00:01:03 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2696-g5d5c096 (34) 00:10:44 -!- magicpoints has quit [Ping timeout: 252 seconds] 00:18:06 -!- ussdefiant has quit [Ping timeout: 276 seconds] 00:18:44 -!- Roarke has quit [Quit: Page closed] 00:21:47 -!- dcssrubot124 has quit [Read error: Connection reset by peer] 00:22:29 -!- jeanjacques has joined ##crawl-dev 00:22:40 -!- kekekela has quit [Quit: Page closed] 00:22:43 -!- Kalir has quit [Ping timeout: 256 seconds] 00:23:51 -!- Kalir has quit [Changing host] 00:32:32 -!- mumra has quit [Ping timeout: 245 seconds] 00:33:15 -!- kephouse has quit [Quit: Page closed] 00:36:30 -!- Krag has quit [Quit: Nettalk6 - www.ntalk.de] 00:48:26 -!- neynt has quit [Ping timeout: 252 seconds] 00:54:39 -!- Pacra has quit [Quit: Pacra] 01:01:55 -!- yogaFLAME has quit [Quit: Page closed] 01:02:34 -!- remyroy has quit [Read error: Connection reset by peer] 01:03:08 -!- dtsund has joined ##crawl-dev 01:03:33 Unstable branch on crawl.develz.org updated to: 0.12-a0-2696-g5d5c096 (34) 01:05:10 -!- Vizer has quit [Read error: Connection reset by peer] 01:05:33 -!- Vizer has joined ##crawl-dev 01:06:58 -!- WalkerBoh has quit [Remote host closed the connection] 01:07:48 -!- Pacra has joined ##crawl-dev 01:07:50 -!- eb has quit [] 01:12:24 -!- Melum has quit [Quit: Was eaten by a grue.] 01:17:48 -!- GuraKKa has quit [Read error: Connection reset by peer] 01:19:52 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-2696-g5d5c096 01:23:03 -!- _dd has joined ##crawl-dev 01:31:17 -!- MaxFrost has quit [Ping timeout: 245 seconds] 01:33:04 -!- Snarwin has quit [Quit: leaving] 01:36:57 -!- BOOPYPUTT has quit [Client Quit] 01:37:17 -!- Boopy has quit [Client Quit] 01:38:47 -!- y2s82 has quit [Ping timeout: 245 seconds] 01:41:54 -!- minqmay has quit [Quit: Leaving] 01:42:53 -!- bmfx has quit [Quit: Lost terminal] 01:48:17 -!- y2s82 has quit [Ping timeout: 256 seconds] 01:51:54 -!- dcssrubot401 has quit [Read error: Connection reset by peer] 01:52:57 -!- y2s82 has quit [Remote host closed the connection] 01:54:08 -!- Naruni has quit [Remote host closed the connection] 02:04:06 -!- mivue has quit [Quit: mivue] 02:04:46 NekoRex (L27 MiFi) (Abyss:1) 02:06:09 NekoRex (L27 MiFi) (Abyss:1) 02:06:32 -!- y2s82 has quit [Ping timeout: 252 seconds] 02:06:39 -!- oberstein has joined ##crawl-dev 02:06:50 -!- lobf has quit [Quit: lobf] 02:07:16 NekoRex (L27 MiFi) (Abyss:1) 02:07:32 -!- scrubnub has quit [Ping timeout: 252 seconds] 02:07:51 NekoRex (L27 MiFi) (Abyss:1) 02:10:10 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 02:13:51 NekoRex (L27 MiFi) (Abyss:1) 02:15:56 -!- clinew has quit [Quit: leaving] 02:17:59 -!- Danei has quit [Quit: Those who tell the truth shall die, those who tell the truth shall live forever.] 02:18:09 -!- ophanim has quit [Read error: Connection reset by peer] 02:18:23 I'd tend to guess these crashes are caused by bh's drowning prevention commit, since they seem to be caused by abyss_morph 02:18:30 but I don't know anything about the code 02:21:08 -!- soundlst has quit [Remote host closed the connection] 02:21:30 -!- Villadelfia has quit [Ping timeout: 250 seconds] 02:23:12 -!- BOOPYPUTT has quit [Quit: Leaving] 02:24:47 -!- Villadelfia has joined ##crawl-dev 02:27:16 -!- simmarine has quit [Ping timeout: 260 seconds] 02:33:13 -!- kephouse has quit [Quit: Page closed] 02:48:20 -!- bonghitz has quit [Remote host closed the connection] 02:50:03 -!- kittykai has quit [Ping timeout: 256 seconds] 02:56:42 -!- dtsund has quit [Ping timeout: 276 seconds] 02:58:23 -!- dtsund has joined ##crawl-dev 02:58:42 -!- SkaryMonk has quit [Quit: Leaving.] 03:07:24 -!- Pthing has quit [Read error: Connection reset by peer] 03:18:45 -!- SkaryMonk has joined ##crawl-dev 03:21:58 -!- dcssrubot608 has quit [Read error: Connection reset by peer] 03:23:49 -!- vadatajs has quit [Read error: Connection reset by peer] 03:24:38 -!- cptwinky_ has quit [Ping timeout: 252 seconds] 03:25:24 -!- Hosg has quit [Read error: Connection reset by peer] 03:31:02 -!- SkaryMonk1 has joined ##crawl-dev 03:32:56 -!- SkaryMonk has quit [Ping timeout: 264 seconds] 03:33:20 -!- dcssrubot594 has quit [Ping timeout: 252 seconds] 03:41:31 -!- Xiberia has joined ##crawl-dev 03:42:29 -!- geedmat has quit [Quit: Page closed] 03:45:20 -!- NekoRex has quit [Quit: "All the vain and ignorant will look up and shout 'Save us!', and I'll look down and whisper... 'Nyo.'"] 04:02:02 -!- crate has quit [Ping timeout: 250 seconds] 04:11:48 -!- TZer0 has quit [Ping timeout: 245 seconds] 04:27:35 -!- Vizer_ has joined ##crawl-dev 04:28:45 -!- phyphor_ has joined ##crawl-dev 04:31:46 -!- greensna1k has joined ##crawl-dev 04:35:05 -!- Pacra___ has joined ##crawl-dev 04:35:15 -!- rossi has quit [Quit: WeeChat 0.4.0] 04:35:57 -!- djinni_ has joined ##crawl-dev 04:36:21 -!- _dd has quit [*.net *.split] 04:36:21 -!- Pacra has quit [*.net *.split] 04:36:21 -!- Vizer has quit [*.net *.split] 04:36:21 -!- ZRN has quit [*.net *.split] 04:36:21 -!- domiryuu has quit [*.net *.split] 04:36:21 -!- codehero_ has quit [*.net *.split] 04:36:21 -!- djinni has quit [*.net *.split] 04:36:21 -!- SwissStopwatch has quit [*.net *.split] 04:36:21 -!- Henzell has quit [*.net *.split] 04:36:21 -!- greensnark has quit [*.net *.split] 04:36:21 -!- Pedjt has quit [*.net *.split] 04:36:21 -!- neuwiz has quit [*.net *.split] 04:36:21 -!- BrightCloud has quit [*.net *.split] 04:36:21 -!- phyphor has quit [*.net *.split] 04:43:46 -!- _dd has joined ##crawl-dev 04:44:20 -!- Henzell has joined ##crawl-dev 04:48:51 -!- dtsund has left ##crawl-dev 04:52:24 -!- Pacra___ has quit [Quit: Pacra___] 05:02:33 -!- HDA has quit [Ping timeout: 245 seconds] 05:03:08 -!- dcssrubot874 has quit [Read error: Connection reset by peer] 05:04:39 -!- cbus has quit [Read error: Operation timed out] 05:18:35 -!- ktgrey has quit [] 05:24:04 Minotaur's headbutt ability angers elyvilon while life protection by TannedBear 05:29:14 -!- Vizer_ has quit [Quit: bye] 05:31:14 -!- freefall has quit [Remote host closed the connection] 05:31:34 -!- freefall has joined ##crawl-dev 05:32:03 -!- SkaryMonk has joined ##crawl-dev 05:32:51 -!- SkaryMonk1 has quit [Ping timeout: 252 seconds] 05:51:36 -!- Blazinghand has quit [Read error: Connection reset by peer] 05:53:55 -!- Lasse- has quit [Remote host closed the connection] 05:54:30 -!- Kellhus has quit [Quit: Page closed] 05:55:05 -!- MaxFrost has quit [Ping timeout: 255 seconds] 05:56:16 -!- Tekkuni has quit [Quit: Page closed] 06:00:53 -!- reu has quit [Ping timeout: 245 seconds] 06:03:58 -!- Stelpa has quit [Ping timeout: 258 seconds] 06:06:58 -!- Wehk has joined ##crawl-dev 06:08:15 -!- Zermako has quit [] 06:12:21 -!- GuraKKa has quit [Read error: Connection reset by peer] 06:18:49 -!- edlothiol has joined ##crawl-dev 06:19:38 Line of fire blocked by wall by ReRonin 06:25:21 -!- rast has joined ##crawl-dev 06:25:32 -!- Sabaki has quit [Read error: Connection reset by peer] 06:26:20 -!- MarvinPA has joined ##crawl-dev 06:36:39 MarvinPA: the desc of Lugonu doesn't match your change: you stopped only piety for kills, but not corpse sacrifices or banishment 06:36:58 yet the desc says "does not grant piety to worshippers while they remain in the Abyss itself" 06:44:43 a good time to remove lucy corpse piety 06:47:37 -!- rossi has quit [Quit: WeeChat 0.4.0] 06:49:57 Two Ecumenical temples by ReRonin 06:55:54 -!- scummos has quit [Ping timeout: 276 seconds] 07:04:21 -!- tensorpudding has quit [Ping timeout: 276 seconds] 07:11:03 -!- Pepe[netbook] has quit [Ping timeout: 258 seconds] 07:14:10 -!- dcssrubot13 has quit [Read error: Connection reset by peer] 07:20:28 -!- Impy_ has quit [Ping timeout: 245 seconds] 07:20:29 banishment is handled, just not corpses, yeah 07:24:18 how should it work? 07:24:51 I have an unpushed commit that simplifies everything by moving the player_in_branch(BRANCH_ABYSS) to the front, cutting all Lucy piety gain 07:25:18 03MarvinPA 07* 0.12-a0-2697-g3374e90: Don't activate minotaur retaliation while under Ely lifesaving 10(18 minutes ago, 1 file, 2+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=3374e90a7633 07:25:47 but then I realized you could leave corpses intentionally (since no "real" natives leave corpses) 07:26:07 -!- mgq has joined ##crawl-dev 07:28:25 -!- mgq has left ##crawl-dev 07:28:46 hm, maybe it's simpler to not give piety for them anyway 07:29:04 -!- clouded_ has joined ##crawl-dev 07:29:34 ie, she should give more piety for non-corpses but drop sacrifices outright? 07:29:57 oh, i meant just not give piety for corpse sacrifices in the abyss 07:30:07 -!- Kalir has quit [Changing host] 07:30:23 but i wouldn't mind changing it to remove lugonu corpse sacrifices entirely and give more piety from kills either 07:30:28 ah, I thought you like ChrisOelmueller's idea 07:30:30 hmm 07:30:38 let's or let's talk? 07:30:50 not too strongly opinionated on it but i'm certainly not against it 07:31:03 I'm ambivalent, but it'd slightly simplify autoexplore code :p 07:31:03 probably needs more input, but the flavour in general is a bit weird 07:31:18 (no need to walk to corpses in the Abyss when you press "o" :p) 07:31:34 -!- SkaryMonk1 has joined ##crawl-dev 07:31:54 -!