00:00:27 theTower: * New tile. 00:00:33 cursessss 00:01:05 http://upload.wikimedia.org/wikipedia/commons/thumb/0/03/Bennu_bird.svg/425px-Bennu_bird.svg.png 00:01:11 ...mnoleg's tentacles. 00:01:15 yeah i looked it up 00:01:23 also don't remind me 00:01:31 fuckin tentacles man 00:01:32 ontoclasm: imo summon roctavian 00:01:52 * ontoclasm gestures. 00:02:03 -!- Kramin has left ##crawl-dev 00:02:34 oops, i unsummoned kramin instead 00:02:52 You miscast Summon roctavian. Kramin is devoured by a tear in reality. 00:04:53 apis (16Y) | Spd: 10 | HD: 16 | HP: 100-139 | AC/EV: 9/5 | Dam: 4008(holy) | 08holy | Res: 06magic(106), 04rot, 13neg+++, 08holy | XP: 1345 | Sz: Big | Int: animal. 00:04:53 %??apis 00:07:10 angel (16A) | Spd: 15 | HD: 12 | HP: 84-119 | AC/EV: 10/20 | Dam: 25, 10 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly, !sil | Res: 06magic(128), 10elec++, 03poison, 04rot, 13neg+++, 08holy | XP: 1563 | Sp: minor healing (2d6) | Sz: Medium | Int: high. 00:07:10 %??angel 00:08:27 Unstable branch on crawl.s-z.org updated to: 0.16-a0-661-g10f4cc4 (34) 00:09:21 great curses 00:09:22 -!- LordSloth has quit [Ping timeout: 245 seconds] 00:09:35 03tenofswords02 07* 0.16-a0-662-g084390f: Give greater mummies occasional mana viper, emperor scorpion summons 10(85 seconds ago, 8 files, 83+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=084390fc226c 00:09:45 finally done 00:09:47 first batch 00:10:02 summon emperor scorpion 00:10:17 yes, correct 00:10:27 thats what su needs 00:10:55 theTower: do undead tormentors react at all to not-immune allies? 00:11:03 theTower: do you worry that adding so many tormentable things in tomb will make them torment less? 00:11:09 or is there no tracer for torment that cares about that 00:11:11 (don't remember right now) 00:11:18 latter, no? 00:12:07 %git 43baa798 00:12:07 07Grunt02 * 0.15-a0-136-g43baa79: Give several area(-ish) spells tracers. 10(5 months ago, 2 files, 53+ 23-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=43baa798a097 00:13:14 * theTower sighes hard 00:14:04 summon undead emperor scorpion 00:14:20 you could probably make tormenters not care about tormenting allies and it would be nbd 00:14:22 (if they currently do) 00:14:23 emperor scorpion zombie (07Z) | Spd: 8 | HD: 14 | HP: 101-139 | AC/EV: 18/7 | Dam: 26, 12, 12 | 07undead, evil | Res: 06magic(18), 02cold++, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 382 | Sz: Giant | Int: plant. 00:14:23 %??emperor scorpion zombie 00:14:33 point lost! 00:14:54 well it's not just the emperor scorps 00:15:00 he also just added a new tomb only monster that doesn't resist torment 00:15:07 they're rare 00:15:09 so it'd be like, if those turn off torment you'd kite them around and kill them lastl ol 00:15:11 still 00:15:15 unknown monster: "bennu" 00:15:15 %??bennu 00:15:36 questionable tactics 00:17:09 -!- dtsund has quit [Ping timeout: 246 seconds] 00:21:04 alternate option: make dudes not care (as much) about hurting summons 00:21:16 they're disposable, who cares 00:21:17 so curse skulls move again 00:21:22 I am terrified 00:23:31 theTower: How hard do you intend bennu to be for the undead 00:24:56 moderately, perhaps 00:25:08 hmm 00:25:46 !lm * race=mu|vp class=cj|ie|ne|fe|ee|ae|wz br.enter=tomb recent x=avg(ac),avg(ev) 00:25:46 33 milestones for * (race=mu|vp class=cj|ie|ne|fe|ee|ae|wz br.enter=tomb recent): avg(ac)=21.91; avg(ev)=19.55 00:28:15 seems like it might be roughly exec difficulty for undead 00:28:49 <3 00:29:27 18 damage holy seems like it would be mitigated quite a lot by AC 00:29:54 probably, sadly 00:29:59 whereas apis hurt quite a lot even with good AC, and same for angels 00:30:04 orc warrior (08o) | Spd: 10 | HD: 4 | HP: 17-40 | AC/EV: 0/13 | Dam: 20 | 10weapons, 10items, 10doors, fighter | Res: 06magic(16) | XP: 132 | Sz: Medium | Int: normal. 00:30:04 %??orc warrior 00:30:11 obviously penetrate 00:30:29 angel (16A) | Spd: 15 | HD: 12 | HP: 84-119 | AC/EV: 10/20 | Dam: 25, 10 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly, !sil | Res: 06magic(128), 10elec++, 03poison, 04rot, 13neg+++, 08holy | XP: 1563 | Sp: minor healing (2d6) | Sz: Medium | Int: high. 00:30:29 %??angel 00:30:53 so angel with scimitar deals 38 damage? 00:31:24 which is roughly a stone giant 00:31:43 perhaps hd?... 00:32:11 -!- Pacra has joined ##crawl-dev 00:32:18 I don't have a good feel on HD->monster killingness 00:32:22 so I don't know 00:33:37 anyway I was just thinking that it would be a shame if it didn't kill enough players 00:33:49 -!- Taraiph is now known as Tarainsane 00:33:51 of course 00:34:09 but I don't have any clever suggestions to amend that outside of "more damage" 00:34:10 !lg * s=ckiller recent 00:34:12 502758 games for * (recent): 41311x quitting, 30226x a gnoll, 26649x an adder, 25270x an orc priest, 20599x a hobgoblin, 19306x a kobold, 17658x an orc wizard, 16421x a jackal, 13911x leaving, 13484x an ogre, 13221x Sigmund, 11148x an orc, 10502x an orc warrior, 10421x a worm, 9500x a giant gecko, 9491x a pandemonium lord, 9327x a goblin, 9278x a player ghost, 6757x Grinder, 6129x a centaur, 4954x... 00:34:29 or penet I guess (but that sort of opaque mechanic might not be appreciated?) 00:34:30 obv put bennu on d:2 00:34:38 Obviously the sweet spot is HD1 or 2 or 00:35:11 so take it how you will 00:35:37 !lg * rip s=place recent 00:35:40 442894 games for * (rip recent): 88457x D:1, 77046x D:3, 76320x D:2, 55318x D:4, 25292x D:5, 17204x D:6, 11306x D:7, 10914x D:8, 8507x Abyss:1, 7681x D:9, 6323x D:10, 4372x Lair:1, 4270x D:11, 2727x Sewer, 2465x Orc:4, 2379x Ossuary, 2325x Lair:2, 2225x Lair:3, 2204x IceCv, 1912x Lair:8, 1850x Bailey, 1833x D:12, 1586x Lair:4, 1409x D:15, 1301x Elf:3, 1239x D:13, 1212x Vaults:5, 1043x Lair:5, 998x... 00:35:48 ontoclasm: D:3 maybe? 00:35:54 mm 00:36:09 i'm surprised d:1 beat out d:3 00:36:24 actually D:2 could use threboost 00:36:30 *the boost 00:37:22 A bennu comes up the stairs. 00:38:13 -!- gianteyeball has quit [Quit: Page closed] 00:38:38 -!- johnny0 has quit [Ping timeout: 250 seconds] 00:41:37 ...torment's tracer 00:43:42 [[six hd of vulnerable allies blocks use against xl 27]] 00:44:03 [[new tomb strat, use canine familiar and then make it hostile]] 00:44:09 I was just thinking 00:44:11 lol 00:44:24 I think the concept of tracers in general needs to be looked at 00:44:28 there's a lot of silly tracer related stuff in crawl right now 00:44:29 like 00:44:41 monsters will try to banish you even if it's impossible due to an ally being in the way 00:44:49 -!- ais523_ has joined ##crawl-dev 00:44:56 problematic indeed 00:45:23 ??grate 00:45:23 iron grate[1/1]: It slams shut! Blocks travel, fire, but not line of sight. Can blink and smite-target through it. Can be removed with dig, disintegration, or an orb of destruction. 00:45:36 (I think that one is an easy fix, you just need to tell the tracer for hexes that it stops at the first thing it hits) 00:45:52 and making tracers not care about summons of the tracer-firer is a good idea too 00:45:53 stuff like that 00:46:04 (well, summons on the same side as it) 00:47:13 -!- Laraso has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 00:50:39 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:56:04 -!- Kramin has quit [Quit: This computer has gone to sleep] 00:58:07 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 01:00:05 -!- kroki has quit [Quit: Page closed] 01:06:29 -!- ussdefiant has quit [Ping timeout: 260 seconds] 01:07:45 -!- ttj has quit [Quit: Leaving] 01:08:57 -!- DrKe has quit [Ping timeout: 245 seconds] 01:11:04 -!- DrKe has joined ##crawl-dev 01:11:25 -!- johnny0 has joined ##crawl-dev 01:11:40 -!- amatsu has quit [Ping timeout: 258 seconds] 01:12:39 -!- st_ has joined ##crawl-dev 01:12:47 -!- raskol has quit [Ping timeout: 245 seconds] 01:17:57 -!- ontoclasm has left ##crawl-dev 01:18:05 -!- DrKe has quit [Ping timeout: 272 seconds] 01:19:16 -!- lobf has quit [Quit: lobf] 01:19:45 great guilt 01:21:31 03tenofswords02 07* 0.16-a0-663-g6932eac: Temporary quick-fix: Remove allies tracer on monster torment / tornado / chains 10(13 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6932eac25ae0 01:21:33 temporary measures 01:23:38 -!- gianteyeball has quit [Quit: Page closed] 01:23:39 welp 01:23:40 -!- tcsc has quit [Quit: computer sleeping] 01:23:41 crawl is now harder 01:23:47 was easier! 01:24:36 -!- clouded_ has joined ##crawl-dev 01:24:36 -!- st_ has quit [Read error: Connection reset by peer] 01:28:45 -!- Tarainsane is now known as Taraiph 01:29:18 -!- SomeStupidGuy has quit [Ping timeout: 258 seconds] 01:30:55 -!- theTower has quit [Quit: leaving] 01:31:42 -!- Quashie has quit [Ping timeout: 246 seconds] 01:32:04 -!- Blakmane has quit [Ping timeout: 246 seconds] 01:32:30 what is a bennu 01:33:09 -!- Pratfall has quit [Quit: Page closed] 01:33:25 %git :/ennu 01:33:56 07tenofswords02 * 0.16-a0-663-g6932eac: Temporary quick-fix: Remove allies tracer on monster torment / tornado / chains 10(25 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6932eac25ae0 01:33:56 is that the replaement for guardian mummies 01:33:56 not replacement, supplement 01:34:01 umm 01:34:02 http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=10f4cc480bcc 01:34:09 here's the commit sorry 01:34:10 read all about them 01:35:13 o gr8 executioner speed drain attacks 01:35:26 all the more reason to random tele tomb and get in and out as fast as you can 01:35:36 at least they don't death curse 01:35:44 tabstorm: speed 20 instead of 30 01:36:08 also, only one of their attacks is drain brand 01:36:22 will guardian mummies ever be gone 01:40:06 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 01:45:12 -!- Siegurt has quit [Quit: Leaving.] 01:47:37 -!- Siegurt has quit [Client Quit] 01:48:29 Elyvilon supports your offer of peace. The angel relaxes its fighting stance. The angel says @to_foe@, "Forge ahead, servant of @foe_god@!" 01:52:42 -!- clouded_ has quit [Read error: Connection reset by peer] 01:52:56 -!- clouded_ has joined ##crawl-dev 01:54:04 -!- daiy has quit [Ping timeout: 260 seconds] 01:54:21 -!- rchandra has left ##crawl-dev 01:55:12 -!- ais523_ has quit [Quit: Page closed] 01:56:13 -!- Patashu has quit [Ping timeout: 246 seconds] 02:03:55 -!- Nstar|2 has quit [Read error: Connection reset by peer] 02:06:10 -!- Henzell has quit [Ping timeout: 250 seconds] 02:13:29 -!- xnavy has quit [Read error: Connection reset by peer] 02:18:18 Unstable branch on crawl.beRotato.org updated to: 0.16-a0-663-g6932eac (34) 02:20:17 -!- Henzell has joined ##crawl-dev 02:21:24 -!- FlowRiser has quit [Ping timeout: 246 seconds] 02:24:35 -!- HellTiger has quit [Ping timeout: 272 seconds] 02:24:40 -!- FlowRiser has joined ##crawl-dev 02:24:57 -!- Twinge has quit [Ping timeout: 260 seconds] 02:25:21 -!- PoopBridge has quit [Read error: Connection reset by peer] 02:28:06 -!- espressodan has joined ##crawl-dev 02:28:45 -!- flowsnake has quit [Ping timeout: 246 seconds] 02:29:15 -!- espressodan has quit [Client Quit] 02:31:44 -!- flowsnake has joined ##crawl-dev 02:31:54 -!- us17 has quit [Ping timeout: 246 seconds] 02:32:58 -!- simmarine has quit [Quit: Leaving] 02:33:48 -!- Isabel has quit [Read error: Connection reset by peer] 02:33:53 -!- NeremWorld has quit [Read error: Connection reset by peer] 02:34:11 -!- Isabel has joined ##crawl-dev 02:35:20 -!- RedFeather has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0.1/20140911151253]] 02:35:36 -!- jefkin has quit [Ping timeout: 260 seconds] 02:37:28 -!- Shados has quit [Ping timeout: 260 seconds] 02:39:42 -!- dougsko has quit [*.net *.split] 02:40:49 -!- mong has quit [Quit: Leaving] 02:42:09 -!- radinms has quit [Ping timeout: 260 seconds] 02:44:30 -!- GoblinBomb has quit [Ping timeout: 246 seconds] 02:50:28 -!- Twinge has joined ##crawl-dev 02:51:23 -!- Tenda has quit [Ping timeout: 240 seconds] 02:54:48 -!- SakuyaIz1yoi has joined ##crawl-dev 02:57:51 -!- SakuyaIzayoi has quit [Ping timeout: 258 seconds] 02:59:22 -!- kait has quit [Ping timeout: 240 seconds] 02:59:42 -!- Tenda has joined ##crawl-dev 03:01:46 I've never seen commits by tenofswords before. 03:01:49 And then today like 20. 03:02:16 Old or new dev? :o 03:04:30 -!- bonghitz has quit [Remote host closed the connection] 03:16:58 -!- lobf has joined ##crawl-dev 03:25:04 -!- morphix0 has quit [Ping timeout: 260 seconds] 03:25:40 -!- Patashu has joined ##crawl-dev 03:30:16 -!- Ragdoll has joined ##crawl-dev 03:31:46 -!- FlowRiser has quit [Remote host closed the connection] 03:33:26 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 03:35:12 -!- rophy has quit [Ping timeout: 245 seconds] 03:35:34 -!- qoala has quit [Quit: Abscond!] 03:35:42 !tell Lasty_1 Initiates can redirect would-be attackers and retaliate against their enemies, _replentish_ their health and magic, [...] 03:35:43 potatolizard: OK, I'll let lasty_1 know. 03:48:57 -!- Nstar has quit [Ping timeout: 260 seconds] 03:53:11 deep elf blademaster (11e) | Spd: 15 | HD: 16 | HP: 87-118 | AC/EV: 0/25 | Dam: 25, 25 | 10weapons, 10items, 10doors, two-weapon, fighter | Res: 06magic(128) | XP: 2584 | Sz: Medium | Int: high. 03:53:11 %??deep elf blademaster 03:53:21 %git :/lade 03:54:23 07tenofswords02 * 0.16-a0-654-g244e2be: Put the Hall of Blades on Elf:2 (and another vault onto Elf:1) 10(5 hours ago, 5 files, 479+ 66-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=244e2bef2528 03:54:30 -!- Wolfechu has quit [Ping timeout: 246 seconds] 03:57:47 -!- amatsu has quit [Ping timeout: 245 seconds] 04:00:34 yes! 04:00:39 *does the happy dance* 04:02:15 -!- Pacra has quit [Ping timeout: 258 seconds] 04:03:49 -!- syllogism has joined ##crawl-dev 04:09:01 -!- radinms has quit [Ping timeout: 260 seconds] 04:10:41 -!- Nstar|2 has quit [Ping timeout: 258 seconds] 04:11:21 -!- jeanjacques has joined ##crawl-dev 04:14:22 -!- amatsu has quit [Ping timeout: 240 seconds] 04:37:29 -!- cary is now known as Guest83329 04:38:13 -!- Guest83329 has quit [Client Quit] 04:40:36 -!- amatsu has quit [Ping timeout: 272 seconds] 04:42:42 !tell theTower maybe make bennu speed 20? 04:42:42 Basil: OK, I'll let thetower know. 04:50:39 -!- AGinsberg has quit [Ping timeout: 264 seconds] 04:52:51 -!- SkaryMonx has joined ##crawl-dev 04:54:45 -!- Crehl has quit [Quit: Killed by a kitten.] 04:55:53 -!- scummos__ has quit [Remote host closed the connection] 04:57:28 -!- kait_ has quit [Read error: Connection reset by peer] 05:04:40 -!- edlothiol has joined ##crawl-dev 05:06:19 -!- Ragdoll has quit [Read error: Connection reset by peer] 05:17:24 -!- radinms has quit [Ping timeout: 255 seconds] 05:24:37 -!- Lasty has joined ##crawl-dev 05:25:48 -!- AGinsber1 is now known as AGinsberg 05:31:33 -!- morphix0 has quit [Ping timeout: 260 seconds] 05:46:42 -!- Reverie has joined ##crawl-dev 05:48:43 -!- Ragdoll has joined ##crawl-dev 06:05:46 -!- solipsistnation has quit [Ping timeout: 246 seconds] 06:06:49 -!- Lightli has quit [Ping timeout: 246 seconds] 06:07:18 -!- tsohg has quit [Remote host closed the connection] 06:08:45 -!- Basil has quit [Ping timeout: 258 seconds] 06:16:11 -!- jeanjacques has quit [Quit: quit] 06:19:05 -!- negatendo has quit [Quit: poop] 06:26:03 -!- Ragdoll has quit [Quit: Houdoe] 06:33:03 -!- Lasty has quit [Quit: Leaving.] 06:38:10 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 06:44:24 -!- HellTiger has quit [Ping timeout: 258 seconds] 06:48:45 -!- Isabel has quit [Ping timeout: 255 seconds] 06:57:24 -!- radinms has quit [Ping timeout: 272 seconds] 07:00:25 -!- negatendo has quit [Quit: poop] 07:05:01 -!- Sgeo has quit [Read error: Connection reset by peer] 07:05:03 -!- wheals has joined ##crawl-dev 07:07:33 -!- Jho is now known as Deviljho 07:08:44 -!- Brannock has joined ##crawl-dev 07:15:08 -!- Deckard_Pain has quit [Ping timeout: 260 seconds] 07:18:13 -!- Kramellnodejs has quit [Remote host closed the connection] 07:18:38 -!- Kramellnodejs has quit [Remote host closed the connection] 07:19:31 -!- Kramellnodejs has quit [Remote host closed the connection] 07:19:45 -!- Kramellnodejs has quit [Remote host closed the connection] 07:19:47 -!- debo has quit [Ping timeout: 245 seconds] 07:19:59 -!- Kramellnodejs has quit [Remote host closed the connection] 07:20:14 -!- Kramellnodejs has quit [Remote host closed the connection] 07:20:46 -!- rorriMnmaD has quit [Client Quit] 07:20:47 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 07:20:53 -!- Kramellnodejs has quit [Remote host closed the connection] 07:21:18 -!- Kramellnodejs has quit [Remote host closed the connection] 07:21:33 man name code is something 07:22:53 -!- rossi has quit [Ping timeout: 272 seconds] 07:23:28 -!- Deviljho has quit [Ping timeout: 246 seconds] 07:25:43 !tell thetower why not make curse skulls place using the normal gen code now that they aren 07:25:43 wheals: OK, I'll let thetower know. 07:25:47 oop 07:26:41 !tell thetower 't immobile? (i assume the reason they used vaults was since they don't move so it would be weird to see them spawning behind you after the level was made, though oklobs do that anyway) 07:26:41 wheals: OK, I'll let thetower know. 07:26:56 -!- Kramellnodejs has quit [Remote host closed the connection] 07:29:01 -!- Kramellnodejs has quit [Remote host closed the connection] 07:31:16 +Summon Earth Elementals spell 07:31:16 + 07:31:16 +This spell summons multiple noble and monstrous emperor scorpions. 07:31:19 -!- Kramellnodejs has quit [Remote host closed the connection] 07:32:02 -!- Lasty_1 is now known as Lasty_ 07:33:31 haha 07:33:32 -!- Blazinghand has quit [Ping timeout: 245 seconds] 07:35:28 -!- fridurmus has quit [Remote host closed the connection] 07:37:04 -!- Furril has quit [Ping timeout: 260 seconds] 07:37:22 -!- rorriMnmaD has quit [Client Quit] 07:38:02 -!- Kramellnodejs has quit [Remote host closed the connection] 07:39:34 Lasty_: oh, welcome to the team :) 07:40:28 elliptic: Thanks! I'm quite pleased to be on it. :) 07:40:36 ominous! 07:40:40 I'll get started on making people regret it ASAP 07:41:49 First, deleting Felids . . . 07:41:54 :D 07:42:47 -!- demiskeleton has quit [Quit: Leaving] 07:42:53 rip felids 07:43:16 (wheals, were you the one who wanted to change felids losing a life on resurrection and such?) 07:43:26 a level, you mean? 07:43:29 er, yes 07:43:34 losing a life is good i think 07:43:35 losing a life is _probably_ a good thing 07:43:36 yes 07:43:46 -!- Kramellnodejs has quit [Remote host closed the connection] 07:44:06 Yeah, losing that XL really hurts 07:44:08 i dislike it because it is the only source of the effect, and it leads to the life-gaining process being confusing' 07:44:49 mm, a ghostly ghostly goblin 07:45:24 Losing a couple lives in the lair-to-two-runes area of the game can put you so far behind that it ends up being a frustrating, slow-motion death 07:46:00 Lasty_, do you think colouring sacrifice innate mutations differently on the A screen would make sense? 07:46:07 ds innates are different there too 07:46:07 -!- Cryp71c has joined ##crawl-dev 07:46:27 wheals: Yeah, that's a good idea. 07:46:43 It might be good to have them be coded as sticky without being "racial" also 07:47:37 Though I suppose that's not how DS do it 07:48:48 I guess DS do it by listing the things found in you.demon_traits? 07:49:12 -!- bonghitz has quit [Remote host closed the connection] 07:49:25 Er, no, just hard-coded. 07:49:55 With Ru, we'd need to store which innates are Ru-specific somehow, either by giving them another flag or by storing them in a vector 07:50:07 -!- elliptic has quit [Ping timeout: 272 seconds] 07:50:19 -!- Kramellnodejs has quit [Remote host closed the connection] 07:51:44 oh right, some of them aren't exclusive 07:53:41 -!- Kramellnodejs has quit [Remote host closed the connection] 07:53:52 -!- elliptic has joined ##crawl-dev 07:56:08 -!- raskol has joined ##crawl-dev 07:56:42 -!- tabstorm has quit [Ping timeout: 255 seconds] 07:57:04 -!- Taraiph has quit [Ping timeout: 246 seconds] 07:57:47 -!- negatendo has quit [Quit: poop] 07:58:45 -!- elliptic has quit [Ping timeout: 272 seconds] 07:58:50 -!- Kramin is now known as kramin2 07:58:54 -!- Lasty_ is now known as Lasty_1 07:59:03 -!- Lasty_1 is now known as Lasty_ 07:59:25 -!- kramin2 is now known as Kramin 07:59:58 -!- tkappleton has quit [Read error: Connection reset by peer] 08:00:23 -!- tensorpudding has quit [Ping timeout: 240 seconds] 08:06:07 -!- Patashu has quit [Ping timeout: 245 seconds] 08:07:57 -!- ystael has quit [Ping timeout: 255 seconds] 08:08:39 -!- PolkaDot has quit [Quit: Lost terminal] 08:10:22 -!- Ragdoll has joined ##crawl-dev 08:13:21 -!- elliptic has joined ##crawl-dev 08:13:25 -!- _D_ has quit [Ping timeout: 272 seconds] 08:14:03 -!- AGinsberg has quit [Ping timeout: 264 seconds] 08:16:32 -!- PoopBridge has quit [Ping timeout: 245 seconds] 08:18:47 -!- Kramellnodejs has quit [Remote host closed the connection] 08:18:57 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 08:20:45 -!- Shados has quit [Quit: No Ping reply in 180 seconds.] 08:21:08 -!- negatendo has quit [Client Quit] 08:23:24 kinda curious if any of these tenofswords commits, some of which have non-trivial balance implications, were discussed anywhere 08:23:24 doy: You have 2 messages. Use !messages to read them. 08:23:28 !messages 08:23:28 (1/2) infiniplex said (2w 3d 15h 30m 18s ago): I want you thoughts on Mantis 8917 08:23:31 !messages 08:23:31 (1/1) Grunt said (8h 32m 53s ago): !lm johnny0 uniq=the_serpent_of_hell 15 -tv 08:23:43 !lm johnny0 uniq=the_serpent_of_hell 15 -tv 08:23:44 -!- iFurril has quit [Ping timeout: 260 seconds] 08:23:44 15. johnnyzero, XL27 OgTm, T:94773 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 08:23:57 -!- CKyle has joined ##crawl-dev 08:25:22 -!- Kramellnodejs has quit [Remote host closed the connection] 08:25:48 -!