03:38 that's either a 0.5 or 1 turn action, depending on whether you're replacing something 10:03:43 precedence! 10:03:52 (for some value of "turn) 10:03:59 * Grunt swaps places with wheals. wheals is distracted for a moment. 10:04:04 yeah, and DELAY_MULTIDROP would become such a delay too at some point 10:04:13 -!- tabstorm has joined ##crawl-dev 10:04:19 wheals: did you see what I wrote ^ about multidrop? 10:04:23 !delay wheals 10:04:54 i wanted to make it single-turn but the code confused me 10:05:01 hehe :) 10:05:13 would be better design, at least 10:05:33 -!- fdasjfdas has quit [Client Quit] 10:05:34 Grunt: a random thought: it should be SPRET_ABORT if you know the monster is no_tele 10:05:39 (can get rid of the asymmetry between picking up and dropping) 10:06:18 !lg dashnine d:1 cv=0.7-a dsre ikiller~~orc 10:06:19 2. DashNine the Cutter (L1 DSRe), slain by an orc sorcerer (a -1,+0 orcish dagger) (led by an orc warlord) on D:1 on 2010-04-01 17:50:13, with 34 points after 59 turns and 0:00:44. 10:06:28 |amethyst: i wonder if "cursed" should be made to never imply "damaged", and the places where it is already is changed to "cursed damaged" -- or are there technical issues there? 10:06:54 PleasingFungus: learn to love the ood 10:07:03 0.7-a unreasons 10:07:29 can you find the commit that caused/fixed it? 10:08:04 a reasonable question 10:08:15 %git 0.7 10:08:15 Could not find commit 0.7 (git returned 128) 10:08:17 hm 10:08:41 maybe look at ##crawl-dev logs 10:08:46 heh 10:08:51 -!- sooheon has quit [Remote host closed the connection] 10:09:05 -!- NotKintak has quit [Ping timeout: 264 seconds] 10:09:14 %git 0.6.0 10:09:14 07doy02 * 0.6.0: don't include full describe output for actual releases (cherry picked from commit b84bd9182b17c123d3350b629dc16a08e3973569) 10(4 years, 8 months ago, 1 file, 9+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=76685356c466 10:09:18 it's doy!!! 10:09:18 <|amethyst> wheals: no technical problems, I just didn't want to go through all the vaults when I made 'cursed jewellery' actually cursed 10:09:25 well I mean that's not the relevant commit 10:09:31 just one I found when searching 10:10:13 -!- wheals_ has joined ##crawl-dev 10:10:42 -!- wheals has quit [Disconnected by services] 10:10:49 -!- wheals_ is now known as wheals 10:11:12 The altar was a mimic! The altar mimic chuckles and vanishes in a puff of smoke! 10:11:22 gooood. 10:11:52 Please tell me that was in Temple 10:11:57 Grunt: also, i'd maybe remove apport from spatial tloc if it has a good l1 spell 10:12:04 Lasty_: no, it just happened to me 10:12:36 == wheals_ has changed nick to wheals 10:12:59 %git 1324f0a59d0ab789c54a90826e5c3dc603b12f21 10:12:59 07kilobyte02 * 0.7.0-a0-80-g1324f0a: Fix some places where Che Guebriados fucks up merfolk stats. 10(4 years, 9 months ago, 3 files, 31+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1324f0a59d0a 10:13:04 Che Guebriados 10:13:23 -!- Morg0th has quit [Quit: leaving] 10:13:26 !learn e wheals[2] s/$/, ruin stabbing 10:13:27 wheals[2/7]: todo: leeches, plague shamblers???, remove the shop hack, clean up spl-book.cc, ruin stabbing 10:13:57 -!- Basil has joined ##crawl-dev 10:18:12 -!- Kramell has quit [Remote host closed the connection] 10:18:51 ugh, looks like github doesn't have subdirectory-only searching? 10:20:01 %git 5732cbd121d1e13ba5e8dd246cdeb83eef439ebe 10:20:02 07by02 * 0.7.0-a0-267-g5732cbd: Convert skill aptitudes to logarithmic scale. 10(4 years, 9 months ago, 1 file, 1024+ 1024-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5732cbd121d1 10:20:29 -!- wheals_ has joined ##crawl-dev 10:21:49 -!- ElanMorin has joined ##crawl-dev 10:22:22 so long ago, feels like yesterday 10:22:58 -!- wheals has quit [Ping timeout: 246 seconds] 10:23:12 you're scattered throughout these logs, too ;) 10:23:18 adding minmay vaults, for example 10:23:32 %git 6df7536fc56377aeb0a0704b88b825652d76b468 10:23:33 07dpeg02 * 0.7.0-a0-390-g6df7536: Explain the new aptitudes. 10(4 years, 9 months ago, 1 file, 22+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6df7536fc563 10:24:34 PleasingFungus: back then I may actually have added my own vaults, too. Wasn't the lazy slob that I am now! 10:24:40 :P 10:25:02 did we have portal vaults in 0.7? who knows... 10:25:39 bazaars were a thing, and SA people in the very old threads were talking about ice caves. 10:25:46 oh, and labyrinths, of course 10:25:55 and quite a lot of commits talking about some kind of "strange machines"... :) 10:27:19 fog machines, eh? I think that was Matthew's (zelgadis) undoing 10:27:22 -!- ussdefiant has joined ##crawl-dev 10:27:59 ??strange machine 10:27:59 strange machine[1/1]: Found in Tukima's Studio. Some of them cast blink on you. 10:28:01 ^ 10:28:02 ah 10:28:17 I've never actually been in the Studio. 10:28:27 You should work out more! 10:29:29 !send Blade PleasingFungus 10:29:29 Sending PleasingFungus to Blade. 10:29:35 dpeg: :P 10:29:52 <|amethyst> !lm . br.enter=wizlab s=map 10:29:53 6 milestones for |amethyst (br.enter=wizlab): 3x, minmay_entry_four_houses, grunt_zot_entry_bicorn, matt_entry_los_fun 10:29:54 dpeg: undoing? how so? 10:29:58 |amethyst: FR 10:30:00 <|amethyst> !lm . br.enter=wizlab s=noun 10:30:01 6 milestones for |amethyst (br.enter=wizlab): 6x WizLab 10:30:05 <|amethyst> sigh 10:30:05 wheals_: what's your plan to ruin stabbing? 10:30:14 <|amethyst> !lm . br.enter=wizlab s=msg 10:30:15 Unknown field: msg 10:30:20 !lm |amethyst br.enter=wizlab s=milestone 10:30:21 6 milestones for |amethyst (br.enter=wizlab): entered Zonguldrok's Shrine., entered Wucad Mu's Monastery., entered Doroklohe's Tomb., entered The Roulette of Golubria., entered The Hall of Heileong the Hellbinder., entered Tukima's Studio. 10:30:28 <|amethyst> ah, thank you 10:30:30 Heileong 10:30:30 hail heileong 10:30:35 wheals_: hi.... 10:30:59 <|amethyst> PleasingFungus: alternate reality where Korea rather than Japan teamed up with the Nazis? 10:31:03 wheals_: we went a bit overboard with them... now it's ok, I think 10:31:09 -!- rockit has quit [Remote host closed the connection] 10:31:13 I'll have to think about that one. 10:31:23 Lasty_: as we discussed last night, making there just be three tiers of stabbing: (daggers), (sblades + fe claws + maybe clubs?), (everything else) 10:31:32 as opposed to the current situation 10:31:45 currently there's a fourth tier, with lblades + clubs + some polearms 10:31:56 Oh, fair nuff. Yeah, that extra tier wasn't great. 10:31:56 and clubs are kind of their own because of clubstabbing 10:32:10 https://crawl.develz.org/wiki/doku.php?id=dcss:manual:rest ctrl-f "most effective with" 10:32:26 I think it's a bit weird that only clubs and not the other maces can confusestab 10:32:37 the analogy is presumably to daggers 10:32:47 why can't giant clubs give giant confusion, too 10:32:47 which are worse than other sbl except insofar as they're good at stabbing 10:32:49 well, and balance 10:32:56 giant clubs do not need a buff! 10:33:11 megaconfusion 10:34:07 I mean, if we aren't giving confusestab to other maces, I'd probably remove it from clubs. It's spoilery and it's never an actually-good option to confuse a monster instead of killing it (right?) 10:34:12 <|amethyst> hm... I think the hard part of single-turn multidrop would be properly handling multidrop of several worn items 10:34:21 it's not spoilery.............. 10:34:25 but yeah it's not actually a good option 10:34:36 which is the real problem 10:34:46 It's documented? 10:34:48 -!- ontoclasm has joined ##crawl-dev 10:34:52 for heaven's sake 10:34:56 [08:32] PleasingFungus https://crawl.develz.org/wiki/doku.php?id=dcss:manual:rest ctrl-f "most effective with" 10:34:57 It seems to catch most people by surprise. 10:35:00 |amethyst: exactly, that's why you'd probably still need a delay 10:35:09 yes, it's a weird niche feature 10:35:11 a delay that sets off other delays, too 10:35:16 (and also I only documented it about a month ago :) 10:35:23 <|amethyst> PleasingFungus: that doesn't say that it confuses people 10:35:27 true 10:35:33 PleasingFungus: Nothing in there says club stabbing causes confusio -- nm 10:35:34 <|amethyst> PleasingFungus: it kind of implies it's the same bonus as spears 10:35:45 <|amethyst> (it is the same numeric bonus of course) 10:35:47 it certainly does confuse people 10:35:48 apparently 10:35:57 fair enough 10:36:08 -!- eeeeeta is now known as eeeeeta_ 10:37:51 we *could* document the complexity 10:37:53 but 10:38:01 -!- eeeeeta_ has quit [] 10:38:09 like lasty was saying, it's not actually worth players' time. 10:38:31 might be faster to remove than document 10:38:32 :P 10:38:33 I get the impression it's meant to be a cute easter egg rather than a legit gameplay feature 10:38:43 easter eggs!!! 10:38:44 No Fun Allowed 10:38:44 <|amethyst> probably change OgEn etc to start with a dagger then 10:38:47 crush them 10:38:50 -!- sooheon has quit [Remote host closed the connection] 10:38:52 like tiny eggshells 10:38:58 ogen, huh 10:39:00 |amethyst: yeah, in fact, that was part of the reason 10:39:08 since i don't like those special cases 10:39:17 -!- wheals_ is now known as wheals 10:39:36 Could start OgEn w/ UC and make UC also cause confuse-stabs :p 10:40:05 brutal ogen buffs 10:40:21 You box the hobgoblin about the ears!!! 10:40:36 K-O!!!! 10:40:44 <|amethyst> go the other direction, give clubstabbing to all bludgeoning M+F 10:40:47 <|amethyst> including giant clubs 10:41:09 give it to Skullcrusher only 10:41:13 To the extent that club stabbing makes sense, all blunt weapons confuse-stabbing makes sense 10:41:14 hence the name 10:41:21 New randart club The Kosh 10:41:28 feh, "makes sense" 10:41:40 <|amethyst> Rename "club" to "sap", then it makes sense 10:41:44 !send PleasingFungus a realism argument 10:41:44 Sending a realism argument to PleasingFungus. 10:41:51 !sap |amethyst 10:42:01 |amethyst: would it impair your spellcasting? 10:42:01 Club Magic 10:42:02 :P 10:42:08 PleasingFungus: hi..... 10:42:12 <|amethyst> PleasingFungus: not if you are a Vine Stalker 10:42:16 mm 10:42:25 Sap Magic, newest spell school 10:42:33 ok, completely unrelated 10:42:44 replace mana viper with summon vine stalker, Sap/Summoning 10:42:54 summon forest can be sap/translocation 10:43:00 <|amethyst> Sublimation of Sap 10:43:13 actually I've gotta leave, will ask this question later. 10:43:27 rip 10:43:27 bye! 10:43:34 :) 10:43:36 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141123030204]] 10:44:53 -!- wheals has quit [Quit: Page closed] 10:53:33 -!- ontoclasm has quit [Quit: Leaving.] 10:54:10 -!- ontoclasm has joined ##crawl-dev 10:54:17 -!- UncertainKitten has joined ##crawl-dev 10:57:23 -!- Zekka has quit [Ping timeout: 240 seconds] 10:57:40 -!- wat has quit [Ping timeout: 244 seconds] 10:59:36 -!- mopl has quit [Quit: Page closed] 11:03:57 -!- PleasingFungus has joined ##crawl-dev 11:04:49 so clubstabbing shouldn't be a thing 11:05:27 -!- tabstorm has quit [Remote host closed the connection] 11:05:36 it doesn't matter, it would be bad if it did matter (encouraging people to carry around clubs as confusion swap-weapons, or turning m&f into some weird pseudo-stealth weapon class...?), and given those, the only thing leaving it in does is confuse new players. 11:06:01 That's still a problem with daggers 11:06:22 ex: carrying around a dagger for stabs and switching to a better weapon for real melee 11:07:26 if you want a real PITA when it comes to weapon swapping try ranged combat 11:07:36 unless you use throwing you constantly have to swap to conserve ammo 11:07:50 that is actually the reason I don't use launchers 11:07:56 ditto 11:08:30 there's a button taht autoswaps 11:08:50 i don't think it's a huge deal to have two weapons and sometimes switch between them 11:10:10 Is there a way to 1 button tab w/ ranged weapons? 11:10:13 tab 11:10:19 it takes two clicks for me 11:10:23 I beg to differ, especially when it could be easily fixed 11:10:32 <|amethyst> potatolizard: fixed how? by removing launchers? 11:10:39 <|amethyst> You throw the arrow! 11:10:44 just let people have a launcher and melee equipped simultaneously 11:10:49 Sombra: i dunno what you're using but you just press tab and it shoots 11:10:52 It's what, .5 turns to switch anyway? 11:10:58 for me that doesn't work for some reason 11:11:07 tab targets and I have to tab again 11:11:34 &rc ontoclasm 11:11:35 http://dobrazupa.org/rcfiles/crawl-git/pyroclasm.rc 11:11:45 <|amethyst> &rc Sombra 11:11:46 http://crawl.berotato.org/crawl/rcfiles/crawl-git/Sombra.rc 11:12:28 <|amethyst> oh 11:12:31 <|amethyst> it's because of this: 11:12:35 <|amethyst> M:. 11:12:36 <|amethyst> A:5 11:12:38 <|amethyst> in your macros 11:12:42 |amethyst: eg by setting a ranged weapon to shift-tab so you automatically swap to it if you don't have it equipped 11:12:48 likewise for tab 11:13:12 (throwing already basically does this) 11:13:29 |amethyst Really, that is just macroing rest to my 5 key 11:13:34 on numpad 11:13:39 otherwise the 5 key does nothing 11:13:43 <|amethyst> Sombra: it replaces all '.'s 11:13:51 <|amethyst> hmm 11:14:03 <|amethyst> actually 11:14:07 I see. I can live without launchers more than I can live without 5=rest 11:14:22 <|amethyst> maybe that's not it, since you don't have autofight_fire_stop 11:15:56 <|amethyst> and those are listed as command macros, not key mappings 11:16:00 <|amethyst> so I guess it's something else 11:16:48 it could be some putty/nethack keyboard shenanigans 11:16:56 well except for the part where shift+tab defaults to melee if eligible even if you want to keep throwing but it's still preferable to how launchers work 11:17:23 potatolizard: generally if i am a ranged character i want to continue firing at melee range 11:17:34 <|amethyst> also the part where players who use primarily ranged want to press tab, not shift-tab, for autofight 11:18:19 I'd rather use mostly shift+tab and autoswap than tab and swap manually but to each his own 11:18:45 guess wield + autofight macro works if you don't mind the spam 11:19:01 I'd be really surprised if that macro actually worked 11:19:18 why wouldn't it 11:19:31 stuff like wXzY doesn't work for me in macros 11:19:36 lol 11:19:51 Sombra: sounds like your rc is messed up or something 11:20:08 'cause all these things work for everyone else xD 11:20:09 It could be: 11:20:10 flush.failure = true 11:20:10 flush.command = true 11:20:12 -!- AreBrandon has quit [Ping timeout: 258 seconds] 11:20:21 But if I don't use those I get horrific interface blunders 11:20:34 -!- slitherrr has quit [Read error: Connection reset by peer] 11:21:18 Sombra: wait did you say you used the nethack numpad setting in ptty 11:21:23 becuase, don't 11:21:28 because* 11:21:36 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-2748-gb387b37 (34) 11:21:37 <|amethyst> ohh 11:22:04 <|amethyst> it's flush.command that makes the autofight macro not work 11:22:07 Yes 11:22:14 My numpad doesn't work otherwise 11:22:24 use numlock instead 11:22:30 <|amethyst> it also makes autofight with reaching weapons not work 11:22:35 It doesn't work, i've tried. only nethack keyboard works 11:22:40 |amethyst Yes 11:22:40 hm 11:23:00 If only I could get off of using Function keys for macros I think I could get rid of that 11:23:07 I don't know where else to put macros though 11:23:16 <|amethyst> ? 11:23:29 <|amethyst> what does flush.command have to do with function keys? 11:24:14 If I hit F1 twice in a row it does absolutely screwy stuff like moving my character all over the place 11:24:24 unless i have that flush option 11:25:49 -!- siepu has quit [Quit: Leaving] 11:28:57 <|amethyst> I wonder if this is a result of putty sending TERM=xterm but then not using the xterm escape sequences for F-keys 11:29:08 <|amethyst> because I see that your macros have \{27}[11~ 11:29:29 <|amethyst> if curses actually recognised your F1 key it would be \{-1011} 11:29:50 Is there anyway to fix that? Get a different term program? 11:31:54 -!- theTower has joined ##crawl-dev 11:32:00 <|amethyst> Sombra: Terminal -> Keyboard -> "The Function keys and keypad": Xterm R6 11:32:06 -!- AreBrandon has joined ##crawl-dev 11:32:24 Sweet, so this should let me get rid of the flush options? 11:32:40 <|amethyst> Sombra: that might also fix the 5 thing if you change the numeric keypad setting to Normal 11:33:10 <|amethyst> Sombra: you'll have to redefine those macros 11:33:12 Okay, I will try those changes. I think I got the information on how to configure Putty from the Crawl homepage or learndb, so maybe those should be changed. 11:33:33 <|amethyst> Sombra: you can tell if it worked because it will show \{-1011} as the key instead of \E{27}etc 11:34:39 -!- zxc232 has quit [Read error: Connection reset by peer] 11:34:57 <|amethyst> (The alternative would be default settings and Connection -> Data -> "Terminal-type string": putty BUT that only works for servers that have putty's terminal definition) 11:35:20 <|amethyst> (others will complain about a bad terminal and probably not let you play) 11:36:31 |amethyst Thanks a lot, this seems to have fixed my keyboard issues 11:37:09 http://crawl.develz.org/wordpress/howto 11:37:17 This gives opposite information on putty configuration 11:37:27 <|amethyst> potatolizard: maybe an option to swap to slot a (or maybe a given slot) when bump-attacking a monster; and another to swap to slot b when pressing f 11:37:29 It suggests Nethack keyboard instead of xterm r6 11:38:38 -!- DrKe has quit [Ping timeout: 245 seconds] 11:39:03 <|amethyst> potatolizard: hm, no, that second one would be bad for throwers :) 11:42:25 -!- Sharkman1231 has joined ##crawl-dev 11:43:01 -!- aiguu has quit [Ping timeout: 255 seconds] 11:43:02 -!- Basil has quit [Ping timeout: 250 seconds] 11:43:05 <|amethyst> Sombra: assuming it works (you can map and double-tap f keys, and keypad works without nethack mode), would you file a bug about that? It's not technically correct, but you can use "Wiki" as the project (rather than "DCSS") since this is about the web site and not the game itself 11:43:12 -!- DrKe has joined ##crawl-dev 11:43:53 Okay, I will test it out in my next game tomorrow 11:44:05 -!- tabstorm has joined ##crawl-dev 11:44:22 I just have to test the flushing problem, the numpad works though 11:45:14 <|amethyst> Sombra: oh, I bet that, before, if you pressed an *unmapped* F-key it moved all over the place 11:45:42 <|amethyst> and I guess if you double-tap the second one wasn't being recognised as map 11:45:42 if you press a mapped F key twice in a row it does that 11:45:45 yep 11:47:25 -!- ussdefiant has quit [Ping timeout: 272 seconds] 11:47:35 <|amethyst> just tested, and the keybindings are at least recognised properly 11:47:45 <|amethyst> s/keybindings/keys/ 11:48:06 okay i'm going to just test it now on a rando account 11:48:10 <|amethyst> I wasn't able to reproduce the "double-tap doesn't map the second press though" 11:48:21 <|amethyst> s/ss though"/ss" though/ 11:48:34 What kind of macro did you use? 11:48:40 I used multi-key macros 11:48:44 like zz 11:48:53 <|amethyst> same 11:49:00 <|amethyst> I also tried ===hit_closest 11:49:04 Appears to be fixed for me 11:49:11 the function keys also 11:49:12 <|amethyst> yay! 11:49:15 <|amethyst> boo for putty 11:49:26 So I just submit a bug report on mantis? 11:49:28 about the website 11:49:34 <|amethyst> Yeah 11:50:39 <|amethyst> I really don't understand why they both: 1. default to sending TERM=xterm to the server 2. default to sending non-xterm escape sequences 11:51:21 !lg Sombra x=src 11:51:22 9. [src=cbro] Sombra the Spear-Bearer (L11 CeWn of Okawaru), succumbed to a black mamba's poison on Lair:3 (lemuel_fruit_tree) on 2014-11-26 03:19:39, with 10878 points after 22823 turns and 1:14:32. 11:51:31 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 11:51:34 is this is CBRO issue Sombra ? 11:51:42 -!- Zekka has quit [Ping timeout: 264 seconds] 11:51:49 <|amethyst> johnstein: it's a putty issue in general 11:51:57 ah ok 11:51:59 Nope, it's a putty/documentation issue 11:52:03 -!- Basil has joined ##crawl-dev 11:52:08 was concerned I botched chroot settings again 11:53:09 <|amethyst> johnstein: looks like you do have the 'putty' terminal def in the chroot 11:53:29 <|amethyst> johnstein: so the alternative solution of having putty send TERM=putty would work as well 11:53:33 how did you ascertain that? (for my ref) 11:54:53 <|amethyst> johnstein: I set TERM=putty and logged in and started a game; and Crawl didn't refuse to load with "Error opening terminal" 11:55:03 ah ok 11:56:01 |amethyst: looks like I use the putty term in my iPhone ssh app so I should have also known that 11:59:15 <|amethyst> http://crawl.develz.org/wordpress/prettify-putty is also out of date 11:59:36 Putty (How to Play Online) Documentation 13https://crawl.develz.org/mantis/view.php?id=9261 by Sombra 12:00:23 <|amethyst> in particular, crawl's default charset is not pure ASCII anymore; and I'm pretty sure it assumes utf-8 input/output so you should never set Window -> Translation -> charset to anything else 12:00:38 <|amethyst> Sombra: thanks! 12:00:53 Mine is CP437, is that a problem? 12:00:58 I haven't noticed any issue with it 12:01:12 I use old unicode glyphs though 12:01:39 <|amethyst> and trees, walls, etc show up properly? 12:01:40 <|amethyst> hm 12:01:53 man i really need to go through and edit the panlord bits 12:02:03 afaik lol 12:02:23 I have a custom glyph for walls 12:03:16 I ought to switch it to UTF 8 since I switched from IBM to unicode for everything but walls 12:03:17 !send ontoclasm panlord bits 12:03:17 Sending panlord bits to ontoclasm. 12:03:39 ontoclasm: btw I have a request for a new panlord torso, if you have time 12:03:39 * ontoclasm assembles Grey the panlord! 12:03:48 ofc 12:03:50 s/Grey/Plog/ 12:03:54 using UTF-8 seems to be the biggest lesson I've learned with admining my VPS 12:04:01 you know how there's a bikini & high heels panlord toros 12:04:03 *torso 12:04:06 yep 12:04:08 <|amethyst> hm 12:04:41 <|amethyst> I wonder if Crawl or something is sending the "switch to UTF-8" escape sequence 12:04:59 I was talking about it a bit back and came to the conclusion that there needs to be a corresponding hot dude + thong panlord torso 12:05:05 mm 12:05:07 is thong the word? whatever 12:05:09 -!- Zekka has quit [Ping timeout: 272 seconds] 12:05:13 speedo 12:05:16 ya 12:05:17 sling bikini 12:05:19 we must have gender equality in our interdimensional horrors. 12:05:25 yes 12:05:59 <|amethyst> It menaces with spikes of codpiece. 12:06:05 equal chance to be perplexed & destroyed by a demon with a set of cubes for a head + bikini body, or a wasp's nest head + hot dude body. 12:06:12 I'm not sure if wasp nest head is a thing 12:06:17 I was thinking of replacing all Ss with piles of poo 12:06:18 cube head is the only one I remember off the top of my head 12:06:21 sadly it seems that is not possible 12:06:26 potatolizard: noooooo 12:06:38 what is the point of life without gratuitous emoji...? 12:06:48 most of the heads are like, random animals 12:07:03 <|amethyst> potatolizard: ξ should work 12:07:21 well 12:07:23 I guess a butt is fine too 12:07:43 <|amethyst> your butt is weird 12:07:48 <|amethyst> and I suppose my poo is weird 12:08:17 could be a font thing 12:09:00 ξ is my second-favorite letter 12:09:07 right after its cousin, Ѯ 12:10:41 I need to invent a language that uses pile of poo and popularize it 12:10:41 <|amethyst> ॐ is pretty close 12:10:48 -!- AreBrandon has quit [Ping timeout: 258 seconds] 12:10:55 <|amethyst> sadly, too wide for Crawl 12:11:40 huh, that one's neat. 12:11:45 <|amethyst> https://en.wikipedia.org/wiki/Om 12:11:51 <|amethyst> ya hippie! 12:12:23 -!- UncertainKitten has quit [Ping timeout: 240 seconds] 12:12:39 at one point, my steam name was [🚼] Jꂮhn Ѯzzıng𐰏ꊳrd 🚀 12:12:48 which I think is a good use of unicode. 12:13:03 I'm so glad that unicode has a 'rocketship' character. 12:13:32 -!- LexAckson has quit [Quit: Leaving] 12:13:39 if a trove wants a +6 dblade should it accept a +x artefact dblade where x >= 6? 12:15:12 yes 12:17:32 Crawl could really make use of expanded characters in unicode... 