- SkaryMonk has quit [Ping timeout: 264 seconds] 07:32:47 kilobyte: by the way i was testing with this now, http://bpaste.net/show/bcWUYSfPuXqLowRdVbLC/ 07:32:53 decide something folks, so I know which way to fix it :p 07:33:16 ChrisOelmueller: how does it look? 07:33:30 (ah, I didn't push what I did before, with your input) 07:34:10 it separates "Vaults:1" and the list of indented vaults with one blank 07:34:31 so Vaults:1 layout_vaults, serial_shops, v_misc_24, v_alt_pattern_4, 07:34:43 so basically two columns 07:34:55 * kilobyte doesn't see the gain in cutting off the colon 07:35:00 yeah, same as in my tree 07:35:12 i find stuff ending in :4: looks weird 07:35:14 ymmv 07:35:38 also one precious column is saved!! 07:35:55 -!- bmfx has quit [Ping timeout: 264 seconds] 07:51:05 so what's with Lucy's necrophilia? Yes, no, don't fix sacrifices for now? 07:51:38 well if you put it that way, no :P 07:53:04 doesn't seem like anyone else is about but i'd tend towards removing it too 07:53:18 can always revert if there's a sudden outcry of people desperate for it to stay :P 07:55:03 -!- nooodl has joined ##crawl-dev 07:58:55 -!- MarvinPA_ has joined ##crawl-dev 08:01:24 -!- MarvinPA has quit [Ping timeout: 264 seconds] 08:01:25 -!- MarvinPA_ is now known as MarvinPA 08:05:38 -!- Stelpa has quit [Changing host] 08:05:55 -!- ZRN_ has quit [Ping timeout: 264 seconds] 08:16:06 -!- lobf has quit [Quit: lobf] 08:27:57 -!- monqy has quit [Quit: hello] 08:41:17 removing lucy corpse sacrifices sounds sensible to me 08:44:16 -!- dcssrubot35 has quit [Read error: Connection reset by peer] 08:52:20 -!- kilobyte has quit [Ping timeout: 272 seconds] 08:52:33 -!- syraine has quit [Ping timeout: 245 seconds] 08:54:47 -!- HangedMan has joined ##crawl-dev 09:01:21 03Medar 07* 0.12-a0-2698-gc808069: Level map cursor fixes for WebTiles 10(28 hours ago, 2 files, 25+ 9-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=c8080695d553 09:01:21 03Medar 07* 0.12-a0-2699-g05998d3: Don't capture unnecessary keys as WebTiles spec 10(3 days ago, 1 file, 22+ 6-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=05998d376c4d 09:01:21 03edlothiol 07* 0.12-a0-2700-gab37dea: Fix #6634 (scrolling in the manual after jumping to a section is broken in Webtiles). 10(41 minutes ago, 1 file, 14+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ab37dea38460 09:01:21 03edlothiol 07* 0.12-a0-2701-g799c181: Webtiles: Fix the ? key in stash search (#6630). 10(10 minutes ago, 4 files, 16+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=799c181e4b78 09:03:23 -!- madreisz has quit [Ping timeout: 245 seconds] 09:10:18 <|amethyst> MarvinPA: re the sprint rain thing, what about zotdef? 09:10:36 <|amethyst> MarvinPA: oh, never mind, it was already there 09:10:38 rain already doesn't create deep water in zotdef, yeah 09:11:32 03MarvinPA 07* 0.12-a0-2702-g57db23c: Don't let rain create deep water in Sprint 10(13 minutes ago, 1 file, 2+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=57db23c628d7 09:11:32 03MarvinPA 07* 0.12-a0-2703-gd0eee2a: Identify some guaranteed items in shop vaults 10(8 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=d0eee2a383d1 09:11:32 03dolorous 07* 0.12-a0-2704-gee3a9b4: Add formatting fix. 10(2 minutes ago, 1 file, 2+ 0-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ee3a9b4ba613 09:27:40 -!- _D_ has quit [Quit: leaving] 09:31:15 -!- SkaryMonk has joined ##crawl-dev 09:31:21 -!- SkaryMonk1 has quit [Ping timeout: 258 seconds] 09:31:46 Mercenary Tuning by XuaXua 09:32:30 -!- SurpriseTRex has quit [Ping timeout: 258 seconds] 09:34:09 -!- NightSkies has quit [Client Quit] 09:34:21 -!- kober has quit [Quit: ChatZilla 0.9.90 [Firefox 18.0.1/20130116073211]] 09:37:33 -!- xxx has quit [Quit: Page closed] 09:47:31 -!- Aryth has quit [Ping timeout: 252 seconds] 09:57:08 -!- scummos has quit [Remote host closed the connection] 09:59:50 -!- dagonfive has quit [Read error: Connection reset by peer] 10:03:02 -!- _D_ has quit [Ping timeout: 255 seconds] 10:06:53 -!- elliptic has quit [Quit: Leaving] 10:07:26 -!- mumra has joined ##crawl-dev 10:14:22 -!- dcssrubot489 has quit [Read error: Connection reset by peer] 10:23:05 -!- clouded_ has quit [Read error: Connection reset by peer] 10:23:39 -!- clouded_ has joined ##crawl-dev 10:23:50 -!- Sombrero_Mott has quit [Ping timeout: 260 seconds] 10:25:34 -!- greensna1k is now known as greensnark 10:27:42 -!- SurpriseTRex_ has quit [Ping timeout: 258 seconds] 10:28:21 -!- Sorbius has quit [Ping timeout: 245 seconds] 10:30:52 -!- Isvaffel has quit [Read error: Connection reset by peer] 10:34:20 -!- Guest62734 is now known as SwissStopwatch 10:35:52 -!- ussdefiant has joined ##crawl-dev 10:40:18 -!- MaxFrost has quit [Ping timeout: 264 seconds] 10:41:52 -!- antlions has quit [Ping timeout: 258 seconds] 10:42:11 -!- Kalir has quit [Ping timeout: 255 seconds] 10:45:20 -!- neunon has quit [Ping timeout: 258 seconds] 10:46:36 -!- wiz__ has quit [Client Quit] 10:47:07 -!- jarpiain has quit [Ping timeout: 245 seconds] 10:47:34 -!- thatguy_ has quit [Client Quit] 10:47:54 -!- jarpiain has joined ##crawl-dev 10:51:30 wizmode banish shouldn't give xp 10:53:06 -!- neunon has joined ##crawl-dev 10:53:15 -!- Kalir has quit [Changing host] 10:54:13 wizmode lots of things shouldn't give xp but they do 10:54:26 it's wizmode so it doesn't matter 10:54:42 -!- theotherguy_ has quit [Quit: Page closed] 10:55:14 -!- Sombrero_Mott has joined ##crawl-dev 10:56:06 actually, it probably _should_ give xp so you can test that xp-for-banish is working properly ;) 10:56:26 pffffff 10:56:47 should just &_lu&^200ab then 10:58:02 wizmode is there to test real code paths, so adding in special casing to loads of places for "if wizmode then do this / don't do this" would defeat the purpose 10:58:25 fair enough 10:58:41 plenty of other annoying things to learn in using wizmode to do exactly what you want anyway 10:59:34 well what if there were bugs exposed in wizmode that also happen in real games 10:59:38 but noone cared????? 10:59:47 hint it's vaults 10:59:50 wizmode tends to just call the existing functions so for banishment it will call the same function that handles lucy banishment 11:00:00 ChrisOelmueller: which vaults bugs? 11:00:24 okay fine I'll go do the thing that makes grated_community and rogues_gallery not freak out randomly 11:00:26 HangedMan: your argument would imply that casting spells with &z also shouldn't give xp ... 11:00:28 right now 11:00:55 HangedMan: the treasure room fixes for city/roguey got pushed btw 11:00:58 wonderful 11:00:59 mumra: lowercase V 11:01:16 I said right now sheesh 11:01:39 for instance regenerating dis:7 a few times 11:01:40 ChrisOelmueller: yeah i know 11:01:54 i usually just write V if i mean Vaults 11:01:55 -!- neunon has quit [Excess Flood] 11:01:58 same 11:02:14 a few == 1 or 2 actually 11:02:16 oh you mean subvaults 11:02:20 yes i do 11:02:24 fr rename either Vaults or vaults to end this madness 11:02:24 okay yes I will join that crusade 11:02:44 nobody seems to know how to fix those damn things anyway 11:03:32 subvaults: crypt and tomb 11:03:35 -!- neunon has joined ##crawl-dev 11:04:02 -!- _D_ has quit [Quit: leaving] 11:05:01 -!- ussdefiant has quit [Ping timeout: 252 seconds] 11:05:17 http://sprunge.us/dOeK 11:07:18 -!- bonghitz has quit [Remote host closed the connection] 11:07:27 -!- freefall has quit [Ping timeout: 276 seconds] 11:08:32 thanks to whoever screwed up the abyss, i was just abyss-shifted into lava 11:08:43 HangedMan: i have a feeling that isn't the fix but we'll see 11:08:44 please remove the abyss, thanks in advance 11:08:57 seriously, why does it exist 11:08:59 faze: that was fixed by bh last night 11:09:02 chaos butterflies, etc 11:09:04 bullshit 11:09:05 it was not 11:09:11 would you like proogf 11:09:13 would you like proof 11:09:19 i believe you 11:09:24 seriously, when is abyss getting removed 11:09:30 -!- PsyMar has quit [Ping timeout: 240 seconds] 11:09:31 is was _supposed_ to have been fixed anyway# 11:09:32 there is no way to make it good 11:10:07 someone let me know when that terrible place doesn't randomly kill you 11:10:09 faze: were you flying at the time? 11:10:14 no. 11:10:14 no 11:10:19 hmm 11:10:20 seriously, remove the abyuss 11:10:23 just remove it 11:10:30 no one likes it 11:10:54 banish the abyss? 11:10:57 i guess i won't be playing crawl today 11:11:07 i'm not kidding, the abyss is awful and people have hated it for a long time 11:11:23 !tell bh faze got abyss-shifted into laza whilst not flying 11:11:23 -!- keszocze has quit [Ping timeout: 260 seconds] 11:11:24 mumra: OK, I'll let bh know. 11:11:50 why exactly did we revert "no liquids in abyss" again 11:12:31 land-river 11:12:45 why would lava 11:12:53 faze: was it an abyss-shift-jump or just regular morphing? 11:13:43 -!- freefall has joined ##crawl-dev 11:14:12 HangedMan: is it possible those subvaults need "unrand" 11:14:15 abyss shifting 11:14:26 HangedMan: i.e. they're placing randomly earlier in the dungeon so there aren't any left when the serial vault places 11:14:31 hey, here's an idea! if people randomly die from abyss-shifts, remove them!! 11:14:40 sounds good 11:14:53 but chaos butterflies also were not removed yet 11:15:03 -!- ZChris13 has joined ##crawl-dev 11:16:22 -!- remyroy has quit [Ping timeout: 258 seconds] 11:17:04 -!