00:02:18 Unstable branch on crawl.develz.org updated to: 0.12-a0-1023-g1913673 (34) 00:02:56 Unstable branch on crawl.s-z.org updated to: 0.12-a0-1023-g1913673 (34) 00:06:27 -!- Rewans has quit [] 00:11:43 -!- _dd has joined ##crawl-dev 00:12:10 It's all right... 00:12:33 It's more decorative/hunger satiating than anything. 00:12:55 It involves corpses. 00:13:07 I'll probably show it tomorrow, but I gotta sleep now. 00:13:10 Grugh. 00:13:26 -!- WarukuZ has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 00:13:53 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-1023-g1913673 00:21:23 -!- y2s82 has quit [Read error: Connection reset by peer] 00:25:04 -!- st_ has quit [] 00:25:31 -!- remyroy has quit [Ping timeout: 246 seconds] 00:26:31 -!- knaveightt has quit [Quit: Leaving] 00:26:42 -!- Arkaniad has quit [Quit: Leaving.] 00:30:19 -!- Fear has quit [Ping timeout: 260 seconds] 00:37:35 -!- popbob has quit [Read error: Operation timed out] 00:42:26 -!- 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kilobyte: wucad mu's strength has always been entirely based on evoc skill not int, it's a superpowered staff of channeling - changing the enchantments doesn't have any effect on its usage 09:10:52 i just changed it because it seemed weird for something that's obviously not a weapon to have such huge enchantments, really 09:13:42 not really a big deal either way but yeah, basically the only difference it makes is when someone forgets to switch back to their main weapon after channeling and accidentally starts tabbing with wucad mu (in which case they then notice that they're killing things really slowly, regardless of the pluses :P) 09:19:19 -!- Transfusion has quit [Quit: ZNC - http://znc.in] 09:19:55 -!- bmfx has quit [Read error: Connection reset by peer] 09:43:29 -!- voker57 has quit [Read error: Connection reset by peer] 09:47:23 -!- rast has quit [Ping timeout: 255 seconds] 09:51:47 -!- dagonfive has quit [Read error: Connection reset by peer] 10:07:59 wucad mu definitely isn't "little used" anyway, anyone who cares about MP and finds it will absolutely use it 10:13:59 MarvinPA: "killing things really slowly" is the bad part -- having to swap weapons is the unfun part 10:14:28 well that's true regardless of its pluses, it's very definitely a staff of channeling and not a weapon 10:15:26 -!- simmarine has joined ##crawl-dev 10:15:55 kilobyte: i hope you're not trying to make wucad mu an actual weapon now, that's just not what it is 10:16:07 and the difference between +9 and +13 wouldn't nearly be enough 10:16:07 and it's no worse an offender than regular enhancer staves 10:16:25 maybe there could be an inscription for stuff that makes it autoswitch when you hit with it 10:16:35 rather than !a 10:16:54 (additionally to it, I mean) 10:17:14 maybe those are annoying to swap around too but i don't think it's a big issue - they make cursing a little more relevant at least :P 10:20:35 on a random tangent: do annotate_item_class and annotate_item_dropped need to be options? (i'm confused by the fact that annotate_item_class seems to default to false but stuff is definitely always annotated with item class for searching) 10:20:50 -!- Staplegun has quit [Read error: Connection reset by peer] 10:21:21 but anyway there's a ton of stuff in stash.lua that is just default and doesn't have a related option, probably these two should be the same 10:24:20 oh i see nevermind, it does default to true and i just can't read lua 10:29:59 -!- freefall has quit [Quit: leaving] 10:35:23 I'd say, let's nuke stash.lua, as there's a huge code duplication with menu filters 10:35:47 quite a number of annotations are unique to either, which is bad, too 10:36:02 ChrisOelmueller: that's what it was meant to be 10:36:31 (when it was still a quarterstaff inside) 10:36:37 well originally it was a terrible weapon and a terrible staff of channeling, so it seems hard to say what it was ever meant to be :P 10:37:07 yeah, those miscasts made any of its stats be as useless as the plutonium sword 10:39:02 -!- bh has joined ##crawl-dev 10:39:10 heyo 10:39:10 bh: You have 6 messages. Use !messages to read them. 10:39:23 damn. Lose internet for two weeks and everyone wants to talk to me 10:39:25 !messages 10:39:25 (1/6) Wensley said (3d 19h 29m 43s ago): The catoblepas blinks! x15 10:39:28 !messages 10:39:28 (1/5) Wensley said (3d 19h 14m 53s ago): this spell is a hoot, very cool. found a few bugs though 10:39:31 !messages 10:39:32 (1/4) Wensley said (3d 19h 13m 8s ago): or at least potential bugs. like is there a reason in http://i.imgur.com/pU8C6.png that the aura isn't extending in a circle? 10:39:58 or Wensley is just very chatty 10:40:00 !messages 10:40:00 (1/3) Wensley said (3d 19h 13m 3s ago): in that photo I'm standing at the intersection of the Gold line and the "r" in "normal" 10:40:09 !messages 10:40:10 (1/2) Wensley said (3d 19h 12m 27s ago): and when I try to x over to those unaura'd squares it turns the screen grey http://i.imgur.com/gFYlc.png 10:40:10 -!- stan_ has quit [Quit: Page closed] 10:40:23 !messages 10:40:23 (1/1) Wensley_ said (1d 15h 39m 1s ago): been wanting to use javascript to generate a sort of galactic-plane milky way random starfield effect, wondered if you know any resources I can start with 10:41:59 !tell Wensley Re: Starfield, I'll have interwebs back on Tuesday. One way to do it will be to draw it pixel-by-pixel but that will be so damn slow. Read the section on Canvas in Dive Into HTML5 10:41:59 bh: OK, I'll let Wensley know. 10:42:31 @dump 10:42:31 http://crawl.develz.org/morgues/trunk/KiloByte/KiloByte.txt 10:42:40 note the notes about the rod of demonology 10:43:10 nice 10:43:12 that's awesome and spammy :) 10:43:27 ??rod of demonology 10:43:28 rod of demonology[1/1]: A {rod} with Abjuration, Call Imp, and Summon Demon. (Good gods don't mind if you use abjuration from this rod, even though the rod is purple in your inventory.) 10:44:22 except, there's nothing about rods in my rc, so that's something that should be common to everyone 10:44:43 the rod of inacc doesn't get any such notes 10:45:34 hmm, on the other hand, it never left the inventory 10:46:02 -!- marcmagus has quit [Quit: leaving] 10:47:45 did you wield/unwield it? 10:48:22 to identify it 10:49:34 -!- HangedMan has joined ##crawl-dev 10:49:57 -!