00:00:55 -!- flun has quit [Quit: Page closed] 00:02:03 Unstable branch on crawl.s-z.org updated to: 0.13-a0-2355-g3ca5c6e (34) 00:05:54 Unstable branch on rl.heh.fi updated to: 0.13-a0-2355-g3ca5c6e (34) 00:06:53 -!- jeffro has quit [Ping timeout: 240 seconds] 00:11:26 Unstable branch on crawl.develz.org updated to: 0.13-a0-2355-g3ca5c6e (34) 00:16:13 -!- ophanim has quit [Read error: Connection reset by peer] 00:18:23 -!- dcss80533 has quit [Ping timeout: 240 seconds] 00:18:36 -!- magistern has quit [Quit: This computer has gone to sleep] 00:19:06 -!- pelotron_ has quit [Ping timeout: 246 seconds] 00:21:06 -!- Adder has quit [Ping timeout: 264 seconds] 00:26:26 -!- yoru has quit [Client Quit] 00:28:55 -!- blabber has joined ##crawl-dev 00:29:08 Bloaxor: the Sword of Cerebov is not a greatsword, it's a flamberge 00:29:39 Bloaxor: which just happens to have unmodified greatsword stats at the moment, somehow 00:30:00 I know what the sword is since I've looted it off him before. 00:30:40 But since it kind of needs a buff from being a +6 great sword of flaming*2 it was kind of an easy candidate. 00:31:01 -!- ogaz has quit [] 00:31:27 we discussed changing its base type to something custom 00:32:05 I'm surprised giving it a custom type name went through but changing its stats did not 00:33:34 like, a sabre is acc 4 dam 7, but a cutlass acc 3 dam 9 00:35:47 A serpentine sword is however the exact same thing as a great sword. 00:35:57 Despite being something you loot off one of the most feared panlords. 00:36:49 (something you find wights occasionally wielding is something you loot off that beast, makes sense right) 00:36:54 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 00:36:59 -!- indspenceable has quit [Remote host closed the connection] 00:39:40 -!- GuraKKa1 has quit [Read error: Connection reset by peer] 00:40:22 being a fixedart, it's a matter of changing a single number... 00:41:34 great swords are -3/16/16, triple swords -4/19/19 (acc/dam/delay) 00:43:54 -!- indspenceable has joined ##crawl-dev 00:46:15 Windows builds of master branch on crawl.develz.org updated to: 0.13-a0-2355-g3ca5c6e 00:46:36 -!- djanatyn has quit [Quit: WeeChat 0.4.0] 00:46:38 kilobyte: I was thinking of making a fixedart out of the jester's cap tile. Maybe {+2 Cap, -1 Int, Clarity} 00:48:46 good idea, boring props 00:49:08 -1 int is lame, clearly should have antiwizardry instead 00:49:56 {Clarity, *Confusion} ;) 00:50:01 hahahaha 00:50:05 (+2 cap of -1 Int and Clar would be something I'd wear a lot if it existed, mind) 00:50:22 The only thing that's gonna confuse you will be this cap. 00:50:47 confusion past the clarity, huh 00:51:02 it's sort of a bonus with fixedarts if they're something one can imagine ever wearing 00:51:37 should just worship Xom instead of wearing that hat really 00:52:02 I like the idea of putting {Clarity} on it, an it has to be a cap, everything else is negotiable 00:52:18 -!- johnny0 has quit [Ping timeout: 245 seconds] 00:52:34 shield of wonder from Goblins 00:53:19 kilobyte: I'd mentioned an evokable last night, Dragon's Teeth, which summons humanoid fighter 00:53:19 s 00:54:03 I definitely recall that from somewhere. 00:54:05 -!- indspenceable has quit [Remote host closed the connection] 00:56:25 http://oglaf.com/use-item/ 00:56:46 (and a certain quite old book) 00:57:53 -!- magicpoints has quit [Ping timeout: 240 seconds] 00:58:09 Is it a bad idea to make vaults for slime? 00:58:43 And I don't mean making vaults in exchange for slimy payment 01:00:18 -!- VolteccerJack has quit [Quit: Page closed] 01:01:00 -!- Blazinghand_ has quit [Quit: Leaving] 01:01:23 -!- notlainiw has quit [Ping timeout: 245 seconds] 01:02:30 -!- DrKe has quit [Ping timeout: 264 seconds] 01:07:00 -!- blabber has quit [Quit: leaving] 01:08:50 buppy: btw it occurred to me, a smoother way to implement a nihilism effect might be to just temporarily set the player's religion to GOD_NO_GOD, rather than special casing everything to _ignore _ the religion... 01:10:04 buppy: (i'm still not really sure it's a good idea of course!) 01:10:21 bh: hi 01:12:35 hey mumra. see scrollback (22:53) 01:18:35 bh: am in a different timezone :P 01:18:36 -!- bhaak has quit [Ping timeout: 246 seconds] 01:18:52 mumra: sometimes I forget that I'm not at UTC+0 01:20:13 -!- bhaak has joined ##crawl-dev 01:20:35 re autotraining, which i still tend to use in the early game; the most annoying thing is it has a tendency to go overboard on Traps skill early on and put it at like 10-20% just because 01:21:07 -!- johnny0 has joined ##crawl-dev 01:21:10 ...just because you once heard about a guy who looked at a trap or something 01:22:14 but the Evo training problem ProzacElf mentioned could be something weird about the codepath for some evokables, when i was looking at some stuff in evoke.cc it did look to me like some evokers might not actually be practising Evocations at all 01:22:25 -!- dupo has quit [] 01:22:34 -!- Aidenn_ has quit [Remote host closed the connection] 01:25:57 -!- RZX has quit [Ping timeout: 264 seconds] 01:26:48 -!- everett has quit [Quit: ChatZilla 0.9.90 [Firefox 22.0/20130627160928]] 01:26:48 -!- squimmy has quit [Ping timeout: 256 seconds] 01:26:55 kilobyte: nice comic :) 01:28:02 Don't browse it at work though. 01:29:05 they've seen worse 01:29:19 depends if your work place is "sfnsfw" 01:30:36 so far I've worked at some fairly tolerant places. (pro-tip: post-docs start drinking at 10am on Monday) 01:32:32 uh oh, so you clicked "next page" or "prev page"? 01:32:38 yeah. 01:32:48 mumra: I thought of that too but I figured I'd need to check all the religion code anyways so I might as well just insert conditionals while I did that 01:33:11 sorry for not warning you; Oglaf links customarily have "warning, SFW" on them 01:33:14 a few months back one of my coworkers was watching Game of Thrones at lunch 01:33:24 (the default being NSFW) 01:34:26 bh: haha, the joke is i bet most workplaces would find that somehow acceptable 01:34:45 but balk at someone just looking at a picture of tits 01:36:30 But what if it's a hilarious comic with tits!?! 01:36:58 Bloaxor: it's probably not the tits that would cause the problem there 01:38:36 buppy: changing it in one place and special-casing a handful of problems that this might cause is probably far neater than special-casing nearly every reference to the original variable (and inevitably probably missing all kinds of cases) 01:38:39 Haha, yes. 01:38:43 -!- ussdefiant has quit [Ping timeout: 260 seconds] 01:44:31 mumra: hm, I'm too tired to recall what those special cases would entail, but I agree with you 01:47:35 buppy: yeah it might not be particularly neat that way around either but it sounds better! it's a strange effect though. would need to do something similar anyway for the portal vault idea MarvinPA mentioned 01:47:55 buppy: anyway looking at your other patches, #7312 and #7315 seem uncontroversial although i don't know anything about colemak layout; 01:48:25 !tell Grunt What do you think about making vaults for Slime? Is it considered unecessary since people dive it so much/ 01:48:26 gammafunk: OK, I'll let grunt know. 01:48:46 buppy: and i think the #7247 items are good except maybe the trog gloves, but the others could do with better names still 01:49:37 -!- HellTiger has quit [Read error: Connection reset by peer] 01:50:05 buppy: it can take a while for relatively non-trivial things to get in when so much is changing in trunk that needs a lot of adjustment 01:50:26 but vaults and very small patches actually get merged pretty darn quick 01:51:37 mumra: I'm thinking the gloves could either be removed or have their antimagic brand only activate half the time. They were pretty silly in retrospect. 01:52:22 I think my patch to bring full nethack-style beautiude, corrosion, water nymphs, cockatrices, and demogorgon might have to wait a few more weeks before it gets merged 01:53:28 haha 01:55:38 mumra: do you have an opinion on dwants? 01:55:55 buppy: removal of inventory weight is of course massively controversial, and you say yourself in that ticket it's not even the best way to do it; i suspect most people here would be against the idea anyway, but you need to try and discuss it here at some time when more devs are around i think 01:57:34 and try to gauge if there is even support for it, and if so what the best implementation would be 01:58:12 yeah, there was a tavern thread but nobody seemed to agree 01:58:36 buppy: a tavern thread disagreed on something? you don't say! 01:58:50 making chunks weigh a lot less or nothing seemed good though 01:58:58 getting agreement on anything is the hardest thing, probably worse on here than in tavern even :) 01:58:59 Removal of inventory weight would be quite the buff to squishy casters. 01:59:41 Because now you can carry around everything on your DEWz that's pumping int, instead of it only being possible on your big, strong fighter. 01:59:42 remove weights, make slot count a function of strength :) 01:59:51 If I hear any dev nix an idea pretty firmly, I drop it immediately, but then again I guess I'm a coward 01:59:53 bh: hardmode engaged 02:00:35 Bloaxor: well ... it wouldn't actually change a *lot* even for someone with 4 Str for the most part 02:00:50 it would mostly result in less stash trips 02:00:52 Bloaxor: as a baseline give everyone a-z. High strength? You get A-Z! 02:01:14 ??worst ideas 02:01:15 I don't have a page labeled worst_ideas in my learndb. 02:01:16 if item destruction changes it seems natural to change burden 02:02:03 !learndb add worst_ideas Remove weights. The number of inventory slots you have is based on strength. 02:02:09 ??learndb 02:02:10 learndb[1/12]: A html page of learndb entries is at http://crawl.akrasiac.org/learndb.html . You can also access the learndb at http://crawl.develz.org/wordpress/bots . 02:02:11 bh: what about >50 str 02:02:17 ??learndb[2] 02:02:17 learndb[2/12]: The main commands for the learndb are add, query, edit, swap, and delete. See [3] for add and insert, [4] and [5] for edit, [6] for query, [7] for swap and move. You can read entries in private queries to Henzell. You cannot change it in private, however. 02:02:25 mumra: I do find that carrying chunks is a major management issues for most mages that are using sublim a lot, which most of my mages do at some point 02:02:25 ??learndb[3] 02:02:25 learndb[3/12]: "!learn add article_name article text" adds an article to the learndb. !learn insert article_name[index] text adds an entry with a specific index. 02:02:41 !learn add worst_ideas Remove weights. The number of inventory slots you have is based on strength. 02:02:42 worst ideas[1/1]: Remove weights. The number of inventory slots you have is based on strength. 02:03:26 sublim of blood is a management issue even without item weight 02:03:57 bh: then make a monster with a hex that adds a unique annotation to each of your sultanas so they no longer stack 02:04:12 gammafunk: wow. That's worse than my idea 02:04:17 -!- Melum_ has quit [Quit: Was eaten by a grue.] 02:04:38 -!