12:18:36 do we not use Unicode due to legacy compatibiliyB 12:18:42 compatibility 12:18:46 <|amethyst> We do use Unicode 12:19:21 <|amethyst> !source dchar_table 12:19:22 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/viewchar.cc;hb=HEAD#l9 12:19:48 hrm. should we add kill-quests to troves? 12:20:00 "Kill Sigmund" 12:22:00 |amethyst Thanks again, this change is a lifesaver. I can tab with ranged weapons now 12:22:01 bh: that could encourage leaving easy uniques alive in the hopes of using them for easy quest entry 12:22:13 <|amethyst> Lasty_: could make it choose a unique who doesn't exist yet 12:22:19 True 12:22:30 <|amethyst> but then you'd need some way to force that unique to show up 12:22:33 yes 12:22:57 That would be particularly interesting if it picked from the uniques people mostly skip: Mara, Roxanne, Mennas, etc. 12:23:10 you could have the trove pick a unique who occurs on the same floor 12:23:16 -!- link_108 has joined ##crawl-dev 12:27:50 any opportunity for abuse? apart from players saving a unique for later 12:27:53 -!- BanquosGhost has quit [Ping timeout: 240 seconds] 12:27:59 -!- AreBrandon has joined ##crawl-dev 12:28:37 -!- MakMorn has quit [Ping timeout: 245 seconds] 12:28:58 <|amethyst> not abuse, but "kill this unique" is rarely going to be a sacrifice the same way "8 scrolls of enchant weapon" is 12:29:32 -!- ontoclasm1 has joined ##crawl-dev 12:29:39 Do troves ever ask for 8 ?EW? That seems like way too much, unless you're going UC or get absurd ?EW luck,. 12:30:47 -!- ontoclasm has quit [Ping timeout: 265 seconds] 12:30:53 -!- ElanMorin has quit [Quit: WeeChat 1.0.1] 12:31:02 -!- ElanMorin has joined ##crawl-dev 12:32:22 well they can ask for tons of curing/tele/blink/hw/haste/whathaveyou 12:33:06 killing a unique that isn't massively OOD is usually trivial compared to those especially if you aren't the impatient type 12:33:50 <|amethyst> I was making up something, lookslike the only scrolls it asks for are blinking, tele, acq, and identify 12:33:58 <|amethyst> s/slik/s lik/ 12:35:06 giving up scrolls/potions for a trove is pretty uninteresting 12:35:10 make them give up max hp 12:36:49 -!- ystael has quit [Ping timeout: 272 seconds] 12:37:00 force them to permanently change their species to felid 12:37:12 howdy Wensley_ 12:37:18 bh: howdy hoy 12:37:29 max hp / max mp is interesting 12:37:33 <|amethyst> Sacrifice Opposable Thumbs 12:37:39 yess 12:37:43 sacrifice god is good 12:37:51 just reuse those mechanics 12:38:11 one of these days I'll implement Potion of TEMPORARY_GOOD_MUT 12:38:45 FR: unglow, which gives you beneficial mutations and helpful magical explosions 12:38:46 <|amethyst> bh: one problem with a unique on the same level is, what if you kill the unique before finding the trove 12:39:09 |amethyst: the trove can transport you to THE ARENA where it looses twenty minotaurs at you 12:39:18 thus obviating labyrinths at the same time 12:39:39 <|amethyst> And if you beat the arena, you get an item that destroys all the walls in Vaults 12:39:48 you can make a trove layout that is a labyrinth in homage to their removal 12:40:39 -!- PolkaDot has quit [Quit: Lost terminal] 12:41:19 why'd we pull minos? 12:41:32 wait are minotaurs gone 12:41:46 is it the dwarfpocalypse all over again 12:41:59 "< Wensley_> you can make a trove layout that is a labyrinth in homage to their removal" 12:42:12 or did we remove Labyrinth-okoban? 12:42:25 <|amethyst> bh: Wensley is talking about removing labs 12:42:27 %git :/[Mm]inotaur 12:42:30 07Grunt02 * 0.16-a0-2040-g47efe85: Salamanders as a player race. 10(7 weeks ago, 34 files, 281+ 77-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=47efe851d823 12:42:38 nice 12:42:53 <|amethyst> misleading chei is misleading :) 12:43:20 ^ Lava Orcs are coming back with my flavor? :) 12:43:24 bh: I only advocate for wildly controversial features, because life is too short for calm and measured responses 12:43:25 -!- alefury has joined ##crawl-dev 12:43:51 I'm totally in favor of removing labs 12:44:16 let people play old versions if they want labs 12:44:25 the inevitable march of progress! 12:44:36 alternatively, wizlabyrinths 12:44:58 imho life is too short for constant heated arguments about crawl features 12:45:06 :) 12:45:13 -!- MakMorn has joined ##crawl-dev 12:45:31 PleasingFungus: right, which is why I had the commit bit I would act unilaterally and with impunity 12:45:37 terrifying. 12:45:44 <|amethyst> PleasingFungus: perhaps there would be more peace in here if we could get Grunt to implement the 12:45:48 <|amethyst> salaamander 12:45:56 bh: there's an experimental salamander branch on beartato. 12:46:00 you can play it, if you like :) 12:46:02 <|amethyst> (alt. shalomander) 12:46:04 salamanders can wait in line, NOMES are the next big thing 12:46:12 that is beyond the worst pun I've ever read 12:46:15 |amethyst: oh, I get it now. 12:46:28 |amethyst: I, for one, am holding out for aholamanders 12:46:34 alohamander, rather 12:46:35 Wensley_: I'm still waiting for kb to implement Small Dwarves 12:46:47 Dwarf Dwarves? 12:46:48 PleasingFungus: you erased that branch, now he'll never do it >:( 12:47:17 <|amethyst> !learn add |amethyst <+theTower> that is beyond the worst pun I've ever read [IN YOUR FACE GRUNT!] 12:47:18 |amethyst[17/17]: <+theTower> that is beyond the worst pun I've ever read [IN YOUR FACE GRUNT!] 12:47:32 ??pun 12:47:32 I don't have a page labeled pun in my learndb. Did you mean: fun, pan, pn, punk. 12:47:37 pan. 12:47:48 Wensley_: I did? 12:47:55 I don't remember doing that. 12:48:11 we have always been at war with dwarves 12:48:39 -!- UncertainKitten has joined ##crawl-dev 12:48:39 hey, I totally didn't! 12:48:41 %git smalldwarves 12:48:41 Could not find commit smalldwarves (git returned 128) 12:48:47 %git small_dwarves 12:48:47 07kilobyte02 * 0.7.0-a0-1929-ga58fded: Make dwarven body armour one size smaller. Adjust acquirement. 10(4 years, 6 months ago, 2 files, 27+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a58fdedfcc7d 12:48:54 oo, +27 12:49:35 <|amethyst> If you want games where dwarven armour is one size smaller than the rest... 12:49:44 <|amethyst> I think johnstein has a DBRO to sell you 12:50:31 crawl should take more cues from dwarf fortress. 12:50:45 -!- Deathawk has quit [Ping timeout: 272 seconds] 12:51:03 like, uh. hm. tantrum spirals...? 12:51:34 some kind of 'infectious frenzy' effect 12:52:45 invincible giant sponges 12:52:51 <|amethyst> carp 12:52:53 Wensley_: what is this about labyrinth removal? 12:53:43 let emperor scorpions use weapons 12:54:11 <|amethyst> theTower: let them throw spears and use them to drag back their opponents? 12:54:29 also good 12:54:45 dpeg: didn't you hear? I hacked the crawl repo to give myself commit access and removed them. months ago. nobody noticed until today 12:55:41 not worth discussing 12:55:48 :) 12:56:24 -!- scummos__ has quit [Ping timeout: 265 seconds] 12:57:40 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 13:00:34 -!- Kalir has quit [Changing host] 13:01:16 yangabriel (L22 GrFi) ASSERT(!cell_is_solid(pos()) || is_tracer && can_affect_wall(grd(pos())) || affects_nothing) in 'beam.cc' at line 1297 failed. (Depths:5) 13:02:18 hiya dpeg 13:02:18 -!- DrKe_ has joined ##crawl-dev 13:02:56 -!- bonghitz has quit [Ping timeout: 258 seconds] 13:04:14 Hallo! 13:04:41 -!- DrKe has quit [Ping timeout: 272 seconds] 13:04:50 -!- DrKe has joined ##crawl-dev 13:05:22 -!- Basil has quit [Ping timeout: 255 seconds] 13:06:04 |Amethyst Ctrl+ numkeys don't seem to work with the new settings 13:07:01 ditto Shift+ numkeys 13:07:02 -!- DrKe_ has quit [Ping timeout: 256 seconds] 13:08:07 When I enable nethack keyboard they work and I get \{-1011} for function keys 13:08:49 have to manually set 5=. though 13:08:54 -!- Kintak has quit [Ping timeout: 244 seconds] 13:10:27 -!- bonghitz has quit [Ping timeout: 244 seconds] 13:13:05 !seen dpeg 13:13:05 I last saw dpeg at Wed Nov 26 19:04:14 2014 UTC (8m 51s ago) saying 'Hallo!' on ##crawl-dev. 13:13:12 !seen Grunt 13:13:12 Sorry Grunt, that person is dead. 13:14:26 !seen Grunt 13:14:27 I last saw Grunt at Wed Nov 26 19:13:12 2014 UTC (1m 14s ago) saying '!seen Grunt' on ##crawl-dev. 13:14:28 -!- Ahrin has quit [] 13:14:34 !seen Sequell 13:14:34 Sorry Wensley_, I haven't seen sequell. 13:15:12 !seen PleasingFungus 13:15:12 I last saw PleasingFungus at Wed Nov 26 19:14:26 2014 UTC (46s ago) saying '!seen Grunt ' on ##crawl-dev. 13:15:18 !seen Wensley 13:15:18 I last saw Wensley at Sat Nov 8 01:21:54 2014 UTC (2w 4d 17h 53m 24s ago) quitting, saying 'Ping timeout: 244 seconds'. 13:15:52 -!- muravey has joined ##crawl-dev 13:16:46 haha 13:16:49 I am IMMUNE 13:17:16 !seen Wensley's immunity 13:17:16 Sorry Grunt, I haven't seen wensleys. 13:17:32 2 Wensley comes into view. 13:18:09 ?/5 the Enchantress 13:18:09 Matching entries (1): phantom_mirror[4]: You could see 5 the Enchantress, a rakshasa and a friendly fire elemental. !log gorice hucj depths 1 13:20:05 what do you guys think of a force lance-ish air blast spell (no direct damage). For moving and/or dispersing clouds, and at high power some of the lighter monsters. 13:21:02 -!- gammafunk has joined ##crawl-dev 13:21:07 i.e. Wind Blast, the monster spell 13:21:07 launch cloud 13:21:26 .crushed -tv 13:21:27 78. lkid, XL19 DgFE, T:87951 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 13:21:30 -!- simmarine has joined ##crawl-dev 13:21:50 * Grunt summons a mighty blast of wind! gammafunk smahshes into the stone wall! 13:22:01 does monster wind blast work on clouds? 13:22:06 yes 13:22:19 it seems like you'd be cutting into fan of gales 13:22:21 nice throw 13:22:24 I would imagine this wind blast would also reduce the duration of the cloud 13:22:24 and also one of the nemelex cards, I think 13:22:43 and maybe shift it side to side a little 13:22:45 and also, for that matter, force lance 13:23:00 .crushed -log 13:23:01 78. lkid, XL19 DgFE, T:87951: http://crawl.develz.org/morgues/trunk/lkid/morgue-lkid-20141125-205354.txt 13:23:07 Grunt: are boulder beetles supposed to plow through multiple weak enemies now? (did they always do that?) 13:23:11 (I don't remember them doing that.) 13:23:27 PleasingFungus: they've done that for a while 13:23:34 it's just rare 13:23:38 -!- stanzill has quit [Changing host] 13:23:39 those defenses, standing next to an x casting bolt of fire 13:23:39 aight 13:23:47 pew, pew 13:24:06 he moved to the choke point out of the water area with dangerous stuff, but the x threw him back there 13:24:11 then finished him off with iron shot 13:24:31 d a n g 13:24:34 63 damage iron shot, good 13:24:38 good judo 13:24:44 !lg * killer="shard shrike" 13:24:45 4. whales2 the Archmage (L27 DECj of Sif Muna), slain by a shard shrike (created by the effects of Hell) on Coc:6 on 2014-11-24 21:46:39, with 952241 points after 180666 turns and 9:31:48. 13:24:50 oh good 13:24:51 good. 13:24:55 !killratio robin * 13:24:55 which card? 13:24:56 robin wins 12.21% of battles. 13:24:57 clearly a wheals alt 13:25:01 he can't fool us 13:25:08 muravey: I want to say storm...? 13:25:08 !killratio natasha * 13:25:11 natasha wins 3.066% of battles. 13:25:11 !lg * ckaux~~iron_ max=dam x=d 13:25:11 Unknown field: d 13:25:13 er 13:25:13 !source dat/descript/cards.txt 13:25:13 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/cards.txt;hb=HEAD 13:25:15 !lg * ckaux~~iron_ max=dam x=dam 13:25:18 3739. [dam=113] Ping the Politician (L27 SpAs of Fedhas), blasted by an ancient lich (iron shot) on Crypt:5 (david_glass_crypt) on 2011-08-14 20:45:05, with 527420 points after 136191 turns and 11:28:33. 13:25:20 !killratio sigmund * 13:25:23 sigmund wins 26.66% of battles. 13:25:31 !killratio ijyb * 13:25:35 ijyb wins 6.671% of battles. 13:25:36 -!- myfreeweb has quit [Quit: ZNC - http://znc.in] 13:25:51 12% seems pretty nice for that depth 13:25:52 !killratio robin * 13:25:54 robin wins 12.21% of battles. 13:25:59 w o w 13:26:00 it's very slightly high, but that's fine 13:26:03 not sigmund tier 13:26:05 Grunt: are salamanders just lava orcs? 13:26:12 !lg antrobin 13:26:13 I'm fine with anything between, idk, 9-15% 13:26:13 8. antrobin the Practitioner (L2 FoHe of Elyvilon), slain by a gnoll (a +0 club) on D:1 on 2014-08-26 23:10:37, with 16 points after 750 turns and 0:02:34. 13:26:16 bh: not even close 13:26:19 storm is tornado, not the monster windblast spell oorc 13:26:20 well I don't think you can declare any killratio as "very slightly high" 13:26:26 muravey: it has several effects. 13:26:30 since we don't have an objective kill ratio 13:26:37 gammafunk: ? 13:26:38 is there a list of cards somewhere 13:26:41 it is slightly higher than I would prefer 13:26:43 robin and terence have very similar kill ratios 13:26:55 !source decks.cc 13:26:56 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/decks.cc;hb=HEAD 13:27:03 Brannock: yeah that was the goal 13:27:06 but that's what I mean, like, high is in increments of what, 5%? 13:27:07 !killratio terence * 13:27:10 terence wins 11.96% of battles. 13:27:15 oh, closer than I remembered 13:27:17 it can't be any less than that, since it's pretty much subjective 13:27:20 maybe I should get those iron giant patches in 13:27:21 !killratio terence * recent 13:27:24 terence wins 9.737% of battles against * (recent). 13:27:28 ah 13:27:34 I wonder what the cause is of that drop 13:27:42 better players? 13:27:58 muravey: yeah, it casts wind blast half the time 13:27:58 5% vs 10% vs 15% seem like meaningful differences to me, but not 10% vs 12% 13:28:00 (storm card) 13:28:04 !send PleasingFungus the shard shrike shaped iron giant 13:28:04 Sending the shard shrike shaped iron giant to PleasingFungus. 13:28:09 gammafunk, large sample size for those early uniques though 13:28:16 storm card has four effects in two tiers: air elementals, wind blast + tornado-like storm cloud placement, a twister, and wellspring 13:28:19 Grunt: NONLIVING_POLY??? 13:28:25 I'm not arguing about sample size 13:28:28 PleasingFungus: v0v 13:28:29 the iron giant is just a weird giant 13:28:32 ah ok 13:28:35 the iron giant (10C) | Spd: 10 | HD: 22 | HP: 220 | AC/EV: 18/2 | Dam: 60 | 10items, 10doors, fighter | Res: 06magic(120), 05fire, 02cold, 03poison, 12drown | XP: 5362 | Sp: iron shot (3d37) [06!sil], sum.iron elementals [06!sil] | Sz: Giant | Int: normal. 13:28:35 %??iron giant 13:28:36 I'm saying what's the qualitative difference of 10% vs 12% 13:28:46 I would adjust the spepl set 13:28:48 *spell 13:28:50 god, we have too many fields on monsters. 13:28:51 spepl! 13:28:56 FR: fuzz all monster numbers by 1% every release 13:28:57 !lg * current trunk ikiller=robin 13:28:57 133. spelunker the Skirmisher (L2 VSBe of Trog), slain by Robin (a +0 whip) on D:2 on 2014-11-26 17:29:28, with 22 points after 424 turns and 0:01:12. 13:29:12 well the large sample size suggests that the difference is at least accurate and not stemming from random chance, but yes I see your point 13:29:13 just give them a 1% chance to kill the player for no reason 13:29:14 !lg * ktyp=beam ckaux=goblin 13:29:14 6. smajdalf the Digger (L3 DgEE), hit from afar by Robin (goblin) on D:2 on 2014-11-26 11:09:55, with 62 points after 2551 turns and 0:05:55. 13:29:15 gammafunk: about ~23 dead characters? 13:29:17 "sorry, we need the kills" 13:29:19 6 13:29:35 idk what this argument even is 13:29:38 * Grunt back to work 13:29:38 why am I arguing with you 13:29:40 what am I arguing about 13:29:45 and I wonder if robin's kill ratio will drop over time as knowledge of how to deal with her permeates throughout the community 13:29:48 PleasingFungus: that's quantitative 13:29:50 Brannock: I'm sure it will. 13:30:01 -!- fireprfHydra has quit [Quit: Leaving] 13:30:02 and as people start being mega spooked of d:2-4 hobgoblins/goblins 13:30:12 which is p funny, imho. 13:30:22 yeah that often happens, starts higher, lowers over time 13:30:23 PleasingFungus: from your personal experience of knowing exactly how Robin works, how dangerous is she? 13:30:38 !killratio asterion * recent 13:30:40 asterion wins 2.564% of battles against * (recent). 13:30:45 !killratio asterion * current 13:30:47 asterion wins 2.170% of battles against * (current). 13:30:49 nasty for early casters mainly because she has a big mob, which they mostly can't deal with well. 13:31:09 but she's normal speed and has a big mob that warns you that she exists, in a sense 13:31:22 !killratio pikel * current 13:31:26 pikel wins 9.018% of battles against * (current). 13:31:27 lots of ways to deal with her, even with characters who have as few options as early-game characters do 13:31:47 best is often just avoid, like I often do with pikel 13:31:57 the helmet cost...! 13:32:00 if you can't deal with the band, get out of Dodge 13:32:04 but yeah 13:32:28 oh 13:32:34 since we're talking about design 13:32:37 need a ijyb + robin vault to go with the sigmund + edmund one 13:32:42 I was thinking more about the homonoculus 13:32:45 (sp?) 13:32:54 homunculus 13:33:01 what about spriggans 13:33:01 -!- AGinsberg has quit [Ping timeout: 250 seconds] 13:33:22 Brannock: ty :) 13:33:56 anyway, the plan i was tossing around for them was that they'd basically just be another attack for the hellwing (a summoned pal with the same damage) 13:34:17 battlesphere version... 4? 5? 13:34:22 but hellwing damage isn't their main feature; it's notionally the threat of getting tele slapped on you and flying across the map 13:34:35 theTower: in a sense, all summons are battlespheres. 13:34:47 (I did not mean they would literally have their attacks synced with their master's.) 13:34:51 oh 13:34:53 -!- link_108 has quit [Quit: Leaving.] 13:35:02 so what if, instead, they had AF_VULN? 13:35:09 I think that's the right name 13:35:15 hellwing (154) | Spd: 10 | HD: 7 | HP: 36-57 | AC/EV: 8/10 | Dam: 17, 10 | 05demonic, 10doors, fly, regen | Res: 06magic(60), 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 334 | Sp: teleport other [06!sil], teleport self [06!sil, 04emergency] | Sz: Large | Int: normal. 13:35:15 %??hellwing 13:35:22 oh wow, two 13:35:25 luxurious 13:35:28 oh, huh, they do way more damage than I'd expect 13:35:35 have I been too cruel to the hellwing? 13:35:43 yeah they can punch you good in the lair end 13:35:48 hellwings are pretty nasty 13:36:01 idk. you'd end up nerfing the hellwing as part of this in any case; certainly I'm gonna end up lowering their AC/EV by a few points 13:36:31 but now I'm undecided about the damage thing 13:36:40 hrm, you're planning to lower their defenses? 13:37:32 well, I raised them 13:37:33 -!- link_108 has joined ##crawl-dev 13:37:34 since they come with a corpse ball, probably 13:37:35 in a sense 13:37:37 yes 13:37:38 I mean if they don't get homonculi then it really doesn't make sense to also lower their defenses 13:37:48 yeah that's exactly why it'd be rather silly to just lower them 13:38:03 you achieved nothing but the same defenses with more code complexity? 13:38:07 oy vey 13:38:15 you are misunderstanding me. 13:38:19 if you do add homonculi then it could make more sense 13:38:21 well, explain 13:38:28 I will. 13:38:34 .o 13:38:36 1. wheals, XL22 GrBe, T:57754 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 13:38:53 !lg wheals 13:38:54 3322. wheals the Firebug (L7 HuFE), hit from afar by an orc warrior (tomahawk) on D:4 (guppyfry_early_orc_mine) on 2014-11-23 20:47:39, with 552 points after 6794 turns and 0:12:51. 13:39:05 !lg wheals xl>=20 13:39:05 (1) I am not questioning whether or not to add homonoculi; I'm questioning whether they should be focused on "being more damage" or "making the player more vulnerable to Tele Other". (that is, AF_VULN or not.) 13:39:06 76. wheals the Salamander Blade (L22 SaCK of Xom), blasted by a shadow dragon (bolt of negative energy) on Depths:3 (hangedman_slaughterboxes) on 2014-11-13 20:55:46, with 400454 points after 71382 turns and 3:02:23. 13:39:25 nice sack, wheals 13:39:29 rude 13:39:48 (2) I am not suggesting lowering the defenses by the same amount that cigo's increasing them; my plan was to drop about two points of AC & EV. 13:40:03 er, *that cigo's increases 13:40:05 (They get 8 AC + SH while corpseball is online.) 13:40:17 (AC & SH? there's no good way to refer to that combo...) 13:40:26 SHAC 13:40:27 shack 13:40:44 welcome... to the SHAC shack, featuring Shaq 13:40:45 I strongly hope that this doesn't make hellwings similar to ynoxinuls: relatively harmless monsters that flood the screen with minions. 13:41:04 well it'd be easier to think about this 13:41:12 if we know what your plans with homonculi are 13:41:28 they'll do damage, I presume? and they'll be a single summon? 13:41:38 Lasty_: I am explicitly trying to avoid that; the idea is that homonoculi are singular familiars. 13:41:55 summoned singly, at the very least. possibly summon capped 13:41:58 Oh, ah 13:42:01 Farquar (L12 DrVM) ERROR in 'mon-util.cc' at line 1357: bogus mc (no monster data): invalid monster_type 1000 (1000) (Orc:2) 13:42:15 well what profile for homonculi are you thinking of 13:42:26 Aside from battlesphere-type followers that would be the only solo-summon. Interesting 13:42:28 oh, a jpeg comment on the tavern :O 13:42:33 uh 13:42:38 lich (15L) | Spd: 10 | HD: 20 | HP: 61-96 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2795 | Sp: b.cold (3d29), paralyse, sum.greater demon, animate dead, iron shot (3d34), teleport self [04emergency] / b.corrosive (3d23), slow, invisibility, throw icicle (3d29), crystal spear (3d40) / b.fire (3d29), confuse, haste, b.draining (3d27), sum.greater demon, banishment [04emergency] / mystic blast (3d24), b.cold (3d29), invisibility, animate dead, o.destruction (9d17) | Sz: Medium | Int: high. 13:42:38 %??lich 13:42:42 wow, liches 13:42:47 Liches summon one at a time, but can summon multiples 13:42:48 ok, that'll be a challeng 13:42:59 gammafunk: I was replying to lasty, not you!!!! 13:43:00 jesus christ 13:43:02 hehe 13:43:07 it's impossible to hold a conversation with two people at once 13:43:14 -!- DrKe_ has joined ##crawl-dev 13:43:14 especially when one of them talks as much as a grammafunk!!!!!!! 13:43:21 What I mean is this'll be the only monster that comes with essentially a single summoned buddy 13:43:26 Farquar (L12 DrVM) ERROR in 'mon-util.cc' at line 1357: bogus mc (no monster data): invalid monster_type 1000 (1000) (Orc:2) 13:43:30 Which I do think is an interesting design space 13:43:37 I go by Gamma Funk now, in light of my new hit albulm available in stores and on iTunes 13:43:41 (this is why I made an analogue to battlespheres >_>) 13:43:49 theTower: oh, I missed that. Sorry. 13:44:04 The danger of dropping in and out of conversations. 13:44:55 gammafunk: extremely fragile and easy to kill, but with some kind of reasonable threat from their attack; either about as much damage as the hellwing does (hellwing damage probably lowered as part of adding these guys...?), or less damage but AF_VULN. the idea is to give players a choice between focusing on the hellwing (& killing it faster, but getting smacked by its little man in the... 13:44:56 ...process), or knocking out the homonoculi as they appear (trivial, but re-armours the hellwing) 13:45:05 axes and area spells interact with this in different ways, ofc 13:45:23 -!- DrKe has quit [Ping timeout: 240 seconds] 13:45:29 red devil (054) | Spd: 10 | HD: 7 | HP: 26-38 | AC/EV: 7/13 | Dam: 19 | 05demonic, 10weapons, 10items, 10doors, fighter, fly | Res: 06magic(60), 05hellfire, 04fire+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 08holy++ | XP: 321 | Sz: Medium | Int: normal. 13:45:29 %??red_devil 13:45:42 -!- Harkenn has quit [Ping timeout: 265 seconds] 13:45:47 Monsters that play differently depending on the tools you have to fight them are good IMO 13:46:25 of course, all of this would be more relevant if hellwings appeared anywhere that 4s were relevant 13:46:32 perhaps in some kind of, hm 13:46:32 "devil hole" 13:46:33 PleasingFungus: yeah I doubt very much you should nerf the hellwing damage in any case because their damage is very low (they don't get weapons) and fighting them 1v1 shouldn't be trivial wrt to melee 13:46:36 "fiend trench" 13:46:50 gammafunk: I will accept that 13:46:51 but I see the af_vuln idea's potential 13:46:53 Demon ditch? 