00:02:09 -!- ophanim has quit [Read error: Connection reset by peer] 00:03:52 Pre-release branch on crawl.develz.org updated to: 0.11-b1-168-g1e41081 (33) 00:10:15 Stable (0.11) branch on crawl.s-z.org updated to: 0.11-b1-168-g1e41081 00:10:22 -!- Codrus has quit [Ping timeout: 244 seconds] 00:10:55 Unstable branch on crawl.s-z.org updated to: 0.12-a0-636-g2889998 (34) 00:14:18 -!- valrus has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 00:15:00 -!- Achlys has quit [Ping timeout: 248 seconds] 00:15:54 -!- blabber has quit [Ping timeout: 240 seconds] 00:16:58 -!- anastasios is now known as Pedjt 00:18:20 -!- VG has quit [Ping timeout: 245 seconds] 00:20:20 Windows builds of pre-release branch on crawl.develz.org updated to: 0.11-b1-168-g1e41081 00:26:24 -!- whig has quit [Read error: Connection reset by peer] 00:26:26 -!- whig_ is now known as whig 00:27:30 -!- Lightli has quit [Ping timeout: 245 seconds] 00:28:25 -!- imantor_ has quit [Ping timeout: 246 seconds] 00:29:19 -!- Poncheis has quit [Remote host closed the connection] 00:35:03 -!- whig has quit [Read error: Connection reset by peer] 00:40:24 -!- mineral has quit [Quit: Leaving] 00:41:33 -!- Yermak has quit [Quit: Page closed] 00:42:46 -!- tensorpudding_ has quit [Ping timeout: 246 seconds] 00:45:42 -!- raskol has quit [Ping timeout: 264 seconds] 00:49:14 -!- blackcustard has quit [Quit: being stupid, sunstruck, and Dead, flew into the rocketing FIN.] 01:00:12 -!- blabber has joined ##crawl-dev 01:08:25 -!- blabber has quit [Ping timeout: 265 seconds] 01:17:23 -!- Lightli has quit [Quit: Fio] 01:19:45 -!- raskol_ii has quit [Remote host closed the connection] 01:20:07 -!- MarvinPA_ has joined ##crawl-dev 01:21:35 hey Marvin 01:22:04 -!- hoody has quit [Remote host closed the connection] 01:23:45 -!- MarvinPA has quit [Ping timeout: 256 seconds] 01:23:45 -!- MarvinPA_ is now known as MarvinPA 01:24:47 -!- frobop has quit [Quit: Page closed] 01:31:17 -!- MorganL has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0.1/20120905151427]] 01:36:19 -!- bonghitz has quit [Quit: bonghitz] 01:40:29 -!- Sali has quit [Quit: Page closed] 01:55:36 -!- raskol_ii has quit [Read error: Operation timed out] 02:02:39 -!- Pingas has quit [Read error: Connection reset by peer] 02:06:54 -!- naalis has quit [Ping timeout: 240 seconds] 02:27:16 -!- bh has quit [Quit: Page closed] 02:35:14 -!- SkaryMonk has joined ##crawl-dev 02:36:19 -!- raskol_ii is now known as raskol 02:36:42 -!- Kalir has quit [Quit: leaving] 02:44:07 -!- DainHome has quit [Changing host] 02:47:00 -!- indspenceable has quit [Quit: Leaving.] 02:48:16 -!- zizzyx has quit [Ping timeout: 260 seconds] 02:50:14 -!- radiolit has quit [Quit: Leaving.] 02:57:58 -!- ark____ has joined ##crawl-dev 03:05:11 -!- zizzyx has joined ##crawl-dev 03:07:03 -!- Dixie has quit [Read error: Connection reset by peer] 03:07:58 -!- smeea has quit [Read error: Connection reset by peer] 03:09:42 -!- tensorpudding has quit [Ping timeout: 264 seconds] 03:19:10 -!- Palyth has quit [Ping timeout: 245 seconds] 03:21:01 -!- ais523 has quit [] 03:24:49 -!- st_ has quit [Ping timeout: 246 seconds] 03:29:42 -!- VG has quit [Quit: Page closed] 03:36:13 elliptic * 0.12-a0-637-g6b70cd7: Player Lua: you.regenerating(). (6 minutes ago, 1 file, 2+ 0-) https://gitorious.org/crawl/crawl/commit/6b70cd766711 03:46:12 -!- Insomniak has quit [Quit: Lost terminal] 03:49:24 -!- maha has quit [Quit: ChatZilla 0.9.89 [Firefox 15.0.1/20120905151427]] 04:12:06 -!- Sgun has quit [Ping timeout: 264 seconds] 04:15:33 -!- dtsund has quit [Ping timeout: 245 seconds] 04:18:31 -!- crate has quit [Quit: Leaving] 04:28:36 Eronarn: orc priests have heal others now 04:28:43 although I'm not sure if it really works 04:50:29 -!- Roarke has quit [Quit: Page closed] 04:52:19 -!- alefury has joined ##crawl-dev 04:54:32 -!- bonghitz has quit [Quit: bonghitz] 04:54:43 -!- wasd22 has quit [Read error: Connection reset by peer] 04:57:06 -!- Adder has quit [Ping timeout: 245 seconds] 05:00:30 OSX builds of master branch on crawl.develz.org updated to: 0.12-a0-637-g6b70cd7 05:06:59 -!- monqy has quit [Quit: hello] 05:13:08 seems like they aren't using heal other because I put it in the emergency spell slot 05:13:31 -!- Hyphen-ated has quit [] 05:13:36 orc priests have free slots, but high priest don't 05:13:53 replace animate dead? 05:15:01 I don't really understand what heal other is supposed to accomplish for orc priests, but certainly it makes more sense than animate dead 05:16:01 well, it seems it would be more interesting than minor healing which they had 05:16:07 give them a support role 05:16:17 since they spawn in bands 05:16:55 since high priest can have their minor healing back too 05:17:05 s/since// 05:27:27 galehar: i think heal weaker orc works better: it can be made more powerful since it's limited to orcs, and it can be beogh-flavored rather than a generic heal 05:28:00 and it'd make a good beoghite player ability, since people often get very frustrated that they have no ability to interact with their orcs directly 05:28:19 why would they heal weak orcs and not strong ones? 05:28:36 galehar: weaker than themselves - so priests can heal normal orcs, but not orc warriors 05:28:45 hmm, funny an enslaved gnoll shaman can heal you but doesn't seem to want to haste you 05:29:11 this lets the effect be much more noticeable per use of it 05:29:12 Eronarn: I understood. But why? 05:29:42 why wouldn't an orc priest heal an orc warrior? 05:30:10 seems an arbitrary limitation that doesn't make sense and has no gameplay justification 05:30:22 galehar: because, say, 20 HP healed to an orc warrior is much much worse than 20 HP healed to an orc. you'd need to balance it around the strongest orcs getting healed frequently 05:31:05 just get rid of the priest first 05:31:19 if they cannot heal the dangerous orc, it's not much use 05:31:38 they don't spam it anyway 05:31:43 galehar: well, you'd want to place more high priests rather than priests in later bands 05:32:07 but in early bands, an orc warrior that gets healed a bunch would be much stronger than the status quo 05:32:07 anyway, I'll just fix their heal other slot so they can cast it 05:32:10 -!- edlothiol has joined ##crawl-dev 05:32:27 we'll see if we need to implement a special spell after play testing 05:32:50 for the player, I think an effect similar to !cure would be better than heal other 05:33:05 touch range piety cost 05:33:11 have to go 05:33:16 * galehar leaves 05:33:49 galehar: yeah, definitely touch range and piety - but that's a good point; beogh already does 'blessing' stuff so !cure makes sense 05:34:23 !tell galehar yeah, definitely touch range and piety - but that's a good point; beogh already does 'blessing' stuff so !cure makes sense 05:34:23 Eronarn: OK, I'll let galehar know. 05:36:44 -!- voker57 has quit [Read error: Operation timed out] 05:38:45 -!- eurtek has quit [Ping timeout: 245 seconds] 05:41:17 -!- voker57 has quit [Changing host] 05:48:09 -!- DainHome has quit [Quit: Dain's default quit message] 05:51:06 -!- tsohg has quit [Ping timeout: 264 seconds] 05:59:07 -!- Nomi has quit [Ping timeout: 246 seconds] 06:03:24 -!- Vandal has joined ##crawl-dev 06:16:18 -!- fernandotakai has quit [Ping timeout: 264 seconds] 06:16:54 -!- Nightbeer has quit [Ping timeout: 264 seconds] 06:17:43 -!- syllogism has joined ##crawl-dev 06:20:14 -!- jeanjacques has joined ##crawl-dev 06:33:15 back 06:45:12 -!- Achlys has quit [Ping timeout: 252 seconds] 06:48:42 -!- tsohg has quit [Ping timeout: 264 seconds] 06:52:12 -!- nooodl has joined ##crawl-dev 06:55:03 -!- raskol has quit [Read error: Operation timed out] 06:57:21 should orc sorcerers loose animate dead too? 06:58:25 -!- ldierk has joined ##crawl-dev 07:08:18 -!- Rewans has quit [] 07:09:41 -!- Wensley has joined ##crawl-dev 07:09:44 ??test 07:09:44 Wensley: You have 2 messages. Use !messages to read them. 07:09:45 test[1/40]: Enough, some terminals fail that badly. 07:14:50 some monsters (gnoll shaman, blessed toe, shedu) have heal other in the third slot. Which make them less restrictive to whom they cast it upon 07:15:00 rip ??test 07:16:17 other slots have to go through _set_allied_target, third one doesn't 07:17:04 -!