00:01:28 -!- CSDCS has quit [Read error: Connection reset by peer] 00:01:56 string_manipulation_builder_factory.cc 00:02:16 oops, was scrolled up 00:02:36 -!- WalkerBoh has quit [Remote host closed the connection] 00:03:52 string_manipulation_and_also_other_related_functionality_in_this_very_file.cc 00:04:19 (I'm pretty sure that this is what the comments at the top of each file are for) 00:04:22 -!- tsohg has quit [Ping timeout: 240 seconds] 00:04:34 Of course most of Crawl's are /* Misc. functions */ 00:04:45 aw, not most. 00:04:46 -!- DrPraetor has quit [Ping timeout: 256 seconds] 00:04:47 maybe... half. 00:07:53 huh. turns out quite a lot of files use these string functions 00:08:27 Unstable branch on crawl.s-z.org updated to: 0.15-a0-2333-g9cedde5 (34) 00:08:50 Hmm, this vault probably shouldn't be dropping 49 fruits. 00:09:05 -!- Kramin has quit [Quit: This computer has gone to sleep] 00:09:08 that's not *so* huge a number 00:09:10 which vault? 00:09:11 blue anna? 00:09:27 I don't know, it's kind of weird. 00:09:32 It spawned a two-headed hydra. 00:09:46 oh 00:09:49 yep, that's blue anna 00:12:38 -!- lobf has joined ##crawl-dev 00:18:47 Unstable branch on crawl.develz.org updated to: 0.15-a0-2333-g9cedde5 (34) 00:24:35 -!- Blazinghand has quit [Remote host closed the connection] 00:26:03 -!- happychan has quit [Ping timeout: 272 seconds] 00:26:09 -!- musclewitch is now known as happychan 00:26:22 -!- iFurril has quit [Ping timeout: 264 seconds] 00:31:02 -!- Furril has quit [Ping timeout: 245 seconds] 00:32:49 -!- scummos__ has quit [Read error: Connection reset by peer] 00:33:20 -!- Cryp71c has joined ##crawl-dev 00:33:21 ??git 00:33:21 git[1/2]: Readonly: git clone git://gitorious.org/crawl/crawl.git Read/Write: git@gitorious.org:crawl/crawl.git Web interface: http://s-z.org/neil/git/?p=crawl.git;a=summary 00:33:59 dcss still on gitorious, or github now? 00:34:58 gitorious, yes 00:35:48 There was some talk a while back of moving to github. 00:35:51 but nothing came of it. 00:37:49 -!- djanatyn has quit [Quit: WeeChat 0.4.3] 00:38:11 admitedly github's support for teams doesn't seem to be as strong as gitorious. 00:38:24 -!- twelwe has quit [Quit: Page closed] 00:38:34 also they're kind of a bit evil 00:38:50 So who all is involved in active development nowadays? 00:39:03 ?/stats 00:39:03 Matching terms (10): !help:!stats, !help:!tstats, beard_stats, gitstats, hair_stats, initial_stats, monster_stats, starting_stats, startingstats, stats; entries (49): !help:!stats[1] | !help:!tstats[1] | 41qyscrawl[5] | basilisk[1] | blasthardcheese[2] | catoblepas[1] | cheibriados[1] | cheibriados_reasons[2] | dancing_weapon[1] | dark_maul[1] | ddne[1] | deep_dwarf[4] | demigod[1] | distressingly... 00:39:07 ??gitstats 00:39:07 gitstats[1/3]: http://www.ohloh.net/p/stonesoup 00:39:16 ??gitstats[2 00:39:17 gitstats[2/3]: http://s-z.org/crawl-stats/ — updated infrequently 00:39:20 ^ 00:39:26 -!- Kramin has joined ##crawl-dev 00:41:06 -!- Keanan has joined ##crawl-dev 00:44:47 Nice, still some old faces I know then... 00:47:28 Windows builds of master branch on crawl.develz.org updated to: 0.15-a0-2333-g9cedde5 00:48:21 tengu (12Q) | Spd: 10 (move: 90%) | HD: 5 | HP: 15-30 | AC/EV: 2/12 | Dam: 10, 5, 5 | 10weapons, 10items, 10doors, lev | Res: 06magic(20) | XP: 118 | Sz: Medium | Int: normal. 00:48:21 %??tengu 00:48:24 tengu reaver (13Q) | Spd: 10 (move: 90%) | HD: 17 | HP: 66-106 | AC/EV: 2/17 | Dam: 27, 11, 11 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible, lev | Res: 06magic(68) | XP: 2058 | Sp: b.lightning (3d22), battlesphere, freezing cloud (2d27) / b.magma (3d26), battlesphere, fireball (3d27) / b.venom (3d21), battlesphere, poisonous cloud (3d11) | Sz: Medium | Int: high. 00:48:24 %??tengu reaver 00:48:30 tengu warrior (10Q) | Spd: 10 (move: 90%) | HD: 10 | HP: 46-74 | AC/EV: 2/17 | Dam: 16, 8, 8 | 10weapons, 10items, 10doors, fighter, lev | Res: 06magic(40) | XP: 869 | Sz: Medium | Int: normal. 00:48:30 %??tengu warrior 00:48:42 Tengu don't get permanent flight until XL 14 00:48:45 tengu warriors are cheating 00:48:53 tengu conjurer (02Q) | Spd: 10 (move: 90%) | HD: 7 | HP: 22-41 | AC/EV: 2/17 | Dam: 10, 5, 5 | 10weapons, 10items, 10doors, spellcaster, see invisible, lev | Res: 06magic(28) | XP: 331 | Sp: force lance (3d11), mystic blast (3d13), battlesphere, 04esc:blink / mephitic cloud, b.venom (3d12), battlesphere, 04esc:blink / shock (d12), b.lightning (3d14), battlesphere, 04esc:blink / throw flame (3d7), b.magma (3d15), battlesphere, 04esc:blink | Sz: Medium | Int: normal. 00:48:53 %??tengu conjurer 00:48:58 even worse cheaters! 00:49:10 ??monsters 00:49:11 monsters[1/4]: The most up-to-date code for %?? and %? can be found at http://s-z.org/neil/git/?p=monster-trunk.git , or clone from http://s-z.org/neil/git/monster-trunk.git , branch 'bleeding-edge-crawl'. 00:49:18 ??monsters[2 00:49:18 objstat[2/3]: Latest statistics: https://drive.google.com/folderview?id=0B7VXhHzhWWb7S282VWhLVWRXbG8&usp=sharing 00:49:19 ??monsters[3 00:49:20 monsters[3/4]: dirty cheaters 00:49:22 hm 00:49:27 imho learn swap 00:50:32 -!- halberd has quit [Ping timeout: 255 seconds] 00:54:36 -!- causative has quit [Ping timeout: 250 seconds] 00:54:59 ranged combat still a massive mess, code-wise? 00:55:30 nope 00:55:35 it's just melee combat now 00:55:45 ...please don't ask about beam.cc 00:55:55 You mean ranged combat isn't an issue or its gone? 00:56:08 it uses the same codepaths as melee combat now 00:56:10 roughly 00:56:20 woohoooo! who did that rewrite? 00:56:29 the one and only grunt 00:56:51 melee combat still use the 5 (or 6) phase_ functions? 00:57:10 yes 00:57:16 they're okay 00:57:57 Any better implementations tossed around, or everyone working on more important stuff? 00:58:02 ??build 00:58:02 I don't have a page labeled build in my learndb. 00:58:06 hrm.. 00:58:10 ?git[2] 00:58:10 afaik it's not really something on the radar 00:58:15 ??git[2] 00:58:15 git[2/2]: https://crawl.develz.org/wiki/doku.php?id=dcss:help:git 00:58:17 it's Not Awful and there's so much worse... 00:58:31 well...at least its not the worst 00:58:42 beam still a massive web? 00:59:12 what about monster vs player inconsistencies? that ever discussed? 00:59:22 ...didn't I tell you not to ask about beam.cc? 00:59:25 :( 00:59:32 monster vs player inconsistencies are fine and often good 00:59:36 that is not a general problem 00:59:44 sometimes a case-by-case thing 01:00:35 but in general it's unreasonable to expect that mechanics for monsters (very short-lived) to be the same as for players (who are... if not necessarily that long-lived, hopefully at least longer-lived than the average monster!) 01:01:34 03PleasingFungus02 07* 0.15-a0-2334-ge048ef1: Remove stuff 10(70 minutes ago, 180 files, 880+ 789-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e048ef1f5268 01:01:39 -!- ussdefiant has quit [Remote host closed the connection] 01:02:00 Oh...hrm, no I was meaning aside from that. There was discussion after the combat_rewrite to address the worst of the monster vs player inconsistencies in the combat code. 01:02:21 179 files changed, I hope that works out for you 01:02:27 ...I see 180? 01:03:02 ??build-essentials 01:03:02 I don't have a page labeled build-essentials in my learndb. 01:03:03 in the link it says 179, in the irc 180 01:03:21 gah I can't ever remember the libs that need to be available. I put them in learndb long ago...but IDK where. 01:03:25 ??learndb 01:03:25 learndb[1/7]: An HTML page of learndb entries is at http://loom.shalott.org/learndb.html. The version on CDO is currently outdated. 01:03:41 ??compile craw 01:03:41 compile craw ~ compile crawl[1/2]: [Linux] You'll need git, build-essential, zlib1g-dev, libncurses5-dev, libncursesw5-dev, then "git clone git://gitorious.org/crawl/crawl.git; cd DCSS; git submodule update --init; cd crawl-ref/sources/; make [options]" 01:03:42 ??compile crawl 01:03:42 compile crawl[1/2]: [Linux] You'll need git, build-essential, zlib1g-dev, libncurses5-dev, libncursesw5-dev, then "git clone git://gitorious.org/crawl/crawl.git; cd DCSS; git submodule update --init; cd crawl-ref/sources/; make [options]" 01:04:16 -!- eb_ has quit [] 01:04:55 rchandra: it is a spooky mystery 01:05:03 hrm, well that's disconcerting. 01:05:12 PleasingFungus, any other reqs that aren't in that learndb entry above? 01:05:25 Cryp71c: yeah, most of the focus these days is on changing mechanics, not on code reform. 01:05:26 (my last commit aside.) 01:05:34 also, sorry, I'm running osx; can't help... 01:05:34 PleasingFungus, *gasp* 01:05:47 Everyone's given up on code reform!? 01:05:51 :*( 01:06:16 -!- Vorhito has quit [Ping timeout: 246 seconds] 01:06:17 people are doing things. reaverb & I have been doing a lot of refactoring 01:06:34 there's a policy of adding comments to any new function & ideally also old functions that you touch 01:06:38 !source godblessing.cc 01:06:39 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/godblessing.cc;hb=HEAD 01:06:53 ^ example of both in action 01:07:00 lots of constifying 01:07:14 go, docblocks! 01:08:25 slowly lurching towards progress 01:08:30 PleasingFungus, even if I don't go back to do work; any feedback on the combat code? 01:08:42 mm. I haven't touched it that much 01:08:59 PleasingFungus: Err, that policy of adding comments to any new function doesn't really exist yet <_< >_> 01:09:07 reaverb: really? I've been following it. 01:09:11 I thought it was on the wiki, too 01:09:13 ??0.15 plan 01:09:13 0.15 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:0.15_plan 01:09:38 Cryp71c: fight.cc is a weird mishmash of functions that need to be split up & dispersed to their rightful homes. attack.cc and its children (melee_attack.cc, ranged_attack.cc) don't seem that bad, though 01:09:53 reaverb: yeah, at the bottom 01:10:04 idk. I've been seeing many comments pop up 01:10:07 even ones that I didn't write! 01:10:21 The wiki is really the only place it was mentioned, feel free to bring it up in the mailing list. 01:10:26 (Well, and IRC) 01:10:37 but I'm pretty sure it isn't in coding conventions, for instance. 01:10:39 it doesn't really feel like a mailing list kind of question 01:10:42 hrm. I've satisfied all the build conditions but can't get it to build. error: 'towlower' was not declared.... 01:10:50 it's not really a design question 01:10:54 which is the mailing list's thing 01:15:08 -!- tolly has joined ##crawl-dev 01:16:16 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:16:32 -!- sgun has quit [Ping timeout: 245 seconds] 01:18:06 reaverb, linux box? 01:18:33 Cryp71c: I'm not sure what you mena by that. 01:18:50 -!- BoredOne has quit [Quit: Page closed] 01:18:56 s/mena/mean/ 01:18:56 -!- excalibur03 has quit [Client Quit] 01:19:12 reaverb, are you in a linux environment? 01:19:25 No, I'm on a mac. 01:19:31 glarghb! 01:19:32 k 01:19:33 hahaha 01:19:35 rip 01:19:37 sorry, man 01:19:52 -!- grit has quit [Ping timeout: 240 seconds] 01:20:30 -!- scummos__ has quit [Ping timeout: 250 seconds] 01:23:28 -!- Kramin has quit [Quit: This computer has gone to sleep] 01:25:46 PleasingFungus: Hmm, strings.h brought back the "redundant redeclaration of ‘size_t strlcpy(char*, const char*, size_t)’ in same scope" warnings. 01:26:16 -!- Melum has quit [Quit: Page closed] 01:26:18 lemme see if I get them 01:26:55 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:27:32 no. odd 01:27:37 hm 01:28:07 Let me see if make clean fixes it. 01:28:56 Got it 01:29:05 Cryp71c: Horray! 01:29:11 When all else fails...go read the install.txt 01:29:28 !learndb del compile_crawl 01:29:44 ??learndb del compile_crawl 01:29:44 I don't have a page labeled learndb_del_compile_crawl in my learndb. 01:29:49 ... 01:30:14 ??learndb 01:30:14 ??compile crawl 01:30:14 learndb[1/7]: An HTML page of learndb entries is at http://loom.shalott.org/learndb.html. The version on CDO is currently outdated. 01:30:14 compile crawl[1/2]: [Linux] You'll need git, build-essential, zlib1g-dev, libncurses5-dev, libncursesw5-dev, then "git clone git://gitorious.org/crawl/crawl.git; cd DCSS; git submodule update --init; cd crawl-ref/sources/; make [options]" 01:30:19 ??learndb[2] 01:30:19 learndb[2/7]: The main commands for the learndb are add, query, edit, swap, and delete. See [3] for add and insert, [4] and [5] for edit, [6] for query, [7] for swap and move. You can read entries in private queries to Sequell. You cannot change it in private, however. 01:30:25 you want !learn del compile_crawl 01:30:27 but also 01:30:29 why do you want to del that 01:30:41 Probably so he can !learn add a better version. 01:30:56 The build list is out of date. 01:31:04 or was never totally complete to begin with 01:31:09 imho !learn set? 01:32:23 !learn set compile_crawl[1] [Linux] You'll need git, and libs referenced in INSTALL.txt, then "git clone git://gitorious.org/crawl/crawl.git; cd DCSS; git submodule update --init; cd crawl-ref/sources/; make [options]" 01:32:23 compile crawl[1/2]: [Linux] You'll need git, and libs referenced in INSTALL.txt, then "git clone git://gitorious.org/crawl/crawl.git; cd DCSS; git submodule update --init; cd crawl-ref/sources/; make [options]" 01:33:52 Anyone done any recent, interesting work w/ demonspawn? 01:34:25 not since dracoomega and hangedman left, I think 01:35:23 ??demonspawn 01:35:23 demonspawn[1/4]: A race that is pretty average, but gets 5 semi-random good mutations. Has a 1/10 chance of being {monstrous}. Demonspawn mutations are irrevocable and unalterable, and drawn from a special list. 01:35:30 PleasingFungus, monstrous still exist? 01:35:42 Yes, monstrous still exists. 01:35:48 woohoo :P 01:35:53 How recent do you mean by "recent"? 01:36:03 I don't even know. 01:36:09 Last year or so? 01:36:26 Did you see the new mana link Ds mutation? 01:36:44 Which gives spirt shield etc. 01:36:46 oh, you mean ds players 01:36:54 ambiguity 01:37:52 Oh, and new black mark mutation. 01:37:57 Inspired by the demonspawn monsters. 01:38:30 ??black mark 01:38:31 black mark[1/2]: Demonspawn mutation gained at level 3 of the negative energy facet. Give melee attacks that deal damage a 1/5 chance of gaining a vampiric effect and applying antimagic, weakness or draining to the target. The vampiric effect affects all non-summoned monsters. 01:38:58 -!- Patashu has quit [Quit: Page closed] 01:39:01 ??black_mark[2] 01:39:01 black mark[2/2]: Also a monster spell, from {black sun}s. Any allies in LOS as well as the caster begin absorbing vital energies, and any melee done will, with no rN check, heal said individuals as well as either drain XP, speed, or mp. (This has an antimagic, slowing, or HD drain effect on other monsters). Not that dangerous without the right ally. 01:39:12 Hrm. 01:39:21 Peculiar, but interesting. 01:41:59 Does what's his name (N7...) still play? 01:42:24 He's been absenst recently. 01:42:24 !lg 78291 01:42:24 6147. 78291 the Merry Spriggan (L27 SpHu of Gozag), escaped with the Orb and 3 runes on 2014-05-09 02:06:16, with 1447853 points after 102228 turns and 5:25:23. 01:42:44 78291 is also a developer now. 01:43:05 a glorious developer who gaves us newcorrosion 01:43:10 and all the glorious splats that came with it 01:43:22 ??corrosion 01:43:22 acid[1/4]: In 0.15, getting hit by acid does not permanently damage your equipment. Instead, you receive the "Corr" status, which goes away on its own after a while. Each level of Corr reduces your AC by 5 and gives -3 slaying. Corr(-6) means -6 slaying and -10 AC. For what it does in 0.14-, see {acid[4]} 01:43:39 !seen n78291 01:43:39 I last saw N78291 at Wed Jun 4 03:43:47 2014 UTC (8w 2h 59m 52s ago) quitting, saying 'Quit: null'. 01:43:43 rip 01:44:32 Been up for about 18 hours...deciding whether or not to go into work early and try to pull a >24 hour day. 01:45:44 Go to sleep. 01:47:36 lol, will take that into consideration. 01:47:49 night guys. see you around hopefully 01:47:54 -!- Cryp71c has quit [Quit: Leaving] 01:48:20 I should also go to sleep. 01:48:34 -!- reaverb has quit [Quit: Leaving.] 01:48:35 Good night. 01:48:38 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140725030202]] 01:50:36 -!- ussdefiant has joined ##crawl-dev 01:52:03 -!- Wahaha has quit [Ping timeout: 240 seconds] 01:57:39 -!- lobf has quit [Quit: lobf] 01:59:20 -!- giantbat has quit [Quit: Leaving] 02:01:55 -!- SkaryMonk has joined ##crawl-dev 02:04:13 -!- tsohg has quit [Ping timeout: 272 seconds] 02:05:03 -!- Nomi has quit [Ping timeout: 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02:50:29 I last saw elliptic at Tue Jul 29 20:19:40 2014 UTC (11h 30m 48s ago) joining the channel. 02:53:04 -!- bonghitz has quit [Remote host closed the connection] 02:59:01 -!- pandythepoo has joined ##crawl-dev 03:07:03 -!- Keanan has quit [Quit: Leaving.] 03:07:03 -!- rophy has quit [Ping timeout: 240 seconds] 03:08:22 -!- Wolfechu has quit [Ping timeout: 255 seconds] 03:10:49 -!- Vizer has quit [Read error: Connection reset by peer] 03:12:50 test spawner (16X) | Spd: 14 (swim: 60%; 07stationary) | HD: 1000 | HP: 10000 | AC/EV: 127/127 | 11non-living, amphibious, regen, !sil | Res: 13magic(immune), 05hellfire, 04fire+++, 02cold, 10elec, 03poison, 07acid, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm++ | XP: 1 | Sp: freeze | Sz: Large | Int: plant. 03:12:50 %??test spawner spells:freeze 03:13:57 -!- SteampunkDuck has quit [Ping timeout: 245 seconds] 03:21:27 -!