00:00:06 -!- odiv has quit [Client Quit] 00:00:45 Pre-release branch on crawl.develz.org updated to: 0.11-b1-83-g7e94112 (33) 00:02:51 Stable (0.11) branch on crawl.s-z.org updated to: 0.11-b1-83-g7e94112 00:03:28 Unstable branch on crawl.s-z.org updated to: 0.12-a0-274-gdfcd0f1 (34) 00:04:31 -!- bracc has quit [Read error: Connection reset by peer] 00:07:19 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-274-gdfcd0f1 00:12:16 -!- ktgrey has quit [] 00:20:33 -!- bracc has quit [Quit: bracc] 00:21:25 -!- bonghitz has quit [Quit: bonghitz] 00:22:31 -!- Dixie has quit [Read error: Connection reset by peer] 00:26:39 -!- ketsa has quit [Read error: Connection reset by peer] 00:31:45 -!- anubisbafoobis has quit [Ping timeout: 240 seconds] 00:36:35 -!- ussdefiant has quit [Remote host closed the connection] 00:53:33 -!- valrus has quit [Quit: Computer has gone to sleep.] 00:54:13 -!- Mumcon has quit [Client Quit] 00:55:28 -!- barbs has quit [Quit: Leaving] 01:02:01 -!- elliptic has quit [Quit: Leaving] 01:02:28 -!- hoody has quit [Remote host closed the connection] 01:10:17 -!- ebarrett has quit [] 01:10:45 -!- Akuma is now known as Duvessa 01:11:39 -!- Stelpa has quit [Ping timeout: 255 seconds] 01:12:35 -!- Kitarity has quit [Read error: Connection reset by peer] 01:12:38 -!- dtsund has quit [Ping timeout: 245 seconds] 01:15:15 -!- dtsund has joined ##crawl-dev 01:19:09 -!- Duvessa has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120824154833]] 01:28:06 -!- Kalir has quit [Quit: Leaving] 01:29:43 -!- Yen has quit [Ping timeout: 246 seconds] 01:52:28 -!- bonghitz has quit [Quit: bonghitz] 01:56:18 -!- Turmoil159 has quit [Quit: Page closed] 01:59:49 -!- SirVaulterScoff has quit [Ping timeout: 246 seconds] 02:15:35 -!- ontoclasm has joined ##crawl-dev 02:19:56 -!- inde has quit [Read error: Connection reset by peer] 02:27:57 -!- Vizer_ has quit [Quit: nipaa~] 02:29:03 -!- ig0rbit has quit [Read error: Connection reset by peer] 02:30:39 -!- MarvinPA has joined ##crawl-dev 02:42:46 -!- Senjai has quit [Ping timeout: 252 seconds] 02:47:33 -!- ZRN has quit [Ping timeout: 260 seconds] 02:57:41 -!- inde has quit [Read error: Connection reset by peer] 03:02:46 -!- blabber has joined ##crawl-dev 03:10:35 -!- brochacho has quit [Quit: Lost terminal] 03:16:15 -!- Lightli has quit [Ping timeout: 245 seconds] 03:16:52 -!- elliptic has joined ##crawl-dev 03:17:47 -!- remyroy has quit [Read error: Connection reset by peer] 03:18:51 -!- ZebTM has quit [Ping timeout: 272 seconds] 03:19:10 -!- Nilsyn has quit [Ping timeout: 245 seconds] 03:22:15 -!- Sab0t has quit [Quit: Leaving] 03:27:15 -!- ig0rbit has quit [Quit: Leaving] 03:28:41 -!- Tenaya has quit [Quit: Page closed] 03:31:17 -!- blabber has quit [Quit: leaving] 03:31:35 -!- blabber has joined ##crawl-dev 03:32:06 -!- Mottie has quit [Ping timeout: 245 seconds] 03:32:13 -!- Turmoil159 has quit [] 03:33:58 -!- tensorpudding has quit [Ping timeout: 246 seconds] 03:34:29 -!- purge has quit [Quit: .] 03:37:52 -!- DracoOmega has quit [] 03:44:28 -!- hoody has quit [Remote host closed the connection] 03:50:39 -!- Pacra has quit [Quit: This computer has gone to sleep] 03:51:35 -!- virigoth has quit [Ping timeout: 252 seconds] 03:53:39 -!- yogaFLAME has quit [Quit: Page closed] 03:54:43 -!- dtsund has quit [Ping timeout: 245 seconds] 03:57:23 -!- voker57 has quit [Ping timeout: 244 seconds] 03:58:18 -!- scummos^ has quit [Ping timeout: 264 seconds] 04:02:23 if fleeing is more interesting on strong monsters with regen, hydra could simply be among the ones which keep it 04:03:28 -!- CrazyJew has quit [Read error: Connection reset by peer] 04:06:28 I've been playing around locally with extremely limited fleeing, right now I have it on animals which use ranged attacks (because they will often back up a bit and start shooting you) 04:07:19 well, just dragons and drakes I guess. 04:09:47 -!- ontoclasm has quit [Quit: Leaving.] 04:14:08 -!- nooodl has joined ##crawl-dev 04:14:19 btw, I wonder if this behaviour is good with ?fear 04:14:37 seems ok with fleeing, but with fear, maybe not 04:15:09 ranged enemies probably shouldn't stop and shoot you if you use fear on them, yeah 04:15:40 especially ones which are really aggressive with ranged attacks. Try using fear on a manticore, it's practically useless 04:16:26 try using fear on bears 04:17:26 -!- alefury has joined ##crawl-dev 04:18:10 oh. thats no good 04:19:57 -!- absolutego has joined ##crawl-dev 04:25:49 -!- bmfx has quit [Read error: Connection reset by peer] 04:27:13 evilmike: anything re digests? they were awesome. :/ 04:27:30 Oh, I got your message 04:29:03 here's the problem: they wound up taking several hours to do, and it got worse once there was a backlog. Whenever I felt like doing DCSS stuff, I prefer to spend that time working on something, or discussing something, rather than taking notes. So I wound up neglecting those digests and they fell aside 04:29:53 i understand 04:30:23 maybe ill start taking notes and do one, maybe not :) 04:30:38 it might be nice to have some kind of rotation 04:31:52 I was trying to cover everything... but sometimes I won't be in this channel for a couple of days, or a week. that leads to a lot of irc logs to go through 04:32:42 yeah 04:32:51 and they tend to get really long sometimes 04:33:20 tuesday's log is 180K 04:34:45 ill be away the week after next week, but i could do done covering 6 days, starting today 04:34:50 ill just take notes and see how it goes 04:36:33 something I would suggest is, write down everything you need. I tried to take only brief notes, but I kept going back to the chat logs 04:40:03 mhh 04:49:15 -!