- nooodl has quit [Read error: Connection reset by peer] 07:18:14 !tell kilobyte what if wenzell suddenly regresses to no longer properly display unicode, now we'll never know!! 07:18:15 Wensley: OK, I'll let kilobyte know. 07:22:50 -!- Wensley has quit [Quit: leaving] 07:29:42 ??test 07:29:43 test[1/40]: Enough, some terminals fail that badly. 07:32:58 ??summon butterflies[6 07:32:58 I don't have a page labeled summon_butterflies[6] in my learndb. 07:33:05 ??summon butterflies[5 07:33:06 summon butterflies[5/5]: 12Ƹ̵̡Ӝ̵̨̄Ʒ 9Ƹ̵̡Ӝ̵̨̄Ʒ 4Ƹ̵̡Ӝ̵̨̄Ʒ 8Ƹ̵̡Ӝ̵̨̄Ʒ 11Ƹ̵̡Ӝ̵̨̄Ʒ7 Ƹ̵̡Ӝ̵̨̄Ʒ 6Ƹ̵̡Ӝ̵̨̄Ʒ6 10Ƹ̵̡Ӝ̵̨̄Ʒ 07:33:09 aha! 07:33:48 !learn edit test[1] s/.*/see {summon butterflies[5]}/ 07:33:49 test[1/40]: see {summon butterflies[5]} 07:33:50 it is vital 07:33:51 -!- Sab0t has quit [Quit: Leaving] 07:34:26 elliott: maybe add some hints for proper display 07:34:45 I installed gnu freefont to make putty display them properly under windows 07:36:06 clearly people should install a linux vm just to see summon_butterflies[5] 07:36:45 !tell due is it a feature that blessed toe and shedu can use their slot 3 heal other to heal monsters of different genus (which isn't allowed in other slots) 07:36:46 galehar: OK, I'll let due know. 07:38:49 seems wrong that spells have different targetting restriction based on which slot they are in 07:39:49 i was about to ask why slot 3 was special for some reason :p 07:41:13 it's supposed to be for self enchantment 07:41:52 and it bypass some checks 07:42:26 another weird consequence is that a gnoll shaman can heal any monster, but can only haste gnolls 07:44:38 -!- Fhqwhgads has quit [Remote host closed the connection] 07:46:49 fun! 07:47:27 if some fancy stuff like whether it is a spell, physical or divine ability is ever added to spellbook entries, targeting options could also be supplied 07:47:59 that might remove the need for intransparent things like spellslot based role, like self enchantment and emergency spells 08:07:34 -!- Sequell has quit [Ping timeout: 246 seconds] 08:17:21 -!- Nightbeer has quit [Read error: Connection reset by peer] 08:21:02 -!- Sequell has joined ##crawl-dev 08:21:06 -!- SurpriseTRex has quit [Ping timeout: 264 seconds] 08:22:11 !tell due nevermind. They only heal other holies so it's fine (although I don't understand why) 08:22:12 galehar: OK, I'll let due know. 08:29:28 -!- Pepe[netbook] has quit [Ping timeout: 244 seconds] 08:30:02 -!- Cryp71c has joined ##crawl-dev 08:30:18 Morning 08:38:08 -!- scummos^ has quit [Ping timeout: 252 seconds] 08:44:55 -!- caedmonster has quit [] 08:50:39 -!- rast has quit [Ping timeout: 244 seconds] 08:55:32 -!- Qoon has quit [Quit: KVIrc 4.0.2 Insomnia http://www.kvirc.net/] 08:59:32 -!- rossi has quit [Quit: WeeChat 0.3.8] 09:00:59 Afternoon 09:01:50 -!- Orionstein1 is now known as Orionstein 09:04:37 -!- nooodl has joined ##crawl-dev 09:05:49 -!- Kalir has quit [Changing host] 09:10:54 -!- flowsnake has quit [Ping timeout: 264 seconds] 09:13:49 -!- SoulOfTheInterne is now known as ToBeFree 09:21:59 alefury, :P 09:22:32 -!- yoshizzz has quit [Quit: ChatZilla 0.9.89 [Firefox 15.0.1/20120905151427]] 09:28:15 -!- Daekdroom has quit [Quit: Saindo] 09:29:29 -!- Dixie has joined ##crawl-dev 09:32:33 -!- MarvinPA_ has joined ##crawl-dev 09:35:30 -!- MarvinPA has quit [Ping timeout: 264 seconds] 09:35:31 -!- MarvinPA_ is now known as MarvinPA 09:41:46 there are reports of rod generation being increased 09:41:58 was it intentional? I don't remember it 09:42:05 maybe there's a bug 09:42:17 could have something to do with acquirement code? 09:43:05 do acquirement items give rods instead of staves for berserkers? 09:43:18 I think it does yes 09:43:21 -!- Achlys has quit [Ping timeout: 244 seconds] 09:43:32 maybe people are just playing more berserkers or something 09:43:45 or the ones noticing the change did at least 09:44:12 or maybe something got broken, who knows? :P 09:44:14 -!- Rewans has quit [] 09:45:34 floor items shouldn't depend on your char 09:45:42 isn't acquirement stuff that tailors to you separated out for that reason? 09:45:59 im not sure 09:46:10 i really have no idea how |, *, etc. work 09:46:36 thats what i was referring to, though 09:46:56 at least, it's not the lightning rod. It just replace smiting, it doesn't change generation at all 09:47:40 well, lightning rod is much more useful, right? so it would lead to more useful rods? 09:48:42 -!- Pepe[netbook] has quit [Remote host closed the connection] 09:49:46 I completed a 3rune this week-end, I had 13 rods at the end. 09:49:52 that seems a lot 09:50:05 this is a quote btw 09:50:09 galehar, yeah that does seem quite high. 09:50:50 -!- fernandotakai has quit [Remote host closed the connection] 09:51:41 -!- flowsnake has quit [Ping timeout: 245 seconds] 09:51:51 -!- flowsnake_ is now known as flowsnake 09:51:57 -!- Sali has quit [Quit: Page closed] 09:54:56 -!- pantaril has quit [Remote host closed the connection] 09:55:21 -!- User82_ has joined ##crawl-dev 09:56:50 -!- elliott has quit [Remote host closed the connection] 10:02:42 -!- ussdefiant has joined ##crawl-dev 10:04:51 -!- DainHome has quit [Changing host] 10:06:23 -!- Pacra has joined ##crawl-dev 10:06:23 -!- fernandotakai has quit [Remote host closed the connection] 10:07:13 -!- User82_ has quit [Quit: User82_] 10:15:01 -!- flowsnake has quit [Read error: Connection reset by peer] 10:15:17 -!- G-Flex has quit [Read error: Connection reset by peer] 10:16:29 -!- G-Flex has joined ##crawl-dev 10:19:10 -!- Skadi has quit [Ping timeout: 245 seconds] 10:22:03 -!- domi__ has quit [Remote host closed the connection] 10:24:48 -!- domi is now known as domi_ 10:27:02 -!- flowsnake has quit [Ping timeout: 252 seconds] 10:28:53 -!- bmfx has quit [Quit: Lost terminal] 10:30:18 -!- Poncheis has quit [Remote host closed the connection] 10:31:34 -!- Vizer has quit [Quit: nipaa~] 10:32:30 -!- fernandotakai has quit [Remote host closed the connection] 10:34:37 -!- mrwooster has quit [Quit: Page closed] 10:37:11 -!- Gilihad has quit [Quit: Page closed] 10:39:40 -!- RWJMurphy has quit [Ping timeout: 244 seconds] 10:39:50 -!- Dixbert has joined ##crawl-dev 10:40:12 -!- Dixie has quit [Ping timeout: 256 seconds] 10:43:18 -!- flowsnake has quit [Ping timeout: 264 seconds] 10:47:54 -!- kek has joined ##crawl-dev 10:48:06 -!- imantor has quit [Ping timeout: 264 seconds] 10:51:46 -!- ussdefiant has quit [Ping timeout: 246 seconds] 10:53:56 -!- scummos^ has quit [Ping timeout: 248 seconds] 10:54:02 -!- ussdefiant has joined ##crawl-dev 10:55:16 -!- ev_ has quit [Ping timeout: 246 seconds] 10:55:19 -!- bonghitz has quit [Quit: bonghitz] 11:01:14 -!- Skadi has quit [Quit: Page closed] 11:08:07 -!- radiolit has quit [Quit: Leaving.] 11:08:33 -!- ldierk has quit [Quit: Page closed] 11:09:12 -!- User82_ has joined ##crawl-dev 11:10:11 -!- User82_ has quit [Client Quit] 11:11:25 -!- Pingas has joined ##crawl-dev 11:17:31 -!- blabber has joined ##crawl-dev 11:20:17 -!- ophanim has joined ##crawl-dev 11:20:49 I believe I may have found a weird bug. 11:21:29 I'm on cszo trunk and I have greedy_corpses so that auto travel stops on them, but when I hit o and auto travel and stop on a corpse I do not receive and update re: where I am. 11:21:47 So I've moved onto a corpse, but it appears I'm still standing where I was when I hit o. 11:21:56 I might also be smoking crack. That happens a lot. 11:24:04 -!- marcmagus has quit [Quit: leaving] 11:27:23 -!- alefury has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20120421074340]] 11:29:08 rod of warding description is too long (https://crawl.develz.org/mantis/view.php?id=6261) by TGW 11:29:24 -!- Vizer0 has quit [Remote host closed the connection] 11:34:13 -!- Lightli has quit [Ping timeout: 245 seconds] 11:37:30 -!- magistern has quit [Ping timeout: 245 seconds] 11:37:52 -!- kek has quit [Quit: Leaving] 11:47:11 -!- alefury has joined ##crawl-dev 11:53:46 -!- ussdefiant has quit [Ping timeout: 245 seconds] 11:59:58 -!- ussdefiant has joined ##crawl-dev 12:01:28 -!- kek has joined ##crawl-dev 12:02:30 -!- nooodl has quit [Ping timeout: 264 seconds] 12:05:54 |amethyst * 0.12-a0-638-g7caf7d3: No message when distortion fails to teleport a monster (78291). (5 minutes ago, 1 file, 2+ 1-) https://gitorious.org/crawl/crawl/commit/7caf7d399e04 12:05:58 Cherry-picked 1 commit into stone_soup-0.11 12:06:01 -!- ontoclasmnei has joined ##crawl-dev 12:06:01 -!- naalis has quit [Ping timeout: 248 seconds] 12:14:00 -!