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ZZZzzz…] 01:51:58 -!- hurdos has quit [Quit: Leaving.] 01:54:31 -!- Wahaha has quit [Read error: Connection reset by peer] 02:11:48 -!- Spatzist has quit [Ping timeout: 240 seconds] 02:17:34 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-262-g38284ea (34) 02:21:24 Turn !coinflip() to coinflip() by Reaver 02:21:38 -!- ystael has quit [Ping timeout: 240 seconds] 02:27:22 -!- Phoenix8410 has joined ##crawl-dev 02:31:32 -!- Nethris has quit [Quit: Leaving.] 02:37:05 -!- ekix_ has quit [Remote host closed the connection] 02:45:44 -!- alefury|2 has joined ##crawl-dev 02:56:20 -!- rast has quit [Read error: Connection reset by peer] 02:56:45 -!- rast has joined ##crawl-dev 02:58:39 -!- rchandra has left ##crawl-dev 02:58:51 -!- Quashie has quit [Ping timeout: 252 seconds] 03:04:27 -!- radinms_ has quit [Ping timeout: 276 seconds] 03:06:48 -!- ussdefiant has quit [Ping timeout: 240 seconds] 03:17:59 -!- demiskeleton has quit [Quit: Leaving] 03:18:28 -!- Nethris has quit [Quit: Leaving.] 03:24:17 -!- Patashu_ has quit [Ping timeout: 264 seconds] 03:29:59 -!- simmarine has quit [Quit: Leaving] 03:33:53 -!- omnirizon has quit [Ping timeout: 264 seconds] 03:36:23 -!- slitherrr has quit [Quit: Quittin'] 03:40:12 -!- Pepe has quit [Ping timeout: 265 seconds] 03:43:12 -!- ystael has quit [Ping timeout: 240 seconds] 03:45:11 -!- MIC132 has joined ##crawl-dev 03:46:42 -!- MIC132 has quit [Client Quit] 03:49:30 -!- sd1989 has quit [Quit: Page closed] 03:51:05 -!- Roarke has quit [Quit: Page closed] 03:52:09 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 03:54:50 -!- MIC132 has joined ##crawl-dev 03:57:58 -!- Phoenix8410 has quit [Ping timeout: 240 seconds] 03:59:39 -!- MIC132 has quit [Client Quit] 03:59:54 -!- KurzedMetal has quit [Read error: Connection reset by peer] 04:01:37 -!- MIC132 has joined ##crawl-dev 04:01:39 -!- MIC132 has quit [Client Quit] 04:03:11 -!- MIC132 has joined ##crawl-dev 04:08:28 -!- Redz has quit [Read error: Connection timed out] 04:10:57 -!- jeanjacques has joined ##crawl-dev 04:13:48 -!- Quazifuji_ has quit [Ping timeout: 240 seconds] 04:14:40 -!- Akien has joined ##crawl-dev 04:18:40 -!- Moonsilence_de has quit [Client Quit] 04:21:17 -!- Moonsilence has quit [Ping timeout: 265 seconds] 04:26:22 -!- SkaryMonk has quit [Quit: Leaving.] 04:27:33 -!- Insomniak has quit [Remote host closed the connection] 04:29:35 -!- Nethris has quit [Quit: Leaving.] 04:31:34 -!- gammafunk has quit [Ping timeout: 276 seconds] 04:32:35 -!- gammafunk has joined ##crawl-dev 04:37:32 -!- dtsund has quit [Quit: dtsund] 04:44:20 -!- Phoenix8410 has joined ##crawl-dev 04:53:41 -!- pwnmonkey has quit [Ping timeout: 264 seconds] 04:56:40 -!- rast has quit [Read error: Connection reset by peer] 04:57:03 -!- rast has joined ##crawl-dev 04:59:39 -!- Hailley has quit [Quit: Petra is closed!] 05:00:48 -!- Stendarr has quit [Ping timeout: 240 seconds] 05:11:45 -!- Patashu has joined ##crawl-dev 05:12:55 -!- fufumann has quit [Quit: und weg...] 05:13:00 -!- Patashu is now known as Patashu- 05:13:02 -!- Patashu- is now known as Patashu_ 05:14:45 -!- Patashu_ has quit [Client Quit] 05:16:24 -!- dpeg has joined ##crawl-dev 05:19:26 -!- Akitten_Homura has joined ##crawl-dev 05:20:29 -!- Nethris has quit [Quit: Leaving.] 05:22:16 -!- UncertainKitten has quit [Ping timeout: 276 seconds] 05:29:25 -!- Patashu has joined ##crawl-dev 05:31:20 -!- Red_Bucket has quit [Quit: Page closed] 05:37:03 -!- edlothiol has joined ##crawl-dev 05:41:18 -!- Basil has quit [Ping timeout: 240 seconds] 05:52:09 -!- Rebthor has quit [Ping timeout: 276 seconds] 05:54:06 -!- st_ has quit [Read error: Connection reset by peer] 05:54:35 -!- st_ has joined ##crawl-dev 06:10:10 -!- Kellhus has quit [Quit: Page closed] 06:19:08 -!- joy1999 has quit [Quit: Http://www.ZeroIRC.NET ˘Ć Zero IRC ˘Ć Ver 2.9G] 06:26:32 -!- Blazinghand has quit [Read error: Connection reset by peer] 06:27:39 -!- tgcid has joined ##crawl-dev 06:28:49 -!- Bloax has joined ##crawl-dev 06:28:57 !time 06:28:57 Time: Apr 27, 2014, 11:28:57 AM, UTC. The 2014 0.14 tournament ends in 8 hours, 31 minutes and 2 seconds. 06:40:21 03edlothiol02 07* 0.15-a0-263-g742a44a: Webtiles: Disable compression on Opera. 10(4 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=742a44ab8c1a 06:41:22 -!- Ququman has joined ##crawl-dev 06:53:05 -!- st_ has quit [Ping timeout: 255 seconds] 06:56:48 -!- rast has quit [Read error: Connection reset by peer] 06:57:13 -!- rast has joined ##crawl-dev 07:05:30 -!- DrinkMachine has joined ##crawl-dev 07:05:30 -!- DrinkMachine has quit [Changing host] 07:05:30 -!- DrinkMachine has joined ##crawl-dev 07:14:58 -!- MiraclePrism has quit [Ping timeout: 240 seconds] 07:18:45 -!- Phoenix8410 has quit [Quit: Nettalk6 - www.ntalk.de] 07:22:22 -!- Phoenix8410 has joined ##crawl-dev 07:35:35 -!- BlackrayJack has quit [Ping timeout: 265 seconds] 07:35:50 -!- Phoenix8410 has quit [Ping timeout: 255 seconds] 07:36:48 -!- gammafunk has quit [Ping timeout: 252 seconds] 07:48:53 -!- Wah has quit [Ping timeout: 255 seconds] 07:50:17 -!- Akitten_Homura has quit [Quit: Connection reset by pier.] 07:56:21 -!- Bcadren has joined ##crawl-dev 08:03:39 -!- MIC132 has quit [Quit: Leaving] 08:09:42 -!- CKyle has joined ##crawl-dev 08:15:53 -!- Redz has joined ##crawl-dev 08:16:42 is there a bonus when skilling multiple skills at the same time? 08:17:35 -!- CKyle has quit [Quit: CKyle] 08:20:05 -!- Lasty1 has joined ##crawl-dev 08:20:10 <|amethyst> Redz: no 08:21:50 |amethyst: i think there should be a bonus. a small bonus. because its stupid to selected multiple skills when there is no bonus. 08:22:56 *select 08:24:26 <|amethyst> I'm not sure that "X is a suboptimal choice" means "X needs to be stronger" 08:27:27 <|amethyst> if I'm trying to train up my fire magic, is it that stupid to turn on both Fire and Conj training? 08:28:23 <|amethyst> s/if/also, if/ 08:29:41 -!- MaxFrost has quit [Ping timeout: 264 seconds] 08:30:44 training multiple skills at all times is just fine 08:31:02 i probably do it in almost all my games 08:31:32 i do it too. but its rather stupid to do so, when there is no bonus. 08:31:41 <|amethyst> why? 08:32:30 math. 08:32:46 <|amethyst> oh, well that settles it then 08:33:06 -!- conted has quit [Quit: Page closed] 08:33:10 i dont know. but as far as i can see does only full levels count. 08:33:21 <|amethyst> That hasn't been true for a few years now 08:33:41 <|amethyst> maybe for specific things like spell levels from Spellcasting 08:33:48 ah okay. so level 4.8 is better than level 4.0 ? 08:34:04 <|amethyst> for most purposes, yes 08:34:13 interesting. thanks. 08:34:34 it is treated like 5 in 8/10 cases and 4 in the rest 08:34:49 <|amethyst> that depends 08:34:58 so i dont need to care about the skill level up notifications? 08:35:07 <|amethyst> sometimes the 4.8 is used in a formula (or 48 and then it's divided by 10 later) 08:35:20 not unless you like your skillscreen to look neat 08:35:59 i died so often, i dont care about every screen as long as i survive. 08:37:37 but still, there is not reason to skill multiple skills at the same time. 08:38:00 <|amethyst> so if I want to train for fireball 08:38:16 <|amethyst> do you suggest I turn on just fire, wait until it's higher, then turn on just conj, wait until it's higher, etc? 08:40:19 well, the best solution must be implied by an equation solving algorithm. but then you would know what to skill at the right time. :p 08:40:53 killing certain things early on gives you a lot of skillpoints at once. its just convenient to have multiple skills set up in advance. 08:41:35 <|amethyst> I would think that the reason to train multiple skills at the same time is to improve multiple abilities at the same time while not having to toggle skill training after every monster 08:42:09 yes. its more like a battle between comfort and work. 08:42:27 selecting multiple skills is just easierl. 08:42:31 *-r 08:42:35 *-l 08:42:37 sorry. 08:47:09 -!- jcd748 has quit [Quit: Leaving] 08:47:29 -!- himajinn_ has quit [Client Quit] 08:47:30 -!- trystero has quit [Client Quit] 08:47:38 hm. i wonder. if i choice a rather uncommon character, i usually be confronted by more aggressive enemies. sigmund on level two and ogres also earlier. 08:47:52 *choose 08:49:43 <|amethyst> that's just chance; it doesn't depend on your character 08:49:59 <|amethyst> well, if you're resting a lot you'll encounter more out-of-depth monsters 08:50:07 -!- Akien has quit [Quit: Quitte] 08:50:09 <|amethyst> so more early ogres; but that wouldn't affect uniques 08:51:14 hmmm. does this mean, that grinding trough the early dungeons wouldnt make the job easier? 08:51:39 <|amethyst> the out-of-depth timer is per level 08:51:51 <|amethyst> you get harder monsters when you spend too long on a single level 08:52:05 -!- xezzy has quit [Quit: Page closed] 08:52:12 <|amethyst> the next level will be normal (until you spend a lot of time there) 08:52:18 ah okay. 08:55:03 hm i wonder why there are so many "damage elements" or so many gods in one temple. it is known that humans get confused, when you give them more than 7 options. 08:56:59 -!- rast has quit [Read error: Connection reset by peer] 08:57:03 -!- Lumpydoo has quit [Quit: Page closed] 08:57:29 -!- rast has joined ##crawl-dev 09:06:31 -!- MiraclePrism has quit [Ping timeout: 276 seconds] 09:07:38 -!- Crehl has quit [Quit: qqqqqqq] 09:09:00 -!- Redz has left ##crawl-dev 09:09:22 -!- BirdoPrey has quit [Remote host closed the connection] 09:09:46 -!- tgcid has quit [Quit: Leaving] 09:11:08 -!- SomeoneAwful has quit [Quit: Leaving] 09:12:30 -!- Redz has joined ##crawl-dev 09:13:14 -!- scummos__ has quit [Ping timeout: 252 seconds] 09:13:35 -!- Lasty1 has quit [Quit: Leaving.] 09:15:03 -!- rossi has quit [Quit: WeeChat 0.4.3] 09:17:41 -!- Infinite_Monkeys has quit [Ping timeout: 264 seconds] 09:22:46 -!- PolkaDot has quit [Read error: No route to host] 09:23:39 -!- debo has joined ##crawl-dev 09:24:36 Redz: I don't think that's quite right. I know what you mean by 7, but I don't agree that any choice of more than seven items confuses people. 09:26:39 -!- Patashu has quit [Ping timeout: 276 seconds] 09:27:04 -!- Phoenix8410 has joined ##crawl-dev 09:29:08 -!- DrinkMachine has quit [Quit: Leaving] 09:30:57 i dont know where i read it. but there was a study that tested it. 09:31:26 *readed 09:33:28 dpeg: this study found out that a human have problems to decide between more than 4 - 7 options. 09:34:24 i think that this is a important information for game designers. 09:34:25 Redz: yes, I know you are referring to that. But you have to consider context: in Crawl, not all gods are equal for a given character. Players know about the choiced beforehand etc. 09:36:06 still you have to check many gods to make a good decision. maybe too many goods to check. as i entered the temple the first time, i was confused by so many options. 09:37:09 *gods 09:38:45 Redz: were you confused about the number of species (or backgrounds) offered to you? 09:39:48 Redz: when you get to temple for the first time in my opinion any god is as good as others 09:40:09 slightly. but the difference is, that i already know the most of it from the usual fantasy genre. 09:40:38 ...wut 09:40:41 all gods are new to anyone. 09:40:55 there a game specific. 09:40:58 (I can understand if so, and in fact I've been trying to make these two screes more palatable for new, i.e. more confusable, players. I couldn't understand if you find the choice of more than 20 species/backgrounds not confusing, but the array of about 14 gods confused you.) 09:42:10 Redz: if you say that there should be a list in the manuals, "these are some gods which are easy to understand", then I could get behind that. 09:42:12 20 species would be a problem. but a new player to this game has already a favorite species known from the players background. ;) 09:43:39 i think there should be less gods in the temple. or more temples at all with fewer gods in it. 09:44:53 It is easy to skew average temple god numbers downwards. (Just note: there are a bunch of exciting god concepts out there, I am pretty sure that 0.15 will see some new deities.) 09:47:39 -!- Nefhilion has quit [Quit: Page closed] 09:48:05 hmm. how long since this game is in development? 09:48:52 -!- PolkaDot has quit [Quit: Lost terminal] 09:52:03 -!- DrinkMachine has joined ##crawl-dev 09:52:04 -!- DrinkMachine has quit [Changing host] 09:52:04 -!- DrinkMachine has joined ##crawl-dev 10:00:41 -!- radinms has quit [Ping timeout: 252 seconds] 10:03:53 -!- Infinite_Monkeys has quit [Ping timeout: 264 seconds] 10:06:38 -!- Tux[Qyou] has quit [Ping timeout: 240 seconds] 10:10:34 if i say that dungeon crawl itself is from the nineties then what would you think 10:11:44 Redz: Original DC 1995, DCSS 2006. 10:14:21 is there a summarized history? just to read about the stuff that leaded to this great game. 10:14:59 -!- bh has joined ##crawl-dev 10:16:21 so.... can I merge in xtrain? :) 10:20:18 -!- Spatzist has quit [Ping timeout: 240 seconds] 10:22:13 Redz: the homepage (CDO) has a History section 10:22:25 bh: perhaps quickly announce it on c-r-d? 10:22:44 dpeg: sure. I think before the only objection was the tournament 10:22:53 -!- Rebthor has quit [Read error: Connection reset by peer] 10:24:12 bh: yes, I dimly recall :) 10:24:17 !time 10:24:18 Time: Apr 27, 2014, 03:24:17 PM, UTC. The 2014 0.14 tournament ends in 4 hours, 35 minutes and 42 seconds. 10:24:25 Time's not yet up 10:24:57 mhmm 10:25:41 -!- ussdefiant has joined ##crawl-dev 10:25:43 (you can make the c-r-d announcement just fine, of course) 10:25:54 will do 10:29:04 -!- Rebthor has quit [Quit: ChatZilla 0.9.90.1 [Firefox 28.0/20140314220517]] 10:29:27 -!- us17 has quit [Quit: ZNC - http://znc.in] 10:32:03 -!- Osleg has quit [Quit: Konversation terminated!] 10:34:47 -!- bmfx has quit [Ping timeout: 252 seconds] 10:36:33 -!