- st_ has joined ##crawl-dev 04:50:22 -!- ZebTM has quit [Ping timeout: 252 seconds] 04:57:39 -!- white_noise has quit [Quit: Page closed] 04:58:19 !learn add digest alefury 01.09 - 06.09 04:58:20 digest[1/1]: alefury 01.09 - 06.09 04:59:25 anyone who feels up to writing the next one? :P 05:00:03 OSX builds of master branch on crawl.develz.org updated to: 0.12-a0-274-gdfcd0f1 05:02:37 sure 05:03:48 i think having a wiki article or at least learndb entry to organize this would be nice, which is why i made a learndb entry 05:04:04 it will be good to have different people do it, I don't think it's feasable to have one person do every one 05:04:05 ill also mention it in the email of course :) 05:04:39 Since there hasn't been a ##crawl-dev digest for a while I decided to write one. It will only cover six days however, because I'll be away next week, and don't want to wade through the IRC logs for the time before September. These digests are a lot of work, plus it's easy to get severely backlogged if you are away for even a few days, and sifting through IRC logs to catch up is no fun at all. This 05:04:53 is too much to expect a single person to do, and it is the reason these digests have stopped coming. So it would be good to have some kind of rotation. If you're a ##crawl-dev regular and feel up to doing one of these, just mention it and add your name and the time you want to cover to the "digest" learndb entry! 05:05:34 sure, that's good 05:05:50 well, my writing is terrible, but people will just have to deal with it :P 05:06:02 anyway it's 3 am, I need sleep. I think I'll try to push the limited-fleeing thing this weekend and hope no one yells at me 05:06:10 good night :) 05:06:14 night 05:06:16 -!- evilmike has quit [] 05:06:44 I'll have to read through what's required for a digest and see if it's somethign I can do 05:07:01 Also, with enough people it'd be possible to get down to smaller chunks of time 05:07:58 phyphor: just check evilmike's 05:09:51 link? 05:09:52 http://sourceforge.net/mailarchive/forum.php?thread_name=CAMZ4zpDjzA4c8o6%2BRL%3D_2V1%2B9fgCE-bzVSmu9HfYFc_oppXKRg%40mail.gmail.com&forum_name=crawl-ref-discuss 05:10:06 you should probably subscribe to the mailing list btw :P 05:10:22 oh, the first one has a bit more introductory text 05:10:46 http://sourceforge.net/mailarchive/forum.php?thread_name=CAMZ4zpBsM-VnYRi8D%2BOVDVm%2Bhoz6o7EVq4ZcOWbQo9yuxQBi9g%40mail.gmail.com&forum_name=crawl-ref-discuss 05:13:03 -!- Guest42069 has quit [] 05:20:38 basically writing one requires reading all or at least most of ##crawl-dev for the time it covers, then turning it into bullet points ordered by topic 05:21:34 covering tavern is also useful, but I would say it is not required if someone who doesnt go there writes a digest 05:31:49 -!- ig0rbit has quit [Quit: OH HAI] 05:34:18 wow, i havent played crawl in a while 05:34:22 so many awesome new tiles 05:34:33 the simulacra are sweet 05:36:30 -!- edlothiol has joined ##crawl-dev 05:38:17 -!- Yermak has quit [Quit: Page closed] 06:02:25 -!- MPR has quit [Ping timeout: 244 seconds] 06:02:48 -!- pantaril has quit [Ping timeout: 240 seconds] 06:18:32 -!- domi_ has quit [Remote host closed the connection] 06:30:00 -!- pointsofdata has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120824154833]] 06:33:59 edlothiol: the new lajatang tile doesnt work for agnes 06:35:18 -!- st_ has quit [Read error: Connection reset by peer] 06:35:30 -!- st_ has joined ##crawl-dev 06:40:08 -!- Roarke has quit [Quit: ThrashIRC v2.6 sic populo comunicated] 06:43:06 -!- magistern has quit [Quit: This computer has gone to sleep] 06:44:36 !seen frogbotherer 06:44:37 I last saw frogbotherer at Tue Aug 28 23:31:04 2012 UTC (3d 12h 13m 32s ago) quitting with message Remote host closed the connection. 07:27:54 -!- SkaryMonk has joined ##crawl-dev 07:32:22 -!- HangedMan has joined ##crawl-dev 07:42:14 -!- buki has quit [Remote host closed the connection] 07:42:42 -!- Vidiny has quit [Ping timeout: 264 seconds] 07:43:27 -!- dpeg_ has joined ##crawl-dev 07:48:28 -!- MarvinPA has quit [Read error: Connection reset by peer] 07:51:00 -!- _dd has quit [Ping timeout: 248 seconds] 07:58:44 -!- monqy has quit [Quit: hello] 07:59:50 alefury: thanks 07:59:50 edlothiol: You have 1 message. Use !messages to read it. 07:59:55 Curse proposal repaired. Thanks alefury and evilmike! 08:00:02 Violin now, back later 08:00:22 03edlothiol 07stone_soup-0.11 * r138671688de4 10/crawl-ref/source/tilemcache.cc: Fix weapon placement for Agnes. 08:00:32 03edlothiol * rc452a4fca43b 10/crawl-ref/source/tilemcache.cc: Fix weapon placement for Agnes. 08:00:47 -!- voker57_ has quit [Remote host closed the connection] 08:02:05 -!- ChanServ has quit [*.net *.split] 08:04:27 -!- SurpriseTRex has quit [Ping timeout: 255 seconds] 08:07:19 -!