- markgo has quit [Ping timeout: 245 seconds] 03:21:39 -!- edlothiol has joined ##crawl-dev 03:29:46 -!- Lightli has quit [Ping timeout: 246 seconds] 03:36:56 -!- rast- has joined ##crawl-dev 03:38:45 -!- Lightli has joined ##crawl-dev 03:39:20 Confusion allows you to disarm traps in forms that normally prevent it. 13https://crawl.develz.org/mantis/view.php?id=8840 by Kvaak 03:39:36 -!- rast has quit [Ping timeout: 250 seconds] 03:39:45 -!- rast- is now known as rast 03:42:55 -!- Patashu has joined ##crawl-dev 03:46:49 -!- happychan has quit [Ping timeout: 272 seconds] 03:51:46 -!- iFurril has quit [Ping timeout: 260 seconds] 03:58:21 -!- rast- has joined ##crawl-dev 03:59:57 -!- Svendre has quit [Ping timeout: 272 seconds] 03:59:58 -!- rast has quit [Ping timeout: 250 seconds] 03:59:58 -!- rast- is now known as rast 04:01:15 -!- rast- has joined ##crawl-dev 04:01:44 -!- ruwin has quit [] 04:02:02 -!- TS__ has quit [Ping timeout: 260 seconds] 04:04:02 -!- tsohg has quit [Ping timeout: 245 seconds] 04:04:18 -!- rast has quit [Ping timeout: 250 seconds] 04:04:18 -!- rast- is now known as rast 04:04:20 -!- 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04:44:15 -!- greensna1k has joined ##crawl-dev 04:44:16 -!- Grunt_ has joined ##crawl-dev 04:44:28 -!- iFurril has quit [*.net *.split] 04:44:29 -!- rophy has quit [*.net *.split] 04:44:33 -!- namad7 has quit [*.net *.split] 04:44:37 -!- Goncyn has quit [*.net *.split] 04:44:49 -!- Grunt has quit [*.net *.split] 04:44:51 -!- pythonsnake has quit [*.net *.split] 04:44:58 -!- Rotatell has quit [*.net *.split] 04:44:58 -!- bhaak has quit [*.net *.split] 04:45:00 -!- Azzkikr has quit [*.net *.split] 04:45:02 -!- unpaidbi1l has quit [*.net *.split] 04:45:22 -!- greensnark has quit [*.net *.split] 04:45:34 -!- Moredread has quit [*.net *.split] 04:46:14 -!- Rotatell has joined ##crawl-dev 04:46:18 -!- musclewitch has quit [Ping timeout: 245 seconds] 04:48:32 -!- scummos__ has quit [Remote host closed the connection] 04:50:43 -!- Guest56148 has quit [Quit: Leaving] 05:02:58 -!- Kramin has joined ##crawl-dev 05:10:40 03|amethyst02 07* 0.15-a0-2335-gfc841dd: Fix compilation. 10(22 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fc841dd1f274 05:10:40 03|amethyst02 07* 0.15-a0-2336-gd1047ce: Fix strlcpy check (reaverb) 10(21 minutes ago, 3 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d1047cec8271 05:10:40 03|amethyst02 07* 0.15-a0-2337-gb0b63bf: Make a function static. 10(20 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b0b63bff96d9 05:10:40 03|amethyst02 07* 0.15-a0-2338-g54cd4fe: Don't let reflected projectiles miss themselves (PleasingFungus) 10(12 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=54cd4fec6c29 05:10:40 03|amethyst02 07* 0.15-a0-2339-gb4aa802: Fix magic mapping (#8838) 10(3 minutes ago, 3 files, 58+ 55-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b4aa80204990 05:11:13 -!- MakMorn has quit [Ping timeout: 255 seconds] 05:15:50 03|amethyst02 07* 0.15-a0-2340-ge7a3923: Avoid a few more incorrect reflexives. 10(2 minutes ago, 2 files, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7a3923bec34 05:16:00 -!- MakMorn has joined ##crawl-dev 05:20:22 -!- debo has joined ##crawl-dev 05:28:02 03|amethyst02 07* 0.15-a0-2341-g65d117d: Fix explosive bolt hostiles-in-range check (#8815) 10(2 minutes ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=65d117d0c71a 05:29:44 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 05:29:54 -!- Textmode has quit [Quit: "It was one dev, naked in a room with a carton of cigarettes, a thermos full of coffee and bourbon, and all his summoned angels."] 05:47:56 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 05:52:51 -!- bhaak_ is now known as bhaak 05:59:10 -!- Krakhan has quit [Ping timeout: 260 seconds] 06:00:15 -!- category has quit [Quit: Page closed] 06:00:36 03|amethyst02 07* 0.15-a0-2342-gb503107: Don't let confused forms disable traps (#8840) 10(7 minutes ago, 1 file, 7+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b5031071af6e 06:00:36 03|amethyst02 07* 0.15-a0-2343-g4ccbf14: Let Qazlalites disarm traps beneath their own clouds (#8758) 10(53 seconds ago, 3 files, 8+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4ccbf14a0f29 06:02:34 -!- Arkaniad has quit [Ping timeout: 240 seconds] 06:04:18 -!- tsohg has quit [Ping timeout: 260 seconds] 06:05:13 -!- bonghitz has quit [Remote host closed the connection] 06:06:29 03|amethyst02 07* 0.15-a0-2344-ge4dd375: Make corrosion override all weapon colours (#8836) 10(32 seconds ago, 1 file, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e4dd375ad42e 06:11:49 -!- Aryth has quit [Read error: Connection reset by peer] 06:12:16 -!- Lasty has joined ##crawl-dev 06:18:47 -!- Shome has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 06:19:27 -!- SkaryMonk has quit [Ping timeout: 272 seconds] 06:19:44 -!- SkaryMonk has joined ##crawl-dev 06:24:16 -!- bonghitz has quit [Remote host closed the connection] 06:30:53 -!- Dingus has quit [Quit: Leaving] 06:31:50 -!- Dingus has quit [Client Quit] 06:38:04 -!- Lasty has quit [Quit: Leaving.] 06:38:07 -!- Bloax has joined ##crawl-dev 06:38:27 -!- Lasty has joined ##crawl-dev 06:44:12 -!- Tux[Qyou] has quit [Ping timeout: 250 seconds] 06:54:13 -!- KurzedMetal has quit [Read error: Connection reset by peer] 06:57:49 -!- pentax has quit [Quit: fk u in the coffee...] 06:59:46 -!- Dingus has quit [Quit: Leaving] 07:01:43 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 07:04:10 -!- Arkaniad has quit [Ping timeout: 264 seconds] 07:04:14 -!- bmfx has quit [Ping timeout: 250 seconds] 07:04:59 -!- moq has quit [Read error: Connection reset by peer] 07:06:15 -!- Sgeo has quit [Read error: Connection reset by peer] 07:11:16 -!- pentax has quit [Client Quit] 07:16:28 -!- CSDCS has quit [Read error: Connection reset by peer] 07:17:36 -!- Lasty1 has joined ##crawl-dev 07:26:04 -!- HellTiger has quit [Ping timeout: 240 seconds] 07:27:46 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 07:31:29 -!- Svendre has quit [Ping timeout: 272 seconds] 07:34:27 -!- CSDCS has quit [Read error: Connection reset by peer] 07:41:22 -!- Twiggytwiggytwig has quit [Ping timeout: 264 seconds] 07:43:42 -!- demiskeleton has quit [Quit: Leaving] 07:47:55 -!- happychan has quit [Ping timeout: 256 seconds] 07:49:21 -!- CSDCS has quit [Read error: Connection reset by peer] 07:51:38 -!- musclewitch has quit [Ping timeout: 260 seconds] 07:55:16 -!- Beast has quit [Read error: Connection reset by peer] 07:56:02 -!- lpsolve has quit [Quit: Page closed] 07:57:23 -!- Twiggytwiggytwi_ has quit [Quit: See ya guys later ;)] 07:58:22 -!- pandythepoo has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 07:58:41 -!- Tux[Qyou] has quit [Ping timeout: 256 seconds] 07:59:15 -!- happychan has quit [Ping timeout: 256 seconds] 07:59:43 -!- rast- has joined ##crawl-dev 08:02:38 -!- rast has quit [Ping timeout: 250 seconds] 08:02:49 -!- rast- is now known as rast 08:04:13 -!- Brannock_ has joined ##crawl-dev 08:04:51 -!- ontoclasm has joined ##crawl-dev 08:04:57 yo 08:05:58 -!- CSDCS has quit [Read error: Connection reset by peer] 08:07:14 -!- DrPraetor has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 08:08:20 hi 08:09:27 -!- tensorpudding has quit [Ping timeout: 245 seconds] 08:09:40 -!- Arkaniad has quit [Ping timeout: 250 seconds] 08:11:14 -!- happychan has quit [Ping timeout: 260 seconds] 08:11:44 -!- debo has quit [Ping timeout: 250 seconds] 08:12:51 -!- musclewitch has quit [Ping timeout: 256 seconds] 08:14:33 What shenanigans have you been up to? 08:15:07 03|amethyst02 07* 0.15-a0-2345-gd040ba6: Simplify mermaid singing code. 10(25 minutes ago, 1 file, 21+ 30-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d040ba69b158 08:15:07 03|amethyst02 07* 0.15-a0-2346-gb1c1c6f: Improve battlecry message table. 10(8 minutes ago, 1 file, 10+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b1c1c6f16f31 08:15:22 Bloax: i've been in barcelona 08:15:43 I've been doing nothing as I usually do. 08:15:52 -!- happychan has quit [Ping timeout: 240 seconds] 08:17:48 -!- SkaryMonk1 has joined ##crawl-dev 08:17:54 -!- Patashu has quit [Quit: Soundcloud (Famitracker Chiptunes): http://www.soundcloud.com/patashu MSN: Patashu@hotmail.com , AIM: Patashu0 , YIM: patashu2 , Skype: patashu0 .] 08:18:20 <|amethyst> ontoclasm: I was in Catalonia about five years ago... I quickly learned not to try using my (admittedly very bad) Spanish, and just stick to English 08:19:07 <|amethyst> ontoclasm: Shopkeeper told the person in front of me quite angrily "we don't speak Spanish here" :) 08:19:15 <|amethyst> (in Catalan of course) 08:19:37 <|amethyst> This was in Tarragona 08:19:46 ah, hah 08:20:04 -!- SkaryMonk has quit [Ping timeout: 240 seconds] 08:20:09 i spoke spanish (what little i know) to them, maybe they were insulted :C 08:20:10 <|amethyst> for that matter, I also learned not to use the word "Spanish" :) 08:21:03 mostly everyone spoke english to me immediately, as usual 08:21:43 <|amethyst> :) 08:23:18 at some point i should go through and remove all the remaining uses of the rim function 08:24:51 -!- Cryp71c has joined ##crawl-dev 08:25:08 <|amethyst> ontoclasm: n.b. the numbers exist in both rimmed and unrimmed versions 08:25:10 -!- musclewitch has quit [Ping timeout: 264 seconds] 08:25:29 Morning 08:25:43 hi 08:25:53 -!- ackack has joined ##crawl-dev 08:26:21 |amethyst: that's good 08:26:50 <|amethyst> ontoclasm: I mean, there's only one copy of the images, but two sets of enums 08:27:15 hm, are they both used? 08:27:24 i mean, they're tiny so it's not like it's a huge deal 08:28:47 <|amethyst> ontoclasm: yes; the outlines are on in the skill panel, off elsewhere 08:28:59 <|amethyst> ontoclasm: see draw_number and add_quad_char in tilereg-grid.cc 08:29:10 -!- Kramin has quit [Quit: This computer has gone to sleep] 08:30:02 ah, i see 08:31:20 -!- happychan has quit [Ping timeout: 250 seconds] 08:35:01 03|amethyst02 07* 0.15-a0-2347-ga91fb9b: Fix a message's gender. 10(11 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a91fb9bbeb2d 08:35:23 -!- CKyle has joined ##crawl-dev 08:36:35 -!- Arkaniad has quit [Ping timeout: 264 seconds] 08:40:32 -!- mibe has quit [Quit: Page closed] 08:41:07 -!- MaxFrost has quit [Ping timeout: 245 seconds] 08:41:58 -!- musclewitch has quit [Ping timeout: 264 seconds] 08:42:29 -!- CKyle has quit [Quit: Textual IRC Client: www.textualapp.com] 08:42:32 -!- atrodo has left ##crawl-dev 08:42:35 satyrs aren't male? 08:42:46 -!- CKyle has joined ##crawl-dev 08:49:49 yes they are 08:51:39 -!- CKyle has quit [Quit: Textual IRC Client: www.textualapp.com] 08:51:56 -!- CKyle has joined ##crawl-dev 08:52:39 -!- CKyle has quit [Client Quit] 08:53:04 -!- CKyle has joined ##crawl-dev 08:53:57 -!- happychan has quit [Ping timeout: 245 seconds] 08:56:14 -!- CKyle has quit [Client Quit] 08:56:37 -!- CKyle has joined ##crawl-dev 08:56:48 -!- musclewitch has quit [Ping timeout: 250 seconds] 08:57:29 satyrs take the form of males but are genderless, being demons of sorts? 08:58:47 pretty sure they might be forest spirits 09:03:17 -!- happychan has quit [Ping timeout: 256 seconds] 09:06:41 -!- musclewitch has quit [Ping timeout: 256 seconds] 09:10:02 -!- happychan has quit [Ping timeout: 255 seconds] 09:12:04 -!- musclewitch has quit [Ping timeout: 250 seconds] 09:14:17 -!- wheals has joined ##crawl-dev 09:15:45 -!- iFurril has quit [Read error: Connection reset by peer] 09:15:57 -!- AtomikKrab has quit [Read error: Connection reset by peer] 09:16:06 -!- ontoclasm has quit [Read error: Connection reset by peer] 09:17:10 -!- Arkaniad has quit [Ping timeout: 250 seconds] 09:18:01 -!- ontoclasm has joined ##crawl-dev 09:18:46 -!- debo has joined ##crawl-dev 09:20:26 -!- Mandragora has quit [Quit: Page closed] 09:22:17 -!- TS__ has joined ##crawl-dev 09:23:34 -!- happychan has quit [Ping timeout: 260 seconds] 09:24:35 |amethyst, so for eliminating symbol and magic_symbol what i'm thinking of is adding two more maps like feature_overrides, then making symbol() and magic_symbol() methods that check that or the dchar 09:24:55 it's just a code cleanup though so i'll do it myself once i can do commits again (probably end of next week) 09:25:10 -!- musclewitch has quit [Ping timeout: 264 seconds] 09:26:22 -!- mamgar has quit [Read error: Connection reset by peer] 09:28:17 -!- LordSloth has quit [Ping timeout: 260 seconds] 09:29:12 -!- tolly has quit [Quit: Connection closed for inactivity] 09:33:21 -!- CKyle has quit [Quit: My MacBook has gone to sleep. ZZZzzz…] 09:33:42 <|amethyst> wheals: hm, do you need any new maps? 09:34:45 <|amethyst> wheals: seems like you'd just need Options.char_table, and maybe a bit to say "also call get_glyph_override" 09:35:50 i was thinking someone might want to change stone walls but not rock walls, but those use the same DCHAR 09:35:58 -!- Z_LAMP has quit [Ping timeout: 264 seconds] 09:37:00 <|amethyst> then maybe they shouldn't use the same DCHAR 09:37:45 <|amethyst> also, I wonder if it would be problematic for mapping to reveal the difference between wall types 09:37:51 -!- happychan has quit [Ping timeout: 256 seconds] 09:38:06 <|amethyst> oh right 09:38:09 it already accounts for that with magic_map_base_feat 09:38:11 <|amethyst> those already have one DCHAR 09:38:47 <|amethyst> hm 09:38:56 actually, magic_map_base_feat could be folded into magic_dchar, no? 09:39:29 or i guess not 09:39:59 since you can actually examine the sqaure and have it say "an unknown altar" iirc 09:40:06 s/au/ua 09:42:18 <|amethyst> hm 09:42:31 <|amethyst> that function probably needs a case for DCHAR_PERMAWALL 09:42:56 <|amethyst> since currently it allows you to distinguish transparent from opaque permawalls, but not ordinary walls 09:43:40 <|amethyst> also, I wonder if the magic_dchar for wall and permawall need to be separated 09:43:50 -!- kober_ has quit [Quit: ChatZilla 0.9.90.1 [Firefox 24.0/20130910160258]] 09:44:32 v important for magic mapping in labs 09:45:33 -!- eb_mobile has quit [Ping timeout: 240 seconds] 09:46:08 -!- ackack has quit [Quit: Leaving] 09:48:17 -!- happychan has quit [Ping timeout: 255 seconds] 09:49:06 <|amethyst> seeing that function makes me wonder about exactly when it is used and when magic_symbol is use 09:49:09 <|amethyst> d 09:49:26 <|amethyst> there are definitely some inconsistencies between them 09:50:12 -!- musclewitch has quit [Ping timeout: 250 seconds] 09:50:24 <|amethyst> in particular, I imagine that function is used a few places in tiles where console uses the magic_symbol instead 09:51:42 -!- ussdefiant has joined ##crawl-dev 09:51:54 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 09:52:28 <|amethyst> I wouldn't be opposed to making MONS_SATYR male, but it's not currently 09:53:19 -!- rophy has quit [Read error: Connection reset by peer] 09:54:05 -!- _D_ has quit [Quit: Lost terminal] 09:54:09 -!- happychan has quit [Ping timeout: 255 seconds] 09:56:06 huh, the iron giant is neuter 09:57:04 <|amethyst> Does it have a gender in the movie? 09:58:12 -!- musclewitch has quit [Ping timeout: 245 seconds] 09:59:27 -!- st_ has joined ##crawl-dev 09:59:38 Aren't golems usually neutral? 09:59:50 <|amethyst> oh 09:59:53 oh it's a robot, i guess not 09:59:56 <|amethyst> the iron giant in crawl is natural 09:59:58 <|amethyst> never mind 10:00:06 yeah, that's the weird thing 10:00:07 <|amethyst> I had assumed it was a golem 10:00:08 -!- rast- has joined ##crawl-dev 10:00:18 <|amethyst> but the description says it's a giant 10:00:27 that would make sense, but i think it's MONS_GIANT genus 10:00:37 <|amethyst> though it does say "rustin monolith" 10:00:42 <|amethyst> s/tin/ing/ 10:00:48 <|amethyst> s/ing/ting/ 10:00:52 -!- happychan has quit [Ping timeout: 240 seconds] 10:00:58 <|amethyst> ??$nick 10:00:59 $nick ~ !nick[1/2]: !nick to add; remember to include !nick as this isn't included by default! !nick -rm to remove all nick mappings. !nick -rm to remove from the nick mapping. 10:01:05 <|amethyst> oh, that doesn't work 10:01:10 <|amethyst> !learn q $nick 10:01:11 I don't have a page labeled $nick in my learndb. 10:01:15 <|amethyst> !learn q $name 10:01:15 I don't have a page labeled $name in my learndb. 10:01:18 <|amethyst> oh well 10:01:33 fr: give the iron giant 46 AC and 31 EV 10:01:40 to match the actor 10:02:20 <|amethyst> !cmd ?. .echo $(!learn q $user) 10:02:20 Defined command: ?. => .echo $(!learn q $user) 10:02:22 <|amethyst> ?. 10:02:22 |amethyst[1/12]: <|amethyst> doh 10:02:40 -!- rast has quit [Ping timeout: 250 seconds] 10:02:45 -!- rast- is now known as rast 10:02:48 <|amethyst> I wonder 10:02:53 <|amethyst> !cmd ?. !learn q $user 10:02:54 Redefined command: ?. => !learn q $user 10:02:55 <|amethyst> ?. 10:02:55 |amethyst[1/12]: <|amethyst> doh 10:03:00 <|amethyst> ah, even better 10:04:15 <|amethyst> !cmd ?. !learn q $user$(if $1 "["$1"]" "") 10:04:15 Redefined command: ?. => !learn q $user$(if $1 "["$1"]" "") 10:04:16 <|amethyst> ?. 10:04:17 |amethyst[1/12]: <|amethyst> doh 10:04:19 <|amethyst> ?.[$] 10:04:21 <|amethyst> ?. $ 10:04:21 |amethyst[12/12]: <|amethyst> I guess I should write more bad code 10:04:40 <|amethyst> ?. neil 10:04:41 I don't have a page labeled |amethystneil in my learndb. 10:04:46 <|amethyst> hm 10:04:59 <|amethyst> !cmd ?. !learn q $user$(if (= $1 "") "" "["$1"]") 10:04:59 Redefined command: ?. => !learn q $user$(if (= $1 "") "" "["$1"]") 10:05:01 <|amethyst> ?. neil 10:05:02 I don't have a page labeled |amethystneil in my learndb. 