- rchandra has joined ##crawl-dev 10:38:38 -!- Xenobreeder has quit [Quit: Page closed] 10:39:56 dpeg 10:40:40 dpeg: durr... sent it with the wrong e-mail address 10:42:53 -!- Redz has quit [Quit: Leaving.] 10:45:02 -!- DrinkMachine has quit [Read error: Connection reset by peer] 10:45:16 -!- DrinkMachine has joined ##crawl-dev 10:45:16 -!- DrinkMachine has quit [Changing host] 10:45:16 -!- DrinkMachine has joined ##crawl-dev 10:47:15 -!- Lasty1 has joined ##crawl-dev 10:47:59 -!- Eonwe6 has quit [Ping timeout: 255 seconds] 10:50:14 -!- vede has quit [Ping timeout: 255 seconds] 10:51:28 -!- ontoclasm has joined ##crawl-dev 10:57:14 -!- rast has quit [Read error: Connection reset by peer] 10:57:44 -!- rast has joined ##crawl-dev 10:58:06 -!- ystael has quit [Ping timeout: 252 seconds] 11:02:20 sayami (L27 GrEE) ERROR in 'mon-util.cc' at line 1436: bogus mc (no monster data): invalid monster_type -1 (-1) (Zig:13) 11:02:35 -!- DracheReborn has quit [Quit: Page closed] 11:02:40 -!- PleasingFungus has joined ##crawl-dev 11:02:56 sayami (L27 GrEE) ERROR in 'mon-util.cc' at line 1436: bogus mc (no monster data): invalid monster_type -1 (-1) (Zig:13) 11:07:12 -!- ussdefiant has quit [Ping timeout: 240 seconds] 11:07:40 -!- Akien has joined ##crawl-dev 11:09:27 sayami (L27 GrEE) ERROR in 'mon-util.cc' at line 1436: bogus mc (no monster data): invalid monster_type -1 (-1) (Zig:13) 11:11:18 -!- Eracar has quit [Ping timeout: 276 seconds] 11:12:36 -!- Orfax has quit [Ping timeout: 276 seconds] 11:15:30 -!- MgDark_GrGl is now known as MgDark_CeHu 11:17:07 bh: no problem, mails from that account will work w/o administration from now on as well 11:17:18 -!- bh has quit [Ping timeout: 240 seconds] 11:23:44 !time 11:23:45 Time: Apr 27, 2014, 04:23:44 PM, UTC. The 2014 0.14 tournament ends in 3 hours, 36 minutes and 15 seconds. 11:28:58 -!- qoala has quit [Remote host closed the connection] 11:35:08 -!- Brannock has joined ##crawl-dev 11:39:54 -!- PleasingFungus has quit [Ping timeout: 252 seconds] 11:41:47 -!- PleasingFungus has joined ##crawl-dev 11:43:49 !crashlog sayami 11:43:50 7. sayami, XL27 GrEE, T:164747 (milestone): http://dobrazupa.org/morgue/sayami/crash-sayami-20140427-160924.txt 11:45:54 -!- juststopit has quit [Client Quit] 11:46:11 fr: gargoyles should have rC and rC because they are made out of rock which resists those things. 11:46:15 *and rF 11:47:06 -!- Lasty1 has quit [Quit: Leaving.] 11:47:36 -!- MakMorn has quit [Ping timeout: 240 seconds] 11:49:06 also make it impossible to kill a gargoyle 11:49:08 rast: do you think that starting resistances are really interesting? 11:49:10 since you can't kill gargoyles in real life 11:49:15 :) 11:49:25 You can kick off their heads, though! 11:49:42 dang 11:49:43 rude 11:49:59 * dpeg has been excelling in vandalism since ever... it's in our genes! 11:52:18 -!- kekekela has quit [Ping timeout: 240 seconds] 11:52:48 -!- Lasty1 has joined ##crawl-dev 11:52:56 -!- eb has joined ##crawl-dev 11:55:57 [18:49:09] rast: do you think that starting resistances are really interesting? 11:56:08 solves more inventory checks later on 11:56:21 so yes 11:56:38 PleasingFungus yeah they should have more hp too 11:56:55 if anything i wouldn't care if they lost a bit of hp for the resists 11:57:08 they're extremely squishy to elemental damage if you don't find resistances 11:57:25 Bloax: from your point of view, you'd be better of by removing elemental damage and resistances. 11:57:38 *off 11:57:55 there's a lot of things from my point of view 11:58:44 and the only reason i don't like elemental damage is because they spam the message log with something more than normal damage 11:59:13 !won * gr 11:59:14 * (gr) has won 734 times in 58759 games (1.25%): 227xGrFi 138xGrBe 78xGrEE 52xGrGl 51xGrMo 17xGrCj 17xGrSk 15xGrCK 15xGrWn 13xGrWz 12xGrFE 11xGrAr 11xGrHu 10xGrAs 8xGrAK 8xGrVM 7xGrAM 7xGrEn 7xGrIE 6xGrTm 6xGrWr 5xGrHe 4xGrAE 4xGrSu 3xGrNe 2xGrDK 11:59:20 !won * recent 11:59:25 * (recent) has won 6536 times in 967324 games (0.68%): 245xMiFi 227xGrFi 207xMiBe 138xGrBe 95xSpEn 84xHOFi 79xDECj 78xGrEE 77xDEFE 74xCeHu 61xMiGl 61xTrMo 58xLOBe 52xGrGl 51xDsFi 51xGrMo 49xDsBe 49xHOBe 46xDDBe 46xOgBe 46xOgHu 43xDsMo 43xKoBe 43xLOFi 42xDDFi 41xMfGl 39xDDEE 38xHOPr 37xDEWz 35xDrTm 34xDsGl 33xVpEn 32xHOGl 30xDrCj 29xHaBe 27xHECj 26xDjBe 26xMiDK 26xNaFi 25xHEAE 25xHaAs 24xTeAE 23xDg... 11:59:46 !won * mi 11:59:47 !won * vs 11:59:48 * (mi) has won 1690 times in 188905 games (0.89%): 560xMiFi 489xMiBe 171xMiGl 72xMiMo 56xMiDK 45xMiHu 33xMiCK 31xMiWn 27xMiPr 17xMiPa 16xMiAs 14xMiAM 13xMiWr 13xMiWz 12xMiAr 12xMiHe 10xMiAK 10xMiCj 10xMiSu 9xMiAE 9xMiNe 9xMiSk 9xMiSt 8xMiTm 6xMiEn 6xMiIE 6xMiVM 5xMiEE 4xMiFE 3xMiCr 2xMiJr 2xMiRe 1xMiTh 11:59:49 * (vs) has won 131 times in 13496 games (0.97%): 20xVSMo 17xVSBe 16xVSAs 11xVSFi 9xVSWn 5xVSEn 4xVSAr 4xVSEE 4xVSFE 4xVSNe 4xVSWr 3xVSAK 3xVSGl 3xVSSu 3xVSVM 3xVSWz 2xVSAE 2xVSAM 2xVSCK 2xVSCj 2xVSDK 2xVSHu 2xVSSk 2xVSTm 1xVSHe 1xVSIE 12:00:47 -!- MakMorn has joined ##crawl-dev 12:03:12 -!- vadatajs has quit [Ping timeout: 240 seconds] 12:04:14 -!- thetabyte has quit [Ping timeout: 252 seconds] 12:05:18 WalkerBoh (L15 GhMo) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Orc:4) 12:05:20 MidsizeBlowfish (L10 CeHu) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:10) 12:05:20 Berlioz (L11 CeWn) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Lair:3) 12:05:20 PsyMar (L15 GrBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:13) 12:05:22 Sildraith (L25 MiAr) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Crypt:2) 12:05:24 jcd (L25 GrBe) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (Elf:3) 12:05:27 root (L8 FoAs) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:4) 12:05:31 ashe301 (L6 MiDK) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:5) 12:05:34 Terrin (L5 DEFE) ERROR in 'tileweb.cc' at line 212: Socket write error: Resource temporarily unavailable (D:3) 12:07:10 -!- Lasty1 has quit [Ping timeout: 252 seconds] 12:08:23 Unstable branch on crawl.akrasiac.org updated to: 0.15-a0-263-g742a44a (34) 12:09:33 -!- wheals has quit [Quit: Leaving] 12:10:50 Although if we're to talk about other fun things. 12:11:21 Then it's strange that Jiyva is either easily available or outright suicidal to find an altar to. 12:12:02 with nothing between the two extremes except rare altars in slime:1-5 12:12:43 -!- ubuntu has joined ##crawl-dev 12:12:43 -!- ubuntu is now known as Basil 12:15:31 !time 12:15:32 Time: Apr 27, 2014, 05:15:32 PM, UTC. The 2014 0.14 tournament ends in 2 hours, 44 minutes and 27 seconds. 12:15:44 -!- Eracar has quit [Ping timeout: 255 seconds] 12:21:16 -!- BirdoPrey has quit [Remote host closed the connection] 12:21:57 -!- Brannock has quit [Quit: Leaving] 12:23:24 -!- Lasty1 has joined ##crawl-dev 12:23:54 bh: xtrain probably shouldn't just remove vehumet's gift weighting? since that's not really about antitraining 12:23:57 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 12:24:01 -!- UncertainKitten has joined ##crawl-dev 12:34:06 -!- Thundamoo has joined ##crawl-dev 12:41:12 -!- scummos__ has quit [Ping timeout: 240 seconds] 12:43:15 -!- codehero is now known as codile 12:43:34 ??cbro 12:43:35 cbro[1/3]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org 12:43:54 -!- codile is now known as Americat 12:45:14 -!- Americat is now known as codehero 12:45:34 -!- Akien has quit [Remote host closed the connection] 12:46:07 -!- Akien has joined ##crawl-dev 12:48:00 -!- Piginabag has quit [Quit: Page closed] 12:49:18 -!- morik_ has quit [Ping timeout: 240 seconds] 12:50:57 -!- wheals has joined ##crawl-dev 12:57:28 -!- rast has quit [Read error: Connection reset by peer] 12:57:55 -!- rast has joined ##crawl-dev 12:58:43 -!- gammafunk has joined ##crawl-dev 12:59:33 !messages 12:59:33 (1/1) Grunt said (1d 12h 8m 54s ago): like so 12:59:50 good message 13:00:14 !tell PleasingFungus Quit reading my messages! 13:00:15 gammafunk: OK, I'll let pleasingfungus know. 13:00:20 sorry :( 13:00:21 PleasingFungus: You have 1 message. Use !messages to read it. 13:00:24 oh, a message! 13:00:28 I wonder who it's from? 13:00:45 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 13:05:07 -!- Lightli has joined ##crawl-dev 13:24:33 -!- Blazinghand|Work has quit [Ping timeout: 265 seconds] 13:25:49 -!- jday_ has joined ##crawl-dev 13:27:15 -!- UncertainKitten has joined ##crawl-dev 13:27:31 !time 13:27:32 Time: Apr 27, 2014, 06:27:31 PM, UTC. The 2014 0.14 tournament ends in 1 hour, 32 minutes and 28 seconds. 13:36:17 -!- Phoenix8410 has quit [Ping timeout: 264 seconds] 13:37:07 -!- ActinalWhomp has quit [Ping timeout: 265 seconds] 13:38:18 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 13:43:35 !lm jeanjaques 13:43:36 No milestones for jeanjaques. 13:43:49 !lm jeanjacques 13:43:50 26874. [2014-04-27 18:39:25] jeanjacques the Brawler (L17 TrFi of The Shining One) killed Jorgrun on turn 28649. (Vaults:1) 13:51:52 -!- MakMorn has quit [Ping timeout: 276 seconds] 13:52:14 -!- MakMorn has joined ##crawl-dev 13:56:46 -!- Phoenix8410 has joined ##crawl-dev 13:58:09 -!- Roarke has quit [Quit: Page closed] 13:59:01 -!- Phoenix8410 has quit [Client Quit] 13:59:56 -!- KurzedMetal has quit [Ping timeout: 252 seconds] 13:59:58 who do I thank for making player refrigeration less painful? I lookforward to trying out when I clear my trunk games backlog :) 14:00:33 -!- Akien has quit [Remote host closed the connection] 14:00:37 When landing on a square with too many items to list, the glyphs of said items no longer print as a message by battaile 14:01:49 -!- Phoenix8410 has joined ##crawl-dev 14:03:11 -!- Lasty1 has quit [Quit: Leaving.] 14:05:47 ??refrigeration 14:05:48 ozocubu's refrigeration[1/4]: A fun and powerful L6 Ice spell that hits everything in LOS (including invisible/submerged things. and YOU, so have cold res) with AC-bypassing cold damage. 50% chance to slow cold-blooded monsters. In 0.15+, it prevents potion quaffing for 7-15 turns. Works nicely in many places, e.g. Slime, Snake, Elf, Zig. 14:06:02 does this mean no more breaking potions 14:07:59 -!- simmarine has joined ##crawl-dev 14:08:03 -!- PleasingFungus has quit [Ping timeout: 265 seconds] 14:09:10 yes 14:09:36 ...i think 14:09:47 it does, yes 14:13:27 -!- Phoenix8410 has quit [Quit: Nettalk6 - www.ntalk.de] 14:13:33 -!- WalkerBoh has quit [Remote host closed the connection] 14:14:24 -!- PleasingFungus has joined ##crawl-dev 14:14:44 -!- Phoenix8410 has joined ##crawl-dev 14:16:32 03reaver02 {wheals} 07* 0.15-a0-264-g9da1fa0: Turn !coinflip() to coinflip() 10(12 hours ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9da1fa0942da 14:20:00 haha 14:21:48 -!- caleba has quit [Quit: caleba] 14:22:08 sometimes the coin fails to flip, that's all 14:26:06 of course, this changes the behavior when the coin falls on its side 14:26:08 oops 14:26:29 the only good changes are the ones that somehow drown characters 14:26:30 imho 14:27:35 -!- Blazinghand|Work is now known as Blazinghand 14:34:06 -!- ActinalWhomp has quit [Ping timeout: 276 seconds] 14:34:35 -!- DarthXaos has quit [] 14:37:42 -!- dtsund has joined ##crawl-dev 14:37:46 -!- yogidabear has quit [Quit: Page closed] 14:39:06 -!- PoopBridge has quit [Ping timeout: 240 seconds] 14:41:00 -!- Redz has joined ##crawl-dev 14:42:13 -!- gammafun1 has joined ##crawl-dev 14:43:12 -!- Basil has quit [Ping timeout: 240 seconds] 14:45:48 -!- gammafunk has quit [Ping timeout: 252 seconds] 14:52:00 Thanks devs and server admins and scriptwriters for running another great tournament. 14:53:15 -!- GetiLife has quit [Ping timeout: 252 seconds] 14:57:07 Who's going to write the tournament summary? 14:57:08 -!- Basil has joined ##crawl-dev 14:57:24 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 14:57:32 -!- Basil is now known as Guest26783 14:57:41 -!- rast has quit [Read error: Connection reset by peer] 14:57:45 I nominate Guest26783 14:58:16 -!- rast has joined ##crawl-dev 14:59:30 -!- Lasty1 has joined ##crawl-dev 15:00:08 Just noticed: first and second wins of the tournament were only 16 seconds apart! 15:00:49 tournament over, time to start pushing updates 15:01:48 03wheals02 07* 0.15-a0-265-ga5c5f62: Auto-id jewellery on equip. 10(6 weeks ago, 15 files, 31+ 374-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a5c5f62ab8b6 15:01:50 Lightli: ok 15:02:01 best update ever 15:02:09 good start 15:02:19 -!- nooodl has joined ##crawl-dev 15:06:27 -!- Dingir has quit [Quit: leaving] 15:08:09 -!- Blazinghand has quit [Ping timeout: 252 seconds] 15:10:16 <|amethyst> What about inaccuracy? 15:11:18 -!- Roarke has quit [Ping timeout: 240 seconds] 15:11:33 i assume you could have identified inacc by identifying the rest of the amulets 15:11:39 -!- frank__ has quit [Quit: Page closed] 15:11:39 -!- Guest26783 is now known as Basil 15:11:53 <|amethyst> I mean, should it be removed now? 15:11:57 <|amethyst> or come cursed most of the time? 15:12:29 huh, i thought it already did 15:12:45 no, uncursed inacc is (was) so good and dangerous 15:12:46 When I see changes like that, I find myself wondering when you'll just give up on this count 15:14:18 uncursed iaccuracy was so good that we just didn't wear any unidenfied amulets because their effects are negligible 15:14:39 and they might have been stasis or inaccuracy 15:15:12 Clarity is definitely not negligible if you follow Xom 15:15:14 I usually tested for stasis and wore otherwise. 15:16:28 dtsund: the only time you won't have enough scrolls to identify your amulets is when you're just starting out 15:16:47 rip tournament 15:17:02 (todo: push some branches when I get home) 15:17:03 and thus why would you risk wearing the amulet of not hitting things so early in the rare case that it might be clarity and might save you from a potential xom effect that he might not even use 15:17:04 Bloax: Indeed; that's part of the reason I wonder when the ID game in Crawl will give up the ghost 15:17:09 New unrand: Orange Crystal Plate by PleasingFungus 15:17:37 PleasingFungus: is artefact_prop_type never stored in a save? 15:17:48 I have not the faintest 15:17:55 where would I check? 