- Kellhus has quit [Quit: Page closed] 12:14:40 -!- Dixbert has quit [Quit: brb] 12:17:08 -!- wasd22 has quit [Read error: Connection reset by peer] 12:21:55 -!- Dixie has joined ##crawl-dev 12:25:26 -!- ussdefiant has quit [Ping timeout: 245 seconds] 12:26:46 -!- ussdefiant has joined ##crawl-dev 12:28:41 -!- Taynav has quit [Read error: Connection reset by peer] 12:31:18 -!- Benhimself has quit [Ping timeout: 264 seconds] 12:32:32 galehar: my personal experience (quite a few games ;)) would suggest that rod generation did increase, yeah... and I think it was right after fea71b51 and 19ea8927 that the increase started if there was one 12:33:02 -!- Kalir has quit [Quit: leaving] 12:33:19 galehar: the increase seemed more noticeable in vaults like V:8, but that might just be because vaults already produced more rods, not sure 12:37:01 -!- rossi has quit [Quit: WeeChat 0.3.8] 12:38:00 -!- joosa has quit [Ping timeout: 272 seconds] 12:40:05 -!- elliptic has quit [Quit: Leaving] 12:42:56 -!- sk3 has quit [Ping timeout: 245 seconds] 12:45:46 SMTP error from remote mail server after RCPT TO:: host mail.cia.vc [198.71.88.9]: 554 5.7.1 : Relay access denied 12:47:06 -!- elliptic has joined ##crawl-dev 12:52:49 -!- scummos^ has quit [Ping timeout: 256 seconds] 12:53:44 -!- kek has quit [Quit: Leaving] 12:57:09 -!- SkaryMonk has quit [Read error: Connection reset by peer] 12:58:46 -!- dtsund has joined ##crawl-dev 13:02:19 -!- y2s82 has quit [Remote host closed the connection] 13:05:23 -!- Snurpsss has joined ##crawl-dev 13:05:54 if there is a admin in charge of the translation in the room, please notice i asked to join French translation group 13:07:00 moreover, once FR translation will be finish and if webtiles doesn't take to much proc / hard disk space, we could discus add a French srv :) 13:09:06 -!- nooodl has joined ##crawl-dev 13:09:20 nice, Snurpsss 13:12:06 -!- whig has quit [Ping timeout: 264 seconds] 13:12:18 Snurpsss: galehar should know more 13:14:09 -!- st_ has joined ##crawl-dev 13:14:37 Does Galehar is the approver to join French translation group ? 13:15:40 probably 13:25:13 -!- joosa has joined ##crawl-dev 13:27:21 -!- Irindel has quit [Client Quit] 13:31:53 -!- magistern has quit [Quit: Page closed] 13:36:10 -!- whig has quit [Read error: Connection reset by peer] 13:47:47 -!- Elynae has quit [Quit: Leaving] 13:49:42 -!- ussdefiant has quit [Read error: Connection reset by peer] 13:51:52 -!- ussdefiant has joined ##crawl-dev 13:57:06 -!- Nightbeer has quit [Ping timeout: 264 seconds] 13:59:00 -!- ussdefiant has quit [Ping timeout: 248 seconds] 14:01:18 -!- Sgun has quit [Ping timeout: 264 seconds] 14:01:18 -!- Double_Golbat has quit [Ping timeout: 264 seconds] 14:04:41 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 14:09:05 -!- Achlys is now known as Keratin 14:15:19 -!- whig has quit [Read error: Connection reset by peer] 14:23:25 -!- kek has joined ##crawl-dev 14:27:01 Snurpsss: yes 14:28:07 -!- HangedMan has joined ##crawl-dev 14:28:49 Snurpsss: you're in 14:29:46 -!- Isvaffel has quit [Read error: Connection reset by peer] 14:29:47 don't let yourself be fooled into thinking that most of the work has been done. Most of the "not reviewed" translations are quite bad and it's also full of grammar errors 14:32:56 Snurpsss: an additional european server would be good I guess, but who's going to admin it? (I can't) 14:33:44 or are you vounteering? 14:34:31 -!- DainHome has quit [Quit: Dain's default quit message] 14:35:01 -!- Yermak has quit [Quit: Page closed] 14:36:48 -!- ELynae is now known as Elynae 14:38:24 -!- TheUnlifeAquatic has quit [Quit: Leaving.] 14:41:13 -!- Flun has quit [Quit: Page closed] 14:41:22 <|amethyst> galehar: yesterday Snurpsss was setting up a webtiles server, and said that, if it doesn't overload the machine, he's aiming to make his server public (and official) 14:41:40 -!- Morphy has quit [Ping timeout: 245 seconds] 14:41:41 -!- araganzar has quit [Ping timeout: 245 seconds] 14:41:41 -!- Chakan has quit [Ping timeout: 245 seconds] 14:41:49 awesome! 14:41:54 <|amethyst> webtiles-only I imagine 14:42:09 |amethyst: can you help him set it up? 14:42:30 -!- Snurpsss has quit [Ping timeout: 245 seconds] 14:42:40 <|amethyst> What I can; I also pointed him at edlothiol (since he does some stuff with CSN, the other webtiles-only server) 14:43:10 well, having support for ssh on top of webtiles isn't too hard, right? 14:43:16 <|amethyst> heh 14:43:19 <|amethyst> it is 14:43:20 -!- VG has quit [Ping timeout: 245 seconds] 14:43:36 damn 14:43:40 <|amethyst> the dgamelaunch part is harder to set up than webtiles, actually 14:43:47 ok 14:43:55 <|amethyst> edlothiol did a good job with webtiles 14:44:05 <|amethyst> not to disparage paxed, greensnark, et al 14:44:10 well, can always be added later 14:44:14 <|amethyst> yeah 14:44:20 -!- Serfuzz has quit [Remote host closed the connection] 14:44:29 -!- PepeRC2 has quit [Ping timeout: 255 seconds] 14:44:48 on your server, you can play the same game and switch between console and webtiles right? 14:44:53 <|amethyst> yeah 14:44:59 that's awesome 14:45:08 any thoughts about common authentication and stuff? 14:45:08 <|amethyst> I'm working (slowly) on CAO, but my job is interfering a little this week 14:46:01 galehar: assuming DGL's and webtiles' user database is the same, you need just to put saves in the same dir to be able to switch 14:46:21 -!- Elynae has quit [Quit: Leaving] 14:46:43 hmm, so I guess it could be done on CDO too 14:46:47 -!- b0lt has quit [Client Quit] 14:46:57 <|amethyst> kilobyte: you have to handle a few other things so as not to have them stepping on one another's toes, but yeah 14:47:30 <|amethyst> you also need to (or want to) use the same binaries 14:47:35 what about cross-interface spectating? Was it complicated to set up? 14:47:40 |amethyst: the worst that can happen is Crawl throwing an error message that the save is locked 14:48:02 <|amethyst> kilobyte: and possibly ttyrec problems 14:48:40 <|amethyst> galehar: once you use the same binaries (which you want to do for version compatibility anyway) that part's mostly solved 14:49:11 <|amethyst> galehar: you just need to specify a webtiles-socket for the dgl games, and use the same inprogress dirs 14:49:25 well, then it would be nice to bring those features to CDO too 14:49:40 -!- urthmover has quit [Ping timeout: 248 seconds] 14:49:44 kilobyte: do you have ideas about common authent? 14:49:52 <|amethyst> auto updates of the binaries is the important part 14:49:54 these parts really should get automated... 14:50:00 <|amethyst> since that will take a lot of work off Napkin's hands 14:50:19 yes true 14:50:48 galehar: so far, I think it might be best to have a single point of failure for updates, and all servers holding read-only copies 14:51:08 sounds good 14:51:08 <|amethyst> what do do about existing accounts? 14:51:27 <|amethyst> particularly when they're different people and can't be merged 14:51:36 an account could have multiple passwords 14:51:37 ah 14:51:42 <|amethyst> rename one from "foo" to "fooCAO" maybe? 14:51:56 the one(s) with fewer games preferably :) 14:51:58 hrm, no idea how to handle that really :( 14:51:59 <|amethyst> multiple passwords won't work with the current database 14:52:10 how do you tell 2 accounts with the same login belongs to 2 persons? 14:52:18 <|amethyst> not to say it can't be changed, but I'd rather keep the schema 14:52:37 <|amethyst> galehar: you could use the email address as a guess (but that doesn't help vs serious trolls) 14:53:01 <|amethyst> also, right now, you can't share passwords among all the servers 14:53:38 <|amethyst> I suspect CDO doesn't have my dgamelaunch patch to support better hashes and actual salt 14:53:46 -!- HangedMan has quit [Quit: leaving] 14:53:46 <|amethyst> that can be fixed of course 14:53:52 brute force them! :p 14:54:06 so, merge all the DBs on CDO. In case of dups, if email is the same, merge and keep CDO's pass. Otherwise, rename the not-CDO account. 14:54:27 -!- domi_ has quit [Remote host closed the connection] 14:54:33 -!- ussdefiant has joined ##crawl-dev 14:55:03 how many have an empty email? 14:55:06 <|amethyst> something like that could work, though I'm hesitant about taking the least secure password 14:55:11 -!