- indspenceable has joined ##crawl-dev 02:04:44 also autoinscribe then with !d 02:04:45 buppy: What I mean is getting burdened with chunks; they take up carrying capacity very fast on low str characters 02:05:50 Well for every point you put into str instead of int you'd be able to carry two extra chunks. :x 02:05:59 yes, I know what you mean 02:06:07 Bloaxor: Like I want to level Str and not Int! 02:06:16 :-) 02:06:21 Let the wimp sweat if he must! 02:06:27 who are chunks even stored in the inventory? 02:06:32 (>not playing chei as a caster) 02:06:32 s/who/why/ 02:07:01 buppy: Store them in our cheeks, like squirrels? 02:07:12 -!- crate has quit [Quit: Leaving] 02:07:13 disgusting, disgusting chunks of meat 02:07:27 squirrels don't eat meat 02:07:30 oozing their terrible juices down your throat 02:07:45 making you want to vomit more and more for every second that passes 02:07:49 -!- Tarquinn has quit [Ping timeout: 248 seconds] 02:08:06 occasionally inflicting the Retch status on you 02:08:06 replace chunks with acorns, make the spell sublimation of nuts 02:08:19 every monster is now a nut golem 02:09:09 -!- indspenceable has quit [Ping timeout: 264 seconds] 02:12:16 -!- johnny0 has quit [Ping timeout: 240 seconds] 02:13:53 -!- Stelpa has quit [Ping timeout: 240 seconds] 02:14:38 buppy: dwants patch i'm not so sure about, it's more that i'm not quite sure what they do / what niche they fill. i'm actually not keen on the new name either. maybe the best approach would be to try and persuade e.g. amethyst to host a test server so people can try it, this has happened before 02:16:20 buppy: do they still have the shaft-self shtick? 02:16:22 buppy: so yeah i'm certain most of your patches will get dealt with eventually, they haven't really been up there that long relatively; and everyone is either really busy with loads of new stuff, or non-crawl-related-real-world-thingies 02:17:19 or non-crawl-fake-things 02:19:41 -!- TiggA has joined ##crawl-dev 02:19:50 -!- TiggA has quit [Client Quit] 02:20:02 -!- Vizer has quit [Quit: bye] 02:20:53 -!- ProzacElf has joined ##crawl-dev 02:21:39 -!- Stelpa has quit [Changing host] 02:21:41 buppy: also when a dev pushes a community submission, they are effectively taking some responsibility for it; i generally make sure i understand the code i'm pushing and am reasonably happy it's error-free 02:22:07 buppy: e.g. for the newskald merge i looked over literally every line of code that had been changed, and made some amendments myself 02:22:54 buppy: so unfortunately larger patches can sit on mantis for quite a while until someone has the time to assess them 02:23:10 mumra: I haven't the inclination to set it up, but I think a code review tool would be really useful for dealing with non-dev patches 02:24:34 are largish (actual code) patches pretty uncommon? I'm not even sure what consitutes large. 100k? 02:24:55 100k is enormous 02:25:28 Well, I feel bad for bothering you and mumra re. jump then :) 02:25:28 we could definitely do more to get stuff moving through the queue; more devs commenting on tickets might actually help a lot 02:25:35 The whole codebase is around ~400k loc 02:25:55 well, the patch is 100k, but it's not 100k lines I suppose 02:26:07 also include other git-format stuff 02:26:14 patches contain a lot of the surrounding code so yeah the size is misleading 02:26:15 the disadvantage with mantis is that it's hard to leave detailed comments 02:26:32 a patch that adds 10 lines in different places will be substantially larger than one that adds 10 lines in one place 02:26:57 which is probably why the nihilism moth patch is getting on for 100k 02:26:59 I'm surprised it's only 400k for crawl 02:27:10 yeah, jump is also 100k 02:27:13 mumra: thanks for clarifying! I've always done stuff alone so I didn't really understand the process 02:27:17 gammafunk: that's just doing `wc -l *.{cc,h}` from source/ 02:28:10 bh: there's also the .js stuff for webtiles, and some stuff in rltiles, but I guess that's not as much 02:28:59 bh: on another project i worked on there was a weekly bug triage where everyone got together on voice comms and just went through a big batch of bug tickets together 02:29:18 bh: and either close or assign them, or set them for some future milestone 02:30:12 and we have a dizzying number of new/unassigned tickets 02:30:19 mumra: dang. that's dedication 02:30:50 (I can't imagine getting the devteam together on skype) 02:32:06 mumra: for contacting amethyst, should I just shoot him a message on irc? email? I really do think dwants would be worthwhile for testing 02:32:19 mumra: !tell works 02:32:23 er, buppy 02:32:44 I should really learn how to use bots 02:32:50 ??tell 02:32:51 I don't have a page labeled tell in my learndb. 02:33:01 |amethyst is also very regularly in this channel 02:33:12 !seen |amethyst 02:33:13 I last saw |amethyst at Fri Jul 12 02:12:39 2013 UTC (5h 20m 33s ago) joining the channel. 02:33:21 probably asleep 02:33:22 hmm 02:33:28 !help tell 02:33:30 !tell: gammafunk: OK, I'll let !help know. 02:33:33 haha 02:33:59 buppy: try !help in a PM to Henzell 02:34:07 and also !cmdinfo 02:34:10 !tell: henzell: what are all the colons about? 02:34:17 the system we used when i did QA might not be feasible in this case because bug reports are made by the general playing populace.... 02:34:30 !tell henzell what are all the colons about? 02:34:31 bh: OK, I'll let henzell know. 02:34:51 but if reporters could assign stuff to the person who is in charge of that area of problems would it help at all? 02:35:03 !tell henzell hello henzell 02:35:04 buppy: OK, I'll let henzell know. 02:35:12 ProzacElf: Grunt! I choose you! 02:35:15 -!- bh has quit [Quit: sleep] 02:35:20 lol 02:35:22 henzell listens to me now 02:35:35 i see that 02:35:59 !tell buppy Don't forget you can PM the bots as well :) 02:36:00 gammafunk: OK, I'll let buppy know. 02:36:03 -!- jooosa has joined ##crawl-dev 02:36:54 !tell gammafunk check your messages 02:36:54 buppy: OK, I'll let gammafunk know. 02:36:54 !messages 02:36:55 (1/2) buppy said (26s ago): ok 02:37:11 Irc is such *fun* 02:37:32 i suspect it wouldn't since we all knew who was the lead programmer for any given system though 02:38:14 -!- buki has quit [Ping timeout: 240 seconds] 02:38:15 -!- joosa has quit [Ping timeout: 240 seconds] 02:38:15 -!- buppy has quit [Quit: Leaving] 02:38:15 -!- jooosa is now known as joosa 02:38:39 -!- |amethyst has quit [Ping timeout: 240 seconds] 02:38:39 -!- ivan`` has quit [Ping timeout: 240 seconds] 02:38:40 -!- buppy has joined ##crawl-dev 02:38:46 -!- Insomniak` has quit [Ping timeout: 240 seconds] 02:39:03 -!- myp has quit 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has quit [Ping timeout: 240 seconds] 03:43:45 -!- frostsnow has quit [Ping timeout: 248 seconds] 03:44:31 -!- wumpus has quit [Remote host closed the connection] 03:45:49 -!- absolutego has quit [Ping timeout: 256 seconds] 03:52:38 -!- Zannick has quit [Ping timeout: 245 seconds] 03:53:37 Oh, I managed to crash my local trunk 03:54:06 http://kryft.kapsi.fi/crash-trckfsim-20130712-114918.txt 03:54:42 -!- Zannick has joined ##crawl-dev 03:55:15 I would guess that I inadvertently resized my window at some point 03:56:02 Apparently something similar has been reported: https://crawl.develz.org/mantis/view.php?id=6498 03:57:11 Oh, yes, I accidentally split my screen (in GNU screen) horizontally and of course that suddenly made the crawl window something like 80x12 03:57:37 -!- indspenceable has joined ##crawl-dev 04:03:25 -!- indspenceable has quit [Ping timeout: 276 seconds] 04:13:03 -!- dtsund has quit [Ping timeout: 245 seconds] 04:20:59 -!- moxian has joined ##crawl-dev 04:26:02 -!- 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has joined ##crawl-dev 05:31:18 -!- st_ has quit [Ping timeout: 264 seconds] 05:33:18 -!- indspenceable has joined ##crawl-dev 05:38:19 -!- indspenceable has quit [Ping timeout: 276 seconds] 05:54:32 -!- indspenceable has joined ##crawl-dev 05:55:27 -!- boh has quit [Quit: Page closed] 05:58:45 -!- indspenceable has quit [Ping timeout: 248 seconds] 06:00:07 -!- Ragdoll has quit [Quit: Page closed] 06:01:50 -!- indspenceable has joined ##crawl-dev 06:03:16 -!- radinms has quit [Ping timeout: 240 seconds] 06:06:30 -!- TiggA has joined ##crawl-dev 06:07:59 hi.. again my question.. tried to compile the (git-loaded)0.12.2 source with vs2012express, but got lots of errors.. what can i do better? what to do to can work with the source and vs2012? 06:09:00 TiggA: You have 1 message. Use !messages to read it. 06:09:13 !messages 06:09:14 (1/1) mumra said (11h 7m 3s ago): sorry missed you, you'll have to let me know exactly what build steps you took; did you follow the instructions in INSTALL.txt? 06:11:35 -!- TiggA has quit [Quit: Page closed] 06:12:37 -!- Tigga has joined ##crawl-dev 06:13:34 -!- indspenceable has quit [Remote host closed the connection] 06:17:33 -!- indspenceable has joined ##crawl-dev 06:23:19 -!- indspenceable has quit [Remote host closed the connection] 06:27:13 !messages 06:27:14 No messages for Tigga. 06:31:20 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 06:41:29 -!- edlothiol has quit [Read error: Connection reset by peer] 06:46:42 -!- Guest88034 is now known as myp 06:56:55 -!- Fhqwhgads_ has quit [Remote host closed the connection] 06:57:39 -!- santiago has quit [Remote host closed the connection] 07:01:15 -!- Xenobreeder has quit [Ping timeout: 246 seconds] 07:02:09 -!- Xenobreeder|2 is now known as Xenobreeder 07:03:01 -!- santiago has joined ##crawl-dev 07:09:48 -!- yxhuvud has quit [Ping timeout: 245 seconds] 07:14:27 -!- Zermako has quit [] 07:17:14 -!- Comradin_ is now known as Comradin 07:23:23 -!- Quashie has quit [Ping timeout: 240 seconds] 07:23:53 -!- MaxFrost has quit [Remote host closed the connection] 07:27:13 -!- kekekela has quit [Quit: Page closed] 07:33:51 -!- indspenceable has joined ##crawl-dev 07:34:05 -!- Nexos is now known as fdel 07:37:53 -!- Ragdoll has joined ##crawl-dev 07:38:14 -!- indspenceable has quit [Ping timeout: 240 seconds] 07:57:08 -!- indspenceable has joined ##crawl-dev 08:02:29 -!- indspenceable has quit [Ping timeout: 248 seconds] 08:08:25 -!- santiago has quit [Remote host closed the connection] 08:08:55 -!- santiago has joined ##crawl-dev 08:11:40 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 08:15:16 -!- mumra has joined ##crawl-dev 08:18:28 -!- indspenceable has joined ##crawl-dev 08:22:49 -!- indspenceable has quit [Ping timeout: 246 seconds] 08:24:04 -!- Guest46932 has quit [Ping timeout: 276 seconds] 08:29:59 -!- zkyp_ is now known as zkyp 08:33:57 -!- bonghitz has quit [Remote host closed the connection] 08:39:01 -!- Wehk has joined ##crawl-dev 08:39:16 -!- Wehk has left ##crawl-dev 08:39:54 -!- indspenceable has joined ##crawl-dev 08:43:30 -!- iasov has quit [Ping timeout: 240 seconds] 08:45:31 -!- indspenceable has quit [Ping timeout: 276 seconds] 08:47:53 -!- Blazinghand_ has quit [Ping timeout: 240 seconds] 08:48:22 -!- dcss80162 has quit [Ping timeout: 246 seconds] 08:53:33 -!- mizu_no_oto has quit [Client Quit] 08:58:08 -!- Melum has quit [Quit: Was eaten by a grue.] 09:01:50 -!- bhaak has quit [Ping timeout: 240 seconds] 09:01:57 -!- bhaak has joined ##crawl-dev 09:03:35 -!- indspenceable has joined ##crawl-dev 09:08:10 -!- SkaryMonk has joined ##crawl-dev 09:08:28 -!- tw__ is now known as tw_ 09:08:33 -!- indspenceable has quit [Ping timeout: 264 seconds] 09:08:56 -!- LexAckson has joined ##crawl-dev 09:19:40 -!