00:00:39 -!- ontoclasm has quit [Quit: Leaving.] 00:00:41 octopode (11x) | Spd: 10 | HD: 8 | HP: 40-73 | AC/EV: 1/5 | Dam: 24, 503(constrict) | 10weapons, 10items, 10doors, amphibious, cold-blooded | Res: 06magic(10), 12drown | XP: 475 | Sz: Medium | Int: normal. 00:00:41 %??octopode 00:00:50 hill giant (04C) | Spd: 10 | HD: 11 | HP: 43-76 | AC/EV: 3/4 | Dam: 30 | 10items, 10doors | Res: 06magic(44), 12drown | Chunks: 07contam | XP: 656 | Sz: Giant | Int: normal. 00:00:50 %??hill giant 00:01:00 hehe 00:01:02 aquatic hill giants 00:01:20 that's a pretty good profile for them, though 00:01:32 also no GSC/GC 00:01:33 (experimental) 00:01:58 octopodes going back onto the list of dummy monsters sounds good 00:02:05 i think giants maybe also couldn't wear armour, it's perfect 00:02:10 not sure why the ever started spawning really 00:02:12 they* 00:02:20 mollusc creep 00:02:57 water monster variety 00:03:22 well they're not water monsters 00:03:39 would that really make them better 00:04:02 of course not :P 00:04:38 someone was mad there weren't enough hats in the dungeon 00:04:48 give more ogres hats 00:05:08 you know, it'd help liquid-placed monsters a lot to have their placement scale with water density, so that a level doesn't place a floor's worth of water monsters regardless of it being one small pond or layout_bigger_room 00:06:25 -!- TAS_2012v has quit [Ping timeout: 240 seconds] 00:06:40 Unstable branch on crawl.s-z.org updated to: 0.14-a0-2999-g8b11495 (34) 00:10:36 -!- TAS-2012v has quit [Ping timeout: 265 seconds] 00:12:20 fr: necromancer enemy that knows LRD and uses its skeletons as walking bombs 00:12:28 -!- ebarrett has quit [Quit: I quit] 00:15:13 -!- TAS_2012v has quit [Ping timeout: 240 seconds] 00:15:14 -!- MarvinPA has quit [Ping timeout: 252 seconds] 00:15:20 -!- MarvinPA_ has joined ##crawl-dev 00:18:48 !lg * ikiller=~merfolk place=depths 00:18:48 4. Neuromancer the Executioner (L19 MiFi of Okawaru), mangled by a merfolk impaler (a +1,+0 trident of piercing) on Depths:1 (serial_bayou_shore_a) on 2014-02-25 00:22:52, with 272748 points after 50914 turns and 2:49:03. 00:19:18 -!- TAS-2012v has quit [Ping timeout: 265 seconds] 00:19:49 !lg * ikiller=~merfolk place=depths s=ikiller 00:19:49 4 games for * (ikiller=~merfolk place=depths): 4x a merfolk impaler 00:21:15 -!- TAS_2012v has quit [Read error: Connection reset by peer] 00:26:14 -!- TAS_2012v has quit [Ping timeout: 252 seconds] 00:26:20 -!- hephaestus_rg has quit [Quit: hephaestus_rg] 00:28:24 03Sage02 {wheals} 07* 0.14-a0-3000-g145100d: Remove poison from Zot trap effects. 10(6 weeks ago, 1 file, 8+ 14-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=145100d5b75e 00:28:24 03Sage02 {wheals} 07* 0.14-a0-3001-gb88c41b: Remove paralyse from hell effects. 10(6 weeks ago, 2 files, 13+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b88c41b69b77 00:29:22 that should reroll the effect, not do nothing 00:29:30 -!- MarvinPA_ is now known as MarvinPA 00:30:11 -!- TAS-2012v has quit [Ping timeout: 264 seconds] 00:31:21 -!- tenofswords has quit [Quit: Page closed] 00:32:43 -!- TAS_2012v has quit [Read error: Connection reset by peer] 00:33:30 03ChrisOelmueller02 {wheals} 07* 0.14-a0-3002-g699017b: Make slow heal less annoying 10(26 hours ago, 1 file, 2+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=699017b8ff2e 00:35:35 -!- ystael has quit [Ping timeout: 252 seconds] 00:37:28 -!- tophat is now known as Guest59297 00:37:41 -!- WalkerBoh has quit [Remote host closed the connection] 00:39:06 -!- caleba has quit [Quit: caleba] 00:42:44 -!- AlphaQ has quit [Remote host closed the connection] 00:48:58 -!- conted has quit [Ping timeout: 245 seconds] 00:52:34 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. 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ZZZzzz…] 01:00:59 03gammafunk02 07* 0.14-a0-3004-g5fc5729: Make enslaved Natasha not revive as a permanent friendly (#8223) 10(9 minutes ago, 1 file, 5+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5fc572997139 01:04:14 -!- indspenceable has joined ##crawl-dev 01:04:15 -!- magicpoints has quit [Ping timeout: 265 seconds] 01:05:39 !tell DracoOmega Monstrous Menagerie 01:05:39 Grunt: OK, I'll let dracoomega know. 01:05:50 * Grunt goes to sleep. 01:06:19 sleepip 01:06:19 Can you imagine a manager of an imaginary monstrous menagerie 01:12:51 -!- ystael has quit [Ping timeout: 265 seconds] 01:12:51 -!- Cheibriados has quit [Ping timeout: 264 seconds] 01:14:00 -!- Cheibriados has joined ##crawl-dev 01:14:00 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 01:14:01 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 01:20:14 -!- Somefellow has quit [Quit: ZNC - http://znc.in] 01:22:45 -!- ebarrett has quit [Client Quit] 01:26:13 -!- Laraso has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 01:26:26 -!- Xiberia has quit [Read error: Connection timed out] 01:27:00 -!- Xiberia has joined ##crawl-dev 01:29:36 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 01:30:30 -!- jeffro_ has joined ##crawl-dev 01:32:55 -!- Blazinghand|Work has quit [Remote host closed the connection] 01:33:11 -!- jeffro has quit [Ping timeout: 264 seconds] 01:35:40 -!- Hailley has quit [Ping timeout: 265 seconds] 01:40:38 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 01:41:03 -!- Kasofa has quit [Ping timeout: 245 seconds] 01:44:22 -!- bmfx has quit [Quit: Lost terminal] 01:48:18 -!- Escalator has quit [Ping timeout: 240 seconds] 01:54:52 -!- rossi has quit [Quit: WeeChat 0.4.3] 01:57:29 -!- squimmy_ is now known as squimmy 02:04:23 -!- notcluie has quit [Ping timeout: 245 seconds] 02:04:48 -!- Guest59297 has quit [Ping timeout: 245 seconds] 02:09:13 -!- TAS_2012v has quit [Ping timeout: 264 seconds] 02:14:33 -!- Keanan1 has quit [Quit: Leaving.] 02:14:44 -!- omnirizon has quit [Ping timeout: 244 seconds] 02:16:29 -!- DrKe has quit [Ping timeout: 240 seconds] 02:16:54 -!- SkaryMonk1 has joined ##crawl-dev 02:17:09 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-3004-g5fc5729 (34) 02:20:44 -!- SkaryMonk2 has joined ##crawl-dev 02:21:48 -!- SkaryMonk1 has quit [Ping timeout: 264 seconds] 02:27:49 -!- DrKe has quit [Ping timeout: 252 seconds] 02:34:08 -!- Mushboom has quit [Quit: Page closed] 02:36:26 -!- pelotr0n has quit [Ping timeout: 244 seconds] 02:41:23 -!- Basil has quit [Quit: Page closed] 02:42:30 -!- neunon_ has joined ##crawl-dev 02:44:19 -!- neunon has quit [Ping timeout: 245 seconds] 02:44:19 -!- neunon_ is now known as neunon 02:44:37 -!- Crehl has quit [Read error: Connection reset by peer] 02:45:28 -!- SamB has quit [Read error: Connection reset by peer] 02:46:23 -!- SamB has joined ##crawl-dev 02:50:02 -!- jeffro has joined ##crawl-dev 02:50:23 -!- DrKe has quit [Ping timeout: 252 seconds] 02:52:29 -!- jeffro_ has quit [Ping timeout: 241 seconds] 02:56:55 -!- ereinion has quit [Quit: Page closed] 02:58:08 -!- BirdoPrey has quit [Quit: BirdoPrey] 03:00:47 -!- gammafunk has quit [Ping timeout: 264 seconds] 03:01:53 -!- icantfindaname has quit [Ping timeout: 245 seconds] 03:04:44 -!- DrKe has quit [Ping timeout: 252 seconds] 03:08:27 -!- Hailey has quit [Read error: Connection reset by peer] 03:08:28 -!- codrus has quit [Ping timeout: 265 seconds] 03:09:38 -!- DrKe has quit [Ping timeout: 240 seconds] 03:11:35 -!- ystael has quit [Ping timeout: 264 seconds] 03:14:43 -!- Crehl has quit [Read error: Connection reset by peer] 03:16:28 -!- tabstorm has quit [Ping timeout: 245 seconds] 03:16:37 -!- scummos__ has quit [Quit: Konversation terminated!] 03:17:28 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. 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04:47:01 alefury: OK, I'll let dpeg know. 04:47:18 -!- Adventuro has quit [Ping timeout: 245 seconds] 04:49:25 -!- dtsund has quit [Quit: dtsund] 04:49:38 to have the shortcuts consistent? 04:51:02 they don't need to have a letter either 04:51:04 and to make it obvious they're forbidden, i'd imagine 04:52:55 -!- absolutego has left ##crawl-dev 04:58:59 -!- _D_ has quit [Quit: leaving] 05:01:06 -!- Quashie_ has quit [Ping timeout: 244 seconds] 05:16:01 -!- DrKe has quit [Ping timeout: 240 seconds] 05:21:27 Amnesiac (L7 SpEE) (D:5) 05:22:59 -!- broilor has quit [Ping timeout: 264 seconds] 05:23:22 hm, something in the random_near_space refactor? 05:23:26 %git :/random_near_space 05:24:33 07PleasingFungus02 {Grunt} * 0.14-a0-2991-ga5274fd: Refactored random_near_space(); fixed bugs 10(3 days ago, 5 files, 45+ 129-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a5274fd6dc55 05:25:54 -!- iasov has quit [Ping timeout: 244 seconds] 05:26:42 semicontrolled blink while in a tomb 05:29:55 -!- Mateji has quit [Read error: Connection reset by peer] 05:32:29 -!- Bcadren has joined ##crawl-dev 05:32:52 any semicontrolled blink that fails to find a target crashes it looks like, don't need to be in a tomb 05:36:16 oh uh 05:36:47 semicontrolled blink just always crashes 05:37:05 Haha well at least it's easy to reproduce 05:37:41 because it is trying to find an actor at the square you target it on rather than your own square (and then checks if the target square is habitable for that actor) 05:39:11 -!- SeianVerian has quit [Ping timeout: 264 seconds] 05:40:44 not sure what the best fix would be, i guess random_near_space needs another parameter for the actor or something? i'll mantis it in a bit 05:50:05 -!- rossi has quit [Quit: WeeChat 0.4.3] 05:51:35 Temujin (L27 DEWz) (Tomb:1) 05:52:58 -!- Aryth has quit [Ping timeout: 240 seconds] 05:55:29 ??clarity 05:55:29 clarity[1/1]: Prevents confusion, misleading, unintentional berserking, and mesmerization (but not fear). Gods can and will ignore it and confuse you anyway. 06:00:56 Temujin (L27 DEWz) (Tomb:1) 06:01:17 &watch Temujin 06:01:18 %watch Temujin 06:01:18 Watch Temujin at: https://crawl.s-z.org/#watch-Temujin 06:01:59 -!- Quashie has quit [Ping timeout: 265 seconds] 06:02:49 it's the same crash i think 06:03:58 Yeah, I'll just tell him, in case he didn't figure it out yet. 06:04:07 So he can crashscum that Tomb :P 06:07:48 Temujin (L27 DEWz) (Tomb:1) 06:08:38 ^^ 06:12:24 -!- pelotron_ has quit [Ping timeout: 244 seconds] 06:13:23 -!- TAS_2012v has quit [Read error: Connection reset by peer] 06:20:38 -!- SkaryMonk2 has joined ##crawl-dev 06:21:05 -!- SkaryMonk1 has quit [Ping timeout: 252 seconds] 06:31:29 -!- nixor has quit [Quit: Leaving.] 06:32:55 -!- BlackrayJack has quit [Ping timeout: 265 seconds] 06:33:38 -!- Krakhan has quit [Ping timeout: 240 seconds] 06:41:39 -!- DrinkMachine has joined ##crawl-dev 06:44:21 -!- Amplicon has quit [Quit: Page closed] 06:48:23 -!- Amy|Sonata has quit [Ping timeout: 265 seconds] 06:54:15 -!- iasov has quit [Ping timeout: 244 seconds] 06:57:06 03Medar02 07* 0.14-a0-3015-g41ab900: Fix sending inventory item colour if name didn't change. 10(23 minutes ago, 1 file, 6+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=41ab900690ec 06:57:06 03Medar02 07* 0.14-a0-3016-gaf06a16: Call _send_options after _send_version on spectator join. 10(21 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=af06a165cd0b 07:01:37 -!- Quashie_ has quit [Ping timeout: 240 seconds] 07:06:27 -!- Mandevil has quit [Quit: leaving] 07:13:58 -!- icantfindaname has quit [Ping timeout: 245 seconds] 07:24:20 did the "don't destruct so much consumables with appropriate resistance and high AC" -patch get removed or something? 07:24:57 <|amethyst> the effect of resistance was removed soon after it was added 07:26:25 -!- Pacra has joined ##crawl-dev 07:29:14 I think it would be cool to be able to show inventory slots somewhere on the screen 07:31:58 <|amethyst> You mean like "One of your i - 12 scrolls of teleportation catches fire!" 07:33:41 <|amethyst> ? 07:36:28 no no 07:37:01 like (49/52) just somewhere, dunno where it would fit though 07:37:12 could that be done via rcfile 07:37:42 -!- AreBrandon has joined ##crawl-dev 07:40:38 <|amethyst> hm, not sure where to get that in lua. And I'm not sure the information is relevant enough to put on the main screen 07:40:59 <|amethyst> Maybe should be in pickup and drop menus though 07:41:13 <|amethyst> And not just the main inventory menu 07:41:25 that would be good too 07:45:05 -!- DracoOmega has joined ##crawl-dev 07:46:37 So, I was trying to fix the rather silly shop price alignment, but looking at the original change, I am not certain even the intent? Like, maybe make it so that long randart descriptions aren't overwritten by their price, if there's room? But you can examine the item anyway, and it's the norm that most item names are far, far shorter, so spacing things far out just because some shop MIGHT have a l 07:46:37 ong one seems bad to me 07:46:51 And on my system, it results in things like this: http://i.imgur.com/aFqzKtq.png 07:47:53 -!- ttj__ has quit [Read error: Connection reset by peer] 07:48:55 I tried capping the maximum spread, but the closer I made both columns, the better it looked, until I was practically at the old state before it was changed 07:49:01 -!- ttj_ has quit [Ping timeout: 244 seconds] 07:50:25 80x24_reasons 07:51:01 iirc it was changed because someone thought it was ugly on hugeterm or something? dunno 07:51:03 Well, it looked fine until 0.13! :P 07:51:17 %git 2bf005e90d 07:51:17 07SamB02 * 0.13-a0-842-g2bf005e: Expand item list in shops to use all available columns 10(10 months ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2bf005e90dc4 07:52:29 well, no idea, it looks fine in 80x24 console right now but i agree it looks bad in the screenshot 07:52:30 It's really hard to parse at that distance, though, and it's unclear to me why even half that distance is an improvement over much less distance 07:52:35 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 07:53:09 Yeah, it's probably fine in 80x24. I think it moved like 10 columns to the right. As opposed to 100 columns or something :P 07:53:17 heh 07:53:25 (Or more) 07:56:02 I don't know that it's worth an option for people to set (is there even ones for the OTHER menus that have fixed alignment?). Maybe I'll just set it to what it is in 80x24 currently for everyone? 07:57:12 <|amethyst> put the price on the left 07:57:29 <|amethyst> maybe not that simple given that it's a menu 07:57:50 <|amethyst> a - (19 gold) a +0,+0 sling for example 07:58:03 <|amethyst> or maybe something with alignment 07:58:10 <|amethyst> that would need a new DESC_* enum 07:58:37 Well, what's wrong with the current 80x24 setup? The only downside on larger terminals is that sometimes long artifact names get cut off, but I don't think that happens often, and you can examine them with ! anyway 07:59:27 I suppose having it on the other side would let it not cut off names but keep the prices closer to the item, though 08:00:57 (Then again, the width of prices is also variable) 08:01:40 <|amethyst> item names probably don't have to line up, or we could format the number to 4 columns probably with the new price formulas 08:01:52 -!- QQQ has quit [Ping timeout: 265 seconds] 08:01:59 <|amethyst> I was mainly thinking on the left because it's close to the item name 08:02:31 <|amethyst> 60-70 spaces to the price is kind of far too 08:02:36 Yeah 08:03:43 -!- Hailley has quit [Read error: Connection reset by peer] 08:06:09 Hmmm... for requiring almost no work, this doesn't look bad to me: http://i.imgur.com/BxI7vXE.jpg 08:06:15 A little alien, but I think that's mostly familiarity 08:07:36 -!- _D_ has quit [Quit: leaving] 08:14:59 Any second opinions? 08:15:10 -!- TAS_2012v has quit [Read error: Connection reset by peer] 08:17:54 -!- st_ has quit [Read error: Connection reset by peer] 08:18:29 -!- st_ has joined ##crawl-dev 08:18:44 -!- ereinion has quit [Quit: Page closed] 08:19:47 -!- Ragdoll has joined ##crawl-dev 08:20:32 -!- SkaryMonk1 has joined ##crawl-dev 08:20:59 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:21:12 -!- SkaryMonk2 has quit [Ping timeout: 265 seconds] 08:25:05 -!- Sgeo has quit [Read error: Connection reset by peer] 08:25:14 -!- Amplicon_ has quit [Quit: Page closed] 08:26:58 -!- DrKe has quit [Ping timeout: 240 seconds] 08:27:46 -!- magicpoints has quit [Ping timeout: 244 seconds] 08:27:52 -!- SurpriseTRex has quit [Read error: Operation timed out] 08:34:03 -!- ttj__ has quit [Read error: Connection reset by peer] 08:37:24 -!- Cryp71c has left ##crawl-dev 08:38:59 -!- magicpoints has quit [Ping timeout: 240 seconds] 08:39:16 -!- blackcustard has joined ##crawl-dev 08:39:29 -!- DrKe has quit [Ping timeout: 240 seconds] 08:43:29 -!- Pisano has quit [Ping timeout: 240 seconds] 08:43:58 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:44:25 -!- Zilis has quit [Ping timeout: 240 seconds] 08:44:56 -!- Keanan1 has joined ##crawl-dev 08:47:59 -!- DrKe has quit [Ping timeout: 240 seconds] 08:48:26 -!- Quashie_ has quit [Ping timeout: 244 seconds] 08:50:02 -!- Keanan1 has quit [Quit: Leaving.] 08:52:23 -!- CKyle has joined ##crawl-dev 08:53:58 -!- notcluie has quit [Ping timeout: 245 seconds] 08:55:30 -!- Zilis has joined ##crawl-dev 08:57:18 -!- notcluie_ has quit [Ping timeout: 245 seconds] 09:00:02 -!- mizu_no_oto has quit [Ping timeout: 240 seconds] 09:00:50 -!- pelotr0n has quit [Ping timeout: 265 seconds] 09:03:08 -!- notcluie has quit [Ping timeout: 245 seconds] 09:03:08 -!- asdftest has quit [Ping timeout: 245 seconds] 09:04:42 -!- exant has quit [Quit: Page closed] 09:06:01 -!- nubcakes has quit [Quit: Page closed] 09:07:18 -!- Lightli has quit [Ping timeout: 245 seconds] 09:12:36 -!- LexAckson has joined ##crawl-dev 09:14:12 -!- Keanan1 has joined ##crawl-dev 09:16:15 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 09:16:40 DracoOmega: seeing which item corresponds to which letter is a bit harder 09:17:23 DracoOmega: looks okay, but maybe keep things a little closer? 09:18:43 I don't even see the difference 09:18:58 prices are on the left instead of the right of the item name 09:19:04 see discussion further up 09:19:53 -!- rax_ is now known as rax 09:21:30 -!- CKyle has quit [Quit: CKyle] 09:22:23 -!- TAS_2012v has quit [Ping timeout: 264 seconds] 09:24:11 -!- LexAckson has quit [Ping timeout: 264 seconds] 09:24:25 -!- Pacra has quit [Ping timeout: 240 seconds] 09:27:49 -!- PleasingFungus has joined ##crawl-dev 09:32:53 -!- LexAckson has joined ##crawl-dev 09:33:38 -!- asdftest has joined ##crawl-dev 09:33:44 hi 09:33:47 clear_messages = true 09:33:51 why is this not working on webtiles 09:36:01 how many of the devs use webtiles, I wonder 09:36:03 -!- Bloax has joined ##crawl-dev 09:36:40 -!- Mateji has quit [Read error: Operation timed out] 09:37:24 !lg devteam tiles x=cdist(name) 09:37:25 1465 games for devteam (tiles): cdist(name)=18 09:38:40 -!