- Ququman has joined ##crawl-dev 08:26:14 -!- ackack has joined ##crawl-dev 08:26:49 -!- BanMido has quit [Ping timeout: 246 seconds] 08:27:07 !bug 8917 08:27:07 https://crawl.develz.org/mantis/view.php?id=8917 08:28:40 -!- fridurmus has quit [Remote host closed the connection] 08:29:24 -!- Kramellnodejs has quit [Remote host closed the connection] 08:33:50 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 08:34:15 !tell |amethyst could you please update monster 08:34:16 wheals: OK, I'll let |amethyst know. 08:34:34 doy, i bet he discussed them with the voices in his head 08:34:39 ok i'm being mean 08:34:42 -!- Kramellnodejs has quit [Remote host closed the connection] 08:35:18 -!- Kramellnodejs has quit [Remote host closed the connection] 08:35:44 he mentioned the "blade in elf:2" thing to me and I said I liked the idea (I do) 08:36:33 he mentioned the crypt spawn rebalance to me, since he saw it on my todo list 08:37:08 -!- fridurmus has quit [Remote host closed the connection] 08:42:21 doy: just out of curiosity, which commits were you thinking of which have non-trivial balance implications? the main things I can think of offhand are the elf changes and the new tomb monster 08:47:26 -!- debo has joined ##crawl-dev 08:47:27 the digging one and the curse skull one seem questionable to me, although i've only skimmed them so far 09:00:32 -!- bonghitz has quit [Remote host closed the connection] 09:03:34 -!- lobf has quit [Quit: lobf] 09:03:52 -!- fridurmus has quit [Remote host closed the connection] 09:04:03 -!- rchandra has joined ##crawl-dev 09:07:04 -!- LexAckson has joined ##crawl-dev 09:10:34 -!- solipsistnation has quit [Ping timeout: 246 seconds] 09:12:20 -!- fridurmus has quit [Remote host closed the connection] 09:13:29 -!- Ragdoll has quit [Quit: Houdoe] 09:15:47 -!- fridurmus has quit [Remote host closed the connection] 09:20:22 03wheals02 07* 0.16-a0-664-g0711bb4: Don't prompt for removing an amulet of faith for 6* Ru worshippers. 10(2 hours ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0711bb4a1aa6 09:20:22 03wheals02 07* 0.16-a0-665-g75befc7: Give Summon Emperor Scorpions a description properly. 10(2 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=75befc7fcf37 09:20:22 03wheals02 07* 0.16-a0-666-g0e950fe: Whitespace fix. 10(42 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0e950fe9ad0c 09:20:22 03wheals02 07* 0.16-a0-667-g4d5bba2: Make lost soul revival of living monsters a bit more interesting again. 10(38 minutes ago, 3 files, 10+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4d5bba26484e 09:20:25 -!- dtsund has joined ##crawl-dev 09:21:15 -!- Kolbur has quit [Read error: Connection reset by peer] 09:21:37 -!- rossi has quit [Ping timeout: 260 seconds] 09:21:54 -!- Kramellnodejs has quit [Remote host closed the connection] 09:23:07 -!- wheals has quit [Quit: Leaving] 09:25:07 -!- ussdefiant has joined ##crawl-dev 09:28:11 -!- tabstorm has joined ##crawl-dev 09:28:36 -!- edlothiol has quit [Ping timeout: 260 seconds] 09:28:54 -!- Kramellnodejs has quit [Remote host closed the connection] 09:29:04 -!- Kramell has quit [Remote host closed the connection] 09:30:06 -!- Kramellnodejs has quit [Remote host closed the connection] 09:31:06 -!- Kramellnodejs has quit [Remote host closed the connection] 09:33:16 -!- theTower has joined ##crawl-dev 09:34:01 if it is any consolation, doy, I have talked over more things with more devs, but basically solely in private chats 09:34:02 theTower: You have 3 messages. Use !messages to read them. 09:35:28 -!- Kramellnodejs has quit [Remote host closed the connection] 09:35:44 wheals, I kinda like the more controlled format that has a better chance to place early, few curse skulls compared to the ood function, though I will admit it's quite awkward as stands 09:39:19 -!- Kramellnodejs has quit [Remote host closed the connection] 09:40:55 -!- Kramellnodejs has quit [Remote host closed the connection] 09:43:38 -!- Kramellnodejs has quit [Remote host closed the connection] 09:48:40 -!- Kramellnodejs has quit [Remote host closed the connection] 09:51:16 also, I feel obliged to repeat my previous stance on making zombies not hide away their base due to interface / added possibilities (orc zombies versus orc warlord zombies), though I am interested in ghostly being made an actual thing 09:52:06 -!- Kramellnodejs has quit [Remote host closed the connection] 09:53:19 yeah, not meaning to be accusatory or anything, i just hadn't seen any discussion 09:53:33 -!- Kramellnodejs has quit [Remote host closed the connection] 09:53:48 and in general, i don't think removing slow/stationary enemies from the game entirely would be an improvement 09:54:30 -!- Kramellnodejs has quit [Remote host closed the connection] 09:55:26 I fully agree, but this was a bit of a special case 09:56:52 i don't know - i'd kinda rather see crypt level layouts changed to make stationary curse skulls more meaningful than to remove one of the like three stationary monsters in the game 09:57:16 oklob, ice / silver / orange crystal statue, lightning spire, roxanne 09:57:22 -!- elliptic has quit [Ping timeout: 240 seconds] 09:57:52 (mind you, silver and orange crystal were heavily nerfed by the spells even if they were made actual things by not being instant-killed easily) 09:59:50 What about spawning cursed skulls only within sight of a stair? 09:59:58 (ideally all stairs on a given level) 10:01:33 well, that would play awkwardly with any stair-using vaults in crypt, and the use of nearly all immobiles is in "opaque" placements (i.e. not needing to pass / fight them to travel) 10:02:18 -!- Twiggytwiggytwig has quit [Client Quit] 10:02:28 (it also takes over a short branch with a lot of unique-ish monsters already to have such an interrupting feature) 10:03:04 -!- Kramellnodejs has quit [Remote host closed the connection] 10:03:19 i guess i just didn't think of crypt as having a lot of unique-ish monsters 10:03:46 curse skulls are pretty much the only particularly memorable feature to me 10:03:50 i guess lost souls now too 10:04:06 because they're new or because the bad crypt shortening handling made them almost never appear? :P 10:04:56 Revenants also 10:05:11 ancient champion, ghoul, jiangshi, silent spectres, death knights, revenant, unborn 10:05:36 Of those, ghouls, jiangshi, and revenants are the most relevant by far, IMO 10:05:38 yeah, there are others, but they kind of seemed popcorn-ish - maybe it was just the point at which i tend to do crypt 10:05:48 (i forget it exists a lot) 10:06:02 The former two being popcorn for strong characters 10:07:15 crypt is an awkward thing in being a late optional branch (without even the giant piles of loot in elf!) and I'd rather not try and guess what character strengths people doing it are going to be to balance against 10:08:34 (especially when for a version there was bad advice from prominent people to not do crypt because of mushroom curse skulls) 10:09:17 -!- Voker57 has quit [Read error: Connection reset by peer] 10:09:53 another argument in favor of xp rebalancing, i guess 10:10:28 have already had several of those! 10:10:57 -!- elliptic has joined ##crawl-dev 10:14:02 -!- Morg0th has quit [Quit: leaving] 10:14:51 -!- ussdefiant has quit [Ping timeout: 255 seconds] 10:15:11 -!- edlothiol has joined ##crawl-dev 10:15:17 late character growth is innately going to be less interesting than earlier character growth by virtue of establishing one's means of killing and not being killed, and it leaves the majority of the late game striving to be ridiculous and ideally designed to avoid seeming "finite" in what it provides 10:16:01 i feel like there's an interesting design space in terms of vaults/branches that don't block progress and don't give much loot, but are hard and give xp 10:16:02 even with all the work done on extended I would not fault even the most patient of people with not doing it all after forty+ characters as I've personally seen 10:16:22 but it's pretty underused at the moment, just because xp isn't really usually a problem over the course of the normal game 10:16:32 (and is completely meaningless in the endgame) 10:17:28 changing the endgame xp curve to mean much implies weakening the acceptable mid-game xp curve, which has a decent example of this already (doing the second lair branch) 10:17:36 -!- blabber has joined ##crawl-dev 10:17:58 -!- stanzill has quit [Quit: ablegen] 10:18:02 yeah, i'm not really sure what the right answer is 10:18:29 all I'm going to work on is buffs and more interesting stuff, because vaults:$ and zot:$ seem to work out well 10:18:40 -!- Kramellnodejs has quit [Remote host closed the connection] 10:21:21 -!- Kramellnodejs has quit [Remote host closed the connection] 10:24:13 -!- Kramellnodejs has quit [Remote host closed the connection] 10:24:58 -!- Kramellnodejs has quit [Remote host closed the connection] 10:26:23 -!- Kramell has quit [Remote host closed the connection] 10:27:14 -!- Kramellnodejs has quit [Remote host closed the connection] 10:29:42 -!- blabber has quit [Quit: leaving] 10:33:42 -!- theTower has left ##crawl-dev 10:36:21 -!- wheals has joined ##crawl-dev 10:38:24 -!- negatendo has quit [Quit: poop] 10:38:41 -!- Bloax has joined ##crawl-dev 10:39:08 wtf 10:39:26 Breaking a bunch of monsters to fix one monster isn't an acceptable solution. 10:39:50 oops? 10:39:51 Even if it's "temporary", try harder. 10:40:31 oh, i see, he left a few minutes ago though 10:40:32 -!- raskol has quit [Ping timeout: 258 seconds] 10:40:38 though i bet he reads the logs enough anyway 10:41:45 i think his point was that the traces broke the monsters originally 10:42:02 i certainly haven't noticed nikola using CL much around other monsters, at least? 10:42:03 -!- falu has quit [Quit: WeeChat 1.0] 10:42:22 -!- PsiRedEye22 has quit [Ping timeout: 245 seconds] 10:44:19 -!- theTower has joined ##crawl-dev 10:44:26 The entire reason they were added in the first place was because they weren't using their spells except near the player. 10:44:38 that part is still in, isn't it 10:46:31 The only reason some of the relevant spells are on their relevant monsters is specifically so monsters would not use them to hurt their allies excessively (Tornado most notably). 10:46:33 definitely still in 10:47:28 I would hope there's a middle ground between "will tornado all his titans and annihilators" and "will not cast tornado because a single wizard or made-hostile summon is on screen" 10:47:41 -!- tcjsavannah has quit [Quit: tcjsavannah] 10:47:50 -!- mopl has quit [Client Quit] 10:48:17 Then *find* that middle ground. 10:48:25 working on it 10:48:45 Suggestions were offered. Don't be lazy with quick fixes in non-emergencies. 10:49:51 non-emergencies like a quarter less torment in extended even without my recent changes, as opposed to quick fixes like making magic dart + canine a viable tomb strategy? 10:50:12 <|amethyst> "emergency" means someone's game is broken, more or less 10:50:13 |amethyst: You have 1 message. Use !messages to read it. 10:51:59 -!- Kramell has quit [Remote host closed the connection] 10:54:54 -!- Kramell has quit [Remote host closed the connection] 10:55:38 -!- Kramell has quit [Remote host closed the connection] 10:56:04 -!- Kramell has quit [Remote host closed the connection] 10:56:31 -!- Kramell has quit [Remote host closed the connection] 10:56:52 -!- Kramell has quit [Remote host closed the connection] 10:57:37 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 10:58:14 -!- Kramell has quit [Remote host closed the connection] 10:58:22 -!- Taraiph has quit [Ping timeout: 246 seconds] 10:58:36 -!- debo has quit [Read error: Connection reset by peer] 10:58:46 -!- Kramell has quit [Remote host closed the connection] 10:59:48 -!- Kramell has quit [Remote host closed the connection] 10:59:56 -!- _D_ has quit [Quit: leaving] 11:00:09 theTower: are you working on a more correct fix? 11:00:21 -!- Kramell has quit [Remote host closed the connection] 11:00:34 yes, though further discussion is welcome 11:02:16 -!- Kramell has quit [Remote host closed the connection] 11:02:36 -!- Kramell has quit [Remote host closed the connection] 11:02:37 -!- debo has joined ##crawl-dev 11:02:54 -!- Kramell has quit [Remote host closed the connection] 11:03:33 Failed to create test monster for greater mummy 11:03:33 %??greater mummy 11:03:39 -!- radinms has quit [] 11:03:40 <|amethyst> My thought was that 20 or so should be fine: a low-level summon of yours won't cause it to hurt multiple allies unless they're also low-level; but just one or two allies isn't enough to keep it from attacking you 11:03:42 that's funny 11:03:44 <|amethyst> hrm 11:06:46 -!- fridurmus has quit [Remote host closed the connection] 11:07:37 perhaps summons at least should not be counted at all 11:07:47 certainly 11:08:16 hm, my tomb:1 has no down stairs 11:08:25 -!- Tedronai has joined ##crawl-dev 11:08:30 accessible from the upstairs, i mean 11:08:38 <|amethyst> wheals: then monsters will never use spells at your summons 11:09:04 should track the summon source 11:09:12 we already do that for death messages, right? 11:09:32 i mean never counted negatively 11:10:02 oh, i have a stairs 11:10:46 -!- PleasingFungus has joined ##crawl-dev 11:12:37 !tell gammafunk lemuel_firehouse is fine, if it's the one I'm thinking of - the enemies tend to trickle out, so it's not as bad as it seems from glancing at it 11:12:37 PleasingFungus: You have 1 message. Use !messages to read it. 11:12:37 PleasingFungus: OK, I'll let gammafunk know. 11:13:05 msg Sequell !mesages 11:13:13 er 11:13:19 that's one approach 11:13:25 I'm a retard :D 11:16:01 PleasingFungus, doing tomb:3 right now if you want to watch 11:16:01 wheals: You have 1 message. Use !messages to read it. 11:16:02 -!- NeremWorld has quit [Ping timeout: 245 seconds] 11:16:04 -!- dtsund has quit [Quit: dtsund] 11:16:41 I strongly doubt this connection could handle it 11:16:46 still, I suppose there's no harm in trying 11:16:48 !locate wheals 11:16:49 cataclysming bennus is funny 11:16:49 wheals was last seen on CBRO (wheals, L27 DrTm of Ru). 11:17:02 so weird that ru is in trunk nw 11:17:03 (what's the plural of bennu?) 11:17:04 *now 11:17:08 bennim 11:17:10 benuuu 11:17:14 <3 11:17:43 wait, guardian mummies, what? I thought........ clearly I need to catch up on backlog before watching this tomb:3 11:18:03 sorry, I didn't finish ushabti before deciding to push 11:18:05 hah, as if i know what's going on 11:18:33 I keep confusing ushabti and bennu 11:18:35 MEGA shameful 11:18:43 wow, those low hp flashes are 11:18:44 something 11:18:48 I think I like them. ominous 11:18:51 like a heartbeat 11:19:48 i kinda like them too, feels like doom or something 11:19:50 (: 11:19:53 they're extremely annoying if your hp_warning is set high 11:19:58 but yes 11:20:00 that's probably true 11:20:04 it does feel like doom 11:20:12 making the flash intensity based on damage would be a+ 11:20:25 that's an interesting idea 11:20:34 one-shot blinds you irl? 11:20:34 (original idea donut steel) 11:20:41 where is everyone? 11:20:54 (that's how it is in doom) 11:21:18 I found them extremely annoying with default hp_warning 11:21:22 whatever it is, 30%? 11:21:23 i think this tomb is the same layout as my previous one, and here's khufu in the same place! 11:21:27 pretty sure it's about 50% 11:21:35 it definitely isn't 50% 11:21:48 so much for undying 11:21:50 I think 30%, yeah 11:22:12 also rip khufu. ANOTHER thing wheals ruined 11:22:18 yikes 11:22:26 I just spotted the elusive typo in that one tomb subvault. 11:22:27 rip greater mummy with a name 11:22:31 -!- rossi has quit [Quit: WeeChat 1.0] 11:22:36 Grunt: ??? 11:22:44 is the typo "MONS: Khufu" 11:22:51 also nice boots, wheals 11:22:52 what happened to khufu 11:23:00 he ceased to undie 11:23:03 !learn add ru_to_do don't autopickup multiple rings with one hand 11:23:04 ru to do[5/5]: don't autopickup multiple rings with one hand 11:23:06 nicolae's necropolis? I was looking for that my self 11:23:20 fr: don't autopickup multiple rings 11:24:08 03Grunt02 07* 0.16-a0-668-g3e2fa8d: Fix typo in tomb_1_centre_nicolae_necropolis (#8899). 10(76 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3e2fa8d00b64 11:24:10 Grunt: is the typo that i had basically no gmummies this time? 11:24:10 it is Theoretically useful but in practice so few rings stack usefully 11:24:10 slaying! 11:24:10 i've used multiple rings of fire/cold res before 11:24:10 especially in early game 11:24:14 well it's not often that you have multiple rings of *res early 11:24:22 03Grunt02 07[stone_soup-0.15] * 0.15.1-1-gfacfea3: Fix typo in tomb_1_centre_nicolae_necropolis (#8899). 10(2 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=facfea37114a 11:24:39 is that the formicid with no way down bug 11:24:49 -!- Kramin has quit [Ping timeout: 260 seconds] 11:24:51 wheals: yes 11:25:08 would be nice if we could get the builder to ensure that there is one somehow 11:25:09 yes, you can manually pick them up (though stat /goodstat rings are worth autopickup often) 11:25:28 !lg PleasingFungus won urune=15 x=turns 11:25:29 5. [turn=79651] PleasingFungus the God of Death (L27 DgNe), escaped with the Orb and 15 runes on 2014-09-01 07:10:15, with 19188853 points after 79651 turns and 8:20:27. 11:25:30 !lg PleasingFungus won urune=15 x=turns 1 11:25:31 1/5. [turn=136555] PleasingFungus the Naga Porcupine (L27 NaSk of The Shining One), escaped with the Orb and 15 runes on 2014-01-12 23:50:20, with 11956794 points after 136555 turns and 15:52:49. 11:26:57 that was a really strong char iirc 11:27:21 if it was strong why was it so slow??!?? 11:27:25 It's a late game Na. What did you expect? 11:27:32 !send wheals sluggishness 11:27:32 Sending sluggishness to wheals. 11:27:39 !lg won urune=15 x=turns 11:27:39 1. [turn=296795] won the Farming Conqueror (L27 MDFi of Kikubaaqudgha), escaped with the Orb and 15 runes on 2011-11-19 13:54:08, with 6674628 points after 296795 turns and 1d+11:52:14. 11:27:41 well, to be fair, I was bad. 11:27:46 !lg . won urune=15 x=turns 11:27:47 !send Grunt hedgehogness 11:27:47 6. [turn=130174] doy the Skullcrusher (L27 GrFi of Makhleb), escaped with the Orb and 15 runes on 2014-07-28 02:26:35, with 12486173 points after 130174 turns and 14:18:59. 11:27:47 Sending hedgehogness to Grunt. 11:27:56 !lg . won urune=15 x=turns 11:27:56 1. [turn=172646] SGrunt the Annihilator (L27 DECj of Vehumet), escaped with the Orb and 15 runes on 2014-02-04 00:00:29, with 9903990 points after 172646 turns and 13:45:07. 11:27:57 !lg won s=char 11:27:57 576 games for won: 48x MDWn, 36x DrTm, 36x HEWz, 35x MDEE, 29x DsTm, 22x MDFi, 21x KeWz, 19x HECr, 19x HEGl, 17x MfCr, 14x OgCr, 13x MDAr, 12x DSWz, 11x MDWz, 10x HEHu, 9x MDTm, 9x HETm, 8x NaWz, 7x DSAE, 7x OgWz, 6x SEMo, 6x DDNe, 6x MfTm, 6x HECj, 6x KeAE, 6x HESk, 6x DgTm, 5x HEWr, 5x HuWz, 5x HEAE, 5x MDSk, 4x DsVM, 4x TrTm, 4x MDGl, 4x NaSt, 4x HuCr, 4x KeMo, 4x GhNe, 4x KeCj, 4x CeTm, 4x MDF... 11:28:01 huh 11:28:03 * doy is slow 11:28:05 MDWn 11:28:07 sounds good 11:28:10 <|amethyst> !lg . won max=urune s=turns 11:28:10 2 games for |amethyst (won): 120543, 99008 11:28:11 haha 11:28:12 doy, your crd email really confuses me 11:28:23 PleasingFungus: imo we need to discuss it more here!! 11:28:24 <|amethyst> !lg . won s=turns x=max(urune) 11:28:25 2 games for |amethyst (won): 120543 [3], 99008 [3] 11:28:32 probably 11:28:36 I'm still catching up slowly though 11:28:42 at some point I will have read the commit that the email refers to 11:28:52 then I will deliver wisdom unto the huddled masses 11:29:13 ...nice crab commit title, theTower 11:29:30 huh 11:29:38 hall of zot sometimes has stone? 11:29:43 in the initial entrance? 11:30:00 <|amethyst> ??Eliot 11:30:00 I don't have a page labeled Eliot in my learndb. 11:30:31 I remember seeing a door once on the very entrance of vault and couldn't figure out any possible reason for it to exist 11:31:20 oops, i kind of missed the orb animation 11:31:32 <|amethyst> wheals: btw, that fix you did for vaults 11:31:42 yeah? 11:32:04 -!- wat has quit [Quit: Leaving] 11:32:05 <|amethyst> wheals: I assume some rooms use spaces, have you looked at them? 11:32:21 <|amethyst> wheals: turning spaces into floor seems kind of weird 11:32:29 -!- alefury has joined ##crawl-dev 11:33:15 it seems fairly logical to me, since it previously treated spaces as non-solid 11:33:25 <|amethyst> ah, hm 11:33:54 <|amethyst> Yeah, I guess in that case it makes sense 11:34:04 my immediate concern is that vaults using such space used to be able to fit other vaults into the overlapping space 11:34:18 does that still work? 11:34:23 <|amethyst> theTower: this is used only for rooms 11:34:25 -!- geedmat has quit [Ping timeout: 246 seconds] 11:34:28 <|amethyst> theTower: did that happen with rooms? 11:34:36 yes 11:35:42 -!- Kalir has quit [Changing host] 11:36:35 -!- wheals has quit [Read error: Connection reset by peer] 11:37:10 <|amethyst> my thought was to modify make_tagged_room to put put the last three lines in the for inside an if inspected.feature ~= (whatever NUM_FEATURES looks like there) 11:37:21 <|amethyst> in dat/dlua/v_rooms.lua 11:37:42 <|amethyst> but maybe other things would crash then, I don't really know the code 11:42:43 -!- wheals has joined ##crawl-dev 11:44:50 03edlothiol02 07[webtiles-changes] * 0.15-a0-2343-g61e331d: Webtiles: Use TOML instead of JSON for config. 10(3 hours ago, 8 files, 648+ 195-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=61e331d53eaa 11:46:54 0.15 lives! 11:50:19 -!- FiftyNine has left ##crawl-dev 11:51:51 heh, nice commit message in 6aad4a5, Grunt 11:51:59 nice... going..... 11:52:16 %git 6aad4a5 11:52:16 07Grunt02 * 0.16-a0-658-g6aad4a5: Allow monster tentacles to move if monster is immobile (gammafunk). 