- ussdefiant has joined ##crawl-dev 10:51:32 hrm, it doesn't create notes anymore 10:52:08 (should show up in every visit to the Vestibule; hasn't been wielded since) 10:52:27 hm. it seems to fire three times a turn most of the time. 10:53:55 -!- geonetix has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 10:53:59 got it, it spams notes iff it's the top item of a stack 10:54:37 including even the rod of Dispater annihilation 10:55:28 03MarvinPA 07* 0.12-a0-1024-ge4356d5: Fix some out-of-date options guide info 10(9 minutes ago, 1 file, 12+ 22-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=e4356d5486c3 10:55:28 03MarvinPA 07* 0.12-a0-1025-geff5e87: Remove some unecessary annotation options 10(4 minutes ago, 3 files, 46+ 87-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=eff5e87c31d5 10:56:30 -!- notthepope has quit [Quit: leaving] 11:00:17 kilobyte: mod the aura bugs that Wensley flagged and a new name, what would you want before getting 'Mass Blink' in for play testing? 11:03:16 bh: no idea. Let's ping MarvinPA and elliptic :p 11:03:26 (and others, of course) 11:03:53 It's no longer powerful enough to trivialize the orb run ;) 11:04:16 -!- BurningLed has quit [Quit: leaving] 11:04:45 For names I think any of the following might be reasonable: Disjunction, Disjoin, Enjoin. Something related to separation or forbidding 11:05:33 -!- dpeg has joined ##crawl-dev 11:06:09 (please repeat the last three lines, or remind us where the log is, for dpeg's sake :p) 11:06:23 repeat is better for me :) 11:06:23 dpeg: You have 1 message. Use !messages to read it. 11:06:25 http://s-z.org/crawl-dev/ 11:06:36 cannot copypaste links (windows) 11:06:41 !messages 11:06:41 (1/1) kilobyte said (1d 2h 36m 6s ago): prices of misc items are on crack. Care to review them? 11:06:51 uh, alright 11:07:02 dpeg: [09:04] For names I think any of the following might be reasonable: Disjunction, Disjoin, Enjoin. Something related to separation or forbidding 11:07:22 naming what? 11:07:31 mass blink? 11:07:34 yep 11:07:52 as a mathematician, Disjunction sounds wonderful :) 11:08:22 'Disjunctive Injunction'? ;) 11:08:49 since Blinkenlights would be a too obvious joke (at least if you know any of several references), let's go with Disjunction 11:08:58 back later, daughter 11:09:19 daughter? Is that a unique? ;) 11:09:34 it happens to be used in D&D for big-scale dispell, which can cause confusion for D&D players, but screw D&D 11:10:10 kilobyte: really? What edition? I thought I had encyclopedic knowledge of D&D spells. Aparently not so 11:10:46 <|amethyst> Mondenkainen's Disjunction 11:10:50 <|amethyst> er 11:10:53 <|amethyst> Mordenkainen 11:11:01 crawl is really missing out on 'hold portal' and 'knock' 11:11:47 <|amethyst> crawl doesn't have locked doors at all 11:12:04 |amethyst: that's why you'd need knock to reverse hold portal 11:12:05 fr runed doors require multiple tries to open 11:13:52 back in a while. Hopefully I'll be able to find a seat in a cafe somewhere with wifi 11:14:17 -!- bh has quit [Quit: municipal wifi y u no cover my house?] 11:14:43 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 11:15:53 -!- Datul has quit [Ping timeout: 245 seconds] 11:21:13 bh: how does mass blink (or whatever) actually work? 11:21:18 oh he left 11:21:55 I think it was something like an aura that blinks away enemies that enter it 11:23:06 it blinks everything in los away from you, the chance of blinking is higher the closer the thing is to you 11:23:25 -!- elliott has joined ##crawl-dev 11:23:34 -!- Dixie has quit [Read error: Connection reset by peer] 11:24:27 -!- Dixie has joined ##crawl-dev 11:24:33 -!- cheibrodos has quit [Client Quit] 11:25:10 the patch on mantis looks sort of overpowered, anyone know whether there is a more up-to-date version? 11:25:12 every turn for a duration 11:25:26 oh right yeah, every turn 11:25:37 the second patch on https://crawl.develz.org/mantis/view.php?id=6353 is the latest one i think 11:25:40 if I understood it right, bh just updated it 11:25:53 the second version is from a week ago 11:26:05 (overpowered = guaranteed blink away for monsters within 2 squares of you...) 11:26:18 he says it lets you steal the orb from zot:5 without hitting a single thing apparently 11:26:22 er, I guess 91% chance for monsters 2 squares away 11:26:26 or at least he said that about some version of the patch 11:26:28 i think it's "only" 90% now 11:27:05 18:03 < bh> It's no longer powerful enough to trivialize the orb run ;) 11:27:30 look like we need to wait until he unquits, or this discussion is a waste of time 11:27:39 s/look/looks/ 11:27:40 I'm not concerned about the orb run so much as zot:5 itself... orb guardians are one of the major threats there, and they are melee-only 11:27:41 yeah 11:30:55 you'd need to blindly charge in for them to be a major threat, I'd say. Orbs of fire, ancient liches, electric golems (if you lack rElec), sometimes even draconians... but orb guardians are trivial to lure out one by one. 11:31:03 03elliptic 07* 0.12-a0-1026-g48a7ff2: Fix tengu EV not getting updated on changes in flight status. 10(29 minutes ago, 2 files, 9+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=48a7ff256c9c 11:31:03 03elliptic 07* 0.12-a0-1027-g15a3271: Give black draconians permaflight (at XL 14). 10(23 minutes ago, 11 files, 45+ 57-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=15a3271d07e8 11:31:23 !lg * t place=zot:5 s=ckiller 11:31:24 46 games for * (t place=zot:5 s=ckiller): 16x an Orb Guardian, 13x an orb of fire, 4x an ancient lich, 3x an electric golem, a Hell Sentinel, a draconian shifter, an ice dragon, a draconian monk, something, a death drake, a hell beast, a player ghost, an Ice Fiend, a draconian 11:31:55 heh, so people are mindlessly charging, or what? 11:31:58 they hit really hard, especially when berserk, which is common 11:32:11 and there are a lot of them 11:32:33 especially if you teleninja orb guardians seem to be the most dangerous thing 11:32:53 you are right that playing carefully and killing everything you usually can fight only one or two at a time, though 11:33:13 but I'm more concerned about this spell making teleninjaing trivial, yes 11:33:40 or just in general making melee-only monsters harmless 11:35:26 I don't know what changes bh just made to the spell, so it's hard to say how to balance it 11:35:46 yeah 11:36:44 could also give a chance to blink projectiless in range: would be flashy too, cause mayhem to groups of enemies or own ranged summons 11:37:07 -!