00:00:07 I mean the extra draining damage thing seems really spoilery 00:00:13 not the shadow form thing 00:00:14 there's a message 00:00:34 possibly the drain status should change colour when you're at max drain 00:00:39 rchandra: What is "the best god" 00:00:40 ? 00:00:48 -!- CSDCMS has quit [Read error: Connection reset by peer] 00:00:49 to warn you that you're going to be taking megadamage from further draining 00:01:03 mmm. yeah, you're right, this could be communicated better 00:01:12 Ru 00:01:34 PleasingFungus: to, like, RED? 00:01:49 Yes, the draining change isn't in the iashol branch yet. 00:01:51 maybe damage could increase with how drained you are and draining decrease 00:01:53 I forget what the current draining colours are. is it just yellow & red? 00:01:59 basically smooth it out 00:02:02 and dark red 00:02:06 And I should probably merge master into chunkless / smithgod_rebased before working on that again <_< >_> 00:02:09 I'm confused as to why this exists in the first place thoug 00:02:10 h 00:02:11 -!- lobf has quit [Client Quit] 00:02:17 [21:58] PleasingFungus this is, so that instead of people getting drained from 20->0, they just die 00:02:23 cyclops (08C) | Spd: 7 | HD: 9 | HP: 35-64 | AC/EV: 5/3 | Dam: 35 | 10items, 10doors | Res: 06magic(36), 12drown | XP: 533 | Sz: Giant | Int: normal. 00:02:23 %??cyclops 00:02:27 yes but I don't see how that is desirable in any way? 00:02:35 imho crawl should have the dignity to put people out of their misery at a certain point 00:02:46 yeah, I agree with that 00:02:52 The idea if your skills become so low from draining you can't possibly win you just die instead. 00:02:55 what 00:02:58 s/if/is if/ 00:03:03 well, "can't possibly win" is not a thing I said 00:03:03 recovering from being drained to 0 is really easy 00:03:04 assuming they're capped that can't happen though 00:03:10 I've done it more than once 00:03:25 -!- Warrigal has quit [Ping timeout: 246 seconds] 00:03:31 (capped at 0 skill, I mean) 00:03:39 floored? 00:03:42 yeah, there are a couple ways to get exp at 0 skill 00:03:46 depending on the character 00:03:50 ... yes, better choice 00:04:45 (I didn't really see a need for turning extreme draining into damage but I also don't particularly mind if its unintrusive, except maybe code complexity) 00:05:16 it seems pretty intrusive to me for draining to suddenly go from doing one thing to doing a completely different unrelated thing 00:05:51 what, going from doing damage & draining your skills to doing more damage? 00:05:54 that doesn't seem very unrelatd 00:06:07 A patch to make small maps regenerate 13https://crawl.develz.org/mantis/view.php?id=8825 by infiniplex 00:06:45 well, I think it'd be pretty weird if after I got, say, 10 points of rot, the rot status suddenly stopped rotting me 00:07:01 because I passed the magic rot number 00:07:01 this is a lot more than the equivalent of 10 points of rot 00:07:25 I've been drained to near-0 skills much more often than I've had 10 points of rot 00:07:38 (nonzero times versus zero times) 00:07:43 the opposite is true for me 00:07:55 infiniplex: Would probably be better to make "count_feature_in_box { feat="." } > 600" into a function rather than special casing it in several places. 00:07:59 okay, so it is different for people who don't realize that curing stops rot status, but you get the point 00:08:19 Unstable branch on crawl.s-z.org updated to: 0.15-a0-2241-gf11e773 (34) 00:08:30 Might have trouble with depedencies. 00:08:51 -!- Deathawk has quit [Ping timeout: 256 seconds] 00:09:03 -!- Notipsum has quit [Ping timeout: 240 seconds] 00:09:44 count_feature_in_box is already a function. I don't think there is a way to set a general validate check for all vaults with a tag. 00:09:59 -!- Kramin has quit [Ping timeout: 256 seconds] 00:10:47 infiniplex: Yes, I'm talking about a function which would only check for feat="." and that feat being greater than 600, since right now 600 is a magic number. 00:11:13 -!- CSDCS has quit [Read error: Connection reset by peer] 00:11:25 infiniplex: If somebody later decided that 600 was too low and it should be 700 or something, then they would have to track down each small level validation. 00:11:39 But if it was in a function, then there would be only one place which needed to be changed. 00:11:47 It is not always 600. There are also (existing) checks with 750 and 1200. 00:12:10 I don't know why there are different numbers. I think it is ad hoc-y. 00:13:04 Hmm, I would probably try to standardize that to one of those numbers, but even without doing that I would probably make a function which takes the number of minimum "." as a argument. 00:13:17 what is all this about? 00:13:25 samb: https://crawl.develz.org/mantis/view.php?id=8825 00:13:30 Minimum map size 00:13:40 minimum number of floor tiles for valid maps 00:14:05 -!- Sovek has quit [Quit: Page closed] 00:14:16 so we don't get like linesprint on dis:2 00:14:22 -!- lobf has joined ##crawl-dev 00:14:36 I don't think it's necessarily a great idea to use the same minimum for every layout type 00:14:56 but probably there should be symbolic names for common ones? 00:14:59 How about a function that takes a size factor (e.g. 2 for double standard) 00:15:46 I think an enum would probably be better, I'm not sure though. (nor do I know if lua supports enums) 00:16:38 No enums but I can make constants 00:16:44 A size factor requires knowin the interals of the "veto_too_small_level" function to understand. 00:17:09 Hmm, I think constants would work fine. 00:17:16 Can do. 00:18:36 -!- Sled has quit [Quit: Page closed] 00:18:37 Unstable branch on crawl.develz.org updated to: 0.15-a0-2241-gf11e773 (34) 00:20:02 i don't see why drain damage is necessary either, doesn't it already scale such that when you're really heavily drained killing basically anything at all will cure a ton of the drain 00:20:27 possibly 00:20:58 MarvinPA: so, like, a flea? 00:21:15 and if some other change is needed to help with very heavy drain then just scaling down the amount you get drained when already heavily drained seems fine 00:21:28 aight 00:21:40 as official reverter of my changes, I give you, marvinpa, permission to revert that change 00:22:05 -!- schistosomatic has quit [Read error: Connection reset by peer] 00:22:52 -!- schistosomatic has joined ##crawl-dev 00:22:54 i'll double-check the recovery thing but i'm fairly sure that's how it works 00:23:09 I'm also fairly sure. 00:23:41 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140716183446]] 00:24:18 yeah looks like it 00:24:20 !source gain_exp 00:24:21 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-grow.cc;hb=HEAD#l217 00:24:30 not that one 00:26:17 !source player.cc:2950 00:26:17 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/player.cc;hb=HEAD#l2950 00:26:25 -!- Poncheis has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 00:27:00 ah, didn't realize that existed 00:29:01 trying to test this set of vaults i made and i am doing something wrong :( 00:29:16 ? 00:29:59 -!- Kramin has joined ##crawl-dev 00:31:34 ah well 00:31:53 oh, trying to test some vaults by modifying a copy of the game 00:32:08 sounds reasonable 00:32:49 it just locks up on me and i haven't isolated the problem yet 00:33:07 well, what modifications are you making? 00:35:35 just adding the vaults into the arrival/simple.des 00:35:39 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:35:42 with the arrival tag and a stair 00:35:50 and an obscenely high weight 00:36:01 -!- Bloax has quit [Read error: Connection reset by peer] 00:36:10 <|amethyst> tolly: then it's being vetoed 00:36:28 -!