- inde has quit [] 08:14:05 -!- pointsofdata has quit [Read error: Connection reset by peer] 08:20:42 -!- wasd22 has quit [Quit: You slip out of the net!] 08:23:44 -!- Adeon has quit [Quit: 2] 08:24:20 -!- Adeon has joined ##crawl-dev 08:31:22 -!- elliott has joined ##crawl-dev 08:32:31 -!- Edgeworthem has quit [Client Quit] 08:32:36 -!- y2s82 has quit [Remote host closed the connection] 08:32:50 -!- _dd has joined ##crawl-dev 08:37:04 -!- Nightbeer has quit [Ping timeout: 246 seconds] 08:40:53 -!- blabber has quit [Quit: leaving] 09:03:27 -!- scummos^ is now known as scummos 09:12:10 -!- blabber has joined ##crawl-dev 09:26:21 -!- hoody has quit [Remote host closed the connection] 09:28:15 -!- Daekdroom has quit [Quit: Saindo] 09:32:48 -!- kwel01 has quit [Quit: Page closed] 09:42:55 -!- Lawman has quit [Ping timeout: 245 seconds] 09:47:40 -!- Nightbeer has quit [Ping timeout: 244 seconds] 09:56:24 -!- absolutego has quit [Ping timeout: 260 seconds] 09:56:39 incomplete autoinscription (https://crawl.develz.org/mantis/view.php?id=6143) by ortoslon 09:57:01 -!- Pacra has joined ##crawl-dev 09:57:22 -!- Pacra has quit [Client Quit] 10:01:04 -!- ZebTM has quit [Ping timeout: 260 seconds] 10:03:10 -!- blabber has quit [Ping timeout: 246 seconds] 10:09:10 -!- blabber has joined ##crawl-dev 10:15:26 -!- CIA-97 has quit [Ping timeout: 246 seconds] 10:17:18 -!- tsn has quit [Read error: Connection reset by peer] 10:18:36 -!- CIA-67 has quit [Ping timeout: 255 seconds] 10:23:02 -!- blabber has quit [Quit: biertime is best time] 10:24:56 -!- tsn has quit [Quit: leaving] 10:31:23 <_dd> is it just me, am i imagining things or having really shitty luck, or has the game become more difficult for a hewz? 10:31:53 would bet on first two 10:32:15 <_dd> well it's just i've played like 10 chars in a row without getting past lair 10:33:05 <_dd> i'm just wondering if there's something about the class/species that got nerfed, or something 10:34:04 no 10:34:17 <|amethyst> well 10:34:19 <|amethyst> summon nerf 10:34:22 <_dd> huh, maybe i'm just having a bad streak 10:34:53 <|amethyst> if your HEWz playstyle is "spam imps, walk away", that won't work so well anymore 10:34:59 <_dd> i don't think it's about summons as i haven't even gotten any beside imps 10:35:06 <_dd> and no that's not my playstyle 10:35:10 oh, right, summon nerf I guess, though that's something I'd expect you would notice 10:35:14 <_dd> i prefer to spam meph :p 10:36:14 <_dd> anyway i was just wondering cause it just seems like earlier i had no problem breezing through lair, both lair branches and orc almost every char 10:36:38 <_dd> maybe i've just become stupider or something... early onset dementia? 10:38:03 -!- CIA-60 has joined ##crawl-dev 10:43:05 _dd: i'm always much worse at the game when i stop playing for a while 10:43:25 _dd: maybe it's that; just keep playing, you'll get back into it 10:45:32 -!- Sacred has quit [Remote host closed the connection] 10:46:51 hmm, is there a message for leaving summons out of LOS to die now? 10:46:58 or something 10:46:59 might surprise people who don't read changelogs if not 10:52:31 -!- Lawman has quit [Ping timeout: 245 seconds] 10:55:34 presumably they'll notice eventually that the out of sight summons aren't killing stuff? 10:55:58 well yes 10:56:03 it isn't like they are dying from it immediately if they are out of sight at the time 10:56:03 <|amethyst> I know about the change and I still have to break myself of the habit 10:56:05 but possibly not before they decide summoning is crap now or something 10:56:14 03|amethyst * r90cf941b9517 10/crawl-ref/source/misc.cc: Correctly learn brand of throwing artefact weapons. 10:56:14 03|amethyst 07stone_soup-0.11 * rf2a442bdd208 10/crawl-ref/source/misc.cc: Correctly learn brand of throwing artefact weapons. 10:56:14 and a reminder helps even if you know 10:56:44 -!- hart has quit [Read error: Connection reset by peer] 10:58:08 -!- SkaryMonk has quit [Ping timeout: 252 seconds] 10:59:30 -!- ZebTM has quit [Ping timeout: 244 seconds] 10:59:31 -!- dpeg__ has joined ##crawl-dev 10:59:50 -!- Oddtwang has quit [Read error: Connection reset by peer] 11:01:00 -!- Mottie has joined ##crawl-dev 11:06:45 -!- Guest42069 has quit [] 11:08:24 -!- smeea has quit [Read error: Connection reset by peer] 11:12:40 -!- dpeg_ has quit [Quit: Lost terminal] 11:18:33 -!- Utis has quit [Remote host closed the connection] 11:22:51 -!- Nerem has joined ##crawl-dev 11:24:25 -!- NeremWorld has quit [Ping timeout: 252 seconds] 11:26:24 -!- Yen has quit [Ping timeout: 246 seconds] 11:29:57 -!- Pacra has joined ##crawl-dev 11:30:11 03|amethyst * rfef2f9efae2f 10/crawl-ref/source/dat/descript/quotes.txt: Give quotes to small zombies and simulacra (#6142). 11:32:05 03|amethyst 07stone_soup-0.11 * rda43537da084 10/crawl-ref/source/dat/descript/quotes.txt: Give quotes to small zombies and simulacra (#6142). 11:34:53 -!- magistern has quit [Quit: Leaving] 11:47:30 -!- yogaFLAME has quit [Ping timeout: 245 seconds] 11:50:28 -!- ussdefiant has joined ##crawl-dev 11:52:48 -!- voker57 has quit [Changing host] 11:53:42 -!- buki has quit [Quit: reboot] 12:05:45 -!- tsn has quit [Quit: leaving] 12:06:19 -!