15:18:06 tags.cc, IIRC 15:18:11 tags.cc, yeah 15:18:27 since if so old games with mtla will have the regen turned into sustab afaict 15:18:37 don't see it 15:19:28 sustab instead of regen sounds so useful 15:19:31 haha 15:19:57 <|amethyst> PleasingFungus: because you inserted new enumerator values before existing ones 15:20:08 yes 15:20:36 there was some reason I thought that was reasonable 15:20:41 hm 15:20:47 I can submit a revised patch 15:20:59 Yeah, when you screw with enum.h and that enum's values are saved, you have to add save-compat shim 15:21:02 looks like unrands might be generated anew each time the game is loaded 15:21:16 oh right I remember why I thought that was reasonable 15:21:18 based on setup_unrandart() 15:21:24 down that path leads to jorgrun becoming a chaos butterfly, and battlesphere becoming a prism 15:21:36 because fog is before regen anyway 15:21:42 so if that was actually a problem 15:21:45 then regen would become fog 15:22:01 ? 15:22:06 fr: fog troll leather armor 15:22:08 it would become the on right after fog 15:22:16 which was regen, but now is sustab 15:22:20 no look 15:22:22 when fog was added 15:22:29 ignoring my patch completely 15:22:36 when fog was added, it was inserted before regen 15:22:43 even in the TAG_MAJOR_VERSION==34 code 15:22:51 fog was added before regen even existed 15:22:57 -!- ActinalWhomp has quit [Ping timeout: 252 seconds] 15:23:00 mtla is 0.14 material isn't it 15:23:01 the fog artefact property? 15:23:08 I'm talking about ARTP_FOG, +fog 15:23:14 not the cloud fog 15:23:16 and regen ARTP is even after mtla was added iirc 15:23:26 <|amethyst> PleasingFungus: right 15:23:39 huh. I guess I assumed that ARTP_REGENERATION was old 15:23:50 and that there was some reason that it was last-ish 15:23:57 I can just move the other properties after it 15:24:08 that seems like it'd solve the problem neatly 15:24:25 yeah, just make sure to move things around in every other place where the order matters 15:24:28 (isn't it fun) 15:24:33 oh go dnoooo 15:24:38 fucking wiz-* 15:25:09 -!- Kalir has quit [Changing host] 15:25:52 -!- Crehl has quit [Ping timeout: 265 seconds] 15:26:11 !time 15:26:12 Time: Apr 27, 2014, 08:26:11 PM, UTC. 15:26:23 hmm 15:26:29 four hours 15:27:58 -!- caleba has quit [Quit: caleba] 15:28:10 hm, reaverb suggests that it should give archmage 15:28:12 instead of wiz 15:28:14 which I honestly like 15:28:40 wiz makes it too easy to use, obviously 15:28:51 obv 15:29:18 ...hau, archmagi CPA 15:29:23 s/u/h/ 15:29:43 there are already two archmagi unrands 15:29:47 Being CPA, it makes it wild magic body armour. 15:29:48 true 15:29:50 of Cheibriados' Pride 15:30:12 Basil: ponderous+++ 15:30:33 idk. I can toss up one version that just fixes the enums, and another one that swaps wiz for archmage 15:30:41 Agate Snail Armour 15:30:44 -!- blackcustard has joined ##crawl-dev 15:31:23 Moloch Armour 15:31:31 -!- rchandra has left ##crawl-dev 15:31:42 !send Basil emperor liches 15:31:43 Sending emperor liches to Basil. 15:31:48 -!- notcluie has quit [Ping timeout: 240 seconds] 15:32:00 -!- Crehl_ has quit [Ping timeout: 252 seconds] 15:32:03 PleasingFungus: nice! 15:32:07 haha 15:32:21 03MarvinPA02 07* 0.15-a0-266-gcee9705: Fix compilation 10(12 minutes ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cee9705fc933 15:32:55 doh 15:33:20 good commit 15:34:16 !send Grunt AnDoR DrAkOn 15:34:17 Sending AnDoR DrAkOn to Grunt. 15:34:30 -!- Duffy has quit [Quit: Page closed] 15:34:44 Grunt, any opinions on twisted res and potential fixes? 15:36:31 Ask me again when I get home. 15:38:41 -!- Phoenix8410 has quit [Ping timeout: 264 seconds] 15:38:43 -!- thekdawg21 has quit [Quit: Page closed] 15:38:46 !tell |amethyst could you update http://s-z.org/neil/tmp/crawl-glyphs-narrow.html for everyone's reading pleasure 15:38:46 wheals: OK, I'll let |amethyst know. 15:41:04 -!- Akien has joined ##crawl-dev 15:41:41 MarvinPA: good commit message 15:44:23 -!- nooodl has quit [Remote host closed the connection] 15:48:46 03|amethyst02 07* 0.15-a0-267-g1dd2060: Correct spelling. 10(86 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1dd20605e3e5 15:48:55 -!- ldf has joined ##crawl-dev 15:50:28 uh, how come some monsters got moved aroudn 15:50:29 *around 15:51:22 ...that's quite the commit message 15:52:10 -!- MaxFrost has quit [Ping timeout: 252 seconds] 15:52:31 <|amethyst> Crawk 15:54:21 -!- Mandevil has quit [Quit: leaving] 15:54:44 -!- ontoclasm has quit [Quit: Leaving.] 15:55:21 -!- Stendarr has quit [Ping timeout: 276 seconds] 15:55:48 oh 15:57:45 -!- rast has quit [Read error: Connection reset by peer] 15:58:31 -!- rast has joined ##crawl-dev 16:01:22 -!- Patashu has joined ##crawl-dev 16:01:23 -!- lobf has joined ##crawl-dev 16:04:00 03MarvinPA02 07* 0.15-a0-268-gf4ec9ec: Remove unused Ashenzari identification handling 10(15 minutes ago, 1 file, 0+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f4ec9ec67761 16:04:00 03MarvinPA02 07* 0.15-a0-269-g4acf371: Update some more item handling on god conversion 10(10 minutes ago, 1 file, 18+ 22-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4acf371bdd34 16:04:00 03MarvinPA02 07* 0.15-a0-270-g6d60aea: Remove piety requirements for Ashenzari identifying pluses on armour/weapons 10(8 minutes ago, 1 file, 0+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6d60aeaaaea0 16:04:58 ash buffs 16:05:24 imo OP nerf 16:06:07 also rip service provider 16:07:31 the op stuff was dead code since all jewellery was already ided, so it's not much of a nerf 16:07:39 PleasingFungus: amazing concept (black staff) 16:07:44 thanks! 16:07:52 I think it might be a bit weak at present 16:07:54 not sure though 16:07:59 vamp lajatang :^) 16:08:02 haha 16:08:02 PleasingFungus: can tweak numbers, no problem 16:08:09 who's weak now 16:08:10 yeah that's my thought 16:08:17 (mostly the hp cost of casting spells) 16:08:23 sure 16:08:45 right now it's 2 hp per mp; would probably need to add some randomization if you wanted to make it lower 16:08:56 unless it'd be 1 hp per 16:09:05 Add new unrand: the Black Staff by PleasingFungus 16:09:13 which would be a small enough cost that I'd really rather make the bonuses stronger instead 16:09:28 well you have the choice of straight 2 16:09:40 1d2 rolled for every mp 16:09:47 for example 16:09:52 or 1d3-1 in the same scheme 16:10:13 it might be good to make it more random, e.g. straight 1d3 16:10:21 probably best to go for minimal possible variance in this case, though (i.e. only roll for fraction) 16:10:22 even without reducing the cost 16:10:51 -!- UncertainKitten has quit [Quit: Connection reset by pier.] 16:11:03 You don't want to kill players from bad black staff rolls! 16:11:25 hm, yeah, variance could get large with high-cost spells 16:11:26 straight 2 seems like the most reliable one 16:11:29 -!- CKyle has joined ##crawl-dev 16:11:33 9-27 hp is a big swing 16:11:42 9-27 is like taking a miscast to the face 16:11:57 -!- zxc232 has quit [Quit: Leaving.] 16:11:59 PleasingFungus: exactly. Much better to leave the player at 5/80 after casting rather than killing him to -1/80 by casting. 16:12:24 in principle you could tweak warnings (there are already some for deep dwarves, because their damage shaving means the damage taken is random) 16:12:40 but yeah that'd be iffy 16:13:01 unrandarts could use being a bit more common 16:13:09 they're usually fun 16:13:32 especially the category in which this staff is in 16:13:39 (obsidian axe also being a good name) 16:13:48 remember a few months back when the staff of wucad mu showed up in every game 16:13:51 because staff unrand gen was broken 16:13:56 good days 16:13:57 that was a good bug 16:14:05 Bloax: I agree with that. 16:14:09 yeah I was considering changing the enum for this to DEMON_STAFF 16:14:19 SATAN_STAFF 16:14:28 specifically in reference to obsaxe being DEMON_AXE 16:14:37 Players keep suggesting that some portal vaults are too rare (bazaar, wizlab?). Might be similar: random content we can explose a little more. 16:14:37 probably don't need more mismatched enum/item names, though 16:15:17 -!- Krakhan has quit [Ping timeout: 264 seconds] 16:15:21 I didn't think wizlabs were that rare 16:15:32 I think I routinely saw one when I got far enough in the tournament 16:15:44 they're late-game and semi-uncommon 16:15:51 I'd guess they show up maybe one game in three for me? 16:15:58 hm 16:16:00 a ziggurat being guaranteed was a good change 16:16:02 there's a good way to query for this 16:16:16 it's not unusual for me to take a dip nowadays 16:16:17 !lm * br.enter=wizlab 16:16:18 12287. [2014-04-27 19:45:22] Ascension the Unseen (L14 FeMo of Dithmenos) entered Cigotuvi's Fleshworks on turn 43933. (Elf:3) 16:16:32 !lm * br.enter=depths 16:16:33 7678. [2014-04-27 20:13:32] DracheReborn the Conqueror (L27 TeGl of Trog) entered the Depths on turn 85186. (D:15) 16:16:35 !lm * br.enter=wizlab / br.enter=depths 16:16:36 0/12287 milestones for * (br.enter=wizlab): N=0/12287 (0.00%) 16:16:38 hm 16:16:49 !lm * br.enter=wizlab / br.enter=vaults 16:16:51 0/12287 milestones for * (br.enter=wizlab): N=0/12287 (0.00%) 16:17:02 !lm * br.enter=bazaar 16:17:03 33989. [2014-04-27 21:04:31] Lap the Conjurer (L14 DrFE of Vehumet) entered a Bazaar on turn 26146. (Orc:4) 16:17:09 !lm * t br.enter=bazaar 16:17:10 920. [2014-04-27 19:57:10] sabotagetoday the Slicer (L17 HEFE of Ashenzari) entered a Bazaar on turn 57114. (Elf:2) 16:17:14 !lm * t br.enter=depths 16:17:15 1765. [2014-04-27 19:52:06] Suckerboh the Ninja (L24 HaAs of Nemelex Xobeh) entered the Depths on turn 57843. (D:15) 16:17:22 !lm * t br.enter=wizlab 16:17:23 517. [2014-04-27 19:45:22] Ascension the Unseen (L14 FeMo of Dithmenos) entered Cigotuvi's Fleshworks on turn 43933. (Elf:3) 16:17:40 so about 50% of games that get far enough have a bazaar, including that weird non-timed one that shows up sometime 16:17:41 !lm * t br.enter=vaults 16:17:41 s 16:17:43 1972. [2014-04-27 19:52:42] blami the Bludgeoner (L19 GrBe of Trog) entered the Vaults on turn 66947. (D:14) 16:17:54 and less than one in three have a wizlab 16:18:12 which probably has to do with dungeon layout changes (depths) 16:18:18 -!- Thundamoo has quit [Ping timeout: 240 seconds] 16:18:24 Sounds like a decent frequency 16:18:27 having a guaranteed unrandart somewhere is one idea that came up 16:18:54 Blade obviously 16:18:55 PleasingFungus: yes, sounds good. I guess it's just ordinarly player complaining. I should stop listening to it :) 16:19:13 idk, I think wizlab frequency could stand to be a little higher 16:19:16 little bit 16:19:22 Well games that get into vaults->depths are pretty infrequent compared to lair. 16:19:28 Dancing Ring of the Mage 16:19:34 especially now that lair branches are murderhouses 16:19:45 and are pretty much obligatory unless you want to wrestle with fire giants 16:20:09 murderhouse is a good term 16:20:15 if perhaps a slight exaggeration 16:20:24 monstrous shenanigans 16:20:26 call it what you want 16:20:39 I call it petting zoo. 16:20:47 pet the shock serpent 16:20:54 it seems to have taken a liking to you too 16:20:58 it wants to kissssssss 16:21:28 03wheals02 07* 0.15-a0-271-g6095dc6: Fix some reversed 0.14_monster_glyphs.txt entries. 10(77 seconds ago, 1 file, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6095dc63a3d9 16:21:38 <3 shock serpent 16:21:48 As for the unrandart talk, if there's to be a guaranteed one I'd wager it should be rather early. 16:21:58 Bloax: yes 16:21:59 Since what's not more fun than having something knock up your plans. 16:22:06 would be nice if we could do this with a des file 16:22:09 Early pluty sword 16:22:11 that sounds like not a good idea 16:22:37 Early botono for spens 16:22:56 early obsidian :^) 16:23:23 MarvinPA: increasing spawning chances either? 16:23:30 Visions of slaying the nine-headed hydra flood into your mind. You cannot move away from the nine-headed hydra! 16:24:08 -!- Patashu has quit [Ping timeout: 255 seconds] 16:25:08 I think a few unrands usually show up in any given game 16:25:11 not always the ones you want 16:25:15 but they're not super rare 16:25:56 -!- lobf has quit [Quit: lobf] 16:28:41 -!- gammafun1 has quit [Read error: Connection reset by peer] 16:29:33 -!- lobf has joined ##crawl-dev 16:30:59 -!- Thundamoo has joined ##crawl-dev 16:32:55 -!- Krakhan|2 is now known as Krakhan 16:32:56 -!- Krakhan has quit [Changing host] 16:33:18 -!- Eracar has quit [Ping timeout: 240 seconds] 16:34:00 -!- Yermak has quit [Quit: Page closed] 16:34:19 -!- gammafunk has joined ##crawl-dev 16:34:30 does anyone know how to run mapgen? 16:35:15 ah, I found it in the docs 16:36:48 -!- conted has quit [Ping timeout: 240 seconds] 16:38:41 -!- xnavy has quit [Ping timeout: 264 seconds] 16:38:57 -!- st_ has joined ##crawl-dev 16:40:30 I just waltzed in and grabbed the source off of git and I'm looking to contirbute. Just to get a handle on the code I was going to start with something semibig like learning how to add a new species. 16:40:59 What are all the relevant files I'd need to leaf through? 16:41:02 And add to? 16:41:06 To do that? 16:41:19 Obviously there's the species.cc and player.cc 16:41:34 -!- xnavy_ is now known as xnavy 16:41:39 what all else would need information added to? 16:41:54 lots of places 16:41:57 I figured 16:41:58 enum.h 16:42:02 heh 16:42:12 I wish I hadn't lost my frogman branch 16:42:15 that had a lot of this stuff... 16:42:27 Thundamoo: have you designed the species from a gameplay point of view, or is this more a test project? 