- orionstein is now known as orionstein_away 09:19:51 -!- Riddim has quit [Ping timeout: 246 seconds] 09:21:00 -!- st_ has joined ##crawl-dev 09:25:12 -!- indspenceable has joined ##crawl-dev 09:29:18 -!- SkaryMonk has quit [Ping timeout: 246 seconds] 09:29:46 -!- Ladykiller69 has quit [Ping timeout: 240 seconds] 09:30:22 -!- indspenceable has quit [Ping timeout: 276 seconds] 09:40:35 -!- MarvinPA has joined ##crawl-dev 09:42:38 -!- Raycaster has quit [Ping timeout: 240 seconds] 09:44:53 -!- Bloaxor has quit [Read error: Connection reset by peer] 09:45:55 -!- indspenceable has joined ##crawl-dev 09:49:57 -!- Thyme has quit [Ping timeout: 264 seconds] 09:51:10 -!- indspenceable has quit [Ping timeout: 276 seconds] 09:52:14 -!- kronusdark has quit [Quit: Linkinus - http://linkinus.com] 09:54:58 -!- Thyme has joined ##crawl-dev 09:59:37 -!- Xenobreeder has quit [Ping timeout: 276 seconds] 10:00:25 -!- Stendarr has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 10:04:54 -!- indspenceable has joined ##crawl-dev 10:05:30 -!- kronusdark has quit [Quit: Linkinus - http://linkinus.com] 10:09:20 -!- VolteccerJack has quit [Quit: Page closed] 10:10:15 -!- indspenceable has quit [Ping timeout: 246 seconds] 10:14:54 -!- orionstein_away is now known as orionstein 10:17:31 -!- dcss43418 has quit [Read error: Connection reset by peer] 10:23:16 -!- radinms has quit [] 10:27:35 -!- indspenceable has joined ##crawl-dev 10:27:45 -!- Thyme has quit [Ping timeout: 264 seconds] 10:30:57 is it actually possible to convert a 0.12.2 save to 0.13? (i should know this really) 10:32:17 Sure it is; just move it over. 10:32:18 <|amethyst> if not it's a bug 10:32:26 <|amethyst> I mean, you can't on the servers 10:32:46 -!- indspenceable has quit [Ping timeout: 276 seconds] 10:33:01 -!- ZanniqlcKzxkq is now known as Zannick 10:33:11 -!- ussdefiant has joined ##crawl-dev 10:33:15 <|amethyst> but it would be possible to do as long as there hadn't been a major bump 10:34:01 -!- elliptic has quit [Quit: Leaving] 10:35:16 ok 10:35:24 i don't think i have actually tried at any point 10:35:28 -!- elliptic has joined ##crawl-dev 10:35:54 -!- mason-- has quit [Quit: Leaving] 10:36:30 -!- indspenceable has joined ##crawl-dev 10:37:47 -!- Zaba has quit [Remote host closed the connection] 10:39:29 -!- bonghitz has quit [Remote host closed the connection] 10:40:26 -!- Zaba has joined ##crawl-dev 10:49:07 -!- Raycaster has quit [Ping timeout: 256 seconds] 10:50:52 -!- leStahL has quit [Ping timeout: 246 seconds] 10:55:25 -!- RZX has quit [Ping timeout: 246 seconds] 10:55:34 -!- steve2 has quit [Quit: Page closed] 10:59:41 -!- moxian has joined ##crawl-dev 11:09:53 -!- Poncheis has quit [Client Quit] 11:18:17 -!- buppy has joined ##crawl-dev 11:23:33 -!- Poncheis is now known as LeoZ 11:25:17 -!- LeoZ has quit [Disconnected by services] 11:25:50 -!- LeoZ is now known as Poncheis 11:27:40 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 11:29:55 -!- dcss88532 has quit [Read error: Connection reset by peer] 11:40:12 -!- DracoOmega has joined ##crawl-dev 11:41:51 -!- darktwinge has joined ##crawl-dev 11:42:11 -!- Psyknux has quit [Quit: My work is end \(^o^)/] 11:46:06 -!- |amethys1 has joined ##crawl-dev 11:47:27 -!- CryptoCactus has quit [Quit: Leaving] 11:50:58 -!- SenoraRaton has quit [*.net *.split] 11:50:58 -!- absolutego has quit [*.net *.split] 11:50:59 -!- pelotron_ has quit [*.net *.split] 11:50:59 -!- alefury has quit [*.net *.split] 11:50:59 -!- frostsnow has quit [*.net *.split] 11:50:59 -!- |amethyst has quit [*.net *.split] 11:50:59 -!- Dr_Ke has quit [*.net *.split] 11:50:59 -!- us17 has quit [*.net *.split] 11:51:00 -!- y2s82 has quit [*.net *.split] 11:51:00 -!- Twinge has quit [*.net *.split] 11:51:00 -!- morik has quit [*.net *.split] 11:51:00 -!- us17_ is now known as us17 11:51:00 -!- us17 has quit [Changing host] 11:52:01 -!- VolteccerJack_ has joined ##crawl-dev 11:54:15 -!- VolteccerJack_ has quit [Client Quit] 11:55:13 -!- Duralumin has quit [Read error: Connection reset by peer] 11:58:58 -!- raskol has quit [Quit: Konversation terminated!] 12:01:24 -!- Poncheis has quit [Quit: ChatZilla 0.9.90 [Firefox 22.0/20130618035212]] 12:04:24 -!- HellTiger has quit [Ping timeout: 246 seconds] 12:04:24 -!- ophanim has quit [Ping timeout: 246 seconds] 12:04:24 -!- orionstein has quit [Ping timeout: 246 seconds] 12:04:24 -!- orionstein_ is now known as orionstein 12:04:24 -!- Duralumin has quit [Ping timeout: 246 seconds] 12:04:24 -!- notlainiw has quit [Ping timeout: 246 seconds] 12:04:24 -!- Insomniak` has quit [Ping timeout: 246 seconds] 12:06:50 Unstable branch on crawl.akrasiac.org updated to: 0.13-a0-2355-g3ca5c6e (34) 12:07:09 -!- Nakatomy has quit [Ping timeout: 246 seconds] 12:08:43 -!- dcss9946 has quit [Read error: Connection reset by peer] 12:09:35 Mon cling loss breaking spider vaults. by dck 12:10:39 -!- ontoclasm has joined ##crawl-dev 12:11:47 -!- V38 has quit [Ping timeout: 250 seconds] 12:12:48 are the new evocable items added into acquirement yet? 12:15:10 -!- bonghitz has quit [Remote host closed the connection] 12:17:18 Doesn't look like sack of spiders is, but phial of floods was from the moment it was originally merged 12:17:26 -!- eith has joined ##crawl-dev 12:17:27 Oh, wait, nevermind 12:17:29 Sack of spiders is too 12:18:01 -!- alefury has joined ##crawl-dev 12:19:20 -!- VolteccerJack has quit [Quit: Page closed] 12:20:35 thanks to whomever made the tile for that, by the way 12:20:42 it looks good 12:20:58 -!- absolute1o is now known as ORANGEBOX 12:25:14 -!- mason-- has quit [Client Quit] 12:27:43 -!- santiago has quit [Ping timeout: 256 seconds] 12:30:18 fr: 7-bladed sword unrand 12:31:19 -!- indspenceable has quit [Remote host closed the connection] 12:34:43 +7,+7 septuple sword 12:35:20 of slicing and speed 12:36:55 and sh+7 12:37:35 i'd use it 12:38:05 "so many blades it's practically a shield!" 12:39:20 -!- gammafunk has joined ##crawl-dev 12:39:21 -!- gammafunk has quit [Client Quit] 12:42:08 -!- Hailley has quit [Quit: Petra is closed!] 12:43:21 the +7,+7 Shichishito 12:45:02 -!- klz__ has quit [Changing host] 12:47:46 -!- klz__ is now known as klz_ 12:47:53 implement it 12:49:36 while wielding it all numbers are 7 12:50:47 -!- klz_ is now known as klz 12:51:04 -!- Wehk has joined ##crawl-dev 12:51:23 -!- Wehk has left ##crawl-dev 12:51:49 -!- ackack has quit [Remote host closed the connection] 12:53:22 sets your hp to 7 but whenever you hit you deal 7777 damage 12:53:23 -!- V38 has quit [Ping timeout: 250 seconds] 12:58:07 -!- Kalir has quit [Changing host] 13:00:00 hits are agony but 1/7 of hp instead of 1/2 13:01:06 -!- indspenceable has joined ##crawl-dev 13:01:41 -!- eith has quit [Ping timeout: 248 seconds] 13:04:38 -!- jeffro has joined ##crawl-dev 13:06:54 -!- dtsund has joined ##crawl-dev 13:07:37 ontoclasm: bloax did that tile although it was mainly offered as a stand-in, since it doesn't really match the description 13:07:47 unless i change the description and lose flavour :P 13:19:39 -!- dcss32045 has quit [Ping timeout: 260 seconds] 13:21:37 -!- |amethys1 is now known as |amethyst 13:21:48 -!- dtsund has quit [Ping timeout: 245 seconds] 13:22:07 -!- st_ has quit [Ping timeout: 256 seconds] 13:22:37 -!- st_ has joined ##crawl-dev 13:25:56 Haha, this is a hilarious sequence of messages when you try to cast torment using wizmode: 13:25:59 Dummy Monster calls on the powers of darkness! 13:25:59 Your body is wracked with pain! 13:26:00 Dummy Monster convulses! 13:26:00 Dummy Monster dies! 13:26:14 -!- dtsund has joined ##crawl-dev 13:26:30 rip dummy monster 13:26:34 Haha 13:26:44 I got that kind of stuff when I tried to set up conj-based veh wrath 13:26:53 The interesting thing is that it didn't seem to actually torment any of the monsters in LoS EXCEPT me 13:26:56 lots of messages about the wrath of vehumet mumbling some words 13:26:58 or dying 13:27:02 Hahaha 13:27:09 rip the wrath of vehumet 13:27:30 -!- ussdefiant_ has joined ##crawl-dev 13:28:59 -!- ussdefiant has quit [Ping timeout: 260 seconds] 13:29:06 -!- ussdefiant_ is now known as ussdefiant 13:29:17 elliott: Oh so your veh wrath never actually happened 13:34:07 -!- jason55 has quit [Ping timeout: 250 seconds] 13:35:30 -!- bmfx has quit [Read error: Connection reset by peer] 13:35:30 -!- Duralumin_ has quit [Read error: Connection reset by peer] 13:35:54 -!- Duralumin_ is now known as Duralumin 13:44:12 mumra: what was it supposed to be for? 13:44:51 -!- ussdefiant has quit [Ping timeout: 260 seconds] 13:45:15 -!- Villadelfia has quit [Remote host closed the connection] 13:47:18 -!- Villadelfia has joined ##crawl-dev 13:52:38 ontoclasm: no idea, i think it was something he'd drawn for some unrelated reason and had lying around, at least that's the impression i got 13:55:21 -!- Cunnus has quit [Ping timeout: 250 seconds] 13:56:43 -!- crate has quit [Quit: Leaving] 14:01:45 -!- Snarwin has quit [Quit: Reconnecting] 14:01:54 -!- santiago_ has joined ##crawl-dev 14:01:58 aha 14:02:11 -!- bmfx has quit [Ping timeout: 256 seconds] 14:02:12 well, yeah, we should make something of it 14:03:32 -!- Xenobreeder|2 is now known as Xenobreeder 14:06:49 -!- mnoqy has joined ##crawl-dev 14:07:19 -!- tenofswords has joined ##crawl-dev 14:07:42 I love the tile displayed for asmodeus and dispater 14:07:53 (with knowledge bots page) 14:09:40 03MarvinPA 07* 0.13-a0-2356-gbdc5638: Remove some water from Spider vaults 10(3 minutes ago, 1 file, 161+ 169-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=bdc56382eacf 14:09:40 03MarvinPA 07* 0.13-a0-2357-gc9f81e6: Add some Lua functions by rwbarton to advanced_optioneering.txt 10(78 seconds ago, 1 file, 32+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c9f81e6cff83 14:09:56 Oo, less water in spider 14:11:44 "even more webs" 14:13:04 -!- bmfx has quit [Read error: Connection reset by peer] 14:13:53 MarvinPA: another neat thing for advanced_optineering: the auto-ammo-pickup thing i stole from somebody 14:14:07 it's long but it's preety cool 14:16:03 options thing I'd like: option for notes to show any permanent cuts to one's maxhp or maxmp 14:19:52 wow good patch 14:23:26 -!- bmfx has quit [Ping timeout: 240 seconds] 14:23:42 -!- cjo has quit [Quit: Page closed] 14:26:40 -!- santiago has joined ##crawl-dev 14:26:46 -!- Guest46932 has quit [Ping timeout: 276 seconds] 14:27:10 -!- santiago_ has quit [Ping timeout: 246 seconds] 14:28:15 -!- ORANGEBOX has quit [Ping timeout: 256 seconds] 14:36:11 -!- santiago_ has joined ##crawl-dev 14:36:16 -!- ORANGEBOX has quit [Ping timeout: 246 seconds] 14:36:27 -!- CKyle has joined ##crawl-dev 14:36:42 -!- CKyle has quit [Client Quit] 14:37:53 -!- santiago has quit [Ping timeout: 256 seconds] 14:40:01 -!- santiago has joined ##crawl-dev 14:40:13 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 14:40:52 -!- CKyle has joined ##crawl-dev 14:40:56 ontoclasm: hm, is that necessary now that ranged classes start out with their ammo on autopickup? and now that the autopickup menu exists, even 14:42:15 -!- santiago_ has quit [Ping timeout: 260 seconds] 14:42:49 MarvinPA: I dunno, the optioneering way might be better 14:43:06 -!- indspenceable has quit [Remote host closed the connection] 14:43:22 my way can't really be overridden in the rc file ... 