10:05:06 <|amethyst> ?. 10:05:07 |amethyst[1/12]: <|amethyst> doh 10:06:02 maybe look at how q?? works? 10:06:17 <|amethyst> ohh 10:06:17 -!- dtsund has joined ##crawl-dev 10:06:27 <|amethyst> it's because !learn q doesn't do that stuff 10:06:49 -!- musclewitch has quit [Ping timeout: 272 seconds] 10:07:11 <|amethyst> !cmd ?. ??$user$(if (= $1 "") "" "["$1"]") 10:07:11 Redefined command: ?. => ??$user$(if (= $1 "") "" "["$1"]") 10:07:13 <|amethyst> ?. 10:07:14 undefined method `[]' for nil:NilClass 10:07:19 -!- Hailley has quit [Ping timeout: 255 seconds] 10:07:30 <|amethyst> !cmd ?. !learn q $user$(if (= $1 "") "" "["$1"]") 10:07:30 Redefined command: ?. => !learn q $user$(if (= $1 "") "" "["$1"]") 10:07:32 <|amethyst> oh well 10:08:19 -!- nooodl has joined ##crawl-dev 10:08:50 -!- happychan has quit [Ping timeout: 260 seconds] 10:10:22 -!- wheals has quit [Quit: Leaving] 10:11:30 -!- Bloaxor has joined ##crawl-dev 10:13:27 -!- Morg0th has quit [Quit: leaving] 10:15:14 -!- musclewitch has quit [Ping timeout: 250 seconds] 10:15:17 -!- Bloax has quit [Ping timeout: 245 seconds] 10:17:35 -!- happychan has quit [Ping timeout: 272 seconds] 10:18:23 -!- SkaryMonk has joined ##crawl-dev 10:19:47 -!- SkaryMonk1 has quit [Ping timeout: 256 seconds] 10:20:34 -!- rockygargoyle has joined ##crawl-dev 10:23:45 -!- Poncheis has quit [Read error: Connection reset by peer] 10:26:06 -!- SkaryMonk has quit [Quit: Leaving.] 10:26:18 -!- Poncheis has quit [Read error: Connection reset by peer] 10:28:14 -!- happychan has quit [Ping timeout: 250 seconds] 10:31:02 -!- musclewitch has quit [Ping timeout: 255 seconds] 10:31:52 -!- PleasingFungus has joined ##crawl-dev 10:36:37 is elec a legit crossbow brand? 10:37:22 Because I just saw a randart elec arbalest. 10:38:09 yes 10:38:19 cool 10:38:31 (now if only it actually existed!) 10:39:30 (same goes for penetrating bolts) 10:41:23 -!- ussdefiant has quit [Ping timeout: 240 seconds] 10:41:49 -!- Poncheis has quit [Read error: Connection reset by peer] 10:41:51 -!- ussdefiant has joined ##crawl-dev 10:42:53 wait hm 10:42:58 that's... odd 10:43:02 maybe it only exists on randarts 10:43:26 !send PleasingFungus electricity 10:43:26 Sending electricity to PleasingFungus. 10:43:46 -!- happychan has quit [Ping timeout: 264 seconds] 10:44:48 * PleasingFungus is electrocuted! 10:48:27 -!- CryptoCactus has quit [Quit: lol videogames] 10:48:37 -!- musclewitch has quit [Ping timeout: 272 seconds] 10:49:58 <|amethyst> probably also blade card? 10:50:03 -!- happychan has quit [Ping timeout: 240 seconds] 10:50:19 <|amethyst> and brand weapon 10:50:43 <|amethyst> I don't think (non-artefact) elec launchers are randomly generated though 10:50:43 ah, found it. it's an artefact thing, yes 10:50:51 correct 10:51:44 -!- Poncheis has quit [Read error: Connection reset by peer] 10:52:25 03PleasingFungus02 07* 0.15-a0-2348-gf45ab22: Don't spawn triple crossbows (& greatslings) with uber-egos 10(6 minutes ago, 1 file, 3+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f45ab2234627 10:52:28 -!- LexAckson has joined ##crawl-dev 10:52:49 -!- Crehl has quit [Read error: Connection reset by peer] 10:52:53 ending the reign of triple-crossbow-of-speed terror 10:52:57 (speed terror) 10:54:57 -!- musclewitch has quit [Ping timeout: 272 seconds] 10:58:34 -!- moq_ has quit [Ping timeout: 250 seconds] 11:00:28 -!- Poncheis has quit [Read error: Connection reset by peer] 11:01:17 -!- musclewitch has quit [Ping timeout: 272 seconds] 11:03:07 -!- happychan has quit [Ping timeout: 245 seconds] 11:03:29 -!- Blakmane has quit [Quit: Page closed] 11:05:10 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140725030202]] 11:05:27 -!- UncertainKitten has joined ##crawl-dev 11:05:32 -!- tcjsavannah has quit [Quit: tcjsavannah] 11:06:08 -!- musclewitch has quit [Ping timeout: 255 seconds] 11:15:29 -!- arco has quit [Client Quit] 11:17:42 -!- happychan has quit [Ping timeout: 245 seconds] 11:19:46 -!- musclewitch has quit [Ping timeout: 260 seconds] 11:21:26 -!- ussdefiant has quit [Ping timeout: 255 seconds] 11:24:33 -!- Lantell has joined ##crawl-dev 11:24:53 Webtiles server started. 11:25:03 Webtiles server started. 11:25:11 -!- PleasingFungus has joined ##crawl-dev 11:25:28 It would seem.. that we are back! 11:25:29 :D 11:25:34 ??is_clan_down 11:25:35 is clan down[1/3]: Emergency maintenance happening now - additional backups are being made. Disk checks have shown a single bad block. 11:25:42 !learn del is_clan_down[1 11:25:42 Deleted is clan down[1/3]: Emergency maintenance happening now - additional backups are being made. Disk checks have shown a single bad block. 11:25:44 !learn del is_clan_down[1 11:25:45 Deleted is clan down[1/2]: https://crawl.develz.org/tavern/viewtopic.php?f=9&t=13194 11:25:47 -!- eb_mobile has joined ##crawl-dev 11:25:49 -!- Poncheis has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 11:25:54 !is_clan_down 11:26:02 ??is_clan_down 11:26:03 2 days, 14 hours, 35 minutes, 13 seconds since last activity (clan) 11:28:46 imho time for some activity? 11:28:54 ??clan 11:28:55 clan[1/3]: European Crawl server, located in Germany. http://crawl.lantea.net:8080/ or crawl.lantea.net, port 22, username: terminal, key: http://crawl.develz.org/cao_key http://crawl.develz.org/cao_key.ppk See {putty} for Windows users. Runs 0.10-0.13 and trunk (DCSS, Zot, Sprint, Tut) 11:31:06 ??is clan down 11:31:07 2 minutes, 8 seconds since last activity (clan) 11:31:10 there we go. 11:31:28 -!- happychan has quit [Ping timeout: 255 seconds] 11:31:57 I'll trigger a rebuild. 11:33:28 don't worry it'll be rebuilt by midnight 11:34:16 Bloaxor: oh you. 11:34:25 -!- alefury has joined ##crawl-dev 11:35:09 it's almost like it is being run through vanilla msysgit 11:39:44 -!- Ankalagon has quit [Quit: Page closed] 11:41:14 -!- happychan has quit [Ping timeout: 255 seconds] 11:42:31 -!- category has quit [Quit: Page closed] 11:45:37 -!- roctavian has joined ##crawl-dev 11:48:16 one of jazzimus's posts on SA got me thinking: for april fool's day, we should replace all weapons with medieval polearms, all glaive-guisarmes and fauchards and so on 11:48:20 -!- mopl has quit [Quit: Page closed] 11:50:28 why polearms 11:50:34 when you can replace things with hammers!!! 11:50:58 -!- eb_mobile has quit [Ping timeout: 264 seconds] 11:51:00 sharp hammers, stabby hammers 11:51:04 big sharp hammers! 11:51:24 bec de corbins are hammers 11:52:27 godendags are hammer-like polearms 11:52:30 so, this would involve re-adding the lochaber axe 11:52:32 right????? 11:53:05 just rename everythign with ridiculous obscure medieval terminology 11:53:35 boots -> chausses 11:53:51 maybe it could be part of a grognard translation 11:54:06 -!- Wilhelm_ has quit [Client Quit] 11:54:14 mm 11:54:19 yes 11:54:57 -!- Ququman has joined ##crawl-dev 11:54:58 leather armour -> gambeson 11:55:07 or, possibly, "buff coat". because that's a pretty funny term 11:55:25 speaking of being a grognard, i started making missing randart weapon tiles and accidentally lost my mind 11:55:30 !!! 11:55:33 and i've nearly completed a revamp of all the weapon tiles 11:55:52 all non-launchers, at least 11:56:00 o 11:56:03 imho do the launchers 11:56:05 -!- happychan has quit [Ping timeout: 255 seconds] 11:56:10 or at least the greatsling 11:56:10 i intend to get to those 11:56:24 i'm going to make a staff sling tile, PF 11:56:33 good 11:57:27 that reminds me 11:57:32 has someone suggested "war sling" 11:57:42 to oppose "hunting" 11:58:07 yes 11:58:40 -!- Wilhelm_ has quit [Ping timeout: 246 seconds] 11:58:49 thats probably slightly better than greatsling 11:59:01 possibly 11:59:13 ontoclasm: while you're in your tilemaking mood 11:59:15 I was against it at first but now I'm ambivalent 11:59:25 would it be a crime to see how triple crossbows look while held like this https://dl.dropboxusercontent.com/u/63152810/crossbows.png ? 11:59:27 ohh, terrible suggestion: improved sling 11:59:39 ohhhh battlesling 11:59:42 :D 11:59:48 BATTLEAXESLING 12:00:12 -!- eb_mobile has joined ##crawl-dev 12:00:39 battlesling is the lang=sgrunt version, obv 12:01:20 Bloaxor: you really really like that game, don't you? 12:01:23 idk, go for it, experiment 12:01:26 Bloaxor: that'd be fine probably 12:01:34 PleasingFungus: it's an okay game 12:01:34 there was an xbow tile... 12:01:39 let me find it 12:01:40 I don't play it very often. 12:01:46 the character dolls, however 12:01:51 know how to look badass 12:03:24 it kinda reminds me of runescape, for some reason 12:03:33 http://imgur.com/FacQx2B 12:03:35 https://crawl.develz.org/mantis/view.php?id=3936 12:03:45 this is probably my favorite tile that i've ever made 12:03:59 7th on the right 12:04:07 yeah I see it now, it's sneaky 12:04:07 could be made into a 3xbow 12:04:07 looks silly 12:04:20 needs a 90 degree counter-clockwise turn 12:04:22 it might look less silly with the layered 3xbow style 12:04:26 tbh 12:04:36 it looks silly held like a stick though 12:04:37 roctavian: dang.... 12:05:09 Roctavian: Not a fan of the straight vertical for four-five pixels. 12:05:37 -!- ais523_ has joined ##crawl-dev 12:05:44 yeah, it doesn't look like it fits together if i move them though. i'll mess with them 12:06:26 mmm okay yeah. i moved three of them left a pixel, and it's better 12:07:08 -!- eb_mobile has quit [Ping timeout: 250 seconds] 12:07:13 what is it? triple whip? 12:07:28 looks like a scourge 12:07:38 yup 12:07:45 an historically accurate scourge 12:08:06 historically accurate sacred scourge imbued with demon-slaying powers, you mean 12:08:12 p much 12:08:17 just like the one that saint thomas used while killing the balrog! 12:08:36 it does look nice 12:08:51 it's all that getting tiny thin things to cross each other 12:09:03 an incredibly difficult thing to do properly in 32x32 12:09:05 i love it 12:09:50 between that and all the spider legs i did recently, i feel like i got it down 12:10:01 pretty sure this is one of those puzzles in kids magazines where you have to trace the noodles 12:10:08 or ropes or w/e 12:12:01 this is things so far 12:12:02 http://imgur.com/cONIlcH 12:12:17 -!- stickyfingers has quit [Quit: Page closed] 12:12:48 artifact hammer looks incredibly silly, but it'll never appear, so w/e 12:12:58 i've never gotten that one quite right 12:12:58 likewise the ego gsc 12:12:58 -!- debo has quit [Ping timeout: 260 seconds] 12:13:22 -!- happychan has quit [Ping timeout: 240 seconds] 12:13:32 can't you get antimagic GSCs from trog? 12:13:35 can you 12:13:42 i can't recall 12:13:45 PleasingFungus: if you brand a weapon its tile becomes branded 12:13:45 maybe? 12:13:50 true 12:14:01 i made those because i played an ogbe recently and was swimming in giant clubs that looked the same 12:14:23 but i just don't remember if i had ego gscs ever 12:14:30 mm. yeah, I guess I'd say I have slight concerns about the purple gsc and the green morningstar 12:14:45 mayybe also the ?? eveningstar 12:14:46 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-2348-gf45ab22 (34) 12:15:08 maybe turn it blue like the armor in the https://dl.dropboxusercontent.com/u/63152810/crossbows.png screenie? 12:15:13 actually let me take a look 12:15:18 I will destroy you, bloax. 12:15:21 randart claymore isn't done yet 12:15:42 probably gonna remix the colors on the randart exec axe 12:15:46 PleasingFungus: what are you gonna do, stab me? 12:16:04 most of the polearms are WIP 12:16:05 !banish Bloaxor 12:16:05 PleasingFungus casts a spell. Bloaxor is devoured by a tear in reality! 12:16:11 -!- jbenedet1o is now known as jbenedetto 12:16:18 joke's on you 12:16:18 -!- rchandra has joined ##crawl-dev 12:16:23 now i get a free rune 12:16:27 thanks 12:16:41 :) 12:18:54 -!- simmarine has joined ##crawl-dev 12:19:00 PleasingFungus: ugly thing kill! did they get changed already? 12:19:02 -!- musclewitch has quit [Ping timeout: 260 seconds] 12:19:11 n :( 12:19:32 !lg * killer~~ugly 12:19:33 3500. perunasaurus the Cruncher (L10 HaTm of Kikubaaqudgha), slain by a red ugly thing on D:9 on 2014-07-30 17:17:11, with 5163 points after 9881 turns and 0:25:47. 12:19:38 heh 12:19:42 yeah, that's their usual stomping ground 12:19:45 re murdes 12:19:49 *murders 12:20:02 !lg * recent killer~~ugly s=place 12:20:02 1644 games for * (recent killer~~ugly): 333x D:11, 171x D:10, 159x D:8, 148x D:9, 118x D:7, 114x D:13, 104x D:12, 103x Abyss:1, 80x D:6, 65x D:14, 63x D:15, 31x D:3, 23x D:5, 21x D:4, 19x D:1, 16x D:16, 13x D:2, 5x Vaults:1, 4x Depths:1, 4x Volcano, 3x D:17, 3x Vaults:3, 3x Lair:1, 3x Abyss:3, 3x D:18, 3x Snake:3, 3x Temple, 2x Depths:2, 2x Vaults:2, 2x Lair:2, 2x Swamp:5, 2x Vaults:4, 2x Spider:1... 12:20:58 roctavian: those look great 12:21:25 -!- happychan has quit [Ping timeout: 255 seconds] 12:21:31 https://dl.dropboxusercontent.com/u/63152810/MourningStare.png 12:22:32 heh 12:22:50 i like that, but i think the true problem with the randart morningstar tile is that is has basically the same silhouette as the other morningstars 12:23:21 that's the case with many of these, but i'll come around to edits before i submit these 12:23:26 -!- st_ has quit [Read error: Connection reset by peer] 12:23:44 the randart flail looks kinda eh 12:23:48 pf, i did change the randart GSC's color to neon green (kind of like the morningstar) and the spikes stand out better at least 12:24:09 -!- st_ has joined ##crawl-dev 12:24:11 yeah that's the same old randart flail from before, basically 12:24:44 randart greatmace is actually a real-life mace that you can find in the national museum in delhi 12:24:46 I kinda like the little jewel on the end but the gold chain/stuff around the jewel doesn't work that well 12:24:48 ! 12:25:03 the head is significantly larger than a human head 12:25:08 link 12:25:15 it's not online, give me one sec 12:25:16 i have a photo 12:26:14 -!- nooodl has quit [Ping timeout: 255 seconds] 12:26:38 hm, maybe bastard swords need a distinguishing feature 12:27:09 i went for "wide blade" but i dunno 12:27:29 oh... i was looking at the wrong thing i guess 12:27:35 what's above the claymores 12:27:48 oh, great swords 12:27:51 are those greatswords? I was assuming those were bastard swords 12:28:40 http://imgur.com/0ZiTxzW 12:28:50 yeah, those are greatswords 12:29:14 not 100% on the ego/randart version of those, was gonna add more elaboration 12:30:23 good mace 12:30:25 s 12:30:40 https://dl.dropboxusercontent.com/u/63152810/giantshinyclub.png 12:31:26 drug paraphernalia mace 12:31:40 pretty much 12:31:59 -!- LordSloth_ is now known as LordSloth 12:32:02 roctavian: i appreciate the 1h / 2h thing you've got going 12:32:10 distressingly weird-smelling giant spiky bong 12:32:20 ontoclasm: that was one of my main motives for doing this 12:34:00 ugh, at some point we're gonna have to mess with the unrands 12:34:06 oh yes, reminds me 12:34:20 a lot of unrands look good as they are 12:34:25 i should put these in centered 12:34:29 -!- Arkaniad has quit [Max SendQ exceeded] 12:34:34 roctavian: oh yes, plenty are fine 12:34:42 but then there are... others 12:34:44 but then there's like, spear of botono 12:34:57 dagger of freezing death 12:35:18 i'm not even happy with the sword of cerebov these days, tbh 12:35:40 dark maul makes me sad 12:35:59 fr: dark maul gets a big tile like panlords 12:36:15 haha 12:37:13 fr dark maul looks less like shit 12:37:23 (although the doll tile is a-ok) 12:37:51 ontoclasm, do you remember the old old randart hammer tile you said looked too massive for its base type? 12:38:14 i... think so 12:38:17 https://dl.dropboxusercontent.com/u/63152810/GreatteryMace.png 12:38:20 i don't remember if i have it 12:38:21 it was like a big rock stck to a thing 12:38:22 i thought it wasn't shiny enough 12:38:37 i can try and dredge it out of git 12:38:41 bloax: +1 12:38:49 also oh dear 12:38:55 that flat short sword randart ~just won't do~ 12:40:34 i was also thinking that maybe tomahawk tiles should be lying-at-an-angle like javelins 12:40:46 roctavian: yeah, probably 12:41:09 arrows ad bolts too 12:41:16 so ammo's all the same way 12:41:18 -!- ProzacElf has joined ##crawl-dev 12:41:20 yup 12:42:41 man... crawl is going to look so good, someday 12:42:50 haha 12:43:11 i was reading ancient SA threads from when tiles was first added 12:43:16 which was like, 0.3ish 12:43:34 and everyone's all "WHOA IT LOOKS SO AMAZING" 12:43:41 -!- debo has joined ##crawl-dev 12:44:10 also i have no doubt that minmay will come and say all this looks terrible 12:44:24 minmay doesn't play tiles, luckily 12:44:27 in which case you should do the right thing 12:44:27 right? 12:44:30 and do what he does to me 12:44:46 -!- LordSloth has quit [*.net *.split] 12:44:46 -!- MakMorn has quit [*.net *.split] 12:45:10 -!- MakMorn has joined ##crawl-dev 12:45:18 (which is ignore the shit out of him because apparently one of the best tiles in the game is shit) 12:45:34 https://dl.dropboxusercontent.com/u/63152810/ShortySwordForCuttingShortPeople.png 12:45:42 the best tile is unseen horror 12:45:55 https://31.media.tumblr.com/d13702bde5b05c8593a82c9a05561eff/tumblr_inline_n8zd5lBhj61snt10a.jpg fr 12:46:03 i like it but it's a bit squeezed in at the edges, i'd keep the bright tiles going out to the sides 12:46:30 PleasingFungus: A fabulous lich comes into view. 12:46:32 I don't like how it's at a bit of an angle either. 12:47:47 roctavian: i... have no idea where that hammer went, it's not in 0.6 12:48:05 the ANKUS is though 12:48:08 !!! 