- happychan has quit [Ping timeout: 250 seconds] 00:37:16 by the game? 00:37:23 <|amethyst> yes 00:37:48 <|amethyst> could you post the vault somewhere? 00:38:31 I would guess you're using the wrong glyph for stairs 00:38:47 should i use < or { 00:39:07 <|amethyst> { 00:39:11 {, [, or ( all work, yes? 00:39:18 well, i'm using { 00:39:56 I think arrival vauts might need to use a specific glyph in that set? Not sure. 00:40:29 Ohother arrivals use { nevermind 00:41:24 <|amethyst> the docs sort of imply you need { for arrival vaults, but in practice [ and ( seem to work 00:42:05 <|amethyst> did you make it a minivault? 00:42:11 <|amethyst> arrival vaults can't be minivaults 00:43:04 let me check and see what makes a thing a minivault 00:43:38 -!- oneeyedjack has quit [Quit: Page closed] 00:43:46 <|amethyst> not having an ORIENT: line 00:45:17 Windows builds of master branch on crawl.develz.org updated to: 0.15-a0-2241-gf11e773 00:45:26 it has huh, finally got it to work 00:45:34 it had the orient line alreay 00:45:38 already* 00:46:06 hmm 00:46:13 definitely need to change the proportions on this one 00:49:04 -!- WalkerBoh has quit [Remote host closed the connection] 00:50:17 man, I am not happy with ice form & statue form 00:51:44 Memorizing over stack with difficult books count is off 13https://crawl.develz.org/mantis/view.php?id=8826 by Aule 00:53:32 if I just make it scale roughly as it does now, then the new cap will be at 7 or 13 ac higher than the current max, which seems excessive. I don't want to silently cap the ac internally, so the obvious solution is to reduce max spellpower from 200 to 100... but it feels wrong to have a level 6 spell with max spellpower 100. 00:53:51 -!- rchandra has left ##crawl-dev 00:54:48 dispel undead is currently the highest-level spell with a spellpower cap of 100, at level 5 00:54:55 I guess that's not so huge a difference 00:56:49 make it unique and exciting, capped at 150 00:57:00 would that change the duration much? 00:57:03 is 150 still even a #, i forget how #s changed 00:57:14 150 is not a #, or I would be tempted to do that 00:57:15 I guess it'll still last ages right? 00:57:17 it goes 100, 200 00:57:20 which is kind of silly 00:57:21 ??# 00:57:21 spell power[4/5]: Got bars (#)? You have at least 0, 10, 15, 25, 35, 50, 75, 100, 150, 200. 00:57:25 no 00:57:26 oh nvm I'm full of shit 00:57:28 huh 00:57:35 I guess I could do 150 00:57:50 #s definitely changed some way in like, the past 3 versions. i'm fairly sure that entry was changed with them though 00:58:09 hopefully! 00:58:35 god damn it, I'm in wizmode so I can't see the #s 00:58:37 annoyingly i can't actually check that because 00:58:37 yes 00:58:40 haha 00:58:54 i've meant to change that for ages, somehow it keeps coming up and annoying me 00:59:17 i think the one time i actually tried to do it i couldn't figure out a good way to squeeze #s and the number in though 00:59:38 const int breakpoints[] = { 10, 15, 25, 35, 50, 75, 100, 150, 200 }; 00:59:41 spl-cast.cc 00:59:47 ok, tested by setting ice form to 150 and starting a tmut 00:59:49 hurrah 00:59:53 it does indeed have one less . 00:59:58 confirmed from all angles! 01:00:08 also, Patashu, I like your corr thing - I was talking with a friend about that the other day 01:00:11 <|amethyst> MarvinPA: #110### 01:00:33 heh 01:00:34 whatshisname is probably right that you'd want to tone down trj/acid blobs significantly, though 01:00:40 <|amethyst> MarvinPA: (with "## (22)" for fewer than four #) 01:00:42 pleasingfungus: I really have no idea if it's w/rCorr that needs to be made harder or w/o rCorr that needs to be made easier though 01:00:49 it needs 'playtesting' or 'community feedback' or whatever 01:00:50 imho the latter 01:02:39 ...by the latter, I meant making slime slightly more practical without rcorr 01:03:33 i was about to say, do you really think community feedback on "should this thing be easier" is likely to be useful :P 01:03:47 he sent his second message while I was typing my response to his first! 01:03:49 megarude imho 01:05:05 marvinPA: community feedback: should the orb be placed on the d:1 upstairs when you start a new game 01:05:22 -!- Parak_ has quit [Ping timeout: 240 seconds] 01:05:46 -!- Patashu has quit [Quit: Page closed] 01:06:51 -!- elliptic has quit [Ping timeout: 272 seconds] 01:06:53 totally 01:07:29 <|amethyst> Hm, trying to decide whether to close #8826 01:07:36 !bug 8826 01:07:36 https://crawl.develz.org/mantis/view.php?id=8826 01:07:59 <|amethyst> there is the one minor issue, but I'm not sure if it's worth the complexity to fix that 01:10:29 <|amethyst> (that if you know a book is highlevel but haven't IDed it, and it is on the ground at your feet, it isn't listed as "overly difficult" in the M screen) 01:10:31 a strange and complicated bug 01:10:39 clearly remove the concept of "highlevel books" 01:10:52 -!- predator117 has quit [Ping timeout: 240 seconds] 01:11:21 <|amethyst> I guess, arguably, highlevel memorization could use undrained skill 01:11:37 it'd be consistent with spell slots 01:11:39 <|amethyst> which would "fix" the non-problem that most of the report is about 01:12:15 PleasingFungus: Are you serious about removing "highlevel books"? 01:12:27 if I say "clearly" I am clearly not serious 01:12:32 idk, they're... eh 01:12:36 <|amethyst> PleasingFungus: using undrained skill to calculate spell power would also be consistent with spell slots 01:12:45 <|amethyst> or using undrained skill to calculate weapon delay 01:12:49 ehhh 01:12:51 <|amethyst> but then what's the point of draining? 01:12:51 those are tactical 01:13:09 but so's nhp and that isn't affected by draining so 01:13:11 *mhp 01:13:23 <|amethyst> is draining a tactical effect? 01:13:30 <|amethyst> If so, why doesn't it go away on its own? 01:14:19 it's semitactical 01:14:23 that's a term I just made up 01:14:29 also please chill 01:14:32 <|amethyst> tactegic 01:14:36 !!! 01:14:38 quite strong 01:14:54 <|amethyst> sounds better than "stractical" IMO 01:19:51 -!- zkyp has quit [Ping timeout: 240 seconds] 01:22:02 -!- eki has quit [Quit: leaving] 01:25:02 reaverb: A new patch for forbidding small layouts. 01:25:51 -!- infiniplex has quit [Quit: Page closed] 01:30:34 -!- conted has quit [Ping timeout: 246 seconds] 01:32:25 -!- st_ has quit [Ping timeout: 255 seconds] 01:32:45 -!- elliptic has joined ##crawl-dev 01:33:40 -!- ystael has quit [Ping timeout: 250 seconds] 01:37:03 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 34.0a1/20140722030201]] 01:38:10 -!- dtsund has quit [Quit: dtsund] 01:39:34 -!- rophy has quit [Remote host closed the connection] 01:40:27 -!- lobf has quit [Quit: lobf] 01:41:32 -!- Sonata has quit [Ping timeout: 240 seconds] 01:41:43 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:42:28 -!- Vorhito has quit [Ping timeout: 246 seconds] 01:42:39 03PleasingFungus02 07* 0.15-a0-2242-gcc8d6ef: Make Ice/Statue Form use spellpower instead of Ice/Earth 10(17 minutes ago, 4 files, 10+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cc8d6ef1a9a0 01:43:28 "ACfromnon-spell-causedpolymorphswillbebasedonthepower 01:43:28 ofthepolymorph." << This seems odd. 01:43:50 Since if a monster is using a /poly I assume the power is based on HD. 01:47:36 haha 01:47:41 that's good 01:53:02 -!- Pepe has quit [Ping timeout: 260 seconds] 01:55:51 -!- Quashie has quit [Ping timeout: 240 seconds] 01:57:23 okay, these all seem to work 01:57:25 time for food 01:57:30 then actually playing this game :V 01:57:58 03infiniplex02 {reaverb} 07* 0.15-a0-2243-g1ac2e52: Standardize forbiddance of very small maps 10(2 hours ago, 6 files, 100+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1ac2e529bed6 01:58:10 Crawl dev is more fun then Crawl a lot of the time :D 02:02:41 -!