00:00:01 making normal races unable to eat up to engorged from permafood sounds totally wrong, if that's what you're actually saying 00:01:39 MarvinPA: Yes it is what I was saying, so you think that shouldn't be a thing? 00:02:07 i can't imagine why it would be 00:03:05 Well the point was to perserve the tactical effect of food costs, since most species can't go around the dungeon being Engorged now. 00:03:18 -!- rchandra has quit [Ping timeout: 240 seconds] 00:03:49 So how far do they eat up? Full, or just somewhere in the big, fuzzy range that is "neither hungry nor full"? 00:04:06 The big fuzzy range, it can be changed to full easily. 00:04:24 wait 00:04:28 Not somewhere. They can't get to full and can eat once hungry. 00:04:32 even Tr can't eat chunks anymore? 00:04:41 Lightli: Yes that's my plant to start out. 00:04:45 plan. 00:04:54 -!- mumi has quit [Read error: Connection reset by peer] 00:04:54 And then I'll revert that if testing shows it's bad. 00:05:10 yeah, tr has the most ridiculous metabolism of any race for a reason 00:05:19 one thing about being engorged that's tactical is that it's helpful to do before a big fight 00:05:30 if you're going to be channeling/casting big spells 00:05:33 what about vamp weapons 00:05:34 -!- asema has quit [Changing host] 00:05:48 ontoclasm: Doh, thanks for bring that up. 00:05:55 -!- CSDCS has quit [Read error: Connection reset by peer] 00:06:14 yes you can eat up to full plenty currently, and in particular the thing that makes chunkless better than non-chunkless is that you can eat up to full and have to eat less often 00:06:34 Hmm, I'll probably switch normal species to Full, if the limited range is worth keeping at all. 00:06:48 03|amethyst02 07* 0.15-a0-1097-g7aedcd2: Don't carry over sealed featured into the Abyss (#8601) 10(44 seconds ago, 4 files, 11+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7aedcd24e1be 00:08:10 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1096-g5ff1a9f (34) 00:08:23 MarvinPA: My thoughts were chunkless was good for avoiding pressing "c". Removing the other things you mentioned is something I would seperate into a differant project, probably goldification. 00:09:01 MarvinPA: Which I would like to try eventually. I just don't want to try to bit off too much. Chunkless is a big enough change as-is. 00:09:14 so when this is done will chunks exist at all? How will sublimination of blood and simulacrum work then 00:09:43 Lightli: I mentioned what I change locally before in a previous message. Read it and see if "remove chunks" is on it. :D 00:09:49 ok 00:09:59 ok 00:11:43 well removing chunks but limiting permafood in the same way that chunks are limited sounds like it would have a worse interface in a lot of cases rather than being an improvement 00:11:54 limiting when permafood can be eaten* 00:12:27 -!- Lightli_ has joined ##crawl-dev 00:12:37 -!- zxc232 has joined ##crawl-dev 00:12:52 I've been playtesting it and it feels better to me, will probably be even better once autoeat is updated. 00:13:44 I do want to remove the limit etc. etc, but I feel this version of chunkless is a good intermediatary change. And if it isn't, We'll remove that bit before merging into Trunk. 00:14:18 -!- Lightli has quit [Ping timeout: 240 seconds] 00:16:13 hm 00:16:19 autoexplore doesn't seem to explore onto corpses anymore? 00:16:24 (at least it doesn't for gw) 00:16:43 -!- ontoclasm has left ##crawl-dev 00:16:57 explore_stop += greedy_sacrificeable doesn't work for me (lugonu) by morik 00:16:57 iirc it only ever did that for corpse sacrifice gods 00:17:10 Speaking of which. 00:17:52 indeed 00:18:04 -!- Stendarr|2 is now known as Stendarr 00:18:12 -!- iFurril has quit [Ping timeout: 245 seconds] 00:18:32 Unstable branch on crawl.develz.org updated to: 0.15-a0-1097-g7aedcd2 (34) 00:18:58 Sad all the servers are just barely missing new_nemelex 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1098-g8f60423: Change Nemelex piety gain to piety from exploration. 10(3 weeks ago, 7 files, 34+ 112-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8f6042381695 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1099-g9820907: Change peek at two. 10(3 weeks ago, 4 files, 54+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9820907aeb13 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1100-g89ace16: Alter the decks Nemelex gifts. 10(2 weeks ago, 5 files, 24+ 65-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=89ace16763fe 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1101-g5d578cf: Rework the Flame card. 10(3 weeks ago, 2 files, 41+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5d578cf1fbba 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1102-g2adf8a4: Replace Hammer card with Fortitude. 10(2 weeks ago, 9 files, 59+ 25-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2adf8a44e96d 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1103-ga295455: The Spark -> the Storm 10(2 weeks ago, 3 files, 36+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a2954550f67a 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1104-g1ee73f3: Reduce Flight card to Shaft card. 10(2 weeks ago, 3 files, 12+ 43-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1ee73f30e7cf 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1105-gf6e6667: New card: the Illusion 10(2 weeks ago, 5 files, 47+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f6e66672eb61 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1106-gb48a771: Change Velocity card. 10(2 weeks ago, 2 files, 81+ 10-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b48a7715b0e0 00:20:04 03N7829102 {reaverb} 07* 0.15-a0-1107-g4940a73: Tweak Elixir card. 10(2 weeks ago, 2 files, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4940a7320d2c 00:20:04 ... and 2 more commits 00:20:06 -!- hurdos has quit [Ping timeout: 255 seconds] 00:20:36 aaaa I wanted to sleep 00:20:45 but now I'll have two dozen nemelex changes to read right 00:20:46 sleep now, wake up to refreshed servers 00:20:46 or more 00:21:28 Grunt: Ha, I got it^ 00:21:38 Those mostly aren't your commits! <_< 00:21:50 03Grunt02 07* 0.15-a0-1110-g1e9b520: Fix sacrificeable explore (gw, morik, #8608). 10(82 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1e9b5204e7c4 00:21:52 eb_: I carefully rewrote the history just to make it easier for you. 00:22:10 o 00:22:18 -!- conted has quit [Ping timeout: 240 seconds] 00:22:27 Grunt: Some of them contain bits of my code fixing up little things N78291 missed. 00:22:45 and also rebasing it to master. 00:22:57 Oh, mostly, oops. 00:23:51 -!- indspenceable has joined ##crawl-dev 00:23:55 Hmm, now I should probably get rid of the genie card. 00:24:22 very nethack card 00:26:04 ??crd 00:26:04 c-r-d[1/2]: http://news.gmane.org/gmane.games.roguelike.crawl.devel 00:26:08 ??crd [2] 00:26:08 c-r-d[2/2]: https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss 00:27:31 -!- Tux[Qyou] has quit [Ping timeout: 252 seconds] 00:28:53 Unstable branch on crawl.s-z.org updated to: 0.15-a0-1110-g1e9b520 (34) 00:28:57 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-1110-g1e9b520 (34) 00:32:01 -!- MgDark has quit [Ping timeout: 258 seconds] 00:32:20 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140524030204]] 00:33:23 -!- eb_ has quit [] 00:34:18 -!- WalkerBoh has quit [Remote host closed the connection] 00:34:50 -!- eb_mobile has quit [Quit: I quit] 00:37:40 -!- rchandra has joined ##crawl-dev 00:39:47 -!- morik has joined ##crawl-dev 00:41:06 -!- lobf has quit [Quit: lobf] 00:42:55 -!- Furril has quit [Ping timeout: 252 seconds] 00:43:05 -!- lobf has joined ##crawl-dev 00:46:54 -!- caleba has quit [Quit: caleba] 00:47:15 !tell PleasingFungus I like the mangosteen that you slipped into the new fruits 00:47:15 magicpoints: OK, I'll let pleasingfungus know. 00:49:24 !tell PleasingFungus I cannot believe you forgot breadfruit in your new fruits!!!! 00:49:25 reaverb: OK, I'll let pleasingfungus know. 00:50:12 oh no not the genie card! 00:50:20 rip acquire before deah 00:50:22 *death 00:50:44 What is this "acquire before death" 00:50:53 from getting a genie card 00:51:01 instead of the card that would have saved you from death 00:51:16 !tell PleasingFungus Oh wait, you did remember breadfruit. oops. 00:51:17 reaverb: OK, I'll let pleasingfungus know. 00:51:23 gammafunk: Heh. 00:52:10 !greaterplayer 00:52:14 Unwon backgrounds for gammafunk: Abyssal Knight, Air Elementalist, Arcane Marksman, Assassin, Berserker, Enchanter, Fire Elementalist, Gladiator, Healer, Hunter, Skald, Summoner, Venom Mage, Warper, Wizard 00:52:19 !greatplayer 00:52:23 Unwon species for gammafunk: Centaur, Deep Dwarf, Deep Elf, Formicid, Hill Orc, Human, Kobold, Merfolk, Minotaur, Mummy, Naga, Spriggan, Tengu, Troll, Vine Stalker 00:52:24 I wonder how long it will take for mangosteen to get mentioned in the SA thread 00:55:06 maybe a NaVM of nem 00:56:30 -!- ystael has quit [Ping timeout: 258 seconds] 00:56:56 -!- st_ has quit [Ping timeout: 255 seconds] 00:57:53 -!- ActinalWhomp has quit [Ping timeout: 264 seconds] 00:57:58 -!- Eracar has quit [Ping timeout: 240 seconds] 01:01:07 -!- hurdos has quit [Ping timeout: 240 seconds] 01:01:21 -!- Vizer has quit [Ping timeout: 252 seconds] 01:06:51 -!- Bcadren has joined ##crawl-dev 01:18:37 -!- Nomi has quit [Ping timeout: 245 seconds] 01:20:53 -!- lobf has quit [Quit: lobf] 01:21:18 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 01:26:37 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. 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(Depths:2) 03:45:53 -!- Patashu has joined ##crawl-dev 03:50:34 -!- Patashu_ has joined ##crawl-dev 03:50:34 -!- Patashu has quit [Disconnected by services] 03:52:57 -!- AtomikKrab has quit [Ping timeout: 252 seconds] 03:56:41 -!- BlackrayJack has quit [Ping timeout: 255 seconds] 03:57:59 -!- DrinkMachine has joined ##crawl-dev 03:57:59 -!- DrinkMachine has quit [Changing host] 03:57:59 -!- DrinkMachine has joined ##crawl-dev 04:17:36 !tell gammafunk possibly DIR_TARGET_OBJECT shouldn't cycle to corpses now? makes apportation difficult to use 04:17:37 MarvinPA: OK, I'll let gammafunk know. 04:18:48 -!- edlothiol has joined ##crawl-dev 04:21:08 !tell gammafunk i guess it'd need some distinction between apportation targeting and normal x targeting though 04:21:08 MarvinPA: OK, I'll let gammafunk know. 04:27:04 -!- dtsund has quit [Quit: dtsund] 04:34:15 -!- rast- has joined ##crawl-dev 04:34:27 -!- rast has quit [Read error: Connection reset by peer] 04:34:38 -!- rast- is now known as rast 04:35:11 -!- Bcadren has quit [Ping timeout: 255 seconds] 04:38:02 -!- NeremWorld has quit [] 04:38:35 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 04:39:22 -!- somebody has quit [Quit: Leaving.] 04:47:48 -!- HDA has quit [Ping timeout: 240 seconds] 04:48:00 -!- scrubnub has quit [K-Lined] 04:54:49 -!- scummos__ has quit [Ping timeout: 265 seconds] 04:56:33 MarvinPA: yeah, I noticed that as well, but was too lazy to fix at the time 04:56:33 gammafunk: You have 2 messages. Use !messages to read them. 04:56:58 since directn.cc is so much fun 04:58:13 heh, yeah 04:58:35 I wonder why it's called directn. 04:58:45 -!- FVG_ has quit [Quit: Lost terminal] 04:58:59 awful close to ancient DOS filename limitations? 04:59:11 It was more than 8 before extension though, wasn't it? 04:59:46 it was 8.3 05:00:01 that's my theory then 05:00:09 but it's 7 characters 05:00:16 but if it's direction 05:00:17 what then 05:00:34 what would we do then?! 05:01:05 it's probably an abbrevation of direct-something, but god knows what 05:01:22 or maybe it's dire ctn 05:01:29 where ctn is a tla 05:01:58 the main class is direction_chooser 05:02:09 so I always assumed it was just a weird abbreviation for direction 05:02:15 so yeah I guess it probably is that 05:02:16 hmm 05:03:29 then some total jerk came along and made files like attitude-change.cc etc 05:04:01 and make DOS development of crawl a nightmare 05:04:46 the worst offenders are dgn-irregular-box.cc and windowmanager-sdl.cc 05:10:17 -!- scummos| has quit [Ping timeout: 265 seconds] 05:17:37 am I imagining things or were OOD centaur warriors toned down at some point 05:17:41 I haven't run into one in ages 05:18:12 -!- radinms has quit [Ping timeout: 276 seconds] 05:46:08 !funtion _select_ds_mutations 05:46:17 !function _select_ds_mutations 05:46:17 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/mutation.cc;hb=HEAD#l2250 05:53:56 -!- DrinkMachine has quit [Ping timeout: 255 seconds] 06:00:32 !function MiscastEffect::_ice 06:00:33 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/spl-miscast.cc;hb=HEAD#l2226 06:07:53 -!- edlothiol has quit [Ping timeout: 252 seconds] 06:13:50 -!- Lasty has joined ##crawl-dev 06:15:31 -!- Yermak has quit [Quit: Page closed] 06:16:12 -!- morik has quit [Ping timeout: 240 seconds] 06:16:42 -!- morik has joined ##crawl-dev 06:19:55 -!- hurdos has quit [Ping timeout: 265 seconds] 06:26:44 -!- edlothiol has joined ##crawl-dev 06:34:00 -!- rast has quit [Read error: Connection reset by peer] 06:34:24 -!- rast has joined ##crawl-dev 06:35:28 -!- Bloax has joined ##crawl-dev 06:36:55 -!- Lasty has quit [Quit: Leaving.] 06:46:45 -!- morik has quit [Ping timeout: 252 seconds] 06:46:54 -!- morik has joined ##crawl-dev 06:50:03 -!- wheals has joined ##crawl-dev 06:56:33 -!- Sgeo has quit [Read error: Connection reset by peer] 07:05:02 -!- rast- has joined ##crawl-dev 07:05:43 -!- rast has quit [Read error: Connection reset by peer] 07:05:55 -!- rast- is now known as rast 07:08:47 -!- SkaryMonk1 has joined ##crawl-dev 07:09:43 -!- CSDCS has quit [Read error: Connection reset by peer] 07:09:45 -!- SkaryMonk has quit [Read error: Connection reset by peer] 07:10:49 -!- bonghitz has quit [Remote host closed the connection] 07:13:31 -!- rast has quit [Ping timeout: 240 seconds] 07:14:49 -!- rast has joined ##crawl-dev 07:15:56 -!- ckyle has joined ##crawl-dev 07:18:01 -!- st_ has joined ##crawl-dev 07:18:04 -!- CSDCS has quit [Read error: Connection reset by peer] 07:23:23 -!- rossi has quit [Quit: WeeChat 0.4.3] 07:24:52 -!- demiskeleton has quit [Quit: Leaving] 07:25:01 -!- CSDCS has quit [Read error: Connection reset by peer] 07:29:13 -!- Kalir has quit [Changing host] 07:31:09 -!- CSDCS has quit [Read error: Connection reset by peer] 07:32:02 -!- Euph0ria has quit [Read error: Connection reset by peer] 07:33:45 -!- MaxFrost has quit [Read error: Connection reset by peer] 07:34:48 -!- debo has quit [Ping timeout: 265 seconds] 07:36:38 -!- iFurril has quit [Ping timeout: 240 seconds] 07:39:30 -!- ldf has joined ##crawl-dev 07:40:12 -!- CSDCS has quit [Read error: Connection reset by peer] 07:42:50 -!- rast has quit [Read error: Connection reset by peer] 07:43:14 -!- rast has joined ##crawl-dev 07:43:26 -!- magicpoints has joined ##crawl-dev 07:45:13 -!- Euph0ria has quit [Remote host closed the connection] 07:46:51 New branch created: noitemdest (3 commits) 07:46:51 03gammafunk02 07[noitemdest] * 0.15-a0-1111-g9bbd44a: Destroy item destruction 10(3 days ago, 14 files, 32+ 260-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9bbd44acf883 07:46:51 03gammafunk02 07[noitemdest] * 0.15-a0-1112-g88254b9: Remove jewelry and armour sources of conservation 10(3 days ago, 26 files, 42+ 59-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=88254b9eb2d1 07:46:51 03gammafunk02 07[noitemdest] * 0.15-a0-1113-g90b5c04: Rework demonspawn mutation tiers involving conservation 10(4 hours ago, 6 files, 65+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=90b5c04ae86c 07:46:53 -!- Lightli has joined ##crawl-dev 07:46:53 it begins 07:47:30 -!- tcjsavannah has quit [Quit: tcjsavannah] 07:48:15 -!- CSDCS has quit [Read error: Connection reset by peer] 07:48:15 -!