- ontoclasm1 has joined ##crawl-dev 11:37:36 "The crystal spear blinks in mid-air! The orb guardian is hit." 11:42:21 Hrm... giving black draconians permaflight makes tengu obsolete. That's tengu's main shtick; black draconians already had almost as good Air aptitude, rElec, +hp instead of -hp. 11:43:09 where did free ac, different slots, conj and weapon apts, ev, and naturally-faster-then-speed-10 go 11:43:11 kilobyte: you can't start as a black drac, black dracs don't get the tengu flight bonuses 11:43:14 tengu are pretty different 11:44:08 !apt black draconian 11:44:09 Couldn't open current/source/aptitudes.h for reading 11:44:09 Dr[black]: Fighting: 1, Short: 0, Long: 0, Axes: 0, Maces: 0, Polearms: 0, Staves: 0, Slings: -1, Bows: -1, Xbows: -1, Throw: -1, Armour: N/A, Dodge: -1, Stealth: 0, Stab: 0, Shields: 0, Traps: 0, UC: 0, Splcast: -1, Conj: 0, Hexes: -1, Charms: -1, Summ: 0, Nec: 0, Tloc: 0, Tmut: 0, Fire: 0, Ice: 0, Air: 2, Earth: -2, Poison: 0, Inv: 1, Evo: 1, Exp: -1, HP: 1, MP: 0 11:44:15 !apt tengu 11:44:16 Couldn't open current/source/aptitudes.h for reading 11:44:16 Te: Fighting: 0, Short: 1, Long: 1, Axes: 1, Maces: 1, Polearms: 1, Staves: 1, Slings: 0, Bows: 1, Xbows: 1, Throw: 1, Armour: 1, Dodge: 1, Stealth: 1, Stab: 1, Shields: 0, Traps: 0, UC: 1!, Splcast: -1, Conj: 3!, Hexes: -3, Charms: -2, Summ: 2!, Nec: 1, Tloc: -2, Tmut: -2, Fire: 1, Ice: -1, Air: 3!, Earth: -3*, Poison: 0, Inv: -1*, Evo: 1, Exp: 0, HP: -2, MP: 1 11:45:27 tengu crossbow apt is weird 11:45:34 conj apt of the two is very different for example 11:45:47 tengu have a better exp apt also 11:46:06 and are better at weapons and also can wear armour and stuff 11:46:10 kilobyte: I wouldn't give a full race permaflight, but giving 1/9 of one it seemed fine to me 11:46:51 it's more like randomly getting one of 9 full races 11:47:18 !lg * t crace=black draconian xl>=14 11:47:18 No games for * (t crace=black draconian xl>=14). 11:47:22 oops 11:47:23 race= 11:47:25 !lg * t race=black draconian xl>=14 11:47:26 10. Undo the Eclecticist (L26 DrWz), worshipper of Nemelex Xobeh, slain by a stone giant skeleton on Vaults:8 (vaults vault) on 2012-11-04 23:21:48, with 532482 points after 105700 turns and 12:53:37. 11:47:33 !lg * t race=tengu xl>=15 11:47:33 30. nfogravity the Destroyer (L22 TeDK), worshipper of Yredelemnul, hit from afar by a stone giant (large rock) on Vaults:8 (vaults vault) on 2012-11-03 19:47:36, with 341177 points after 86118 turns and 4:40:10. 11:48:24 1/9 of a race having only 1/3 the games... 11:48:48 !lg * t xl>=14 crace=dr s=race 11:48:49 89 games for * (t xl>=14 crace=dr s=race): 17x Pale Draconian, 14x Red Draconian, 12x Green Draconian, 11x Purple Draconian, 10x Black Draconian, 8x Grey Draconian, 8x White Draconian, 5x Mottled Draconian, 4x Yellow Draconian 11:49:05 there was a tengu Nemelex Choice, too, with none for draconians 11:49:44 !lg * t race=tengu xl>=15 char!=TeDK 11:49:44 21. Armakuni the Merry Tengu (L27 TeMo), worshipper of The Shining One, escaped with the Orb and 11 runes on 2012-11-03 16:39:31, with 7057819 points after 134051 turns and 19:34:01. 11:49:48 -!- WarukuZ has joined ##crawl-dev 11:49:56 Quick question: if an item is spawned on top of lava, is it destroyed? 11:49:56 <|amethyst> !lg * t race=tengu 11:49:56 2498. Jacob41c the Insei (L3 TeMo), mangled by a gnoll (a +0,+0 spear) on D:2 (evilmike ruin ashenzari) on 2012-11-04 23:53:14, with 127 points after 1612 turns and 0:07:14. 11:50:00 <|amethyst> !lg * t race=draconian 11:50:25 WarukuZ: yes 11:50:32 1335. EinKatz the Insei (L4 DrTm), blasted by an orc wizard (puff of flame) on D:3 on 2012-11-04 23:09:13, with 153 points after 3685 turns and 0:07:02. 11:50:34 anyway, I still feel like this is positive for draconian feel... it is good for each drac color to have something exciting about them 11:50:39 Dang... 11:50:42 <|amethyst> sounds like draconians need to be nerfed 11:50:47 <|amethyst> !lg * t 11:50:50 <|amethyst> !lg * t xl>=14 11:51:02 !lg * t xl>=14 s=crace 11:51:03 45563. Raumkraut the Skirmisher (L7 MiAE), mangled by an ogre (a +0,+0 giant spiked club) on D:4 on 2012-11-04 23:59:55, with 745 points after 7031 turns and 0:39:04. 11:51:03 |amethyst: well, they are certainly far far easier than tengu if you just care about winrate 11:51:05 I was hoping to make a vault with a weapon on top of lava. 11:51:05 minotaurs 11:51:06 1895. Eleison the Archmage (L27 DEWz), worshipper of Vehumet, annihilated by an Orb Guardian on Zot:5 (hall of Zot) on 2012-11-04 23:58:18, with 1078655 points after 84914 turns and 10:10:35. 11:51:10 1895 games for * (t xl>=14 s=crace): 447x Minotaur, 136x Hill Orc, 119x Deep Elf, 100x Spriggan, 90x Troll, 89x Demonspawn, 89x Draconian, 78x Deep Dwarf, 78x High Elf, 69x Centaur, 65x Kobold, 64x Merfolk, 57x Ogre, 53x Sludge Elf, 49x Halfling, 45x Human, 41x Octopode, 39x Mummy, 37x Tengu, 35x Naga, 35x Vampire, 30x Demigod, 29x Ghoul, 21x Felid 11:51:11 -!- _159 has quit [Client Quit] 11:51:15 I was hoping to make a vault with a weapon on top of lava. 11:51:17 ... 11:51:18 Ooops 11:51:42 imo nerf minotaurs, they seem to be too easy 11:51:55 <|amethyst> !lg * t s=crace / xl>=14 11:51:56 Dracs should never have been given good dex and the ability to wear bucklers 11:51:56 1895/45563 games for * (t s=crace): 78/894x Deep Dwarf [8.72%], 69/858x Centaur [8.04%], 447/5613x Minotaur [7.96%], 49/767x Halfling [6.39%], 136/2210x Hill Orc [6.15%], 90/1567x Troll [5.74%], 119/2333x Deep Elf [5.10%], 89/1811x Draconian [4.91%], 57/1162x Ogre [4.91%], 100/2139x Spriggan [4.68%], 53/1314x Sludge Elf [4.03%], 64/1663x Merfolk [3.85%], 78/2101x High Elf [3.71%], 65/1847x Kobold ... 11:52:03 that made them much less interesting 11:52:04 HP +1 and 5 starting AC makes them one of the most durable casty starts 11:52:31 Is there any way to put an item on lava without destroying it when making a vault? 