- kek has joined ##crawl-dev 11:20:53 faze: you certainly have my sympathies, that's a rubbish way to lose a character; but abyss shifting is such an awesome concept it seems it's well worth fixing it rather than removing it 11:21:21 also there's a reason why trunk isn't called "stable" ;) 11:21:33 well the fixing doesn't happen 11:21:33 i'm aware of that 11:21:37 for two major releases now 11:21:41 the abyss is a mess right now 11:21:43 maybe just play stable if you're going to flip out when bad things happen in trunk 11:21:44 -!- remyroy has quit [Ping timeout: 258 seconds] 11:21:49 the balance is terrible 11:21:56 instead it's just made worse 11:21:59 and more gimmicky 11:22:18 are you talking about the shifting or the monsters (or both) 11:22:21 it isn't just this case 11:22:25 the monsters 11:22:35 the shifting is fine, as long as it doesn't drop me in lava 11:22:46 the bugs with shifting and the gameplay bugs with some monsters 11:22:56 Abyss shifted into lava by pivotal 11:23:19 i apologize for flipping out, but the abyss was better in 0.11 11:24:38 -!- scummos has quit [Read error: Connection reset by peer] 11:24:41 would also like to have notes added for abyss shifts 11:25:00 i don't really think the abyss should be removed, i was just upset 11:26:01 my specific monster complaints are: starcursed masses reproduce too quickly, and chaos butterflies spawn twisters 11:26:19 summon 11:26:24 summon twisters 11:26:29 right 11:26:52 ancient zymes are fine now 11:27:03 i think i will just report the chaos butterfly bug i've been thinking of 11:27:09 and see how it goes from there 11:30:45 -!- scummos has quit [Remote host closed the connection] 11:31:12 -!- SkaryMonk1 has joined ##crawl-dev 11:31:14 HangedMan: comparing rogues_gallery to other serial vaults that don't have errors, one difference is that other serial vaults have at least one map with allow_dup 11:31:58 this would point to either what i said about, _or_ a bug in subvaults getting flagged for reuse e.g. when a level vetos 11:32:00 -!- SkaryMonk has quit [Ping timeout: 264 seconds] 11:32:28 also possible: both 11:32:42 i don't think depth should come into it 'cos there are plenty of other maps that use subvaults etc. but don't specify depth 11:32:51 * HangedMan shrugs 11:33:02 Chaos butterflies exist by chris 11:33:26 -!- faz|afk is now known as faz 11:33:53 otoh i could be completely wrong because apparently magic_research doesn't have any allow_dup 11:35:08 that could also be bugged but not be bugged in a fashion nearly as noticable 11:38:52 ok so i just checked the place_map lua and check_depth does in fact default to true 11:39:00 for some reason i thought it wouldn't be doing that 11:40:31 so those vaults have in fact possibly _never_ been working? 11:41:26 unless the default got changed at some point ... 11:41:40 people have definitely seen rogues gallery before 11:44:28 -!- dcssrubot81 has quit [Read error: Connection reset by peer] 11:45:06 -!- Kalir has quit [Ping timeout: 264 seconds] 11:46:00 -!- freefall has quit [Remote host closed the connection] 11:46:22 -!- freefall has joined ##crawl-dev 11:49:30 -!- Kalir has quit [Changing host] 11:52:24 -!- neunon has quit [Ping timeout: 264 seconds] 11:53:38 -!- dcssrubot943 has quit [Ping timeout: 252 seconds] 11:57:36 -!- neunon has joined ##crawl-dev 12:04:14 -!- G-Flex has quit [Ping timeout: 272 seconds] 12:05:02 Stable (0.11) branch on crawl.akrasiac.org updated to: 0.11.2-10-g01a9a8f 12:07:54 -!- DainDwarf has quit [Quit: Dain's default quit message] 12:08:45 aha 12:09:02 %git 804e35b 12:09:02 03greensnark * 0.12-a0-2028-g804e35b: HangedMan's new Shoals ending. 10(6 weeks ago, 7 files, 124+ 52-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=804e35b31655 12:09:07 oh no 12:09:22 oh wait 12:10:26 -!- blabber has joined ##crawl-dev 12:10:51 no that's not it at all 12:13:42 %git 03bdcc6 12:13:47 03Zannick * 0.12-a0-1451-g03bdcc6: Mark unique subvaults temporarily used (#6328). 10(3 months ago, 4 files, 35+ 5-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=03bdcc64772e 12:16:38 aren't subvaults great? 12:18:04 subvaults would be great if they ever workedddddddddd 12:18:26 -!- Krag has joined ##crawl-dev 12:18:52 HangedMan: what actually is the error rogues gallery gives, can't find it on mantis? 12:19:15 give me a second to &^r d:23 a hundred times 12:19:26 haha 12:19:38 Unstable branch on crawl.akrasiac.org updated to: 0.12-a0-2704-gee3a9b4 (34) 12:19:40 is it still erroring after you fixed the depth? 12:21:31 removed said depth fix to try and see said original error 12:22:13 well if that did fix it then i probably shouldn't worry (but it seems strange that it work at one point, and i'm convinced something buggy is happening _somewhere_) 12:23:12 i can try reproducing things here, i just though you might know offhand what the error was (i.e. subvault placement or serial vault placement, as rogues_gallery uses both) 12:23:15 -!- Naruni has joined ##crawl-dev 12:24:38 I love inadvertently breaking things in obscure fashions. >:( 12:24:52 would be inclined to guess it's more of a subvault thing because subvaults sure be inherently broken things 12:27:20 -!- edlothiol has quit [Remote host closed the connection] 12:27:42 -!- SkaryMonk1 has quit [Read error: Connection reset by peer] 12:28:49 found it: 12:28:51 %git ee04161 12:28:51 03zaba * 0.8.0-a0-3688-gee04161: Check subvault depth when picking a subvault by tag. 10(2 years, 3 months ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ee0416157810 12:29:29 nice 0.8.0-a0 12:29:58 how have I been in this thing for two years 12:30:13 although that doesn't really make sense, grated community is much more recent than that 12:30:33 -!- Nakatomy has quit [Read error: Connection reset by peer] 12:30:34 but since that commit, subvaults _had_ to be in correct depth 12:30:50 maybe something changed about what depth is assumed for vaults that _don't_ specify a depth 12:31:50 maybe mu_ only tested with &L and the vault doesn't spawn properly otherwise 12:31:58 ... wielding a +1,+1 elven short sword of electrocution on D:1 turn 105 12:32:04 i had no chance 12:32:16 do you care about win rate 12:32:20 were you on a streak 12:32:21 but it's the subvaults that would have caused the error, even with &L i think 12:32:37 * HangedMan shrugs 12:32:59 the game surely warned you that this thing had a runed or glowing or whatever weapon 12:33:04 naruni: anyway regardless of "just go start another game it was d:1" there's always 12:33:07 you still decided to fight it on d:1 12:33:07 that yes 12:33:33 -!- Gilly_ is now known as Gilly 12:37:58 -!- bonghitz has quit [Remote host closed the connection] 12:43:59 -!- Kalir has quit [Ping timeout: 252 seconds] 12:53:13 ChrisOelmueller: what, supposed to lure it off-level first? 13:00:56 -!- Kalir has quit [Changing host] 13:02:41 -!- SkaryMonk has joined ##crawl-dev 13:03:19 -!- rast has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 13:05:06 -!- bonghitz has quit [Remote host closed the connection] 13:06:53 -!- dtsund has joined ##crawl-dev 13:07:51 -!- Pacra has joined ##crawl-dev 13:12:42 -!- mumra has quit [Ping timeout: 264 seconds] 13:12:58 -!- dcssrubot64 has quit [Ping timeout: 252 seconds] 13:19:54 -!- blabber has quit [Quit: leaving] 13:30:31 -!- Zermako has quit [] 13:33:13 -!- kephouse has quit [Quit: Page closed] 13:42:58 -!- Naruni has quit [Remote host closed the connection] 13:43:57 -!- SurpriseTRex has quit [Ping timeout: 258 seconds] 13:45:00 -!- Naruni has joined ##crawl-dev 13:46:15 -!- Stelpa has quit [Remote host closed the connection] 13:49:22 -!- oberstein has quit [Quit: uhhh] 13:49:35 -!- stabwound has quit [Ping timeout: 245 seconds] 13:50:22 -!- geedmat has quit [Quit: Page closed] 13:50:59 -!- kittykai has quit [Ping timeout: 260 seconds] 13:56:24 -!- mumra has joined ##crawl-dev 14:02:28 -!- MarvinPA_ has joined ##crawl-dev 14:03:50 -!- monqy has joined ##crawl-dev 14:04:11 -!- JamezQ has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 14:04:54 -!- MarvinPA has quit [Ping timeout: 252 seconds] 14:04:55 -!- MarvinPA_ is now known as MarvinPA 14:07:54 -!- Ilirion has quit [Quit: Page closed] 14:08:34 NekoRex (L27 MiFi) (Abyss:1) 14:09:12 -!- BrightCl1ud is now known as BrightCloud 14:10:26 -!- bonghitz has quit [Remote host closed the connection] 14:11:20 SamB_: what 14:11:38 instead of fighting it on D:1 14:11:41 -!- vxth is now known as Blazinghand 14:11:48 !lm NekoRex crash -log 14:11:51 6. NekoRex, XL27 MiFi, T:104218 (milestone): http://dobrazupa.org/morgue/NekoRex/crash-NekoRex-20130313-190833.txt 14:11:53 * SamB_ was kidding 14:12:25 !tell bh http://dobrazupa.org/morgue/NekoRex/crash-NekoRex-20130313-190833.txt - ideas? 14:12:25 Grunt: OK, I'll let bh know. 14:14:38 -!- Datul has quit [Ping timeout: 245 seconds] 14:14:38 -!- Scherzo has quit [Ping timeout: 245 seconds] 14:15:03 -!- volteccer has quit [Ping timeout: 245 seconds] 14:15:28 -!- psychoDad has quit [Ping timeout: 245 seconds] 14:15:28 -!- Kellhus has quit [Ping timeout: 245 seconds] 14:15:53 -!- FattyAcids has quit [Ping timeout: 245 seconds] 14:17:19 -!- magicpoints has quit [Remote host closed the connection] 14:19:59 -!- stabwound has joined ##crawl-dev 14:21:19 -!