12:48:15 fr: ankus unrand???? 12:48:16 np, i will make a big stone-hammery looking thing for the dark maul sometime 12:48:30 i'd really dig it if we had an ankus unrand 12:48:45 03|amethyst02 07* 0.15-a0-2349-gdfe5d2a: Handle jewellery again in db_lint. 10(25 seconds ago, 1 file, 8+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dfe5d2a04b51 12:48:52 -!- CacoS has quit [] 12:48:55 also a triple sword unrand :C 12:49:30 and a sworple unrand 12:49:31 <|amethyst> The Paul Ankus croons you softly to sleep!! 12:49:39 haha, wait, what. |amethyst, we can just revert, um 12:49:41 %git :/ourmand 12:49:42 07PleasingFungus02 * 0.15-a0-2213-gb17132f: Remove 'the' (from) gourmand (for lua interop) 10(7 days ago, 1 file, 12+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b17132f4a01f 12:49:55 and then we won't have to do this weird dance of adding "the" in multiple laces 12:49:59 *places 12:51:32 -!- happychan has quit [Ping timeout: 245 seconds] 12:51:44 <|amethyst> I guess changing the Lua API wouldn't be that bad 12:51:55 -!- Watball has quit [Read error: Connection reset by peer] 12:51:56 <|amethyst> changing that one value I mean 12:52:08 <|amethyst> would need to get the botters to fix their scripts 12:53:25 how many botters are messing around with gourmand 12:53:38 I already broke compat with "life protection" since I am a monster 12:53:52 -!- Sovek has quit [Quit: Page closed] 12:53:53 <|amethyst> ah, well then :) 12:53:59 idk. it's probably more elegant to support "gourmand" rather than "the gourmand" 12:54:02 -!- Watball has quit [Read error: Connection reset by peer] 12:54:08 also if you're wondering why i don't want to make hellfire green 12:54:09 but it feels really silly to do all this special casing 12:54:13 -!- Twiggytwiggytwi_ has quit [Quit: See ya guys later ;)] 12:54:17 then it's because it'll look like a BFG tracer hit you 12:54:25 <|amethyst> PleasingFungus: that's how English works :P 12:54:31 rip 12:54:31 -!- Cannonbait has quit [Read error: Connection reset by peer] 12:54:37 Bloaxor: fr 12:54:44 Bloaxor: is that a bad thing??? 12:54:59 it's a bad thing because the demons are shooting BFG9000s at you 12:55:01 and not you 12:55:06 at them 12:56:07 but that's an apt difference between crawl and doom 12:56:20 -!- nooodl has joined ##crawl-dev 12:56:50 in crawl, you tend to have BFGs fired at you more often 12:58:11 -!- debo has quit [Ping timeout: 255 seconds] 13:03:36 -!- lrvs has quit [Quit: Page closed] 13:10:28 -!- happychan has quit [Ping timeout: 255 seconds] 13:10:57 -!- Bloaxzorro has joined ##crawl-dev 13:11:33 https://dl.dropboxusercontent.com/u/63152810/HUGEAXESFORHUGEGUTS.png 13:12:53 dang 13:13:01 -!- Bloax has joined ##crawl-dev 13:13:12 god damn it did the huge cleavers get through 13:13:54 can we get the unrand exec axe now? 13:14:18 -!- musclewitch has quit [Ping timeout: 272 seconds] 13:14:53 yes, we got your big axes 13:15:03 -!- Bloaxor has quit [Ping timeout: 240 seconds] 13:16:11 -!- Bloaxzorro has quit [Ping timeout: 255 seconds] 13:16:26 huge cleavers 13:16:36 <|amethyst> PleasingFungus: hm, I have a better idea regarding "the gourmand" 13:16:52 -!- oberstein has quit [Read error: error:1408F10B:SSL routines:SSL3_GET_RECORD:wrong version number] 13:17:00 |amethyst: ? 13:17:36 PleasingFungus: good 13:17:39 now you can cleave HUGE GUTS 13:17:51 (also once you split them up just run http://nikkhokkho.sourceforge.net/static.php?page=FileOptimizer ) 13:17:59 (pretty handy little thing) 13:18:37 i have a script that optimizes all the images i commit 13:18:50 probably similar to that 13:21:51 -!- rockygargoyle has quit [Read error: Connection reset by peer] 13:22:06 Roctavian: actually you know what 13:22:07 -!- oberstein has joined ##crawl-dev 13:22:18 the randart morningstar should probably be like the randart eveningstar 13:23:22 -!- happychan has quit [Ping timeout: 264 seconds] 13:23:58 -!- LordSloth has quit [Remote host closed the connection] 13:24:24 actually i just did this, though didn't finish the handle 13:24:25 http://imgur.com/HO8c6Gc 13:24:35 daaaang 13:24:43 would make a good axe of woe imho 13:24:46 what's the current axe of woe? 13:24:51 -!- puissantveil has quit [Quit: Page closed] 13:26:39 -!- nooodl has quit [Read error: Connection reset by peer] 13:27:02 dat axe 13:27:21 so angry 13:29:05 https://www.gitorious.org/crawl/crawl/source/crawl-ref/source/rltiles/item/weapon/artefact/urand_axe_of_woe.png is the existing one 13:29:06 -!- Bloax has left ##crawl-dev 13:29:12 -!- Bloax has joined ##crawl-dev 13:29:14 oops 13:29:51 The current axe of woe looks better if you'd ask me. 13:30:06 possibly 13:30:18 (in case you didn't notice then i hate things being the same tone of light across a large area) 13:30:20 -!- nooodl has joined ##crawl-dev 13:30:36 and the current randart exec axe is a huge offender there 13:30:42 yeah it's... flat? 13:30:52 very flat and very bright 13:31:00 which are two rather ??? things 13:31:13 unless you're holding a bulb right over those areas 13:31:36 large flat bright areas are not necessarily a bad thing, because you have to consider the whole screen 13:32:08 though the randart exec axe i've designed eschews such flat space itself 13:32:10 yeah, i like realistic lighting but stuff has to show up when there's like 100 other things on screen 13:32:38 dramatic slashes of shadow act as camoflauge 13:32:44 on another topic 13:33:05 https://dl.dropboxusercontent.com/u/63152810/NotSingySword.png i slapped the singing sword blade i did over the blessed demon sword of killing demons 13:33:07 it fit like a glove 13:33:32 (maybe shorten it a pixel to make the aura not cut off like that) 13:33:40 it does, though i thought the ol' singing sword looks just fine as it is 13:33:44 (i am not good at handling semi-transparency) 13:33:54 it looks just fine 13:34:07 but this sword looked a bit plain when put up against its demonic relatives 13:34:11 so why not fancy it up 13:34:20 -!- debo has joined ##crawl-dev 13:34:38 well, it's not holy for one thing 13:34:43 http://i.imgur.com/cONIlcH.png i mean look at that poor thing 13:34:52 -!- nooodl has quit [Ping timeout: 245 seconds] 13:35:06 oh this is for the holy blade i guess 13:35:22 oh i see 13:35:42 i thought you meant replacing the singing sword as well 13:35:51 well yeah that would be silly 13:36:41 i definitely think the blessed blade should be the length it is now, if you want to gussy up the blade that's cool 13:37:00 well it's just a matter of shortening the blade a bit 13:37:10 i just suck at handling the aura 13:37:18 so if you could do that instead of me fucking it up then that would be gr8 13:37:27 !log Bart 13:37:28 902. bart, XL9 GhGl, T:7173: http://crawl.lantea.net/crawl/morgue/bart/morgue-bart-20140727-100703.txt 13:37:39 w-what 13:37:44 rip part 13:37:51 he got hit so hard 13:37:55 the b turned into a p 13:38:07 sorry, meant to do that in ##crawl 13:38:19 and I can't log his games on experimental branches anyway :p 13:38:21 orc knight (10o) | Spd: 10 | HD: 9 | HP: 48-90 | AC/EV: 2/13 | Dam: 25 | 10weapons, 10items, 10doors, fighter | Res: 06magic(36) | XP: 618 | Sz: Medium | Int: normal. 13:38:21 %??orc knight 13:38:28 http://imgur.com/ZLI1KoB tooth on the end of the handle, think this'll do 13:39:02 ha 13:39:19 now it needs to do SLASHING | PIERCING damage, clearly 13:39:28 (pls no) 13:39:39 toof damage 13:39:55 (i spent all of fifteen minutes making the axe not look like butt ;-;) 13:42:26 I wonder if we could support alternate tiles 13:42:29 -!- lobf has joined ##crawl-dev 13:42:31 we do that for helmets and things, right? 13:42:39 i'm sure it is possible 13:42:56 i was thinking of making several randart dagger tiles, since i feel like i see those a lot 13:44:07 ya 13:44:33 https://dl.dropboxusercontent.com/u/63152810/DefinitelyNotSingySword.png 13:44:37 -!- Kalir has quit [Changing host] 13:44:51 on second thought i can just not make the blade as big on the initial pasteover 13:44:54 duhhhhhh 13:45:13 03|amethyst02 07* 0.15-a0-2350-g42e5fc8: Don't hard-code gourmand in gather_items. 10(11 minutes ago, 2 files, 20+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=42e5fc84e54c 13:45:31 <|amethyst> PleasingFungus: 12 more lines but now we can change those in one place :P 13:45:40 yuo are WARROIR OF TSO 13:46:09 yuo mst kill DMNS wth SWRDS 13:46:17 now go WARROIR OF TSO adn becom ur DNESTIY 13:47:39 |amethyst: hooray! 13:47:53 0.15-a0-2351: remove the amulet of the gourmand 13:48:00 -!- Watball has quit [Quit: Leaving] 13:48:19 <|amethyst> I expect that to happen in 0.16 if we do go through with food reform 13:48:34 <|amethyst> so far we've mostly increased the amount of food 13:49:55 -!- twelwe has quit [Quit: Page closed] 13:50:21 -!- mopl has quit [Quit: Page closed] 13:50:53 -!- MaxFrost has quit [Ping timeout: 240 seconds] 13:53:15 PleasingFungus: we can indeed support varying tiles 13:53:54 ...usually 13:54:29 and i will insist that they clearly be the same item; the variation can't be that big 13:54:46 randarts are a good place to do it since they are crazy anyway 13:55:27 03ontoclasm02 07* 0.15-a0-2351-gf645636: Ammo tiles 10(3 minutes ago, 12 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f64563604324 13:55:48 * ontoclasm fires! 13:56:04 nice 13:56:06 do we get a bunch of fancy roctavian tiles 13:56:23 or is it too early for those yet 13:56:24 note that mine are super not done 13:56:36 they need shadows, plus i gotta make a few 13:56:36 yeah i figured he was still working on them 13:58:44 -!- nooodl has joined ##crawl-dev 13:58:59 https://dl.dropboxusercontent.com/u/63152810/WEAPONS.png anyhow this is how it looks on my end 13:59:23 (based off http://i.imgur.com/cONIlcH.png ) 13:59:33 mm 13:59:53 not happy about the shortsword 14:00:45 shortswords are tricky 14:01:32 oh hm 14:02:10 https://dl.dropboxusercontent.com/u/63152810/shorty.png 14:04:14 one thing i didn't make was randart versions of demon weapons, in case anyone feels inspired to do those 14:04:33 laser green 14:05:12 laser green is a color you can only properly depict digitally 14:05:47 pew, pew 14:06:48 -!- Daekdroom has quit [Quit: Saindo] 14:07:26 can we have a randart launcher that shoots lasers 14:08:12 can we have a randart blowgun that works like old evaporate and makes curare clouds? i'd compromise on miasma 14:08:17 the +3 BFG "Plog" {lazers, good??} 14:08:50 fr hitscan weapons 14:08:55 i mean unrandart in all cases 14:09:38 old evaporate could make curare clouds? 14:09:48 so what i mean is 14:10:07 a blowgun that makes clouds of its ammo, analgous to evaporate and potions 14:10:51 -!- Cryp71c has quit [Quit: Leaving] 14:10:55 a 100% mulch rate would be necessary. maybe it could be a bolt effect, rather than the evaporate style explosion 14:11:47 just make it a tripleblowgun 14:12:10 with thrice the ammo consumption of a normal blowgun! 14:12:21 and over nine times the effect! 14:12:27 don't ask us how it works - it just does! 14:12:35 TRIPLEBLOWGUN - GET YOURS TODAY 14:14:28 http://pastebin.com/qTFtcSwm fr (from sa) 14:15:04 sworple has already entered my everyday lexicon 14:15:23 vorpal sworple 14:15:56 ontoclasm: it seems like the difference between the new arrow & ego arrow sprite is quite small 14:16:50 well, it's got gold accents >.> 14:17:34 shaaapes 14:17:57 yeah i know :C 14:18:04 btw this is old but i really like what you did with the randart glaive tile when we dropped racial weapons 14:18:15 it's one of the things that inspired me to do all these others 14:18:35 oh, i'd forgotten doing that 14:18:56 it's on my screen 'cos i'm working on the bardiche 14:19:05 yeah i like the way it came out 14:19:14 -!- Bloaxor has joined ##crawl-dev 14:19:55 man the guys who don't use trunk and jump straight from 0.14 to 0.15 are gonna flip out 14:19:58 -!- me has quit [Client Quit] 14:20:15 good 14:20:36 -!- memmeme has quit [Client Quit] 14:20:37 you boatshakers 14:21:37 i think this is the most-changed version i've seen 14:23:23 -!- Bloax has quit [Ping timeout: 240 seconds] 14:24:20 -!- debo has quit [Read error: No route to host] 14:24:47 man, i intended to hang out here to force myself to finish these tiles right now, but there is this fire alarm across the street that's been going on for two hours now and i've just gotta leave 14:24:57 -!- phygar has quit [Quit: Page closed] 14:25:29 the fire department came and left and the building appears to be wet, but nobody turned off the alarm i guess 14:26:10 -!- roctavian has quit [Quit: Page closed] 14:29:27 -!- debo has joined ##crawl-dev 14:38:54 -!- Bloaxzorro has joined ##crawl-dev 14:40:42 -!- Nomi has quit [Ping timeout: 245 seconds] 14:42:43 -!- Bloaxor has quit [Ping timeout: 255 seconds] 14:46:20 No shops spawned at orc 4 13https://crawl.develz.org/mantis/view.php?id=8841 by Tolias 14:48:25 -!- Jackson5 has quit [Ping timeout: 246 seconds] 14:54:22 -!- nooodl has quit [Ping timeout: 240 seconds] 14:57:02 -!- flower has quit [Quit: Page closed] 14:57:10 -!- MrPlanck has quit [Ping timeout: 246 seconds] 14:59:34 -!- ystael has quit [Ping timeout: 240 seconds] 15:01:54 -!- SkaryMonk has joined ##crawl-dev 15:02:44 -!- Blazinghand has quit [Read error: Connection reset by peer] 15:05:47 q 15:08:59 -!- bonghitz has quit [Quit: Leaving...] 15:10:23 -!- puissantveil has quit [Quit: Page closed] 15:12:23 -!- Sovek has quit [Quit: Page closed] 15:13:29 -!- CSDCS has quit [Read error: Connection reset by peer] 15:14:30 another vault disconnect problem? 15:15:03 -!- Ratboiler has quit [Quit: Page closed] 15:16:43 -!- scummos__ has quit [Ping timeout: 256 seconds] 15:18:15 -!- Lasty1 has quit [Read error: Connection reset by peer] 15:18:17 -!- Lasty2 has joined ##crawl-dev 15:19:35 -!- alaspooryorick_ has quit [Read error: Connection reset by peer] 15:20:10 are there supposed to be lots of plants in hall_of_zot now? 15:21:59 -!- roxton has quit [Ping timeout: 240 seconds] 15:22:23 -!- rast- has joined ##crawl-dev 15:24:38 -!- rast has quit [Ping timeout: 250 seconds] 15:24:42 -!- rast- is now known as rast 15:25:47 -!- CacoS has quit [] 15:27:30 -!- CSDCS has quit [Read error: Connection reset by peer] 15:29:37 -!- Ankalagon has quit [Quit: Page closed] 15:41:55 -!- CSDCS has quit [Read error: Connection reset by peer] 15:53:19 -!- truemonolith has quit [Read error: Connection reset by peer] 15:55:37 -!- CSDCS has quit [Read error: Connection reset by peer] 16:00:05 -!- tcjsavannah has quit [Quit: tcjsavannah] 16:00:34 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 16:01:47 -!- st_ has quit [Read error: Connection reset by peer] 16:02:27 -!- st_ has joined ##crawl-dev 16:02:40 -!- eb_mobile has joined ##crawl-dev 16:04:23 -!- NilsBloodaxe has quit [Quit: Page closed] 16:04:59 -!- nooodl has joined ##crawl-dev 16:06:01 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 16:06:32 -!- Krakhan has quit [Changing host] 16:08:32 -!- CSDCS has quit [Read error: Connection reset by peer] 16:10:21 -!- Moonsilence has quit [Ping timeout: 272 seconds] 16:11:16 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:17:40 -!- odiv has quit [Ping timeout: 255 seconds] 16:19:22 -!- tsohg has quit [Remote host closed the connection] 16:21:58 https://dl.dropboxusercontent.com/u/63152810/DMNWEPNS.png !!! 16:23:02 -!- nooodl_ has joined ##crawl-dev 16:24:22 -!- tsohg has quit [Ping timeout: 245 seconds] 16:24:25 -!- nooodl has quit [Ping timeout: 255 seconds] 16:25:58 -!- brainwrinkle has quit [Quit: Leaving] 16:28:58 -!- Kramin has joined ##crawl-dev 16:33:02 -!- andrewhl has quit [Quit: andrewhl] 16:33:54 Bloaxzorro: extremely gren 16:33:56 e 16:34:02 laser green 16:36:37 -!- eb_mobile has quit [Ping timeout: 256 seconds] 16:38:18 03ontoclasm02 07* 0.15-a0-2352-g26abbdd: Ammo tiles cotd. 10(88 seconds ago, 16 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=26abbdd653db 16:38:44 sling bullets: finally differentiable from stones at a glance 16:39:15 i-impossible...! 16:41:20 secret chrome tech 16:43:03 that particular interface problem 16:43:07 !glasses 16:43:07 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 16:43:10 is stone dead 16:43:13 rip 16:43:26 -!- edlothiol has quit [Ping timeout: 260 seconds] 16:43:36 ontoclasm: b-but i could always see what was a stone and what wasn't 16:44:07 -!- lobf has quit [Quit: lobf] 16:44:16 well you did eat the heart of that elf to gain his powers once 16:45:52 I could too, but I am a wizard in real life 16:45:57 it is a very great power 16:47:23 -!- lobf has joined ##crawl-dev 16:49:04 ugh, i really don't like that large rock 16:49:13 yes 16:49:14 i guess i gotta redo it 16:49:32 https://dl.dropboxusercontent.com/u/63152810/boulda1.png make a scaled down version of this 16:49:32 rocks are uh 16:49:34 hard 16:49:37 and rename large rocks to boulders 16:52:00 -!- Ankalagon has quit [Quit: Page closed] 16:52:12 -!- nooodl__ has joined ##crawl-dev 16:56:04 https://dl.dropboxusercontent.com/u/1000017/crawl/rock0.png 16:56:19 that looks a bit better imo 16:56:22 -!- nooodl_ has quit [Ping timeout: 264 seconds] 16:56:31 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 16:56:40 ontoclasm: that top-left corner is too square 16:57:07 it's supposed to be 16:57:12 rocks have corners 16:57:31 or do you mean like 16:57:38 the very top point needs to be rounded off 16:58:00 aww 16:58:04 I liked the new large rock :( 16:58:22 this one's the same, just shaded better >.< 16:58:43 -!