16:42:38 Both? 16:42:42 as in, do you want this to have a legitimate chance of getting in the game 16:42:46 Yes 16:42:55 Thundamoo: in that case I'd advise you to start with a tavern post in GDD 16:42:57 that's a much higher bar 16:43:02 for the design aspect 16:43:29 for the code aspect, yeah I'd probably look through a simple species like human, grepping for places where you see the enums 16:43:33 SP_HUMAN 16:43:45 gammafunk: No, look for a complicated species 16:43:47 aptitudes.h is one starting point, you'll need to make various enums (in enum.h) 16:43:57 That'll show you where special cases are likely to come up 16:44:02 or alternatively look at the commits that recently added species 16:44:07 dtsund: no, look for a simple one, since you want to get it up and running 16:44:16 though they were spread out across several, so you'll have to look at them all 16:44:27 you don't beging by implementing your gimmick, you begin by getting a new species just working 16:44:35 ^ 16:44:38 Makes sense. 16:44:38 isn't it a good idea to look at some recent commits that added a species? 16:44:47 yeah, that's also nice 16:44:58 ah, wheals already covered that :) 16:46:36 I'll get a new species just working in general to start on the code and tavern post to start a design discussion, then. Thanks for the advice. 16:46:53 yeah, sounds good 16:47:45 Also, thanks for making this game! You'll likely be seeing a bit more of me in the near future. 16:47:53 he, sounds good! 16:48:55 Whatever, we still need to wrap up the tournament: anyone writing a news item? I can do it, even though I played only a little. 16:49:58 -!- Blazinghand has quit [Ping timeout: 276 seconds] 16:52:35 !gamesby dpeg t 16:52:35 dpeg (t) has played 12 games, between 2014-04-11 20:14:56 and 2014-04-24 16:43:26, won 0, high score 341058, total score 1151466, total turns 416562, play-time/day 1:57:03, total time 1d+3:18:50. 16:52:47 hey, a day of game time! 16:53:09 !hs dpeg t 16:53:10 12. dpeg the Spry (L22 KoAK of Lugonu), shot by a yaktaur captain (bolt) on Vaults:5 (vaults_vault) on 2014-04-24 16:43:26, with 341058 points after 88252 turns and 5:30:53. 16:53:19 yaktaur nerf impending 16:53:36 grunt is rewriting ranged code after all 16:53:59 o 16:54:01 true 16:54:19 but will elemental-branded ranged weapons ever be good? 16:57:55 -!- rast has quit [Read error: Connection reset by peer] 16:58:03 flame/frost launchers are very good before you find velocity 16:58:17 -!- rast has joined ##crawl-dev 16:58:44 (and even after, if you run out of flame/frost missiles) 16:59:41 -!- Eracar has quit [Ping timeout: 264 seconds] 17:01:15 -!- Fizybubbleh has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 17:01:27 PleasingFungus: THe only place where I see unrandarts is ziggurats. 17:01:33 weird 17:01:51 Of course I might stumble upon one in the dungeon. 17:02:01 Electric scales is probably the one I've seen the most. 17:02:11 Maybe next to Skullcrusher. 17:03:00 haha 17:03:01 of course 17:03:57 -!- MgDark_CeHu has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0/20131216183647]] 17:06:32 -!- UncertainKitten has joined ##crawl-dev 17:09:09 -!- tksquared has quit [Ping timeout: 252 seconds] 17:10:43 Unstable branch on crawl.lantea.net updated to: 0.15-a0-271-g6095dc6 (34) 17:11:03 -!- Yllodra has quit [Ping timeout: 256 seconds] 17:14:25 -!- Mottikins__ has joined ##crawl-dev 17:14:32 -!- Mottikins__ is now known as FaMott 17:14:59 -!- scummos__ has quit [Remote host closed the connection] 17:15:55 -!- caleba has quit [Quit: caleba] 17:17:18 -!- tabstorm has quit [Ping timeout: 240 seconds] 17:18:20 -!- HellTiger_NB has quit [Ping timeout: 252 seconds] 17:21:57 -!- Akien has quit [Quit: Quitte] 17:22:11 Siren and ugly thing zombies are generated by MarvinPA 17:22:38 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:24:19 -!- Sequell has quit [Remote host closed the connection] 17:24:33 -!- Sequell has joined ##crawl-dev 17:25:06 -!- alchemist_ has quit [Quit: Page closed] 17:29:18 -!- Phoenix8410 has joined ##crawl-dev 17:30:09 -!- debo__ has joined ##crawl-dev 17:30:41 -!- debo has quit [Read error: Connection reset by peer] 17:30:42 -!- debo__ is now known as debo 17:32:18 -!- UncertainKitten has quit [Ping timeout: 252 seconds] 17:33:38 -!- rchandra has joined ##crawl-dev 17:36:18 -!- tksquared has quit [Ping timeout: 240 seconds] 17:37:21 -!- bonghitz has quit [Quit: Leaving...] 17:41:29 -!- CKyle has quit [Quit: CKyle] 17:42:29 -!- thetabyte has quit [Client Quit] 17:43:45 elliptic: the tourney has been over for a few minutes now -- can we push wanderers? :D 17:44:00 -!- Blazinghand has quit [Remote host closed the connection] 17:44:01 Lasty1: hello from the future 17:44:10 the tournament has been over for 2:44 hours:minutes now 17:44:26 Yeah, I know. I wanted to overstate it to higlight how unreasonable I'm being 17:45:32 -!- Napcat has quit [Quit: leaving] 17:48:47 Lasty1: I won't have time to look at much for the next week, so bug me again after that :P (or ask someone else before then) 17:49:07 haha, fair enough 17:49:13 (I did have enough time to write http://crawl.develz.org/wordpress/0-14-tournament-results just now though) 17:49:16 Anyone else want to be a wanderer hero? 17:50:55 03Grunt02 07* 0.15-a0-272-g7a2bfd2: Make 'q'warves 'g'warves. 10(16 minutes ago, 2 files, 55+ 51-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7a2bfd24fddf 17:50:55 03Grunt02 07* 0.15-a0-273-gedf1fca: Make nonbase 'd'raconians 'q'raconians. 10(6 minutes ago, 2 files, 15+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=edf1fca8677b 17:51:12 elliptic: "4tharraofdagon yet again had the highest score, 40M points with a TrMo" you missed +" of Cheibriados of all things." 17:53:34 -!- lobf has quit [Quit: lobf] 17:54:48 gasp 17:56:00 haha 17:56:18 -!- fuuu has quit [Ping timeout: 240 seconds] 17:56:26 -!- caleba has quit [Quit: caleba] 18:00:17 -!- Phoenix8410 has quit [Ping timeout: 264 seconds] 18:00:18 -!- ActinalWhomp has quit [Ping timeout: 252 seconds] 18:02:06 elliptic: many thanks for tourney wrap up, adding Bloax's bit 18:02:40 btw, significant increase in tournament turnouts after plateauing before 18:04:03 -!- NeremWorld has quit [Ping timeout: 276 seconds] 18:04:16 Is there any way to check out total playtime over the tournament for a specific player? 18:04:24 i wanna see how much time i wasted playing this one 18:04:37 !gamesby Bloax t 18:04:38 Bloax (t) has played 109 games, between 2014-04-11 23:07:50 and 2014-04-27 18:08:38, won 1 (0.9%), high score 3174390, total score 6249866, total turns 465159, play-time/day 3:41:48, total time 2d+14:50:42. 18:05:09 jesus christ how horrifying 18:05:33 some questions better be unanswered :) 18:05:58 i should've probably just done my homework 18:06:01 nowhere near the record for this or previous tournaments if I recall 18:06:11 !games by Tolias t 18:06:14 erm 18:06:17 !gamesby Tolias t 18:06:18 Tolias (t) has played 85 games, between 2014-04-12 01:51:51 and 2014-04-27 16:50:48, won 18 (21.2%), high score 13807761, total score 42601270, total turns 2429926, play-time/day 12:33:52, total time 8d+9:01:59. 18:06:25 wow 18:06:37 Is this 16 seconds thing for first wins worth mentioning? 18:06:51 -!- Nerem has quit [Ping timeout: 252 seconds] 18:07:12 Bloax: I played longer, but with fewer games (partly a lot of idle time, partly having some runs get quite far) 18:07:29 dtsund: I play very fast. 18:07:41 and have a lot of (very angry) downtime 18:07:50 -!- Pockets has quit [Quit: Page closed] 18:07:57 Bloax: console? 18:07:57 so many splatted definite winners 18:07:57 I can play very fast locally, but any lag kills that for me 18:08:08 dpeg: I'm one of the few webtiles speeders. 18:08:17 ah, not with lag, though? 18:08:24 lag is painful 18:08:28 but who cares 18:08:32 gotta go fast 18:08:38 :) exactly! 18:08:43 Probably could've pulled out more than one win if I hadn't gotten obsessed with the idea of winning a chaos knight 18:08:56 -!- ystael has quit [Ping timeout: 252 seconds] 18:09:02 dtsund: 18:09:09 !hs . VSCK 18:09:09 6. Bloax the Warrior (L27 VSCK of Xom), mangled by Pniar the pandemonium lord on D:15 on 2014-04-26 15:21:11, with 701913 points after 43447 turns and 6:02:15. 18:09:16 i was very angry 18:09:18 -!- Thundamoo has quit [Ping timeout: 240 seconds] 18:09:25 !hs . SpCK 18:09:26 27. dtsund the Ninja (L25 SpCK of Xom), slain by a profane servitor (a +7,+4 demon whip of chaos) on Zig:4 on 2014-04-27 05:32:23, with 568621 points after 104180 turns and 10:59:18. 18:09:41 having fun in a ziggurat eh 18:09:49 I was only doing a few floors for loot 18:09:55 !hs . t Gr-- 18:09:56 5. Bloax the Warrior (L26 GrFi of Cheibriados), mangled by an iron troll on Zig:17 on 2014-04-13 06:30:39, with 570158 points after 30790 turns and 4:28:49. 18:10:02 god damn smiters 18:10:08 What happened there was that Xom chaos-branded the servitor's whip, it hit me and procced paralysis 18:10:09 why must the berserk floor have smiters 18:10:16 ow 18:10:17 Unknown spell name: 'smite' in 'smite' 18:10:17 %??iron troll spells:smite 18:10:24 wheals: try 18:10:27 orc priest (03o) | Spd: 10 | HD: 3 | HP: 9-21 | AC/EV: 1/10 | Dam: 6 | 10weapons, 10items, 10doors, priest, evil | Res: 06magic(16) | Vul: 08holy | Chunks: 07contam | XP: 42 | Sp: pain (d8), cantrip, smiting (7-17), heal other (2d1) | Sz: Medium | Int: normal. 18:10:27 %??Orc priest 18:10:41 i see, yes 18:11:06 Paralysis really shouldn't be a chaos effect; it's degenerate in the hands of the player, and too deadly in the hands of monsters (sleep and petrification are both better) 18:11:12 you could replace every single priest with a warlord 18:11:17 and i'd like it more 18:12:00 -!- NeremWorld has quit [Ping timeout: 240 seconds] 18:12:35 Okay. 18:12:37 Incoming branchstorm. 18:12:42 (only two branches but lots of commits) 18:12:56 New branch created: gods (49 commits) 18:12:58 03Grunt02 07[gods] * 0.15-a0-274-g49542a9: Bump TAG_MAJOR_VERSION to 35. 10(4 weeks ago, 12 files, 46+ 78-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=49542a922118 18:12:58 03Grunt02 07[gods] * 0.15-a0-275-g9d5d31b: Gozag: enums, descriptions. 10(4 weeks ago, 14 files, 121+ 29-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9d5d31b31554 18:12:58 03Grunt02 07[gods] * 0.15-a0-276-g9929a82: Gozag: charge a service fee for joining. 10(4 weeks ago, 5 files, 82+ 68-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9929a8245e79 18:12:58 03Grunt02 07[gods] * 0.15-a0-277-gf813411: Gozag: indicate the service fee on join attempts and on ^O. 10(4 weeks ago, 3 files, 25+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f813411f02d5 18:12:58 03Grunt02 07[gods] * 0.15-a0-278-g50e4409: Gozag: goldify corpses of defeated enemies. 10(4 weeks ago, 4 files, 25+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=50e440987cfc 18:12:58 03Grunt02 07[gods] * 0.15-a0-279-g975c121: Gozag: shift gold to top of piles. 10(4 weeks ago, 4 files, 37+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=975c121b6e08 18:12:58 03Grunt02 07[gods] * 0.15-a0-280-gdfb2679: Gozag: gold lust. 10(4 weeks ago, 27 files, 142+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dfb267979959 18:12:58 03Grunt02 07[gods] * 0.15-a0-281-g9b709ab: Gozag: Potion Petition. 10(4 weeks ago, 7 files, 222+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b709ab464a2 18:12:58 03Grunt02 07[gods] * 0.15-a0-282-ge3f93af: Gozag: Duplication. 10(4 weeks ago, 2 files, 42+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e3f93af2af04 18:12:58 03Grunt02 07[gods] * 0.15-a0-283-g4008c48: Gozag: Call Merchant. 10(4 weeks ago, 22 files, 403+ 31-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4008c48acd0f 18:12:58 ... and 39 more commits 18:12:58 New branch created: ranged_combat (13 commits) 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-274-g3d16f3b: Gut most of the core of ranged attacks. 10(12 days ago, 4 files, 22+ 1330-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3d16f3b060f7 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-275-gdc91ade: A skeleton ranged_attack class, derived from attack. 10(12 days ago, 6 files, 117+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dc91ade0243a 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-276-gdcc5a8e: Hook up ranged_attack to the beam code. 10(12 days ago, 3 files, 31+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dcc5a8e74873 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-277-gec5b007: Basic ranged attack functionality. 10(11 days ago, 9 files, 1388+ 980-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ec5b00754ba4 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-278-gfde0161: Ranged weapon delay. 10(11 days ago, 13 files, 157+ 131-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fde016144d74 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-279-g51a3c3d: Ranged attack brands! 10(10 days ago, 9 files, 1421+ 973-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=51a3c3daa549 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-280-ga0b9eea: Make throwing nets do something on hit again. 10(10 days ago, 4 files, 36+ 29-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a0b9eea05605 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-281-gaf65ebd: Give M_ARCHER monsters their acc/dam bonuses back. 10(10 days ago, 6 files, 25+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af65ebd5ff1d 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-282-gcac142e: Unnerf deep elf master archers. 10(10 days ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=cac142e7fc18 18:12:59 03Grunt02 07[ranged_combat] * 0.15-a0-283-ga2702ba: Disable ranged stabbing. 10(8 days ago, 2 files, 7+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a2702ba0a562 18:12:59 ... and 3 more commits 18:13:28 Grunt: BUT DID YOU COMMIT THE NEW AND SHINY SPELLBINDER 18:13:37 dpeg: any thoughts? 18:14:55 -!- Nerem has quit [Ping timeout: 252 seconds] 18:15:22 haha, branchstrom 18:15:24 Grunt: huzzah! 18:15:25 er storm 18:15:32 -!- edlothiol has quit [Ping timeout: 252 seconds] 18:15:34 gozag... 