11:52:42 that sounds like a bad idea 11:52:52 especially since lava orcs could pick it up :P 11:53:17 ChrisOelmueller: this looks like an obvious answer, but I wonder if this isn't the result of having it be only good pure-AC race (hill orcs being a distant second) 11:53:40 WarukuZ: no, and let's keep it this way 11:54:03 I don't think hill orcs are at all distantly far from minotaurs in terms of high-AC playstyles... 11:54:09 kilobyte: well there once was this race with beards 11:54:12 fr allow levitating items to spawn 11:54:12 they are close and hill orcs are better in some ways 11:54:18 arguably hill orcs are better for AC just because they can wear helmets :P 11:54:28 kilobyte: anyway, permaflight itself is not really that exciting currently I think (effects are: extra convenience in swamp/shoals, immunity to mechanical traps, a minuscule amount of stealth) 11:54:29 ChrisOelmueller: you mean, deep dwarves? 11:54:42 kilobyte: on a more serious note i don't see a problem with having a caster race that doesn't die to the first dart trap it runs into 11:54:46 elliptic: hmm right 11:54:47 tengu permaflight mainly makes me happy to have because of the movement boost and the high evasion 11:54:58 and i find playing draconians very fun personally 11:55:12 can't say that about Mi though :P 11:55:26 mi gets beard at xl 14 11:55:35 beard nerf 11:55:41 kilobyte: in 0.12 hill orc and minotaur are very close in power if you are using axes, I think 11:55:51 -!- FriscoBowie has quit [Read error: Connection reset by peer] 11:57:08 what about that race concept that had a fused hp/mp bar 11:57:15 and always cast spells from hp 11:57:21 that would make them kinds tough 11:57:57 that's been proposed 11:57:59 -!- Kalir has quit [Changing host] 11:58:01 ontoclasm1: there is a proposal... two of them, to be exact 11:58:10 but I really wonder if that's possible to balance 11:58:18 yes, i know it's been proposed, i'm referring to it rather than suggesting it 11:58:52 it would be cool imo 11:58:55 unloading 30+ firestorms might, let's say, make a dent in your opposition 11:59:14 !lg * t xl>=14 crace=dr / won 11:59:15 14/89 games for * (t xl>=14 crace=dr): N=14/89 (15.73%) 11:59:15 well, but a sif mummy can do that too 11:59:16 well they could be low-"HP" 11:59:18 !lg * t xl>=14 crace=te / won 11:59:19 11/37 games for * (t xl>=14 crace=te): N=11/37 (29.73%) 11:59:23 and would not afterwards have low hp 11:59:30 if you have 100 HPMP to spend on things then sure that is twice what a regular "caster" has 11:59:43 but if you are with vehumet or whatever you shouldn't run out of your 50 MP in the first place 11:59:53 kilobyte: there could be a non-1-to-1 exchange rate 11:59:53 and it would be good to not force them into pure caster roles, too 11:59:54 and also if you spend 50 of your 100 HPMP you're down to half your HP(!) 12:00:14 -!- dpeg has quit [Quit: Lost terminal] 12:00:17 elliptic: hmm, now that's an idea 12:00:20 like, 1 MP = 2 HP 12:00:22 right, spells could cost twice "MP"... (that was the plan when doing this for all species was considered for 41qys-crawl so I have thought about systems like this a fair bit) 12:00:24 it would be good for a "hybrid" that mainly casts charms 12:00:39 name it "essence" to explain why it's not 1:1 12:00:42 since they tend not to need a ton of mp 12:00:54 -!- ussdefiant has quit [Ping timeout: 240 seconds] 12:01:25 I'm not actually sure how interesting this race sounds to me, though 12:01:38 yeah, i dunno if it would actually be any fun 12:01:40 <|amethyst> could they channel? 12:01:48 <|amethyst> what about sublimation? 12:02:17 heh, yes, at 1 MP = 2 HP exchange rate then sublimation would be a healing spell at high power iirc 12:02:29 |amethyst: my version of the proposal (Djinn, with a number of other properties), allows channeling since it gives you significant glow 12:02:42 ddoor would be fun on such a race 12:02:42 channeling could work but sub sounds odd 12:02:54 I guess they'd either be unable to cast or be able to cast infinitely (since they ddoor away the damage) 12:02:58 or just not be able to cast ddoor but that is boring 12:03:07 <|amethyst> no casting while ddoored 12:03:18 sublimation is pretty easy to handwave away as not being allowed since probably such a race would not be flesh and blood, anyway 12:03:20 |amethyst: well you can take damage while ddoored, and casting does damage 12:03:26 since they're literally made of "smokeless fire" (the words of Muhammad, not mine), it's plausible there's no blood 12:04:12 the reason i thought of this is that raising spc would give you hp which is mildly funny 12:04:28 anyway I'd say this combined HP/MP mechanic isn't that exciting on its own, but it doesn't sound unworkable to me on a race with other stuff going on if this would make thematic sense 12:06:10 <|amethyst> I read that as "smokeless tobacco" for a second 12:06:31 fr smokeless tobacco race 12:06:43 as a reminder, other gimmicks: no hunger, hunger costs cause glow, rHellfire (rF[infinity]), rC-, rWater- (aquamancers), can't enter shallow water, can fly at the cost of being slowed (unless from an external source; done automatically over water/lava) 12:06:54 Mentholated Elf 12:07:37 rHellfire sounds dull 12:07:52 and i mean lorcs are made of lava and still take fire damage 12:08:17 ontoclasm1: no other race has that, can quite upset late game as they have no rTorrent 12:08:28 that sounds like a lot of gimmicks :P 12:08:41 lava orcs are silly there: can swim in lava, yet a slight puff of flame does damage to them 12:09:11 or, they have scroll conservation instead of scroll vulnerability potion conservation 12:09:27 (due to cold, and only because Crawl has no potion boiling) 12:09:29 crawl lava is actually only like 300 degrees 12:09:31 so can this "smokeless fire" race be mutated 12:09:44 <|amethyst> they'd be non-living presumably 12:10:07 crawl lava doesn't have any convection, clearly it's just some kind of acid that's on fire 12:10:16 <|amethyst> which to me implies no mutation and no forms 12:10:17 also it can support blood 12:10:18 so the issue with glow is that it rots their MHP? 12:10:28 elliptic: the issue is you glowsplode! 12:10:29 since in my design they're of the demonic/angelic kind (these two are identical to each other except for TSO issues), they can 12:10:36 <|amethyst> ah 12:11:08 HangedMan: bubbly cool-aid, as per tvtropes 12:11:33 i'm not real big on the fire aspect, i'd just make them sort of... animist spirits 12:11:37 well it still destroys stuff 12:11:38 <|amethyst> only "endless lava" is really lava 12:11:42 the competing design is Moon Trolls, with nothing else but combined MP/HP 12:11:56 moon trolls++ 12:11:58 -!