- ussdefiant has quit [Remote host closed the connection] 14:56:05 |amethyst: well, we could do exactly what I said but replace CDO with CZO 14:56:06 kilobyte: bruteforcing is easier done than said! crypt(pwd, pwd) is not hard to crack :-) 14:56:18 <|amethyst> kilobyte: about 3% (58/1855 accounts on CSZO) 14:56:42 <|amethyst> you already have a password hint of two characters :) 14:56:56 <|amethyst> (CSZO always gives '$6' as the password hint :) 14:57:14 -!- Keratin has quit [Ping timeout: 240 seconds] 14:57:20 <|amethyst> I don't think users see it, but dgl passwd prints it 14:57:56 <|amethyst> GTG for a bit, back in an hour. I'd prefer as simple as possible: maybe even rsyncing the whole database every time a user is registered 14:58:11 <|amethyst> getting registration to the central server is a problem 14:58:12 could work 14:58:19 <|amethyst> unless we simply require that users register there 14:58:42 FR: twitter and facebook logins 14:58:50 not that hard to do remote creation/updates 14:58:52 having a single place to create account sounds fine to me 14:59:01 * kilobyte smacks bhaak. 14:59:02 or that 14:59:24 * bhaak doesn't seem to notice. he has AC: -42 14:59:27 bhaak: hey! I want to login with my google account! 15:00:08 -!- HangedMan has joined ##crawl-dev 15:00:52 galehar: ha! and then you'll be claiming to use google+. unbelievable 15:01:31 kilobyte: any idea why rod are more common since fea71b517? 15:01:48 I've been looking at this commit but can't find the bug 15:02:26 -!- domi is now known as domi_ 15:02:30 acquirement? floor generation? 15:02:48 elliptic said it seems to be mostly from vaults 15:03:14 that was just the impression I got, not necessarily accurate 15:03:48 -!- DemusSpark has quit [Ping timeout: 245 seconds] 15:03:50 I see labs giving a 50% chance 15:04:16 one lab per game 15:04:27 somebody reported 13 rods in a 3 runer 15:05:10 (50% of staves that would be generated in labs in 0.10) 15:05:36 bhaak: Remember, you're not in #nethack 15:05:50 AC of -42 in Crawl is *incredibly* bad 15:07:08 an ac of -42 in crawl would be quite the accomplishment 15:07:56 Actually, I don't think you could get that low even with the world's worst randarts. 15:08:02 is that even possible? 15:08:36 well, maybe with an octopode 15:08:45 Oh, right, rings. 15:09:01 Yeah, you can hit -42 in theory. 15:09:07 -6*8, yeah 15:09:09 -7 randart armor for every slot 15:09:21 Rings of unprotection 15:09:32 and it still works as +0 15:09:52 Randart weapon with an AC malus 15:10:02 Does negative AC have an effect? 15:10:11 dtsund: no 15:10:31 we can make it have one, though 15:11:53 what about: for hits that pass max_damage (for GDR purposes), negative AC can increase non-zero damage, capped at the max_damage 15:12:54 -!- HangedMan has quit [Ping timeout: 240 seconds] 15:15:06 -!- domi_ has quit [Ping timeout: 264 seconds] 15:17:18 -!- Stumpsv has quit [Quit: Leaving] 15:19:36 -!- yxhvuud has quit [Ping timeout: 245 seconds] 15:19:54 -!- maahes has quit [Ping timeout: 240 seconds] 15:22:09 -!- Psyknux has quit [Quit: My work is end \(^o^)/] 15:28:37 -!- blabber has quit [Quit: gn8] 15:29:30 -!- SurpriseTRex has quit [Ping timeout: 264 seconds] 15:36:08 -!- keszocze has quit [Ping timeout: 252 seconds] 15:38:07 does that change look reasonable or would you rather place it elsewhere? http://bpaste.net/show/SwTodhJ5g80JIZwnB7ch/ ('raw' for the format-patch) 15:40:26 0 ac seems bad enough anyway 15:40:37 -!- Cryp71c has quit [Quit: Leaving] 15:49:51 I don't think anyone ever hits negative AC without deliberately doing so anyway 15:50:31 Barring light armor characters finding a very bad ring of protection extremely early on 15:50:52 well, octopodes might as well 15:50:58 they're not exactly that good at ac 15:51:23 -!- syllogism has quit [] 15:59:39 -!- Lightli has quit [Ping timeout: 245 seconds] 16:02:32 -!- Achlys has quit [Ping timeout: 260 seconds] 16:02:50 -!- _159 has quit [Client Quit] 16:07:18 -!- whig has quit [Ping timeout: 264 seconds] 16:09:08 -!- Isvaffel has quit [Ping timeout: 252 seconds] 16:12:08 -!- bracc has quit [Quit: bracc] 16:27:31 -!- ark_____ has joined ##crawl-dev 16:28:13 -!- ark____ has quit [Read error: Connection reset by peer] 16:29:30 -!- ekix has quit [Ping timeout: 264 seconds] 16:31:14 galehar * 0.12-a0-641-g19e8c82: Prevent monsters from casting heal other on the player. (8 minutes ago, 1 file, 1+ 1-) https://gitorious.org/crawl/crawl/commit/19e8c820ad6e 16:31:14 galehar * 0.12-a0-640-gb361e93: Fix orc priests and high priests not casting heal other. (12 minutes ago, 1 file, 4+ 4-) https://gitorious.org/crawl/crawl/commit/b361e93e35c4 16:31:14 galehar * 0.12-a0-639-g008394b: Don't crash when loading wizmode saves with skills above 27. (12 hours ago, 1 file, 4+ 0-) https://gitorious.org/crawl/crawl/commit/008394b001f4 16:31:18 galehar [stone_soup-0.11] * 0.11-b1-170-gbc9d040: Revert "Replace minor healing by heal other for orc priests." (7 minutes ago, 1 file, 2+ 2-) https://gitorious.org/crawl/crawl/commit/bc9d0406a1d8 16:31:22 -!- rkd2 has quit [] 16:31:39 -!- athros has quit [Quit: leaving] 16:33:50 -!- Palyth has quit [Quit: Page closed] 16:37:24 -!- Orionstein has quit [Ping timeout: 248 seconds] 16:39:35 -!- Senri has quit [Ping timeout: 245 seconds] 16:42:19 -!- Soundlust has quit [Ping timeout: 256 seconds] 16:43:54 -!- nooodl has quit [Ping timeout: 264 seconds] 16:50:44 unfr: item mimics in trove? 16:52:54 -!- Stelpa has quit [Ping timeout: 264 seconds] 16:52:56 -!- Keratin has quit [Ping timeout: 245 seconds] 16:55:05 trove mimics 17:00:06 -!- Staplegun has quit [Ping timeout: 264 seconds] 17:04:04 -!- hayenne has quit [Ping timeout: 244 seconds] 17:07:08 -!- Orionstein has quit [Read error: Connection reset by peer] 17:09:02 -!- Xiberia has quit [Remote host closed the connection] 17:09:53 -!- Xiberia has joined ##crawl-dev 17:18:30 -!- MarvinPA_ has joined ##crawl-dev 17:21:43 -!- Deathmic has quit [Read error: Connection reset by peer] 17:22:09 -!- MarvinPA has quit [Ping timeout: 244 seconds] 17:22:09 -!- MarvinPA_ is now known as MarvinPA 17:22:42 <|amethyst> ChrisOelmueller: I decided to put it as the first thing in the loop instead 17:23:13 sure, i can't tell what works better 17:23:34 -!- daftfad has quit [Changing host] 17:24:02 <|amethyst> is there a mantis bug? 17:24:14 <|amethyst> err, does this bug appear on mantis, I mean 17:24:17 no idea, i didn't report one at least 17:24:51 -!- absolutego has quit [Quit: leaving] 17:24:55 <|amethyst> it looks like it's not 17:28:51 |amethyst * 0.12-a0-642-g385b961: Update shopping list count after actions (chrisoelmueller). (5 minutes ago, 1 file, 3+ 2-) https://gitorious.org/crawl/crawl/commit/385b9616e62e 17:28:56 Cherry-picked 1 commit into stone_soup-0.11 17:28:59 -!- _dd has quit [Ping timeout: 268 seconds] 17:39:42 -!- Staplegun has quit [Ping timeout: 264 seconds] 17:40:25 -!- Silurio has quit [Ping timeout: 245 seconds] 17:43:13 -!- kek has quit [Quit: Leaving] 17:50:25 -!- Silurio has quit [Ping timeout: 245 seconds] 17:50:40 -!- Pthing has quit [Read error: Connection reset by peer] 17:52:15 -!- Kalir has quit [Changing host] 17:53:37 -!- Lightli has quit [Quit: Page closed] 17:54:09 -!- jeanjacques has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 17:55:39 -!- daftfad has quit [Quit: Leaving] 17:55:51 -!- Kalir_ has quit [Changing host] 17:56:26 -!- Kalir_ has quit [Disconnected by services] 18:00:07 -!- camicio has quit [] 18:05:41 -!- Double_Golbat has quit [Remote host closed the connection] 18:11:29 -!- Stelpa has quit [Changing host] 18:22:28 -!- Kalir_ has quit [Changing host] 18:22:37 -!- Kalir has quit [Ping timeout: 256 seconds] 18:22:44 -!- Kalir_ is now known as Kalir 18:39:37 -!- Sgun has quit [Read error: Connection reset by peer] 18:40:27 -!- Daekdroom has quit [Quit: Saindo] 18:45:09 Grinders Pain affected me trough life protection (https://crawl.develz.org/mantis/view.php?id=6262) by Svankensen 18:45:09 -!- Nightbeer has quit [Ping timeout: 264 seconds] 18:46:25 -!- Keratin has quit [Ping timeout: 256 seconds] 18:53:30 Pretty sure that's not a bug 18:53:49 ??pain 18:53:50 pain[1/3]: L1 necro spell, exclusive to the Book of Necromancy. Inflicts 1hp non-fatal damage on the caster. Does 1d(4 + pow/5) damage, with a limit of 25 power, and bypasses AC - but checks MR and only affects those without life protection. 