00:01:04 -!- e1999 has quit [Quit: Leaving] 00:02:28 -!- CSDCMS has quit [Read error: Connection reset by peer] 00:02:34 -!- ToastyP has quit [Remote host closed the connection] 00:04:06 FR: suppress demonic guardian with all gods since it steals your piety for all of them 00:04:36 except like, ash 00:05:35 -!- Keanan has joined ##crawl-dev 00:05:40 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1884-gb98b893 (34) 00:06:21 -!- demiskeleton has quit [Quit: Leaving] 00:07:29 -!- CSDCS has quit [Read error: Connection reset by peer] 00:09:31 -!- Keanan has quit [Client Quit] 00:13:36 -!- ruwin has quit [] 00:16:34 -!- Evablue has quit [Quit: Evablue] 00:18:09 -!- giantbat has quit [Ping timeout: 255 seconds] 00:18:13 Unstable branch on crawl.develz.org updated to: 0.15-a0-1884-gb98b893 (34) 00:18:21 -!- ZRN has quit [Ping timeout: 264 seconds] 00:21:57 May demonic guardian get reworked and become the new Merc card in terms of complexity 00:25:50 -!- Keanan has joined ##crawl-dev 00:27:28 well, I think it's weird in general that every god that gives piety for kills gives either less or no piety for ally kills 00:27:32 even beogh/yred 00:27:59 except for a few cases, I think if you are with kiku then ally kills of holy monsters give the same piety as your own kills of holy monsters (but not other monsters) 00:28:40 -!- ussdefiant has joined ##crawl-dev 00:29:38 hrm, isn't it just consistency with the less xp for ally kills? 00:30:12 yes, but piety gain doesn't increase 5000-fold as the game progresses 00:30:58 yeah, they are rather different systems; for yred I'd be worried that pain mirror would be very spammable 00:31:02 if we gave full piety 00:31:08 -!- ystael has quit [Ping timeout: 252 seconds] 00:31:45 I guess the only balance issues at all are potentially yred/beogh/kiku, maybe TSO 00:32:14 it also promotes killstealing a lot 00:32:24 since you don't get 90% piety for doing 80% of the damage 00:33:02 yeah, same problem as with half XP; I think I have that piety reform on my todo, I guess I just need to look at what the resultant piety gain would be for the ally gods 00:33:24 well I don't see how beogh and tso would be balance problems since those gods are awful anyway 00:34:47 no, it's just we don't won't to make them more ridiculous 00:35:22 how would it make them more ridiculous? it would make them (very, very slightly) less bad 00:36:28 I agree yred might be an issue though since yred characters actually get a lot of ally kills and yred is actually strong 00:36:46 beogh and yred are what I'd mostly be thinking of 00:37:26 -!- magicpoints has quit [Ping timeout: 248 seconds] 00:38:34 ??tso 00:38:35 the shining one[1/7]: One of three 'good gods'. Provides a number of passive favors as well as active abilities later. Enjoys killing of evil creatures, and forbids poison, evil/unholy magic or items, attacking distracted or sleeping intelligent creatures, and cannibalism. 00:38:36 -!- vivec has quit [Quit: Page closed] 00:38:54 ah right, forgot that TSO only cares about evil monsters anyhow 00:39:16 oh wow 00:39:28 I can't believe I never noticed that piety gain from some kills uses your XL 00:39:39 so trog for humans is worse than trog for high elves 00:39:50 -!- PleasingFungus has joined ##crawl-dev 00:39:54 (or at least, gives less piety) 00:40:36 he's still trog, though 00:40:38 hm 00:40:39 -!- Patashu has quit [Quit: Soundcloud (Famitracker Chiptunes): http://www.soundcloud.com/patashu MSN: Patashu@hotmail.com , AIM: Patashu0 , YIM: patashu2 , Skype: patashu0 .] 00:40:49 I still like the idea of making beogh get decent at 2* 00:40:53 a good line: 00:40:59 or 'remotely helpful', anyway 00:40:59 piety_denom = level + 10 - (is_good_god(you.religion) ? 0 : you.experience_level/3); 00:41:15 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 00:41:22 -!- Patashu has joined ##crawl-dev 00:42:51 anyway, I'm not convinced changing yred ally kill piety_denom from level+10-XL/3 to level+18-XL/2 is that big of a balance issue for the problems it solves 00:42:55 Windows builds of master branch on crawl.develz.org updated to: 0.15-a0-1884-gb98b893 00:44:49 imo do that and then nerf yred by making monster ghouls not the worst enemies ever 00:45:21 |amethyst: should dec_min_item_quantity have amount be type 'short'? since quantity is... 00:45:38 and removing them from all generation because ugh species monsters as real monsters 00:45:40 -!- conted has quit [Ping timeout: 246 seconds] 00:45:49 !send minmay orcs 00:45:50 Sending orcs to minmay. 00:45:58 those are not a species monster 00:46:01 eh 00:46:03 remember vanilla octopode monsters??? 00:46:06 weren't those the best????? 00:46:09 askjdlfalskjdfsladkfj 00:46:17 remember that vault that had like 00:46:19 a dozen of them 00:46:26 orcs are explicitly cave orcs!!!! not hill orcs 00:46:30 pfft 00:46:35 semantics 00:46:43 the "elf" monster though. fuck that 00:46:44 frankly, I think you are guilty of Orc Racism. 00:46:55 also the dwarf monster!!! 00:47:01 !send minmay shapeshifters 00:47:02 Sending shapeshifters to minmay. 00:47:02 yes 00:47:11 imo those shouldn't be valid polymorph targets either 00:47:16 did someone finally get rid of that weird oka vault that uses dwarf monsters 00:47:20 I forget 00:47:30 i tried to but someone probably reverted it 00:47:40 or didn't commit it in the first place 00:47:42 o 00:47:44 hm 00:47:56 there's a decent chance it's gone though! 00:48:07 all I see are dwarf skeletons 00:48:11 which seems correct 00:48:24 i think that one was added after my patch 00:51:22 ...why are tengu zombies a normal spawn 00:51:40 dwarf zombies aren't 00:52:04 oh, and elf zombies are too... 00:52:05 -!- Kramin has quit [Ping timeout: 272 seconds] 00:55:27 -!- valrus has quit [Quit: My iMac has gone to sleep. ZZZzzz…] 00:56:07 -!- Patashu_ has joined ##crawl-dev 00:56:07 -!- Patashu has quit [Disconnected by services] 00:56:55 -!- dtsund has joined ##crawl-dev 00:56:59 -!- rossi has quit [Ping timeout: 252 seconds] 00:57:53 -!- Patashu has joined ##crawl-dev 00:59:17 also when did beogh become regarded as underpowered 01:00:29 when you couldn't use powerful PHALANX TACTICS 01:00:31 obv 01:00:54 -!- Patashu_ has quit [Ping timeout: 248 seconds] 01:01:29 -!- Patashu has quit [Disconnected by services] 01:01:29 -!- Patashu_ has joined ##crawl-dev 01:01:53 hm. this code is philosophically unsound :( 01:05:07 -!- Patashu has joined ##crawl-dev 01:05:42 -!- Patashu_ has quit [Ping timeout: 248 seconds] 01:06:57 -!- tsohg has quit [Ping timeout: 264 seconds] 01:08:44 03PleasingFungus02 07* 0.15-a0-1885-g22d3eb9: Constify 10(4 minutes ago, 2 files, 3+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=22d3eb9efd2b 01:08:46 -!- Evablue has quit [Quit: Evablue] 01:21:44 -!- gammafunk has quit [Ping timeout: 252 seconds] 01:22:22 -!- bonghitz has quit [Quit: Leaving...] 01:23:49 -!- gammafunk has joined ##crawl-dev 01:25:24 -!- ProzacElf has quit [Ping timeout: 260 seconds] 01:27:02 -!- ishanyx has quit [Ping timeout: 248 seconds] 01:31:38 -!- Kramin has quit [Ping timeout: 252 seconds] 01:33:58 -!- FlowRiser has quit [Ping timeout: 248 seconds] 01:39:18 hm 01:39:29 I wonder if people would be interested if I posted this korean feedback on gdd or something 01:39:34 it's sort of interesting 01:40:02 what is it 01:40:53 I have a friend who is a korean translator 01:41:14 he went to a korean roguelike board and asked them some feedback questions that I provided 01:41:26 just finished translating the answers http://pastebin.com/gr7CRRMN 01:41:49 -!- Keanan has quit [Quit: Leaving.] 01:43:02 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:47:51 dang 01:47:58 korea really isnt a fan of demigods 01:48:14 clearly a rivalry with japan. japan loves the dgwn, so korea must hate it 01:48:39 haha 01:49:02 I wonder... if they've always hated dg 01:49:27 I like the guy talking about formicid buffs 01:51:35 -!- Keanan has joined ##crawl-dev 01:51:56 lol 01:51:56 oh, is that the guy who really wants them to have four hands 01:52:02 "why cant i wear 4 sets of gloves" 01:52:05 or 2 setst 01:52:07 that is.. 01:52:09 and they should have poison fangs 01:52:17 tbh I think they just need to be rethemed 01:52:24 mountain dwarves can return........ 01:53:12 huh 01:53:13 5. Recently the game focuses too much on speedruns and combat and to me it’s disappointing. It seems the Western playstyle loves speedruns. 01:53:31 -!- ussdefiant has quit [Ping timeout: 272 seconds] 01:53:49 so both korea & the west think that the other really loves speedruns 01:53:53 yes 01:54:01 I can see that happening for various reasons 01:54:12 For one the scoreboard cares about speedruns 01:54:16 and not about other things as much 01:54:28 tournaments also but they're more evenhanded 01:54:45 Please change the demon spam lategame. For example, have a swarm of 27-headed hydras appear at Hell. 01:54:52 The other thing is just some of the more interesting players or notable players in both groups are speedrunners 01:55:24 lol 01:55:32 ' Please change the demon spam lategame. For example, have a swarm of 27-headed hydras appear at Hell.' now this is a FR! 01:55:43 SwissStopwatch: yeah, that's about what I was thinking. it's interesting 01:55:46 Patashu: agreed 01:55:49 "Okawaru should stop giving me useless crap. " 01:55:49 idk i just 01:55:56 hate 10 runes worth 01:55:57 of demons 01:56:00 i can agree wtih him 01:56:02 I'd really like to see this get posted as a topic, anyway 01:56:03 it gets boring after awhile 01:56:07 go for it 01:56:10 a lot of people feel the same way and have for a long time 01:56:16 imo 01:56:17 I'm going to post it once i finish reading it 01:56:19 have 10 runes 01:56:25 alternate hell/pan 01:56:31 and have pan structed like hell 01:56:37 I think part of the problem is people can't agree on where to cut and how much so nothing gets cut 01:56:39 instead of infinite 01:56:50 And you would realistically like to have some replacement runes ready too 01:56:56 well revamping endgame is a colossal undertaking 01:56:57 my personal thought on pan is maybe turn it into a "boss rush" thing 01:57:03 can we also hve 01:57:06 or remove it 01:57:07 hells not be 7 floors 01:57:08 either/or 01:57:08 Pretty sure nobody has 2 rune branches worth of new material ready to go into testing 01:57:11 well 01:57:16 you dont need new rune branches 01:57:20 just cut the number of runes 01:57:37 15 is not a sacred number 01:57:48 It's not, as long as you can get people to agree to it 01:57:52 I think hells being 7 floors is fine - it's not like you clear them 01:57:57 unless you're with zin and also a huge goof 01:58:08 You would have to redo scoring "probably" but then that's obviously easier than 2 rune branches 01:58:16 but I think that's more of a problem with zin than hell 01:58:31 it's not even a problem with Zin because it's a bad idea anyway 01:58:39 at least not a productive idea 01:58:39 7 floors that you dive through are very different from 7 normal floors that you clear 01:58:52 you should still dive them with Zin really 01:58:53 this is also my position on slime, btw (though more people do clear that, I think?) 01:59:40 There's just as little reason to clear slime 01:59:46 xp!!!! 02:00:06 I don't necessarily think it's relevant that you -can- do it since it's unnecessary and wasteful for most purposes, in both cases 02:01:48 well 02:01:54 can you make the hell maps smaller 02:01:55 or something 02:02:05 idk i wish this game had smaller maps in general 02:08:52 -!- Roarke has quit [Quit: Page closed] 02:13:38 I've occasionally wondered about that too 02:13:50 but I'm too bad at this game to judge the impact the level size has on tactics 02:15:17 -!- Evablue has quit [Quit: Evablue] 02:15:21 -!- Isha has quit [Ping timeout: 264 seconds] 02:20:51 stairs are more important than level size for tactics, I think 02:20:57 it's more about how long the game takes to play 02:21:02 how big the game is 02:21:29 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-1885-g22d3eb9 (34) 02:21:57 -!- radinms has quit [Ping timeout: 264 seconds] 02:22:30 its not a tactical thing really 02:22:44 i just think id prefer smaller maps since itd make things go a bit faster 02:22:52 less encouters but less chaff 02:23:18 Well what are the branches that "feel right" to you 02:23:55 it's possible we could tweak-down the map sizes and monsters a bit, but anything large would require really different combat in general probably 02:27:22 -!- rchandra has quit [Read error: Connection reset by peer] 02:29:59 its just down a little bit 02:30:08 maybe like 10-15% 02:30:52 moving ever closer to the dreaded coffee-break crawl future....... 