- oberstein has joined ##crawl-dev 14:28:32 hmm, mantis has 1267 bugs with "new" status 14:28:48 looking at some of the last few pages, my feeling is that at least 90% of these can be closed outright 14:29:48 but who with that kind of permissions wants to bother to do that sort of thing 14:32:27 Clearly mumra is volunteering for this. 14:32:27 <_< 14:32:39 -!- sbanwart has quit [Read error: Operation timed out] 14:32:48 hehe 14:33:33 i could happily deal with, say, 10 per day. in half a year the number of open tickets would be cut drastically 14:33:59 assuming incoming bugs are also being dealt with of course ;) 14:35:51 -!- Vizer has joined ##crawl-dev 14:37:15 -!- dtsund has quit [Remote host closed the connection] 14:37:22 -!- dtsund has joined ##crawl-dev 14:37:24 everybody should join helping a bit and closing stuff they see 14:39:19 Napkin: could you could upgrade mumra to an updater, then? :D 14:39:55 (Clearly we should just turn mumra into a dev so all his layout work can be done in trunk...) 14:40:23 -!- foophykins has quit [Client Quit] 14:40:35 sure, 1s 14:41:20 done 14:41:41 cool, thanks! 14:42:04 and yeah closing ancient frs seems like a good idea in general 14:42:14 -!- Porost has quit [Read error: No route to host] 14:42:33 fr: actually implement some of the ancient frs <_< 14:42:45 i was thinking they can be copied to the devwiki for ones that don't seem completely unreasonable# 14:43:14 even the briefest mention of mantis when you crash doesn't seem unreasonable 14:43:34 (the oldest fr there) 14:43:34 but really something should either be "implementable" or "won't do" if there is no ongoing discussion 14:44:28 HangedMan: hmm, not a bad idea 14:45:02 -!- dcssrubot283 has quit [Read error: Connection reset by peer] 14:45:44 -!- jeanjacques has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 14:46:39 MarvinPA / Napkin: thanks 14:46:54 nah, thanks for your help, mumra :) 14:46:55 although the responsibility is terrifying! ;) 14:47:11 hehe 14:47:32 what is this "responsibility" you guys keep mentioning? 14:47:41 mumra is now a mantis updater. 14:48:11 i think SamB_ was saying he hasn't heard of this "responsibility" thing 14:48:13 mmm it's a nice feeling to see green negative numbers on the summary page 14:49:02 "numbers" implies more than one 14:49:44 i have faith that there will be soon! 14:49:59 i should do a pass as well at some point 14:50:14 pad those all-important mantis stats 14:50:50 geez, how much i hate this stupid randomisation of action points - and that Ogres especially often get that bonus *sigh* 14:51:14 because of their clubs they also often get the malus... 14:51:41 not in my games 14:51:52 wtf.. 14:52:08 ??weapon swap trick 14:52:09 weapon swap trick[1/2]: The Weapon Swap Trick a.k.a OMGWTF there's an ogre next to me! The (un)wielding of weapons is the fastest action possible. When faced by an enemy with a big, slow weapon, you can swap weapons until just after it swings at you, then pull away while it's recovering. 14:52:59 is there a need for that swapping? 14:53:06 i just move away and he stays behind 14:53:24 i thought that's because of the huge delay of the giant club.. no? 14:53:28 * SamB_ grumbles about MinGW's disgustingly uninformative headers 14:55:08 03MarvinPA 07* 0.12-a0-2705-ge6d927c: Don't let Imprison work on conjured monsters (IOOD, battlesphere, etc) 10(5 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=e6d927ca914e 15:01:01 hmm what to do with a report that 0.8 trunk tiles runs unplayably slow on a P4 15:01:20 my gut says close 15:01:25 definitely 15:01:36 "please try a more recent version" 15:01:51 -!- elliptic has joined ##crawl-dev 15:01:52 yeah, it isn't unplayable here in general 15:03:06 mumra: you should find a P4 and download 0.8 tiles and try it out and then patch the slowness away and then port it to trunk, clearly. 15:03:41 elliott: that sounds completely reasonable. i probably even have the components lying around to build a P4. 15:03:47 "please send in this piece of ancient hardware for further investigation." 15:04:29 mumra: you should have anticipated having to do this kind of thing when you asked for mantis permissions!! 15:04:43 he didn't - and got them anyways ;> 15:05:02 *s/he 15:05:05 and i hadn't got this far in the issues yet, everything looked much easier up to now ;) 15:08:06 -!- clouded_ is now known as st_ 15:12:17 -!- simmarine has joined ##crawl-dev 15:14:17 #5786, #5865 15:14:24 heartbreakingly inactive stuff 15:17:59 wondering - does having the unarmed combat skill strengthen the minotaur's auxiliary attack with the horns? 15:19:21 not in the slightest 15:20:56 -!- Soadreqm has quit [Ping timeout: 258 seconds] 15:21:33 -!- Stelpa has quit [Changing host] 15:22:28 -!- SurpriseTRex_ has quit [Ping timeout: 258 seconds] 15:25:56 i agree with #5865, but #5786 as proposed sounds convoluted 15:26:14 what would be good is a way to tell the level builder _how_ to handle disconnected zones - 15:26:23 the main options being veto, fill, or mask 15:28:34 -!- yogaFLAME has quit [Quit: Page closed] 15:28:48 and make transparent/opaque actually a non-thing 15:30:35 mumra: would that allow us to fill-in the silly dead-end halls? 15:30:51 SamB_: no, they're not disconnected 15:31:03 that would require much more complex analysis 15:31:17 * SamB_ still thinks that ought to be a thing 15:31:27 "disconnected" basically means "you can't reach any stairs from this square" 15:32:03 oh, so by mask I guess you mean no_rtele_into ? 15:32:25 SamB_: by "dead-end hall" do you mean a corridor that you can access but it just leads to nowhere? 15:32:36 MarvinPA: hi 15:32:51 mumra: yeah, especially when that "nowhere" looks like the edge of a vault 15:33:12 SamB_: in this context "mask" would mean no_monster_gen, no_item_gen, no_rtele_into, possibly others 15:33:33 because usually if an area is inaccessible you want all of those 15:34:41 SamB_: it would be really hard to algorithmically determine which corridors like that can be deleted. it would probably be easier to improve the way vaults are placed, or allow layouts to determine their own vault placement 15:35:07 also there are some layouts that currently generate some dead-end corridors by design 15:35:28 <|amethyst> you'd need a solid definition for "dead-end corridor" 15:35:32 <|amethyst> does this count? 15:35:35 03Grunt 07* 0.12-a0-2706-g09f1ce3: Update changelog through 0.12-a0-2705-ge6d927c. 10(2 minutes ago, 1 file, 49+ 4-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=09f1ce34fd0c 15:35:37 <|amethyst> ##### 15:35:38 <|amethyst> # 15:35:47 <|amethyst> if so, what about 15:35:49 <|amethyst> ###### 15:35:51 <|amethyst> ## 15:36:55 did blessed toes ever actually spawn? doesn't seem worth mentioning in the changelog if not 15:37:12 -!- dtsund has quit [Ping timeout: 276 seconds] 15:37:26 i don't think there's a problem with such corridors anyway, some layouts are supposed to be maze-like, you can't have a maze without some deadends 15:37:36 Grunt: might want to mention that recall works cross-level as well as it being gradual? also, not sure about it being under the "spells" heading 15:37:58 -!- Psyknux has quit [Quit: My work is end \(^o^)/] 15:38:04 +* Followers of worshippers of Beogh and Yredelemnul can now be recalled across 15:38:08 + levels. 15:38:11 well, I'm not saying it should be totally automatic for anything that fits a certain form 15:38:14 oh, i'm blind 15:38:21 The gradual change to Recall affects the spell, hence in Spells. 15:38:33 right 15:38:34 The interlevel bit is god ability-specific, hence in Gods. 15:38:56 just that if something was intended as a hallway from point A to point B then it might be nicer to fill in the whole thing if it gets cut off by a vault 15:39:34 <|amethyst> SamB_: that's even more complicated 15:39:42 yeah 15:39:45 SamB_: ludicrously difficult to either define or determine 15:40:05 SamB_: e.g. the layout would have to define the purpose of each corridor so the vault placement knows what to do with it 15:40:49 yeah, obviously the layout would have to mark a hallway to be deal with in this manner 15:40:56 *dealt 15:41:00 this is a problem because some corridors might overlap others and create junctions but the layout won't necessarily be aware of this 15:41:21 and if there were junctions I guess maybe it should just call the whole thing off ... 15:41:48 what would be interesting (and something i've been thinking about in the context of my layout stuff and optimisation) is generating a bsp tree of open space on the level 15:42:41 what, so we don't have to render everything every frame ;-P 15:42:48 this could make certain types of analysis, and also vault placement, much easier (and could have pathfinding and even ai implications) 15:43:10 -!- SaintWacko has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 15:43:28 SamB_: no, so we can make a 3D render engine of course ;) 15:43:40 -!- PsyMar has quit [Ping timeout: 246 seconds] 15:45:07 but honestly, this sort of thing would probably be overkill, and i don't think dead ends are at all out of place in a dungeon 15:45:43 03elliptic 07* 0.12-a0-2707-gf008230: Fix capitalization in descriptions of player ghosts. 10(8 minutes ago, 1 file, 1+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=f00823054497 15:48:04 finally got fed up of Elliptic the player ghost hm? 15:48:14 no not that capitalization 15:48:18 also fix: that happening when you message people 15:48:21 can you - yes 15:48:34 iirc that capitalization is correct? 