- FriscoBowie has quit [Ping timeout: 246 seconds] 12:11:59 i thought the moon troll gimmick was "ridiculously fast mp regen" 12:12:13 ontoclasm1: as in, Disney djinn rather than Koranic/arabian ones? 12:12:32 no, i mean as in, not djinn at all 12:12:33 -!- VG has quit [Ping timeout: 245 seconds] 12:13:19 http://magic.tcgplayer.com/db/cards/12401.jpg 12:13:23 that kind of deal 12:13:55 but that's just flavour, the mechanics are more important 12:15:02 <|amethyst> kami kami kami kami kami chameleon 12:15:31 red black and greeen, red black and greeeeeen 12:18:56 <|amethyst> um... it just occurred to me 12:19:12 <|amethyst> how is a being made of fire supposed to learn spells, other than new-Vehumet 12:19:15 -!- kek has joined ##crawl-dev 12:19:41 clearly spellbooks are warded against fire 12:20:26 they're not hot on the skin. How does that makes sense? Ask arabs who came up with these myths, not me. 12:21:04 or perhaps it's "made of fire" the same way as "made of clay" for humans, in the very next sentence 12:21:12 maybe it should injure them to be hit by hot fire then 12:21:49 the "fire" is a metaphor 12:21:58 in this case it's just a metaphor for other fire, though 12:24:11 -!- freefall has quit [Remote host closed the connection] 12:34:19 -!- scummos has quit [Ping timeout: 268 seconds] 12:38:43 -!- WarukuZ has quit [Read error: Connection reset by peer] 12:39:22 -!- evilmike has joined ##crawl-dev 12:42:23 -!- dpeg has joined ##crawl-dev 12:49:48 -!- Grildrak has quit [Quit: I love my HydraIRC -> http://www.hydrairc.com <-] 12:49:53 (reading backlog) Each specie should have a puberty XL: "You grow a beard. Your voice breaks" 12:51:35 bug report: elves don't have body hair 12:52:00 Note: ontoclasm1 has been known to peek onto the private parts of elves! 12:52:15 whaddya mean "peek" 12:52:37 regarding Blinkenlights: I am not convinced it makes a good duration spell... wouldn't it be better if you had to cast it to get an effect? 12:52:59 ontoclasm1: well, if you got this information from peeling elves, then all's okay. 12:55:59 well then it becomes greater dispersal 12:57:37 HangedMan: yeah 12:57:42 -!- Taynav has quit [Ping timeout: 264 seconds] 12:59:32 It could still be significantly stronger and flashy (as we want for a level 9 spell) 13:00:17 how about dudes affected havea chance to be teleported and possibly banaished 13:00:40 (but it should only banish if they e.g. fail an mr check or something) 13:01:09 yes, stuff like this 13:01:17 I also like kilobyte's idea that it moves projectiles 13:02:07 every attack made against you has a %90 chance to hit a random enemy instead 13:02:54 overlap with pain mirror and whatever made banishment spell removed 13:03:07 still nice ideas though 13:04:35 -!- Kromgart has quit [Quit: Leaving] 13:17:05 -!- remyroy1 has quit [Read error: Connection reset by peer] 13:19:36 -!- Taynav has quit [Ping timeout: 240 seconds] 13:21:38 it's probably time for 0.11.1, but I can't seem to be able to reproduce a notorious Slime:6 crash 13:21:49 something with Royal Jelly spawns 13:29:40 -!- DracoOmega has joined ##crawl-dev 13:35:53 -!- Frisco_ has quit [Read error: Connection reset by peer] 13:36:04 -!- geonetix has quit [Ping timeout: 255 seconds] 13:47:36 -!- Soadreqm has quit [Remote host closed the connection] 13:58:01 -!- Fear has quit [Ping timeout: 246 seconds] 14:01:02 -!- dpeg has quit [Quit: Lost terminal] 14:09:34 -!- dtsund has joined ##crawl-dev 14:10:47 -!- monqy has joined ##crawl-dev 14:18:33 -!- eeviac has joined ##crawl-dev 14:18:54 -!- pointsofdata has quit [Ping timeout: 240 seconds] 14:20:03 -!- HangedMan has quit [Read error: Operation timed out] 14:35:35 -!- codrus has quit [Quit: Lost terminal] 14:41:30 -!- smeea has quit [Read error: Connection reset by peer] 14:51:38 -!- SchwaWarrior has quit [Quit: Page closed] 15:03:25 -!- voker57 has quit [Changing host] 15:07:19 -!- Nightbeer has quit [Ping timeout: 246 seconds] 15:09:54 a silly idea: what if we added Futhark as a language filter? 15:10:23 this way you'd be able to play a game with ᛟᚲᚨᚹᚨᚱᚢ without dpeg chastising you :p 15:12:09 -!- frogbotherer has joined ##crawl-dev 15:12:32 unlike Cyrillic, there's no problem with phonetic spelling: Cyrillic is always transcribed phonetically (which is nearly an AI-complete problem), while a variant of Futhark was literally used to write English in the past 15:13:36 <|amethyst> and what do you do with the letters that English added? 15:14:20 <|amethyst> in particular, how would you transliterate 'c'? 15:14:28 i'd like a futhark filter fwiw 15:14:39 Hell effects freezing clouds killing slimes make Jiyva angry (https://crawl.develz.org/mantis/view.php?id=6373) by ebarrett 15:16:15 <|amethyst> (And calling Anglo-Saxon "English" is like calling Proto-Slavic "Russian", except that people actually do the former) 15:16:56 there was no distinction between c and k -- in fact, ᚲ is usually named k in Elder Futhark but c in Anglo-Saxon runes 15:18:14 <|amethyst> oh, just merge them 15:18:19 <|amethyst> I guess qu -> cw 15:18:22 making both q and c show up as futhark k is probably fine 15:18:33 |amethyst: hmm, good point. English seems to mutate at a frightening pace; I find it hard to read 300 years old stuff while earliest Polish writings sound merely like some heavy regional dialect 15:20:28 -!- Adeon\SIGSEGV is now known as Adeon 15:20:55 <|amethyst> Educated native speakers can read stuff from maybe 500-600 years ago (early Modern English) without *too* much problem; middle English (600--1000 years ago) is fairly difficult without a dictionary; and "Old English" might as well be German 15:21:34 <|amethyst> part of the reason for the former is the King James Bible 15:21:57 q is ᛩ; taking letters from variants makes stuff probably easier to read than staying true to Elder Furthark only 15:22:11 the king james bible was written in a particularly archaic style, though 15:22:15 |amethyst: ah right, I had no exposure to KJV 15:22:20 if you read regular prose from that period, its much closer to today's english 15:22:44 Old English indeed sounds close to German to me 15:23:17 <|amethyst> also, what about y? 15:23:40 <|amethyst> would y -> ᛃ or ᛁ or ᚢ ? 