18:15:39 wheals: sounds fine with me (no paralysis from chaos) 18:15:39 !send gammafunk storms 18:15:39 Sending storms to gammafunk. 18:15:49 branchströmming 18:15:57 !send dpeg gold 18:15:57 Sending gold to dpeg. 18:16:18 if anything it'd be nice with yet another player-monster inconsistency 18:16:28 reminds me of gozer from ghost busters 18:16:38 because paralysis is a nice little effect from the player side 18:16:42 does it allow you to summon stay puff marshmallow men 18:16:46 but an awful awful effect when applied to the player 18:16:50 * geekosaur building latest fun (minus above branches; came in too late) 18:17:19 |amethyst: ranged_combat and gods branches are ready :) 18:17:21 nice, ranged_attack class 18:17:22 -!- NeremWorld has quit [Ping timeout: 252 seconds] 18:17:31 (but building trunk anyway so wouldn't care) 18:17:46 Grunt: so massive! 18:18:12 also I need to update macports and then try my build against the lua51 port instead of the bundled one >.> 18:18:33 how many gods live in the gods branch? 18:18:56 disable ranged stabbing, heh 18:19:10 and why don't we want ranged stabbing?! 18:19:16 gammafunk: clearly I am going to bring back hand crossbows for that purpose! 18:19:26 PleasingFungus: 2-3, I think: storm, gold, smith 18:19:45 ah, proves my point: nostaglia was the secret 0.15 branch 18:19:59 oh cool, there's a storm god implementation? 18:20:30 Yes. 18:20:36 Why would I not implement my own proposal :b 18:20:42 I don't know!!!! 18:20:48 I just didn't know that you'd done it 18:21:00 It says so right in the thread!!!! 18:21:31 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Quazial3.png what storm god 18:21:36 -!- Nerem has quit [Ping timeout: 276 seconds] 18:21:41 that sounds like something I would have to read tavern to know 18:21:43 i only see a monument 18:21:53 man that is... very purple 18:21:54 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=11773 18:21:58 Bloax: Something I noticed with chaos weapons in my SpCK was that the correct play was often to hit a few times and run if the chaos effects weren't going your way, returning to fight a second time later 18:22:01 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/rltiles/dngn/altars/qazlal0.png;h=d46af3cdf146bf3b089ab14a56feb6760ca0a1ef;hb=df7ac67d3926cb2aa484a196e6f915177f239dde 18:22:13 (and 1 and 2) 18:22:14 This seems bad to me 18:22:21 -!- Foamed has quit [Quit: Leaving.] 18:22:21 dtsund: that's the correct play with most things if you can run 18:22:35 Chaos amplifies the heck out of that, though 18:23:11 well I could put a storm god altar in my vault I guess 18:23:17 hrm, actually altars in general 18:23:26 Right, these guys will need altar vaults. 18:23:54 can we generate storm clouds with e.g. lua fog machines? 18:24:03 ...Yes. 18:24:13 Please don't do it though. 18:24:13 but really no 18:24:23 You'll annoy the player with "You hear a mighty clap of thunder! x729" 18:24:27 yeah, I was just asking :3 18:24:34 oh, and another question, woudl it be possible to duplicate the "destroyed mangrove becomes shallow water" with lua 18:24:38 -!- Foamed has quit [Client Quit] 18:24:46 mangrove really being a tree with mangrove tile, of course 18:24:57 it's a small thing, but would be nice for my vault 18:25:26 johnstein: ping 18:25:48 -!- kekekela has quit [Ping timeout: 240 seconds] 18:25:50 !tell johnstein If you want to get some experimental branch practice, you can do so with ranged_combat and gods :) 18:25:50 Grunt: OK, I'll let johnstein know. 18:27:45 -!- Basil has quit [Ping timeout: 252 seconds] 18:31:18 -!- scummos__ has quit [Ping timeout: 240 seconds] 18:37:29 -!- gammafunk has quit [Ping timeout: 264 seconds] 18:39:30 -!- alefury|2 has quit [] 18:41:49 -!- Basil has joined ##crawl-dev 18:42:13 -!- Basil is now known as Guest64568 18:43:49 -!- Melum has quit [Quit: Page closed] 18:45:34 -!- jeanjacques has quit [Quit: quit] 18:47:38 -!- Moonsilence has quit [Ping timeout: 240 seconds] 18:48:43 -!- PleasingFungus has quit [Quit: ChatZilla 0.9.90.1 [Firefox 31.0a1/20140420030202]] 18:48:49 -!- gammafunk has joined ##crawl-dev 18:50:02 !lm . 18:50:03 6450. [2014-04-27 23:48:20] gammafunk the Convoker (L15 HEIE of Sif Muna) killed Vashnia on turn 20752. (Snake:4) 18:50:09 Grunt: another naga bites the dust 18:50:15 !killratio vashnia * t 18:50:17 !killratio asterion * t 18:50:18 vashnia wins 4.790% of battles against * (t). 18:50:20 asterion wins 3.259% of battles against * (t). 18:50:24 mmm 18:50:56 !killratio antaeus * t 18:50:56 not fair, since she doesn't place anywhere but snake 18:51:06 antaeus wins 1.398% of battles against * (t). 18:51:07 !killratio vashnia rfk t 18:51:07 vashnia wins 18.18% of battles against rfk (t). 18:51:07 !killratio asterion rfk t 18:51:07 asterion wins 6.666% of battles against rfk (t). 18:51:07 rfk? 18:51:18 a prominent team in the past tournament 18:51:19 !nick rfk 18:51:19 Mapping rfk => xw qw rw 18:51:23 haha 18:51:33 -!- Guest64568 is now known as Basil 18:51:45 !killratio asterion t br=snake 18:51:46 No battles for asterion and No games for t. (br=snake). 18:51:53 !killratio asterion * t place=snake 18:51:56 !killratio asterion * t snake 18:51:56 asterion wins 3.571% of battles against * (t place=snake). 18:51:58 asterion wins 3.571% of battles against * (t snake). 18:52:10 -!- Foamed has quit [Quit: Leaving.] 18:52:17 -!- Ququman has quit [Read error: Connection reset by peer] 18:52:25 (Snake!? SNAAAAAAAAAAAAAAAAAAAAAAKE) 18:52:37 !lg * ikiller=~crusher 18:52:38 13. qw the Executioner (L21 GrBe of Trog), blasted by an octopode crusher (shard of ice) on Depths:4 (minmay_haunted_quarter) on 2014-04-24 04:45:33, with 302551 points after 40114 turns and 0:26:30. 18:52:51 shoutouts to the bots for giving me kills 18:53:22 Are Zot traps supposed to show up on D:3 in trunk? http://dobrazupa.org/morgue/HilariousDeathArtist/HilariousDeathArtist.txt 18:53:44 you drew a minefield card 18:53:49 cards can do dangerous things 18:53:53 Thanks! 18:54:08 fr trap mimics 18:55:47 03wheals02 07* 0.15-a0-274-g6cdc4f9: Remove the Enchantress's very high weighting. 10(53 minutes ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6cdc4f9c37b3 18:56:47 oh wow she really was guaranteed 18:57:04 i actually had one game without her, shockingly 18:57:28 !lm . t uniq~~enchantress 18:57:30 7. [2014-04-22 17:46:05] Basil the Bringer of Life (L20 HuHe of Elyvilon) killed the Enchantress on turn 65725. (Depths:2) 18:57:32 !lg . t 18:57:33 34. Basil the Cudgeler (L5 OgSu), shot by a centaur (arrow) on D:4 on 2014-04-26 23:54:59, with 355 points after 4948 turns and 0:19:05. 18:57:46 not guaranteed, but far too common yes 18:58:06 I skipped the forest encompass vault at least once 18:58:09 -!- rast has quit [Read error: Connection reset by peer] 18:58:31 -!- rast has joined ##crawl-dev 18:58:40 -!- Keanan has joined ##crawl-dev 18:58:56 !lm * t br.enter=zot 18:58:58 939. [2014-04-27 19:59:08] Suckerboh the Ninja (L24 HaAs of Nemelex Xobeh) entered the Realm of Zot on turn 59312. (Depths:5) 18:59:01 !lm * t uniq~~enchantress 18:59:05 535. [2014-04-27 19:10:53] Sar the Warrior (L20 KoAK of Lugonu) killed the Enchantress on turn 59312. (Depths:1) 18:59:18 !lg * t ikiller~~enchantress 18:59:20 41. paul the Imperceptible (L17 SpAs of Dithmenos), mangled by a spriggan defender (a +5,+1 demon whip of venom) (led by the Enchantress) on Depths:1 on 2014-04-27 19:36:08, with 157056 points after 48078 turns and 5:11:49. 18:59:28 !lm * t won uniq~~enchantress 18:59:32 314. [2014-04-27 18:24:29] WalkerBoh the Wrestler (L21 GhMo of Cheibriados) killed the Enchantress on turn 35272. (Depths:2) 18:59:32 !lg * t won 18:59:33 743. dwarj the Talismancer (L27 DrFE of Vehumet), escaped with the Orb and 4 runes on 2014-04-27 19:57:22, with 1727786 points after 143747 turns and 13:35:49. 18:59:42 i guess that works 18:59:46 !calc 314.0/743.0 18:59:46 0.42 19:00:03 I wonder how many of those FaDA were trash 19:00:05 so 42% of winners killed the enchantress, and of course plenty just avoided her 19:02:07 -!- UncertainKitten has joined ##crawl-dev 19:05:43 oh yeah can mennas be cyan or lightcyan or ETC_SILVER again or basically anything that's not ETC_HOLY 19:06:17 -!- dtsund has quit [Ping timeout: 264 seconds] 19:06:27 not that he is particularly likely to spawn near angels but it seems weird for him to have the one elemental colour that overlaps exactly with both other A monsters 19:06:51 cyan is zin colour but lightcyan looks better i think 19:08:32 -!- PleasingFungus has joined ##crawl-dev 19:09:35 what else zin is cyan? 19:10:43 "zin" 19:10:48 speech/messaging etc 19:11:09 ok i was mostly thinking of altar colour i suppose 19:11:29 -!- wheals has quit [Quit: Leaving] 19:11:48 -!- bzn has quit [Ping timeout: 240 seconds] 19:13:32 i'll just go with lightcyan, lightgrey is the other ETC_SILVER colour that doesn't overlap and that doesn't really stand out 19:15:52 Who's Gozag 19:16:07 oh, more glyph reform? 19:17:05 gozag, god of gold and greed 19:17:17 gorzag 19:17:31 royal jelly (08J) | Spd: 14 | HD: 21 | HP: 230 | AC/EV: 8/4 | Dam: 5008(acid:7d3), 3008(acid:7d3) | 04eats items, sense invisible | Res: 06magic(196), 03poison, 08acid+++, asphyx, 12drown | XP: 14176 | Sz: Medium | Int: plant. 19:17:31 %??royal jelly 19:17:31 unless you hate english 19:18:12 k 19:19:39 <|amethyst> death cob name:royal_jelly n_rpl n_des n_the 19:19:42 royal jelly (08%) | Spd: 25 | HD: 10 | HP: 49-83 | AC/EV: 10/15 | Dam: 20 | 07undead, 10doors, evil | Res: 06magic(40), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 1016 | Sz: tiny | Int: normal. 19:19:42 <|amethyst> %??death cob name:royal_jelly n_rpl n_des n_the 19:20:06 -!- ystael has quit [Ping timeout: 276 seconds] 19:20:39 Grunt: How come you bumped save compat for the god branch 19:20:42 royal jelly (08%) | Spd: 37-38 | HD: 21 | HP: 170-237 | AC/EV: 10/15 | Dam: 30 | 07undead, 10doors, evil, !sil | Res: 06magic(84), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 4728 | Sp: berserker rage | Sz: tiny | Int: normal. 19:20:42 %??death cob hd:21 perm_ench:berserk name:royal_jelly n_rpl n_des n_the 19:21:06 everyone fear 19:21:11 the royal jelly is near 19:23:23 so quazal is more defense than offense? 19:24:12 yeah that's the idea 19:24:58 -!- Basil has quit [Read error: Connection reset by peer] 19:25:23 The god randomly spawns clouds but does not give you ignorance of them? 19:25:41 (As in, no resistance until later and no protection.) 19:25:50 that's not how the word 'ignorance' works 19:26:11 try "doesn't let you ignore them" 19:26:11 Hmm. "The ability to safely ignore the clouds", was the intent. 19:26:13 sure yeah I got it after a few reads 19:26:15 -!- Basil has joined ##crawl-dev 19:26:19 Sorry. 19:26:20 was just a confusing sentence 19:26:34 Anyway; is the cloud spawning really random? 19:27:10 -!- LNCP has quit [Read error: Connection reset by peer] 19:27:17 Seems like it would be an extremely annoying god if it kept blocking autoexplore and escape routes. 19:27:27 as for the gold god, what's the cost for the duplication ability 19:27:46 iirc the idea was that it only activated in combat? 19:27:48 the clouds 19:27:55 -!- Lawman0 has quit [Read error: Connection reset by peer] 19:28:31 I think I'll need to pull it at some point and see. 19:29:23 Lightli: there's really no defensive god 19:29:41 the closest thing is dith and chei 19:29:52 who both kind of give EV in either direct or indirect form 19:30:16 and the former even has an ability that halves damage taken 19:31:00 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 19:31:20 03MarvinPA02 07* 0.15-a0-275-g2f8e1e8: Don't turn holies neutral when worshipping a good god 10(5 weeks ago, 8 files, 47+ 182-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f8e1e877b38 19:31:20 03MarvinPA02 07* 0.15-a0-276-g0535dfc: Don't veto holy pan while worshipping a good god 10(5 weeks ago, 1 file, 0+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0535dfc46301 19:31:20 03MarvinPA02 07* 0.15-a0-277-gdc6d6fa: Remove silver stars 10(5 weeks ago, 32 files, 29+ 208-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=dc6d6fabca04 19:31:20 03MarvinPA02 07* 0.15-a0-278-g2d7101b: Make Mennas lightcyan 10(21 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2d7101b0ab22 19:32:15 -!- stanzill has quit [Quit: on y dort] 19:34:35 rip orb of zin 19:34:41 hmm 19:35:37 monster-player spell symmetry isn't an especial concern, correct? 19:36:29 so phoenix and shedu are probably also not worth keeping, which raises the question of whether holy pan should remain a thing/an encompass vault 19:37:26 are any of the holy monsters worth keeping? 19:37:36 outside of angels/seraphs? 19:37:48 -!- Kellhus has quit [Ping timeout: 240 seconds] 19:38:00 hm 19:38:03 seraph (13A) | Spd: 10 | HD: 25 | HP: 185-237 | AC/EV: 10/20 | Dam: 25, 10 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly, !sil | Res: 13magic(immune), 04fire+++, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 5776 | Sp: minor healing (2d12) | Sz: Medium | Int: high. 19:38:03 %??Seraph 19:38:17 er, daevas instead of seraphs 19:38:21 -!- ac13 has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 19:38:22 because only one seraph exists 19:38:24 As/apis/ophan/pearl dragon seem fine but probably not enough to justify an entire encompass vault 19:38:57 -!- Pisano has quit [Ping timeout: 276 seconds] 19:39:08 are cherubs still around 19:39:12 cherub (12A) | Spd: 10 | HD: 9 | HP: 62-93 | AC/EV: 10/20 | Dam: 15, 8 | 08holy, 10weapons, 10items, 10doors, fighter, see invisible, fly | Res: 06magic(96), 05fire, 10elec, 03poison, 04rot, 13neg+++, 08holy | XP: 743 | Sz: Medium | Int: high. 19:39:12 %??cherub 19:39:15 yeah 19:39:16 pity 19:42:25 honestly, holy pan is at least a change in pace from the rest of pan 19:42:35 since for once it doesn't have nothing but demons in it 19:46:07 -!- dtsund has joined ##crawl-dev 19:46:24 you could overhaul holy-pan's layout maybe and have it focus more on the TSO fortress? 