13:47:04 technically, it's a demon pit. 13:47:19 it's kind of nice to think of adding it to the homonculi 13:47:20 not that I'm razzing anyone in particular about this 13:47:34 but it'd also work fine on the hellwing 13:47:43 mm, true 13:47:48 it'd be nice for making them more relevent post lair/orc as well 13:47:57 It would extend the mini-theme of 4s as debuff demons started w/ rust devils 13:48:09 I have no idea how to flavor it either way (the af_vuln), but I guess existing af_vuln isn't flavored that strongly either. it's just "strips away your w/e" 13:48:10 -!- bleak has quit [Ping timeout: 258 seconds] 13:48:11 Lasty_: what weirdo started that trend anyhow? 13:48:14 "because magic" 13:48:19 gammafunk: probably a really cool guy 13:48:23 PleasingFungus: ic 13:48:28 I mean I don't know for sure but 13:48:35 it seems 13:48:40 very likely 13:48:42 ps rip dracoomega 13:48:45 unknown monster: "orange devil" 13:48:45 %??orange devil 13:48:50 orange demon (044) | Spd: 10 | HD: 8 | HP: 39-66 | AC/EV: 3/7 | Dam: 1005(reach)04(poison, weakness), 8 | 05demonic, 10doors | Res: 06magic(60), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 415 | Sz: Medium | Int: normal. 13:48:50 %??orange demon 13:48:56 oh yeah 13:49:03 took me a moment to think of them too :) 13:49:24 here's one thing that you, gammafunk, the diabolist, might want to think about 13:49:27 yeah I like that the af_vuln preserves their tele other thing; tele other is unfortunately a bit of an interface screw 13:49:35 I wonder if we could change the status light for it 13:49:37 but that's a side-issue 13:49:47 gammafunk: could add more default mores(), maybe. . . . . . ? 13:49:59 changing the message maybe so it's slightly distinct from when you read ?tele? 13:50:01 idk. 13:50:03 yeah, it's fixable 13:50:21 also: if summoned hellwings started to be able to tele enemies, that might be annoying for a hypothetical devil summoner 13:50:23 player 13:50:29 Give red devils a debuff and it'd be a clean sweep of 4s 13:50:34 actually I have no idea if they do that now 13:50:37 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 13:50:53 !sweep Lasty_ 13:51:00 I forget what friendly hellwings do...I recall they do use tele other, actually 13:51:10 where can I see a list of current nemelex cards/what they do? 13:51:12 Oh, please. Everyone knows you need to vacuum Lasty. 13:52:27 -!- rast has quit [Remote host closed the connection] 13:52:45 I suppose a problem with this is bumping the danger of hellwings to t-3 levels, but hopefully they can be tweaked as needed 13:52:59 decks.cc would probably be any decent 13:53:07 Well, look at rust devils -- they're scarier than most 3s. 13:53:25 so with homonculi, when they die the hellwing gains ac/sh? 13:53:26 learndb and the chaosforge wiki are both not updated for it 13:53:32 -!- AreBrandon has quit [Ping timeout: 258 seconds] 13:54:04 Piginabag (L27 GrWn) ASSERT(!cell_is_solid(pos()) || is_tracer && can_affect_wall(grd(pos())) || affects_nothing) in 'beam.cc' at line 1297 failed. (Crypt:2) 13:55:59 -!- AreBrandon has joined ##crawl-dev 13:57:36 theTower: what about ?/c 13:57:38 -!- elliptic has quit [Quit: Leaving] 13:58:41 -!- tabstorm has quit [Ping timeout: 264 seconds] 13:58:49 -!- elliptic has joined ##crawl-dev 13:58:54 ??3 13:58:54 3[1/1]: The tier 3 demons. They are: {sun demon}, {smoke demon}, {soul eater}, {neqoxec}, {ice devil}, {chaos spawn}, {ynoxinul}. 13:58:57 ??4 13:58:57 4[1/1]: The tier 4 demons. They are: {blue devil}, {red devil}, {iron devil}, {hellwing}, {orange demon}, {sixfirhy}. 14:00:44 ??ynoxinul 14:00:44 ynoxinul[1/1]: Probably the fifth most dangerous of the common demons; casts painful iron shots, and if you try to run away summons ufetubi (which move faster than you and are hard to kill - rapid immobilization) 14:01:24 -!- tabstorm has joined ##crawl-dev 14:08:44 gammafunk: yeah that's the idea; if the homonoculus dies when in LOS of the summoner (hellwing) (and the summoner isn't asleep/para'd/petrified), the summoner gets its corpse armour refreshed, flavored as using cigotuvi's. it's weird that it doesn't actually use a corpse, but actually having homonoculus corpses would be too much of a mess... 14:13:01 -!- Sombra has quit [Quit: Leaving] 14:13:26 -!- Patashu has joined ##crawl-dev 14:13:31 -!- Pluie has joined ##crawl-dev 14:16:07 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141118030201]] 14:19:04 -!- wheals has joined ##crawl-dev 14:19:12 !crashlog farquar 14:19:13 2. Farquar, XL12 DrVM, T:22885 (milestone): http://dobrazupa.org/morgue/Farquar/crash-Farquar-20141126-194317.txt 14:20:22 a DEAD MONSTER's enchantments being fast-forwarded 14:21:05 monster::timeout_enchantments 14:21:09 !source monster::timeout_enchantments 14:21:10 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-ench.cc;hb=HEAD#l1135 14:21:42 <|amethyst> wheals: it wasn't dead when it started 14:21:49 <|amethyst> !source effects.cc:2476 14:21:49 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/effects.cc;hb=HEAD#l2476 14:22:09 <|amethyst> hmm 14:22:09 |amethyst: i guess the poison ench timeout killed it? 14:22:24 <|amethyst> but it should also break at the end of timeout_enchantments if (!alive()) 14:22:45 i'm not really sure what bwr is saying in that comment 14:23:07 <|amethyst> aha! 14:23:10 <|amethyst> it's ely 14:23:17 -!- siepu has quit [Ping timeout: 264 seconds] 14:23:26 <|amethyst> remove_enchantment_effect(ENCH_CONFUSION) does behaviour_event(this, ME_EVAL) 14:23:39 <|amethyst> if the monster is pacified and happens to be standing on a stair, that makes it leave the level 14:24:01 ahhhh 14:24:15 Piginabag (L27 GrWn) ASSERT(!cell_is_solid(pos()) || is_tracer && can_affect_wall(grd(pos())) || affects_nothing) in 'beam.cc' at line 1297 failed. (Zot:1) 14:24:26 <|amethyst> !crashlog Piginabag 14:24:27 14. Piginabag, XL27 GrWn, T:67486 (milestone): http://dobrazupa.org/morgue/Piginabag/crash-Piginabag-20141126-195356.txt 14:25:17 it was something to do with knockingback beams 14:26:31 wait, hm 14:26:40 %version 14:26:41 trunk: 0.16-a0-2736-g1697cd3; 0.15: 0.15.2; 0.14: 0.14.2; 0.13: 0.13.2; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 14:26:41 %versions 14:26:57 %git 1697cd3 14:26:57 07PleasingFungus02 * 0.16-a0-2736-g1697cd3: Don't crash whenever the player takes cloud damage 10(15 hours ago, 2 files, 5+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1697cd3d7825 14:26:57 <|amethyst> hm, looking at this list, several enchantments seem to not time out while you're off-level 14:27:14 <|amethyst> ENCH_MUTE, ENCH_DUMB, ENCH_MAD 14:27:25 <|amethyst> the cases in timeout_enchantments 14:27:26 "ERONAAAAAAARN" 14:28:40 <|amethyst> The correct fix for Farquar's crash is to not have monsters leave the level directly from behaviour_event 14:28:41 "I have been playing some CeWr on this version and noticed a few bugs. Fedas evolution is broken. All plants and toadstools turn in to monsters called Coding Bug, represented by B. They are immobile and take one hit. Not very usefull, compared to oklobs." 14:29:17 -!- Patashu has quit [Ping timeout: 264 seconds] 14:29:48 <|amethyst> that would also let us remove several other special cases that prevent pacification crashes 14:30:06 <|amethyst> but that's not what I'm going to do right now 14:32:36 -!- heteroy has quit [Ping timeout: 244 seconds] 14:33:27 why did this not happen before now, btw? 14:34:15 <|amethyst> It requires reentering a level that had a confused pacified monster standing on stairs, after having been away for more than 10 turns. 14:34:23 <|amethyst> so kind of rare 14:34:38 mm 14:36:36 !tell Grunt what's the pun in "great annihilating truth"? 14:36:37 wheals: OK, I'll let grunt know. 14:36:41 -!- wheals has quit [Quit: Page closed] 14:37:00 -!- link_108 has quit [Quit: Leaving.] 14:37:35 03|amethyst02 07* 0.16-a0-2749-g583cba7: Avoid another pacification crash. 10(35 seconds ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=583cba717a02 14:37:55 <|amethyst> %git 5b05a17 14:37:55 07|amethyst02 * 0.16-a0-1183-g5b05a17: Don't crash when cleaving into a doomed SW. 10(7 weeks ago, 1 file, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5b05a17e8c51 14:38:00 <|amethyst> %git d65c940 14:38:00 07|amethyst02 * 0.13-a0-1422-gd65c940: Don't steal while pacified (#7112). 10(1 year, 6 months ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d65c9407a00b 14:38:04 <|amethyst> %git 48bc299 14:38:04 07|amethyst02 * 0.13-a0-1421-g48bc299: Avoid crashes on pacified monsters leaving the level. 10(1 year, 6 months ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=48bc299f29d6 14:38:06 -!- link_1081 has joined ##crawl-dev 14:38:11 <|amethyst> oops 14:38:17 <|amethyst> that second one should have been 14:38:23 -!- ibar has quit [Quit: leaving] 14:38:24 <|amethyst> %git 424653f 14:38:24 07|amethyst02 * 0.16-a0-307-g424653f: Don't crash when enchanting a pacified monster on stairs (#8910) 10(3 months ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=424653f77d9c 14:38:48 <|amethyst> I copy-pasted the wrong hash in the commit message 14:40:15 <|amethyst> %git 46a94fe9 14:40:15 07haranp02 * 0.5-a0-2689-g46a94fe: Fix [2657235]: pacified monsters leaving the level caused a crash. 10(6 years ago, 1 file, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=46a94fe9c1f9 14:40:18 <|amethyst> there's another one 14:42:25 so many crashes! 14:42:43 Stack Five doesn't let you view the descriptions of all 5 cards 13https://crawl.develz.org/mantis/view.php?id=9262 by cheetah7071 14:43:22 -!- zzzzzz has quit [Ping timeout: 246 seconds] 14:44:05 -!- PleasingFungus has joined ##crawl-dev 14:44:41 btw the commit I made that was relevant to piginabag's crash was 14:44:43 %git 09de7a3d7f 14:44:43 07PleasingFungus02 * 0.16-a0-2739-g09de7a3: Possibly fix a CHILLING_BREATH crash 10(14 hours ago, 1 file, 5+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09de7a3d7fd3 14:44:56 which... does postdate that crash 14:45:18 never managed to reproduce that error, though... 14:46:37 -!- Sharkslayer has quit [Quit: Page closed] 14:48:58 -!- Zooty has quit [Ping timeout: 246 seconds] 14:50:16 -!- AreBrandon has quit [Ping timeout: 258 seconds] 14:51:06 -!- Earlo has quit [Remote host closed the connection] 14:57:43 !tell roctavian do the draconian caller sprites look too much like they're a draconian on top of a zot trap? I feel like they might. 14:57:43 PleasingFungus: OK, I'll let roctavian know. 14:59:08 " I think my Singularity is absorbing death curses because it's not marked as 'friendly' (because I 'hit' it with Shatter). Also, I think because it's not friendly, death curses that summon things hostile to it summon things that are friendly to me--I have a friendly Reaper on screen." 14:59:57 !tell Grunt unfriendly singularities and death curses apparently interact really oddly 14:59:57 PleasingFungus: OK, I'll let grunt know. 15:00:16 -!- Schizzik has quit [Quit: Page closed] 15:01:52 03|amethyst02 07* 0.16-a0-2750-g0574ea0: Allow scrolling stack-five card descriptions (#9262) 10(84 seconds ago, 1 file, 7+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0574ea0cec59 15:03:41 _You see here a quicksilver dragon hide. 15:03:57 !lm . 15:03:57 10760. [2014-11-26 20:19:12] gammafunk the Caregiver (L1 DDHe of Elyvilon) began the quest for the Orb on turn 0. (D:1) 15:04:04 well I'm on d:9 15:04:08 and I have found bloat... 15:04:30 ??qda 15:04:30 quicksilver dragon armour[1/2]: 10AC, 6ER, MR+, cannot be enchanted. Can be created by enchanting a quicksilver dragon hide. (0.16+) 15:05:33 the armour or the hide? 15:05:54 both! 15:06:03 enchanted it though 15:06:41 nice 15:06:43 !lm gammafunk 15:06:44 10760. [2014-11-26 20:19:12] gammafunk the Caregiver (L1 DDHe of Elyvilon) began the quest for the Orb on turn 0. (D:1) 15:06:49 ! 15:07:00 03roctavian02 07* 0.16-a0-2751-ge8f33ab: Further iterations to goblinoids; better visibility for wretched stars. 10(58 minutes ago, 4 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e8f33aba1aac 15:07:00 03roctavian02 07* 0.16-a0-2752-g6b5998c: Removed rim from wretched stars in dc-mon. 10(27 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6b5998ce05d5 15:07:00 03roctavian02 07* 0.16-a0-2753-g4d0de3a: Black pixels on monster damage indicator now slightly semi-transparent. 10(24 minutes ago, 5 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4d0de3aa488f 15:07:03 do you ever gain piety with elyv 15:07:03 -!- DrKe_ is now known as DrKe 15:07:03 like, ever? 15:07:47 ooo, that wretched star tweak 15:08:27 wretched star moar like fruity star! 15:08:32 best kind 15:08:39 mm tasty 15:10:49 <|amethyst> gammafunk: if you pacify everything that can be pacified, it doesn't take too long to get to *** 15:11:04 <|amethyst> gammafunk: **** feels like it takes forever, though, since you lose weapon sac at *** 15:11:10 sounds unenjoyable... 15:11:12 oh wow 15:12:34 you lose - wait, what 15:12:37 <|amethyst> I guess getting **** isn't *too* bad, if you have the discipline to not a-d all the big monsters 15:12:42 this 'ely' god seems like a real bad idea. 15:12:56 not quite ready for release, I think. probably gonna have to leave it out of 0.16. 15:13:10 maybe someone will have some good ideas for it in 0.17 :) 15:13:26 <|amethyst> no, don't remove my only remaining win! 15:13:35 <|amethyst> !lg . won 1 15:13:35 1/2. Neil the Sorcerer (L27 SpSt of Kikubaaqudgha), escaped with the Orb and 3 runes on 2011-08-31 02:58:26, with 1298440 points after 120543 turns and 10:19:50. 15:13:48 <|amethyst> (Stalker, and heavy use of Twisted Res) 15:13:51 <|amethyst> !lg . won 2 15:13:52 2. Neil the Faith Healer (L27 HOHe of Elyvilon), escaped with the Orb and 3 runes on 2011-10-04 20:54:19, with 1318561 points after 99008 turns and 8:11:47. 15:13:55 <|amethyst> !lg . won 3 15:13:56 Index out of range: 2 15:13:56 my first win was ddhe 15:14:15 thanks, nrook (throok) 15:14:16 <|amethyst> my first (offline) win was DDNe, also abusing TR 15:14:34 !death the singularity 15:14:35 Death has come for the singularity... 15:14:58 !annihilate wheals 15:15:05 oh 15:15:14 already done 15:15:15 rip 15:15:18 heh 15:15:29 it seems like death curse spawns should probably be aligned with the late mummy, rather than against the victim 15:15:36 kind of tangential I guess 15:16:06 PleasingFungus: I've been considering not letting singularities turn against their summoner 15:16:13 or even be targetable at all 15:16:32 I think that is reasonable. 15:16:52 logicninja claims that it is very weak, by L9 standards, but that is one voice. 15:16:57 also, he's logcninja. 15:17:20 wait until we get LogicNinja singularity ghosts 15:17:22 i m o 15:17:46 yipes 15:18:22 <|amethyst> So three tloc books now 15:18:27 todo: a ghost loaded to the nines 15:18:31 <|amethyst> it's almost like a real spell school! 15:18:58 would be funny if 0.16, the Version of Tmut, turned into the Version of Tloc instead 15:19:07 (admittedly it was only ever the Version of Tmut in my head) 15:19:13 (and arguably on the wiki planning page?) 15:19:17 !learn add translocations <|amethyst> it's almost like a real spell school! 15:19:18 translocations[2/2]: <|amethyst> it's almost like a real spell school! 15:19:43 -!- DrKe_ has joined ##crawl-dev 15:20:59 <|amethyst> should wizlab_golubria have a chance for the Plane Papyrus? 15:21:16 seems reasonable 15:21:16 <|amethyst> and should randbook owner:Golubria have a chance for the PP uniques? 15:21:35 <|amethyst> (that would have to be semi-hard-coded in Lua) 15:21:53 -!- DrKe has quit [Ping timeout: 240 seconds] 15:22:56 <|amethyst> hm, what weight? 15:23:56 <|amethyst> right now it's spatial tloc w:5, the warp w:5, manual/tloc w:5, randbook w:10, randobook owner:golubra w:10 15:24:01 also is it really the plane papyrus, rather than the papyrus of the planes 15:24:53 the papyrus of the planes is so much more pleasant to the tongue... 15:24:55 down with 'of'! 15:25:02 "plane papyrus", though. really! 15:25:08 might as well call it the "plain papyrus" 15:25:12 !banish PleasingFungus 15:25:12 Grunt casts a spell. PleasingFungus is devoured by a tear in reality! 15:25:13 because it sounds so boring!!! 15:25:19 <|amethyst> what about "planar" ? 15:25:27 <|amethyst> Planar Papyrus 15:25:34 better. 15:25:43 still not as good as of tho 15:25:49 the Book of Bikeshedding 15:25:52 PleasingFungus: btw 15:25:57 PleasingFungus: Wsomething? 15:26:00 <|amethyst> Plane Psalter 15:26:01 yess? 15:26:28 PleasingFungus: imo rearrange Wsomething if you don't have something 15:26:34 Withmengos 15:26:35 <3 15:26:47 ??? 15:27:14 PleasingFungus: you were working on names for Wbacktracticus the other day 15:27:29 -!- ontoclasm1 has quit [Ping timeout: 264 seconds] 15:27:52 -!- MgDark has quit [Read error: Connection timed out] 15:28:02 ya but what does that have to do with withmengos 15:28:03 <|amethyst> Wight Omens 15:28:09 oh you mean literally rearrange "wsomething" 15:28:27 referent confusion 15:28:45 -!- ontoclasm has joined ##crawl-dev 15:29:05 PleasingFungus: surely you remember how Dithmenos became Dithmenos 15:30:00 before my time 15:30:05 by like a few months 15:30:08 <|amethyst> hm, my debian version of 'an' (kind of old I'm sure) crashes on 'wsomething' 15:30:24 %git HEAD^{/Dsomething} 15:30:24 07Grunt02 * 0.14-a0-1839-gd9cdcdc: Shadow god - initial enums, features, descriptions, basics. 10(11 months ago, 13 files, 89+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d9cdcdccebdd 15:30:26 <|amethyst> it works on womething though 15:31:10 what is an? googling man an turns up nothing 15:31:20 <|amethyst> anagrams 15:31:39 -!- Midpoint has quit [Quit: Page closed] 15:31:46 <|amethyst> Assertion `(old_top == (((mbinptr) (((char *) &((av)->bins[((1) - 1) * 2])) - __builtin_offsetof (struct malloc_chunk, fd)))) && old_size == 0) || ((unsigned long) (old_size) >= (unsigned long)((((__builtin_offsetof (struct malloc_chunk, fd_nextsize))+((2 * (sizeof(size_t))) - 1)) & ~((2 * (sizeof(size_t))) - 1))) && ((old_top)->size & 0x1) && ((unsigned long)old_end & pagemask) == 0)' failed. 15:31:52 <|amethyst> What a useful assertion 15:32:23 <|amethyst> ASSERT(no_problems_detected()) 15:32:51 ASSERT(probably_missed_something_anyway()) 15:34:45 -!- ontoclasm1 has joined ##crawl-dev 15:35:07 -!- ontoclasm has quit [Ping timeout: 244 seconds] 15:35:48 <|amethyst> oh hey 15:36:00 <|amethyst> just noticed one of the names on the an manpage 15:36:05 <|amethyst> http://manpages.ubuntu.com/manpages/hardy/man6/an.6.html 15:38:22 huh 15:38:27 that's a familiar name 15:38:49 wonder if he still answers that email 15:39:09 -!- ontoclasm1 has quit [Client Quit] 15:39:53 -!- ontoclasm has joined ##crawl-dev 15:41:32 -!- ontoclasm1 has joined ##crawl-dev 15:42:22 -!- odiv has quit [Ping timeout: 240 seconds] 15:44:28 -!- kazimuth has quit [Quit: Textual IRC Client: www.textualapp.com] 15:44:36 -!- halberd has quit [Ping timeout: 265 seconds] 15:44:37 -!- HDA has quit [Ping timeout: 246 seconds] 15:44:53 -!- ontoclasm has quit [Ping timeout: 264 seconds] 15:46:01 unknown monster: "shard shrike" 15:46:01 %??shard shrike 15:46:05 How strong are they 15:46:50 03|amethyst02 07* 0.16-a0-2754-g1a094ad: Add a 1/8 chance for Plane Papyrus in wizlab_golubria. 10(5 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1a094adc6833 15:46:52 ??shard shrike 15:46:52 shard shrike ~ shard shrikes[1/1]: got a band of four of these and it's like watching an episode of star wars 15:46:55 <|amethyst> !source mon-data.h:417 15:46:55 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-data.h;hb=HEAD#l417 15:46:57 ??shard shrike[2 15:46:57 I don't have a page labeled shard_shrikes[2] in my learndb. 15:47:03 <|amethyst> Lightil: ^^ 15:47:26 ??plane papyrus 15:47:27 plane papyrus[1/1]: Dispersal, Controlled Blink, Malign Gateway, Disjunction, Singularity. Requires 6 spellcasting and 10 translocations to memorize spells out of this book. 15:47:28 <|amethyst> (yes, I know that doesn't tell you spell damage numbers) 15:47:35 ??singularity 15:47:35 singularity[1/1]: Level 9 Translocations. Places a monster like Fulminant Prism that draws creatures that are within its radius closer to itself, pulls harder the closer they are, and deals damage to creatures that are sufficiently close. Lasts ~6-8 turns, dependent on power. Doesn't warp allies. 15:47:45 -!- ontoclasm has joined ##crawl-dev 15:47:49 -!- bleak has quit [Ping timeout: 255 seconds] 15:47:56 wait, translocations has a top-end spellbook now like Conj/Summon/Necro? 15:48:09 <|amethyst> yes 15:48:18 <|amethyst> ??book of the warp 15:48:18 book of the warp[1/1]: Recall, Control Teleport, Phase Shift, Warp Weapon, Dispersal, Controlled Blink, Disjunction. In 0.16, Recall, Control Teleport, Phase Shift, Warp Weapon, Summon Forest. 15:48:32 -!- ontoclasm1 has quit [Ping timeout: 256 seconds] 15:49:43 rip book of the warp 15:50:21 more like book of the dork 15:50:23 imo 15:50:27 <_< 15:50:29 <|amethyst> FR: Spell Book with: Recalc, Phase Shit, Harp Weapon, Disfunction, Controlled Drink 15:50:33 unknown monster: "shard shrikes" 15:50:33 %??shard shrikes 15:50:41 oh 15:50:49 |amethyst: what's the status on wheals' patch for monster? 15:51:04 controlled drink doesn't sound like a very fun spell 15:51:10 <|amethyst> I'm going to try moving monster this weekend 15:51:17 oh right you had to move it 15:51:22 <|amethyst> then I'll apply patches (have a few from doy too) 15:51:22 sorry, now I remember 15:51:27 -!- bleak` is now known as bleak 15:51:32 I should come up with a cool patch 15:51:38 <|amethyst> once I do, it will update nightly with everything else on cszo 15:51:57 <|amethyst> and the gitweb will move to cszo 15:52:08 <|amethyst> s/cszo/dobrazupa.org/ 15:52:12 <|amethyst> and channel logs 15:52:19 what is a dobrazupa, anyway? 15:52:37 goodsoup 15:52:40 <|amethyst> "dobra zupa" is Polish for "good soup" 15:52:48 huh 15:52:50 |amethyst: oh, and webtiles-changes on cszo this winter break?!?! 15:53:06 <|amethyst> gammafunk: maybe before that depending on how the chei move goes 15:53:09 <|amethyst> but yeah 15:53:11 weee 15:53:12 there's weird hanging problems I still see for webtiles-changes 15:53:25 not sure if they are Firefox related or what 15:53:33 but I have to reload the pages a lot 15:53:41 on starting up games 15:53:45 johnstein: ah 15:53:54 was about to ask how the game froze 15:53:56 I'll double check I'm using minify though 15:54:05 I thought I turned that on 15:54:16 yeah some of these issues can motivate us to figure out what might be wrong with it 15:54:22 I also need to pull chequers's latest changes 15:54:35 %git webtiles-changes 15:54:35 07edlothiol02 * 0.15-a0-2385-g7a74ae6: Add chequers to the credits. 10(26 hours ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7a74ae6aad81 15:54:37 Speaking of bikeshedding Backtrackticus, how about Weskulud Vicekvoth? Or W’armatebebs? 15:54:40 %git webtiles-changes -2 15:54:40 Could not find commit webtiles-changes -2 (git returned 128) 15:54:44 %git webtiles-changes~2 15:54:44 07chequers02 * 0.15-a0-2383-g8ef2e15: Webtiles: let get_rc handle nonexistent rc file 10(35 hours ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8ef2e1527428 15:54:49 %git webtiles-changes~3 15:54:49 07chequers02 * 0.15-a0-2382-g13fea65: Webtiles: allow overriding templates 10(8 days ago, 9 files, 31+ 28-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=13fea65a800d 15:55:02 ok just config stuff 15:55:15 looks like it 15:55:23 need to rework the local scoring stuff from dplusplus 15:55:27 maybe can do that this week 15:55:36 yea. that stuff is cool 15:55:37 oh 15:55:51 I'm also at like 99% disk space :/ 15:55:59 -!- Voidbeard has quit [Quit: Page closed] 15:56:11 johnstein: time to kills some dwarves 15:56:14 I think I need to talk to you |amethyst on how you sent ttyrecs to green.snark 15:57:05 it terrifies me to think about actually deleting those from my server 15:57:16 -!- Krakhan has quit [Changing host] 15:57:20 though I think rsync is pretty reliable 15:57:30 Or, if not those, anyone want to suggest some names? 15:57:35 <|amethyst> johnstein: he set me up an account to scp them to (or maybe it was rsync), and I did 15:57:53 Wsomething 15:58:19 withmenos 15:58:24 <|amethyst> johnstein: wasn't much to it on my end 15:58:28 ok 15:58:43 I suppose I should just pick a name and apply it without shopping it around. :p 15:59:11 -!