- SkaryMonk has joined ##crawl-dev 02:05:45 -!- Wahaha has quit [Ping timeout: 272 seconds] 02:06:16 -!- iFurril has quit [Ping timeout: 250 seconds] 02:06:38 honestly my greatest dream for this game is utterly destroying the current version of okawaru 02:06:42 it'll never happen of course 02:06:48 but i can dream :D 02:07:11 why? 02:07:17 booooooring 02:07:44 there certainly is a place for straightforward simple things 02:08:13 it would be nice if oka's theme wasn't so vague at least 02:08:27 -!- MarvinPA_ has joined ##crawl-dev 02:08:36 make him a fucking arms dealer or something 02:09:02 -!- MarvinPA has quit [Ping timeout: 245 seconds] 02:09:07 he gives you weapons and shady potions, done 02:09:34 Okawaru's ability are simple but they work well in several ways, It would be much more productive to consider how the curren Oka design could be improved then suggest removal/replacement. 02:09:44 But I suppose you already expected that answer. 02:09:48 yeah 02:09:50 -!- SkaryMonk has left ##crawl-dev 02:09:54 -!- SkaryMonk has joined ##crawl-dev 02:09:54 -!- MarvinPA_ is now known as MarvinPA 02:09:58 that's why i said the current version : 02:10:00 :P* 02:10:09 i'm getting way ahead of myself though 02:10:34 gotta actually do something that says i know what i'm doing :V 02:11:16 i know, bring back mountain dwarves (no) 02:12:13 hey, is there room for a buffer frog in shoals that is actually a capricorn 02:12:37 y'know, half goat half fish 02:12:55 What is this "buffer frog"? 02:13:23 (I think the Shoals has a reasonable amount of monsters) 02:13:26 well i mean that it's amphibious and fast 02:13:39 and not poisonous 02:13:51 maybe more like a sea-yak 02:15:13 So its exactly like a snapping turtle? 02:15:19 snapping turtle (03t) | Spd: 8 (act: 80%; swim: 60%) | HD: 10 | HP: 40-78 | AC/EV: 16/5 | Dam: 30(reach) | amphibious, cold-blooded | Res: 06magic(40), 12drown | XP: 254 | Sz: Medium | Int: reptile. 02:15:19 %??snapping turtle 02:15:22 amphibious and fast and not poisonous yak does not sound like an empty niche that desperately needs filling in shoals 02:16:01 Oh, snapping turtle have reach but yes there isn't really a case for adding that sort of enemy. 02:16:58 i just really like weird hybrid mythical creatures 02:17:25 that's the main reason for me bringing it up, everything else is justification attempts ;V 02:18:00 The most important thing on monsters is mechanics. 02:18:40 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-2243-g1ac2e52 (34) 02:18:41 true 02:18:52 -!- SkaryMonk2 has joined ##crawl-dev 02:19:33 -!- SkaryMonk has quit [Ping timeout: 240 seconds] 02:30:37 -!- CKyle has joined ##crawl-dev 02:31:17 -!- ruwin has quit [] 02:34:22 -!- wat has quit [Ping timeout: 245 seconds] 02:38:59 -!- pythonsnake has quit [Ping timeout: 264 seconds] 02:41:47 -!- TabMchn has quit [Quit: Page closed] 02:44:12 -!- Keanan has quit [Quit: Leaving.] 02:48:15 -!- Textmode has joined ##crawl-dev 02:51:33 -!- Patashu has joined ##crawl-dev 02:57:12 -!- funnyduckling has joined ##crawl-dev 02:59:19 -!- crate has quit [Read error: Connection reset by peer] 03:09:01 -!- Dingo_ has quit [Quit: Leaving] 03:17:35 -!- simmarine has quit [Quit: Leaving] 03:18:52 -!- edlothiol has joined ##crawl-dev 03:23:13 -!- schistosomatic has quit [Quit: Leaving] 03:28:57 -!- predator117 has quit [Ping timeout: 245 seconds] 03:33:02 -!- MiBe has quit [Quit: Page closed] 03:34:21 -!- predator117 has quit [Ping timeout: 255 seconds] 03:37:16 -!- Arkaniad|Laptop has quit [Ping timeout: 250 seconds] 03:37:20 -!- SamB has quit [Ping timeout: 260 seconds] 03:44:04 -!- SamB has joined ##crawl-dev 03:45:13 -!- Lightli has joined ##crawl-dev 03:48:59 -!- Nomi has quit [Ping timeout: 272 seconds] 03:51:35 -!- TS__ has quit [Ping timeout: 264 seconds] 03:51:54 -!- predator117 has quit [Ping timeout: 255 seconds] 03:56:49 -!- Bloax has joined ##crawl-dev 04:02:15 -!- scummos__ has quit [Ping timeout: 255 seconds] 04:03:16 -!- Wolfechu has quit [Ping timeout: 255 seconds] 04:17:21 -!- Aryth has quit [Ping timeout: 240 seconds] 04:18:46 -!- SkaryMonk2 has quit [Ping timeout: 250 seconds] 04:19:14 -!- SkaryMonk has joined ##crawl-dev 04:20:17 -!- Textmode has quit [Quit: "It was one dev, naked in a room with a carton of cigarettes, a thermos full of coffee and bourbon, and all his summoned angels."] 04:21:43 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 04:34:08 -!- funnyduckling has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 04:35:04 -!- reaverb has quit [Quit: Leaving.] 04:40:57 -!- Cheibriados has quit [Ping timeout: 250 seconds] 04:42:13 -!- Cheibriados has joined ##crawl-dev 04:42:13 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 04:42:14 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! 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How do I get my online save to report a bug? 09:42:05 T(runk) (or whatver branch you're on), (A)dvanced, (B)ackup 09:42:53 not possible on webtiles currently though 09:45:08 Alright, thanks 09:48:51 !learn e nfm[2] s/$/, save backup in webtiles?/ 09:48:52 nfm[2/2]: more server TODO: admin dgl command to back up others' saves?, fake logfile entries for exp & entering wizmode?, webtiles flag in dgl watch menu, save backup in webtiles? 09:51:00 i hope amethyst doesn't mind me adding to the todo... 09:51:04 So, what does "Backup [n]ormal save characte?" mean? 09:51:55 hm, i guess just press n? 09:52:02 weird that to say yes you have to press n 09:52:12 -!- LexAckson_ has joined ##crawl-dev 09:52:34 maybe you have more choices if you have experimental/tutorial saves? 09:54:24 Seems excessive, yes 10:01:16 -!- FiftyNine has left ##crawl-dev 10:02:25 -!- Crehl has quit [Quit: Killed by a kitten.] 10:04:26 -!- bug_sniper has quit [Quit: Leaving] 10:05:39 03PleasingFungus02 07* 0.15-a0-2244-gd54d80d: Update spell descriptions 10(7 minutes ago, 1 file, 16+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d54d80d0058b 10:08:50 -!- st_ has joined ##crawl-dev 10:10:31 what's the timeline for 0.15's release? 10:10:47 "????" 10:11:32 ??0.15 10:11:32 I don't have a page labeled 0.15 in my learndb. 10:11:35 rip 10:12:45 -!- Terrible has quit [Quit: Leaving] 10:13:36 -!- CKyle has joined ##crawl-dev 10:13:59 -!- SkaryMonk has quit [Quit: Leaving.] 10:16:22 -!- wheals has quit [Quit: Leaving] 10:22:13 -!- CKyle has quit [Quit: CKyle] 10:26:53 -!- PleasingFungus has joined ##crawl-dev 10:33:09 -!- elliptic has joined ##crawl-dev 10:33:38 -!- Vizer has quit [Quit: bye] 10:33:50 -!- CKyle has joined ##crawl-dev 10:37:45 -!- CKyle has quit [Client Quit] 10:48:53 -!- AtomikKrab has quit [Ping timeout: 272 seconds] 10:48:54 -!- [1]AtomikKrab is now known as AtomikKrab 10:49:52 -!- Sharkman1231 has quit [Ping timeout: 246 seconds] 10:51:30 -!- stickyfingers has quit [Quit: Page closed] 10:53:56 -!- Kalir has quit [Changing host] 10:58:10 -!- pandyyy has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 10:59:21 -!- tsohg has quit [Remote host closed the connection] 10:59:26 ontoclasm: there was talk of "September", but I don't think there's anything finalized there 11:00:21 -!- alefury has joined ##crawl-dev 11:00:47 -!- Jazzimus has quit [Client Quit] 11:04:48 -!- happychan has quit [Ping timeout: 255 seconds] 11:09:28 -!- Vorhito has quit [Ping timeout: 246 seconds] 11:09:33 -!- axle has quit [Quit: Page closed] 11:12:30 -!- UncertainKitten has joined ##crawl-dev 11:13:22 -!- FlowRiser has quit [Ping timeout: 240 seconds] 11:14:53 -!