15:48:41 (not the messages, the ghosts) 15:48:41 no it says like 15:48:44 "Squarelos: hello" 15:48:45 oh 15:48:54 i've never seen incorrect capitalisation in the names of ghosts 15:49:06 previously it said An apparition of elliptic, An experienced... 15:49:10 in the description 15:49:11 can you maybe fix the messages nonetheless 15:49:12 not the name 15:49:13 I guess it's fixed, it happened at some point 15:49:24 is that because of dolorous' article_foo() commit things 15:49:35 possibly? I didn't try to git blame it 15:49:41 -!- spriseris has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 15:49:47 but it has been annoying me the last few days 15:50:18 the ghost names was because of cryptic's fight.cc rewrite which changed a ton of capitalisation because ?? 15:51:40 -!- FattyAcids_ has quit [Quit: Page closed] 15:53:02 hmm, that octopode ghost didn't constrict me? 15:55:31 -!- kilobyte has joined ##crawl-dev 15:59:32 about de-necrophilizing Lucy: there is an argument against: it removes having to choose between saccing corpses and preparing food 16:00:01 azrael7a (L2 DgFE) ASSERT((x < mx) && (y < my) && (x >= 0) && (y >= 0)) in 'tileweb-text.cc' at line 80 failed. (D:2) 16:00:11 obviously, not a big thing, but as I just recalled, this was what dpeg quoted as the reason so many gods take corpses 16:01:15 there are no area spells now that don't have a warning if you might hit yourself, right? 16:01:37 <|amethyst> do LOS spells count? 16:01:49 <|amethyst> or do those warn too? 16:02:27 i don't think LOS spells need a warning since they will always hit you regardless 16:02:37 <|amethyst> good point 16:02:51 this is to close #2491 which specifically refers AOE spells 16:02:52 do cloud spells warn you? 16:03:27 I think they do now. 16:04:06 <|amethyst> the big ones don't seem to 16:04:12 ...huh, they don't. 16:04:54 <|amethyst> which should be fixable, since the targetter knows :) 16:07:08 -!- Nightbeer has quit [Read error: Connection reset by peer] 16:07:53 apparently monsters can trample fish out of water? 16:08:03 maybe players can too (in dragon form)? 16:08:03 freezing cloud / poisonous cloud are the only ones i can find that don't warn 16:10:04 -!- Namey has quit [Quit: Leaving] 16:12:51 also, "That beam is likely to hit you." should maybe be something like "That [spell name] is likely to hit you." 16:13:21 <|amethyst> that [zap name] would be better I think 16:14:12 "That blast of choking fumes is likely to hit you" 16:15:05 -!- dcssrubot194 has quit [Read error: Connection reset by peer] 16:16:07 <|amethyst> FR: I understand the purpose of zaps 16:16:47 * SamB_ doesn't know how to implement that FR 16:18:49 <|amethyst> BTW, on an unrelated note, why do we use "const" in some places and "static const" in others? 16:20:40 maybe I'm not the only one who didn't know that there is something like an implicit "static" with "const"? 16:21:36 <|amethyst> not just "something like": in C++ consts have internal linkage unless explicitly made extern 16:21:55 <|amethyst> but yeah, it is kind of obscure 16:22:42 yes, I read that, but I guess I didn't remember what it said for "static" so I didn't know if that had the same exact effect 16:24:03 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 16:24:22 <|amethyst> I understand not wanting to add additional reserved words, but "static" is far too polysemous in C, let alone C++ :( 16:24:24 |amethyst: i think beam flavour might work better than zap type since i can't even see a zap type for fire storm, but something like that definitely 16:25:22 <|amethyst> mumra: Hm, yeah 16:25:34 <|amethyst> "That blast of toenail fragments is likely to hit you." 16:27:01 excellent 16:27:26 -!- Serfuzz has quit [Remote host closed the connection] 16:29:07 -!- volteccer has quit [Quit: Page closed] 16:30:48 -!- owentm has quit [Quit: ["Textual IRC Client: www.textualapp.com"]] 16:33:28 -!- santiago has quit [Read error: Connection reset by peer] 16:35:37 -!- nicolae- has joined ##crawl-dev 16:35:43 -!- DracoOmega has joined ##crawl-dev 16:36:05 * SamB_ believes kilobyte was complaining that crash dumps didn't contain all the recent messages recently, and wonders if they failed is_channel_dumpworthy() 16:38:43 mumra, |amethyst: http://sprunge.us/RbAS 16:39:28 what's that? 16:39:52 It prompts for casting a cloud spell at oneself / one's allies. 16:41:51 <|amethyst> Grunt: why INSTANT_DEATH ? 16:42:01 Grunt: why doesn't bolt::affect_player() get called anyway for targetter_cloud, like it appears to for other beam types? 16:42:17 |amethyst: I wanted a convenient non-zero number :b 16:42:22 since that's where tracer_affect_player() is normally called from 16:42:49 mumra: huh? The targetters are independent of tracers. 16:42:54 See, e.g., fire storm. 16:43:27 it's just tracer_affect_player is only called from that one place; so all other targetter types must be using that same codepath 16:44:14 The targetter has nothing to do with it; it has more to do with most other spells using beams and their associated tracers. 16:44:20 Cloud spells don't. 16:44:36 <|amethyst> They use a beam for the target, but not the clouds themselves 16:44:49 <|amethyst> whereas fireball etc explode in the beam 16:45:49 <|amethyst> err, a bolt 16:46:24 ok, i think i was confused by 16:46:24 <|amethyst> which should be fixable, since the targetter knows :) 16:46:38 so i assumed it was the targetter doing the possibly-hit-self checking 16:47:07 <|amethyst> I didn't look at the implementation when I said that 16:48:13 it would make more sense that way though, since the targetter _does_ already know every square that could get hit, for any given spell 16:48:29 <|amethyst> that's a recent addition :) 16:48:46 It used to be the case that the fancy targetters were only used for a handful of spells. 16:50:17 <|amethyst> btw, what about monster fcloud? 16:54:20 -!- ZChris13 has quit [Ping timeout: 255 seconds] 16:56:38 -!- dtsund has joined ##crawl-dev 17:00:14 what about it ? 17:00:22 oh you mean monsters checking they won't hit themselves 17:00:37 doesn't that apply to most aoe spells? 17:03:29 -!- santiago has quit [Ping timeout: 252 seconds] 17:04:33 <|amethyst> With most AOE spells they can find that out from the tracer 17:05:23 I think a better way to do this would be to add this checking into the beam code so that monsters can benefit from it too. 17:05:35 There's a beam.is_big_cloud property only set for monster tracers of those cloud spells. 17:07:09 <|amethyst> yeah 17:10:53 -!- Mandevil has quit [Quit: Leaving] 17:13:56 -!- santiago has quit [Ping timeout: 272 seconds] 17:14:36 -!- Pthing has quit [Read error: Connection reset by peer] 17:20:01 -!- ChrisOelmueller has left ##crawl-dev 17:21:47 Vault recolouring overrides rcfile recolouring by crate 17:22:00 -!- nicolae- has left ##crawl-dev 17:22:11 -!- NekoRex has quit [Quit: "All the vain and ignorant will look up and shout 'Save us!', and I'll look down and whisper... 'Nyo.'"] 17:28:17 * SamB_ wonders where the serial_glass vaults are hiding 17:28:28 * SamB_ sees note in comment 17:31:01 -!- kekekela has quit [Quit: Page closed] 17:36:38 -!- AriaB has quit [Read error: No route to host] 17:37:21 03Grunt 07* 0.12-a0-2708-g1f21651: A minor formatting fix, before dolorous spots it... 10(8 minutes ago, 1 file, 1+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=1f21651769fe 17:37:29 -!- simmarine has quit [Quit: Leaving] 17:37:52 -!- simmarine has joined ##crawl-dev 17:38:44 -!- rwbarton has quit [Quit: leaving] 17:45:12 -!- dcssrubot280 has quit [Read error: Connection reset by peer] 17:48:30 -!- dtsund has quit [Ping timeout: 276 seconds] 17:49:01 mumra: "We shouldn't assume the newest one is correct like OG17 suggested; there _could_ be an item duplicate for all we know, due either to a cloning bug or in wizmode." I don't agree with that 17:49:16 if you do weird things in wizmode, then you're probably not expecting ^F to behave totally sensibly 17:49:32 and an item duplication bug causing an arguable ^F bug is less relevant than ^F returning confusing results in normal, non-buggy situations imo 17:49:41 -!- SkaryMonk has quit [Quit: Leaving.] 17:50:25 what about the highly improbably case where two randarts generate with identical names and properties 17:50:36 (maybe that's actually impossible?) 17:51:58 since there's the fixed name database as well as random names it's not that hard to get duplicate artefact names if you want to 17:52:11 if you zigscummed for ages probably you could get two duplicate items 17:52:27 and also if there has been game bug meaning a randart has actually been duplicated 17:52:29 IMO randart names that match generated artefacts should be vetoed 17:52:33 since it's a bit silly that you can get duplicates anyway 17:52:39 mumra: right but that's already a bug 17:53:01 so ^F not helping you get your two daggers of infernal death {str-3 int+4} doesn't really matter very much compared to ^F behaving sensibly when there isn't a really bad bug :P 17:53:02 yeah but once that bug has happened there's no reason to break Ctrl-F (and like you say, zigscumming) 17:53:34 well I see it as the choice of two breakages 17:53:44 the current breakage is broken even when there isn't a bug 17:53:48 the point is: just because you've seen something on the ground twice doesn't 100% guarantee that the most recent one is the only real one 17:54:00 until you go back to the other square and confirm that the other one has in fact been moved 17:55:00 sure, but it does confirm it for artefacts (modulo some edgecases that I think are bugs anyway)... hardly a big deal though 17:55:40 probably code simplicity is the real issue 17:55:53 yeah it sounds like some odd special casing in Ctrl-F for artefacts 17:56:04 vs. the player just figuring out themselves that a monster must have moved it 17:56:10 and closing an occasional bug report ;) 17:56:27 I think player should just figure it out themselves 17:56:44 this happens all the time with non-artefacts 17:56:45 -!