- blackcustard has quit [Quit: being stupid, sunstruck, and Dead, flew into the rocketing FIN.] 09:39:54 !nick devteam 09:39:54 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic ontoclasm bh frogbotherer napkin samb dracoomega mumra medar hangedman sage wheals gammafunk 09:40:14 -!- Crehl has quit [Quit: qqqqqqq] 09:43:33 -!- DrKe has quit [Ping timeout: 252 seconds] 09:49:48 -!- notcluie_ has quit [Ping timeout: 245 seconds] 09:54:48 -!- notcluie has quit [Ping timeout: 245 seconds] 09:55:38 -!- notcluie_ has quit [Ping timeout: 245 seconds] 09:59:17 03MarvinPA02 07* 0.14-a0-3017-g5a0c722: Add a force_more to the first Beogh conversion prompt by default 10(4 hours ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a0c722b90ee 09:59:17 03MarvinPA02 07* 0.14-a0-3018-g39ca95b: Improve Makhleb servant ability descriptions 10(7 minutes ago, 1 file, 4+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=39ca95ba61f2 09:59:19 -!- Grujah has quit [Ping timeout: 245 seconds] 10:01:32 -!- ajikeshi has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 10:03:42 alefury: Just reduce the space between columns, you mean? 10:04:48 -!- Mandevil has quit [Quit: leaving] 10:06:03 -!- notcluie__ has quit [Ping timeout: 245 seconds] 10:07:38 SaTaAndGee (L17 DECj) (Lair:2) 10:10:53 SaTaAndGee (L17 DECj) (Lair:2) 10:10:55 -!- ontoclasm has joined ##crawl-dev 10:11:10 SaTaAndGee (L17 DECj) (Lair:2) 10:11:19 !crashlog * 10:11:20 6861. SaTaAndGee, XL17 DECj, T:40730 (milestone): http://dobrazupa.org/morgue/SaTaAndGee/crash-SaTaAndGee-20140306-161109.txt 10:12:04 I wonder if I should preserve the old look via an option. Though there's also been a push to REDUCE the number of interface options, I guess 10:13:22 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 10:13:27 I mean, I could be content enough just to strink the column spacing of the current look back down to something sane on wider windows, but I do think |amethyst is right that arranging it this way makes it even easier to appraise at a glance 10:15:13 -!- DrKe has quit [Ping timeout: 240 seconds] 10:17:43 -!- notcluie has quit [Ping timeout: 245 seconds] 10:19:48 <|amethyst> DracoOmega: I don't know, I got the impression that push was mostly from Chris O 10:19:48 |amethyst: You have 2 messages. Use !messages to read them. 10:20:19 Well, sensible defaults and fewer options is a reasonable point of view in general, I think 10:20:28 Where it makes sense to do so, anyway 10:21:30 <|amethyst> In this particular case, it's probably a fair amount of extra code to maintain both 10:21:43 i don't think an option would be appropriate for this yeah 10:21:45 <|amethyst> so it probably does make sense not to have an option 10:21:51 Well, changing the layout here literally involved changing one cprintf statement :P 10:21:53 -!- notcluie_ has quit [Ping timeout: 245 seconds] 10:22:06 Which was conveniently easy 10:22:13 <|amethyst> DracoOmega: oh, what does it look like now? 10:22:39 <|amethyst> DracoOmega: I figured it would take more than that to get the weight to appear between the letter and the item name 10:23:07 Weight? You mean cost? 10:23:10 <|amethyst> err 10:23:11 <|amethyst> yeah 10:23:12 <|amethyst> ohh 10:23:13 <|amethyst> I see now 10:23:16 also agree that the spacing was a little much in the previous screenshot, dunno if you changed that now 10:23:18 <|amethyst> it strips off the "a - " 10:23:56 -!- gammafunk has joined ##crawl-dev 10:23:57 DracoOmega: yeah, just smaller spacing, maybe even dependent on the longest price number 10:24:02 I did. How's this? http://i.imgur.com/ECQQZPN.jpg 10:24:30 <|amethyst> !tell johnstein probably those were related to experimental branches? Don't pay much heed to the patch numbers, those just depend on when and how I did the format-patch 10:24:31 |amethyst: OK, I'll let johnstein know. 10:24:35 better 10:26:03 hmm, could maybe have some separator between the prices and item names? " - " or something, although maybe that'd be weird when you have it selected to buy 10:27:13 looks okay like that anyway i guess 10:27:47 -!- iasov has quit [Ping timeout: 264 seconds] 10:27:50 -!- ontoclasm has quit [Ping timeout: 265 seconds] 10:27:56 -!- Morg0th has quit [Quit: leaving] 10:28:08 -!- BigBluFrog has quit [Ping timeout: 245 seconds] 10:28:08 -!- Quazifuji_ has quit [Ping timeout: 245 seconds] 10:28:49 -!- Kraito has quit [Remote host closed the connection] 10:29:50 Yeah, I think putting a seperator in actually makes the columns less distinct from each other 10:31:32 -!- bencryption has quit [Quit: WeeChat 0.4.3] 10:31:33 -!- nomadicburrito has quit [Client Quit] 10:32:05 Well, other people can fiddle if they like. I think I will push this as-is for now. 10:33:24 Oh, lots of nice changes recently btw. Scroll ID, racial items, removed enemies, more single spell rods <3 10:33:58 -!- notcluie has quit [Ping timeout: 245 seconds] 10:33:59 0.14 will be great :) 10:34:17 -!- DrinkMachine has quit [Quit: Leaving] 10:34:44 -!- ldf has joined ##crawl-dev 10:34:50 Lots of new things, but also a bunch of streamlining of bloaty stuff 10:37:01 -!- crate has quit [Read error: Connection reset by peer] 10:37:19 -!- jmbto has joined ##crawl-dev 10:37:56 -!- asdftest has quit [Quit: Page closed] 10:41:47 -!- crate has joined ##crawl-dev 10:43:58 -!- poopfist42 has quit [Ping timeout: 240 seconds] 10:45:17 Sokar (L26 DsAK) ERROR in 'mon-util.cc' at line 612: bogus mc (no monster data): invalid monster_type 1000 (1000) (Zot:1) 10:51:35 -!- Tux[Qyou] has quit [Ping timeout: 240 seconds] 10:51:35 -!- ainsophyao has joined ##crawl-dev 10:52:13 -!- indspenceable has joined ##crawl-dev 10:55:15 -!- CampinSam has quit [Read error: Connection reset by peer] 10:57:07 03DracoOmega02 07* 0.14-a0-3019-g8650be3: Let autofoe behavior work with summoning cards 10(4 hours ago, 1 file, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8650be35d549 10:57:07 03DracoOmega02 07* 0.14-a0-3020-gb268c21: Let ?vulnerability remove dimension anchor 10(4 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b268c21e664b 10:57:07 03DracoOmega02 07* 0.14-a0-3021-gf9aa60e: Mark Summon Vermin as unholy 10(4 hours ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f9aa60e16233 10:57:07 03DracoOmega02 07* 0.14-a0-3022-g3aa8c9c: Don't sometimes wake the player on MSGCH_SOUND messages being printed 10(4 hours ago, 1 file, 0+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3aa8c9cabbcd 10:57:07 03DracoOmega02 07* 0.14-a0-3023-gbe4eec3: Apply Weakness damage reduction also to ranged weapons, improve a message 10(4 hours ago, 2 files, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=be4eec3368fb 10:57:07 03DracoOmega02 07* 0.14-a0-3024-g08114c7: Don't print spell enhancer messages for aborted Summon Forest 10(4 hours ago, 2 files, 6+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=08114c701e88 10:57:07 03DracoOmega02 07* 0.14-a0-3025-g99c708b: Have Summon Forest place some trees on open floor as well 10(4 hours ago, 1 file, 5+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=99c708b61834 10:57:07 03DracoOmega02 07* 0.14-a0-3026-g7f644f8: Rearrange the shop screen a bit 10(24 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7f644f8eaef6 10:57:07 03elliptic02 07* 0.14-a0-3027-gb4a22a4: Fix stabbing. 10(14 minutes ago, 2 files, 7+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b4a22a472fee 10:57:07 03elliptic02 07* 0.14-a0-3028-g16c2031: Let moninf_get_is_caught() also check webbed status. 10(8 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=16c2031d7bc2 10:57:07 03elliptic02 07* 0.14-a0-3029-gc0d0271: Add player lua to tell whether the player is rooted to the ground. 10(8 minutes ago, 1 file, 2+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c0d0271db07e 10:57:21 -!- dtsund has joined ##crawl-dev 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3030-g157743c: Cap abominations and tentacled monstrosities from Horrible Things separately 10(2 weeks ago, 1 file, 12+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=157743cf2e60 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3031-g2b973d9: Simplify and slightly adjust number of creatures produced by Horrible Things 10(2 weeks ago, 1 file, 6+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2b973d98b09f 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3032-ge2bf042: Greatly reduce the duration of Horrible Things, but increase cap timeout 10(2 weeks ago, 1 file, 3+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e2bf042635a0 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3033-g6898a1e: Scale summoned Ice Beasts' HD with spellpower 10(2 weeks ago, 2 files, 9+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6898a1edec23 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3034-g257c1ba: Buff wargs a little 10(2 weeks ago, 1 file, 2+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=257c1ba7c9d9 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3035-gc60085f: Scale Call Canine Familiar better with spellpower 10(2 weeks ago, 2 files, 8+ 21-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c60085f66cc3 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3036-g8775c94: Some Summon Greater Demon adjustments 10(2 weeks ago, 2 files, 35+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8775c94ab80f 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3037-g787896c: Allow temporarily-friendly summons from Greater Demon to work with autofoe 10(2 weeks ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=787896c09730 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3038-g6055efd: Don't count hostile summons as part of a summoner's cap 10(2 weeks ago, 1 file, 6+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6055efdfb81a 10:59:51 03DracoOmega02 {Grunt} 07* 0.14-a0-3039-gb69413d: Overhaul Summon Dragon for players 10(13 days ago, 12 files, 181+ 16-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b69413d9fdc3 10:59:51 ... and 44 more commits 10:59:52 -!- Tux[Qyou] has quit [Ping timeout: 244 seconds] 11:00:09 !messages 11:00:09 No messages for TZer0. 11:00:15 Apparently everyone picked the very same moment to push things :P 11:00:49 * Grunt will need to figure out how to fix the scblink thing when he gets home :( 11:00:57 (that's what I get for not reviewing things carefully enough) 11:01:19 %git 11:01:19 07Grunt02 * 0.14-a0-3083-g8c8973d: Change the end of poison message to "You are no longer poisoned." 10(17 hours ago, 2 files, 2+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=8c8973db9250 11:01:25 %git HEAD^{/Menagerie} 11:01:26 07Grunt02 * 0.14-a0-3063-gd96ee88: Rename Summon Menagerie to Monstrous Menagerie. 10(11 minutes ago, 11 files, 24+ 23-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d96ee88c7237 11:01:28 (for the record) 11:02:24 Haha 11:02:52 -!- ajikeshi has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 11:02:56 I don't personally think this is an improvement, but I'll leave that up to other people to quibble ^^; 11:03:18 -!- Tuxedo[Qyou] has quit [Ping timeout: 240 seconds] 11:04:51 Grunt: How do you feel about some more branch merging? 11:04:58 "branch" 11:05:29 -!- Tux[Qyou] has quit [Ping timeout: 241 seconds] 11:06:04 DracoOmega: I did a build of the deterministic poison branch and had a sea snake red poison me 11:06:18 This is not something new that they could do 11:06:23 -!- TeshiAlair has quit [Ping timeout: 244 seconds] 11:06:29 It showed the poison damage fine, but it seemed that I had to rest repeatedly 11:06:34 Oh? 11:06:41 yes, I wonder if it was my rc file 11:06:51 Do you have custome runrest_ignore_poison settings in it? 11:07:10 Since I changed the defaults, but old custom settings probably no longer make sense with the change in what the values mean 11:07:16 runrest_ignore_poison = 2:30 11:07:38 Yeah. The default is like 80:100 now 11:07:45 ah, ok 11:08:00 -!- crate has quit [Read error: Connection reset by peer] 11:08:01 hrm, I suppose there's not much we can do about that 11:08:05 What your setting says is: interrupt if more than 2% of my current hp is poisoned, or 30% of my max hp 11:08:18 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 11:08:19 I imagine a lot of people will need to update their rc 11:08:38 Yeah, probably I guess 11:08:43 I hadn't thought of this wrinkle 11:08:50 Since a lot of people probably won't realize what the issue is, either 11:09:02 Mine was copied from either N7, jeanjaques, or elliptic 11:09:10 that line, I mean 11:09:17 didn't even know what it meant 11:09:56 It used to be 'ignore poison that deals X damage in one turn, so long as you have more than Y hp' 11:10:10 And now is based on percentages of poisoning compared to your hp 11:11:37 I wonder if maybe it would have been better to make the new option under some other name, so as to automatically invalidate obsolete values for it? 11:11:41 -!- wheals has quit [Quit: Leaving] 11:11:42 I'm not sure how most sensible to handle it 11:11:57 I guess we could ignore weird values (or print a warning) 11:12:33 That sounds like a bad way to go about things. There might be some insane people that honestly want really conservative thresholds 11:12:56 (Okay, 2% is probably too low to ever be wanted by anyone, but it's hard to figure out where the bar would be) 11:12:58 Do we want to help insane people be insane, though? 11:13:07 <|amethyst> I think it makes sense, if an options' 11:13:14 I ask you, from within my holding cell 11:13:17 <|amethyst> I think it makes sense, if an option's meaning changes that much, to rename it 11:13:29 <|amethyst> for the reason DracoOmega gave 11:13:32 gammafunk: Well, it's more like there are values that are obviously useless, but it's hard to draw a sensible line between useless and useful across such a wide scale 11:13:39 yeah, renaming definitely sounds like a good idea 11:13:42 renaming it sounds sensible, it's not really "ignore poison" now anyway i guess 11:13:52 yeah renaming is good 11:14:26 -!- crate has joined ##crawl-dev 11:15:11 Is 'runrest_safe_poison' good enough, or does someone have a better suggestion? 11:15:38 sounds okay 11:16:40 Now to figure out how to actually do this >.> 11:19:13 -!- poopfist42 has quit [Ping timeout: 240 seconds] 11:20:06 Oh, that was easier than expected 11:24:36 -!- ussdefiant has joined ##crawl-dev 11:26:38 -!- minmay has joined ##crawl-dev 11:29:45 -!- Napcat has quit [Read error: Connection reset by peer] 11:30:32 03DracoOmega02 07* 0.14-a0-3084-gb23e0ec: Rename runrest_ignore_poison to runrest_safe_poison 10(10 minutes ago, 2 files, 5+ 5-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b23e0ecd077f 11:30:32 03DracoOmega02 07* 0.14-a0-3085-g114b3f6: Move a variable inside the only #ifdef that now references it 10(6 minutes ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=114b3f6fa9db 11:30:38 -!- Garhauk has quit [Ping timeout: 245 seconds] 11:32:41 -!- edhm has quit [Quit: Page closed] 11:33:01 -!- indspenceable has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 11:33:45 any objections to invis_fixes, op-crusher, or dazzling_ghosts? 11:40:43 03elliptic02 07* 0.14-a0-3086-gf7323fe: Give Fi/Gl more starting weapon upgrades than just trident. 10(7 minutes ago, 3 files, 56+ 31-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f7323fe2663e 11:40:43 03elliptic02 07* 0.14-a0-3087-g5cb6063: Restrict starting with bow for spriggans. 10(5 minutes ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5cb60633dae3 11:40:43 03elliptic02 07* 0.14-a0-3088-gd5643f5: Give AK a +1 weapon instead of +2 at start. 10(4 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d5643f5fa663 11:40:43 03ontoclasm02 07* 0.14-a0-3089-g465263a: Orc knight edit 10(2 minutes ago, 1 file, 0+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=465263a55822 11:41:47 -!- Mad_Wack has quit [Quit: Textual IRC Client: www.textualapp.com] 11:42:01 * Bcadren has no idea what he's doing. 11:42:54 I did this because on a the site I normally use; the clone button was used to make an offline clone to look at the source. I didn't mean to do what it did...lol https://gitorious.org/crawl/bcadrens-crawl/source/master: 11:46:41 -!- temoid has quit [Ping timeout: 244 seconds] 11:52:11 03gammafunk02 07* 0.14-a0-3090-g4a7354f: Fix various issues with invisible monster indicators. 10(2 days ago, 8 files, 212+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4a7354f52e5f 11:52:12 elliptic: What, no !might for fighters, too? :P 11:52:12 -!- ooooooo has quit [Remote host closed the connection] 11:53:20 I don't feel strongly enough about that one way or the other to do anything myself, at least not right now :P 11:54:00 Fair enough 11:54:14 * Bcadren remembers the time he downloaded a 200 file + svn repo a file at a time before someone told him how to do it correctly. This feels similar. 11:54:23 -!- BigBluFrog has quit [Client Quit] 11:57:20 03gammafunk02 07* 0.14-a0-3091-g5a102a0: Generalize and clean up some beam initialization code. 10(26 hours ago, 3 files, 60+ 56-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=5a102a04c5b3 11:57:20 03gammafunk02 07* 0.14-a0-3092-g2f0dee9: Allow ghost casting of dazzling spray (Grunt). 10(13 hours ago, 7 files, 74+ 23-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2f0dee958f5c 11:57:20 -!- iasov has quit [Ping timeout: 240 seconds] 11:57:26 gammafunk: Is _spray_tracer actually necessary? The secondary rays explicitly never aim at friendlies, so it doesn't need to worry about hitting them with it 11:57:35 Like, it just will not produce a ray at all 11:57:52 Well if it's not one thing it's another. I'm now getting a bug in GitBash. o_o; wants the passphrase of the SSH key, but doesn't actually let me type...wow 11:58:29 DracoOmega: that aspect was in Grunt's commit, which I think came from the original author 11:58:54 I kept it in even though it didn't look all that necessary 11:59:02 I suppose it might be non-obvious that it's unneeded 11:59:09 Since get_spray_rays already checks 11:59:50 I suppose technically this would allow it to fire if the primary target was invulnerable, but some secondaries could be affected. But that doesn't apply to dazzling spray either, since it's not resistable 12:00:32 So at the moment I'm pretty sure it's a bunch of code that doesn't actually mean anything 12:00:32 oh, you mean spray_tracer 12:00:37 * Bcadren isn't sure what he did...but knows it'll take awhile to finish. 12:01:33 hrm, yeah it's true that it doesn't allow firing secondary rays at friendlies 12:02:35 Yes, I wrote dazzling spray myself 12:02:35 DracoOmega: You have 1 message. Use !messages to read it. 12:02:35 -!- indspenceable has joined ##crawl-dev 12:02:40 Hence why I might notice this :P 12:04:10 I guess the mons_should_fire call could be simplified then 12:04:17 to only look at the primary beam 12:04:24 -!