- mopl has quit [Quit: Page closed] 11:16:48 -!- CKyle has joined ##crawl-dev 11:17:02 -!- CKyle has quit [Client Quit] 11:18:52 -!- CKyle has joined ##crawl-dev 11:21:43 -!- CKyle has quit [Client Quit] 11:26:38 -!- surprisetrex has quit [Remote host closed the connection] 11:29:16 -!- ussdefiant has joined ##crawl-dev 11:31:42 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 11:34:47 -!- Annabella has quit [Ping timeout: 264 seconds] 11:35:55 -!- jefkin has quit [Read error: Connection reset by peer] 11:39:24 -!- tsohg has quit [Remote host closed the connection] 11:42:20 -!- Morg0th has quit [Quit: leaving] 11:44:47 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 11:47:23 -!- lobf has joined ##crawl-dev 11:58:06 -!- rchandra has joined ##crawl-dev 11:59:04 !messages 11:59:04 (1/1) rchandra said (1d 2h 20m 27s ago): pressing P on clan's main menu doesn't start Trunk, despite the labal saying so 12:02:11 -!- Warrigal has quit [Quit: Page closed] 12:03:25 -!- ussdefiant has quit [Ping timeout: 256 seconds] 12:14:16 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-2244-gd54d80d (34) 12:19:03 -!- Rarn has quit [Ping timeout: 255 seconds] 12:31:50 -!- Vorhito has quit [Quit: Page closed] 12:34:52 -!- Bob__ has quit [Client Quit] 12:38:42 -!- surprisetrex has quit [Remote host closed the connection] 12:46:50 -!- rockygargoyle has joined ##crawl-dev 12:53:05 -!- simmarine has joined ##crawl-dev 12:53:18 rockygargoyle: hey, I missed your message yesterday. What's up? 12:53:41 I was going to ask 12:53:45 about ru 12:54:32 -!- tsohg has quit [Remote host closed the connection] 12:55:04 I can answer now, if you still have questions 12:55:17 when the aura silences the enemies, it shows the stat "permanently mute", like zin's recite effect 12:55:30 but it isn't permanent 12:55:50 should it be permanent or temporary? 12:55:52 Ah! interesting. 12:56:15 It should probably be temporary, but I think there may not be a "temporarily mute" status 12:56:33 I'll have to think about how to approach that 12:56:45 something like "silenced" is prpbably ok 12:57:35 "silenced by your aura" 12:58:11 -!- gammafunk has quit [Ping timeout: 264 seconds] 13:00:59 -!- tsohg has quit [Remote host closed the connection] 13:01:09 rockygargoyle: I'll probably need to add a new status to achieve that 13:01:54 -!- brainwrinkle has quit [Ping timeout: 250 seconds] 13:05:18 -!- lobf has quit [Quit: lobf] 13:06:59 -!- rwby has quit [Client Quit] 13:07:18 -!- ystael has quit [Quit: Lost terminal] 13:09:41 -!- lobf has joined ##crawl-dev 13:14:55 -!- Keanan has joined ##crawl-dev 13:14:58 -!- Wolfechu has quit [Ping timeout: 264 seconds] 13:15:23 -!- Keanan has quit [Client Quit] 13:15:37 -!- PleasingFungus has quit [Ping timeout: 245 seconds] 13:16:06 -!- dtsund has joined ##crawl-dev 13:16:28 -!- lobf has quit [Quit: lobf] 13:20:15 -!- rockygargoyle has quit [Read error: Connection reset by peer] 13:22:19 -!- SaintWacko has quit [Remote host closed the connection] 13:27:06 -!- gammafunk has joined ##crawl-dev 13:32:55 -!- TS__ has quit [Ping timeout: 272 seconds] 13:35:33 -!- gammafunk has quit [Ping timeout: 240 seconds] 13:40:49 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 13:43:43 -!- Nomi has quit [Ping timeout: 256 seconds] 13:51:38 -!- TS__ has joined ##crawl-dev 13:51:52 -!- puissantveil has quit [Ping timeout: 246 seconds] 14:04:21 -!- CKyle has joined ##crawl-dev 14:05:12 -!- vede has quit [Ping timeout: 245 seconds] 14:09:35 -!- debo has quit [Quit: Lost terminal] 14:12:05 -!- bonghitz has quit [Remote host closed the connection] 14:19:27 -!- mopl has quit [Quit: Page closed] 14:23:13 -!- gammafunk has joined ##crawl-dev 14:23:49 -!- PleasingFungus has joined ##crawl-dev 14:25:25 -!- CKyle has quit [Quit: CKyle] 14:27:05 -!- CKyle has joined ##crawl-dev 14:27:36 -!- musclewitch has quit [Ping timeout: 250 seconds] 14:29:23 -!- happychan has quit [Ping timeout: 264 seconds] 14:31:17 -!- Blakmane has quit [Quit: Page closed] 14:34:32 -!- ystael has quit [Ping timeout: 250 seconds] 14:36:56 -!- Beast has quit [Read error: Connection reset by peer] 14:44:20 -!- CryptoCactus has quit [Quit: lol videogames] 14:51:00 -!- tensorpudding has quit [Ping timeout: 250 seconds] 14:51:15 -!- alefury has quit [] 14:51:43 -!- Nomi_ is now known as Nomi 15:06:43 <|amethyst> Lasty: should be just another MB_ constant 15:07:12 <|amethyst> Lasty: then in ench_to_mb you'd check the duration and use either MB_MUTE or MB_PERMANENTLY_MUTE 15:08:03 <|amethyst> Lasty: or, just drop the "permanently", since I don't think we distinguish elsewhere between permanent and temporary enchantments 15:08:07 -!- LordSloth has quit [Remote host closed the connection] 15:14:03 -!- CSDCS has quit [Read error: Connection reset by peer] 15:14:28 -!- Kolbur has quit [Ping timeout: 246 seconds] 15:15:18 |amethyst: I'd love to do that last option, since it would mean no duplication 15:15:57 -!- debo has joined ##crawl-dev 15:19:21 -!- bonghitz has quit [Remote host closed the connection] 15:19:35 tbh I think I might prefer having *more* effects distinguish between permanent and temporary enchantments 15:19:35 PleasingFungus: You have 1 message. Use !messages to read it. 15:24:44 -!- Bloax has joined ##crawl-dev 15:24:59 <|amethyst> PleasingFungus: in which case it should probably be generalised somehow so we don't need to duplicate each potentially-permanent MB_ enumerator 15:25:20 -!- rossi has quit [Ping timeout: 250 seconds] 15:25:22 |amethyst: yes, I agree! 15:26:28 -!- hauki has quit [] 15:27:42 -!- CSDCS has quit [Read error: Connection reset by peer] 15:32:39 -!- Ankalagon has quit [Quit: Page closed] 15:35:08 -!- Twiggytwiggytwig has quit [Quit: See ya guys later ;)] 15:35:22 "// -- just die already!" 15:35:31 PleasingFungus: is that double-commented just in case? :P 15:36:06 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 15:36:52 clearly 15:36:53 -!- bonghitz has quit [Ping timeout: 240 seconds] 15:36:55 :p 15:37:39 also i notice you very inconsiderately added comments and generally improved things so that i couldn't just do git revert 15:37:57 MEGA rude 15:38:01 appalling, yes 15:38:12 the last time someone reverted my stuff they just reverted the comments too 15:38:15 it made me sad 15:38:25 :( 15:38:34 %git :/essage 15:38:34 07PleasingFungus02 * 0.15-a0-2240-gd077b8f: Improve a stoneskin message 10(17 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d077b8f03f20 15:38:37 hm 15:38:58 %git 1c0d6e64a9a9 15:38:58 07PleasingFungus02 * 0.15-a0-2228-g1c0d6e6: Make horrible draining red 10(30 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1c0d6e64a9a9 15:39:14 |amethyst: when a status is infinite, does it have duration -1 or something similar we could check to determine whether to add "permanent" to the description? 15:39:22 -!- CKyle has quit [Quit: CKyle] 15:40:27 03MarvinPA02 07* 0.15-a0-2245-gde178d7: Revert "Put heavily drained players out of their misery" 10(15 hours ago, 7 files, 14+ 58-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=de178d7cde5e 15:40:27 03MarvinPA02 07* 0.15-a0-2246-gfd41422: Mention the effects of spellpower in DDoor description 10(42 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fd414227e92e 15:40:29 <|amethyst> INFINITE_DURATION 15:41:23 <|amethyst> should use >= not == though 15:41:44 why revert the draining change? 15:41:54 I was just wondering how much impact that would have on Ru, 15:41:56 -!- CKyle has joined ##crawl-dev 15:42:02 but I think it'd be okay for that god 15:42:13 Lasty: did you read the commit comment? 