- rast has quit [Ping timeout: 252 seconds] 07:51:06 -!- Bcadren has joined ##crawl-dev 07:52:12 -!- rast has joined ##crawl-dev 07:53:33 An item destruction in your inventory freezes and shatters! 07:55:43 -!- CSDCS has quit [Read error: Connection reset by peer] 07:58:46 s/inventory/repository/ 07:59:41 when i saw the middle commit i was actually going to complain about the maxwell's nerf but then i saw you accounted for it 08:00:18 -!- Xenobreeder has quit [Ping timeout: 240 seconds] 08:00:49 -!- Alarkh has quit [Ping timeout: 252 seconds] 08:01:47 -!- CSDCS has quit [Read error: Connection reset by peer] 08:02:05 -!- LexAckson has joined ##crawl-dev 08:04:38 -!- Bcadren has quit [Ping timeout: 240 seconds] 08:05:54 rip preservation 08:06:33 -!- rast has quit [Read error: Connection reset by peer] 08:06:55 -!- Lasty has joined ##crawl-dev 08:08:52 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:09:29 wheals: yeah, I didn't know quite what to do there 08:09:47 preservation was such a good ego; at first I just gave it magic resistance, but then I figured something more powerful was appropriate 08:09:49 Is there any chance of getting rCorr back on Maxwell's? I liked how it was one of the very few non-amulet sources of that 08:10:15 magicpoints: I would have liked to do that, yes, but turning an amulat into an armor ego is a bad idea 08:10:19 *amulet 08:10:34 <|amethyst> could be an ARTP 08:10:37 preservation was two amulets in an armor ego 08:10:38 otoh it could lose the ego and just get it as an artefact property 08:10:47 Lightli: right, so not a single amulet 08:10:54 good point 08:11:39 I guest rcorr on its own is ok, but I wonder if it could have...maybe mr and rcor? 08:11:45 yeah could have mr ego and rcorr artp 08:12:24 rF and rC are nice, but felt a lot less special IMO since they're more common 08:12:39 well I think *just* rcorr is not great, but I could see mr + rcorr 08:12:48 not exactly synergistic 08:12:53 hrm, maybe rpois and rcorr 08:13:08 more thematically sensible I guess 08:13:30 wheals: feel free to make a commit tweaking maxwell's however you'd like 08:13:34 Originally I was thinking of the rCorr in addition to the Resistance, but it's your commit 08:13:40 -!- rast has joined ##crawl-dev 08:13:43 no that seems excessive 08:13:56 merge it with augmentation, it's like a skeletal robot suit 08:13:57 or at least, I'd like to not change its power level too much 08:14:09 Well it is still Maxwell's with -Tele and -Cast :p 08:14:27 -!- Patashu_ has quit [Ping timeout: 245 seconds] 08:14:29 well mr makes sense in the context of -cast 08:14:58 !log 08:14:58 3103. wheals, XL27 OgAs, T:96052: http://crawl.berotato.org/crawl/morgue/wheals/morgue-wheals-20140528-123102.txt 08:15:11 oh by the way i only got 125 large rocks 08:15:19 not bad 08:15:26 I think I had fewer on my TrWr 08:15:31 i probably could have used them more but they were still very useful 08:15:32 but close to that 08:15:40 I was with qaz 08:15:43 so I got to use them a lot 08:15:47 &dump splat 08:15:48 http://crawl.berotato.org/crawl/morgue/splat/splat.txt 08:15:50 wheals: did you every use more than 12? 08:15:55 *ever 08:16:11 A few times I spammed more than a dozen,but not many times 08:16:16 maybe in zot:5, but not really in one fight (ie if i had apport i could have made do with those) 08:16:19 and it didn't feel like those times were critical 08:16:27 i just didn't want to go forward in the vault to pick them up 08:16:57 yeah I kind of wonder if it matters to have such ridiculous numbers of missiles 08:17:04 when they're not going to be used 08:17:15 throwzig 08:17:20 -!- debo has joined ##crawl-dev 08:17:29 it's not exactly a problem that the player has so many 08:17:30 -!- magicpoints has quit [Quit: work] 08:17:48 they could definitely have mulch rate increased more, though 08:17:57 yeah, for rocks in particular 08:18:08 perhaps all throwing items, but it's tricker for early game 08:18:14 and maybe start the player with a bit more to balance that? 08:18:17 rocks tend to not show up until later 08:18:21 yeah, true 08:18:22 since yeah 08:19:44 -!- LexAckson has quit [Quit: Leaving] 08:27:14 -!- rast has quit [Read error: Connection reset by peer] 08:28:35 -!- radinms has quit [Ping timeout: 252 seconds] 08:30:15 -!- ckyle has quit [Quit: ckyle] 08:31:00 -!- Roarke has quit [Quit: Page closed] 08:31:48 -!- ckyle has joined ##crawl-dev 08:33:54 -!- Brannock has joined ##crawl-dev 08:34:17 is noitemdest going to be a branch or committed to trunk? 08:44:00 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:49:43 -!- morik has quit [Ping timeout: 265 seconds] 08:50:16 -!- morik has joined ##crawl-dev 09:00:25 -!- MDvedh has quit [Quit: Page closed] 09:00:35 -!- Alarkh has quit [Read error: Connection reset by peer] 09:01:17 -!- CKyle_ has joined ##crawl-dev 09:03:32 well it is a branch, and of course the plan would be to merge to trunk 09:05:01 -!- Euph0ria has quit [Remote host closed the connection] 09:05:08 -!- rast has joined ##crawl-dev 09:06:40 -!- Rotatell has joined ##crawl-dev 09:07:13 !tell wheals ooops, yea rotatell was down. I rebooted the VPS last night and forgot that the bots aren't on auto-reconnect 09:07:13 johnstein: OK, I'll let wheals know. 09:07:19 !tell wheals thanks 09:07:20 johnstein: OK, I'll let wheals know. 09:07:35 ok, just a bit sad to not see my win announced 09:10:27 :C 09:10:32 !won wheals 09:10:33 wheals has won 17 times in 3103 games (0.55%): 1xCeHu 1xDDBe 1xDsFE 1xFeVM 1xGhVM 1xGrVM 1xHEIE 1xHOBe 1xHaBe 1xKoBe 1xLOFi 1xMfGl 1xMiBe 1xOgAs 1xSpEn 1xTeSk 1xVSCK 09:10:39 !lg 09:10:40 3103. wheals the Green Ogre (L27 OgAs of Fedhas), escaped with the Orb and 3 runes on 2014-05-28 12:31:02, with 1430503 points after 96052 turns and 3:37:43. 09:10:40 !lg wheals won 09:10:40 17. wheals the Green Ogre (L27 OgAs of Fedhas), escaped with the Orb and 3 runes on 2014-05-28 12:31:02, with 1430503 points after 96052 turns and 3:37:43. 09:10:45 CONGRATS 09:10:47 -!- PleasingFungus has joined ##crawl-dev 09:10:59 accidentally flooding the game with fruit helped 09:16:40 OgAs = o gas = autoexplore all the time? 09:23:35 -!- Stendarr|2 has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 09:24:38 -!- Adeon_ has joined ##crawl-dev 09:25:13 -!- Adeon_ is now known as Noeda 09:31:51 -!- ckyle has quit [Quit: ckyle] 09:37:47 Ortolf takes off an uncursed bloodstained plate armour. 09:37:47 Ortolf drops an uncursed bloodstained plate armour. 09:37:47 _Ortolf wears an uncursed bloodstained plate armour. 09:39:39 -!- ontoclasm has joined ##crawl-dev 09:40:53 Here: Ortolf the orc warlord, wielding an executioner's axe, wearing an 09:40:53 uncursed bloodstained plate armour and wearing a large shield (friendly) 09:40:57 that's not quite right either 09:45:23 cave orcs have three hands 09:45:46 orcmicids 09:46:14 -!- Ragdoll has joined ##crawl-dev 09:48:53 -!- ussdefiant has joined ##crawl-dev 09:52:28 ok, bugs seem to be out 09:52:37 0.15 features: all bugs removed 09:53:43 -!- Keanan1 has joined ##crawl-dev 09:55:11 rip giant cockroaches 09:55:11 rip 09:55:35 powerful --he buffs 09:56:02 ontoclasm, are you poking at the death's door icon idea you had, or should I just go ahead and put in my very simple 'door' icon for now? 09:56:39 wheals: What are you doing, Beogh buffs? 09:56:55 something like that 09:57:48 Ilya's ghost says very slowly, "There's no hope". Ilya's ghost points at you and mumbles some strange words. The bolt of lightning hits you! Ouch! That really hurt! You die... 09:58:40 also I just realized ghost capitalize the i for whatever reason even though it should be lowercase 09:58:49 *ghosts 09:59:16 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 29.0.1/20140506152807]] 09:59:35 !bug 8431 09:59:35 https://crawl.develz.org/mantis/view.php?id=8431 09:59:49 there is nothing new under the sun :) 10:00:51 bleh 10:01:49 -!- ProzacElf has joined ##crawl-dev 10:01:57 -!- Morik_ has quit [Ping timeout: 245 seconds] 10:02:08 -!- Quashie has quit [Quit: Leaving] 10:02:13 -!- Mateji has quit [Ping timeout: 265 seconds] 10:02:46 03wheals02 07[mon-pickup] * 0.15-a0-1111-g76d6fdf: The start: don't let monsters pick up items you've seen. 10(2 weeks ago, 3 files, 8+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=76d6fdf29a37 10:02:46 03wheals02 07[mon-pickup] * 0.15-a0-1112-g40715cc: Don't let friendlies pick up anything at all. 10(2 weeks ago, 2 files, 7+ 39-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=40715cc413a9 10:02:46 03wheals02 07[mon-pickup] * 0.15-a0-1113-g7f216ff: Remove the now-superfluous friendly_pickup command suite. 10(2 weeks ago, 14 files, 6+ 117-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7f216ff0641a 10:02:46 03wheals02 07[mon-pickup] * 0.15-a0-1114-gd1b8b35: Don't let monsters pick up miscellaneous items. 10(2 weeks ago, 1 file, 5+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d1b8b352da7b 10:02:46 03wheals02 07[mon-pickup] * 0.15-a0-1115-g5712dba: Move some of Maurice's stealing code into its own function. 10(15 hours ago, 2 files, 53+ 20-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5712dba9fee5 10:02:46 03wheals02 07[mon-pickup] * 0.15-a0-1116-gb2ae074: Add a "Give item to follower" invocation for Beogh (evilmike). 10(10 minutes ago, 6 files, 117+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2ae07411e18 10:02:56 -!- conted has quit [Quit: Page closed] 10:03:13 (it's showing all of them since i rebased locally and force-pushed) 10:03:20 but the last two are new 10:03:48 rebase & force-push buddies o/ 10:03:49 wheals: But what about being able to give equipment to yred ghouls!!! 10:03:51 nice 10:04:06 ghouls can't use equipment 10:04:08 Lightli: that's already gone 10:04:09 so 10:04:12 as of a few weeks ago 10:04:12 -!- predator217 has quit [Ping timeout: 240 seconds] 10:04:15 <|amethyst> wheals: hey, this means clua console can be on ctrl-t now :) 10:04:17 really? 10:04:22 really 10:04:23 <|amethyst> wheals: okay, that might confuse people a bit 10:04:25 %git :/ghoul 10:04:26 07MarvinPA02 * 0.15-a0-717-ga3c592f: Make potions of blood cure rotting for ghouls 10(3 weeks ago, 1 file, 5+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a3c592f31c63 10:04:26 -!- LexAckson has joined ##crawl-dev 10:04:28 rip 10:04:30 ghoul (05n) | Spd: 10 | HD: 14 | HP: 129-166 | AC/EV: 4/10 | Dam: 3004(rot), 30 | 07undead, 10doors, 04eats corpses, evil | Res: 06magic(93), 02cold, 09poison+++, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | Chunks: 04rot | XP: 1547 | Sz: Medium | Int: normal. 10:04:30 %??ghoul 10:04:35 see, no items 10:04:38 yup 10:04:41 rip yred 10:04:43 %git c12d19114 10:04:43 07Sage02 * 0.15-a0-435-gc12d191: Make ghouls unable to equip weapons or armour. 10(3 weeks ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c12d191144bd 10:04:52 there's still one thing left on the branch, beogh improving orcs' items 10:05:01 beoghifying them 10:05:10 which is why i added three different props (so beogh can not modify the items you give) 10:05:14 -!- PolkaDot has quit [Ping timeout: 255 seconds] 10:05:32 but i want to work on fruit first 10:05:39 fruit distribution? 10:06:08 adding q: to most fruit vaults, increasing nutrition and lowering stack size 10:06:10 FR: Fluttermancer. Starts with no skills or items and w/ Summon Butterflies memorized. 10:06:34 oh oops there was a change i was planning to make 10:06:42 PleasingFungus: go right ahead; yours looks fine and we can always change it later 10:06:50 aight 10:06:56 now to figure out how to add the icons... 10:07:12 PleasingFungus: that's right, fruit distribution. He has literally volumes of fruit-related research conducted and published in peer-reviewed fruit journals 10:07:20 no that's bcadren 10:07:37 plot twist: wheals is bcadren 10:07:45 he wrote papers about fruit distribution in crawl, you know. 10:07:47 !lg . farmer 10:07:48 No games for wheals (farmer). 10:08:29 !lg . farmer 10:08:32 No games for Grunt (farmer). 10:08:39 !hs Grunt fedhas 10:08:40 26. SGrunt the Force of Nature (L27 HESk of Fedhas), escaped with the Orb and 3 runes on 2013-04-17 16:55:28, with 1305845 points after 131162 turns and 7:17:53. 10:08:47 wheals: so beogh has an invocable ability to grant followers equipment, but what will happen upon upgrade? 10:09:09 upgrade of orc, you mean? all orcs have the same item restrictions 10:09:12 or maybe more generally, how do you envision players using this ability in terms of where the orc is class-wise 10:09:34 yeah upgrade of the orc's class, I mean 10:09:38 well, it requires it to be named already which means knight/sorc/high priest already i think 10:09:47 warriors can be named 10:09:48 ah 10:09:50 PleasingFungus: probably the easiest way would be to find one of my commits 10:09:53 so you've already put a little investment into it 10:10:03 also wizards/priests, I think? 10:10:13 hrm 10:10:17 i guess it's a bit awkward that your older orcs will be worse-equipped 10:10:33 Almonds are a fruit now? 10:10:48 though beogh would have improved their other items, so in those respects they'd be better 10:11:04 Lasty: all nuts are fruit 10:11:26 botanyfacts 10:11:33 what a nut. 10:11:37 * Lasty just got botanied. 10:11:44 <|amethyst> almonds aren't nuts, they're seeds of a fruit 10:11:48 o 10:11:50 <|amethyst> they don't usually sell the fruit 10:12:07 * PleasingFungus just got botanied 10:12:10 <|amethyst> err 10:12:12 <|amethyst> actually 10:12:15 <|amethyst> I guess they do 10:12:19 <|amethyst> the shell is the fruit 10:12:24 if you want to see something really awesome, look up cashew fruit 10:12:29 well, they're both the fruit 10:12:48 <|amethyst> FR: add beans 10:12:51 dang those are colorful 10:13:07 Whoa 10:13:10 TIL 10:13:13 hrm, can you even check your orc names? 10:13:21 ? 10:13:23 I can't see if any are named 10:13:30 if they're named they have a name... 10:13:38 well, where is it displayed 10:13:41 is what I'm asking 10:13:42 when you examine them 10:13:49 anywhere they get listed 10:13:50 where it would say "an orc knight" 10:13:51 or hit ctrl-x 10:13:53 etc 10:13:53 hrm 10:13:54 ctrl-x for instance 10:14:04 so it's random when they get names? I don't know how that works 10:14:09 I have a bunch of warlords 10:14:11 but no named ones 10:14:20 they get names when beogh blesses them on kills 10:14:24 oh 10:14:25 geeze 10:14:26 did you use &G 10:14:43 no; I made them and then "killed" them and they converted 10:14:52 ah 10:15:17 -!- Nomi has quit [Ping timeout: 252 seconds] 10:15:34 -!- Nomi_ is now known as Nomi 10:16:02 kind of odd that they only get a name when they make a kill; why not upon conversion? 10:16:32 -!- Adeon has quit [Quit: bye] 10:16:41 -!- Noeda is now known as Adeon 10:16:45 <|amethyst> because if everyone has a name it's less special 10:16:59 <|amethyst> it's not on every kill 10:17:34 03wheals02 07[mon-pickup] * 0.15-a0-1117-gb883f3e: Stop up an information leak. 10(60 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b883f3e774ad 10:17:54 I don't see how it's special that they don't have a name; the names are specieal because they're unique. It's a seperate issue anyhow 10:18:24 <|amethyst> I mean, it's special for someone to get a name. It makes you care about that orc in particular 10:18:37 <|amethyst> even if it's only a psychological effect 10:18:49 that is some interesting role-playing 10:20:55 the names coincide with the orcs you care about anyway because those are the ones levelling up 10:21:25 as opposed to just having dozens of fodder orcs that you don't care about with names 10:22:03 I guess in practice you can control which level up fairly well 10:22:09 I should win a beogh game I guess 10:22:41 wheals: the invocable ability sounds cool, so long as it plays well with the equipment upgrade that happens on class upgrade 10:23:27 -!