- ZChris13 has joined ##crawl-dev 17:56:51 yeah exactly 18:02:25 -!- jilles has quit [Read error: Connection reset by peer] 18:02:38 -!- jilles has joined ##crawl-dev 18:03:20 might be helpful if you could see turnstamps? 18:03:51 -!- Krag has quit [Quit: Nettalk6 - www.ntalk.de] 18:05:35 -!- HangedMan has quit [Quit: leaving] 18:07:30 -!- dtsund has joined ##crawl-dev 18:07:58 -!- Saporia has quit [Ping timeout: 245 seconds] 18:12:17 -!- Kalir has quit [Quit: CADENZA-CLASS CLOCKWORK KNIGHT--OPERATION TERMINATED] 18:13:39 -!- kryft has joined ##crawl-dev 18:14:47 -!- scrubnub has quit [] 18:22:03 -!- freefall has quit [Remote host closed the connection] 18:22:51 -!- ToBeFree has quit [Read error: Operation timed out] 18:22:54 -!- freefall has joined ##crawl-dev 18:23:52 -!- ToBeFree has joined ##crawl-dev 18:24:22 -!- Pepe[netbook] has quit [Read error: Connection reset by peer] 18:26:33 so -- is there any technical difference between "resolved" and "closed" here or are they treated as the same thing? 18:27:32 use "resolved" 18:27:59 -!- DainDwarf has quit [Changing host] 18:28:10 closed is like locking a topic ... 18:28:26 Mantis right? the user can change the state from resolved to close which kinda confirm resolution. They are treated the same way AFAIK. 18:28:46 oh? I could be wrong. 18:30:36 -!- eeviac has joined ##crawl-dev 18:30:56 ok 18:31:16 looking through recent history it seemed fairly random which ones MarvinPA or kilobyte used 18:32:26 generally you resolve it, the submitter closes it 18:34:24 -!- crate has quit [Ping timeout: 252 seconds] 18:37:15 ok 18:37:27 i have probably never closed any of my own mantis issues after they were resolved ;) 18:37:46 like most users I guess 18:38:06 I imagine most users don't even have any idea this is a thing that can be done 18:39:36 well, closing them make them disappear from "My View", so if you use it, you might notice the "Awaiting confirmation of resolution from me" 18:40:25 I had never even noticed this view 18:40:28 -!- Guest659472 has quit [Ping timeout: 245 seconds] 18:41:23 -!- G-Flex has quit [Ping timeout: 252 seconds] 18:42:44 hmm yeah there are several there (probably not all the ones i've ever submitted tho) 18:43:16 -!- Kellhus has quit [Quit: Page closed] 18:44:11 -!- simmarine has quit [Quit: Leaving] 18:45:42 -!- dtsund has quit [Ping timeout: 276 seconds] 18:48:19 -!- GuraKKa has quit [Read error: Connection reset by peer] 18:50:36 -!- nooodl has quit [Ping timeout: 258 seconds] 18:52:16 -!- Stelpa has quit [Remote host closed the connection] 18:57:12 -!- oberstein has quit [Ping timeout: 264 seconds] 18:57:35 -!- Zephryn has quit [Quit: Jackdaws love my big sphinx of quartz. 123456890] 18:57:56 -!- yogaFLAME has quit [Quit: Page closed] 18:58:12 03DracoOmega 07* 0.12-a0-2709-gc06632a: Make walls from Imprison more distinct from normal metal walls 10(2 hours ago, 2 files, 10+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=c06632a1e0a3 18:58:12 03DracoOmega 07* 0.12-a0-2710-g8500c20: Fix being unable to recall companions from one Pan level to another 10(26 minutes ago, 1 file, 37+ 35-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8500c204f9fb 18:58:12 03DracoOmega 07* 0.12-a0-2711-g6aac675: Properly remove companion tracking for companions you anger 10(11 minutes ago, 1 file, 5+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=6aac675d1a90 18:58:21 -!- oberstein has joined ##crawl-dev 18:58:28 -!- heteroy has joined ##crawl-dev 18:59:47 -!- simmarine has joined ##crawl-dev 19:00:09 -!- faz is now known as faz|afk 19:04:13 -!- madreisz has quit [Ping timeout: 245 seconds] 19:04:43 -!- ldf has quit [Remote host closed the connection] 19:06:35 -!- Xelf is now known as G-Flex 19:09:49 -!- st_ has quit [Ping timeout: 246 seconds] 19:15:18 -!- dcssrubot875 has quit [Read error: Connection reset by peer] 19:15:59 how long does cao store save dumps? 19:16:04 there is this issue: https://crawl.develz.org/mantis/view.php?id=5841 19:16:26 and i'm wondering if it was fixed by yesterday's patch to layout_city / layout_roguey 19:16:32 what, it's not forever? 19:17:22 that save is from pre-CAO-death-and-rebirth 19:17:24 ahh ... clicking on the save link gave a "problem loading page" (instead of asking for a password) 19:17:28 and the link doesn't seem to work, yes 19:17:38 but i can't actually get to cao at all right now 19:17:50 so possibly it is gone, though maybe it is lying around somewhere 19:18:01 CAO works fine for me 19:18:08 * SamB_ wondesr if |amethyst knows where it might be 19:18:18 it's actually just https that isn't working for me apparently 19:19:19 -!- Danei has quit [Quit: Those who tell the truth shall die, those who tell the truth shall live forever.] 19:21:22 -!- HellTiger has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:23:34 -!- pelotron has quit [Ping timeout: 258 seconds] 19:23:50 oh, is that even set up right now? 19:25:55 ah right if i change the save link to http i get the password request 19:26:06 although is that just for anythingin /saves/dumps whether it exists or not? 19:26:20 http://crawl.akrasiac.org/saves/dumps/Nomi-crawl-git-164ab60632-120627-0135.tar.bz2 19:27:13 yeah the save is gone it seems 19:27:37 * SamB_ wonders if we can get mumra "dgl admin add"ed without having to make him a dev 19:29:41 -!- _dd has quit [Ping timeout: 248 seconds] 19:33:39 03Translators 07* 0.12-a0-2712-g9146a60: [Transifex] rewrap entries and delete empty lines. 10(46 minutes ago, 19 files, 7+ 239-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9146a60ede90 19:33:39 03Translators 07* 0.12-a0-2713-g28f19b5: [Transifex] German translations. 10(32 minutes ago, 12 files, 3507+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=28f19b508e77 19:35:48 -!- blackcustard has joined ##crawl-dev 19:39:21 -!- Wolfram_ has quit [Quit: Page closed] 19:51:36 -!- johnstein_ has joined ##crawl-dev 19:53:19 <|amethyst> the old save dumps still exist somewhere 19:53:20 -!- johnstein has quit [Ping timeout: 252 seconds] 19:53:24 <|amethyst> let me see if I can find it 19:53:28 -!- johnstein_ is now known as johnstein 19:56:19 -!- kek has quit [Quit: Kicked by KickServ] 19:59:32 -!- DainDwarf has quit [Quit: Dain's default quit message] 20:00:15 -!- Zermako has quit [] 20:04:19 <|amethyst> okay, old save dumps are now stored with the new ones 20:04:25 -!- lobf has quit [Quit: lobf] 20:04:40 <|amethyst> the URLs changed from /saves/dumps/ to /saves/ but I just added another RewriteRule to make the former work too 20:04:47 <|amethyst> https vs http is still an issue 20:05:09 <|amethyst> I guess we could get an SSL key for CAO 20:05:37 <|amethyst> s/co/sho/ 20:06:02 -!- eeviac has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 20:06:39 <|amethyst> mumra: and I made you a DGL admin on CAO and CDO 20:06:46 <|amethyst> mumra: try not to abuse it too much 20:07:03 |amethyst: thanks 20:07:08 i promise i'll only abuse it a little 20:07:09 <|amethyst> err 20:07:13 <|amethyst> on CAO and CSZO I mean 20:07:39 hey mumra can you run some fsims online for me??? 20:08:20 -!- Stelpa has quit [Ping timeout: 245 seconds] 20:08:36 |amethyst: should it be same username/password as normal? 20:09:19 <|amethyst> mumra: yes, same as you use for logging in to DGL 20:09:39 <|amethyst> mumra: unlike DGL it is case-sensitive, but I think you were all-lowercase on both servers anyway 20:10:03 <|amethyst> (I always forget that I registered as "Neil" on CAO) 20:10:25 huge letters, huge term 20:11:13 <|amethyst> elliott: and right now my term is even huger than normal 20:11:20 |amethyst: none of my usual passwords are working 20:11:39 |amethyst: sorry, I recognise no distinctions in terminal size except normal and huge 20:11:50 |amethyst: it's ok i found it 20:11:57 <|amethyst> elliott: so 240x85 isn't "OMGWTF huge"? 20:12:42 |amethyst: hmm, I agree that those numbers are bigger than 80 and 24, respectively 20:12:53 beyond that you'd have to ask a mathematician 20:13:07 personally I'm not sure numbers that big even have any use 20:13:08 <|amethyst> I could fit ten sideways terminals and still have some room left over for a status bar 20:13:55 <|amethyst> probably tomorrow I'll install this new RAM and hard drive and hopefully my computer will stop crashing, so I can run X again 20:14:02 Okay, so bh's deep water lava 'fix' definitely messed something else up, too 20:14:20 The game slows down to a crawl (and sometimes even crashes) when spending time in some parts of the Abyss now 20:14:25 And that's definitely the commit that changed it 20:14:37 |amethyst: more RAM for more huge terminals 20:15:09 Like, if you go to 0, 0, 0 via wizmode, it is very obvious to notice the difference in behavior before and after that commit 20:15:20 -!