15:42:13 as explained in the commit message, and discussed yesterday 15:42:23 oops, sorry 15:42:38 |amethyst: >= INFINITE_DURATION sounds @crawlcode worthy tbh 15:42:53 not that I'm saying it's wrong, just... :) 15:43:30 -!- CSDCS has quit [Read error: Connection reset by peer] 15:47:28 -!- CKyle has quit [Quit: CKyle] 15:47:32 <|amethyst> mons->add_ench(mon_enchant(ENCH_NOT_RUNNING_AROUND_AND_DESERTING_YOU, 1, 0, INFINITE_DURATION)) 15:47:47 -!- FlowRiser has quit [Remote host closed the connection] 15:47:54 is that still one of the orc dialogue lines? 15:48:03 haha 15:48:13 #crawlroll 15:53:45 <|amethyst> PleasingFungus: friendly humanoids in general, yes 15:54:04 <|amethyst> IMO better than "VISUAL:@The_monster@ looks friendly." 15:54:15 -!- CKyle has joined ##crawl-dev 15:54:33 certainly more memorable 15:54:54 <|amethyst> %git 7c083da 15:54:54 07dpeg02 * 0.8.0-a0-1512-g7c083da: Slight anti-rickrolling. 10(3 years, 10 months ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7c083da8b753 15:56:07 hahaha 15:57:46 -!- Ketsa has quit [Quit: WeeChat 0.4.3] 15:59:07 -!- CSDCS has quit [Read error: Connection reset by peer] 15:59:26 -!- rockygargoyle has joined ##crawl-dev 16:03:26 itym "Fix grammar." 16:05:58 -!- happychan has quit [Ping timeout: 255 seconds] 16:09:22 -!- HellTiger_NB has quit [Ping timeout: 240 seconds] 16:09:36 -!- ProzacElf has joined ##crawl-dev 16:11:54 -!- Krakhan has quit [Changing host] 16:12:16 -!- rockygargoyle has quit [Ping 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has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:56:22 -!- rockygargoyle has quit [Read error: Connection reset by peer] 19:59:58 -!- Kramin has quit [Ping timeout: 255 seconds] 20:04:23 -!- CaptainHorfe has quit [Quit: Page closed] 20:17:38 -!- DC has quit [Quit: Leaving] 20:19:34 -!- lobf has quit [Quit: lobf] 20:19:49 -!- codehero has quit [Ping timeout: 256 seconds] 20:21:53 -!- Zermako has quit [] 20:25:49 -!- Kramin has joined ##crawl-dev 20:26:41 -!- lobf has joined ##crawl-dev 20:27:42 -!- PleasingFungus has quit [Ping timeout: 250 seconds] 20:28:01 -!- AndroUser2 has quit [Quit: Leaving] 20:34:13 -!- dtsund has joined ##crawl-dev 20:37:29 -!- ontoclasm has quit [Quit: Leaving.] 20:38:01 -!- PleasingFungus has joined ##crawl-dev 20:39:03 -!- LordSloth has quit [Quit: Using leafChat 2] 20:40:38 -!- Basil has joined ##crawl-dev 20:42:46 "Your +2 dagger of stabbing seems less pained." Hahahaha 20:45:17 -!- Arisuudana has quit [Quit: Page closed] 20:45:21 -!- debo has quit [Ping timeout: 256 seconds] 20:45:48 what generated that? 20:45:56 Excruciating Wounds wearing off 20:46:01 it's a pretty goofy messages 20:46:05 *message 20:46:21 right 20:50:25 -!- PleasingFungus has quit [Ping timeout: 255 seconds] 20:51:10 -!- PleasingFungus has joined ##crawl-dev 20:53:39 -!- dtsund has quit [Quit: dtsund] 20:55:01 -!- conted has quit [Ping timeout: 246 seconds] 21:01:03 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 21:02:14 -!- tsohg_ has quit [Remote host closed the connection] 21:03:49 -!- Annabella has quit [Remote host closed the connection] 21:17:21 -!- Grunt_ is now known as Grunt 21:17:32 -!- Lasty1 has quit [Quit: Leaving.] 21:17:52 -!- PleasingFungus has joined ##crawl-dev 21:22:33 yo marvinpa 21:22:42 ...fuck, he's not here 21:23:11 -!- bonghitz_ has quit [Quit: Leaving...] 21:23:28 !tell MarvinPA apparently, three and a half years ago, you suggested turning the Mace of Brilliance into an eveningstar. Did you ever hear any arguments against that? 21:23:28 PleasingFungus: OK, I'll let marvinpa know. 21:24:08 -!- rossi has quit [Ping timeout: 250 seconds] 21:25:06 <|amethyst> PleasingFungus: would need a new name 21:25:29 <|amethyst> PleasingFungus: "eveningstar of brilliance" sounds a little... I don't know, tautological? 21:25:35 <|amethyst> funny anyway 21:26:16 call it the Black Eveningstar just to confuse everyone 21:26:49 -!- grit has quit [Ping timeout: 255 seconds] 21:27:33 -!- fsc418_ has quit [Quit: Leaving] 21:30:09 the North Star imo 21:30:31 Hitting someone with it enough times and walking away causes their head to explode. 21:30:38 beat me to the joke :( 21:30:49 PleasingFungus: you are already dead. 21:31:02 I knew it 21:33:55 -!- excalibur03 is now known as grit 21:34:35 had a thought about torpor snails 21:34:58 PleasingFungus' thinking seems sluggish. 21:35:05 so much rudeness tonight! 21:35:26 it might be better if they gave a slow of duration:1, and the decr-slow-duration checked to see if there were any snails in LOS before decring 21:35:26 !send PleasingFungus hostility 21:35:27 Sending hostility to PleasingFungus. 21:36:14 !send PleasingFungus provocation 21:36:14 Sending provocation to PleasingFungus. 21:36:16 muhahahahaha 21:36:16 I think that'd work for making the slow end immediately after breaking LOS or killing the snail or a snail polymorphing into something else, which seems fair. it'd break symmetry with monsters unless we had them do the same thing, though, which seems expensive 21:36:19 dang!!! 21:36:33 I'd say: figure out how zyme sickness works and have it use that behaviour 21:36:46 (and/or convert the former to use what you're proposing) 21:37:13 I know how zyme sickness works, it works a different way 21:37:16 intentionally 21:37:21 it's supposed to build up and linger 21:37:45 snails are supposed to slow you immediately, but the slowing doesn't need to linger afterward, I think 21:38:08 the only reason it does right now is an implementation detail; when I made the duration shorter, it kept saying "you speed up! you slow down!" 21:38:29 I see. 21:38:39 Then you should: 21:38:51 1) go ahead and do what you suggested; and 21:39:08 2) have it not increment slowness if you're already slow (assuming that's not already the case). 21:39:36 it would probably end up setting slow to 1 if it's currently less than 1. that would be the intended behaviour 21:39:40 the new behaviour 21:39:48 !source torpor_snail_slow 21:39:48 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mon-abil.cc;hb=HEAD#l4757 21:40:15 -!- lobf has quit [Quit: lobf] 21:41:05 do you have an opinion on monster symmetry? I'm vaguely worried about iterating over all monsters in sight of all slowed monsters, every monster turn 21:42:08 I guess |amethyst might have more opinions about possible performance concerns 21:42:26 hm 21:42:26 Um, so I've "done exploring" snake:5 but have no rune and have found all upstairs 21:42:33 !locateall Kramin 21:42:34 Kramin: CAO 0.15-a, L16 FeIE of Vehumet 21:42:40 <|amethyst> PleasingFungus: if you don't mind a possible 1-turn delay 21:42:40 I can see the outline of the vault 21:42:41 !watch Kramin 21:42:41 Try mapping scroll? 21:42:41 Watch Kramin at: http://crawl.akrasiac.org:8080/#watch-Kramin 21:42:48 -!- Nomi has quit [Ping timeout: 260 seconds] 21:43:23 <|amethyst> PleasingFungus: you could have the snail iterate over all monsters instead 21:43:35 ... 21:43:38 ......? 21:43:43 when it dies? 21:43:45 -!- debo has joined ##crawl-dev 21:43:47 I can probably use a wand of digging to get to what is presumably a disconnected section 21:43:49 <|amethyst> PleasingFungus: no, every turn 21:43:55 but this is a bug, right? 21:43:58 <|amethyst> PleasingFungus: oh, right 21:44:00 Kramin: There is probably stone wall past there. 21:44:17 <|amethyst> PleasingFungus: you'd need to set a prop 21:44:20 Kramin: there was a bug for this; I thought it was fixed 21:44:23 Kramin: do you know 21:44:23 how to 21:44:25 do a savedump 21:44:26 ? 