- Arkaniad has quit [Ping timeout: 256 seconds] 16:59:15 ontoclasm: it looks like a rough cube 16:59:20 which is kind of weird for a rock 16:59:26 unless this is secretly minecraft 16:59:42 lots of rocks are sort of cube shaped 17:00:22 i mean, perfectly-worn stones aren't but if you just dig up a boulder you often get lumpy square facets 17:01:17 https://dl.dropboxusercontent.com/u/63152810/rock1.png 17:01:46 see, that looks too smooth to be a rock to me 17:01:57 (obv some rocks are smooth but still) 17:02:06 http://i.imgur.com/9oVfgjW.jpg 17:02:17 that is lumpy, not smooth 17:02:33 boulders are often lumpy 17:02:50 well yeah i mean 17:02:59 -!- ystael_ has quit [Ping timeout: 255 seconds] 17:03:19 this is sort of a silly argument since Rocks Come in Many Shapes 17:03:28 where do you live if your average stone is square-shaped 17:03:37 you can basically draw nything and have it be rock shaped 17:03:50 texas? 17:04:13 we mostly have limestone and that's very squarish 17:04:49 -!- tcjsavannah has quit [Ping timeout: 272 seconds] 17:05:08 http://geology.com/rocks/pictures/granite-coarse-grained-380.jpg and i'm thinking granite 17:05:21 yeah 17:06:32 -!- CryptoCactus has quit [Quit: lol videogames] 17:09:46 -!- gareppa has quit [Quit: gareppa] 17:14:01 -!- HellTiger has quit [Ping timeout: 256 seconds] 17:14:43 -!- Datul_ has quit [Ping timeout: 246 seconds] 17:15:52 okay, i tried to make it less square 17:16:25 Unstable branch on crawl.lantea.net updated to: 0.15-a0-2352-g26abbdd (34) 17:17:06 -!- Alarkh has quit [Quit: Leaving] 17:19:04 03ontoclasm02 07* 0.15-a0-2353-ge531c5b: Improve the large rock tile 10(4 minutes ago, 2 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e531c5b3c543 17:19:11 -!- nooodl__ is now known as nooodl 17:21:27 -!- puissantveil has quit [Quit: Page closed] 17:22:11 -!- Kramin has quit [Quit: This computer has gone to sleep] 17:22:12 -!- rast has quit [Read error: Connection reset by peer] 17:22:38 -!- rast has joined ##crawl-dev 17:27:17 rox 17:27:45 ids bretty gud 17:28:01 -!- Behavioral has quit [Ping timeout: 246 seconds] 17:28:19 troll rating: 0.5 meats 17:28:26 (would throw again) 17:28:46 ign: 9/10 it's okay 17:29:36 are formicids (the enemy) supposed to be valid poly targets 17:29:48 -!- Grunt_ is now known as Grunt 17:34:20 -!- Ququman has quit [Read error: Connection reset by peer] 17:36:36 -!- ais523_ has quit [Quit: Page closed] 17:41:37 elfs and dwarfs are 17:41:43 tbh I don't think they need to be 17:41:50 they're not very interesting poly/shapeshift targets 17:42:24 PleasingFungus evaporates and reforms as a mountain dwarf! 17:42:35 well, if they stay as such then they need to get added to dc-corpse so they generate a corpse tile 17:42:48 heh 17:43:01 hm 17:43:07 (fr have dc-corpse generate automatically) 17:43:18 doesn't sound unreasonable tbh 17:43:25 there's not much complexity there afaik 17:43:35 anything that leaves a corpse just needs a line 17:44:45 i don't know what exactly determines the red/green split but i imagine it's not that complex 17:45:00 <|amethyst> that's determined in dc-corpse.txt 17:45:20 <|amethyst> %back blood_green blood_green1 blood_green2 blood_green3 blood_green4 versus %back blood_puddle_red blood_puddle_red1 blood_puddle_red2 blood_puddle_red3 blood_puddle_red4 17:45:24 no, i mean, as in 17:45:32 -!- reaverb has joined ##crawl-dev 17:45:40 <|amethyst> ### All corpses get a background blood stain, either red or green. 17:45:40 <|amethyst> ### - red, if the monster might leave red spatters elsewhere 17:45:40 <|amethyst> ### (meaning it has blood a vampire can drink, even if poisonous) 17:45:40 <|amethyst> ### - green, otherwise. 17:46:04 yes, but the script, if written, needs to know under which color to put each monster 17:46:07 <|amethyst> not sure how well that's actually followed 17:46:20 i presume it's some sort of thing you can extract from mon-data.h 17:46:25 <|amethyst> it also needs to know to compose draconians specially 17:46:33 mm 17:46:33 ontoclasm: You can extract that from mon-data.h 17:46:52 If it has M_WARM_BLOOD or M_COLD_BLOOD it should have red splatters, otherwise green. 17:46:55 -!- tsohg has quit [Remote host closed the connection] 17:47:09 -!- category has quit [Quit: Page closed] 17:47:09 ah 17:47:59 (Also, I'm pretty sure monster Formicids should not be valid polymorph targets, monster mountain dwarfs have a specific comment stating they can generate as zombies/ can be polyed despite being a dummy) 17:48:17 ...and i dunno why it composes draconians instead of just using their base tile 17:48:27 Also monster Fo have so many flags the M_NO_POLY_INTO won't fit on the same line. 17:48:33 and I have no idea how to format that. 17:48:35 haha 17:48:54 reaverb, do you think there's any particular value in *keeping* the "ok to poly into dwarfs" policy? 17:49:12 PleasingFungus: Hmm, No I do not. 17:50:38 Ah, spirggan air mages also have two lines of tags, I'll format it that way. 17:51:52 -!- tsohg has quit [Ping timeout: 245 seconds] 17:56:53 -!- Blazinghand|Work has quit [Remote host closed the connection] 17:57:31 ontoclasm: remember this? https://dl.dropboxusercontent.com/u/63152810/GiantSpore.png 17:57:47 oh 17:57:55 no, i'd forgotten 17:58:06 (this is why you should put stuff on mantis) 17:58:12 bloax never forgets 17:59:38 -!- Textmode has joined ##crawl-dev 17:59:52 03reaverb02 07* 0.15-a0-2354-gb1a8e16: Mark monster Formicids as M_NO_POLY_TO (ontoclasm) 10(5 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b1a8e16b8c64 18:01:02 runewalsh (L16 OpNe) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,26) (the Orb) (Zot (ZotDef)) 18:01:18 runewalsh (L16 OpNe) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,26) (the Orb) (Zot (ZotDef)) 18:01:26 !crash runewalsh 18:01:27 No milestones for runewalsh (crash). 18:01:30 ?/failed to pathfind 18:01:30 Matching entries (1): it[8]: Monster it failed to pathfind! 18:01:32 !crashlog runewalsh 18:01:33 No milestones for runewalsh (crash). 18:01:35 runewalsh (L16 OpNe) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,26) (the Orb) (Zot (ZotDef)) 18:01:38 reaverb: try "zotdef" 18:01:45 runewalsh (L16 OpNe) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,26) (the Orb) (Zot (ZotDef)) 18:01:46 !crash runewalsh zotdef 18:01:47 2. runewalsh, XL16 OpNe, T:3899 (milestone): http://crawl.lantea.net/crawl/morgue/runewalsh/crash-runewalsh-20140730-230040.txt 18:05:02 03ontoclasm02 07* 0.15-a0-2355-g5daad88: Giant spore (Bloax) 10(4 minutes ago, 1 file, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5daad88f58ef 18:05:11 -!- wheals has joined ##crawl-dev 18:05:21 why are formicids warm-blooded...... 18:05:45 apparently zin hates mana vipers but not the spell Summon Mana Viper 18:05:59 oh ontoclasm if you're improving ammo display you should make sling bullets cyan :P 18:06:04 Are player Fo warm-blooded? (i.e, slowed by cold attacks) 18:06:14 now that the colour/glyph combo is okl 18:06:17 runewalsh (L16 OpNe) ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster purple ugly thing failed to pathfind to (39,26) (the Orb) (Zot (ZotDef)) 18:06:18 err, (i.e, not slowed by cold attacks) 18:06:35 warm blooded and cold blooded are not binary, you can have no blood at all 18:07:03 i'd expect an insect-based thing to not have blood, and certainly not be exothermic 18:07:31 insects have a blood-like substance 18:08:05 -!- bonghitz has quit [Client Quit] 18:08:06 Meh, this is 1000% bike-shedding, I really don't care what it is. 18:08:11 xD 18:08:13 If somebody wants to change it I don't mind. 18:08:53 ontoclasm: a bikeshed-like substance 18:09:27 hemobikesheddin 18:10:20 i guess player formicids can be so it isn't a !!player-monster inconsistency!! 18:10:26 s/be/bleed 18:11:45 -!- ketsa has quit [Remote host closed the connection] 18:12:19 cyan sling bullets are also serious business and not bikeshedding at all (it actually is sort of good for all ammo types to have different colours though) 18:14:44 <|amethyst> hm 18:14:57 <|amethyst> why can't TRAN_PORCUPINE bleed??? 18:14:58 * Grunt throws an eggplant. The eggplant misses wheals. 18:15:38 The eggplant hits itself!!!!!!!!!!!!!!!!!!!! 18:16:05 (that's two separate bugs i guess :P) 18:16:29 wheals: do you mean cyan in console or tiles? 18:16:56 console, hence the ":P" 18:17:12 oh i see 18:17:13 * wheals goes to actually look at the tiles. 18:17:18 remember when i made an FR in like 2010 that the monsters that have green blood corpses in tiles should bleed green blood instead of red blood 18:17:49 -!- MgDark_HuIE has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140716183446]] 18:17:58 i tried to make that happen! 18:18:11 * wheals mumbles something about pruney blood. 18:18:19 if by "tried" you mean "looked at the blood-spatter code and gave up immediately" 18:19:39 ?/literally impossible 18:19:40 Matching entries (1): devteam[6]: sadly that bug is literally impossible to fix by which i mean i tried like once and then gave up 18:20:02 fr ETC_RANDOM blood 18:20:13 devteam[6 is my life, man 18:20:43 !send /dev/null PleasingFungus' life 18:20:44 Sending PleasingFungus' life to /dev/null. 18:20:53 ??devteam[$] 18:20:54 devteam[15/15]: They rather get their substitute for intellectual satisfaction from not quite understanding what they are doing in their daring irresponsibility and from the subsequent excitement of chasing the bugs they should not have introduced in the first place. –E. Dijkstra 18:20:55 :( 18:21:06 ontoclasm: this is extremely correct fyi 18:21:12 !send /dev/random PleasingFungus' life 18:21:13 Sending PleasingFungus' life to /dev/random. 18:21:34 -!- predator117 has quit [Ping timeout: 264 seconds] 18:21:39 Grunt: i looked at your tiamat kill after doing my own, it was extremely poor play IMO compared to my flawless tactics 18:21:53 <|amethyst> (Dijkstra was referring to all programmers who don't prove their code correct before they run it) 18:21:55 "fsckin scriptkiddies lol" -- E. Dijkstra 18:22:00 fire storming red tiamat, for shame 18:22:00 !lm wheals uniq=tiamat -tv 18:22:01 1. wheals, XL25 DgWn, T:101099 (milestone) requested for FooTV (telnet://termcast.develz.org or http://termcast.develz.org). 18:22:40 !lm bloax uniq=tiamat 18:22:41 2. [2013-06-24 18:36:23] Bloax the Axe Maniac (L27 LOBe of Trog) killed Tiamat on turn 50536. (Zot:2) 18:22:44 wow 18:23:40 -!- HellTiger_NB has quit [Ping timeout: 255 seconds] 18:24:04 BATTLELAJ 18:24:17 did you have the prostrat of waiting for the shifter to blink her close 18:24:40 no! 18:25:34 i think i have now killed all uniques but lom and the hell lords 18:25:47 coincidentally Lom Lobon and the Lords of Hell is the name of my new band 18:25:52 !lm wheals uniq=murray 18:25:52 2. [2014-04-17 01:21:57] wheals the Middleweight Champion (L27 GhAr of Makhleb) killed Murray on turn 86027. (Hell) 18:25:54 what 18:25:57 I feel left out 18:26:13 i should add more uniques to kill, i guess 18:26:18 Murray is the only unique who currently exists in the normal game that I've never killed. 18:26:21 !lm Grunt br.enter=hell 18:26:22 6. [2014-02-08 04:20:12] SGrunt the Invulnerable (L27 MiGl of The Shining One) entered the Vestibule of Hell on turn 111529. (Depths:1) 18:26:27 wow, bad luck 18:26:30 !lm . br.enter=hell 18:26:30 5. [2014-04-17 01:20:10] wheals the Middleweight Champion (L27 GhAr of Makhleb) entered the Vestibule of Hell on turn 85681. (Depths:5) 18:27:07 Grunt: huh! for me it's tiamat 18:27:17 wheals: add my witchhunter! 18:27:21 !lm * uniq s=uniq / @PleasingFungus ?:N=0 18:27:21 ~~ 18:27:25 !lm grunt br.enter=zot 18:27:26 -!- Sovek has quit [Quit: Page closed] 18:27:27 77503 milestones for * (uniq): 0/1x the eight-headed Lernaean hydra [0.00%], 0/1x the wind drake shaped Lernaean hydra [0.00%], 0/1x the helpless Purgy [0.00%], 0/1x the helpless Nergalle [0.00%], 0/1x the ten-headed Lernaean hydra [0.00%], 0/1x the helpless Grinder [0.00%], 0/1x the titan shaped Lernaean hydra [0.00%], 0/1x the three-headed Lernaean hydra [0.00%], 0/1x the acid blob shaped Royal ... 18:27:28 49. [2014-06-07 23:18:38] SGrunt the Sorcerer (L26 SpSk of Gozag) entered the Realm of Zot on turn 134329. (Depths:5) 18:27:42 there aren't any witches to hunt though.... 18:27:46 !lm * uniq uniq!~~helpless uniq!~~shaped uniq!~~Lernaean s=uniq / @PleasingFungus ?:N=0 18:27:51 need to add witches first 18:27:54 76732 milestones for * (uniq uniq!~~helpless uniq!~~shaped uniq!~~Lernaean): 0/1x the fire giant [0.00%], 0/70x Pan [0.00%], 0/267x Satan Claus [0.00%], 0/401x Terpsichore [0.00%], 0/3008x Tiamat [0.00%], 0/6056x Khufu [0.00%], 0/6267x Michael [0.00%], 0/6346x Duane [0.00%], 0/6484x Wayne [0.00%], 0/7385x Francis [0.00%], 0/9242x Norbert [0.00%], 0/31205x Jozef [0.00%] 18:28:00 Khufu 18:28:03 huh 18:28:06 that's odd 18:28:07 pan 18:28:10 wheals: every player is a witch 18:28:10 !lm . noun=khufu 18:28:11 No milestones for PleasingFungus (noun=khufu). 18:28:11 !lm * uniq uniq!~~helpless uniq!~~shaped uniq!~~Lernaean s=uniq / @Grunt ?:N=0 18:28:14 secret backstory 18:28:18 I know I've seen him 18:28:18 38949 milestones for * (uniq uniq!~~helpless uniq!~~shaped uniq!~~Lernaean): 0/1x the fire giant [0.00%], 0/267x Satan Claus [0.00%], 0/401x Terpsichore [0.00%], 0/2556x Murray [0.00%], 0/6267x Michael [0.00%], 0/6346x Duane [0.00%], 0/6484x Wayne [0.00%], 0/7385x Francis [0.00%], 0/9242x Norbert [0.00%] 18:28:19 why? 18:28:29 -!- happychan has quit [Ping timeout: 255 seconds] 18:28:33 WITCHES 18:28:48 !lm grunt uniq=pan 18:28:48 1. [2013-06-05 23:03:58] SGrunt the Middleweight Champion (L23 GrCK of Xom) killed Pan on turn 90329. (Forest:5) 18:28:53 oh 18:28:54 nice 18:28:59 I wonder if that was on my experimental branch octopode 18:29:00 THAT'S RIGHT 18:29:00 I 18:29:03 WITH MY OWN TWO HANDS 18:29:03 I bet it was 18:29:04 DESTROYED PAN 18:29:06 !!!!!! 18:29:07 chunkless robbed me of so much............ 18:29:12 * PleasingFungus applauds Grunt. 18:29:17 -!- musclewitch is now known as happychan 18:29:29 -!- lobf has quit [Quit: lobf] 18:30:08 -!- lobf has joined ##crawl-dev 18:30:14 !lm . uniq=satan_claus 18:30:14 1. [2013-12-25 17:24:45] wheals the Cudgeler (L5 GrBe of Trog) killed Satan Claus on turn 2450. (D:3) 18:30:20 good 18:30:29 !lm * uniq uniq!~~helpless uniq!~~shaped uniq!~~Lernaean s=uniq / @wheals ?:N=0 18:30:36 102332 milestones for * (uniq uniq!~~helpless uniq!~~shaped uniq!~~Lernaean): 0/1x the fire giant [0.00%], 0/70x Pan [0.00%], 0/401x Terpsichore [0.00%], 0/712x Blork [0.00%], 0/1140x Ignacio [0.00%], 0/2337x Dissolution [0.00%], 0/4561x Antaeus [0.00%], 0/4898x Asmodeus [0.00%], 0/5007x the Serpent of Hell [0.00%], 0/5128x Lom Lobon [0.00%], 0/5549x Dispater [0.00%], 0/5599x Ereshkigal [0.00%], 0... 18:30:50 oh, ignacio and soh and disso :L( 18:30:56 Speaking of Pan being Destroyed, I'm possibly the worst person to bring this up but would it make sense to make Pan shorter on average. 18:30:59 soh? 18:31:03 and blork while polymorphed 18:31:04 PleasingFungus: the Serpent of Hell 18:31:09 ah 18:31:15 todo buff SoH 18:31:19 ya 18:31:24 !killratio the_Serpent_of_Hell * cv=0.15-a 18:31:26 the_Serpent_of_Hell wins 0.0% of battles against * (cv=0.15-a). 18:31:27 how about making pan 18:31:30 wait 18:31:30 what 18:31:31 infinitely shorter 18:31:31 !glasses 18:31:31 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 18:31:55 !glasses 18:31:55 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 18:31:56 !lg * ikiller~~serpent_of 18:31:57 35. qtip the Executioner (L21 DDFi of The Shining One), demolished by the Serpent of Hell (kmap: tar_grunt_ereshkigal) on Tar:7 on 2014-05-13 11:16:30, with 379207 points after 19350 turns and 1:42:33. 18:32:03 qrip 18:32:05 wheals: I support that, insofar as a finite-length area is infinitely short than an infinitely-long one 18:32:17 shortening Pandemonium? 18:32:47 "Almost remove Pan" 18:33:13 "Remove 100% of pan, but not all of it" 18:33:15 "remove most of Pan" 18:33:21 Either way, starting small by just reducing the average Pan length (to get all runes) would probably be best, if shortening Pan is desirable. 18:33:24 "remove almost all of Pan" 18:33:41 This isn't the right time to be having this discussion imo; we're theoretically releasing 0.15 soon :) 18:34:14 well, yes, this isn't a discussion for 0.15 18:34:20 I assumed it was medium-long-term planning :) 18:35:00 ??plan 18:35:00 I don't have a page labeled plan in my learndb. Did you mean: clan, pan, pla, plain, plant. 18:35:04 what's a plan 18:35:08 ??planning 18:35:08 I don't have a page labeled planning in my learndb. Did you mean: clan, pan, pla, plain, plant. 18:35:13 ??0.15 plan 18:35:13 0.15 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:0.15_plan 18:35:34 !learn add plan https://crawl.develz.org/wiki/doku.php?id=dcss:planning:start 18:35:34 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:start 18:36:42 -!- debo has quit [Ping timeout: 250 seconds] 18:36:45 I don't think shaving a few levels off Pan is something which would need to be put off to 0.16, something more radical like finitie Pan probably sould need to be put off though. 18:37:01 You open the 0.16 branch... and things crawl out! 18:37:15 ontoclasm: write that down so we can use it for the branch message 18:37:22 <|amethyst> shaving a few levels off pan doesn't make it any shorter though 18:37:35 <|amethyst> I assume you mean, make the rune levels show up sooner 18:38:01 Yes, what I mean was "make the rune levels show up a few levels sooner" 18:38:54 wheals* 0.15-a0-2356-gaaaaaaa: Remove a level from Pan. (in the future, 0 files, 0+ 0-) http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=aaaaaaa 18:39:05 <3 18:39:08 -!