- y2s82 has quit [Quit: WeeChat 0.4.1] 10:23:56 -!- UncertainKitten has joined ##crawl-dev 10:24:31 either way i mostly don't care about flavour/roleplaying stuff much but my one beogh win still got me to do: 10:24:33 %git 3cbde79cb4f6f8 10:24:33 07MarvinPA02 * 0.9.0-a0-73-g3cbde79: Add notes when Beogh names an ally, and when named allies die 10(3 years, 2 months ago, 4 files, 22+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3cbde79cb4f6 10:24:40 so it works :P 10:24:59 rip more-beogh 10:26:05 i'd been meaning to try beogh again with new recall but i guess i should wait for the equipment changes too now! 10:26:25 -!- _D_ has quit [Quit: leaving] 10:27:02 items you haven't seen would include items in a pile in LOS that are under the top item in the pile, I assume 10:27:11 yup 10:27:17 -!- radinms has quit [Ping timeout: 258 seconds] 10:27:18 unless you've stood on the pile 10:27:45 yeah, I'll maybe try a beogh game soon....ug and then nemelex again 10:27:53 oh yeah nemelex too 10:27:59 people should stop improving things 10:28:05 there's too much stuff to play 10:28:06 hm. trying to test webtiles, I get a "Can't bind the webtiles socket!" error. 10:28:43 PleasingFungus: locally? 10:28:54 as in your local webtiles server? 10:29:02 yes 10:29:10 is something already listening on 8080 10:29:18 -!- rast- has joined ##crawl-dev 10:29:22 how would I check? 10:29:29 telnet localhost 8080 is one way 10:30:06 but searching for commands listening on local ports depends on your system 10:30:06 -!- Mandevil has quit [Quit: leaving] 10:30:08 <|amethyst> no 10:30:11 <|amethyst> that's something different 10:30:32 -!- rast has quit [Read error: Connection reset by peer] 10:30:39 <|amethyst> the message comes from crawl, and is talking about the Unix-domain socket it uses for communicating with the webserver 10:30:40 -!- rast- is now known as rast 10:30:51 ah ok 10:31:37 <|amethyst> PleasingFungus: running it with the default config? 10:31:39 -!- MDvedh has quit [Client Quit] 10:31:46 yes 10:32:09 <|amethyst> PleasingFungus: do you have an rcs dir under the current directory? 10:32:17 <|amethyst> 'rcs' would be the name I mean 10:32:22 ls: rcs: No such file or directory 10:32:28 <|amethyst> mkdir -p rcs/ttyrecs 10:32:40 <|amethyst> and mkdir -p rcs/running 10:33:05 <|amethyst> you might need to restart the server 10:33:16 oh. probably I need to start the server first 10:33:18 how do I start the server 10:33:39 <|amethyst> ./webserver/server.py but you do need a few libraries 10:34:16 <|amethyst> should look at webserver/README probably 10:34:48 hm. installed tornado, the server started, but I still can't connect to it 10:35:18 is the server printing status messages in your terminal? 10:35:44 oh wait here we go 10:35:55 !send PleasingFungus twisters 10:35:55 Sending twisters to PleasingFungus. 10:35:56 thanks! 10:35:58 np 10:36:00 <|amethyst> np 10:36:02 no thanks to wheals....... 10:37:05 well it seems most people are here; any comments or concernts with the noitemdest branch? 10:37:29 -!- lobf has joined ##crawl-dev 10:38:06 I think the manual needs updating, but that's obviously not hard 10:38:27 I have overall philosophical concerns with the removal of item destruction, but that's not something I'm going to type out here & now (not least because I need to leave in 5 minutes) 10:38:45 maybe I'll toss it on crd or something 10:38:54 PleasingFungus: yeah, and do write those up, but keep in mind that this is just the 0.15 plan 10:39:03 revisiting item denial is definitely a plan 10:39:10 sure 10:39:11 and it may involve some actual item destruction 10:39:20 but not for strategic ones at least 10:42:08 I absolutely agree not destroying strategic items 10:42:37 not carrying around scrolls of ?ew or potions of !cmut or whatever because they might get destroyed it... not something crawl needs 10:42:41 *is 10:42:46 not that my opinion should have any weight, but i think spawn rates for consumables should be cut... even if item dest continues to exist 10:42:49 -!- Akitten_Homura has joined ##crawl-dev 10:43:00 03PleasingFungus02 07* 0.15-a0-1111-ga909be4: Add a placeholder status icon for Death's Door 10(3 minutes ago, 7 files, 15+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a909be48937a 10:43:00 03PleasingFungus02 07* 0.15-a0-1112-g2ea1588: Checkwhite & unbrance cleanup 10(2 minutes ago, 2 files, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2ea1588501d9 10:43:11 ugh, 'unbrance' 10:43:15 rip 10:43:19 unbromance 10:43:24 it's just not working bro 10:43:30 no! we can still make it work! 10:44:01 ontoclasm: yeah, consumable gen. rates are certainly going to get some kind of tweaking 10:44:10 death's door status icon should be a beach, for the sand 10:44:21 ? 10:44:25 chad and rob gaze at each other tearfully across the beer pong table... one last time 10:44:34 mprf(MSGCH_SOUND, "You seem to hear sand running through an hourglass..."); 10:44:48 ontoclasm: plz don't plagarize my autobiography 10:44:53 tia 10:45:12 wheals: I considered an hourglass, but that icon is kind of taken... 10:45:19 by what? 10:45:25 slow 10:45:28 oh, huh 10:45:31 makes sense 10:45:35 <|amethyst> clearly make slow a wristwatch 10:45:59 -!- UncertainKitten has quit [Ping timeout: 255 seconds] 10:46:14 how recent can technology be in order for references to it to be allowable? I forget 10:46:22 pirates are right out 10:46:27 dpeg has spoken 10:46:35 300 years is the usual quote 10:46:41 -!- ProzacElf has quit [Ping timeout: 265 seconds] 10:46:53 !send gammafunk the captain's cutlass 10:46:54 Sending the captain's cutlass to gammafunk. 10:47:10 what, it's a captain of a ship who happened to own a cutlass 10:47:14 not piracy involved there 10:47:18 hm yes 10:47:39 <|amethyst> "vile pirate captain" 10:47:56 that was actually just his name. his parents were very cruel people 10:48:01 dpeg sees that, it's gone 10:48:08 dang! 10:48:31 probably for the best. first pirates, then ninjas start creeping in, and where will it end? 10:48:31 dangpeg 10:48:38 !hs * title=ninja 10:48:39 956. Yermak the Ninja (L22 SpEn of Dithmenos), escaped with the Orb and 15 runes on 2014-04-10 18:12:53, with 54334266 points after 26400 turns and 8:45:17. 10:48:39 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 10:48:41 PleasingFungus: ninjas are already here 10:48:43 <_< 10:48:54 sneaky 10:48:56 Yermak is anachronistic 10:49:08 remove yermak, clearly 10:49:28 * Grunt removes gammafunk. 10:49:32 <|amethyst> ninja are 15th-century, they're fine 10:49:54 just begs the question of why no ninja monsters 10:49:55 !learn add realism_of_crawl <|amethyst> ninja are 15th-century, they're fine 10:49:55 realism of crawl[12/12]: <|amethyst> ninja are 15th-century, they're fine 10:50:01 unexplored design space imo 10:50:43 -!- ldf has quit [Read error: Connection reset by peer] 10:51:10 ??realism of crawl[ninja 10:51:11 realism_of_crawl[3/12]: There are no ninjas or pirates. 10:51:17 both wrong!! 10:51:25 -!- Fizybubbleh has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 10:51:50 well spen and spas monsters were removed 10:51:57 I think both are gone anyways 10:52:28 -!- lobf has quit [Quit: lobf] 10:54:33 -!- wheals has quit [Quit: Leaving] 10:54:54 -!- valtern has quit [Ping timeout: 276 seconds] 10:56:15 Removing encumbrance makes things faster, but [the devs] seem to be on a crusade to remove decisions that are not based on "optimal path based on wiki-knowledge". People will just write scripts that play while you watch eventually. 10:56:29 can you imagine 10:57:00 <|amethyst> PleasingFungus: give them a link to a qw ttyrec 10:57:08 <|amethyst> PleasingFungus: one of the wins 10:57:09 someone already did 10:57:11 oh 10:57:12 <|amethyst> haha 10:57:27 just a spectator link to someone's qw webtiles run, actually 10:57:29 close enough 10:59:14 -!- PleasingFungus has quit [Read error: Connection reset by peer] 11:02:12 -!- valtern has quit [Ping timeout: 240 seconds] 11:02:56 -!- Bcadren has joined ##crawl-dev 11:03:53 -!- Eracar has joined ##crawl-dev 11:03:59 -!- ActinalWhomp has joined ##crawl-dev 11:08:20 -!- lobf has joined ##crawl-dev 11:08:31 if only qw read the wiki maybe it would have a better winrate 11:09:18 -!- rossi has quit [Quit: WeeChat 0.4.3] 11:09:31 wish qw would write a wiki 11:10:59 qw-wiki activated? 11:12:27 -!- valtern has quit [Ping timeout: 276 seconds] 11:12:28 qw actually is the wiki; it became sentient 11:12:32 btw I'm really tempted to do this: http://sprunge.us/VBIC 11:12:37 that's what the w stands for 11:12:40 (it would make debugging gw so much easier0 11:12:45 -!- tcjsavannah has quit [Quit: tcjsavannah] 11:14:05 -!- PleasingFungus has joined ##crawl-dev 11:14:26 -!- ussdefiant has quit [Ping timeout: 258 seconds] 11:18:43 -!- oberstein has quit [Ping timeout: 240 seconds] 11:19:37 -!- bonghitz has quit [Quit: Leaving...] 11:20:55 -!- valtern has quit [Ping timeout: 252 seconds] 11:21:23 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 11:22:58 -!- oberstein has joined ##crawl-dev 11:24:01 -!- Akitten_Homura is now known as UncertainKitten 11:27:02 -!- mopl has quit [Quit: Page closed] 11:29:15 -!- lobf has quit [Quit: lobf] 11:33:51 -!- valtern has quit [Ping timeout: 252 seconds] 11:36:32 |amethyst: did you see bug #8607? do any servers still use crypt_algorithm="broken", and if not, is there any reason not to remove it (and require patched dgamelaunch, I guess)? 11:37:29 -!- gammafunk has left ##crawl-dev 11:37:47 -!- ActinalWhomp has quit [Ping timeout: 245 seconds] 11:37:47 -!- Eracar has quit [Ping timeout: 252 seconds] 11:38:57 -!- Infinite_Monkeys has quit [Read error: Connection reset by peer] 11:42:37 -!- indspenceable has joined ##crawl-dev 11:43:35 -!- valtern has quit [Ping timeout: 255 seconds] 11:48:37 -!- Infinite_Monkeys has quit [Ping timeout: 245 seconds] 11:49:09 -!- Yllodra has quit [Ping timeout: 252 seconds] 11:50:03 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 11:51:51 Pearl Dragon Zombies and Skeletons use Giant species tiles instead of Dragon by HilariousDeathArtist 11:51:51 -!- surprisetrex has quit [Remote host closed the connection] 11:51:57 -!- gammafunk has joined ##crawl-dev 11:52:14 OOPS 11:52:27 -!- morik has quit [Ping timeout: 252 seconds] 11:52:47 what 11:52:48 why 11:52:56 -!- morik has joined ##crawl-dev 11:53:18 ...what 11:55:26 uh 11:55:36 why are pearl dragons MON_SHAPE_HUMANOID_WINGED 11:55:52 ...and bone dragons are too 11:56:24 o_O 11:56:31 A mistake on my part probably <_< 11:56:46 hah 11:57:02 i'll fix it 11:57:52 03Grunt02 07* 0.15-a0-1113-g220e614: Report clua errors in running ready() (gw). 10(53 seconds ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=220e614035ed 11:59:43 -!- ActinalWhomp has joined ##crawl-dev 11:59:48 -!- Eracar has joined ##crawl-dev 11:59:51 ...good gw attribution 12:00:04 There are at least three of those now :) 12:00:13 gw-commits activated!!! 12:00:14 at this rate, gw will be made a dev in no time! 12:01:04 somebody write a bot that writes patches for crawl 12:01:22 We had one! It was called dolorous, but it mostly did whitespace wor k>_> 12:01:26 * Grunt flees in terror. 12:01:32 hah 12:01:34 -!- TAS-2012v has quit [Read error: Connection reset by peer] 12:01:35 (sorry dolorous, I know you did a lot more than that!) 12:02:37 would giving dragon form 12+(power/7) AC be too much of a buff 12:03:01 03ontoclasm02 07* 0.15-a0-1114-g51f68aa: Reshape some dragons 10(3 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=51f68aa8d130 12:03:18 that's 12:03:22 40 ac at max power? 12:03:38 ontoclasm: yeah but good luck getting 200 power 12:03:52 in a school without any enhancers besides archmagi 12:04:00 200 power on dragon from might be impossible, yeah 12:04:06 fr staff of Cigotuvi? 12:04:11 Hit things with it to polymorph them? 12:04:21 to malmutate them 12:04:22 (or add ENCH_WRETCHED on most hits) 12:04:31 (It is a thing!) 12:04:57 You bash the orc. The orc grows two more!! 12:05:06 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-1113-g220e614 (34) 12:05:10 TWo more what? 12:05:15 YOU DON'T WANT TO KNOW 12:05:41 two more orcs, obviously 12:06:00 the orc shudders, and 16 goblins pop out! 12:06:01 Brown orc pudding farming. 12:06:13 jelly farming! 12:06:19 -!- valtern has quit [Ping timeout: 240 seconds] 12:08:25 -!- dtsund has joined ##crawl-dev 12:15:06 -!- NTRAFF has quit [Quit: Page closed] 12:16:01 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-1114-g51f68aa (34) 12:17:58 ...so no one objects to the marriage of noitemdest and trunk? speak now or forever hold your peace. 12:18:08 pls do 12:18:14 -!- valtern has quit [Ping timeout: 255 seconds] 12:20:47 Podolak (L5 DsBe) (D:3) 12:21:19 DCSS 0.15: Yes we removed that too now please shut up 12:21:38 DCSS 0.15: Oh god please make the angry voices stop. 12:22:29 b-but if corrosion and item destruction is removed then what will i have left to incessantly bitch about 12:22:40 besides the recovery rates ;-; 12:26:11 -!- rast has quit [Ping timeout: 252 seconds] 12:27:24 -!- rast has joined ##crawl-dev 12:27:25 Grunt: I'm getting "Lua error ... :13: attempt to call upvalue 'oldready' (a nil value)" on most keystrokes in crawl tiles 12:27:33 this is in trunk 12:28:04 Something wrong with your initfile? 12:29:37 Grunt: this is due to some recent change I think 12:29:42 I'm assuming your lua change 12:29:47 I wasn't getting this before 12:30:06 <|amethyst> gammafunk: the change was to report errors 12:30:16 oh, huh 12:30:22 <|amethyst> gammafunk: so the error has always been there in your ready function, but was being ignored before 12:30:27 Yes. 12:30:28 -!- rast has quit [Read error: Connection reset by peer] 12:30:37 <|amethyst> probably you want to check that oldready is not null before calling it 12:30:59 -!- rast has joined ##crawl-dev 12:31:06 -!- Nomi has quit [Ping timeout: 276 seconds] 12:31:09 yeah it's that old skill menu at start lua code I guess 12:31:59 a lot of people have copied this snippet and will probably see these errors 12:32:05 so I guess bug reports incoming 12:32:28 !send Grunt bug reports 12:32:28 Sending bug reports to Grunt. 12:32:50 !sent gammafunk buggy fruit reports 12:32:53 * Grunt squashes the bug like an insect!!!!!! 12:32:55 oops 12:33:59 -!- Naphistim has quit [Ping timeout: 255 seconds] 12:34:30 buggy fruit repots go to wheals clearly 12:34:36 *reports 12:34:40 repots haha 12:34:53 You report the buggy fruit. Yeucch! 12:34:55 repot 12:34:56 :( 12:35:01 * Grunt throws an eggplant at gammafunk. 12:35:24 that's actually an important item in Spelunky 12:35:29 the eggplant I mean 12:40:38 well 12:40:41 sort of 12:40:47 more of an easter egg 12:43:34 03Grunt02 07* 0.15-a0-1115-g12a312a: Have clua view. funcs give return vals with out-of-bounds coords (gw). 10(3 minutes ago, 1 file, 9+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=12a312a68c4a 12:43:36 -!- simmarine has joined ##crawl-dev 12:45:09 sort of? We have a not-completionist on the dev team now! 12:45:16 -!- ProzacElf has joined ##crawl-dev 12:48:55 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-1115-g12a312a (34) 12:49:38 -!- Nethris has quit [Quit: Leaving.] 12:51:17 I never even got to the city of gold. hell is a bit beyond me 12:53:43 I beat everything on old spelunky, but haven't played new spelunky that much 12:53:56 I think I did get to the black market the first time I played the new one though 12:54:06 probably died to a frog 12:54:10 they're so cute! 12:55:21 and their movement patters so cruel... 12:55:25 *patterns 12:55:33 oh love 12:55:51 Welcome to the Jungle! You hear a distant explosion (x5). You'll pay for your crimes! 12:56:00 -!