21:44:28 <|amethyst> PleasingFungus: then only monsters with that prop would need to do the reciprocal check 21:44:35 no, how do I do that? 21:44:45 Kramin: I see you are on console, so this will be easy :) 21:44:49 yep 21:44:50 Kramin: first, save and quit 21:44:59 Kramin: then go into Advanced Options and hit B for save backup 21:45:14 (it'll ask which save; you want n for normal) 21:45:32 <|amethyst> PleasingFungus: err, when I said "over all monsters" I meant "in its LOS" 21:45:46 http://crawl.akrasiac.org/saves/Kramin-crawl-git-d54d80d005-140725-2245.tar.bz2 21:45:52 |amethyst: oh I see 21:45:55 for performance, yes 21:46:00 that'd work 21:46:03 Kramin: alright, thanks, let's see what this did wrong 21:46:04 ok. I'll poke at it 21:46:22 oh, speaking of props 21:46:27 I never clean up the props that I set for ozo's/stoneskin/cshield/transformation power 21:46:33 <|amethyst> PleasingFungus: (and of course if the monster's reciprocal check doesn't find the snail, it should remove the prop) 21:46:35 so technically that's literring 21:46:39 littering 21:46:46 <|amethyst> PleasingFungus: yeah, I'd remove those when the ench expires 21:46:53 (at least as soon as I finish updating my local build) 21:46:57 <|amethyst> PleasingFungus: err, the dur 21:47:35 aight. wasn't sure if it was worth code complexity 21:47:39 but it's not much code complexity 21:47:46 <|amethyst> I think so, yes 21:48:28 <|amethyst> PleasingFungus: also, that would mean that various things would only have to check the prop, not both the dur and the prop 21:49:00 Ok, I've found my way in after a bunch of digging (didn't have any mapping) 21:49:21 <|amethyst> PleasingFungus: if course you still have to check exists() so I guess it's not a savings in code 21:49:40 -!- Kazimuth has quit [Quit: gas leak] 21:49:42 I think the dur should remain canonical 21:49:47 I'm concerned about redundancy 21:49:55 and potential inconsistencies sneaking in 21:50:07 <|amethyst> yeah 21:50:18 tbh that's already a potential problem but ~ 21:50:23 ~oh well~ 21:51:18 <|amethyst> Grunt: snake_pit_salamanders_mu; layout_misc_corridors; basic_altar; 21:51:53 hm 21:52:00 -!- PleasingFungus has quit [Remote host closed the connection] 21:52:11 <|amethyst> Grunt: the @ is a closet 21:52:15 -!- PleasingFungus has joined ##crawl-dev 21:52:27 <|amethyst> Grunt: I think we saw this in a previous bug report 21:52:41 idea: rmslify ozocubu's armour, it doesn't expire but breaks when you get hit by fire 21:52:43 <|amethyst> Grunt: this one doesn't have the weird corridor to nowhere though 21:53:01 minmay: is that a serious suggestion 21:53:18 seems as reasonable as rmsl to me! 21:54:07 (it'd be like monster Ozocubu's!!!! more symmetry!!!!!!!!) 21:54:09 * Grunt flees in terror. 21:54:10 also, you'd avoid the problem that rmsl/dmsl has where you take off your armour to cast it 21:54:10 haha 21:54:14 because you can't wear armour with ozo's! 21:54:18 yes you can 21:54:22 not heavy armour, though, so yeah 21:54:40 so in a sense it's a better design than rmsl..... 21:54:46 okay in the event that you are wearing the 1 armour in the game with nonzero ER that ozo's still works in, and it is preventing you from casting ozo's, then yes, you might take it off 21:55:04 i am fairly confident you need like -50 str for that to happen however 21:55:12 ??ring mail 21:55:12 ring mail[1/1]: 5AC, 7ER, 25aum. 21:55:19 technically 21:55:25 both leather AND troll leather exist 21:55:25 ??? 21:55:28 oh I guess there are two, leather and troll leather yes 21:55:31 but who cares 21:55:34 but lol why would you wear troll leather 21:55:36 also wait wait 21:55:40 ??troll hide 21:55:40 troll hide[1/1]: The skin of a troll, even more repugnantly smelly than most hides. Gives {Regen}. Putting it on you makes you smell like a troll. If only it were magical... (then it would be {troll leather armour}). 21:55:49 iirc it's the same er!!! 21:55:51 are you even still allowed to wear hides 21:55:53 yes 21:56:29 anyway yeah. I forget, what are the other major *msl Problems 21:56:45 being a non-combat spell 21:56:58 effect of spellpower is pretty hidden i guess but that's true of like, every spell 21:57:31 oh right, fail chance doesn't matter enough because you can cast it outside combat, in addition to the "take off armour and cast it" thing. 21:57:32 <|amethyst> FR: base and current accuracy ratings for spells 21:57:42 not damage...? 21:57:48 <|amethyst> maybe that too 21:58:13 <|amethyst> probably 21:58:25 good fr 21:58:55 <|amethyst> I guess I should have said "zap spells" 21:59:02 <|amethyst> or damaging 21:59:16 I assumed it was implied 21:59:33 <|amethyst> Also, duration rating for summon spells 21:59:41 and applicable charms? 22:00:04 minmay: probably rmslifying ozo's would be an improvement, yeah. also cshield, similarly? 22:00:04 <|amethyst> might be tough to make the scales line up? 22:00:07 <|amethyst> or I guess not 22:00:23 |amethyst: so we should 22:00:24 <|amethyst> hm 22:00:25 !glasses 22:00:25 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:00:28 scale them properly 22:00:29 ? 22:00:30 idk, it'd be weird that it would literally never wear off in a lot of areas 22:00:36 areas where it was useful 22:00:49 rmsl at least doesn't have that problem 22:01:02 <|amethyst> Could make it wear off with damage too 22:01:22 could. I know I've seen it suggested 22:01:27 <|amethyst> that steps on shroud's toes I guess 22:01:34 cshield isn't as obvious a choice since it does suffer from the heavy armour problem 22:01:42 and likewise stoneskin 22:02:37 <|amethyst> stoneskin would also makes sense to erode with damage (or with prevented damage under some measure) 22:02:42 <|amethyst> s/makes/make/ 22:03:49 I can't think of many areas with no fire attacks...slime, spider? 22:04:42 <|amethyst> FR: The Court of the Crimson Jelly 22:04:44 I guess maybe coc and tar 22:04:48 crypt? 22:05:01 <|amethyst> (bring back flaming corpses) 22:05:04 oh right, crypt and sort of tomb 22:05:07 i kinda forget crypt exists 22:05:10 |amethyst: I was talking about it! 22:05:17 you'd have to make sticky flame do something, probably 22:05:27 minmay: understandable 22:05:33 <|amethyst> give them ring of flames instead 22:05:39 still, ozo's armour is always up in the current system, so I'm not convinced it's a problem for it to be like that in a new one either 22:05:39 anyway I was thinking mainly about lair 22:05:46 fire drake (04k) | Spd: 12 | HD: 6 | HP: 21-45 | AC/EV: 3/12 | Dam: 8 | fly, !sil | Res: 06magic(24), 05fire | XP: 342 | Sp: b.flame (3d12) | Sz: Large | Int: animal. 22:05:46 %??fire drake 22:05:47 though I guess it does have occasional fire drakes/lindwurms 22:05:48 Crypt is just the first half of Tomb these days anyway 22:05:48 yes 22:05:50 they're not very common 22:05:57 fire drakes are pretty common 22:06:05 hm 22:06:07 ??objstat 22:06:07 objstat[1/3]: Run with "crawl -objstat" in a full debug build of crawl ("make debug") to generate item/monster statistics by level/branch; see crawl -help for details 22:06:24 <|amethyst> 1, 11, 275, 22:06:44 <|amethyst> PEAK 22:06:48 this may crash my browser, I'm excite 22:06:58 <|amethyst> 3.5 times as high as torpor snails at their respective peaks 22:07:33 <|amethyst> pretty close to elephant (except of course drakes don't have bands) 22:07:34 ok 22:07:46 objstat says 3.6 fire drakes on avg through all of lair, min 0, max 12 22:07:52 which sounds about right 22:09:17 half a lindwurm, an eighth of a fire crab, and a partridge in a pear tree 22:09:40 Asterion (12H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy, 11silver | XP: 3029 | Sp: major destruction (3d20), spectral weapon, haste / major destruction (3d22), spectral weapon, haste / major destruction (3d24), spectral weapon, haste / major destruction (3d25), spectral weapon, haste / major destruction (3d27), spectral weapon, haste / major destruction (3d28), spectral weapon, haste / major destruction (3d6), spectral weapon, haste | Sz: Medium | Int: normal. 