- LexAckson has joined ##crawl-dev 15:59:13 nooooooooo 15:59:43 what good is a god if we don't dither on the name!!! 15:59:47 <|amethyst> wingmoth es 15:59:50 *wither 16:00:04 witherwings! 16:00:17 -!- simmarine has quit [Quit: Leaving] 16:00:22 a theme of a fallen angel, brash wanderer 16:00:22 Winx 16:00:34 -!- simmarine has joined ##crawl-dev 16:00:42 Lasty_: how about Wasty 16:00:42 Winxandremus 16:00:51 * Grunt winks at johnstein. 16:00:57 wammafunk imo 16:01:03 wgrunt 16:01:07 gotta have a nice pithy short name 16:01:07 what does the w stand for? 16:01:08 gammafunk: Sold. Naming is now over. 16:01:10 wrunt 16:01:17 johnstein: W 16:01:19 -!- ystael has quit [Ping timeout: 255 seconds] 16:01:19 wilbrandrus 16:01:24 wilbur! 16:01:38 wwwiiilllbbbuuurrr 16:01:39 <|amethyst> Lasty_: Wwwhhheeeaaalllsss 16:01:47 johnstein: one of the other devs was suggesting it should be a long, unpronounceable name like Kiku 16:02:06 !learn add wheals wwwhhheeeaaalllsss 16:02:06 Wally 16:02:06 wheals[8/8]: wwwhhheeeaaalllsss 16:02:08 needs a punching first syllable then 16:02:09 <|amethyst> kikubaaqudgha is hardly unpronounceable 16:02:11 punching 16:02:25 Walwrandrawmaw 16:02:28 Woomwurrawo 16:02:35 btw 16:02:38 wall ran draw maw 16:02:43 P god: Pan 16:02:45 <3 16:03:03 <|amethyst> Wryhcdzheimz 16:03:15 <|amethyst> Pronounced "Rick James" 16:03:15 yeesh, took forever to find the lyrics 16:03:18 Grunt: It'll be the god of an infinite, demon-filled space that will contain the 16th through 20th runes. 16:03:23 Lasty: it'd help if we know if there was any particular cultural, mythological inspiration for this god 16:03:28 *knew 16:03:32 "an angel, rash wanderer, tempted by the love of ugliness, lashing out like a swimmer in the depths of a huge nightmare... and struggling (oh fierce anguish) against a gigantic undertow which goes singing like a horde of madmen and pirouetting in the gloom." 16:03:36 Rick James ftw 16:03:46 hmm, i just got two nemelex decks upon entering orc:4 16:03:50 can't beat that 16:04:05 Nemelex says, "Catch!" 16:04:11 I don't even care what ya'll name it. that's what I'm calling it 16:04:20 y'all 16:04:26 yal'l 16:04:30 gammafunk: it's the god of pith helmets 16:04:31 gammafunk: Fair point. At present, nothing canonical. I'm trying to think of any mythological gods of travel and what they were like 16:04:32 i wonder if this is related to orc being relatively small so you get a lot of piety really quick for exploring it 16:04:34 but not in a racist way 16:04:44 Windiana Wones 16:04:45 PleasingFungus: of what now 16:04:55 Wuinine 16:05:44 http://media-cache-ak0.pinimg.com/236x/8a/98/fa/8a98fadfd06bdd95515d0ce0810d4404.jpg 16:06:01 tally ho what what time to slay some goblins and explore some dungeons jolly good what 16:06:10 -- wrick james 16:06:33 Wuttonchops 16:06:48 Ahem. Wuttoncheops. 16:06:48 <|amethyst> "A wirus is what we doctos call 'very, very small'. So small, it could not possibly have made off with the whole leg." 16:06:53 <|amethyst> s/doctos/doctors/ 16:07:12 Sounds like it was written by the Giraffes? Giraffes! people 16:07:31 <|amethyst> Lasty_: Monty Python actually 16:08:06 wow, there aren't many gods of exploration 16:08:09 -!- ontoclasm has quit [Ping timeout: 255 seconds] 16:08:22 -!- heteroy has quit [Ping timeout: 240 seconds] 16:08:24 <|amethyst> Lasty_: https://www.youtube.com/watch?v=E-bIMxB4zA8 16:08:48 <|amethyst> err 16:08:52 <|amethyst> that's the wrong clip 16:09:05 -!- ontoclasm has joined ##crawl-dev 16:09:09 <|amethyst> https://www.youtube.com/watch?v=oLdk2C25Z14 16:09:18 -!- LexAckson has quit [Read error: Connection reset by peer] 16:10:23 Wajaeryckzes 16:10:32 So here's what's known about the god: it wants you to explore, to not turn back; it gives you endurance, lets you teleport instantly, and lets you "blend in" with the dungeon population. 16:10:52 -!- Ratboiler has quit [Ping timeout: 246 seconds] 16:11:05 It likes you marking territory with its altars. 16:11:16 how are you currently handing branch ends? 16:11:17 somehow I am envisioning a theme of a god repenting by wandering the earth and sending others to do the same 16:11:32 some other god got nailed to the sky, after all 16:11:32 teleport to another br beginning? 16:11:53 Overall it does have a bit of a colonial feel, and so we need to be a bit careful 16:11:54 -!- Datul has quit [Quit: Page closed] 16:11:55 also. how do you anticipate to handle orc and slime? 16:12:00 you can go back up stairs if there are no more downstairs or runes 16:12:02 <|amethyst> theTower: Probably best not to call it Wanderingjew though :/ 16:12:02 /quit 16:12:09 probably not 16:12:35 -!- TR_Muscateer has joined ##crawl-dev 16:12:43 I think the god wants you to explore and claim new territory for the god 16:12:47 Lasty_: what does marking territory with altars do, exactly? 16:13:06 the buffing version of an oklob garden, obviously 16:13:18 gammafunk: the altars are effectively cosmetic only. Getting to the spot where you're allowed to place the altar gives you piety. 16:13:31 oh W chooses the spot? 16:13:34 The spot is (current design) the spot on the level furthest from all stairs 16:13:41 oh 16:13:42 PleasingFungus: I think there's not many gods of exploration, because actual explorers were a tiny part of ancient population -- there's a reason why we have so many gods of weather/seasons/hunt etc. However, there should be some gods for seafaring people. 16:13:53 <|amethyst> Lasty_: measured how? 16:14:04 <|amethyst> Lasty_: furthest from the nearest stair? 16:14:16 hermes is a god of travel, but that's not of much help 16:14:25 Wermes 16:14:28 wormies 16:14:30 gammafunk: but also a bunch of other things, of course 16:14:37 dpeg: true of every god 16:14:38 |amethyst: yeah, that sounds about right. 16:14:44 dpeg: you owe me some morgues :) 16:14:52 ??god list 16:14:52 gods[2/2]: Ashenzari, Beogh, Cheibriados, Dithmenos, Elyvilon, Fedhas, Gozag, Jiyva, Kikubaaqudgha, Lugonu, Makhleb, Nemelex Xobeh, Okawaru, Qazlal, Ru, Sif Muna, Trog, Vehumet, Xom, Yredelemnul, Zin, the Shining One. 16:14:53 -!- Cerpin has quit [Ping timeout: 240 seconds] 16:14:54 -!- Z_LAMP has quit [Ping timeout: 244 seconds] 16:14:54 gammafunk: Hestia is quite specialised :) 16:14:55 I'm not suggesting that as a name, just pointing out potential influence 16:14:57 bh: I know! 16:15:01 they will come 16:15:33 <|amethyst> I think "never retreat" sounds more war-goddy 16:15:37 just call him (it): The Wanderer 16:15:42 theme is theme, we're not really looking for an influence that's "only of one thing" 16:15:46 The a Wandering One 16:15:48 TWO 16:15:54 <3 16:16:05 You see here an altar with a rice hat on it. 16:16:23 Wanda for short 16:16:24 The Wayfarer 16:16:26 Lasty_: do you need flavour or mechanics? 16:16:40 a name is what he was asking for just recently 16:16:42 I had been thinking the altar would be a flag (making planting them aruond the dungeon more flavorful) but maybe that's too colonial 16:16:51 dpeg: we're trying to name the god 16:17:05 -!- pwnmonkey has quit [Quit: left IRC] 16:17:10 Lasty_: yeah, I'm also not sure of the "find the further point from the stairs" thing 16:17:36 seems to run counter to the use of autoexplore 16:17:58 if you get this big piety boost just for moving to a location that's not related to any monster or other meaningful game content 16:18:37 gammafunk: hmm. dpeg was a fan of the idea (or something along those lines. I'll let you two duke it out. :) 16:18:58 also, won't there already be strong motivation to fully explore levels since you can't come back? 16:19:39 well people don't use autoexplore when there's something like a timed portal; here they'd probably want to get to that spot as soon as they could, since piety gain is presumably useful 16:19:44 johnstein: the god also does a lot that could be seen as supporting speedrunning, so arguably no 16:19:53 ah ok 16:20:35 themed opposite of chei, wants you to hurry up already 16:20:37 yet there's nothing timed about just getting to that spot; I guess they can just decide if they want the piety now or later, but this could make it always optimal to try to get to the spot first 16:20:55 which is going to prevent use of autoexplore on, what, every level? 16:21:14 maybe it should just be a timed thing, not on each level? 16:21:28 -!- GoblinBomb has quit [Quit: Lost terminal] 16:21:32 As in, every so often you get offered "go here and get some piety"? 16:21:39 -!- bonghitz_ has quit [Ping timeout: 272 seconds] 16:21:44 yeah, possibly with a timer 16:21:51 dpeg: you don't need to tell me that not many people were historically explorers - *I* was going to say that to *lasty*! 16:21:52 so kinda like a specialized timed portal 16:22:00 I see it as an incentive to avoid diving really fast 16:22:08 just a thought, but it'd be nice if we didn't encourage W worshipers to not use autoexplore all the time 16:22:10 seems like Wrick should gift magic mapping scrolls 16:22:12 uh 16:22:19 * dpeg prepares a lengthy sermon to PleasingFungus about the history of religion 16:22:21 I think the game already has plenty of incentives not to dive very fast 16:22:26 for example, getting xp and loot 16:22:32 not dying to enemies that are nastier than you can handle 16:22:34 etc 16:22:41 gammafunk: leaving the "flag tile" untimed would make autoexplore more desirable 16:22:42 yeah diving fast is inviting lots more risk 16:23:02 that's especially true for this god, since if you end up too deep, you're extra-fucked... 16:23:03 Lasty_: no, but you'll get the piety if you get there, right? 16:23:15 so when you enter a level, don't you want piety now as opposed to later 16:23:19 Yeah, I mean obviously it's a desirable goal 16:23:41 -!- okokok_ has quit [Quit: Page closed] 16:24:07 <|amethyst> could make autoexplore try to find the spot 16:24:15 hrm, tru 16:24:16 e 16:24:18 autoexplore is very dumb, though. 16:24:20 <|amethyst> would not be trivial 16:24:23 no reasonable player would rely on it 16:24:26 PleasingFungus: no your face! 16:24:30 I think it will play like this: in general, you explore your level as usual, autoexplore and everything. Sometimes, there are obstacles, and then you have to make a decision whether you want to skip the level; and if so, if you try to reach the piety point or skip it. 16:24:47 dpeg: surely optimal play is to try to reach the piety point first, though? 16:24:50 more piety = more powers... 16:25:01 PleasingFungus: I am not so sure... we will see. 16:25:07 I'm still undecided about this flag thing one way or another, but this god does not need to have extra incentives against diving. the conduct is enough an incentive to avoid diving in itself. 16:25:11 This is not like a timed portal vault. 16:25:12 <|amethyst> only if you are near a * breakpoint 16:25:16 except for speedrunners, but speedrunners will still be using makhleb. 16:25:23 |amethyst: you always might be at a * breakpoint, though! 16:25:27 you don't know :) 16:25:32 <|amethyst> PleasingFungus: you can reasonably estimate 16:25:39 (and we don't care about speedrunners anyway!) 16:25:44 ;_; 16:25:46 <|amethyst> PleasingFungus: if you just gained *** you probably don't have to worry about it for the next level or two 16:26:00 perhaps you need the piety point to avoid going back down to **.... 16:26:05 <|amethyst> s/two/N (depending on piety numbers)/ 16:26:14 The basic idea idea is to turn "piety for exploration" into something more discrete that occasionally forces decisions. 16:26:21 !messages 16:26:21 (1/1) johnstein said (1d 13m 10s ago): I am also interested in your dcss docker adventures. can I also be added to whatever you are using to explore this? 16:26:37 oh, damn, I was already gone 16:26:53 -!- wheals has joined ##crawl-dev 16:27:03 -!- tabstorm has quit [Ping timeout: 255 seconds] 16:27:04 How could you all miss the obvious W name 16:27:09 Warwalrus!!!!! 16:27:10 <|amethyst> how about, the altar doesn't give you piety immediately 16:27:16 you mean wheals 16:27:19 <|amethyst> but, rather, when you enter the next level 16:27:31 hrm 16:27:40 johnstein chequers: https://bitbucket.org/TZer0/crawl-docker 16:27:41 btw, another tack on the theme (if the goal thing stays): this would be an extremely proselytising religion (by Crawl's standards) 16:27:41 whealswalrus 16:27:42 far from done 16:27:45 derp 16:27:50 !tell johnstein https://bitbucket.org/TZer0/crawl-docker - far from done 16:27:50 TZer0: OK, I'll let johnstein know. 16:27:53 <|amethyst> (would have to figure out what to do for levels with branch entries) 16:28:01 !tell chequers https://bitbucket.org/TZer0/crawl-docker - far from done! 16:28:01 TZer0: OK, I'll let chequers know. 16:28:20 "Backtrackticus appreciates when you depart a level after placing an altar." 16:28:21 or maybe not 16:28:23 hmm 16:28:25 <|amethyst> !learn add docker https://bitbucket.org/TZer0/crawl-docker - far from done 16:28:25 docker[1/1]: https://bitbucket.org/TZer0/crawl-docker - far from done 16:28:37 <|amethyst> (so I don't forget it) 16:28:37 Lasty_: would work 16:28:47 |amethyst: :) 16:28:48 it's probably a bit less fun if you get to the point and nothing immediate happens, but it does get around the problem of players essentially always wanting to go there first 16:28:56 I'm going to fix it up during the weekend 16:28:58 gammafunk: there should be a visual effect, of course 16:29:02 hopefully I'll have something basic to show off 16:29:09 or to put it another way, it'd be nice if the decision to go to the flag point was meaningful 16:29:10 gammafunk: arguably it incentivizes leaving the level after placing the altar. 16:29:17 I'll poke the three of you once it is under way 16:29:23 <|amethyst> !learn add puppet "pre-pre-preeeeee-alpha" puppet repo: https://github.com/alexjurkiewicz/dcss-webserver-puppet 16:29:23 puppet[1/1]: "pre-pre-preeeeee-alpha" puppet repo: https://github.com/alexjurkiewicz/dcss-webserver-puppet 16:29:31 woah 16:29:38 I'm considering to move CLAN to a different server (with the same hostname) 16:29:50 something which would be really easy to do with a docker image ready 16:29:51 gammafunk: well, with exploration gods, piety gain is limited. 16:30:01 <|amethyst> TZer0: different ISP? 16:30:04 gammafunk: well, placing an altar is a Cool Thing, at least 16:30:13 <|amethyst> hetzner disks have not been having a good year 16:30:13 different host provider rather 16:30:23 dpeg: that would make the piety gain from going to the spot more impactful and hence even more desirable to get right away, no? 16:30:29 satisfying. the sort of thing that would make a solid 'chunk' noise, in a game that made noises. 16:30:40 <|amethyst> ??sound 16:30:41 sound[1/5]: http://www.youtube.com/watch?v=2Jkorg2xnYI 16:30:43 !send PleasingFungus SOUND= 16:30:43 Sending SOUND= to PleasingFungus. 16:30:45 PleasingFungus: yeah I mean it doesn't have to "give the goods" right away, was just pointing out that it's delayed gratification 16:30:54 or is it? maybe I don't know what the phrase menas 16:30:56 *means 16:31:00 no I mean it does 16:31:02 but there's still something? 16:31:04 idk. 16:31:05 so, what is a puppet 16:31:06 gammafunk: I am assuming that the opportunity to set up an altar (and hence gain piety) is lost if you leave the level before spotting the X. 16:31:11 !tell johnstein tell me if you want commit access. 16:31:12 TZer0: OK, I'll let johnstein know. 16:31:23 !tell chequers !tell me if you want commit access. 16:31:24 TZer0: OK, I'll let chequers know. 16:31:26 dpeg: yes, definitely 16:31:27 gammafunk: ah, yes: it would delayed rather than instant gratification. 16:31:32 |amethyst: same goes for you. 16:31:41 wheals: it's a sort of toy that looks like a fake person. 16:32:04 well not encouraging everyone to just always go to the spot is the bigger problem I was concerned about, so as long is that's not always the case 16:32:04 <|amethyst> TZer0: maybe at some point not right away 16:32:25 !learn e wheals[2] s/$/, species-data 16:32:25 wheals[2/8]: todo: leeches, plague shamblers???, remove the shop hack, clean up spl-book.cc, ruin stabbing, species-data 16:32:41 Grunt: IMO make seraphim's haloes bigger than ophanim's 16:32:47 those poor leeches, they must have been on that list for forever 16:32:50 like |amethyst it may be possible to make autoexploretry to go to the spot, but that's a bit weird 16:32:54 <|amethyst> !seen ophanim 16:32:54 I last saw ophanim at Sat Nov 22 03:57:42 2014 UTC (4d 18h 35m 12s ago) quitting, saying 'Quit: Leaving.'. 16:32:58 whoa 16:33:02 !lg * ikiller=~seraph 16:33:03 12. cantitbeboth the Covert (L5 SpAs), blasted by Seraphtheol's ghost (magic dart) on D:3 on 2014-11-06 21:26:54, with 180 points after 2654 turns and 0:22:07. 16:33:08 no! 16:33:14 how do you plan to ruin stabbing 16:33:20 <|amethyst> !lg * ikiller~~ophan / ikiller~~'s_ghost 16:33:23 50/96 games for * (ikiller~~ophan): N=50/96 (52.08%) 16:33:28 removing lblade/club/trishula stabs 16:33:32 -!- Ladykiller69 has quit [Quit: Verlassend] 16:33:36 oh no 16:33:40 ogen nerf 16:33:50 ??devastator 16:33:50 devastator[1/3]: (maces & flails; +3 acc / 8 dam / 1.3 base delay / 0.6 min delay). The shillelagh "Devastator". It's a +6 shillelagh that casts radius 1 shatter when you hit something with it, centered on the thing you hit. No, it won't hit you, nor will it break walls. Spellpower scales with melee damage dealt. 16:33:52 !hs . ogas 16:33:52 2. wheals the Green Ogre (L27 OgAs of Fedhas), escaped with the Orb and 3 runes on 2014-05-28 12:31:02, with 1430503 points after 96052 turns and 3:37:43. 16:33:55 is it really only trishulas 16:33:56 rip sheillelagh 16:34:03 *shillelagh 16:34:06 and not say other tridents 16:34:08 I don't hear a lot of consensus on the flag thing. I think I'll leave it on the list of things to implement, and see how it plays out. Unless consensus against it develops before I get around to it. 16:34:09 <|amethyst> theTower: no, it's also spears and tridents and dtridents 16:34:09 no, also other tridents + spears 16:34:19 trishulas is just funny since they're a TSO thing 16:34:24 but also extra stabby 16:34:25 then say "trident-likes" :P 16:34:47 stabbyspears 16:35:57 -!- ElanMorin has quit [Quit: WeeChat 1.0.1] 16:36:04 Lasty_: a way to work around the autoexplore issue (I don't think that autoexplore should be changed ... it should always be the same) is to not announce the altar spot: place it, but don't announce it. If the players spots it, do the thing. 16:36:14 Danei (L15 TeFi) ASSERT(!cell_is_solid(pos()) || is_tracer && can_affect_wall(grd(pos())) || affects_nothing) in 'beam.cc' at line 1297 failed. (IceCv) 16:36:26 <|amethyst> !lm danei crash x=vlong 16:36:27 !lm danei x=vlong 16:36:27 6. [2014-11-26 22:36:05] [vlong=0.16-a0-2736-g1697cd3] Danei the Tortoise (L15 TeFi of Makhleb) ASSERT(!cell is solid(pos()) || is tracer && can affect wall(grd(pos())) || affects nothing) in 'beam.cc' at line 1297 failed on turn 24502. (IceCv) 16:36:28 4378. [2014-11-26 22:36:05] [vlong=0.16-a0-2736-g1697cd3] Danei the Tortoise (L15 TeFi of Makhleb) ASSERT(!cell is solid(pos()) || is tracer && can affect wall(grd(pos())) || affects nothing) in 'beam.cc' at line 1297 failed on turn 24502. (IceCv) 16:36:33 |amethyst: hi.... 16:36:34 That way you can still have discrete piety for exploration, without the interference with the interface. 16:36:35 ??scorpion vault 16:36:35 scorpion vault[1/1]: Early dungeon vault containing a lot of scorpions, some giant mites and a few random critters. You can often find an executioner's axe or eveningstar there. Don't ask why. If you do, it will have negative enchantment to start with (but can be enchanted up as usual). 16:36:37 <|amethyst> rebuilding 16:36:39 theTower: is this still a thing ^ ? 16:36:40 dpeg: would the spot always be farthest from the stairs then? 16:36:45 or just a random spot 16:36:50 wtf 16:36:52 that entry 16:36:55 ya 16:36:58 that sounds like 16:36:59 doesn't mention singing sword 16:37:00 someone ran into a special room 16:37:02 ? 16:37:06 -!- ontoclasm1 has joined ##crawl-dev 16:37:07 <|amethyst> no 16:37:08 gammafunk: it could be random then (probably better, so as to avoid players trying to estimate/guess the location). 16:37:12 <|amethyst> there's a vault 16:37:14 <|amethyst> let me find it 16:37:16 PleasingFungus: it's an "abandoned armory" right? 16:37:18 it can also have singing sword, that's the coolest thing about that vault 16:37:36 <|amethyst> !vault old_forge 16:37:36 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/float.des;hb=HEAD#l1146 16:37:41 -!- weezeface has quit [Remote host closed the connection] 16:37:58 maybe should update long sword unrand:singing_sword 16:38:01 * dpeg likes good items with negative enchantments. A lot. 16:38:32 i wonder, is that small enough to be a good minivault 16:39:08 -!- ontoclasm has quit [Ping timeout: 258 seconds] 16:39:09 <|amethyst> wheals: I think a minivault wouldn't work as well with some layouts 16:39:30 <|amethyst> it could end up more like a big hut and less like a cave 16:39:47 huh, I'm not sure I've ever encountered that vault. 16:39:52 -!- stanzill has quit [Quit: on y vide] 16:39:52 <|amethyst> I guess that could happen with float vaults in some layouts, too 16:39:59 hm 16:40:06 <|amethyst> PleasingFungus: really? I feel like I see it all the time 16:40:19 since it would kind of stick out where you found it? 16:40:19 I feel like I would remember it 16:40:33 |amethyst: well, you do spend more time in early game than he does :) 16:40:36 <|amethyst> heh 16:40:40 I wasn't gonna say it. 16:40:49 <|amethyst> !lg . xl<5 x=sum(dur) 16:40:50 6522 games for |amethyst (xl<5): sum(dur)=11d+18:34:19 16:40:56 also, it feels like d:12 is a little late for giant mites and scorpions 16:41:01 <|amethyst> !lg . x=sum(dur) 16:41:02 9734 games for |amethyst: sum(dur)=63d+2:16:41 16:41:10 !lg . xl<5 x=sum(dur) 16:41:10 <|amethyst> oh really? 16:41:10 131 games for PleasingFungus (xl<5): sum(dur)=7:11:56 16:41:17 clearly toss in some 8s and 9s 16:41:24 is there anything 8s and 9s do not make better 16:41:26 <|amethyst> !lg . x=sum(dur) / xl<5 16:41:27 6522/9734 games for |amethyst: sum(dur)=11d+18:34:19/63d+2:16:41 (18.66%) 16:41:30 imo some 1s :twisted: 16:41:33 <|amethyst> !lg . x=sum(dur) / xl<10 16:41:33 9217/9734 games for |amethyst: sum(dur)=36d+23:54:07/63d+2:16:41 (58.64%) 16:41:36 <|amethyst> !lg . x=sum(dur) / xl<9 16:41:36 wheals: temple? 16:41:37 8929/9734 games for |amethyst: sum(dur)=31d+13:09:38/63d+2:16:41 (50.00%) 16:41:51 <|amethyst> !lg pleasingfungus x=sum(dur) / xl<9 16:41:51 230/368 games for pleasingfungus: sum(dur)=1d+4:34:17/25d+0:48:47 (4.76%) 16:41:56 <|amethyst> !lg pleasingfungus x=sum(dur) / xl<15 16:41:56 298/368 games for pleasingfungus: sum(dur)=3d+23:29:15/25d+0:48:47 (15.89%) 16:41:58 <|amethyst> !lg pleasingfungus x=sum(dur) / xl<20 16:41:59 318/368 games for pleasingfungus: sum(dur)=6d+13:00:09/25d+0:48:47 (26.13%) 16:42:00 <|amethyst> !lg pleasingfungus x=sum(dur) / xl<27 16:42:01 336/368 games for pleasingfungus: sum(dur)=11d+13:59:48/25d+0:48:47 (46.27%) 16:42:03 <|amethyst> nice 16:42:09 |amethyst: i wonder about the next one then, lemuel_slime; i'd expect a square thing with one door to work OK as a minivault 16:42:13 <|amethyst> PleasingFungus: half your play time is with an xl 27 character 16:42:22 -!- weezeface has quit [Ping timeout: 245 seconds] 16:42:40 arguably that vault is redundant with jelly rooms 16:42:54 |amethyst: how horrifying 16:42:59 imo nerf extneded 16:43:03 *extended 16:43:07 by which I mean pan 16:43:11 you mean buff? 16:43:12 <|amethyst> !lg devteam x=sum(dur) / xl<27 16:43:13 58178/59472 games for devteam: sum(dur)=3y+97d+0:09:41/4y+343d+14:30:29 (66.09%) 16:43:18 <|amethyst> !lg goodplayer x=sum(dur) / xl<27 16:43:18 No games for goodplayer. 