- morik has quit [Ping timeout: 260 seconds] 20:16:00 <|amethyst> DracoOmega: what kind of crashes? 20:16:07 Who knows? Windows and all 20:16:11 No assert or anything 20:16:24 But it bogs down so much that it appeared to have outright frozen after a while 20:16:35 And then at some point just crashed 20:17:10 -!- Taco_Princess has quit [Changing host] 20:17:45 |amethyst: excellent, it was layout_roguey 20:18:01 I am wondering if it has something to do with pushing more stuff into this abyss sample queue 20:18:59 Yes, memory use is exploding out of control, now that I watch 20:19:11 From 30mb to 225mb now and still rising 20:19:14 And I'm not even moving anymore 20:19:14 <|amethyst> DracoOmega: wait, is that code doing what I think it's doing? 20:19:34 -!- TacoPrincess has quit [Ping timeout: 245 seconds] 20:19:37 <|amethyst> when it gets a bad (lava/deep water) sample under the player it increases depth by one and tries again? 20:20:00 <|amethyst> oh, no 20:20:13 <|amethyst> I misunderstood the ProceduralSample constructor parameters 20:20:55 The code on the whole seems hard to understand 20:21:35 yeah we were going through it a bit in ##crawl earlier and didn't really get anywhere 20:21:39 or at least i certainly didn't 20:22:27 -!- Vizer_ has joined ##crawl-dev 20:24:01 But it does kind of look like there's a potential infinite loop here 20:25:12 -!- Vizer has quit [Ping timeout: 256 seconds] 20:25:29 The loop from 1155 to 1163 seems to be able to query the same square, then push the fake sample and pop it again, over and over. Maybe? 20:25:43 Except this area that it's misbehaving in has no water or lava at all, as far as I can tell 20:27:53 hmm, i don't seem to be getting crashes or any additional slowdown, is there something specific that was triggering it? 20:27:55 <|amethyst> DracoOmega: I was thinking that at first, but the fakeSample has depth abyssal_state.depth + 1 so it shouldn't happen in this iteration 20:28:23 <|amethyst> s/iteration/turn/ 20:28:43 MarvinPA: Try using wizmode to go to 0 0 0 20:28:48 MarvinPA: I don't notice it everywhere 20:29:00 -!- Zaba has quit [Read error: Operation timed out] 20:30:39 elliptic: do you think you can remember a game from nov 2011 - https://crawl.develz.org/mantis/view.php?id=4904 20:30:43 <|amethyst> are there supposed to be ETC_FIRE walls in the abyss? 20:30:46 |amethyst: Oh, I suppose that's true... 20:31:01 Um, after the remark before that, I mean 20:31:07 I have no idea what console colors are used there normally 20:31:10 elliptic: and whether it was layout_roguey or layout_city that caused that bug? ;) 20:33:05 <|amethyst> DracoOmega: so you're using &^A 0 0 0 then what? 20:33:42 Then just walking around a little 20:33:46 It happened to me very quickly 20:33:53 oh wow yeah i definitely see it here 20:34:11 pretty much immediately 20:34:15 -!- freefall has quit [Ping timeout: 276 seconds] 20:34:19 -!- Zaba has joined ##crawl-dev 20:34:41 -!- freefall has joined ##crawl-dev 20:34:49 <|amethyst> hm, not seeing anything odd here 20:35:44 MarvinPA: What platform are you using? 20:35:56 Well, both of you, I guess 20:35:57 windows console 20:36:20 <|amethyst> Unix console here 20:36:29 And windows tiles here 20:36:48 So maybe it's a windows thing? (Though I wonder howso) 20:36:53 it takes like... 3 turns or something to become totally unplayable 20:36:57 <|amethyst> mumra: can you reproduce it on CSZO? 20:37:13 <|amethyst> mumra: (since you now have wizmode) 20:37:42 mumra: um, no ;) I'd say that issue could be closed 20:38:21 the debug messages are spamming "Nuked features" every turn 20:38:28 if that helps any 20:38:41 doesn't do that in a working abyss floor 20:39:28 |amethyst: reproduce what sorry? 20:39:42 which looks to be a debug message in _abyss_apply_terrain 20:40:33 <|amethyst> oops 20:41:14 there are two more "buggily placed" tickets on mantis that are probably the same thing, but the saves are on cdo 20:41:16 <|amethyst> mumra: sorry, I mixed up who was talking about what problem 20:41:22 heh :) 20:41:25 https://crawl.develz.org/mantis/view.php?id=6056 20:41:26 <|amethyst> DracoOmega: can you reproduce the problem on CSZO? 20:41:30 https://crawl.develz.org/mantis/view.php?id=6350 20:41:41 <|amethyst> or MarvinPA for that matter 20:41:49 <|amethyst> Maybe I'm doing something wrong 20:42:34 there it goes 20:42:37 just crashed 20:43:13 Online? Or still offline? 20:43:27 online, i just went into wizmode on cszo 20:43:45 Ah 20:43:58 &B to banish, &^A 0 0 0 (i have no idea what the 0 0 0 actually does) to abyss teleport 20:44:04 and then rested and it slowed down then crashed 20:44:21 <|amethyst> !lm MarvinPA crash 20:44:27 41. [2012-09-16 19:12:49] MarvinPA the Magician (L10 MfCj) ASSERT(smc) in 'mon-util.cc' at line 1142 failed on turn 15578. (D:9) 20:44:34 <|amethyst> oh, right, wizmode 20:44:42 <|amethyst> !lm MarvinPA crash -log 20:44:43 41. MarvinPA, XL10 MfCj, T:15578 (milestone): http://dobrazupa.org/morgue/MarvinPA/crash-MarvinPA-20120916-191249.txt 20:45:23 -!- dcssrubot752 has quit [Read error: Connection reset by peer] 20:45:48 <|amethyst> http://dobrazupa.org/morgue/MarvinPA/crash-MarvinPA-20130314-014230.txt 20:46:51 does the logger thingy not list wizmode crashes? 20:47:08 <|amethyst> SamB_: wizmode doesn't write milestones 20:47:22 <|amethyst> or if it does they're ignored by the bots 20:47:38 -!- mikee_ has joined ##crawl-dev 20:47:57 -!- mumra has quit [Remote host closed the connection] 20:48:11 Hmmm... correct me if I'm wrong, but if you examine the first element of a priority queue, then do something with it, then push an element and immediately pop one... you're not guarenteed to pop the one you just looked at, are you? 20:48:24 <|amethyst> DracoOmega: no 20:48:25 Or the one you just added 20:48:38 <|amethyst> DracoOmega: you'll pop whichever one is minimal wrt the PQ order 20:48:47 Yes. So possibly that is part of the problem here? 20:49:01 Though I still don't entirely understand quite what it is trying to do 20:49:28 But it definitely looks like that queue is just growing until it runs into memory problems, somehow 20:51:12 <|amethyst> !tell bh There seems to be a problem with your abyss childproofing: go to 0 0 0 and wait; ask DracoOmega or MarvinPA for details, and see http://dobrazupa.org/morgue/MarvinPA/crash-MarvinPA-20130314-014230.txt 20:51:13 |amethyst: OK, I'll let bh know. 20:51:46 !tell bh This is in addition to it not actually preventing people from dying due to lava on Abyss shifts, by the way :) 20:51:47 DracoOmega: OK, I'll let bh know. 20:52:30 -!- SurpriseTRex has quit [Ping timeout: 258 seconds] 20:52:57 -!- nicolae- has joined ##crawl-dev 20:55:24 <|amethyst> colour.lightred = darkgrey 20:55:25 <|amethyst> doh 20:57:06 -!- kryft has quit [Ping timeout: 245 seconds] 21:02:52 |amethyst: I think it's actually #define-able 21:03:30 <|amethyst> SamB_: milestones for wizmode you mean? 21:03:47 <|amethyst> or specifically for crashes? 21:03:55 <|amethyst> because we don't want them on in general 21:04:09 -!- eeviac has joined ##crawl-dev 21:04:54 yeah, I know ... 21:05:19 <|amethyst> seems like a simple patch though 21:05:31 * SamB_ thinks he has them enabled on his local (Debian) binary, though 21:06:49 -!- volteccer has quit [Quit: Page closed] 21:08:55 -!- sbanwart has quit [Ping timeout: 264 seconds] 21:09:40 -!- Wehk has quit [Read error: Connection reset by peer] 21:10:29 -!- Pepe[netbook] has quit [Ping timeout: 240 seconds] 21:10:36 -!- mumra has joined ##crawl-dev 21:12:30 -!- nicolae- has left ##crawl-dev 21:13:48 -!- ShadeTornado has quit [Quit: Leaving] 21:14:52 (Yes, I have milestones enabled but not DGL because I was mucking about with Henzell, trying to get something to display better) 21:15:25 -!- ontoclasm has joined ##crawl-dev 21:15:43 Unstable branch on crawl.s-z.org updated to: 0.12-a0-2714-g6d24e16 (34) 21:16:17 neil (L1 HuFi) ERROR in 'main.cc' at line 678: Intentional crash (D:1) 21:16:37 intentional crash? 21:16:43 Wizmode 21:16:46 oh 21:16:49 -!- yxhuvud has quit [Quit: Nettalk6 - www.ntalk.de] 21:16:54 <|amethyst> !lg . 21:16:55 5620. neil the Poker (L3 MfGl), blasted by Sigmund (magic dart) on D:2 on 2013-03-13 17:37:28, with 137 points after 642 turns and 0:01:53. 21:16:56 <|amethyst> !lm . 21:17:01 7719. [2013-03-14 02:16:16] neil the Shield-Bearer (L1 HuFi) ERROR in 'main.cc' at line 678: Intentional crash (D:1) 21:17:09 ontoclasm: On a different topic, I think Zin imprison walls could use a tile :) 21:17:11 <|amethyst> !lm . x=gid 21:17:12 7719. [2013-03-14 02:16:16] [game_key=neil:cszo:20130214021614S] neil the Shield-Bearer (L1 HuFi) ERROR in 'main.cc' at line 678: Intentional crash (D:1) 21:17:28 Currently I made them use the mirror wall, since it was the closest I could find to 'gleaming silver walls', but still isn't exactly ideal 21:17:43 |amethyst: I Guess it was a simple patch, huh? 21:17:43 hm 21:17:45 <|amethyst> !lm . x=ktyp 21:17:46 7719. [2013-03-14 02:16:16] [ktyp=] neil the Shield-Bearer (L1 HuFi) ERROR in 'main.cc' at line 678: Intentional crash (D:1) 21:17:50 what do they use at the moment? 