19:53:12 -!- Bloax has quit [Quit: Error: Bloax not found] 19:53:44 -!- Lasty1 has quit [Quit: Leaving.] 19:53:57 -!- wheals has joined ##crawl-dev 19:53:58 -!- frank2368 has quit [Quit: Page closed] 19:53:59 uh, with the gold god, what stops you from just worshipping him as a spriggan? 19:54:06 -!- bh has joined ##crawl-dev 19:54:17 nothing? 19:54:31 oh 19:54:40 who's the crd admin? 19:57:34 how about making holy pan somewhere between the size of an encompass vault and a normal random panlord vault and announcing it? 19:57:54 -!- RZX has quit [Remote host closed the connection] 19:58:16 bh: I am now. What's up? 19:58:29 Lightli: no gold cost for duplication 19:58:34 oh 19:58:40 but single use 19:58:43 yeah 19:58:45 possibly it doesn't even need to be announced? could be the tso fortress bit inside of a regular pan floor, and just be like hellion_island or hall_of_smite 19:59:07 dpeg: sent mail under the wrong address. I can either resend it and you can reject the post, or I you can improve the wrong address post 19:59:26 bh: on xtrain merge? 19:59:35 so in theory, if you find a D:2 +0 +9 ring of slaying next to his altar, you could join him and immediately duplicate it? 19:59:36 yep 19:59:46 !vault hall_of_smite 19:59:47 Couldn't find hall_of_smite in the Crawl source tree 19:59:50 bh: that one made it through. 20:00:00 Anyone else here got bh's xtrain c-r-d mail? 20:00:03 dpeg: oh. stupid e-mail threading 20:00:52 yes, i mentioned in here that it shouldn't affect vehumet's spell gifting since that's not really an antitraining thing 20:01:27 MarvinPA: it only touches the Vehu code because it currently checks for anti-training 20:01:34 MarvinPA: right! 20:01:56 -!- wheals_ has joined ##crawl-dev 20:02:13 right, the desired behaviour there is "weak weighting towards your elemental schools" (done by looking at antitraining) and the branch removes that entirely 20:02:16 I am not fully sure about the anti-training thing: it at least has a gameplay point. I guess this was discussed here? 20:03:45 -!- PleasingFungus has quit [Remote host closed the connection] 20:03:47 -!- tksquared has quit [Ping timeout: 265 seconds] 20:04:01 -!- wheals has quit [Disconnected by services] 20:04:05 -!- wheals_ is now known as wheals 20:04:30 And needless to say: if we think that discouraging players from combining schools at leasure is a good thing, then there are others ways to go about it than just antitraining. 20:04:42 it's already generally a bad idea to train multiple elemental schools, so antitraining is sort of just redundant i think is the main argument against it 20:04:48 Yeah, I second the anti-training removal 20:05:01 -!- PleasingFungus has joined ##crawl-dev 20:05:19 -!- ldf has quit [Quit: ldf] 20:05:20 MarvinPA: ok, thanks for explanation 20:05:22 third it 20:05:51 doesn't fully answer my question, but it's ok 20:07:17 dpeg: is your remaining question whether it was discussed? 20:07:33 if so, it was discussed a while back in channel when bh brought it up 20:07:52 -!- Isasaur has quit [Quit: Page closed] 20:08:04 gammafunk: no, whether curbing school diversity can in principle be a good thing. (I don't know myself, but I see some reasons for making spell choice less uniform.) 20:08:07 -!- e1999 has quit [Read error: Connection reset by peer] 20:08:08 -!- fungee has quit [Ping timeout: 265 seconds] 20:08:23 Grunt: idea: blowgun of the assassin always acts like it's stabbing 20:08:40 -!- Keanan has quit [Quit: Leaving.] 20:08:48 There was talk about this at some point... one of those discussions about everyone and their mother picking up the same cheap spells. 20:08:59 but as I said, nothing for now (at least not from me) 20:09:31 yeah, anti-training would have to be more severe to prevent that; it never stopped an EE from learning rmsl (or even dmsl for that matter) 20:09:38 rmsl should possibly not be a spell 20:09:50 that should possibly be a seperate discussion 20:09:52 Mutt (L10 DsAK) ERROR in 'mon-util.cc' at line 1436: bogus mc (no monster data): invalid monster_type 1000 (1000) (D (Sprint)) 20:09:55 probably 20:10:03 just something I was thinking about 20:10:20 gammafunk: I agree. But we could learn from this and try to set up actually meaningful spells in some other way (nutshell: variable costs for learning spells, depending on what you already have) 20:10:41 3 a.m. here --> sleep 20:10:45 -!- dpeg has quit [Quit: leaving] 20:12:08 -!- Basil has quit [Ping timeout: 252 seconds] 20:15:57 -!- MgDark_CeHu is now known as MgDark_TeCj 20:17:01 -!- Patashu has joined ##crawl-dev 20:19:24 -!- ac13 has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 20:21:55 -!- NeremWorld has quit [Ping timeout: 264 seconds] 20:22:52 -!- Patashu has quit [Quit: Page closed] 20:23:08 -!- Zermako has quit [Quit: good night] 20:25:45 -!- Nerem has quit [Ping timeout: 276 seconds] 20:29:36 -!- Ultragnash has quit [Ping timeout: 240 seconds] 20:31:13 -!- Blazinghand has quit [Read error: Connection reset by peer] 20:34:13 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 20:39:10 -!- MgDark_TeCj is now known as MgDark_DrCj 20:42:18 -!- Lightli has quit [Ping timeout: 240 seconds] 20:44:09 -!- djanatyn has quit [Excess Flood] 20:45:49 -!- Daekdroom has quit [Quit: Saindo] 20:47:14 -!- PleasingFungus has quit [Remote host closed the connection] 20:47:19 -!- iliekturtles has quit [Quit: leaving] 20:55:29 -!- dtsund has quit [Ping timeout: 264 seconds] 20:56:34 -!- Basil has joined ##crawl-dev 20:56:59 -!- Basil is now known as Guest8187 20:57:05 -!- dtsund has joined ##crawl-dev 20:58:15 -!- DrinkMachine has quit [Quit: Leaving] 20:58:23 -!- rast has quit [Read error: Connection reset by peer] 20:58:46 -!- rast has joined ##crawl-dev 20:59:12 -!- Watball has quit [Quit: Leaving] 20:59:14 -!- dtsund has quit [Client Quit] 21:03:03 -!- mamgar has quit [Quit: Leaving] 21:05:39 -!- lessens has quit [Ping timeout: 252 seconds] 21:08:38 -!- ystael has quit [Ping timeout: 240 seconds] 21:09:41 -!- Guest8187 is now known as Basil 21:13:25 -!- Lightli has joined ##crawl-dev 21:13:41 -!- CKyle has joined ##crawl-dev 21:14:17 03wheals02 07* 0.15-a0-279-g641c57e: Remove the low-level weapon branding spells. 10(5 weeks ago, 7 files, 24+ 40-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=641c57ee1a96 21:14:17 03wheals02 07* 0.15-a0-280-g1c1d20b: Remove the book of War Chants. 10(5 weeks ago, 5 files, 12+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1c1d20b53d0e 21:14:17 03wheals02 07* 0.15-a0-281-g784817a: Don't do a distortion unwield effect on rebrand. 10(8 days ago, 1 file, 0+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=784817a9d4fc 21:14:17 03wheals02 07* 0.15-a0-282-g0ae76fc: Remove brand-affixing from scroll of brand weapon. 10(8 days ago, 3 files, 10+ 49-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0ae76fc080f5 21:14:55 GASP 21:15:09 ??crusader 21:15:10 crusader[1/1]: A background removed in 0.9. Started with a weapon and a spellbook containing berserker rage. 21:15:19 didn't crusader start with war chants? 21:15:40 probably 21:15:51 wow, even more rip crusaders than before 21:16:51 oh no, my "book of regen chants" 21:17:26 or more accurately my "book of rmsl and regen chants" 21:17:44 -!- KurzedMetal has quit [Ping timeout: 265 seconds] 21:17:55 hrm, if you put spectral weapon in that book... 21:18:36 I guess it'd be too much just a book of "good melee support spells" 21:18:58 I guess for a book that's not a starter book, it'd be too specific 21:19:13 nah, several others are still pretty specific 21:19:22 Spellforged Servitors do not flee sanctuary by Happylisk 21:19:31 the ones that are generally have a school theme 21:20:16 hrm, I'm actually not totally sure how our non-starter books are designed spell-wise, to be honest 21:20:38 war chants should clearly be regen, ozos, shroud, spectral weapon, rmsl, and haste 21:20:43 ??book of burglary 21:20:44 book of burglary[1/1]: Apportation, Swiftness, Passwall, Passage of Golubria, Lee's Rapid Deconstruction, Darkness 21:21:44 Basil: You're a greaterplayer: shroud + rmsl + regen + spectral weapon? 21:22:05 sounds too similar to battle 21:22:07 ??book of battle 21:22:08 book of battle[1/1]: Infusion, Shroud of Golubria, Song of Slaying, Spectral Weapon, Regeneration 21:22:10 aha 21:22:20 oh yeah, very good point; didn't realize that book had those two 21:23:11 Would another book of charms contribute anything? 21:23:42 -!- Amnesiac has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 21:23:47 -!- Keanan has joined ##crawl-dev 21:25:55 -!- dtsund has joined ##crawl-dev 21:28:21 so about that idea being tossed around about a large spellcaster race 21:28:24 what would be fitting? 21:28:35 !apt spellcasting og 21:28:35 Og (SK_SPELLCASTING)=1 21:28:36 (er, for a concept) 21:29:01 treefolk 21:29:13 wheals: Didn't that get tried back in .2 and fail miserably? 21:29:30 "yes" 21:29:30 (no) 21:30:13 k 21:31:55 -!- PleasingFungus has joined ##crawl-dev 21:32:05 -!- home has quit [Changing host] 21:32:25 mm, book of envenomations is looking pretty sad 21:33:11 ??book of envenomations 21:33:11 ??book of envenomations 21:33:12 book of envenomations[1/1]: Spider Form, Poison Weapon, Olgreb's Toxic Radiance, Poisonous Cloud 21:33:12 book of envenomations[1/1]: Spider Form, Poison Weapon, Olgreb's Toxic Radiance, Poisonous Cloud 21:33:13 (todo better spells to put in that book?) 21:33:23 todo more poison spells? 21:33:25 Book of pcloud? 21:33:25 (imo put parrow in there?????)_ 21:33:26 <_< 21:33:30 heh 21:33:40 that would make it a much better book! 21:33:47 perhaps 21:33:48 -!- bh has quit [Ping timeout: 240 seconds] 21:33:49 too good 21:34:05 is it the "highest level" poison book? 21:34:11 Yes. 21:34:11 yes 21:34:20 not sure it needs to exist at all, otr and spider form are already in starting books and poison cloud is in book of clouds which is common 21:34:34 yeah 21:34:47 cutting down on more books 21:34:57 save the mangroves 21:35:00 Clearly we're all Troglodytes here. 21:35:01 <|amethyst> re books of fire and ice not getting replacements 21:35:11 ??book of fire 21:35:11 book of fire[1/1]: Fire Brand, Ignite Poison, Fireball, Bolt of Fire, Delayed Fireball, Ring of Flames 21:35:18 ??book of ice 21:35:18 book of ice[1/1]: Freezing Aura, Ensorcelled Hibernation, Ozocubu's Refrigeration, Bolt of Cold, Freezing Cloud, Metabolic Englaciation, Simulacrum 21:35:18 <|amethyst> it's not that they're not good enough without the brands 21:35:18 -!- conted has quit [Ping timeout: 240 seconds] 21:35:31 didn't ice lose EH? 21:35:41 <|amethyst> but they're more or less impossible to use if they happen to be your first book 21:35:44 the brands were also really out of place in them 21:35:46 %git :/nsorcell 21:36:26 07MarvinPA02 * 0.14-a0-3351-g5b524ce: Re-sort Metabolic Englaciation in spellbooks (simmarine) 10(6 weeks ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5b524ce2c7e7 21:36:26 <|amethyst> I guess they're not the only books like that 21:36:26 book of wizardry 21:36:26 is pretty common 21:36:26 the three rarebooks, for example 21:36:26 and yes, when in doubt assume learndb book lists are 3 versions out of date 21:36:27 <|amethyst> at least wizardry has a L4 single-school 21:36:28 book of clouds too 21:36:30 <|amethyst> same for power 21:36:47 ?/tempest 21:36:48 Matching terms (1): book_of_the_tempests; entries (1): spellbooks[2]: Minor Magic, Necromancy, Necronomicon, Party Tricks, Power, Spatial Translocations, Summonings, the Dragon, the Earth, the Sky, the Tempests, the Warp, Transfigurations, Unlife, War Chants, Wizardry, Young Poisoner's Handbook 21:36:49 wow they were up to date at some point 21:36:52 then they werent 21:36:54 !learn edit book_of_ice s/.*/Metabolic Englaciation, Ozocubu's Refrigeration, Bolt of Cold, Freezing Cloud, Simulacrum./ 21:36:55 ??book of the tempests 21:36:55 book of ice[1/1]: Metabolic Englaciation, Ozocubu's Refrigeration, Bolt of Cold, Freezing Cloud, Simulacrum. 21:36:55 book of the tempests[1/1]: Static Discharge, Lightning Bolt, Fireball, Tornado, Shatter 21:36:56 :| 21:37:52 <|amethyst> Someone should take my spl-data.h parser from the (not dev) wiki and modify it to generate learndb updates :) 21:37:54 .learn set book_of_* press ?/b 21:37:54 (also such is the nature of experimental branches that these majors things happen after the branch, I guess <_<) 21:38:13 (todo make the book of books do something useful) 21:38:31 the what of who 21:38:42 The book that theoretically does lots of things <_< 21:38:48 or s/book/time/ 21:38:48 er 21:38:49 oh right 21:38:50 s/time/tome/ 21:38:56 the book to end all books 21:39:02 ??book of fire 21:39:02 book of fire[1/1]: Fire Brand, Ignite Poison, Fireball, Bolt of Fire, Delayed Fireball, Ring of Flames 21:39:04 tome of destruction? 21:39:06 Grunt has become a bookie 21:39:13 !learn edit book_of_ice s/.$// 21:39:14 book of ice[1/1]: Metabolic Englaciation, Ozocubu's Refrigeration, Bolt of Cold, Freezing Cloud, Simulacrum 21:39:14 I've always been a bookie. 21:39:23 My domain is how people die. 21:39:23 <_< 21:39:26 (1learn add) 21:39:34 I'm going through and rewriting unrand descriptions, but for the life of me, I cannot think of a single interesting thing to say about the robe of augmentation 21:39:45 PleasingFungus: "It just fits" 21:39:50 Hah. 21:39:55 what's the current descrip 21:40:02 A robe made of the finest silk. 21:40:10 so, neither could anyone else 21:40:15 oh since people seem to be around 21:40:33 http://sprunge.us/MEAV is this a vaguely reasonable approach for displaying monster attacks in descriptions? 21:41:06 i am not sure whether using a mon_attack_def in mon_info is good since attack damage shouldn't be part of it 21:41:56 -!- gammafunk has quit [Quit: leaving] 21:42:46 but if it's going to mention trampling it needs both AT_ and AF_ since trampling is weird 21:43:02 <|amethyst> that could be fixed :) 21:43:04 -!