10(13 hours ago, 1 file, 2+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6aad4a5fc53a 11:53:58 !vault bh_hangedman_babel_library 11:53:58 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l1411 11:54:09 * Grunt 's tentacle slaps PleasingFungus!! 11:54:21 s/slaps/tentacle-slaps/ 11:54:40 wheals, fun fact: there is code specifically to prevent tentacles from tentacle-slapping 11:54:51 aw :( 11:54:59 i will implement a monster that has tentacles with tentacles 11:55:03 and remove the code!! 11:55:22 wheals: imo add tentacles to Mnoleg's tentacles? 11:55:44 ...it's tentacles all the way down? 11:56:25 wheals: oh, I should have asked this earlier 11:56:42 you closed that elemental wellspring bug since elemental wellsprings didn't exist, right? 11:56:57 yeah 11:57:00 and then the next day 11:58:31 mm, good comment 11:59:05 i don't actually know whether they exist right now though 11:59:15 er, the bug exists, sorry 11:59:26 i fought a few in coc_dpeg :) 12:02:09 -!- Nerem has quit [Ping timeout: 260 seconds] 12:04:05 Stable (0.15) branch on crawl.akrasiac.org updated to: 0.15.1-1-gfacfea3 12:05:49 -!- CKyle has joined ##crawl-dev 12:06:00 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 12:08:53 |amethyst: is 'monster' down? 12:11:17 -!- Tedronai has quit [Quit: leaving] 12:11:25 -!- Tedronai has joined ##crawl-dev 12:12:21 -!- Bloaxor has joined ##crawl-dev 12:13:58 -!- FlowRiser has joined ##crawl-dev 12:15:02 wheals: that item is already on ru_to_do[1] 12:15:30 oops 12:15:47 !learn del ru to do[5 12:15:48 Deleted ru to do[5/5]: don't autopickup multiple rings with one hand 12:16:37 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 12:16:41 -!- Bloax has quit [Ping timeout: 260 seconds] 12:16:42 Sacrifice (health|essence|purity) use the mutation name in the text provided, leading to situations like "Ru asks you to corrupt yourself with dopey." Should I add a new field to mutations and use that, or should I just have a custom description for each mutation? 12:16:49 I'm leaning toward the former. 12:17:10 uh 12:17:25 I would lean strongly toward the latter 12:17:52 what if the custom description 12:17:53 thou must corrupt thyself 12:17:56 with dopey 12:17:57 *is* a field in the mutation data??? 12:17:58 as in, hard-code into Ru functions text for each of those mutations? 12:18:04 what grunt said 12:18:05 Grunt: That's the former option 12:18:07 Oh 12:18:10 what 12:18:12 oh 12:18:14 I am bad 12:18:16 yes, I did mean the former 12:18:20 haha 12:18:21 PleasingFungus *hates* putting everything in one place 12:18:21 words 2 hard 12:18:22 good 12:18:33 yeah the latter is a megabad non-option imho 12:18:39 -!- SomeStupidGuy has quit [Ping timeout: 272 seconds] 12:18:45 Agreed. I just wasn't sure if it would have unexpected effects on somehting else 12:19:47 so, uh 12:19:48 demigods 12:19:55 Lasty_: in addition to making the text sound better, it would also help a lot if the text made it clearer what the mutation does 12:20:15 Unstable branch on crawl.akrasiac.org updated to: 0.16-a0-668-g3e2fa8d (34) 12:20:20 elliptic: can you give me an example? 12:20:26 hi bloax 12:20:35 Lasty_: e.g. telling the player how much AC they will lose, not just that they will become more physically vulnerable 12:20:49 hi 12:21:01 in that case, this just means putting "(AC -3)" somewhere in the text 12:21:08 i think the descriptions of the sacrifices could make it clearer that you will do one of the things they list, rather than all of them 12:21:29 -!- tabstorm has quit [Quit: Leaving] 12:21:36 elliptic: oh, yes, that's a huge part of the motivation for doing this 12:21:39 Lasty_: at the moment there is no way to know whether it is -3 AC or -10 AC without looking at spoilers/code 12:21:42 Lasty_: good :) 12:21:43 agreed 12:21:44 since i avoided them at first since i thought they were a megahuge sac 12:22:00 oh, hmm 12:22:02 I'll look it over 12:22:13 I should have time to do some coding tonight, and hopefully I can knock off a bunch of stuff. 12:22:45 PleasingFungus: oh, did you see nrook's mutation pull request? 12:22:53 I think you were working on something similar? 12:23:38 !learn add lasty_to_do Drastically shorten exhaust on draw out power, slightly increase power – increase passives? Restore hp by percentage? 12:23:38 !learn add lasty_to_do Sac stealth: make sure all enemies notice you instantly, adjust tracking 12:23:38 !learn add lasty_to_do Adjust retaliation scale and ensure that mute only applies to casters 12:23:38 !learn add lasty_to_do Cataclysm: increase damage dealt by the no-status condition to 8 dice, lower its probability to 2/5 instead of 3/6. 12:23:38 !learn add lasty_to_do Add numbers to Horror. 12:23:39 lasty to do[2/2]: Drastically shorten exhaust on draw out power, slightly increase power – increase passives? Restore hp by percentage? 12:23:39 lasty to do[3/3]: Sac stealth: make sure all enemies notice you instantly, adjust tracking 12:23:39 !learn add lasty_to_do Adjust –Potions and –Scroll to consider damage dealt in addition to health total. 12:23:39 !learn add lasty_to_do Add mutation description field for ru sacrifices. 12:23:39 lasty to do[4/4]: Add numbers to Horror. 12:23:39 lasty to do[5/5]: Cataclysm: increase damage dealt by the no-status condition to 8 dice, lower its probability to 2/5 instead of 3/6. 12:23:39 lasty to do[6/6]: Adjust –Potions and –Scroll to consider damage dealt in addition to health total. 12:23:40 lasty to do[7/7]: Adjust retaliation scale and ensure that mute only applies to casters 12:23:40 !learn add lasty_to_do Check description of Sac Health/etc to make sure it doesn’t imply you sac all. 12:23:40 lasty to do[8/8]: Add mutation description field for ru sacrifices. 12:23:40 heh 12:23:41 lasty to do[9/9]: Check description of Sac Health/etc to make sure it doesn’t imply you sac all. 12:23:42 oh god 12:23:43 wow 12:23:43 -!- Pratfall has quit [Quit: Page closed] 12:23:44 what just 12:23:45 rip 12:23:46 what 12:23:48 oh god 12:23:59 use crawl-sequell next time, perhaps 12:24:03 Grunt: yeah I'm looking at it 12:24:07 haha, yeah, good point 12:24:08 sorry 12:24:30 maybe people with voice in ##-dev should be allowed access in pm, perhaps 12:24:44 it would help reduce spam at times . .. 12:24:45 if we can trust them not to abuse their power 12:24:50 * wheals looks around 12:24:50 https://gitorious.org/crawl/crawl/commit/29d74653a526c2bad67a9362c2ff3664227b168a seems mostly fine, though I'd constify god_is_acting in ::is_god_acting and also ideally add a doxygen comment 12:24:54 nah 12:25:18 ??ru to do 12:25:18 ru to do[1/4]: allow all powers under silence; don't pick up duplicate rings under sac hand unless octopode; "you're already wearing one cursed rings!"; mark Enslave useless under sac love; some unid'd wand marked as useless under sac love 12:25:43 * Grunt notes "ru to do" rhymes 12:25:45 https://gitorious.org/crawl/crawl/commit/343e9a9ad93c1b09ef80790b6d06cd543191ac10 I looked at before and actually have a tweaked version sitting around 12:25:45 -!- gammafunk has joined ##crawl-dev 12:25:50 tweaked version of* 12:25:56 !learn edit ru_to_do s/unid'd wand/unid'd rod/ 12:25:56 Use: !learn edit ru_to_do[NUM] s/// 12:26:03 !learn edit ru_to_do[1 s/unid'd wand/unid'd rod/ 12:26:04 ru to do[1/4]: allow all powers under silence; don't pick up duplicate rings under sac hand unless octopode; "you're already wearing one cursed rings!"; mark Enslave useless under sac love; some unid'd rod marked as useless under sac love 12:26:06 PleasingFungus: I watched someone play lemuel_firehouse, which is how it came to my attention 12:26:07 i'd de morgan some of those asserts 12:26:11 ah, ok 12:26:17 but yeah it's *probably* fine 12:26:19 gammafunk: PleasingFungus: what's this about the firehouse? 12:26:31 Grunt: the vault? it's a little mean 12:26:32 yesterday gfunk was talking about it being too nasty 12:26:35 borderline too nasty 12:26:37 25 enemies grunt! 12:26:45 what 12:26:48 it's not even 27 12:26:50 >_> 12:26:51 god damn it 12:26:53 I had a really good joke 12:26:56 and while I was typing it 12:26:58 SOMEONE 12:27:00 stepped on my toes 12:27:01 * Grunt cackles madly and vanishes! 12:27:01 and RUINED it 12:27:09 ...you are really in love with that, aren't you. 12:27:13 spoiler: the joke was actually second-rate 12:27:21 evilmike_ambush makes me think that zot can get away with _anything_ 12:27:22 grunt, did you know that mimics have six different ways they can cackle? 12:27:31 so, uh, 12:27:33 PleasingFungus: not right now they don't! 12:27:41 well the orp of zott just confirms that further 12:27:42 they can also chortle, snigger, etc - I made a list and then discovered that it was 90% duplicated by a list of xom laughs 12:27:45 which is kinda funny 12:27:49 ??hangedman[cackle 12:27:50 I don't have a page labeled hangedman[cackle in my learndb. 12:27:52 (also, crawl has a list of xom laughs) 12:27:52 Oh, yeah, firehouse. I've gone through that a few times. It's a nasty one, but after you've seen it once you know what to expect. 12:27:55 rip 12:28:07 orp of zott is a very good name for a lovely vault 12:28:21 Lasty_: spoilers....?!? 12:28:31 * Grunt leaves for lunch. 12:28:34 PleasingFungus: ? 12:28:37 IMO you shouldn't know what to expect in ZOT 12:28:59 The first rule of ZOT is that there are not rules in ZOT 12:29:06 wheals: That's the thing about vaults like this one. You read mapping when you step onto the floor and you immediately know what you're up against. 12:29:07 s/not/no/ 12:29:17 And that you need to take one of the stairs inside that vault. 12:29:22 Lasty_: not necessarily 12:29:32 (re stairs) 12:29:38 Lasty_: sort of a joke 12:29:40 that isn't really a solvable problem, is it? 12:29:43 Grunt: go to lunch!!!! 12:29:50 The first time I saw lemuel_acid_trip there was a stair outside of it. 12:29:52 Oh, are they sometimes swapped out with hatches? 12:29:59 or mimics, probably 12:30:12 PleasingFungus: I'm always out to lunch. 12:30:14 wheals: Not really. The zot floorplans are so distinctive that vaults stand out really clearly. 12:30:34 yeah all the stair zot vaults have a chance of up to 3 i think? 12:30:34 I *believe* that vault stairs can get mimicified, in which case the layout will place another stair somewhere 12:30:45 but none guarantee 12:30:53 PleasingFungus: correct (unless the vault specifies no_mimic) 12:30:56 -!- Aryth has quit [Ping timeout: 258 seconds] 12:31:02 !lg * br=zig 12:31:03 759. Genou the Executioner (L27 CeFi of Okawaru), blasted by a greater mummy (divine providence) on Zig:26 on 2014-09-18 16:41:28, with 767865 points after 71254 turns and 6:33:08. 12:31:05 also, you can get two stair vaults on one level! 12:31:06 Lasty_, if they do, then you don't need to read spoilers to know that it's there 12:31:24 -!- Ragdoll has joined ##crawl-dev 12:31:26 oh, benemut goes through wearable rmut? never knew that 12:31:34 yeah 12:31:53 so you don't have to swap out rmut if you want to quaff id is the reasoning i think 12:32:32 wheals: True, absolutely. 12:32:37 anyway, re https://gitorious.org/crawl/crawl/commit/67a99a49962347ae424b06d8ad2bda72e9fb89c6 : _resist_mutation's comment should be doxygenified (absurd to add new function comments now that aren't!), and item_chance should be renamed to something that's not bad 12:33:01 honestly I'd be really strongly tempted to break up that return-block into multiple if-return-true blocks 12:33:02 wheals: I mean, to be fair you also just need to see the fire everywhere and be in Zot to know you're about to enter a bunch of fire-themed monsters 12:33:14 but that they are OoFs specifically can be a nasty shock the first time 12:33:27 i thought there was just one in the vault? 12:33:56 I think there are a few, I forget 12:34:02 two, it looks like 12:34:16 or wait, how does SUBST work again? Is that up to 6? 12:34:27 two 1/3 chances to place an orb 12:34:39 ah, right 12:34:46 oh, i just glanced at it 12:35:00 probably I was thinking of another vault 12:35:20 oh, hey, he removed a comment about stat gain comments without even mentioning it in the commit message! how rune 12:35:25 *rude 12:35:25 anyway, i don't think being spoiled helps particularly here, the number of monsters doesn't depend on that, after all 12:35:31 -!- gammafunk has quit [Remote host closed the connection] 12:35:39 true 12:35:41 maybe not 12:35:45 -!- gammafunk has joined ##crawl-dev 12:35:49 i guess you might wear an rmut amulet because of it? 12:35:52 !lg * br=zig 12:35:52 Anyway, my real point was, it's not too nasty IMO 12:35:53 759. Genou the Executioner (L27 CeFi of Okawaru), blasted by a greater mummy (divine providence) on Zig:26 on 2014-09-18 16:41:28, with 767865 points after 71254 turns and 6:33:08. 12:35:58 as vaults go 12:36:13 but of course, there might be no oofs and you'd look like an idiot wearing your rmut amulet in a fire vault 12:36:23 gammafunk: ? 12:36:25 All the efreets will tease you 12:36:33 wheals: ?? 12:36:33 then can we remove it? 12:36:42 hi sequell 12:36:56 gammafunk: ??? 12:37:08 !lm genou CeFi br.enter=zig 12:37:09 No milestones for genou (CeFi br.enter=zig). 12:37:10 looking for ultrazig kills? 12:37:13 yes 12:37:25 !git :/Zigg 12:37:25 %git :/Zigg 12:37:25 07tenofswords02 * 0.16-a0-650-g275c35f: Scale Ziggurat monsters per floor very harsly to number of completed zigs 10(14 hours ago, 2 files, 15+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=275c35f9b851 12:37:41 !lg * zig vlong>0.16-a0-650-g275c35f 12:37:42 4. Acidburn6 the Invulnerable (L27 GrFi of The Shining One), slain by an apis on Zig:18 on 2014-08-08 05:59:02, with 1533181 points after 144957 turns and 15:30:04. 12:37:52 !lg * zig vlong>0.16-a0-650-g275c35f max=zigscompleted 12:37:52 4. Acidburn6 the Invulnerable (L27 GrFi of The Shining One), slain by an apis on Zig:18 on 2014-08-08 05:59:02, with 1533181 points after 144957 turns and 15:30:04. 12:38:01 !lg * zig vlong>0.16-a0-650-g275c35f max=zigscompleted x=zigscompleted 12:38:02 4. [zigscompleted=4] Acidburn6 the Invulnerable (L27 GrFi of The Shining One), slain by an apis on Zig:18 on 2014-08-08 05:59:02, with 1533181 points after 144957 turns and 15:30:04. 12:38:06 oh boy 12:38:09 !log acidburn6 zig 12:38:10 4. Acidburn6, XL27 GrFi, T:144957: http://crawl.akrasiac.org/rawdata/Acidburn6/morgue-Acidburn6-20140808-055902.txt 12:38:14 TV IT 12:38:17 I DEMAND TV 12:38:27 -!- lrvs has quit [Quit: Page closed] 12:38:33 !lg * zig vlong>0.16-a0-650-g275c35f max=zigscompleted x=zigscompleted 12:38:34 4. [zigscompleted=4] Acidburn6 the Invulnerable (L27 GrFi of The Shining One), slain by an apis on Zig:18 on 2014-08-08 05:59:02, with 1533181 points after 144957 turns and 15:30:04. 12:38:36 !lg * zig vlong>0.16-a0-650-g275c35f max=zigscompleted x=zigscompleted -tv 12:38:37 4. Acidburn6, XL27 GrFi, T:144957 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 12:38:55 er 12:38:58 oh 12:39:03 the vlong sorting is still broken 12:39:06 apparently 12:39:08 what did I miss 12:39:12 oh 12:39:13 bad date 12:39:17 !lg * zig x=cv max=zigscompleted x=zigscompleted -tv 12:39:18 1123. runewalsh, XL27 OpIE, T:170659 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 12:39:21 !lg * zig vlong>0.16-a0-650-g275c35f x=vlong 12:39:22 no 12:39:22 4. [vlong=0.16-a0-77-g708f960] Acidburn6 the Invulnerable (L27 GrFi of The Shining One), slain by an apis on Zig:18 on 2014-08-08 05:59:02, with 1533181 points after 144957 turns and 15:30:04. 12:39:24 x=cv...? 12:39:27 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 12:39:33 wanted to see the version 12:39:36 yeah, it's sorting alphabetically 12:39:50 !lg * zig zigscompleted>1 x=vlong 12:39:51 19. [vlong=0.15.0-12-gccce430] derrpe the Archmage (L27 OpFE of Vehumet), mangled by an eldritch tentacle (called by Zioribb) on Zig:22 on 2014-09-02 15:18:51, with 1203796 points after 143929 turns and 8:40:03. 12:40:00 !lg * zig x=cv max=zigscompleted x=zigscompleted 12:40:01 1123. [zigscompleted=13;cv=0.16-a] runewalsh the Englaciator (L27 OpIE of Vehumet), blasted by a Brimstone Fiend (blast of hellfire) on Zig:23 on 2014-08-13 12:21:10, with 1879999 points after 170659 turns and 1d+6:42:02. 12:40:10 !lg * zig x=cv max=zigscompleted x=end 12:40:10 1123. [end=2014-08-13 12:21:10 [20140713122110S];cv=0.16-a] runewalsh the Englaciator (L27 OpIE of Vehumet), blasted by a Brimstone Fiend (blast of hellfire) on Zig:23 on 2014-08-13 12:21:10, with 1879999 points after 170659 turns and 1d+6:42:02. 12:40:15 nope 12:40:37 good nibbled there 12:40:45 did anyone else catch that 12:40:58 !lg * zig x=cv max=zigscompleted x=zigscompleted -log 12:40:59 1123. runewalsh, XL27 OpIE, T:170659: http://crawl.lantea.net/crawl/morgue/runewalsh/morgue-runewalsh-20140813-122110.txt 12:41:00 !lg * zig vlong>0.16-a0-650-g275c35f max=zigscompleted x=zigscompleted -tv:<4:x1.5 12:41:00 4. Acidburn6, XL27 GrFi, T:144957 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 12:41:42 last comment on nrook's mutation reform: I'd probably want to rename mutation_class_type to something more specific; mut_permanence_class isn't the worst possible idea 12:41:47 this is before megazigs, if you missed that 12:42:03 oh, bah 12:42:20 i guess Sequell hasn't been restarted with greensnark's latest changes in the repo 12:42:27 so much for orb run zig being the ultimate challenge 12:42:34 although I suppose there's orb run megazig 12:43:10 rip holy monster neutrality 12:43:14 lots of puffs of smoke 12:43:44 -!- FlowRiser has quit [Remote host closed the connection] 12:43:59 !learn add lasty_to_do Look into making Ru sacrifices into milestones. 12:43:59 lasty to do[10/10]: Look into making Ru sacrifices into milestones. 12:44:03 (zigs will readily meet the 700 monster cap, but I suppose the orb run stuff will kick in after the first fifty go down) 12:44:39 !source actor_by_mid 12:44:40 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l4576 12:45:04 I'm not really sure how threatening the orb run spawns would be in a megazig scenario 12:45:06 then again 12:45:11 if a megazigger dies to a toenail golem 12:45:17 everything will be worth it. 12:45:18 why is the cap 700 and not 729 ? 12:45:28 down with numerology! 12:45:38 !lg * killer=toenail_golem 12:45:39 16. pews4jews the Skirmisher (L1 DsAK of Lugonu), slain by a toenail golem on Abyss:1 on 2014-07-09 23:44:16, with 0 points after 105 turns and 0:00:43. 12:45:51 !lg * zig vlong>0.16-a0-650-g275c35f -tv 12:45:52 4. Acidburn6, XL27 GrFi, T:144957 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 12:46:04 Are there any monsters with 0 kills? 12:46:05 hm 12:46:11 giant eyeballs 12:46:22 aside from ones without attacks? 12:46:24 !lg * killer=giant_eyeball 12:46:25 1. Pr0man the Slasher (L6 MiFi), blasted by a giant eyeball (exploding inner flame) on D:4 (portal_sewer_entry_a) on 2013-12-14 14:36:08, with 598 points after 2431 turns and 0:06:02. 12:46:30 lol 12:46:35 I stand corrected 12:46:40 what happens if 2^32-1 monsters are generated? won't the game run out of mids? 12:47:42 fortunately only a theoretical question until somebody completes 200k zigs 12:47:53 !lg * killer=hill_giant_zombie 12:47:54 1380. mino the Covert (L8 SpAs of Dithmenos), slain by a hill giant zombie on D:7 on 2014-09-18 10:06:32, with 1786 points after 8883 turns and 0:29:12. 12:48:01 !lg * killer=electric_eel_zombie 12:48:01 No games for * (killer=electric_eel_zombie). 12:48:07 there you go 12:48:12 no attacks, though 12:48:16 -!- BanMido has quit [Ping timeout: 246 seconds] 12:48:25 !lg * killer=giant_newt_simulacrum 12:48:26 No games for * (killer=giant_newt_simulacrum). 12:48:28 !!! 12:48:38 Failed to create test monster for giant newt simulacrum 12:48:38 %??giant newt simulacrum 12:48:39 Do giant newt simulacra spawn? 12:48:48 rip 12:48:48 if you kite a necromancer to d:1, yes 12:48:50 maybe in that one ossuary 12:48:59 it is possible to die to an electric eel zombie 12:49:05 er 12:49:06 PleasingFungus: NOPE 12:49:07 inner flame, like the eyeball 12:49:07 if one existed 12:49:09 which they can't 12:49:12 Lasty_: yes 12:49:17 ah 12:49:24 oh, no, even that ossuary only uses rats, goblins, kobolds, and bat simulacra 12:49:26 !lg * killer="giant eyeball" 12:49:27 1. Pr0man the Slasher (L6 MiFi), blasted by a giant eyeball (exploding inner flame) on D:4 (portal_sewer_entry_a) on 2013-12-14 14:36:08, with 598 points after 2431 turns and 0:06:02. 12:49:27 !lg * ckiller=electric_eel_zombie 12:49:28 No games for * (ckiller=electric_eel_zombie). 12:49:31 wow 12:49:32 I thought I'd created eel zombies, but maybe I'm thinking of a previous version. Or just wrong. 12:49:33 pro 12:49:38 !lg * killer=rat_simulacrum 12:49:38 No games for * (killer=rat_simulacrum). 12:49:41 Lasty_: the former. 12:49:42 oh, ok 12:49:49 %git HEAD^{/eel zombie} 12:49:49 Could not find commit HEAD^{/eel zombie} (git returned 128) 12:49:58 %git HEAD^{/zombie.*eel} 12:49:58 07kilobyte02 * 0.12-a0-2440-g6a66c87: Restore bad stealth for large zombies. 10(1 year, 6 months ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6a66c87f159d 12:49:58 -!- raskol has joined ##crawl-dev 12:49:59 the dead are walking, hopping, slithering, and swimming! 12:49:59 !hs * killer=toenail_golem -tv 12:50:00 16. ghend, XL12 FoVM, T:16171 requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 12:50:07 Failed to create test monster for giant newt 12:50:07 %??giant newt 12:50:11 chei is kill 12:50:13 !lg * killer=~rat max=xl -log 12:50:14 36784. m1nced, XL27 SETm, T:113598: http://crawl.akrasiac.org/rawdata/m1nced/morgue-m1nced-20100810-041705.txt 12:50:14 %git HEAD^{/zombie.*eel}^^{/zombie.*eel} 12:50:15 Could not find commit HEAD^{/zombie.*eel}^^{/zombie.*eel} (git returned 128) 12:50:18 hm 12:50:20 1learn add embarrassing_deaths 12:50:27 I have a feeling bennu broke it :\ 12:50:35 %git HEAD^{/undead.