02:30:55 bbut it would be a big change. since i would ideally have less encounters, more xp per dude 02:31:02 and a bit smaller floors 02:32:38 right now we have a lot of fighst where 02:32:41 I honestly don't think you'd notice 10-15% smaller rooms 02:32:44 you arent realistically gonna die 02:32:46 area is like....big 02:32:54 idk i didnt want to say 25 02:32:54 lol 02:32:55 1learn add gammafunk 02:33:18 have you ever thought about 02:33:19 imho 27% smaller 02:33:21 merging crypt and tomb 02:33:27 well I think crypt right now 02:33:29 is just fine 02:33:35 and just having some of the mummies in there 02:33:36 it's okay 02:33:38 i hate tomb so fucking much 02:33:40 tomb is something in particular I'd like to maybe rework but that's a big project 02:33:44 maybe just the death curse thing 02:33:47 there's still torment 02:33:49 thats why i say 02:33:54 just put the mummies in crypt 02:33:58 or rename crypt to tomb 02:34:07 they are fine as occasional threats 02:34:13 but with too many of them 02:34:18 its really dang annoying gameplay 02:34:24 especially with the curses 02:34:41 we could remove death curses and then try MarvinPA's hatch idea 02:34:47 they work well as a dangerous dude onscreen that you need to account for when you fight other dudes 02:34:54 like ancient champions 02:34:55 or whatever 02:35:15 and replace guardian mummies with a powerful melee mummy 02:35:18 POWYRFUL even 02:35:23 mummy knights! 02:35:38 or bone riders 02:35:39 lol 02:37:41 what is the hatch idea? 02:37:57 you only have hatches going down, but they take you to fixed locations 02:38:04 and there are up hatches nearby but not in los 02:38:45 fwiw, I would oppose the removal of death curses on mummy priests & greater mummies 02:38:55 because: 02:39:12 too tired to go over this right now, I've talked about it in the past 02:39:22 this is just a reminder I guess 02:39:24 anywa 02:39:26 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 33.0a1/20140621030204]] 02:39:48 oook 02:42:20 -!- dtsund has quit [Quit: dtsund] 02:44:15 -!- simmarine has quit [Quit: Leaving] 02:48:05 -!- giantbat has quit [Quit: ???] 03:06:45 -!- tsohg has quit [Ping timeout: 244 seconds] 03:30:06 -!- tali713 has quit [Ping timeout: 252 seconds] 03:33:33 -!- TS__ has quit [Ping timeout: 240 seconds] 03:52:37 -!- Keanan has quit [Quit: Leaving.] 03:52:55 -!- st_ has joined ##crawl-dev 03:53:28 -!- st_ has quit [Read error: Connection reset by peer] 03:54:02 -!- st_ has joined ##crawl-dev 03:54:47 -!- ketsa has quit [Remote host closed the connection] 03:57:47 -!- blabber has joined ##crawl-dev 04:07:02 -!- tsohg has quit [Ping timeout: 248 seconds] 04:13:52 -!- Wahaha has quit [Ping timeout: 260 seconds] 04:25:10 -!- radinms has quit [Ping timeout: 248 seconds] 04:40:03 -!- Zermako has quit [Ping timeout: 240 seconds] 04:40:06 -!- flowsnake has quit [Ping timeout: 248 seconds] 04:43:26 -!- Evablue has quit [Quit: Evablue] 04:45:31 -!- nooodl has joined ##crawl-dev 05:08:38 -!- Patashu_ has joined ##crawl-dev 05:08:38 -!- Patashu has quit [Disconnected by services] 05:10:06 -!- st_ has quit [Read error: Connection reset by peer] 05:10:08 -!- blabber_ has joined ##crawl-dev 05:10:40 -!- st_ has joined ##crawl-dev 05:11:38 -!- blabber has quit [Ping timeout: 252 seconds] 05:16:51 -!- nooodl has quit [Quit: Ik ga weg] 05:18:18 -!- flowsnake has joined ##crawl-dev 05:23:37 -!- zxc232 has joined ##crawl-dev 05:30:14 -!- halv has quit [Ping timeout: 248 seconds] 05:34:58 -!- edlothiol has joined ##crawl-dev 05:35:29 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:06:17 -!- blabber_ has quit [Quit: leaving] 06:07:03 -!- tsohg has quit [Ping timeout: 240 seconds] 06:14:51 -!- Patashu has joined ##crawl-dev 06:14:53 -!- Patashu_ has quit [Ping timeout: 252 seconds] 06:19:31 -!- alefury has joined ##crawl-dev 06:23:45 -!- SpongeJr has quit [Ping timeout: 264 seconds] 06:29:08 -!- tollymain has quit [Quit: Connection closed for inactivity] 06:34:21 -!- Basil has quit [Ping timeout: 255 seconds] 06:37:33 -!- KurzedMetal has quit [Ping timeout: 264 seconds] 06:49:17 -!- gammafunk has quit [Ping timeout: 272 seconds] 07:04:57 -!- eki has quit [Ping timeout: 255 seconds] 07:15:33 -!- Bloax has joined ##crawl-dev 07:16:40 -!- eki has quit [Quit: leaving] 07:23:13 -!- CSDCS has quit [Read error: Connection reset by peer] 07:31:00 -!- Lasty1 has joined ##crawl-dev 07:42:31 -!- Staplegun has quit [Read error: Connection reset by peer] 07:46:38 -!- CSDCS has quit [Read error: Connection reset by peer] 07:50:35 -!- radinms has quit [Ping timeout: 252 seconds] 07:50:43 -!- iFurril has quit [Ping timeout: 272 seconds] 07:52:33 -!- wat has quit [Ping timeout: 240 seconds] 07:53:07 -!- st_ has quit [Read error: Connection reset by peer] 07:53:44 -!- st_ has joined ##crawl-dev 08:09:27 -!- CSDCS has quit [Read error: Connection reset by peer] 08:10:00 -!- valtern has quit [Ping timeout: 260 seconds] 08:10:47 -!- lorinal has quit [] 08:16:50 -!- magicpoints has joined ##crawl-dev 08:21:34 -!- Euph0ria has quit [Remote host closed the connection] 08:32:17 -!- tsohg has quit [Remote host closed the connection] 08:32:52 -!- magicpoints has quit [Ping timeout: 260 seconds] 08:33:31 -!- Xiguana has quit [Quit: Page closed] 08:33:48 -!- Evablue has quit [Ping timeout: 244 seconds] 08:41:33 -!- agentgt has quit [Ping timeout: 240 seconds] 08:44:42 -!- absolutego has joined ##crawl-dev 08:49:03 -!- kunwon1 has quit [Ping timeout: 240 seconds] 08:49:45 -!- Lasty1 has quit [Quit: Leaving.] 08:50:57 -!- kunwon1 has joined ##crawl-dev 08:53:03 -!- Lasty1 has joined ##crawl-dev 08:58:30 -!- rchandra has joined ##crawl-dev 09:03:53 -!- bonghitz has quit [Remote host closed the connection] 09:04:33 -!- Patashu has quit [Ping timeout: 240 seconds] 09:10:03 -!- debo has quit [Ping timeout: 240 seconds] 09:10:42 -!- Lasty1 has quit [Quit: Leaving.] 09:25:02 -!- debo has joined ##crawl-dev 09:25:11 -!- buki has quit [Read error: Connection reset by peer] 09:25:35 I can attest that flaying is much more interesting than torment. 09:26:21 it does pretty much the same thing as torment except it rewards you for killing the root of the problem 09:39:26 -!- dtsund has joined ##crawl-dev 09:39:54 -!- radinms has quit [] 09:41:10 -!- puissantveil has quit [Ping timeout: 246 seconds] 09:43:58 -!- tsohg has quit [Remote host closed the connection] 09:48:52 -!- zercules has quit [Ping timeout: 246 seconds] 09:53:57 -!- Beast has quit [Read error: Connection reset by peer] 10:01:04 -!- debo has quit [Ping timeout: 260 seconds] 10:04:21 -!- Evablue has quit [Ping timeout: 272 seconds] 10:04:22 -!- Evablue_ is now known as Evablue 10:05:20 -!- ussdefiant has joined ##crawl-dev 10:08:21 -!- debo has joined ##crawl-dev 10:16:23 -!- bonghitz has quit [Ping timeout: 272 seconds] 10:19:50 -!- Evablue has quit [Quit: Evablue] 10:22:49 -!- tsohg has quit [Ping timeout: 244 seconds] 10:22:49 -!- puissantveil has quit [Ping timeout: 246 seconds] 10:29:03 -!- debo has quit [Ping timeout: 240 seconds] 10:48:48 -!- Evablue has quit [Quit: Evablue] 10:54:03 -!- ussdefiant has quit [Ping timeout: 240 seconds] 10:55:22 -!- puissantveil has quit [Ping timeout: 246 seconds] 10:59:39 -!- PleasingFungus has joined ##crawl-dev 11:00:28 -!- fduas has quit [Client Quit] 11:03:35 -!- debo has joined ##crawl-dev 11:06:46 -!- Kramin has quit [Ping timeout: 248 seconds] 11:09:23 -!- tinybat has quit [Quit: Leaving] 11:10:59 -!- Ketsa has quit [Quit: WeeChat 0.4.3] 11:13:20 Looks like 9f6866c0 is causing trouble - 'tux[qyou]' in ##crawl reports that every time his friend ascends stairs, he gets "_mgrd at (0,0) points at dead monster DEAD MONSTER" 11:13:26 -!- conted has quit [Quit: Page closed] 11:15:50 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0/20140630185627]] 11:16:33 -!- bonghitz has quit [Ping timeout: 240 seconds] 11:18:06 -!- Kalir has quit [Changing host] 11:20:11 -!- Evablue has quit [Quit: Evablue] 11:22:14 This is in Orc. 11:22:25 (And his friend is following Beogh, unsurprisingly.)( 11:29:50 -!- TAS-2012v has quit [Read error: Connection reset by peer] 11:31:43 -!- ishanyx has quit [Killed (verne.freenode.net (Nickname regained by services))] 11:31:43 -!- Isha is now known as ishanyx 11:33:07 -!- UncertainKitten has joined ##crawl-dev 11:33:57 -!- Vizer has quit [Ping timeout: 264 seconds] 11:33:59 -!- hello_ has quit [Client Quit] 11:35:22 <|amethyst> hm... could you get a copy of the save? 11:36:42 asking 11:39:32 -!- PsiRedEye22 has quit [Ping timeout: 260 seconds] 11:40:45 man 11:40:50 it'd be really nice if webtiles had some way to dump saves 11:40:58 I keep having to walk people through downloading putty 11:41:04 which is a pain for them & for me! 11:49:39 |amethyst: http://crawl.lantea.net/saves/Xiguana-crawl-git-53e602b668-140705-1648.tar.bz2 , probably 11:53:31 -!- Evablue has quit [Quit: Evablue] 11:54:47 -!- scummos^ has quit [Ping timeout: 244 seconds] 11:55:03 -!- Staplegun has quit [Ping timeout: 240 seconds] 11:55:43 yep, easy to replicate 11:56:23 -!- Xiguana has quit [Quit: Page closed] 12:03:02 -!- rossi has quit [Ping timeout: 252 seconds] 12:06:46 -!- soadzombi has quit [Ping timeout: 246 seconds] 12:08:26 -!- valrus has quit [Quit: My iMac has gone to sleep. ZZZzzz…] 12:09:16 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-1885-g22d3eb9 (34) 12:11:30 -!- DrinkMachine has joined ##crawl-dev 12:17:33 -!- bonghitz has quit [Ping timeout: 240 seconds] 12:21:33 I do not really understand how this blood potion code ever worked at all 12:24:17 <|amethyst> okay, have a fix for tux's problem 12:24:21 <|amethyst> it was something trivial 12:24:36 <|amethyst> I moved the !alive check earlier than the offlevel companion check 12:24:58 <|amethyst> but of course, if the offlevel companion check resets the monster, it is no longer alive 12:25:19 -!- Roarke has quit [Ping timeout: 246 seconds] 12:25:33 trivial fixes are the best fixes 12:25:50 -!- nooodl has joined ##crawl-dev 12:26:07 <|amethyst> though I just thought of another potentially broken case 12:26:20 <|amethyst> oh, no, never mind 12:26:56 <|amethyst> it would involve returning to a pan level after visiting another pan level 12:27:32 <|amethyst> which is not possible with current dungeon topology, and would cause other problems anyway if it were 12:28:10 Pan's demonic topology torments |amethyst! |amethyst convulses! 12:29:24 03|amethyst02 07* 0.15-a0-1886-g1757ce4: Prevent DEAD_MONSTER messages for offlevel companions 10(3 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1757ce470f8a 12:29:26 -!- simmarine has joined ##crawl-dev 12:31:33 <|amethyst> gah 12:31:36 <|amethyst> "the the" 12:33:06 -!- Lasty1 has joined ##crawl-dev 12:33:17 -!- st_ has quit [Read error: Connection reset by peer] 12:33:31 -!- st_ has joined ##crawl-dev 12:34:59 hm 12:36:02 I'm trying to constify &source in merge_blood_potion_stacks 12:36:16 since, ideologically, it shouldn't actually be modifying the original stack 12:36:30 <|amethyst> shouldn't it? 12:36:38 doesn't that need to go away though? 12:36:39 <|amethyst> shouldn't it set the quantity to zero? 12:36:51 is that the only thing you need to do to make it go away? 12:36:58 no and no respectively 12:37:00 and also no 12:37:10 let me find the relevant function 12:37:15 yay item duplication 12:37:34 merge_blood_potion_stacks() is called from items.cc:merge_item_stacks() 12:37:40 <|amethyst> ah 12:37:42 which doesn't actually modify the source object 12:37:50 it just merges it into the destination 12:37:57 (I'm also constifying it, among other things) 12:38:10 <|amethyst> ah 12:38:19 <|amethyst> but it does need to remove the timer prop entries 12:38:32 the timer prop entries need to be removed somewhere, yes 12:38:36 <|amethyst> unless that is made the responsibility of the caller, which seems wrong since it's blood-specific 12:38:58 well, it's blood-specific special casing either way 12:39:12 in most cases, it doesn't matter, since the original item is destroyed; there's I think one case where it actually comes up 12:39:20 and in that case I am making the caller handle it, yes 12:40:33 -!- ishanyx has quit [Ping timeout: 264 seconds] 12:40:40 -!- Isha is now known as ishanyx 12:41:25 http://sprunge.us/bHei this mostly works, but I don't know what I'm doing with the "timer" variable in merge_blood_potion_stacks 12:41:29 (at the bottom of the diff) 12:42:33 oh, that code is really bad 12:42:34 hm 12:42:40 okay, I think I figured it out 12:43:19 <|amethyst> hm 12:47:47 <|amethyst> FR: things like merge_items_into_inv say in the function documentation that the caller is responsible for decrementing the quantity and/or destroying the original object 12:48:09 const is documentation :) 12:48:12 (but yes) 12:48:34 -!