14:43:42 does ranged classes still include EE :P 14:43:55 if it's the function i'm thinking of, it was created before the autopickup menu existed and it turns on ammo autopickup based on whether your ranged combat skills are above a certain amount compared to other ranged combat skills 14:44:27 not sure if it even works at low skill levels, but probably it could be adjusted to 14:44:44 elliott: hmm 14:45:57 MarvinPA: correct 14:46:03 -!- indspenceable has joined ##crawl-dev 14:46:25 i should note it has several flaws 14:46:33 -!- marquess is now known as psuedo 14:46:39 e.g. if you use heroism you start picking up all sorts of junk 14:46:49 because you temporarily have points in bows etc. 14:48:28 -!- CKyle has quit [Quit: CKyle] 14:49:26 -!- bmfx has quit [Ping timeout: 240 seconds] 14:50:31 -!- dcss20704 has quit [Ping timeout: 256 seconds] 14:53:28 -!- santiago_ has joined ##crawl-dev 14:54:29 -!- santiago has quit [Ping timeout: 256 seconds] 14:54:35 hi.. who is the right guy to talk about the translation?? 14:54:57 ??translation 14:54:58 transifex[1/1]: https://www.transifex.net/projects/p/dcss/ 14:55:21 hmm, who's always doing those transifex syncs 14:55:34 cool.. thanks.. 14:56:01 SamB: galehar 14:56:59 -!- tcjsavannah has quit [Quit: tcjsavannah] 14:57:45 -!- bmfx has quit [Ping timeout: 264 seconds] 15:01:35 sure, talked to mumra, but didn't reach galehar.. can someone invite me to the german translation? 15:02:08 -!- ChanServ has quit [shutting down] 15:03:04 Tigga: you could post in this thread https://crawl.develz.org/tavern/viewtopic.php?f=19&t=2100 15:03:10 Grimm also has transifex admin 15:03:28 ok. will do.. thanks again.. :) 15:03:47 Tigga: in fact it says on there, just sign up to Transifex then apply to the team you want 15:04:59 I signed up, but have no idea to apply to the team.. :) 15:05:03 +how 15:05:33 go onto the page for the German project, i assume there will be an apply link there 15:06:20 -!- Duralumin has quit [Read error: Connection reset by peer] 15:06:24 -!- Blazinghand has quit [Ping timeout: 256 seconds] 15:06:45 oh man.. i hate translated sites.. :) found the button.. it's late it's late (here) ;) 15:06:59 haha 15:07:07 what, transifex's own translation is poor? 15:07:47 Tigga: what triggers the site showing up translated? 15:07:55 maybe noone who is native german.. ^^ 15:08:22 -!- Blazinghand_ has quit [Ping timeout: 276 seconds] 15:09:05 well you'd have thought a website designed for helping people translate UI text 15:09:09 would put a bit of effort in and have some language resources available to translate their own UI 15:09:28 i mean, it's literally the one thing they are promising to help your project with 15:09:45 hehe.. yes.. 15:13:18 SamB: I expected somewhat like "Team unterstützen" but the Button shows "Gruppe beitreten" (it means nearly the same, but didn't see this one in upper right ... ) 15:14:54 Tigga: I mean did it show up when you first visited the site, because you have foolishly listed german above english in your list of accepted languages ? 15:14:56 -!- CKyle has joined ##crawl-dev 15:16:04 SamB the site realized that I'm with a german IP and showed up in german.. and after sign-up it showed the button.. in "right" language.. :) 15:16:47 Tigga: IP? what is this, Google? 15:17:32 SamB: IP=IP-address; the adress your provider gives you when you're online.. 15:18:00 I know that 15:18:40 I mean I don't think that's the proper way to detect desired language, even if Google *does* do it that way by default 15:20:09 aw.. right.. sorry missed the joke.. it's late.. (here) you're down under or US? 15:23:40 US 15:24:08 -!- eith has joined ##crawl-dev 15:24:13 -!- santiago has joined ##crawl-dev 15:24:24 -!- Lumpydoo has quit [Quit: Page closed] 15:24:26 -!- dosman711 is now known as dosman711` 15:24:49 ok.. gotta go for today.. thanks for your help and your patience, notably mumra.. bye and good night.. 15:25:04 -!- MarvinPA_ has joined ##crawl-dev 15:25:16 -!- Blazinghand__ has quit [Ping timeout: 276 seconds] 15:25:23 -!- Tigga has quit [Quit: Page closed] 15:25:40 -!- Celsitud1 is now known as Celsitudo 15:26:38 -!- santiago_ has quit [Ping timeout: 240 seconds] 15:27:45 -!- MarvinPA has quit [Ping timeout: 264 seconds] 15:27:45 -!- MarvinPA_ is now known as MarvinPA 15:28:49 -!- Vesto has quit [Quit: leaving] 15:34:30 -!- Cunnus has quit [Quit: Page closed] 15:34:52 -!- absolutego has quit [Quit: leaving] 15:35:06 -!- ORANGEBOX has quit [Remote host closed the connection] 15:35:37 In a crowd of monsters, the one that appears to be adjacent is not the one the game thinks is adjacent by battaile 15:36:41 -!- yogidabear has quit [Quit: Page closed] 15:38:23 -!- VolteccerJack has quit [Quit: Page closed] 15:42:02 -!- santiago_ has joined ##crawl-dev 15:42:25 -!- santiago has quit [Ping timeout: 246 seconds] 15:43:31 -!- tJener has quit [Quit: Restarting] 15:46:15 -!- indspenceable has quit [Remote host closed the connection] 15:46:57 -!- indspenceable has joined ##crawl-dev 15:50:42 -!- darktwinge is now known as Twinge 15:51:48 -!- tJener has quit [Changing host] 16:01:37 -!- CKyle has quit [Quit: CKyle] 16:02:16 -!- mumra has quit [Ping timeout: 240 seconds] 16:02:26 -!- simmarine has joined ##crawl-dev 16:03:03 -!- eith has quit [Ping timeout: 256 seconds] 16:06:34 -!- nooodl has joined ##crawl-dev 16:08:15 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 16:13:35 -!- Ragdoll has quit [Quit: Houdou] 16:14:39 -!- indspenceable has quit [Remote host closed the connection] 16:23:02 -!- LexAckson has quit [Quit: Leaving] 16:23:50 -!- indspenceable has joined ##crawl-dev 16:27:42 -!- Thyme has joined ##crawl-dev 16:31:04 -!- magistern has quit [Quit: Leaving] 16:31:41 -!- Utis has quit [Remote host closed the connection] 16:35:15 -!- tesudzi has quit [Ping timeout: 250 seconds] 16:36:10 -!- Roarke has quit [Quit: Page closed] 16:39:11 -!- Snarwin has quit [Quit: leaving] 16:51:30 -!- frostsno1 is now known as frostsnow 16:56:21 aha! finally replicated it 16:56:32 somebody observe my game on cszo 17:02:18 um 17:02:52 invisible hydra 17:02:58 is this just the tile monsterlist bug or did you somehow kill the hydra but instead make it invis 17:03:04 it's alive 17:03:12 it's just invisible for some reason 17:03:20 hmm, terminal... 17:03:23 i don't know if it can attack me 17:03:30 let's find out! 17:03:43 nope 17:03:49 is it invisible just in tiles or 17:03:58 no, i noticed this is console first 17:04:00 in* 17:04:07 this only occurs when 17:04:12 i have a spectral flaming weapon 17:04:21 what i believe happened is, my spectral weapon actaully killed it 17:04:26 mm yes I see 17:04:35 wow this looks weird 17:04:36 but for some reason it sort of halfway hangs around 17:04:46 if i attack it it'll die normally 17:04:54 I sort of think spectral weapon attack timing is kind of odd 17:05:00 So possibly it bypasses some cleanup checks? 17:05:12 Haven't looked at the code much myself though 17:05:17 idk 17:05:41 i can just save this and let you guys look at it if you like 17:05:46 i'll back it up 17:05:57 I suppose making a save backup wouldn't hurt here 17:07:06 Wow, what a strange piece of code 17:07:06 defender->is_monster() 17:07:07 && defender->as_monster()->has_hydra_multi_attack() 17:07:07 && defender->type != MONS_SPECTRAL_THING 17:07:17 There's suppose by an if at the start, sorry 17:07:19 http://dobrazupa.org/saves/pseudoclasm-crawl-git-3ca5c6ee54-130712-2206.tar.bz2 17:07:32 But under what situation would a spectral weapon ever also be a hydra? 17:07:51 spectral_thing 17:07:55 not spectral_weapon 17:08:01 ..... 17:08:02 spectral hydras don't do the head chopping thing 17:08:05 Dammit 17:08:07 xD 17:08:18 Okay, to be fair, the bit of code right ABOVE it DID involve both hydras and spectral weapons 17:08:22 DracoOmega: Does that check for head chopping? 17:08:31 It's not related to this problem, I am fairly sure 17:08:39 Just something that popped up while I was skimming for it 17:09:13 n7 will be disappointed, he wanted me to try and die to an unhydra 17:09:42 sadly the half of it that's dead includes the bit with the teeth 17:10:52 -!- Melum has quit [Read error: Operation timed out] 17:11:45 Haha 17:13:02 -!- Kalir has quit [Ping timeout: 240 seconds] 17:15:02 -!- GiantOwl is now known as Kalir 17:15:02 -!- Kalir has quit [Changing host] 17:15:37 -!- CryptoCactus has quit [Quit: Leaving] 17:19:10 i think i'm going to alter the monsters-rendering-in-clouds thing a bit 17:19:21 and make the top part only 30% 17:19:31 let's see if i can manage it 17:21:18 -!- archaeo has quit [Quit: Page closed] 17:24:54 -!- Pacra has joined ##crawl-dev 17:26:10 -!- nooodl has quit [Ping timeout: 276 seconds] 17:31:25 -!- BrocoLee has quit [Quit: Page closed] 17:31:47 -!- Lumpydoo has quit [Quit: Page closed] 17:32:40 fr: spectral weapons do to spectral hydras what normal weapons do to normal hydras 17:34:23 -!- Quashie has quit [Ping timeout: 240 seconds] 17:39:41 ugggh this commit is impossible to find 17:39:42 -!- nooodl has joined ##crawl-dev 17:39:42 ah. nope, i can't manage it 17:39:42 nevermind 17:39:42 -!- Lantell has quit [Ping timeout: 264 seconds] 17:40:20 -!- Lantell has joined ##crawl-dev 17:41:09 -!- VolteccerJack has quit [Quit: Page closed] 17:50:03 -!- Bloax has joined ##crawl-dev 17:51:13 what commit? 17:55:49 -!- santiago_ has quit [Ping timeout: 256 seconds] 17:56:33 -!- Blazinghand__ has quit [Ping timeout: 264 seconds] 17:59:29 the one where clouds display in partial transparency over units 17:59:31 i found it 18:10:09 -!- indspenceable has quit [Remote host closed the connection] 18:11:18 uh, gargoyles just flatout have wings now right 18:11:27 -!- santiago_ has joined ##crawl-dev 18:11:37 above an xl i think 18:11:47 i mean like, physically 18:11:53 do they grow them at xl14? 18:12:12 no, you get entirely re-sculpted at that XL 18:12:19 or did they have them all along but just suck like a draconian 18:12:37 imo they grow them and it's incredibly painful 18:12:39 * geekosaur guessed the latter. probably something about being heavy stone 18:12:49 if they grow them how are they not living 18:12:52 should get tormented when they hit xl 14 18:13:17 also dracs have vestigial wings but can't wear body armour, whereas gargs have working ones but can 18:13:35 (i don't care about this at all) 18:14:09 gargoyles are more skilled at modding armour 18:14:13 ...wow 18:14:38 human_dark_m.png 18:14:42 very pc 18:15:02 -!- Jayrays has quit [Ping timeout: 240 seconds] 18:15:40 -!- indspenceable has joined ##crawl-dev 18:20:57 -!- Duralumin has quit [Read error: Connection reset by peer] 18:21:58 ugh, i have got to just redo all the player base tiles 18:22:31 -!- fdel has quit [Ping timeout: 260 seconds] 18:25:14 Are they really that bad? 18:25:30 The vast majority are very clearly done in a very strict palette. 18:25:44 also they have really weird proportions and shading 18:26:16 i mean, they're okay 18:26:56 but they could be waaaay better with minor, but sadly tedious, edits 18:27:10 Hm? 18:27:34 Would be nice with an example. c: 18:27:44 Might be other things more in need of tiling first ^^; 18:27:54 haha 18:27:58 But hey, those things are hopefully also less tedious! 