- en has quit [Read error: Connection reset by peer] 12:08:07 <|amethyst> Hm... did you know that Sunday is the most popular day for commits in crawl (7.6% more than #2 Friday and 15% more than #7 Monday)? 12:08:43 I always had the impression that there was much less going on on weekends 12:09:04 <|amethyst> Saturday is relatively dead (it's #5) 12:09:23 edlothiol: hey, did you get my message asking about rcfiles on CSN? 12:09:27 <|amethyst> I believe this program is using the date it was written, not committed 12:09:32 elliptic: oh, yes 12:09:35 Can someone have a look at dpeg on CDO? 12:09:46 elliptic: I can make them available, but 0.11 isn't even on CSN yet 12:10:25 I have no idea why I know the Lair entry is there. 12:11:08 -!- ZebTM has quit [] 12:11:41 <|amethyst> August is the least popular month by far (1231 commits, compared to 2104 in September and 3472 in November) 12:11:54 <|amethyst> dpeg__: watching now 12:11:55 edlothiol: right, I don't need it now... I just was wondering if if would be possible for something like http://crawl.develz.org/configs/0.11/ to exist in the future (ideally with all of the rcfiles in one directory) 12:12:07 -!- Eji has quit [Ping timeout: 272 seconds] 12:12:11 <|amethyst> dpeg__: what does ctrl-f lair say? 12:12:20 <|amethyst> aha 12:12:23 |ameth:) 12:12:26 sorry 12:12:29 <|amethyst> you saw it but it was beneath an orc :) 12:12:49 <|amethyst> dpeg__: maybe we should advertise the | key more prominently 12:13:17 elliptic: yes, no problem... I'll make it crawlus.somatika.net/configs/0.11 12:13:35 edlothiol: okay, thanks :) 12:17:39 -!- pointsofdata has quit [Read error: Connection reset by peer] 12:17:39 -!- alefury|2 has joined ##crawl-dev 12:17:39 -!- scrubnub has quit [Ping timeout: 246 seconds] 12:17:39 -!- Staplefun has quit [Ping timeout: 246 seconds] 12:17:39 -!- alefury has quit [Ping timeout: 246 seconds] 12:17:40 -!- tensorpudding has quit [Ping timeout: 246 seconds] 12:17:40 -!- Pthing has quit [Ping timeout: 246 seconds] 12:17:40 -!- Exister has quit [Ping timeout: 246 seconds] 12:17:40 -!- xnavy has quit [Ping timeout: 246 seconds] 12:17:40 -!- Exister_ is now known as Exister 12:17:40 -!- Lasse- has quit [Ping timeout: 246 seconds] 12:17:41 -!- voker57 has quit [Ping timeout: 246 seconds] 12:17:42 -!- pelotron has quit [Ping timeout: 246 seconds] 12:18:58 -!- pelotr0n is now known as pelotron 12:20:09 <|amethyst> ( http://s-z.org/crawl-stats/ if anyone is interested ) 12:20:44 _dd: You climb downwards. Welcome to the Lair of Beasts! <-- XL 11 HEWz^S 12:21:26 |amethyst: | key? (btw, on a German keyboard | is one of the worst glyphs to produce) 12:21:38 _dd: single try =) 12:22:23 ooh, I barely make it to the list of authors 12:22:47 <|amethyst> dpeg__: COMMAND_SHOW_TERRAIN (hides in-view monsters, items, clouds, and players) 12:23:08 (no author) isn't good enough apparently 12:23:44 <|amethyst> The mailmap I used for that is at http://s-z.org/crawl-dev/.mailmap 12:23:45 german keyboard makes using vikeys impossible, which is almost worse than hiding | somewhere nobody is going to suspect useful glyphs 12:25:16 |amethyst: thanks. It's actually documented in ?? 12:27:37 -!- Gilihad has quit [Quit: Page closed] 12:28:12 <|amethyst> dpeg__: yeah, but who reads that, particularly if they have been playing since before that command was added? :) 12:29:37 |amethyst: when I started playing Nethack and later Crawl, I read manual, and all other help. Several times :) 12:29:52 Your second point is valid: these days, I don't. 12:30:08 -!- ontoclasm has joined ##crawl-dev 12:33:29 <|amethyst> elliptic: aha... I haven't figured out why, but I figured out exactly whose number is shown under 'Commits' 12:33:49 <|amethyst> elliptic: it is the asciibetically last user in the list 12:34:19 <|amethyst> elliptic: (and '|' happens to follow 'z' :) 12:34:21 -!- eb is now known as ebarrett 12:34:30 ah, yes 12:34:45 I guessed it was probably something like that but was too lazy to actually figure it out myself :) 12:36:55 <|amethyst> elliptic: aha, fixed in gitstat back in March 12:37:09 <|amethyst> I was using a version from 2011 12:38:02 <|amethyst> Rebuilding 12:38:17 <|amethyst> (it takes a while to generate the statistics) 12:41:30 -!- Daekdroom has quit [Quit: Saindo] 12:42:35 <|amethyst> (also increasing the length of the author list to 50) 12:44:15 -!- xnavy_ is now known as xnavy 12:46:43 <3 "dwarf fetishists go home" (from the forum) 12:48:21 -!- simmarine has joined ##crawl-dev 12:49:37 -!- dtsund has joined ##crawl-dev 12:52:10 how can you resist those beards 12:53:34 I have rB+++, that's how. 12:54:43 -!- y2s82 has quit [Remote host closed the connection] 12:54:45 "Crawl 0.11: Dwarf Fetishists Go Home" 12:54:53 official release title right here 12:55:18 -!- pelotron has quit [Quit: ~Internet()] 12:55:27 Fetichist is a skill title, isn't it? 12:55:40 yeah 12:55:49 <_dd> dpeg__ i was talking about getting past lair + branches... 