18:54:43 @??josephine 18:54:44 Josephine (16@) | Spd: 10 | HD: 9 | HP: 69 | AC/EV: 0/10 | Dam: 11 | 10weapons, 10items, 10doors, evil, spellcaster | Res: 06magic(60) | Vul: 08holy | Chunks: 07contam | XP: 1234 | Sp: b.cold (3d17), b.draining (3d14), animate dead, simulacrum | Sz: Medium | Int: high. 18:54:53 @??mummy 18:54:53 mummy (15M) | Spd: 6 | HD: 3 | HP: 15-24 | AC/EV: 3/6 | Dam: 20 | 07undead, 10doors, evil | Res: 06magic(20), 02cold, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 18 | Sz: Medium | Int: normal. 18:56:04 -!- Kalir has quit [Ping timeout: 265 seconds] 18:59:29 -!- Nightdew has quit [Client Quit] 19:01:42 -!- Nightbeer has quit [Read error: Connection reset by peer] 19:02:31 -!- Nomi has quit [Ping timeout: 245 seconds] 19:04:05 <|amethyst> dtsund: well, one level of rN makes monsters immune to pain 19:04:15 <|amethyst> dtsund: and makes players immune to agony 19:04:28 -!- Dixbert has joined ##crawl-dev 19:04:32 <|amethyst> so it's inconsistent (though seemingly intentional) 19:04:46 -!- Dixie has quit [Ping timeout: 252 seconds] 19:04:51 <|amethyst> ??pain 19:04:52 pain[1/3]: L1 necro spell, exclusive to the Book of Necromancy. Inflicts 1hp non-fatal damage on the caster. Does 1d(4 + pow/5) damage, with a limit of 25 power, and bypasses AC - but checks MR and only affects those without life protection. 19:05:00 <|amethyst> ??pain[2] 19:05:01 pain brand[1/2]: Brand which inflicts 1d(necromancy skill) extra damage on necro+1 out of 8 successful hits. Does not affect those with rneg (demons, undead, unliving, shadow dragons, death drakes, holies). (For the record, a monster's necromancy skill is HD/2, HD if undead or demonic, 0 if mindless/animal (0.11+)). 19:05:04 <|amethyst> ??pain[3] 19:05:05 pain[3/3]: Linley Henzell knows how to cause great amounts of this. 19:07:20 -!- pelotron has quit [Ping timeout: 252 seconds] 19:07:34 |amethyst: I thought Agony checked MR for players, not rN 19:07:49 <|amethyst> they both check MR 19:08:51 Actually, what monster casts Agony? I seem to recall that for player ghosts, it got upgraded to Torment... 19:09:54 -!- bh has joined ##crawl-dev 19:10:19 Is there any way to make a multi-branded attack? 19:10:51 Probably, Nessos has them 19:11:08 But I think that's special-cased 19:11:20 It is. AF_PLAIN 19:11:46 Well, I mean, it's AF_PLAIN and he has branded ammo and a branded weapon. 19:12:04 He's special-cased to allow both of those brands to work. 19:12:11 -!- BlastHardcheese has quit [Quit: Talk is cheap because the supply exceeds the demand.] 19:13:28 It seems funny that there's one corner of crawl where something isn't an enum bitmask where you can just OR everything together 19:14:39 perhaps it was someone's way of stopping me from making a reaching chaos attack 19:15:06 chaos turtles 19:15:10 -!- monqy has joined ##crawl-dev 19:15:19 -!- Keratin has quit [Ping timeout: 256 seconds] 19:15:24 ontoclasmnei: tentacled starspawn 19:15:36 star-turtles 19:15:46 -!- scummos^ has quit [Ping timeout: 246 seconds] 19:16:23 -!- dtsund has quit [Ping timeout: 245 seconds] 19:16:38 -!- Wensley has joined ##crawl-dev 19:17:13 hey Wensley -- I'm finally filling out the eldritch monsters from the wiki 19:17:18 -!- lorenz371 has quit [Quit: ChatZilla 0.9.89 [Firefox 15.0.1/20120905151427]] 19:17:41 bh: tell me those wall-creating worm things are in 19:17:51 those are the only one I remember because they were my favorite 19:17:57 Wensley: I do *not* want to program those. 19:18:12 -!- ussdefiant has joined ##crawl-dev 19:19:17 -!- SurpriseTRex has quit [Ping timeout: 256 seconds] 19:21:55 so much for reaching constriction. 19:22:12 Wensley: I guess deep down, I hate the player. 19:23:01 bh: I think that's like +100 dev experience points 19:23:34 -!- elliptic has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0.1/20120905151427]] 19:24:10 -!- scummos^ has quit [Ping timeout: 246 seconds] 19:27:43 Eldritch Tenatcle is 'w' and Tentacled Monstrosity is 'X'. Should Tentacled Starspawn be 'X' or 'w'? 19:28:22 -!- elliptic has joined ##crawl-dev 19:29:30 <|amethyst> tentacles are w, things with tentacles tend to be X 19:30:26 |amethyst: any objection to me killing random colors on Large Abomination to free up space in the palette? 19:31:33 -!- BlastHardcheese has joined ##crawl-dev 19:33:54 large abomination (11X) | Spd: 6-12 | HD: 11 | HP: 31-65 | AC/EV: 0/0 | Dam: 40 | 07undead, evil | Res: 06magic(102), 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | Vul: 08holy++ | XP: 741 | Sz: Big | Int: plant. 19:33:54 %??large abomination 19:33:59 tentacled monstrosity (03X) | Spd: 10 | HD: 23 | HP: 99-149 | AC/EV: 5/5 | Dam: 22, 17, 13, 903(constrict) | 05demonic, 10doors, amphibious, see invisible | Res: 06magic(153), 05fire, 02cold, 10elec, 03poison, 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 4204 | Sz: Giant | Int: normal. 19:33:59 %??tentacled monstrosity 19:34:35 -!- Turgon has quit [Quit: Page closed] 19:35:21 -!- alefury has quit [] 19:35:43 IMO there's no real reason why they need a random colour, yeah 19:37:07 elliptic: any thoughts on distinguishing starspawns from monstrosities? I don't want to turn them into the gnolls of the abyss. 19:38:13 I don't know what starspawns are :) 19:39:01 elliptic: due described them as 'baby eldritch tentacles that can walk around' 19:39:15 well that doesn't sound at all like tentacled monstrosity 19:39:27 it has tentacles and smacks you! 19:40:03 back in 10 19:40:04 -!- bh has quit [] 19:40:10 well, presumably they are chaos tentacles instead of constricting tentacles? 19:40:45 -!- Turgon has quit [Client Quit] 19:41:36 chaos melee is sort of not good to overuse I guess, so maybe give them something more limited like klown melee 19:43:30 -!- typhen has quit [Quit: Page closed] 19:56:22 -!- tensorpudding has quit [Ping timeout: 248 seconds] 19:57:33 -!- Lightli has joined ##crawl-dev 20:00:24 -!- HangedMan has joined ##crawl-dev 20:00:30 -!- User82 has quit [Quit: Page closed] 20:05:30 -!- flowsnake has quit [Quit: ChatZilla 0.9.89-rdmsoft [XULRunner 1.9.0.17/2009122204]] 20:06:31 I thought the main idea of tentacled starspawn from the devwiki page was slightly fast chaos monster with good defenses and malign gateway emergency spell 20:06:31 HangedMan: You have 1 message. Use !messages to read it. 20:06:40 -!- Roarke has quit [Ping timeout: 245 seconds] 20:07:31 I don't really like chaos melee on any "normal" monsters other than chaos spawn 20:07:53 since it can just paralyze and kill anyone if the monster is at all dangerous 20:08:31 fair enough 20:15:54 how about a "chaos lite" brand, that does not do those things 20:16:00 should be easy enough 20:16:22 thus klown brand 20:16:47 that really was easy 20:19:42 Wait, the chaos brand can paralyze? 20:20:03 -!- ark_____ has quit [Quit: Leaving] 20:20:17 That sounds...nasty if Crazy Yiuf gets it off. 20:32:31 -!- st_ has quit [Ping timeout: 245 seconds] 20:40:50 -!- ajikeshi__ has quit [Ping timeout: 252 seconds] 20:48:33 -!- bh has joined ##crawl-dev 20:49:09 and by 10 minutes, I meant 'not 10 minutes' 20:52:25 zzz 20:54:06 ??crawling corpse 20:54:06 twisted resurrection[1/4]: Converts all piles of corpses in LOS into crawling corpses or macabre masses, very weak attackless creatures that can merge to form abominations. Creates 1HD worth of creatures per 60 to 20 aum, depending on spell power (and with half efficiency past 15 HD). Small aboms require 6HD and two corpses, large 11HD and three corpses. 20:56:55 -!- st_ has joined ##crawl-dev 20:58:20 elliptic: small and large abominations are now... red! 20:58:51 bloody things 20:58:55 all of them? 20:59:57 Lightli: all of 'em. All the random colors do is crowd the beastiary space. 21:00:22 -!- Kyrris has quit [Read error: Connection reset by peer] 21:00:23 well, it's hard to say no to rainbow butterflies 21:00:52 any chance to get a second color in and make them depend on hd? 21:01:06 lightred? 21:01:21 well i don't know which of those should be the more dangerous one 21:01:33 that's a general issue with red/lightred though 21:01:44 lighter colours are always supposed to be more dangerous! 21:01:58 orcs, alligators, bees, etc 21:02:16 giant leech (05w) | Spd: 8 (swim: 60%) | HD: 12 | HP: 46-76 | AC/EV: 5/15 | Dam: 3505(vampiric) | amphibious, evil | Res: 06magic(32), 12drown | Vul: 08holy | Chunks: 07contam | XP: 287 | Sz: Large | Int: plant. 