- ussdefiant has quit [Ping timeout: 252 seconds] 12:04:32 and then not have _spray_tracer 12:04:58 I don't think it needs special logic 12:05:03 Normal beam tracers should work, I think 12:05:09 yeah, that'd be ideal 12:05:30 I actually coded a very simple implementation of this myself, a while back, and I don't recall doing anything fancy 12:05:37 (It was never quite finished before being scrapped for unrelated reasons) 12:06:14 I have to push something and then do some non-crawl things 12:06:32 but I'll look to clean that up tonight, unless you'd like to fix it 12:06:37 Yes, it's not a pressing issue at all 12:06:50 It's just that Crawl is complex enough that code which isn't necessary is prone to appearing as though it is 12:06:54 top_code_removers 12:07:04 And thus get maintained for ages after it stopped doing anything 12:07:15 (I have removed bits and pieces of such things in monster behavior code, as I have noticed them) 12:07:20 -!- iasov has quit [Quit: ZNC - http://znc.in] 12:07:31 there was also some weird fedhas checks and such at one point 12:08:22 oh, _dazzle_can_hit 12:08:39 I imagine Crawl is still full of code that is unnecessary and doesn't look it 12:08:39 DracoOmega: You have 1 message. Use !messages to read it. 12:08:52 that function also looks basically unecessary 12:09:13 it was already in trunk, so I kept it in 12:09:17 but I might axe that as well 12:09:53 I think that might be needed for the stop attack prompt to work correctly? 12:10:06 Or did I write that BEFORE I improved the tracer logic for it 12:10:09 oh, act is the target 12:10:16 I don't recall now 12:10:20 yeah in that case, the fedhas part is important 12:10:26 but the check for a bush is weird 12:10:29 bush, but not plant? 12:10:34 At one point, tracers didn't really what they could pass through until they fired, which affected prompts and such 12:10:41 -!- alefury has quit [Quit: ChatZilla 0.9.90.1 [Iceweasel 27.0.1/20140222044143]] 12:10:46 Well, you can fire past bushes regardless of Fedhas 12:11:40 hrm, so this function just has the complent of the logic I thought it had 12:11:53 which I shouldn't have thought it had that, I guess 12:11:56 given the name 12:11:59 ...O_O; why is in so many pieces? o_O; 12:14:29 -!- Tuxedo[Qyou] has quit [Ping timeout: 240 seconds] 12:14:34 -!- Blazinghand|Work has quit [Remote host closed the connection] 12:14:49 * Bcadren doesn't see how you even find anything in this. o_O; 12:17:07 -!- Basil has joined ##crawl-dev 12:17:38 -!- Foamed has quit [Quit: Heading to bed.] 12:19:13 -!- neunon has quit [Ping timeout: 240 seconds] 12:19:30 Yea I'm not touching this. It's interesting to finally see the code but it'd take me days just figure out where things are there's so much and I really should be doing other things. 12:21:25 It's a big and fairly complicated codebase, yes 12:21:28 -!- blabber has joined ##crawl-dev 12:22:00 And really, the only sane way to find things that you don't already know where they are is searching, half the time. I know it took me a while to get a sense of what was where and how the various pieces fit together 12:22:33 we're at like 400k lines or so? 12:22:44 just counting .cc/.h 12:23:40 I don't have a good IDE for this language C++, I think? It's not C#, but it looks like it. So I was just looking at the files directly in notepad...heh 12:23:48 It's C++, yes 12:24:12 gammafunk: Also, did you say you were pushing something else? Because I was thinking it might be sensible to trigger a rebuild, given all the new splashy content and such 12:24:28 ??devteam[6] 12:24:28 devteam[6/12]: sadly that bug is literally impossible to fix by which i mean i tried like once and then gave up 12:24:40 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-3083-g8c8973d (34) 12:25:01 Hahaha 12:26:08 DracoOmega: yes, just about to in fact 12:26:49 I'll write up ideas, but I'm not willing to get into this codebase...I'd be more likely to make a new thing from scratch of similar complexity... 12:28:08 -!- Grujah has quit [Ping timeout: 245 seconds] 12:28:24 _spray_tracer arose because it was more relevant for Glaciate (Icicle), for the record. 12:29:12 Oh, the AoE at the ends of each ray? 12:29:19 Yes. 12:29:21 Which get_spray_rays wouldn't think about, I guess 12:29:31 Yeah, that makes sense 12:29:38 Oh yeah, I recall that was ugly, I just decided to ignore it, sorry to leave a mess that you clened up and then didn't need :) 12:30:10 (I went with the "let the caster beware" approach :) 12:34:16 03gammafunk02 07* 0.14-a0-3093-g6f24510: Octopode Crusher: An octopode warrior that throws your weight around. 10(14 hours ago, 9 files, 167+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6f24510ddd6b 12:34:17 (Probably would've dealt with it if I'd kept working on it eventually :) 12:34:17 %git 12:34:17 07gammafunk02 * 0.14-a0-3093-g6f24510: Octopode Crusher: An octopode warrior that throws your weight around. 10(14 hours ago, 9 files, 167+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6f24510ddd6b 12:34:17 -!- Lightli has quit [Ping timeout: 245 seconds] 12:34:17 is dead. Long live Cheibriados. 12:34:17 speaking of glaciate, is it supposed to do 129 damage when used by a ghost 12:35:03 elliptic: Wouldn't it be plausible for ice storm to do that much? 12:35:03 hrm, so this function just has the complent of the logic I thought it had 12:35:10 doh 12:35:38 DracoOmega: I'm all pushed out, so feel free to trigger a rebuild 12:35:54 * gammafunk pushes! The repository resists. 12:36:17 -!- Ququman has joined ##crawl-dev 12:36:18 DracoOmega: oh apparently it also did 193 damage once 12:36:26 Glaciate? Or ice storm? 12:36:55 DracoOmega could you answer me this...how hard are new things to implement? ...gods? player races? spells? enemies? etc. 12:37:04 glaciate 12:37:16 ice storm did 139 at max, in many more games 12:37:28 Hmmm... I am going to guess that monsters get a high effective power than players, then 12:37:33 and that 139 was with rC- 12:37:40 the 193 glaciate was without rC- 12:37:50 !lg * kaux=great_icy_blast s=dam 12:37:50 5 games for * (kaux=great_icy_blast): 2x 74, 193, 94, 129 12:37:54 Since I understand that the damage formula for PLAYERS does no more damage than ice storm even at optimal range 12:37:54 !lg * kaux=great_icy_blast dam=193 -log 12:37:55 1. Nightdew, XL27 NaFi, T:86287: http://crawl.akrasiac.org/rawdata/Nightdew/morgue-Nightdew-20140305-131317.txt 12:38:14 anyway I have to leave but someone should look into this 12:38:34 Bcadren: Well, it varies a lot depending on how complex what you mean to do is. Adding SOME new monster is fairly easy, but getting it to do something interesting can be a fair bit harder. Also, things like spells often need to have code added in a dozen different places at once. 12:38:46 At spellpower 200, within range 3 glaciate maxes at 222 damage. 12:38:53 (Currently) 12:39:16 !lg * kaux=~great_blast_of_cold s=dam 12:39:16 77 games for * (kaux=~great_blast_of_cold): 4x 52, 4x 58, 3x 92, 3x 90, 3x 74, 2x 69, 2x 93, 2x 71, 2x 38, 2x 63, 2x 105, 2x 76, 2x 65, 2x 62, 2x 53, 2x 50, 2x 77, 2x 48, 2x 67, 2x 54, 2x 75, 82, 44, 85, 61, 81, 32, 88, 66, 60, 47, 51, 80, 57, 46, 87, 73, 55, 45, 70, 91, 39, 116, 100, 98, 139, 68, 42, 79 12:39:22 is ice storm for comparison 12:39:58 (the 139 with rC- as I said) 12:40:25 -!- caleba has quit [Ping timeout: 244 seconds] 12:40:59 It uh... looks like an xl 20 ghost does 7d37 damage with it at close range? 12:41:05 Compared to 10d13 it would have done with ice storm 12:41:22 I may be misreading, but that's what it looks like at first glance 12:41:22 That's weird. 12:41:46 Well, xl 20 ghosts cast it at 240 power, for one thing :P 12:41:47 -!- schistosomatic has quit [Read error: Connection reset by peer] 12:41:51 OIC 12:41:57 yes, then that would be right. 12:41:58 324 power at xl 27 12:42:11 This sounds like Lom is currently terrifying 12:42:16 Lom Lobon (12&) | Spd: 10 | HD: 19 | HP: 360 | AC/EV: 10/20 | Dam: 4012(antimagic) | 05demonic, 10doors, fighter, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 12cold+++, 11elec+++, 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 10433 | Sp: glaciate, conjure ball lightning, major healing, tornado, blink range | Sz: Large | Int: high. 12:42:16 %??lom lobon 12:42:19 DracoOmega that's what I was afraid of...seeing how many headers and code blocks there are that you'd have to look through six million things to do it. 12:42:32 Oh, only 19 HD 12:42:35 -!- Kalir has quit [Changing host] 12:42:35 Somehow I thought he was higher 12:42:56 It's max damage at short range is (22+pow) 12:42:59 -!- alefury has joined ##crawl-dev 12:43:11 'Only' 7d35 12:43:17 (calc_dice turns that into 7dwhatever) 12:43:54 So my guess is just that monsters need to have less power when casting it 12:44:12 -!- debo has joined ##crawl-dev 12:44:33 So yes, 12*HD is a *lot* of spellpower 12:44:47 Well, that is a standard power for monst monster spells 12:44:52 Except that those spells use their own formulas 12:44:57 And so have sane results at really high power 12:44:59 Alternately the damage could scale less with spellpower 12:45:18 Nah, the issue here is monsters, not the player version 12:45:25 Just cutting it in half might be okay 12:45:34 (Clearly use the old ice storm numbers for it <_<) 12:45:45 Well, that is close to old ice storm numbers, which is why I said it 12:45:46 * Bcadren likes using Unity. Can find what code blocks relate to which objects easily. 12:46:03 I'll poke at that in a bit; I need to fix the scblink crash first :b 12:46:37 -!- portcomp has quit [Ping timeout: 244 seconds] 12:47:53 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 12:48:56 Suppose I ought to wait on the rebuild for that one, then 12:50:00 Also, hexchat seems to be having issues. brb 12:50:01 -!- DracoOmega has quit [Quit: Leaving] 12:50:32 woah, people chat using hex? 12:50:38 !leard add gammafunk todo: ally piety? 12:50:51 -!- DracoOmega has joined ##crawl-dev 12:50:54 !learn add gammafunk todo: ally piety? 12:50:54 gammafunk[7/7]: todo: ally piety? 12:52:21 (I kind of like Lom's glaciate actually being threatening though. <_<;) 12:52:27 !lg * ikiller=lom_lobon 12:52:27 17. straydog the Slayer (L27 GhWz of Cheibriados), blasted by Lom Lobon (great icy blast) in Pandemonium (lom_lobon) on 2014-03-04 05:31:06, with 1091920 points after 113755 turns and 13:02:29. 12:52:42 Well, to be fair it's not threatening at range. 12:52:54 At range 8 it's what 7d5? 12:53:09 Grunt: Well, wasn't his ice storm threatening at its old damage values? Him actually USING it seems the issue. 12:53:15 Wait, he can't hit you at range 8 12:53:19 * gammafunk threatens Grunt with glaciate. 12:53:42 -!- wheals has joined ##crawl-dev 12:54:06 At range 6 it's only 7d7 though, which is pretty managable 12:54:15 !killratio natasha 12:54:16 Isn't it 50% damage at max range now? 12:54:17 natasha wins 3.379% of battles. 12:54:21 !killratio vashnia 12:54:23 vashnia wins 8.381% of battles. 12:54:29 !killratio asterion 12:54:32 asterion wins 3.300% of battles. 12:54:42 Oh right, bad math 12:54:51 asterion is really variable in damage right now, i hear 12:56:15 !killratio asterion * start>=2-26-2014 12:56:15 asterion wins 11.35% of battles against * (start>=2-26-2014). 12:56:15 7d19, which is pretty respectable. 12:56:15 he's hurting those poor, poor players 12:56:15 Some of the damage values for him that Chei listed seemed rather large, if I recall? 12:56:15 Asterion (05H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy | Chunks: 07contam | XP: 3029 | Sp: major destruction (3d20), haste, spectral weapon / major destruction (3d22), haste, spectral weapon / major destruction (3d24), haste, spectral weapon / major destruction (3d25), haste, spectral weapon / major destruction (3d28), haste, spectral weapon / major destruction (3d52), haste, spectral weapon / major destruction (3d53), haste, spectral weapon / major destruction (3d6), haste, spectral weapon | Sz: Medium | Int: normal. 12:56:15 %??asterion 12:56:15 I think I might do one or both of 1) reduce his conjuration dmage 2) remove haste 12:56:15 probably 1 is more important 12:56:15 he doesn't have such a big spawn spot right now so the sample size is still not huge 12:56:15 -!- bonghitz has quit [Remote host closed the connection] 12:56:15 no it's not, but it's a disturbing trend 12:56:18 (delightful trend) 12:56:46 vashnia is also quite dangerous; she's near lamia levels of pain-dealing 12:57:04 She seems far less dangerous than Lamia 12:57:10 !killratio lamia 12:57:12 lamia wins 11.32% of battles. 12:57:36 she's got quite a lot of kills for a snake-only unique 12:57:42 But yes, what's up with that 3d52 spell of his? >.> 12:57:48 Is that orb of elec? 12:57:57 hrm 12:57:58 Something seemed off the other day with !killratio 12:58:04 !killratio mottled_dragon 12:58:06 mottled_dragon wins 100.0% of battles. 12:58:09 Oh, there's a 3d53 one, too 12:58:12 Yeah, that's weird. 12:58:14 Keanan1: It only works for uniques 12:58:19 OIC 12:58:24 that makes more sense 12:58:31 I've never really used it prior to recently. 12:58:33 -!- Kasofa has quit [Ping timeout: 245 seconds] 12:59:21 Either way, the 3d52 and 3d53 seem pretty out of whack with the other numbers, and if one is orb of elec, it's also undodgeable and ignores half AC on top of that ^^; 12:59:52 Lamia (06N) | Spd: 8 (act: 80%) | HD: 18 | HP: 200 | AC/EV: 6/10 | Dam: 40, 1203(constrict) | 10weapons, 10items, 10doors, 04eats corpses, fighter, spellcaster, see invisible | Res: 13magic(immune), 03poison | Chunks: 09poison | XP: 4706 | Sp: destruction orb (9d16), mesmerise, haste, poison arrow (3d25), 04esc:teleport self | Sz: Large | Int: high. 12:59:52 %?lamia 13:00:19 03Grunt02 07* 0.14-a0-3094-g587b4fd: Don't crash on semicontrolled blink (#8236). 10(4 minutes ago, 6 files, 20+ 12-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=587b4fded1ad 13:00:19 03Grunt02 07* 0.14-a0-3095-ge22cf55: Use old monster Ice Storm damage figures for monster Glaciate damage. 10(68 seconds ago, 1 file, 4+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e22cf55c433d 13:00:19 -!- DrinkMachine has joined ##crawl-dev 13:00:19 -!- DrinkMachine has quit [Changing host] 13:00:19 -!- DrinkMachine has joined ##crawl-dev 13:01:27 Grunt: Wouldn't changing the 12 to a 6 or 7 outside the function have been nearly the same as that? 13:02:21 This is all part of my secret plan to normalise effective monster spell power, obviously. <_< 13:03:12 -!- truemonolith has quit [Quit: ( www.nnscript.com :: NoNameScript 4.22 :: www.esnation.com )] 13:03:16 Yes, if we could simplify monster spell power, it would be lovely 13:03:19 beam.damage = calc_dice(3, 13 + power * 4 / 5); 13:03:21 for orb of elec 13:03:24 doesn't look right to me 13:04:01 the other spells all have much larger denominators for power 13:04:11 including the L6 conj spells 13:05:16 esp. considering monster power defaults to 12 * HD 13:05:41 -!- neunon has joined ##crawl-dev 13:05:41 huge power 13:05:43 heug even 13:06:28 -!- icantfindanam has quit [Ping timeout: 245 seconds] 13:09:06 03Grunt02 07* 0.14-a0-3096-g7b7e27b: Increase Glaciate's max range and slightly lessen its falloff. 10(4 minutes ago, 2 files, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7b7e27b8a485 13:09:10 gammafunk: making piety the same for allies and player would be really awesome 13:09:10 Ally Piety? 13:09:10 Would would allies use their piety? 13:09:10 *when would 13:09:10 yeah, I don't see any reason why not, but I have a very poor understanding of how the piety code works anyhow 13:10:17 Piety code is somewhat convoluted, I think 13:10:22 -!- ainsophyao has quit [Ping timeout: 256 seconds] 13:10:23 There are enums for a bazillion things 13:10:34 (104 commits to go... <_<) 13:10:35 so am I crazy or is asterion's orb of elec damage 3d157 13:10:38 KILLED_DEMON, KILLED_UNDEAD, ALLY_KILLED_UNDEAD, etc 13:10:54 -!- Vizer has quit [Ping timeout: 244 seconds] 13:11:00 1learn add 13:11:00 gammafunk: the 157 is the max damage; you want ... 3d52/53 ... 13:11:22 scaling it based on damage dealt like xp would be a way to keep some of the current behaviour without the badness of depending on who gets the killing blow 13:11:43 Grunt: I'm going on the calc_dice call in mon-cast.cc 13:11:46 but yes diving into godconduct code sounds like "fun" 13:11:50 where does 52/53 come from 13:12:11 MarvinPA: Is there a good reason to get less piety for ally kills from some gods but not others, though? 13:12:14 oh nm 13:12:15 157 / (number of dice) 13:12:17 it is max damage 13:12:23 gosh, that seems weird 13:13:09 Also that seems like a lot of damage 13:13:11 why not num_dice, die_size as arguments 13:13:15 yes, it is way too high 13:13:18 Well, that's dice_def 13:13:20 Not calc_dice 13:13:21 DracoOmega: on the subject of silly names, I would still prefer "marksnaga" to "naga sharpshooter", but I'm not changing it back myself. Which goes to show that the appropriateness of names is subjective. :b 13:13:27 They are different in an interest to be confusing, mainly 13:13:32 hehe 13:13:35 Grunt: Yes, haha 13:13:52 Fair's fair here, I guess ^^; 13:13:55 DracoOmega: no idea, maybe in a few cases 13:13:57 hrm, just need to see where else orb of elec is used. 13:14:04 Spark 13:14:06 Legendary Destruction 13:14:23 chei summoner seems like it would be weird 13:14:30 Grunt, jfyi, with that commit the max damage range is extended to 4, (Which is fine if that was the intent) 13:14:36 !lg * kaux=~electrocution s=noun 13:14:37 Unknown field: noun 13:14:41 !lg * kaux=~electrocution 13:14:41 23417. Zammaz the Magician (L6 DECj), slain by Pikel (a +0,+1 whip of electrocution) on D:4 on 2014-03-06 18:41:21, with 575 points after 3312 turns and 0:06:18. 13:14:42 not sure if there are any other cases where it makes a big difference 13:14:43 spark card would use player zap 13:14:44 Keanan1: yes, I just didn't update the comment >_> 13:14:53 which has different die definition 13:14:53 Okeedok, . 13:15:09 but yeah, legendary destruction the monster ability (not the deck type, grrrrr Grunt) 13:15:28 ...hey, you can get orb of electrocution from a legendary deck of destruction <_< 13:16:21 so probably just put that in line with the other L6 monster die definitions 13:16:47 Pan lords can get orb of elec 13:16:50 I think that's the only monster source 13:16:56 no, the Ds spell 13:17:00 legendary destruction 13:17:03 Oh, yeah 13:17:07 Okay, it WAS the only source :P 13:17:34 Actually, I think even pan lords only got it relatively recently, but I may be wrong there 13:17:40 MarvinPA: Weird in what sense? In that it would be more okay than normal not to move? 13:17:49 Hm, actually max damage is extended to range 5 this way (6* 5/8) = 3.75 which is truncated to 3 13:18:05 it is recent? 13:18:18 %git :/quicksilver 13:18:20 07wheals02 * 0.14-a0-2804-gf3e3021: Revamp rod of destruction. 