*eel} 12:50:36 07DracoOmega02 * 0.13-a0-1056-g43735a6: Remove ghouls from summon undead; replace with jiangshi 10(1 year, 4 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=43735a65df6d 12:50:43 %git HEAD^{/eel.*undead} 12:50:44 Could not find commit HEAD^{/eel.*undead} (git returned 128) 12:50:46 Lol... Long sword of holy wrath. 12:50:46 rip 12:50:52 !lg * killer=a_rat max=xl -log 12:50:53 25153. kaiza, XL12 MfIE, T:26009: http://crawl.akrasiac.org/rawdata/kaiza/morgue-kaiza-20100401-162354.txt 12:50:57 wow how does he die 12:51:03 lol 12:51:15 !lg * ikiller=a_rat max=xl -log 12:51:16 25012. qtip, XL11 SEEE, T:18339: http://crawl.akrasiac.org/rawdata/qtip/morgue-qtip-20120113-143110.txt 12:51:28 !lg * killer=bat max=xl 12:51:29 18564. darkli the Executioner (L16 HOBe of Trog), slain by a bat on D:1 (lemuel_entry_room) on 2013-08-26 02:41:11, with 124036 points after 33369 turns and 1:08:47. 12:51:48 !lg * killer=bat max=xl -2 12:51:49 Gastronok misses you. The giant bat misses you. The rat bites you. 12:51:49 18563/18564. robotcentaur the Fighter (L13 DrFi of Okawaru), blasted by a bat (exploding inner flame) on Lair:5 on 2014-01-04 01:42:05, with 28986 points after 14919 turns and 2:51:09. 12:51:51 You die... 12:51:51 Save macros? 12:51:59 !lg * killer=bat crace=deep_dwarf 12:52:01 2. Ned the Practitioner (L5 DDHe of Elyvilon), blasted by a bat (exploding inner flame) (hexed by the player character) on D:6 on 2014-09-11 04:19:55, with 232 points after 1952 turns and 0:06:13. 12:52:04 !lg * killer=bat crace=deep_dwarf 1 12:52:05 1/2. SquareLord the Shield-Bearer (L8 DDFi of Qazlal), blasted by a bat (exploding inner flame) (hexed by the player character) on D:6 on 2014-08-13 16:32:36, with 1045 points after 4439 turns and 0:11:51. 12:52:11 doesn't count >:( 12:52:12 !lg * killer=plant 12:52:12 !lg * killer=bat max=xl -log 12:52:12 1. xomscumming the Skirmisher (L1 MuCK of Xom), blasted by plant (an exploding inner flame) on D:1 (tarquinn_simple_flora_water_b) on 2012-04-10 19:59:47, with 24 points after 1266 turns and 0:00:46. 12:52:13 18564. darkli, XL16 HOBe, T:33369: http://dobrazupa.org/morgue/darkli/morgue-darkli-20130826-024111.txt 12:52:26 !lg * killer=butterfly 12:52:27 1. xomscumming the Skirmisher (L2 MuCK of Xom), blasted by butterfly (an exploding inner flame) on D:1 (shiori_entry_maze) on 2012-04-10 22:03:34, with 38 points after 3249 turns and 0:02:17. 12:52:33 blasted by plant 12:52:42 :420: 12:52:48 ya same 12:52:49 erry day 12:52:51 !send blown_up_by magicpoints 12:52:52 Sending magicpoints to blown_up_by. 12:53:17 ??butterfly 12:53:18 butterfly[1/8]: A deadly crawl monster only surpassed by the Toenail Golem. FLEE FOR YOUR LIFE IF YOU SEE ONE! Shoots hellfire from its proboscis and has an irresistible paralyze attack. Has been known to dual wield quick blades of distortion. Also reported being smiting! 12:54:03 hm 12:54:32 !lg * kaux~~quick_blade_of_distortion 12:54:34 I like how 0.16-a became batshit insane in such a short time <3 12:54:34 1. PlutoVB the Blocker (L13 MiFi of Trog), mangled by the Enchantress (a +0,+2 quick blade of distortion) on Depths:1 on 2014-04-25 19:53:30, with 40604 points after 14607 turns and 1:21:10. 12:54:35 1learn add Grunt hm 12:54:41 ??hm 12:54:41 |amethyst[2/13]: <|amethyst> hm 12:54:46 already accounted for! 12:54:46 ??dumb 12:54:47 gammafunk[6/11]: <|amethyst> that's dumb 12:54:57 ??ugh 12:54:58 ugh ~ gh ~ ghoul[1/4]: Player ghouls have claws 1 (see {unarmed combat}), rN+++, rC+, rPois, and torment immunity. They also rot over time. Eating chunks can cure rot and/or restore HP; these effects occur independently, and are more likely when eating rotten or contaminated chunks. Monster ghouls are quite powerful, have a ton of HP, and rot you. 12:54:58 ??oops 12:54:59 pleasingfungus[1/11]: oops 12:55:01 what 12:55:06 ??what 12:55:07 what ~ hat[1/1]: A hat at +0 does not boost AC, but can be enchanted. Note that a +0 hat is better than nothing against acid attacks, though the hat is vulnerable to corrosion from that attack. Characters with horns/antennae 1/2 can wear hats. Possible brands: 3/8 30 MR, 1/4 SInv, 1/4 Int+3, 1/8 spirit shield. 12:55:09 ??dang 12:55:10 I don't have a page labeled dang in my learndb. Did you mean: cang, danr. 12:55:12 ??uh oh 12:55:13 I don't have a page labeled uh_oh in my learndb. 12:55:14 cang 12:55:14 ??pleasingfungus[ugh 12:55:14 cang 12:55:15 pleasingfungus[3/11]: Too much to do, not enough time to keep this TODO up to date. Full TODO (arranged in order of most to least likely): https://www.dropbox.com/s/cds3nzv7rshm5u3/annuv.rtf 12:55:17 ??ru oh 12:55:17 I don't have a page labeled ru_oh in my learndb. 12:55:30 ??cang 12:55:31 ??clang 12:55:31 cang 12:55:31 clang 12:55:35 what 12:55:43 I'm dissappointed that PleasingFungus's todo is not a jpeg of a text file 12:55:57 ??pleasingfungus[log 12:55:57 I don't have a page labeled pleasingfungus[log in my learndb. 12:56:01 ??pleasingfungus[commit 12:56:02 pleasingfungus[4/11]: did you just link a commit history as a png? 12:56:06 Instead it's a crazy googledoc 12:57:04 holy christ 15 pages 12:57:11 clang 12:57:55 Terrible vault idea or great-terrible vault idea: a diamond-shaped array of downstairs, 4 to a side, among which are the three actual downstairs and a ton of mimics. 12:58:16 !vault xom_zot_hilarity 12:58:17 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/zot.des;hb=HEAD#l1070 12:58:43 not as many, but 12:59:09 ha, never seen that one 12:59:20 weight: 3 12:59:30 seems a pretty bad idea, but what do I know 12:59:46 Isn't the FUN of feature mimics because you don't know that the mimic is there ahead of time 12:59:50 -!- blabber has joined ##crawl-dev 13:00:05 also wouldn't work under PleasingFungus' mimic reform 13:00:28 yes it would! The staircase mimic cackles and vanishes in a puff of smoke! x6 13:00:29 yeah, generally. I like the idea of being forced to wade into a pool of mimics, but I suppose the proposed shape would make it easy to draw off 1 at a time 13:00:36 KFEAT: > = } mimic 13:00:48 oh wait i'm misreading 13:01:09 wheals: you are an enabler 13:01:26 * wheals cackles and vanishes in a puff of smoke! 13:01:30 yeah, that line comes before the randomization so those are all guaranteed mimics 13:01:58 well, maybe. 13:02:48 fr: each down stair on zot:4 leads to a different floor. 2/3rds have an orb mimic. good luck! 13:03:24 sounds like a lot of free exp to me 13:03:57 "free" 13:04:13 well if you kill some floors of a ziggurat it sure is 13:04:16 Stable (0.15) branch on crawl.lantea.net updated to: 0.15.1-1-gfacfea3 13:04:45 -!- theTower has left ##crawl-dev 13:05:08 -!- fridurmus has quit [Remote host closed the connection] 13:05:46 sounds like the astral plane 13:06:25 -!- simmarine has joined ##crawl-dev 13:07:21 The Orb of Zot mimic doesn't like being called names! 13:09:12 -!- rchandra has left ##crawl-dev 13:09:23 A Zot:5 vault that's just a mirror image of the standard Zot:5 with an orb mimic 13:10:13 -!- tcjsavannah has quit [Quit: tcjsavannah] 13:10:22 ^ see, I'm already coming up with ways to make the players hate me 13:10:46 -!- wheals has quit [Quit: Leaving] 13:11:39 !learn add butterfly tragically nerfed in 0.15; was, formerly, tougher than a goblin. 13:11:40 butterfly[9/9]: tragically nerfed in 0.15; was, formerly, tougher than a goblin. 13:11:53 Failed to create test monster for goblin 13:11:53 %??goblin 13:11:56 er 13:11:57 -!- raskol has quit [Quit: quit] 13:11:58 er 13:12:00 Failed to create test monster for kobold 13:12:00 %??kobold 13:12:02 hm. 13:12:15 kobold (07K) | Spd: 10 | HD: 1 | HP: 2-5 | AC/EV: 2/12 | Dam: 4 | 10weapons, 10items, 10doors | Res: 06magic(1) | Chunks: 09poison | XP: 1 | Sz: small | Int: normal. 13:12:15 %0.14?kobold 13:12:25 goblin (15g) | Spd: 10 | HD: 1 | HP: 2-6 | AC/EV: 0/12 | Dam: 4 | 10weapons, 10items, 10doors | Res: 06magic(1) | Chunks: 07contam | XP: 1 | Sz: small | Int: normal. 13:12:25 %0.14?goblin 13:13:34 anyone know how/where it's set that orc warriors can move past lesser orcs? 13:16:06 isn't it genus-based 13:16:24 yeah probably, just want to know where the code is 13:16:35 (and is it just genus + HD or what) 13:17:16 -!- tensorpudding has quit [Ping timeout: 260 seconds] 13:18:05 -!- Reverie has quit [Read error: Connection reset by peer] 13:19:07 !source monster_swaps_places 13:19:08 ? 13:19:08 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-act.cc;hb=HEAD#l3588 13:19:33 whatever it is probably calls that 13:19:44 yeah looks like _mons_can_displace 13:19:46 so thanks 13:19:49 !function _mons_can_displace 13:19:50 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-act.cc;hb=HEAD#l3183 13:20:17 heh 13:20:29 monster_shover 13:20:33 great function name imo 13:20:35 !function monster_shover 13:20:36 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l3783 13:21:07 oh wow 13:21:31 !source mon-util.cc:3821 13:21:31 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l3821 13:21:35 PleasingFungus: you'll love that 13:22:12 curse toes trail miasma? 13:23:01 heh, apparently at one point 13:23:09 The More You Know 13:23:18 You may want monster_senior 13:23:22 !monster_senior 13:23:24 !source monster_senior 13:23:25 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l3820 13:23:40 man the logic in that function... 13:24:00 https://dl.dropboxusercontent.com/u/63152810/n/crawl/0001-DgStats.patch oh_no 13:24:45 -!- roctavian has joined ##crawl-dev 13:24:52 -!- UncertainKitten has joined ##crawl-dev 13:24:53 you may notice that i am running on completely baseline knowledge of cpp 13:25:27 so if you know c++ hocuspocus that can make it less of a mess then that would be a better idea 13:25:39 -!- Kolbur1 is now known as Kolbur 13:25:45 Even better idea is to use mantis or gitorious for patches 13:26:00 Indeed. 13:26:10 as much as we like conducting patch review from reading irc history 13:26:11 -!- lobf has joined ##crawl-dev 13:26:16 first thing i see is that you are mixing tabs with our spaces 13:26:20 which makes the patch hard to read 13:26:23 uh oh 13:28:25 https://dl.dropboxusercontent.com/u/63152810/n/crawl/0001-DgStats2.patch i wonder if this works 13:29:03 -!- fridurmus has quit [Remote host closed the connection] 13:30:40 new_exp % 27 could just be new_exp == 27, unless you plan to let them get another 27 levels. D 13:30:41 :D 13:30:58 -!- tsohg has quit [Remote host closed the connection] 13:31:29 haha 13:31:49 and you can cut the disabled bit instead of commenting it -- version tracking will save the old version for posterity 13:32:25 well i am gitncompetent so how would i hack the patch into that 13:32:33 the first change still has an indentation of 7 instead of 8 13:33:15 you can make the change, git add, and then git commit --amend 13:33:24 -!- Tux[Qyou] has quit [Ping timeout: 246 seconds] 13:33:26 Bloax: I'd recommend making your change locally, doing git add [filename], and then git commit --amend to include your changes in the last commit you made. Then you can remake the patch. 13:33:30 -!- Miauw has quit [Read error: Connection reset by peer] 13:34:40 out of curiosity, why 2x every 2 levels instead of 1x every 1 level? 13:36:29 dpeg's suggestion 13:36:39 because 1x every level is kinda prompty 13:37:00 also 25 str on DgFi at d:4 13:37:01 mmm 13:38:05 -!- read has quit [Quit: uni] 13:38:56 -!- Reverie has joined ##crawl-dev 13:39:41 -!- fridurmus has quit [Remote host closed the connection] 13:40:18 -!- reaverb has joined ##crawl-dev 13:40:37 !tell Lasty congrats on the promotion! 13:40:38 reaverb: You have 1 message. Use !messages to read it. 13:40:38 reaverb: OK, I'll let lasty know. 13:42:21 gammafunk: aaaaaaaaargh! 13:42:21 PleasingFungus: You have 1 message. Use !messages to read it. 13:42:26 * PleasingFungus convulses in pain! 13:42:41 PleasingFungus: more of that in the other function lasty linked 13:42:58 including: SORTING DEMON GLYPHS 13:43:04 t1 > t2 > ... 13:43:09 because 1 < 2 < ... 13:43:15 there are no words 13:43:31 ...only glyphs, apparently 13:43:35 I'm going to lunch. 13:43:49 there's even something about w and how they're related 13:43:55 which is no longer true of course 13:44:05 -!- fridurmus has quit [Remote host closed the connection] 13:44:06 no, it's that all w are unrelated, so they are blocked from pushing 13:44:23 well I said just how they're related 13:44:34 oh, which wasn't meant to imply that they were 13:44:38 poor word choice 13:44:51 but yeah obviously glyph comparisons are bad and also not good 13:45:08 much like my current HE 13:45:12 because sif gifted a dud 13:45:15 I blame myself 13:45:47 -!- blabber has quit [Quit: leaving] 13:48:45 -!- fridurmus has quit [Remote host closed the connection] 13:49:44 -!- Mamalque has quit [Quit: Page closed] 13:55:16 &dump gammafunk 13:55:18 http://dobrazupa.org/morgue/gammafunk/gammafunk.txt 13:56:05 Eh, summoner starting book is very solid 13:56:14 ...what 13:56:35 as in, your HE isn't bad just because Sif gifted a dud book (which is how I read that) 13:56:40 reaverb: thanks! 13:56:50 You're welcome :D 13:56:58 my HE is now bad precisely because Sif gifted me a dud book, yes 13:57:07 since I'm doing swamp at xl12 13:57:21 and well since doinng swamp:5 with :callings is just a bad idea 13:57:42 -!- PleasingFungus has quit [Ping timeout: 245 seconds] 13:58:24 Oh, yeah, your weapons are pretty crap. So, now I get it. 13:58:38 Lasty_: Oh, and a Ru thing I wanted to suggest. (Although I didn't think Ru would be pushed into Trunk so soon :D) 13:58:48 What if Ru offered you a sacrifice as soon as you joined? 13:58:49 jeez, you didn't even get the gift until Sw:4 13:58:58 reaverb: Ru does for Monks 13:59:02 (And after you accepted one you wouldHave to explore for a while) 13:59:09 -!- elliptic has quit [Quit: Leaving] 13:59:10 Lasty_: Oh, interesting, hmm. 14:00:48 -!- elliptic has joined ##crawl-dev 14:01:52 -!- UncertainKitten has quit [Ping timeout: 245 seconds] 14:02:45 Most gods don't offer a power straight away to non-Monks, so I think it's reasonable for Ru followers to have to wait also 14:03:00 sigh, there's no point continuing this guy really 14:03:01 As it is Ru probably grants powers a little too fast, if anything 14:05:16 Lasty_: That's true. 14:06:31 Although that makes me wonder if gods not giving power immediately is a good thing. Choosing your god a couple levels before it starts mattering doesn't make much sense? (Obviously if this was changed gods would be pushed deeper) 14:07:08 -!- fridurmus has quit [Remote host closed the connection] 14:08:18 !tell wheals another win for the team; killed lerny with :callings, but I'll probably have to ^qyes 14:08:19 gammafunk: OK, I'll let wheals know. 14:08:24 Not all gods give their first powers at the same rate, so if everyone started at (say) 1*, some gods would become more powerful than previously. 14:08:31 -!- UncertainKitten has joined ##crawl-dev 14:08:44 well another generous god is chei 14:08:45 gammafunk: Never give up! Never say die. 14:09:11 !lg * recent ktype=quit s=name 14:09:13 41461 games for * (recent ktype=quit): 1642x Herrn, 1540x pigah, 1034x CrazyArbalest, 860x Eglamore, 764x Ascension, 750x CustomX, 639x rodofangel, 510x petzl, 488x gammafunk, 453x nooodl, 387x Jabberwock, 358x LogicNinja, 325x qtip, 315x Dichotomy, 300x Lacuenta, 295x lbahamut, 262x keymashgrqeeg, 253x sanka, 244x Gssh, 236x Naubita, 234x HM2, 225x Kellhus, 223x kyprion, 203x playerghost, 201x Wa... 14:09:25 I'm closing in on the top 10 14:09:31 oh wait 14:09:33 I am in the top 10 14:09:36 closing in on the top 5 14:09:44 numba 9 14:09:51 haha 14:10:01 Well, I don't want to prevent you from fulfilling your destiny 14:10:14 Lasty_: That isn't really relevant to to the idea "Maybe it would be better if gods where chosen later but gave power immediately". God balance could be changed around it. (I'm not sure if it's a good idea, and I'm pretty sure it still wouldn't be worth that much work, it was just and idle thought :D) 14:10:15 this will be a good quit if I don't get any summons by the time I hit vaults 14:11:43 Maybe just play normally and have fun if you know you can't win your speedrun goal? 14:11:52 You're not interested in any way of advancing the character aside from summonings? 14:11:57 reaverb: hi, have we met? my name is gammafunk 14:12:01 Oh, speedrun. 14:12:08 gammafunk: Hehe. 14:12:12 HEHE 14:12:17 a combo I'd never play 14:12:32 HEHe* 14:12:48 I be HEHe could be a Nemelex's choice. 14:12:54 !won HEHe 14:12:55 HEHe has not won in 1 games. 14:13:01 !won * HEHe 14:13:02 * (HEHe) has won 15 times in 1019 games (1.47%): 15xHEHe 14:13:09 Oh, nope. 14:13:25 reaverb: I suppose what I mean to say is that the rebalancing would be delicate. 14:13:27 !won * VSDK 14:13:28 * (VSDK) has won 4 times in 185 games (2.16%): 4xVSDK 14:13:51 reaverb: it would remove the challenge of early piety gain with gods like Ash, but I'm not necessarily against that 14:13:59 Lasty_: Sure. 14:14:05 NewDg seems pretty fun 14:14:24 reaverb: I suppose overall my reaction is "fine if done well, but hard to do well" 14:14:35 at least the stat improvements are very noticeable 14:15:00 Lasty_: Yes, lots of things are like that. 14:15:16 yeah 14:15:40 Better to go for low-hanging fruit first. Speaking of which: I'm going to try to make 0.16 the version where most corpse sacrifices are removed. (and leave chunkless for a while) 14:15:54 -!- wheals has joined ##crawl-dev 14:16:01 greater mummy (16M) | Spd: 10 | HD: 15 | HP: 184-212 | AC/EV: 10/6 | Dam: 35 | 07undead, 10weapons, 10items, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 6221 | Sp: sum.demon, smiting (7-17), s.torment, sum.emperor scorpions / sum.demon, smiting (7-17), s.torment, sum.undead / sum.mana viper, smiting (7-17), s.torment, sum.undead | Sz: Medium | Int: high. 14:16:01 <|amethyst> %??greater mummy 14:16:07 ooh 14:16:08 wheals: You have 1 message. Use !messages to read it. 14:16:12 !messages 14:16:12 (1/1) gammafunk said (7m 53s ago): another win for the team; killed lerny with :callings, but I'll probably have to ^qyes 14:16:13 <|amethyst> the problem was that the feature_def table wasn't being initialised 14:16:16 reaverb: Bless you. Corpse sacrifices are really unpleasant IMO 14:16:23 team?? what team?? we kicked you off 14:16:32 -!- Aryth1 has quit [Ping timeout: 260 seconds] 14:16:55 you wouldn't be so mean... 14:17:03 imo replace sacrifice with passive sacrifice 14:17:15 reaverb, could you take a look at #8438? 14:17:26 !bug irc://chat.freenode.net:6667/#8438 14:17:26 You kill the hill giant! The hill giant bursts into flames! Trog is delighted. 14:17:26 https://crawl.develz.org/mantis/view.php?id=irc://chat.freenode.net:6667/#8438 14:17:34 !bug 8438 14:17:35 https://crawl.develz.org/mantis/view.php?id=8438 14:17:40 (needs more Trog is delighted!) 14:17:55 reaverb: I'd love to hear about your plans for removing corpse sacrifice when you've got them in an alpha state 14:18:06 (plan alpha, not code alpha) 14:18:54 reaverb, if you want to push it yourself that's fine, though you should probably add some documentation to macro_guide or options_guide 14:19:04 <|amethyst> http://s-z.org/neil/git/?p=monster-trunk.git;a=commitdiff;h=1bdd461a was the monster fix 14:19:17 wheals: I wouldn't push that because the code is badly written. 14:19:36 I was going to make the code less badly written but it sort of got lost in the shuffle. 14:19:42 ok, then resolve it i guess 14:19:55 * wheals wants to get the patches category under 25 at the least 14:19:57 -!- clouded_ has quit [Read error: Connection reset by peer] 14:20:23 wheals: Oh, resolve the issue, sure. 14:20:32 -!- clouded_ has joined ##crawl-dev 14:21:54 -!- roctavian has quit [Quit: Page closed] 14:22:34 Lasty_: I would think it would be mostly balancing. I don't see if there needs be much beside removing the ability to sac corpses and then raising other forms of piety gain on those gods to compensate? 14:23:26 reaverb: Ah, cool. I think that approach works well. 14:23:29 <|amethyst> that changes the balance of necromancy at least 14:23:36 -!- fridurmus has quit [Remote host closed the connection] 14:24:04 <|amethyst> which probably isn't terribly significant 14:24:10 also food 14:24:20 |amethyst: Only slightly. Lugonu and Makh already gave more piety than you ever needed, and you can't raise the dead while worshipping Trog. Okawaru is the only one that it makes much difference on. 14:24:56 (food also isn't terribly significant, I guess Trog + Berserk maybe) 14:25:06 Really I wonder if it would even need an experimental branch. 14:25:08 yeah, trog+berserk was what i was thinking about 14:25:27 There's so much permafood anyway . . . 14:25:43 not as much early game 14:25:50 maybe keep oka sac too, but skew piety gain even more to high-xp monsters? 14:26:15 so it's just something you do occasionally, not on every green rat 14:26:27 or even every ogre in a band 14:26:37 Okawaru only cares about the corpses of strong monsters! 14:26:57 You'd have to make it clear which corpses Oka cared about 14:27:39 oh yeah, since you might just end up trying lots of stuff in case it might work 14:27:54 But even then it would just be to keep a small nerf to Okawarites using Simulacrum, so probably not needed considering the hassle 14:28:03 ^ 14:28:35 One thing I was thinking about: what Trog gave even more piety for killing magic users, possibly enough to manipulate branch order? 14:28:51 If for some reason a god's balance requires that you not have as many corpses to work with, I say have the god claim those corpses immediately upon generation. 14:29:04 <|amethyst> !lm * god.maxpiety=trog s=place 14:29:04 23572 milestones for * (god.maxpiety=trog): 1931x Lair:2, 1820x Lair:3, 1746x Lair:1, 1721x D:10, 1708x D:9, 1498x Lair:4, 1315x D:11, 1301x Lair:5, 1042x D:8, 1035x Lair:8, 1033x Lair:6, 913x Orc:2, 874x Orc:1, 813x Orc:3, 803x Orc:4, 775x Lair:7, 674x D:12, 471x D:7, 406x D:13, 240x IceCv, 197x Bailey, 173x D:14, 159x D:6, 94x D:15, 67x Hive:2, 59x D:16, 49x Spider, 34x Volcano, 32x D:5, 27x D:1... 