- Basil has joined ##crawl-dev 12:49:04 <|amethyst> hm, if dec_inv_item_quantity popped from the timer vector 12:49:29 <|amethyst> would that eliminate the need for special cases? 12:49:43 <|amethyst> I guess you have to know which end to pop from (freshest or oldest blood) 12:50:00 you'd need to handle it there & in dec_mitm, I think 12:50:03 but that'd be fine 12:50:13 <|amethyst> oh, right 12:50:29 <|amethyst> because everything in a _inv_ function is duplicated in a floor version 12:50:35 :) 12:52:17 and I just guaranteed myself a bunch of fun merge conflict issues 12:52:30 since I touched blood potion code 12:52:32 rip 12:52:53 03PleasingFungus02 07* 0.15-a0-1887-gff848d3: Constify 10(2 minutes ago, 6 files, 61+ 63-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ff848d38072d 12:53:22 ...shoot, I forgot to touch the comment 12:54:55 <|amethyst> - // take a note when picking up... uh... stackable artefacts? 12:55:03 yeah 12:55:18 <|amethyst> But how will we implement Lehudib's Crystal Javelins now‽ 12:55:30 I just moved that call outside :) 12:55:36 since it wasn't const-invariant 12:55:46 <|amethyst> ah, I see 12:56:05 lehudib lives! :) 12:56:20 <|amethyst> hm 12:58:02 -!- bmfx has quit [Ping timeout: 252 seconds] 12:58:26 <|amethyst> I wonder if we should add a way to note every single pickup 12:59:16 as an filer-customizeable thing? 12:59:17 *rcfile 12:59:22 autocorrect 12:59:43 -!- mineral has joined ##crawl-dev 12:59:49 <|amethyst> yeah... you can do that for identification of every object 12:59:57 <|amethyst> and for seeing every monster 13:00:16 -!- valtern_ has quit [Ping timeout: 260 seconds] 13:00:25 -!- read has quit [Ping timeout: 272 seconds] 13:00:42 <|amethyst> probably no one but a few weird people like me would use it 13:01:16 <|amethyst> and in practice you do have the .lst file, which tells you most of what you need 13:01:39 <|amethyst> 8469 | Lair:1 | Noticed a plant 13:02:56 -!- Arkaniad has quit [Read error: Connection reset by peer] 13:03:26 -!- ontoclasm has quit [Read error: Connection reset by peer] 13:05:15 <|amethyst> I guess the most important additional logging right now would be food stuff 13:05:30 <|amethyst> Could put eating in action_counts 13:05:33 -!- TS__ has joined ##crawl-dev 13:05:59 sounds reasonable 13:06:00 <|amethyst> I kind of think walking should be in action_counts too 13:06:18 <|amethyst> and resting 13:06:27 sure 13:06:59 -!- surprisetrex has quit [Quit: Leaving] 13:07:20 -!- Aule has quit [Client Quit] 13:08:09 03ontoclasm02 07* 0.15-a0-1888-ga413f1d: Cond. shield icon 10(7 minutes ago, 1 file, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a413f1dc8091 13:08:14 -!- surprisetrex has quit [Remote host closed the connection] 13:11:28 more like a condescension shield icon 13:13:05 -!- valtern_ has quit [Ping timeout: 272 seconds] 13:13:24 -!- tsohg has quit [Remote host closed the connection] 13:18:23 -!- tsohg has quit [Ping timeout: 252 seconds] 13:18:59 -!- eb_ has joined ##crawl-dev 13:20:22 <|amethyst> PleasingFungus: Oh, you think it should be called condescension shield? Please tell me more about your wonderful ideas 13:20:49 * PleasingFungus applauds, sarcastically. 13:23:08 -!- valtern_ has quit [Ping timeout: 244 seconds] 13:26:25 <|amethyst> hm, tracking moving, resting etc. looks non-trivial 13:26:52 <|amethyst> there are so many early returns from _move_player 13:26:57 <|amethyst> and so many different ways to move 13:27:12 were I a virtuous soul, I would refactor that code 13:27:14 <|amethyst> (and _move_player of course might attack instead of moving) 13:27:14 -!- OneEyedJack has quit [Quit: Page closed] 13:27:18 or open a door! 13:27:30 <|amethyst> _open_door might attack too :) 13:27:45 -!- aule_vala has joined ##crawl-dev 13:27:55 and of course they're at least 50% duplicated code 13:27:59 Aha! Genius, he is... not. :) 13:28:03 I will guarantee that there's at least one bug lurking in there 13:28:45 So how does one pronounce |amethyst? 13:29:08 incorrectly 13:29:14 :D 13:29:43 <|amethyst> "through amethyst" I guess 13:29:51 <|amethyst> I used to use \amethyst 13:30:01 <|amethyst> which was pronounced "methyst" of course 13:30:16 <|amethyst> I just say "amethyst" 13:30:31 Thank you. :) 13:31:15 I started playing Crawl a few months ago, first on my PC, then on the WebTiles server. I'm addicted. 13:31:33 -!- valtern_ has quit [Ping timeout: 264 seconds] 13:33:06 -!- alefury has quit [*.net *.split] 13:33:38 -!- ZRN_ is now known as ZRN 13:34:17 I want to create a playback device for ttyrecs that incorporates the tiles. I'm guessing I'm not the first with the idea... 13:34:51 <|amethyst> ttyrecs don't store enough information to do that, unfortunately 13:35:12 <|amethyst> what might be easier (still a lot of work) is saving the stream of webtiles messages 13:35:40 <|amethyst> then you could use a modified version of the webtiles client to play it back 13:36:00 <|amethyst> Hm 13:36:17 <|amethyst> it would be tricky when tile indices change 13:36:22 Well, that's a bummer. I just recently cloned the repository, so I haven't read all of the code. But it sounds like you came up with the solution. 13:36:28 <|amethyst> which happens frequently 13:36:49 <|amethyst> aule_vala: I didn't come up with the solution, just an idea :) 13:37:05 I didn't realize the stream was different. I thought the tiles were merely an overlay. 13:37:32 That kinda blows my idea up. 13:37:49 Yours is realistic, you say? 13:38:15 <|amethyst> I don't know... it seems like it would be possible, but there are all kinds of details I haven't thought about 13:38:28 <|amethyst> if you see edlothiol or Medar around, ask them about it 13:38:47 <|amethyst> they know the webtiles code and architecture better than I do (edlothiol wrote it) 13:39:33 I registered this nick, so does that enable you and the others to email me? Or vice versa? 13:39:52 <|amethyst> no, but there is !tell 13:39:54 <|amethyst> !help !tell 13:39:54 !tell: I don't grok. Syntax is !tell PERSON MESSAGE. 13:40:16 <|amethyst> that will have the bot inform them of the message the next time they say something in channel 13:40:23 <|amethyst> then they can !tell you their response 13:41:01 <|amethyst> it works in ##crawl and ##crawl-dev, or by /msg Sequell 13:41:05 I'm here 13:41:17 Yeah, I still haven't read the IRC faq. Just jumped right in. Will learn more, promise. :) You're very kind. 13:41:30 <|amethyst> edlothiol: aule_vala wanted to know about the theoretical feasibility of recording and playing back webtiles streams 13:41:31 Hi! 13:41:49 <|amethyst> whether it's worth spending any effort on 13:41:51 -!- valtern_ has quit [Ping timeout: 255 seconds] 13:42:02 -!- rossi has quit [Ping timeout: 252 seconds] 13:42:31 Couldn't have stated it better... :) 13:42:32 it's a lot of data to save, and compatibility would be complicated 13:42:36 -!- Keanan has joined ##crawl-dev 13:43:30 Yeah, when I approached, it was under the assumption that the tiles were merely dressing over the console data. I had no idea they were separate. 13:43:52 just save a webm recording of the entirety of every game ever played. problem: solved 13:44:05 there's a lot more information in the webtiles stream than you can get from a ttyrec 13:44:37 it would maybe be possible to translate tile indices back to tile names, but that doesn't solve the compatibility problems completely of course 13:45:58 it would certainly be very cool to have, especially since there's a lot more things you could inspect (like other map locations, or the player's inventory) 13:45:59 Compatibility is a lesser problem than initial feasibility... 13:47:08 My dream is to be able to click on a player's past games and view it as a webtiles recording, with the option of bypassing real-time for a set playback speed... Just a little thing. :P 13:47:30 well, other than that, it wouldn't be especially hard to do; just save the webtiles stream in the server with some timestamps (and probably compress it) 13:47:40 <|amethyst> edlothiol: I guess synchronization is also a problem if you don't want to start from the beginning 13:48:23 yeah, you'd basically have to start at the beginning (or at a point where a spectator joined) and go from there 13:48:33 Yes, starting from the beginning. 13:48:44 also I have no idea how taxing that would be on CPU and IO 13:48:46 <|amethyst> could dump the spectator-joined stuff on entry to every level, and periodically 13:49:08 No spectator data necessary, right? 13:49:29 Is that saved in ttyrec? 13:49:38 not sure what you mean by spectator data 13:49:41 <|amethyst> aule_vala: what edlothiol means is that, when a spectator joins, the server sends them enough of the game state to "catch up" 13:50:21 <|amethyst> aule_vala: and those messages would also be useful for allowing the viewer to start in the middle 13:50:26 <|amethyst> of the game 13:50:33 -!- valtern_ has quit [Ping timeout: 240 seconds] 13:50:35 Oh, you are suggesting using the tiles playback concept to augment the spectator experience? 13:50:40 <|amethyst> s/the viewer/playback/ 13:50:49 Got it. Nice. 13:50:55 <|amethyst> more the other way around :) 13:51:02 also, disk space is a bit of a problem if you consider how much space even the ttyrecs take up 13:51:19 <|amethyst> yeah, that is a potential concern 13:51:33 <|amethyst> I wonder what the size of a compressed webtiles stream is compared to a compressed ttyrec 13:52:11 <|amethyst> even if it's the same size, that does effectively double the storage requirements 13:52:38 <|amethyst> meaning CSZO goes from being able to hold about 2 years of ttyrecs to about 1 13:53:02 These are the days of terabyte drives, soon to be petabytes. Need a donation? 13:53:35 -!- UncertainKitten has quit [Ping timeout: 252 seconds] 13:53:39 <|amethyst> CSZO is a rented server so I'd have to pay monthly 13:53:50 <|amethyst> but, yeah, I should up the disk space at some point 13:54:20 hm 13:54:20 <|amethyst> CSZO is not the most disk-limited server, though; I think cbro has less space 13:54:24 -!- tsohg has quit [Ping timeout: 260 seconds] 13:54:24 I play on CAO, right now. That's what I found first. Is CSZO the same? 13:54:44 Hi bloax 13:54:56 Hi. 13:55:06 recognize your name from the Tavern 13:55:09 <|amethyst> CAO has more disk than CSZO 13:55:22 <|amethyst> 788 GiB on the chroot partition 13:55:29 Nice 13:55:39 <|amethyst> CSZO has 455 GiB total (all one partition except for /boot) 13:55:54 Seems petite... 13:56:31 <|amethyst> and CDO is bigger (1.1 TiB in /home) 13:57:20 -!- Lasty1 is now known as Lasty_ 13:57:50 Lots of names from there, actually. :) 13:57:55 compatibility would probably be doable if we keep the tileinfo js files for each version and are a bit more careful about changing what the server sends 13:57:56 CSZO also has the best experimental branch 13:58:53 <|amethyst> aule_vala: though to be honest, if I were going to up the amount of disk I would first go for RAID 1 rather than increased storage 13:58:54 So I didn't even know about CSZO, or CDO. I thought I saw a post about CDO servers going down last year... 13:59:14 amethyst: I agree. :) 13:59:38 -!- valtern_ has quit [Ping timeout: 252 seconds] 14:00:24 <|amethyst> aule_vala: anyway, if you want to play around with this, you can run webtiles locally 14:00:36 <|amethyst> aule_vala: see webserver/README 14:02:31 I will do this. And I thank you +edlothiol and +|amethyst, and PleasingFungus for the introduction. Saving this session for reference. ;) 14:02:40 <|amethyst> Hm... eating is uninterruptable, right? 14:03:10 I believe so? 14:03:16 -!- Keanan has quit [Quit: Leaving.] 14:03:31 if you start eating while a monster is attacking you, you will not be interrupted 14:03:47 Doing a quick little recording of 3 minutes worth of webtiles gets me 12 MB. 14:04:05 <|amethyst> Bloax: before or after compression? 14:04:26 it's a libx264 stream 14:04:33 so obviously after 14:04:35 lessens is currently playing a DD^Iashol. Ballsy, but once he gets to *** it's pretty solid 14:04:48 I royally messed it up though. 14:04:48 <|amethyst> Bloax: oh, you mean an actual recording 14:05:54 -!- Keanan has joined ##crawl-dev 14:07:59 03|amethyst02 07* 0.15-a0-1889-gea682fd: Track eating in action counts. 10(49 minutes ago, 3 files, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ea682fd60d41 14:09:05 hey, |amethyst, do you know why "goblin ; sling cursed" is spawning a goblin with a non-cursed sling? 