15:23:46 an old filter I wrote uses ᚣ, I can't seem to find where I took it from 15:24:29 -!- Frisco_ has quit [Read error: Connection reset by peer] 15:24:29 <|amethyst> and presumably th -> þ and ng -> ŋ 15:24:31 <|amethyst> ? 15:25:08 -!- nonethousand has quit [Ping timeout: 268 seconds] 15:25:53 ah, Anglo-Saxon. Marcomannic and medieval runes have glyphs for y, too. 15:27:10 |amethyst: obviously, yeah. In fact, I heard English had right until the invention of printing press; early presses were all imported from Germany and lacked this glyph, the resulting explosion in literacy gave be the honor to be the first letter to be dropped for technical reasons :p 15:27:31 only Icelandic still keeps to this day 15:27:54 -!- kittykai has quit [Ping timeout: 240 seconds] 15:30:19 <|amethyst> had mostly fallen out of use by then, except for "e" 15:32:16 <|amethyst> oh, neat, Faroese still has but not 15:32:33 -!- Datul has quit [Ping timeout: 245 seconds] 15:33:41 <|amethyst> and there's a minor Scandinavian language (sometimes considered a Swedish dialect) with "" and vowels with ogonek: http://en.wikipedia.org/wiki/Elfdalian 15:34:12 <|amethyst> including Ą̊ 15:34:58 -!- Dixie has quit [Ping timeout: 255 seconds] 15:40:16 I'd rather not have a major vowel share a glyph. Marcomannic ᛘ looks too similar to ᛉ, which leaves Anglo-Saxon ᚣ (quite co-terminous), or medieval (ie, several hundred years later) ᛦ or Icelandic ᛨ 15:41:20 heh, Unicode seems to encode two completely distinct glyphs for y as U+16A4 ᚤ 15:42:04 <|amethyst> yet ſ gets its own codepoint 15:44:35 <|amethyst> btw, why not something like inverse Volapuk for lang=cyrillic ? 15:45:52 <|amethyst> or inverse translit probably makes more sense 15:46:01 <|amethyst> anyway, time for me to go; later 15:49:24 fake Cyrillic, like R -> Я, makes anyone knowing the script sick, as you try to read it as "ia" and wonder what the hell that could mean 15:50:02 -!- Namey has quit [Quit: Leaving] 15:55:56 -!- magistern has quit [Quit: This computer has gone to sleep] 15:59:43 -!- Kromgart has quit [Quit: Leaving] 16:00:12 -!- kek has quit [Quit: gonna suicide, brb] 16:04:14 -!- edlothiol has quit [Ping timeout: 240 seconds] 16:05:16 -!- eeviac has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121025210744]] 16:05:40 -!- _D_ has quit [Quit: leaving] 16:16:41 -!- HangedMan has joined ##crawl-dev 16:38:04 -!- Chozo has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 16:38:21 -!- blabber has quit [Quit: leaving] 16:38:22 -!- Ragdoll has quit [Quit: Ik ben weg] 16:40:22 -!- Erppo has quit [] 16:41:13 -!- pointsofdata has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 16:43:52 none of these show up in my current font :( 16:44:00 -!- ark____ has quit [Quit: Leaving] 16:44:07 and this is after switching fonts to get better unicode coverage -.- 16:44:31 well, some actually do show up, but all the futhark stuff that is not used in current languages doesnt 16:44:38 * alefury looks up futhark on wikipedia 16:45:13 oh, looks very cool 16:45:41 -!- syllogism- has quit [] 16:46:16 03ontoclasm 07* 0.12-a0-1028-g8b1cb67: Unmisspell 'transparent' 10(76 seconds ago, 2 files, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=8b1cb67dca55 16:48:15 -!- rustin has quit [Quit: Page closed] 16:52:48 -!- Isvaffel has quit [Ping timeout: 252 seconds] 16:58:32 -!- Dixie has joined ##crawl-dev 17:02:07 -!- Elynae has quit [Quit: Leaving] 17:03:45 ontoclasm1: oh, thanks for letting me know about that tile 17:04:27 yep 17:04:40 i'll look at it once crawl finishes building (my laptop is slooooow) 17:06:12 I'll just set it to blue instead 17:06:15 -!- bonghitz has quit [Quit: bonghitz] 17:07:01 -!- Frisco_ has quit [Ping timeout: 246 seconds] 17:07:08 a good set of metal tiles if high on my wish list 17:07:14 is* 17:09:33 -!- mineral has quit [Ping timeout: 265 seconds] 17:12:33 -!- WalkerBoh has quit [Ping timeout: 245 seconds] 17:14:06 |amethyst: Wikipedia says the language of Anglo-Saxons since 5th century was Old English, so I'll use this in the commit message 17:14:08 -!- Cryp71c has joined ##crawl-dev 17:17:36 -!- shock_ has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 17:23:57 -!- Cryp71c has quit [Quit: Leaving] 17:24:36 -!- imantor has quit [Ping timeout: 240 seconds] 17:24:39 why is there a character limit to a wizmode command in tiles 17:26:24 do you mean &M ? 17:26:47 you can't spawn the orb of electricity with its exact values 17:26:55 03MarvinPA 07* 0.12-a0-1029-g150d2e2: Generate artefact inscriptions on the fly (elliott) 10(6 minutes ago, 21 files, 39+ 146-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=150d2e238ac1 17:27:11 MarvinPA: \o/ 17:27:15 woo 17:28:35 -!- yxhuvud has quit [Ping timeout: 260 seconds] 17:28:41 st_: looks good, aside from how ugly metal tiles are in general xD 17:30:45 http://oi46.tinypic.com/19b3g0.jpg 17:30:49 well, this was fun 17:31:16 what 17:31:22 (giving corona a tile just to indicate it does something is silly but that would not perfectly deal with this) 17:31:37 this is giving six tiles icons to monsters and seeing it overlap very, very badly 17:31:37 HangedMan: ok now tab them 17:31:52 since it extends past the regular square for starters 17:31:55 hm 17:32:12 maybe i should make the status icons smaller 17:32:17 yeah 17:32:28 the mirror damage and slow ones in particular are very large 17:33:15 also i guess the sleep one has like 3 times as much spacing as it needs? 17:35:38 so 6 in a row is the most you could manage, right 17:37:05 03kilobyte 07* 0.12-a0-1030-g9a4beb5: Add a bunch of extra runes. 10(67 minutes ago, 4 files, 42+ 1-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9a4beb55cf2c 17:37:25 kilobyte: that commit surprised me for a second :P 17:37:38 moar runez 17:38:36 they don't work in local tiles, alas 17:40:11 it'd be possible to use fontforge to borrow them from some other font, but really, it'd be nice to finally get pango support as otherwise Korean, Japanese and Chinese translations don't work as well 17:41:37 HangedMan: i think part of my solution will be converting corona and sticky flame to backdrops instead of icons 17:42:06 fr a way to recolor stuff on the fly 17:43:49 mmm 17:53:11 -!