- ac13 has quit [Client Quit] 21:43:21 <|amethyst> I was going to say, just use the mon_attack_def and set the damage to zero 21:43:25 <|amethyst> but I see you already did that :) 21:44:32 -!- home has quit [Read error: Connection reset by peer] 21:44:40 <|amethyst> MarvinPA: what about the other constructor? 21:45:46 <|amethyst> MarvinPA: and marshalled monster_infos 21:48:06 -!- tkappleton1 has quit [Read error: Connection reset by peer] 21:51:16 ah yeah, i didn't look for save compat stuff yet 21:53:26 hm. the bow of krishna seems to be rather mythologically inaccurate 21:53:46 Oh? 21:54:17 well, among other things, krishna never used a bow 21:54:20 !tell Grunt oooh, experimental branch practice opportunity goodness! (are those the branch names? "ranged_combat" & "gods"?) 21:54:20 johnstein: OK, I'll let grunt know. 21:54:30 however, vishnu used a bow called "sharanga" 21:54:31 johnstein: yes. 21:54:35 huh 21:54:39 which seems to be the reference 21:54:43 Grunt: any idea when sharnga was added? 21:54:45 I'm trying to find more info 21:54:48 wheals: let's find out 21:55:42 It's in 4.0.0b26 but not 3.3.1, so. 21:55:53 on the other hand, the 'speed' brand is actually mythologically correct 21:55:57 -!- Fhqwhgads_ has quit [Read error: Connection reset by peer] 21:56:21 so that's good to know 21:56:39 any comments that might shed light on who added it? 21:57:11 just curious, i guess 21:57:20 -!- Crehl has quit [Ping timeout: 252 seconds] 21:57:26 Yes, actually; changes.400 mentions "Michal's patch (new unrands?)" and the very first block of that file has some changes attributed to a Michal Valvoda which also mention new unrands. 21:57:30 I would guess that he is the author. 21:58:02 -!- PleasingFungus has left ##crawl-dev 21:58:06 -!- PleasingFungus has joined ##crawl-dev 21:58:10 ...btw, a note in here that MarvinPA will appreciate: "! generation of water and lava monsters isn't very nice, an it would be fine to change it one day" 21:58:14 cool 21:58:15 hahaha 21:58:20 (I think we haven't actually touched how that works for the most part since then!!) 21:58:23 mmmmm 21:58:58 -!- Fhqwhgads_ has quit [Client Quit] 21:59:12 -!- Arkaniad has quit [Read error: Connection reset by peer] 21:59:12 hurrah for MONS_GIANT_GOLDFISH + random2(10); or whatever it is 21:59:20 oh 21:59:26 is that why there was a crash 21:59:37 -!- umrain has quit [Quit: Leaving] 22:00:06 -!- ac13 has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 22:00:12 http://en.wikipedia.org/wiki/Astra_%28weapon%29 this is a fun read 22:00:17 Would destroy entire hosts at once. Could also counter most other astras. Mythical equivalent( that some believe to be real and even in this modern age, Attainable).[1] of modern biological missiles to the modern nuclear weapon. 22:00:19 i thought that actually was changed now with the new water population stuff 22:00:33 MarvinPA: the way monsters are picked was; the base "how many to place and where" hasn't. 22:00:36 (AFAICR.) 22:00:39 oh wow water nymph checks whether a big fish can live where it goes to 22:00:41 Maybe someone else changed it and I don't remember? 22:00:45 ah ok 22:00:48 in order to decide whether it can flow with the water 22:01:28 oh 22:01:29 i was thinking specifically of how it used to pick monsters by enum+random2(some random number), since that was my favourite part! 22:01:32 %git 385e1791f 22:01:33 07DracoOmega02 * 0.14-a0-3593-g385e179: Correlate number of liquid monster spawns more directly with liquid quantity 10(4 weeks ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=385e1791fa0f 22:01:38 hmm 22:01:47 wheals: So it wouldn't take a dip in acidic water, I take it? 22:01:55 but the rest of it is "good" too yes :P 22:01:56 -!- lobf has joined ##crawl-dev 22:01:58 but it would go into fountains 22:02:28 fountain nymph sounds good to me 22:02:45 surrounds itself with fountains 22:02:52 fountains of fun! 22:02:56 then you can quaff them all for good mutations 22:03:12 Just have it inflict the effect on you without quaffing <_< 22:03:43 (like an enemy surrounded in chaos clouds!!!) 22:03:48 (who would ever do such a thing!?!?!?) 22:03:48 -!- Quazifuji_ has quit [Ping timeout: 240 seconds] 22:03:52 remove -ctele on elf:7 at you 22:04:00 Hahahaha. 22:04:51 it's kind of weird that an item in a fantasy game is described as smelling of "wet ozone" 22:04:56 even beyond the weirdness of the phrase itself 22:05:46 -!- Cerpin has quit [Read error: Connection reset by peer] 22:06:34 ... 22:06:38 crimson imps can "breathe steam" at you 22:06:47 as a cantrip 22:06:54 sounds right 22:06:55 that's pretty old 22:07:02 well that should probably not happen? 22:07:04 clearly they should give dith piety 22:08:03 (and it's not so much a cantrip as an alternative to the insults) 22:08:07 (iirc) 22:08:14 VISUAL:@The_monster@ breathes [smoke|steam|mist] at @foe@. 22:08:20 that., yes 22:08:21 well yes i didnt mean actual cantrip 22:08:23 friendly ones can blow smoke rings, exciting 22:08:24 its just visual thing yes 22:08:40 VISUAL:@The_monster@ grins impishly at you. 22:08:47 but you dont seem to be getting the point which is that there are things in crawl which actually breathe steam at you 22:09:05 * Lightli can't get the idea of some sort of large race skewed towards ice magic 22:09:07 its why things like orcs now look braver instead of smiting you 22:09:13 er, out of my head 22:09:25 er, not smiting you... but look stronger 22:09:35 !send Lightli yetis 22:09:35 Sending yetis to Lightli. 22:10:26 simmarine: counterpoint 22:10:28 i'll just change it to just be mist instead of smoke|steam|mist, we probably have at least one more version until somebody adds a mist-breathing dragon 22:10:31 enemies that breathe steam at you 22:10:35 are exactly as threatening 22:10:39 no they arent 22:10:45 theyre more threatening 22:10:49 and actually do something 22:10:51 not really 22:10:54 -!- Piginabag has quit [Quit: Page closed] 22:10:54 yes really 22:11:02 have you ever been threatened by steam 22:11:04 yes 22:11:11 I think I died to a steam ball once 22:11:15 "blows a bit of steam/mist/smoke"? 22:11:20 steam dragon (02D) | Spd: 10 | HD: 4 | HP: 21-40 | AC/EV: 5/10 | Dam: 12, 6 | fly, !sil | Res: 06magic(16), steam | XP: 183 | Sp: steam ball (3d10) | Sz: Big | Int: animal. 22:11:20 %??steam dragon 22:11:35 i wasnt aware that 3d10 for an early game monster is not threatening but i guess i dont really know crawl 22:11:41 and yes steam dragons can be scary 22:12:02 -!- Eracar has quit [Ping timeout: 252 seconds] 22:12:11 doesn't the steam ball spell actually do fire damage 22:12:17 I've never encountered a steam dragon at a point when it would be a threat. 22:12:22 ^ 22:12:24 does every character have rf 22:12:28 but I've somehow never confused an imp with a steam dragon 22:12:30 no 22:12:36 that's sort of a different point I guess 22:12:39 the damage type thing 22:13:27 i'm not sure what is controversial about "flavour messages shouldn't imitate real spell messages" anyway, this is a pretty long-established thing 22:13:32 yes 22:13:35 i really dont get the point here 22:13:38 yeah I guess that's fair. 22:13:46 I guess I was going off on my own personal crusade there 22:13:48 or several of them 22:14:01 argue all about steam dragons actually being a thing or not but that wasnt my point in the first place regardless 22:14:04 Welcome, PleasingFungus the Human Crusader. 22:14:07 PleasingFungus goes berserk! 22:14:08 <_< 22:14:32 sorry :( 22:14:42 to simmarine 22:15:43 its alright 22:15:51 -!- qoala has joined ##crawl-dev 22:16:16 would yeti be a good player race 22:16:29 use bloax's ice beast sprite 22:16:31 clearly 22:16:45 -!- Crehl_ has quit [Quit: qqqqqqq] 22:16:52 yeti (02C) | Spd: 10 | HD: 12 | HP: 48-83 | AC/EV: 3/4 | Dam: 30 | 10items, 10doors, !sil | Res: 06magic(48), 12drown | Chunks: 07contam | XP: 776 | Sp: throw icicle (3d21), flash freeze (3d20), 04esc:berserker rage | Sz: Giant | Int: normal. 22:16:52 %??hill giant name:yeti n_rpl hd:12 col:blue spells:throw_icicle;flash_freeze;.;.;.;berserker_rage 22:16:57 (add your own AF_COLD) 22:17:51 oh and much more importantly, there's no special-cased imp compliments/insults for VS 22:18:04 A lot of races don't have those, though. 22:18:08 todo add more? 22:19:06 good todo 22:19:11 there are special cases for lots of things that aren't rosy-lipped though! even Fo are "massive-mandibled" apparently 22:19:25 maybe VS do have rosy lips though 22:19:27 I think I've seen that one 22:20:21 rosy-hipped 22:20:29 rosy-nosed 22:20:32 imo 22:21:53 -!- Redz has quit [Ping timeout: 255 seconds] 22:24:15 !apt naga 22:24:15 Na: Fighting: 0, Short: 0, Long: 0, Axes: 0, Maces: 0, Polearms: 0, Staves: -1, Slings: -1, Bows: -1, Xbows: -1, Throw: -1, Armour: -2, Dodge: -2, Stealth: 5!, Shields: -2, UC: 0, Splcast: -1, Conj: 0, Hexes: 0, Charms: 0, Summ: 0, Nec: 0, Tloc: 0, Tmut: 0, Fire: 0, Ice: 0, Air: 0, Earth: 0, Poison: 3!, Inv: 1, Evo: 1, Exp: 0, HP: 2, MP: 0 22:24:55 -!- ystael has quit [Ping timeout: 265 seconds] 22:29:39 !apt tr 22:29:40 Tr: Fighting: -2*, Short: -2, Long: -2, Axes: -2, Maces: -1, Polearms: -2, Staves: -2, Slings: -4*, Bows: -4*, Xbows: -4*, Throw: -1, Armour: -2, Dodge: -2, Stealth: -4*, Shields: -2, UC: 0, Splcast: -5*, Conj: -3*, Hexes: -4*, Charms: -4*, Summ: -3*, Nec: -2, Tloc: -3*, Tmut: -3, Fire: -3*, Ice: -3, Air: -4*, Earth: -1, Poison: -3*, Inv: -1*, Evo: -2*, Exp: -1, HP: 3!, MP: -2* 22:29:40 !apt og 22:29:41 Og: Fighting: 3!, Short: -4*, Long: -3*, Axes: -3*, Maces: 3!, Polearms: 0, Staves: -1, Slings: -3, Bows: -3, Xbows: -3, Throw: 1, Armour: -2, Dodge: -1, Stealth: -1, Shields: -1, UC: -1, Splcast: 1, Conj: -3*, Hexes: -3, Charms: -3, Summ: -3*, Nec: -3*, Tloc: -3*, Tmut: -3, Fire: -3*, Ice: -3, Air: -3, Earth: -3*, Poison: -3*, Inv: 1, Evo: -1, Exp: 0, HP: 3!, MP: 0 22:30:40 -!- lobf has quit [Quit: lobf] 22:30:55 03MarvinPA02 07* 0.15-a0-283-g8eecfe2: Change an imp flavour line (simmarine) 10(5 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8eecfe207cf9 22:31:14 MarvinPA: they don't breathe thin mist either 22:31:19 -!- ussdefiant has joined ##crawl-dev 22:31:28 ??starting stats [2] 22:31:28 starting stats[2/3]: Ce 10,7,4 | DD 11,8,8 | DE 5,12,10 | Dg 11,12,11 | Dr 10,8,6 | Ds 8,9,8 | Fe 4,9,11 | Fo 12,7,6 | Gh 11,3,4 | Gr 11,8,5 | Ha 5,8,11 | HE 7,11,10 | HO 10,8,6 | Hu 8,8,8 | Ko 7,6,10 | LO 10,8,6 | Mf 8,7,9 | Mi 12,5,5 | Mu 11,7,7 | Na 10,8,6 | Og 12,7,5 | Op 7,10,7 | Sp 4,9,11 | Te 8,8,9 | Tr 15,4,5 | Vp 7,10,9 | VS 10,8,9 22:32:10 -!- TangoBravo has quit [Quit: Page closed] 22:34:49 -!- PolkaDot has quit [Quit: Lost terminal] 22:35:50 -!- rossi has quit [Quit: WeeChat 0.4.3] 22:36:37 -!- LordSloth has quit [Ping timeout: 245 seconds] 22:36:53 -!- Redz has joined ##crawl-dev 22:38:26 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 22:38:26 twillightdoom (L11 MiFi) ERROR in 'mon-util.cc' at line 1436: bogus mc (no monster data): invalid monster_type 1000 (1000) (D (Sprint)) 22:42:27 -!- ToastyP has quit [Quit: ChatZilla 0.9.90.1 [Firefox 28.0/20140314220517]] 22:42:45 -!- gammafunk has joined ##crawl-dev 22:42:46 -!- nicolae- has joined ##crawl-dev 22:44:48 -!- Lawman0 has quit [Ping timeout: 240 seconds] 22:45:56 -!- lobf has joined ##crawl-dev 22:46:37 -!- Eracar has quit [Ping timeout: 252 seconds] 22:47:10 -!- SL61 has quit [Quit: Leaving] 22:50:50 HORRIBLE IDEA INCOMING 22:50:51 http://sprunge.us/bScb 22:51:00 * Lightli hides 22:51:50 fatcaster 22:52:38 Frost Ogre 22:52:54 ice magic enhancer sounds like overkill 22:52:55 -!- dtsund has quit [Quit: dtsund] 22:53:12 -!- Keanan has quit [Quit: Leaving.] 22:53:35 mummies get 2 necromancy enhancers, but yeah that was what I was most uncertain about 22:54:15 however, mummies are mummies 22:54:43 yes 22:57:52 -!- Keanan has quit [Ping timeout: 252 seconds] 22:58:35 -!- rast has quit [Read error: Connection reset by peer] 22:58:44 Grunt: When will Forest be removed completely 22:58:55 how isn't it removed completely 22:58:59 -!- rast has joined ##crawl-dev 22:59:16 Forest will only be removed completely once the last "remove forest" commit is made. 22:59:24 it still remains in the memories of humanity 22:59:38 no branch is truly dead as long as someone remembers it 22:59:48 uh, there's still forest.des I think and someone might have a game in which it exists 22:59:55 (i.e. before spawning for it was disabled) 23:00:16 presumably when save compat is broken, then 23:00:18 where is forest.des, exactly 23:00:32 (aside from /dev/null) 23:00:49 03|amethyst02 07* 0.15-a0-284-g5d815eb: Don't remind online trunk players about the tournament. 10(55 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5d815eb013a8 23:01:04 dat/des/branch ? 23:01:05 |amethyst: good commit 23:01:07 nope 23:01:10 there are still some vaults that can spawn in forest 23:01:32 How come the gods branch breaks save compat 23:01:52 (also should I post my horrible idea on tavern for people to mock) 23:01:59 what kind of cool stuff is in the gods branch? 23:02:03 Gods! 23:02:05 two new gods 23:02:08 What did you expect from the name <_< 23:02:15 a god of money, and a god of elements 23:02:20 dogs, but dyslexic 23:02:32 a god of money? is the gold god proposal finally getting taken out of the attic 23:02:35 yes 23:02:41 It *is* the gold god proposal. 23:02:43 you ready to bribe Zot into fighting for you? 23:02:45 i never thought i'd live to see the day 23:02:46 (One of the two gods there.) 23:04:16 !seen tenofswords 23:04:16 I last saw tenofswords at Tue Apr 15 21:10:42 2014 UTC (1w 5d 6h 53m 34s ago) parting ##crawl-dev, saying 'chanpart'. 23:04:22 where are you, tenofswords 23:04:34 a channel turns its lonely eyes to you 23:04:36 woo woo woo 23:04:46 nicolae-: oh, you're a good person to run this by! 23:05:00 that is almost never true but go for it 23:05:56 nicolae-: looking for some constructive feedback: http://sprunge.us/iABa 23:05:57 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 23:06:13 -!