14:29:13 <|amethyst> I don't think that would change branch order much 14:29:31 Might push Orc:1-3 over Lair 14:29:40 to get your first gift sooner 14:29:45 !lm * god.maxpiety=cheibriados s=place 14:29:46 7697 milestones for * (god.maxpiety=cheibriados): 1017x D:9, 967x D:10, 816x Lair:1, 753x Lair:2, 708x D:8, 666x D:11, 509x Lair:3, 313x D:7, 304x Lair:4, 280x D:12, 170x Lair:5, 144x Orc:1, 124x Orc:2, 109x D:6, 100x D:13, 98x Orc:3, 74x Lair:6, 63x Orc:4, 61x IceCv, 55x Lair:7, 52x Bailey, 47x Lair:8, 29x D:5, 27x Ossuary, 19x D:14, 18x Volcano, 14x Hive:2, 13x Spider, 10x D:15, 9x Lab, 7x Abyss... 14:29:58 vroom vroom 14:30:28 reaverb: why would tweaking piety for one god be a way to manipulate branch order? 14:30:51 gammafunk: The idea being "Part of this gods conduct it you want to do the branches in a differant order" 14:31:02 perhaps I shouldn't have said it for Trog specifically. 14:31:12 (who already has an excellent conduct) 14:31:30 well you'd probably have to make trog's piety a lot less for non-magic users that to become a reasonable strategy 14:31:50 Demigod statgain 13https://crawl.develz.org/mantis/view.php?id=8973 by Bloax 14:31:55 hi 14:32:27 trog worshipers have mostly free-reign over which branches as it is 14:32:38 gammafunk: Yes, that is true. 14:33:09 -!- Basil has joined ##crawl-dev 14:33:20 -!- PleasingFungus has joined ##crawl-dev 14:33:29 I'm thinking Trog specifically would be a bad idea, but maybe for Okawaru, who doesn't really have much of a conduct? 14:33:35 (or any of conduct) 14:33:56 what would the conduct be? 14:34:04 Although I do see value in a plain god, hmm. 14:34:19 wheals: Piety gains biased enough toward certain monsters to manipulate the branch order. 14:34:23 -!- stanzill has quit [Changing host] 14:34:51 -!- G-Flex has joined ##crawl-dev 14:34:55 on that note, I saw someone on D:8 enslave duvessa and then attack her with a bow only to gain Oka pennance, and oka promptly summoned a durably summoned orc knight horde 14:35:11 -!- Akitten_Homura has joined ##crawl-dev 14:35:12 yep, that's how Oka works 14:35:14 I guess one of those relatively rare cases where oka conduct is actually interesting 14:36:40 -!- F-Glex has quit [Ping timeout: 258 seconds] 14:36:58 03reaverb02 07* 0.16-a0-669-gd2453a0: unbrace 10(10 minutes ago, 4 files, 3+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d2453a0691a0 14:37:09 (Also by the way I pused util/unbrace fixing 4 differant things) 14:37:09 s/pused/pushed/ 14:37:51 oh 14:37:51 !lg . ikiller~~okaw 14:37:51 ... 14:37:52 2. PleasingFungus the Jinx (L10 VpAM of Okawaru), hit from afar by a stone giant (large rock) (created by the fury of Okawaru) on D:7 (hangedman_feature_mirror) on 2014-08-03 17:19:05, with 3898 points after 9258 turns and 0:37:55. 14:37:53 -!- Orin has joined ##crawl-dev 14:38:02 that was p funny imo 14:38:28 the tv would probably be funny at 0.5x speed 14:38:35 -!- UncertainKitten has quit [Ping timeout: 258 seconds] 14:38:52 wheals: and you wanted to kick me from the team... 14:39:00 /kick gammafunk 14:40:41 /kick gammafunk OUT 14:41:16 -!- Akitten_Homura has quit [Ping timeout: 258 seconds] 14:41:26 bloaxes in glass houses.... 14:41:44 Bloaxor: if ((!(new_exp % 3) && you.species != SP_DEMIGOD) || ((!(new_exp % 2) || new_exp == 27) && you.species == SP_DEMIGOD) && !skip_attribute_increase 14:41:44 I would like you to feel shame for writing this, please. 14:41:44 Not, like, a ton of shame. But some shame. 14:41:51 ??demigod 14:41:52 demigod[1/4]: Demigods are like humans, except that their stats (including HP and MP) are better. To counterbalance this advantage, they are not allowed to worship a god. They also have worse than human aptitudes for everything. 14:41:53 hm 14:42:03 Demigod statgain is changed from [1 picked stat every 3 levels + 1 random stat every 3 levels] to [2 picked stats every 2 levels (and once more at XL27)] 14:42:19 - if (!(you.experience_level % 2) 14:42:37 did you mean: one random stat every 2 levels 14:42:52 PleasingFungus: you may notice that i am running on completely baseline knowledge of cpp so if you know c++ hocuspocus that can make it less of a mess then that would be a better idea 14:43:19 PleasingFungus: oh right 14:43:21 PleasingFungus: dg is one random stat every two levels unless I'm insane 14:43:25 which is possible 14:43:27 ??sid 14:43:28 stat gain[2/2]: Ce sd/4 | DD si/4 | DE i/4 | Dg sid/2 | Dr sid/4 | Ds sid/4 | Fe id/5 | Fo si/4 | Gh s/5 | Gr si/4 | Ha d/5 | HE id/3 | HO s/5 | Hu sid/4 | Ko sd/5 | Mf sid/5 | Mi sd/4 | Mu none | Na sid/4 | Og s/3 | Op sid/5 | Sp id/5 | Te sid/4 | Tr s/3 | Vp none | VS sd/4 14:43:49 it is two levels 14:44:21 The "think things through" part of my thought process is kind of not working at the moment. 14:44:22 but still it's 9 + 13 = 22 vs 2 * 14 = 28, yeah 14:44:53 modulo what might actually happen at xl27 in that patch 14:45:35 are you implying to remove the "you reached the top!!" stat bonus 14:45:49 and three others? :D 14:46:04 no I'm saying I didn't read that patch extra careful to see what actually happens at xl27 14:46:09 I thought part of this proposal was to lower the base stats 14:46:10 he added an extra boost there 14:46:11 so 30 14:46:19 Lasty_: this is a bloax proposal. 14:46:20 god, added an extra boost 14:46:29 PleasingFungus: gammafunk already added it in 14:46:29 why am I not surprised about that 14:46:47 yeah 13 % 2 level ups plus the last one 14:47:33 Bloaxor: thank you for coding this up, btw! my opinion of the idea remains as I stated in the thread, but contributions are still cool & appreciated 14:47:54 -!- fridurmus has quit [Remote host closed the connection] 14:48:17 I mean, IMO the base stats are a significant aspect of the value of being a demigod, so I wouldn't be excited about lowering them 14:48:22 the "random stat every three levels" thing was tiny & not worth mentioning, except that I wasn't sure of it myself 14:48:31 03reaverb02 07* 0.16-a0-670-g3b10be2: Simplify blood handling for attacks 10(6 weeks ago, 2 files, 1+ 40-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3b10be2b774d 14:48:33 -!- Akitten_Homura has joined ##crawl-dev 14:48:47 ^ should show how long the 0.15 feature freeze was. 14:48:50 where is random stat every three levels coming from again? 14:48:52 SIMPLIFY BLOOD HANDLING 14:49:08 The absurd thing was that it was ever complex. 14:49:13 hm 14:49:19 it's coming from me brain no work so good 14:49:21 reaverb: Thanks for that patch. Does this mean missile damage types aside from MISSILE and MMISSILE will do blood now? 14:49:33 it's 1 pick every 3 XL + 1 random every 2 XL 14:49:46 yeah ok, just so we're on the same page 14:49:47 I would honestly be fine with giving a 2x multiplier to chopping/clawing & a 0x for crushing/tentacle, for flavor reasons (as with everything) 14:49:50 er 14:49:52 2x blood multiplier 14:49:54 obv 14:50:02 maybe I'll poke that when I get back 14:50:06 crushing should have a 0x multiplier 14:50:10 unless the damage is really high 14:50:11 0x for crushing seems like too little 14:50:14 in which case it should be 3x :^) 14:50:19 ...probably nothing needs a 1.7x multiplier, though 14:50:24 YOU SQUASH THE COCKROACH LIKE A PROVERBIAL BUG!!!! 14:50:31 Lasty_: Hmm, does DVORP include that? 14:50:33 crawl cockroaches don't have blood, though. 14:50:45 reaverb: I'm not familiar with DVORP 14:50:46 You crush the PleasingFungus like a bug!!!!! 14:50:54 I am pretty sure it does 14:50:56 I think I would have checked but 6 weeks old commit. 14:51:01 Oh, I see it 14:51:03 er 14:51:10 it had a 0.2x mult 14:51:16 I'm going to hack that function to let mnoleg's tentacles push 14:51:17 also imo this is a good change to Dg 14:51:29 the blood change? 14:51:29 because i am not a fan of Dg but complete stat control is ace 14:51:30 I guess only....X 14:51:31 I believe DVORP is entirely separate from the BEAM_ damage types 14:51:33 this is a serious monstrous igniting blood nerf 14:51:35 but I don't really know 14:51:46 Lasty_, this is only melee attacks 14:51:50 oh, maybe I can just check that what's being pushed is summoned by mnoleg 14:51:53 wheals: gotcha. 14:51:59 yeah that'd be the ticket 14:52:00 -!- Orin has quit [Ping timeout: 258 seconds] 14:52:01 -!- dgu has quit [Ping timeout: 258 seconds] 14:52:01 hm, i guess ranged attacks too? 14:52:03 yeah, i think 2x for clawing and 0.5x for crushing/tentacle is reasonable 14:52:04 wheals: I could see buffing ignite blood to compensate. 14:52:06 but what's their dvorp 14:52:15 AFAIK they don't have one? 14:52:24 !send reaverb jokes 14:52:25 Sending jokes to reaverb. 14:52:26 I think they use BEAM_MISSILE, but I could be way off base 14:52:31 ??monstrous 14:52:31 monstrous[1/3]: Pseudo-predefined mutation set guaranteeing 3 {body slot facet}s instead of 1, but no scales-type facet. 1 / 10 chance; gives "You feel monstrous as your demonic heritage exerts itself." message when you gain your first {body slot facet}. 14:52:46 beam_missile isn't a dvorp, lasty. 14:52:51 PleasingFungus: I'm still bad at detecting jokes. 14:52:59 you can tell because it doesn't start with dvorp. that's the clue. 14:53:00 Normally mind have the key word "Obvious" 14:53:03 hm 14:53:06 PleasingFungus: I know. 14:53:12 i guess throwing blood depended on what you were wielding? 14:53:19 !source player::damage_type 14:53:20 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player-act.cc;hb=HEAD#l232 14:53:21 reaverb: we all have our weaknesses. for example, I am unable to correctly identify the first person 14:53:45 Ha 14:53:50 !source get_vorpal_type 14:53:51 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/itemprop.cc;hb=HEAD#l1245 14:54:04 so if Dg become Choose Your Destiny i'd definitely play them more 14:54:27 -!- Tedronai has quit [Ping timeout: 245 seconds] 14:54:30 ah, they have DAMV_NON_MELEE 14:54:39 they're already choose your destiny, bloax. 14:54:45 I was also considering simplfiying noise handling, I'm kind of conflicted because on one hand changing it is bad because it actually matters but on the other hand making it more consistant / non-spoiler is good because it actually matters. 14:54:48 you can choose any destiny you want. 14:54:50 it's great. 14:54:59 reaverb: change it how? 14:55:08 yeah, I'd want more details on that 14:55:19 so i think launcher attacks made no blood 14:55:27 PleasingFungus: except your stats are all over the place 14:55:29 that's not cool 14:55:34 they are all the way up 14:55:36 yep 14:55:38 I believe that they did not make blood 14:55:39 and throwing large rocks a troll made tons of blood compared to large rocks as a gc-wielding ogre 14:55:41 also, ugh, single point of return code 14:55:43 I think minmay wants features to not block noise, but I don't think it's a good change necessarily 14:55:44 I hate everyone 14:55:49 wait what 14:55:50 if i wanted to have big balanced stats i'd go chei 14:55:51 like, walls? 14:55:53 wheals: really? It checked UC? 14:56:10 it just checked attacker->damage_type() 14:56:10 or rather UC clawsness 14:56:16 walls not blocking noise would be awful 14:56:22 well that's what it used to do 14:56:31 presumably you'd need to rework walls & possibly all sound generally 14:56:33 which, if you were throwing while having claws, would return DVORP_CLAWING 14:56:35 -!- Tedronai has joined ##crawl-dev 14:56:36 and all vaults 14:56:36 Walls not blocking noise sounds too similar to loudcrawl 14:56:42 ha 14:56:51 no you'd not need to do that 14:56:52 probably doable in principle, but what are the advantages? beyond being simpler & thus less spoilery 14:56:56 i mean, almost every vault assume walls block noise? 14:56:57 as I said, it used to be that way 14:56:58 (imho, instead 14:57:16 add the "sound" overlay mapmode) 14:57:18 the issue is how attenuated do you want noise to be and then do you want to display noise 14:57:18 noise was reworked back in like 0.4, wasn't it? 14:57:20 doy: Change it so whips don't make 125% the noise of axes on attacks. 14:57:23 someday it will be real!!! 14:57:32 I think it was changed much more recently than 0.4. 14:57:33 ??loudcrawl 14:57:33 loudcrawl ~ goodcrawl[1/3]: Autoexplore. 14:57:36 PleasingFungus, have you compiled with DEBUG_SOUND ever 14:57:37 lol 14:57:40 or whatever it's called 14:57:42 reaverb: can you change it so that attacks make a fixed amount of sound, regardless of damage 14:57:45 since that would make me happy 14:57:46 as a person 14:57:51 (and that most noises became louder to compensate) 14:57:54 that sounds dumb 14:57:59 ??dumb 14:57:59 gammafunk[6/11]: <|amethyst> that's dumb 14:58:00 it would be a change to game balance but also wtf 14:58:19 I guess it'd be a nerf to short blade users 14:58:27 :( 14:58:35 yeah noise is pretty important + complicated, someone would really need to just list all the issues at first 14:58:40 stabbing always does 0 noise, that would not change. 14:58:41 of course but 14:58:52 sometimes stabbers hit things with sabres/quickblades like a million times 14:58:58 ambient noise, noise attenuation, how to display noise, how noise varies by source in terms of loudness 14:58:59 and by sometimes I mean often 14:59:22 -!- Aryth has quit [Ping timeout: 245 seconds] 14:59:23 (I still should add that "louds noise cause you damage" mutation :D) 14:59:30 s/louds/loud/ 14:59:38 nope 14:59:47 I think crawl's sound system is something that is better to have than not to have, overall, and I suspect it doesn't actually need that much 'fixing'. it just needs to be exposed to the player 14:59:49 like, at all 14:59:51 how about a "lots of damage makes you make noise" mutation? 15:00:07 well I don't think anyone is debating "remove noise" 15:00:13 except maybe 4chan! 15:00:18 god bless them 15:00:37 4chan hates noise? 15:00:40 yeah I know, I'm just trying to set some base expectations/"ground rules" for the hypothetical noise discussion 15:00:42 also, yeah, what? 15:00:45 don't worry 15:00:47 magicpoints: was latest post on the /vg RL thread 15:00:48 tavern will deliver 15:00:52 huh 15:01:02 clearly still bitter over noisycrawl 15:01:05 I mean it's 1 anon saying "yes please remove noise" 15:01:19 ...tbh that sounds like a funny joke 15:01:41 I am defintely going to ask that anon about that 15:02:10 I tried for about ten seconds to try to find this thread but 4chan defeated me 15:02:11 rip 15:02:26 the latest post on tavern is "!resistance should give rhellfire" i think 15:02:31 ahah 15:02:34 haha 15:02:35 yeah 15:02:41 conclusion: 4chan has more reasonable opinions than tavern 15:02:44 case closed 15:02:55 i dunno, did a race with no noise make it into trunk?? 15:03:03 At least its better than the "potion gives 100 turns of DDoor" suggestion. 15:03:19 -!- Siegurt has quit [Quit: Leaving.] 15:03:20 who suggested that? 15:03:27 that would be bcadren 15:03:32 oh, well 15:03:32 all hail bcrawl 15:03:50 the best crawl variant that will never be (except that people keep implementing it!) 15:03:58 -!- captainkilljoy has quit [Client Quit] 15:04:01 wheals: lmao 15:04:05 i'm not implementing bcrawlden 15:04:17 bcrawldren* 15:04:21 !source dat/descript/spells.txt 15:04:22 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/descript/spells.txt;hb=HEAD 15:04:52 and i'm the guy who implements weirdo vampires and races with +5 exp and -3 all apts 15:05:05 I think about three bcrawl things have gone in, since the entry was made 15:05:07 I forget 15:05:13 Yeah, what kind of moron came up with the idea for that +5 exp -3 all apts race? 15:05:35 iunno 15:05:42 Curse that handsome devil. 15:05:47 probably not the guy that came up with a race with +8 exp and -4 to all apts 15:05:55 PleasingFungus: Are you thinking about working on the no backtracing god for 0.16. 15:05:56 // (Smiters would be eligible for shoving when fleeing if the AI allowed for smart monsters to flee.) 15:06:03 this comment is very odd 15:06:04 With Gozag and Ru it's sort of full but. 15:06:08 for multiple reasons 15:06:18 reaverb: in principle, yes. I think the idea is still solid. 15:06:19 PleasingFungus: Remove outdated comment in my opinon. 15:06:22 (the conduct) 15:06:38 I wouldn't want to remove it before I understood it 15:06:41 yeah, I loved the "smiter's exception" thing 15:06:45 just to make sure I wasn't removing something that was still true! 15:06:47 airstrike? NO WAY 15:06:50 Bloaxor: I haven't had a chance to test it yet, but I get the impression the people who had weren't much liking it. I think maybe it was a dead end. :( 15:06:51 that's not smiting sir! 15:07:05 I still want to try it out tho, before I discount it 15:07:07 Lasty_: do you not have time to play 15:07:10 gammafunk: yes it is 15:07:16 !source _mons_has_smite_attack 15:07:16 PleasingFungus, monsters used to flee at low hp 15:07:17 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l3758 15:07:19 and hellfire? 15:07:21 per this nightmarish abomination 15:07:21 PleasingFungus: I think the idea is great of course, I'm just not sure working on 3 gods at once when one already had to be kept out a version would be great. 15:07:25 is that also smiting 15:07:27 but only int <= I_ANIMAL 15:07:29 wheals: yeah I *think* it's a reference to that 15:07:31 but uh 15:07:34 what about ?fear 15:07:39 or the spell 15:07:43 maybe it was written before then 15:07:45 Bloaxor: not too much recently . . . it's been like 3 days and my only Ru character is still only 50% done 15:07:46 (does anyone actually use the spell) 15:08:03 tbh I assumed both of those dated back to pre-stone-soup 15:08:12 I guess I never really thought about it 15:08:23 so? 15:08:32 ...heh 15:08:33 right 15:08:35 crawl code 15:09:00 reaverb: it's a creative thing. if I have ideas, I'll work on them. if I don't, I won't. I don't think that any given person working on any given god (idea) is a real blocker for others 15:09:42 that said, I wouldn't bet on Nobacktrackus (as she is now to be known) making it in to 0.16, or indeed into any given version. it's still too insubstantial, for now 15:10:07 PleasingFungus, i guess that generally if the smiter is fleeing most other monsters will be too 15:10:22 since all sources of fear for smart things are los-effect 15:10:27 true 15:10:28 PleasingFungus: Of course, if you want to work on it work on it. It's just that I would probably consider the fact we have two other gods in the works if I was considering trying to make a new god :D 15:10:35 well, for all things now, unless we add smiting bears 15:10:37 er. unless ru does it 15:10:42 fr: smiting bears 15:10:56 reaverb: well, I mean, working on the other gods is the same way 15:10:58 Nobacktrackus the Insubstantial? 15:11:05 if I have good ideas for gozag, I'll work on them 15:11:08 but at present I don't especially 15:11:16 PleasingFungus: Hmm. 15:11:24 (I'm still happy with blurry mouth wrath) 15:11:28 heh 15:11:28 fr rename sphinxes to ancient bears but leave the spells 15:11:31 PleasingFungus: Ru doesn't cause fear. 15:11:38 ancient bear (15H) | Spd: 11 | HD: 16 | HP: 68-107 | AC/EV: 5/5 | Dam: 25, 12, 12 | 10doors, spellcaster, see invisible, fly | Res: 06magic(64) | XP: 2263 | Sp: confuse, paralyse, minor healing (2d8), smiting (7-17), slow | Sz: Big | Int: high. 15:11:38 %??sphinx name:ancient_bear n_rpl 15:11:39 dangerously close to a potion god, at this point 15:11:45 two potion-based wraths 15:12:04 fr rename liches to ancient bears but leave everything. 15:12:07 magicpoints: only if they get rf back 15:12:07 bennu the bear (08b) | Spd: 18 | HD: 14 | HP: 59-95 | AC/EV: 6/16 | Dam: 2704(napalm), 1808(holy), 1813(drain) | evil, see invisible, fly, regen | Res: 06magic(149), 04fire+++, 03poison, 04rot, 13neg+++ | Vul: 12drown, 08holy | XP: 1386 | Sz: Medium | Int: normal. 15:12:07 %??bennu name:the_bear n_suf 15:12:09 Grunt: that's a joke that only !glasses old-timers will get 15:12:26 bennu (08b) | Spd: 18 | HD: 14 | HP: 59-95 | AC/EV: 6/16 | Dam: 2704(napalm), 1808(holy), 1813(drain) | evil, see invisible, fly, regen | Res: 06magic(149), 04fire+++, 03poison, 04rot, 13neg+++ | Vul: 12drown, 08holy | XP: 1386 | Sz: Medium | Int: normal. 15:12:26 %??bennu 15:12:33 Lasty_: fr add liches riding bone dragons ("boneriders", if you would) 15:12:41 kobold (07K) | Spd: 10 | HD: 1 | HP: 2-5 | AC/EV: 2/12 | Dam: 4 | 10weapons, 10items, 10doors | Res: 06magic(1) | Chunks: 09poison | XP: 1 | Sz: small | Int: normal. 15:12:41 %??kobold 15:12:44 huh 15:12:46 someone fixed it 15:12:49 where do these things spawn again 15:12:54 tomb 15:12:56 !send Bloaxor THE TOMB 15:12:56 Sending THE TOMB to Bloaxor. 15:12:59 erp 15:13:02 close enough 15:13:04 !send Tomb PleasingFungus 15:13:04 Sending PleasingFungus to Tomb. 15:13:11 PleasingFungus: Great idea! Let's get started right away. Make sure to allow bone dragons to stack this time . . . 15:13:11 !entomb wheals 15:13:13 fr 15:13:14 the tomb of the ancients!!!!! 15:13:27 kobold annihilator (12K) | Spd: 10 | HD: 1 | HP: 2-5 | AC/EV: 2/12 | Dam: 4 | 10weapons, 10items, 10doors, !sil | Res: 06magic(1) | Chunks: 09poison | XP: 1 | Sp: magic dart (3d4), sting (d6), flame tongue (3d4), freeze | Sz: small | Int: normal. 15:13:27 %??kobold name:annihilator n_suf col:lightblue spells:magic_dart;sting;flame_tongue;freeze 15:13:27 the tomb of the ancient bears (0-12 at the entrance) 15:13:31 stacking bone dragons sounds abusable with no item weight 15:13:33 -!- TAS-2012v has quit [Ping timeout: 260 seconds] 15:13:34 -!- ontoclasm has joined ##crawl-dev 15:13:46 Grunt: I really appreciate that you changed the glyph colour, there. 15:13:55 PleasingFungus: the most important part!!! 15:14:11 Grunt: You forgot to give it blinking. 