- Ququman has joined ##crawl-dev 12:56:32 fr: bombfrogs 12:56:47 Olmec flattens you! You die... 12:57:09 Save macros? 12:57:49 we got fun and games 12:58:02 but do we have art 12:58:40 end of an era... 12:58:43 -!- PsyMar has quit [Ping timeout: 240 seconds] 12:58:43 there's no such thing as art 12:58:50 03gammafunk02 07* 0.15-a0-1116-g4412034: Destroy item destruction 10(3 days ago, 14 files, 32+ 260-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4412034ca0e5 12:58:50 03gammafunk02 07* 0.15-a0-1117-gafd1d12: Remove jewelry and armour sources of conservation 10(3 days ago, 26 files, 42+ 59-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=afd1d1232c60 12:58:50 03gammafunk02 07* 0.15-a0-1118-g474ca70: Rework demonspawn mutation tiers involving conservation 10(9 hours ago, 6 files, 65+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=474ca70ed42f 12:59:02 rip 12:59:07 yeah rip 12:59:09 NOBODY WILL MISS YOU 12:59:44 I'll miss it 12:59:52 still need to make that crd email 12:59:53 i will 12:59:55 [19:59:19] NOBODY WILL MISS YOU 13:00:27 [20:00:05] [19:59:19] NOBODY WILL MISS ME 13:00:39 :( 13:00:53 or well someone probably will 13:01:07 but certainly not item destruction >:c 13:01:21 c:< 13:01:23 -!- rast has quit [Ping timeout: 252 seconds] 13:01:37 -!- rast- has joined ##crawl-dev 13:01:37 -!- rast- is now known as rast 13:04:11 the basic design argument is that (a) it's interesting to prevent the player from having an unlimited supply of certain tactical effects ('why consumables exist'); and (b) it's interesting to make the supply of those effects that the player has access to *in a given fight* separate from & smaller than their total strategic supply of effects (consumables), so that you can exhaust your... 13:04:13 ...tactical supply of e.g. ?blink, !hw, etc, without being all the way out of those items beyond the context of that one fight. 13:04:38 the problem with old item destruction was, not only was it annoying, but it didn't really succeed at point (b).... 13:05:46 I think you don't really need (b), you just need (a) 13:06:30 you got punished for choosing not to waste consumables 13:06:41 usually by trivial enemies 13:08:23 PleasingFungus: well, there was a suggestion somewhere to limit stack sizes 13:08:35 like, you can only carry 5 curing potions 13:08:43 ...or 3 13:08:55 but that just brings back running to your stash 13:09:07 yeah that wouldn't really work 13:10:03 gammafunk: (b) is nice, though 13:10:31 I don't actually see what you're saying with (b) 13:10:44 another thing somebody suggested was that particular types of options would lock when getting hit by ice 13:10:59 Your curing potions freeze! 13:11:00 mmm. well, I'll hold off until I play some in no-item-destruction. 13:11:13 maybe it'll be moot 13:11:13 it's not desirable for the player to have limited access to their supply 13:11:37 or what I mean is, from the player's point of view, they'd prefer to have access to their full supply 13:11:41 of course they do! 13:12:19 well I think the way you worded (b), it's not clear what the benefit of (b) is 13:12:29 is it: you can't spam all of this type? 13:12:43 but from a design perspective, it's easier to calibrate difficulty if you only have to say "maybe the player has 0-2 blink scrolls", rather "maybe the player has 0-10 blink scrolls" - and so on for other options. 13:13:00 well some items do that inherently 13:13:09 blink sets contam, invis/haste lots of contam 13:13:21 might/agi/brill don't stack, obv 13:13:27 and hw you don't want to be spamming anyway 13:13:31 or something's gone terribly wrong 13:13:43 how much contam does blink give, anyway? 13:13:45 well, haste is the big one 13:13:53 not a lot; that certainly could be adjusted 13:14:02 you can blink like 4 times 13:14:03 the contam is not enough to prevent you from just being hasted in every meaningful fight 13:14:06 before you get glow I think? 13:14:12 maybe after 3 13:14:23 ontoclasm: but it is enough for you to be prevented from hasting shortly *afterward* 13:14:24 maybe hasting should alwyas risk yellow glow 13:14:27 or from being hasted/invised 13:14:31 no it's already an interesting choice! 13:14:38 !haste and /hasting are just generally rare 13:14:40 -!- LexAckson has quit [Quit: Leaving] 13:15:03 and the spell has a big investement in charms and some in int, not to mention armour choice 13:15:21 if you're not using the spell, you certainly can't haste every fight 13:15:37 unless we're talking some zig-champion 13:15:54 maybe the solution to haste being the strongest thing 13:15:57 would be removing the spell :^) 13:16:16 (although it would be like removing MD) 13:16:40 removal of the spell has been suggested, although I'm not sure there's a need 13:17:03 I guess haste the charm itself is the problem, but yeah that's a whole other issue 13:17:05 I would oppose it pretty strongly. it's probably the best designed charm 13:17:16 make it charms/hexes 13:17:19 :Y 13:17:44 PleasingFungus: it's good to cast before every fight 13:17:44 charms/traps but you can't train traps 13:18:03 just like every charms spell 13:18:15 only if you don't mind not being able to go invisible 13:18:21 alternately make the spell have some actual cost like rot 13:18:24 which is very relevant in large parts of the game - very strong in zot, etc 13:18:34 PleasingFungus: Then you go invisible instead of hasting. 13:18:34 or if you don't mind spending a few hundred turns resting afterward 13:18:52 that sounds like a fight you don't haste before???? 13:18:57 I'm sensing a contradiction here, mr. bloax 13:19:40 well if you have invis (which is not always) and in some fight it's better to invis than haste (which is not often), sure 13:20:09 also as we all know, the game isn't made for speedrunning!! 13:20:24 well, when chunks are removed, you will have to beware 13:20:26 the 13:20:27 food 13:20:29 cost.... 13:20:33 :^))) 13:20:40 good triple chin 13:20:55 that is a smiley that has some food to spare 13:21:14 chins or not they are still happy 13:21:24 hapy little fatty chins 13:22:39 -!- Ladykiller69 has quit [Ping timeout: 252 seconds] 13:22:51 -!- LexAckson has joined ##crawl-dev 13:23:51 -!- morik has quit [Ping timeout: 252 seconds] 13:24:01 -!- morik has joined ##crawl-dev 13:24:24 -!- bfein__ has quit [Ping timeout: 276 seconds] 13:25:15 -!- rchandra has joined ##crawl-dev 13:28:55 so is conserve and item destruction gone in trunk? is that what those messages earlier meant? 13:29:14 yes 13:29:28 I just loaded my char and I had an amulet of conserve equipped, still got it 13:29:30 not live on any server yet though 13:29:33 ah 13:29:35 got it 13:29:39 yeah the item won't be deleted 13:29:51 I was wondering whether I needed it anymore 13:30:44 well, looks like I shouldn't have deleted the description 13:30:59 -!- Naphistim_ has quit [Remote host closed the connection] 13:31:00 -!- Crehl has quit [Quit: qqqqqqq] 13:31:43 I like the fruits change 13:32:17 and the general direction of these inventory changes - towards making inventory management less of a hassle 13:33:08 perhaps it deprives the game of a little 'flavour' but if the gameplay is better, that makes it a good change I think 13:36:13 -!- rast has quit [Ping timeout: 252 seconds] 13:37:24 -!- Eracar has quit [Ping timeout: 276 seconds] 13:37:24 -!- ActinalWhomp has quit [Ping timeout: 276 seconds] 13:37:53 I think you'll find it added quite a lot of flavour. just look how many fruit types there are now! 13:38:18 now I don't know what I'm eating! 13:38:50 until I have already eaten it :o 13:40:05 -!- rast has joined ##crawl-dev 13:40:51 -!- reaverb has joined ##crawl-dev 13:41:21 weird, probably bad suggestion: what if cure mut were made more common and rMut got the chop? 13:41:35 PleasingFungus: Obviously I worked my crusaded against Charms earlier :D 13:41:44 quantum fruit 13:41:51 haha 13:42:00 zxc232: I would just remove rMut and just slightly reduce the chances of malmutate working. 13:42:11 or just tie it to MR 13:42:12 Well not "slightly" more like "halve" maybe. 13:42:15 Why? 13:42:19 Bloax: Not that would be bad. 13:42:30 Because a million things already depend on MR 13:42:32 -!- nooodl has joined ##crawl-dev 13:42:46 -!- hurdos has quit [Quit: Leaving.] 13:42:52 (TODO: split MR into multiple values somehow?) 13:43:15 So? 13:43:19 A million things depend on AC. 13:43:23 A million things depend on EV. 13:43:25 That's good. 13:43:27 It's a unified mechanic. 13:43:40 If anything, I'd want *more* things to use, and provide, MR. 13:43:42 also, we may be running out of amulet types 13:43:56 -!- myrmidette has joined ##crawl-dev 13:44:00 Pleasingfungus: Well all thing things which rely on AC and EV do damage. 13:44:10 I feel like conserve and rmut are the main important ones in any game, and if item destruction is removed, and rmut were removed, then... 13:44:13 While MR blocks a million differant effects. 13:44:26 -!- PolkaDot has quit [Read error: No route to host] 13:45:10 zxc232: Both those amulets were/are already optional extras for the most part. Cetrainly not as powerful as, for example faith. 13:45:29 but faith is not great for many gods as well 13:45:29 There's a solution to that. Make it block non-damage effects. 13:46:01 PleasingFungus: To what? 13:46:32 To "MR blocks a million different effects". Just make it consistently block non-damage effects, just like AC consistently blocks damage effects. 13:46:35 Oh, and also note AC and EV are two differant numbers which work differantly on damage. 13:46:45 Which is what I would do to MR probably. 13:46:57 That seems like a really unnecessary complication... 13:47:13 PleasingFungus: Are AC and EV unnecssary complications? 13:47:23 why shouldn't they just be one number? 13:47:28 well that's no trivial task really; those effects that mr are blocking have vastly different interpretations of anything like "damage" 13:47:41 accuraccy would be straightforward, I guess 13:47:53 In any case, this is long, tangental, and not going to happen any time soon so- 13:48:05 Let's have a different argument instead. 13:48:10 I was thinking about confusing touch. 13:48:13 fr: nethack-style magic resistance 13:48:18 nooo 13:48:36 you have it? great. it blocks one million effects completely 13:48:44 quite strong 13:48:46 no? you get all one million effects 13:49:01 * PleasingFungus disintegrates gammafunk! 13:49:55 is there any real reason why flight is temporary? 13:50:07 in most cases 13:50:21 so you can't take off your armour, cast flight, and put your armour back on 13:50:22 * gammafunk basks in the radiant energy for a while. PleasingFungus says: "I believe it not!" 13:51:03 grr 13:51:04 can't you make it require the item equipped? 13:51:06 like boots 13:51:20 I would rather remove LRD from burglary than apportation 13:51:23 thematically 13:51:37 temporary flight is more to differentiate it from perma-fligh, which comes on more rare items or as a species mutation 13:51:57 oh, you mean flightring? 13:52:10 that's sort of neat because you can't re-activate it while in flight, so you can drown if you go out too far 13:52:18 it's a fun limitation 13:52:25 also there was at least one hilarious tv as a result 13:52:26 yeah, that's the idea; a meaningful limitation 13:52:33 flight the spell gets a free pass though 13:52:49 flight the spell is goofy and maybe shouldn't be a thing 13:52:56 it's basically for the reason you said, I think 13:53:26 I see, but with a flight ring if I have to cross a stretch of water and I already have flight up, I wait on the shore until it's gone so I can get the full duration again - this is surely not what you had in mind 13:53:42 zxc232, take the ring off 13:53:46 then put it on 13:53:48 again 13:53:51 uh 13:53:51 no waiting! 13:53:53 hm, didn't think of that 13:53:54 you can just cancel flight 13:53:56 from the a menu 13:54:00 or that! 13:54:00 oh ok 13:54:02 when using tempflight from a ring 13:54:05 or armour I guess 13:54:09 specifically so you don't have to fuck around with that 13:54:09 I haven't flown with a ring like ever 13:54:16 yeah but not from the spell 13:54:19 yep 13:54:29 well with the spell you don't need to 13:54:30 have fun with wind drakes :) 13:54:40 and airstrike 13:54:43 yeah that's when you need to 13:54:43 (wind drakes have airstrike) 13:54:55 but so do other things 13:55:19 !tell |amethyst not sure if you saw my ping earlier, so: did you see bug #8607? do any servers still use crypt_algorithm="broken", and if not, do you see any reason not to remove it (and require patched dgamelaunch, I guess)? 13:55:20 edlothiol: OK, I'll let |amethyst know. 13:55:22 -!- Kintak has quit [Read error: Connection reset by peer] 13:58:14 -!- ldf has quit [Quit: ldf] 13:58:29 -!- scummos| has quit [Read error: Connection reset by peer] 14:00:21 -!- scummos^ has quit [Client Quit] 14:04:29 -!- Aryth has quit [Read error: Connection reset by peer] 14:04:33 on webtiles, sometimes when resuming my game my HP/MP bar on my char tile doesn't show and I have to restart again - is this a known bug and is there a way to avoid this from happening? 14:04:49 -!- scummos__ has quit [Ping timeout: 252 seconds] 14:06:02 -!- palacebeast has quit [Quit: Page closed] 14:07:17 -!- Stendarr|2 has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:07:45 -!- hurdos has quit [Ping timeout: 265 seconds] 14:09:42 zxc232: I think that bug has been around for a while. 14:09:52 and might be fixed by the webtiles changes branch. 14:10:06 Did you try forcing a screen redraw with "i" or such? 14:10:20 I'll try that next time it happens 14:10:40 Most webtiles bugs are solved by forcing a redraw somehow. 14:10:42 -!- scummos| has quit [Ping timeout: 245 seconds] 14:11:04 I see, good to know! 14:11:09 -!- Nomi_ has quit [Ping timeout: 258 seconds] 14:11:22 what about freezes when spectators join (sometimes)? 14:11:47 zxc232: Never seen that bug. 14:12:04 Well on the bright side, restarting also clears the weird lag issues that build up. 14:12:20 reaverb: When spectators join your game tends to hang up for a second. 14:12:27 it has happened to me sometimes on orb runs in particular, not sure if that's a coincidence because people tend to join around that time or if if it has something to do with orb runs 14:12:36 Bloax: Hmm, nobody really watches me so I wouldn't notice. 14:12:50 It's like lag spikes on lantea. 14:12:56 except not server related :v 14:12:57 it feels more like 10 seconds of lag 14:13:07 at least for me when it happens 14:13:14 reaverb: It's quite noticeable if you're playing fast. 14:15:00 -!- scummos^ has quit [Ping timeout: 265 seconds] 14:22:15 -!- scummos__ has quit [Ping timeout: 276 seconds] 14:25:30 -!- scummos| has quit [Ping timeout: 276 seconds] 14:26:48 -!- Zooty has quit [Ping timeout: 240 seconds] 14:27:50 -!- nooodl has quit [Ping timeout: 255 seconds] 14:31:43 -!- rast- has joined ##crawl-dev 14:32:08 -!- rast has quit [Read error: Connection reset by peer] 14:32:09 -!- rast- is now known as rast 14:32:47 -!- Orfax has quit [Ping timeout: 252 seconds] 14:37:29 -!- UncertainKitten has quit [Ping timeout: 264 seconds] 14:42:02 <|amethyst> edlothiol: I don't think any of the servers use "broken", no (maybe CDO did but that's irrelevant now) 14:42:02 |amethyst: You have 12 messages. Use !messages to read them. 14:42:52 <|amethyst> edlothiol: I agree with removing it and making 6 (or something else) the default 14:43:03 -!- johlstei has quit [Read error: Connection reset by peer] 14:43:28 -!- johlstei has joined ##crawl-dev 14:43:31 -!- rast has quit [Ping timeout: 240 seconds] 14:43:53 <|amethyst> edlothiol: I guess the question is, does it still work if you were running with "broken" and change to "6"; I think it should work fine 14:44:42 <|amethyst> edlothiol: I think we can assume no one is using webtiles with stock dgamelaunch, even outside the official servers 14:44:52 -!