21:18:05 (note to self: play zin at some point??) 21:18:15 or i mean 21:18:19 <|amethyst> SamB_: I just changed || you.wizard to || you.wizard && type != "crash" 21:18:21 before your set them to mirrors 21:18:27 Well, like I said, I made them use the mirrored wall (from the Tukima's wizlab). They used normal metal wall tiles until that commit (but these often blended with surrounding walls in some cases, so I felt they should be more distinct) 21:18:33 <|amethyst> Chei is being Chei 21:18:50 tomb of doro walls should be distinct too 21:18:57 on account of being temporary 21:19:00 They could be, yes 21:19:04 Now that I have figured out how to do this 21:19:46 03|amethyst 07* 0.12-a0-2714-g6d24e16: Generate crash milestones even in wizmode. 10(14 minutes ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=6d24e16b7dc8 21:21:15 I wonder if the ones used in the eponymous wizlab might be appropriate? 21:21:31 -!- scummos has quit [Ping timeout: 264 seconds] 21:27:13 -!- mumra_ has joined ##crawl-dev 21:27:18 -!- mumra_ has quit [Client Quit] 21:27:39 -!- mumra_ has joined ##crawl-dev 21:27:43 -!- mumra_ has quit [Client Quit] 21:30:56 -!- mumra has quit [Ping timeout: 256 seconds] 21:40:18 -!- MaxFrost has quit [Ping timeout: 264 seconds] 21:41:00 -!- raskol has quit [Quit: Konversation terminated!] 21:43:57 -!- mumra has joined ##crawl-dev 21:50:26 -!- NightSkies has quit [Quit: Page closed] 22:00:34 -!- ZChris13 has quit [Remote host closed the connection] 22:03:21 -!- Thalfon has quit [Quit: Page closed] 22:05:59 -!- benyakrik has quit [Client Quit] 22:11:39 -!- Chozo has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 22:14:01 -!- ToastyP has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 22:15:28 -!- dcssrubot47 has quit [Read error: Connection reset by peer] 22:16:27 -!- BloodDrum has quit [Quit: Page closed] 22:17:21 Eronarn: https://crawl.develz.org/tavern/viewtopic.php?f=9&t=7285&sid=f0c8cf851f7023421edad482dbeb13bf 22:17:55 -!- Fhqwhgads_ has quit [Remote host closed the connection] 22:18:35 -!- Ragnor has quit [Disconnected by services] 22:19:02 -!- nonethousand has quit [Quit: Leaving] 22:19:09 -!- bh has joined ##crawl-dev 22:19:16 grumble 22:19:16 bh: You have 4 messages. Use !messages to read them. 22:19:19 !messages 22:19:19 (1/4) mumra said (11h 7m 55s ago): faze got abyss-shifted into laza whilst not flying 22:19:22 !messages 22:19:22 "Grumble,grumble..." 22:19:23 (1/3) Grunt said (8h 6m 57s ago): http://dobrazupa.org/morgue/NekoRex/crash-NekoRex-20130313-190833.txt - ideas? 22:19:43 !messages 22:19:43 (1/2) |amethyst said (1h 28m 30s ago): There seems to be a problem with your abyss childproofing: go to 0 0 0 and wait; ask DracoOmega or MarvinPA for details, and see http://dobrazupa.org/morgue/MarvinPA/crash-MarvinPA-20130314-014230.txt 22:19:49 !messages 22:19:49 (1/1) DracoOmega said (1h 28m 2s ago): This is in addition to it not actually preventing people from dying due to lava on Abyss shifts, by the way :) 22:20:05 !seen amethyst 22:20:05 Sorry bh, I haven't seen amethyst. 22:20:10 !seenn |amethyst 22:20:15 !seen |amethyst 22:20:16 I last saw |amethyst at Thu Mar 14 02:23:15 2013 UTC (57m ago) saying '!learn add beasts Did you mean {book of beasts} or {box of beasts}?' on ##crawl. 22:20:20 !seen DracoOmega 22:20:21 I last saw DracoOmega at Thu Mar 14 03:01:22 2013 UTC (18m 58s ago) saying 'I think it was minmay, actually?' on ##crawl. 22:20:37 if the childproofing isn't working, let's roll it back if it hasn't been done already 22:21:30 It hasn't. I think the crash is related to some sort of memory issue 22:21:46 At least before mine crashed, the memory was growing continuously (multiple by like 10 times) 22:22:01 Possibly something to do with that queue? 22:22:12 DracoOmega: yeah. That makes sense 22:22:18 I stared at the code for a bit, but I admit that I wasn't sure exactly what was going on 22:22:19 I'm going to revert it 22:22:27 I think I have an idea of what's going on 22:22:37 it's the queue is probably evaluting the same square repeatedly 22:22:53 -!- geedmat has quit [Quit: Page closed] 22:22:54 Seems reasonable, but I couldn't figure out exactly where this was happening 22:23:11 The code doesn't have the most... intuitive organization, if I may say so :) 22:23:36 (And for whatever reason is still capable of placing the player above lava. Didn't find anything useful on that front either) 22:25:05 DracoOmega: yeah. Sorry -- abyss.cc is a ship rebuilt at sea 22:25:07 -!- pelotr0n has quit [Ping timeout: 264 seconds] 22:25:13 The abyssal sea? 22:25:22 the abyss sea that murders you 22:25:23 (chaos butterflies ahoy!) 22:26:47 DracoOmega: the 'fix' works by checking the square you're standing on. It's probably getting put into the queue a second time by accident 22:26:52 -!- s951 has quit [Quit: Leaving] 22:26:59 if this happens, then each copy will get put into the queue a second second time 22:27:15 If you're running aorund the abyss you won't notice it because it won't grow exponentially 22:28:02 Well, you notice it extremely quickly if you go to 0,0,0 (whatever that means here) 22:28:05 -!- ussdefiant has joined ##crawl-dev 22:28:11 The game becomes unplayable in just a few turns 22:28:20 I changed abyss teleport to allow you to go to a certain place in the abyss 22:28:21 eek. 22:28:45 I ran stress-test for a while and it looked fine :-\ sorry 22:28:58 Maybe that would be a good place to diagnose whatever the issue here is, since it consistently manifests there very quickly 22:29:02 (But you may have better ideas, anyway) 22:29:53 revert pushed. 22:30:04 back in an hour or so 22:30:31 03bh 07* 0.12-a0-2715-g9d2f290: Revert "Add formatting fix." & "Less arbitrary drowning in the abyss." This reverts commit ee3a9b4ba613039af9b3b5498ab1ad9304edcb3f. This reverts commit 6b6596bd44bfabb1b87c850c79488bcbc307f11c. 10(7 minutes ago, 2 files, 6+ 24-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9d2f290aea9e 22:34:13 -!- bh has quit [Ping timeout: 245 seconds] 22:44:41 -!- ruwin has quit [] 22:45:10 -!- Snarwin has quit [Quit: leaving] 22:45:46 -!- crate has quit [Ping timeout: 246 seconds] 22:53:25 -!- magistern has quit [Quit: This computer has gone to sleep] 22:54:12 -!- Lawman0 has quit [Ping timeout: 264 seconds] 22:57:40 -!- ussdefiant has quit [Ping timeout: 252 seconds] 23:01:18 -!- BloodDrum has quit [Client Quit] 23:03:40 -!- ussdefiant has joined ##crawl-dev 23:05:07 Debian builds of the trunk branch on crawl.develz.org updated to: 0.12-a0-2715-g9d2f290 23:07:07 -!- eith has quit [Ping timeout: 246 seconds] 23:15:17 -!- Datul has quit [Quit: Page closed] 23:17:07 -!- Pepe[netbook] has quit [Quit: Leaving] 23:17:41 -!- spriseris has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 23:20:11 -!- Sorbius has quit [Quit: Leaving] 23:21:54 -!- Kalir has quit [Changing host] 23:22:12 -!- eeviac has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 23:25:11 -!- ussdefiant has quit [Ping timeout: 252 seconds] 23:26:08 -!- caleba has quit [Quit: caleba] 23:26:08 why's there no "save and return to menu" key? 23:29:00 well, ^S would be it, I suspect 23:34:06 ^S saves and exits without a prompt 23:34:09 -!- MarvinPA has quit [Read error: Connection reset by peer] 23:34:23 there's no way to save and return to the menu, you have to start the game again 23:34:29 mumra: there's an option, no? 23:34:44 or is that just for deaths? 23:35:04 restart_after_game or whatever 23:36:03 -!- ussdefiant has joined ##crawl-dev 23:36:33 elliptic: yeah, arguably that should make ^S take you back to the menu 23:37:50 where if you really wanted to quit, you could just hit ESC 23:38:24 after dying or leaving the dungeon it takes me back to the menu anyway 23:39:01 which could be that restart_after_game defaults to true in tiles from what i can see 23:40:16 so send a patch? 23:40:58 you think the correct behaviour should be to also go back to menu on Ctrl-S (or S obviously) 23:41:01 ? 23:41:17 arguably 23:42:02 as you say the user can just press esc (and if they want to go back to desktop theres alt-f4 or just pressing the X button on the window) 23:42:48 and restart_after_game isn't even the default in console anyway 23:43:07 no, just in tiles 23:44:35 -!- lobf has quit [Quit: lobf] 23:44:37 -!- GuraKKa has quit [Read error: Connection reset by peer] 23:44:53 -!- bh has joined ##crawl-dev 23:44:58 !messages 23:44:59 No messages for bh. 23:45:03 that's good. 23:45:26 !tell bh Here's a message so you don't feel lonely! 23:45:27 Grunt: OK, I'll let bh know. 23:45:33 -!- dcssrubot637 has quit [Read error: Connection reset by peer] 23:45:44 !abyss Grunt 23:45:45 bh: You have 1 message. Use !messages to read it. 23:45:45 bh casts a spell. Grunt is devoured by a tear in reality! 23:45:50 !messages 23:45:50 (1/1) Grunt said (24s ago): Here's a message so you don't feel lonely! 23:46:16 -!- bh has quit [Client Quit] 23:47:48 !abyss abyssal lava deaths 23:47:48 SamB_ casts a spell. abyssal is devoured by a tear in reality! 23:48:14 !abyss !abyss 23:48:15 Grunt casts a spell. !abyss is devoured by a tear in reality! 23:56:42 -!- Stelpa has quit [Quit: Butts] 23:57:04 -!- Stelpa has quit [Changing host] 23:57:24 SamB_: i utterly can't see how to change that. but then it is silly o'clock here.