14:09:23 "&%sling cursed" spawns a cursed sling, as expected 14:11:10 <|amethyst> hm, pluses do work 14:13:42 I just went to have a puff and it ovccurred to me that if console and tiles are separate streams, then the storage issue could be solved by only saving the stream for that which was played. Console play is saved as console ttyrec, webtiles play is saved as new recording type. Why save both? 14:14:25 <|amethyst> aule_vala: so that console people can watch webtiles games 14:14:27 <|amethyst> and vice versa 14:14:30 (There's a lot I don't know, obviously)\ 14:14:41 <|amethyst> FooTV for example only works with ttyrecs 14:15:29 Well, it's still got to be a smaller stream than audio or video by capture. 14:15:58 I'll learn more. 14:16:18 Gonna go play a bit, now, though. Thanks again. 14:16:38 Also, kitty's meaowing for lunch. :) 14:16:56 -!- Keanan has quit [Quit: Leaving.] 14:17:23 -!- aule_vala has quit [Quit: Page closed] 14:19:17 -!- zxc232 has quit [Quit: Leaving.] 14:20:40 -!- tensorpudding has quit [Read error: Connection reset by peer] 14:22:55 -!- koil has quit [Quit: Page closed] 14:27:12 -!- schistosomatic has quit [Ping timeout: 244 seconds] 14:27:51 <|amethyst> PleasingFungus: hm, acquire also doesn't work, and superb works differently from vault items 14:31:22 <|amethyst> (though I guess that difference is irrelevant because you never give monsters an item with a random base type) 14:32:21 I guess you can't do "&Mgoblin ; weapon good_item" 14:32:26 (just tested) 14:32:39 uh, someone needs to remove a tree from evilmike's crypt end 14:32:49 <|amethyst> PleasingFungus: it's "any weapon good_item" 14:32:54 the room with the spiders is now impossible for an unspoiled player to find 14:33:06 oh I remember someone was talking about that the other day 14:33:12 I'll do it 14:33:17 <|amethyst> PleasingFungus: and that works 14:33:24 <|amethyst> about to push a fix for cursed and damaged 14:33:28 thanks! 14:33:32 that'll help me debug another problem :) 14:33:48 <|amethyst> (superb also works, the only difference from floor superb is that it doesn't change the base type weightings for completely random objects) 14:35:23 <|amethyst> (btw, "mundane cursed" should work already) 14:35:51 -!- HellTiger has quit [Ping timeout: 255 seconds] 14:36:49 03|amethyst02 07* 0.15-a0-1890-g428bd8f: Support cursed/damaged items in monspecs (PleasingFungus) 10(47 seconds ago, 1 file, 5+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=428bd8f2e17e 14:37:38 minmay: what was the change that broke evilmike_haunted_forest? 14:37:38 -!- bh has joined ##crawl-dev 14:37:43 <|amethyst> PleasingFungus: I left a TODO comment in there in case you start running out of things to refactor 14:37:44 PleasingFungus: ??damaged item 14:37:58 |amethyst: well, that's a clear and present danger :) 14:38:06 damaged_item?? 14:38:11 hm 14:38:13 ??damaged item 14:38:14 I don't have a page labeled damaged_item in my learndb. 14:38:41 <|amethyst> PleasingFungus: "damaged" is like "cursed" without the curse 14:38:49 PleasingFungus: opaque trees presumably 14:38:51 ??damaged 14:38:51 wounded[1/1]: 100% not (green); 99-81 lightly (green); 80-61 moderately (brown); 60-41 heavily (magenta); 40-21 severely (red); 20-1 almost dead (red). 14:38:57 %git :/ree 14:38:57 07|amethyst02 * 0.15-a0-1855-g57517b2: Add a lemuel_tele_altar variant. 10(3 days ago, 1 file, 47+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=57517b2ca831 14:39:05 <|amethyst> PleasingFungus: from doc/develop/levels/syntax.txt: 14:39:06 <|amethyst> * "damaged" sets the item plusses to -1..-4. 14:39:06 <|amethyst> * "cursed" gets a curse plus plusses as in "damaged". 14:39:14 ah 14:39:15 ahh 14:39:17 %git 7a9dbbb8cd0f279 14:39:19 07wheals02 * 0.15-a0-2-g7a9dbbb: Remove mangroves, make single trees block LOS. 10(5 months ago, 19 files, 46+ 51-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7a9dbbb8cd0f 14:40:36 <|amethyst> I wouldn't be surprised if other things like not_cursed didn't work for monspec items 14:41:35 <|amethyst> the specs are created in the same way, and both call items ultimately, but then there's quit a bit of different code in between (and also postprocessing after items()) 14:41:49 <|amethyst> s/items u/items() u/ 14:47:28 -!- MIC132 has joined ##crawl-dev 14:48:00 minmay: I just tested, and spawning goblins with cursed slings, and then killing them, still makes them drop blue glowing slings, as expected 14:48:21 likewise runed 14:48:51 Need quick help 14:48:56 I guess it's possible that the bug only occurs if they pick up cursed launchers and then drop them.....? 14:48:57 getting this when make-ing 14:49:41 "No rule to make target 'mon-stuff.h', needed by 'act-iter.o'. Stop." 14:50:25 <|amethyst> MIC132: rm *.d and try again 14:50:34 Will "make clean" do? 14:50:41 <|amethyst> I think so 14:51:08 The miraculous solution to crawl-compiling0related problems.. 14:51:28 -!- bonghitz has quit [Quit: Leaving...] 14:51:33 Keep It Clean 14:51:53 Downside is now compling will take some time.. 14:52:05 <|amethyst> probably building without inline depgen would do 14:52:20 No idea what that means even. 14:52:23 <|amethyst> but I'm not sure 14:52:37 Not a good sing considering I'm studying IT.. 14:52:45 *sign 14:52:46 <|amethyst> MIC132: by default we generate the .d files (dependencies) at the same time as compiling 14:52:58 <|amethyst> dependency lists that is 14:53:05 Ah, yes. I get that 14:53:12 So you mean to try skipping that? 14:53:25 Or rather, redoing? 14:53:26 <|amethyst> MIC132: make NO_INLINE_DEPGEN=y says to generate the dependency lists in a separate pass 14:53:35 Ah 14:53:43 Well, too late for that now. 14:53:50 We'll see if it compiles 14:53:55 <|amethyst> I don't know whether it would work anyway 14:54:22 <|amethyst> because if make has already loaded the .d files, replacing them before compiling won't matter 14:57:28 looking at 5734. it seems like a reasonable request, given the way that paral works 14:57:53 considering whether it'd make sense to use the same duration 14:58:07 since alternating between paralysis & sleep seems rare but equally shitty 14:58:18 03|amethyst02 07* 0.15-a0-1891-gf33928a: Unspoil the spider room in evilmike_haunted_forest (minmay) 10(2 minutes ago, 1 file, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f33928a2895c 14:58:51 o 14:58:54 I forgot to push 14:59:01 the spider room -- you need to burn down a tree to get in? 15:00:01 -!- stanzill is now known as stanzwecha 15:00:01 -!- Roarke has quit [Ping timeout: 246 seconds] 15:00:05 my version is better though 15:00:12 <|amethyst> go ahead and replace it then 15:00:16 -!- WalkerBoh has quit [Remote host closed the connection] 15:00:28 <|amethyst> bh: my version lets you get it with just shatter or LRD 15:00:34 <|amethyst> s/it/in/ 15:00:40 well. I guess mine makes an actual path, which is less in the spirit of the original 15:00:42 idk 15:00:52 it's a very spooky path 15:01:04 <|amethyst> does it go around the long way? 15:01:10 <|amethyst> so you walk by the windo? 15:01:12 <|amethyst> dow 15:01:30 <|amethyst> honestly mine is still spoilery 15:01:33 mm 15:01:38 I'm just gonna push this and go to lunch 15:01:46 <|amethyst> because you need spoilers to know you should go north rather than south 15:01:58 <|amethyst> for the shortest distance 15:02:05 -!- stanzwecha has quit [Quit: Leaving] 15:02:24 gonna be weird to have two commits despoilerifying that vault in reverse chronological order 15:02:27 anyway 15:02:29 <|amethyst> heh 15:02:29 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 33.0a1/20140621030204]] 15:02:46 03PleasingFungus02 07* 0.15-a0-1892-g6266875: Comment 10(39 minutes ago, 1 file, 10+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6266875d8378 15:02:46 03PleasingFungus02 07* 0.15-a0-1893-g1b599b0: Tweak placid magic messages 10(29 minutes ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1b599b05ec8b 15:02:46 03PleasingFungus02 07* 0.15-a0-1894-g162a615: Despoilerify evilmike_haunted_forest 10(19 minutes ago, 1 file, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=162a615bbc93 15:06:54 |amethyst: Ok, it compiled now. Thanks 15:07:18 -!- tsohg has quit [Ping timeout: 248 seconds] 15:09:49 Is there any reason to keep gcc as our default compiler? 15:10:12 -!- MIC132 has quit [Quit: Leaving] 15:12:11 -!- DKR has quit [Quit: Page closed] 15:16:04 -!- johnny0_ has joined ##crawl-dev 15:16:28 -!- bh has quit [Ping timeout: 246 seconds] 15:18:52 -!- johnny0 has quit [Ping timeout: 244 seconds] 15:22:28 -!- CSDCS has quit [Read error: Connection reset by peer] 15:24:10 -!- Zathryth has quit [Ping timeout: 246 seconds] 15:36:13 -!- Aryth has quit [Read error: Connection reset by peer] 15:39:23 -!- SeianVerian has quit [Quit: ChatZilla 0.9.90.1 [Firefox 29.0.1/20140506152807]] 15:41:44 -!- Kenran has quit [Quit: Quitting] 15:44:58 -!- CSDCS has quit [Read error: Connection reset by peer] 15:47:12 -!- ProzacElf has joined ##crawl-dev 15:49:17 -!- Keanan has joined ##crawl-dev 15:57:04 -!- Phalm has quit [Ping timeout: 246 seconds] 16:07:21 -!- CSDCS has quit [Read error: Connection reset by peer] 16:26:54 -!- PleasingFungus has joined ##crawl-dev 16:28:06 -!- schistosoma has quit [Ping timeout: 244 seconds] 16:36:03 -!- valtern_ has quit [Remote host closed the connection] 16:39:27 -!- valtern has quit [Quit: Yaaic - Yet another Android IRC client - http://www.yaaic.org] 16:41:27 -!- Kalir has quit [Ping timeout: 272 seconds] 16:42:06 -!- GiantOwl is now known as Kalir 16:42:07 -!- Kalir has quit [Changing host] 16:42:39 -!- rast has joined ##crawl-dev 16:44:53 -!- gammafunk has joined ##crawl-dev 16:47:08 oh my 16:47:10 !lm neil 16:47:11 13512. [2014-07-05 21:39:12] neil the Earth Mage (L20 GrEE of Vehumet) killed Wiglaf on turn 50661. (Vaults:2) 16:47:17 ? 16:47:36 ?? 16:47:44 ?!? 16:49:03 -!- Ladykiller69 has quit [Ping timeout: 272 seconds] 16:49:35 -!- Keanan has quit [Quit: Leaving.] 16:50:28 @param str The number of turns the paralysis will last. 16:50:32 that is 16:50:35 an interesting variable name 16:50:53 probably "strength" 16:50:58 but indeed a poor variable name 16:51:32 I really love the comment on the "your amulet of stasis gives you a mild electric shock!" message 16:51:47 "too mild to do damage" 16:52:32 !lg neil won 16:52:33 2. Neil the Faith Healer (L27 HOHe of Elyvilon), escaped with the Orb and 3 runes on 2011-10-04 20:54:19, with 1318561 points after 99008 turns and 8:11:47. 16:52:49 |amethyst: it's finally time for the next one, eh? 16:53:09 you're gonna ruin it!!! 16:54:03 -!- WereVolvo has quit [Read error: Connection reset by peer] 16:54:07 unlikely 16:54:21 !locate neil 16:54:21 neil was last seen on CSZO (neil, L21 GrEE of Vehumet). 16:56:22 -!- DrinkMachine has quit [Quit: Leaving] 16:57:20 -!- ZRN has quit [Ping timeout: 260 seconds] 16:58:44 -!- absolutego has quit [Quit: leaving] 17:04:39 <|amethyst> !lg . xl>=21 !won 17:04:40 6. neil the Destroyer (L24 GrMo of Vehumet), slain by a large abomination on Abyss:3 on 2014-02-15 21:49:05, with 443965 points after 86350 turns and 6:47:55. 17:04:49 dang 17:04:49 <|amethyst> !lg . xl>=21 !won s=xl,char,place 17:04:50 6 games for |amethyst (xl>=21 !won): 2x 27 (GrWn (Slime:5), DEWz (Zot:5)), 22 (FeTm (Zot:3)), 23 (MfGl (Vaults:8)), 24 (GrMo (Abyss:3)), 26 (MiGl (Zot:5)) 17:06:08 -!- mineral is now known as read 17:11:37 -!- Roarke has quit [Ping timeout: 246 seconds] 17:14:32 -!- tsohg has quit [Remote host closed the connection] 17:16:22 -!- johnny0_ is now known as johnny0 17:18:52 Unstable branch on crawl.lantea.net updated to: 0.15-a0-1894-g162a615 (34) 17:18:58 -!- puissantveil has quit [Ping timeout: 246 seconds] 17:19:18 -!- sstrickl has quit [Quit: sstrickl] 17:21:30 hrm 17:21:36 can someone look at my game right quick 17:21:37 bad layout 17:21:41 !locate gammafunk 17:21:42 gammafunk was last seen on CSZO (gammafunk, L4 HESu of No God). 17:21:51 GOD_NO_GOD 17:21:57 o 17:22:08 the disconnected area 17:22:08 not ideal, but it did at least place an escape hatch 17:22:18 and it's a pretty bad layout even without that 17:22:18 a category 2 bug 17:22:39 yeah this layout is weird. I wonder if it's one of infiniplex's new ones? 17:22:53 yeah, I should figure out which one 17:22:55 and maybe tweak it 17:23:15 aaa, weird item colours 17:23:27 they're optimal for console 17:23:47 what's a console 17:23:49 ahaha that axe 17:24:11 it's a method of play for people actually good at this game 17:24:14 so don't worry about it 17:24:35 so much rudeness today... 17:24:44 you've apparently got a spectator crowd 17:24:47 mocking your winrate 17:24:48 hey, you dish it out, you take it 17:25:41 I'm just startled that such a bad programmer & generally smelly person would be so snarky 17:25:48 it seems unwise??? 