- rast has joined ##crawl-dev 14:45:17 -!- scummos| has quit [Remote host closed the connection] 14:46:22 <|amethyst> edlothiol: actually, I guess "false" might be the most compatible default 14:46:25 -!- debo has quit [Ping timeout: 258 seconds] 14:46:39 <|amethyst> edlothiol: err, not "false", but None I guess 14:46:55 <|amethyst> edlothiol: but I'd rather encourage people to use SHA-512 than DES :) 14:47:14 -!- Eracar has joined ##crawl-dev 14:47:14 -!- ActinalWhomp has joined ##crawl-dev 14:49:11 -!- johlstei has quit [Ping timeout: 252 seconds] 14:49:12 -!- johlstei_ has joined ##crawl-dev 14:51:01 -!- rast- has joined ##crawl-dev 14:51:07 -!- rast has quit [Ping timeout: 240 seconds] 14:51:09 -!- rast- is now known as rast 14:51:27 -!- nooodl has joined ##crawl-dev 14:55:47 -!- rast has quit [Ping timeout: 252 seconds] 14:58:25 -!- Ankalagon has quit [Quit: Page closed] 15:00:17 -!- johlstei_ has quit [Ping timeout: 252 seconds] 15:01:20 -!- tcjsavannah has quit [Quit: tcjsavannah] 15:02:28 -!- mamgar has quit [Read error: Connection reset by peer] 15:03:29 -!- johlstei has joined ##crawl-dev 15:03:46 -!- rast has joined ##crawl-dev 15:05:23 man 15:05:34 03N7829102 07* 0.15-a0-1119-g9b3a599: Allow a weapon swap when drawing the Illusion. 10(8 minutes ago, 1 file, 15+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b3a599bbdb7 15:05:36 i feel as if a great weight has been lifted 15:05:36 -!- Perryman has quit [Ping timeout: 258 seconds] 15:05:59 from my shoulders 15:06:04 -!- CSDCS has quit [Read error: Connection reset by peer] 15:06:10 |amethyst: I think we can make 6 the default; my short tests seem to imply it's compatible (after using broken before), and if someone doesn't have glibc2, they can change it to false 15:08:29 -!- KurzedMetal has quit [Read error: Connection reset by peer] 15:10:27 -!- mamgar has quit [Ping timeout: 252 seconds] 15:11:36 LexAckson: ? 15:11:37 oh 15:11:40 I get it 15:11:59 it happened halfway through a SpAr playthrough of mine 15:12:05 what a difference :) 15:12:17 -!- CSDCS has quit [Read error: Connection reset by peer] 15:12:50 -!- dtsund has quit [Quit: dtsund] 15:14:05 gw (L9 OgBe) ERROR in 'bitary.h' at line 62: bit vector range error: 240 / 15 (D:7) 15:14:07 what 15:14:17 !crashlog gw 15:14:18 No milestones for gw (crash). 15:15:04 <|amethyst> edlothiol: yeah, OS X, Linux, and Solaris should all support it 15:15:19 !crashlog gw 15:15:20 1. gw, XL9 OgBe, T:6467 (milestone): http://crawl.berotato.org/crawl/morgue/gw/crash-gw-20140528-201401.txt 15:15:50 03edlothiol02 07[webtiles-changes] * 0.15-a0-747-g6a330ab: Webtiles: Remove the "broken" crypto_algorithm. 10(5 minutes ago, 3 files, 12+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6a330ab16ad3 15:19:23 %git gb32516e 15:19:23 Could not find commit gb32516e (git returned 128) 15:19:53 -!- CSDCS has quit [Read error: Connection reset by peer] 15:20:01 %git b32516e 15:20:01 07ontoclasm02 * 0.15-a0-1081-gb32516e: Fedhas invo tiles 10(23 hours ago, 5 files, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b32516e3e8a7 15:20:03 -!- dtsund has joined ##crawl-dev 15:24:45 thanks 15:24:47 -!- valtern has quit [Remote host closed the connection] 15:25:37 -!- CSDCS has quit [Read error: Connection reset by peer] 15:29:41 -!- Stendarr has quit [Ping timeout: 264 seconds] 15:31:40 -!- CSDCS has quit [Read error: Connection reset by peer] 15:33:18 -!- Kellhus has quit [Ping timeout: 240 seconds] 15:35:12 -!- debo has joined ##crawl-dev 15:36:27 -!- scummos__ has quit [Quit: Konversation terminated!] 15:38:44 -!- CSDCS has quit [Read error: Connection reset by peer] 15:40:30 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 15:42:00 -!- Eracar has quit [Ping timeout: 265 seconds] 15:42:29 -!- ActinalWhomp has quit [Ping timeout: 265 seconds] 15:45:07 -!- CSDCS has quit [Read error: Connection reset by peer] 15:49:59 -!- rast has quit [Read error: Connection reset by peer] 15:50:04 -!- Blomdor has quit [Quit: Page closed] 15:50:11 -!- rast has joined ##crawl-dev 15:51:38 -!- CSDCS has quit [Read error: Connection reset by peer] 15:51:43 -!- bonghitz has quit [Remote host closed the connection] 15:52:03 -!- WereVolvo has quit [Quit: Leaving.] 15:53:07 -!- Morik_ has quit [Read error: Connection reset by peer] 15:53:26 -!- rast- has joined ##crawl-dev 15:54:27 -!- rast has quit [Ping timeout: 252 seconds] 15:54:32 -!- rast- is now known as rast 15:55:08 -!- ActinalWhomp has joined ##crawl-dev 15:55:09 -!- caleba has quit [Quit: caleba] 15:55:12 -!- Eracar has joined ##crawl-dev 15:55:48 -!- Xenobreeder has quit [Ping timeout: 240 seconds] 15:56:02 -!- Patashu has joined ##crawl-dev 15:56:41 -!- morik has quit [Ping timeout: 264 seconds] 15:57:21 -!- morik has joined ##crawl-dev 15:58:29 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 15:58:40 -!- HDA is now known as HilariousDeathAr 15:59:12 -!- CSDCS has quit [Read error: Connection reset by peer] 16:02:03 -!- HilariousDeathAr is now known as HDA 16:05:02 -!- eb_ has joined ##crawl-dev 16:05:07 -!- Blazinghand|Work has quit [Remote host closed the connection] 16:07:43 -!- PolkaDot has quit [Quit: Lost terminal] 16:10:38 -!- zxc232 has quit [Quit: Leaving.] 16:14:03 -!- mizu_no_oto has quit [Ping timeout: 276 seconds] 16:14:48 -!- omniguy has quit [Ping timeout: 240 seconds] 16:17:31 !rng 8 16 32 16:17:32 The RNG chooses: 16. 16:20:35 RIP Sequell 16:20:35 johnny0 : Note the Gretell database is outdated. 16:20:51 Sequell is actually alive and well 16:20:51 simmarine: simmarine : Note the Gretell database is outdated. 16:20:58 -!- Patashu has quit [Ping timeout: 240 seconds] 16:21:15 Sequell has become self-aware 16:21:15 edlothiol: edlothiol : Note the Gretell database is outdated. 16:22:02 are you noting yet 16:22:02 PleasingFungus : Note the Gretell database is outdated. 16:22:20 are you sure 16:22:21 Bloax : Note the Gretell database is outdated. 16:22:31 i don't believe you 16:22:31 Bloax : Note the Gretell database is outdated. 16:23:07 ??Gretell 16:23:07 Bloax : Note the Gretell database is outdated. 16:24:47 16:24:50 16:25:26 -!- bonghitz has quit [Quit: Leaving...] 16:25:41 -!- Lasty1 has joined ##crawl-dev 16:25:41 Lasty1: Lasty1 : Note the Gretell database is outdated. 16:25:59 16:26:03 . 16:26:03 Bloax : Note the Gretell database is outdated. 16:26:40 -!- Sonata is now known as flappity 16:27:39 -!- Ragdoll has quit [Quit: Houdoe] 16:29:25 -!- CSDCMS has quit [Read error: Connection reset by peer] 16:29:27 -!- HellTiger_ has quit [Ping timeout: 245 seconds] 16:29:36 -!- Almacia has quit [Remote host closed the connection] 16:30:58 -!- PleasingFungus has quit [Remote host closed the connection] 16:31:02 you know, someone should actually ping greensnark 16:31:02 edlothiol : Note the Gretell database is outdated. 16:31:29 -!- PleasingFungus has joined ##crawl-dev 16:31:29 PleasingFungus: PleasingFungus : Note the Gretell database is outdated. 16:31:45 edlothiol: Somebody already did on ##crawl-sequell 16:31:45 reaverb : Note the Gretell database is outdated. 16:31:51 Well, simmarine 16:31:52 reaverb : Note the Gretell database is outdated. 16:31:56 oh, ok 16:31:56 edlothiol : Note the Gretell database is outdated. 16:33:41 -!- Roarke has quit [Quit: Page closed] 16:33:48 -!- Spatzist has quit [Ping timeout: 240 seconds] 16:36:57 oh hey, it's doing it in here too 16:36:57 ProzacElf : Note the Gretell database is outdated. 16:37:19 yes its a behavior command 16:37:19 simmarine : Note the Gretell database is outdated. 16:37:33 ProzacElf: Yes it's on all the channels Sequell is at and /msg Sequell 16:37:33 reaverb : Note the Gretell database is outdated. 16:37:41 <|amethyst> fixed 16:37:49 yay 16:38:25 -!- Krakhan has quit [Changing host] 16:40:15 but is the gretell database still outdated? 16:40:24 PleasingFungus: Yes. 16:42:50 oh no! 16:43:05 We fixed the command to only react on @?? though. 16:43:15 @?????????????sigmund 16:43:15 unknown monster: "???????????sigmund" 16:43:16 simmarine: Note the Gretell database is outdated; use %????????????? to query Cheibriados instead. 16:43:30 and @? etc. 16:43:33 works fine enough for practical purposes! 16:43:39 @?sigmund 16:43:39 Sigmund (08@) | Spd: 10 | HD: 3 | HP: 30 | AC/EV: 0/11 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(12) | Chunks: 07contam | XP: 104 | Sp: throw flame (3d5), confuse, invisibility, magic dart (3d4) | Sz: Medium | Int: normal. 16:43:40 Lightli: Note the Gretell database is outdated; use %? to query Cheibriados instead. 16:43:42 ok 16:43:49 Sigmund (08@) | Spd: 10 | HD: 3 | HP: 30 | AC/EV: 0/11 | Dam: 5 | 10weapons, 10items, 10doors, spellcaster | Res: 06magic(12) | Chunks: 07contam | XP: 104 | Sp: throw flame (3d5), confuse, invisibility, magic dart (3d4) | Sz: Medium | Int: normal. 16:43:49 %?sigmund 16:43:55 it looks exactly the same 16:44:02 @?gargoyle 16:44:02 gargoyle (159) | Spd: 10 | HD: 4 | HP: 13-31 | AC/EV: 18/6 | Dam: 10, 6, 6 | 11non-living, 10doors, fly | Res: 06magic(32), 10elec++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 142 | Sz: Medium | Int: normal. 16:44:03 simmarine: Note the Gretell database is outdated; use %? to query Cheibriados instead. 16:44:04 gargoyle (159) | Spd: 10 | HD: 6 | HP: 19-36 | AC/EV: 18/6 | Dam: 20 | 11non-living, 10items, 10doors, fly, !sil | Res: 06magic(48), 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 415 | Sp: stone arrow (3d12) | Sz: Medium | Int: normal. 16:44:04 %?gargoyle 16:44:12 THAT's outdated though 16:44:22 maybe sequell should respond with a /msg instead 16:44:26 yeah 16:44:49 rchadra: That would proabably be good. 16:44:53 ??:beh:[17] 16:44:54 :beh:[17/17]: ^@(?P\?+)>>>::: reaverb: Note the Gretell database is outdated; use %${qs} to query Cheibriados instead. 16:45:06 reaverb being $nick of course. 16:45:24 -!- infiniplex has joined ##crawl-dev 16:46:03 :beh:s are pure black magic 16:46:31 <|amethyst> https://github.com/greensnark/dcss_sequell/blob/master/docs/learndb.md#user-content-behaviour 16:47:23 thanks, now they are just moderately grey magic 16:47:45 -!- LexAckson has quit [Quit: Leaving] 16:48:50 -!- wheals has joined ##crawl-dev 16:53:41 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 16:56:11 -!- palacebeast has quit [Quit: Page closed] 16:56:35 -!- demiskeleton has quit [Ping timeout: 252 seconds] 16:57:12 -!- Morg0th has quit [Quit: leaving] 16:57:16 -!- PleasingFungus_ has joined ##crawl-dev 16:58:12 -!- scummos| has quit [Ping timeout: 240 seconds] 16:59:25 I have finished a new set of layout weights. I would like to request no one change the layout_foo.des files while I make a patch to put them in. Otherwise there will be conflicts that I don't know how to fix. 16:59:41 -!- Chris7 has quit [] 17:00:13 -!- simmarine_ has joined ##crawl-dev 17:00:34 * wheals has come up with a way to improve armour without writing out a list: http://pastie.org/9232275 17:00:54 infiniplex: Awesome! 17:00:56 grunt: connectiovity for the new layout_onion_interference sometimes prunes the center portion of the map and leaves the outside. It may also leave just part of the shape. Images on devwiki 17:01:11 Starting now. I will tell you as soon as I finish the patch. 17:01:20 -!- PleasingFungus has quit [Ping timeout: 264 seconds] 17:01:25 -!- PleasingFungus_ is now known as PleasingFungus 17:01:54 infiniplex: If something bizzare happens I might be able to resolve the conflicts, particularly if weights are just data. Thanks again. 17:02:39 wheals: hmm, interesting. So that toggles orcs from robe -> leahter -> ring mail -> etc. 17:03:11 -!- simmarine has quit [Read error: Connection reset by peer] 17:04:38 -!- ystael has quit [Ping timeout: 255 seconds] 17:04:38 -!- agentgt has quit [Ping timeout: 255 seconds] 17:05:08 <|amethyst> @??-version 17:05:08 Monster stats Crawl version: 0.15-a0-1119-g9b3a599 17:05:08 |amethyst: Note the Gretell database is outdated; use %?? to query Cheibriados instead. 17:05:09 -!- CKyle_ has quit [Quit: CKyle_] 17:05:40 i thought that there might be comments about incrementing an enum, not exactly good practice :P 17:05:59 but possibly the simplest solution here 17:06:12 wheals: Meh, it's not like we don't do that hack anyway. Just put a comment telling people not to change that. 17:07:07 weapons will probably be a bit more complicated, though... 17:07:07 <|amethyst> @?-version 17:07:08 Monster stats Crawl version: 0.15-a0-1119-g9b3a599 17:07:21 -!- debo has quit [Ping timeout: 276 seconds] 17:07:35 hm, maybe not, actually 17:10:02 reverb: Thanks. I am more worried about inherantly incompatible changes, like someone changing a layout enough to make my weights silly. 17:10:36 -!- wheals has quit [Quit: Leaving] 17:11:06 Monster database of master branch on crawl.develz.org updated to: 0.15-a0-1119-g9b3a599 17:12:58 infiniplex: Ah, hmm. 17:13:58 It should only be a few hours. 17:16:16 Unstable branch on crawl.lantea.net updated to: 0.15-a0-1119-g9b3a599 (34) 17:18:27 -!- LNCP has quit [Read error: Connection reset by peer] 17:18:53 Oh yes, this is an odd idea I had recently. The idea of the "souless" species has been suggested by dpeg. The species would get less piety over time and such, like an inverted "faith. What if we made Ko this "souless" species? (I was thinking a name like "forlorn" would work better). This would differentate them from Halflings fairly well. 17:20:25 Would they gain something in recompense? 17:20:31 <|amethyst> thematically it would make more sense for gargoyles 17:20:47 <|amethyst> which probably need the nerf more than Ko, too 17:20:51 Gargoyles have too many gimmicks as is, though. 17:20:54 |amethyst: It would (sort of) but gargoyles have their high-AC low-hp thing. 17:21:09 -!- DrinkMachine has joined ##crawl-dev 17:21:15 which works rather well. No need to add more stuff to the species. 17:21:45 Soulless could also reduce piety costs for abilities, thereby causing it to be a double-edged sword. 17:21:46 We could just drop all Gr apts 1 and raise all Ko apts 1 if we wanted to correct for power level. 17:22:36 Is there any extremely offensive race besides trolls? 17:22:44 Keanan1: I don't think that's a good idea for a variety of reasons. 17:22:46 I find felids offensive 17:22:53 Define offensive. 17:23:03 it's terrible and it exists 17:23:08 Because all chars have to attack stuff. 17:23:17 Very high offensive power. 17:23:29 DE and Og are both arguably high offense with defensive malus's 17:23:32 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 17:23:37 Bloax: All species in the game can win, that requires killing thousands of monsters. 17:23:40 <|amethyst> tengu, ogre, merfolk (best weapon apt) 17:23:57 which is good "offensive power" 17:24:01 -!- Eracar has quit [Ping timeout: 252 seconds] 17:24:12 -!- ActinalWhomp has quit [Ping timeout: 240 seconds] 17:24:57 Well I'm thinking of something in the "that's a lot of auxillary attacks" territory. 17:25:05 Gh then. 17:25:07 But that's probably only Tengu and monstrous demonspawn. 17:25:08 Op! 17:25:08 arguably. 17:25:20 Kvaak: Op could use some. ;) 17:25:30 have you ever tried tentacle slapping stuff 17:25:46 !hs . op 17:25:47 16. PleasingFungus the Tainter (L15 OpVM of Vehumet), hit from afar by Donald (tomahawk) on Orc:4 on 2013-12-11 22:47:51, with 81815 points after 42068 turns and 3:30:24. 17:25:49 oh 17:25:51 Yes. 17:25:52 w/e 17:27:37 -!- Eracar has joined ##crawl-dev 17:27:48 -!- morik has quit [Ping timeout: 258 seconds] 17:27:57 -!- ActinalWhomp has joined ##crawl-dev 17:28:12 -!- morik has joined ##crawl-dev 17:28:25 -!- dtsund has left ##crawl-dev 17:32:44 Hmm, would the souless mutation work fine as a regular (3 level) mutation? It seems that it wouldn't work well on, say, wretched stars but would be a good startegic debuff from malmutate. 