10(4 weeks ago, 12 files, 78+ 13-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f3e302125626 13:18:47 they got it and qbolt at the same time i think 13:19:36 1-5 is full damage, 6 is 75%,, 7 is 60% and 8 is 50% 13:19:52 %git b2944a8 13:19:53 07tenofswords02 * 0.14-a0-2400-gb2944a8: Give pan lords rare quicksilver bolt, orb of elec 10(5 weeks ago, 1 file, 3+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b2944a8389eb 13:19:59 perhaps the same power as lightning bolt? 13:20:08 dice_def(3, 10 + power / 17); 13:20:25 it's supposed to be higher level than that, I think, but it has a huge radius and never misses 13:21:10 Asterion (05H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy | Chunks: 07contam | XP: 3029 | Sp: b.lightning (3d20), fireball (3d25) | Sz: Medium | Int: normal. 13:21:10 %??asterion spells:lightning_bolt;fireball 13:21:39 I think it could stand to maybe be stronger than lightning bolt. Obviously not to the degree it is, but ^^; 13:21:46 Actually, how much damage does it do on blood saints, I wonder? 13:21:49 torturous blood saint (126) | Spd: 10 | HD: 15 | HP: 59-90 | AC/EV: 3/13 08(spiny 3) | Dam: 15 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(60) | Vul: 08holy++ | Chunks: 07contam | XP: 1429 | Sp: legendary destruction (42d1), melee, ephemeral infusion | Sz: Medium | Int: normal. 13:21:49 %??blood saint 13:21:54 hehe 13:21:55 Oh, no way to tell there 13:21:57 good damage 13:21:59 -!- raskol has quit [Quit: quit] 13:22:14 Oh, wait, same HD 13:22:23 So the exact same :P 13:22:48 3d53 is not quite so crazy in Pan but I think it can still handle the nerf ^^; 13:24:08 could go with just fireball power then 13:24:37 Asterion (05H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy | Chunks: 07contam | XP: 2749 | Sp: b.fire (3d24) | Sz: Medium | Int: normal. 13:24:37 %??asterion spells:bolt_of_fire 13:24:53 -!- simmarine has joined ##crawl-dev 13:25:22 Unknown spell name: 'icicle' in 'icicle' 13:25:22 %??asterion spells:icicle 13:25:27 Asterion (05H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy | Chunks: 07contam | XP: 2749 | Sp: throw icicle (3d24) | Sz: Medium | Int: normal. 13:25:27 %??asterion spells:throw_icicle 13:25:33 Asterion (05H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy | Chunks: 07contam | XP: 2749 | Sp: b.cold (3d24) | Sz: Medium | Int: normal. 13:25:33 %??asterion spells:bolt_of_cold 13:25:36 weird 13:25:50 would think icicle would do less than bolt of cold 13:26:03 you'd think iron shot would do much less than lcs 13:26:04 Yes, monster spells are not the same as player ones :P 13:26:11 Well, that is actually true 13:26:25 depends on the hd 13:26:30 Asterion (05H) | Spd: 10 | HD: 15 | HP: 150 | AC/EV: 5/7 | Dam: 40, 20 | 10weapons, 10items, 10doors, priest, evil, see invisible | Res: 06magic(100) | Vul: 08holy | Chunks: 07contam | XP: 3029 | Sp: iron shot (3d28), crystal spear (3d34) | Sz: Medium | Int: normal. 13:26:30 %??asterion spells:iron_shot;lehudib's_crystal_spear 13:26:36 Roxanne (028) | Spd: 10 (07stationary) | HD: 100 | HP: 180 | AC/EV: 20/0 | 11non-living, 10items, 10doors, spellcaster | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 15000 | Sp: crystal spear (3d136), iron shot (3d141), blink other close, b.magma (3d117), mystic blast (3d92) | Sz: Large | Int: high. 13:26:36 %??roxanne hd:100 13:26:45 I don't think 100 HD creatures count 13:26:48 ha 13:26:51 Roxanne (028) | Spd: 10 (07stationary) | HD: 30 | HP: 180 | AC/EV: 20/0 | 11non-living, 10items, 10doors, spellcaster | Res: 13magic(immune), 05fire++, 02cold++, 10elec++, 03poison++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 7123 | Sp: crystal spear (3d52), iron shot (3d48), blink other close, b.magma (3d40), mystic blast (3d32) | Sz: Large | Int: high. 13:26:51 %??roxanne hd:30 13:26:51 Maybe stick to things that could plausibly exist 13:26:59 unknown monster: "the unthinkable" 13:26:59 %??the unthinkable 13:27:02 ok, lcs does more, but only slightly 13:27:09 The Unspeakable (16J) | Spd: 15 | HD: 100 | HP: 10000 | AC/EV: 1/4 | Dam: 22 | amphibious, evil, regen, !sil, 07vault | Res: 06magic(400), 03poison, asphyx, 12drown | Vul: 08holy | XP: 15000 | Sp: shadow creatures, airstrike (0-210), smiting (7-17), 04esc:death's door | Sz: small | Int: plant. 13:27:09 %??the unspeakable 13:27:19 Actually, the ratio there probably isn't too far off player iron shot versus lcs 13:27:28 that's kind of bad for monster lcs, since it has reduced range 13:27:45 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 87-132 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7501 | Sp: b.cold (3d37), paralyse, sum.greater demon, animate dead, iron shot (3d44), 04esc:teleport self / b.draining (3d33), slow, invisibility, throw icicle (3d37), crystal spear (3d48) / b.fire (3d37), confuse, haste, b.draining (3d33), sum.greater demon, 04esc:banishment / mystic blast (3d30), b.cold (3d37), invisibility, animate dead, o.destruction (9d20) | Sz: Medium | Int: high. 13:27:45 %??ancient lich 13:27:58 Still a decent bit more damage 13:28:26 yeah at those higher hd levels it's not so bad 13:28:47 -!- Foamed has quit [Quit: Heading to bed.] 13:28:58 a difference of 7.5 average damage 13:29:13 i hope player lcs is better than iron shot by more at xl27! 13:30:26 Unknown spell name: 'iron shot,lehudib's crystal spear' in 'iron_shot,lehudib's_crystal_spear' 13:30:26 %??ancient lich spells:iron_shot,lehudib's_crystal_spear 13:30:37 ancient lich (16L) | Spd: 10 | HD: 27 | HP: 87-132 | AC/EV: 20/10 | Dam: 2013(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 05fire, 02cold++, 10elec, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 7053 | Sp: iron shot (3d44), crystal spear (3d48) | Sz: Medium | Int: high. 13:30:37 %??ancient lich spells:iron_shot;lehudib's_crystal_spear 13:30:38 -!- poopfist42 has quit [Ping timeout: 240 seconds] 13:31:02 I think LCS does about 35% more damage than iron shot, for players? 13:31:13 Or maybe only 25% 13:31:25 oh, not as much; that was the difference between LCS and icicle/boc 13:32:56 Anyway, were you adjusting this now? Should I wait on rebuild a little more longer? :P 13:33:07 I have one thing I want to push before rebuilds happen. <_<; 13:33:09 Well, i wanted a consensus? is fball damage good? 13:33:24 er s/consensus?/consensus./ 13:33:43 it's still stronger than fball, given the larger radius 13:33:52 The radius almost never matters for players 13:34:03 I would say it's weaker, in fact, since it's harder for the monster to be willing to use it 13:34:31 Well, I'm trying to go a bit by existings monster spells 13:34:44 but if you have a specific suggestion I'm willing to use that :p 13:34:57 It could probably maybe be a bit stronger than fireball damage? I mean, it WAS a level 8 spell (but that's irrelevant in the current use-case) 13:35:24 dice_def(3, 7 + power / 10); 13:35:26 is fireball 13:35:37 dice_def(3, 16 + power / 10); is lcs 13:36:04 10 + power / 10 perhaps 13:36:40 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 13:37:53 03wheals02 07* 0.14-a0-3097-g3c2dbf8: Remove Pr. 10(2 minutes ago, 1 file, 9+ 9-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=3c2dbf873300 13:37:53 I'll go with 11 + power / 10 13:37:53 I vote 7 + power / 9 :P 13:37:53 For those pan lords 13:37:53 since we take this game to eleven 13:37:53 ok 13:37:53 the DracoOmega has spoken! Who here dares challenge him?! 13:37:53 Haha 13:37:57 (Clearly figure out chain lightning damage and go back from there <_<) 13:38:20 Grunt: Haha, that sounds awful to do 13:40:09 (...hurry up and finish compiling so I can make sure this does what I intend for it to do! >:|) 13:40:59 Haha 13:41:00 Didn't I read somewhere in the docs recommending to use ccache? 13:41:06 I *am* using ccache. 13:41:36 Oh. Nevermind then :) 13:42:10 exant (L14 DrIE) ERROR in 'mon-place.cc' at line 1189: invalid monster to place: removed MONS_ROTTING_DEVIL (316) (D:12) 13:42:17 o_O 13:43:20 well! I'd better wait to start a game because that is about a full screen's worth of exciting commits! 13:43:31 Oh, it looks like summon demon can still summon rotting devils 13:43:37 oops 13:43:44 Except that can't the cause THERE because it hasn't been rebuilt 13:43:58 weird, how did i miss that 13:44:02 You didn't 13:44:10 It's only since the summons_adjustment merger that the code mentions it directly 13:44:19 It used to just use MONS_COMMON_DEMON 13:44:24 oh, it didn't get rebased away 13:44:26 (They still existed when I did this) 13:44:27 Yeah 13:44:41 The enum entry still exists, so the compiler wouldn't complain 13:46:16 But as I said, I'm pretty sure that doesn't explain the above problem 13:47:13 nonethousand: Yes, you need to wait a bit so you can die to poison in unexpected places in the name of science :P 13:54:32 I'm done what I was doing >_> 13:54:32 Actually, I'm going to do one more thing. 13:54:32 I guess I should wait for grunt before pushing, then 13:54:32 * gammafunk gets in line. 13:54:32 I've pushed all but the one last thing already. 13:54:32 This will take just a few seconds. 13:54:32 -!- CKyle has joined ##crawl-dev 13:54:32 If it was removing rotting devils from summon demon, I already pushed that :P 13:54:32 Nah, not that. 13:54:32 Just anticipating a few possible hiccups for later on. 13:54:32 We're all busy bees today! :P 13:54:32 -!- Cheibriados has quit [Ping timeout: 244 seconds] 13:55:26 03Grunt02 07* 0.14-a0-3098-ga9e8146: Temporary spell icons and an enum for the new summon spells. 10(12 minutes ago, 5 files, 9+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a9e814646b97 13:55:26 03Grunt02 07* 0.14-a0-3099-g2c3695e: Rename a couple of tiles to their current enemy names. 10(10 minutes ago, 8 files, 8+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=2c3695efaf25 13:55:26 03Grunt02 07* 0.14-a0-3100-gd75f059: Remove a vault. 10(8 minutes ago, 1 file, 0+ 38-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d75f0597d791 13:55:26 03DracoOmega02 07* 0.14-a0-3101-g445dc43: Don't summon rotting devils with Summon Demon 10(6 minutes ago, 1 file, 1+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=445dc431b210 13:55:26 03Grunt02 07* 0.14-a0-3102-g7aa12b2: An enum (no tile) for spellforged servitors. 10(3 minutes ago, 2 files, 4+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=7aa12b22b146 13:55:46 -!- Cheibriados has joined ##crawl-dev 13:55:46 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 13:55:48 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 13:56:01 2282x Cheibriados [11.04] Well the piety maxing sure isn't taking it easy. 14:01:26 03gammafunk02 07* 0.14-a0-3103-g64060d9: Reduce monster damage from orb of electricity to sane levels. 10(18 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=64060d9ddb11 14:01:27 commit 3100 14:01:27 we're in the final 100 14:01:27 -!- simmarine has quit [Read error: Connection reset by peer] 14:01:27 today had 100! 14:01:27 -!- Sonata has quit [Ping timeout: 265 seconds] 14:01:27 I do hope you realize we're going to need more observation time than that for this stuff, regardless? ^^; 14:01:27 -!- hands has quit [Ping timeout: 245 seconds] 14:01:27 let's just deploy it to steam, send it off to the DVD manufacturers, and wait for the cash to roll in.. 14:01:27 -!- CKyle has quit [Quit: CKyle] 14:01:27 -!- LexAckson_ has joined ##crawl-dev 14:01:27 Hey, I have faint memories of someone trying to donate bitcoins to the devteam at one point! >.>; 14:01:27 -!- Lightli has joined ##crawl-dev 14:01:27 zzz 14:01:27 So, can I press the button now? ^^; 14:01:27 yep, from my end at least 14:01:27 is a bit slow 14:01:27 <_< 14:01:27 -!- Cheibriados has quit [Ping timeout: 264 seconds] 14:02:43 -!- Cheibriados has joined ##crawl-dev 14:02:43 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 14:02:45 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 14:02:49 * DracoOmega DracoOmega drowns! 14:02:51 Oops 14:02:53 Hahaha 14:03:03 Should have had clinging... 14:03:10 rip air magic 14:03:15 DracoOmega rejoins the land of the living... 14:03:46 -!- LexAckson has quit [Ping timeout: 265 seconds] 14:03:59 oh 14:04:17 gammafunk: I'm fairly sure clinging would make you MORE likely to die to drowning somehow 14:04:20 Although 3d50 damage is ridiculous 14:04:29 hrm, can you get trampled while clinging? 14:04:52 gammafunk: Hopefully not in ways that kill you 14:04:52 Orbs of Fire do less than that, and you can get triple fire resistance (or start with Fire Immunity if you're a Dj) 14:04:54 But I would not be surprised if you once could 14:04:55 hmm 14:04:56 orb of elec should pin you to a wall 14:05:16 Or maybe static electricity would be better for static discharge 14:05:23 Basil, it *already* has an explosion, what more do you want? 14:05:31 Mushrooms 14:05:37 haha 14:05:39 DracoOmega: I dunno about clinging; have you seen #8233? <_< 14:05:49 orb of electrocution to be a player castable spell? 14:05:49 oh yeah, the confused wolf spider 14:05:53 Yeah, I saw that 14:05:57 I said 'hopefully' 14:05:58 I still don't understand what's happening 14:05:59 Clinging has had various bugs 14:06:07 in terms of what is the bug 14:06:09 It definitely WAS possibly to instantly drown in many ways 14:06:14 Most of which have been fixed over time 14:06:16 1learn add devteam I still don't understand what's happening 14:06:19 Like opening a door that you're clinging to 14:06:28 ?/fall off the door 14:06:29 Matching entries (1): cling[2]: You open the door. You fall off the door. 14:06:53 ?/fall off the wall 14:06:53 Matching entries (1): it[1]: It fall off the wall. 14:06:55 (rip it) 14:07:34 Unstable branch on crawl.s-z.org updated to: 0.14-a0-3103-g64060d9 (34) 14:07:56 -!- blabber has quit [Quit: leaving] 14:08:34 -!- crawler has quit [Client Quit] 14:09:23 -!- st_ has quit [Read error: Connection reset by peer] 14:09:50 was just going to say "I tested webtiles, and it builds" 14:09:55 but that's besides the point now 14:10:01 -!- tenofswords has joined ##crawl-dev 14:10:05 well it also works 14:10:11 at least the invis fix 14:10:14 * tenofswords rumbles 14:10:30 -!- st_ has joined ##crawl-dev 14:10:43 tenofswords: I removed ordinary op from pop_water_depths and gave the weight to the other merfolk + crusher 14:10:51 seemed reasonable thing to do 14:11:03 sounds good 14:11:36 seems that those enemies generate pretty infrequently based on lots of &R in e.g. depths:5 14:11:49 I wonder if the frequency of water elementals should be reduced some 14:12:38 -!- Ungaros has quit [Quit: Page closed] 14:12:38 Well, some of it is that most layouts don't place enough water to place any, I think 14:12:38 well, I'm fine with not placing lots of the other merfolk because I dislike their use in Depths 14:12:49 perhaps weighting up crushers at least temporarily would be good for testing purposes 14:13:22 unique branch-end monsters defanged by losing their reliable ambient water aide alongside appearing after a lair rune 14:13:43 not that liquid monsters are particularly readily free anyway but 14:16:42 i feel like there is too much space between the gold cost and the items 14:17:00 two columns might be enough? 14:17:08 Two felt pretty narrow to me 14:17:44 -!- Fortescue has quit [Read error: Connection reset by peer] 14:18:12 -!- Fortescue has joined ##crawl-dev 14:18:21 -!- utrick has joined ##crawl-dev 14:18:48 -!- secularist has quit [Ping timeout: 240 seconds] 14:19:21 -!- Amy|Sonata has quit [Ping timeout: 265 seconds] 14:20:20 -!- roxton has quit [Ping timeout: 265 seconds] 14:25:40 -!- AreBrandon has quit [Ping timeout: 240 seconds] 14:26:31 03wheals02 07* 0.14-a0-3104-g4f99434: Rename unchivalric_attack_type and friends. 10(16 minutes ago, 11 files, 63+ 65-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4f994348c93d 14:27:31 03Grunt02 07* 0.14-a0-3105-g51c85c9: Changelog through 0.14-a0-3104-g4f99434. 10(4 minutes ago, 1 file, 44+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=51c85c92a549 14:28:01 -!- Infinite_Monkeys has quit [Ping timeout: 240 seconds] 14:28:06 I should do another blog post with the huge batch of changes we just landed >_> 14:28:46 When did Holy holiness become a thing? I thought Holy creatures had long been technically demonic... 14:28:55 I was just wading through the git changelog before playing :P 14:29:05 Bcadren: It's been a thing for basically forever, I'm pretty sure? 14:29:31 say Grunt, can you apply and rebuild an experimental branch patch or does neil need to do it? 14:29:34 wheals: It looks like you should consolidate some of those stab types 14:29:39 Some people consider them to be essentially the same as demons from a physiological standpoint, but that was never true in-game 14:29:42 for stabbing purposes some are exactly the same 14:29:56 And gods definitely don't consider them the same :P 14:29:58 Thanks DracoOmega. 14:31:08 Grunt: Do it 14:31:43 tellian (L27 DECj) (Geh:7) 14:32:04 !crashlog * 14:32:05 6864. tellian, XL27 DECj, T:160870 (milestone): http://crawl.akrasiac.org/rawdata/tellian/crash-tellian-20140306-203142.txt 14:32:13 who is first to blame... 14:32:20 Oh, scblink 14:32:21 Old version 14:32:24 We're safe 14:32:25 oh i missed the ring of shadows change, neat 14:33:29 Yeah, it's funny how the -acc and +EV happen to naturally line up with it 14:33:42 In effect 14:34:02 Grunt: op crusher and dazzlings ghosts and invis fix 14:34:06 I guess I'll do that 14:34:22 god, why does one commit always generate 3 more 14:34:32 are commits TRJ, or something 14:34:33 1learn add devteam 14:34:58 gammafunk: What, does it involve beating people until more commits pop out? :P 14:35:08 The dying commit spits out three more commits. 14:35:26 We should polymorph the repository so it can't do that any more 14:35:27 Grunt: "Ashenzari now generate 1-3 curse scrolls", also the hell effect bit seems to have gone under 0.13 somehow 14:35:28 exant (L14 DrIE) ERROR in 'mon-place.cc' at line 1189: invalid monster to place: removed MONS_ROTTING_DEVIL (316) (D:14) 14:35:31 MarvinPA: oops 14:35:42 !crashlog * 14:35:42 6865. exant, XL14 DrIE, T:34624 (milestone): http://crawl.akrasiac.org/rawdata/exant/crash-exant-20140306-203528.txt 14:35:51 ...speaking of TRJ, it's long bothered me that "Royal Jelly" turns up capitalised in most places, but the monster itself isn't. 14:36:02 Grunt: you could also put the unrand changes under one header 14:36:06 (I'd rather change the former than the latter. <_<) 14:36:14 Oh, that really IS Summon Demon related 14:36:22 I guess CAO updated since the merge and I hadn't noticed? 14:36:26 Like, before I did it manually :P 14:36:32 It did. 14:36:41 Oh well, it's also fixed anyway 14:37:37 Which dev team member will be the first to be expelled from "didn't break crawl island"? 14:37:48 The one that never coded anything 14:37:57 that's a loophole! 