15:14:16 glyph colour reform :C 15:14:17 ontoclasm: You have 1 message. Use !messages to read it. 15:14:19 kobold annihilator (12K) | Spd: 10 | HD: 1 | HP: 2-5 | AC/EV: 2/12 | Dam: 4 | 10weapons, 10items, 10doors, !sil | Res: 06magic(1) | Chunks: 09poison | XP: 1 | Sp: magic dart (3d4), sting (d6), flame tongue (3d4), freeze, sandblast (3d5), 04esc:blink | Sz: small | Int: normal. 15:14:19 %??kobold name:annihilator n_suf col:lightblue spells:magic_dart;sting;flame_tongue;freeze;sandblast;blink 15:14:21 hm. a disturbing amount of crawl logic uses glyphs. does anything use glyph colour...? 15:14:23 !messages 15:14:23 (1/1) roctavian said (1h 48m 8s ago): "what to do with the string?" has been a question in my mind, RE amulets. i'm working on some, but slowly 15:14:34 remove the string. magical floating amulets 15:14:34 PleasingFungus, brb making tomb subvault with ancient liches, ancient zymes, and ancient champions 15:14:38 MEGA powerful 15:14:44 PleasingFungus: i thought about doing that! 15:14:48 wheals: golden oldies 15:14:49 wheals: imo bring back ancient bears too 15:14:58 x-v: an ancient runed door. 15:14:59 vault monster 15:15:09 kobold annihilator (12K) | Spd: 10 | HD: 6 | HP: 13-30 | AC/EV: 2/12 | Dam: 4 | 10weapons, 10items, 10doors, !sil | Res: 06magic(8) | Chunks: 09poison | XP: 154 | Sp: magic dart (3d4), sting (d8), flame tongue (3d9), freeze, sandblast (3d6), 04esc:blink | Sz: small | Int: normal. 15:15:09 %??kobold hd:6 name:annihilator n_suf col:lightblue spells:magic_dart;sting;flame_tongue;freeze;sandblast;blink 15:15:12 like, when you see pictures of pendants are whatever they never show the whole chain, they are always hanging from nothing 15:15:32 unknown monster: "polar bear bear"" 15:15:32 %??polar bear hd:30 perm_ench:berserk name:"ancient bear" 15:15:34 hm 15:15:38 i should make the runed door to Blade a vault-renamed feature so i can give it the old Blade desc 15:15:47 ancient bear (12h) | Spd: 15 | HD: 30 | HP: 267-320 | AC/EV: 7/8 | Dam: 30, 7, 7 | amphibious, !sil | Res: 06magic(120), 02cold, 12drown | XP: 6212 | Sp: berserker rage; 04esc:berserker rage | Sz: Large | Int: animal. 15:15:47 %??polar bear hd:30 perm_ench:berserk name:ancient_bear 15:15:56 eh 15:16:03 PleasingFungus: col:yellow 15:16:05 imop 15:16:08 not red enough to be berserk 15:16:09 hahaha 15:16:17 wheals: would you say that oversight makes you go 15:16:19 !glasses 15:16:19 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 15:16:21 BEARSERK 15:16:28 PleasingFungus: that was 15:16:29 !glasses 15:16:29 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 15:16:30 unbearable 15:16:33 good. 15:16:33 If made afraid, wheals may become angry! 15:16:39 * Grunt goads wheals on! 15:16:51 * wheals calls on Grunt to defend himself! 15:16:55 !tell roctavian yeah, i made this one: https://dl.dropboxusercontent.com/u/1000017/crawl/amuletstring.png but i dunno if it actually looks good 15:16:55 ontoclasm: OK, I'll let roctavian know. 15:16:55 man, is that the actual phrasing? that is not good phrasing. 15:17:13 oh, it's actually not reflexive 15:17:15 it looks fancy 15:17:17 ?/calls on 15:17:18 Matching entries (2): epic_bugs[14]: The orc calls on the powers of darkness! The orc convulses! The orc wizard convulses! The orc convulses! x2 Your body is wracked with pain! | it[13]: The queen bee calls on it to defend her! 15:17:30 * Grunt calls on it to defend him! 15:17:55 it looks like a stethoscope 15:18:03 * wheals calls on something to defend him! 15:18:20 for doctor background se we get DrDr 15:18:23 *so 15:18:31 healer -> doctor 15:18:37 and give them extra starting gold again 15:18:41 that works too 15:18:49 wait no 15:18:53 then we'd lose HEHe!!! 15:19:11 -!- Tuxedo[Qyou] has quit [Read error: Connection reset by peer] 15:19:15 rip 15:19:22 HeDra 15:20:09 -!- elliptic has quit [Quit: Leaving] 15:20:15 er. looking at mon-util.cc:3881-3889. it looks like this doesn't need to exist, at all? 15:20:34 oh 15:20:36 killer bee (07y) | Spd: 20 | HD: 3 | HP: 9-24 | AC/EV: 2/18 | Dam: 1008(poison:6-12) | fly | Res: 06magic(12) | Vul: 09poison | Chunks: 09poison | XP: 63 | Sz: tiny | Int: insect. 15:20:36 %??killer bee 15:20:38 queen bee (13y) | Spd: 10 | HD: 7 | HP: 25-53 | AC/EV: 10/10 | Dam: 2008(poison:14-28) | fly | Res: 06magic(28) | Vul: 09poison | Chunks: 09poison | XP: 305 | Sz: little | Int: insect. 15:20:38 %??queen bee 15:20:54 no, okay. same glyph. 15:21:06 -!- Tolias has quit [Quit: Page closed] 15:21:11 >y 15:21:14 >not B 15:21:18 b B 15:21:24 bbbbbbbbbbbBbbbbbbbb 15:21:31 bees be like 15:21:39 PleasingFungus, i think it's because queen bees used to be on Q 15:21:41 y u do dis 15:21:53 it's because console is bad, bloax. 15:21:56 and console players, are bad. 15:22:07 !banish PleasingFungus 15:22:07 Grunt casts a spell. PleasingFungus is devoured by a tear in reality! 15:22:11 nooo 15:22:13 -!- elliptic has joined ##crawl-dev 15:22:19 it's y for yellowbee 15:22:21 and yellowqueenbee 15:22:31 oldcrawl glyphs were ludicrous sometimes 15:22:37 oldoldoldglyphs? 15:22:43 Q was also queen ant i think 15:22:44 and quesit 15:22:45 !send magicpoints mino't'aurs 15:22:45 Sending mino't'aurs to magicpoints. 15:23:00 I am putting out an open appeal: any person with access to a computer that has a private key associated with a crawl account with commit permissions... please, remove that if-block 15:23:05 also, ideally, that entire function 15:23:10 * Grunt shoves PleasingFungus. 15:23:13 but we can start with the if 15:23:15 (j)ackals too, (G)iant spores 15:23:26 -!- endou____ has quit [Ping timeout: 258 seconds] 15:23:41 oh, PleasingFungus doesn't have commit access and can only helplessly look at the source? 15:23:44 -!- omnirizon has quit [Ping timeout: 260 seconds] 15:23:45 :) 15:23:47 ... 15:23:48 gonna add more monster behaviour functions to check glyphs 15:23:49 brb 15:23:49 :( 15:23:51 noooooo 15:23:52 -!- VolteccerJack has quit [Quit: Leaving] 15:24:02 cursessssss 15:24:02 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 15:24:22 (S)tone giants, (W)olves, (H)umanoids 15:24:39 (p)eople ------ wait 15:24:42 PleasingFungus: where is this if block? 15:24:50 (t)rolls, (s)nakes, (b)eetles 15:24:55 mon-util.cc:3881-3889 15:25:03 !source mon-util.cc:3881 15:25:04 also seriously that whole function is real bad and it goes away the moment I get home 15:25:04 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l3881 15:25:07 (m)onsters 15:25:17 e(x)-parrots 15:25:24 (d)evs 15:25:27 (w)alls 15:27:07 -!- Nabalzbhf has joined ##crawl-dev 15:28:02 his vacation in Paris ruined, since all he can think about is that if block 15:28:23 :( it's true 15:28:35 PleasingFungus: Haha at that function, I like how it's hard enough to understand that it isn't easy to remove without changing behavoir. 15:28:48 what does it even do? 15:29:21 the function or the if-block? 15:29:27 the if-block does nothing 15:30:10 isadigit(mchar1) 15:30:19 glorious 15:30:33 imps can push past statues 15:30:37 <|amethyst> PleasingFungus: unless you have a vault bee with more HD than the queen 15:30:37 and gargoyles 15:30:45 -!- mizu_no_oto has quit [Ping timeout: 255 seconds] 15:31:07 Would console rcfile glyph redefines mess with that function? 15:31:16 i wonder if that actually has mattered with 6s 15:31:19 no, it uses basechar 15:31:22 seems plausible 15:31:54 <|amethyst> wheals: it means demonspawn won't push past one another 15:31:56 * Grunt reads "badchar" 15:32:13 <|amethyst> wheals: which does probably speed them up when chasing you in a pack 15:32:16 unless they're fleeing? 15:32:30 <|amethyst> right 15:33:07 |amethyst: admittedly. however, (1) no such vault bee exists, and (2) that is a tragedy 15:33:19 <|amethyst> before they became 6, looks like it was when fleeing, or a higher-HD demonspawn pushing a lower-HD one 15:33:20 the Ur-Bee 15:33:27 gargoyle (159) | Spd: 10 | HD: 6 | HP: 18-36 | AC/EV: 18/6 | Dam: 20 | 11non-living, 10items, 10doors, fly, !sil | Res: 06magic(48), 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 415 | Sp: stone arrow (3d12) | Sz: Medium | Int: normal. 15:33:27 %??gargoyle 15:33:31 <|amethyst> hahah 15:33:36 hm 15:33:37 hm. 15:33:39 ontoclasm: I believe it's spelled Furbee. 15:33:41 war gargoyle (109) | Spd: 14 | HD: 13 | HP: 36-66 | AC/EV: 22/4 | Dam: 30 | 11non-living, 10items, 10doors, fighter, see invisible, fly, !sil | Res: 06magic(104), 05fire, 02cold, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 1452 | Sp: metal splinters (3d27) | Sz: Medium | Int: high. 15:33:41 %??war gargoyle 15:33:48 yeaaah, that 15:33:48 <|amethyst> I guess that's been the case for gargoyles forever 15:33:55 yeahhhhhhh. 15:34:16 <|amethyst> Looks like that code's days are 15:34:20 <|amethyst> numbered 15:34:38 btw, if you want to look at code that's bad for entirely different reasons, check out _mons_class_gender, esp. lines 3725-3726 15:34:43 which kind of crack me up, tbh 15:34:59 <|amethyst> PleasingFungus: well, that is for uniques specifically 15:35:06 // Somewhat arbitrary: giants and dragons are too big to get past anything, 15:35:06 // beetles are too dumb (arguable), dancing weapons can't communicate, eyes 15:35:06 // aren't pushers and shovers. Worms and elementals are on the list because 15:35:06 // all 'w' are currently unrelated. 15:35:06 yes 15:35:21 -!- tsohg has quit [Remote host closed the connection] 15:35:27 <|amethyst> PleasingFungus: and there are more male than female or neuter uniques (that's the real proble), so it makes the code shorter 15:35:41 so (1) imho this should be data, not a horrible switch statement 15:35:50 !source _mons_class_gender 15:35:51 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-util.cc;hb=HEAD#l3662 15:35:51 because this is just asking for bugs 15:35:55 <|amethyst> yeah 15:35:57 so you're saying we should 15:35:58 !glasses 15:35:59 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 15:36:02 <|amethyst> easy enough to put in mon_data 15:36:03 switch how it works? 15:36:07 and (2) it is literally male as the default, hahahahahaha 15:36:23 I mean, yes, I see why whoever did it wrote it this way 15:36:25 <|amethyst> neuter is the real default 15:36:35 <|amethyst> male is a subdefault 15:36:40 ugh, right, and single point of return 15:36:47 the sign of a terrible coder, and also, a terrible human being 15:36:47 <|amethyst> "it if has a name, it must be a man" 15:37:15 <|amethyst> PleasingFungus: beware the cyclomatic complexity cost! 15:37:17 honestly this just reminds me of my vague plan to do something wrt androsphinxes 15:37:19 since they have a cool name 15:37:33 Sounds the D&D siren! 15:37:33 <|amethyst> isn't that a lammasu? 15:37:38 And then sound the siren siren. 15:37:39 what's a lammasu 15:37:45 Would androsphinxes be a different monster? 15:37:51 s/Sounds/Sound/ 15:38:02 holy sphinx i think 15:38:23 <|amethyst> PleasingFungus: a shedu, but I misspelled "lamassu" 15:38:36 ...yeah why is gender not a mon-data thing to begin with 15:38:48 shedu, sounds like an interesting monster 15:38:54 -!- Daekdroom has quit [Quit: Saindo] 15:38:55 probably would be a holy, i guess 15:38:57 -!- tcjsavannah has quit [Quit: tcjsavannah] 15:39:02 also also why are all hellbinders and cloud mages male 15:39:06 ontoclasm: Probably because crawlcode orginally and then nobody bothered to move it. 15:39:14 i have a local branch where half are female 15:39:18 (Lots of things have been moved in to mon-data.h over time) 15:39:39 <|amethyst> ontoclasm: because it would take extra work and complexity to store the random gender in each cloud mage/hellbinder 15:39:45 gendar is mostly bikeshedding anyway. 15:39:49 <|amethyst> and they can't be neuter because they're a pseudounique 15:40:04 |amethyst: that's fine, but in that case we generally use 'it' 15:40:04 reaverb: sure, you say that now, but how would you like that if someone removed your gender??? 15:40:14 i... guess 15:40:20 -!- Reverie has quit [Quit: Textual IRC Client: www.textualapp.com] 15:40:27 <|amethyst> ontoclasm: right, but they only exist as "unique" monsters that happen to be vault defines because of the random names 15:40:34 fr: random gender for all implicitly gendered monsters (goblins, newts, etc) 15:40:48 PleasingFungus, another great ADOM idea!!! 15:40:53 hahaha 15:41:00 I should have known someone else would have thought of that 15:41:08 <|amethyst> PleasingFungus: I would say only souled gendered monsters 15:41:16 <|amethyst> PleasingFungus: "it" is fine for a gecko 15:41:24 <|amethyst> or a halfling 15:41:29 snrk 15:41:37 It needs a good axe to the head. 15:41:40 -!- Reverie has joined ##crawl-dev 15:41:41 If you can have a spectral gecko, geckos presumably have souls. 15:41:41 or however that line went 15:41:49 Lasty_: nah 15:41:49 -!- reaverb has quit [Quit: Leaving.] 15:41:50 or use Enslave Soul on a gecko 15:42:01 there is actually a crawl function that checks if a given monster has a soul 15:42:10 returns int >= normal iirc 15:42:11 "It definitely deserves an axe to the head." off the top of my head 15:42:26 on a very very tangential note ("unique" vault monsters), someone should make the seraph interesting 15:42:30 hm 15:42:40 !tell thetower o holy monster master, make the seraph interesting. tia 15:42:41 PleasingFungus: OK, I'll let thetower know. 15:42:41 <|amethyst> Lasty_: only I_NORMAL and above 15:42:45 seraph (13A) | Spd: 10 | HD: 25 | HP: 187-236 | AC/EV: 10/20 | Dam: 25, 10 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly, !sil | Res: 13magic(immune), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 5773 | Sp: minor healing (2d12) | Sz: Medium | Int: high. 15:42:45 %?? seraph 15:42:51 <|amethyst> !source beam.cc:5372 15:42:52 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/beam.cc;hb=HEAD#l5372 15:42:53 Not a vault monster: seraph 15:42:53 %??spec:seraph 15:42:53 |amethyst: oh, fair nuff 15:42:56 huh, really 15:42:56 Lasty_: it's a yak 15:43:04 a yak wearing enchanted PDA 15:43:09 which is kind of weird 15:43:13 uh 15:43:16 !source mon-gear.cc 15:43:16 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-gear.cc;hb=HEAD 15:43:21 lol 15:43:32 Why is everything holy compared to a yak? :D 15:43:39 !source dat/des/branches/pan.des 15:43:39 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/pan.des;hb=HEAD 15:43:49 <|amethyst> MAKE_GOOD_ITEM PDA or FDA 15:43:54 I feel vaguely depressed that I can do these paths from memory 15:44:16 also, huh, I had no idea it had cool armour 15:44:23 clearly shouldn't have skipped that level on my current guy 15:45:01 If you like shields, holy pan generally has a few randart ones 15:45:04 fr: give the seraph cleansing flame and summon angel spells 15:45:09 who likes shields??? 15:45:21 other things I just learned: any given centaur has a 0.1% chance of having centaur barding 15:45:21 people with two hands i think 15:45:25 PleasingFungus: I get the sense that more and more people are using them . . . 15:45:35 Lasty_: the joke is I already have a randart shield 15:45:41 <|amethyst> PleasingFungus: give the 2H weapons -1 base damage and all kinds of people will 15:45:42 PleasingFungus: ah 15:46:03 <|amethyst> PleasingFungus: since they did before the two-handers were buffed in 0.9 or 0.10 era 15:46:18 I am not actually requesting shield buffs, though I still kind of like the idea of letting them block beams *in principle* 15:46:28 someone needs to fix monster shield math first, though 15:46:35 really more about the dominant wisdom 15:46:53 people didn't start using 2h more because of buffs, they started because people told them they were better 15:47:00 PleasingFungus: I think they shouldn't block beams but maybe should reduce beam damage by a percentage 15:47:26 give them a resist % for all damage types. normal, fire, elec, etc. every block also depletes your stamina 15:47:38 Not my stamina! 15:47:57 you can pour a potion of resistance on them to increase the numbers 15:48:07 high intelligence enemies can knock away your shield and stab you for massive damage 15:48:12 But first you have to cook enough vegetables to create a potion of resistance. 15:48:12 if you block too much 15:48:34 oh, hm, two things on my to-do for people being here 15:48:46 !bug 8921 15:48:46 https://crawl.develz.org/mantis/view.php?id=8921 15:49:05 %git 20b2139 15:49:07 07Medar02 * 0.16-a0-623-g20b2139: Identify invis potion correctly even with halo (#8921). 10(34 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=20b213913d33 15:50:09 so there's a special case such that, when using an invisibility effect while in a halo, it does nothing 15:50:35 that is dumb 15:50:46 and inconsistent with e.g. drinking invis while glowing, coronad, on fire, etc 15:50:54 (drinking/casting/evoking) 15:51:33 yeah, what's the difference between haloed() glows_naturally() and backlit() anyway 15:51:40 -!- geedmat_ has quit [Ping timeout: 246 seconds] 15:51:42 probably someone knows 15:51:51 !source glows_naturally 15:51:51 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/monster.cc;hb=HEAD#l3229 15:51:56 prediction: djinn 15:52:13 <|amethyst> making invis work around TSOites is not that minor a change 15:52:25 ???? 15:52:29 that is not what I am saying 15:52:33 I mean it should still be useless 15:52:35 but 15:52:36 you should get the status 15:52:38 and glow and so on 15:52:40 <|amethyst> ah 15:52:51 <|amethyst> yeah, that makes sense 15:52:55 like swift in water 15:53:04 <|amethyst> either that or prevent drinking invis at all 15:53:08 well 15:53:10 it does that 15:53:13 if it's known invis 15:53:16 <|amethyst> aha 15:53:38 <|amethyst> yeah, then giving the status for the potion makes sense 15:53:40 <|amethyst> but 15:53:48 <|amethyst> monsters should know it's not worthwhile 15:54:00 this code is only for players 15:54:03 <|amethyst> I'm sure that's handled in a completely diff 15:54:04 <|amethyst> yeah 15:54:09 god bless potion.cc 15:54:25 -!- siepu has quit [Read error: Connection reset by peer] 15:54:25 which is called primarily by things which aren't potions, I think 15:54:31 !send PleasingFungus godblessing.cc 15:54:31 Sending godblessing.cc to PleasingFungus. 15:54:36 oh. 15:54:41 I found glows_naturally. 15:54:52 good function 15:55:00 -!- Tedronai has quit [Quit: leaving] 15:55:19 bool player::glows_naturally() const { return false; } 15:55:19 !source player::glows_naturally 15:55:20 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player.cc;hb=HEAD#l7659 15:55:23 oh 15:55:30 not even for djinn 15:55:33 for actor implementaton? 15:55:38 ya 15:55:42 ??goodcode[any_item 15:55:43 goodcode[6/11]: bool is_any_item(const item_def& item) { return true; } 15:55:45 funny that the potion function calls it, tho 15:55:51 also, scroll up about twenty lines and check out backlit 15:56:15 and, specifically, the three durations that are relevant 15:56:42 I... actually, I'm pretty sure that creates a bug 15:56:48 huh 15:57:20 why? 15:57:49 QUAD_DAMAGE, hilariously, causes the player to be backlit 15:58:01 -!- Tenda is now known as TendaAway 15:58:07 bool player::can_mutate() const 15:58:07 { 15:58:07 return true; 15:58:07 } 15:58:15 what is the point of THIS 15:58:20 again an actor implementation, I think 15:58:39 oh 15:58:54 since when can monsters mutate 15:59:02 !send wheals ENCH_WRETCHED 15:59:03 Sending ENCH_WRETCHED to wheals. 15:59:54 potion.cc's POT_INVISIBILITY effect, if the player is backlit, prints "you become transparent, but the glow from your %s prevents you from becoming completely invisible", formatting it with a list of afflictions: magical contamination, corona, and/or liquid flames. 16:00:11 if you have QUAD DAMAGE and then evoke/quaff/cast invis... 16:01:40 the glow from your prevents youu 16:02:08 this is why quad damage should be in the normal game, to catch bugs like this 16:03:25 rip xomscumming 16:03:46 okay, one last thing for tonight (looking through the todo) 16:03:54 xomscumming never dies 16:04:21 but now that he won't give you QUAD DAMAGE, what's the point? 16:04:23 !source mon-cast.cc:583 16:04:24 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-cast.cc;hb=HEAD#l583 16:04:35 what the hell is with this 16:04:45 ...so to speak 16:04:59 I think I asked before, but everyone was asleep so I didn't get many responses 16:05:02 -!- falu has quit [Quit: WeeChat 1.0] 16:05:06 hellion summoning nerfs 16:05:43 That says it hellfire burst does 5d7 to monsters? 16:05:49 -!- Patashu has joined ##crawl-dev 16:07:01 if the monster is targeting a monster (this is distinct from the set of things it hits) 16:07:54 I went through the source history & it goes back as far as I could trace, which was when this huge switch statement was added to replace an older, somehow even worse function 16:08:19 where was it before 3a4159644bb83b2? 16:08:43 I like the 2000 spellpower beam on Teleport Self 16:09:39 magicpoints: INCREDIBLE power 16:10:02 -!- Ratboiler has quit [Quit: Page closed] 16:10:04 wheals: iirc that's as far as I could trace it 16:10:09 the commit message even mentions it! 16:10:13 Hellion hellfire burst now behaves the same way for both hellion vs player and hellion vs monster. 16:10:40 oh, it seems to have been in effects.cc before 16:10:48 but where did the damage get determined before that, i don't get it 16:11:01 oh i see now 16:11:14 I just saw harold net a water elemental 16:11:19 that seems like it shouldn't be a thing 16:11:19 it did 5 + random2(10) + random2(5); before 16:11:22 ya 16:11:24 water elemental (02E) | Spd: 10 (swim: 60%) | HD: 6 | HP: 33-53 | AC/EV: 4/7 | Dam: 2212(engulf) | 11non-living, amphibious | Res: 13magic(immune), 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 04fire | XP: 212 | Sz: Big | Int: plant. 