18:28:23 well, doing, like, the humans would be easy and quick 18:28:40 and then the rest is just slooooowly editing everything to match that 18:28:56 gibbe 18:28:59 it's not even the base tiles themselves, it's the body armour tiles that have to match 18:29:14 oh boy 18:30:36 Oh dear. That sounds like a lot of editing 18:31:20 yeah, probably >.< 18:31:25 but it's worth it 18:48:01 -!- psuedo has quit [Quit: Lost terminal] 18:55:49 03ontoclasm 07* 0.13-a0-2358-gf7e0b2b: Base tiles for player gargoyles 10(71 seconds ago, 4 files, 4+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f7e0b2bf65fd 18:56:29 now they don't look like humans anymore 18:56:35 -!- grathtarg has quit [Quit: Leaving] 18:58:30 "next: remake monster gargoyle tiles in the style of all the fancy statue tiles" 19:01:28 haha 19:01:34 -!- santiago_ has quit [Ping timeout: 246 seconds] 19:02:38 -!- mumra has joined ##crawl-dev 19:02:39 -!- tcjsavannah has quit [Read error: Connection reset by peer] 19:02:39 -!- tcjsavannah_ is now known as tcjsavannah 19:05:50 -!- indspenceable has quit [Remote host closed the connection] 19:06:55 -!- dpeg has joined ##crawl-dev 19:07:42 -!- MaxFrost has quit [Remote host closed the connection] 19:09:00 hi dpeg! 19:09:09 (and all!) 19:13:23 Hi there! 19:13:24 dpeg: You have 3 messages. Use !messages to read them. 19:13:34 I have some more time ... for one week :) 19:13:39 !messages 19:13:40 (1/3) reaver said (1w 21h 4m 22s ago): s/0.11 results/0.11 survey results/ 19:13:47 !messages 19:13:48 (1/2) reaver said (1w 3h 34m 21s ago): You can disregard my last two messages - I PM'd jpeg on the Tavern and she said she was still working on it. 19:14:07 yes, she send me an update just the other day, I'll look through it tomorrow 19:14:10 !messages 19:14:10 (1/1) reaver said (2d 4h 59m 25s ago): I'm a bit confused by your message. You got the message that said I PM'd jpeg and she said she was still working on it, right? 19:15:07 !tell reaver Yes, I got your message. jpeg _is_ working on the survey -- she sent me an update just on Wednesday. There will be an end! :) 19:15:09 dpeg: OK, I'll let reaver know. 19:15:48 -!- Poncheis has quit [Quit: ChatZilla 0.9.90 [Firefox 22.0/20130618035212]] 19:17:58 -!- pelotr0n has quit [Ping timeout: 276 seconds] 19:18:26 -!- indspenceable has joined ##crawl-dev 19:20:13 -!- Blazinghand__ has quit [Ping timeout: 245 seconds] 19:20:52 Hi dpeg! 19:21:16 Hi! 19:21:44 I am sure you have discussed the clinging thing in depth... and I cannot really offer something that makes it more tactically relevant. Pity that. 19:21:47 hey 19:23:19 Yeah, I was sort of fond of it myself, even though I acknowledge that it ALMOST never mattered 19:23:34 Due to the easy availability of flight, and the specific terrain that it required 19:23:57 I think there could be layouts that make the effect a lot more pronounced but I'd be wary to suggest *more* work to keep clinging in. 19:25:38 Well, the thing is, even if you bump into a couple things that COULD be accessed via clinging, soon enough you could just access them via flight 19:25:57 The only situation where I've found clinging to be useful is in a mines-entrance vault where there are two wizards/priests behind some deep water that you could cling over. 19:26:10 personally I dislike the removal of monster clinging "because it doesn't mirror spider form" 19:26:55 there are indefinite numbers of other player-monster asymmetries 19:27:55 tenofswords: true, but (a) kilobyte is very fond of symmetry (and it is a worthwhile goal), and (b) the discrepancy is more apparant with clinging than with many other things, imo. 19:28:05 Yes, I agree that isn't really a great reason, but in this case, replacing shallow water with webs in those vaults gives an even greater home terrain advantage to the spiders than the water did 19:28:49 (now if only we could get people to stop hating webs) 19:28:52 Haha, yes 19:28:57 A lost cause, I think 19:28:59 Don't scorps get stuck? 19:29:06 They do, but spiders don't 19:29:15 (And emperor scorpions just tear through) 19:29:45 webs are fine, I thought!? 19:30:06 and ghost moths just phase through 19:30:07 Doesn't matter what people think -- they'd hate oklobs and jellies too. 19:30:14 poor wasps 19:30:23 do hate oklobs, you mean 19:30:28 i don't think it was that interesting a monster mechanic anyway, yeah (as evidenced by the fact that someone as clueless at vaults as me was able to make the necessary changes for its removal!) 19:30:48 Well, I think webs are less hated for being nasty 19:31:01 ANd more that they mess with autoexplore 19:31:08 I don't really get the reasons for removing clinging -- it was pretty harmless, but on the other hand, it indeed did hardly any good either 19:31:23 Thyme: they do? 19:31:37 you don't even see them stopping you when exploring... 19:31:56 I seem to get stuck in them a fair bit 19:32:04 damn you, g rating 19:32:11 it would be good if they didn't respawn, i'm not sure why that is a thing 19:32:13 g rating? 19:32:13 WHich requires me to o more. 19:32:22 surely we can deal with pg at least 19:32:24 getting stuck in webs with no monsters in view doesn't stop you 19:32:29 or has it somehow regressed? 19:32:37 SamB: i'm drawing a water nymph 19:32:49 oh la la 19:32:50 and? 19:32:57 I mean, autoexplore should move through as if nothing happened -- because a few lost turns mean nothing there 19:32:59 I think I'm going to take another stab at the elemental wellspring, now that I have an idea of what it should look like. 19:33:07 ontoclasm: :p 19:33:09 -!- ProzacElf has joined ##crawl-dev 19:33:13 i got almost done and realized that maybe full frontal is not the way to go ??? 19:33:20 I could be misremembering things due to blowing through it quicklike usually 19:33:28 so i had to switch which was the front leg and it's giving me headaches 19:33:30 And not usually seeing webs outside of it 19:33:32 ontoclasm: on a 32x32 tile it might be possible to get some crap through the radar :) 19:33:33 what, you think a bit of fur is going to kill somebody? 19:33:50 Where have we ever seen such occurences before.. 19:33:51 hey, i run a classy establishment here 19:34:07 you can see that stuff in higher resolution at the art museum 19:34:09 full frontal not being the way to go? :( 19:34:20 * kilobyte weeps. 19:34:22 is the art museum not classy? 19:35:08 don't worry, she's still pretty, uh 19:35:10 naked 19:35:14 (webs blocking autofight is more maligned) 19:35:28 Hm 19:35:31 don't go into headaches over a few pixels of fuzz 19:35:33 Are abominations naked? 19:35:37 oh la la 19:35:49 tenofswords: someone argued the last time I wanted to make autofight go on when netted 19:36:08 * dpeg supports full nudity everywhere -- this will help us make sure we never end up on iStuff, right? 19:36:15 Who was "someone"? 19:36:23 I think it should at least be a setting. 19:36:47 dpeg: we can't already: the lua client stuff is not really optional anymore 19:37:02 dpeg: and they don't accept exposing anything Turing-complete to the user 19:37:23 kilobyte: so no Life either then? 19:37:37 SamB: :p guess so 19:38:09 kilobyte: wondeful! 19:39:08 * kilobyte has personally de-boobed Arachne's staveless tile :( 19:39:44 fie on you! :) 19:44:08 due is the only person around known to be not a connoiseur, and he's not around anymore 19:44:08 rax included 19:44:09 -!- Zermako has quit [] 19:45:53 MarvinPA: I THINK part of the idea was that you couldn't tediously retrace your steps to make sure that you would not run into any webs? Not that I can normally see anyone doing this. 19:46:42 Though I had seen the argument made >.> 19:47:03 mostly because of regrowing, I guess 19:47:15 Well, that's what I was referring to 19:47:24 As to why that happens 19:47:33 -!- odiv has quit [Ping timeout: 264 seconds] 19:48:49 -!- jeffro has quit [Ping timeout: 246 seconds] 19:48:52 you just have to make sure you only do 10 aut of fighting and then 10 aut of step-retracing! (i don't suppose anyone wants to volunteer to fix handle_time) 19:51:19 i guess the best approach that's been suggested was some kind of random scheduling of when the next [whatever] will happen? the whole 20 aut thing is one of those things that annoys me a bunch but i've never actually really looked into how to fix :P 19:51:53 -!- Guest46932 is now known as magicpoints 19:52:15 didn't Apple remove the anti-scripting thing 20:05:33 -!- Fhqwhgads_ has quit [Ping timeout: 264 seconds] 20:05:40 -!- Fhqwhgads__ is now known as Fhqwhgads_ 20:06:42 somehow, I keep running into autopickup loops over and over, and I don't recall anything being changed there recently 20:07:34 there's always a single pile of multiple chunks involved; the loop takes time until the chunks start rotting 20:07:38 -!- tigertrap has quit [Quit: tigertrap] 20:07:49 but it happens only quite rarely 20:08:26 -!- Nakatomy has quit [Remote host closed the connection] 20:10:33 <|amethyst> there's also still an autoexplore loop with allies and webs 20:13:05 elliott: then we might need full frontal in a splash screen 20:13:24 20:13:53 mnoqy: what? 20:14:05 precisely... 20:15:10 -!- moxian has quit [Ping timeout: 276 seconds] 20:18:55 <|amethyst> SamB: in order to ensure we won't be allowed in the App Store 20:18:57 <|amethyst> err 20:19:02 <|amethyst> mnoqy: ^^ 20:19:28 why not just ignore the crapp store? 20:19:36 afraid someone else will submit it? 20:20:18 FR: to restore the tile/console balance, let's have an Erolcha splash screen 20:20:32 after seeing that midriff in detail, people will run screaming 20:20:47 love_handles.png 20:20:49 fr nellie splash screen 20:20:53 .oO { aalib splash screens for console } 20:21:08 -!- HellTiger_ has quit [Read error: Connection reset by peer] 20:21:22 nellie can be cool 20:21:30 geekosaur: have you ever played acehack or nethack 4 20:21:35 geekosaur: sigmund closeup, just a big @ with a scythe 20:21:37 their splash screens need to be seen to be believed 20:21:52 is Harold's frogsuit intentional, though? 20:22:18 nope. (ditched nethack years ago. every couple years I install it, play a game to remind myself why I stopped, and remove it again) 20:22:30 harold, about to retire, decides to dress casually for his last day of work 20:27:47 -!- CKyle has joined ##crawl-dev 20:28:02 -!- indspenceable has quit [Remote host closed the connection] 20:30:31 -!- Raycaster has quit [Quit: Leaving.] 20:32:21 -!- Blazinghand__ is now known as Blazinghand 20:32:48 the thing is, technically the scripting engine isn't actually presented to the user 20:33:00 not any more than a browser with a javascript vm 20:33:36 and i'm sure plenty of games _do_ have internal scripting engines 20:33:47 well, rcs... 20:33:52 03ontoclasm 07* 0.13-a0-2359-g4c6f272: Water nymph tile 10(43 seconds ago, 4 files, 6+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4c6f2721694a 20:34:08 yeah but we don't present a way to edit them 20:35:52 ahyep 20:36:10 but presumably there is a way to edit rcs? 20:36:57 well are they saying that no game can come with script files that can possibly be edited in some way by the user 20:37:18 presumably an app that allowed you to *edit* your rc would be banned 20:37:22 e.g. a text editor 20:38:35 anyway the rules do seem kind of pointless and obsolete given what you can already do on these phones with javascript in a browser 20:38:37 I wonder, why &^T isn't available outside wizmode 20:43:44 03kilobyte 07* 0.13-a0-2360-g07129d7: Axe Dwarf Hall descs. 