12:55:49 some level of evoc i think 12:56:11 Dwarf Fetichists Go Home 12:56:28 ontoclasm: we should have done that for 0.10 12:56:31 too late now 12:56:43 Projected Noise Fetishists Go Home 12:56:49 0.12 is Stalker Fetishists Go Home 12:57:02 _dd: ah, sorry. I thought you had trouble getting to Lair. 12:57:23 _dd: Lair branches aren't the normal thing to do right after lair, btw 12:58:09 <_dd> my last char died at lair 1 when i ran from lair 2 from a hydra + a horde of other stuff, then encountered a black mamba on lair 1 which killed me... 12:58:38 <_dd> elliptic, i've always done it in that order... well, depending on which branches 12:59:02 <_dd> at least when i play a hewz i find clearing the first levels of snake/swamp and maybe shoals easier than orc or vaults 12:59:48 _dd: I don't understand. The Wz starting books gives you tools to deal with orc knights (my guy had to do that on D:9 or so). 13:01:07 <_dd> well maybe it's just the particular games i've played 13:03:00 <_dd> after i've cleared lair, i've usually had very easy time on snake, since i've often had rpois and ignite poison or poison arrow, which make snake pretty trivial a lot of the time 13:05:33 -!- rossi has quit [Ping timeout: 244 seconds] 13:06:46 <_dd> i try to adapt my playstyle to the circumstances though 13:07:08 <_dd> if i encounter something nasty in the branches i may go to orc for a whiile, etc 13:11:33 We have changed (not added/removed) some monsters in the past. Can you recall which? There was lizard --> basilisk? 13:11:53 <|amethyst> gila monster -> basilisk 13:12:15 <|amethyst> pit fiend -> hell sentinel 13:12:37 thx, in both cases with actual code changes? 13:12:45 (not just the name?) 13:12:47 yes 13:13:19 hell sentinel is arguably a completely new monster rather than a change to pit fiends, though there are similarities 13:13:40 gila monster -> basilisk gained petrify 13:13:50 -!- wjchen has quit [Quit: Page closed] 13:14:17 also there have been a lot of changed monsters without name changes 13:14:44 prominent recent examples include ettins, ghouls, reapers gaining a lot of melee damage 13:16:25 yes, all good 13:16:30 <|amethyst> blue death -> blizzard demon was another one like basilisk and hell sentinel 13:16:53 <|amethyst> where it's a completely different monster but copies in old games were replaced 13:17:00 someone should write a "updated Crawl bestiary" :) 13:17:24 -!- HangedMan has quit [Ping timeout: 240 seconds] 13:17:59 <|amethyst> also bog mummy -> bog body but I think we covered that yesterday :) 13:18:32 -!- Kalir has quit [Changing host] 13:18:55 <|amethyst> Also a number of pure renames (crimson imp, hell beast, tengu) 13:19:26 well tengu was not really much of a monster 13:20:00 <|amethyst> what, one abyss vault, the elementalist statues, and now Mercenary? 13:20:08 <|amethyst> maybe one or two other vaults 13:20:38 <|amethyst> oh, not an abyss vault, they're on the random list for abyss 13:20:40 at some point a bit longer ago, hell beasts (just beasts then) gained trample and Geryon gained reaching, which made Geryon substantially more interesting 13:20:42 dpeg collects monster renames like he collects underscores 13:21:09 dtsund: cannot deny it 13:21:34 But my most beloved trophy are extinct player species. 13:22:02 * dpeg__ looks at the padded mountain dwarf in the corner. 13:22:40 I think I've been at least as successful as you in that regard. 13:23:42 dtsund: who's on your list? 13:23:49 -!- Lightli has joined ##crawl-dev 13:24:15 Felid, demigod, ghoul, vampire. 13:24:25 <|amethyst> elliptic: okay, the tag stats page is fixed 13:24:26 Soon, minotaur will join them. 13:24:27 (I suggested, not always all alone, of course: HD, MD, OM, El, GE) 13:24:35 dtsund: why Vp? 13:24:42 Victim of the food removal. 13:24:46 ah! 13:24:53 Same as ghoul. 13:24:53 Why Mi? 13:24:53 yes 13:24:56 Mi: too similar to MD. 13:25:01 <|amethyst> elliptic: if this didn't take nearly 30 minutes to run I'd do it daily.... actually, it's probably much faster on cszo, hm... 13:25:06 eeek, dtsund is a dwarf lover 13:25:34 surely if it's about similarity to MD, HO should go before Mi 13:25:34 dtsund: did you gain more players when you stuck to MD? 13:25:34 hm, I think I have the shortest commits on average 13:25:54 or pretty close to 13:26:08 elliptic: dolorous' are really short in general. 13:26:12 Not really, though I haven't advertised that. 13:26:46 -!- HangedMan has joined ##crawl-dev 13:27:01 dpeg__: I only average about +10 -10 per commit 13:27:13 (My attitude about dorfs is that there is merit to having generic fantasy elements that players can readily identify with; this is why I'm favoring the Mi cut.) 13:27:15 elliptic: and he? 13:27:35 The HE/DE distinction is also unlikely to survive going forward. 13:27:53 dpeg__: he's at about +12 -10 13:28:01 -!- slitherrr has quit [Quit: Leaving.] 13:28:11 dtsund: no problems with that. I had actual reasons for Mi > MD, too, was not just a whim. I realise that not everyone whill share the reasoning, but that is to be expected. 13:28:29 <|amethyst> elliptic: but I suspect his ratio has been lower than yours since the time you join 13:28:32 <|amethyst> ed 13:28:45 |amethyst: yeah, probably 13:28:49 yes, dolorous coded some gods 13:29:37 (for example) 13:31:25 -!- Nightbeer has quit [Ping timeout: 246 seconds] 13:31:30 <|amethyst> I like how neunon has 300 kloc subtracted because he put contribs into submodules :) 13:32:33 -!- elliptic has quit [Quit: Leaving] 13:34:08 -!