14:38:09 Those people never made it onto the island in the first place <_< 14:38:30 I am fairly sure that is the only reliable way not to break things :P 14:39:03 * Grunt is still the only person recently to have broken things badly enough for a major tag version bump :( 14:39:32 top_breakers 14:39:40 Grunt: Uh, we didn't have a version bump 14:39:49 yet at any rate 14:40:04 Oh? So we've had the same TAG_MAJOR_VERSION for DCSS' entire lifespan? 14:40:39 -!- magicpoints has quit [Ping timeout: 252 seconds] 14:42:45 %git :/MAJOR_VERSION 14:44:09 07Grunt02 * 0.14-a0-2981-g97a2a5a: Add some more room for altar enums on TAG_MAJOR_VERSION > 34. 10(26 hours ago, 2 files, 13+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=97a2a5a1ae52 14:44:09 That's not likely to get the right commit <_< 14:45:10 !vault lookout_dungeons_type 14:45:11 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l1727 14:45:13 !vault hunters_booth 14:45:14 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l1553 14:45:22 * tenofswords mumbles 14:45:41 -!- reaverb has joined ##crawl-dev 14:46:52 -!- sym` is now known as secularist 14:46:56 -!- secularist has quit [Changing host] 14:50:04 -!- TAS-2012v has quit [] 14:50:24 Oh, I remember getting lookout_dungeons_type once 14:50:39 -!- SeianVerian has quit [Ping timeout: 264 seconds] 14:50:43 I remember thinking: "weird door. oh" 14:50:50 %git 14:50:52 07Grunt02 * 0.14-a0-3105-g51c85c9: Changelog through 0.14-a0-3104-g4f99434. 10(27 minutes ago, 1 file, 44+ 7-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=51c85c92a549 14:50:58 %git a 14:50:58 Could not find commit a (git returned 128) 14:51:08 a commit 14:51:13 !apt min 14:51:13 Could not understand "min" 14:51:19 !apt mi 14:51:19 Mi: Fighting: 2, Short: 1, Long: 2!, Axes: 2, Maces: 2, Polearms: 2, Staves: 2!, Slings: 1, Bows: 1, Xbows: 1, Throw: 0, Armour: 2!, Dodge: 1, Stealth: -1, Shields: 2!, UC: 1!, Splcast: -4, Conj: -3*, Hexes: -4*, Charms: -4*, Summ: -3*, Nec: -3*, Tloc: -3*, Tmut: -2, Fire: -3*, Ice: -3, Air: -3, Earth: -2, Poison: -3*, Inv: 0, Evo: 0, Exp: -1, HP: 1, MP: -2* 14:51:20 do not worry, I can get to remove two bad runed doors by combining the two vaults 14:51:34 no gammafunk I'm actually looking for all the lowest apts. 14:51:41 min was short for minimum 14:51:48 well, apt won't help you with that 14:51:55 you can do !apt summoning 14:51:59 !apt summoning 14:52:00 Summ: Te: 2!, DE: 1, Ds: 0, Op: 0, Dr: 0, Hu: 0, VS: 0, Ko: 0, HO: 0, Vp: 0, Mf: 0, LO: 0, Fo: 0, Na: 0, Fe: 0, Ha: -1, Gh: -1, HE: -1, Dg: -1, Gr: -1, DD: -1, Ce: -1, Mu: -2, Sp: -2, Mi: -3*, Tr: -3*, Og: -3* 14:52:02 and see for each skill 14:52:09 -!- bonghitz has quit [Remote host closed the connection] 14:52:18 -!- icantfindaname has quit [Ping timeout: 245 seconds] 14:52:24 I don't care enough right now. I'll just finish this. 14:52:34 look in aptitudes.h if you'd like a text file to search 14:55:39 Was mocking up a proposal and afraid of setting them too low, but since it's just that and not codng it in I'm sure someone would point out that before it got anywhere near that. 14:56:18 ...hm, how do the builds on cdo's trunk page get updated? 14:56:24 UncertainKitten (L27 FeCj) (Crypt:4) 14:56:29 the nightlies? 14:56:33 Yeah. 14:56:37 !crashlog UncertainKitten 14:56:38 No milestones for UncertainKitten (crash). 14:57:09 ...yeah, it is the scblink crash. 14:57:40 why does that still exist? It's not like it's worth it anymore when it costs 6 mana and 2 turns to use 14:57:57 and then I remember -ctele controlled blink 14:58:04 I had just assumed they do whenever cdo rebuilds, but perhaps that's not a wise assumption 14:58:34 -!- dsfaddd has quit [Ping timeout: 245 seconds] 14:58:43 I guess those will return whenever cdo is completely up and running again? 14:58:44 Lightli: Well, this was Nemelex in this case 14:58:49 Where it is one action 14:58:54 oh 14:59:11 why does nemelex still exist (this is a joke question) 14:59:13 -!- AreBrandon has joined ##crawl-dev 15:05:37 -!- gnum has quit [Ping timeout: 240 seconds] 15:07:00 Last updated 2014-02-26 15:07:20 !seen gretell 15:07:20 Sorry Basil, I haven't seen gretell. 15:07:38 ??bots 15:07:39 bots[1/3]: Bots that can be pm'd: announcement bots: Henzell (CAO, !), Gretell (CDO, @), Sizzell (CSZO, %), Lantell (CLAN, $), Ruffell (RHF, #), Rotatell (CBRO, ^); others: Varmin, Cheibriados (%), and Sequell (! ?? & and others) 15:07:45 !seen Gretell 15:07:45 Sorry gammafunk, I haven't seen gretell. 15:08:12 ??is_cdo_down 15:08:12 is cdo down[1/1]: http://i.imgur.com/eKJ3cnw.jpg 15:08:40 not sure if we have an ETA on restoring CDO's ssh/telnet 15:10:23 -!- Kenran has quit [Quit: Quitting] 15:12:51 -!- BigBluFrog has quit [Quit: Page closed] 15:13:32 -!- Ragdoll has quit [Quit: Houdoe] 15:13:47 -!- N78291 has joined ##crawl-dev 15:13:48 Unstable branch on crawl.akrasiac.org updated to: 0.14-a0-3103-g64060d9 (34) 15:14:14 spellforged servitor is black, probably ghost_demon stuff since it is magenta in mon-data 15:15:54 -!- ontoclasm has joined ##crawl-dev 15:15:54 -!- reaverb has quit [Quit: Leaving.] 15:16:20 -!- reaverb has joined ##crawl-dev 15:16:28 -!- icantfindaname has quit [Ping timeout: 245 seconds] 15:16:54 -!- kunwon1 has quit [Excess Flood] 15:17:20 Sokar (L27 DsAK) ERROR in 'mon-util.cc' at line 612: bogus mc (no monster data): invalid monster_type 1000 (1000) (Slime:6) 15:17:35 !crashlog Sokar 15:17:35 2. Sokar, XL27 DsAK, T:93376 (milestone): http://crawl.lantea.net/crawl/morgue/Sokar/crash-Sokar-20140306-211718.txt 15:17:37 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-3105-g51c85c9 (34) 15:18:22 N78291: on it... 15:18:35 -!- kunwon1 has joined ##crawl-dev 15:18:36 I think I'm going to cut the vault that was literally just from the vault tutorial docs 15:18:41 There we go. https://crawl.develz.org/tavern/viewtopic.php?f=8&t=11219 15:19:16 -!- TeshiAlair1 has quit [Quit: Leaving.] 15:22:16 03Grunt02 07* 0.14-a0-3106-gea69a50: Colour spellforged servitors properly (78291). 10(73 seconds ago, 1 file, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=ea69a50c45d3 15:22:18 -!- exant has quit [Quit: Page closed] 15:23:13 Grunt: now someone will change their colour in mon-data and miss the other file.... >.> 15:23:22 ??black_mark 15:23:23 black mark[1/2]: Demonspawn mutation gained at level 3 of the negative energy facet. Give melee attacks that deal damage a 1/5 chance of gaining a vampiric effect and applying antimagic, weakness or draining to the target. The vampiric effect affects all non-summoned monsters. 15:23:30 ah 15:24:34 hrm, tried to apply drain experience after the monster was banished? 15:24:35 but what does the black mark look like 15:24:47 ominous 15:25:49 http://en.wikipedia.org/wiki/Black_Spot_(Treasure_Island) 15:26:59 -!- scummos__ has quit [Ping timeout: 240 seconds] 15:29:55 -!- bonghitz has quit [Ping timeout: 265 seconds] 15:33:29 dazzling spray might make sense on servitors unless it has friendly fire issues 15:34:17 hrm, it doesn't fire secondary rays at friendlies 15:34:35 it probably would be fine 15:35:27 Yeah, it's probably fine. It just didn't exist for monsters when I coded servitor :P 15:36:02 Well, I think that crash is due to nothing recently committed (sadly?) 15:36:21 but just a corner case where the mutation triggers along with distort weapon banish 15:36:30 perhaps it's just never arisen 15:36:47 mine has mystic blast and poison cloud, so it often doesn't do much since I am in the way 15:37:11 (not that dazzling spray would be much different) 15:37:27 03ChrisOelmueller02 {wheals} 07* 0.14-a0-3107-g1eacc6a: Do not recommend polearm starts for Og 10(2 hours ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1eacc6a5a2c8 15:39:07 yeah, it probably works best with beam-only spells, or at least if you have some of those 15:42:26 oh, I see that cause of that crash 15:42:30 airstrike beam 15:42:34 -!- tellian has quit [Quit: Page closed] 15:42:38 Well, or if you're standing back and blasting yourself, a lot of the time 15:42:57 IMB's explosion does make monsters pretty conservative at using it in a lot of situations 15:43:23 -!- agentgt has quit [Quit: WeeChat 0.3.7] 15:44:08 secret naga mage nerf 15:46:56 MONS: ancient lich spells:bolt_of_draining;slow;invisibility;throw_icicle;\lehudib's_crystal_spear;invisibility \spells:iskenderun's_mystic_blast;bolt_of_cold;\invisibility;animate_dead;orb_of_destruction;\invisibility 15:47:24 I am pretty sure that is not how spell definitions work 15:47:30 Wait, what? Is that a spellset with just invisibility? 15:47:45 tenofswords: That can work, actually: it randomly picks one of the spell sets. 15:47:54 really 15:47:58 that is... 15:48:34 (I see that that is my fault, which makes perfect sense; I seem to be the only person who knows about that syntax.) 15:48:44 1learn Grunt 15:49:16 another thing that will escape my wrath, I guess 15:49:23 !learn add gammafunk todo: fix black mark crash if no one else does 15:49:24 gammafunk[8/8]: todo: fix black mark crash if no one else does 15:49:28 ??hangedman wrath 15:49:29 I don't have a page labeled hangedman_wrath in my learndb. 15:50:05 -!- LexAckson_ has quit [Read error: Connection reset by peer] 15:50:24 _A lost soul flickers into view. 15:50:24 A lost soul comes into view. 15:50:25 hangedman_wrath removes the vault dummies for the rest of the game 15:50:34 Grunt: didn't you write something to make that not happen? 15:51:07 wheals: I obviously missed a special case :b 15:53:20 Sokar (L27 DsAK) ERROR in 'mon-util.cc' at line 612: bogus mc (no monster data): invalid monster_type 1000 (1000) (Zot:5) 15:53:31 as part of the "make iron golems only appear in dis" thing 15:53:36 !vault minmay_metal_thing 15:53:36 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l2877 15:53:46 I am super tempted to make this have iron dragons and then be depths depth 15:54:41 -!- scummos__ has quit [Ping timeout: 244 seconds] 15:54:48 -!- omnirizon has quit [Ping timeout: 240 seconds] 15:55:51 will roka ever generate with a shield 15:55:56 (i know he can use them) 15:56:06 I think he can? 15:56:21 -!- Kraito has quit [] 15:56:24 -!- exant has quit [Quit: Page closed] 15:56:36 ...oh, he can't *generate* with them. 15:56:42 ok 15:56:47 Why? 15:57:13 i want to give him the skull other priests hold 15:57:19 -!- DrinkMachine has joined ##crawl-dev 15:57:23 Aha. 15:57:47 they can also use shields but i figure it's okay to hide a priest's shield; maybe roka needs to display his 15:58:11 I don't even remember if I have vaults sitting around or not anymore 15:58:30 Good thing too, tenofswords needs the break] 15:58:44 r??gammafunk 15:58:44 gammafunk[2/8]: todo: possible adjust uniques from d:14- to d:12- look at "non-dungeon" grouping 15:58:48 r??gammafunk 15:58:49 gammafunk[5/8]: todo: vault guards wield weapons while zerked? 15:59:15 ??gammafunk [8] 15:59:15 gammafunk[8/8]: todo: fix black mark crash if no one else does 15:59:20 ??gammafunk [7] 15:59:20 gammafunk[7/8]: todo: ally piety? 15:59:36 ontoclasm: What's wrong with hiding the skull if there's a shield on top of it? 15:59:42 That seems better than just not displaying a shield if they have one 15:59:47 Especially when other orcs will show theirs 15:59:48 yeah, i'm trying to do that 16:00:51 -!- Krakhan has quit [Changing host] 16:02:34 i just have to fiddle with stuff until the skull is hidden by the shield 16:03:59 -!- DrinkMachine has quit [Ping timeout: 244 seconds] 16:04:44 -!- Morg0th has quit [Quit: leaving] 16:05:11 -!- KurzedMetal1 is now known as KurzedMetal 16:05:58 Monster probably ought to list specific poison damage values for AF_POISON and such now 16:06:00 Now that it can 16:06:31 -!- Tedronai has quit [Quit: leaving] 16:06:32 -!- sstrickl_ has quit [Changing host] 16:06:34 -!- xnavy_ is now known as xnavy 16:06:57 How strong is an adder's poison anyways 16:06:58 adder (09S) | Spd: 13 (swim: 60%) | HD: 2 | HP: 6-16 | AC/EV: 1/15 | Dam: 508(poison) | amphibious, cold-blooded | Res: 06magic(8), 12drown | XP: 13 | Sz: little | Int: reptile. 16:06:58 %??adder 16:07:44 03ontoclasm02 07* 0.14-a0-3108-gb916d6f: Saint Roka tile edit 10(2 minutes ago, 2 files, 1+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=b916d6f96910 16:07:57 !tell roctavian I pushed a couple edits to knights and Roka, let me know what you think 16:07:57 ontoclasm: OK, I'll let roctavian know. 16:08:28 i don't like editing people's work without their knowledge 16:08:35 -!- sstrickl has quit [Ping timeout: 264 seconds] 16:08:36 -!- sstrickl_ is now known as sstrickl 16:08:54 5-9 poison damage from an adder, if I'm reading correctly. 16:09:08 5-10, isn't it? 16:09:14 This is applied on 1 in 3 hits, by the way 16:09:14 Oh, yes. 16:09:19 ontoclasm: where are the knight edits? 16:09:45 ice beast (16I) | Spd: 10 | HD: 5 | HP: 16-38 | AC/EV: 5/10 | Dam: 512(cold:5-14) | amphibious | Res: 06magic(20), 12cold+++, 03poison, 12drown | Vul: 04fire | XP: 130 | Sz: Large | Int: animal. 16:09:45 %??ice beast 16:10:04 mental note: keep more cure potion in inventory 16:10:06 Well, that's every hit :P 16:10:09 -!- lobf has quit [Quit: lobf] 16:10:10 true 16:10:10 And also immediately 16:10:21 The point is not to make adders much scarier than present, at all 16:10:26 In fact, I tried to be careful not to 16:10:39 -!- AreBrandon has quit [Ping timeout: 240 seconds] 16:10:42 But it's hard to map from the old system directly onto the new system, so I'm just hoping it's close enough 16:11:02 (Now green ugly things, on the other hand, I am just fine with doing more damage than present :P) 16:12:29 (working on a monster patch) 16:12:39 DracoOmega, has anyone shown you the monster repository, btw? 16:12:55 buppy: http://s-z.org/neil/git/?p=crawl.git;a=blob_plain;f=crawl-ref/source/rltiles/mon/orc_knight.png 16:13:05 Grunt: I know vaguely that it exists, but I have never tried to actually compile it 16:13:07 (todo: grunt_orc_football) 16:13:27 DracoOmega: http://s-z.org/neil/git/?p=monster-trunk.git;a=summary (you want the bleeding-edge-crawl branch) 16:13:41 ontoclasm: oh I didn't see that commit. that looks really good! 16:13:46 <|amethyst> TODO: move that to github 16:14:01 |amethyst: it would make the lives of us monster patchers easier :) 16:14:38 The orc warlord throws the animal skin! The animal skin hits the orc knight! The orc knight picks up the animal skin. 16:14:55 buppy: thanks 16:15:15 The animal skin explodes! You hear a roar of disapproval! The human goes berserk! x27 16:15:17 You can't query sequell for the revision of the game, can you? 16:15:22 most of roc's new orc tiles went over great but it seemed a lot of people rankled at the knight 16:15:27 Like, more specific than v 16:15:37 I don't think so? 16:15:39 Yes, the knight was kind of odd (and also the warlord >.>) 16:15:52 i edited the warlord and roka too 16:16:05 Actually, that new knight looks odd to me in a different way, I'm afraid 16:16:17 Harder to put my finger on 16:16:17 armor is really hard to draw convincingly 16:16:29 Well, you did a great job with the Vaults crew! 16:16:38 hah 16:16:56 This orc knight does definitely feel off to me somehow, but I'm having a hard time articulating why 16:17:02 hm 16:17:20 Sorry for the useless feedback! 16:17:25 well, it can always be edited again xD 16:17:25 DracoOmega, |amethyst: http://sprunge.us/ZMPA 16:17:36 er 16:17:37 -!- AreBrandon has joined ##crawl-dev 16:17:39 ... 16:17:46 Haha 16:17:49 Nice link 16:17:55 DracoOmega, |amethyst: http://sprunge.us/PWLY 16:17:58 <|amethyst> looks too cylindrical maybe? 16:18:00 (the curse of command line options) 16:18:10 is grunt linking porn to crawl-dev again 16:18:12 DracoOmega: double-check that those are the right formulae? 16:18:49 They look correct to me 16:19:00 |amethyst: patch for you then :) 16:19:00 Grunt: qw is very confused by how read-ID for scrolls works now, and I think it is finding bugs too 16:19:09 Though should strong poison also be yellow? They were different colors before. 16:19:11 elliptic: what kind of bugs? 16:19:20 redback (05s) | Spd: 15 | HD: 9 | HP: 19-34 | AC/EV: 2/12 | Dam: 1804(strong poison) | web sense | Res: 06magic(24) | Vul: 09poison | Chunks: 09poison+07contam | XP: 220 | Sz: tiny | Int: insect. 16:19:20 %??redback 16:19:21 Not that they have to remain so, but I'm not sure at that change 16:19:22 oh 16:19:33 Grunt: in particular, it appears that read-IDing recharging with nothing to recharge doesn't waste the scroll, but read-IDing identify with nothing to identify does waste the scroll 16:20:03 |amethyst: http://sprunge.us/cSWS 16:20:19 elliptic: both cases are supposed to waste the scroll; I'll look into it. 16:20:38 okay, that is qw's desired behavior too :) 16:20:43 -!- nixor has quit [Quit: Leaving.] 16:20:44 Oh, yes, I missed a case. 16:20:45 Easy to fix. 16:22:11 -!- Lasty has quit [Read error: Connection reset by peer] 16:23:23 03Grunt02 07* 0.14-a0-3109-ga7442b6: Recharging is wasted if you read-ID with nothing to charge (qw). 10(87 seconds ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a7442b6e126f 16:23:42 Haha, nice credit there 16:23:44 <3 16:23:50 <3 16:23:55 -!- Lasty has joined ##crawl-dev 16:23:59 elliptic: how is qw liking view_delay, btw? 16:24:01 qw is a very patient and unusually polite contributer 16:24:37 Grunt: well, I've been trying to test that, but it needs a few things updated like its scroll usage code first 16:24:45 -!- reaverb has quit [Quit: Leaving.] 16:24:48 -!- indspenceable has quit [Quit: Textual IRC Client: www.textualapp.com] 16:25:27 -!- jmbto has quit [Quit: WeeChat 0.4.1] 16:25:52 would runrest_safe_poison = 100:100 just rest until you die? 16:26:11 ??black_mark 16:26:11 black mark[1/2]: Demonspawn mutation gained at level 3 of the negative energy facet. Give melee attacks that deal damage a 1/5 chance of gaining a vampiric effect and applying antimagic, weakness or draining to the target. The vampiric effect affects all non-summoned monsters. 16:26:47 N78291: you're blocked from resting if you're lethally poisoned. 16:26:53 -!- Garhauk has quit [Ping timeout: 245 seconds] 16:27:32 fr: you.is_lethally_poisoned lua command 16:27:57 playing_gr_as_a_bot_reasons 16:28:14 mummy bot, ghoul bot 16:28:16 -!- bonghitz has quit [Ping timeout: 244 seconds] 16:28:26 or I guess the old scan the message trick will work 16:28:45 N78291: No. You can't even 5 if you're lethally poisoned 16:29:16 Oh, Grunt already said that 16:29:22 Oops :P 16:29:35 -!- caleba has quit [Quit: caleba] 16:29:41 <|amethyst> maybe add a lua call you.is_lethally_poisoned() ? 16:29:47 <|amethyst> s/call/method/ 16:29:49 -!- bonghitz_ has quit [Ping timeout: 244 seconds] 16:29:51 (There is a lethal amount of poison in your ##crawl-dev!) 16:31:05 or you.poisoned could return poison level 16:31:05 There's already a you.poisoning() lua that I added 16:31:14 (The first time I ever had to touch clua stuff >.