17:27:47 yeah, it does confuse me why you act that way 17:27:58 but the world is full of odd people I guess 17:28:21 -!- mineral has joined ##crawl-dev 17:29:32 -!- read has quit [Ping timeout: 260 seconds] 17:35:00 -!- aule_vala has joined ##crawl-dev 17:35:51 !help 17:35:52 !help: Displays help on a command. For a list of commands, see !cmdinfo. 17:36:09 !cmdinfo 17:36:10 !apt !cdefine !cmd !cmdinfo !fn !ftw !function !gamesby !help !kw !learn !lg !lm !messages !nick !rng !seen !source !streak !tell !time !vault !won !wtf .echo 17:36:28 !help !tell 17:36:29 !tell: I don't grok. Syntax is !tell PERSON MESSAGE. 17:38:22 !tell +|amethyst Okay, what about a simple replacement of console data for a reduced tiles subset on a one-to-one basis, an overlay like I imagined the game to be from the outset? It wouldn't be true tiles, but it would give tiles players a better rendering of what is going on in a ttyrec. 17:38:23 aule_vala: OK, I'll let +|amethyst know. 17:40:54 !tell +|amethyst You can also email me at aule.vala@gmail.com, if you want to. 17:40:54 aule_vala: OK, I'll let +|amethyst know. 17:41:54 -!- ckyle has joined ##crawl-dev 17:45:36 ahaha, the way that hell effect paralysis was removed 17:45:51 incredible 17:51:48 -!- Keanan has joined ##crawl-dev 17:54:18 -!- giantbat has quit [Ping timeout: 255 seconds] 17:55:30 -!- Blazinghand|Work has quit [Remote host closed the connection] 17:58:33 -!- ckyle has quit [Ping timeout: 264 seconds] 17:59:30 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 17:59:55 -!- puissantveil has quit [Ping timeout: 246 seconds] 18:00:01 how so 18:03:01 I closed the window but basically miscast effects call _paralyse() when they want to paralyse you 18:03:23 and then the function checks if it's a hell effect, and aborts if so 18:03:34 it's just kind of really kludgey 18:03:51 kludgey crawl code! really!!! 18:04:44 -!- ckyle has joined ##crawl-dev 18:06:25 "kludgey" seems redundant there >.> 18:08:26 <_< 18:08:48 -!- sstrickl has quit [Quit: sstrickl] 18:08:53 -!- ckyle has quit [Client Quit] 18:10:31 03PleasingFungus02 07* 0.15-a0-1895-g05ee0de: Tweak Pikel dialogue 10(32 minutes ago, 1 file, 1+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=05ee0debdd1e 18:10:31 03PleasingFungus02 07* 0.15-a0-1896-g321f440: Shift gargoyle monsters slightly deeper in D 10(28 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=321f440eda7b 18:11:51 is it actually possible to get "You still don't have the ability to move" anymore? 18:12:04 -!- Patashu has joined ##crawl-dev 18:12:36 I think so 18:12:40 if zin fucks with you 18:12:47 the cap at 130 aut is cool too 18:13:15 -!- UncertainKitten has joined ##crawl-dev 18:15:33 -!- Patashu has quit [Disconnected by services] 18:15:33 -!- Patashu_ has joined ##crawl-dev 18:15:42 okay yeah, it's just zin 18:15:57 that seems weird 18:16:15 I want to say there's one other way 18:16:24 ah 18:16:35 aborting death's door or drinking !paralyse 18:16:46 PleasingFungus: and how exactly would you do those while already paralysed? 18:16:49 uh 18:16:53 please don't ask these questions 18:17:07 -!- Moonsilence has quit [Ping timeout: 244 seconds] 18:17:21 yeah idk if "zin paralysis paralysing you even if you're already paralysed" is something that really needs to be supported 18:18:05 -!- ckyle has joined ##crawl-dev 18:18:14 -!- tsohg has quit [Ping timeout: 248 seconds] 18:28:35 -!- rossi has quit [Ping timeout: 252 seconds] 18:34:14 -!- predator117 has quit [Ping timeout: 248 seconds] 18:43:09 <|amethyst> I died :) 18:43:25 nooo 18:43:25 rip 18:43:33 <|amethyst> !lg . xl>=25 -2 18:43:33 5/6. neil the Bludgeoner (L27 GrWn of Okawaru), mangled by a titanic slime creature on Slime:5 on 2013-11-04 20:48:19, with 607465 points after 96694 turns and 5:06:41. 18:43:40 <|amethyst> best game in half a year though 18:43:50 <|amethyst> !lg . x=kmap 18:43:51 9207. [killermap=lemuel_acid_trip] neil the Metallomancer (L25 GrEE of Vehumet), blasted by an acid blob (splash of acid) on Depths:5 (grunt_zot_entry_bicorn) on 2014-07-05 23:42:59, with 534553 points after 74017 turns and 5:14:11. 18:44:44 !lg neil s=kmap 18:44:44 9206 games for neil: 8594x, 76x uniq_sigmund, 47x uniq_terence, 40x uniq_grinder, 28x uniq_duvessa, 27x uniq_pikel, 27x uniq_crazy_yiuf_cottage, 26x uniq_prince_ribbit1, 21x uniq_iyjb, 16x uniq_blork_the_orc, 14x uniq_menkaure, 12x uniq_edmund, 12x uniq_jessica, 8x uniq_joseph, 7x uniq_erolcha, 6x minmay_goblin_kobold_castle, 6x ossuary_zaba_flooded, 5x uniq_natasha, 5x vehumet_altar_wand_db, 4x s... 18:44:54 dying to acid_trip is a noble death at least 18:44:57 !lg neil s=map 18:44:58 9206 games for neil: 7528x, 54x uniq_crazy_yiuf_cottage, 19x erik_entry_cave_to_civilisation, 15x erik_entry_orb_chamber, 14x dpeg_entry_morbid_curiosity, 13x minmay_goblin_kobold_castle, 12x sewer_kobolds, 12x erik_entry_blinker_ship, 11x evilmike_entry_run_for_it, 9x minmay_entry_four_circles, 8x minmay_entry_radiant_lines, 8x dpeg_entry_refuge, 8x general_overflow_altar, 8x ossuary_zaba_flooded... 18:48:29 <|amethyst> !lg . xl>17 s=map 18:48:30 17 games for |amethyst (xl>17): 7x, 2x vaults_vault, matt_entry_los_fun, grunt_zot_entry_bicorn, swamp_fiery, minmay_entry_four_houses, guppyfry_spider_rune, grunt_profane_halls, spider_rune_water, lemuel_lake_of_fire 18:48:32 <|amethyst> !lg . xl>17 s=kmap 18:48:32 17 games for |amethyst (xl>17): 15x, lemuel_acid_trip, dpeg_vaults_monster_row 18:48:56 -!- HellTiger has quit [Ping timeout: 252 seconds] 18:49:10 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 18:49:52 <|amethyst> !lg . map=minmay_entry_four_houses s=place 18:49:53 7 games for |amethyst (map=minmay_entry_four_houses): 6x D:1, D:$ 18:50:09 <|amethyst> !lg . map=matt_entry_los_fun s=place,xl 18:50:10 5 games for |amethyst (map=matt_entry_los_fun): 4x D:1 (3x 1, 2), D:$ (27) 18:51:40 -!- edlothiol has quit [Ping timeout: 260 seconds] 18:53:08 -!- category has quit [Ping timeout: 246 seconds] 18:55:39 -!- tsohg has quit [Remote host closed the connection] 19:05:07 -!- ZRN_ is now known as ZRN 19:09:49 -!- TangoBravo has quit [Quit: Page closed] 19:16:24 -!- mamgar has quit [Ping timeout: 260 seconds] 19:21:35 -!- eb_ has quit [] 19:23:50 -!- Basil has quit [Ping timeout: 248 seconds] 19:27:54 -!- tcjsavannah has quit [Quit: tcjsavannah] 19:28:27 -!- Zermako has quit [] 19:28:39 -!- Blazinghand has quit [Ping timeout: 272 seconds] 19:29:58 -!- scummos^ has quit [Ping timeout: 244 seconds] 19:35:02 -!- Textmode has joined ##crawl-dev 19:35:19 -!- aule_vala has quit [Quit: Page closed] 19:36:00 -!- ProzacElf has quit [Ping timeout: 260 seconds] 19:37:41 -!- Staplegun has quit [Read error: Connection reset by peer] 19:44:29 -!- soundlust has quit [Ping timeout: 272 seconds] 19:45:43 -!- magicpoints has joined ##crawl-dev 19:46:16 -!- nooodl_ has joined ##crawl-dev 19:47:47 -!- umrain has quit [Ping timeout: 252 seconds] 19:50:11 -!- nooodl has quit [Ping timeout: 272 seconds] 19:51:01 -!- rchandra has quit [Read error: Connection reset by peer] 19:53:46 -!- ProzacElf has joined ##crawl-dev 19:54:19 -!- dtsund has quit [Quit: dtsund] 19:54:31 -!- Basil has joined ##crawl-dev 19:55:18 -!- Textmode has quit [Ping timeout: 240 seconds] 19:56:31 -!- tsohg has quit [Remote host closed the connection] 19:58:19 -!- tcjsavannah has quit [Quit: tcjsavannah] 20:00:38 -!- mamgar_ has quit [Ping timeout: 248 seconds] 20:06:14 -!- Textmode has joined ##crawl-dev 20:06:29 !lg neil 20:06:30 9206. neil the Metallomancer (L25 GrEE of Vehumet), blasted by an acid blob (splash of acid) on Depths:5 (grunt_zot_entry_bicorn) on 2014-07-05 23:42:59, with 534553 points after 74017 turns and 5:14:11. 20:06:37 oh god dang it 20:06:44 (not my fault btw) 20:06:44 why 20:06:46 !lg neil x=kmap 20:06:47 9206. [killermap=lemuel_acid_trip] neil the Metallomancer (L25 GrEE of Vehumet), blasted by an acid blob (splash of acid) on Depths:5 (grunt_zot_entry_bicorn) on 2014-07-05 23:42:59, with 534553 points after 74017 turns and 5:14:11. 20:06:57 was no one spectating him? 20:07:02 @devteam really dropped the ball here 20:07:05 rip 20:09:04 %git :/eath c 20:09:05 07wheals02 * 0.15-a0-1527-gfa8d16e: Try to clean up some mummy death curse code and fix #2624. 10(3 weeks ago, 1 file, 8+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fa8d16e6304c 20:09:13 -!- bonghitz has quit [Remote host closed the connection] 20:09:16 not quite what I was thinking of 20:10:57 hm. wasn't someone talking about taking death cobs off yred's gift list 20:11:12 yeah we'd like that, but the problem is what replacement 20:11:21 oh yeah I remember. the suggested replacement was jiangshi, but they're much much stronger 20:11:23 there's no good one, and a removal would be a buff to yred probably 20:11:30 the problem with them is the movement 20:11:43 or it may be a problem at least 20:11:56 I'd think the problem is that they're actually good 20:12:11 they're not so good that it's a big deal 20:12:18 -!- PolkaDot has quit [Quit: Lost terminal] 20:12:19 idk 20:12:23 but the movement is an issue 20:12:27 do you think? 20:12:41 there's the option to keep pace with your slowest allie 20:12:42 *ally 20:12:46 I'd need to test it to see 20:13:11 but you could take out cobs and take weight from e.g. ghouls and profanes to give to them or something 20:13:24 ghouls/profanes/bone dragons 20:13:27 not exactly how the code works 20:13:32 I think 20:13:35 you'd have to add weighting to do that, yes 20:13:56 I seem to recall it as a weight set, but I guess not 20:14:10 jiangshi sound like bad allies, iirc basil or someone tried them locally and confirmed this 20:14:19 ctrl-e interacts fine with jiangshi btw 20:14:24 just tested 20:14:38 MarvinPA: do you remember why? 20:14:53 MarvinPA: didn't try them 20:14:54 because of the movement i think 20:15:02 just a suspicion 20:15:06 ah ok 20:15:24 PleasingFungus: the stuttery movement would hold up the rest of your army 20:15:36 oh yeah, I do remember this discussion now 20:17:13 yeah tbh you could probably just remove them 20:17:28 -!- puissantveil has quit [Ping timeout: 246 seconds] 20:17:41 -!- Crehl has quit [Quit: Crehl needs sleep - badly! (probably)] 20:17:42 probably 20:17:46 it's not like yred would be OP 20:17:59 yred is already pretty ridiculous and this wouldn't change that 20:18:27 is he? I can't keep track of the 'meta' 20:19:13 hm. there's some code that seems to make questionable assumptions about the number of followers 20:19:24 the number of follower types in _yred_servants, sorry 20:19:48 also, this would end up boosting yred wrath, apparently 20:19:51 i don't think you need to keep track of any meta to figure out that yred is strong 20:22:26 I kind of miss that DrTm of Yred I had going at one point. 20:22:42 This was before ?HW didn't instantly turn your army against you, and, well... 20:33:59 -!- rossi has quit [Ping timeout: 252 seconds] 20:34:29 I remember fun like that with old immolation 20:34:34 !lg . god=yred 20:34:35 7. gammafunk the Exhumer (L1 GrDK of Yredelemnul), quit the game on D:1 (lightli_entry_windingriver) on 2013-05-30 18:25:10, with 20 points after 0 turns and 0:01:07. 20:34:41 !lg . god=yred !boring 20:34:41 6. gammafunk the Poker (L6 OpDK of Yredelemnul), slain by Blork the orc (a +2,+1 orcish war axe) on D:5 on 2013-05-19 01:09:25, with 552 points after 3404 turns and 0:21:26. 20:34:49 !lg . god=yred !boring s=ikiller 20:34:50 6 games for gammafunk (god=yred !boring): 2x Blork the orc, 2x an orc wizard, a sky beast, 20:34:55 huh 20:35:01 I swear I did that once 20:35:07 must have just been with ice beasts 20:35:35 -!- Patashu_ has quit [Ping timeout: 244 seconds] 20:35:39 !lg . HEIE killer=ice_beast s=ikiller 20:35:40 5 games for gammafunk (HEIE killer=ice_beast): 4x an ice beast, the player character 20:36:06 !lg . HEIE killer=ice_beast ikiller!=ice_beast 20:36:07 1. gammafunk the Magician (L8 HEIE of Sif Muna), slain by an ice beast (summoned by the player character) on D:9 on 2013-06-18 06:38:13, with 2241 points after 4607 turns and 0:43:54. 20:36:16 that's the one 20:36:40 bad ice beast for not just dying to immolation 20:39:41 Grunt: bad idea: make malign gateway like summon forest, but it turns walls into like abyss tentacle walls that do some damage and hit with af_mutate 20:39:57 the eldritch tentacle would remain of course 20:40:01 We don't need two spells that do basically the same thing. 20:40:20 (at this point people chime in and point out such sets of spells) 20:40:54 -!- Patashu has joined ##crawl-dev 20:41:20 !send Grunt stoneskin 20:41:21 Sending stoneskin to Grunt. 