- ontoclasm has joined ##crawl-dev 23:06:29 -!- Blazinghand has quit [Ping timeout: 265 seconds] 23:06:50 I want to make more subvaults for it, but perhaps only the entrace will be subvaulted unless I can come up with another good idea for the antechamber in the back 23:07:05 I need to go find cheibrodos as well 23:07:29 -!- xnavy has quit [Ping timeout: 264 seconds] 23:11:36 -!- MgDark_DrCj has quit [Quit: ChatZilla 0.9.90.1 [Firefox 27.0/20131216183647]] 23:12:54 -!- FVG has quit [Quit: brb] 23:18:32 i like it mostly, though i haven't had much experience with depths either as a player or a vault maker (and haven't really thought about vault design in a while anyway), so take that with a grain or two of salt 23:18:51 nicolae-: Tomb subvaults when :b 23:18:53 -!- dtsund has joined ##crawl-dev 23:19:03 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:19:07 (context:) 23:19:07 oh, right, those are a thing now 23:19:11 %git EHAD^{/Subvault support} 23:19:11 Could not find commit EHAD^{/Subvault support} (git returned 128) 23:19:12 nicolae-: well, what don't you like about it? 23:19:13 uh 23:19:15 %git HEAD^{/Subvault support} 23:19:15 07Grunt02 * 0.15-a0-256-g593798c: Subvault support for Tomb. 10(10 weeks ago, 1 file, 250+ 130-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=593798c0f8d6 23:19:17 that's useful to hear as well 23:19:18 -- EHAD 23:19:26 heh 23:19:33 Yes, wheals, I can read my own typos, thanks. :b 23:19:36 I protest the terrible git irc interface 23:19:50 ?/ahmad 23:19:51 Matching entries (1): bountyhuntersax[1]: http://img850.imageshack.us/img850/4386/dcbountyhuntersax.jpg -AHMAD 23:19:51 Grunt: did you not get that reference? 23:19:54 Grunt: though, clearly, not in time to stop them 23:20:12 gammafunk: oh 23:20:15 gammafunk: I see it now :( 23:20:25 ??doh 23:20:25 |amethyst[1/9]: <|amethyst> doh 23:20:38 it's a little out there, but that's wheals for you! 23:21:18 (who is blowing me away in commit count despite starting from behind, I hasten to add) 23:21:34 dang 23:21:34 rip 23:21:51 -!- st_ has quit [Read error: Connection reset by peer] 23:22:16 the real competition is not commit count 23:22:17 but lines of code 23:22:19 removed 23:22:20 clearly 23:22:26 -!- st_ has joined ##crawl-dev 23:22:30 well, I'm more of an adder than a subtractor 23:22:37 !send gammafunk subtractor snakes 23:22:38 Sending subtractor snakes to gammafunk. 23:22:42 doomed from the start! 23:22:45 Grunt: I was thinking it 23:22:53 *deletes his local copy of the crawl source* therefore i am the greatest committer 23:23:01 as i have removed every line of code 23:23:05 nicolae-: I don't see any commit! <_< 23:23:12 i deleted it 23:23:22 can't argue with that 23:23:28 nicolae-: but seriously, hearing what you don't like about that vault is also useful 23:23:45 unless you don't like cyan pebble floor, in which case die! 23:23:51 gammafunk: you could always land the vault and let players complain about it <_< 23:24:06 no, I know, but I like to get feedback here 23:24:08 yeah, i'm going over it more to collect my thoughts, my first impression was "seems kind of cramped" but that's probably not terrible 23:24:18 yeah, cramped was indeed intentional 23:24:19 maximum pain 23:24:29 basil, have you seen it? 23:24:33 I have screenshots as well 23:24:35 no 23:24:36 hm 23:24:38 oh, I'd like screenshots 23:24:38 one sec 23:24:44 Can pain and MR strip be cast through grates? 23:24:46 I saw the vault but I'm bad at reading .des files 23:24:52 Basil: I don't think so? 23:24:55 damn 23:24:58 there goes a vault idea 23:24:59 haha 23:25:01 not 100% final version 23:25:03 http://imgur.com/a/sxH2D 23:25:07 but close 23:25:26 the entrance hall is asymmetric right in front of the entrance, but that's a typo. also i'm not sure what the intent of those little walled-off sections of water and fungus on the right side of entrance hall are for 23:25:42 does the world need more OCSes 23:25:42 That seems like a skipping vault 23:25:53 -!- MaxFrost has quit [Ping timeout: 252 seconds] 23:25:55 that's kind of a decorative enclosure, but it can randomly allow the contents to come out 23:26:25 well all of the old ends would fall in that category by many metrics of "should I do this vault" 23:26:37 oh, this is a zot entrance? 23:26:40 ah, it's not asymmetric, i was just looking at it wrong. 23:26:40 no 23:26:48 yeah it should be symmetric 23:26:56 mm 23:27:00 Seems more like 23:27:04 with some randomness to differentiate either side, although not at the front 23:27:05 !box_level 23:27:09 !source box_level 23:27:12 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/depths_encompass.des;hb=HEAD#l245 23:28:06 gammafunk: i'd probably put no_rtele_into on the decorative part, that's probably less necessary in, say, depths than it would be on d:3 or whatever 23:28:18 oh yeah, need to do some no_rtele_into 23:28:37 parts of that box_level kind of resemble this, but not really 23:28:59 Both take "a while" to clear 23:29:07 on a more fundamental note i'm not sure how fun slogging through shallow water is going to be 23:29:08 this is something you can at least choose not to do; it's a float vault 23:29:11 or at least, the last times I've bothered clearing them 23:29:20 and you can skip box_level yes 23:29:20 it's similar in terms of challenge for challenge's sake 23:29:21 nicolae-: flight is helpful! 23:29:41 Downstairs guaranteed within ~10 steps 23:29:48 just play mf, clearly 23:30:01 right, the water part is double-edged, but I'm comfortable with that 23:30:10 ok, so should I post that yeti concept onto gdd or should I just delete it now 23:30:15 fedhas_reasons 23:30:18 -!- CKyle has quit [Quit: CKyle] 23:30:23 dry out water temple 23:30:27 Lightli: it seems like a reasonable concept 23:30:32 it's not obviously awful 23:30:46 Basil: probably by your standards, no depths vaults of any size would be a thing you'd want to do 23:30:58 Basil: fr: fedhas in LoZ; OoT 23:30:59 that is probably correct play 23:31:06 I mean I'd do this vault 23:31:12 but I'm not a good player 23:31:43 I def. don't want this to be an encompass vault though; just an isolated encounter 23:31:44 There are a number of especially onerous depths vaults, yes 23:31:49 glassed-in thorn hunters seem like they'd be annoying for autotravel 23:31:57 !vault sea_of_fire 23:31:58 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/branches/depths_encompass.des;hb=HEAD#l147 23:32:08 oh geez that one 23:32:08 yeah, really every encompass vault 23:32:09 that one's tough 23:32:30 -!- bzn has quit [Quit: Page closed] 23:32:34 But part of it is that fighting in water is really painful 23:32:38 are briar patches' disappearing messages automatically ignored for rest/travel, yet? 23:32:45 which encourages dragging everything out of the water 23:33:04 not sure how practical that is when fighting enemies faster than you in water 23:33:07 well it's set up so that as you get in deep enough, that's harder to do; and again we have flight 23:33:08 spriggans, flying tengu, mf 23:33:22 gammafunk: so the expectation is that the water is probably cosmetic? 23:33:24 Zap lightning and walk away 23:33:28 ...and posted 23:33:50 Lightli: beware. if you got this wrong, the tavern gods will instantly strike you down 23:34:01 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:34:06 no, the expectation is that players will manage shallow water appropriately 23:34:27 i'm starting to doubt the existence of the tavern gods, i've made^H^H^H^Hseen tons of bad posts and i haven't seen any bolts of lightning 23:34:29 Basil: zap lightning from where? I guess the doors might work... 23:34:38 out came the sun and dried up all the rain 23:34:45 nicolae-: if the gods did not exist, it would be necessary to invent them 23:34:54 PleasingFungus: That's the general idea, yes 23:34:55 yeah, there are more creative solutions to the water problem, and the doors are dry! 23:35:07 specifically I mean the lower doors 23:35:09 then walk away and throw darts at whateveryo notice 23:35:26 since I'm not convinced enemies would path from the center area to the upper/entrance area 23:35:28 even with lightning 23:35:35 aXy 23:35:41 let the tavern gods do their worst 23:35:43 it's double-walled, so the occupants in the center 23:35:49 won't wake up 23:35:56 but yeah if you destroy the doors 23:36:40 what's so fancy about 'ranged_combat'? 23:36:43 just a revamping? 23:36:52 ninja stars? 23:36:54 it's extra, extra fancy 23:37:11 rewrite of ranged combat is a big deal 23:37:13 -!- demiskeleton has quit [Quit: Leaving] 23:37:15 so how long will it take until my species idea is set on fire by the devs and cast into the abyss of horrible ideas 23:37:17 ??ranged combat 23:37:17 ranged combat[1/4]: Nobody understands ranged combat. 23:37:28 -!- Keanan has joined ##crawl-dev 23:37:31 The branch makes ranged combat understandable, basically. 23:37:31 if grunt is successful, that entry shall be deleted 23:37:34 (it's on gdd if you want to laugh at it) 23:37:36 is there a good place to catch up on discussion of hunger removal? 23:37:52 Ask dpeg. 23:38:26 will do 23:38:37 grunt is working on fixing ranged combat AND implementing the gold god? 23:38:40 he's gone mad with power 23:38:50 wait 23:38:52 and the storm god and tomb subvaults and ... 23:38:58 how will the ranged combat rewrite work anyways 23:39:10 will it be the same as it was before only the math will make more sense? 23:39:26 there's a branch with commits in it 23:39:36 it turns out that he's just going to remove ranged combat entirely 23:39:45 Just like Lightli. 23:39:55 gasp 23:40:18 -!- tabstorm has quit [Ping timeout: 240 seconds] 23:40:38 Experimental (ranged_combat) branch on crawl.beRotato.org updated to: 0.15-a0-286-g8ed3cfb 23:40:43 does a webtiles restart affect people playing games? 23:40:58 yeah 23:41:04 oh. and RANGED COMBAT Xperimental branch *should* be working 23:41:09 crawl.beartato.org 23:41:19 ??cbro 23:41:19 cbro[1/3]: Server in Georgia, US: crawl.beRotato.org -- ssh port 22, username crawler, keys at http://crawl.beRotato.org/crawl/keys (no password access). In case of DNS problems, use crawl.boylecraft.net. Webtiles at: http://crawl.beRotato.org 23:41:56 -!- lobf has quit [Quit: lobf] 23:42:24 -!- Keanan has quit [Quit: Leaving.] 23:43:05 gammafunk: so if I restart webtiles, is that a horrible thing? or will the games be OK? 23:43:23 I want to be LOVED by the people who play on cbro, so obviously I don't want to screw this up 23:43:33 <|amethyst> it will save their games 23:43:35 johnstein: it will cause their games to be saved and stoped 23:44:22 new experimental branches are probably a worthy enough cause 23:44:43 -!- _aardvark has quit [] 23:45:05 I know some people were looking for a place to play them 23:45:12 and by 'some people' I mean '##gooncrawl' 23:45:19 -!- Sombrero_Mott has quit [Quit: Leaving] 23:45:19 gooncrawl? 23:45:31 where is that hosted so I can peek in 23:45:44 it's here 23:45:49 oh 23:45:53 it's not very exciting though 23:46:10 I mean obviously everyone there talks about how terrible that 'lightli' guy is 23:46:12 all the time 23:46:14 but aside from that, pretty boring. 23:46:51 ... 23:46:52 Experimental (gods) branch on crawl.beRotato.org updated to: 0.15-a0-322-gbe34a71 23:46:56 mmm 23:47:10 when will the experimental branches on cszo be updated 23:47:33 johnstein: you can probably restart webtiles safely now :) 23:47:36 <|amethyst> when I get around to it 23:47:40 k 23:47:59 Upon impact, this weapon would bind the target in coils of living venomous snakes. 23:47:59 (at least, assuming you've done whatever it takes to get the menu(s) updated) 23:48:00 ya 23:48:02 new poison spell???? 23:48:03 forgot to add the menu 23:48:07 to console 23:48:22 Webtiles server restarted. 23:48:40 PleasingFungus: Yeah right 23:48:46 johnstein: hooray!! 23:48:51 * Lightli wonders if poison will ever get a spell higher than level 6 23:48:56 -!- N78291 has quit [Quit: null] 23:49:17 johnstein: before I forget to mention it to you, I've noticed a slight connection delay when I've tried to connect via console (i.e. it takes a few extra seconds to connect compared to other servers). 23:49:22 Any idea why that might be? 23:49:22 -!- eb has quit [] 23:49:31 no clue 23:49:46 cdo has a delay too actually 23:49:58 I know that ramnode seems to be sending out lots of tweets that they are mitigating DDOS attacks, like all the time 23:50:10 but I just started following their twitter. so maybe that's just how it goes 23:50:32 which part delays, Grunt? 23:50:37 and fwiw i dont really see a delay connecting to cbro vs cszo or cao 23:50:54 the initial connection? or navigating menus and actually playing? 23:51:00 johnstein: The former. 23:51:06 (The initial connection.) 23:51:19 -!- blackcustard has quit [Quit: Lost terminal] 23:51:21 I get about 2-3 seconds delay 23:51:27 I'm in seattle. server is in atl 23:51:49 cszo feels about the same to me 23:52:04 also, Gozag ($116) and Qazlal, eh? 23:52:27 Keep an eye on the $116 (it increases slowly) and you will understand when you get to an altar. 23:53:08 but i don't have time to get to an altar, i want to know now... 23:53:24 Unstable branch on crawl.beRotato.org updated to: 0.15-a0-284-g5d815eb (34) 23:53:35 that's how much Gozog will pay/bribe me to follow him, right? he's a sad-sack lonely god who has to buy his followers? 23:54:03 (btw I'm astounded everything worked on the first try) 23:54:28 It's the other way around, actually. 23:55:37 dolla dolla bill, y'all 23:56:43 also, I'm supposed to be watching GoT tonight, not playing MORE crawl 23:56:49 "the curse of gozag" wrath effect is hilarious 23:57:17 -!- Krakhan has quit [Ping timeout: 255 seconds] 23:58:07 the only problem with the branch is it bumps save compat 23:58:18 wait no that's a good thing 23:58:26 because it means we can then remove forest forever 23:58:46 -!- wheals has quit [Quit: Leaving]