>) 16:31:20 I don't know exactly how the new poison system works but probably lua should give more information than just whether the poison is lethal 16:31:20 whatever the player gets 16:31:58 Actually, now that I think on it, that's MORE information than the player gets 16:31:58 Since it's specific to the exact number 16:31:59 ah, I missed it since it wasn't by you.poisoned 16:32:20 <|amethyst> N78291: it is in the luaL_reg struct :) 16:32:22 And the health bar is necessarily somewhat approximate, just because it's not fine-grained enough 16:32:34 -!- DrinkMachine has joined ##crawl-dev 16:32:34 -!- DrinkMachine has quit [Changing host] 16:32:34 -!- DrinkMachine has joined ##crawl-dev 16:32:39 DracoOmega: yeah, lua should never get more information than the player gets without lua 16:32:48 which demonspawn monsters have black mark? 16:32:50 Yeah, oops ^^; 16:32:52 black sun 16:32:57 I did not honestly consider this 16:33:06 hrm, it's a spell for them? 16:33:10 oh I see, it is 16:33:17 Of course, runrest_safe_poison doesn't work properly without, currently 16:33:18 "spread black mark" 16:33:18 <|amethyst> DracoOmega: are you saying you *dishonestly* considered it? ;) 16:33:23 So something needs to be moved/changed somewhere 16:33:54 (I mean, it could maybe list the exact value somewhere in-game, but I am uncertain if that is good or not) 16:34:26 <|amethyst> Is the health bar still approximate on tiles 16:34:39 <|amethyst> I mean, if it is more pixels wide than you have HP, can you tell exact numbers? 16:34:45 <|amethyst> s/tell/measure/ 16:34:59 also is the health bar always the same length in console regardless of settings? 16:35:10 It actually is just as approximate in tiles, it seems 16:35:16 It has lots of pixels, but groups them together 16:35:22 So it's effectively as many 'characters' as console 16:35:26 that's good at least 16:35:27 At least as console is by default, anyway 16:35:35 If it can be changed (I don't know) 16:35:37 I thought on tiles it used the ' ' character to draw health bar 16:35:45 It might 16:35:54 <|amethyst> local tiles also has the minibar etc 16:35:57 But the effect is that the healthbar has only (25, I think?) chunks 16:36:05 <|amethyst> (but the prices are outrageous) 16:36:13 Haha 16:36:19 <|amethyst> 25 chunks is more than in console, isn't it? 16:36:47 <|amethyst> oh, I guess it's 24 in console 16:36:52 |amethyst: if you're not busy, I have a real small smithgod patch for you http://sprunge.us/SDhC 16:36:59 -!- Quashie has quit [Ping timeout: 240 seconds] 16:37:05 Oh, maybe it was 24 in tiles too. I think it was the same, anyway? 16:37:31 But yes, is the length of it the same regarless of terminal width or settings? 16:38:06 03pubby02 {|amethyst} 07[smithgod] * 0.14-a0-2805-g49f9285: Boost Igni piety gain again. 10(3 hours ago, 1 file, 2+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=49f92859dfea 16:38:19 thanks |amethyst :) 16:38:36 adder (09S) | Spd: 13 (swim: 60%) | HD: 2 | HP: 6-16 | AC/EV: 1/15 | Dam: 508(poison:5-10) | amphibious, cold-blooded | Res: 06magic(8), 12drown | XP: 13 | Sz: little | Int: reptile. 16:38:36 <|amethyst> %?? adder 16:38:50 ghost moth (06y) | Spd: 12 | HD: 13 | HP: 52-90 | AC/EV: 8/10 | Dam: 1805(drain dexterity), 1805(drain dexterity), 1204(strong poison:33-56) | fly, !sil | Res: 06magic(104), 02cold, 03poison | Chunks: 06mutagenic | XP: 1693 | Sp: mp drain gaze | Sz: Large | Int: insect. 16:38:50 <|amethyst> %?? ghost moth 16:38:50 Experimental (smithgod) branch on crawl.s-z.org updated to: 0.14-a0-2805-g49f9285 16:39:01 redback (05s) | Spd: 15 | HD: 9 | HP: 19-35 | AC/EV: 2/12 | Dam: 1804(strong poison:23-40) | web sense | Res: 06magic(24) | Vul: 09poison | Chunks: 09poison+07contam | XP: 220 | Sz: tiny | Int: insect. 16:39:01 %??redback 16:40:09 -!- Quashie_ has quit [Ping timeout: 244 seconds] 16:41:04 <|amethyst> hm 16:41:20 mh? 16:41:49 green death (032) | Spd: 10 | HD: 13 | HP: 53-91 | AC/EV: 5/7 | Dam: 32 | 05demonic, 10doors, see invisible, !sil | Res: 06magic(156), 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 1110 | Sp: poison arrow (3d20), poisonous cloud (3d9), b.venom (3d18) | Sz: Large | Int: high. 16:41:49 %??green death 16:41:56 Those numbers seem big 16:41:57 ah, doesn't work for spells 16:42:08 Basil: It's a 1 in 3 chance of application 16:42:28 sea snake (11S) | Spd: 12 (swim: 40%) | HD: 10 | HP: 48-80 | AC/EV: 2/15 | Dam: 2404(strong poison:26-44) | amphibious, cold-blooded | Res: 06magic(40), 12drown | Chunks: 09poison | XP: 741 | Sz: Medium | Int: reptile. 16:42:28 %??sea snake 16:42:48 scourge (04S) | Spd: 12 (swim: 40%) | HD: 30 | HP: 500 | AC/EV: 2/15 | Dam: 2404(strong poison:76-124) | amphibious, cold-blooded, !sil, 07vault | Res: 06magic(120), 12drown | Chunks: 09poison | XP: 14440 | Sp: poison arrow (3d37), b.venom (3d33), poisonous cloud (3d17) | Sz: Medium | Int: reptile. 16:42:48 %??scourge 16:42:54 well then 16:42:55 Hahaha, wow 16:43:05 Stings a bit 16:43:09 Aizul (13S) | Spd: 15 | HD: 14 | HP: 142 | AC/EV: 8/18 | Dam: 25 | spellcaster, see invisible | Res: 06magic(112), 03poison | Chunks: 06mutagenic | XP: 1669 | Sp: b.venom (3d18), sleep, poison arrow (3d21) | Sz: Large | Int: normal. 16:43:09 %??aizul 16:43:12 I assume that's a meatsprint thing 16:43:12 (right) 16:43:13 meatsprint has a slightly changed threat there 16:44:02 sea snake (11S) | Spd: 12 (swim: 40%) | HD: 100 | HP: 594-715 | AC/EV: 2/15 | Dam: 2404(strong poison:251-404) | amphibious, cold-blooded | Res: 06magic(400), 12drown | Chunks: 09poison | XP: 15000 | Sz: Medium | Int: reptile. 16:44:02 %??sea snake hd:100 16:44:03 Grunt: well, setting delay to 0 speeds up qw by 50% or so maybe 16:44:10 Mm. 16:44:21 Unique in the making 16:44:37 Of note: you can never take more than 10 damage per 10 aut, no matter how poisoned you are :P 16:44:47 (It would be pretty hard to take even that much) 16:45:53 stand around a naga ritualist and eight sea snakes with ely troll in dragon form 16:45:57 You'd need more than 150 of in your system, I think 16:46:24 Well, a naga ritualist will do it on its own if you leave it alone for a little bit :P 16:46:39 You are poisoned. You are more poisoned. x26 16:47:04 ice beast (16I) | Spd: 10 | HD: 100 | HP: 500-609 | AC/EV: 5/10 | Dam: 512(cold:100-299) | amphibious | Res: 06magic(400), 12cold+++, 03poison, 12drown | Vul: 04fire | XP: 15000 | Sz: Large | Int: animal. 16:47:04 %??ice beast hd:100 16:47:14 wow sea snake has totally outclassed it 16:47:15 adder (09S) | Spd: 13 (swim: 60%) | HD: 100 | HP: 502-603 | AC/EV: 1/15 | Dam: 508(poison:201-304) | amphibious, cold-blooded | Res: 06magic(400), 12drown | XP: 15000 | Sz: little | Int: reptile. 16:47:15 %??adder hd:100 16:47:22 fr: poisonulacra 16:47:24 redback (05s) | Spd: 15 | HD: 100 | HP: 276-330 | AC/EV: 2/12 | Dam: 1804(strong poison:251-404) | web sense | Res: 06magic(266) | Vul: 09poison | Chunks: 09poison+07contam | XP: 15000 | Sz: tiny | Int: insect. 16:47:24 %??redback hd:100 16:47:25 wheals: Not really 16:47:39 fr the 27-headed Lernaean redback 16:47:43 wheals: Only 1 in 3 chance, and then it would take ages to tick down with that much in your system, as opposed to one-shotting you :P 16:47:52 ??scourge 16:47:52 demon whip[1/2]: A terrifying weapon, woven in the depths of the inferno. (One-handed medium flail; Dam 11 Acc +1 Delay 11). 12/0/11 when blessed into a holy scourge by TSO. 16:48:01 oh 16:48:03 %git :/Og 16:48:03 07ChrisOelmueller02 {wheals} * 0.14-a0-3107-g1eacc6a: Do not recommend polearm starts for Og 10(3 hours ago, 1 file, 0+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1eacc6a5a2c8 16:48:11 who's og again... 16:48:11 %git 16:48:11 07Grunt02 * 0.14-a0-3109-ga7442b6: Recharging is wasted if you read-ID with nothing to charge (qw). 10(26 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a7442b6e126f 16:48:18 Og smash your head in! 16:48:22 Og RAGE! 16:48:31 og is qw using og instead of gr 16:48:33 (fr: unique ogre who speaks like that) 16:48:46 unknown monster: "purgy glyph:O" 16:48:46 %??purgy glyph:O name:og n_rpl 16:48:55 You can't set glyphs like that <_< 16:48:59 FR 16:49:18 more tools for bad vault submissions is a bad thing 16:49:22 Og (07O) | Spd: 10 | HD: 8 | HP: 96 | AC/EV: 1/6 | Dam: 17 | 10items, 10doors, !sil | Res: 06magic(32) | Chunks: 07contam | XP: 652 | Sp: berserker rage | Sz: Large | Int: normal. 16:49:22 %??ogre name:Og n_rpl hd:8 hp:96 spells:berserker_rage 16:49:30 hm 16:49:37 -!- edh has quit [Client Quit] 16:49:37 unknown monster: "ogre colour:lightgreen" 16:49:37 %??ogre name:Og colour:lightgreen n_rpl hd:8 hp:96 spells:berserker_rage 16:49:42 Og (09O) | Spd: 10 | HD: 8 | HP: 96 | AC/EV: 1/6 | Dam: 17 | 10items, 10doors, !sil | Res: 06magic(32) | Chunks: 07contam | XP: 652 | Sp: berserker rage | Sz: Large | Int: normal. 16:49:42 %??ogre name:Og col:lightgreen n_rpl hd:8 hp:96 spells:berserker_rage 16:49:45 ...there, now it works <_< 16:50:07 Trog and Og sounds like some kind of buddy comedy 16:50:44 Tr and og 16:50:59 rename Snorg Tr 16:51:02 Haha 16:52:09 emperor scorpion (15s) | Spd: 10 | HD: 14 | HP: 101-136 | AC/EV: 20/12 | Dam: 3008(poison:29-46), 15, 15 | Res: 06magic(56), 03poison, 12drown | Chunks: 09poison+07contam | XP: 1627 | Sz: Giant | Int: insect. 16:52:09 %??emperor scorpion 16:52:37 dancing weapon (05() | Spd: 10 | HD: 15 | HP: 40 | AC/EV: 20/15 | Dam: 36 | 11non-living, fighter, lev | Res: 13magic(immune), 05fire++, 02cold++, 11elec+++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm | XP: 823 | Sz: small | Int: plant. 16:52:37 %??dancing weapon ; bardiche ego:venom 16:52:42 -!- bonghitz has quit [Client Quit] 16:53:42 |amethyst: Can you disable starting new games on experimental branches without preventing people with saves there from finishing them? 16:54:03 (I just noticed someone with a new character in summons_adjustments, which seems a little silly ^^; ) 16:54:10 And probably they don't realize it's outdated 16:54:13 <|amethyst> oh 16:54:18 <|amethyst> I'll just remove it 16:54:25 <|amethyst> there's a big warning so I'm not too worried 16:54:31 Oh, fair enough 16:56:13 -!- ontoclasm has quit [Read error: Connection reset by peer] 16:58:07 -!- ystael has quit [Read error: Operation timed out] 17:00:26 <|amethyst> removed, but didn't restart webtiles yet 17:00:33 <|amethyst> so they can keep playing until then 17:02:30 -!- Daekdroom has quit [Read error: Connection reset by peer] 17:02:49 -!- ldf has quit [Quit: ldf] 17:04:06 what an exciting new tavern djinn proposal 17:05:53 link it 17:06:30 https://crawl.develz.org/tavern/viewtopic.php?f=8&t=11219 you asked for it 17:06:30 -!- scummos__ has quit [Remote host closed the connection] 17:08:29 -!- Mad_Wack has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…] 17:08:30 welp 17:08:34 that's terrible 17:09:24 !send Bloax gargoyles 17:09:24 Sending gargoyles to Bloax. 17:10:11 sorry but i'm too busy being stuck in apathy limbo 17:10:22 !send Bloax motivation 17:10:22 Sending motivation to Bloax. 17:10:34 if only ;-; 17:11:10 (go RIP AND TEAR some dudes; TrBe or something. You'll feel better.) 17:11:49 -!- DrinkMachine has quit [Quit: Leaving] 17:12:24 -!- SeianVerian has quit [Ping timeout: 265 seconds] 17:14:55 -!- ajikeshi has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 17:15:47 -!- raskol has quit [Ping timeout: 252 seconds] 17:17:25 -!- Laraso has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 17:18:15 finally figured out that tw makes the servitor actually useful 17:18:17 -!- DracoOmega_ has joined ##crawl-dev 17:20:34 Unstable branch on crawl.lantea.net updated to: 0.14-a0-3109-ga7442b6 (34) 17:20:44 fr rename tw to tk 17:20:57 (t)ell things to (k)illdudes 17:21:50 -!- DracoOmega has quit [Ping timeout: 252 seconds] 17:23:02 -!- Quashie_ has quit [Ping timeout: 265 seconds] 17:24:01 shou(t) at allies to (s)hank enemies 17:24:01 -!- jeffro has quit [Read error: Connection reset by peer] 17:25:07 -!- jeffro has joined ##crawl-dev 17:26:29 -!- SurpriseTRex has quit [Ping timeout: 240 seconds] 17:26:53 -!- notcluie has quit [Ping timeout: 245 seconds] 17:28:31 03gammafunk02 07* 0.14-a0-3110-g780002b: Fix a crash due to black mark. 10(49 minutes ago, 1 file, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=780002bd2f37 17:28:31 03gammafunk02 07* 0.14-a0-3111-g6ac1a5d: Increase frequency of Octopode Crushers in the Depths water population. 10(44 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6ac1a5d28258 17:28:31 03gammafunk02 07* 0.14-a0-3112-g25ffa2b: Another 0.14 changelog update. 10(11 minutes ago, 1 file, 10+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=25ffa2ba2ad9 17:28:53 gammafunk: shrek swamp unique that throws you around when 17:29:00 -!- mamgar has quit [Ping timeout: 252 seconds] 17:29:54 Bloax: ....implemented 17:30:06 btw if you want to make an octopode crusher tile, one is needed 17:30:23 https://dl.dropboxusercontent.com/u/63152810/n/crawl/Schreck.png go for it 17:31:38 It's not the tile we deserve, but it's the tile we need 17:36:29 -!- Tux[Qyou] has quit [Read error: Connection reset by peer] 17:43:58 -!- Vizer has quit [Ping timeout: 240 seconds] 17:43:59 -!- debo has quit [Quit: debo] 17:44:18 -!- mizu_no_oto has quit [Ping timeout: 240 seconds] 17:50:11 -!- user_ has quit [Client Quit] 17:52:08 gammafunk: https://dl.dropboxusercontent.com/u/63152810/n/crawl/Crusher.png ? 17:52:36 not a bad start at all 17:52:42 is it based on the original pode? 17:52:53 yes 17:53:10 just a little edit 17:54:06 AHA 17:54:18 I think I just spotted the cause of all the strange god skill quirks. 17:54:26 -!- raskol has quit [Client Quit] 17:54:47 could you fix my god skills too 17:54:58 wow, octopode4.png and octopode5.png are really weird 17:55:01 being mortal sucks 17:55:23 !send grunt holy wrath 17:55:23 Sending holy wrath to grunt. 17:55:26 especially when it's an overnerfed compensation 17:57:19 -!- ontoclasm has joined ##crawl-dev 17:58:18 03Grunt02 07* 0.14-a0-3113-gc299523: Fix _check_abil_skills() for new invocation training (#8237). 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c299523e82ce 17:58:49 ontoclasm: btw, thoughts on #8216? 17:58:49 -!- Lomky has joined ##crawl-dev 17:58:59 (I can handle the grunt work to get it in if it's up to your stanards.) 17:59:01 *standards 18:00:10 go 5 it 18:01:10 gnight folks 18:01:34 -!- Bloax has quit [Quit: Error: Bloax not found] 18:01:45 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:02:18 -!- codrus has quit [Ping timeout: 244 seconds] 18:02:19 -!- Mushboom has quit [Quit: Page closed] 18:07:35 -!- Lomky has quit [Quit: Page closed] 18:11:22 -!- magicpoints has quit [Ping timeout: 265 seconds] 18:12:14 -!- morik has quit [Ping timeout: 264 seconds] 18:12:24 -!- pelotron_ has quit [Ping timeout: 240 seconds] 18:12:34 Well, that's an interesting bug 18:12:37 -!- DracoOmega_ is now known as DracoOmega 18:12:45 (You squash the bug!!!) 18:12:58 Apparently people with Chei can just never lose poison 18:13:04 I know why, and it is silly of me 18:13:09 -!- Quashie has quit [Ping timeout: 244 seconds] 18:13:17 But the rate reduction can reduce it to zero, due to rounding 18:13:28 The more curious bit is why spell memorization gets interrupted despite nothing happening to you 18:13:49 -!- magicpoints0 is now known as magicpoints 18:13:55 I guess inflicting 0 damage still does this? Even if it produces no message 18:14:23 -!- notcluie has quit [Ping timeout: 245 seconds] 18:21:28 Grunt: that's fine 18:21:36 ontoclasm: okay. 18:22:12 03Grunt02 07* 0.14-a0-3114-gfd7a9ef: Beetle zombie tile (benhanson, #8216). 10(13 minutes ago, 3 files, 13+ 6-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fd7a9ef92de9 18:22:59 -!- Blazinghand|Work has quit [Ping timeout: 264 seconds] 18:23:06 fr, "can hurt" and "ignorable" zombie tiles 18:23:56 -!- ontoclasm has quit [Read error: Connection reset by peer] 18:25:14 -!- tabstorm has quit [Ping timeout: 245 seconds] 18:26:36 -!- debo has joined ##crawl-dev 18:31:59 -!- nubcakes has quit [Quit: Page closed] 18:36:58 Will any s survive at all after Grunt is finished 18:37:23 03DracoOmega02 07* 0.14-a0-3115-g9b374b9: Let poison actually expire for Chei worshippers 10(9 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=9b374b955cda 18:37:23 03DracoOmega02 07* 0.14-a0-3116-ge04fbb6: Don't attempt to inflict poison damage of 0 10(8 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e04fbb6f91e6 18:37:27 * Grunt squashes gammafunk like a bug!!!!!!!!!!!!!!!!!!!!!!!!! 18:37:42 gammafunk doesn't look like an s to me... 18:38:07 grunt sits ontop of such a high throne that we all look like ants to him 18:38:07 gammafunk: what do you mean, is Grunt removing spiders? 18:38:10 maybe he's an 'a' 18:38:13 wait no those aren't s 18:38:15 geekosaur: I have been described as such 18:38:17 <|amethyst> bugs are B anyway 18:38:28 * geekosaur did consider that... 18:38:48 1learn add grunt 18:42:51 -!- wheals has quit [Quit: Leaving] 18:46:55 -!- ebarrett has quit [] 18:48:14 DracoOmega: congratulations; you've succeeded in making ANT VAULT considerably less aggravating with the poison changes. 18:48:47 -!- rast- has joined ##crawl-dev 18:49:00 Yay 18:49:01 there are like four of those 18:49:10 ANT VAULT is a terrible name 18:49:15 "THERE ARE FOUR ANT VAULTS, ONE OF WHICH IS CALLED ANTHELL" 18:49:37 Beware the ant cost! 18:50:58 -!- rast has quit [Ping timeout: 252 seconds] 18:51:03 -!- rast- is now known as rast 18:54:51 Ant vault? 18:55:12 -!- Kellhus has quit [Quit: Page closed] 18:55:25 -!- dck has joined ##crawl-dev 18:55:45 !vault minivault_29 18:55:45 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/source/dat/des/variable/mini_monsters.des;hb=HEAD#l210 18:55:47 Are those the Lair-ish vaults that have 20+ workers, 10+ soldiers and 1-4 Queens? 18:56:15 if a vault has more than one queen ant I will eat a hat 18:56:38 -!- poopfist42 has quit [Ping timeout: 240 seconds] 18:56:48 I've seen at least two in a brief period of time...though I suppose two vaults that touched each other is possible. 18:57:42 <|amethyst> TAGS: uniq_ant_vault 18:57:56 -!- wheals has joined ##crawl-dev 18:58:25 TAGS: uniq_dwant_vault 18:58:32 <|amethyst> err, luniq_ant_vault I meant 18:58:49 fr: TAGS: bruniq_ant_vault 18:58:58 Be amusing to have fire ants...that actually throwflame and are fire immune instead of rF-. 18:59:26 lava formicid 18:59:44 tenofswords ...No. 18:59:51 <|amethyst> fr: Aphids 19:00:12 * Bcadren hits tenofswords on the nose with a rolled up newspaper. 19:03:06 -!- Kraito has quit [] 19:04:31 Fire and Ice elementally related player races...yea I'm down. Fire Formicid. No. I'd go for myth correct etin first...maybe. (Giants of lava). 19:06:05 -!- ontoclasm has joined ##crawl-dev 19:10:38 -!- Kasofa has quit [Ping timeout: 245 seconds] 19:10:51 -!