10(7 minutes ago, 1 file, 0+ 11-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=07129d786b92 20:43:54 well, i've made up my debt for margery 20:44:01 -!- bh has joined ##crawl-dev 20:44:06 !messages 20:44:07 No messages for bh. 20:44:11 !seen kilobyte 20:44:12 I last saw kilobyte at Sat Jul 13 01:38:37 2013 UTC (5m 35s ago) saying 'I wonder, why &^T isn't available outside wizmode' on ##crawl-dev. 20:44:36 kilobyte: oglaf/badfalcon/ has some great material for crawl ;) 20:44:56 -!- alefury has quit [] 20:45:02 yeah, multiple people pointed this already 20:47:44 03kilobyte 07* 0.13-a0-2361-gc31f49f: Axe the branch desc as well. 10(9 minutes ago, 1 file, 0+ 8-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=c31f49fed7ef 20:47:52 -!- ShadeTornado has quit [Quit: Leaving] 20:49:40 I think Eronarn wanted to include them in his own roguelike, even 20:50:41 no, i made a crawl branch for them :P 20:50:45 early lair keep range enemy 20:51:11 -!- Zermako has quit [] 20:52:57 -!- CryptoCactus has quit [Ping timeout: 264 seconds] 20:53:50 kilobyte: /lute/ is skalds, essentially 20:55:06 the alt text doesn't fit in Crawl, though 20:55:55 -!- CKyle has quit [Quit: CKyle] 20:56:28 -!- CryptoCactus_ is now known as CryptoCactus 20:56:47 huh, I didn't know I could do this with /fireball 20:58:30 kilobyte: wand golem! (I'll be going like this for the next few hours) 20:58:48 I think that nymph's hair is several times the size of her whole body :P 20:59:12 -!- tcjsavannah has quit [Read error: Connection reset by peer] 20:59:19 it's clearly water hair 20:59:25 80s nymph 21:00:08 she had extensions done 21:00:10 Haha 21:00:22 water beads 21:00:43 add some psychedelics and you have late 60s instead of 80s. (black light, anyone?) 21:00:55 -!- jjpalen has quit [Quit: Page closed] 21:01:26 -!- indspenceable has joined ##crawl-dev 21:02:11 -!- santiago has joined ##crawl-dev 21:02:35 geekosaur: I don't regret missing the 80s. 21:03:29 I could have done without them 21:04:23 bh: you missed them? 21:04:44 SamB: I have no memories prior to 1989 or so 21:05:01 oh, well, okay then 21:05:12 bh: were you really that high? 21:05:13 -!- Fhqwhgads_ has quit [Read error: Connection reset by peer] 21:05:15 I haven't actually ever tried to date my earliest memories that way 21:06:32 -!- dpeg has quit [Quit: Lost terminal] 21:06:51 kilobyte: oh! The kitten labyrinth. I knew I'd seen this before 21:07:25 ??lab[5 21:07:25 labyrinth[5/7]: http://oglaf.com/skein/ (SFW) 21:07:49 -!- nooodl has quit [Ping timeout: 276 seconds] 21:10:22 -!- santiago has quit [Ping timeout: 246 seconds] 21:13:01 Profaning Priests Plays Poorly by Arrhythmia 21:13:06 -!- santiago has joined ##crawl-dev 21:15:45 -!- Fhqwhgads_ has quit [Ping timeout: 264 seconds] 21:15:49 -!- Fhqwhgads___ is now known as Fhqwhgads_ 21:18:32 bh: That bug report didn't talk about not turning FOLLOWERS hostile. Presumably those do turn hostile as normal. These are just friendly neutral. 21:18:45 -!- Fhqwhgads__ has quit [Ping timeout: 264 seconds] 21:18:49 DracoOmega: crap. 21:19:22 DracoOmega: maybe I would have understood it correctly if it didn't have a useless title :) 21:19:49 -!- santiago has quit [Ping timeout: 246 seconds] 21:20:06 the useless titles atre clearly for mirroring useless commit titles 21:20:31 bh: Clearly the problem is lacking enough tiles experience to interpret the attached screenshot properly :P 21:20:51 true. I've never had followers in tiles 21:21:12 I miss orc followers turning into artefacts 21:21:20 tenofswords: 'eh? 21:21:24 Hahahaha. Was that actually fixed? 21:21:28 a display glitch 21:21:31 eh? 21:21:36 I know it endured for like 5 versions 21:21:44 Okay, maybe not 5, but a lot 21:22:18 SamB: Too many allies (with equipment, I think?) in one place at a time caused a lot of their tiles to turn into a bunch of unrandarts instead of orcs or whatever 21:22:26 SamB: And these tiles would randomly fluctuate, even 21:22:28 tiles bugs are mysterious. 21:22:44 I think it was due to outright tile display limits 21:23:45 Has that ACTUALLY been fixed though? I don't actually recall it. 21:23:51 Recall reading that it was, I mean 21:23:59 * tenofswords shrugs 21:26:39 Incidentally, you can only convert to Beogh ONCE that way, yes? 21:27:06 why do I keep going berserk 21:27:15 In which case, I am not sure there's actually an issue if the people you 'surrendered' to don't notice you abandoning Beogh again 21:27:24 <|amethyst> DracoOmega: you can convert multiple times 21:27:28 Oh? 21:27:33 <|amethyst> DracoOmega: but you only get the pseudo-pacification once 21:27:35 clearly will be balanced when wrath scales with xl/piety 21:27:44 <|amethyst> subsequent times Beogh accepts you but the orcs do not 21:27:45 |amethyst: Oh. Well, then I guess my point still stands 21:28:01 also I miss beogh wrath having dancing weapons of orc slaying 21:28:13 oh I guess my weapon does that 21:28:15 Maybe one of the few times they were relevant! 21:28:21 -!- Fhqwhgads_ has quit [Ping timeout: 264 seconds] 21:28:27 Since you get them by-definition only when you're vulnerable to them 21:29:22 don't reapers still do this with dragon-slaying 21:29:30 DracoOmega: assuming orc-slaying is bug-free 21:29:33 <|amethyst> DracoOmega: letting you join a second time is one thing (prodigal son and all), but remaining peaceful after you abandon beogh is another 21:29:51 <|amethyst> DracoOmega: otoh, it might not be worth actually tracking that 21:30:14 |amethyst: That's what I meant, more or less. If you can only do it once and you get Beogh wrath in exchange, it doesn't sound like a very generally useful thing to do 21:30:42 last resort "optimal" behviour 21:30:43 |amethyst: And really, would the orcs who turned peaceful necessarily automatically know, anyway? 21:30:51 -!- mizu_no_oto has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 21:31:19 -!- jeffro has joined ##crawl-dev 21:31:20 <|amethyst> DracoOmega: just make beogh abandonment/excommunication unpacify all orcs in sight 21:31:27 |amethyst: Then abandon around a corner? 21:31:28 <|amethyst> DracoOmega: they won't like it if they see you do it 21:31:50 <|amethyst> DracoOmega: as you said it's not a useful thing to do, and at least then it's moderately believable 21:31:57 <|amethyst> DracoOmega: "oh, they don't know" 21:31:57 yeah, it seems reasonable that if they didn't see you renounce him they wouldn't know 21:31:58 Perhaps, I suppose 21:32:05 Easy to implement at least 21:32:13 -!- MaxFrost has quit [Ping timeout: 240 seconds] 21:32:25 they probably shouldn't then shout at you to convert, though 21:32:36 Hahahaha 21:32:40 "pacify" makes me wonder how silly it would be for the renounce being for ely 21:32:44 Maybe friendly ones don't anyway? 21:32:46 <|amethyst> I mean 21:33:03 <|amethyst> would there be a problem with preventing using an orc priest to convert to beogh a second time 21:33:10 <|amethyst> then you wouldn't have to worry about that 21:33:16 why would we bother 21:33:28 how about we just leave all this as-is for people to die hilariously or something 21:33:30 |amethyst: Possibly not, I guess? 21:34:10 On the other hand, how are all the other orcs magically knowing that someone else offered you conversion earlier? 21:34:17 I don't think this is really a balance issue here, either way 21:34:32 <|amethyst> DracoOmega: Beogh tells them 21:34:35 <|amethyst> :) 21:34:42 Yes, I suppose that works 21:34:51 I blame Zot 21:34:52 Who knows the ways of gods and all 21:34:59 the gnomic wizard Zot! 21:35:24 when you join, they don't pacify; your initiation rite is murdering other followers 21:35:27 he deified himself so long ago 21:35:29 as is the case for every orc 21:35:39 Zot (12g) | Spd: 10 | HD: 100 | HP: 499-606 | AC/EV: 2/12 | Dam: 10 | 10weapons, 10items, 10doors | Res: 06magic(400) | Chunks: 07contam | XP: 15000 | Sp: fire storm (8d75), ice storm (10d61), miasma (3d55), chain lightning, shatter | Sz: small | Int: normal. 21:35:39 %??gnome name:Zot n_rpl n_des hd:100 actual_spells spells:fire_storm;ice_storm;miasma;chain_lightning;shatter 21:35:47 and is thus the unnamed god of deep elf priests and mummy priests and draconian zealots 21:35:51 <|amethyst> ontoclasm: murdering then respectfully blessing the corpse of 21:35:55 yes 21:36:00 Amulet of Yendor {-10 Int, -10 Dex, -10 Str, Rage*, Curse*, Stealth--, MR--, Ponderous} -- how about it? ;) 21:36:14 missing -TELE 21:36:19 bh: it's just a plastic imitation 21:36:20 and Blink* 21:36:37 MP-9 21:36:45 what, Amulet of Yendor {} 21:36:56 is that even possible 21:37:03 I think it isn't 21:37:21 so when blinkitis eventually gets in what will have it 21:37:28 Misfortune? 21:37:35 it has to have at least the properties of one of the base amulets right? 21:37:43 SamB: yeah 21:37:53 clearly should bring back midges, and make their melee inflict it 21:37:55 a ring of nothing is pretty easy, just make a ring of rF with rF- on it 21:37:56 <|amethyst> faith 21:38:05 but i don't think any amulets have opposites 21:38:14 ??midge 21:38:17 I don't have a page labeled midge in my learndb. 21:38:17 it's a fixedart anyway 21:38:18 unknown monster: "midge" 21:38:18 %??midge 21:38:19 <|amethyst> faith, -GOD 21:38:23 unknown monster: "midge" 21:38:23 %?midge 21:38:26 @?midge 21:38:27 midge (095) | Speed: 10 | HD: 2 | Health: 6-16 | AC/EV: 4/10 | Damage: 806(blink) | Flags: 05demonic, fly | Res: 06magic(8), 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 13. 21:38:27 ??amulet of innacuracy 21:38:27 I don't have a page labeled amulet_of_innacuracy in my learndb. 21:38:34 @?imp 21:38:34 unknown monster: "imp" 21:38:35 ??amulet of innaccuracy 21:38:35 I don't have a page labeled amulet_of_innaccuracy in my learndb. 21:38:38 @?crimson imp 21:38:38 crimson imp (055) | Speed: 10 | HD: 3 | Health: 9-18 | AC/EV: 3/14 | Damage: 4 | Flags: 05demonic, fly, regen, !sil | Res: 06magic(36), 05hellfire, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 08holy++ | XP: 48 | Sp: blink. 21:38:40 ??innac 21:38:40 I don't have a page labeled innac in my learndb. 21:38:43 @0.9?imp 21:38:48 @-0.9?imp 21:38:56 ontoclasm: ring of fire {rF-, rC+} would be funny. 21:38:58 ...how does that work again... 21:39:01 <|amethyst> Grunt: only chei has that 21:39:05 %-0.9?imp 21:39:06 imp (055) | Speed: 10 | HD: 3 | Health: 9-18 | AC/EV: 3/14 | Damage: 4 | Flags: 05demonic, fly, regen, !sil | Res: 06magic(36), 05hellfire, 03poison, 04rot, 13neg+++, 13torm | Vul: 12cold, 08holy++ | XP: 48 | Sp: blink. 21:39:06 <|amethyst> %0.9?imp 21:39:13 Could not execute monster-0.8: No such file or directory 21:39:13 %0.8?imp 21:39:15 >_> 21:39:17 bh: ring of "fire" 21:39:28 <|amethyst> 0.9's the earliest that works; patches accepted 21:39:33 hairy devil (044) | Speed: 10 | HD: 7 | Health: 24-52 | AC/EV: 7/10 | Damage: 12, 12 | Flags: 05demonic | Res: 06magic(37), 03poison, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 224. 