16:11:24 %??water_elemental 16:11:32 unknown monster: "whisp" 16:11:32 %??whisp 16:11:37 which is even dumber than 5d7 16:11:37 so, I guess it's more similar to player behavior now 16:11:39 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 9248 | Sp: b.fire (3d40), malmutate, fireball (3d43) | Sz: little | Int: normal. 16:11:39 %??orb_of_fire 16:11:47 gammafunk: I swear to god there's code to prevent that happening 16:11:47 monster doesn't print that I gues 16:11:52 like 16:11:55 PleasingFungus: maybe they're not insubstantial? 16:11:56 specifically for water elementals 16:12:00 and jellies 16:12:05 !source traps.cc 16:12:06 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/traps.cc;hb=HEAD 16:12:10 max 18 damage is wuite something thoughj 16:12:22 yeah they're just not insubstantial 16:12:24 that's the problem 16:12:24 !source is_web_immune 16:12:24 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/monster.cc;hb=HEAD#l6391 16:12:27 they really should be 16:12:34 since they're made of water and all 16:12:46 air elementals are insub. for instance 16:12:51 hm 16:12:54 oh and it wasn't even hellfire 16:12:56 so are fire elementals 16:12:57 they're sort of substantial 16:13:01 it was actually fire 16:13:09 don't go all 1kb on us now 16:13:20 wheals: it's sort of fire now 16:13:23 so weird 16:13:27 re melting ozo's etc 16:13:42 true, but it was beam.flavour = BEAM_LAVA 16:13:46 gammafunk: well, would making them insubstantial effect weird shit like, idk, fan of whatever? 16:13:53 so monsters with rF would partially resist 16:13:56 good old BEAM_LAVA 16:14:00 not the fan, since oof get blown back just fine by that 16:14:11 insubstantial affects shatter and nets 16:14:16 probably some other things though yeah 16:14:19 but not blowback 16:14:28 monster weight is scary 16:14:34 // Fire! 16:14:50 I swear there's a comment like that still sitting around 16:14:55 this is actually not a weight thing, although I'd not be surprised if there are checks that interact with both 16:15:02 I'll look into it and just make the change if there's no weirdness 16:15:31 -char cast_greater_healing(void); 16:15:31 -char cast_greatest_healing(void); 16:15:31 -char cast_lesser_healing(void); 16:15:38 greatest healing 16:15:43 godspeed you, gammafunk 16:15:45 greatest healing is good 16:15:47 wheals: have you ever looked at the healing code 16:15:49 it's 16:15:53 Something 16:15:57 !glasses great? 16:16:11 I changed it to use sprets a few months ago; before then it returned an int, either -1, 0, or 1 16:16:15 yah 16:16:21 someone probably needs to completely rewrite it, tho 16:16:23 it's kinda bad 16:16:26 it still does in some parts 16:16:28 -!- Moonsilence has quit [Ping timeout: 276 seconds] 16:16:31 return those ints 16:16:35 of course. 16:16:39 of course! 16:16:40 -!- HellTiger_NB has quit [Ping timeout: 272 seconds] 16:16:44 could stand to be in godabil and not spl-goditem too 16:16:57 spl-goditem 16:17:00 does it also handle /hw 16:17:01 sounds like a poorly named thing 16:17:10 !source spl-goditem.cc 16:17:10 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/spl-goditem.cc;hb=HEAD 16:17:18 only if you worship ely 16:17:21 gods and items 16:17:26 and spl? 16:17:33 spls 16:17:42 gammafunk: @brief Pseudo spells triggered by gods and various items. 16:17:52 literal sigh 16:17:56 So Great 16:18:08 the best part 16:18:10 of course 16:18:15 is that you know that it's better than whatever it replaced 16:18:19 haha 16:18:29 spells4.cc i presume 16:19:04 -!- wheals has quit [Quit: Leaving] 16:19:10 ...spl-other 16:19:13 hm 16:20:24 I am not actually convinced that was an improvement 16:20:24 ah, but it still had the same description - gods and various items. 16:20:24 very silly file 16:21:40 !bug 315 16:21:40 https://crawl.develz.org/mantis/view.php?id=315 16:22:13 oh wow 16:22:25 2488 was a nrook complaint 16:25:32 !tell wheals it was spells1 through 4, actually. :) 16:25:32 PleasingFungus: OK, I'll let wheals know. 16:25:43 -!- Krakhan has quit [Changing host] 16:25:43 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140812030202]] 16:26:39 -!- Crehl has quit [Quit: Killed by a kitten.] 16:27:02 oh he couldn't merge those nrook changes, so I need to do that tonigh 16:27:03 t 16:27:22 -!- minqmay has quit [Ping timeout: 245 seconds] 16:27:23 -!- Zaba has quit [Ping timeout: 245 seconds] 16:27:48 -!- rax has quit [Ping timeout: 245 seconds] 16:27:53 -!- potatolizard has quit [Ping timeout: 240 seconds] 16:27:53 -!- unpaidbi1l has quit [Ping timeout: 240 seconds] 16:28:12 -!- Krakhan|2 has quit [Ping timeout: 245 seconds] 16:28:23 -!- kryft has quit [Ping timeout: 240 seconds] 16:28:24 -!- tw_ has quit [Ping timeout: 240 seconds] 16:28:24 -!- Guest18262 has quit [Ping timeout: 240 seconds] 16:28:36 -!- Patashu has quit [Ping timeout: 260 seconds] 16:28:49 -!- potatolizard has joined ##crawl-dev 16:29:13 -!- potatolizard is now known as Guest90611 16:29:35 -!- rax has joined ##crawl-dev 16:29:36 -!- kryft has joined ##crawl-dev 16:29:41 -!- jarpiain has joined ##crawl-dev 16:30:18 -!- jarpiain is now known as Guest18353 16:31:13 -!- Deviljho has quit [Ping timeout: 246 seconds] 16:32:01 -!- Guest90611 is now known as potatolizart 16:32:25 -!- read has joined ##crawl-dev 16:32:36 -!- Lasty has joined ##crawl-dev 16:33:08 -!- Zaba has joined ##crawl-dev 16:34:30 -!- Ragdoll has quit [Quit: Houdoe] 16:37:26 you guys should go try out newdg 16:37:32 they're quite fun 16:44:52 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 16:45:07 newdg? what did i miss 16:45:16 ??newdg 16:45:17 I don't have a page labeled newdg in my learndb. 16:45:20 branch somewhere? 16:48:07 https://crawl.develz.org/mantis/view.php?id=8973 16:48:34 also made a little https://dl.dropboxusercontent.com/u/63152810/demigod_shenanigans.7z tiles build 16:50:30 you can go full heracles if you wish 16:50:34 it's very cool 16:53:05 -!- fridurmus has quit [Remote host closed the connection] 16:59:16 -!- LexAckson has quit [Read error: Connection reset by peer] 17:01:05 -!- Deviljho_ is now known as Deviljho 17:03:36 -!- edlothiol has quit [Ping timeout: 260 seconds] 17:03:52 -!- debo has quit [Ping timeout: 258 seconds] 17:07:25 -!- tsohg has quit [Read error: Connection reset by peer] 17:07:49 -!- fridurmus has quit [Ping timeout: 260 seconds] 17:10:25 -!- hauzer has quit [Quit: Leaving.] 17:10:50 -!- Deckard_Pain has quit [Quit: Leaving] 17:10:54 Bloaxor: does it come to the same total? 17:11:54 somewhat higher 17:12:34 i'd say it's worth it for the increased mobility 17:12:58 since if you happen to find great warrior gear while doing a mage you can still get very good stats for that 17:13:01 unknown monster: "mnoleg_tentacle" 17:13:01 %??mnoleg_tentacle 17:13:07 Mnoleg (09&) | Spd: 13 | HD: 17 | HP: 350 | AC/EV: 10/25 | Dam: 3509(mutation), 2306(blink self) | 05demonic, 10doors, fighter, see invisible, !sil | Res: 13magic(immune), 05fire, 10elec++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 10665 | Sp: sum.eyeballs, spawn tentacles, sum.horrible things | Sz: Large | Int: high. 17:13:07 %??mnoleg 17:13:18 (in fact i did just that) 17:13:33 ??gammafunk[2 17:13:33 gammafunk[2/11]: notes: %0.XX?monster (one ?) for old monster queries, clean up your terrible overflow temples 17:13:41 how do we check monster version again? 17:13:46 12 str/30 int and a +4 vamp gsword and a +9 plate later i'm pumping str 17:14:14 oh the tentacles have lower hd, should fix that 17:14:36 weird, so do kraken tentacles 17:14:40 unknown monster: "kraken_tentacle" 17:14:40 %??kraken_tentacle 17:14:57 -!- ibar has quit [Quit: leaving] 17:14:59 eldritch tentacle (04w) | Spd: 12 (07stationary) | HD: 16 | HP: 99-140 | AC/EV: 13/0 | Dam: 3009(chaos), 4009(chaos) | 11non-living, amphibious, see invisible, lev | Res: 13magic(immune), 05hellfire, 04fire+++, 12cold+++, 11elec+++, 09poison+++, 08acid+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 11silver | XP: 2288 | Sz: Giant | Int: animal. 17:14:59 %??eldritch_tentacle 17:15:17 guess we can't check tentacle monsters that aren't the base monster 17:16:52 -!- syllogism has quit [Quit: Leaving] 17:17:46 -!- Deviljho has quit [Ping timeout: 246 seconds] 17:18:35 -!- Lightli has joined ##crawl-dev 17:21:49 -!- Cannonbait has quit [Ping timeout: 260 seconds] 17:22:21 -!- stanzill has quit [Quit: schweinebande immer rumhängende und spät ins bett gehende] 17:23:17 -!- eoc has quit [Ping timeout: 260 seconds] 17:23:55 Unstable branch on crawl.lantea.net updated to: 0.16-a0-670-g3b10be2 (34) 17:29:01 -!- wheals has joined ##crawl-dev 17:33:47 -!- tcsc has quit [Quit: computer sleeping] 17:39:40 tentacled monstrosity (03X) | Spd: 10 | HD: 23 | HP: 104-154 | AC/EV: 5/5 | Dam: 22, 17, 13, 903(constrict) | 05demonic, 10doors, amphibious, see invisible | Res: 06magic(153), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2969 | Sz: Giant | Int: normal. 17:39:40 %??tentacled_monstrosity 17:39:43 grrrr 17:41:01 I wonder 17:41:13 is it better to have only mnoleg's tentacles be shovers 17:41:25 -!- eoc has quit [Ping timeout: 260 seconds] 17:41:35 currently mnoleg himself can't shove past the tmons he summons 17:41:46 which is probably for the best I guess 17:41:59 hrm, maybe it's best if they both just only shove past aboms 17:42:17 well actually no, tentacles share damage partially 17:42:19 -!- HoneyLocust has joined ##crawl-dev 17:42:27 and they have pretty nasty attacks 17:42:31 -!- tabstorm has joined ##crawl-dev 17:45:04 Mnoleg's tentacle (04w) | Spd: 13 (07stationary) | HD: 16 | HP: 99-140 | AC/EV: 13/0 | Dam: 3012(klown), 4012(klown) | 05demonic, see invisible, lev | Res: 13magic(immune), 05fire, 10elec++, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 0 | Sz: Giant | Int: animal. 17:45:04 %??mnoleg's tentacle 17:46:09 grr 17:46:09 showoff! 17:46:15 clearly would be more dangerous if it weren't stationary! 17:46:31 Grunt: but seriously, currently any & can only show if its HD are higher than what its shoving 17:46:38 and I'm not sure what the best order is 17:46:53 it seems to me tentacles shoving always is probably for the best, but not necessarilly mnoleg himself 17:47:00 but simpler rules are better 17:47:06 makes sense if they can shove him 17:47:11 Mnoleg (09&) | Spd: 13 | HD: 17 | HP: 350 | AC/EV: 10/25 | Dam: 3509(mutation), 2306(blink self) | 05demonic, 10doors, fighter, see invisible, !sil | Res: 13magic(immune), 05fire, 10elec++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 10665 | Sp: sum.eyeballs, spawn tentacles, sum.horrible things | Sz: Large | Int: high. 17:47:11 %??mnoleg 17:47:17 compare damage 17:47:18 no not shove him 17:47:26 I'm talking the tentacles vs. a tmons 17:47:28 also, how does his blink self work with tentacles 17:47:32 e.g. his summons 17:47:36 hrm 17:47:39 good point actually 17:47:57 but a separate issue 17:47:57 i'd imagine not well 17:48:56 yeah the blink also complicates things 17:49:15 it's better for mnoleg not to shove probably, since no matter what we do with tentacles, they'd have to follow him 17:49:21 -!- HoneyLocust has quit [Read error: Connection timed out] 17:49:53 let me try just having mnoleg never shove and his tentacles always shove 17:49:56 -!- HoneyLocust has joined ##crawl-dev 17:49:59 and see how that goes 17:53:25 give his tentacles cblink 17:53:27 clearly 17:54:12 moebius tentacles 17:54:50 and/or reaching 17:55:01 -!- tsohg has quit [Remote host closed the connection] 17:55:12 reach would be so mean 17:55:28 snapping turtle (03t) | Spd: 8 (act: 80%; swim: 60%) | HD: 10 | HP: 40-78 | AC/EV: 16/5 | Dam: 30(reach) | amphibious, cold-blooded | Res: 06magic(40), 12drown | XP: 254 | Sz: Medium | Int: reptile. 17:55:28 %??snapping_turtle 17:55:41 and I think it's a af_type anyhow 17:55:58 orange demon (044) | Spd: 10 | HD: 8 | HP: 38-65 | AC/EV: 3/7 | Dam: 1005(reach)04(poison, weakness), 8 | 05demonic, 10doors | Res: 06magic(64), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 417 | Sz: Medium | Int: normal. 17:55:58 %?? orange demon 17:56:05 oh 17:56:14 I present you, the reaching-poisoning-weakening orange demon 17:56:25 weirdo demon 17:59:36 -!- jeanjacques has joined ##crawl-dev 18:01:03 -!- gammafunk has quit [Ping timeout: 255 seconds] 18:01:04 -!- xnavy has quit [Ping timeout: 255 seconds] 18:06:12 bug: rods are marked as useless if all the spells are useless even if you don't know what the rod is 18:06:41 -!- cribo has quit [Ping timeout: 260 seconds] 18:07:24 -!- Big_guy has quit [] 18:07:30 -!- Zermako2 is now known as zermako 18:07:44 -!- zermako is now known as Zermako_ 18:10:45 You redirect the basilisk's attack!!! 18:10:46 _The basilisk is moving more slowly! 18:10:53 This also seems buggy! 18:11:32 basilisks don't resist petrify? 18:12:07 -!- gammafunk has joined ##crawl-dev 18:18:37 -!- markgo has quit [Ping timeout: 245 seconds] 18:20:25 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 18:20:54 ug, tentacles set the stationary flag 18:20:58 fun 18:21:27 -!- scummos__ has quit [Ping timeout: 246 seconds] 18:24:18 -!- Akitten_Homura has quit [Quit: Connection reset by pier.] 18:24:25 -!- debo has joined ##crawl-dev 18:26:15 -!- SomeStupidGuy has quit [Ping timeout: 255 seconds] 18:26:44 i noticed the other day blood can appear on stairs again so apparently you can get blood on features (again). is there a reason this was reverted? multiple times in just one game i noticed i had a red upstairs. at the very least leave stairs out of the splat fun 18:27:04 -!- Deviljho has quit [Ping timeout: 246 seconds] 18:29:57 -!- HoneyLocust has quit [] 18:31:46 -!- Reverie has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 18:32:45 -!- tensorpudding has quit [Ping timeout: 260 seconds] 18:36:51 -!- debo has quit [Ping timeout: 246 seconds] 18:40:44 -!- CKyle has joined ##crawl-dev 18:41:09 probably my fault 18:41:14 i noticed traps can get bloody too 18:41:29 especially teleport traps 18:41:30 which is weird 18:43:24 oh traps would be weird too 18:44:30 oh i see what i did wrong 18:44:50 changed feat > DNGN_OPEN_DOOR to !feat_has_dry_floor(feat) 18:45:07 so i guess walls haven't been getting bloody? 18:45:23 havent paid enough attention 18:46:48 have you ever been alone at night 18:46:52 thought you heard some steps behind 18:47:01 and turn around and noone's the 18:47:02 -!- Bloaxor has quit [Quit: Error: Bloax not found] 18:47:35 gammafunk: rip Asterion 18:47:36 -!- nickajeglin has quit [Quit: WeeChat 0.3.8] 18:47:43 rip? 18:47:46 is there a way to do amend a commit but skip the commit message writing screen? 18:47:47 !lm . 18:47:47 9728. [2014-09-18 23:47:07] SGrunt the Warrior (L19 FoFi of Ru) killed Asterion on turn 42868. (Vaults:1) 18:47:58 !lm Grunt uniq=vashnia 18:47:59 5. [2014-05-08 04:11:33] SGrunt the Deadly Accurate (L17 OgWr of Cheibriados) killed Vashnia on turn 37697. (Snake:2) 18:48:03 ahaha 18:48:04 aw 18:48:10 oh wait no 18:48:10 wheals: I was sad too :( 18:48:11 sorry 18:48:19 !lg grunt ikiller=vashnia 18:48:19 No games for grunt (ikiller=vashnia). 18:48:35 !lg gammafunk ikiller=asterion 18:48:35 No games for gammafunk (ikiller=asterion). 18:48:44 I kind of quit once because of him though 18:48:56 Asterion (12H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy, 11silver | XP: 3029 | Sp: major destruction (3d20), spectral weapon, haste / major destruction (3d22), spectral weapon, haste / major destruction (3d24), spectral weapon, haste / major destruction (3d25), spectral weapon, haste / major destruction (3d27), spectral weapon, haste / major destruction (3d28), spectral weapon, haste / major destruction (3d6), spectral weapon, haste | Sz: Medium | Int: normal. 18:48:56 %??asterion 18:48:58 but more because shoals was going poorly and he was positioned to block stairs 18:49:11 I actually didn't get that changed that hanged made 18:49:12 wonder which one of those is the unnerfed ooelec 18:49:26 oops 18:50:29 !lg grunt 18:50:30 1398. SGrunt the Fencer (L17 FoAK of Lugonu), hit from afar by a thorn hunter (volley of thorns) on Swamp:5 on 2014-08-01 04:16:13, with 131908 points after 49035 turns and 2:13:21. 18:50:56 Grunt, do you like the animation?! 18:53:49 -!- alefury has quit [] 18:54:10 -!- mong has quit [Quit: Leaving] 18:54:37 -!- Cannonbait_ has quit [Read error: Connection reset by peer] 18:57:11 rofl 18:58:09 -!- UncertainKitten has joined ##crawl-dev 18:58:25 -!- gammafunk has quit [Ping timeout: 260 seconds] 19:00:33 03wheals02 07* 0.16-a0-671-g9ab8c9f: Reorder inventory categories (#6562). 10(18 minutes ago, 1 file, 21+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9ab8c9fdb3bc 19:00:33 03wheals02 07* 0.16-a0-672-g9248126: Fix reversed no-recolouring logic (simmarine). 10(7 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9248126563d4 19:00:33 03jvj2460102 {wheals} 07* 0.16-a0-673-ged37a4e: Autotravel through out-of-range levels now defaults to yes (e.g. traveling from D:5 to D:6 through D:4). 10(2 years, 2 months ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ed37a4e3dcee 19:01:19 good default change 19:01:36 wow new inventory sort 19:02:29 -!- wheals has quit [Read error: Connection reset by peer] 19:06:29 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 19:11:05 -!- LordSloth has quit [Remote host closed the connection] 19:15:31 wheals: i love you 19:15:46 typo in ru's description 13https://crawl.develz.org/mantis/view.php?id=8974 by Thrassey 19:15:48 -!- Pacra has joined ##crawl-dev 19:16:50 -!- gammafunk has joined ##crawl-dev 19:17:35 -!- CKyle has joined ##crawl-dev 19:20:18 !lg qw dam>150 19:20:18 1. qw the Executioner (L16 DDBe of Trog), annihilated by a salamander mystic (a +0 dagger) on Snake:5 on 2014-09-08 17:20:59, with 148181 points after 28504 turns and 0:24:52. 19:20:21 -!- wheals has joined ##crawl-dev 19:20:34 !lg qw dam>150 -log 19:20:35 1. qw, XL16 DDBe, T:28504: http://dobrazupa.org/morgue/qw/morgue-qw-20140908-172059.txt 19:20:37 what happened here? ignite poison? 19:20:49 ontoclasm: you should thank argonaut! 19:21:06 seems odd the mystic dealt 168 damage 19:21:15 with a +0 dagger 19:21:16 looks like ignite poison has the offering bug 19:21:21 malign offering 19:21:24 -!- gammafun1 has joined ##crawl-dev 19:21:31 offering bug? 19:21:58 %git :/align [Oo]ffer 19:21:58 07Grunt02 * 0.14.1-28-g9c7d1f1: Correct death message for Malign Offering (#8904). 10(3 weeks ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9c7d1f1303ea 19:22:04 -!- gammafun1 has left ##crawl-dev 19:22:35 i wonder whether 162 is also a bug, but maybe qw just got really poisoned 19:22:52 anything is possible 19:23:01 so has my change been merged yet????? 19:23:11 =p 19:23:16 which one :P 19:23:36 i'm planning to merge the piety troves soon if there are no major objections 19:23:47 oh cool, I remember that, that one was awhile back 19:24:01 I was referring to https://gitorious.org/crawl/crawl/merge_requests/28, iirc gammafunk said he might take a look 19:24:02 well qw was lethally poisoned 19:24:05 yeah i'm going thru all the "patch" category on mantis 19:24:09 no rush ofc 19:24:11 yeah I'm working on a mnoleg bug atm 19:24:20 hehe, "lethally" was right 19:24:26 others can took a look first 19:24:28 also, use the comment feature if you want revisions 19:24:31 or we could just kick nrook 19:24:32 i guess being a DD and all let it survive that long 19:24:39 and then also ban his roommate 19:24:43 hey I'm doing you guys a favor by refactoring!! 19:24:44 but the weapon credit was the dagger 19:24:47 because that's standard dev policy 19:24:48 -!- fridurmus has quit [Read error: Connection reset by peer] 19:24:52 sounds fair 19:24:54 hasn't come up yet I suppose 19:24:58 johnstein: yeah, that was the same bug with malign 19:25:05 because of using a plain ouch() i think 19:25:10 ah ok 19:25:25 Grunt knows how to fix it again i suppose 19:25:34 technically since I got him into crawl, I can take credit for all of his contributions 19:25:37 !poke grunt 19:25:52 Dithmenos objects to spellbooks that contain unobjectionable spells 13https://crawl.develz.org/mantis/view.php?id=8975 by josh 19:26:04 * wheals pokes Grunt like a pig!!!!! 19:26:14 gruntpoke 19:26:58 wheals: i added some notes about using the git repo directly for the windows stack trace branch -- it should make testing "easier", but it's still going to require a full rebuild of crawl to test :( 19:27:06 nrook: why did you have to ruin out perfect number of merge requests 19:27:25 johnny0: ah, i saw, sorry to keep pushing it off but i don't think i have time today :( 19:27:31 bc people made fun of me for submitting patches through a globally visible google drive folder 19:27:38 so I decided to do things The Right Way!!! 19:27:46 also the gitorious diff view is actually p nice 19:27:56 wheals: yeah, don't worry about it -- it's somewhat painful to test and i know you're busy with other stuff 19:28:00 i like to think we have only ever had 28 requests since the gitorious interface is so goddamn awful it's driven people off 19:28:15 does it still check when showing diffs? 19:28:17 pretty nice, really? 19:28:20 *choke 19:28:20 yeah everything else is terrible 19:28:26 but like, you get a diff view with green and red, that's cool 19:28:37 i guess compared to a google drive folder....... 19:28:40 and you can send back comments? it's like code review but worse 19:29:21 -!- wheals has quit [Quit: Page closed] 19:31:50 -!- Harkenn has joined ##crawl-dev 19:32:39 -!- clouded_ has quit [Read error: Connection reset by peer] 19:32:51 -!- actrazor has quit [Ping timeout: 255 seconds] 19:33:16 -!- clouded_ has joined ##crawl-dev 19:37:01 -!- negatendo has quit [Quit: poop] 19:41:25 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 19:43:33 -!- amalloy is now known as amalloy_ 19:46:02 -!- CKyle has joined ##crawl-dev 19:46:46 -!- debo has joined ##crawl-dev 19:47:24 -!- Zermako_ has quit [] 19:48:36 -!- radinms has quit [Ping timeout: 255 seconds] 19:50:56 -!