- Patashu has joined ##crawl-dev 18:39:49 <|amethyst> |amethyst* 0.15-a0-2358-gfffffff: Remove half the levels of Pan (now, 0 files, 0+ 0-) http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fffffff 18:39:57 !learn e plan s/start/release_plans/ 18:39:57 plan[1/1]: https://crawl.develz.org/wiki/doku.php?id=dcss:planning:release_plans 18:40:46 -!- Dixlet has quit [Ping timeout: 255 seconds] 18:41:55 <|amethyst> %git 23e6b44a 18:41:55 07evilmike02 * 0.10-a0-3091-g23e6b44: Tweak generation of unique Pandemonium lord levels. 10(2 years, 7 months ago, 1 file, 17+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23e6b44ac61a 18:42:11 <|amethyst> I don't think this has really changed since then 18:42:15 Hehe, Yes I was tracking down that commit. 18:42:34 -!- markgo has quit [Ping timeout: 255 seconds] 18:42:59 i think he said after that the average time it would take to get all runes ended up being 27 levels by coincidence, clearly can't change anything now 18:43:34 i did make exits a lot more common in 0.14, i don't think i've heard so much about that 18:44:00 oh, 27 is in the commit message 18:44:09 Obviously make Pan take on average 2.7 levels 18:44:52 -!- Dixlet has joined ##crawl-dev 18:44:55 exits are fine 18:48:05 -!- ontoclasm has quit [Quit: Leaving.] 18:50:32 do you think there are too many different Ds enemies in pan? 18:53:22 -!- Sky_ has quit [Quit: Page closed] 18:53:44 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:56:36 rchandra: Might want to explain who that is addressed to. 18:57:03 collective 'you' who are discussing Pan 18:58:25 nah 18:58:48 imho they need to be... polished? but the problem isn't really with how many of them there are, it's with communication 19:00:58 -!- Poncheis has quit [Ping timeout: 250 seconds] 19:02:35 -!- Kramin has joined ##crawl-dev 19:03:26 -!- lrvs has quit [Quit: Page closed] 19:09:30 -!- lobf has quit [Quit: lobf] 19:11:51 -!- Crehl has quit [Quit: Killed by a kitten.] 19:12:10 -!- Beast has quit [Read error: Connection reset by peer] 19:14:05 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140529030207]] 19:15:28 -!- jjpalen has quit [Ping timeout: 246 seconds] 19:22:59 -!- rast- has joined ##crawl-dev 19:24:42 -!- rast has quit [Ping timeout: 250 seconds] 19:24:46 -!- rast- is now known as rast 19:25:24 -!- Zermako has quit [] 19:27:01 Nomi (L16 HOHe) ERROR in 'mon-util.cc' at line 1365: bogus mc (no monster data): invalid monster_type 1000 (1000) (Snake:5) 19:31:38 -!- alefury has quit [] 19:32:28 i don't know who's the one who thinks it's funny but the vehumet altar that gives some goblin a wand of frost/flame is not very funny at d:2 19:32:44 -!- Arkaniad has quit [Ping timeout: 240 seconds] 19:33:20 -!- PleasingFungus has joined ##crawl-dev 19:34:58 <|amethyst> hm, that crash seems to have a monster killing itself with teleport self? 19:35:02 nice 19:35:05 -!- yernab has quit [Ping timeout: 255 seconds] 19:35:52 -!- DarkEternal has quit [Quit: Page closed] 19:35:53 <|amethyst> at least, it was casting SPELL_TELEPORT_SELF and now the monster has type = MONS_NO_MONSTER 19:36:03 <|amethyst> which causes has_notele_item to fail 19:36:41 -!- greensna1k is now known as greensnark 19:38:02 <|amethyst> it must have been alive when handle_monster_move was called (see mon-act.cc:2710) 19:41:09 <|amethyst> it also must have been alive after handle_behaviour 19:44:52 -!- BrainTurd has quit [Ping timeout: 246 seconds] 19:47:58 03PleasingFungus02 07* 0.15-a0-2356-gfe247c2: Make ranged attacks ablate *msl (Kvaak) 10(41 seconds ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fe247c21a1b2 19:48:55 -!- bananaken has quit [Remote host closed the connection] 19:49:19 -!- debo has joined ##crawl-dev 19:50:49 wow, so i guess my rmsl wearing off was due solely to purple dracs? 19:51:02 well 19:51:05 beams worked 19:51:08 missiles didn't 19:51:09 ohh 19:51:11 yep 19:51:18 imho refactor those two together 19:51:24 missile.is_beam = false;l 19:51:24 at least 19:51:27 the *msl part 19:51:29 s/.$// 19:51:31 -!- Patashu has quit [Ping timeout: 246 seconds] 19:51:43 git grep "is repelled" to see what I mean 19:51:52 -!- puissantveil has quit [Ping timeout: 246 seconds] 19:53:09 03reaverb02 07* 0.15-a0-2357-gc168e25: Correct the tiles under features in cyrus_temple_forest_13 10(2 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c168e25fd00e 19:53:11 git grep is repulsive?? 19:53:11 * wheals hides. 19:54:19 -!- zxczxc has quit [Ping timeout: 246 seconds] 19:54:22 -!- kfjohnson has quit [Ping timeout: 245 seconds] 19:55:59 -!- Textmode has quit [Quit: "It was one dev, naked in a room with a carton of cigarettes, a thermos full of coffee and bourbon, and all his summoned angels."] 19:56:11 -!- Patashu has joined ##crawl-dev 19:56:14 <|amethyst> oh hey, there's another one 19:56:20 -!- bh has joined ##crawl-dev 19:56:31 <|amethyst> oh, no 19:56:39 <|amethyst> it's defender->name not defender_name 19:58:04 -!- Textmode has joined ##crawl-dev 19:58:06 moninf_get_stabbability() desperately needs to not exist 19:58:35 it is 100% certainly going to fall out of sync at some point, if it's not already 20:03:38 -!- bh has quit [Quit: Page closed] 20:16:16 -!- eb_ has joined ##crawl-dev 20:21:18 -!- appleKen is now known as bananaken 20:24:52 it feels like TSO should probably be okay with you attacking frenzied enemies 20:24:57 as long as they're MHITYOU 20:27:01 -!- Keanan has joined ##crawl-dev 20:27:22 wow, p rude & unchivalrous of you 20:28:07 -!- scummos__ has quit [Ping timeout: 272 seconds] 20:28:16 did you hear about the distracted monster that keeps hitting you because it decided you're standing in its way 20:28:37 i just like the suggestion to allow attacking whatever you want but never get extra stab damage 20:28:37 hey I saw the discussion of pan earlier I have a suggestion for shortening it: 20:28:49 TSO did, no attacking distracted enemies :( 20:28:55 Guarantee the player all 4 lords + holypan in between 15-25 floors 20:28:55 why is waking something up with a sword less chivalrous than with a shout 20:29:21 since the mean floors is 40 this effectively halves it in length 20:29:40 and means nothing like "50+ floors to find a rune" 20:30:04 if you guarantee it to a range I suspect people will still complain if they get the longer end of the range 20:30:23 between 5-5 floors 20:30:24 Yeah but it's much shorter than the average before so they can deal with it 20:30:31 well you see 20:30:43 <|amethyst> What do you eman by "the mean floors is 40"? 20:30:45 pan is currently much shorter than the average before! 20:30:45 it's already infinitely shorter than it used to be so I'm already at the "deal with it" phase 20:30:47 <|amethyst> s/eman/mean/ 20:30:49 I read somewhere that 20:30:53 -!- Kramin has quit [Quit: Leaving] 20:31:00 i believe in a tavern thread post by evilmike regarding pan 20:31:08 <|amethyst> Was that before his changes? 20:31:12 <|amethyst> %gis 23e6b44 20:31:12 you also had to figure out if you were in a big 4 floor 20:31:13 that the avg. floors needed to find all 5 panrunes is 40 (after the change) 20:31:15 <|amethyst> %git 23e6b44 20:31:15 07evilmike02 * 0.10-a0-3091-g23e6b44: Tweak generation of unique Pandemonium lord levels. 10(2 years, 7 months ago, 1 file, 17+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23e6b44ac61a 20:31:20 <|amethyst> oh 20:32:05 An average of 20 floors is an improvement in my opinion 20:32:09 but I'm in the minority in that I think extended has no big issues at all so 20:32:43 I only don't like tomb b/c it eats my turncounts and abyss for the same reason, indefinite wandering makes me sad 20:32:46 if pan is "shortened" I vote the non-unique floors should also become harder 20:33:19 also sub 1k tomb is not hard, just be crazy and insane 20:33:25 -!- Kramin has joined ##crawl-dev 20:33:51 Well I ideally would not want to lose a 30kish 15 runer to being overly reckless in tomb 20:34:00 im not sure how you would do 1k exactly 20:34:15 "be crazy and insane" 20:34:17 i guess rtele on W:1 to stairs, rtele on W;2, then same to W:3 20:34:18 you teleport until you land near the rune, but that's not the point I was trying to get across 20:34:21 my actual point is 20:34:27 Also not a fan of death curses 20:34:34 you are complaining that this and that are bad because it interferes with your style 20:34:36 !lm * br.enter=tomb min=${lg:dur}-${dur} 20:34:37 Broken query near '{dur}' 20:34:42 basically a korea_complaint 20:34:43 !lm * br.enter=tomb min=${lg:durdur} 20:34:44 Unknown field: durdur 20:34:44 I just don't like it i can't prove that it's bad 20:35:03 !lm * br.enter=tomb min=${lg:dur-dur} x=${lg:dur-dur} 20:35:03 11437. [2012-08-05 23:49:18] [lg:dur-dur=364d+11:43:38] bh the Meteorologist (L27 HuAE of Vehumet) entered the Tomb of the Ancients on turn 131546. (Crypt:3) 20:35:08 er 20:35:10 whoops 20:35:20 !lm * br.enter=tomb min=${lg:turns-turns} x=${lg:turns-turns} 20:35:21 11437. [2012-08-05 23:49:18] [lg:turn-turn=-99780] bh the Meteorologist (L27 HuAE of Vehumet) entered the Tomb of the Ancients on turn 131546. (Crypt:3) 20:35:40 try tomb entrance to rune 20:35:45 whatever it is that you are trying 20:35:48 that's hard 20:35:50 oh 20:36:32 kind of weird that this game apparently entered tomb 100000 turns after it ended 20:36:52 yeah I do need more practice at it though, but I feel W is a bit annoying in that you are strongly encouraged into lotsof stair dancing 20:37:03 anyway I don't think something being a problem for speedruns is a good argument for changing branches 20:37:16 if anything something being a problem for speedruns is a good argument for keeping things as they are 20:37:18 and guardian mummies are basically death curse bombs 20:38:00 TS__: the reason I started being reckless in tomb is because I hate stairdancing 20:38:11 Hm 20:38:13 !lg eb tomb 20:38:13 1. ebarrett the Sorcerer (L26 DrCj of Ashenzari), killed by chain lightning on Tomb:1 (tomb_1) on 2011-09-21 01:52:12, with 512763 points after 97426 turns and 10:46:02. 20:38:14 guardian mummies are a bad design, yes 20:38:15 How do you do W:3 now 20:38:20 and so I decided to start preparing for when my lobby for stairdancing removal is successful 20:38:21 with new layouts 20:38:26 tele + apport + sil? 20:38:28 I didn't play with the new layouts yet 20:38:30 ah 20:38:44 oldtomb you can presumably use some combination of silence, rtele, apport, etc. 20:38:47 to steal it 20:38:55 but these days I just do a lot of random tele with whatever else is available 20:39:10 which might be yeah silence, LoS decrease, etc 20:39:14 New layouts may or may not be easier 20:39:19 to tele ninja 20:39:55 I suppose the new layouts have slightly different monster sets 20:40:11 There are more ancient champions, sometimes alichs, lichs 20:40:33 Sometimes renevants and unborns 20:40:44 todo: tomb subvault with starcursed masses and curse skulls 20:40:46 also, I don't speedrun, so I get to extended with a lot more exp than you, I guess 20:40:58 so I sometimes also have borg or ddoor or cblink 20:41:04 wheals: imo curse skull on the rune 20:41:06 amirite 20:41:35 and borg is pretty much carte blanche to do whatever and get away with it 20:41:49 yep 20:41:53 the mmhp cost...! 20:42:43 hm. apparently you can stab frenzied enemies, even when they're targeting you 20:42:58 i like how level 5 borg was a 4.1 import 20:43:09 welll eb ideally I hit tomb at XL25 or so 20:43:09 that feels like a good thing for a hex to allow, but also, feels strange 20:43:10 i mean, how did anyone manage to cast a level 5 spell 20:43:12 as my lst rune 20:43:20 so rare to have XP for borg 20:43:39 On my meleers the highest spell I cast is haste (if I dont find wand) otherwise I don't go above passage or ctele 20:43:49 I don't think I've ever simultaneously been in a position to want to use Borg and a position to actually use it. 20:44:01 not that borg helps when you're paralyzed by a sphinx 20:44:01 I was once 20:44:01 I was in Geh:7 20:44:01 Grunt: play worse IMO 20:44:01 (I have, on the other hand, been in a position to (want to) use ddoor) 20:44:03 (it was awesome) 20:44:11 and got almost 1 hit from full hp/mp as a vssk 20:44:11 !log . nane 20:44:12 1. wheals, XL27 NaNe, T:102947: http://crawl.berotato.org/crawl/morgue/wheals/morgue-wheals-20140625-164141.txt 20:44:28 97447 | Tomb:3 | SGrunt: BORGBORGBORGBORGBORG 20:44:29 because I opened the door and got hit with double torment + hellfire 20:44:44 dang nane I died on D:1 with that to an ooze 20:44:54 4 borgs, 2 corpse rots 20:45:00 I remember that game 20:45:03 didn't you die 20:45:10 i should have 20:45:10 huh. no 20:45:12 KILLED_BY_WINNING 20:45:15 !lg . vssk -log 20:45:16 11. Tabstorm, XL27 VSSk, T:65614: http://dobrazupa.org/morgue/Tabstorm/morgue-Tabstorm-20140531-200311.txt 20:45:16 102455 | Depths:1 | PleasingFungus: borg 20:45:23 very odd 20:45:49 there was a speed 18 draining brand panlord near the U:1 upstairs 20:45:52 I could swear you died in that one 20:46:10 -!- reaverb has quit [Quit: Leaving.] 20:46:22 so like a spriggan defender in panlord form 20:46:23 i got to red drain, then ran into another panlord, i was so scared, and then 20:46:30 ! 20:46:31 102458 | Depths:1 | @:not sputterflies 20:46:57 i don't think the new panlord even had any other spells 20:47:22 oh red drain did this: 102172 | Depths:1 | Paralysed by miscasting Haste for 5 turns 20:48:46 -!- MrPeeps has quit [Ping timeout: 250 seconds] 20:49:06 -!- Lightli_ has joined ##crawl-dev 20:49:37 -!- Lightli has quit [Ping timeout: 246 seconds] 20:49:48 hm. would be cool if you could make a note on casting a spell. i guess you can just add a note_message for it or whatever the option is called 20:50:51 oh right, that game also had a sphinx pack of size one, that was cool 20:51:01 but i'm getting offtopic 20:53:53 -!- ProzacElf has quit [Ping timeout: 240 seconds] 20:54:16 -!- reaverb has joined ##crawl-dev 20:54:42 -!- HellTiger has quit [Ping timeout: 260 seconds] 20:54:59 from 3/2/2012: i'd like to see: shortbow->bow->longbow; handcrossbow->crossbow->arbalest 20:55:11 too shortsighted to foresee the triple crossbow, alas 20:56:13 dang 20:56:15 rip bow 20:56:40 -!- mamgar has quit [Ping timeout: 255 seconds] 20:58:37 ASSERT(save) in 'tags.h' at line 51 failed. 20:58:37 %??ghost crab 20:58:39 orc warlord (11o) | Spd: 10 | HD: 15 | HP: 85-143 | AC/EV: 3/10 | Dam: 32 | 10weapons, 10items, 10doors, fighter | Res: 06magic(60) | XP: 1673 | Sz: Medium | Int: normal. 20:58:39 %??orc warlord 20:58:41 oh right 20:58:43 I remember that bug 20:58:50 |amethyst: imho fix the weird ghost crab chei bug 20:58:53 torpor snail (03w) | Spd: 7 | HD: 10 | HP: 51-67 | AC/EV: 8/1 | Dam: 25 | amphibious | Res: 06magic(40), 12drown | Chunks: 09poison | XP: 424 | Sz: Large | Int: insect. 20:58:53 %??torpor snail 20:59:06 -!- Blazinghand|Work has quit [Remote host closed the connection] 20:59:08 ??cheibriados 20:59:08 [1/9]: The Slow God! Gives piety for killing things faster than you, and slows you down as you gain piety. Chei increases your movement delay by 2+piety/20 (capped at 10) and boosts all your stats by piety/10 - 1 (capped at 15). 20:59:16 no 20:59:16 <|amethyst> PleasingFungus: simple enough, make them not spawn lost souls 20:59:16 wth 20:59:16 ASSERT(save) in 'tags.h' at line 51 failed. 20:59:16 %??ghost crab 20:59:17 ????????????? 20:59:25 ERROR in 'mon-util.cc' at line 567: bogus mc (no monster data): invalid monster_type 1000 (1000) 20:59:25 <|amethyst> %??lost soul 20:59:29 huh 20:59:44 wait, what do ghost crabs have to do with lost souls? 20:59:48 revenant (10L) | Spd: 10 | HD: 18 | HP: 67-96 | AC/EV: 8/12 | Dam: 26 | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1926 | Sp: ghostly fireball (3d23), ghostly flames, dispel undead (3d27), 04esc:blink away | Sz: Medium | Int: high. 20:59:48 %??revenant 20:59:53 <|amethyst> hm 21:00:03 <|amethyst> weird, wonder why it doesn't crash for revenant 21:00:28 fire crab (04t) | Spd: 10 | HD: 8 | HP: 38-65 | AC/EV: 9/6 | Dam: 1504(fire:8-15), 1504(fire:8-15) | !sil | Res: 06magic(42), 04fire+++ | Vul: 09poison | Chunks: 09poison | XP: 780 | Sp: b.flame (d12) | Sz: small | Int: insect. 21:00:28 %??fire crab 21:00:36 maybe it never rolls a lost soul creation 21:00:51 though i didn't think that ghostly flame made lost souls 21:01:11 <|amethyst> or right 21:01:19 <|amethyst> it's spectral things, not lost souls 21:01:49 -!- Ankalagon has quit [Quit: Page closed] 21:02:19 of course, fixing the weird lost soul chei bug would be nice too :) 21:02:25 unknown monster: "meat lost soul" 21:02:25 %??meat lost soul 21:02:32 ...lost soul chei bug? 21:02:33 also giving some way to look at these 21:02:38 ERROR in 'mon-util.cc' at line 567: bogus mc (no monster data): invalid monster_type 1000 (1000) 21:02:38 %??lost soul 21:02:40 What was it exactly 21:02:40 <|amethyst> anyway, I can't get to Chei's server right now 21:03:18 the lost soul bug isn't really weird though, it does make sense that it would fail 21:04:09 * reaverb has no idea about how any of these bugs work. 21:04:37 giant spore (03*) | Spd: 15 | HD: 1 | HP: 1 | AC/EV: 0/10 | Dam: 1 | 03plant, lev | Res: 06magic(4), 03poison, 12drown, 13neg+++, 13torm | XP: 1 | Sz: small | Int: plant. 