20:41:22 :) 20:41:28 !send PleasingFungus Ozocubu's Armour 20:41:29 Sending Ozocubu's Armour to PleasingFungus. 20:42:05 oh I know; it kind of pulls monsters in, like that singularity proposal 20:43:27 hrm, I wonder how castable it is with high summons at 5 trasloc 20:43:29 *transloc 20:45:14 AF_MUTATE malign gateway sounds hilarious against the player 20:45:18 in the hands of Mnoleg or randpanlords or hell effects or zot traps 20:45:39 imo Mnoleg should get kraken-style eldritch tentacles 20:45:43 magicpoints: the idea was that the wall would be like the trees in summon forest; they'd never hit the player 20:45:47 *walls 20:45:48 -!- Patashu has quit [Quit: Soundcloud (Famitracker Chiptunes): http://www.soundcloud.com/patashu MSN: Patashu@hotmail.com , AIM: Patashu0 , YIM: patashu2 , Skype: patashu0 .] 20:46:07 -!- Patashu has joined ##crawl-dev 20:46:09 but yeah I suppose it's too much wholesale copying 20:46:38 I mean the other summons have the same concept of "summon this type of monster" but summon forest is pretty unique and I suppose should stay that way 20:46:50 not if an enemy casts it though (remember some enemies have awaken forest!) 20:47:18 ...they do? 20:47:19 what 20:47:20 well we really don't want a monster spell of essentially "place the player in mutagenic fog" 20:47:27 oh 20:47:27 *awaken* 20:47:28 not *summon* 20:47:41 fr: mutation crabs 20:47:55 mutagenic crabs 20:48:01 glowing crabs?? 20:48:03 well another idea ruined by grunt 20:48:04 what else is new 20:48:13 top ruiner imo 20:48:20 1learn add grunt 20:52:08 Op crusher threw a KoGl off the depths upstairs <3 20:52:48 yesss 20:53:31 -!- ystael has quit [Ping timeout: 272 seconds] 20:54:01 -!- DrinkMachine has joined ##crawl-dev 20:57:57 -!- Isvaffel has quit [Ping timeout: 264 seconds] 20:59:50 -!- Patashu has quit [Ping timeout: 248 seconds] 21:03:11 -!- Roarke has quit [Quit: Page closed] 21:03:41 -!- wheals has joined ##crawl-dev 21:05:16 wheals!!!!!!! 21:05:29 -!- Patashu has joined ##crawl-dev 21:05:32 !send Grunt iron shot and lcs 21:05:33 wheals: You have 1 message. Use !messages to read it. 21:05:33 Sending iron shot and lcs to Grunt. 21:05:35 !messages 21:05:36 (1/1) PleasingFungus said (1d 4h 17s ago): ok. Thanks for cleaning up! 21:05:42 !send wheals stone arrows 21:05:42 Sending stone arrows to wheals. 21:05:50 The Clean-up Brigade 21:05:58 still waiting for that iron shotgun................... 21:06:07 hm I hope that had enough periods 21:06:26 !send PleasingFungus scattershot 21:06:27 Sending scattershot to PleasingFungus. 21:06:49 if we get iron shotgun 21:06:51 i don't think iron shotguns have periods 21:06:52 sorry 21:06:56 they have like 21:06:58 pellets 21:06:59 ouch 21:07:00 can crystal spear have bolt targetting 21:07:01 :( 21:07:12 Lehudib's Crystal Kebab 21:07:18 yes] 21:07:37 nonono 21:07:45 Lehudib's Chaingun Spear 21:07:49 d-d-d-dang 21:08:28 %git ea682fd60d41980 21:08:28 07|amethyst02 * 0.15-a0-1889-gea682fd: Track eating in action counts. 10(8 hours ago, 3 files, 8+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ea682fd60d41 21:08:38 i see we're one step closer to food NSA :) 21:09:37 -!- nooodl_ has quit [Quit: Ik ga weg] 21:10:06 wait so 21:10:14 does eating now take 5 turns or w/e 21:10:20 ? 21:10:24 it always did iirc 21:10:29 "track eating in action counts" 21:10:30 o 21:10:37 -!- magicpoints has quit [Ping timeout: 272 seconds] 21:10:47 TS__: you like to do that thing where you don't read the commit, huh 21:11:00 or the commit message? 21:11:12 -!- Patashu_ has joined ##crawl-dev 21:11:12 -!- Patashu has quit [Disconnected by services] 21:11:22 I just read "track eating in action counts" 21:11:31 yep 21:11:52 it says exactly 21:11:57 "track eating in action counts" 21:11:59 nothing more 21:12:16 in the message 21:12:19 yes I think we've established that the problem is your not reading more 21:12:36 i cant read the code 21:12:48 is that what i am supposed to do 21:13:04 it dosen't mean anything to me 21:13:07 <|amethyst> TS__: that commit makes the action count table in dumps (the thing that says how many times you hit with a long sword or cast Meph) also track what kinds of things you eat 21:13:21 oh 21:13:26 ok 21:13:28 -!- tcjsavannah has quit [Quit: tcjsavannah] 21:13:43 |amethyst: like which fruits ;-P 21:13:56 rip chokos 21:14:01 <|amethyst> SamB: There is only one fruit! 21:14:20 hence the P 21:14:33 <|amethyst> Though I'd like to see someone get "buggy" there 21:14:38 speaking of extraneous item types 21:14:44 would anyone mourn strong poison 21:14:57 I could write a touching eulogy for it 21:15:17 You'd have to use pretty 21:15:18 strong 21:15:19 language. 21:15:19 hrm, which one of those two is actually better 21:15:22 -!- Patashu_ has quit [Ping timeout: 244 seconds] 21:15:27 Grunt: :| 21:16:19 well strong poison has the thing where it doesn't spawn where bad potions are relevant 21:16:50 oh wow, is that conditioned on depth? 21:17:05 -!- Patashu has joined ##crawl-dev 21:17:05 !source _generate_potion_item 21:17:06 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/makeitem.cc;hb=HEAD#l2180 21:17:29 hm. thinking about making dazzlespray scale more strongly on hd 21:17:36 since right now it's really good for much longer than a level 3 spell should be 21:18:37 well one thing cool about about dazzle is that it's one of he few ways you can stab demons 21:18:43 it's a bit weird that combining the weights would make poison the third most common potions i guess 21:18:54 "No!" said gammafunk. "I must stab the demons!" 21:19:00 idk that a level 3 spell needs to be that kind of powerhouse 21:19:03 i had been vaguely meaning to do something like that, sounds good 21:19:05 and it is cool as an early spell 21:19:21 hrm 21:19:23 specifically I'd take it from (85 - hd*3)% to (95 - hd*5)% - breakeven at 5 hd, drops odds of dazzling a dire elephant from 40% to 10% 21:19:31 Ice Fiend (161) | Spd: 10 | HD: 18 | HP: 76-121 | AC/EV: 15/6 | Dam: 2512(cold:18-53), 2512(cold:18-53) | 05demonic, 10doors, evil, see invisible, fly, !sil | Res: 13magic(immune), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 2892 | Sp: b.cold (3d27), s.torment | Sz: Large | Int: high. 21:19:31 %??ice_fiend 21:19:41 dire elephant (02Y) | Spd: 10 | HD: 15 | HP: 95-133 | AC/EV: 13/2 | Dam: 4007(trample), 15 | Res: 06magic(100), 12drown | XP: 1244 | Sz: Giant | Int: animal. 21:19:41 %??dire elephant 21:19:57 <|amethyst> How about adding a higher-level source of blindness? 21:20:03 I'd be fine with that 21:20:11 firestorm is kinda bright 21:20:12 Mass Blind 21:20:20 Sparklestorm 21:20:21 wow, so do you have a 1/3 chance to dazzle an ice fiend 21:20:25 <|amethyst> Fulminant Prism could do it :) 21:20:25 what books have dazzle? 21:20:28 Dazzling Flash 21:20:38 ??book_of_conjurations 21:20:38 book of conjurations[1/1]: Magic Dart, Searing Ray, Dazzling Spray, Fulminant Prism, Iskenderun's Mystic Blast, Iskenderun's Battlesphere 21:20:39 cj and en 21:20:40 wheals: pretty much! 21:20:42 clearly just use a wizardry spell 21:20:46 namely Blinding Flash 21:20:48 it is kind of hilariously strong 21:21:04 ??book_of_winning 21:21:05 I don't have a page labeled book_of_winning in my learndb. 21:21:12 badlearndb 21:21:18 1learn add book_of_winning see {book of wizardry} 21:21:25 1learn add book_of_winning See {book_of_annihilations} 21:21:27 haha 21:21:36 hardly the book of annihilations 21:21:39 1learn add book_of_winning see {necronomicon} 21:21:46 if anyone is in doubt 21:21:52 ??Borgnjors Revivification 21:21:52 Borgnjors Revivification ~ borgnjor's revivification[1/2]: Level 7 (8 in 0.14) Necromancy spell that completely restores HP (but not rotting) while permanently reducing maxhp between 2 and 10 percent depending on power. Note that the undead and those who take lichform cannot cast this spell, as they are beyond the realm of normal life and death. Those with 20 max HP or less are too frail to use th... 21:21:54 ??Deaths Door 21:21:54 Deaths Door ~ death's door[1/1]: Renders the caster invulnerable, but reduces you to necro/2 + kiku piety/15 health (up to 13+13). Cannot be recast until 1d3 turns after expiry. You get an end warning. Healing effects other than Revivification (which will confuse+paralyse you if cast!) do not work (including potions of curing to cure status effects). Duration is ~16-25 turns. 21:21:57 -!- Patashu has quit [Ping timeout: 264 seconds] 21:22:51 03|amethyst02 07* 0.15-a0-1897-g359a1cb: Check genus in deporkalation. 10(24 minutes ago, 1 file, 1+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=359a1cb40b85 21:22:51 03|amethyst02 07* 0.15-a0-1898-gceea6a1: Simplify. 10(23 minutes ago, 1 file, 1+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ceea6a155e3b 21:22:51 03|amethyst02 07* 0.15-a0-1899-g3d2a0df: Reformat. 10(21 minutes ago, 11 files, 18+ 52-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3d2a0df9fdb6 21:22:51 03|amethyst02 07* 0.15-a0-1900-g3e46231: Remove unused parameters from umbra() and backlit(). 10(7 minutes ago, 8 files, 26+ 47-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3e46231ba3de 21:22:54 too bad I can't query, but I'd guess that the win rate for players who find book of annihilations is much less than for those that find the book of conj 21:22:55 annihil is the book of winning since it has parrow 21:23:23 gammafunk: what about those that *start* with the book of conjurations 21:23:35 <|amethyst> I was also kind of thinking about removing parrow from annihilations 21:23:42 nooooooo 21:23:49 why no 21:23:52 <|amethyst> and moving it into Envenomations 21:23:55 that means it's going somewhere less stupid 21:24:01 like that 21:24:03 o 21:24:08 that'd make envenomations actually good 21:24:09 i don't think envenomations needs to be a book 21:24:11 clearly add acid storm to annihilations 21:24:19 ??book_of_envenomations 21:24:19 book of envenomations[1/1]: Spider Form, Poison Weapon, Olgreb's Toxic Radiance, Poisonous Cloud 21:24:24 while we're on the subject how about just remove the highlevel book distinction 21:24:25 <|amethyst> so that non-Cj-focussed venom mages have a chance at it, without Veh or Sif 21:24:34 and poison arrow fits annihilations better than it would envenomations 21:24:40 minmay: highlevel books are essential for my roleplay. 21:24:41 is pcloud in like a million books 21:24:44 since im pretty sure nobody plans on casting fire storm with less than 10 conjurations 21:24:59 ??Poisonous Cloud 21:25:04 poisonous cloud[1/1]: Level 6 poison/air/conjurations. Very strong if you get it castable early. Smite targeted. Destroys Elf and other places. Does not actually make {ignite poison} good. 21:25:08 minmay did you see the korean roleplay thing 21:25:09 also sif being unable to give you necronomicon is really weird 21:25:11 i think i did have to raise conj once to get parrow from annihil! 21:25:12 yes 21:25:16 how about. when you find a highlevel it becomes a dancing book that you have to kill 21:25:21 <|amethyst> it matters for parrow and haunt 21:25:43 gammafunk: a firestorming/glaciating/lcsing/parrowing dancing book 21:25:48 yes 21:25:49 sounds fun as hell on d:5 21:25:51 it is not very necessary though, i think 21:25:52 i really can't think of a situation where i would want to memorize parrow or haunt with less than 10 conjurations/necromancy respectively 21:25:53 can she give you GG or annih? 21:26:02 and it is unlikely i would have less than 6 spellcasting either 21:26:10 You hit the book! It screams as it is engulfed by a tear in reality! --more-- 21:26:10 minmay, how about less than 10 summoning 21:26:35 oh, haunt is in two highlevel books 21:26:36 what the fuck 21:26:56 hm, i guess that's still unlikely even with high necro 21:27:58 i'm also not convinced that this magic spoiler breakpoint is a good feature even if it does mean something in 0.01% of cases 21:28:08 -!- Patashu has joined ##crawl-dev 21:28:10 yeah I don't see a need for highlevel either 21:29:11 -!- tsohg has quit [Remote host closed the connection] 21:29:25 you rarely see the spells in highlevel books in randarts anyway since they're... high level 21:29:31 things that high-level books add: another mini id-game? 21:29:48 that's about it I think 21:30:01 is that highlevel book you found useful or is it a grand grimoire 21:30:08 <|amethyst> wheals: you never see them in randarts unless it's a Sif randart 21:30:36 wheals, er i meant if you that wasn't the case 21:30:44 s/wheals/|amethyst 21:30:45 wheals, 21:30:46 -!- wheals has quit [Read error: Connection reset by peer] 21:31:06 -!- ckyle has quit [Quit: ckyle] 21:31:11 Still doesn't beat 21:31:11 I only just figured out what he meant 21:31:13 ??ontoclasm[2 21:31:14 ontoclasm[2/15]: !learn edit ontoclasm[2] s|.