21:39:33 %0.9?hairy devil 21:39:35 if only more 5s worked 21:39:41 <|amethyst> theoretically there's a branch for 0.8 but I wasn't able to make it compile 21:39:43 ontoclasm: it would still give you a Fire boost 21:39:49 at least somebody worked on 4s! 21:39:52 Haha, I had legitimately forgotten hairy devils existed 21:39:55 <|amethyst> certainly it did at come point 21:39:56 unknown monster: "subtractor snake" 21:39:56 %0.9?subtractor snake 21:40:01 :( 21:40:01 hm 21:40:08 rip 21:40:09 subtractor snake (10S) | Spd: 18 | HD: 18 | HP: 77-123 | AC/EV: 6/16 | Dam: 2514(subtractor) | cold-blooded | Res: 06magic(72) | XP: 3037 | Sz: Large | Int: insect. 21:40:09 <|amethyst> %0.10?subtractor snake 21:40:17 what 21:40:28 I think they are negative space 21:40:42 subtractors should come back, one day... 21:40:45 %git 456a99c 21:40:46 07kilobyte * 0.10-a0-2917-g456a99c: Subtractor snakes, to make Zot less sane. 10(1 year, 7 months ago, 15 files, 43+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=456a99c6ca89 21:40:58 -!- pelotron_ has quit [Quit: ~Internet()] 21:41:08 unknown monster: "subtractor snake spd:-18" 21:41:08 <|amethyst> %?? subtractor snake name:antisnake n_rpl n_des n_spe spd:-18 21:41:11 unknown monster: "subtractor snake" 21:41:11 <|amethyst> %?? subtractor snake name:antisnake n_rpl n_des n_spe 21:41:13 %git d057b7f 21:41:13 07kilobyte * 0.10-a0-3035-gd057b7f: Schedule a small arithmetic accident for subtractor snakes. 10(1 year, 6 months ago, 5 files, 12+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=d057b7f39b74 21:41:18 unknown monster: "subtractor snake spd:-18" 21:41:18 <|amethyst> %0.10? subtractor snake name:antisnake n_rpl n_des n_spe spd:-18 21:41:21 antisnake (10S) | Spd: 18 | HD: 18 | HP: 77-123 | AC/EV: 6/16 | Dam: 2514(subtractor) | cold-blooded | Res: 06magic(72) | XP: 3037 | Sz: Large | Int: insect. 21:41:21 <|amethyst> %0.10? subtractor snake name:antisnake n_rpl n_des n_spe 21:41:46 but does it have tea and nottea at the same time 21:41:57 ??subtractor 21:41:58 I don't have a page labeled subtractor in my learndb. 21:42:39 -!- ontoclasm has quit [Read error: Connection reset by peer] 21:44:02 <|amethyst> !send tenofswords PARTICLE 21:44:02 Sending PARTICLE to tenofswords. 21:44:11 Debian builds of the trunk branch on crawl.develz.org updated to: 0.13-a0-2361-gc31f49f 21:44:49 particle man, particle man 21:45:21 03kilobyte 07* 0.13-a0-2362-gf66529f: Revert "Messages for undead who drink potions of mut or bmut." 10(52 minutes ago, 8 files, 39+ 56-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=f66529f1eef4 21:45:21 03kilobyte 07* 0.13-a0-2363-g13ea164: Re-add the message for [un]beneficial mutation for undead. 10(43 minutes ago, 3 files, 12+ 3-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=13ea16426ee8 21:45:21 03kilobyte 07* 0.13-a0-2364-g0ccec6c: Mark beneficial mutation as bad rather than useless for the undead. 10(38 minutes ago, 1 file, 1+ 4-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0ccec6c07c10 21:45:21 03kilobyte 07* 0.13-a0-2365-g0be616e: Don't mark potions as perm-useless when in lich form. 10(26 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=0be616e74fe6 21:45:21 03kilobyte 07* 0.13-a0-2366-ga71b95b: Explain why @divine_esteem@ is not just an internal key. 10(9 minutes ago, 1 file, 1+ 1-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=a71b95b7f8cb 21:45:21 03kilobyte 07* 0.13-a0-2367-ge81748d: Add "of Yendor" to randart jewelry names. 10(6 minutes ago, 1 file, 3+ 0-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e81748d16f4b 21:45:24 * geekosaur waves :p 21:46:07 *snrk* 21:46:14 -!- tcjsavannah has quit [Ping timeout: 240 seconds] 21:46:14 -!- tcjsavannah_ is now known as tcjsavannah 21:46:20 tick 21:46:38 kilobyte: I thought we were gonna make a stupid unrand 21:47:13 -!- Korps is now known as KorpsDeKrieg_ 21:47:13 -!- KorpsDeKrieg_ has quit [] 21:47:19 SamB: it sounded just as a joke rather than a serious proposal 21:47:34 SamB: if not, the "revert" button is over there -----> 21:47:39 " You are disoriented. Blackness swims toward you like a school of eels who have just seen something that eels like a lot." 21:47:41 yeah yeah 21:47:54 wait you have a BUTTON for that? 21:48:05 SamB: not literally :p 21:49:55 as for subtractor snakes, their function but not name have been proposed for rainbow serpents (or possibly The Rainbow Serpent) 21:50:13 as that's a thing from mythology of natives from down under 21:50:21 more chaos branded stuff = yawn 21:50:55 for Snake it could be good functionality though 21:51:23 not even chaos, rather, but klown 21:51:24 even worse 21:51:37 ??klown 21:51:38 klown[1/1]: Special damage type used by Killer Klowns. Per attack randomly: nasty poison (spiny frog), rot (necrophage), drain (wraith), fire (lava fish), cold (ice beast), blink self (phantom), antimagic (lorocyproca). 21:51:41 should add an assert that crashes if klown is used on anything not klowns 21:51:51 good thing it's not called klown 21:51:52 it's so woefully boring 21:52:04 unknown monster: "klown" 21:52:04 %??klown 21:52:09 Killer Klown (05@) | Spd: 13 | HD: 20 | HP: 126-178 | AC/EV: 10/15 | Dam: 3012(klown) | 10doors, see invisible, regen, !sil | Res: 06magic(160) | XP: 4745 | Sp: blink | Sz: Medium | Int: high. 21:52:09 %??killer klown 21:52:25 unknown monster: "keystone kop" 21:52:25 %??keystone kop 21:52:53 I like how the only example for anhtimagic is so much more dangerous than the rest of the brands 21:53:00 i'd like to fight key stone kops 21:53:22 there should probably be an early antimagic monster somewhere 21:53:30 blue ugly things 21:53:31 <_< 21:53:36 cold kills people dead when done by a high HD monster 21:53:38 subtractor...... 21:53:48 early lair, they subtract your MP 21:54:21 should use newdraining 21:54:46 -!- tcjsavannah has quit [Quit: tcjsavannah] 21:57:20 -!- tenofswords has quit [Quit: leaving] 22:00:45 -!- ackack has quit [Quit: Leaving] 22:01:42 -!- minqmay has quit [Quit: Leaving] 22:01:57 -!- jeffro has quit [Ping timeout: 264 seconds] 22:03:32 -!- six40sword has quit [Quit: six40sword] 22:03:59 03MarvinPA 07* 0.13-a0-2368-g1f063cc: Remove Lamia's band 10(7 minutes ago, 4 files, 4+ 17-) 13http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=1f063cc540ff 22:04:13 speaking of snake things 22:04:41 Heh, I had actually been thinking of getting around to doing that myself 22:04:44 But have been distracted 22:06:05 mesmerise + strong band seems more interesting than whatever she does otherwise (pretend to be boris) 22:06:30 I just had two terrible ideas: acid clouds, and storm clouds 22:06:34 it's "interesting" in the sense that it's so overwhelmingly out of scale dangerous that it's basically never correct to fight her 22:06:50 granted this is because of the total package 22:06:53 that's because she has ridiculous stats 22:07:03 like if she were severely nerfed but got a good band..... 22:07:05 and OOD and who knows what else 22:07:31 well she has haste so that's one thing she has over Boris 22:07:57 also does removing the band actually mean you should fight her? I doubt it's hard to seperate them 22:07:59 -!- N78291 has quit [Quit: null] 22:08:26 bh: earth clouds 22:08:26 bh: Doesn't the latter already exist on some branch? 22:08:35 ??cumulogranite 22:08:36 cumulogranite[1/1]: Rock-filled clouds, an actual RL aviation term and the bestest word ever. A mandatory Earth/Air lev9 spell. 22:08:36 boris also can't constrict 22:08:38 it's kind of a pain to do because of how durable greater nagas and naga warriors are 22:08:49 can't use the stairs to do so reliably because of constrict 22:09:12 basically the individual band members are durable enough that everyone else can catch up even at slow speeds 22:09:13 DracoOmega: I'm not sure, but if it does exist it should discharge electricity into things standing in 'em. The more clouds, the more ouch 22:09:23 i once used haunt to kill pretty much her entire band before she came out. and she mauled me anyway 22:09:27 pre-haunt nerf 22:10:20 -!- myrmidette has quit [Quit: Page closed] 22:10:41 -!- ackack has quit [Read error: Connection reset by peer] 22:10:51 I will say that sometimes the band made it harder for Lamia to kill you because it got in her way of hasting and then throwing poison arrows and OOD around at superspeed 22:11:10 Lamia (06N) | Spd: 8 (act: 80%) | HD: 18 | HP: 200 | AC/EV: 6/10 | Dam: 40, 1203(constrict) | 10weapons, 10items, 10doors, 04eats corpses, fighter, spellcaster, see invisible | Res: 13magic(immune), 03poison | Chunks: 09poison | XP: 4706 | Sp: destruction orb (8d16), mesmerise, haste, poison arrow (3d25), teleport self | Sz: Large | Int: high. 22:11:10 %??lamia 22:11:11 well, that is a point 22:11:34 heh. of course she eats corpses on top of the rest of it 22:11:52 In effect the Ilsuiw band is a mesmer band anyway 22:12:17 she doesn't have it herself, mind 22:12:18 I'm just saying, the band isn't the problem as far as I can see, and that particular combo is actually unique, unlike being another conjurer unique + huge stats 22:12:23 yeah, but Ilsuiw is nowhere near as threatening 22:12:44 the Ilsuiw band isn't thaaaaat far off, depending 22:12:45 i wouldn't be opposed to reducing the ridiculous stats instead yeah 22:12:50 since they are pretty ridiculous 22:12:58 Frederick (03@) | Spd: 10 | HD: 21 | HP: 159 | AC/EV: 0/10 | Dam: 27 | 10weapons, 10items, 10doors, spellcaster, see invisible | Res: 06magic(140) | Chunks: 07contam | XP: 3749 | Sp: mystic blast (3d25), b.cold (3d30), invisibility, iron shot (3d36) | Sz: Medium | Int: normal. 22:12:58 %?? frederick 22:13:26 Ilsuiw is definitely much less threatening herself, doesn't have very good melee but does have comparable spell damage and durability 22:13:37 SwissStopwatch: oh, you're right 22:13:44 imo remove lamia then 22:14:12 The Ilsuiw band is definitely always an interesting fight just because of the number of things it can collectively do, too 22:14:33 Ilsuiw is interesting, often challenging, and well designed. Lamia, not really. 22:14:39 she's deadly but that's about it 22:14:45 yeah Lamia's band is not nearly as tricksy 22:14:45 yeah. i've always been lucky enough to be able to stairdance the ilsuiw band 22:14:46 Well, a naga band isn't going to have quite that range of options no matter what, at present 22:14:47 yeah i would not be opposed to removal either 22:15:07 I actually do kind of like the mesmerize + ood combo, to be honest 22:15:30 -!- CryptoCactus has quit [Quit: Leaving] 22:15:42 having a unique naga band be as interesting as the ilsuiw band would definitely require new nagas 22:16:20 (This is the point where DracoOmega decides that a Snake overhaul is his next project >_>) 22:16:29 Hahaha 22:16:44 naga sorcerers!!! 22:16:45 Well, I did plan at least a tweak or two, here and there >.> 22:16:57 wow you're so predictable 22:17:01 DracoOmega: what about mesmerize + LCS, I heard that exists now 22:17:15 Naga summoners that throw executioners at you. 22:17:30 st_: That is a point, though perhaps I just really like ood in general (I do, actually) 22:17:33 LCS doesn't have any extra positional games, but the OOD positional games are usually just irritating and dumb 22:17:44 Give them a bit more range, I guess. 22:18:06 like "I could learn exactly how the movement rules on this work to dodge it better.... or I could just get hit in the face with it. Let's go for option 2, much easier" 22:18:35 -!