- MarvinPA has joined ##crawl-dev 13:34:46 -!- elliptic has joined ##crawl-dev 13:36:08 -!- Aryth has quit [Read error: Connection reset by peer] 13:38:06 -!- Yermak has quit [Quit: Page closed] 13:38:41 <|amethyst> my numbers are similarly low: +15 -9 ... it's that net +6 that I need to work on though :) 13:39:20 <|amethyst> err, net average, as if that phrase makes sense 13:39:23 <|amethyst> net +3275 13:42:05 can multiple player ghosts spawn on one level? IIRC that used to be impossible 13:42:23 elliott: i just said they could 13:42:24 elliott: Yes. 13:42:26 because its happened to me 13:42:31 Not on early floors, however. 13:42:36 simmarine: yeah but i thought they used to be unable to 13:42:36 i cant believe you dont believe me! 13:42:37 hmm 13:42:39 maybe i'm thinking of 4.1 13:42:45 i think on late floors you can have up to 10 ghosts 13:42:49 elliott: are you removing ghosts in 41qys 13:42:51 which is hilarious 13:42:55 simmarine: i think monqy already removed them 13:42:59 thank goodness 13:44:14 dtsund: ah right, it's restricted to only one for a while right? 13:44:20 or something like that 13:45:02 Yes. 13:45:16 The number that can appear at once is based on depth. 13:46:12 right 13:47:37 -!- wasd22 has quit [Read error: Connection reset by peer] 13:48:41 -!- MPR| has quit [] 13:54:39 -!- pointsofdata_ has quit [Ping timeout: 276 seconds] 13:56:40 -!- Lawman has quit [Ping timeout: 245 seconds] 13:56:53 -!- omnirizon has quit [Quit: Colloquy for iPad - http://colloquy.mobi] 13:58:25 -!- blackcustard has quit [Ping timeout: 252 seconds] 14:02:54 -!- bonghitz has quit [Quit: bonghitz] 14:12:01 -!- blackcustard has quit [Ping timeout: 246 seconds] 14:12:54 -!- NeremWorld has joined ##crawl-dev 14:13:18 -!- Nerem has quit [Ping timeout: 264 seconds] 14:13:19 -!- ophanim is now known as ogrenim 14:15:00 -!- Lightli has quit [Ping timeout: 245 seconds] 14:15:24 -!- edlothiol has quit [Remote host closed the connection] 14:18:10 -!- edlothiol has joined ##crawl-dev 14:27:43 -!- beepboop has quit [Ping timeout: 244 seconds] 14:38:14 -!- alefury has joined ##crawl-dev 14:41:38 -!- ZebTM has quit [Ping timeout: 250 seconds] 14:41:47 -!- alefury|2 has quit [Ping timeout: 246 seconds] 14:42:31 -!- Guest42069 is now known as ZebTM 14:55:15 -!- yogaFLAME has quit [Quit: Page closed] 14:55:25 -!- Silurio has quit [Ping timeout: 245 seconds] 15:03:14 -!- ZebTM has quit [] 15:04:08 -!- MPR has quit [Changing host] 15:06:55 -!- Yen has quit [Ping timeout: 272 seconds] 15:11:32 -!- Sequell has quit [Ping timeout: 248 seconds] 15:13:45 -!- Silurio has quit [Ping timeout: 245 seconds] 15:15:21 -!- Sequell has joined ##crawl-dev 15:24:14 -!- ZebTM has quit [Ping timeout: 260 seconds] 15:30:00 -!- VolteccerJack has quit [Ping timeout: 245 seconds] 15:30:39 -!- Guest42069 has quit [Ping timeout: 260 seconds] 15:31:40 -!- Silurio has quit [Ping timeout: 245 seconds] 15:33:19 -!- yxhuvud has quit [Ping timeout: 244 seconds] 15:35:16 -!- lexackson has joined ##crawl-dev 15:35:25 -!- lexackson is now known as Wensley 15:39:13 since when are you both the same person 15:40:00 -!- Silurio has quit [Ping timeout: 245 seconds] 15:40:02 -!- Mumcon has quit [Quit: Page closed] 15:40:23 -!- frogbotherer has joined ##crawl-dev 15:41:08 HangedMan, since I am at his house 15:41:09 Wensley: You have 3 messages. Use !messages to read them. 15:41:29 what version of ncurses is needed build crawl 15:41:32 minmay_crystal_box probably should use C (any altar) instead of B (overflow altar?) and also not use permarock glass because it's weird here 15:44:13 -!- Silurio has quit [Client Quit] 15:46:07 -!- Codrus has quit [Ping timeout: 240 seconds] 15:47:13 -!- Namey has quit [Quit: Leaving] 15:47:37 -!- Codrus|2 has quit [Ping timeout: 240 seconds] 15:48:04 does anyone know how to make crawl have decent colors when playing on ubuntu 15:48:26 -!- ZebTM has quit [] 15:48:36 change your term colors 15:49:20 -!- Codrus|3 has quit [Ping timeout: 244 seconds] 15:51:06 oh weird, ubuntu's terminal changes between color schemes only when you start playing crawl 15:51:09 and is purple otherwise 15:53:03 Wensley: huh? 15:54:48 elliott, when you open a terminal window it is white on purple, and only switches to the typical xterm colors when you start a game 15:55:00 Wensley: probably that is just crawl sending background codes, it does that IIRC 15:55:10 Wensley: ubuntu's terminal scheme is weird, you can change it to another preset in the preferences I think? 15:55:15 Wensley: libncursesw5-dev, IIRC 15:55:46 Also, "does anyone know how to make crawl have decent colors when playing on ubuntu" <--- "make TILES=y" 15:55:56 * dtsund runs 15:56:01 that makes the colours even worse 15:57:17 -!- Hotfix has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120824154833]] 15:57:26 -!- VolteccerJack has quit [Quit: Page closed] 15:58:17 -!- PollyEsther has quit [Ping timeout: 268 seconds] 15:58:26 galehar: are you about for some Android compilation shenanigans? :) 16:01:15 -!- Daekdroom has quit [Quit: Saindo] 16:01:51 -!- Nightbeer has quit [Read error: Connection reset by peer] 16:03:50 HangedMan: should be transparent stone i guess 16:04:09 instead of permaglass 16:04:59 yeah 16:06:40 dtsund, thanks, I had libncurses5-dev instead 16:06:42 that w 16:06:45 is essential 16:07:11 -!