21:02:16 %??giant leech 21:02:22 worm (04w) | Spd: 6 | HD: 5 | HP: 17-38 | AC/EV: 1/5 | Dam: 12 | Res: 06magic(13) | XP: 9 | Sz: small | Int: plant. 21:02:22 %??worm 21:02:22 what i don't understand is why small/large aboms are on different glyphs. same with zombies. 21:02:22 I *could* make the beefier ones light red. Do people actually care? 21:02:30 i would care 21:02:31 ChrisOelmueller: fuck giant leeches. We need to change their color so they don't kill me. 21:02:34 chrisoelmueller: clearly should swap 21:02:58 -!- minqmay has quit [Quit: Leaving] 21:03:11 them getting 1.75x damage rather quietly is quite a ways more dangerous then confusing them with worms, tiles or colour 21:04:13 bh: things that kill players should stay just as they are 21:04:28 ChrisOelmueller: I agree. But not colours. 21:04:54 well i'm not sure how their color is killing you in particular, but i'd suggest you change it in your rc 21:05:19 ChrisOelmueller: good idea. I saw one "Oh. A worm. I'll smash that." -- "OH GOD THAT ISN'T A WORM" 21:06:20 never have a problem with fire drakes vs komodo dragons though? same colour deal there 21:06:52 monqy: nah. I actually pay attention to l's 21:07:23 elliptic * 0.12-a0-643-g6306e06: Player Lua: you.breath_timeout, extra_resistant, mighty, agile, brilliant. (6 minutes ago, 1 file, 10+ 0-) https://gitorious.org/crawl/crawl/commit/6306e0671319 21:08:35 The only l's that are actually dangerous are iguanas (in early game) and death drakes (and even then only with other monster support). This should change 21:09:24 We need a Pink 'Y' 21:09:37 Lightli: have you tried playing crawl 21:09:41 Nellie (13Y) | Spd: 10 | HD: 20 | HP: 240 | AC/EV: 13/10 | Dam: 4507(trample), 20, 15 | 05demonic, !sil | Res: 06magic(133), 12drown, 04rot, 13neg+++, 13torm | Vul: 08holy++ | XP: 4813 | Sp: fire breath (3d40), blink | Sz: Giant | Int: normal. 21:09:41 %??nellie 21:09:56 ChrisOelmueller: *seriously*? 21:09:57 monqy: Yes. 21:09:58 ??nellie 21:09:59 nellie[1/3]: http://crawl.develz.org/info/tile.php?q=nellie 21:10:10 ??nellie[2] 21:10:11 nellie[2/3]: The Birdo of Crawl. 21:10:14 Ok, maybe fire drakes 21:10:15 ??nellie[3] 21:10:15 nellie[3/3]: http://www.youtube.com/watch?v=eti21PVHXrg 21:10:48 oh my god, that is the best tile 21:11:10 bh: well, you asked 21:11:31 For some reason that movie reminds me of a concert I went to. Half way into the second song, the bassist got this strange look on his face and collapsed to the ground. An hour later when the paramedics arrived we discovered that he had rocked so hard that he dislocated his knee. 21:16:34 sprint iii's shenanigans were clearly worth it just for the passably usable iron elemental 21:17:14 -!- rossi has quit [Ping timeout: 244 seconds] 21:19:02 ??iron elementl 21:19:03 I don't have a page labeled iron_elementl in my learndb. 21:19:05 ??iron elemental 21:19:06 I don't have a page labeled iron_elemental in my learndb. 21:19:23 Is monster XP automatically derived? 21:20:28 I think it evalulates some stuff automatically but then every monster has a potential xp modifier anyway? 21:20:32 iron elemental (10E) | Spd: 6 | HD: 12 | HP: 88-131 | AC/EV: 20/2 | Dam: 40 | 11non-living, !sil | Res: 13magic(immune), 04fire+++, 12cold+++, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm | XP: 1087 | Sp: iron shot (3d24), slow, metal splinters (3d27) | Sz: Big | Int: plant. 21:20:32 %??iron elemental 21:21:21 HangedMan: that's very ouchy sounding 21:21:26 ??size 21:21:27 size factor[1/2]: For evasion purposes: spider form and bat form are tiny (factor 6), spriggans and felids are little (factor 4), halflings and kobolds are small (factor 2), trolls ogres centaurs and nagas are large (factor -2), and dragonform is huge (factor -8). 21:21:31 ??size[2] 21:21:32 I don't have a page labeled size[2] in my learndb. 21:21:32 -!- edlothiol has quit [Ping timeout: 252 seconds] 21:21:39 ??size factor[2] 21:21:40 size factor[2/2]: Monster sizes from @?? (for constriction and trampling) in order and with examples: tiny (rats); little (felids); small (kobolds); medium (humans), large (trolls); big (yaks); giant (giants!); huge (dragons). 21:21:46 19:20:28 I think it evalulates some stuff automatically but then every monster has a potential xp modifier anyway? 21:21:49 yes 21:22:07 giant (giants!) 21:22:08 good 21:22:30 Is Monster size only used for EV? 21:22:42 constriction, zombie size 21:23:05 tramplingness 21:23:05 water walking 21:23:18 water walking, 'eh? 21:23:28 giants can walk in water 21:23:32 deep water, rather 21:23:34 -!- Yermak has quit [Quit: Page closed] 21:24:32 and if it has rF+++ and is giant it can walk through lava! 21:24:59 but still crawl doesn't let me make a hellephant start in lava 21:25:51 -!- DracoOmega has joined ##crawl-dev 21:25:52 is that like how you can't summon stuff over deep water or lava even if it flies 21:25:59 (or was that fixed) 21:26:09 or is that a feature not a bug!! 21:26:25 or wait maybe it wasn't flies maybe it was some other rule 21:26:32 I just remember something preventing summoning stuff over water 21:26:43 (it's been a long time since I've run into it) 21:26:45 yeah you still can't summon flying stuff over water 21:26:49 monqy: you should be able to summon a whale and vase of petunias where ever you want. 21:26:54 i tried fixing it once but then i gave up 21:27:22 Crawl does need whales 21:27:25 spawning stuff is stupid everywhere 21:27:28 p. bad 21:27:46 Remove Abomination Colour Randomisation (https://crawl.develz.org/mantis/view.php?id=6263) by brendan 21:27:50 using place:Shoals on land can sometimes result in placing nothing because it tries to place krakens or sharks 21:27:58 Through the wonder of logs, I noticed there was some earlier discussion about tentacled starspawn. I actually had an idea for them I was thinking of trying to implement once I'm done with these wretched stars 21:28:22 (well, more the placing nothing then the trying to place kraken) 21:28:29 -!- Tally has quit [Ping timeout: 256 seconds] 21:28:36 DracoOmega: I sort of implemented wretched stars 21:28:46 You did? 21:28:51 if you have a better idea for using the name, it's yours 21:28:57 Well, they were the temp mutators 21:28:59 forgotten fear is way more stupid than 'wretched star' 21:29:13 if you're using the old enums why not just use lurking horror? 21:29:16 ah, sure. That's a better use 21:29:21 HangedMan: was just thinking that. 21:29:25 Which mostly works now. Still a few more things to polish 21:30:06 DracoOmega: for tentacled starspawn I was thinking a pack creature with reachy tentacle slaps and a secondary constriction attack 21:30:20 In any case, what I was thinking for tentacled starspawn is a sort of land kraken, with fewer tentacles. Make the tentacles faster than the body (which itself might be somewhat slow), give them constriction but very low hp. The idea being that you'd be hacking at weak tentacles trying to grab you so that the slow body could catch up to you 21:30:27 tentacled starspawn nurseries 21:31:01 We already have Eldritch Tentacle. I really like that idea, though 21:31:06 And have most of the actual damage potential live on the body itself 21:31:10 Spawn more tentacles? 21:31:28 well, the eldritch tentacle is implied to be just one bit of an absolutely huge one, so the smaller ones being tiny krakens does fit well 21:31:50 And I think it could be an interesting monster to try to run away from, in a branch where you generally want to do a lot of moving 21:31:51 sounds like a Foresaken Squid. Wussy tentacles and a sharp beak 21:32:22 Besides, I sort of like the image of madly hacking at tentacles chasing after you :P 21:32:25 -!- clinew is now known as clinew-- 21:33:35 -!- ddubois has quit [Quit: Page closed] 21:33:49 Nekark? :) 21:35:17 DracoOmega: what colour and symbol are you using? 21:35:55 For the starspawn? I hadn't actually gotten to implementing any of that yet. I HAD been thinking of a red X given that they're definitely an X and the tile is red. But if abominations are now that, some other color will do 21:36:00 dracoomega: is the only interaction wretched stars have with players going to be those temporary mutations, or do zin/jiyva-worshippers just laugh at them? do those temporary mutations check rMut? 21:36:33 I just gave them red X because red is traditionally the weak colour 21:36:49 I think I should give the stars SOMETHING else they can do, but don't really have anything interesting in mind yet. I thought I might just give them mystic blast as a fallback if nothing else interesting comes up. Currently I think they check rMut, but they mightn't have to 21:37:08 -!