*| learn add ontoclasm ontoclasm[2/2]: _ontoclasm_: The ontoclasms merge to form a Titanic Ontoclasm! 21:31:32 the "if you" really threw me for a loop 21:33:00 Large Rocks not flagged as useless for Gargoyles 13https://crawl.develz.org/mantis/view.php?id=8764 by Vinterriket 21:33:22 <|amethyst> I suspect that's a bug in the sandblast check? 21:33:50 probably 21:34:02 <|amethyst> ah, yes 21:34:21 -!- tsohg has quit [Ping timeout: 255 seconds] 21:38:33 03PleasingFungus02 07* 0.15-a0-1901-g5ee61df: Make Dazzling Spray scale more strongly with HD 10(10 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5ee61df6f769 21:40:22 03|amethyst02 07* 0.15-a0-1902-g898e01c: Mark large rocks as useless for non-large sandblasters (#8764) 10(2 minutes ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=898e01c95a4a 21:41:28 I remember I was looking at the other day & thought it looked odd. wasn't quite able to see a problem with it, though 21:41:49 or, no. right. I assumed that check must have been made elsewhere 21:42:24 -!- mineral is now known as read 21:42:54 -!- giantbat has quit [Quit: ???] 21:43:11 "dominatingly powerful" 21:43:20 03|amethyst02 07* 0.15-a0-1903-gd0d484c: Don't try to swap to unwieldable large rocks, either. 10(27 seconds ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d0d484c5d910 21:43:48 (imo find bugs to let spriggans wield GSCs again) 21:43:49 it lets you straight up wreck shit 21:43:53 from experience!!!! 21:44:27 well it lets you kill things yes, but dominatingly powerful is not how I'd describe it 21:44:48 it was perhaps a questionable word choice 21:44:51 I will accept this 21:45:07 gammafunk: would you describe it instead as 21:45:09 quite powerful 21:45:11 ??????? 21:45:16 ...yes 21:45:20 use dazzlespray on cerebov. spook him real good 21:45:43 also if the chance is set like that 21:45:49 what the hell does spellpower on dazzle do 21:45:53 accuracy 21:46:13 is monster EV relative to HD 21:46:15 I'm sure spellpower affects damage like other conj 21:46:30 <|amethyst> Bloax: no, EV is set specifically for each monster 21:46:54 orc wizard (06o) | Spd: 10 | HD: 3 | HP: 9-21 | AC/EV: 1/12 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(20) | Chunks: 07contam | XP: 37 | Sp: magic dart (3d4), slow, haste, blink / throw flame (3d5), confuse, invisibility, magic dart (3d4) / throw frost (3d5), cantrip, haste, throw flame (3d5), magic dart (3d4), 04esc:invisibility | Sz: Medium | Int: normal. 21:46:54 %??orc wizard 21:46:55 Ice Fiend (161) | Spd: 10 | HD: 18 | HP: 76-121 | AC/EV: 15/6 | Dam: 2512(cold:18-53), 2512(cold:18-53) | 05demonic, 10doors, evil, see invisible, fly, !sil | Res: 13magic(immune), 12cold+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 2892 | Sp: b.cold (3d27), s.torment | Sz: Large | Int: high. 21:46:55 %??ice fiend 21:47:06 Executioner (151) | Spd: 20 | HD: 12 | HP: 48-82 | AC/EV: 10/15 | Dam: 30, 10, 10 | 05demonic, 10doors, fighter, evil, see invisible, !sil | Res: 06magic(144), 05fire, 02cold, 10elec, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 2320 | Sp: pain (d14), haste | Sz: Large | Int: high. 21:47:06 %??executioner 21:47:14 dang what a progression 21:47:47 I... guess you can dazzle executioners? 21:47:49 huh 21:47:54 sure 21:47:57 it's just that dazzle is comparable to a hex 21:48:18 except it's just always good instead of requiring loadsa spaghettipower to actually be good 21:48:36 which seems kind of confusing 21:48:56 (although it does hurt pretty good at some point) 21:49:04 it doing damage is helpful since it does fail frequently 21:49:20 not to mention it does damage to several targets 21:49:23 yeah, that's the great joy of hexes. so easy to waste a lot of turns 21:49:40 resist, resist, resist, resist 21:50:03 <|amethyst> there was talk of making resisted hexes temporarily lower MR 21:50:09 tbh EH is probably the bigger target for reform 21:50:47 really? I was thinking about enslave 21:51:06 EH is a L2 spell 21:51:55 is it really stronger than a level 2 spell should be? idk 21:52:10 The iguana struggles to resist. x4 21:52:31 EH is an instakill spell that doesn't always work 21:52:37 but fortunately spriggans can just kite things 21:52:44 until it works 21:52:44 we're talking about spells that are usefull long past when they should be 21:52:47 spriggans are goofy for other reasons 21:52:55 idk. I didn't feel like hibernation really worked that well past lair? 21:53:11 it doesn't unless you force it to 21:53:11 since power caps at 56 21:53:21 and it sure is worth it for an instakill 21:53:22 -!- vivec has quit [Ping timeout: 246 seconds] 21:53:30 it works through orc and on quite a lot of vaults/depths enemies 21:54:01 of course in the lair branches as well 21:54:12 possibly the power cap could be lowered to 40 or so? 21:54:30 idk 21:55:36 Well it's much worse a problem than dazzling was imo...but then again...stabbing 21:56:13 <|amethyst> I kind of think if EH is nerfed it should get a higher-level upgrade 21:56:18 * Grunt carves gammafunk like a ham!!!!!!!!! 21:56:30 |amethyst: well, Metabolic Englaciation used to be mass EH 21:56:31 <_< 21:56:33 one of those tasty virginia hams 21:56:55 i don't think every effect needs to be available at every level necessarily 21:57:08 re: blind too 21:57:35 sure 21:57:45 for as stabber in extended, what are the options 21:57:49 and sleep in particular is strong enough that it doesn't necessarily make sense at higher levels 21:57:50 nets only? 21:57:54 mass confusion 21:57:59 extended 21:58:03 doesn't that check mr 21:58:03 yes 21:58:05 apportation? 21:58:06 <|amethyst> gammafunk: petrify 21:58:08 haha 21:58:11 <|amethyst> it checks MR but has a high cap 21:58:36 <|amethyst> one of my two online wins was a petrify stabber for a good chunk of the game :) 21:58:52 can you petrify demons 21:59:26 <|amethyst> yes 21:59:35 as long as they're not insubstantial, sure 22:01:25 -!- Farcaster has quit [Quit: Nettalk6 - www.ntalk.de] 22:04:21 -!- ProzacElf has quit [Ping timeout: 248 seconds] 22:05:59 one of the really interesting things from the korean feedback was a request for 'more multiplayer content' 22:06:09 like player ghosts, presumably 22:06:14 -!- Lasty_ has quit [Quit: Leaving.] 22:06:44 unknown monster: "hellbeast" 22:06:44 %??hellbeast 22:06:49 hell beast (072) | Spd: 10-17 | HD: 7 | HP: 40-97 | AC/EV: 4/9 | Dam: 28, 2007(trample) | 05demonic, 10doors, fighter | Res: 06magic(28), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 445 | Sz: Large | Int: normal. 22:06:49 %??hell beast 22:06:49 hell beast (072) | Spd: 10-17 | HD: 7 | HP: 40-97 | AC/EV: 4/9 | Dam: 28, 2007(trample) | 05demonic, 10doors, fighter | Res: 06magic(28), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 445 | Sz: Large | Int: normal. 22:06:49 %??hell beast 22:06:50 which I think is a good & admirable request but one which I have no particularly good ideas for how to fufill 22:07:09 -!- Lasty1 has joined ##crawl-dev 22:07:24 hellkitten (072) | Spd: 10-17 | HD: 1 | HP: 9-15 | AC/EV: 3/9 | Dam: 28, 2007(trample) | 05demonic, 10doors, fighter | Res: 06magic(4), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 3 | Sz: Large | Int: normal. 22:07:24 %??hell beast hd:1 name:hellkitten n_rpl 22:07:33 reaper (152) | Spd: 10 | HD: 14 | HP: 57-94 | AC/EV: 15/10 | Dam: 45 | 05demonic, 10items, 10doors, fighter, see invisible | Res: 13magic(immune), 02cold, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 1482 | Sz: Medium | Int: high. 22:07:33 %??reaper 22:07:35 aww <3 22:07:59 blizzard demon (122) | Spd: 10 | HD: 12 | HP: 48-82 | AC/EV: 10/10 | Dam: 20, 20 | 05demonic, 10doors, see invisible, lev, !sil | Res: 06magic(144), 02cold++, 10elec++, 03poison, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 1123 | Sp: b.lightning (3d18), freezing cloud (2d22), airstrike (0-34), b.cold (3d21) | Sz: Large | Int: high. 22:07:59 %??blizzard_demon 22:07:59 hell beast (072) | Spd: 10-17 | HD: 7 | HP: 40-97 | AC/EV: 4/9 | Dam: 18, 1307(trample) | 05demonic, 10doors, fighter | Res: 06magic(28), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 445 | Sz: Large | Int: normal. 22:07:59 %??Hell beast perm_ench:weak 22:08:13 yeah, so hexes are pretty much not an option for all the greater demons, thought so 22:08:15 hellkitten (072) | Spd: 10-17 | HD: 1 | HP: 9-15 | AC/EV: 3/9 | Dam: 18, 1307(trample) | 05demonic, 10doors, fighter | Res: 06magic(4), 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 3 | Sz: Large | Int: normal. 22:08:15 %??Hell beast hd:1 name:hellkitten perm_ench:weak n_rpl 22:08:18 there 22:08:44 !send gammafunk discord 22:08:45 Sending discord to gammafunk. 22:09:09 -!- Lasty1 has quit [Client Quit] 22:09:19 that checks mr as well 22:09:33 !send gammafunk huge MR 22:09:33 Sending huge MR to gammafunk. 22:09:38 I did get a confuse on a blizzard demon after like 5 casts 22:09:55 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 730: Exit exit_labyrinth[158] didn't get generated. (Lab) 22:10:03 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 730: Exit exit_labyrinth[158] didn't get generated. (Lab) 22:10:04 <|amethyst> hrm 22:10:07 what 22:10:08 there have been requests that discord be made more good 22:10:10 <|amethyst> !lg xzanthius crash -log 22:10:10 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 730: Exit exit_labyrinth[158] didn't get generated. (Lab) 22:10:11 No keyword 'crash' 22:10:15 !crashlog xzanthius x=cv 22:10:16 21. xzanthius, XL13 CeFi, T:18500 (milestone): http://dobrazupa.org/morgue/xzanthius/crash-xzanthius-20140706-031000.txt 22:10:17 <|amethyst> err 22:10:23 !lm xzanthius crash x=cv 22:10:24 21. [2014-07-06 03:10:00] [cv=0.15-a] xzanthius the Thrower (L13 CeFi of Makhleb) ERROR in 'dbg-scan.cc' at line 730: Exit exit labyrinth[158] didn't get generated on turn 18500. (Lab) 22:10:32 huh 22:10:38 I wonder if discord should check hd instead of mr 22:10:50 maybe have an overall higher fail chance 22:11:09 it was designed by a madman though 22:11:10 just give it the bend time formula :^) 22:11:10 -!- xnavy has quit [Ping timeout: 244 seconds] 22:11:18 ??bend time 22:11:19 bend time[1/1]: Slows down everyone who's standing just next to you, unless the monster passes a (Monster HD)d3 > ((16+INVO*8)d2)/2 check. 22:11:20 except with hexes instead of invocations 22:11:40 <|amethyst> http://dobrazupa.org/saves/xzanthius.cs 22:11:42 because ha ha skill levels defining actual spell power instead of spellpower 22:12:03 ugh, I hate that 22:12:05 well it could still use spell power in its check (and should) 22:12:26 but again, I'll leave changing that spell to the mad elephant dev who created it 22:12:43 -!- xnavy_ has quit [Ping timeout: 244 seconds] 22:12:43 -!- mspang has quit [Ping timeout: 240 seconds] 22:12:47 * Grunt tramples gammafunk!!!!!!!!!!!!!!!!!!!!!!!! 22:12:57 !killration vashnia * cv=0.15-a 22:12:59 vashnia wins 8.116% of battles against * (cv=0.15-a). 22:13:09 !send gammafunk killer rations 22:13:09 Sending killer rations to gammafunk. 22:13:10 huh, who aliased that? 22:13:11 is that really a thing 22:13:11 just obvious cheating going on there 22:13:15 yep 22:13:22 the typo is so common I guess 22:13:35 might have been reaverb who aliased it - he did that for !sent 22:13:37 doing god's work 22:13:43 <|amethyst> Grunt: aha 22:13:58 |amethyst? 22:14:01 <|amethyst> Grunt: 18500 | Lab | Upgraded the game from 0.14-a0-1203-g3761953 to 22:14:02 <|amethyst> | 0.14-a0-1653-g0ad7a2c 22:14:02 <|amethyst> 18500 | Lab | Upgraded the game from 0.14-a0-1653-g0ad7a2c to 22:14:02 <|amethyst> | 0.15-a0-1903-gd0d484c 22:14:07 mm 22:14:10 <|amethyst> it's an escape hatch 22:14:11 I suspected as much 22:14:36 <|amethyst> working on a fix 22:14:39 so the save is 22:14:40 hatched 22:14:41 ?? 22:14:44 gah 22:14:53 1learn add grunt 22:14:57 * |amethyst attacks Grunt with a hatchet 22:15:09 * Grunt buries the hatchet!!! 22:16:14 so how close is ranged combat rebalancing to completion. one day? two??? 22:16:31 I'm not even sure anyone is working on it right now. 22:16:33 oh is grunt working on that 22:16:38 -!