17:32:48 soulless 17:34:19 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 17:37:23 It'd vary widely in relevancy - consider Vehumet, for example. Of course, that's already true for some existing muts. 17:42:06 -!- ckyle has joined ##crawl-dev 17:42:29 -!- CKyle_ has joined ##crawl-dev 17:42:36 PleasingFungus: Yes I consider that a good thing. 17:42:47 It's like 17 mutations in one. 17:42:56 or however many gods we have. 17:42:57 -!- Sapz has quit [] 17:45:18 Just imagine how many mutations it'll be once we add the randgod! 17:48:13 -!- edlothiol has quit [Ping timeout: 252 seconds] 17:50:33 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Unborn.png isn't it tragic we don't have 64x64 sprites 17:51:18 soulles mutation? 17:51:29 Lightli: Read the backlog. 17:51:31 <|amethyst> I would like to see 64x64 sprites, too 17:52:05 Mightr have been good to bring the up before ontoclasm redid all the ability & invo icons :D 17:52:19 or are those not sprites? 17:52:20 ? icons resolution is independent of monster sprite resolution, I'd htink 17:52:44 <|amethyst> it's come up before, but it's a lot of work and not everyone was convinced of the relevance 17:52:44 four times the work to make new sprites in 64x64, though. and there are quite a lot of sprites you'd want to remake to fit the style 17:52:46 quite a lot 17:53:01 <|amethyst> and of course it's so much work :) 17:53:19 oh 17:53:49 Lightli: If you assume that's the answer more people wouldn't be as snappy with you. :D 17:53:55 ok 17:54:18 rude 17:54:29 PleasingFungus: Oh, oops. 17:54:31 ? 17:54:39 PleasingFungus: It's not four times the work, depending on how you do it. 17:56:23 -!- dtsund has joined ##crawl-dev 17:56:57 bloax: mm? 17:57:16 this thing is a whole lot of brushwork 17:57:41 and fortunately brushes aren't single pixels 17:57:47 -!- DrinkMachine has quit [Quit: Leaving] 17:58:58 also i dunno how big your monitor is 17:59:44 but i'm pretty sure mine couldn't display the map with 64x64 tiles 17:59:48 not even close 17:59:54 yep 18:00:07 it would be pretty though! 18:01:06 <|amethyst> yeah, it's mostly an issue for high-DPI displays 18:01:40 <|amethyst> at least a few people have reported that 32x32 is too small to see on phones 18:02:52 Those people must hate me by now. :p 18:02:54 <|amethyst> but it is true you would need at least 1088 pixels to fit all of LOS at 64x64, and that doesn't count the message area 18:07:42 so instead of 1680x1080 displays we'll need 2240x1440 displays 18:08:25 -!- Piginabag has quit [Quit: Page closed] 18:12:40 -!- debo has joined ##crawl-dev 18:13:44 -!- nooodl has quit [Ping timeout: 255 seconds] 18:14:42 -!- zeia has quit [Quit: Page closed] 18:15:59 -!- ystael has quit [Ping timeout: 252 seconds] 18:17:30 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 18:17:47 -!- Mister_Fox has quit [Ping timeout: 255 seconds] 18:19:42 -!- Datul has quit [Quit: Page closed] 18:20:22 -!- nooodl has joined ##crawl-dev 18:20:42 -!- Bcadren has left ##crawl-dev 18:22:44 -!- rast- has joined ##crawl-dev 18:23:12 -!- predator117 has quit [Ping timeout: 245 seconds] 18:25:33 -!- Morik_ has quit [Read error: Connection reset by peer] 18:26:12 -!- rast has quit [Ping timeout: 240 seconds] 18:26:20 -!- rast- is now known as rast 18:29:17 -!- morik has quit [Ping timeout: 252 seconds] 18:29:44 -!- morik has joined ##crawl-dev 18:35:26 -!- HDA_ has joined ##crawl-dev 18:36:36 -!- scummos^ has quit [Ping timeout: 240 seconds] 18:41:41 -!- _miek has quit [Remote host closed the connection] 18:43:05 portal timer messages seem inconsistent to me. some portals start with "you hear a rapid {foo}", other portals start with "you hear a slow {foo}" 18:43:12 and vice versa for the "time's almost out" messages 18:44:57 -!- FourHTwoA has quit [Ping timeout: 252 seconds] 18:45:42 You hear the glacial trickle of sand against rock, slowly - slowly filling out the empty space while time flies by in its own, seemingly alien pace. 18:53:58 -!- Nightbeer has quit [Read error: Connection reset by peer] 18:54:34 -!- Morik_ has quit [Quit: This computer has gone to sleep] 18:56:08 -!- rast- has joined ##crawl-dev 18:56:41 -!- rast has quit [Ping timeout: 264 seconds] 18:56:46 -!- rast- is now known as rast 18:59:39 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 32.0a1/20140516030204]] 19:01:42 -!- alefury has joined ##crawl-dev 19:05:48 -!- ebarrett_ has joined ##crawl-dev 19:05:55 -!- schistosomatic has joined ##crawl-dev 19:07:47 -!- eb_ has quit [Ping timeout: 245 seconds] 19:14:40 -!- rast- has joined ##crawl-dev 19:15:48 -!- rast has quit [Ping timeout: 240 seconds] 19:17:29 -!- flappity has quit [Read error: Connection reset by peer] 19:18:16 -!- PleasingFungus has joined ##crawl-dev 19:19:03 -!- rast- has quit [Ping timeout: 252 seconds] 19:19:39 -!- Davens has quit [Ping timeout: 399 seconds] 19:21:44 -!- flappity has quit [Client Quit] 19:22:43 -!- Patashu has joined ##crawl-dev 19:24:53 -!- dtsund has quit [Quit: dtsund] 19:25:36 -!- CSDCS has quit [Read error: Connection reset by peer] 19:27:19 ontoclasm: Did something happen to the ring of vitality tile lately? 19:29:24 -!- Euph0ria has quit [Ping timeout: 240 seconds] 19:30:09 -!- morik has quit [Ping timeout: 252 seconds] 19:30:14 -!- ActinalWhomp has quit [Ping timeout: 255 seconds] 19:30:14 -!- Eracar has quit [Ping timeout: 255 seconds] 19:30:25 -!- morik has joined ##crawl-dev 19:32:51 -!- Amy has quit [Read error: Connection reset by peer] 19:38:10 -!- Zermako has quit [] 19:39:48 -!- HDA_ has quit [Ping timeout: 240 seconds] 19:44:20 simm (L16 KoWn) ERROR: range check error (27002 / 2000) (Lab) 19:47:38 pinging reaverb 19:47:47 PleasingFungus: Yes? 19:47:56 so I was thinking more about confusing touch last night 19:49:01 the problem is that it's an offensive level 1 spell that's not in a starting spellbook. right now, it's used because it's way stronger than a level 1 spell should be. but if I nerfed it down to "level 1 strength", whatever that means, then... no one would use it, because no one would find it before it was useless. 19:49:20 Yes. 19:49:32 -!- HellTiger__ has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:49:53 so, there are two obvious solutions. move it up a few spell levels (and probably tweak it to be less tedious to use), or move it into a starting book. 19:50:13 (and nerf it.) 19:50:21 -!- CSDCS has quit [Remote host closed the connection] 19:50:26 (alternative to moving it upt a few spell levels: Put it on some evocable) 19:50:29 giving it a standard duration behaviour instead of that weird discharge thing and moving it up seems like the easiest thing to do 19:50:31 Anyway, conintue. 19:50:37 imo 19:51:47 it's a spell that buffs unarmed combat. there's an obvious class that fits with: transmuter. it'd be an easy retheme, too: make it tmut/hexes or something, call it 'sporulate'. it wouldn't be the only background with two level-1 spells in its starting book - compare e.g. necromancers. 19:52:40 PleasingFungus: I would replace Beastly touch because that spell is also problematic. 19:52:42 Sporulate for Tm starting book sounds great. 19:53:01 very thematic, though 19:53:02 Beastly Appendage is a silly spell. 19:53:02 -!- nrook has joined ##crawl-dev 19:53:03 But putting it in the Tm book sound sort of ok to me, worth trying. 19:53:07 -!- nrook has left ##crawl-dev 19:53:08 oh it's nrook 19:53:10 ...nvm 19:53:12 -!- CSDCS has quit [Remote host closed the connection] 19:53:13 definitely worth it 19:53:22 -!- ActinalWhomp has joined ##crawl-dev 19:53:22 -!- Eracar has joined ##crawl-dev 19:53:23 anyway, I'll poke at that later. 19:53:59 also I think I'm going to nerf repel/deflect missiles a tiny bit at low spellpower. we're probably going to have to make larger changes to them at some point, but this seems like a reasonable change. 19:54:35 -!- CSDCS has quit [Remote host closed the connection] 19:56:08 -!- CSDCS has quit [Read error: Connection reset by peer] 19:56:25 -!- agentgt has quit [Quit: WeeChat 0.3.7] 19:56:28 -!- zercules has quit [Quit: Page closed] 19:57:00 putting confusing touch in tm book would also maybe finally convince the evap widows to embrace tm as magical puncher 19:57:25 'magical puncher' would be a good title 19:57:27 maybe 19:57:51 -!- Keanan1 has quit [Quit: Leaving.] 20:00:22 remove snakes 20:00:26 sticks to snakes 20:00:30 add touch 20:00:44 but sticks to snakes is such a nifty spell 20:00:52 Hmm, with weightless and removed weight, is there any reason for porridge to still exist? 20:00:58 As opposed to like 2 bread rations. 20:01:02 time 20:01:09 reaverb: clearly gozag 20:01:14 -!- CSDCS has quit [Remote host closed the connection] 20:01:30 "non tactical food" since it'd just get shattered later 20:01:31 PleasingFungus: Ok, so weight until chunkless is done before removing it :D 20:01:44 I don't know 20:02:01 chunkless? 20:02:13 is the a master plan 20:02:20 I never even noticed weight was the reason for porridge to exist in the first place 20:02:36 I thought porridge was a thing because... 20:02:39 ...well, because nethack 20:02:41 tbh 20:02:43 -!- Sequell has quit [Excess Flood] 20:02:51 since I always treated both food and potions as "fuckin heavy" in the weight scale 20:02:53 -!- CSDCS has quit [Remote host closed the connection] 20:03:29 myrmidette: It's a branch I'm going to push to an experimental in the next hour or so. 20:03:32 -!- bonghitz has quit [Remote host closed the connection] 20:03:38 -!- HellTiger has quit [Ping timeout: 240 seconds] 20:03:47 Good to hear that I'm already well prepared! 20:03:51 Oh, is there a way to view vaults generated in a wiz-mode game without quitting said game? 20:03:51 -!- Sequell has joined ##crawl-dev 20:04:01 maybe remove food altogether 20:04:05 it's annoying 20:04:21 He, I like how Sequell quit Excess Flood now. 20:04:40 mymidette: See c-r-d if you want to learn more about dev food plans. 20:04:48 -!- BlackrayJack has quit [Ping timeout: 276 seconds] 20:04:57 ? 20:05:10 is there a tactical advantage based on how fast you can drink it (porridge)? 20:05:10 also, was there a tactical advantage to quaffing porridge due to it being a fast way to reach satiation? I never knew the optimal way to handle food so I only carried one type of ration (either bread or meat) and a stack of fruit (for fast eating) 20:05:28 -!- eb_mobile has joined ##crawl-dev 20:05:39 Porridge does have the effect of immediately bringing you up to a good satiation level, yes. 20:05:40 porridge being one turn non-delay action is nice yes 20:05:52 -!- CSDCS has quit [Read error: Connection reset by peer] 20:05:56 reaverb, what is crd 20:05:58 without item destruction we can find out, though 20:06:05 mymidette: 20:06:06 ??crd 20:06:07 c-r-d[1/2]: http://news.gmane.org/gmane.games.roguelike.crawl.devel 20:07:26 crd is pretty interesting 20:09:42 <|amethyst> johnstein: is the new webtiles stuff working well? 20:09:56 <|amethyst> johnstein: and do you have it interacting with dgl? 20:10:14 <|amethyst> johnstein: I was going to try it out in the next day or two on CSZO 20:10:32 |amethyst: yes 20:10:39 |amethyst: works ok 20:10:48 <|amethyst> johnstein: can you use it with old Crawl versions? 20:10:56 |amethyst: seems a bit laggy when initially connecting to watching a game or starting one 20:11:04 |amethyst: yea, seemed to work 20:11:17 <|amethyst> cool 20:11:36 <|amethyst> anything I should watch out for? 20:11:40 |amethyst: but I hosed up dbro. I did a sudo -R chown crawl-dev:crawl-dev ../../../* 20:11:48 which hit my dbro DGL 20:11:53 :C 20:12:02 <|amethyst> you're not the first person to do that on a server 20:12:19 I may want to ping you or someone to help me untangle it 20:12:19 <|amethyst> Either TZer0 or joosa, I can't remember which, did the same thing 20:12:22 I got console to work 20:12:32 but webtiles complains about not enough ptys 20:13:07 <|amethyst> yeah, various things need to be owned by root, setuid, etc 20:13:22 |amethyst: as for anything to watch out for. it was pretty painless. I ran the config converter and found a bug and after that got fixed, it worked pretty well. I'm trying to remember any other issues 20:13:23 I think both of them did, at least I helped both of them sort out similar permissions issues 20:13:28 %git :/johnstein 20:13:28 07edlothiol02 * 0.15-a0-745-g7861d58: Webtiles: Don't forget pre_options in configexport.py (johnstein). 10(10 days ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7861d582e5d8 20:13:32 yay 20:13:48 <|amethyst> probably reinstalling debian but keeping the crawl-master and dgldir stuff would work? 20:14:03 I think I had to blow away the old python server files 20:14:39 the issue was I was out of sync with the current repo for things like server.py and the config.py 20:15:06 so I had to make a few updates to my config.py and then pull over the new server stuff. it was kinda fiddly, but that's because I'm kinda dumb at this stuff something 20:15:06 -!- dtsund has joined ##crawl-dev 20:15:08 sometimes 20:15:10 -!- magicpoints has joined ##crawl-dev 20:15:24 >AC: -123 20:15:36 Someone's been doing a slime zig:26 without rCorr. 20:16:10 <|amethyst> !lm * min=ac 20:16:15 9429874. [2014-05-15 21:21:17] LordSloth the Sneak (L8 VSAr of Gozag) killed Ijyb on turn 4609. (D:6) 20:16:34 <|amethyst> !lm * min=ac x=ac 20:16:39 9429883. [2014-05-15 21:21:17] [ac=-13] LordSloth the Sneak (L8 VSAr of Gozag) killed Ijyb on turn 4609. (D:6) 20:17:08 just to check, what races will keep chunk eating once chunkless goes in? 20:17:27 <|amethyst> Lightli: at the very least Troll and Ghoul 20:17:37 last I heard, reaverb was saying just ghoul 20:17:39 <|amethyst> I don't know if we decided about kobold and felid 20:17:40 reaverb had ditched even troll though 20:17:44 <|amethyst> ah, hm 20:18:04 <|amethyst> at the very least ghoul then 20:18:12 |amethyst: Ghoul still eat chunks. 20:18:19 <|amethyst> dpeg was pressing for keeping one other carnivore race I know 20:18:22 yeah 20:18:25 Note this is an experimental, I could see moving Tr and/or Ko back. 20:18:29 how does food goldification work with fedhas? 20:18:40 just make troll swallow small enemies whole 20:18:40 <|amethyst> reaverb: are Felids still carnivorous? 20:18:44 But we should test the one thing that hasn't been tried for the past decade. 20:18:45 on kill 20:18:48 |amethyst: Yes. 20:19:05 -!- Ququman has quit [Read error: Connection reset by peer] 20:19:07 <|amethyst> actually, trolls eating corpses directly could be interesting 20:19:22 nom nom nom 20:19:25 mymidette: As mentioned on crd, moving Fedhas away from fruit onto a differant, new item type would be a prerequisete to goldification. 20:19:32 <|amethyst> I don't think that would be good for ghouls because of their special stuff 20:20:50 <|amethyst> I think having an item type that is only useful to Fedhas worshippers is bleh... then again, skeletons are pretty special-purpose too 20:21:03 reaverb, assumed you already had solution because there's a set date for pushing 20:21:14 myrmidette: No there isn't? 20:21:22 nvm 20:21:39 <|amethyst> reaverb: what happens to simulacrum? Can you still butcher if you want? 20:21:48 You can butcher if you want. 20:22:10 <|amethyst> I assume vampires also keep their food situation 20:22:19 This is not a hyper extensive patch... Just removes chunke eating and ups perma-food generation/starting food 20:22:28 |amethyst: Of course. 20:22:46 Speaking of vampires - potions of blood seem to be on autopickup by default. 20:23:00 nobody has a use for them except for vampires 20:23:13 -!- DrinkMachine has joined ##crawl-dev 20:23:56 <|amethyst> Bloax: nutrition 20:24:38 <|amethyst> they are marked as useless for spriggans that don't know sublimation 20:25:39 -!