16:43:22 <|amethyst> !lg goodplayers x=sum(dur) / xl<27 16:43:22 !lg . s=sum(dur) / xl<10 16:43:26 631464/647990 games for goodplayers: sum(dur)=35y+268d+17:29:03/58y+143d+2:01:38 (61.20%) 16:43:26 lemuel_slime isn't redundant because it's earlier and also has fungi 16:43:26 ERROR: aggregate functions are not allowed in GROUP BY 16:43:35 !lg . x=sum(dur) / xl<10 16:43:36 1972/2420 games for gammafunk: sum(dur)=17d+3:32:01/82d+14:27:31 (20.76%) 16:43:43 hm, i have no idea what the depths on rooms are 16:43:47 !lg . x=sum(dur) / xl<20 16:43:47 2390/2420 games for gammafunk: sum(dur)=56d+7:43:37/82d+14:27:31 (68.18%) 16:43:52 !lg . x=sum(dur) / xl<27 16:43:52 2399/2420 games for gammafunk: sum(dur)=60d+23:27:45/82d+14:27:31 (73.82%) 16:43:56 it almost certainly doesn't need the float status or the expansive depth, though, no 16:44:05 oh, I wrote something useful for that 16:44:18 !lm . 16:44:19 10764. [2014-11-26 21:38:40] gammafunk the Mender (L10 DDHe of Elyvilon) entered a Labyrinth on turn 10975. (Lair:2) 16:44:32 dpeg: because of you I have to do this for greaterplayer! 16:44:55 wheals: http://crawl.chaosforge.org/Special_room 16:45:06 <|amethyst> !lg greaterplayers x=sum(dur) / xl<27 16:45:07 105861/111447 games for greaterplayers: sum(dur)=7y+31d+23:45:05/13y+134d+23:42:24 (53.01%) 16:45:41 somebody spent a long time writing that special room page 16:45:45 probably it's out of date 16:45:52 -!- Piginabag has quit [Ping timeout: 246 seconds] 16:45:54 guess who somebody was..... 16:46:02 Doesn't that query just say how much time you spent playing characters that never reached level 27? 16:46:06 -!- link_1081 has quit [Quit: Leaving.] 16:46:06 like, the distribution of enemies 16:46:11 17:44 <+theTower> oh, I wrote something useful for that 16:46:18 -!- Kramell has quit [Remote host closed the connection] 16:46:25 -!- link_108 has joined ##crawl-dev 16:46:32 no I mean, why do you need to know that 16:46:38 as a player, what will I do 16:46:51 imo it's useful for vault designers <_< 16:46:53 >_> 16:47:06 "this is something you found isn't it nice" 16:47:09 <|amethyst> gammafunk: put it in a spreadsheet and calculate dps 16:47:15 with the knowledge that in orc special rooms have a 10% chance of orc priest 16:47:25 "do not tab orc rooms" 16:47:29 10% per monster, probably 16:47:42 (the answer is that it's useless for players) 16:47:52 it's a wiki 16:48:03 <|amethyst> I don't think it's completely useless for players 16:48:09 there can be information in it that is not useful for players looking for things 16:48:14 <|amethyst> no, it's not worth putting in-game 16:48:25 maybe it, can, say, bloody tell somebody what the depths are 16:48:26 gammafunk: what do you have to do? And why is it my fault? 16:48:27 -!- link_108 has quit [Client Quit] 16:48:28 <|amethyst> but people do statistics on mario multi-coin bocks 16:48:28 !blame dpeg 16:48:29 I pronounce dpeg... Guilty! 16:48:37 dpeg: win ddhe! 16:48:44 or I guess just win a healer 16:48:58 it's easy! 16:49:17 yeah it is a wiki, but filled with other pages that are in much more dire need of updating 16:49:20 Unstable branch on crawl.s-z.org updated to: 0.16-a0-2754-g1a094ad (34) 16:49:20 as it turns out 16:49:21 (it is strictly speaking inaccurate in a few months sense) 16:49:30 wait 16:49:37 why is the badwiki actually not entirely terrible 16:49:49 because I felt like writing up something I bloody did 16:49:53 yeeeeeeesh 16:49:54 !learn add devteam "To torment others, one must first know what torment means." 16:49:55 devteam[28/28]: "To torment others, one must first know what torment means." 16:49:58 haha 16:50:01 [28], tisk tisk 16:50:17 dpeg: I think I have the hang of it, but piety gain is very slow 16:50:23 maybe I don't pacify enough 16:50:55 ??devteam[27] 16:50:55 devteam[27/28]: code is hard 16:51:03 maybe cut that 16:51:10 !learn del devteam[27] 16:51:11 Deleted devteam[27/28]: code is hard 16:51:12 can we get PleasingFungus to recant it 16:51:18 now code is easy again 16:51:21 great news! 16:51:48 it is a shame that that message is not longer accessible 16:51:56 Man, just in time for me to get back to work on coding Backtrackticus conduct. 16:52:02 (trying to memorize symbol of torment as undead) 16:52:03 ??caustic shrike[wheals 16:52:04 caustic_shrike[3/3]: Here: Nikola the spectral caustic shrike (friendly) 16:52:20 !learn mv caustic_shrike[3] xom_reasons[$ 16:52:20 caustic_shrike[3] -> xom reasons[10/10]: Here: Nikola the spectral caustic shrike (friendly) 16:52:46 Aw 16:52:58 03dpeg02 07* 0.16-a0-2755-gf4312ef: A few Xom lines. 10(6 minutes ago, 1 file, 11+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f4312ef09d38 16:53:01 I suppose it didn't really offer any insight into shrikes :p 16:53:23 ...dpeg commit! 16:53:44 -!- Kramell has quit [Remote host closed the connection] 16:53:47 PleasingFungus: so hey, speaking of shrikes, now that cocytus has shard shrikes, will the other hells be getting extremely dangerous monsters too? 16:54:00 like brimstone fiends? 16:54:03 dis can get steel shrikes 16:54:03 or hell sentinels? 16:54:13 gammafunk: once in a year I have to make one, lest I lose commit rights! 16:54:16 theTower: well, cocytus already had ice fiends :p 16:54:22 Lasty_: theTower is correct 16:54:23 fine, like hellions 16:54:34 maybe someone will think of something cool for tar 16:54:35 maybe tar should get a scary monster 16:54:38 but I wouldn't try to force it 16:54:40 PleasingFungus: hi..... 16:54:42 :) 16:54:47 tar shrike 16:54:49 shard shrike was just a neat idea I had (and that others helped with!) 16:54:50 slows the player 16:54:53 gammafunk: absolutely not. 16:55:03 hm. I had some sort of idea..... I'll remember it later. 16:55:03 so it has 16:55:05 So, if I understand you, the feeling was that shard shrikes changed Cocytus from easier than other hells to on-par? 16:55:08 tar and feathers? 16:55:19 Lasty_: it's not really about difficulty, though they are very vicious monsters 16:55:19 -!- Zooty has quit [Ping timeout: 246 seconds] 16:55:29 it is about difficulty variety >_> 16:55:35 something like that, yes. 16:56:02 I may end up weakening them further at some point. it's not core to their design that they be nightmarish murderbirds, though they should at least be threatening. 16:56:05 I haven't run into them yet, but from what I've heard they sound dramatically more dangerous that the monsters found in other hells. Maybe that's a mistaken impression. 16:56:05 pan wasn't buffed by having demonspawn (aside from black suns), but hey, new things to kill and be killed by 16:56:30 people overexaggerate immensely, especially around birds for some reason 16:56:32 PleasingFungus: the nightmare would make a fine monster 16:56:38 * PleasingFungus whinnies. 16:56:42 theTower: sure, I'm not arguing that monster variety is bad. I'm specifically asking about the goals in relation to branch difficulty. 16:57:14 * Grunt gives an irritating high-pitched whine. 16:57:22 * PleasingFungus removes grunt! 16:57:24 * wheals hears a shout! x33 16:57:26 well, cocytus had heavy rC-check melee and torment, as opposed to hellfire and torment, dispel undead and torment, and hellfire 16:57:26 (rip) 16:57:36 hellfire and things that don't die 16:57:41 theTower: and torment? 16:57:45 dpeg: I was thinking of a nightmare monster the other day that use a MR-resisted ability on you that significantly enhances its stats. Every time you fail to resist the spell, its stats get buffed further. I'm not sure it works. 16:57:45 -!- nicolae- has joined ##crawl-dev 16:57:51 and yes there are some tormentors in dis 16:58:18 -!- witty_ has quit [Ping timeout: 258 seconds] 16:58:18 -!- witty has quit [Ping timeout: 258 seconds] 16:58:29 dis was hyper-buffed and yet sentinels didn't get any nerfs 16:58:32 -!- travis-ci has joined ##crawl-dev 16:58:32 The build has errored. (master - 4d0de3a #824 : John McCartney): http://travis-ci.org/crawl-ref/crawl-ref/builds/42240675 16:58:32 -!- travis-ci has left ##crawl-dev 16:59:19 -!- Kramell has quit [Remote host closed the connection] 17:00:00 -!- bleak has quit [Ping timeout: 265 seconds] 17:01:07 -!- siepu_ has quit [Read error: Connection reset by peer] 17:02:20 lasty: I like it, somewhat 17:02:51 -!- dpeg is now known as bye 17:02:59 -!- bye has quit [Quit: no, that bye] 17:03:14 lol 17:03:26 !seen by 17:03:26 Sorry wheals, I haven't seen by. 17:03:30 self-owned 17:03:31 R I P 17:03:37 also the nightmare monster sounds cool 17:03:46 would a monster that temporarily shuffled your stats be interesting? does that create an interesting tactical challenge? it is that just straight up annoying since it could totally screw up your ability to do anything useful? 17:03:47 johnstein: You have 2 messages. Use !messages to read them. 17:04:00 i assume the latter 17:04:05 that sounds pretty crazy 17:04:09 maybe it could work on a card 17:04:12 :P 17:04:18 wrong god 17:04:20 put it on xom 17:04:53 well the amount of shuffling could be modulated. just wondering if suddenly having more int and less str would be an interesting situation to be in 17:05:05 very xomly thing to happen 17:05:10 in the sense that being mangled and mutilated would catch your interest 17:05:23 maybe temp uberfocus could work better 17:05:26 it might work, i dunno 17:05:46 what would be even getting this, anyway 17:06:04 the only area I can think of is weird charms miscasts or chaos champs 17:06:13 was thinking of xom effect for uberfocus 17:06:29 or xom 17:06:56 (bit of a weird punishment for those barely fitting into their armour while casting stuff) 17:07:41 -!- Kramell has quit [Remote host closed the connection] 17:07:56 micromanaging your top stat would be bad too, i guess it could pick one randomly instead of the highest even 17:09:13 i think that shuffle on monsters might be too weird to work well, especially with the state of stats 17:09:18 how about: stat-flaying 17:10:47 heck, maybe make brain feed that 17:11:06 The brain worm coughs up your brain as it dies. 17:11:14 there aren't many places (mnoleg-land? abyss?) where it comes faster than your natural regen, are there? 17:11:42 -!- Kramell has quit [Remote host closed the connection] 17:11:46 is it possible to drop gold for any reason 17:11:51 sounds delicious 17:12:04 nicolae-: no 17:12:06 nicolae-: dpeg wants to add that to gozag 17:12:17 ...how would it benefit gozag 17:12:20 well, brain flaying sounds like a good opportunity to fit brain worms into spider >_> 17:12:21 (t yet) 17:12:38 also i ask because i had been pondering the idea of a monster that steals your gold to boost its stats somehow 17:12:41 nicolae-: distraction!!! 17:12:44 Worms' Nest 17:12:45 diiiiiiiiie, conjurersssssss 17:12:45 o rite 17:13:07 well, for almost all chars gold has no tactical relevance 17:13:28 so that would encourage leaving it off autopickup and getting it when you need to buy something 17:13:39 ah, true 17:14:05 i guess timed bazaars (and food, hah) would be the only disincentive 17:14:36 fr minibazaars 17:14:45 individual shops that decide to leave 17:15:11 that reminds me, does bazaar have that quote from LF 17:15:21 instead of a wooden shop the tile is a little tent 17:15:21 !source dat/descript/quotes.txt 17:15:22 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/quotes.txt;hb=HEAD 17:15:39 what quote 17:16:06 LF? 17:16:13 light fantastic 17:16:16 o 17:16:25 oh, the discworld novel? 17:16:25 about shops that you go into and can never find again 17:16:27 prattchett's early stuff was weird 17:16:28 ya 17:16:31 ya 17:16:38 hm 17:16:43 there should be some sink for gold in extended 17:16:47 possibly in pan 17:16:56 PleasingFungus: demonic rune shop 17:17:00 yeah, i reread the series a few months back and the first three books are weird, since he hadn't really finished conceptualizing the characters or even the world itself really 17:17:09 like, maybe, zigs??? 17:17:10 but what would an extended character even want...? 17:17:14 theTower: no way. preposterous. 17:17:20 PleasingFungus: Happiness. 17:17:26 can't buy that!!! 17:17:29 i like the first few books but obviously in different ways than the other books 17:17:32 PleasingFungus: QUAD DAMAGE 17:17:43 -!- Jace__ has quit [Ping timeout: 246 seconds] 17:17:44 yeah light fantastic was a lot better on the reread than i had remembered but it was still kinda weird 17:17:56 maybe do like nethack *dodges a few barrels of tomatoes* and have some pan lords or major demons ask for bribes 17:18:40 smithing minigame with gold 17:19:02 gambling dens 17:19:14 black market 17:19:26 rows of shops with greed:10000 17:19:28 just have demon bazaars 17:19:28 nothing in mantis/implementables strikes my fancy for things to do what needs doing 17:19:40 a super powerful weapon that's great in extended but every so often it asks you to put more money in or else it vanishes 17:19:47 ebering: IMO take a glance through PleasingFungus's todo 17:20:15 ??pleasingfungus 17:20:15 pleasingfungus[1/15]: oops 17:20:16 nicolae-: the holy armour of zin 17:20:18 ??pleasingfungus[2] 17:20:18 pleasingfungus[2/15]: a misleading learndb dev entry ????? 17:20:20 ugh 17:20:24 ??pleasingfungus[todo 17:20:25 it's way down there 17:20:25 pleasingfungus[3/15]: Too much to do, not enough time to keep this TODO up to date. Full TODO (arranged in order of most to least likely): https://www.dropbox.com/s/cds3nzv7rshm5u3/annuv.rtf 17:20:36 nicolae-: rTorm rMut but requires constant cash 17:21:26 "non-bouncing multiturn blinkbolt split-in-half(?) bone dragons? " 17:21:37 ebering: i have just the one for you 17:21:39 yellow devil bone dragon sounds good go make that 17:21:42 theTower: that as 17:21:44 *was 17:21:45 your idea 17:21:47 !!!! 17:21:48 ebering: " add a hot male panlord tile " 17:21:51 sssssssshhhhhhh 17:21:52 -!- Kramell has quit [Remote host closed the connection] 17:21:56 :P 17:21:58 ladies like cheesecake too 17:22:22 ebering: the xom piety meter is doable; I have a WIP that I can send if you want a starter 17:22:27 Unstable branch on crawl.lantea.net updated to: 0.16-a0-2755-gf4312ef (34) 17:23:01 ebering: rod/book style-UI for monster spells (so you can hit letters to see the descriptions) would be nice; the code would require significant refactoring, but that's a fun project too. 17:23:10 fun 17:23:24 Refactoring is Fun! 17:23:25 -!- Kramell has quit [Remote host closed the connection] 17:23:32 it is!!! 17:23:35 why do you think I do it so much??? 17:23:40 if you listen closely, you can hear the bad code screaming as you delete it 17:23:45 it's delicious 17:23:46 -!- Kramell has quit [Remote host closed the connection] 17:23:49 damn 17:23:52 you guys are merciless 17:24:02 no mercy. no prisoners. 17:24:04 ebering: potions of ambrosia! oh, that would be a good project 17:24:15 all going pro-ice on some bad code 17:24:25 PleasingFungus: I think I could do Xom piety to done if I get sick of my family tonight 17:24:32 -!- Kramell has quit [Remote host closed the connection] 17:24:32 nice 17:24:48 theother possibility is that I get hammered and they become interesting 17:24:48 hm. I don't have the code here, but... 17:24:49 Mossy (L16 OpFE) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster burning bush failed to pathfind to (40,43) (the Orb) (Zot (ZotDef)) 17:24:49 50/50 17:24:51 -!- Kramell has quit [Remote host closed the connection] 17:24:54 fr: replace shrikes with turkeys for thanksgiving 17:25:00 I saw the tavern thread 17:25:09 oh god so many ideas in there 17:25:13 caustic turkey, shard turkey 17:25:13 tar turkey 17:25:15 do not implement the smiley faces thing 17:25:18 it's a bad idea 17:25:22 -!- ldierk has quit [Ping timeout: 250 seconds] 17:26:23 ebering: http://sprunge.us/RYLd here's my old WIP 17:26:31 what would potion of ambrosia do 17:27:01 !confuse, restores MP/time so long as you remain confused 17:27:02 confuse + mp regen status tied together 17:27:12 theTower: hi... 17:28:38 the question is, does spider get !ambrosia loot??? 17:28:42 obv 17:28:49 Mossy (L16 OpFE) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster raven failed to pathfind to (40,43) (the Orb) (Zot (ZotDef)) 17:28:59 make potions for the other spider monsters too 17:29:09 potion of orb spider spit 17:29:11 <_miek> potion of redback 17:29:16 drink it and you burp up an orb 17:29:30 <_miek> potion of ghostmoth 17:29:37 -!- wheals has quit [Ping timeout: 246 seconds] 17:29:37 <_miek> invis at the cost of all your mana 17:29:54 -!- Kramell has quit [Remote host closed the connection] 17:30:05 potion of orb 17:30:08 potion of orb 17:30:11 you become the orb of zot but can't pick yourself up 17:30:12 Mossy (L16 OpFE) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob plant failed to pathfind to (40,43) (the Orb) (Zot (ZotDef)) 17:30:17 how ironic.... 17:30:17 it creates an IOOD in your intestines 17:30:23 i know, right? 17:30:29 very kafka i think 17:31:07 or even better, it turns you into an IOOD 17:31:14 secret boulderform rework 17:31:23 -!- Mazed has quit [Remote host closed the connection] 17:31:32 <_miek> lol 17:31:34 I played around with changing confuse to "potion of grog" that created an intox effect. confused, damage shaving, cleave attacks. 17:31:37 <_miek> potion of kamikaze 17:31:39 just make potion of poison give you poisoning poison spit status 17:31:40 it also had a yellow haze 17:31:44 <_miek> that would be awful 17:31:46 it was funny. but didn't play well 17:32:18 but was more interesting than confuse 17:32:30 berserk + confusion 17:32:48 WHAT THE FUCK AM I SWINGING AAAAAAAAAAAAAT 17:33:07 well I was hoping the cleave and damage shaving would have been interesting 17:33:22 potion of frenzy 17:33:31 potion of blade card and fortitude card 17:33:41 potion of kill all the dudes 17:34:01 closest enemy in los mesmerizes you while it lasts but you kill all the dudes 17:34:37 -!- edlothiol has quit [Ping timeout: 240 seconds] 17:34:52 potion of the obsidian axe 17:35:04 potion of obsession, might + mesmerize 17:35:08 maybe that would work as a card 17:35:18 potion of random interactions 17:35:36 randomly combine the effects of 2 or more potions into one 17:35:55 haste+lignification 17:36:14 though I guess that would increase attack speed 17:36:14 potion of moonshine, berserk + confuse + when it wears off you skip 500 turns and wake up on a completely different level 17:36:25 it's a shame fo can no longer move in treeform :( 17:36:32 shouldn't have reported that bug 17:36:37 RUINED 17:36:40 treeform has 17:36:42 -!- heteroy has quit [Ping timeout: 264 seconds] 17:36:43 the best bugs 17:36:46 yes 17:36:49 like... weevils? 17:36:52 now I just have to find the next one 17:36:53 gross 17:37:07 someone suggested that s2s should have a cool interaction with treeform 17:37:09 which, I mean 17:37:11 is obviously true 17:37:19 that's genius 17:37:27 -!- Kramell has quit [Remote host closed the connection] 17:37:41 lose some health but get a bunch of snakes 17:37:52 -!- Lasty has joined ##crawl-dev 17:37:55 turn into a tree-sized snake 17:37:57 !tell doy I played a few melee bros on z:5 to try out randliches; they seem more summon-heavy now, as opposed to conj, but that could just be the set I fought; it's clear that you haven't negatively affected z:5 in any big way, though 17:37:58 gammafunk: OK, I'll let doy know. 17:38:08 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:38:38 INCREDIBLE snake-form combos 17:38:45 but 17:38:45 or worm 17:38:45 I heard you should never turn into a snake. 17:38:48 crawl needs more shai-hulud 17:38:51 potatolizard: it's not sticks 2 worms!!!!! 17:38:53 Potion of Random Effects 17:38:54 then again trees are bloody tiny compared to those 17:39:18 oh 17:39:21 PleasingFungus: It never helps. 17:39:28 are shrikes in zigs yet? right, shard shrikes are 17:40:02 theTower has been making ominous shrike/zig-related noises 17:40:02 Sticks to Sticks 17:40:16 he's spectating a tiles game right now 17:40:19 oddly enough 17:41:31 need to put the fear of gods into more people. 17:41:40 which ones? 17:41:49 the gods, I mean, though I might also inquire wrt which people 17:41:56 I dunno, which god is the most zig-like 17:41:59 nemelex? 17:42:32 makky is the superlative zig god 17:42:38 <3 makky 17:42:47 BLOOD AND ZIGS 17:42:48 also, you are right, I was going to mildly shrike 17:42:53 !lg * kmap~~johnstein* 17:42:53 nice 17:42:53 No games for * (kmap~~johnstein*). 17:42:56 light shrikage. 17:42:58 what sets were you thinking? 17:43:00 shrike to taste. 17:43:05 ice, lair 17:43:10 ah, yeah 17:43:16 the cocy set gets shards already 17:43:17 three shrikes you're out 17:43:29 makes that set less of a non-thing, which is good 17:43:45 that's a good team name nicolae- 17:44:02 beasts? forget if that one does flying things 17:44:05 -!- ldierk has joined ##crawl-dev 17:44:11 I recall it's its own set, at least 17:44:30 "beasts"? 17:44:53 do you mean lair with random lair end vault attaches and hellephants, or lair branches 17:45:09 hrm, this one: with_props("place:Snake:$ w:14 / place:Swamp:$ w:14 / " .. "place:Shoals:$ w:14 / place:Spider:$ w:14 / " .. 17:45:19 lair end vault, yeah 17:45:23 er 17:45:41 oh I guess that is what that set is about, isn't it 17:45:51 looks like I mistakenly added op crushers to that 17:45:54 going to replace the vault reps with caustics 17:46:07 eh, crushers in lair branches is fine 17:46:55 i just now noticed that the central staircases in vaults:$ are not properly centered relative to the quadrant subvaults 17:47:04 -!- reaverb has joined ##crawl-dev 17:47:07 PleasingFungus: logic ninja has 5 singularities active atm 17:47:20 I'm beginning to think we may want to cap this somehow? 17:47:24 nicolae-: helps with running through the circle 17:47:45 theTower: go on 17:47:52 he vacuumed zig:27 17:47:55 of vault guards 17:47:59 that sounds hilarious 17:48:07 oh wow, plane papyrus is highlevel? 17:48:13 ??plane_papyrus 17:48:13 plane papyrus[1/1]: Dispersal, Controlled Blink, Malign Gateway, Disjunction, Singularity. Requires 6 spellcasting and 10 translocations to memorize spells out of this book. 17:48:15 also, three hours ago he was talking about how weak singularity was 17:48:16 gruuuuuuuuuuuunt 17:48:19 oh, damn 17:48:45 hrm, did he leave malign in GG, I assume so 17:48:48 it's fine 17:49:01 something something haunt 17:49:02 Wish we could come up with a good thing for highlevels 17:49:08 ??grand_grimoire 17:49:08 grand grimoire[1/1]: Forceful Dismissal, Aura of Abjuration, Haunt, Summon Greater Demon, Malign Gateway, Summon Horrible Things - Requires 6 spellcasting and 10 summonings to memorize spells out of this book. 17:49:22 -!- dtsund has joined ##crawl-dev 17:49:23 also player haunt probably needs a bit of love 17:49:25 if you pick up a high-level book when not high-enough level to read it, the book instantly explodes. 17:49:25 just make annihilations use an a word 17:49:33 dang 17:49:33 or if you xv it. 17:49:40 PleasingFungus does not fuck around 17:49:44 PleasingFungus: it animates, you have to fight it 17:49:49 it casts the spells from its set 17:49:57 Atlas of Annihilations 17:50:01 I... almost like that idea 17:50:10 unlock the book's secrets by murdering it 17:50:27 ??necronomicon 17:50:27 nicolae-: I'd prefer an Almanac 17:50:27 necronomicon[1/1]: Borgnjor's Revivification, Haunt, Death's Door, Necromutation - Requires 6 spellcasting and 10 necromancy to memorize spells out of this book. 17:50:28 PleasingFungus: me and Arrhythmia tried to dream up an "animated branch" to replace HoB, but the only good ideas we had were dancing books and dancing wands 17:50:28 bonus points if you accidentally banish it instead 17:50:32 like how do you do dancing armour 17:50:37 imo dancing food 17:50:41 starves you to death 17:50:42 dancing potions/scrolls could be funny 17:50:42 oh, Almanac is a way better word 17:50:44 by tantalizing 17:50:56 there will be a good group of storms this year. 17:51:20 ...*crop 17:51:29 what if the book just booms at you with demeaning insults, "YOUR PUNY INTELLECT CANNOT POSSIBLY HOPE TO COMPREHEND THE MEREST FRACTION OF MY CONTENTS" 17:51:29 Scyth of Storms 17:51:34 to harvest the storm cropo 17:51:36 *crop 17:51:39 nicolae-: the noise cost!!!! 17:52:03 well maybe you should have thought about that before trying to read a book your puny intellect can't comprehend even the merest fraction of 17:52:44 oh I had an odd Elf idea earlier 17:52:45 or maybe if you're not high-level enough the pages are just crude insults like that one thing from harry potter. the map. 17:52:55 so you can still make fun of the player but without noise. 