- Yermak has quit [Quit: Page closed] 19:11:44 we have fire already in...oh 19:11:51 !apt fire 19:11:51 Fire: : 2!, LO: 2!, : 1, : 1, HO: 1, Te: 1, DE: 1, Ha: 0, Op: 0, Dr: 0, Hu: 0, VS: 0, Ko: 0, HE: 0, Gr: 0, Fo: 0, Na: 0, Ds: -1, Dg: -1, DD: -1, Ce: -1, Fe: -1, Mu: -2, Sp: -2, : -2, Gh: -2, Vp: -2, Mi: -3*, Mf: -3*, Tr: -3*, Og: -3* 19:11:59 oh, LO fills that requirement 19:12:07 -!- Pacra has joined ##crawl-dev 19:12:13 oh dj broke !apt again i gues 19:12:41 even when removed, Dj still causes problems 19:13:31 -!- rast has quit [Ping timeout: 252 seconds] 19:13:52 !apt ice 19:13:53 Ice: : 2!, Gh: 1, Mf: 1, DE: 1, Ha: 0, Op: 0, Dr: 0, Hu: 0, VS: 0, Ko: 0, Vp: 0, HE: 0, Gr: 0, Fo: 0, Na: 0, Ds: -1, HO: -1, Dg: -1, Te: -1, DD: -1, Ce: -1, Mu: -2, Sp: -2, : -2, Fe: -2, Mi: -3, Tr: -3, Og: -3, LO: -4* 19:13:57 nethack has fire ants 19:14:09 but they pale in comparison to soldier ants in terms of danger 19:14:24 when I first started playing crawl and met soldier ants, I was pretty scared 19:14:30 White Draconian is the highest on ice I know that. 19:15:23 -!- Ququman has quit [Read error: Connection reset by peer] 19:16:39 something tells me we'll never get a race with innate +2 ice magic (outside of White Draconian), let alone +3 19:17:40 gammafunk I was thinking more like Fallout 3's fire ants...basically would be medium range fireball with all of them having fire immunity...esily very hellish. 19:17:42 i wanted there to be a race with +2 fire/ice but -2 air/earth! 19:18:49 fire is so overused compared to earth and ice 19:19:02 !apt earth 19:19:02 Earth: DD: 3!, : 2, Gr: 2, Fo: 2, Gh: 1, DE: 1, LO: 1, Ha: 0, Op: 0, Dr: 0, Hu: 0, VS: 0, Ko: 0, HO: 0, Vp: 0, Na: 0, Ds: -1, Sp: -1, Dg: -1, Ce: -1, Tr: -1, Mu: -2, Mi: -2, : -2, HE: -2, Mf: -2, Fe: -2, Te: -3*, Og: -3* 19:19:07 Earth is pretty over used too 19:19:08 -!- chewymouse has joined ##crawl-dev 19:19:09 !apt air 19:19:09 Air: Te: 3!, : 2, HE: 2, Ha: 1, : 1, Op: 0, Dr: 0, Hu: 0, VS: 0, Ko: 0, Vp: 0, DE: 0, Na: 0, Ds: -1, Sp: -1, Dg: -1, Ce: -1, Fe: -1, Mu: -2, : -2, Gh: -2, HO: -2, Mf: -2, Gr: -2, Fo: -2, Mi: -3, LO: -3, DD: -3, Og: -3, Tr: -4* 19:19:11 (monster-wise) 19:19:17 oh 19:19:40 -!- dck has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] 19:19:40 tenofswords ...I've only won with Ice/Earth users... 19:19:47 are you a monster 19:20:00 that seems possible 19:20:14 tenofswords cares only for the monsters... 19:20:34 "players can do a million crazy things, threatening them is more important" 19:20:48 ??monsters 19:20:49 monsters[1/2]: Dirty cheaters. 19:21:05 levelling the playing field 19:23:23 -!- SeianVerian has quit [Ping timeout: 265 seconds] 19:23:24 TrEE and GrTm starts...both of Sif...both ended up with Haste and Refrigeration being most used spells by the end. 19:23:36 -!- kait has quit [Ping timeout: 240 seconds] 19:24:48 -!- Basil has quit [Ping timeout: 245 seconds] 19:24:58 -!- qoon has quit [Read error: Connection reset by peer] 19:25:52 -!- PleasingFungus has joined ##crawl-dev 19:27:15 %git :/invis 19:27:15 07gammafunk02 * 0.14-a0-3090-g4a7354f: Fix various issues with invisible monster indicators. 10(2 days ago, 8 files, 212+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4a7354f52e5f 19:30:47 hrm, would be nice if we could also get that glyph move in 0.14 19:31:04 or at all 19:31:07 tenofswords: did you have a patch for your ghost/human unique changes? 19:31:21 wheals: hey, seems like a patch you might like to make! 19:31:30 I never made that crd post or wiki page 19:31:32 i actually like @ as it is 19:31:47 Rupert (04@) | Spd: 10 | HD: 16 | HP: 123 | AC/EV: 0/10 | Dam: 21 | 10weapons, 10items, 10doors, see invisible | Res: 06magic(106) | Chunks: 07contam | XP: 2162 | Sp: paralyse, confuse, berserker rage | Sz: Medium | Int: normal. 19:31:47 %??rupert 19:31:52 Margery (04@) | Spd: 10 | HD: 22 | HP: 164 | AC/EV: 0/10 | Dam: 30 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(146) | Chunks: 07contam | XP: 5081 | Sp: b.fire (3d32), fireball (3d33) | Sz: Medium | Int: high. 19:31:52 %??margery 19:31:53 with some uniques given races so they can be moved 19:32:14 gammafunk: no patch 19:32:17 -!- bh has joined ##crawl-dev 19:32:42 I should take a break from my taking a break and push some random stabs 19:32:47 -!- kait has quit [Ping timeout: 252 seconds] 19:33:07 I just put some fo monster changes on mantis 19:33:18 would appreciate if they got considered before 0.14 19:33:23 I'm going to do something drastic and completely ground-breaking that will surely solve this problem 19:33:28 I'm going to make a bug report 19:33:37 you mean implementable right 19:33:39 yes 19:33:39 gammafunk: I just lost my monocle! 19:33:45 bh: lol 19:33:53 I'm going to steal that line 19:34:11 gotta go back to reading award winning novelists and sipping cognac :P 19:34:45 !seen ontoclasm 19:34:45 I last saw ontoclasm at Fri Mar 7 01:17:42 2014 UTC (17m 2s ago) saying 'i wanted there to be a race with +2 fire/ice but -2 air/earth!' on ##crawl-dev. 19:34:50 buppy: it's... I don't know what to make of it besides it just being so silly, really 19:34:56 ontoclasm: what inspired the new orc tiles? 19:35:23 * Bcadren thinks monster Dg needs serious buffs...and some spawn vaults/areas...I'd halfway give them a branch, if I didn't think thee was already too much extended... 19:35:25 like, the jumping spiders and ambient webs sort of help the speed reduction and damage-cut 19:35:46 not every player species needs to be made a thing 19:35:55 lies 19:36:02 Fo monsters are important though? 19:36:11 well, not greatly 19:36:23 ??glyph 19:36:23 glyph ~ glyphs[1/1]: http://s-z.org/neil/tmp/crawl-glyphs-narrow.html — Generated with the script http://s-z.org/neil/tmp/crawl-glyphs 19:36:39 bh: they were made by roctavian 19:36:43 there's actually no speed-cut because it has might-like effect. I forgot to mention that 19:36:47 I could imagine the plain formicid hitting hard and having large rocks and shields with big clubs so spider has some mean normal-speed damage sources but 19:36:50 s/speed/damage 19:37:08 + if (as_mon->has_ench(ENCH_STONY))+ damage = damage * 4 / 3; 19:37:11 well, mostly 19:37:17 i edited them a bit of course 19:37:18 Bcadren: you don't need to make extended longer. 19:37:20 not exactly 19:37:23 you could add your branch & remove tomb :) 19:37:52 -!- PleasingFungus has left ##crawl-dev 19:37:53 -!- Zilis has quit [Ping timeout: 244 seconds] 19:37:57 -!- PleasingFungus has joined ##crawl-dev 19:38:50 gammafunk: can you make the Octopode Crusher preferentially throw you at sites with neighboring enemies? :) 19:39:34 Extended is too long, yes...don't mean more branches or portals (if actually UNIQUE) would be nice. 19:39:53 bh: funny you say that, it's exactly what I wanted to do 19:40:10 to ruin people's fun here, considering the last efforts to other branches, it's kind of a very bad idea to try and add any more branches 19:40:17 gammafunk: want me to do it? 19:40:31 thinking maybe have a weighted formula based on proximity to hard things and ...not sure what about the foe 19:40:31 beyond idle idea engineering 19:40:34 tenofswords: I'd really like to see crawl shortened 19:40:49 Probably should REPLACE sections like Forest to Crypt...and Spider to Snake...and Shoals to Swamp. 19:41:02 gammafunk: Radius iterator to count the number of bad dudes and then do a weighted selection? 19:41:32 lair roulette exists for early variety, late variety is supposed to be embedded into the branches themselves 19:41:39 also I like the idea of forest still existing 19:41:42 Making branches shorter, but keeping the variety is more pleasing to me than cutting branches... 19:41:57 Did it get deleted? noooooo... I like the forest. 19:42:09 Is there a reason for Lair to be 8 levels apart from providing enough experience and loot to win? 19:42:18 "i like the idea of forest still existing" why 19:42:21 -!- tenofswords has left ##crawl-dev 19:42:42 spriggan defender (08i) | Spd: 16 | HD: 15 | HP: 50-72 | AC/EV: 3/25 | Dam: 30 | 10weapons, 10items, 10doors, fighter, see invisible | Res: 06magic(140) | Chunks: 07contam | XP: 1396 | Sz: little | Int: high. 19:42:42 %??spriggan defender 19:42:48 lich (15L) | Spd: 10 | HD: 20 | HP: 61-101 | AC/EV: 10/10 | Dam: 1513(drain) | 07undead, 10doors, evil, spellcaster, see invisible | Res: 13magic(immune), 02cold++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 2757 | Sp: b.cold (3d29), paralyse, sum.greater demon, animate dead, iron shot (3d34), 04esc:teleport self / b.draining (3d27), slow, invisibility, throw icicle (3d29), crystal spear (3d40) / b.fire (3d29), confuse, haste, b.draining (3d27), sum.greater demon, 04esc:banishment / mystic blast (3d24), b.cold (3d29), invisibility, animate dead, o.destruction (9d17) | Sz: Medium | Int: high. 19:42:48 %??lich 19:42:55 add lair:10 again 19:43:13 apis (16Y) | Spd: 10 | HD: 16 | HP: 99-140 | AC/EV: 9/5 | Dam: 4008(holy) | 08holy | Res: 06magic(106), 04rot, 13neg+++, 08holy | XP: 1345 | Sz: Big | Int: animal. 19:43:13 %??apis 19:43:15 :D 19:43:38 N78291: I'd really like to see the whole game become shorter. Say, Lair to 5, Lair branches to 3 19:43:48 yeah, rough idea ws just monster iterator to get a vector of hostiles in los. Then for the landing radius iterator, calculate a linear score that prefers 1) adjacency of one hard thing and 2) sum of closeness and perhaps difficutly of monsters in the vector 19:44:07 calculate that score for each position, I mean 19:44:16 but then you'd need to have some randomness 19:44:18 in the selection 19:44:24 e.g. don't always select the best score 19:44:39 gammafunk: oh. Sum the experience of the monsters adjacent to each square :) 19:44:41 maybe have it sorted and do a random2 to index it 19:44:52 Or lg experience, or something 19:45:22 yeah, well it doesn't even have to be adjacent (use distance^2 as a factor in equation or something), but that's simpler 19:45:41 a lot of code for one monster. 19:45:45 probably simpler is better for this anyhow 19:45:51 yeah I think KISS 19:46:11 also you wouldn't want to just land where you are if the only monster is thrower 19:46:17 Wait a second. Can Formacids rush hell by shafting themselves to the ends? 19:46:29 yes 19:46:37 N78291: you can only be thrown to a spot if it's at least distance 4 from thrower 19:47:19 and yeah the presence of monsters is just a factor in the calculation; the hard dungeon feature should be prefered, and always fallback to just an empty square 19:47:49 bh: in any case I was going to try something maybe this weekend, but if you feel a strong urge to do it, go ahead 19:47:59 nah, you first 19:48:49 -!- HellTiger_ has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:49:04 animating it so it's a little less "poof you're there" is also somethign i need to do 19:51:19 Now I'm wondering how formacid shafting interacts with the rune lock and the old zot thing 19:51:46 ??? 19:51:46 I don't have a page labeled ? in my learndb. Did you mean: !, #, *, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z, ~. 19:51:52 you can't shaft past branch entrances 19:52:58 -!- Keanan1 has quit [Quit: Leaving.] 19:53:17 Can't shaft on d:16 ok...the rune lock counts as a separate branch? 19:53:33 the rune lock is the entrance to depths branch 19:53:39 the vaults actually 19:53:54 oh, right 19:54:49 -!- Watball has quit [Quit: Leaving] 19:54:50 -!- Stendhal has joined ##crawl-dev 19:54:57 How exactly is it done? 19:55:51 -!- Stendhal is now known as Zilis 19:55:54 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 19:56:28 My two wins were when Polymoths were implemented to show when that was... 19:56:29 -!- HellTiger_NB has quit [Ping timeout: 244 seconds] 19:57:18 good ol' polymoths 19:57:23 ??polymoth 19:57:23 polymoth ~ polymorph[1/4]: Gives you a random form, usually bad, and changes monsters into other monsters, likely to be harder, but without equipment. 19:57:47 -!- kait has quit [Ping timeout: 264 seconds] 19:58:02 would fo monsters that can hex-shaft you be a bad idea? 19:58:09 my were these removed? 19:59:20 Polymoths were removed. They typically did nothing. 19:59:53 shafting sounds weird considering that the bottom is the only really dangerous one 20:00:12 can you shaft yourself in Tomb? 20:00:13 and they couldn't use it there 20:00:31 !lm * tomb shaft 20:00:31 No milestones for * (tomb shaft). 20:00:38 I have no idea and that sounds like a good way to die if you can 20:00:48 I'm sure you can. wizmode! 20:00:51 since it would probably wake up the entire floor 20:01:07 Polymoths that polymorphed as often as chaos clouds...would be interesting. 20:01:17 maybe TOO chaotic though 20:01:41 boo. You can't shaft yourself in tomb 20:03:15 -!- MakMorn has quit [Ping timeout: 240 seconds] 20:03:20 -!- namad7 has quit [Ping timeout: 240 seconds] 20:03:20 -!- NeremWorld has quit [Ping timeout: 240 seconds] 20:03:21 -!- Sorbius has quit [Ping timeout: 240 seconds] 20:03:26 -!- utrick has quit [Ping timeout: 240 seconds] 20:03:42 -!- utrick has joined ##crawl-dev 20:04:07 -!- MakMorn has joined ##crawl-dev 20:04:37 -!- johnny0_ has joined ##crawl-dev 20:05:27 -!- PleasingFungus_ has joined ##crawl-dev 20:05:31 -!- Ragnor has quit [Disconnected by services] 20:05:46 Polymoth as a Spider Nest exclusive that polymorphs only insects into other insects might be more unique/amusing. 20:06:50 -!- Staplefun has quit [Ping timeout: 240 seconds] 20:06:51 -!- Surr has quit [Ping timeout: 240 seconds] 20:06:52 -!- johnny0 has quit [Ping timeout: 240 seconds] 20:06:54 -!- PleasingFungus has quit [Ping timeout: 240 seconds] 20:06:55 -!- jbenedetto has quit [Ping timeout: 240 seconds] 20:07:01 -!- BlackrayJack has quit [Remote host closed the connection] 20:07:03 -!- GoblinBomb has quit [Ping timeout: 240 seconds] 20:07:06 -!- Azzkikr has quit [Ping timeout: 240 seconds] 20:07:08 -!- Sizzell has quit [Ping timeout: 240 seconds] 20:07:13 -!- Sizzell has joined ##crawl-dev 20:07:13 -!- nickajeglin has quit [Quit: Lost terminal] 20:07:15 -!- PleasingFungus_ is now known as PleasingFungus 20:07:59 -!- LordSloth has quit [Ping timeout: 240 seconds] 20:10:00 -!- qoon has quit [Ping timeout: 240 seconds] 20:10:58 -!- qoon_ has quit [Ping timeout: 240 seconds] 20:12:02 -!- alefury has quit [] 20:13:06 -!- Foamed has quit [Quit: Heading to bed.] 20:13:19 -!- Keanan has joined ##crawl-dev 20:14:04 -!- johlstei has quit [Ping timeout: 240 seconds] 20:14:25 -!- chewymouse has quit [Quit: Leaving] 20:14:55 -!- tsn has quit [Quit: leaving] 20:14:59 -!- Keanan2 has joined ##crawl-dev 20:15:33 -!- ttj__ has quit [Ping timeout: 240 seconds] 20:15:33 -!- Zermako has quit [Ping timeout: 240 seconds] 20:15:33 -!- Adder_ has quit [Ping timeout: 240 seconds] 20:16:44 -!- Lasty2 has joined ##crawl-dev 20:17:36 -!- Keanan has quit [Ping timeout: 240 seconds] 20:18:45 -!- Xiberia_ has joined ##crawl-dev 20:22:21 -!- bh has quit [Quit: Page closed] 20:22:35 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 20:22:48 -!- Zermako has quit [Quit: good night and good luck to all!] 20:23:30 -!- tsn has quit [Quit: leaving] 20:48:15 -!- Cheibriados has joined ##crawl-dev 20:48:15 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 20:48:16 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 20:49:25 -!- Cheibriados has joined ##crawl-dev 20:49:25 -!- The topic of ##crawl-dev is: Crawl Development | Logs: http://s-z.org/crawl-dev/ | People with +v have commit access. | Please keep general Crawl-related chit-chat to ##crawl. | Dev wiki: http://crawl.develz.org/wiki | Long stuff to pastebin.ca please | Immortal Warwalrus and Crazy Yiuf forever. 20:49:26 -!- The topic of ##crawl is: Check out new European server at ??clan! | Play Crawl online now: type ??cao, ??cdo, ??cszo, ??clan, or ??webtiles for instructions | http://crawl.develz.org | FooTV: termcast.develz.org | ##crawl-offtopic: You got your gender in my peanut butter! Xom thinks this is hilarious. 20:49:27 <|amethyst> and is having problems connecting 20:49:28 <|amethyst> there 20:49:31 <|amethyst> %git 000de20 20:49:32 07Luca Barbieri02 {by} * 0.8.0-a0-516-g000de20: Convert several functions to use monster_info 10(3 years, 9 months ago, 15 files, 311+ 799-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=000de2017e1c 20:50:33 Oh, heh. Yay for completely obsolete code/comments 20:51:06 Monster glyph overhaul by gammafunk 20:51:06 Changes to Fo monsters by pubby 20:51:06 Not losing Pois status by nilsbloodaxe 20:51:06 Formicids can recieve Wands of Hasting from !Acquirement by Viashino_wizard 20:51:06 Wolf spider takes leap of faith while confused. by nubinia 20:51:06 Wand of exploit weakness by pubby 20:51:06 Vault walls overwritten by plants by sgrunt 20:51:06 Spell icons needed for rod and monster spells by sgrunt 20:51:26 <|amethyst> sigh 20:51:30 Haha 20:51:32 i have no idea how to test ghost stuff in wizmode, though 20:51:47 A walk through the (recent) past 20:52:48 1learn add bots <|amethyst> sigh 20:53:01 |amethyst: you might want to re-gen http://s-z.org/neil/tmp/crawl-glyphs-narrow.html since gamma linked to it on mantis 20:53:07 <|amethyst> (Chei's mantis reporting had been disabled since CDO's downtime; I just re-enabled it, so it was catching up) 20:53:32 hrm, did it ever color any of those reports? 20:53:41 seems to me it used to, but maybe I'm nuts 20:53:55 <|amethyst> I don't think so 20:54:20 <|amethyst> wheals: updated 20:54:25 thanks 20:54:49 -!- cr0ne has quit [Quit: Leaving] 20:55:30 easy fix for asterion is to make him magenta and chimera etc_mutagenic (or just leave them the same, not like they spawn anywhere) 20:55:59 -!- Bamboomancer has quit [Quit: Page closed] 20:56:43 <|amethyst> %git 20:56:44 07|amethyst02 * 0.14-a0-3117-g358dc12: Remove an obsolete comment (wheals) 10(6 minutes ago, 1 file, 0+ 2-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=358dc12610ff 20:56:54 chimera (minotaur, blood saint, blood saint) (06H) | Spd: 10 | HD: 13 | HP: 51-93 | AC/EV: 5/7 | Dam: 35, 15, 15, 20 | fighter, evil, !sil | Res: 06magic(52), 02cold++ | Vul: 08holy | XP: 914 | Sp: melee, ephemeral infusion, legendary destruction (42d1) | Sz: Medium | Int: animal. 20:56:54 %??minotaur-blood saint-blood saint chimera 20:56:58 <|amethyst> Not sure why it missed announcing that 20:57:09 <|amethyst> Oh 20:57:18 <|amethyst> maybe it did announce it on the other side of a netsplit 20:57:41 <|amethyst> wait, no, I pushed it after Chei reconnected... 20:59:22 does this look right to people?: http://pastie.org/pastes/8885684/text 21:00:34 <|amethyst> wheals: can't you set it in the monster_info instead? 21:00:44 Are chimera actually an H in console? 21:00:44 In tiles they look like their base monster 21:00:45 -!- kilobyte_ has joined ##crawl-dev 21:00:50 <|amethyst> oh 21:01:05 -!- DracoOmega_ has joined ##crawl-dev 21:01:12 <|amethyst> there is no MB_SEE_INVISIBLE 21:01:16 <|amethyst> maybe there should be 21:01:21 -!