- MarvinPA has quit [Ping timeout: 248 seconds] 21:37:09 I assume Zin should still protect you, at least 21:37:28 If anything is supposed to shelter you from eldritch disorder, it would be him 21:37:59 DracoOmega: make it amuse xom! 21:38:46 I am still somewhat uncertain how it should interact with things that can't mutate (ie: undead). I don't think I want to have to code temp rot, too, but it would be a lot of normal rot if each temp mutation acts like a normal one in that regard. I might just make it rot you a lot LESS than one normally would 21:39:53 starting to imagine it getting annoyed with things that can't mutate like how yred hates things outside of life and death 21:40:19 Heh. Well, I don't know if it's really sentient or not in the first place :P 21:41:33 Flavorwise, I'm thinking of writing is as a sort of orb of eldritch light in colors that mortals were never meant to percieve, etc. Merely being near it fills you with the disorder of the Abyss. 21:41:38 More important: how strong is it? 21:42:04 Well, I haven't really done much balancing yet. I've just been getting temp mutations to work properly 21:42:21 I'm assuming it's going to be using the * glyph. 21:42:22 I don't think it should be too hard to kill, though 21:42:29 Yes, it's a magenta * currently 21:42:35 -!- Fhqwhgads has quit [Remote host closed the connection] 21:43:02 Well, it's currently sharing the glyph with orbs of fire and silver stars. It probably needs to be really really nasty. 21:43:17 Well, it also technically shares a glyph with orb spider orbs 21:43:36 note to self, energy explodey abyss vault 21:43:50 -!- Silurio has quit [Quit: Page closed] 21:43:52 The thing is, I think it can be quite interesting without being a massive threat on its OWN, given that it weakens you in numerous ways 21:44:12 And while they do wear off, they don't wear off THAT quickly, so you need to deal with the Abyss for a while while suffering various problems 21:44:15 -!- MarvinPA has joined ##crawl-dev 21:44:37 of course people will only remember the times when all they get is dex -1 21:44:44 Well, it gives bad mutations in bursts 21:44:47 So you get 3-4 at once 21:45:23 Since this was less annoying than watching it flash at you constantly :P 21:45:45 oo -- this would be evil: I could make the now renamed Lurking Horror become invisible when it stops moving 21:45:57 -!- Nomi has quit [Remote host closed the connection] 21:46:32 sInv says hi 21:46:39 It's actually frightening how many mutations you can pile up if you let it see you for long enough 21:46:51 DracoOmega: can it actually kill you? 21:46:57 Though I don't know how bad it will be in practice without actually giving it sensible stats and trying to fight it 21:47:24 Well, currently it can't do anything BUT give you mutations (testing purposes and all), but I may give it mystic blast or something eventually 21:47:54 invisibility on a non-moving thing might just end being an interface screw and accuracy hit more then something rightfully mean 21:48:25 though I haven't tested how it starts moving towards you so it might be fine 21:48:25 HangedMan: I modified it so the probability that it moves has an inverse relationship with how far away it is 21:48:33 Unknown spell name: 'mystic blast' in 'mystic_blast' 21:48:33 %??mons orb of fire spells:mystic_blast 21:48:38 Unknown spell name: 'imb' in 'imb' 21:48:38 %??mons orb of fire spells:imb 21:48:38 I tried making them submerge (for one lurking horror idea I had). Except I couldn't get them to properly act while submerged. There's some screwy code going on somewhere I think. (Well, or just code I didn't understand) 21:48:44 If you're out of sight it stalks you. When it gets closer it blitzes 21:48:57 mmmm 21:49:08 unknown monster: "mons orb of fire" 21:49:08 <|amethyst> %??mons orb of fire col:lightmagenta spells:iskenderun's_mystic_blast 21:49:12 orb of fire (13*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 05hellfire, 02cold, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 11437 | Sp: mystic blast (3d32) | Sz: little | Int: normal. 21:49:12 <|amethyst> %??orb of fire col:lightmagenta spells:iskenderun's_mystic_blast 21:49:22 Yeah, I don't think it'll have 30 HD, either :P 21:49:30 unknown monster: "silvers tar" 21:49:30 %??silvers tar 21:49:34 silver star (15*) | Spd: 10 | HD: 30 | HP: 150 | AC/EV: 12/15 | 08holy, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 08holy, 04napalm | XP: 7795 | Sp: holy light (3d40), silver blast (3d43) | Sz: little | Int: normal. 21:49:34 %??silver star 21:49:37 |amethyst: trying to figure out how much XP it's worth? 21:49:54 unknown monster: "sil versta R" 21:49:54 <|amethyst> %?? sil versta R 21:51:18 -!- radiolit has quit [Quit: Leaving.] 21:51:27 So how many bad mutations can it give at maximum? 21:51:57 (Read: one showed up while you were trying to take down an ancient lich and said "screw it, that dies first") 21:52:57 Currently there's no limit, though I think that perhaps there should be at least some diminishing returns on its effectiveness 21:53:48 Though the speed at which they wear off is influenced by how many you have (if you have more, you'll shed individual ones faster) 21:57:05 -!- Edmund has quit [Ping timeout: 245 seconds] 21:58:53 -!- Nomi has quit [Remote host closed the connection] 22:00:12 -!- HangedMan has quit [Read error: Connection reset by peer] 22:00:22 unknown monster: "silver star star" 22:00:22 %??silver star col:lightmagenta name:eldritch star spells:iskenderun's_mystic_blast 22:00:29 eldritch star (13*) | Spd: 10 | HD: 30 | HP: 150 | AC/EV: 12/15 | 08holy, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 08holy, 04napalm | XP: 7795 | Sp: mystic blast (3d32) | Sz: little | Int: normal. 22:00:29 %??silver star col:lightmagenta name:eldritch_star spells:iskenderun's_mystic_blast 22:03:11 -!- yoshizzz has quit [Quit: ChatZilla 0.9.89 [Firefox 15.0.1/20120905151427]] 22:05:30 -!- Benhimself has quit [Ping timeout: 264 seconds] 22:08:31 Debian builds of the trunk branch on crawl.develz.org updated to: 0.12-a0-643-g6306e06 22:09:33 -!- indspenceable has quit [Quit: Leaving.] 22:10:08 DracoOmega: I do like the idea of a big ol' tentacle monster dragging itself around trying to eat you 22:12:42 -!- Nomi has quit [Remote host closed the connection] 22:15:52 -!- G-Flex has quit [Read error: Connection reset by peer] 22:15:59 om nom nom 22:18:08 -!- Nomi has quit [Remote host closed the connection] 22:19:15 why deese venturers taste so gud? 22:19:54 Runes taste like chicken 22:20:09 Extra, extra, extra crunchy chicken 22:20:30 -!- Stelpa has quit [Ping timeout: 264 seconds] 22:21:15 -!- G-Flex has joined ##crawl-dev 22:21:53 -!- valrus has joined ##crawl-dev 22:25:37 -!- Gilihad has quit [Quit: Page closed] 22:25:59 DracoOmega: for Starcursed Mass, how about something that moves with Slime mechanics? Splits and rejoins 22:26:42 Not sure about that unless there's some way to make it interestingly different from slime creatures themselves 22:26:47 (Not sure how, really) 22:31:21 -!- hangedman has joined ##crawl-dev 22:31:48 Make them drain mp ala ghost moths. Letting them combine leaves your MP untouched, but... 22:32:11 ??slime creature[2] 22:32:12 slime creature[2/3]: !lm birdoprey rune=demonic 1 -tv:<8:>-3 22:33:10 It's probably a terrible idea, but it's 11:30 PM and I really shouldn't be trying to brainstorm at this hour. 22:33:15 that tv is a beatiful grey goo esque slime creatures bug, clearly bring it back 22:34:37 We have the creature to do it with 22:35:30 Make it so that they don't get smaller when they split 22:35:42 If they split but they don't spread out 22:35:58 X.. -> XX. -> .X. 22:36:08 Lightli: totally guaranteed to be not scummable ever 22:36:25 ??footv 22:36:26 footv[1/5]: telnet termcast.develz.org (and then select the letter for FooTV). Do not use SSH. Shows games requested using !tv. Request games by adding -tv to !lg, !lm or !hs, cancel games by adding -tv:cancel to the same command-line, clear playlist with !lg * -tv:nuke 22:36:33 ChrisOelmueller: I was thinking that anything that split off wouldn't give EXP. 22:36:51 Okay, that replay was hilarious and confusing 22:36:58 !lm birdoprey rune=demonic 1 -tv:<8:>-3 22:36:58 1/8. BirdoPrey, XL27 MfCr, T:135031 (milestone) requested for FooTV. 