17:52:56 marauder's map? 17:52:57 guarantee a hardbook in the loot 17:52:59 that's the one 17:53:40 it'd be slightly more interesting than just "this book is too highlevel for you to read" but without the noises or animated books or getting blasted 17:54:25 what's wrong with animated books 17:54:59 nicolae-: The book reads: "Quit, thou tasty snack!" 17:55:18 custom messages for highlevel books 17:56:02 -!- Pacra has joined ##crawl-dev 17:56:10 PleasingFungus: dunno, it just seems kind of... silly? plus if you don't know how strong the resulting book is you might kill yourself accidentally 17:56:56 I mean this is something you'd activate manually 17:57:06 hmmm 17:57:17 it could transport you to 17:57:20 the Book Dimension 17:57:21 !!! 17:57:41 possibly that's too much buildup for a high-level book. they're not *that* great. 17:57:57 now i want to make a pun about the Dewey Decimation System but i'm having trouble making it work 17:58:12 PleasingFungus: maybe the existing ones aren't. but... what about the ones with level 10 spells... 17:58:18 ! ! ! 17:58:46 oh yeah 17:59:07 TZer0: interesting! 17:59:07 chequers: You have 2 messages. Use !messages to read them. 17:59:08 still awake? 17:59:14 all the ridiculously over-the-top spells you can think of... as long as you're willing to murder a book. 17:59:28 kind of like in real life 17:59:30 chequers: oh, you said you're rebuilding trunk like every 15 minutes? 17:59:38 sif unlocks books for you at a piety cost, but gives you penance if you fight them instead 17:59:40 grunt: somehow I want it to be only annihilations or grimoire, because elves aren't very blinky or necroy and necro overlaps with crypt:3 loot 17:59:48 that could produce some interesting problems for save compat bugs 17:59:53 sif, book-tamer 17:59:53 -!- reaverb has quit [Ping timeout: 264 seconds] 18:00:17 -!- ystael has quit [Ping timeout: 240 seconds] 18:00:19 Grunt: probably some kind of limit on the number of singularities you can make? 18:00:30 -!- Crehl has quit [Quit: Killed by a kitten] 18:00:32 Grunt: NO LIMITS 18:00:35 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.91 [Firefox 36.0a1/20141118030201]] 18:00:37 I presume you intentionally let multiple exist 18:00:58 PleasingFungus, iconoclast, drifter 18:01:24 Grunt: spectate LogicNinja to watch him vacuum zigs immo 18:01:29 Fracture Space, level 10, summons multiple singularities, gives you disjunction 18:01:37 Grunt: he had 5 singularities going at once 18:01:46 nicolae-: just make it cast every L9 spell 18:02:08 yeah 18:02:16 now you're talkin 18:02:38 gammafunk: yes 18:02:42 xom effect 18:02:49 -!- debo has quit [Ping timeout: 255 seconds] 18:03:00 gammafunk: I asked about auto-upgrading trunk a few weeks ago, and people said save compat comes along just a few times a year 18:03:02 grants delayed [something really strong] 18:03:23 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:03:25 regardless of its normal spell success or power, so he could give somebody with no fire or conj delayed firestorm 18:03:28 chequers: no I mean save compat bugs, where we corrupt player saves in some way and have to write code to fix the save 18:03:31 s 18:03:34 make some xom only spells 18:03:50 ice storm 18:03:51 -!- caricature has quit [Ping timeout: 258 seconds] 18:03:57 twisted res 18:04:24 chequers: those happen reasonably often, so it means your server will mean we can't fix some before anything updates, but this isn't your fault, of course 18:04:50 I guess as long as we have a rebuild page for cpo 18:05:17 nah. weirder spells than that. 18:05:34 i can back off the build frequency easily enough. what in your opinion is the right way forward here? 18:05:36 -!- tabstorm has joined ##crawl-dev 18:06:03 chequers: tbh |amethyst understands the issue better than anyone, and if he's not recommended against it, then no reason to change 18:06:13 it's just pretty important that we have a rebuild url for your server I guess 18:06:17 -!- dRbiG has quit [Ping timeout: 240 seconds] 18:06:28 even then, it's your server, so you can do what you want :) 18:06:31 ??rebuild 18:06:31 rebuild[1/2]: https://dobrazupa.org/rebuild/ http://crawl.akrasiac.org/rebuild/ http://crawl.lantea.net/rebuild/ http://crawl.berotato.org/crawl/rebuild/ http://crawl.xtahua.com/rebuild/ Bug Grunt, |amethyst, or Nap Kin for CDO. Use your powers wisely. 18:06:33 unknown monster: "shard shrike" 18:06:33 %??shard shrike 18:06:37 -!- Tux[Qyou] has quit [Ping timeout: 240 seconds] 18:06:37 right, sigh 18:06:38 implement squarelos in the most hardcore way (all distances calculated by the same distance function, so squarespell also) and then add a bend space 18:06:47 eh, should be fine... 18:06:54 (squarelos is a very good idea.) 18:06:58 that changes from the sane distance function to taxicab 18:07:07 squares->diamonds 18:07:10 why don't we have a squarelos experimental yet? 18:07:19 there was one several versions ago 18:07:33 kb hated squarelos. dunno if anyone else did 18:07:36 no one has made a recent branch; it certainly requires a lot of code changes 18:08:02 kb was the biggest opponent, I think dpeg and grunt are pretty neutral about it 18:08:32 The objection to squarelos is that it privileges diagonal motion 18:08:44 The objection to circlelos is that it makes no sense 18:08:51 gammafunk: one will come :) 18:09:01 chequers: great! 18:09:04 is there any authenticatino on those rebuild pages? 18:09:10 or is it just a "we hope nobody else hits them" 18:09:19 chequers: yeah, the current pages use dgl auth 18:09:39 ah 18:09:41 so you have to have dgl admin rights on the server; I think |amethyst knows details there 18:09:58 hmm, i could build it into webtiles-changes and base the access list off the user titles 18:10:12 so everytime a new server appears there's a mad rush by the devs to grab their username account and pester the admins to add them :p 18:10:26 that would be a good idea 18:10:38 <|amethyst> it's the same auth used for downloading save backups 18:10:40 bh: well circlelos promotes diagonal movement for ranged attackers as well 18:11:06 gammafunk: hadn't thought about that. it's just an all around bad idea 18:11:10 since what happens is that not all devs get accounts at the same time so it's a slow trickle of trying to add a dev and if they don't have an account yet, it fails 18:11:22 bh: it's prettier than squarelos, I'll give it that 18:11:41 which isn't a big deal. just causes potential issues if the dev around to fix the issue isn't on the list yet 18:11:55 gammafunk: *I* think squarelos looks nice 18:12:15 bh: yes but when ontoclasm asked for tile art example of your domino tiles 18:12:20 of course, I also like 'infinite' los, like brogue 18:12:22 bh: you gave him like a flowchart 18:12:31 bh: so maybe you don't have the same artistic sense 18:12:33 gammafunk: http://imgur.com/a/tUeaJ 18:12:37 it's not a flow chart... 18:12:38 -!- Basil has joined ##crawl-dev 18:12:47 ok fine, it's not a flowchart 18:14:22 chequers: I guess that could be ok, since the dev list "title file" is in the repo, but as |amethyst there's auth for downloading saves that we already use 18:14:28 I guess I don't understand what that auth actually is 18:15:30 s/|amethyst/|amethyst says/ 18:15:55 bh: btw are you still working on the domino stuff? 18:16:08 gammafunk: I need tiles 18:16:18 well, I could go ahead and extend the tiles syntax 18:16:34 for a demo, I just took over the special flag 18:16:57 yeah it'd probably be nice for you to have some art to play with, but such is the curse of being a programmer and not an artist 18:17:55 -!- Lightil has quit [Ping timeout: 246 seconds] 18:17:57 I guess I could get a book on art and have something ready in a year or two 18:18:23 -!- Lightli has joined ##crawl-dev 18:19:58 gammafunk: yeah, save backups is another goal 18:20:06 -!- ontoclasm1 has quit [Quit: Leaving.] 18:20:14 I was thinking of allowing any player to download their save, but it ends the game on the server 18:20:24 hrm 18:20:48 would require crawl binary support, but is probably doable, I guess 18:20:56 I guess one problem is that you have to store them 18:21:07 chequers: that's fine. just log it as a quit death 18:21:31 you could mandate only one backup save, or one per version maybe 18:21:38 and have like a fixed url 18:21:48 yea. so the milestones and logfiles and scores files get properly updated 18:21:50 or just a fixed location 18:21:57 <|amethyst> gammafunk: having a backup save is no worse than having a real one 18:22:05 <|amethyst> gammafunk: saves are tiny compared to ttyrecs 18:22:15 |amethyst: yes but I meant if you could make theoretically infinitely many 18:22:20 <|amethyst> gammafunk: if there do get to be too many, delete the old ones 18:22:29 <|amethyst> you can also make infinitely big ttyrecs 18:22:35 <|amethyst> just hit refresh a bunch 18:22:38 -!- kazimuth has quit [Quit: Textual IRC Client: www.textualapp.com] 18:22:46 <|amethyst> or enter and leave inventory 18:23:50 yeah, makes sense, but...hrm I guess you can just use e.g. the apache dir listing handler 18:24:14 if there's going to be this directory of them 18:24:25 <|amethyst> I'd probably make one directory per user 18:24:32 anyhow seems doable but some things would have to happen on the crawl side to end the game 18:24:32 <|amethyst> under their morgue directory 18:24:32 -!- AGinsberg has quit [Remote host closed the connection] 18:24:32 -!- scummos__ has quit [Ping timeout: 272 seconds] 18:25:06 <|amethyst> well, you have to make a logfile entry anyway 18:25:18 <|amethyst> could theoretically do that outside crawl if you lock the file 18:25:52 oh I see what you mean 18:26:01 have a supporting script make the logfile entry 18:26:12 hrm, makes me think of 18:26:17 !locateall 18:26:23 er 18:26:25 !locate 18:26:25 gammafunk was last seen on CSZO (gammafunk, L10 DDHe of Elyvilon). 18:26:27 is death a milestone? 18:26:29 gammafunk: CAO 0.16-a, L1 VSDK of Yredelemnul | CBRO 0.16-a, L1 HESu of No God | CPO 0.16-a, L1 HESu of No God | CSZO 0.15-a, L1 HEIE of No God | CSZO 0.15-a, L1 HEIE of No God | CSZO 0.15-a, L1 NaFE of No God | CSZO 0.15-a, L1 DEWz of No God | CSZO 0.15-a, L1 HuFi of No God | CSZO 0.15-a, L1 HuFi of No God | CSZO 0.15-a, L5 NaAs of No God | CSZO 0.15-a, L19 HESu of Sif Muna | CSZO 0.15-a, L9 HESu... 18:26:33 ah there 18:26:36 <|amethyst> !lm * death x=race 18:26:37 38830. [2014-11-26 23:21:07] [race=Felid] Aule the Thaumaturge (L12 FeWz of Vehumet) mangled by a spiny frog (Lair:6) 18:26:38 also what about the score file? 18:26:41 <|amethyst> !lm * death s=race 18:26:42 38830 milestones for * (death): 38830x Felid 18:26:46 yeah makes me think of how it'd be nice if wizmode quits like that could be cleared up 18:26:58 so you'd have to update the milestones too? 18:26:59 possibly in the same fashion as what's used for ending with a save 18:27:02 <|amethyst> johnstein: score file doesn't matter, it's only used locally (for showing the score list after the game) 18:27:09 ok 18:27:18 <|amethyst> the only death milestones are for felids not losing their last life 18:27:31 well, until gammafunk generalizes the score page on ldd 18:27:33 :) 18:27:36 ah ok 18:27:46 (re: felids) 18:27:53 <|amethyst> not giving a score entry is fine even then 18:28:08 yeah, just not making an entry in the score file 18:28:10 <|amethyst> it just means they won't show up in the server score list at all, rather than showing up as a quit 18:28:11 -!- PleasingFungus has joined ##crawl-dev 18:28:33 <|amethyst> will still show up in sequell and CAO scoring because those use logfiles 18:28:41 ceterum censeo PleasingFungus esse delendam. 18:28:48 !lg . min=sc 18:28:49 202. johnstein the Ducker (L1 FeAK of Lugonu), blasted by a shadow imp (nerve-wracking pain) on Abyss:1 on 2014-04-25 01:30:06, with 0 points after 148 turns and 0:00:22. 18:29:03 ah ok 18:30:09 whyyy 18:30:32 because? 18:33:04 plerp, this is hardly lightly 18:33:06 oh well 18:33:27 !lg . !boring min=sc 18:33:28 1401. SGrunt the Magician (L1 FeWn), slain by a giant gecko on D:1 on 2013-12-19 04:09:37, with 0 points after 32 turns and 0:00:20. 18:33:36 heroic. 18:33:48 <|amethyst> et tu, grunte 18:33:49 <|amethyst> ? 18:34:03 * Grunt sticks |amethyst like a pig!!!!!!!!! 18:34:07 -!- nrook has joined ##crawl-dev 18:34:08 !lg . min=armour x=armour max=xl 18:34:09 Unknown field: armour 18:34:19 !send gammafunk AC 18:34:20 Sending AC to gammafunk. 18:34:23 hrm 18:34:49 oh 18:34:52 sc = score? 18:35:03 gammafunk: I don't think you can minmax like that btw 18:35:05 <|amethyst> https://www.youtube.com/watch?v=BbR68B0extA 18:35:17 (not that I'm an expert on minmaxing......) 18:35:22 Grunt: ah yeah 18:35:35 what all can you query on lg, skillwise 18:35:48 oh 18:35:52 I see what you're trying 18:35:56 hrm, just sk, sklev 18:36:02 <|amethyst> gammafunk: also skills > 15 18:36:09 <|amethyst> !hs . x=fifteenskills 18:36:10 9734. [fifteenskills=Fighting,Maces & Flails,Armour,Shields,Invocations,Evocations] Neil the Faith Healer (L27 HOHe of Elyvilon), escaped with the Orb and 3 runes on 2011-10-04 20:54:19, with 1318561 points after 99008 turns and 8:11:47. 18:36:16 <|amethyst> err, >= 15 18:36:19 -!- reaverb has joined ##crawl-dev 18:36:36 oh that's helpful, at least 18:36:53 !lg . max=length(fifteenskills) x=fifteenskills 18:36:54 1404. [fifteenskills=Fighting,Dodging,Shields,Spellcasting,Conjurations,Charms,Necromancy,Transmutations,Fire Magic,Earth Magic,Evocations] SGrunt the Annihilator (L27 DECj of Vehumet), escaped with the Orb and 15 runes on 2014-02-04 00:00:29, with 9903990 points after 172646 turns and 13:45:07. 18:36:58 !lg . max=length(fifteenskills) x=fifteenskills -2 18:36:58 1403/1404. [fifteenskills=Fighting,Dodging,Stealth,Unarmed Combat,Spellcasting,Hexes,Charms,Translocations] SGrunt the Maledictor (L24 FeCK of Xom), escaped with the Orb and 3 runes on 2013-12-09 22:38:28, with 1174053 points after 152246 turns and 9:50:01. 18:37:02 good 18:37:17 <|amethyst> !lg * max=length(fifteenskills) x=length(fifteenskills),fifteenskills 18:37:17 !lg . hesu br=tomb 18:37:22 3787440. [length(fifteenskills)=339;fifteenskills=Fighting,Short Blades,Long Blades,Axes,Maces & Flails,Polearms,Staves,Slings,Bows,Crossbows,Throwing,Armour,Dodging,Stealth,Stabbing,Shields,Traps & Doors,Unarmed Combat,Spellcasting,Conjurations,Hexes,Charms,Summonings,Necromancy,Translocations,Transmutations,Fire Magic,Ice Magic,Air Magic,Earth Magic,Poison Magic,Invocations,Evocations] MarvinPA ... 18:37:22 No games for gammafunk (hesu br=tomb). 18:37:28 !lg . hesu br=crypt 18:37:28 amazing 18:37:29 No games for gammafunk (hesu br=crypt). 18:37:34 oh right in vaults 18:37:43 !lg . hesu br=vaults ktype=quit 18:37:44 6. gammafunk the Demonologist (L22 HESu of Sif Muna), quit the game on Vaults:2 (minmay_crypt_entry_simple_sparse) on 2014-08-26 10:34:32, with 661808 points after 36572 turns and 10:28:47. 18:37:52 !lg . hesu br=vaults ktype=quit x=fifteenskills 18:37:53 6. [fifteenskills=Spellcasting,Summonings,Transmutations] gammafunk the Demonologist (L22 HESu of Sif Muna), quit the game on Vaults:2 (minmay_crypt_entry_simple_sparse) on 2014-08-26 10:34:32, with 661808 points after 36572 turns and 10:28:47. 18:37:59 hah 18:38:14 3 simple ingredients.. 18:39:05 -!- heteroy has quit [Ping timeout: 265 seconds] 18:40:02 !lg gammafunk won hesu min=turns x=fifteenskills 18:40:03 No games for gammafunk (won hesu). 18:40:07 . . . 18:40:08 won, haha 18:40:11 !hs gammafunk hesu min=turns x=fifteenskills 18:40:12 817. [fifteenskills=] gammafunk the Caller (L1 HESu), quit the game on D:1 (ncdulo_lavacross) on 2014-08-26 10:35:25, with 0 points after 0 turns and 0:00:32. 18:40:14 er 18:40:17 !hs gammafunk hesu x=fifteenskills 18:40:17 I will win when I defeate PurpleRed 18:40:18 817. [fifteenskills=Spellcasting,Summonings,Transmutations] gammafunk the Demonologist (L22 HESu of Sif Muna), quit the game on Vaults:2 (minmay_crypt_entry_simple_sparse) on 2014-08-26 10:34:32, with 661808 points after 36572 turns and 10:28:47. 18:40:23 oh 18:40:23 okay 18:41:22 and then I found out the reason he stopped playing is because started to going to summer camp, got his braces off, and is into girls now 18:41:29 *find out 18:41:36 . . . . 18:42:12 when will you get your braces off, gammafunk? 18:42:20 it will be a terrible loss to the devteam... 18:42:21 a guy can dream, right 18:42:36 PleasingFungus: sounds like we'd better 18:42:38 !glasses 18:42:38 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 18:42:41 brace ourselves? 18:42:41 that depends, what does crawl's design doc say about removing braces 18:42:48 <|amethyst> learn add crawl_players and then I found out the reason he stopped playing is because started to going to summer camp, got his braces off, and is into girls now 18:42:49 Okay, not adding crawl_players => and then I found out the reason he stopped playing is because started to going to summer camp, got his braces off, and is into girls now 18:43:15 *very slowly picks up Grunt, flips him upside down, and places him gently into a trash can* 18:43:30 <|amethyst> nicolae-: it says to only remove braces if both your head and your body are skinny 18:43:33 ??grunt[12 18:43:33 grunt[12/27]: (╯°□°)╯︵  ʇunɹb 18:43:44 Grunt: haha 18:44:06 -!- Lawman0 has quit [Read error: Connection reset by peer] 18:44:36 <|amethyst> I hear Grunt did a tool-assisted speedrun of Unicode once 18:44:51 Spell Quotes- Fire Storm 13https://crawl.develz.org/mantis/view.php?id=9263 by Ramc 18:47:40 -!- Lightli has quit [Ping timeout: 246 seconds] 18:47:47 wait 18:47:50 doesn't firestorm already have a quote? 18:47:56 yes 18:48:08 I think 18:48:13 maybe someone removed it? 18:48:31 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 18:48:59 !source dat/descript/quotes.txt:418 18:49:00 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/quotes.txt;hb=HEAD#l418 18:49:56 Spell Quotes- Sticky Flame 13https://crawl.develz.org/mantis/view.php?id=9264 by Ramc 18:49:56 -!- ystael has quit [Ping timeout: 272 seconds] 18:50:12 er 18:50:17 !source dat/descript/quotes.txt:609 18:50:18 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/quotes.txt;hb=HEAD#l609 18:50:20 Uh, how exactly do you access spll quotes? 18:50:51 Because I can't through ?/ 18:51:43 Looks like its just a ?/ problem 18:52:26 I and reading work fine. 18:54:18 -!- MgDark has quit [Quit: ChatZilla 0.9.91 [Firefox 33.1/20141106120505]] 18:55:01 03tenofswords02 07* 0.16-a0-2756-g09ec9a7: Sprinkle around some shrikes (and other quick vault population tweaks) 10(6 minutes ago, 6 files, 20+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09ec9a7b38b8 18:55:03 Spell Quotes- Irradiate 13https://crawl.develz.org/mantis/view.php?id=9265 by Ramc 18:55:39 -!- _Jordan_ has quit [Quit: Leaving] 18:56:56 hm 19:00:38 Most of those quotes seems a little modern. Also, I think I'll resolve fire storm/sticky flame, since we already have (imo better) quotes for them. 19:00:48 oh 19:00:55 a lot of our quotes are modern 19:00:57 idea for something for an unrand: *Frenzy 19:01:05 Grunt: imo put it on bloodbane 19:01:05 yeah, there's a bunch that have metal quotes 19:01:12 PleasingFungus: ! ! ! 19:01:17 unrand of boringness 19:01:19 I mean 19:01:21 it got me a high score 19:01:30 so I guess I shouldn't complain too much 19:02:05 reaverb: feel free to resolve the non-irradiate ones, tho 19:02:15 !rng use_ramcs_irradiate_quote don't_use_that_quote 19:02:15 The RNG chooses: use_ramcs_irradiate_quote. 19:02:22 but I guess we're using the irradiate one 19:02:35 PleasingFungus: btw 19:02:43 irradiate on wretched stars instead of IMB? 19:02:46 I commented that putting all the issues together would be fine. 19:02:57 (By modern I meant "modern style", like mention Napalm) 19:03:04 napalm is very silly 19:03:16 especially since sticky flame is no longer canonically napalm 19:03:18 (rip) 19:03:23 (yeah rip) 19:03:23 Grunt: I think that might weaken them 19:03:27 t b h 19:03:34 their imb kind of stings 19:03:34 v0v 19:03:50 you're right that it would be more thematic 19:03:58 I suspect it would trade effectiveness for increased morale damage 19:04:01 give them a special imb that irradiates when it explodes 19:05:05 imo |amethyst is the correct person to comment on the irradiate quote. 19:06:51 -!- debo has joined ##crawl-dev 19:08:17 -!- zilis has quit [Ping timeout: 264 seconds] 19:08:43 I don't think wretched stars need 2 things which mutated you (not sure what monster irradiate does again, contam?) 19:08:52 yes 19:08:52 Particularly if they are differant kind of mutations. 19:10:08 could be a little confusing, yeah; people already get confused by wretched star muts all the time 19:10:19 Spell quotes 13https://crawl.develz.org/mantis/view.php?id=9266 by Haifisch 19:10:24 haif 19:10:29 gammafunk: still about? 19:10:32 ye 19:10:36 man, they're goin crazy in the spell quotes. 19:10:38 *on 19:10:43 PleasingFungus: I encouraged them 19:10:48 you!!! 19:10:57 do you know how webtiles-changes deals with url routes? i don't know tornado very well 19:11:00 also so did I 19:11:01 well kind theTower and I did I guess 19:11:02 sorry 19:11:02 yeah 19:11:05 trying to add a routefor rebuild 19:11:10 *kind of 19:11:18 theTower is not kind after all 19:11:27 I think imb is nice for wretched stars just because it gives them ranged damage, irradiate does kind of go against the basic idea of wretched stars as sources of temporary mutations 19:11:40 but it's not a broken idea I guess 19:12:06 introducing glow elementals to complement direct glow from miscasts 19:12:51 hm 19:13:03 thinking about collision damage 19:13:28 I mean you got to have have some kind of aoe or ranged if you're a * monster that's not a projectile 19:13:31 that's just the rules 19:13:50 I'm pretty sure that it's what's letting LN clear zigs with singularities so trivially. 19:13:50 glowworm. put it in spider. 19:13:55 technically irradiate is aoe but it's range 1 19:14:02 Looks like Ramc god unlucky, there's like 6 spells with quotes and he randomly choose 2 of them to find quotes for <_< >_> 19:14:07 just bashin' all the monsters into each-other 19:14:12 though, hm 19:14:17 reaverb: hahaha 19:14:17 (Well maybe Sticky Flame and Fire Storm are easy to find quotes for) 19:14:19 PleasingFungus: well i'm not sure that letting the player make that many singularities is a good thing 19:14:20 s/god/got/ 19:14:20 technically everything is aoe, sometimes with an area of 1 19:14:29 could just use the summoning cap on them 19:14:40 I guess the damage could still be an issue 19:14:46 I'd prefer stacking singularities to lower the duration of all current singularities 19:14:47 make it so if a singularity's aura touches another singularity they both kerplode 19:14:49 -!- muravey has quit [Quit: Be back later ...] 19:15:00 &versions 19:15:00 so that if you want current good damage you're going through mp fast? 19:15:13 CAO: 0.16-a0-2748-gb387b37, CBRO: 0.16-a0-2739-g09de7a3, CDO: 0.16-a0-2737-g1632795, CKR: 0.16-a0-2786-g82a2559, CLAN: 0.16-a0-2755-gf4312ef, CPO: 0.16-a0-2753-g4d0de3a, CSZO: 0.16-a0-2754-g1a094ad, CXC: 0.16-a0-2736-g1697cd3, LLD: 0.16-a0-1936-g7f7f679 19:15:15 %git 0b38221b 19:15:16 07Grunt02 * 0.16-a0-2738-g0b38221: Apply AC to collision damage (PleasingFunguus, theTower). 10(19 hours ago, 1 file, 6+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0b38221bb445 19:15:24 hrm, yeah that's a basic concept of them sort of "cancelling each other out" 19:15:30 ok, so he does have that commit 19:15:34 nicolae-: that's a dumb trap 19:15:44 I think a hard placement limit like nicolae- would be annoying yeah 19:15:46 -!- muravey has joined ##crawl-dev 19:15:49 oh 19:15:51 no he doesn't have that 19:16:08 so actually this might be moot 19:16:25 aw well 19:16:36 PleasingFungus: who doesn't have what? 19:16:37 LogicNinja: yeah I ain't updating 19:16:45 gammafunk: he doesn't have the commit that applies AC to collision damage 19:16:50 he's on 2736 19:16:53 heh 19:16:54 I see 19:17:31 well it's LN, so he'll probably die in the zig? 19:17:35 -!- muravey has quit [Client Quit] 19:17:40 LN, like nature, finds a way 19:17:52 * reaverb briefly wonders if ghosts spawn in zigs. 19:17:56 they do 19:17:57 I think 19:18:00 yes they do 19:18:13 !gamesby logicninja start>=20140901 19:18:13 logicninja (start>=20140901) has played 693 games, between 2014-09-01 02:33:24 and 2014-11-25 22:32:53, won 6 (0.9%), high score 11712405, total score 61584997, total turns 4678883, play-time/day 2:25:11, total time 8d+16:06:34. 