- Mu_ has quit [Quit: Defecator, may everything turn out okay so that you can leave this place.] 17:59:10 -!- rebthor has quit [Ping timeout: 252 seconds] 18:03:14 -!- syllogism has quit [] 18:05:32 -!- Fhqwhgads has quit [Remote host closed the connection] 18:25:56 -!- gomer has quit [Ping timeout: 248 seconds] 18:26:18 -!- ketsa has quit [Ping timeout: 245 seconds] 18:28:52 -!- hart has quit [Read error: Connection reset by peer] 18:34:14 -!- Cryp71c has joined ##crawl-dev 18:39:09 -!- tollymain has quit [Client Quit] 18:45:05 -!- Cryp71c has quit [Quit: Leaving] 18:47:35 -!- jeanjacques_ has joined ##crawl-dev 18:49:54 -!- jeanjacques has quit [Ping timeout: 244 seconds] 18:49:54 -!- jeanjacques_ is now known as jeanjacques 18:49:59 -!- jeanjacques has quit [Client Quit] 18:59:26 i need to stop changing the size of things :C 19:00:44 that's what backdrop tricks are for 19:01:07 when one thing stops passing as the universal solution get a different universal solution 19:02:15 well, for right now i just made all the status icons better sizes and fixed a bug 19:02:20 -!- flowsnake has quit [Quit: ChatZilla 0.9.89-rdmsoft [XULRunner 1.9.0.17/2009122204]] 19:02:28 i'll (figure out how to) make the backdrops later 19:02:57 the problem is that if you change the size of any tile at all you have to make clean and rebuild 19:03:06 i'm not sure why 19:03:22 and making from scratch takes my laptop like 20 minutes 19:04:04 aspects of crawl development that aren't frustrating and/or inexplicable in some way: 19:04:37 ontoclasm1: why: the tiles code is sort of ancient and weird :P 19:04:49 ontoclasm1: does your laptop have multiple cores? 19:05:00 i... don't think so 19:05:08 really? 2 cores is pretty standard these days 19:05:10 it's a few years old 19:05:16 if you do, try -j(cores+1) and -j(cores) (former is usually slightly better)... e.g. -j3 on a dual-core machine 19:05:35 even -j2 can often be better on a single-core machine because of IO-boundness, but C++ compilation is usually not 19:06:34 ah 19:06:39 seems it only has one, sadly 19:06:51 but i'll use that on my desktop, it has 4 cores 19:07:24 might want to try -j2 just in case it's faster anyway 19:07:29 but yeah, it's pretty slow no matter what you do 19:08:47 -!- Froggeryz has quit [] 19:11:58 -!- _dd has quit [Ping timeout: 246 seconds] 19:26:27 -!- wheals has quit [Read error: Connection reset by peer] 19:27:55 -!- bh has joined ##crawl-dev 19:28:28 -!- zero_one is now known as Sprort 19:30:45 -!- ontoclasm1 has quit [Quit: Leaving.] 19:32:36 -!- frogbotherer has quit [Remote host closed the connection] 19:33:56 03dolorous 07* 0.12-a0-1031-g435ea91: Add formatting fix. 10(33 seconds ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=435ea91ff20b 19:42:05 !tell Wensley mass blink doesn't work on sleeping creatures because 'blink away' uses foe, I believe 19:42:05 bh: OK, I'll let Wensley know. 19:43:05 -!- Tijol has quit [Quit: Leaving.] 19:44:06 03ontoclasm 07* 0.12-a0-1032-g5b8250b: Monster status icons 10(2 minutes ago, 18 files, 25+ 25-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=5b8250b37339 19:44:24 hooray, another random complaint solved 19:44:31 -!- scummos has quit [Ping timeout: 246 seconds] 19:44:57 -!- ontoclasm1 has joined ##crawl-dev 19:45:55 -!- FriscoBowie has quit [Read error: Connection reset by peer] 19:46:30 I wonder if I could do the same kind of thing by just taking screnshots of the bad abyss pebble colours as an argument for manually setting the bright colours 19:46:51 i know, i should really do that 19:47:07 or using those white_noise pebble tiles? 19:47:30 -!- scummos^ has quit [Ping timeout: 264 seconds] 19:47:50 yeah 19:47:51 maybe 19:48:02 they're still not perfect 19:51:28 -!- bonghitz has quit [Quit: bonghitz] 19:52:48 I wish we had procedurally generated tiles. 19:53:49 should I make blink frogs and other teleporty type monsters immune to disjunction (the new name for mass blink)? 19:54:21 -!- Arkaniad has quit [Read error: Connection reset by peer] 19:54:43 Hellephants might be the only blinky monster that is relevant at that level 19:54:52 -!- alefury has quit [] 19:55:26 -!- scummos_ has quit [Ping timeout: 245 seconds] 19:55:31 it should heal blink frogs :3 19:55:54 ontoclasm1: that's sick. 19:56:07 heal spatial vortexes 19:57:00 ??spatial vortex 19:57:00 spatial vortex[1/1]: The fabric of the space-time continuum has folded upon itself and is flailing around wildly! Can be caused by Xom, and miscast effects. They also have a distortion effect on attack. 19:57:09 spatial vortex (04v) | Spd: 15 | HD: 6 | HP: 40-67 | AC/EV: 0/5 | Dam: 3012(distort) | 11non-living, fly | Res: 13magic(immune), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 166 | Sz: Large | Int: plant. 19:57:09 %??spatial vortex 19:57:18 ew. 19:57:36 (what rituals must I commit to make something with bend space be in abyss) 19:58:16 HangedMan: implement me some 'one sided doors' for the abyss 19:58:38 chain of deals 19:58:51 HangedMan: I'm sure someone around here would code that up for a kidney. 19:59:50 spatial vortices should spawn naturally in the abyss 20:00:35 it'd be kind of silly free xp 20:00:43 "free", considering abyss 20:00:47 Who cares about 166 free xp by the time you're in the abyss? 20:00:57 (Not that I necessarily think it's a great idea, anyway) 20:01:05 i 20:01:09 why are they worth exp 20:01:27 i guess i am still stuck thinking of them as mobile furniture 20:01:28 individually though they're not really too interesting, vaults have to make them immediately near you or miscasts dump them ontop of you for them to be any worthwhile 20:01:29 Why shouldn't they be? 20:01:43 flame clouds are worth exp 20:01:48 aren't* 20:01:56 They're also clouds and not creatures 20:01:59 (thus greater spatial vortex with bend space / blink all closer / summon spatial vortexes) 20:02:10 Spatial Maelstrom 20:02:43 -!- FriscoBowie has quit [Ping timeout: 246 seconds] 20:04:29 DracoOmega: weren't you going to make abyssal trees? 20:05:08 It was an idle thought. I'm not entirely certain if they're a good idea or not. 20:05:56 how about plants that very slowly move toward the player? :) 20:06:25 fire vortex (05v) | Spd: 15 | HD: 8 | HP: 18-40 | AC/EV: 0/5 | Dam: 2004(fire:8-15) | 11non-living, fly | Res: 13magic(immune), 04fire+++, 10elec, 03poison, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | Vul: 12cold | XP: 182 | Sz: Large | Int: plant. 