- tcjsavannah has quit [Quit: tcjsavannah] 22:16:42 someone should probably be working on that 22:17:06 <|amethyst> would be good for 0.15, yes 22:17:12 it could be me I guess 22:17:21 this is probably higher priority than fixing chunks 22:17:23 oghu^chei pumping str is literally easymode 22:17:24 at least 22:17:28 in the specific way I'm fixing chunks 22:17:34 I nominate someone who has chitinous cell walls 22:17:43 does he smell bad 22:17:56 idgi 22:18:02 do we have an arthropod on the team 22:18:06 o 22:18:08 huh 22:18:12 I honestly didn't know fungi had chitin 22:18:14 neat 22:18:21 yeah I said cell walls specifically 22:19:23 fungi are eukaryotes yes 22:19:51 and a funny cross between animal and plant cells 22:20:11 http://i.imgur.com/tTPWwEF.png btw this is (part of) my current dev to-do 22:20:33 i can't spot "hp regen" in there 22:20:42 I can't see any of that 22:21:31 even if I zoom 22:21:57 that's because it's downscaled to hell 22:22:33 I may have changed it to a 3-pt font 22:23:40 oh, wasn't it you that posted an imggur of your changelog 22:23:58 -!- axle has quit [Quit: Page closed] 22:24:15 ??pleasingfungus[3 22:24:15 pleasingfungus[3/6]: did you just link a commit history as a png? 22:24:18 haha 22:24:20 "no" 22:24:36 03|amethyst02 07* 0.15-a0-1904-gb51865a: Convert escape hatches in old labyrinths. 10(29 seconds ago, 1 file, 10+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b51865a73f7f 22:26:11 as an aside, the bit between the two long black lines (and a bit more after the second line) is my boulder form to-dos. 22:26:20 currently 30 commits in the branch 22:26:28 -!- renftw has quit [] 22:27:04 hrm, boulder form something like 22:27:09 you start rolling and can't stop? 22:27:50 -!- Kramin has quit [Ping timeout: 252 seconds] 22:28:02 I just hope we're sanity checking for "not annoying to play" in all this 22:28:08 if we are, that's great 22:28:21 it's actually really fun to use 22:28:30 you bounce off things and crash through enemies 22:28:40 also right now it bounces off thin air and crashes a lot 22:28:41 code is hard 22:29:03 I want to get back to it at some point but it's clearly not a 0.15 thing 22:29:08 so I've been prioritizing on other stuff 22:29:18 what spell level are you targeting? 22:29:33 or thinking I should say, to not use confusing words 22:29:50 right now it's just a potion 22:30:03 -!- mamgar has quit [Quit: Leaving] 22:30:07 oh, so this is a kind of one-off form? 22:30:13 that gives you more freedom 22:30:14 it's much easier to balance that way, yes 22:30:47 hmm... https://crawl.develz.org/tavern/viewtopic.php?f=9&t=11476 seems related to https://crawl.develz.org/mantis/view.php?id=8647 (the stack size part) 22:30:52 don't have to worry about competing too much with statue form as the "turn into rock" spell, being an ultrapowerful escape spell, etc 22:31:08 PleasingFungus: so you're telling us statue form is 22:31:10 *glasses* 22:31:11 rock solid 22:31:12 ???? 22:31:17 !banish Grunt 22:31:17 PleasingFungus casts a spell. Grunt is devoured by a tear in reality! 22:31:23 i guess windows applications have a default stack size of 1MiB unless you tell the linker otherwise 22:31:28 -!- ProzacElf has joined ##crawl-dev 22:32:14 640K ought to be enough for anyone. 22:32:47 oh I think minmay's idea to remove ev penalty from statue is pretty good too 22:32:59 -!- magicpoints has joined ##crawl-dev 22:33:12 03|amethyst02 07* 0.15-a0-1905-g23cfd75: Simplify by using coord_def::origin. 10(3 minutes ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=23cfd756bfba 22:33:15 doesn't it already give a dex penaltiy 22:33:15 ??statue_form 22:33:15 statue form[1/4]: Grants great AC (17 + earth/2), a 30% HP boost, and +2 Str, but makes the base cost of an action 15 instead of 10, similar to the slow spell, and reduces EV by 10. Melds gloves, boots/barding, and body armour. Provides rPois, rElec, rN+, and rRot+. 3+str/3 bonus unarmed damage, and 50% damage bonus to all melee. {Stoneskin} also gives more AC. 22:33:31 I think it's just ev? 22:34:23 mm 22:34:37 i thought i did that at some point, maybe it's sat in a branch or something 22:35:00 or maybe i imagined it, equally feasible 22:35:09 !send MarvinPA imagination 22:35:10 Sending imagination to MarvinPA. 22:36:34 -!- oneeyedjack has quit [Quit: Page closed] 22:37:49 %git bc1ee5ff183cf15f10ee1569d652e9c3e004e00e 22:37:49 07|amethyst02 * 0.15-a0-1321-gbc1ee5f: Mark weapons as known-uncursed after enchanting (#8653) 10(4 weeks ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bc1ee5ff183c 22:38:03 oops 22:39:22 * PleasingFungus clobbers |amethyst! 22:39:43 * Grunt clobbers PleasingFungus!!! 22:39:54 * PleasingFungus clobbers PleasingFungus!!!!! 22:39:55 * Grunt flattens PleasingFungus like a pancake!!!!!!! 22:40:03 the brutality... 22:40:09 <|amethyst> ? 22:40:12 * Grunt crushes PleasingFungus like a grape!!!!!!!!!!!! 22:40:19 <|amethyst> did I make a bug? 22:40:27 * Grunt squashes the bug like an ant! 22:40:57 nope, I did 22:40:59 with chris's help 22:41:39 03PleasingFungus02 07* 0.15-a0-1906-g727dbd6: Re-fix ?ew not marking items uncursed (8653) 10(51 seconds ago, 1 file, 2+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=727dbd68da90 22:41:47 -!- surprisetrex has quit [Remote host closed the connection] 22:41:58 this commit may look familiar 22:42:15 <|amethyst> haha 22:42:21 -!- Cerpin has quit [Ping timeout: 264 seconds] 22:42:27 -!- Whistling_Beard has quit [Ping timeout: 272 seconds] 22:42:34 rebasing old patches is hard....... 22:42:55 PleasingFungus: that sounds pretty 22:42:57 *glasses* 22:42:58 baseless 22:43:17 !singularity Grunt 22:43:17 PleasingFungus mumbles some strange words. The singularity violently warps Grunt! 22:43:25 !discord PleasingFungus 22:43:26 PleasingFungus flies into a frenzy! 22:43:31 ...is that new? 22:43:50 It's been around for at least as long as !singularity IIRC 22:43:57 huh 22:44:01 I guess it's just not as popular 22:44:03 for some reason??? 22:45:47 <|amethyst> !cmd !debug .echo $nick sets a breakpoint on ${*}. ${*} resists! 22:45:49 Defined command: !debug => .echo $nick sets a breakpoint on ${*}. ${*} resists! 22:45:51 <|amethyst> !debug sequell 22:45:52 |amethyst sets a breakpoint on sequell. sequell resists! 22:46:11 !send |amethyst a segmentation fault 22:46:11 Sending a segmentation fault to |amethyst. 22:46:19 <|amethyst> !send hell Grunt 22:46:20 Sending Grunt to hell. 22:46:32 !send Pandemonium |amethyst 22:46:33 Sending |amethyst to Pandemonium. 22:46:45 <|amethyst> !abyss !send 22:46:45 |amethyst casts a spell. !send is devoured by a tear in reality! 22:52:13 <|amethyst> !fn capitalise (s) $(concat $(upper $(sub 0 1 $s)) $(sub 1 $s)) 22:52:14 Defined function: !fn capitalise (s) $(concat $(upper $(sub 0 1 $s)) $(sub 1 $s)) 22:52:25 <|amethyst> .echo $(capitalise foobar) 22:52:25 Foobar 22:52:34 .echo $(capitalise |amethyst) 22:52:35 |amethyst 22:52:38 <3 22:52:39 -!- tinybat has quit [Ping timeout: 255 seconds] 22:52:43 simply capital 22:52:47 *rimshot* 22:53:01 You really capitalised on that opportunity. 22:53:06 <|amethyst> !cmd !debug .echo $nick sets a breakpoint on ${*}. $(capitalise ${*}) resists! 22:53:07 Redefined command: !debug => .echo $nick sets a breakpoint on ${*}. $(capitalise ${*}) resists! 22:53:24 <|amethyst> !debug the beam code 22:53:25 |amethyst sets a breakpoint on the beam code. The beam code resists! 22:53:50 xzanthius (L13 CeFi) ERROR in 'dbg-scan.cc' at line 730: Exit exit_labyrinth[158] didn't get generated. (Lab) 22:54:01 <|amethyst> hm 22:54:14 |amethyst: update the server? 22:54:35 <|amethyst> I guess there's no sense making em wait an hour :) 23:01:22 hmm... ESC isn't recognized as a command in the wizard mode lua interpreter (win32) 23:01:29 oh oops 23:02:00 nevermind!!! 23:02:07 johnny0: rip? 23:02:14 <|amethyst> btw, I wonder if anyone would complain if I put the clua interpreter on ctrl-d (since macros have two keys) 23:02:16 -!- ckyle has joined ##crawl-dev 23:02:19 rip perception 23:02:25 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1906-g727dbd6 (34) 23:02:27 -!- ckyle has quit [Client Quit] 23:02:47 <|amethyst> then it could be removed from the wizmode menu 23:03:01 <|amethyst> s/menu/bindings/ 23:05:41 |amethyst: should probably leave it on the help screen though? 23:06:04 <|amethyst> maybe? 23:06:21 <|amethyst> there are probably other places we could cross-reference but don't 23:19:43 03|amethyst02 07* 0.15-a0-1907-gf1063cb: Remove ISFLAG_DROPPED_BY_ALLY. 10(2 minutes ago, 7 files, 6+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f1063cb0753b 23:21:22 -!- Kalir has quit [Changing host] 23:22:14 oh, bet that's gonna be a conflict 23:22:25 I hate long-lived branches 23:22:26 and yet I have three 23:23:02 Sounds like you've 23:23:04 *glasses* 23:23:06 branched out 23:23:07 a bit 23:23:08 ??? 23:23:41 just not even gonna react to that one 23:23:54 Ouch! That really hurt! 23:23:55 * Grunt dies... 23:24:33 <|amethyst> !cmd !rebase .echo $nick rebases ${*}. $(capitalise ${*}) is banished to the reflog! 23:24:33 Defined command: !rebase => .echo $nick rebases ${*}. $(capitalise ${*}) is banished to the reflog! 23:24:37 rip 23:24:47 !rebase Grunt 23:24:47 PleasingFungus rebases Grunt. Grunt is banished to the reflog! 23:25:05 !debase PleasingFungus 23:25:08 :( 23:25:15 gross 23:25:38 -!- CSDCS has quit [Read error: Connection reset by peer] 23:26:09 -!- CSDCMS has quit [Ping timeout: 272 seconds] 23:30:25 -!- category has quit [Quit: Page closed] 23:30:28 <|amethyst> BTW, in my recent game I saw the "several items" + just one corpse thing 23:30:55 -!- djanatyn has quit [Excess Flood] 23:31:23 <|amethyst> oh 23:31:31 <|amethyst> it happens every time 23:31:46 <|amethyst> that's my fault I'm sure 23:32:15 still waiting for the crash from my recent item refactor 23:33:11 -!- PsiRedEye22 has quit [Ping timeout: 351 seconds] 23:33:21 !send PleasingFungus bugs 23:33:22 Sending bugs to PleasingFungus. 23:33:24 !send PleasingFungus crashes 23:33:25 Sending crashes to PleasingFungus. 23:33:27 !send PleasingFungus ruined games 23:33:27 Sending ruined games to PleasingFungus. 23:33:31 :( 23:33:32 hm 23:33:48 I'm wondering if this blood potion pruning code should just be in dec_mitm_... 23:34:04 "maybe" 23:36:03 -!- ussdefiant has joined ##crawl-dev 23:37:01 -!- Daekdroom has quit [Read error: Connection reset by peer] 23:37:07 -!- valrus has quit [Write error: Broken pipe] 23:38:48 we have compilation! 23:38:53 gasp 23:39:17 03|amethyst02 07* 0.15-a0-1908-g87eb2c0: Don't call one corpse "several objects" (wheals) 10(67 seconds ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=87eb2c00c6dd 23:39:24 this may end up being a 1k commit 23:39:28 I am a bad developer :( 23:39:52 ah, my first patch ever for crawl was 100k iirc 23:40:02 how 23:40:06 sorry 23:40:08 *how* 23:40:11 original jump attack 23:40:15 double-targetting 23:40:24 also had cblink style ability 23:40:48 probably was about that much in the final version anyhow 23:41:01 nice 23:41:18 <|amethyst> jump_attack_v7-g8987dc3f3.patch [^] (115,675 bytes) 2013-06-16 09:47 23:41:30 o 23:41:32 I meant lines 23:41:35 I'm way over 1k bytes already 23:41:49 <|amethyst> that makes more sense :) 23:41:54 hrm, do you also count deletions though? 23:42:05 ~ 23:42:14 right now I'm at 23:42:32 24 files changed, 812 insertions(+), 885 deletions(-) 23:42:57 <|amethyst> net -73, sounds good to me 23:43:05 -!- xnavy__ has quit [Excess Flood] 23:43:14 especially given that I've added a fuckton of comments and new functions! 23:43:18 (pardon my french) 23:43:19 <|amethyst> I mean, maybe having more commits would be better, I don't know 23:43:31 I feel like it would but I don't know how I'd break it up 23:43:35 everything's very entangled 23:44:09 yeah the first commit (of 7) in jump attack was 37 files changed, 936 insertions(+), 216 deletions(-) 23:44:18 nice 23:44:22 man, and that was before grunt told me about reordering commits in rebase -i :( 23:44:31 haha 23:44:31 I used to do silly things 23:44:31 to make rebases work 23:44:38 git is weird voodoo 23:44:52 1tell gammafunk git rebase -i 23:45:13 well I knew about rebase -i and used it a lot, but I did not know you can rearrange commits! 23:45:26 I told Lasty the same thing after something he said once, and his mind was blown 23:45:41 it probably escapes quite a few new git users' attention 23:48:39 -!- CSDCS has quit [Read error: Connection reset by peer] 23:49:03 -!- Sgeo has quit [Excess Flood] 23:49:03 -!- schistosome has quit [Excess Flood] 23:49:03 -!- yxhuvud has quit [Excess Flood] 23:49:05 -!- johnny0_ has joined ##crawl-dev 23:49:37 -!- johnny0 has quit [Disconnected by services] 23:49:47 -!- johnny0_ is now known as johnny0 23:49:56 -!- pantaril has quit [Write error: Broken pipe] 23:49:56 -!- ccasin has quit [Write error: Broken pipe] 23:50:55 -!- Twinge has quit [] 23:50:58 -!- CSDCMS has quit [Read error: Connection reset by peer] 23:51:16 -!- SwissStopwatch has quit [Ping timeout: 260 seconds] 23:55:47 -!- SwissStopwatch has joined ##crawl-dev 23:58:14 -!- mspang has quit [Remote host closed the connection] 23:59:18 -!- Twinge has joined ##crawl-dev