- Watball has quit [Quit: Leaving] 20:26:56 -!- rbrrk has quit [Quit: Page closed] 20:27:24 blood potion autopickup turned on a few months ago, then turned off again 20:27:26 iirc 20:28:36 -!- rast-- has joined ##crawl-dev 20:28:37 ...can't find the commit so maybe I'm crazy 20:28:37 -!- rast-- is now known as rast 20:30:33 -!- ActinalWhomp has quit [Ping timeout: 252 seconds] 20:30:55 -!- Eracar has quit [Ping timeout: 252 seconds] 20:32:48 for chunkless what if we made people hunger faster when above satiated? 20:32:57 that would prevent immediate permafood eating 20:33:07 mymidette: And why is that necessarily desirable? 20:33:33 (I originally just locked you at satited if you weren't a carnivore already, I removed that before pushing) 20:34:03 there is already engorged for wasting excess munchie points 20:34:37 New branch created: chunkless (4 commits) 20:34:37 03reaverb02 07[chunkless] * 0.15-a0-1120-g18279cb: Make Non-Gh species unable to eat chunks 10(30 hours ago, 1 file, 8+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=18279cbc3031 20:34:37 03reaverb02 07[chunkless] * 0.15-a0-1121-g65c3510: Vastly increase meat perma-food generation 10(30 hours ago, 2 files, 8+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=65c3510b061f 20:34:37 03reaverb02 07[chunkless] * 0.15-a0-1122-g75cf94e: Give players 5 rations to start out 10(3 hours ago, 1 file, 7+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=75cf94ea220d 20:34:37 03reaverb02 07[chunkless] * 0.15-a0-1123-g3f36676: Guarantee more meat perma-food though food.des vaults 10(2 hours ago, 1 file, 10+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3f3667600060 20:34:40 because I decided that it could be added back if that turned out to actually be a problem. 20:34:40 and if the total munchie points at your disposal are limited 20:34:40 you don't want to hit that cap 20:35:02 5 seems like a lot 20:35:13 -!- alefury has quit [] 20:35:42 -!- Kramin has quit [Ping timeout: 245 seconds] 20:35:46 PleasingFungus: i had an idea about oldbuffs 20:35:50 when i saw your post 20:35:53 ontoclasm: It might indeed. 20:35:53 the idea was to start generous and rein in the amounts, iirc 20:35:59 ontoclasm: yes? 20:36:02 I love ideas 20:36:22 it's probably dumb for one reason or another, but what if they acted more like icemail? 20:36:22 Yes, originally the generation was "20 meat rations per level" 20:36:38 and then I nerfed it down to what's still probably a bit too much. 20:36:40 so, you can't ever cast them, but they get suppressed sometimes 20:36:44 and come back later 20:36:47 Meat, meat.. 20:36:48 MEAT! 20:36:54 EVERYTHING IS MEAT 20:36:59 bloax is meat 20:37:04 and the chance of being suppressed, and how long it takes to come back, would be based on fail rate 20:37:12 You see here: A meatbag 20:37:13 or spellpower or whatever 20:37:14 ontoclasm: So you get them when you memorize them? 20:37:18 yes 20:37:27 -!- wheals has joined ##crawl-dev 20:37:54 I'd have to think about it. 20:37:55 so you'd get hit and there'd be a chance your ozo's armour would break for a while 20:38:10 -!- rast- has joined ##crawl-dev 20:38:38 anh, it might work 20:39:04 -!- rast has quit [Read error: Connection reset by peer] 20:39:53 So is chunkless at the point it can get an experimental or do I need to do something else? 20:39:55 -!- rast-- has joined ##crawl-dev 20:39:56 time for a chunkless experimental branch? 20:39:57 -!- rast-- is now known as rast 20:40:10 yea, what reaverb said 20:40:13 johnstein: It's up. 20:40:19 %git chunkless 20:40:19 07reaverb02 * 0.15-a0-1123-g3f36676: Guarantee more meat perma-food though food.des vaults 10(2 hours ago, 1 file, 10+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3f3667600060 20:42:02 wheals: btw if you want to change default fruit stacks it appears to be done by line 2245 of makeitem.cc 20:42:11 yeah, i did in fact 20:42:19 wheals: Oh, hmm. 20:42:29 %git :/fruit 20:42:29 07PleasingFungus02 * 0.15-a0-1096-g5ff1a9f: Make Crawl a bit fruitier 10(21 hours ago, 1 file, 63+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5ff1a9f2f359 20:42:30 in the original fruit consolidation commit 20:42:39 -!- rast- has quit [Ping timeout: 252 seconds] 20:42:51 wheals: Ah, yes, probably should have expect that. 20:42:55 Thanks. 20:45:41 -!- rast- has joined ##crawl-dev 20:46:41 -!- rast has quit [Ping timeout: 252 seconds] 20:46:47 -!- rast- is now known as rast 20:48:44 -!- lobf has joined ##crawl-dev 20:49:50 -!- WalkerBoh has quit [Remote host closed the connection] 20:51:27 -!- rast has quit [Ping timeout: 252 seconds] 20:52:18 -!- tabstorm has quit [Ping timeout: 240 seconds] 20:53:09 -!- Kramin42 has quit [Quit: This computer has gone to sleep] 20:53:12 -!- crate has quit [Ping timeout: 245 seconds] 20:54:11 -!- rossi_ has quit [Quit: WeeChat 0.4.3] 20:56:08 if chunkless is going to be a thing, there should probably be a message printed if you hit the engorged cap. I used to hit it all the time not knowing I was wasting 1000s of nutrition points every time I did it. 20:56:21 something like 'You are absolutely stuffed! You had to discard some of that.' 20:56:28 question 20:56:56 Patashu: I think "You're too full to eat anything" is enough but I think evilmike mentioned that oo so maybe it should be a thing. 20:57:08 Let's see if all species eating to Engroged works first though. 20:57:11 LIghtli: Yes? 20:57:30 reaverb: it isn't. proof: me 20:57:41 wait wrong channel 20:57:56 (in particular, the 'you're too full' message in no way implies there's a hard ceiling against which if you add more nutrition it is just wasted) 20:58:18 -!- HDA has quit [Ping timeout: 240 seconds] 20:58:29 Patashu: Ok, Ok, maybe it should or maybe just treat engorged in a way you don't waste nutrition. 20:58:58 But the "let's see if everybody eating to enogorged works first" thing still applies. 20:59:13 perhaps instead you should choke on food if you try to eat too much :^) 20:59:14 :\_/ <-- Insert meat rations here 20:59:32 bloax: wow, it's like I'm playing nethack again 20:59:41 *puts on amulet of unbreathing to choke down giant corpses* 20:59:54 that's the joke. 20:59:59 -!- wheals has quit [Ping timeout: 252 seconds] 21:00:25 nethack references are a foolproof way to raise the mood 21:01:06 crawl needs more identification minigames. like unnethack's dragon identification minigame 21:01:09 Unless said reference is a commit message reading "Added amulets of strangulation to the game." 21:06:06 Patashu: you start as a random race and have to identify yourself 21:06:20 ontoclasm: i thought we removed searching 21:06:40 ontoclasm: 0.01% chance that you start as an orb of zot and I'm sold 21:06:41 hah 21:07:21 I think the best part of the game would be the randomly generated unidentified descriptions for species 21:07:55 You'd be a 'measly duldrum' or a 'quaint ruffian' 21:08:04 You are a purple humanoid labelled "DUAM DWANT." 21:09:04 new feature in unidentified races+chunkless; you can try to eat yourself, if you're made of meat, it succeeds and you get to inscribe yourself with the new information 21:09:19 'You bite down on your arm. Your arm is made of stone! Ouch, that really hurt!' 21:09:52 that would be hilarious 21:12:38 -!- LeStahL has quit [Client Quit] 21:13:33 Dungeon Crawl Brain Damage Soup 21:13:42 You wake up in a daze, and can't remember much. 21:13:54 What is an "inventory"? 21:14:25 -!- nooodl_ has joined ##crawl-dev 21:15:54 -!- lobf has quit [Quit: lobf] 21:18:13 -!- nooodl has quit [Ping timeout: 252 seconds] 21:21:16 <|amethyst> Dungeon Crawl x http://en.wikipedia.org/wiki/D%C3%A9j%C3%A0_Vu_(video_game) 21:28:52 -!- reaverb has quit [Quit: Leaving.] 21:31:10 -!- demiskeleton_ has quit [Quit: Leaving] 21:32:37 -!- ProzacElf has quit [Ping timeout: 252 seconds] 21:32:51 -!- Crehl has quit [Quit: qqqqqqq] 21:33:53 -!- ProzacElf has joined ##crawl-dev 21:33:54 -!- Nomi has quit [Ping timeout: 258 seconds] 21:35:54 -!- lobf has joined ##crawl-dev 21:36:59 -!- Daekdroom has quit [Quit: Saindo] 21:43:28 -!- orion351 has quit [Quit: Leaving.] 21:45:31 -!- mamgar has quit [Quit: Leaving] 21:45:59 -!- Keanan1 has joined ##crawl-dev 21:46:06 -!- nooodl_ has quit [Quit: Ik ga weg] 21:49:31 -!- Eracar has joined ##crawl-dev 21:49:31 -!- ActinalWhomp has joined ##crawl-dev 21:50:00 -!- Nomi_ has quit [Ping timeout: 258 seconds] 21:53:28 -!- Fhqwhgads_ has quit [Remote host closed the connection] 21:53:29 -!- st_ has quit [] 21:56:39 -!- surprisetrex has quit [Remote host closed the connection] 22:01:24 -!- Blomdor has quit [Quit: Page closed] 22:02:57 -!- ystael has quit [Ping timeout: 252 seconds] 22:03:03 -!- rockygargoyle has quit [Quit: Page closed] 22:04:24 what time is cszo's usual rebuild? 22:04:42 -!- Bloax has quit [Read error: Connection reset by peer] 22:07:19 <|amethyst> rchandra: about two hours from now 22:07:45 thanks. my LOCK has almost no curing left and I just had one shatter :) 22:08:43 |amethyst: Someone noted that trampling doesn't trigger e.g. teleport traps (for the trampling monster), which seems to be true. Adding an apply_location_effects() to the trample_follow_fineff::fire() seems to fix this - do you think that's a potentially dangerous change? 22:08:51 fineffs are tricky and I don't trust them 22:12:51 since item weights are gone now, shouldn't confusing touch be removed? 22:13:04 minmay: ? 22:13:32 -!- ckyle has quit [Quit: ckyle] 22:14:15 PleasingFungus: good durian 22:14:21 ty :) 22:15:08 -!- eb_ has joined ##crawl-dev 22:15:28 -!- Lasty1 has quit [Quit: Leaving.] 22:15:50 New layouts types and weights by infiniplex 22:18:20 -!- ebarrett_ has quit [Ping timeout: 265 seconds] 22:19:35 When that patch goes in (or is rejected), I will no longer object to people changing layouts. 22:20:39 -!- ProzacElf has quit [Ping timeout: 276 seconds] 22:23:14 What does confusing touch have to do with weight 22:23:38 I'm assuming he's saying "now that you're done with weightless, why haven't you moved on to the next most important thing, ..." 22:23:44 magicpoints: I'm not sure, but better safe than sorry 22:23:51 anyway it's funny because I'm literally about to compile a build that fixes confusing touch 22:24:26 yay, I'd much rather see that fixed than removed. remove firestorm instead. 22:25:41 -!- AtomikKrab has quit [Ping timeout: 252 seconds] 22:26:22 03PleasingFungus02 07* 0.15-a0-1120-g2fb551e: Make trampling trigger traps (Jazzimus, 5183) 10(3 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2fb551e74a4b 22:26:24 replace firestorm with firiate 22:26:24 firecone 22:26:24 fireblast? 22:26:40 -!- Moanerette has quit [Quit: Page closed] 22:27:03 fireburn 22:27:21 fireblast could have + shaped targetting 22:27:49 fire storm should be square 22:28:00 meteor storm 22:28:20 oh since people are here, I should run my confusing touch fix idea past you 22:29:05 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0/20131216183647]] 22:29:29 basically: make it tmut/hexes, move it to the tmut starting book, make it very short duration (no goofy stacking mechanic) and have a fail chance that's proportionate to hd^2. (currently 1/2 chance at 1 hd, 1/5 at 6 hd, 1/30 at 10 hd.) renamed/rethemed to 'sporulate'. 22:30:10 still has the -3 dam, which might be relevant at character level 1. took out the +acc because it was excessively goofy. 22:32:05 I don't know enough to judge the rest, but being in the Tm start book seems problematic 22:32:22 -!- N78291 has quit [Quit: null] 22:32:47 if it becomes a transmutation it can't stack with forms right 22:33:07 the whole problem with confusing touch is that it's an offensive spell that's not in a starting book. it's hilariously overpowered at present, but if you nerfed it down to level 1 offensive spell level (pain, magic dart, etc) *without* moving it to a starting book, it'd be worthless. 22:34:01 eb_mobile: right now i have it implemented as a duration just because it's simpler to re-use the enum & not have to deal with back-compat and adding a new form & etc etc etc. (so at present it does stack with forms.) 22:34:07 raising its level doesn't work instead? 22:34:09 but that's not something my heart is set on. 22:34:23 rchandra: that would work, but I wanted to try keeping it at level 1. 22:34:47 also, I want more transmutation spells generally, since I feel like the school needs love. 22:35:08 *that would probably work 22:35:14 I agree, tmut seems underutilized 22:35:44 tmut is tied too tightly to UC to be broad, and that change wouldn't help 22:36:05 Especially since it has lost some utility spells like evap/distill, while others have been reclassified like LRD or dig (rip) 22:36:16 huh, didn't know those were ever tmut 22:36:41 They were earth/tmut instead of pure earth, of course 22:36:53 tmut is "do I want blade hands" for good players and "do I want statue/lich form" for bad players yes 22:36:57 clearly just bring back evap/distill with weightless (and make them L4 and L6 or something :) ) 22:37:03 I also want to buff statue form 22:37:06 but that's separate 22:37:59 my favourite non-UC use was iceform + refrig 22:38:53 Alistair's and Ingite Poison are fun for the characters who can take advantage of them 22:39:15 I always forget alistair's exists. 22:42:11 -!- crate_ is now known as crate 22:42:12 Hm. In weightless, do you still get "Could not pick up some items here; shall I ignore them?" 22:43:35 !tell grunt connectiovity for the new layout_onion_interference sometimes prunes the center portion of the map and leaves the outside. It may also leave just part of the shape or combine 2 different shapes that just look weird. Images on devwiki. 22:43:36 infiniplex: OK, I'll let grunt know. 22:44:39 <|amethyst> PleasingFungus: as for the fineff thing, I don't think it's dangerous as long as you don't use the monster any further in that fineff (or at least return if it is no longer alive, because of a shaft etc) 22:44:52 -!- jeffro has quit [Read error: Connection reset by peer] 22:44:53 that's the last thing in the fineff, yeah. 22:45:06 !vault ossuary_due_cavern 22:45:06 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/portals/ossuary.des;hb=HEAD#l1016 22:47:53 -!- infiniplex has quit [Quit: Page closed] 22:48:42 -!- jeffro has joined ##crawl-dev 22:50:36 -!- UncertainKitten has joined ##crawl-dev 22:51:05 -!- somebody1 has quit [Ping timeout: 252 seconds] 22:51:43 -!- Piginabag has quit [Quit: Page closed] 22:52:02 maybe add a comment to the fineff then 22:52:10 like //After this, the monster may no longer exist (due to a shaft) 22:52:21 -!- ProzacElf has joined ##crawl-dev 22:56:18 -!- ussdefiant has joined ##crawl-dev 22:58:02 -!- bmfx has quit [Ping timeout: 252 seconds] 23:00:53 ahahaha 23:00:59 %git 5c9aed9f7f934e 23:00:59 07kilobyte02 * 0.10-a0-669-g5c9aed9: Two new artefact bardings. (Hate hate hate hate tile barding code) 10(2 years, 9 months ago, 10 files, 52+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5c9aed9f7f93 23:03:13 -!- bonghitz has quit [Remote host closed the connection] 23:03:29 -!- CKyle_ has quit [Quit: CKyle_] 23:05:44 %git 770bcbd1 23:05:44 07galehar02 * 0.12-a0-208-g770bcbd: Use std namespace. 10(1 year, 9 months ago, 394 files, 7870+ 8315-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=770bcbd1844b 23:05:48 -!- zeia has quit [Ping timeout: 240 seconds] 23:06:56 03PleasingFungus02 07* 0.15-a0-1121-gdd45dc1: Make the lightning scales a bit more visible (7588) 10(5 minutes ago, 1 file, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dd45dc13b006 23:06:59 If too many items to list, cannot tell what % is since corpses are now no-pickup by battaile 23:08:30 Not sure if anything needs to be done about that 23:08:34 since ctrl-x exists 23:09:09 It might be nice to make ctrl-x somehow indicate the items you're standing on, however 23:09:26 But clearly we didn't want people using the pickup menu to learn that 23:09:57 does ; work? 23:10:08 * floatingatoll admits to being one of the 'pickup menu is how to inspect this square's items' people 23:10:13 it shows the same list I think 23:10:22 <|amethyst> not if there are "too many items to list" 23:10:24 the list that battaile is referring to 23:10:25 -!