20:06:25 %??fire vortex 20:06:30 wow fire vortices are worth xp 20:06:37 twister (15v) | Spd: 10 | HD: 12 | HP: 10000 | AC/EV: 0/5 | 11non-living, fly | Res: 13magic(immune), 05fire, 02cold, 11elec+++, 03poison, 12drown, 04rot+++, 13neg+++, 13torm, 12wind, 04napalm | XP: 0 | Sz: Large | Int: plant. 20:06:37 %??twister 20:06:42 if you made them no xp then stuff wouldn't target them right 20:06:43 twisters are not 20:06:44 like ioods 20:06:50 does that mean you'd also not get the "really fire at your fire vortex" warnings 20:06:57 if so fr: vortices are no xp 20:07:17 but then you wouldn't be able to swap with them with ring of flames up 20:07:31 huh? why not? 20:07:42 if you fired at them I mean 20:07:47 oh 20:08:03 how *do* IOODS fly? 20:09:40 wings 20:09:46 very well, thank you 20:09:47 they're made out of fairy dust 20:09:47 elliott: flight path rather 20:09:57 wings! 20:09:58 oh, magic 20:10:10 -!- popbob has quit [Read error: Connection reset by peer] 20:10:12 they have a "momentum" which they shift towards their target 20:10:13 (for proof of ioods being powered by magic, see boulder beetles) 20:10:30 that's how they get the big curving paths 20:11:09 What if there was something like an iood that orbited the caster and went straight through stuff? 20:12:12 ioun stones 20:12:36 clearly should just be an option 20:15:09 greensnark: "Absorbs spells of 8th level or lower" -- jesus. That's like the best magical item ever 20:16:30 ontoclasm1: uhm, your change to util/optimize_pngs makes it no longer work. It tries to alter a file named "\n". 20:17:29 oh goddamn it 20:17:41 i didn't mean to upload that 20:17:47 lemme fix it 20:19:12 okay 20:19:29 just in case you were worried i was competent! 20:19:39 03ontoclasm 07* 0.12-a0-1033-g9ebb196: Unbreak optimize-pngs 10(41 seconds ago, 1 file, 2+ 2-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=9ebb19609718 20:24:34 -!- Arkaniad has quit [Ping timeout: 240 seconds] 20:26:44 kilobyte: for disjunction I can set the plasyer as the foe of all the enemy monsters and wake everyone up, or I can write a new blink_away function that takes two actors as params. 20:28:56 -!- ontoclasm1 has left ##crawl-dev 20:29:22 -!- samuel_ has joined ##crawl-dev 20:29:29 -!- samuel_ has quit [Client Quit] 20:31:40 -!- ontoclasm_ has joined ##crawl-dev 20:33:14 -!- ontoclasm has quit [Disconnected by services] 20:33:19 -!- ontoclasm_ is now known as ontoclasm 20:33:54 -!- ontoclasm1 has joined ##crawl-dev 20:42:36 -!- ajikeshi__ has quit [Ping timeout: 240 seconds] 20:44:54 -!- SurpriseTRex has quit [Ping timeout: 240 seconds] 20:46:26 -!- repent has quit [Quit: Page closed] 20:52:27 -!- Arkaniad has quit [Client Quit] 20:54:10 -!- codrus has quit [Quit: Lost terminal] 21:04:01 -!- minqmay has quit [Quit: Leaving] 21:05:13 -!- ontoclasm2 has joined ##crawl-dev 21:13:10 -!- Nightbeer has quit [Read error: Connection reset by peer] 21:22:21 -!- zero_one has quit [Client Quit] 21:23:09 -!- zero_one has quit [Client Quit] 21:24:24 -!- Stumpsv has quit [Quit: Leaving] 21:27:20 -!- rkd has quit [] 21:33:43 -!- nooodl has quit [Ping timeout: 246 seconds] 21:33:53 -!- dtsund has quit [Ping timeout: 245 seconds] 21:37:33 -!- bh has quit [Ping timeout: 245 seconds] 21:47:47 -!- ontoclasm_ has joined ##crawl-dev 21:48:13 -!- Daekdroom has quit [Quit: Saindo] 21:49:04 -!- ontoclasm3 has joined ##crawl-dev 21:50:14 -!- ontoclasm has quit [Ping timeout: 240 seconds] 21:50:23 -!- ontoclasm2 has quit [Ping timeout: 260 seconds] 21:51:05 03kilobyte 07* 0.12-a0-1034-gec18d56: Abyss stress bot: cast a spell assigned to 'T' every 50 turns. 10(47 minutes ago, 1 file, 12+ 3-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=ec18d56815ca 21:51:05 03kilobyte 07* 0.12-a0-1035-gc63ab3d: Fix rods getting "identified" notes over and over. 10(25 minutes ago, 1 file, 3+ 9-) 13http://git.develz.org/?p=crawl.git;a=commitdiff;h=c63ab3dbf7ac 21:56:58 -!- Arkaniad has quit [Quit: Leaving.] 21:57:08 -!- repent has quit [Ping timeout: 245 seconds] 21:59:19 -!- HangedMan has quit [Quit: leaving] 22:10:18 -!- magistern has quit [Quit: This computer has gone to sleep] 22:11:31 -!- ontoclasm_ has quit [Ping timeout: 255 seconds] 22:17:48 -!- dtsund has joined ##crawl-dev 22:17:55 -!- BurningLed has quit [Ping timeout: 252 seconds] 22:21:01 -!- ontoclasm has joined ##crawl-dev 22:21:05 -!- kkinch has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 22:21:55 -!- Frisco_ has quit [Read error: Connection reset by peer] 22:22:54 -!- ontoclasm3 has quit [Ping timeout: 240 seconds] 22:34:07 -!- ontoclasm2 has joined ##crawl-dev 22:36:42 -!- ontoclasm has quit [Ping timeout: 264 seconds] 22:39:27 !tell ontoclasm I think there's a bug in wall tile definitions... sprint VI uses "LROCKTILE: wall_hall" but the walls appear as regular dungeon walls 22:39:27 evilmike: OK, I'll let ontoclasm know. 22:39:57 !tell ontoclasm my guess is this happened when the new dungeon wall tiles went in 22:39:57 evilmike: OK, I'll let ontoclasm know. 22:45:51 -!- Pthing has quit [Read error: Connection reset by peer] 22:51:50 -!- Pepe[netbook] has quit [Read error: Connection reset by peer] 22:54:13 -!- Vizer has quit [Ping timeout: 252 seconds] 23:07:33 -!- Kellhus has quit [Ping timeout: 245 seconds] 23:10:36 -!- repent has quit [Client Quit] 23:15:45 -!- ussdefiant has joined ##crawl-dev 23:17:32 -!- Pepe[netbook] has quit [Ping timeout: 268 seconds] 23:21:04 -!- Arkaniad has quit [Read error: Operation timed out] 23:21:58 hm 23:22:07 interesting 23:22:23 lemme take a look 23:23:46 -!- Grildrak has quit [Quit: Leaving] 23:29:41 okay, found it 23:31:19 -!- neynt has quit [Ping timeout: 246 seconds] 23:32:33 -!- Hosg has quit [Ping timeout: 245 seconds] 23:39:05 how do i check what game type the player's in 23:39:28 i.e. this should only kikc in if you're playing sprint of zotdef or something 23:49:49 -!- Morokiane has quit [Read error: Connection reset by peer] 23:50:21 -!- zero_one has quit [Quit: Leaving] 23:50:31 -!- Sprort has quit [Read error: Connection reset by peer] 23:51:37 -!- ToastyP has quit [Quit: ChatZilla 0.9.89 [Firefox 16.0.2/20121024073032]] 23:59:14 -!- Arkaniad has quit [Quit: Leaving.]