- tcsc has quit [Quit: computer sleeping] 19:53:28 -!- debo has quit [Ping timeout: 260 seconds] 19:59:07 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 20:07:29 -!- Sky__ has quit [Quit: Page closed] 20:08:17 -!- backslashecho has quit [Quit: Leaving] 20:09:23 -!- bh has joined ##crawl-dev 20:24:24 wheals: I checked the formulas and 163 damage ignite poison requires at least 600 or so points of poison, likely more 20:24:46 which isn't really that implausible for qw to accumulate since at that time it didn't have good curing logic 20:25:11 Anyone have a solid grip on stealth/wandering code? 20:26:16 doubt such a person truly exists... 20:26:42 I'm looking at monster movement code right now wrt tentacles and hating life 20:27:56 I know a decent amount about stealth, but less about wandering (or monster AI in general) 20:29:16 I'm trying to figure out why monsters can (rarely) be wandering while in LOS when you have 0 stealth 20:29:43 and return true from check_awaken 20:30:22 Is it possible that they haven't had a turn to react yet? 20:30:38 sure 20:30:55 ah. I see. 20:31:01 Hmm. 20:31:03 I also seem to recall that there's some more complexity in how they acquire a target and transition 20:31:04 if a monster wanders into sight of you, it doesn't notice you until the next turn 20:31:10 from beh_wandering 20:31:42 hmm 20:31:44 Lasty: this is pretty important because it means that even with bad stealth, if a monster wanders into sight of you then you can usually just step out of sight of it 20:32:15 Is there a place where I can short circuit it and make it easier for them to track a Sac Stealth player? 20:32:23 I would not do that 20:32:27 yeah 20:32:39 sac stealth should work the same way as having 0 stealth because of wearing GDA, IMO 20:32:44 if not then call it something else :P 20:32:47 make stealth essentially specia-cased for Ru, yeah 20:32:51 -!- debo has joined ##crawl-dev 20:33:23 Lasty: basically if you want to make sac stealth worse for the player, I would add shoutitis to it 20:33:24 Fair nuff, I suppose. I just want to make it as signifcant as is reasonable. 20:33:43 since that does more or less what you want (attract monsters who can't see you) 20:33:56 maybe make a permanent orb of noise that follows the player, shouting like the singing sword :p 20:33:58 <|amethyst> what about perma-mark? 20:34:10 <|amethyst> I guess that's separate from stealth 20:34:14 -!- Siegurt has quit [Quit: Leaving.] 20:34:19 Permamark/shoutitis is more than I was looking for. 20:34:30 -!- bonghitz has quit [Remote host closed the connection] 20:34:39 permamark has issues 20:35:00 well you could occassionally make noise in a way different (perhaps less bad) than shoutitis 20:35:02 it wouldn't attract sleeping monsters when you first enter a level, but it would make any new spawns come to you immediately 20:35:18 I just wanted everything that enters LOS to find and track the player -- so managing LOS still matters, but you once you see it, it's too late to avoid being seen 20:35:19 <|amethyst> "Sacrifice privacy" 20:35:50 Lasty: that's explicitly not how crawl handles LOS in any situation currently though 20:35:58 yeah. :\ 20:36:18 and I'd rather not add a new effect when we have lots of existing ones to use 20:36:26 ah well. Maybe it's fine as is. 20:37:17 -!- TendaAway is now known as Tenda 20:38:30 03Lasty02 07* 0.16-a0-674-g7db326c: Allow Ru abilities under Silence. 10(3 hours ago, 1 file, 5+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7db326cb1c9e 20:38:30 03Lasty02 07* 0.16-a0-675-gb8ca9bf: Upgrade Draw Out Power 10(3 hours ago, 2 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b8ca9bff51bd 20:38:30 03Lasty02 07* 0.16-a0-676-gf17eeeb: Adjusting numbers on Ru retribution 10(3 hours ago, 1 file, 14+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f17eeeb38d55 20:38:30 03Lasty02 07* 0.16-a0-677-g076ae15: Rename Ru's Cataclysm to Apocalypse and adjust. 10(2 hours ago, 9 files, 26+ 27-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=076ae153bbbc 20:38:30 03Lasty02 07* 0.16-a0-678-gdf547f9: Clarify multiple outcome Ru sacrifices. 10(2 hours ago, 1 file, 14+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=df547f9861e3 20:38:30 03Lasty02 07* 0.16-a0-679-gf9d909b: Display current horror value in status. 10(2 hours ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f9d909bc6eb0 20:38:30 03Lasty02 07* 0.16-a0-680-g0ec5ccf: Adjust Sacrifice Taste and Sacrifice Words chance to activate 10(86 minutes ago, 1 file, 20+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0ec5ccfe82c7 20:38:30 03Lasty02 07* 0.16-a0-681-gcfb1825: Fix Health/Essence/Purity sacrifice grammar 10(33 minutes ago, 4 files, 293+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cfb182567684 20:38:30 03Lasty02 07* 0.16-a0-682-gda92f62: Make sure Sac Stealth players always wake monsters 10(49 seconds ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=da92f62e7aff 20:39:57 hm, I guess Ru penance isn't possible currently? 20:40:39 that's a shame, one less penance title that players can get :P 20:42:01 -!- ackack has quit [Ping timeout: 260 seconds] 20:42:45 true, not possible 20:44:15 -!- Siegurt has quit [Client Quit] 20:45:42 hey, does anyone object to me skootching over the failure rates in the (a)bility screen one character? It looks like there's room in 80x24 terminal, and it's crowding the list of costs on Ru's 3rd ability 20:46:04 beware the Cost character cost! 20:46:46 (i doubt anyone will object as long as it doesn't mess anything up) 20:48:10 Apocalypse 20:48:15 that seems really really strong 20:48:21 -!- markgo has quit [Read error: Connection reset by peer] 20:48:29 -!- clouded_ has quit [Ping timeout: 272 seconds] 20:51:44 -!- UncertainKitten has quit [Ping timeout: 244 seconds] 20:51:51 Lasty: if you want to make monsters harder to shake off under Sac Stealth, you might look at how ash wrath works 20:52:00 (since that is one effect thereof) 20:53:17 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 20:53:42 03Lasty02 07* 0.16-a0-683-gf95b410: Fix a typo in Ru description. 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f95b41054112 20:56:55 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:57:55 -!- bh has quit [Ping timeout: 246 seconds] 20:58:48 03Lasty02 07* 0.16-a0-684-gc0cd2f2: Ru text consistency updates 10(21 seconds ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c0cd2f234aab 20:59:06 ??learn del ru_to_do[5 20:59:07 I don't have a page labeled learn_del_ru_to_do[5] in my learndb. 20:59:15 !learn del ru_to_do[5 20:59:15 Deleted ru to do[5/5]: Ru changelog: fix title to the Awakened. Cataclysm -> Apocalypse. 21:01:07 some sa guy just posted: 1. Someone just reordered the inventory screen to move staves up closer to armor. Can we move jewelry directly below armor so that we can see all our equipable stuff together? 21:01:15 +1 from me 21:01:36 -!- AtomikKrab has quit [Ping timeout: 260 seconds] 21:03:37 -!- radinms has quit [Ping timeout: 244 seconds] 21:05:32 you can reorder inventory w/ rcfile, can't you? 21:06:02 nope 21:06:09 maybe console inventory, but not tiles 21:06:13 oh, ah 21:06:14 Tiles. 21:06:20 fr that 21:06:32 yeah, that seems like a good solution . . . 21:07:41 im pretty sure theres an option for rearranging 21:07:51 there is 21:07:55 but i don't think it works 21:07:57 and wow i thought the change was actually putting jewellery near the front but i guess it wasnt. i didnt look very closely 21:08:18 i guess i could make sure before i spout off about it 21:10:03 -!- bonghitz has quit [Ping timeout: 255 seconds] 21:10:21 ontoclasm confirmed elemental wellspring 21:10:26 (which exist again apparently) 21:11:04 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 21:11:21 -!- grisamentum has joined ##crawl-dev 21:11:24 ...actually looks like maybe there isn't?? 21:12:37 hm 21:12:53 ahhhh 21:13:04 okay, i see what's goin' on 21:13:11 tile_show_items = 21:13:17 -!- gammafun has joined ##crawl-dev 21:13:35 it only affects local tiles, and only the grid inventory there 21:14:01 (and it has the bizarre default order of !?/%=([)X}:|\ for some reason) 21:14:10 i guess consumables first? 21:15:30 -!- SomeStupidGuy has quit [Ping timeout: 244 seconds] 21:15:43 -!- gammafunk has quit [Ping timeout: 272 seconds] 21:15:57 point is it doesn't affect the actual press-i-to-view-your inventory 21:18:46 dang. 21:18:52 -!- debo has quit [Ping timeout: 260 seconds] 21:19:46 Y'know, Enslavement should be marked useless for Ru followers who sacrifice Love 21:19:52 The yak is repulsed! 21:22:13 magicpoints: lol 21:22:19 magicpoints: just wait like 5 seconds 21:22:19 -!- NotKintak has quit [Read error: Connection reset by peer] 21:22:33 03Lasty02 07* 0.16-a0-685-gdea833a: Ru changelog fix 10(14 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dea833aff4ec 21:22:33 03Lasty02 07* 0.16-a0-686-g15d095b: Mark the Enslave spell as useless under Sacrifice Love 10(57 seconds ago, 1 file, 13+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=15d095bf688b 21:23:14 !learn edit ru_to_do[1 s/mark Enslave useless under sac love; // 21:23:14 ru to do[1/4]: don't pick up duplicate rings under sac hand unless octopode; "you're already wearing one cursed rings!"; some unid'd rod marked as useless under sac love 21:23:15 -!- Pluie has joined ##crawl-dev 21:23:39 Does that include wands of enslavement? Because that's what I tried 21:26:29 I thought those were already marked. 21:26:31 I'll check. 21:26:54 what color is the finger amulet in console 21:27:19 color when on the ground? 21:27:20 Not sure. 21:27:22 yeah 21:27:34 -!- hauzer has quit [Quit: Leaving.] 21:27:52 mm, tc_bone 21:27:54 bleck 21:29:12 -!- actrazor has quit [Quit: Leaving] 21:32:03 -!- Patashu has joined ##crawl-dev 21:32:42 03Lasty02 07* 0.16-a0-687-g4675135: Fix 'you're already wearing one cursed rings' 10(2 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4675135a1a67 21:37:35 -!- Bullock has quit [Quit: Page closed] 21:37:49 -!- kekekela has quit [Ping timeout: 246 seconds] 21:37:53 welp, i made the Worst Tile Ever 21:40:03 -!- tsohg has quit [Remote host closed the connection] 21:42:12 -!- Lasty_ has quit [Ping timeout: 260 seconds] 21:42:52 03ontoclasm02 07* 0.16-a0-688-gc35f2e0: More unrand amulet tiles 10(4 minutes ago, 3 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c35f2e05828e 21:42:52 03Lasty02 07* 0.16-a0-689-g516c4f7: Mark wand of enslavement as useless under Sac Love 10(5 minutes ago, 1 file, 7+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=516c4f72d525 21:43:04 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 21:44:27 -!- gammafun has quit [Quit: leaving] 21:44:52 -!- tsohg has quit [Ping timeout: 245 seconds] 21:45:32 this might be a dumb question, but how hard would it be to display tiles in greyscale on the fly? 21:46:12 like, rather than having greyscale versions of everything saves in some png somewhere, just desaturate them as we're drawing them 21:46:16 saved* 21:46:55 -!- magistern has quit [Ping timeout: 246 seconds] 21:47:09 -!- tensorpudding has quit [Ping timeout: 272 seconds] 21:48:00 -!- lobf has quit [Quit: lobf] 21:48:10 -!- nrook has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0.1/20140911151253]] 21:48:42 -!- Lasty_ has joined ##crawl-dev 21:49:39 -!- lobf has joined ##crawl-dev 21:53:04 -!- SomeStupidGirl has quit [Quit: Leaving] 21:53:04 -!- LexAckson has joined ##crawl-dev 21:55:12 -!- Lasty_ has quit [Ping timeout: 245 seconds] 21:57:24 -!- dtsund has joined ##crawl-dev 21:57:39 also i guess i need to make player tiles with one hand :/ 21:59:34 Just add the second hand as a layer :D 21:59:41 hah 22:01:47 -!- Lasty_ has joined ##crawl-dev 22:05:17 How do I test milestones locally? Are they supposed to show up in the game log 22:05:46 <|amethyst> Lasty: you need to build with USE_DGAMELAUNCH 22:06:50 okay yeah i see what needs to be done but i don't know how to do it xD 22:07:38 <|amethyst> Lasty: or, if you don't want to enable all the other dgl support stuff, make EXTERNAL_FLAGS="-DDGL_MILESTONES" 22:07:43 hmm, coding_conventions.txt indicates that there's no C++ class naming convention... should I follow the scheme in a particular file? 22:08:10 i need to make a "hand mask" image, and then when we draw the base player tile it needs to be masked by that image 22:08:18 -!- qoala has joined ##crawl-dev 22:08:35 (except in a few cases where the base tile has stuff behind the hand, which i can do, er, manually) 22:08:44 <|amethyst> ontoclasm: maybe it would be easier for the base image to just have a stump, then a hand is drawn on top of that 22:08:54 that... could also work i guess? 22:09:11 -!- lobf has quit [Quit: lobf] 22:09:18 <|amethyst> then you could let people choose different hands in the doll editor :) 22:09:23 hah 22:09:31 <|amethyst> but only one of them 22:09:44 <|amethyst> michael jackson's sequined glove 22:09:55 -!- gammafunk has joined ##crawl-dev 22:09:57 cutting off one glove is pretty easy; just do it like naga/centaur armour 22:10:02 !lg ayutzia 22:10:02 2633. Ayutzia the Bludgeoner (L19 FoAr of Okawaru), slain by the 27-headed Lernaean hydra on Swamp:5 (swamp_old_school) on 2014-09-19 03:09:03, with 212656 points after 40662 turns and 1:42:30. 22:10:03 and set xmax=16 22:10:17 !lg ayutzia -tv:channel=ayutz:x0.5 22:10:17 2633. Ayutzia, XL19 FoAr, T:40662 requested for ayutz (telnet://termcast.develz.org or http://termcast.develz.org). 22:10:26 <|amethyst> johnny0: yeah... if you're working alongside an existing set of classes, use what they use 22:11:15 <|amethyst> johnny0: otherwise, IMO use lowercase_with_underscores but as you and coding_conventions.txt noted, we don't have a standard 22:11:27 -!- bonghitz has quit [Ping timeout: 272 seconds] 22:11:30 -!- CKyle has joined ##crawl-dev 22:11:39 |amethyst: ahh alright, so basically like a struct 22:11:45 thanks 22:11:45 <|amethyst> yeah 22:12:50 <|amethyst> capitalising type names is a nice convention for Java Haskell etc but I don't think it works well in C++, because the standard library uses lowercase (so you still can't tell just from the name) 22:13:44 is there a suffix for classes/structs used by crawl? 22:14:04 |amethyst: what do I need to do to see the milestones if I use EXTERNAL_FLAGS="-DDGL_MILESTONES"? 22:14:21 <|amethyst> Lasty: they should go somewhere like saves/milestones 22:14:32 <|amethyst> johnny0: we use _type for many enums 22:14:50 <|amethyst> johnny0: and _t for some things (struct screen_cell_t for example) 22:14:50 -!- Ququman has quit [Read error: Connection reset by peer] 22:15:37 blerg. It has my first milestone, but nothing else, even killing a uniuqe . . 22:15:38 <|amethyst> johnny0: but most often we just use a name 22:15:44 |amethyst: alright, i'm used to using _t for C typedefs/struct -- i didn't know if the same suffix was used for classes though 22:16:15 <|amethyst> johnny0: especially in the context of crawl, I wouldn't distinguish much between structs and classes 22:16:21 does it stop loggin milestones once you get into wiz mode? 22:16:24 gotcha 22:16:44 <|amethyst> Lasty: oh, yeah 22:16:53 ah, haha 22:16:53 ok 22:16:56 thanks 22:17:04 <|amethyst> Lasty: you probably want then make EXTERNAL_FLAGS="-DDGL_MILESTONES -DSCORE_WIZARD_CHARACTERS" 22:17:19 got it 22:17:34 I'm out for the night, so I'll try it tomorrow 22:17:36 Thanks 22:17:42 -!- Lasty has quit [Quit: Leaving.] 22:18:15 <|amethyst> !tell Lasty later, and welcome to the team! BTW, you're on the secret mailing list now. Ask a dev privately for the address 22:18:15 |amethyst: OK, I'll let lasty know. 22:20:06 -!- rast has quit [Remote host closed the connection] 22:21:00 -!- Tenda is now known as TendaAway 22:24:38 -!- rast has joined ##crawl-dev 22:30:46 ontoclasm: have you ever considered how weird and strangely frightening the giant leech tile is? 22:32:25 yes 22:32:39 counterpoint: leeches are fucking terrifying irl 22:32:39 I'm not sure if I like it or hate it 22:32:47 (maybe it should be changed yes) 22:32:48 yeah that they are 22:33:03 in particular it's bright red which i'm pretty sure leeches generally are not 22:33:17 giant leech (05w) | Spd: 8 (swim: 60%) | HD: 12 | HP: 46-74 | AC/EV: 5/15 | Dam: 3505(vampiric) | amphibious, evil | Res: 06magic(32), 12drown | Vul: 08holy | XP: 287 | Sz: Large | Int: insect. 22:33:17 %??giant_leech 22:33:26 probably because of the glyph 22:33:29 and "vampiric" 22:33:30 yeah 22:34:41 <|amethyst> https://lh4.googleusercontent.com/-MX2VlB8ihU8/UYfLTRAfKTI/AAAAAAAAJRY/RDFfbBl9Q8Y/s640/blogger-image--1478147713.jpg 22:35:18 <|amethyst> http://www.endemicguides.com/images/Kinabalu/GiantLeech_Kinabalu_4.jpg 22:35:28 <|amethyst> I guess that's more lightred 22:35:32 gah 22:35:34 whyyy 22:35:42 omg why did you link that 22:35:43 why 22:35:59 -!- KurzedMetal has quit [Read error: Connection reset by peer] 22:36:09 leeches man :C 22:36:09 <|amethyst> sweet dreams! 22:36:24 also that scene from king kong remake 22:36:25 we need a giant isopod enemy 22:36:33 <|amethyst> ontoclasm: ++ 22:36:47 ??isopod 22:36:48 I don't have a page labeled isopod in my learndb. 22:36:55 <|amethyst> just change boulder beetle to isopod 22:37:11 <|amethyst> (woodlice/roly-polies/pill bugs are isopods) 22:39:05 <|amethyst> change the letter from B to t (or wherever crabs go when we separate crabs from turtles and crocodilians 22:39:08 <|amethyst> ) 22:39:24 jefkin (L23 TrMo) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster fire elemental failed to pathfind to (39,52) (the Orb) (Zot (ZotDef)) 22:39:52 we can just use t for "real animals that are really creepy" 22:39:54 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 22:40:11 (t)errifying 22:43:30 -!- ussdefiant has joined ##crawl-dev 22:46:28 -!- Kramin has quit [Quit: This computer has gone to sleep] 22:46:41 -!- vfoley has quit [Ping timeout: 272 seconds] 22:47:51 -!- RiotInferno has quit [Read error: Connection reset by peer] 22:51:16 -!- radinms has quit [Ping timeout: 260 seconds] 22:55:54 -!- ldf has quit [Quit: ldf] 23:01:30 -!- Daekdroom has quit [Quit: Saindo] 23:02:04 -!- grisamentum has quit [Quit: Page closed] 23:05:12 -!- Siegurt has quit [Quit: Leaving.] 23:09:05 how do we handle giving out moderations rights for tavern? 23:15:48 -!- Brannock has quit [Ping timeout: 246 seconds] 23:16:53 -!- Quashie has quit [Ping timeout: 240 seconds] 23:17:13 -!- Zilis is now known as willster22 23:31:32 -!- SakuyaIz1yoi has quit [Ping timeout: 245 seconds] 23:32:01 -!- demiskeleton has quit [Quit: Leaving] 23:32:39 -!- SakuyaIzayoi has joined ##crawl-dev 23:36:56 Is CSZO updated with Elf Blade yet 23:37:39 ??elf blade 23:37:40 I don't have a page labeled elf_blade in my learndb. 23:37:54 magicpoints: shouldve been in last night 23:38:05 i saw johnnyzero running around in new tomb 23:38:20 Thanks 23:38:22 -!- amalloy_ is now known as amalloy 23:40:05 %git :/elf blade 23:40:05 07Grunt02 * 0.14-a0-1588-gbfa08eb: Bring back "Blademaster" title specifically for elves. 10(9 months ago, 1 file, 9+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bfa08eb324f3 23:40:19 blade is back, in elf:2 23:40:38 %git :/.all of .lade 23:40:38 07tenofswords02 * 0.16-a0-654-g244e2be: Put the Hall of Blades on Elf:2 (and another vault onto Elf:1) 10(25 hours ago, 5 files, 479+ 66-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=244e2bef2528 23:40:39 %git :/lade 23:40:39 07wheals02 * 0.16-a0-667-g4d5bba2: Make lost soul revival of living monsters a bit more interesting again. 10(15 hours ago, 3 files, 10+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4d5bba26484e 23:40:44 %git :/lades 23:40:44 07tenofswords02 * 0.16-a0-654-g244e2be: Put the Hall of Blades on Elf:2 (and another vault onto Elf:1) 10(25 hours ago, 5 files, 479+ 66-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=244e2bef2528 23:40:58 -!- reaverb has joined ##crawl-dev 23:42:28 -!- PolkaDot has quit [Quit: Lost terminal] 23:43:36 gammafunk: "We", as in the devteam, don't actually handle Tavern mods IIRC. I would ask and into (most active Tavern mod) or possibly Nap kin (who hosts it after all). 23:43:43 oh. interesting. I still liked the idea of making HoB a tough branch that had one end in Elf and the other one in Vaults as a potential challenging way to bypass runelock. but I think that idea was shot down long ago (and seems like the runelock is working?) 23:44:33 -!- vimpulse has quit [Remote host closed the connection] 23:45:03 I'm not sure ^ was ever actually the idea. 23:45:10 One sec while I find the branch. 23:45:33 %git elf-vaults 23:45:33 07kilobyte02 * 0.14-a0-590-g227b880: Add a passage from Vaults to Elf. 10(11 months ago, 14 files, 52+ 88-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=227b8805a7d6 23:45:40 (stupid underscore vs. dash) 23:46:13 Yes, that doesn't mention Blade at all. 23:48:00 -!- willster22 has quit [Ping timeout: 255 seconds] 23:49:05 reavers maybe I read the idea on the forum 23:49:59 johnstein: That's also a possibility. Or maybe it was just discussed here. 23:51:24 perhaps 23:51:41 if I had any time and talent I would test it out 23:52:26 The glowing eveningstar hits itself!! 23:52:30 how does this even happen 23:52:48 You meant besides Ru :D 23:53:07 ^ doesn't make any sense. 23:53:16 I meant "You mean besides with Ru? :D" 23:53:57 -!- tabstorm has quit [Ping timeout: 246 seconds] 23:55:03 -!- dtsund has quit [Quit: dtsund] 23:55:30 If the hall of blades is to be just a vault now, I think it could stand to be shrunken now 23:55:55 Well it is half the size it used to be. 23:56:15 It's a *guaranteed* vault. 23:56:16 It's still almost as wide as the rest of the level, causing all the enemies to be spread out and easy pickings 23:56:20 (which I'm a little iffy about) 23:56:25 magicpoints: Hmm. 23:56:40 (I'm not really experinced with vaults or Elf so.)