- MaxFrost has quit [Ping timeout: 252 seconds] 23:10:42 -!- ussdefiant has quit [Ping timeout: 276 seconds] 23:10:48 -!- korzok has quit [Quit: Page closed] 23:10:52 Probably indicating on ctrl-x in a better way is all that we'd need to do 23:11:21 <|amethyst> or show them (without a letter and/or greyed out) in the pickup menu 23:11:29 yeah, g is much easier to press than ctrl-x 23:11:38 -!- ussdefiant has joined ##crawl-dev 23:11:41 -!- conted has quit [Quit: Page closed] 23:11:45 well I'm not sure using the pickup menu is a good idea 23:11:48 ctrl-x plus return to activate the current square, right? 23:12:02 just ctrl-x to see everything in sight 23:12:23 * floatingatoll compiles to try this ctrl-x thing 23:12:25 very messy if there are allies/enemies around 23:12:33 does it sift this-tile items to the top? 23:12:41 or, offer group-by-tile-order-by-distance, or etc? 23:12:56 <|amethyst> no 23:13:50 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:13:55 For most purposes you'd see what you want by just hitting 'c' 23:14:04 wow, ctrl-x is.. 23:14:05 sparse. 23:14:56 when i use ctrl-x to select an item, hitting escape cancels the selection .. but then i have to reopen ctrl-x and find my place again 23:15:23 * floatingatoll reads code, with no hope of patching 23:16:03 <|amethyst> ctrl-x will go to that square 23:16:05 c triggers autobutcher, so you shouldn't have to not have that set to see 23:16:18 -!- Eracar has quit [Ping timeout: 240 seconds] 23:16:38 -!- ActinalWhomp has quit [Ping timeout: 240 seconds] 23:16:43 |amethyst: but if that letter ends up being the wrong one (there's 5 piles of stones, i need the one that's closer than that one), ctrl-x ctrl-x 23:16:49 yeah c is bad, but using the pickup menu to look at something you can't pick up is also bad 23:16:55 instead of ctrl-x 23:17:07 i guess this is where x * is better 23:17:09 <|amethyst> gammafunk: we could use an items-on-ground menu instead 23:17:18 <|amethyst> gammafunk: except that would be essentially the pickup menu 23:17:24 |amethyst: yeah, ctrl-x for this square only, essentially 23:17:47 well that's why I suggested just improve ctrl-x 23:17:53 <|amethyst> hm 23:18:09 btw, if corpses can't be moved in chunkless, and also can't be apported, that will break the monster apports corpse, butchers it then uses simulacrum on the chunks interaction, won't it? 23:18:14 can i use the ctrl-x menu to pickup more than just this-square items, using autopickup? 23:18:14 that will be a shame 23:18:45 'g' and 'ctrl-x' are both 'look at items', only the former restricts to 'this square' and has a pickup command available 23:18:46 <|amethyst> how about making ; always (or maybe when you press it twice) show the full item list 23:18:59 -!- ActinalWhomp has joined ##crawl-dev 23:18:59 -!- Eracar has joined ##crawl-dev 23:19:02 -!- reaverb has joined ##crawl-dev 23:19:07 being able to pickup a bunch of items like in the 'g' menu, only using ctrl-x, would be a timesaver 23:19:21 ctrl-x abde ctrl-g or something 23:19:28 voila, autopickup across visible radius 23:19:43 and if it's sorted distance 0 first, that sort of replaces 'g' entirely. 23:19:49 * floatingatoll shrugs 23:19:49 that's not really what we're talking about right now :p 23:20:02 sure, but i don't really understand why they're separate except 'history makes it so' :) 23:20:28 well, what is "they" 23:20:33 ctrl-x and g 23:20:42 ctrl-x is *so much more useful*, except that i can't trigger pickup for items from it 23:20:46 -!- phalm has quit [Quit: Page closed] 23:20:50 because it shows not just *this* tile but any tile in sight 23:21:02 if i had 'g' for visible tiles, i'd never use 'g' for this tile 23:21:05 ctrl-x is item examination fundamentally, that's why there's a degree of seperation 23:21:06 !func player_res_poison 23:21:22 <|amethyst> gammafunk: well, xg exists 23:21:28 well, it says '!' examine 23:21:29 <|amethyst> but it travels immediately 23:21:42 i didn't realize that meant it was examine *only* 23:21:51 it supports for highlight item in x mode 23:22:04 so that's two commands so far. multi-select + a pickup command seemed natural. 23:22:11 03PleasingFungus02 07* 0.15-a0-1122-g46adbad: Boulder beetle verisimilitude (7988) 10(2 minutes ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=46adbadee1d5 23:22:18 (how often does item examination immediately precede 'go get that item'?) 23:22:43 I look forward to all these apparently imminent menu cleanup patch submission, but I think the bug report does have a legitimate concern that needs addressing now 23:22:54 i wish i could write this patch :( 23:22:59 * floatingatoll skill roll 0d6 23:22:59 -!- Mister_Fox has quit [Ping timeout: 252 seconds] 23:23:06 but i have the source tree open trying to find it nonetheless. 23:23:37 anyways, the ; idea sounds reasonable since it's not breaking the concept of "pickup" as much 23:23:44 or really at all I guess 23:23:58 -!- MgDark has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0/20131216183647]] 23:24:00 PleasingFungus: I'm not sure you did what you think you just did. 23:24:00 <|amethyst> well 23:24:07 Grunt: what did I just do 23:24:08 <|amethyst> the problem is that ; is a pickup command too :( 23:24:10 it seemed to work in testing? 23:24:18 -!- kekekela has quit [Ping timeout: 240 seconds] 23:24:23 yeah 23:24:33 right it is a pickup command 23:24:43 PleasingFungus: there are some side effects of this, the way I read it. 23:25:00 PleasingFungus: e.g. try firing an IOOD at a wall, and then move so that you don't see the IOOD hit the wall. 23:25:05 PleasingFungus: also it doesn't actually make noise :) 23:25:07 does silenced(pos) include some check for player's hearing radius? 23:25:12 yeah I know it doesn't make noise :( 23:25:18 <|amethyst> gammafunk: though I guess it will never pick up something if there's a corpse on the square 23:25:20 floatingatoll: the player can hear everything on the level :) 23:25:26 ooh 23:25:32 but i wanted some way to indicate that the boulder beetle hits the door, because it feels super weird when you know a boulder beetle hears something, but can't see it 23:25:46 |amethyst: you mean only corpses on the square? 23:25:49 yeah I guess I should add a boulder beetle check to the second if, though. 23:26:00 hearing IOODs is important 23:26:09 PleasingFungus: "!iood" will suffice there :) 23:26:12 they don't really... crash, though 23:26:17 <|amethyst> gammafunk: either that or a corpse and anything else 23:26:25 PleasingFungus: you can add a "if (!iood) noisy()" to the first bit and convert the second if to a noisy call, probably. 23:26:29 <|amethyst> gammafunk: since ; only picks up if there's a single item 23:26:36 <|amethyst> gammafunk: and it counts corpses 23:26:38 hrm, it shouldn't do the latter... 23:26:40 aha, full_describe_view() ? 23:26:45 // TODO: Allow sorting of items lists. 23:26:47 heh. 23:26:53 I assume I'm not allowed to make the commit name "Make IOODs less crashy"? 23:27:00 oh that's a bug then 23:27:17 well, I guess maybe it might be useful behaviour? 23:27:18 <|amethyst> gammafunk: but that makes it even less good to use ; for showing items 23:27:25 "and auto-pickup eligible items" plural, fwiw, in the docs 23:27:41 <|amethyst> gammafunk: ; is a very strange command... I don't think most people use the pickup aspect 23:27:49 <|amethyst> gammafunk: since , does the same thing in those situations 23:28:00 PleasingFungus: if there can be commits talking about artefacts of the same base time, you can do anything 23:28:09 yeah I do use it, but I wasn't even aware that it worked that way 23:28:11 ...the same base time? 23:28:28 <|amethyst> PleasingFungus: also, "else if' should not go on the same line as } 23:28:30 |amethyst: actually, for me ; picks up multiple stacks 23:28:33 <|amethyst> s/'/"/ 23:28:33 %git :/Distinguish arte 23:28:34 07|amethyst02 * 0.14.1-9-g552248a: Distinguish artefact from non- when swapping rings (#8062) 10(8 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=552248aa2372 23:28:40 it seems to just do auto-pickup on the square only 23:28:40 in that one 23:28:45 |amethyst: ok, I can fix that. 23:28:54 I wonder if I did that anywhere else. 23:29:01 <|amethyst> gammafunk: oh, yes, it does autopickup too 23:29:19 hmm. so '!' is never in the menu_letter hotkey list? 23:29:24 -!- somebody has quit [Ping timeout: 240 seconds] 23:29:33 I used ; to autopickup when I had to drop items first for burden / item limit 23:29:33 <|amethyst> gammafunk: it does single-item pickup if the stack is > 1, forgot about that part 23:29:50 <|amethyst> gammafunk: s/part/restriction/ 23:30:10 so maybe this is "rethink the ; command a bit" 23:30:29 hrm, the autopickup part is actually useful though 23:30:45 is ctrl-x directn.cc:full_describe_view() ? 23:30:55 (and, how do i convert a key command to a C function..) 23:31:12 -!- Yermak has quit [Quit: Page closed] 23:31:36 <|amethyst> I think immediate solutions for the current issue would be 1. separate out your square in the ctrl-x item list or 2. show unpickuppable items in the pickup menu 23:32:12 <|amethyst> floatingatoll: cmd-keys.h says {CONTROL('X'), CMD_FULL_VIEW}, 23:32:12 if i read this right, ctrl-x is already MT_PICKUP for sorting (?) 23:32:17 ah, tx 23:32:32 <|amethyst> floatingatoll: and main.cc does case CMD_FULL_VIEW: full_describe_view(); break; 23:32:34 yeah 23:32:36 <|amethyst> floatingatoll: so you are right 23:32:38 so.. pickup views are sorted 23:32:46 -!- asema has quit [Read error: Connection reset by peer] 23:32:47 maybe not by distance, though? 23:33:10 <|amethyst> gammafunk: One argument for keeping it in g is that's where it's always been 23:33:21 <|amethyst> gammafunk: g/, has always been the way to get a list of items on a square 23:33:31 03PleasingFungus02 07* 0.15-a0-1123-g082dc3d: Make Orbs of Destruction less crashy 10(31 seconds ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=082dc3d54db6 23:33:33 -!- gortat has quit [Quit: gortat] 23:34:00 |amethyst: yeah it's just going to be more work to make the pickup menu work that way 23:34:07 compared to something subtle with ctrl-x 23:34:23 thanksfully, it's not the most pressing of issues 23:34:28 *thankfully 23:34:32 <|amethyst> gammafunk: didn't it used to work? 23:34:32 PleasingFungus: good :) 23:34:37 <|amethyst> gammafunk: well 23:35:00 -!- asema has quit [Changing host] 23:35:08 <|amethyst> gammafunk: I mean, it used to show the net that holds you 23:35:17 <|amethyst> gammafunk: granted, it wasn't distinguished and that wasn't great 23:35:54 // Sort monsters by (in that order): attitude, difficulty, type, brand 23:36:00 well excluding items outright is easy; it's only when some items don't get keys etc. that the logic of the menu changes 23:36:01 Grunt: :) 23:36:05 so, distance isn't considered in sorting for the *monster* component of the ctrl-x list 23:36:18 -!- Arkaniad|Laptop has quit [Ping timeout: 240 seconds] 23:36:30 and then the modification is more involved; obviously not terribly difficult, but it'll take more work 23:36:52 |amethyst: and if you're volunteering I'm 100% behind you :) 23:37:20 at least for the time being ctrl-x will give players the info they need 9 times out of 10 23:37:52 well 10 times out of 10 since they can hit keys to see where a thing in ctrl-x is, but it's more keystrokes 23:38:05 PleasingFungus: I really dislike that commit message because it definetly falls under the "purposely deceptive" catagory. 23:38:11 reaverb: but it's funny 23:38:22 I think it is okay, to be funny. 23:38:24 PleasingFungus: yeah I have to agree 23:38:25 and StashTracker::display_search_results(..., sort_by_dist, ...) will do the distance sort, but the ctrl-x code scans every visible tile itself so it can't do that sorting *there*. maybe it could check tile distance. 23:38:36 PleasingFungus: the problem is when you search the summaries 23:38:48 it's annoying to get spurious matches because of that 23:38:59 what kind of spurious match are you going to get here? 23:39:04 'crash', I guess? 23:39:20 it's ok to have some humor in commit messages, but outright deceptive ones are annoying 23:39:28 you'd still get that with an accurate description ('make orbs of destruction not make crashing noises') 23:39:31 "Orb of Destruction" perhaps? 23:39:37 ??????? 23:39:37 I don't have a page labeled ????? in my learndb. 23:39:40 does radius_iterator spiral outwards from your location, or .. what. 23:39:49 what's misleading about that 23:40:16 oh actually, it's the crash bit that's misleading 23:40:21 yeah that's bad since it's not a crash 23:40:27 and crash is something that's kind of a big deal 23:40:37 I just mean don't try to mess up people's git searches 23:40:46 ah, here-SE-NE-SW-NW 23:40:53 I'm not! 23:41:08 You're doing a bad job of not trying with messages like that imo 23:41:25 as I said, you'd still get a spurious match with 'make ioods not make crashing noises' 23:41:36 'crashing' was a thing that was occurring 23:42:00 whoever works on MSGCH_SOUND, "Ka-crash!" in spl-damage.cc would encounter that constantly 23:42:04 Well yeah you can still make commit messages that will make bad matches without using humor 23:42:24 PleasingFungus: "Make IOOD make noise when it hits dungeon features" 23:42:25 I don't think anyone's going to spank you for it, but I agree with reaverb 23:42:31 reaverb: that is not what the commit did! 23:42:47 if you are going to criticize me, please try to have your facts straight 23:42:52 ffs nvm. 23:42:54 PleasingFungus: Ok, what did it do, I can't tell because you used a joke a commit message. 23:42:58 oh my god 23:43:00 -!- PleasingFungus has left ##crawl-dev 23:43:06 ... 23:45:47 : ( 23:46:30 Well I'll look at the menu thing later; I guess just biting the bullet and using the pickup menu would be best for players; maybe I can improve ctrl-x as well 23:46:48 menu code is just so much fun is all 23:47:07 * floatingatoll is having sort of fun 23:47:17 i jsut have to figure out the function that measures distance from me to a radius_iterator grid square 23:47:18 <|amethyst> gammafunk: I'm looking into the pickup menu side of things 23:47:22 -!- Carver has quit [Quit: lol u guiz r gai] 23:47:25 it's nearby visible_igrd, i bet 23:47:30 cool 23:47:41 -!- Nethris has quit [Quit: Leaving.] 23:48:09 if players can hear the entire level, why does player_can_hear take a hear_distance parameter? 23:48:14 -!- Orfax has quit [Ping timeout: 265 seconds] 23:48:30 <|amethyst> floatingatoll: distance2(*ri, you.pos()) 23:48:43 <|amethyst> floatingatoll: gives you the distance squared 23:49:08 does that have to do with sorting things that are non-45/90 diagonals away? 23:50:09 -!- Keanan1 has quit [Quit: Leaving.] 23:50:44 technically, i want compare_by_distance() from stash.cc so i can just sort everything by that function 23:52:35 -!- ProzacElf has quit [Ping timeout: 265 seconds] 23:53:07 -!- Kalir has quit [Changing host] 23:55:34 where does InvMenu::find_menu_sort_condition get ahold of this 'type' variable? 23:55:59 // sort_menu = [menu_type:]yes|no|auto:n[:sort_conditions] 23:56:08 because it seems like that should control the ctrl-x menu, too. 23:56:18 and would be the place to indicate 'sort by distance' appropriately 23:56:41 it feels like there's some sort of C++ magic in that 'type' variable, since i can't find any declaration for it.