22:37:15 Maybe if they go completely out of control start raising the chance for an Abyss shift or something 22:41:09 colonies 22:41:22 speaking of the abyss: I want more feedback. How do I make it better? 22:41:47 bh: wall worms 22:42:00 Wensley: no. 22:42:06 hangedman: wall worms 22:42:09 Dimensional bores? 22:42:24 wensley: no. 22:42:27 Wait, the name sums it up 22:42:30 Lightli: wall worms 22:42:30 Lightli: That would get *sunglasses* dull fast. 22:42:59 Wall worms that can cast LRD :P 22:43:04 Wait 22:43:06 ??xom's teddybear 22:43:07 I don't have a page labeled xoms_teddybear in my learndb. 22:43:14 FR: Xom's Teddybear. 22:43:32 unique misc item that casts xom effects when evoked 22:43:41 Wensley: nah, a unique U 22:43:48 haha 22:44:15 Chaos branded claws plus Xom effects? 22:44:30 bad idea: a reverse boring bettle; rather than destroy walls, it creates them 22:44:52 I thought that was what Wensley meant in the first place, actually? 22:45:05 It being of the Abyss, I guess it would randomly make walls, lava, water, basically completely randomize the landscape as it moved along 22:45:42 The only problem with a monster that merely randomizes terrain as it moves past is that the terrain itself is already kind of doing that on its own 22:45:44 there is no lava in the abyss 22:45:49 Debian builds of 0.11 branch on crawl.develz.org updated to: 0.11-b1-171-ge67133c 22:46:00 Oh yeah, they changed that. 22:46:07 And I think they plan on removing water too 22:46:14 no, they do not 22:46:18 water in the abyss is great 22:46:26 they removed and then re-added water 22:46:31 Oh. 22:46:39 but consider it removed 22:46:40 -!- hangedman has quit [Ping timeout: 245 seconds] 22:46:45 ok 22:47:18 The idea for them would be to effectively "seed" the terrain, and then let the Abyss terrain generation propagate it from there 22:49:19 -!- Stelpa has quit [Changing host] 22:49:30 Also give them confused movement and a horrifically strong melee (around the non-cold portion of Antaeus?) to discourage killing them or something. 22:50:03 Antaeus (11C) | Spd: 10 | HD: 22 | HP: 700 | AC/EV: 28/4 | Dam: 7512(cold:22-65), 3012(cold:22-65) | 05demonic, 10weapons, 10items, 10doors, amphibious, sense invisible, !sil | Res: 06magic(264), 02cold++, 10elec++, 12drown, 04rot, 13neg+++, 13torm | Vul: 04fire, 08holy++ | XP: 15000 | Sp: b.cold (3d32), b.lightning (3d25) | Sz: Giant | Int: high. 22:50:03 %??antaeus 22:51:42 Lightli: this is a spectacularly bad idea. 22:52:56 It's nearly midnight. 22:53:12 I'm kind of just taking whatever pops up in my head and typing it. 22:54:45 -!- daftfad has quit [Quit: Leaving] 22:54:52 -!- pelotr0n has quit [Ping timeout: 246 seconds] 22:55:42 ...I just had an idea so godawful I have to type it out 22:55:46 I wish I knew why wretched stars are still using the wrong tile 22:56:26 -!- N78291 has quit [Quit: null] 22:57:14 Like, it's not even from the image file where the actual creatures are, yet it looks like the tile definition ITSELF is right 22:58:08 -!- Wensley has quit [Quit: Leaving] 22:59:28 Make starcursed masses do more damage the more of them are adjacent to you. Just one? Not a problem. Surrounded by 8 of them? Que pain. 23:00:11 So it's something you REALLY don't want to fight in the open. Problem with the abyss is that closed quarters can open up really quickly. 23:01:14 Well, you already don't want to fight things in the open if you can help it 23:01:29 I'm not certain this needs to be multiplied 23:03:39 Another dumb idea is to make them move faster the closer they get. 23:03:58 -!- whig has quit [Ping timeout: 246 seconds] 23:05:00 So far away even a naga can outpace them, but up close a hasted spriggan would still be getting gained on 23:05:31 Reverse-constriction! Everywhere you move, you drag the thing with you :P 23:06:43 oh YES 23:07:06 -!- ussdefiant has quit [Ping timeout: 245 seconds] 23:07:26 Give them a slow movement speed, but make it so they remain "latched" on even if one blinks or teleports. 23:07:52 (I guess roll to see if it lets go if you teleport, but still) 23:09:37 ...crap, that sounds interesting 23:11:21 Haha, this wretched star just reduced a character to 0 str with mutations alone :P 23:11:38 Horray, they can already killplayers! 23:11:45 Mind you, they're unlikely to suffer actual stat death from it, given the speed with which it wears off 23:11:52 oh 23:12:03 Hey, it still paralyzes you for a few turns when you hit 0! 23:12:16 And might leave them completely unable to move 23:12:22 ...oh god that sounds EVIL 23:13:01 Would make spriggans and the like really wary of them (although unless this thing gets speed 15 or something spriggans can just run away in the other direction) 23:13:36 -!- ussdefiant has joined ##crawl-dev 23:14:41 Currently 12, but as I said, balance has not yet been strongly considered 23:15:01 Speed 12, so running away isn't an option 23:15:09 Spriggans still could! 23:15:20 Or felids or centaurs 23:15:26 Not sure about felids 23:15:32 I think they're basically 11 23:15:43 No, that's tengu while flying 23:15:43 -!- Insomniak has quit [Quit: Lost terminal] 23:16:00 eff it, movement speed is confusing 23:16:12 Is it the usual way bad mutations work (95% bad, 5% random)? 23:16:17 Yes, I'm pretty sure felids have 0.9 move delay 23:16:23 Like a tengu with the flight bonus 23:16:31 Currently it's 100% bad 23:16:31 Felids have fast move 1 23:17:00 Yes, but isn't that what fast move 1 does? 23:17:15 Fast move 1 reduces move delay by 2 23:17:25 Like wearing boots of running or casting swiftness 23:18:54 -!- omnirizon has quit [Ping timeout: 240 seconds] 23:19:36 Oh, it's each level AFTER that which is only -0.1 23:19:41 -!- Codrus has quit [Ping timeout: 244 seconds] 23:21:12 Yup 23:21:52 Anyways, going to sleep now, feel free to discuss the reverse-constriction idea so that I can get mocked for it. 23:21:55 Night. 23:22:00 -!- Lightli has quit [Quit: Fio] 23:22:52 -!- wasd22 has quit [Ping timeout: 246 seconds] 23:25:51 -!- Rewans has quit [] 23:34:11 I just got a brilliant idea for Crawl 23:34:15 Potion of Wine. 23:36:18 Gives you temporary blurry vision? :P 23:38:36 DracoOmega: I'll let you know in a few glasses 23:38:44 Haha 23:40:01 -!- keszocze has quit [Ping timeout: 246 seconds] 23:41:57 silver star (15*) | Spd: 10 | HD: 30 | HP: 150 | AC/EV: 12/15 | 08holy, see invisible, lev, !sil | Res: 13magic(immune), 05fire, 02cold, 11elec+++, 09poison+++, 04rot+++, 13neg+++, 08holy, 04napalm | XP: 7795 | Sp: holy light (3d40), silver blast (3d43) | Sz: little | Int: normal. 23:41:57 %??silver star 23:42:35 orb of fire (05*) | Spd: 15 | HD: 30 | HP: 150 | AC/EV: 20/20 | 11non-living, see invisible, lev, !sil | Res: 13magic(immune), 05hellfire, 02cold, 11elec+++, 09poison+++, 12drown, 04rot+++, 13neg+++, 13torm, 04napalm | XP: 11437 | Sp: b.fire (3d40), polymorph other, fireball (3d43) | Sz: little | Int: normal. 23:42:35 %??orb of fire 23:43:21 DracoOmega: what resists are you giving wretched starthing? 23:44:00 At the moment it has one level of rF, rC, and rElec, along with the usual non-living resists 23:44:19 And magic immunity, I guess 23:45:11 -!- valrus has quit [Remote host closed the connection] 23:45:15 sounds like a job for an ABYSSAL_RESIST macro 23:45:20 I tried giving it mystic blast then. Even with HD lowered a fair bit, I think that may be a bit more than I suspected (or want), given that it can double-move. 23:45:40 I could always try increasing its movement relative to its action speed, I guess 23:47:31 should this stuff go in piecemeal or should everything be on one branch? 23:48:06 Not sure 23:49:35 -!- Kalir has quit [Changing host] 23:52:52 -!- clinew-- is now known as clinew 23:53:13 "You feel drained. You lose 13788 experience points." yowz 23:53:33 Is that debug mode being detailed? 23:55:05 it is 23:55:18 Well, I just made the game crash then 23:55:35 By, I believe, having literally every bad mutation I can get when it tried to give me a new one 23:55:59 oops 23:58:54 -!- ussdefiant has quit [Ping timeout: 264 seconds]