19:18:21 impressive 19:18:24 -!- Lightli has joined ##crawl-dev 19:18:26 that's like 19:18:31 1/4 of all my games 19:18:38 that's like twice my games 19:18:41 in 2.5 months? 19:19:12 !gamesby logicninja 19:19:12 logicninja has played 11283 games, between 2012-01-23 00:47:53 and 2014-11-25 22:32:53, won 18 (0.2%), high score 14196359, total score 221544087, total turns 51750547, play-time/day 2:06:24, total time 91d+2:52:05. 19:19:16 my god 19:19:22 Beware 19:19:23 He Dies 19:19:37 also I think he's a competitor with hangedman in the More Zigs Than Wins department 19:19:50 .2%, he's going for ultra awfulplayer 19:19:57 <0.1% winrate 19:20:19 maybe that's just horribleplayer 19:20:29 -!- muravey has joined ##crawl-dev 19:20:34 !gamesby logicninja start<20140101 19:20:35 logicninja (start<20140101) has played 7034 games, between 2012-01-23 00:47:53 and 2014-01-10 00:17:33, won 4 (0.1%), high score 2213865, total score 53026104, total turns 30950239, play-time/day 1:53:18, total time 56d+13:45:59. 19:20:41 something I worry about more than much is that singularity extends well beyond los 19:20:43 the good old days 19:21:01 how much does it extend beyond LOS 19:21:19 well, its range is its los? 19:21:28 wait, really 19:21:43 because I know Fire Storm can poke out of LOS still (especially with Veh boost), Fireball can in incredibly specific conditions do so... 19:21:58 -!- Piginabag has quit [Quit: Page closed] 19:22:43 those aren't quite the same as the whole eight-square radius 19:23:07 Oh, should we maybe do something about having only 7 more minor save tags before we hit tag overflow? 19:23:18 reaverb: I think |amethyst did yesterday 19:23:25 %git :/verflow 19:23:25 07|amethyst02 * 0.16-a0-2742-g4697bae: Make sure we don't overflow minor tags. 10(15 hours ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4697bae4d96d 19:23:28 or did somebody already do some...I'll go check the commit logs. 19:23:31 ^ 19:23:45 and I think there was a related commit? 19:23:48 idk, poke around 19:24:03 theTower: well 19:24:05 don't forget 19:24:08 Well that's just a compile check. What if something like the +150 slaying rings happens and we need a bunch of minor tags? I'll double check the commit logs. 19:24:13 <|amethyst> %git 4697bae^ 19:24:13 07|amethyst02 * 0.16-a0-2741-g09e05ee: Be more sign-correct when marshalling version tags. 10(15 hours ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09e05eeeb2bf 19:24:22 -!- debo has quit [Ping timeout: 240 seconds] 19:24:26 -!- ystael has quit [Ping timeout: 256 seconds] 19:24:37 -!- muravey has quit [Ping timeout: 240 seconds] 19:24:38 actually nvm I'm gonna retract that and agree: it has too much range 19:24:45 <|amethyst> I checked and it looks like we unmarshall them as unmarshallUByte 19:24:49 -!- weezeface has quit [Remote host closed the connection] 19:25:00 <|amethyst> (in a few cases with read() into uint8_ts 19:25:02 <|amethyst> ) 19:25:34 <|amethyst> So that sign-correctness commit isn't strictly necessary on any platform I know of 19:25:34 I'd be fine with a reduced radius & reduced cast range 19:25:39 PleasingFungus: How much does it break LOS by 19:25:40 and possibly more crush damage, since I hear that's a problem 19:25:46 Lightli: roughly LOS again 19:25:49 oh 19:25:52 yeah 19:25:52 |amethyst: So that means we now have 256 tag limit? Thanks :D 19:25:53 that might be OP yeah 19:26:03 <|amethyst> reaverb: it was actually 256 before 19:26:04 logicninja argues that it's too weak anywhere but a zig 19:26:17 oh 19:26:23 he may be right; it may be in the terrible position of being too strong and too weak in all the wrong ways 19:26:39 <|amethyst> reaverb: marshallUByte(someint) and marshallByte(someint) do the same thing on any sane platform AFAIK 19:26:40 projected singularity 19:26:44 if it works like prism, wouldn't it not be great in megazigs if you end up having the entire level covered by them? 19:26:44 heh 19:26:46 on the other hand 19:26:51 player feedback of one has limited value 19:27:30 <|amethyst> PleasingFungus: re "terrible position of being too strong and too weak in all the wrong ways", rip TR 19:27:40 ??tr 19:27:41 troll[1/3]: Abysmally stupid, constantly hungry, and incredibly strong, this player race is best suited to melee combat. Learns Unarmed Combat at the fastest rate out of all skills a troll can learn, and is well suited to it thanks to having a +6 bonus to unarmed combat base damage. 19:27:44 |amethyst: Ah. 19:27:46 ???? 19:27:47 <|amethyst> Twisted Res 19:27:49 o 19:27:52 ya 19:27:56 I was going to guess toxic radiance 19:28:07 imho twisted res fans should play yred and/or cast xxx 19:28:16 <|amethyst> hey 19:28:20 <|amethyst> that could be yred's thing 19:28:23 <|amethyst> for differentiation 19:28:30 <|amethyst> since yred already has cross-level recall 19:28:36 heh 19:28:39 the code is all still there 19:28:52 I hear there were other issues with twisted res involving optimizing crawly merging 19:30:30 dk starts with a small abom at a fixed speed, of course 19:30:47 That might also make the "you don't want to let perma-allies die ever" issue worse. 19:34:50 what happened with twisted res 19:34:55 -!- Piginabag has quit [Ping timeout: 246 seconds] 19:35:07 Lightli: it was twisted out of existence 19:35:12 more or less 19:35:15 for players or monsters 19:35:26 <|amethyst> for players only 19:35:32 of course 19:36:10 <|amethyst> it still exists, just isn't in any spellbooks 19:37:33 <|amethyst> oh, I guess it doesn't actually 19:37:37 <|amethyst> "Sorry, this spell is gone!" 19:37:40 sorry 19:37:42 <|amethyst> (exists for monsters) 19:38:50 -!- simmarine has quit [Ping timeout: 250 seconds] 19:38:50 -!- PleasingFungus has quit [Remote host closed the connection] 19:39:30 -!- axujen has quit [Ping timeout: 265 seconds] 19:40:09 -!- WalkerBoh has quit [Remote host closed the connection] 19:41:19 -!- Pluie has quit [Quit: Wah] 19:43:45 -!- alefury has quit [Read error: Connection reset by peer] 19:47:08 -!- link_108 has joined ##crawl-dev 19:47:11 -!- Ahrin has quit [Read error: Connection reset by peer] 19:49:12 |amethyst, what's the syntax needed to make the with_props and spec_fn both apply to something 19:49:18 in ziggurat.lua 19:51:06 -!- inspector071 has quit [Ping timeout: 265 seconds] 19:51:48 ??twisted resurrection 19:51:48 twisted resurrection[1/3]: Converts all piles of corpses in LOS into crawling corpses or macabre masses, very weak attackless creatures that can merge to form abominations. Creates 1HD worth of creatures per 60 to 20 aum, depending on spell power (and with half efficiency past 15 HD). Small aboms require 6HD and two corpses, large 11HD and three corpses. 19:52:51 ??cigotuvi's_embrace 19:52:52 Cigotuvi's Embrace[1/3]: L5 Necro. Turns corpses in LOS into AC/SH. Currently doesn't decay over time (watch this space), but you may lose a point when you get hit or block an attack; more likely if you have more corpses, less likely with higher spellpower. 19:53:03 !learn edit twisted_resurrection[1] s/.$/. Removed in 0.16 for {cigotuvi's embrace}/ 19:53:04 twisted resurrection[1/3]: Converts all piles of corpses in LOS into crawling corpses or macabre masses, very weak attackless creatures that can merge to form abominations. Creates 1HD worth of creatures per 60 to 20 aum, depending on spell power (and with half efficiency past 15 HD). Small aboms require 6HD and two corpses, large 11HD and three corpses. Removed in 0.16 for {cigotuvi's embrace} 19:53:15 !learn edit twisted_resurrection[1] s/$/./ 19:53:15 twisted resurrection[1/3]: Converts all piles of corpses in LOS into crawling corpses or macabre masses, very weak attackless creatures that can merge to form abominations. Creates 1HD worth of creatures per 60 to 20 aum, depending on spell power (and with half efficiency past 15 HD). Small aboms require 6HD and two corpses, large 11HD and three corpses. Removed in 0.16 for {cigotuvi's embrace}. 19:53:29 I guess it should say 19:54:00 -!- axujen has quit [Ping timeout: 265 seconds] 19:54:00 !learn edit twisted_resurrection[1] s/Removed in.+/Replaced with {cigotuvi's embrace} in 0.16./ 19:54:01 twisted resurrection[1/3]: Converts all piles of corpses in LOS into crawling corpses or macabre masses, very weak attackless creatures that can merge to form abominations. Creates 1HD worth of creatures per 60 to 20 aum, depending on spell power (and with half efficiency past 15 HD). Small aboms require 6HD and two corpses, large 11HD and three corpses. Replaced with {cigotuvi's embrace} in 0.16. 19:54:18 <|amethyst> theTower: I don't think they can currently 19:54:37 -!- debo has joined ##crawl-dev 19:54:47 -!- DrKe_ is now known as DrKe 19:55:48 <|amethyst> theTower: hm... maybe something like 19:57:55 <|amethyst> theTower: { specfn = function()....end, weight = 2 } 19:58:02 <|amethyst> theTower: without using either function at all 19:58:41 <|amethyst> theTower: or it looks like you could in fact do with_props(spec_fn(....), { weight = 2 }) 20:00:15 <|amethyst> theTower: looks like with_props does different things depending on whether its first argument is a table or something else (a string typically) 20:00:34 <|amethyst> and spec_fn() returns a table that works 20:00:46 -!- axujen has quit [Ping timeout: 265 seconds] 20:00:47 <|amethyst> I haven't tested it, though 20:00:56 -!- Whistling_Bread has quit [Ping timeout: 250 seconds] 20:05:15 <|amethyst> !tell wheals IMO give spear/lbl stab bonuses to all (non-sbl) weapons rather than take them away 20:05:15 |amethyst: OK, I'll let wheals know. 20:05:40 <|amethyst> !tell wheals and up felids to sbl level because cat assassin 20:05:40 |amethyst: OK, I'll let wheals know. 20:07:58 -!- Zermako_ has quit [] 20:11:02 <|amethyst> (I'm tempted to do the second half of that anyway) 20:12:00 fr feas enemies that spit the needle at you 20:12:15 <|amethyst> Felid Death Drake 20:12:33 felid manticore 20:12:45 felid sphinx? 20:14:16 Felid Jackal 20:14:55 -!- simmarine has joined ##crawl-dev 20:15:34 <|amethyst> nicolae-: ... 20:16:41 -!- weezeface has quit [Ping timeout: 264 seconds] 20:16:46 <|amethyst> FR: civets 20:17:17 -!- winlu has quit [Ping timeout: 240 seconds] 20:18:11 ??cigotuvi's embrace 20:18:11 Cigotuvi's Embrace[1/3]: L5 Necro. Turns corpses in LOS into AC/SH. Currently doesn't decay over time (watch this space), but you may lose a point when you get hit or block an attack; more likely if you have more corpses, less likely with higher spellpower. 20:18:29 <|amethyst> (unlike jackals, hyenas are on the felid side of order Carnivora) 20:18:31 holy shit that seems amazing in orc 20:19:05 -!- halberd has quit [Ping timeout: 264 seconds] 20:20:51 |amethyst: that works, huh 20:21:01 somehow I remember it not working 20:21:13 anyway time to killllll everybodyyyyyyyy 20:21:21 -!- Whistling_Bread has quit [Ping timeout: 244 seconds] 20:22:37 <|amethyst> theTower: maybe last time you had spec_fn closing parenthesis after the } instead of before the comma? 20:23:05 <|amethyst> I would be tempted to do that myself 20:34:21 -!- inspector071 has quit [Ping timeout: 272 seconds] 20:34:41 -!- bonghitz has quit [Remote host closed the connection] 20:35:49 -!- Lightli has quit [Ping timeout: 246 seconds] 20:39:42 -!- mamgar has quit [Read error: Connection reset by peer] 20:40:54 -!- nicolae- has left ##crawl-dev 20:46:45 -!- Kramell has quit [Remote host closed the connection] 20:49:33 -!- Kramell has quit [Remote host closed the connection] 20:49:54 -!- Kramell has quit [Remote host closed the connection] 20:50:28 -!- Kramell has quit [Remote host closed the connection] 20:50:55 -!- Kramell has quit [Remote host closed the connection] 20:52:05 -!- imantor has quit [Ping timeout: 264 seconds] 20:55:31 -!- link_108 has quit [Quit: Leaving.] 20:56:09 -!- inspector071 has quit [Ping timeout: 255 seconds] 20:56:16 -!- AltReality has quit [Quit: Shame on us, doomed from the start, May God have mercy on our dirty little hearts. Shame on us, for what we've done, and all we ever were, just zeros and ones.] 20:58:46 -!- Wahaha has quit [Ping timeout: 255 seconds] 20:58:57 -!- Kramell has quit [Remote host closed the connection] 20:58:59 -!- link_108 has joined ##crawl-dev 20:59:21 -!- Kramell has quit [Remote host closed the connection] 20:59:45 -!- Kramell has quit [Remote host closed the connection] 21:00:24 -!- muravey has joined ##crawl-dev 21:01:19 -!- link_108 has quit [Client Quit] 21:01:43 -!- halberd_ is now known as halberd 21:03:02 -!- tabstorm has quit [Ping timeout: 256 seconds] 21:03:58 -!- reaverb1 has joined ##crawl-dev 21:04:30 -!- reaverb has quit [Disconnected by services] 21:04:33 -!- reaverb1 is now known as reaverb 21:04:38 -!- Kramell has quit [Remote host closed the connection] 21:05:52 -!- Kramell has quit [Remote host closed the connection] 21:05:55 -!- Ququman has quit [Remote host closed the connection] 21:07:09 -!- Kramell has quit [Remote host closed the connection] 21:08:21 -!- Kramell has quit [Remote host closed the connection] 21:09:32 -!- Kramell has quit [Remote host closed the connection] 21:09:50 -!- Kramell has quit [Remote host closed the connection] 21:10:21 -!- muravey has quit [Quit: Be back later ...] 21:10:48 -!- muravey has joined ##crawl-dev 21:11:27 -!- reaverb has quit [Ping timeout: 255 seconds] 21:11:32 -!- rockit has quit [Remote host closed the connection] 21:14:22 -!- debo has quit [Ping timeout: 258 seconds] 21:18:35 -!- oberstein has quit [Ping timeout: 265 seconds] 21:20:07 -!- oberstein has joined ##crawl-dev 21:22:06 -!- Lightli has joined ##crawl-dev 21:22:17 unknown monster: "shard shrike" 21:22:17 %??shard shrike 21:22:24 caustic shrike (09b) | Spd: 20 | HD: 17 | HP: 90-128 | AC/EV: 10/18 | Dam: 4008(acid:7d3) | see invisible, fly | Res: 06magic(80), 05fire, 02cold, 08blind | XP: 4359 | Sz: tiny | Int: normal. 21:22:24 %??caustic shrike 21:22:34 weren't they nerfed? 21:22:45 unknown monster: "version" 21:22:45 <|amethyst> %??version 21:22:46 <|amethyst> yes 21:22:49 Monster stats Crawl version: 0.16-a0-1880-g4c91d73 21:22:49 <|amethyst> %??-version 21:22:53 <|amethyst> %git 21:22:53 07tenofswords02 * 0.16-a0-2756-g09ec9a7: Sprinkle around some shrikes (and other quick vault population tweaks) 10(3 hours ago, 6 files, 20+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09ec9a7b38b8 21:23:11 Chei can't be rebuilt currently, iirc (no c++11 on that machine?) 21:23:18 rip chei 21:23:33 <|amethyst> yeah: g++ (GCC) 4.1.2 20080704 21:23:50 rip 21:23:52 -!- ystael has quit [Ping timeout: 244 seconds] 21:26:03 -!- tabstorm has joined ##crawl-dev 21:28:03 wow, 4.1 21:28:14 -!- buppy has quit [Remote host closed the connection] 21:28:53 |amethyst: so what's it like to run a 486 DX server at a full 50 Mhz 21:29:03 hope that turbo button is on 21:29:19 ugh, doing these zig set scaling buffs just makes me think of how nice it'd be tweak each related set-up >_> 21:32:22 -!- bonghitz has quit [Remote host closed the connection] 21:32:31 <|amethyst> gammafunk: you think chei runs on a whole 486 DX? 21:32:39 -!- simmarine has quit [Ping timeout: 244 seconds] 21:32:55 <|amethyst> gammafunk: it's shared with a hundred or so web sites of varying complexity 21:34:08 the power unix system V multitasking! 21:34:12 *power of 21:37:24 <|amethyst> I think my first Linux computer was a Pentium 133 21:37:45 <|amethyst> though I did run it on a few 486es too 21:37:59 -!- st_ has quit [Read error: Connection reset by peer] 21:38:32 -!- st_ has joined ##crawl-dev 21:39:03 * geekosaur remembers linux on an intel inboard/386 21:39:12 in an ITT XTRA 21:39:15 my first linux was slackware something, but I didn't do much until upgrading to redhat...was it 4.1 or 5.1? 21:39:33 -!- KurzedMetal1 has quit [Read error: Connection reset by peer] 21:40:02 <|amethyst> geekosaur: I booted to a Linux floppy once on my 386SX laptop, but wasn't about to install with the speed of modem I had at the time 21:40:17 sls -> slackware -> red hat 3ish 21:40:23 <|amethyst> yeah, I started to slackware then switched to Redhat 4.[01] 21:40:28 <|amethyst> s/to/with/ 21:41:15 (notem the XTRA was an original PC class machine; Inboard/386 retrofitted a 386SX into a PC or XT) 21:41:42 <|amethyst> and stayed with that Redhat 4 install for like 6 or 7 years, upgrading everything (including libc5 -> glibc2 transition) by hand 21:42:24 -!- muravey has quit [Quit: Be back later ...] 21:42:27 <|amethyst> ah, 5 years I guess, given release dates 21:42:55 <|amethyst> I'm now on a 12-year-old install of Debian unstable 21:43:52 <|amethyst> (it's been upgraded more recently than that of course :P) 21:44:16 !tell edlothiol would you be opposed to replacing all config.foo access with config.get('foo')? I would like to clean up all the variable shadowing happening in that class/file 21:44:17 chequers: OK, I'll let edlothiol know. 21:45:03 wow, so running just debian unstable the whole time? 21:45:39 I ran debian for years before getting sidetracked by os x a bit, but I've been too lazy recently, just using ubuntu 21:45:42 Mac SE 4 lyf 21:45:59 <|amethyst> gammafunk: yeah, with so many obsolete packages installed that upgrades are... a pain 21:46:15 <|amethyst> each of my OS installs lasts for several computers 21:47:52 <|amethyst> I have a fair amount of non-free installed, I must admit, so it's not "just" debian unstable 21:48:17 -!- heteroy has quit [Ping timeout: 240 seconds] 21:49:43 -!- st_ has quit [Ping timeout: 272 seconds] 21:51:10 ~. 21:51:10 ~> 21:51:33 -!- Lasty has quit [Quit: Leaving.] 21:51:35 oops 21:51:47 <|amethyst> thought you were in ssh huh? 21:53:43 -!- bullock has quit [Quit: Page closed] 21:53:47 hmmm. I want to make mon-pick-data entries have a more readable order (read: any order), but I'm not sure whether using the min-max depths or grouping by concept works better for orderliness 21:54:10 (abyss has concept groupings, D / Depths has min-max depths) 21:55:03 <|amethyst> theTower: knowing what the numbers mean requires seeing what other numbers are like on the same levels 21:55:13 <|amethyst> theTower: which would argue for grouping by depth 21:55:26 fair point 21:55:45 there's not very much depth to assess in the first place at times 21:56:31 <|amethyst> and wide-depth things are going to be far away from at least some of the things they affect 21:56:45 yeah 21:57:02 -!- PleasingFungus has joined ##crawl-dev 21:57:02 <|amethyst> could sort by middle of depth, but I think beginning of depth of easier to understand 21:57:11 <|amethyst> s/of eas/is eas/ 22:02:01 hm 22:02:06 we should have a checklist for adding a new sourcefile 22:02:25 makefile, visual studio stuff 22:02:54 ifdefs, header comment, #include "AppHdr.h" 22:03:56 <|amethyst> for the last three, just make a skeleton.{cc,h} so people have less to delete when they copy-paste 22:04:49 !send |amethyst skeletons 22:04:49 Sending skeletons to |amethyst. 22:05:01 -!- Chousuke_ has joined ##crawl-dev 22:05:17 |amethyst: just lagging badly 22:05:41 <|amethyst> !send chequers bandwidth 22:05:44 Sending bandwidth to chequers. 22:06:46 caustic shrike skeleton (15Z) | Spd: 18 | HD: 17 | HP: 102-133 | AC/EV: 4/11 | Dam: 36 | 07undead, evil | Res: 06magic(22), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1299 | Sz: tiny | Int: plant. 22:06:46 %??caustic shrike skeleton 22:07:25 -!- ebering_ has joined ##crawl-dev 22:08:18 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:09:38 -!- dtsundere has joined ##crawl-dev 22:09:40 -!- Mandygora has quit [Quit: Page closed] 22:09:52 <|amethyst> %git b400b11 22:09:52 07|amethyst02 * 0.11-a0-1969-gb400b11: Giant spores are fungi. 10(2 years, 6 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b400b11c33a4 22:09:53 -!- dtsundere is now known as dtdsund 22:09:55 -!- kaiza has quit [Ping timeout: 264 seconds] 22:09:55 -!- Chousuke has quit [Ping timeout: 264 seconds] 22:09:56 -!- lessens has quit [Ping timeout: 264 seconds] 22:09:56 -!- ruwin has quit [Ping timeout: 264 seconds] 22:09:56 -!- namad7 has quit [Ping timeout: 264 seconds] 22:09:56 -!- squimmy has quit [Ping timeout: 264 seconds] 22:09:56 -!- ebering has quit [Ping timeout: 264 seconds] 22:09:56 -!- dtsund has quit [Ping timeout: 264 seconds] 22:09:57 -!- Azzkikr has quit [Ping timeout: 264 seconds] 22:10:04 -!- dtdsund is now known as dtsund 22:10:21 <|amethyst> My complaint in that commit message about mycological nomenclature is fixed as of 1 January 2013 22:11:32 ? ? ? 22:12:02 <|amethyst> PleasingFungus: they no longer use two different genus names for anamorphs and teleomorphs of the same fungus 22:12:25 huh 22:12:27 ok. 22:12:36 <|amethyst> PleasingFungus: I had to do a bunch of renaming on our website then, and the database names still reflect the old nomenclature 22:12:37 that doesn't affect the validity of the commit itself at all, tho? 22:12:41 <|amethyst> no :) 22:12:46 aight 22:12:52 <|amethyst> they're still definitely not plants :) 22:14:29 what is the biological definition of a deathcap 22:15:05 <|amethyst> Amanita phalloides 22:15:15 <|amethyst> yes, that species name means what you think it does 22:15:22 -!- pwnmonkey has quit [Ping timeout: 240 seconds] 22:15:46 no not the literal deathcap I mean zombie fungi 22:16:02 confusingly, they're actually the same species. 22:16:10 it's a failure of the taxonomical community, imho. 22:16:55 <|amethyst> Amanita zoti 22:17:46 -!- ontoclasm has joined ##crawl-dev 22:17:49 -!- muravey has joined ##crawl-dev 22:18:07 <|amethyst> err, I guess probably zotae 22:19:27 Mong (L22 GrFi) ASSERT(!cell_is_solid(pos()) || is_tracer && can_affect_wall(grd(pos())) || affects_nothing) in 'beam.cc' at line 1297 failed. (Depths:2) 22:19:47 <|amethyst> !lm mong crash x=vlong 22:19:48 6. [2014-11-27 04:19:26] [vlong=0.16-a0-2748-gb387b37] Mong the Warrior (L22 GrFi of Qazlal) ASSERT(!cell is solid(pos()) || is tracer && can affect wall(grd(pos())) || affects nothing) in 'beam.cc' at line 1297 failed on turn 45219. (Depths:2) 22:19:52 <|amethyst> hmm 22:20:07 <|amethyst> %git b387b37~9 22:20:07 07PleasingFungus02 * 0.16-a0-2739-g09de7a3: Possibly fix a CHILLING_BREATH crash 10(22 hours ago, 1 file, 5+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=09de7a3d7fd3 22:20:15 <|amethyst> !crashlog mong 22:20:16 6. Mong, XL22 GrFi, T:45219 (milestone): http://crawl.akrasiac.org/rawdata/Mong/crash-Mong-20141127-041926.txt 22:20:24 well 22:20:26 I did say 'maybe' 22:20:31 <|amethyst> :) 22:20:36 <|amethyst> have definitely seen fewer 22:20:37 -!- simmarine has joined ##crawl-dev 22:21:26 deathcap (13f) | Spd: 10 | HD: 13 | HP: 40-66 | AC/EV: 5/0 | Dam: 3313(confuse) | 07undead, evil | Res: 06magic(80), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 625 | Sp: drain life [06!sil] | Sz: tiny | Int: plant. 22:21:26 %??deathcap 22:21:40 Mong (L22 GrFi) ASSERT(!cell_is_solid(pos()) || is_tracer && can_affect_wall(grd(pos())) || affects_nothing) in 'beam.cc' at line 1297 failed. (Depths:2) 22:21:50 -!- _Jordan_ has quit [Quit: Leaving] 22:22:20 wandering mushroom (07f) | Spd: 10 | HD: 8 | HP: 31-58 | AC/EV: 5/0 | Dam: 2013(confuse) | 03plant | Res: 06magic(40), 03poison, 12drown, 13neg+++, 13torm | XP: 312 | Sz: tiny | Int: plant. 22:22:20 %??wandering_mushroom 22:22:40 !lg * ckiller=deathcap 22:22:40 45. HilariousDeathArtist the Slayer (L27 FoWz of Ru), blasted by a deathcap (drain life) (summoned by a curse toe) on Crypt:3 on 2014-11-25 01:30:27, with 554477 points after 81407 turns and 5:15:00. 22:22:54 !lg * ckiller=deathcap s=kaux 22:22:55 45 games for * (ckiller=deathcap): 26x by drain life, 19x 22:22:59 I wonder if anybody was ever annoyed about deathcap tiles not remotely resembling deathcaps 22:23:05 wonder what damage that does 22:23:05 !gamesby hilariousdeathartist fo 22:23:06 hilariousdeathartist (fo) has played 88 games, between 2013-08-29 19:49:42 and 2014-11-27 02:35:15, won 24 (27.3%), high score 2379094, total score 44111178, total turns 2837295, play-time/day 0:28:03, total time 8d+21:11:36. 22:23:15 !gamesby . 