- Nightbeer has quit [Ping timeout: 246 seconds] 16:08:14 -!- Mottie has quit [Read error: Connection reset by peer] 16:08:45 ugh, if crawl requires libsqlite3-dev it would be nice if it told you before it finished compiling 16:12:04 -!- Nightbeer has quit [Ping timeout: 246 seconds] 16:12:19 is it possible to make crawl build with ccache if I type "ccache make" 16:12:38 it appears to be making, but I don't know if it's actually caching 16:13:07 doesn't ccache write aliases to the compilers anyways? 16:13:37 you have to do that manually, I think 16:13:46 as in, write the links yourself 16:20:54 -!- MorganL has quit [Ping timeout: 276 seconds] 16:26:45 ASSERT(sqlite3_threadsafe()) in 'database.cc' at line 334 failed. 16:27:03 ^ whenever I try to run the crawl I have compiled on this new ubuntu install 16:30:32 Wensley: Yeah, I've made that mistake before. 16:30:43 W is short for... wunicode, or something. 16:30:53 -!- vwzzz has quit [Remote host closed the connection] 16:30:56 any idea on this sqlite3 thing? 16:31:03 dtsund: "wide" 16:31:10 Wensley: ccache make will just cache the whole make i think 16:31:14 so not very useful 16:31:18 not sure though 16:31:22 why not make CC="ccache gcc"? 16:31:30 also sounds like you have a non-thread-safe sqlite3 16:31:51 I have whatever apt-get gave me 16:31:59 maybe there's another package 16:32:05 there are so many packages 16:32:11 with "sqlite3" in the name 16:32:25 mostly language bindings, I bet 16:32:36 mostly ghc language bindings 16:34:02 is there a list somewhere of all the external dependencies you need 16:34:08 this trial-and-error is very tedious 16:34:18 i think so 16:34:23 but idk where :) 16:34:29 !abyss elliott 16:34:29 Wensley casts a spell. elliott is devoured by a tear in reality! 16:35:01 it's not in INSTALL.txt? 16:35:19 Wenzell: install.txt 16:35:27 Is there an ice themed serial vault? 16:36:08 -!- Deathmic has quit [Read error: Connection reset by peer] 16:36:12 yes 16:36:18 -!- Hisar has quit [Quit: Page closed] 16:36:21 thanks 16:36:37 ah nice -- I didn't know, and had one on D:9, challenging and cool 16:37:18 there are serial vaults for every feature and vault theme aside from 098 greater vault stuff I guess 16:38:57 HangedMan: made by you? 16:40:14 I only made one to address a specific gap (mid-late stuff like D:16-27 and Vaults) 16:41:07 -!- ToastyP has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120824154833]] 16:41:28 as much stuff as there is for earlygame I think that area could use more content to avoid the sense of sameiness (though there are tons of late-d vaults I guess) 16:41:34 Really cool to see. I made the very first serial vault, a simple and purely flavour one. And the hope was that over time, all kinds of things would be explored. =) 16:41:40 heh 16:42:28 The early game got a lot of input. Can always use more, no question. 16:42:57 My icy D:9 has four empty archways :O 16:43:00 yeah, the survey clearly shows that earlygame is what most players almost exclusively live in, so more content there can hardly hurt (and will benefit most players) 16:43:22 -!- ontoclasm has quit [Quit: Leaving.] 16:44:52 ChrisOelmueller: exactly. Last survey, this encouraged us to do more early portal vaults, this time we have serial vaults for them (and they improve levels visibly). Perhaps next time we have random gods. 16:45:32 also imp portal vault would be cool 16:46:24 absolutely, but evilmike says it's harder than he thought 16:46:38 there's definitely potential for more, early portal vaults 16:48:03 -!- dtsund has quit [Ping timeout: 245 seconds] 16:49:12 -!- dtsund has joined ##crawl-dev 16:52:44 I've avoided making much earlygame stuff because the balance is so precarious 16:53:45 eh 16:53:57 a more varied early-game is surely preferable even if it needs balance tweaks 16:54:20 well, naturally 16:54:21 HangedMan, no you've avoided making much earlygame stuff because you are a yellow-bellied warbler 16:54:53 the first game wensley plays for the tournament he will clearly die to hangedman_jelly_panic 16:55:08 -!- ontoclasm has joined ##crawl-dev 16:55:24 hangedman_troublesome_jellies 16:55:38 <3 16:56:04 every vault maker should have a "early game" phase 16:56:27 there's just more open idea space and less vaults in general for the stuff I'd rather target on my own (hellssssssssssssssss) 16:56:28 I think what HangedMan is suggesting that this phase should not be a vault maker's first one 16:56:42 yeah 16:57:19 I think what HangedMan is suggesting is that he is a songbird indigenous to quebec known for its bright yellow plumage 16:58:06 Wensley: fine and dandy, as long as we can talk him into drawing some early vaults 16:58:22 HangedMan: Mery beaucoup, mon ami! 16:58:25 *Mercy 16:58:29 grrrr 16:58:43 dpeg and I are like good-cop bad-cop 16:59:26 dtsund, I installed all the packages listed in install.txt and I'm still tripping that assert 16:59:38 Wensley: Okay. But only if I'm the bad cop! 16:59:45 samples from current vault batch: DEPTH: Zot:1-4 || TAGS: abyss || TAGS: abyss || DEPTH: D:20-27, Dis:1-6 || DEPTH: Snake, Zot:1-4 || DEPTH: Swamp, Zot:1-4 16:59:51 the good cop always thinks he is the bad cop 16:59:53 clearly I have failed you all forever 17:00:27 HangedMan: did you see the abyss walls i made 17:00:30 Wensley: make clean && make? 17:00:34 maybe you forgot to build the new binary :P 17:00:43 HangedMan: snake, zot:1-4, really 17:00:43 -!