- oberste1n has joined ##crawl-dev 21:01:34 DracoOmega: yes 21:01:55 this seemed like the most obvious way to do it, you know the code better though 21:02:46 <|amethyst> oh, nm 21:02:57 <|amethyst> give me a minute, I'll read closer 21:03:11 -!- Quashie has quit [Ping timeout: 264 seconds] 21:03:26 N78291: That's an unusual kind of difference between tiles and console 21:03:47 I guess because there was no single tile for a general chimera that made much sense 21:04:07 no different from zombies, right? 21:04:53 Well, zombies don't have so many combinations 21:06:01 -!- Stendhal has joined ##crawl-dev 21:06:09 -!- LordSloth_ has quit [Quit: Using leafChat 2] 21:06:09 chimera (kobold, kobold, bat) (06H) | Spd: 10-30 | HD: 1 | HP: 1-17 | AC/EV: 1/11 | Dam: 4, 4, 1 | Res: 06magic(4) | XP: 2 | Sz: small | Int: animal. 21:06:09 %??chimera 21:06:11 -!- kilobyte has quit [Ping timeout: 244 seconds] 21:06:11 -!- utrick has quit [Ping timeout: 244 seconds] 21:06:11 -!- oberstein has quit [Ping timeout: 244 seconds] 21:06:12 -!- Kintak has quit [Ping timeout: 244 seconds] 21:06:12 -!- raskol` has quit [Ping timeout: 244 seconds] 21:06:13 -!- Crehl has quit [Ping timeout: 244 seconds] 21:06:13 -!- MarvinPA has quit [Ping timeout: 244 seconds] 21:06:15 -!- DracoOmega has quit [Ping timeout: 244 seconds] 21:06:15 -!- DrKe has quit [Ping timeout: 244 seconds] 21:06:17 -!- Pacra has quit [Ping timeout: 244 seconds] 21:06:19 -!- Sorbius has quit [Ping timeout: 244 seconds] 21:06:19 -!- Zilis has quit [Ping timeout: 244 seconds] 21:06:20 -!- oberste1n is now known as oberstein 21:06:27 -!- utrick has joined ##crawl-dev 21:06:45 huh, looking at the bug, it seems the opposite problem happened 21:06:57 <|amethyst> wheals: yeah, I think that's probably fine (I already removed that quote though) 21:07:08 <|amethyst> wheals: you should have braces around that result << uppercase_first(pronoun) << " can see invisible.\n"; 21:07:31 just for clarity? 21:08:39 -!- DracoOmega_ has quit [Quit: Leaving] 21:08:43 <|amethyst> wheals: that's the crawl coding style: if either the condition or the body is multiple lines, use braces 21:08:43 <|amethyst> see docs/develop/coding_conventions.txt 21:08:52 ok 21:09:08 need to read that again, i guess 21:10:09 * Bcadren isn't sure if Pois or Sick is worse. 21:10:34 -!- tenofswords has joined ##crawl-dev 21:10:35 -!- jeffro has quit [Read error: Connection reset by peer] 21:10:43 wheals, what the hell is blood saint? 21:10:57 ask tenofswords 21:11:04 monstrous blood saint (126) | Spd: 10 | HD: 15 | HP: 141-160 | AC/EV: 3/10 | Dam: 15, 15, 15 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(60) | Vul: 08holy++ | Chunks: 07contam | XP: 2190 | Sp: legendary destruction (42d1), melee, ephemeral infusion | Sz: Medium | Int: normal. 21:11:04 <|amethyst> %??blood saint 21:11:10 <|amethyst> it's a "class" for demonspawn 21:11:10 * tenofswords sighs 21:11:16 read the bloody changelog 21:11:35 -!- poopfist42 has quit [Ping timeout: 264 seconds] 21:11:43 A class of demonspawn? ... 21:11:55 do you need a link to it 21:12:34 http://s-z.org/neil/git/?p=crawl.git;a=blob;f=crawl-ref/docs/changelog.txt#l113 21:14:01 Agate snails were removed?!? q_q; 21:14:50 it is funny how many times people are sad about removals in the midst of so many additions 21:15:51 Also going to miss spiny worms. 21:16:17 And lava fish...didn't know what a Lemure was in the first place though... 21:16:27 a kind of midge 21:16:34 %git :/invis 21:16:35 07gammafunk02 * 0.14-a0-3090-g4a7354f: Fix various issues with invisible monster indicators. 10(2 days ago, 8 files, 212+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4a7354f52e5f 21:16:37 -!- Grunt_ has joined ##crawl-dev 21:16:38 -!- Grunt has quit [Disconnected by services] 21:16:43 -!- Grunt_ is now known as Grunt 21:16:47 with lava fish gone...anything replacing it in lava pools/ There aren't many enemies in there... 21:16:49 like, for example, lava fish were removed at the exact same time as two new lava monsters were added 21:16:49 Turns out this messed up the monster list in webtiles 21:17:00 in the sense that it keeps stale information now for some reason 21:17:01 but of course nobody wants to actually read the rest of the changelog 21:17:07 currently trying to figure out why 21:17:50 Yes...Salamanders are lategame as it is... 21:18:10 - Plain salamanders have been weakened, 21:18:33 So plain ones will spawn in the Giant volcano now? 21:18:48 ???? 21:18:48 I don't have a page labeled ?? in my learndb. 21:19:09 03Grunt02 07* 0.14-a0-3118-gfec218c: Throttle back god wrath frequency. 10(3 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=fec218c2940d 21:19:11 aside from I guess the ogre set what does "giant volcano" even mean 21:19:54 Has a temple in the middle with two stone golems and a bunch of orges... 21:20:13 todo: stone golem orgy vault 21:20:14 stone golems are not in volcanos at the same time as ogres 21:20:21 -!- simmarine_ has joined ##crawl-dev 21:20:36 literally every volcano bar one randomizes its set 21:20:58 Maybe they are toenail golems...but it's always two golems. 21:21:06 -!- Ragnor has quit [Disconnected by services] 21:21:19 clay 21:21:39 as I made these changes myself it'd be nice to have people actually remember what they are 21:22:54 -!- giovform has quit [Quit: Page closed] 21:23:17 -!- mamgar has quit [Quit: Leaving] 21:23:44 Poison damage is deterministic...what is deterministic? 21:24:10 It means no more of this: 21:24:11 ??badmantis[4 21:24:11 badmantis[4/9]: 0005975: Poisoned for 8 pages! 21:24:41 -!- utrick has quit [*.net *.split] 21:24:42 -!- phyphor has quit [*.net *.split] 21:24:42 -!- ystael has quit [*.net *.split] 21:24:43 -!- Stathol_ has quit [*.net *.split] 21:24:43 -!- RiotInferno1 has quit [*.net *.split] 21:24:43 -!- Azzkikr has quit [*.net *.split] 21:24:43 -!- Gobbo has quit [*.net *.split] 21:24:44 -!- DeathrayJack has quit [*.net *.split] 21:24:44 -!- PleasingFungus has quit [*.net *.split] 21:24:44 -!- WalkerBoh has quit [*.net *.split] 21:24:45 -!- caleba has quit [*.net *.split] 21:24:45 -!- simmarine has quit [*.net *.split] 21:24:45 -!- soundlust has quit [*.net *.split] 21:24:46 -!- dtsund has quit [*.net *.split] 21:24:46 -!- BirdoPrey has quit [*.net *.split] 21:24:46 -!- Raycaster has quit [*.net *.split] 21:24:46 -!- KurzedMetal has quit [*.net *.split] 21:24:46 -!- _miek has quit [*.net *.split] 21:24:47 -!- angry_point has quit [*.net *.split] 21:24:47 -!- Morokiane has quit [*.net *.split] 21:24:47 -!- Moredrea1 has quit [*.net *.split] 21:24:48 -!- Lprsti99_ has quit [*.net *.split] 21:24:48 -!- hhkb has quit [*.net *.split] 21:24:49 -!- tw_ has quit [*.net *.split] 21:24:49 -!- Elsi has quit [*.net *.split] 21:24:50 -!- Kaput has quit [*.net *.split] 21:24:51 -!- BlastHardcheese has quit [*.net *.split] 21:24:52 -!- y2s82 has quit [*.net *.split] 21:24:53 -!- Fuzzwah has quit [*.net *.split] 21:24:53 -!- Deathawk has quit [*.net *.split] 21:24:55 -!- BirdoPrey_ is now known as BirdoPrey 21:25:07 -!- Blazinghand|Work has quit [Remote host closed the connection] 21:25:20 does it affect gameplay or just debug? 21:25:45 -!- hhkb has joined ##crawl-dev 21:26:29 -!- BlastHardcheese has joined ##crawl-dev 21:26:52 -!- PleasingFungus has joined ##crawl-dev 21:27:47 -!- ttj_ has quit [Ping timeout: 264 seconds] 21:27:59 Drowned souls a reference to Aegirsheim? 21:33:15 In Norse legend/tradition, when setting off on a long voyage they would intentionally drown someone as an sacrifice to Aegir, god of the Sea. These people were said to live in his kingdom at the bottom of the sea and entertain him at his table. When someone is pulled down by the current at sea it's said to be their souls trying to pull you down to join them. [I love myths.] 21:34:26 03wheals02 07* 0.14-a0-3119-g48382f7: Try to make player ghost / pandemonium lord see invisible show up right. 10(39 minutes ago, 3 files, 7+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=48382f717c41 21:34:58 81 commits... 21:35:39 I think the major things left are vault cleanup, lair monster cleanup(?), and balance work for all of the new stuff? 21:36:02 (and fix this webtiles monster list bug) 21:36:11 I think I have a fix, but it's still mysterious why it's occurring 21:36:23 More to follow! 21:36:35 Well, that's a bugfix and it can happen after feature freeze :b 21:36:39 (if necessary) 21:36:41 What's the bug? 21:36:48 it was definitely this 21:36:51 %git :/invis 21:36:51 07wheals02 * 0.14-a0-3119-g48382f7: Try to make player ghost / pandemonium lord see invisible show up right. 10(41 minutes ago, 3 files, 7+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=48382f717c41 21:36:54 er 21:36:56 ... 21:36:57 and lair monster cleanup is presumably mostly balance 21:37:05 %git :/various 21:37:06 07gammafunk02 * 0.14-a0-3090-g4a7354f: Fix various issues with invisible monster indicators. 10(2 days ago, 8 files, 212+ 74-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4a7354f52e5f 21:37:06 >:[ 21:37:09 that 21:37:09 gammafunk: were you playing 0.12 then? <_< >_> 21:37:11 no wheals 21:37:16 i know :p 21:37:18 s/no/not/ 21:37:42 antennae buff is worth some discomfort for tilespeople 21:37:48 ...That's a lot of new summoning speels. [finished reading the changelog] 21:37:55 and the bug is that the monster list shows a wrong monster count and empty tiles as monsters 21:38:04 tiles where now dead monsters were 21:38:23 somehow the order of the cell draw caused this for webtiles only 21:38:51 so my solution will be to restore the cell draw order, since I don't need that part to occur after the map knowledge update loop anyhow 21:39:04 but I still have no idea what webtiles' problem is 21:39:14 This isn't the first time we've had this happen. 21:39:18 Ask Medar about it, maybe? 21:39:32 yeah, I will after I try my fix 21:41:39 Demonology as a spell school might actually be worth pitching with that much change being done to summoning anyways. *shrug* 21:41:54 -!- nickajeglin has quit [Quit: Lost terminal] 21:42:23 -!- rchandra1 is now known as rchandra 21:50:24 -!- Chippy has quit [Client Quit] 21:50:55 Grunt: But I don't spectate in 0.12! 21:51:55 I'm just playing on really long game I started in 0.12 and I couldn't transfer the save.... 21:52:00 s/on/one/ 21:54:05 also I think I broke Arena, so there's that as well 21:54:29 O_o? 21:54:42 I'm guessing that arena just doesn't show anything 21:54:52 (since I made it so the draws never happen at all in Arena) 21:54:59 rip 21:55:06 can someone try it and see? 21:55:13 I see a lot about adding summoning spells and nothing about removing...are all the old ones left in or am I missing something? 21:55:18 It'll either crash or be somewhat amusing 21:55:49 Bcadren: 21:55:50 241 * Removed spells: Dig, Summon Scorpions, Song of Shielding, Polymorph, Ice 21:55:50 242 Storm, Demonic Horde, Summon Ugly Thing, Summon Dragon, Mass Abjuration. 21:56:01 nevermind found it...though it looks like most the ones that were removed are just being changed... 21:57:13 So, as I was just mentioning on ##crawl, what to do with the forest encompass vault and the Enchantress? 21:57:16 but my fix will be coming for the Arena issue as well 21:57:37 man 21:57:41 * Bcadren likes forest. 21:57:42 abjuration should be buffed or removed 21:57:52 !send PleasingFungus Aura of Abjuration 21:57:52 Sending Aura of Abjuration to PleasingFungus. 21:58:00 * tenofswords mumbles about forest vault dispersal work 21:58:05 yeah that's mass abjuration! 21:58:08 which is cool 21:58:11 it is a cool change 21:58:24 but abjuration is still around 21:58:26 and useless 21:58:50 always, always, always not enough time 21:58:53 -!- tenofswords has quit [Quit: leaving] 21:59:34 really? I learn abjuration on most characters that find it since it is easy to cast and easily removes summoned 1s 21:59:48 -!- Escalator_ has quit [Ping timeout: 252 seconds] 22:00:03 I've done that sometimes; in most cases I can just kill the summoner before the 1 becomes a threat though! 22:00:12 other things that remove summoned ones: killing the squishy summoner that called it 22:00:14 f,b 22:00:22 hell lords aren't squishy 22:00:58 yeah but then you're spending a turn hanging out next to a hell lord and not killing it 22:02:09 Yeah, you like abjuration a lot on a summoning char using e.g. summon demon 22:02:14 o 22:02:20 that is not a use I had thought of 22:02:21 and also SGD 22:02:23 that is a good use 22:02:32 I retract my complaint. 22:04:11 Also worth it as your only spell on a Makhleb user...though most Makhlebites don't really do real magic. 22:04:59 not conjurations, anyway 22:07:05 -!- rast has joined ##crawl-dev 22:12:21 -!- roctavian has joined ##crawl-dev 22:13:39 ontoclasm: i made the same kind of edits to the same orc tiles you edited, and got online to discover you got to it first 22:13:39 roctavian: You have 2 messages. Use !messages to read them. 22:13:48 xD 22:13:50 sorry 22:13:54 no problem 22:14:03 !send roctavian more work 22:14:03 Sending more work to roctavian. 22:14:04 <_< 22:14:12 nyaaaa 22:14:18 got the formicids close to done in any case 22:14:20 (roctavian convulses!) 22:14:30 well, that change did fix webtiles monster list, just have to test in regular tiles 22:14:40 the new orc knight tile is pretty great 22:14:52 (todo: grunt_orc_football) 22:14:55 i think i might merge the roka/warlord changes we did 22:15:35 -!- johlstei has joined ##crawl-dev 22:17:55 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:25:02 If there is only one applicable (enchant / recharge) scroll target, apply automatically by XuaXua 22:27:56 -!- mizu_no_oto has quit [Client Quit] 22:32:00 ontoclasm: http://imgur.com/5pkAllq -- i added the skull that you put on roka, but kept my own recolor and armor redo. also here's the warlord i did -- i like the one you made, but i also like the heavy shoulderpads a bit still 22:32:07 wait, is the new stuff up on trunk yet? 22:33:19 No, we haven't changed Crawl at all since 4.0b26. 22:33:34 -!- Basil_ has joined ##crawl-dev 22:33:46 * Lightli is now confused 22:33:56 as far as I know there haven't been any commits in a long time 22:34:02 "now"? 22:34:03 -!- NilsBloodaxe has quit [Quit: Page closed] 22:34:22 more than usual at any rate 22:34:29 Lightli is confused. Lightli falls into the water. Lightli drowns! 22:34:33 Grunt: we're worse than the nethack dev team at this point 22:34:37 ##crawl-dev feels more experienced 22:34:41 <|amethyst> %version 22:34:41 trunk: 0.14-a0-3103-g64060d9; 0.13: 0.13.1-28-g3517093; 0.12: 0.12.3; 0.11: 0.11.3; 0.10: 0.10.3-19-g6f05415 22:34:43 <|amethyst> %git 22:34:43 07wheals02 * 0.14-a0-3119-g48382f7: Try to make player ghost / pandemonium lord see invisible show up right. 10(2 hours ago, 3 files, 7+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=48382f717c41 22:34:59 ok, we're good 22:35:04 I guess we should do a 0.13.2 concurrent with 0.14.0 22:35:13 It might be good to trigger a rebuild after my next commit 22:35:24 Rebuild time will happen in an hour and a half or so. 22:35:28 oh, great 22:35:35 <|amethyst> for most servers anyway 22:35:52 CAO should probably get a rebuild triggered. 22:36:06 <|amethyst> and I'm not sure about cbro's new rebuild schedule 22:36:13 !seen rotatell 22:36:14 I last saw Rotatell at Fri Mar 7 04:08:05 2014 UTC (28m 8s ago) saying 'purge (L16 DsFi) reached level 5 of the Snake Pit. (Snake:5)' on ##crawl. 22:36:15 <|amethyst> and CLAN might have already started its rebuild 22:36:17 It's shortly after cszo's, isn't it? 22:36:31 Or did that change? 22:37:06 15:17:37 Unstable branch on crawl.beRotato.org updated to: 0.14-a0-3105-g51c85c9 (34) 22:37:36 <|amethyst> looks like 2 and 10 hours after cszo 22:37:46 -!- BirdoPrey has quit [Ping timeout: 252 seconds] 22:38:36 <|amethyst> hm 22:38:59 <|amethyst> or maybe just 2 hours after and the others I saw were manual, since they don't actually seem to follow much of a pattern 22:40:18 -!- Pisano2 has quit [Ping timeout: 240 seconds] 22:41:42 -!- bencryption_ is now known as bencryption 22:41:49 -!- rast- has joined ##crawl-dev 22:42:59 CBRO updates around midnight PST 22:43:16 -!- rast has quit [Ping timeout: 252 seconds] 22:43:22 -!- rast- is now known as rast 22:43:28 so yea about 2 hours after cszo 22:43:39 as you all already figured out 22:55:20 -!- Laraso has quit [Quit: Laraso falls through a shaft! The shaft crumbles and collapses.] 23:02:19 -!- Liimbo has quit [Quit: Page closed] 23:02:30 -!- roctavian has quit [Quit: Page closed] 23:04:19 03gammafunk02 07* 0.14-a0-3120-g6e425e4: Fix the monster list is WebTiles and unbreak Arena. 10(43 minutes ago, 1 file, 30+ 24-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=6e425e4dfe8d 23:04:21 -!- exant has quit [Quit: Page closed] 23:04:23 ok, that fixes the webtiles monster list (and arena) 23:04:36 I noticed another display bug that I thought was also due to me, at first 23:04:38 but it's not 23:05:43 !learn add gammafunk todo: bug, targetter rays continue to show in tiles/webtiles when obscured by clouds. 23:05:43 gammafunk[9/9]: todo: bug, targetter rays continue to show in tiles/webtiles when obscured by clouds. 23:05:55 dangit 23:06:02 s/is/in/ 23:06:06 yes 23:06:45 well, that's it 23:06:56 I'm going to have to rebase master now... 23:07:14 can't have grammatical errors in our commit messages 23:09:29 gammafunk: that's kind of a pain 23:09:57 I did it once when I misspelled ontoclasm's name, but for anything less than that I think it's probably overkill ... 23:11:03 -!- rorriMnmaD has quit [Ping timeout: 245 seconds] 23:11:40 haha, you actually did it? 23:12:15 I was not remotely serious, although maybe I'm overestimating how bad it would be 23:12:52 well, doing so might have been stupid on my part ... 23:14:35 Did anyone yell at you? 23:14:40 yeah not a good idea to fuck with commits that have been pushed 23:15:18 Live with the shame 23:15:20 for ever. 23:16:01 Maybe if you revert the commit, and recommit with the fixed message you'll *feel* better, but that taint remains... 23:16:42 Your commit is tainted. 23:17:24 Your control over your code is sapped. 23:18:38 -!- ystael_ has quit [Ping timeout: 240 seconds] 23:18:59 -!- ussdefiant has joined ##crawl-dev 23:20:35 -!- Blazinghand_ is now known as Blazinghand 23:21:11 -!- Bcadren has quit [Ping timeout: 264 seconds] 23:22:42 -!- nixor has quit [Quit: Leaving.] 23:24:18 -!- soundlust|2 has quit [Ping timeout: 240 seconds] 23:36:59 -!- soundlust has quit [Read error: Connection reset by peer] 23:38:15 -!- Kalir has quit [Changing host] 23:38:51 -!- Zeor has quit [Quit: gurf] 23:42:18 -!- Hailey has quit [Quit: Petra is closed!] 23:42:57 -!- csgoserver is now known as animegrampa 23:43:13 -!- BobBarker has quit [Read error: Connection reset by peer] 23:52:51 -!- N78291 has quit [Quit: null]