21:04:37 <|amethyst> %??giant spore 21:05:04 <|amethyst> not sure why lost soul is a problem but giant spore not 21:06:14 -!- Keanan has quit [Quit: Leaving.] 21:07:21 oh, huh, very ugly things are set to 8 hit dice (from 12) when mutated 21:07:23 nice 21:08:01 probably because spore explosion is not in mon_special_ability, i suppose 21:08:16 PleasingFungus: Do you know the purpose of the item.colour = LIGHTGREEN // ugh comment you tweeted on Crawlcode a while back? I was thinking about removing it. 21:08:23 Since other things like fruits are lightgreen. 21:08:27 reaverb: I can field that one, since I wrote that comment. 21:08:31 (which isn't the whole comment) 21:08:48 reaverb: a while ago we were assigning unique colours to all the misc items. 21:09:02 Box of beasts got stuck with LIGHTGREEN because we were out of other appropriate colours for it. 21:09:14 please note that crawlcode tweets are edited for humor value and may not always be 100% accurate to the underlying code 21:09:19 !source itemuse.cc:556 21:09:19 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/itemuse.cc;hb=HEAD#l556 21:09:41 PleasingFungus: imo put that on crawlcode? 21:10:02 <|amethyst> item_use you mean :P 21:10:04 !source makeitem.cc:556 21:10:04 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/makeitem.cc;hb=HEAD#l556 21:10:04 unknown monster: "lost soul-ghost crab-program bug chimera" 21:10:04 %??lost soul-ghost crab-program bug chimera 21:10:22 wait, what am I putting on crawlcode? 21:10:44 PleasingFungus: that disclaimer :b 21:10:48 ASSERT(save) in 'tags.h' at line 51 failed. 21:10:48 %??ghost crab-ghost crab-ghost crab chimera 21:11:02 <|amethyst> Grunt: "You'd need your %s free." ? 21:11:09 eh 21:11:13 lazy 21:11:17 <|amethyst> oh, the comment a few lines up I guess 21:11:21 |amethyst: what PleasingFungus just said 21:11:31 "please note that[...]" 21:11:51 <|amethyst> oh 21:12:04 <|amethyst> I missed the correctly to makeitem 21:12:10 Grunt: Thanks for the explanation. 21:12:23 oh i wonder if ghost crabs kill themselves with their breath 21:12:23 <|amethyst> Was looking at "Auto-disrobing would be nice." 21:12:31 <|amethyst> and "No strange race can wear this" 21:13:11 -!- Lasty has quit [Quit: Leaving.] 21:14:30 stole that, thanks :) 21:14:35 wheals: probably 21:15:10 -!- qweqwe has quit [Ping timeout: 246 seconds] 21:15:26 03|amethyst02 07* 0.15-a0-2358-g2f4550d: Make an array static and check its size. 10(73 seconds ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f4550dfab9e 21:15:29 maybe rn+++ should protect monsters, but only if they're crabs 21:15:29 or you if you're a crab 21:15:53 imho it's weird that ghostly flames don't check rn 21:15:56 <|amethyst> Ghost crabs are immune to ghostly flame clouds 21:15:58 esp since ghost fireball does 21:16:53 oh right, i set that, so further confusion 21:17:07 <|amethyst> I can never remember the differences between those two 21:17:11 <|amethyst> which is it that heals undead? 21:17:22 -!- MaxFrost has quit [Ping timeout: 264 seconds] 21:17:30 <|amethyst> I guess fireball 21:18:04 could make sense for flames to do so but that would be a pretty big difficulty buff, also player undead 21:18:51 oh no, player undead might be "overpowered" 21:19:12 <|amethyst> I don't think power is the concern 21:20:20 Remember that person on the Tavern who let a hostile fire crab follow around his Dj to create fire clouds that would kill everything? I think that would happen with undead if ghost crabs could heal them. 21:20:34 <|amethyst> yes, that 21:20:35 <|amethyst> but even better because you heal 21:20:52 https://crawl.develz.org/tavern/viewtopic.php?f=5&t=9276 21:20:54 well, there would still be the spectrals to klill 21:21:05 damn this k key 21:21:09 spectrals aren't very threatening if you have rn+++... 21:21:19 <|amethyst> hm 21:21:21 yeah, a valid objection 21:21:53 spectral titan (03Z) | Spd: 10 | HD: 20 | HP: 99-138 | AC/EV: 12/0 | Dam: 51 | 07undead, evil, see invisible, lev | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 1258 | Sz: Giant | Int: plant. 21:21:53 %??spectral titan 21:22:11 <|amethyst> I think ghostly flame clouds were supposed to check rN 21:22:14 huh, don't they have AF_DRAIN 21:22:18 spectral thing (03Z) | Spd: 10 | HD: 13 | HP: 62-94 | AC/EV: 2/0 | Dam: 1413(drain) per head | 07undead, evil, see invisible, lev | Res: 13magic(immune), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 08holy++ | XP: 682 | Sz: Big | Int: plant. 21:22:18 %??spectral hydra 21:22:23 <|amethyst> %git 584eef 21:22:24 07DracoOmega02 * 0.13-a0-985-g584eef6: New monster: Revenant 10(1 year, 3 months ago, 12 files, 237+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=584eef6395de 21:22:34 <|amethyst> " Firstly, they can create clouds of ghostly flame which deal partially 21:22:35 <|amethyst> rN-resistable damage (though undead are fully immune)." 21:22:39 oh 21:22:41 they don't do that afaikl 21:22:46 -!- Arkaniad has quit [Ping timeout: 264 seconds] 21:23:00 clouds of ghostly flame and ghostly fireball are differant IIRC 21:23:01 -!- Poncheis has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 21:23:17 See under "Secondly" 21:23:23 <|amethyst> yes? 21:23:38 <|amethyst> That sentence implies that clouds of ghostly flame are partially resistable by rN 21:23:46 <|amethyst> or, rather, it comes right out and says it 21:23:58 Oh, sorry, I guess I'm confused. 21:24:09 -!- Daekdroom has quit [Quit: Saindo] 21:24:19 it looks like it never got done for players? 21:24:22 reaverb: you're right, afaik; we're just discussing that it doesn't appear to have been the original design intent 21:24:36 <|amethyst> it is handled for the initial blast 21:24:47 <|amethyst> wheals: doesn't look like it's handled for monsters either 21:24:59 oh i see, the beam for fireball is ghostly flame 21:25:21 <|amethyst> oh 21:25:26 <|amethyst> what 21:25:38 looks like he forgot a cloud2beam case? 21:25:57 <|amethyst> I was thinking a case in _actor_cloud_resist 21:26:31 <|amethyst> but that too 21:26:41 <|amethyst> Well 21:27:10 -!- Kramin has quit [Quit: This computer has gone to sleep] 21:27:23 <|amethyst> BEAM_GHOSTLY_FLAME wouldn't be right 21:27:41 <|amethyst> or would it 21:27:43 <|amethyst> I don't even know 21:28:03 <|amethyst> BEAM_GHOSTLY_FLAME is used for ghostly fireball 21:31:39 it makes sense to me that they'd use the same resist rules 21:34:07 <|amethyst> It makes sense to me that they'd work pretty similarly, kind of like fireball and fire clouds 21:34:12 <|amethyst> but that's not the case :/ 21:34:45 <|amethyst> Or at least that BEAM_GHOSTLY_FLAME would be associated with the "ghostly flame" spell 21:35:09 <|amethyst> I guess that change would make the latter true 21:35:31 hm. don't you already have the 'ghostly flame buddy' problem, actually? 21:35:38 with revenants 21:35:42 I guess they aren't animal-int 21:35:52 03PleasingFungus02 07* 0.15-a0-2359-g037e204: Make ugly things actually use mon-data stats 10(11 minutes ago, 2 files, 20+ 29-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=037e20421c70 21:35:55 <|amethyst> PleasingFungus: you mean getting them to fireball you? 21:35:57 yes 21:36:04 <|amethyst> PleasingFungus: that's a little more difficult 21:36:19 <|amethyst> PleasingFungus: since you'd need an ally for them to target 21:36:28 ah, true 21:36:46 <|amethyst> I guess the cloud thing could be fixed in the same way 21:36:51 |amethyst: would adding a case in _cloud2beam be enough to get it resistible, do you think? 21:37:09 <|amethyst> wheals: I think _actor_cloud_resist needs to be changed too 21:37:19 <|amethyst> wheals: but it's not clear to me where one is used versus the other 21:38:17 <|amethyst> oh hm 21:38:48 i'm not entirely sure what "base_damage" is supposed to mean 21:39:24 <|amethyst> ah 21:39:40 <|amethyst> _actor_cloud_base_damage doesn't actually apply resistance unless it is immunity 21:40:19 -!- Fhqwhgads_ has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140716183446]] 21:40:27 <|amethyst> you would need to change both: _actor_cloud_resist so you get the right value for the resistance, _cloud2beam so that _cloud_damage_output -> resist_adjust_damage uses the right rule for that kind of beam 21:40:52 <|amethyst> resist_adjust_damage doesn't use the beam type to look up the resistance level---that's passed in as an argument 21:41:19 <|amethyst> but rather to know what fraction is resistable, whether it is a boolean resistance, etc 21:41:41 is there some reason it's passed in? can't it get the info from the actor it gets? 21:43:49 <|amethyst> hm 21:43:54 i guess 'crawlcode' is a valid reason 21:43:59 <|amethyst> there is one weird case with BEAM_POISON in ouch.cc 21:44:11 <|amethyst> resist = poison_player(pois, source, kaux) ? 0 : 1; 21:45:35 PleasingFungus: I don't think anybody will notice one Ugly thing having 2 more AC than another Ugly thing :D 21:45:48 Oh, hmm 3 more AC 21:45:51 no, 2 21:46:05 PleasingFungus: yeah, it's kind of an 21:46:05 !glasses 21:46:05 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 21:46:07 ugly special case 21:46:13 ... 21:46:46 <|amethyst> wheals: but other than that one case, it looks like yes: you can predict which resistance gets checked from the beam type 21:47:32 wonderful 21:48:02 -!- johlstei has quit [Read error: Connection reset by peer] 21:48:09 -!- MgDark_HuIE has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140716183446]] 21:49:20 |amethyst: am i reading this wrong or does that case mean that the player gets _less_ damage if he or she gets poisoned? 21:49:40 oh yeah, i guess i am 21:51:37 mm, and it looks like making ghostly flame use beam_ghostly_flame will automatically make it heal the player 21:53:42 PleasingFungus: Would you mind if I removed that minor vairance? It might be better to just give all Ugly things the highest possible value. 21:54:15 just remove the variance entirely if you're going to remove it 21:54:17 or again maybe not, i don't know if check_your_resists actually ever gets called in the cloud path 21:54:29 PleasingFungus: Ok, thanks. 21:54:51 IMO make the variance much bigger, like +-5 21:54:57 ^ Also an option. 21:55:09 tbh I don't think a player is going to notice in any case 21:55:14 there's not really a good way for them to notice... 21:55:20 +-20 ev, ugly spriggans 21:55:35 <|amethyst> %git a981f6b 21:55:38 07bh02 {Keskitalo} * 0.10-a0-1439-ga981f6b: Simplified poisoning, rP is 90% effective 10(2 years, 10 months ago, 8 files, 79+ 43-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a981f6b20fef 21:55:38 haha 21:55:56 rip medium poison 21:56:13 <|amethyst> (and a few fixes since then) 21:56:48 oh, so is that just for curare 21:57:10 <|amethyst> ? 21:57:12 the ouch.cc thing 21:57:14 <|amethyst> no 21:57:38 <|amethyst> AFAICT it's so that damage is consistent with poison prevention 21:57:50 <|amethyst> if you failed your 90% chance, you'll not just be poisoned, but take full damage 22:00:19 -!- tcjsavannah has quit [Quit: tcjsavannah] 22:00:51 -!- tsohg has quit [Remote host closed the connection] 22:03:04 -!- Krakhan has quit [Ping timeout: 240 seconds] 22:04:03 <|amethyst> PleasingFungus: I wonder if anyone is opposed to adding monster AC and EV to xv 22:04:25 i think last time it was suggested people pointed out it's not very comparable to player 22:04:32 <|amethyst> ah, true 22:04:43 <|amethyst> and a descriptive scale probably wouldn't notice a 2 AC difference 22:05:37 -!- tsohg has quit [Ping timeout: 245 seconds] 22:06:07 I'm not really sure how showing monster AC/EV would effect my tactics at all. 22:06:24 anyway, time for some overdue rest. been a bit too sleepy to understand the workings of all this beam.cc stuff 22:06:59 idea: quite hard to do damage to, extremely hard to hit, almost entirely hard to do damage to 22:07:05 -!- wheals has quit [Quit: Page closed] 22:07:13 you know it would be pretty nice if monster EV made sense 22:07:19 huge EV 22:07:20 imo 22:07:22 and player accuracy wasn't all over the place 22:07:52 (and that the damage variance wasn't so absurd) 22:08:21 <|amethyst> reaverb: If it doesn't make a difference to tactics perhaps there shouldn't be two numbers 22:08:43 the Enchantress (13i) | Spd: 10 (move: 60%) | HD: 15 | HP: 100 | AC/EV: 1/28 | Dam: 26 | 10weapons, 10items, 10doors, spellcaster, see invisible, DMsl | Res: 13magic(immune), 05fire, 02cold | XP: 3705 | Sp: dimension anchor, slow, haste, mass confusion, strip resistance, 04esc:invisibility | Sz: little | Int: high. 22:08:43 %??enchantress 22:08:50 this is the monster you spam slouch against 22:09:14 because nothing but explosions will work 22:09:37 |amethyst: Well I'm sure there are distinctions - such as what to use bolt of inaccuracy on - I just wouldn't be able to tell what they were. 22:10:06 -!- Sky_ has quit [Quit: Page closed] 22:10:41 deep elf annihilator (12e) | Spd: 10 | HD: 15 | HP: 52-82 | AC/EV: 0/13 | Dam: 12 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(120) | XP: 1261 | Sp: b.lightning (3d20), crystal spear (3d34), blink, iron shot (3d28), poison arrow (3d22) | Sz: Medium | Int: high. 22:10:41 %??Deep elf annihilator 22:10:47 orc priest (03o) | Spd: 10 | HD: 3 | HP: 9-21 | AC/EV: 1/10 | Dam: 6 | 10weapons, 10items, 10doors, priest, evil | Res: 06magic(16) | Vul: 08holy | XP: 41 | Sp: pain (d8), cantrip, smiting (7-17), heal other (2d1) | Sz: Medium | Int: normal. 22:10:47 %??Orc priest 22:10:57 orc wizard (06o) | Spd: 10 | HD: 3 | HP: 9-21 | AC/EV: 1/12 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(20) | XP: 37 | Sp: magic dart (3d4), slow, haste, blink / throw flame (3d5), confuse, invisibility, magic dart (3d4) / throw frost (3d5), cantrip, haste, throw flame (3d5), magic dart (3d4), 04esc:invisibility | Sz: Medium | Int: normal. 22:10:57 %??Orc wizard 22:11:06 re: monster EV being all over the damn place 22:11:34 03reaverb02 07* 0.15-a0-2360-g458277d: Remove an ancient comment 10(39 minutes ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=458277d96c90 22:11:34 03reaverb02 07* 0.15-a0-2361-ge7ce0c1: Remove unnoticeably small ugly thing AC/EV variation 10(3 minutes ago, 1 file, 3+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e7ce0c1a31f6 22:11:39 orc priests have pain and heal other? Hmm, I never noticed. 22:12:07 they prefer smiting you instead 22:13:00 giant newt (03l) | Spd: 10 (swim: 60%) | HD: 1 | HP: 1-3 | AC/EV: 0/15 | Dam: 3 | amphibious, cold-blooded | Res: 06magic(4), 12drown | XP: 1 | Sz: tiny | Int: reptile. 22:13:00 %??giant newt 22:13:12 it's funny how some of the most dodgy enemies are on d:1 isn't it 22:14:55 a good way to introduce new players to the game (pain, disappointment, missing a lot) 22:15:24 yes 22:15:31 hit them with dice to the face 22:15:41 make them suck up the RNG soup 22:15:53 let them know how "fair" and "tactical" this game is 22:16:09 i wonder 22:16:10 Sojobo (09Q) | Spd: 10 (move: 90%) | HD: 20 | HP: 150 | AC/EV: 2/22 | Dam: 28, 14, 14 | 10weapons, 10items, 10doors, fighter, spellcaster, see invisible, lev, DMsl | Res: 06magic(133) | XP: 5528 | Sp: b.lightning (3d24), wind blast, airstrike (0-50), sum.air elementals | Sz: Medium | Int: high. 22:16:10 %??sojobo 22:16:15 holy shit 22:16:56 -!- Naruni has quit [Read error: Connection reset by peer] 22:17:11 lol sojobo 22:17:28 I miss the original Sojobo 22:17:35 -!- ZRN has quit [Read error: Connection reset by peer] 22:17:35 with the sacrificial tengu pack and Chain Lightning 22:17:49 -!- Vorhito has quit [Ping timeout: 246 seconds] 22:17:56 oh hey 22:18:02 try to place radiant caverns 22:18:29 either one 22:18:30 pls add rAcid to !resist 22:18:31 :( 22:18:41 TS__: it's on the todo, just dealing with other things first 22:18:44 YES 22:18:45 rejoice 22:18:47 PleasingFungus: ugh 22:18:50 thank you based PF 22:19:02 also, should have MR 22:19:04 PleasingFungus: actually I think I know the cause 22:19:16 PleasingFungus: try placing any other encompass vault? 22:19:19 TS__: mr is very explicitly excluded for ancient reasons that I do not pretend to understand 22:19:24 and rN ? 22:19:24 sojobo 22:19:40 50 str/dex, 27 fighting/crossbows, +18 triple crossbow 22:19:45 what's the accuracy you ask? 22:19:47 oh, yep 22:19:49 that's a crash 22:19:54 ~16.5% 22:20:02 clearly this is 22:20:08 PleasingFungus: it's my fault 22:20:10 an interesting enemy to shoot dead 22:20:15 !blame Grunt 22:20:15 I pronounce Grunt... Guilty! 22:20:34 rchandra: who cares about rn? 22:20:53 but let's step it up a bit! 22:21:01 now it's a +50 triple crossbow! 22:21:03 elegance, crypt, tomb, etc 22:21:07 and the accuracy is now.... 22:21:10 28% !!! 22:21:21 also Nergalle, Josephine 22:21:31 hm 22:21:35 I should investigate this properly 22:21:40 sojobo has dmsl doesn't he? 22:21:48 +100 triple crossbow??? 22:21:49 Yes, Sojobo has dmsl. 22:21:51 40%!!!!1!!! 22:23:16 also why is there a magical 15% to miss 22:23:47 <|amethyst> Grunt: I was thinking the !make_no_exits bit should be inside the if (!build_only && (placed_vault_orientation ..)) 22:23:52 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 22:24:21 |amethyst: yes, that's what I was thinking 22:24:31 (unless you're shooting at something like a large abomination) 22:24:33 |amethyst: I just want to confirm that the failure is, in fact, on account of that veto 22:24:36 <|amethyst> Grunt: hm, but _build_secondary_vault passes build_only == true 22:24:47 <|amethyst> what does build_only mean exactly? 22:27:10 -!