22:23:16 PleasingFungus has played 368 games, between 2013-11-22 22:41:11 and 2014-11-20 05:31:36, won 32 (8.7%), high score 23422719, total score 206585812, total turns 6521409, play-time/day 1:39:02, total time 25d+0:48:47. 22:23:32 ok. would be funny if he'd spent more time playing fo than I had at all 22:23:34 but I guess not 22:23:45 he does play a lot of crawl 22:23:56 -!- pwnmonkey has quit [Ping timeout: 250 seconds] 22:24:02 !gamesby hilariousdeathartist 22:24:03 hilariousdeathartist has played 2349 games, between 2012-03-01 22:03:53 and 2014-11-27 02:35:15, won 128 (5.4%), high score 16781910, total score 545883756, total turns 27928464, play-time/day 2:36:59, total time 109d+5:42:07. 22:24:10 2.5 hours per day, apparently 22:24:22 gotta keep in practice 22:24:28 I'm pretty bad myself...... 22:24:34 like, as in, I play too much 22:24:50 wow you do play more than I'd thought 22:24:58 elliptic should start a "not more than 1-hour per day" support group 22:25:21 he's been working on getting his time to that each year 22:25:29 !gamesby . 22:25:29 gammafunk has played 2420 games, between 2012-04-26 17:48:23 and 2014-11-25 05:49:40, won 19 (0.8%), high score 24084354, total score 128628447, total turns 13413923, play-time/day 2:06:00, total time 82d+14:27:31. 22:25:33 !gamesby . 22:25:34 chequers has played 367 games, between 2014-08-19 04:57:21 and 2014-11-25 11:54:17, won 3 (0.8%), high score 13286791, total score 29095937, total turns 1802403, play-time/day 1:23:47, total time 5d+18:15:46. 22:25:38 that's misinfromation 22:25:50 thank god it doesn't include offline tiles 22:26:38 !gamesby . start>=2014-06-01 22:26:38 gammafunk (start>=2014-06-01) has played 963 games, between 2014-06-01 00:08:47 and 2014-11-25 05:49:40, won 2 (0.2%), high score 1461052, total score 7578827, total turns 2410423, play-time/day 1:47:56, total time 13d+8:13:36. 22:27:42 !lg . x=sum(dur) 22:27:42 2420 games for gammafunk: sum(dur)=82d+14:27:31 22:29:04 !lg * start>=2014-01-01 s=name,sum(dur) 22:29:05 ERROR: aggregate functions are not allowed in GROUP BY 22:29:08 too bad 22:29:54 Spell/Item Quotes- 13https://crawl.develz.org/mantis/view.php?id=9267 by Ramc 22:30:03 !lg * start>=2014-01-01 s=name x=sum(dur) 22:30:07 959870 games for * (start>=2014-01-01): 4785x pigah [17d+14:01:48], 4249x LogicNinja [34d+13:06:06], 3788x Sbamiri [8d+12:43:00], 3779x sleeves [20d+2:31:45], 3356x notcluie [37d+12:17:30], 3283x davidgn [20d+13:10:38], 3121x kyprion [5d+11:56:07], 3044x Herrn [31d+18:01:32], 2974x rodofangel [8d+4:07:58], 2935x CrazyArbalest [20d+6:55:08], 2919x qtip [33d+13:03:07], 2798x prolixmagus [8d+8:29:24]... 22:30:12 nice 22:30:36 !lg * start>=2014-01-01 s=name x=sum(dur) o=sum(dur) 22:30:48 959871 games for * (start>=2014-01-01): 579x MrPlanck [55d+16:11:45], 716x enigmoo [55d+10:09:42], 297x kraphead [53d+11:17:59], 624x Yermak [52d+21:12:29], 2365x keymashgrqeeg [52d+8:45:27], 930x fearitself [48d+0:50:00], 232x glosham [47d+17:24:09], 1248x PurpleRed [47d+8:18:37], 272x stickyfingers [46d+11:08:00], 1545x letownia [44d+16:18:08], 645x HilariousDeathArtist [44d+6:14:40], 1447x mopl... 22:30:56 <|amethyst> !lg * start>=2014-11-01 s=name x=sum(dur) o=sum(dur) 22:30:59 62464 games for * (start>=2014-11-01): 56x HilariousDeathArtist [7d+15:16:33], 103x jordan [7d+14:11:07], 132x fearitself [7d+7:57:12], 339x cciulla [6d+21:17:07], 117x bullock [6d+14:12:48], 91x SaintRoka [6d+11:27:36], 175x Dynast [6d+11:12:38], 33x rockit [6d+8:20:44], 183x zarath9 [6d+3:23:28], 35x Berder [5d+16:12:10], 56x zackoid [5d+14:19:27], 121x enigmoo [5d+13:21:27], 25x tapatio [5d+11:... 22:31:33 somehow I think I have to veto popeye potion of might. 22:31:36 !lg devteamnp start>=2014-01-01 s=name x=sum(dur) o=sum(dur) 22:31:37 5228 games for devteamnp (start>=2014-01-01): 1311x gammafunk [25d+7:38:27], 224x Lasty [24d+4:14:21], 318x PleasingFungus [23d+4:52:27], 689x wheals [19d+4:40:31], 87x Medar [12d+3:35:08], 61x 78291 [10d+23:37:40], 1534x Neil [8d+13:06:25], 291x dpeg [7d+14:25:50], 131x MarvinPA [7d+6:27:06], 117x SGrunt [6d+20:46:36], 63x elliptic [6d+11:40:44], 183x bh [4d+21:03:43], 57x ontoclasm [2d+6:44:36],... 22:31:50 theTower: why!!! 22:31:57 oh 22:32:05 hm. yeah that's not a great rendering 22:32:08 the bile stuff is great tho. 22:32:10 *bible 22:32:25 <|amethyst> HDA has been playing 30% of the time for the last month or so 22:32:33 -!- ussdefiant has joined ##crawl-dev 22:32:42 <|amethyst> likewise jordan and fearitself 22:33:16 ! 22:33:20 <|amethyst> Maybe we should offer a support group... 22:33:25 I *have* seen a lot of fearistelf ghosts 22:33:34 fear is elf 22:33:40 ? 22:33:45 fearistelf 22:34:01 !lg devteamnp start>=2014-11-01 s=name x=sum(dur) o=sum(dur) 22:34:02 219 games for devteamnp (start>=2014-11-01): 18x Lasty [2d+6:04:25], 67x gammafunk [1d+14:34:21], 59x dpeg [20:52:41], 3x elliptic [12:26:59], 22x wheals [11:16:06], 8x Medar [5:26:41], 3x SGrunt [4:58:11], 35x Neil [4:25:37], PleasingFungus [1:50:56], Keskitalo [0:38:57], reaverb [0:06:47], bh [0:00:22] 22:34:12 -!- Dynast has quit [Quit: Page closed] 22:34:37 h 22:34:40 I get it 22:34:43 ugh, lagging. 22:35:30 -!- zencephalon has quit [Quit: Leaving.] 22:35:56 -!- markgo has joined ##crawl-dev 22:36:35 Hello. Is this the place for giving suggestions? 22:36:54 good a place as any, I suppose. 22:38:43 Just a small gripe. I wish the power level for spells could be a indicated as a fraction like "power: 6/7" instead of a bar. 22:39:40 And maybe distance too 22:39:41 that would probably be even more misleading than the current display. 22:39:47 the power thing, I mean. 22:39:54 What's misleading? 22:39:57 ??# 22:39:58 spell power[4/5]: Got bars (#)? You have at least 0, 10, 15, 25, 35, 50, 75, 100, 150, 200. 22:40:04 it's nonlinear. 22:40:19 <|amethyst> and "4/6" sounds the same as "2/3" 22:40:30 -!- inspector071 has quit [Ping timeout: 256 seconds] 22:40:35 -!- caricature has quit [Quit: Konversation terminated!] 22:40:48 I see 22:40:58 yeah, since some spells have different caps from others, but ####.. is a very different power from ##. (4/6, 2/3) 22:41:01 <|amethyst> I think 4 (6) wouldn't be much worse than the current 22:41:17 <|amethyst> bars kind of imply linearity too 22:41:18 Well I dont like the bars because I try to count them to choose my spells 22:41:27 (...) 22:41:39 |amethyst: yeah they do 22:42:15 <|amethyst> it would be nice if you could get that info on the memorize screen 22:42:23 PleasingFungus: https://dl.dropboxusercontent.com/u/1000017/crawl/manly.png 22:42:24 I forget - can't you? 22:42:26 <|amethyst> not by clicking each spell in turn, but all lined up 22:42:31 enjoy :J 22:42:33 ontoclasm: !!!! 22:42:33 <|amethyst> not on memorize, only on case 22:42:38 incredible.... 22:42:49 is that bird-head already a thing? 22:42:56 sort of 22:43:01 i made it more clearly a bird 22:43:05 |amethyst: I'm currently rewriting the relevant thing 22:43:10 *the relevant code 22:43:16 so maybe I'll be able to pull something good out of that? 22:43:30 -!- Dharmy has quit [Client Quit] 22:43:32 <|amethyst> ah, good 22:44:02 <|amethyst> ontoclasm: I assume from the size that that is a panlord tile? 22:44:15 <|amethyst> ontoclasm: but it should be the tengu tile 22:45:15 |amethyst: haha 22:45:18 ontoclasm: what's the old birdhead look like? 22:45:30 -!- Sombra has joined ##crawl-dev 22:45:38 remember these are supposed to look weird and goofy and alien. . . . . . . . .. . . . . . ..... . . .... ,. . . 22:46:04 <|amethyst> ontoclasm: (theTower did sound like he wanted a more mythologically-based tengu tile) 22:46:08 PleasingFungus: https://gitorious.org/crawl/crawl/source/09ec9a7b38b8c3defd1630baaec43f46e1e66e88:crawl-ref/source/rltiles/mon/panlord/demon_head_bird.png 22:46:18 o 22:46:20 ya yours is better 22:46:31 <|amethyst> FR: plague doctor head 22:46:34 stupid kenku 22:46:39 yeah i just messed it up a bit to make it clearer 22:46:46 <|amethyst> and Morpheus's mask 22:46:50 <|amethyst> s/mask/helmet/ 22:46:55 i can do a plague doctor 22:47:04 which morpheus? 22:47:13 -!- heteroy has quit [Ping timeout: 255 seconds] 22:47:18 sandman morpheus, presuming from mask 22:47:22 <|amethyst> yeah 22:47:41 http://img-cache.cdn.gaiaonline.com/2809f1e32f81429d645cfd817ebbfec2/http://i76.photobucket.com/albums/j9/a_small_place_avs/miscellaneous/Dream_2.jpg 22:47:41 -!- dino is now known as Guest62495 22:47:46 -!- bonghitz has quit [Ping timeout: 250 seconds] 22:47:53 hm 22:47:55 -!- gammafunk has quit [Quit: leaving] 22:47:55 reminds me of something 22:47:56 mmm 22:48:25 lopsided alien-esque gas mask with a spine breather 22:48:48 <|amethyst> yeah, it's presumably a reference to the first Sandman's gas mask 22:49:07 <|amethyst> but that's not what PF is talking about 22:49:54 <|amethyst> (hint: flagellum) 22:52:40 the birth of dreams 22:55:20 03PleasingFungus02 07* 0.16-a0-2757-g883b90a: Shatter/LRD quotes (ramc, 9267) 10(4 minutes ago, 1 file, 27+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=883b90acec95 22:55:44 undecided about TMBG quote 22:55:58 it looks really bad in local tiles 22:56:02 since the linebreaks get removed 22:57:27 surely there are other quotes in quotes.txt that keep linebreaks 22:57:51 like the second quote in the file 22:57:59 <|amethyst> PleasingFungus: just have to put a space before all but the first line 22:58:12 <|amethyst> PleasingFungus: let me unicodify these 22:59:09 by the way 22:59:10 unicodify...! 22:59:23 03PleasingFungus02 07* 0.16-a0-2758-gcc6096e: Mess with battlesphere quotes (9267) 10(37 seconds ago, 1 file, 12+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cc6096eb7766 22:59:25 what in the world is the context for aizul's quote 22:59:49 theTower: oh. why is it on aizul, you mean? 22:59:54 yes 23:00:26 looking up the actual poem it implies the very early morning and thus sleep?? 23:00:26 looking 23:01:26 -!- muravey has quit [Quit: Be back later ...] 23:01:33 <|amethyst> Yes, because Aizul fell asleep at his post 23:01:50 %git e47db99b 23:01:50 07due02 * 0.6.0-a0-2212-ge47db99: New unique: Aizul, disgraced guardian naga turned naga warrior. 10(5 years ago, 9 files, 99+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e47db99b5c0e 23:01:58 it was added in the commit that added aizul 23:02:11 I mean, I get that, but the first four lines aren't a very clear cue unless you already know / look up the rest of the poem 23:02:32 |amethyst: also because he puts you to sleep :) 23:03:09 <|amethyst> If you know that pillows are/used to be made with down, it's not that obscure a metaphor 23:03:10 -!- muravey_ has joined ##crawl-dev 23:03:24 <|amethyst> *shrug* 23:03:34 you have to be looking for a metaphor 23:03:37 but that's poetry, I guess? 23:04:41 would be clearer without pushing it to include the next four lines? 23:05:53 would it be? 23:05:59 <|amethyst> since the quote's usually on its own page I don't think that would be pushing it 23:06:13 <|amethyst> PleasingFungus: more lines = more hints :) 23:07:35 -!- pwnmonkey has quit [Quit: left IRC] 23:08:48 <|amethyst> “If you aren't fired with enthusiasm, you will be fired with enthusiasm.” -Vince Lombardi, qtd. in Lee Green, _Sportswit_. 1984. 23:09:28 forceful dismissal! 23:09:35 that took a bit 23:09:46 <|amethyst> I was thinking for Aizul :P 23:09:58 heh 23:10:06 does flavour text need to be especially clear? I enjoy seeing references I can't always catch 23:10:22 <|amethyst> I'm happy if people read the quotes at all 23:10:31 <|amethyst> much less if it makes them go out and google something 23:10:34 <|amethyst> err 23:10:37 <|amethyst> s/less/more/ 23:11:10 it is an amusing task 23:12:23 it just seemed like one of the least direct of many 23:12:32 oh well, sharing the common fate of sinking 23:13:49 |amethyst Upon further testing, I think nethack keyboard setting is necessary unless you know a way to make ctrl+numpad movement functional without it 23:16:23 ... 23:16:38 does... does golden dragon really need an extra quote ontop of the other quotes Ds get 23:18:37 -!- demiskeleton has quit [Quit: Leaving] 23:18:42 imho give every dragon its own quote 23:18:47 the serpent of hell dis quote 23:19:17 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/quotes.txt#l1838 23:19:20 ... 23:19:24 -!- zencephalon has quit [Ping timeout: 250 seconds] 23:19:31 03|amethyst02 07* 0.16-a0-2759-g971073e: Further remove player twisted res. 10(3 hours ago, 3 files, 1+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=971073eaa8ae 23:19:31 03|amethyst02 07* 0.16-a0-2760-gf464bc1: Fix quote formatting and citations. 10(8 minutes ago, 1 file, 13+ 15-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f464bc11a927 23:20:50 <|amethyst> Sombra: yeah, I think probably that's not possible with putty 23:21:30 |amethyst: two can play at that game..... 23:21:38 03PleasingFungus02 07* 0.16-a0-2761-gf27bdc9: Insert the letter 'c' 10(22 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f27bdc9e83fb 23:21:46 also I was tempted to give it the in-universe cite 23:21:54 year 300whatever 23:22:10 also 23:22:14 rod of striking quote 23:22:19 rip 23:22:19 <|amethyst> Sombra: well, it is, but only with a custom terminal definition which would have to be on the server 23:22:24 |amethyst Anyway, I would add the xterm r6 to the crawl.develz.org online play faq for Putty 23:22:38 That fixes some other issues, if not the 5 key = rest 23:23:06 <|amethyst> Sombra: if you want to experiment more, you could try setting the terminal keyboard settings all back to the defaults, and under connection->data say "putty" instead of "xterm" 23:23:16 <|amethyst> it won't work on all servers, but might work on cbro 23:23:17 Unstable branch on CRAWL.XTAHUA.COM updated to: 0.16-a0-2757-g883b90a (34) 23:23:21 ...do we even still have...? 23:23:25 skeletal archer (06z) | Spd: 10 | HD: 10 | HP: 53-74 | AC/EV: 15/10 | Dam: 25 | 07undead, 10weapons, 10items, 10doors, fighter, evil, 07vault | Res: 06magic(100), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 771 | Sp: nonexistent spell [11!AM, 06!sil] | Sz: Medium | Int: normal. 23:23:25 %??skeletal archer 23:23:25 welp 23:23:36 -!- Kalir has quit [Changing host] 23:23:42 ...nonexistent spell?... 23:24:03 theTower: ? 23:24:10 skeletal archer: skeletal warrior name:skeletal_archer n_rpl n_des n_spe col:magenta spells:. 23:24:10 <|amethyst> %??spec:skeletal archer 23:24:25 wonderful 23:24:37 it blocks animate dead, except skeletal warriors lost that long ago 23:24:44 <|amethyst> I think that's just a chei problem 23:24:59 the fact that it's still in the spec is pretty silly 23:25:30 well, one could also argue it's really stupid to have it as a vault rename 23:25:59 skeletal warrior with a bow is something that can be figured out after a single turn of seeing it 23:26:28 ya 23:26:34 <|amethyst> give it the archer flag 23:26:45 which one? 23:26:52 -!- muravey_ has quit [Quit: Be back later ...] 23:27:09 I don't think you can give monster flags in monspec 23:27:10 <|amethyst> M_ARCHER | M_DONT_MELEE 23:27:19 a master...! 23:27:52 and with snake and shoals and pan all getting launcher users I think there are enough guys what shoot things 23:31:10 -!- foophykins has quit [Ping timeout: 246 seconds] 23:32:27 -!- zxc232 has joined ##crawl-dev 23:33:17 !tell edlothiol I've written a patch that adds the ability to trigger rebuilds (and other arbitrary commands) through webtiles. would you mind taking a look? https://github.com/alexjurkiewicz/crawl/commits/webtiles-changes 23:33:18 chequers: OK, I'll let edlothiol know. 23:38:24 oh right, reading this over again 23:38:32 pleasingfungus when are tartarus spirit wolves 23:40:05 oh 23:40:07 I forgot about those 23:40:12 maybe after I finish my current thing 23:41:53 what is your current thing 23:42:06 oh right hellwings 23:42:22 no I'm putting those off 23:42:35 there goes my guess 23:42:41 it's a good guess 23:42:43 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 23:42:49 it's all I've been talking about today/yesterday 23:42:50 but 23:42:52 I'm lazy 23:43:37 you are doing what you are capable of. 23:43:37 -!- Sharkman1231 has joined ##crawl-dev 23:43:51 well, that's a nicer way to put it. 23:43:59 (I think?) 23:43:59 shp? 23:46:11 currently I am capable of annoyedly sorting mon-pick-data for the sake of future mostly-pointless level edits 23:49:01 I had an idea for a brain species that starts with some AC, and then as health goes down, they lose that AC and gain slaying/spellpower bonuses. Kinda like opposite augmentation. I've been fleshing it out for a little while, should I just scrap the idea, or does it have any merit? 23:50:29 augmentation used to be the other way around until it was stated that it was bad to incentivize getting hurt (due to cross-purposes and unreliablity) 23:50:46 though something more of an exchange like that is better 23:50:46 -!- muravey_ has joined ##crawl-dev 23:51:04 chequers: nope 23:51:06 :( 23:51:10 -!- muravey_ has quit [Client Quit] 23:51:13 still waiting on a guy for some spreadsheets 23:51:16 I think he may have vanished, tho 23:51:29 You Get What You Pay For 23:51:37 -!- muravey_ has joined ##crawl-dev 23:51:42 <|amethyst> Sharkman1231: I think players are risk-averse enough that the bonuses would have to be massively gamechanging 23:51:49 <|amethyst> Sharkman1231: and then they'll say it's OP 23:51:52 -!- muravey_ has quit [Read error: Connection reset by peer] 23:52:04 Sharkman1231: just make bear species instead 23:52:10 -!- muravey_ has joined ##crawl-dev 23:52:19 <|amethyst> Ursid 23:52:20 -!- THICK_BOY_REAGAN has quit [Ping timeout: 250 seconds] 23:52:38 beware the slot cost 23:52:50 nah it definitely has to be bear 23:52:55 how else would you get BeAr 23:53:03 <|amethyst> PleasingFungus: unlike felids, ursids get an additional unicycle slot to compensate 23:53:11 ! ! ! ! ! ! ! ! 23:53:16 PleasingFungus: my MiGl just finished Tar, has only three runes left 23:53:20 iron, obsidian 23:53:20 and 23:53:21 icy 23:53:28 let me know when you go into coc :) 23:53:31 exactly! 23:53:35 !locate Grunt 23:53:36 Grunt was last seen on CBRO (SGrunt, L27 MiGl of The Shining One). 23:53:37 is it now??? 23:53:38 I'm hanging it up for now 23:53:43 good call 23:53:44 probably tomorrow sometime 23:53:55 it would be funny to correlate my deathrate with the clock time 23:54:04 spikes around 10 PM pacific 23:54:06 I hope this MiGl goes on to win 23:54:10 it did half of a zig to get cmut 23:54:11 I hope so too! 23:54:14 heh 23:54:33 fun fact: 23:54:42 !lm . zig.exit max=depth 23:54:42 Unknown field: depth 23:54:47 !lm . zig.exit zig:27 23:54:47 No milestones for Grunt (zig.exit zig:27). 23:54:50 !lm . zig.exit 1 23:54:50 !lm . zig.exit 2 23:54:51 1/2. [2014-02-03 23:30:31] SGrunt the Annihilator (L27 DECj of Vehumet) left a Ziggurat at level 18 on turn 168652. (Zig:18) 23:54:51 2. [2014-11-27 05:27:40] SGrunt the Invulnerable (L27 MiGl of The Shining One) left a Ziggurat at level 15 on turn 149449. (Zig:15) 23:54:54 Basically they'd get 5AC at start, and then gain 5 AC every 5th level until 30AC at level 25. Every 20% health lost costs 20% of that AC, gives 10% spellpower boost and then variable slaying. No necromancy, so no abuse of sublimation of blood 23:55:37 <|amethyst> losing AC as you get lower in HP seems like a death spiral 23:55:38 are melee zigs tediously difficult 23:55:54 This isn't a melee character; it's using a holy longbow 23:55:58 oh 23:56:00 <|amethyst> honestly I'd say you could increase both AC and slaying as health gets low 23:56:04 there aren't enough monsters in non-megazigs below ~18 for it to really get tedious 23:56:08 though it can slice and dice 23:56:09 hm 23:56:11 !lm . zig 23:56:12 149. [2014-11-13 00:52:44] PleasingFungus the Demonologist (L25 HESu of Sif Muna) left a Ziggurat at level 8 on turn 75083. (Zig:8) 23:56:12 and it has 20.9 Transloc despite being a Mi 23:56:13 <|amethyst> being at low health is its own penalty 23:56:14 -!- roctavian has joined ##crawl-dev 23:56:16 I hope it finds a plane papyrus. 23:56:17 !lm . zig max=lvl 23:56:18 149. [2014-01-11 03:54:32] PleasingFungus the Naga Porcupine (L27 NaSk of The Shining One) reached level 15 of a Ziggurat on turn 89800. (Zig:15) 23:56:27 speaking from my vast experience..... 23:56:31 man, that was a great char. 23:56:36 my first extended char! 23:56:37 well, there can be some nasty results even half way through 23:56:39 until roctavian killed it? 23:56:40 <_< 23:56:41 oh yes absolutely 23:56:43 Grunt: rip 23:56:48 yeah rip 23:56:51 dang 23:56:51 <+theTower> are melee zigs tediously difficult <-- completing them probably is, but doing a few levels is really fun 23:56:54 pan set, lucky fire set, holy set, tomb set, 23:56:58 theTower: let me tell you about my *second* extended char 23:57:00 !lg . zig 23:57:00 1. PleasingFungus the Champion of Chaos (L27 DsFi of Makhleb), mangled by an orc warrior (a +2,+3 orcish war axe) (led by an orc high priest) on Zig:11 on 2014-01-23 01:59:51, with 723274 points after 93346 turns and 12:02:07. 23:57:07 heh 23:57:08 PleasingFungus: rip...... 23:57:09 orc, really 23:57:10 orc set??? 23:57:15 apparently! 23:57:20 !lg * zig recent s=ikiller 23:57:20 578 games for * (zig recent): 52x a greater mummy, 28x, 21x a hellion, 20x a Hell Sentinel, 19x a pearl dragon, 18x a titan, 16x a mummy priest, 15x a balrug, 14x an indirect mummy death curse, 14x a reaper, 14x a Brimstone Fiend, 13x an orb of fire, 13x a daeva, 12x an electric golem, 11x a starcursed mass, 9x an acid blob, 8x a shadow demon, 8x an ancient lich, 7x a lich, 7x a blizzard demon, 7x... 23:57:26 that was my original idea, but that was when I was thinking of still including armour slots 23:57:30 !lg * zig current trunk s=ikiller 23:57:30 228 games for * (zig current trunk): 25x a greater mummy, 14x, 10x a Hell Sentinel, 10x a pearl dragon, 7x an indirect mummy death curse, 6x an orb of fire, 5x a starcursed mass, 5x an electric golem, 5x a mummy priest, 5x a titan, 5x a hellion, 4x a daeva, 4x a reaper, 4x a Brimstone Fiend, 4x a spriggan air mage, 3x a bennu, 3x a phantasmal warrior, 3x an Ice Fiend, 3x an ancient lich, 3x a shad... 23:57:34 !lg * zig current trunk s=ckiller 23:57:34 228 games for * (zig current trunk): 15x a greater mummy, 14x a pandemonium lord, 10x a Hell Sentinel, 10x a pearl dragon, 8x something, 8x a reaper, 6x an orb of fire, 6x a phantasmal warrior, 6x a titan, 6x a hellion, 5x an electric golem, 5x a player ghost, 5x a starcursed mass, 4x a Brimstone Fiend, 4x a daeva, 4x a draconian zealot, 4x a spriggan air mage, 4x a soul eater, 3x a bennu, 3x an e... 23:57:51 !lg * recent ikiller~~orc 23:57:51 pleasingfungus: hmm, i hadn't considered that zot trap/drac caller similarity 23:57:52 92422. mws the Caller (L6 MuWz), blasted by Blork the orc (puff of flame) on D:5 on 2014-11-27 05:55:50, with 288 points after 7041 turns and 0:23:02. 23:57:54 all the buffs to make zigs harder for those that steamroll over the sets makes it harder for those that would benefit from peeking in and jumping out 23:57:58 !lg * recent ikiller~~orc zig 23:57:58 6. agooddog the Conqueror (L27 MiGl of Zin), slain by an orc warrior (a +2 scimitar of freezing) (led by an orc high priest) on Zig:19 on 2014-11-03 09:20:49, with 856660 points after 98306 turns and 12:31:12. 23:58:03 PleasingFungus: oh, you should watch my Cerebov kill 23:58:07 theTower: welllllll 23:58:08 !lm . uniq=cerebov migl -tv:<3.0 23:58:08 1. SGrunt, XL27 MiGl, T:141030 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 23:58:13 theTower: most of the buffs are to megazigs, surely...? 23:58:19 PleasingFungus: it's depressing 23:58:22 heh 23:58:26 I was thinking more of all those set buffs I've done over time 23:58:29 in my last cerebov kill, he got stuck behind a wall 23:58:35 PleasingFungus: close...... 23:58:35 and I killed all his pals 23:58:41 then wandered over and slew him most brutally 23:58:46 he still threatened me a bit, tho 23:58:58 oops this ttyrec is probably brutally long 23:58:58 rip 23:59:02 roctavian: ya I have to do a double-take every time 23:59:10 since there are a lot of zot traps in zot! 23:59:14 and you really want to look out for them 23:59:23 yeah 23:59:26 all the way from giving lair its Ys to making the hells place more 1s 23:59:36 OTOH i like the idea of caller-type enemies having an aura 23:59:59 maybe aura is the wrong term