22:09:40 %??asterion 22:10:43 -!- Nomi_ is now known as Nomi 22:11:43 PleasingFungus: and don't forget about erica and harold! 22:11:56 I forgot :( 22:12:04 what if nergalle spawns with a wand of fire??? 22:12:05 <|amethyst> [when I was very small, I was not familiar with the bird, and thought "partriginna" was an exotic variety of pear] 22:12:14 sounds fuckin delicious 22:12:21 -!- mamgar_ has quit [Read error: Connection reset by peer] 22:17:26 <|amethyst> hm 22:17:42 <|amethyst> why do we have both bolt::was_missile and bolt::drop_item anyway? 22:18:16 what if we wanted magical projectiles that dropped 22:18:18 stones 22:19:14 <|amethyst> the thing is, was_missile is only ever checked inside drop_object 22:19:26 <|amethyst> and AFAIK drop_object shouldn't be called it drop_item was false 22:19:39 <|amethyst> (and was_missile just makes drop_object return immediately) 22:19:45 <|amethyst> err, !was_missile 22:21:30 <|amethyst> there might be some obscure case involving returning where there would be a difference 22:22:07 -!- tolly has joined ##crawl-dev 22:24:12 03argonaut02 {|amethyst} 07* 0.15-a0-2247-g8280aca: Initialize bolt::was_missile (#8820) 10(9 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8280acafc87d 22:25:12 missile.was_missile = false; 22:25:17 -!- tsohg has quit [Ping timeout: 245 seconds] 22:25:52 oh 22:25:55 -!- MgDark is now known as MgDark_HuIE 22:26:00 I think another line of mine is in crawlcode :( 22:26:08 ? 22:26:16 -!- Poncheis has quit [Quit: ChatZilla 0.9.90.1 [Firefox 30.0/20140605174243]] 22:26:17 "FAKE GOD MONSTER" 22:26:28 o 22:26:33 that's hilarious, though 22:26:42 oh 22:26:45 That's not actually mine! 22:26:49 (confusing it with something else) 22:26:50 not everything in crawlcode is bad..... 22:26:54 -!- MaxFrost has quit [Ping timeout: 260 seconds] 22:26:56 what were you thinking of? 22:27:58 Some of the code in godwrath.cc makes monsters called "the fury of Makhleb", "the wrath of Vehumet", ... 22:28:25 o 22:28:28 excellent 22:28:45 <|amethyst> I'm proud of my crawlcode contributions :) 22:28:58 <|amethyst> // Who is morally responsible for the attack? 22:29:12 crawl is a deeply philosophical game 22:30:21 The crawlcode lines of mine that I can find are 22:30:23 <|amethyst> // Somehow they always steal the freshest blood. 22:30:27 # Revenge of the oklobs!!! 22:30:32 item.colour = LIGHTGREEN; // ugh 22:30:52 I like how lightgreen seems to be the "all the other colours were used" fallback 22:31:29 it's used the same way elsewhere 22:31:48 <|amethyst> I've been considering using item_glyph += ego:lightgreen 22:32:00 -!- LexAckson has joined ##crawl-dev 22:32:02 <|amethyst> but not knowing weapon skills would be annoying 22:32:45 console_unreasons 22:34:33 todo: work an "// ugh" into tiles something 22:34:44 I'm sure I can manage something 22:34:52 PleasingFungus: so you want things to get 22:34:53 !glasses 22:34:54 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:34:54 ughly 22:34:56 ??? 22:35:12 have you even SEEN my art?!?!?! 22:35:20 -!- Textmode has joined ##crawl-dev 22:36:35 <|amethyst> Other than my contributions to the length of monster_die, looks like I'm only in there for comments 22:36:45 <|amethyst> I guess I should write more bad code 22:36:53 most of my stuff is comments these days 22:37:00 easier to find funny comments 22:37:03 !learn add |amethyst <|amethyst> I guess I should write more bad code 22:37:03 |amethyst[12/12]: <|amethyst> I guess I should write more bad code 22:37:10 good 22:38:06 <|amethyst> ??|amethyst[10] 22:38:06 |amethyst[10/12]: <|amethyst> devs hate code 22:38:32 its true 22:39:44 ?/devs 22:39:45 Matching terms (2): devs, greaterdevs; entries (13): ##crawl-dev[1] | 8[2] | devteam_old[5] | eronarn[1] | greaterdevs[1] | lava_orc[2] | praise[5] | rupert_farming[2] | stone_soup_theory[1] | vault_warden[4] | wizards_without_wizlabs[2] | wonderscumming[1] | |amethyst[10] 22:39:48 <|amethyst> insane idea: source control system where commits are essentially tags, and every change you make in your editor is tracked 22:39:58 <|amethyst> global undo history 22:40:04 rip google wave 22:40:09 <|amethyst> infinite embarassment 22:40:11 too beautiful for this world....... 22:40:13 ??stone soup theory 22:40:14 stone soup theory[1/1]: I haven’t read the reasoning but I’m sure it was argued from some “Stone Soup theory” point of view. I wish the approach the devs took was less to remove features incompatible with “Stone Soup theory” but rather modify those features to fit with “Stone Soup theory.” 22:40:32 <|amethyst> rip talk(1) 22:40:35 this is a reasonable complaint argued in the most ridiculous possible way 22:40:59 <|amethyst> Well, we have to remove something 22:41:07 <|amethyst> better to remove the bad things than the good things 22:41:24 <|amethyst> even if some of them could be made better 22:42:19 <|amethyst> (have to remove something unless you like the Katamari Damacy method of software engineering) 22:42:30 in this scenario, I am the Prince 22:42:34 I am also Prince, the artist 22:43:33 !send PleasingFungus Ribbit 22:43:33 Sending Ribbit to PleasingFungus. 22:43:39 !send Grunt the Prince of Dust 22:43:40 Sending the Prince of Dust to Grunt. 22:43:52 !send PleasingFungus the Prince of Thieves 22:43:52 Sending the Prince of Thieves to PleasingFungus. 22:44:13 do we have any other princes 22:44:16 imho add a princess 22:44:18 a pretty princess 22:44:22 with a frilly dress 22:44:31 We have a duchess. Does that count? 22:44:34 <|amethyst> ☥ 22:44:35 that's cool too 22:44:42 <|amethyst> unicode sorely lacks 22:45:05 |amethyst: ruo 22:45:06 er 22:45:08 |amethyst: rip 22:45:12 keyboard: rip 22:45:17 grunt: rip 22:45:21 <|amethyst> PleasingFungus: Maud is a princess 22:45:30 !send Aprettyprincess PleasingFungus 22:45:30 Sending PleasingFungus to Aprettyprincess. 22:45:37 o 22:45:39 so she is 22:45:42 what's her title? 22:45:43 -!- neunon_ has joined ##crawl-dev 22:46:11 Maud the Forgotten 22:46:11 <3 22:46:37 apt title 22:47:31 that would explain why I didn't remember it 22:47:38 ...!glasses? 22:47:47 -!- neunon has quit [Ping timeout: 245 seconds] 22:47:47 -!- neunon_ is now known as neunon 22:49:44 -!- rossi has quit [Quit: WeeChat 0.4.3] 22:50:25 hm 22:50:37 ...no, nevermind 22:50:56 sounds like you're 22:50:57 !glasses 22:50:57 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 22:50:59 out of your mind 22:51:00 !!! 22:51:03 ! 22:51:11 -!- LexAckson has quit [Quit: Leaving] 22:51:25 phantoms are like the cold version of crimson imps 22:51:36 more like 22:51:38 the spooky version 22:52:02 <|amethyst> The lack of fast regen is a pretty big difference IMO 22:52:21 I literally just picked up a +2 short sword and meleed it to death with 0 skill as an IE 22:52:52 <|amethyst> that's probably easier to do with a phantom 22:53:00 probably 22:53:25 <|amethyst> I have occasionally carried around a slow heavy weapon to deal with imps 22:53:50 <|amethyst> in the hopes of one-shotting them 22:53:53 what's the chances of teleporting within the los of the thing you want to tele away from twice in a row btw? 22:54:08 not high but not unheard of. I've done it 22:54:10 <|amethyst> Kramin: depends on how big the level is and how many squares are no-rtele 22:54:24 <|amethyst> Kramin: and how big its LOS is 22:54:43 because that's what happened to my recently deceased felid on snake:5 22:55:01 (the one that found the weird bugs) 22:55:39 <|amethyst> Grunt: is something failing to connect up the @ from a vault that was already there? 