- Textmode has quit [Read error: Connection reset by peer] 22:27:32 oh 22:27:34 this is interesting 22:27:41 VETO: Depths:3: Failed to connect exits for: pan_entry 22:27:54 that's 22:27:57 not quite what I expected 22:28:16 <|amethyst> makes sense, because it doesn't have any exits 22:28:32 er 22:28:45 That veto only happens if place.exits.size() > 0 22:28:56 -!- Textmode has joined ##crawl-dev 22:29:46 red ugly thing (05u) | Spd: 10 (move: 90%) | HD: 8 | HP: 29-57 | AC/EV: 2/10 | Dam: 1104(fire:8-15) | 10doors | Res: 06magic(32), 05fire, 04napalm | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 22:29:46 %??ugly thing 22:29:49 small abomination (04x) | Spd: 7-15 | HD: 6 | HP: 14-40 | AC/EV: 0/0 | Dam: 23 | 07undead, evil | Res: 06magic(40), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++, 11silver | XP: 141 | Sz: Large | Int: plant. 22:29:49 %??small abomination 22:29:59 good AC and EV there 22:30:02 ya 22:30:08 would you say it's glasses abominable 22:30:14 you know what's the best part 22:30:21 you can still not kill it in multiple shots 22:30:26 even if you can oneshot liches 22:30:41 abominable (07Y) | Spd: 10 | HD: 7 | HP: 25-53 | AC/EV: 4/7 | Dam: 18 | Res: 06magic(28) | XP: 205 | Sz: Large | Int: animal. 22:30:41 <|amethyst> %?? yak perm_ench:inner_flame name:abominable n_rpl n_spe 22:30:41 quality crawl rng experiences 22:30:53 |amethyst: try n_adj? 22:30:54 <_< 22:31:12 <|amethyst> Grunt: that would be less grammatical 22:31:14 <|amethyst> say it slowly 22:31:17 -!- ZRN_ is now known as ZRN 22:31:21 ha 22:31:23 hm 22:31:32 yak (07Y) | Spd: 10 | HD: 7 | HP: 25-53 | AC/EV: 4/7 | Dam: 27 | Res: 06magic(28) | XP: 205 | Sz: Large | Int: animal. 22:31:32 %??yak perm_ench:might 22:31:41 yak (07Y) | Spd: 15 | HD: 7 | HP: 25-53 | AC/EV: 4/7 | Dam: 27 | Res: 06magic(28) | XP: 205 | Sz: Large | Int: animal. 22:31:41 %??yak perm_ench:might perm_ench:haste 22:32:15 abonimable death yak (08Y) | Spd: 15 | HD: 14 | HP: 89-143 | AC/EV: 9/5 | Dam: 45 | !sil | Res: 06magic(93) | Chunks: 09poison | XP: 873 | Sp: berserker rage | Sz: Big | Int: animal. 22:32:15 %??death yak perm_ench:inner_flame perm_ench:berserk name:abonimable n_adj 22:32:24 -!- johlstei has joined ##crawl-dev 22:32:31 enjoy 22:33:00 -!- demiskeleton has quit [Quit: Leaving] 22:33:26 |amethyst: hm 22:33:51 |amethyst: the fundamental problem is that the 1x1 vault is considered to have an exit, I think? 22:34:14 <|amethyst> oh 22:34:29 <|amethyst> I see, any passable grid cell is a potential exit now 22:34:36 <|amethyst> I had thought it was just floor and open doors 22:35:03 <|amethyst> why would it be a problem to connect up a 1x1 vault though? 22:35:16 <|amethyst> particularly when it is guaranteed to have been placed on what used to be a floor cell 22:35:50 |amethyst: solution #1: tag the vaults no_exits 22:36:06 |amethyst: solution #2: have overwrite_floor_cell imply no_exits 22:36:25 <|amethyst> what about pan_exit ? 22:36:39 <|amethyst> and other 1x1 non-o_f_c maps 22:37:15 I can think of three approaches: 22:37:20 1) tag those no_exits; 22:37:25 2) tag them o_f_c; 22:37:33 3) have all 1x1 vaults implicitly not try to place exits 22:38:14 Really, though, this is only an issue when vaults try to interact with encompass vaults, which only happens with the branch entry portals. 22:39:20 hm 22:39:41 I tried tagging the vaults no_exits and went to U:3 and the game decided to give me profane_halls 22:39:49 which placed 22:39:49 but 22:39:57 the portals aren't placing at their designated locations 22:40:04 so overwrite_floor_cell is probably buggy 22:42:00 <|amethyst> oh 22:42:09 <|amethyst> yeah 22:42:35 <|amethyst> !source maps.cc:447 22:42:35 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/maps.cc;hb=HEAD#l447 22:43:02 looking at that myself right now 22:43:12 <|amethyst> it would return false before it even gets to checking replace_portal (vault_can_replace_portals) 22:43:51 -!- lobf has joined ##crawl-dev 22:44:12 hm 22:44:32 I'd like for there to be only one _is_portal_place call altogether but the logic is eluding me. 22:46:37 golden dragon (08D) | Spd: 10 | HD: 18 | HP: 90-127 | AC/EV: 15/7 | Dam: 40, 20, 2007(trample) | see invisible, fly, !sil | Res: 06magic(192), 05fire, 02cold, 10elec, 03poison, 12drown | Chunks: 09poison | XP: 4175 | Sp: b.fire (3d27), b.cold (3d27), poisonous cloud (3d11) | Sz: Giant | Int: animal. 22:46:37 %??golden dragon 22:46:58 the Lernaean hydra (08D) | Spd: 10 (swim: 60%) | HD: 30 | HP: 150 | AC/EV: 0/5 | Dam: 18 per head | amphibious, cold-blooded, regen | Res: 06magic(120), 03poison, 12drown | Chunks: 09poison | XP: 5233 | Sz: Giant | Int: reptile. 22:46:58 %??Lernaean hydra 22:51:21 the Lernaean dragon 22:51:22 ??? 22:51:55 was looking at changing swamp vaults 22:52:01 swamp_fiery was mentioned 22:52:06 golden dragon is kind of overkill, though 22:52:10 No golden dragons in swamp. 22:52:12 >:( 22:52:19 haha 22:52:21 yes 22:54:36 TLH has HD 30? 22:54:42 thought it was lower.. 22:55:52 it's misleadingly high 22:55:57 since, I mean, 150 hp, 0 ac 22:56:03 fr: 27 hd??? 22:56:07 -!- LexAckson has quit [Ping timeout: 245 seconds] 22:56:56 -!- WalkerBoh has quit [Remote host closed the connection] 22:57:00 -!- ruwin has quit [] 22:57:16 oh small suggestion: 22:57:28 When praying to sac corpses, p sacs all corpses in los 22:57:30 (like fedhas) 22:57:45 we had this conversation before 22:57:48 o 22:57:48 remember? 22:57:50 N 22:57:53 o 22:58:15 I suggested it'd be annoying to accidentally sacrifice a corpse you wanted to eat or to have to play with LOS to not do so, you or someone suggested eating the corpse first... 22:58:22 Well fedhas does it already 22:58:23 soo 22:58:27 fedhas is very special 22:58:30 <3 22:58:32 its functionally the same 22:58:36 maybe 22:58:42 you hit p and the corpses are no longer corpses 22:59:01 decorpsified 22:59:04 uncorpsulated 22:59:09 Yes 22:59:14 hm 22:59:18 I think I see a way to do this 22:59:51 ...or not 23:00:22 Better solution: Remove corpse sacrifices <_< >_> 23:00:35 I'm pretty sure I said that exact same thing last time we had this conversation too. 23:00:38 <<<<<>>>>><<><><><> 23:00:40 _ 23:01:22 oh 23:01:27 another approach comes to mind 23:01:35 (still looking at the portal thing) 23:01:52 -!- mamgar_ has quit [Read error: Connection reset by peer] 23:03:51 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:04:41 got it 23:05:18 -!- Keanan has joined ##crawl-dev 23:05:41 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 23:06:05 03PleasingFungus02 07* 0.15-a0-2362-g8177168: Make Crawl a little uglier (upgrade ugly things) 10(10 minutes ago, 16 files, 54+ 48-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=81771682ce56 23:06:05 03Grunt02 07* 0.15-a0-2363-gc30fc8f: Tag branch entry portal vaults with no_exits (PleasingFungus, |amethyst). 10(4 minutes ago, 5 files, 8+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c30fc8ff53bf 23:06:05 03Grunt02 07* 0.15-a0-2364-g955a406: replace_portal takes predence over overwrite_floor_cell. 10(2 minutes ago, 1 file, 5+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=955a4064aba1 23:06:20 PleasingFungus: that commit 23:06:21 !glasses 23:06:21 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:06:23 is fairly ugly 23:06:24 !!!! 23:06:27 rude. 23:06:38 please note my INCREDIBLE restraint in adding the parenthetical 23:06:48 even though it ruins the joke almost completely! 23:06:48 "miniatureelementaldireelephants" 23:06:55 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:06:56 is a great phrase. 23:06:59 ty :) 23:07:15 People who have ugly bands already spawned in their games might be a little mad. 23:07:32 -!- bmfx has quit [Ping timeout: 250 seconds] 23:07:56 <|amethyst> PleasingFungus: I'm not sure you got that break logic right 23:08:05 <|amethyst> case MONS_UGLY_THING: 23:08:05 <|amethyst> + if (env.absdepth0 < 13) 23:08:05 <|amethyst> + break; 23:08:05 <|amethyst> + // fallthrough to very ugly things... 23:08:05 <|amethyst> case MONS_VERY_UGLY_THING: 23:08:08 <|amethyst> + if (env.absdepth0 < 19) 23:08:10 <|amethyst> + break; 23:08:13 <|amethyst> band = BAND_UGLY_THINGS; 23:08:15 <|amethyst> doesn't that mean the limit is 19 for both? 23:08:16 fuck 23:08:18 did I get it backwards 23:08:24 ...yes 23:08:27 mm 23:08:37 it is my own fault 23:08:44 I used fallthrough in a case/switch statement 23:08:47 <|amethyst> :) 23:08:48 I deserve whatever befalls me 23:10:08 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:10:29 my how the mighty dev has 23:10:31 !glasses 23:10:31 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:10:33 fallen through 23:10:46 ... 23:10:52 <|amethyst> Grunt: I'd suggest you get off his... 23:10:53 <|amethyst> case 23:10:59 glasses 23:11:03 |amethyst: you know me, I need to 23:11:04 !glasses 23:11:04 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:11:06 switch it up 23:11:07 now and again 23:11:13 03PleasingFungus02 07* 0.15-a0-2365-gb3d529e: Re-add yellow & mottled draconians to abyss 10(3 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b3d529e355df 23:11:13 03PleasingFungus02 07* 0.15-a0-2366-g9e66d4c: Fix ugly thing banding (|amethyst) 10(47 seconds ago, 1 file, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9e66d4c01658 23:11:16 <|amethyst> maybe you should take a 23:11:16 <|amethyst> !galsses 23:11:17 <|amethyst> break 23:11:18 rip 23:11:26 |amethyst: nah, I think I'll 23:11:26 !glasses 23:11:26 <|amethyst> a spelling break apparently :P 23:11:26 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:11:26 continue 23:11:26 -!- Kalir has quit [Changing host] 23:11:36 !galoshes 23:11:38 fr???? 23:11:41 ha 23:13:05 -!- CSDCS has quit [Read error: Connection reset by peer] 23:13:23 <|amethyst> Grunt: hm... I had been concerned about the monster, item, and slime wall check following that 23:13:25 -!- nooodl has quit [Ping timeout: 272 seconds] 23:14:02 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:14:37 <|amethyst> Grunt: but I guess those aren't really issues because 1. portals are passable 2. vaults that place the "portal" marker can just avoid putting items/monsters there 3. those don't exist in slime anyway 23:15:46 (clearly put a portal to Abyss on Slime:6 so that it becomes a concern :) ) 23:15:59 <|amethyst> PleasingFungus: apparently you weren't *too* contrite about using the fallthrough :) 23:16:11 I wallow in my sins like a pig in its trough. 23:16:16 mmmmmm. sin. 23:16:31 <|amethyst> %git :/hell hound 23:16:31 07|amethyst02 * 0.15-a0-1488-ge4b89ec: A quote for hell hounds (#8677) 10(7 weeks ago, 1 file, 11+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e4b89ecd48b6 23:16:49 what the hell hound 23:16:53 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:17:06 ... 23:17:51 !send PleasingFungus something hellishly buggy 23:17:51 Sending something hellishly buggy to PleasingFungus. 23:17:58 (perhaps it's a 23:18:02 transdimensional hellspider 23:18:03 ???) 23:18:04 I don't have a page labeled ?) in my learndb. 23:18:09 * Grunt kicks Sequell. 23:20:45 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:21:00 -!- |amethyst has quit [Ping timeout: 260 seconds] 23:21:07 -!- |amethyst has joined ##crawl-dev 23:21:10 -!- gowby has quit [Ping timeout: 246 seconds] 23:21:14 !cmd !galoshes .echo (■_■˥)   ■-■˥ <(•_• )    (•_• ) 23:21:15 Defined command: !galoshes => .echo (■_■˥)   ■-■˥ <(•_• )    (•_• ) 23:21:19 !galoshes 23:21:20 (■_■˥)   ■-■˥ <(•_• )    (•_• ) 23:21:39 !cmd -rm !galoshes 23:21:39 <|amethyst> shouldn't that be ? 23:21:40 Deleted command: !galoshes => .echo (■_■˥)   ■-■˥ <(•_• )    (•_• ) 23:21:48 rip 23:21:53 <|amethyst> also, I'm pretty sure those aren't galoshes 23:21:58 <|amethyst> they're just backwards sunglasses 23:22:01 Yes, what |amethyst said. 23:22:27 if someone can come up with a unicode sequence representing putting on galoshes, I will give them a Prize. 23:22:39 haven't decided what the prize will be yet 23:22:40 -!- Kramin has joined ##crawl-dev 23:22:44 but it'll be really good, I bet! 23:22:53 Oh, wait, galoshes is an actual word, hmm. 23:23:08 gumboots 23:23:13 as we call them 23:23:24 I assumed it was a humourous misspelling. 23:23:35 it's both! 23:23:37 it's a pun 23:23:40 of sorts 23:24:27 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:25:03 mm. doesn't look like zap_type is marshalled? 23:25:06 Random fact: there's a town in NZ called taihape which has gumboot throwing competitions 23:25:09 PleasingFungus: It isn't. 23:25:12 I wonder if someone should reorganize this. 23:25:29 PleasingFungus: imo merge with mon-cast.cc stuff 23:25:31 !send PleasingFungus stuff 23:25:32 Sending stuff to PleasingFungus. 23:25:39 Sorry, stuff was removed! 23:25:46 !send PleasingFungus misc 23:25:46 Sending misc to PleasingFungus. 23:25:51 noooooooo 23:25:53 it burnsssss 23:25:58 !send PleasingFungus beam 23:25:58 Sending beam to PleasingFungus. 23:26:03 I have plans to gut libutil.cc too btw 23:26:08 there are some very easy things that I can separate out 23:26:27 just want to get this acid bolt thing in before the code freeze 23:26:31 s/code/feature 23:27:15 -!- CSDCS has quit [Read error: Connection reset by peer] 23:28:41 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:30:00 it seems really silly to have crystal bolt in the rod of destruction 23:30:06 isn't it just (fire | cold)? 23:30:14 uh 23:30:17 -!- Lightli_ is now known as Lightli 23:30:22 PleasingFungus: it bounces too!!! 23:30:23 You just buffed Summon Ugly Things 23:30:26 PleasingFungus: off of everything!!!!!!!!!! 23:30:31 hm 23:30:38 uh 23:30:42 surely you remember 23:30:48 doesn't that only summon abominations and tmons? 23:30:50 %git HEAD^{/Summon Ugly Thing} 23:30:50 07DracoOmega02 {Grunt} * 0.14-a0-3045-gaf7676b: Replace Summon Ugly Thing with Summon Menagerie (pending a better name) 10(5 months ago, 23 files, 78+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af7676b698ee 23:30:52 (that's the joke) 23:30:55 o 23:30:56 rip 23:31:05 ??XXX 23:31:05 summon horrible things[1/1]: Level 8 summoning spell, produces large abominations and tentacled monstrosities. Has a 1/5 chance to drain intelligence by 1d3 points (1d2 in 0.15). Tentacled monstrosites and abominations have separate summons caps. Affectionately known as XXX. 23:31:06 PleasingFungus: you want Horrible Things anyway 23:31:10 PleasingFungus: you're horrible 23:31:12 :( 23:31:13 so ugly things are now very ugly things 23:31:17 red very ugly thing (04u) | Spd: 10 (move: 90%) | HD: 12 | HP: 49-86 | AC/EV: 4/10 | Dam: 1804(napalm) | 10doors | Res: 06magic(48), 05fire++, 04napalm | Vul: 11silver | Chunks: 06mutagenic | XP: 803 | Sz: Large | Int: animal. 23:31:17 %??very ugly thing 23:31:22 !send Lightli extremely ugly things 23:31:22 Sending extremely ugly things to Lightli. 23:31:33 red very ugly thing (04u) | Spd: 10 (move: 90%) | HD: 12 | HP: 50-82 | AC/EV: 4/10 | Dam: 1804(napalm) | 10doors | Res: 06magic(48), 05fire++, 04napalm | Vul: 11silver | Chunks: 06mutagenic | XP: 803 | Sz: Large | Int: animal. 23:31:33 %?very ugly thing 23:31:37 yeah that's out of date 23:31:40 yeah 23:31:46 idk when chei rebuilds 23:31:46 red ugly thing (05u) | Spd: 10 (move: 90%) | HD: 8 | HP: 29-57 | AC/EV: 2/10 | Dam: 1104(fire:8-15) | 10doors | Res: 06magic(32), 05fire, 04napalm | Vul: 11silver | Chunks: 06mutagenic | XP: 196 | Sz: Medium | Int: animal. 23:31:46 %??ugly thing 23:31:57 wow 23:32:06 in theory red ugly things could hit for more damage than very ugly things 23:32:38 nerf plz 23:32:39 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:32:48 was thinking about adding AF_WEAKNESS_POISON to purple ugly things. the problem is, it comes with poison 23:33:24 also I should mention that my DDNe that died was actually having to drink curing potions to get rid of poison despite poison resistance 23:33:30 so if that was intended congrats 23:33:46 <|amethyst> chei rebuilds whenever I can get back into the server 23:34:20 good 23:34:33 poison should be a thing on monsters that have it 23:34:52 rpois shouldn't let you ignore poison completely, just... mitigate it very considerably 23:35:27 weren't you saying something about adding more acid into the game somewhere? 23:35:40 literally working on that as we speak, yes 23:35:49 though ugly things becoming relevant is part of that 23:36:04 -!- markgo has quit [Ping timeout: 240 seconds] 23:36:13 k 23:36:22 why? 23:36:33 -!- Staplegun has quit [Ping timeout: 240 seconds] 23:36:39 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:38:11 -!- ussdefiant has joined ##crawl-dev 23:38:36 just asking 23:38:45 also how did redback poison use to pierce rpois? 23:39:24 it always poisoned you, even if you had rpois; but if you had rpois, the poison amount was halved 23:39:28 it still does this for monsters 23:39:38 just because I didn't want to touch monster rpois balance 23:41:03 -!- ebarrett_ has joined ##crawl-dev 23:43:50 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:43:58 -!- CSDCS has quit [Read error: Connection reset by peer] 23:45:02 -!- eb_ has quit [Ping timeout: 260 seconds] 23:48:00 -!- kaiza has quit [Ping timeout: 255 seconds] 23:48:22 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:52:29 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:54:20 -!- PleasingFungus has quit [Ping timeout: 250 seconds] 23:56:50 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:57:42 -!- CSDCS has quit [Read error: Connection reset by peer] 23:59:39 -!- tensorpudding has quit [Ping timeout: 272 seconds]