- VolteccerJack has quit [Quit: Page closed] 22:18:46 heh. that's my solution most of the time 22:18:52 Normally getting hit in the face is not something you can afford to do very much at all 22:18:58 either that or "throw meat shields in the way" 22:19:24 well yes OOD does an obnoxious amount of damage so it's good to be able to slip some of them 22:19:43 What, so it's obnoxious when it hits you and obnoxious when it doesn't hit you, too? :P 22:19:49 yes :P 22:19:57 see, OOD is the real thing players hate not this item destruction bs 22:20:02 Haha 22:20:02 Monster pain is such a funny thing. 22:20:06 i much prefer the meat shield option. but it's not always available 22:20:08 no I think this is probably mostly just me 22:20:15 What with it working even on gargoyles who are both rTorment and rN+. 22:20:17 -!- Nightbeer has quit [Read error: Connection reset by peer] 22:20:20 :v 22:20:21 ...or maybe not, I really don't actually know 22:20:29 Pain isn't supposed to work if you have rN 22:20:37 I'm pretty sure 22:20:47 If it actually is, that sounds like a bug 22:20:50 there's a difference between things I hate and things I think shouldn't exist, after all 22:21:12 not sure if rN+ should stop it (just rN+++), but that's what monster resistance does 22:21:53 It has been broken since I started playing, but it's just a nitpickly bug since pain is such a weak spell anyways. 22:22:16 well, altering item destruction could get rid of some issues 22:22:42 I wonder how bh's approach would work if the status actually lasted some noticeable time 22:23:09 is that the "you can't use this" approach? 22:23:30 yeah; not the best but no one proposed anything better so far 22:23:41 "no change" is better 22:23:46 I feel pretty strongly that the status quo is better than that, yes 22:24:16 Despite how annoying it is I don't even think item destruction is severely harmful except to a couple sorts of character, anyway 22:24:17 or 'remove it all and leave it there' 22:24:22 Making things designed as reliable escapes into very unreliable ones will considerably increase danger from an awful lot of common things 22:24:24 the current state of the branch basically removes item destruction for all practical purposes 22:24:48 -!- CKyle has joined ##crawl-dev 22:25:02 MarvinPA: why is no change better? 22:25:05 Which is a pretty major balance change for what is, ostensibly, supposed to be just a reduction in annoyance 22:25:11 kilobyte: That sounds wonderful. 22:25:21 we've explained this already 22:25:40 It's the part where the items suddenly become useless in several of the situations where one would want them 22:25:41 i believe i pointed out the other day that a 1:8 chance of failing to blink/heal wounds/whatever 3 consecutive times is horrendous 22:25:48 let alone the 1:2 to do it once 22:26:00 SwissStopwatch: for a few turns, with plenty of warning 22:27:33 is that actually less annoying, anyway 22:27:42 Warning in what sense? Warning that that fire giant COULD fireball you doesn't seem like a great warning if it decides to do it two or three times in a row and suddenly you're at critical hp 22:28:08 Also plenty of times you get no warning at all 22:28:24 Like things hitting you the moment they come into LoS, whether around corners or teleports, or whatnot 22:28:32 DracoOmega: as if scrolls were the only emergency item, ever 22:29:04 Well, ?blinking is kind of hard to substitute for a lot of things 22:29:05 scrolls and potions together are the most commonly available one 22:29:29 And yes, also common things like yaktaur bands can easily apply fire and cold damage at the same time 22:29:40 and orc wizards 22:29:43 Without even requiring multiple differing enemies to be at the same place at once 22:30:17 so for 100 turns out of a 120k turn game you would need to take a few steps away before reading the scroll 22:30:45 so you're saying it is inconsequential 22:30:48 so why have it? 22:30:50 What does current item destruction add, anyway? 22:31:41 Thyme: stops making scrolls of blinking/etc from being a no-brainer 22:31:58 kilobyte: Well, blinking scrolls are FOR the situations where you can't afford to take a few more steps away. That is their main use 22:32:07 kilobyte: What sort of nobrainer? 22:32:10 When you need to be away immediately 22:32:13 it doesn't really do that though, it mostly just makes you perform annoying inventory management ot not carry very many of them at once 22:32:17 If you're going to be in danger, bring 2-3 of each 22:32:54 The only times that I consider dropping them is where they can pop without me being in danger 22:33:30 Just because I have 8 scrolls of blinking doesn't mean I want to use them like it ain't no thing. 22:33:31 st_: the current "destruction" branch has durations so low that they're totally incosequential, at least in my playtesting (early game the honest way plus a bunch of scenarios in wizmode) 22:33:42 -!- rchandra has joined ##crawl-dev 22:34:14 Bloax: if you carry them on you, they're going to burn -- so you either don't or carry just one 22:35:35 i don't really think ?blinking is a no-brainer anyway. i'd much rather use a different option if it will work 22:35:42 ^ 22:35:46 those things don't grow on trees 22:35:59 here's a no brainer: always use ?tele instead of wand tele. 22:36:02 you certainly do have to consider whether the fight is actually bad enough that you need to use them to escape 22:36:06 kilobyte: And whenever you burn or lose that ?blink, you'll need to fetch another for those unpleasant situations 22:36:06 I'd say, status quo > current "destruction" > no item destruction at all; but I wonder how to make the idea better -- it appears vastly increasing durations could work 22:36:10 That can't be escaped without it 22:36:31 well, telescroll troves exist 22:36:38 Or are really dicey without it, I should say. 22:36:45 SwissStopwatch: and getting troves are basically a given 22:36:46 other than that though, yes, you use ?tele instead of /tele in general, but who cares 22:36:53 bh: moths of suppression 22:37:05 ah right those turn off wands don't they 22:37:17 ??famous last messages[4 22:37:18 famous last messages[4/13]: Magic scrolls do not work when you're silenced! 22:37:20 er 22:37:22 yeah my spider zig death regretted using potions/scrolls before wands 22:37:31 ??famous last messages[7 22:37:32 famous last messages[7/13]: You may not evoke while suppressed! 22:37:34 basically there are some annoying edge cases either way 22:37:44 (was good to query both of those it turns out) 22:37:51 once I died fighting Aizul because I didn't realize that you needed to speak to Trog berserk 22:38:21 I've died to Mennas that way 22:38:23 one of many reasons amulet of rage is not useless with trog 22:40:15 although not the highest priority thing to have, still 22:44:54 -!- Poncheis has quit [Quit: ChatZilla 0.9.90 [Firefox 22.0/20130618035212]] 22:45:18 -!- MaxFrosty has quit [Remote host closed the connection] 22:47:47 -!- indspenceable has quit [Remote host closed the connection] 22:48:25 -!- bonghitz has quit [Remote host closed the connection] 22:52:29 -!- ProzacElf has quit [Quit: bye] 22:53:19 -!- indspenceable has joined ##crawl-dev 22:55:41 can we replace Labs with a good portal? 22:56:46 How about we instead make Labs into a better portal? 22:57:08 (And we can always add some other portal type too, if there's a good one. There's not some hard limit here :P) 22:57:26 -!- Blazinghand has quit [Ping timeout: 240 seconds] 22:57:31 labs are the best portal 22:57:56 -!- santiago has joined ##crawl-dev 22:57:59 -!- Nivim has joined ##crawl-dev 22:58:08 Hard limit: the number of characters we have available for branch codes <_< 22:58:11 rchandra: I find it insufferably dull 22:58:50 -!- ussdefiant has joined ##crawl-dev 23:00:20 what portal do you suggest 23:00:51 -!- mnoqy has quit [Quit: hello] 23:00:51 I didn't have much specific in mind when I said that 23:01:15 maybe bh did 23:01:18 i assume that was referring to the unspecified "good portal" 23:01:24 Grunt: at least we don't need letters for portals 23:01:32 Oh, oops 23:01:33 let me check the wiki 23:02:11 Grunt: also if we're replacing that doesn't seem to use up anything? 23:02:45 How about demonpit? https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:dungeon:portal_vaults:portal_vaults 23:03:32 4/3-tier demons are probably more interesting than 5/4 23:04:30 is stasis suppoed to block new draining, and/or something else that wraiths might be doing? 23:05:00 -!- indspenceable has quit [Remote host closed the connection] 23:05:12 rchandra: you're a drac and it's doing cold damage 23:05:14 Wraith touch slows 23:05:36 ah, I didn't know wraths did cold damage 23:05:47 Well, only freezing wraiths do 23:05:50 wrath of the snowman 23:05:56 oh i was referring to " The wight hits you with a runed great sword. Your amulet of stasis rumbles. The wight freezes you." 23:06:06 yeah lainiw caught that one already :) 23:06:25 Message ordering sounds a little awkward on that one 23:06:34 the snowman looks like this: ☃ 23:08:19 todo: make the ice beast glyph ☃ 23:08:58 :D 23:09:28 -!- ophanim1 has quit [Read error: Connection reset by peer] 23:12:09 -!- johnny0 has quit [Ping timeout: 264 seconds] 23:13:54 -!- orionstein is now known as orionstein_away 23:17:50 -!- Nivim has quit [Quit: WeeChat 0.4.1] 23:18:58 -!- Nivim has joined ##crawl-dev 23:22:38 Did you guys know that webtiles slowly accumulate latency as time goes by in one sitting? 23:23:00 -!- mizu_no_oto has quit [Quit: Computer has gone to sleep.] 23:23:02 -!- jason55 has quit [Quit: Page closed] 23:23:12 Yes. 23:23:22 Well, I've noticed it, but I don't think I've pointed it out to anyone. 23:23:51 Well yeah, me neither until now. 23:23:52 probably space leaks 23:24:04 It's not noticeable unless you've been playing for over an hour in a row. 23:24:19 does the browser memory usage go up? 23:24:21 And opening a new tab fixes it completely. 23:24:26 Let's see. 23:25:22 I just started a new one a minute ago and it's on 88 MB. 23:25:32 Let's see how far it's up in some twenty minutes. 23:25:40 huh, the revolution will not be merchandized: http://fightcastorevade.comicgenesis.com/d/20010801.html 23:25:51 -!- Cunnus has quit [Quit: Page closed] 23:26:28 -!- Daekdroom has quit [Quit: Saindo] 23:28:56 -!- CKyle has quit [Quit: CKyle] 23:31:08 -!- simmarine has quit [Read error: Connection reset by peer] 23:38:25 -!- mnoqy has joined ##crawl-dev 23:42:48 -!- dagonfive has quit [Read error: Connection reset by peer] 23:44:13 -!- indspenceable has joined ##crawl-dev 23:44:33 Unstable branch on crawl.lantea.net updated to: 0.13-a0-2368-g1f063cc (34) 23:46:16 -!- sacje has quit [Ping timeout: 240 seconds] 23:47:08 -!- Bloaxor has joined ##crawl-dev 23:47:09 -!- Bloax has quit [Read error: Connection reset by peer] 23:48:08 so I'm trying to add a new delay but it keeps getting stopped by an AI_MESSAGE interrupt seemingly coming from the "you continue to..." delay message 23:48:49 and I have absolutely no clue why it is doing this 23:48:49 -!- Bloaxor has quit [Read error: Connection reset by peer] 23:49:06 -!- Bloaxor has joined ##crawl-dev 23:50:42 -!- ahahaha has quit [Quit: Page closed] 23:54:18 -!- CKyle has joined ##crawl-dev 23:55:12 Mennas Spawns Without Halo by Arrhythmia 23:56:49 -!- bh has quit [Ping timeout: 250 seconds] 23:59:25 -!- Peep has quit [Ping timeout: 250 seconds]