22:55:46 <|amethyst> Grunt: where is that handled? 22:56:03 -!- neunon has quit [Quit: ZNC - http://znc.in] 22:56:07 <|amethyst> Grunt: (alternative theory, something is trying to connect up but doing it wrong) 22:56:34 -!- LexAckson has joined ##crawl-dev 22:56:46 -!- ussdefiant has quit [Ping timeout: 260 seconds] 22:59:52 hm 23:00:10 I thought I had written code for getting primary vaults to connect exits after the layout placed, but I can't find it. 23:00:31 |amethyst: the problem is that primary vaults place before layouts do, and it never tries to connect the exits 23:01:03 -!- LordSloth has quit [Ping timeout: 240 seconds] 23:03:58 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:06:02 Grunt: ideal results would probably call for that to be handled by the layout itself in many (or at least some) cases 23:07:25 A lot of layouts do have logic to place around vaults, but I'm not sure this takes exits into account. 23:08:26 I assume primary vaults can declare exit tiles, yes? 23:08:39 Yes. 23:09:25 so presumably either the layout needs to take care of hooking those up by some thematically appropriate means, or generic dungeon building code has to dig them out afterwards? 23:09:45 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:12:43 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:14:56 I had code to get the dungeon builder to handle up the hooking up, but I can't figure out what happened to it. 23:15:09 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:15:10 -!- CSDCS has quit [Read error: Connection reset by peer] 23:15:56 that's not fun 23:16:03 oh 23:16:05 %git 674019f 23:16:05 Could not find commit 674019f (git returned 128) 23:16:10 ... 23:16:12 opinion: should invisible torpor snails slow players who can't sinv? currently they don't. 23:16:14 I guess it really is a local commit??? 23:16:18 I guess it never really comes up 23:16:24 Grunt: ruip 23:16:26 *rip 23:16:32 PleasingFungus: it's not dead YET 23:17:06 <|amethyst> SamB: I think "rip" has come to mean something different in ##crawl-dev 23:17:29 ??rip 23:17:29 I don't have a page labeled rip in my learndb. 23:17:39 well someone should elucidate that then 23:17:42 <|amethyst> !learn add rip tear 23:17:43 rip[1/1]: tear 23:17:55 rip, tear, destroy! 23:19:55 using a wand of invis on a torpor snail is an odd secret tech 23:21:18 yeah I'm removing it 23:21:29 since it'll only come up if the player's doing something weird. or if apocalypse crabs are, maybe 23:21:36 but they don't really show up together 23:21:59 anyway, I found the code I wrote 23:21:59 so 23:22:14 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:22:21 hidden in an ancient branch, buried beneath the dessicated bones of former dev-adventurers? 23:22:29 I can't even figure out which branch it was on. 23:22:53 03Grunt02 07* 0.15-a0-2248-ga027105: Connect exits of primary vault to layout after building layout. 10(3 months ago, 1 file, 20+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a02710520930 23:23:27 dang...... 23:23:29 <|amethyst> !learn add Grunt (3 months ago, 1 file, 20+ 10-) 23:23:29 grunt[18/18]: (3 months ago, 1 file, 20+ 10-) 23:23:37 :| 23:23:40 one of these I'm gonna push boulder beetle 23:23:42 that's over a year old 23:23:59 ...lost a noun but w/e, you can substitute the noun of your choice 23:24:24 <|amethyst> You push the boulder beetle! It rolls! 23:24:40 ...fr? 23:24:50 -!- Kramin has quit [Read error: Connection reset by peer] 23:25:09 |amethyst: only if it's asleep imo 23:25:09 :) 23:25:11 -!- Kramin has joined ##crawl-dev 23:25:18 <|amethyst> You jump-attack the snapping turtle! 23:25:38 <|amethyst> You kick the snapping turtle. 23:26:27 beetle-tipping 23:26:33 good for the considerate patron 23:26:41 You tip the yak!!!!! 23:27:40 yak (07Y) | Spd: 10 | HD: 7 | HP: 25-53 | AC/EV: 4/7 | Dam: 18 | Res: 06magic(28) | XP: 205 | Sz: Large | Int: animal. 23:27:40 <|amethyst> %??yak 23:28:00 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:28:00 <|amethyst> If you do !!!!! damage to a yak, it should explode into chunks imo 23:28:15 ...why only yaks? 23:28:26 <|amethyst> Well, scale by HP for other monsters 23:28:30 !send |amethyst QUAD DAMAGE 23:28:30 Sending QUAD DAMAGE to |amethyst. 23:28:43 <|amethyst> !send XTAHUA QUAD DAMAGE 23:28:43 Sending QUAD DAMAGE to XTAHUA. 23:28:47 DANG 23:28:49 god damn it, did I forget to actually define this key 23:29:24 unknown monster: "CANG" 23:29:24 <|amethyst> %??CANG 23:29:25 cang 23:29:38 ...no, I just called it TORPOR_SLOW_KEY in three places, and TORPOR_SLOWED_KEY in six 23:29:40 hm 23:30:30 <|amethyst> that reminds me, I sort of think the FOO_KEY macros should be KEY_FOO 23:30:46 <|amethyst> or _FOO anyway 23:30:51 why? 23:31:19 <|amethyst> that's how groups of constants of the same kind usually work 23:31:31 -!- CSDCS has quit [Read error: Connection reset by peer] 23:31:32 <|amethyst> maybe not KEY_ since curses 23:31:40 -!- Fhqwhgads_ has quit [Remote host closed the connection] 23:31:56 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:32:46 I guess I don't really feel strongly about it one way or another 23:33:58 \\??cang_key 23:33:58 I don't have a page labeled cang_key in my learndb. 23:34:12 -!- Sovek has quit [Quit: Page closed] 23:34:37 unknown monster: "captain cangaroo" 23:34:37 <|amethyst> %??captain cangaroo 23:35:16 <|amethyst> ??captain cangaroo's cutlass 23:35:16 I don't have a page labeled captain_cangaroo's_cutlass in my learndb. 23:35:30 {insanity, 23:35:55 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:39:49 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:40:38 if holy monsters had a good mechanic, what would it be 23:40:48 not existing? 23:41:08 dang 23:41:37 honestly there are only like... two problem holy monsters left 23:41:47 apises and the other one 23:41:56 daevas are okay, angels are okay. not exciting but okay 23:42:00 ophan ar ecool 23:42:05 pearl dragons are cool 23:42:23 !send PleasingFungus seraphim 23:42:23 Sending seraphim to PleasingFungus. 23:42:27 yeah that guy 23:42:38 imho turn him into an actual unique & make him cool 23:42:48 as opposed to the weird thing where he's like... a pseudo-unique 23:43:06 I was working on another vault with a seraph at some point. 23:43:08 ! 23:43:12 I'm not sure what happened to it. 23:43:18 (It was a pan encompass vault; grunt_chaotic_commons) 23:43:38 (9 months ago, 1 file, 164+ 2-) 23:45:07 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:46:34 -!- CSDCS has quit [Read error: Connection reset by peer] 23:46:52 -!- neunon has joined ##crawl-dev 23:47:20 -!- rophy has quit [Read error: Connection reset by peer] 23:49:49 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:51:28 -!- somebody1 has quit [Ping timeout: 250 seconds] 23:53:29 03PleasingFungus02 07* 0.15-a0-2249-gf054a64: Make torpor snail slow end immediately after LOS is broken 10(5 minutes ago, 6 files, 69+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f054a6457fa0 23:53:47 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:54:52 -!- tsohg has quit [Ping timeout: 240 seconds] 23:55:38 |amethyst: yo yo 23:55:48 I found the next mount for your silly mounted enemies plans 23:56:15 consider the elegance & dignity... of the snail rider....... 23:56:39 I dunno. 23:56:41 Personally I wouldn't 23:56:43 !glasses 23:56:43 ( •_•)    ( •_•)>⌐■-■    (⌐■_■) 23:56:44 shell out 23:56:45 for that one 23:56:46 !!! 23:58:11 dang 23:58:43 -!- CSDCMS has quit [Read error: Connection reset by peer]