- pointsofdata has quit [Ping timeout: 246 seconds] 17:00:44 elliott, I did both! 17:00:47 -!- pointsofdata_ has quit [Client Quit] 17:01:21 ontoclasm, yes, they look quite good 17:01:52 elliott: shush depth adjustment is possible and I think it'll be cute when somebody sees the vault twice 17:02:12 Wensley: What assert? 17:02:20 thanks 17:02:27 I may have been pinged out when you mentioned it. 17:02:55 elliott / dtsund http://pastebin.com/UxrE8rUP 17:03:09 No idea how to deal with that, sorry. 17:03:30 does crawl even use threads?! 17:03:35 why would that ever matter 17:04:04 Wensley: nice yak species 17:04:14 put it on mantis? 17:05:08 buttttt why is this being triggered, I am on my friend's computer now but I have built crawl on linux one hundred thousand times on my own computers without having this problem 17:05:13 Do Bad Things happen if you comment out the assert? 17:05:23 was about to try that 17:06:47 -!- ZRN has quit [] 17:07:57 but first I want to try a fresh checkout of crawl 17:08:11 -!- elliptic has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120824154833]] 17:08:11 because in the past he has had stupid bullshit with submodules 17:08:38 http://git.develz.org/?p=crawl.git;a=commitdiff;h=efb6b1fd7b0c5027acd6d6ecede9bb34dfbea356 17:10:15 -!- Codrus has quit [Ping timeout: 250 seconds] 17:10:25 -!- elliptic has joined ##crawl-dev 17:13:14 dtsund, yeah, I'm hoping that by doing a fresh checkout it will all be okay, in the past he was developing on windows and it required a million hoops to get submodules to work properly so this may be an artifact of that 17:14:40 -!- daftfad has quit [Quit: Leaving] 17:16:22 Did a dev steal your girlfriend, or beat you up and take your lunch money, or something? Your post history is hilarious. 17:16:53 (from a YAVP thread at the forum) 17:16:57 -!- frogbotherer has quit [Remote host closed the connection] 17:17:11 dwarf for lunch 17:17:37 girl friend was mountain dwarven, lunch was pizza 17:18:13 jerry springer show: My Girlfriend was a Mountain Dwarf! 17:18:19 Wensley: make clean 17:18:34 -!- Sgun has quit [Ping timeout: 246 seconds] 17:18:38 Wensley: this is probably caused by an old sqlite submodule 17:20:35 -!- rkd2 has quit [] 17:21:36 -!- Pacra has quit [Quit: Leaving] 17:21:49 -!- evilmike has joined ##crawl-dev 17:22:22 hm, are hill orcs still documented as "They advance in levels as quickly as Humans."? https://gitorious.org/crawl/crawl/commit/942efd937129 didn't change the quote in https://crawl.develz.org/tavern/viewtopic.php?p=74523#p74523 17:22:56 edlothiol, I've done make clean several times 17:23:17 -!- hoody has quit [Remote host closed the connection] 17:24:31 Wensley: oh right, try clean-contrib 17:24:49 -!- Senjai has quit [Changing host] 17:26:19 edlothiol, cool, never heard of that before, will try 17:27:49 Wensley: or even just rm -rf contrib/ && git checkout contrib/ to nuke it completely, you shouldn't need any submodules to build on linux 17:28:03 ...really? 17:28:22 if you've installed the prerequisites 17:29:23 -!- Ryak has quit [Quit: Light travels faster then sound, which is why some people appear bright, until you hear them speak] 17:33:02 edlothiol, so you mean that crawl will use your installed stuff, but only if you never init the submodules? 17:33:39 -!- pelotron has quit [Quit: ~Internet()] 17:34:49 maybe it will use your installed stuff iff it hasn't built the contribs, and build the contribs if it can't find your installed stuff? 17:35:11 so if you don't have them first time it won't use them until you get rid of the contrib builds or something (I am just guessing here but it's how *I'd* mess it up) 17:35:22 -!- tarantoga has quit [Read error: Connection reset by peer] 17:37:39 I'm not really sure 17:39:20 aha, it appears to work now 17:39:21 thanks fellows 17:43:46 -!- Wensley has quit [Ping timeout: 246 seconds] 17:44:11 -!- Wensley has joined ##crawl-dev 17:45:50 edlothiol: what does git checkout contrib do? 17:48:55 Wensley: it just brings back the contrib directory if you deleted it with rm -rf contrib 17:49:29 brings it back with contents from where? 17:50:13 -!- ChongLi has quit [Remote host closed the connection] 17:51:03 from HEAD (actually, from the index) 17:52:01 rm -rf contrib deletes a bit more than the submodules, git checkout brings those files back 17:54:39 I wasn't even aware that the contrib directory was being tracked 17:56:47 https://gitorious.org/crawl/crawl/trees/master/crawl-ref/source/contrib 17:57:05 -!- Tenaya has quit [Ping timeout: 245 seconds] 17:57:49 -!- Wensley has quit [Quit: Leaving] 17:57:59 -!- Wensley_ has joined ##crawl-dev 17:58:01 -!- Wensley_ is now known as Wensley 18:00:05 -!- shockwave has quit [] 18:04:43 -!- Yen has quit [Remote host closed the connection] 18:05:51 -!- Rewans has quit [Ping timeout: 245 seconds] 18:06:40 -!- Lawman has quit [Ping timeout: 245 seconds] 18:07:54 -!- brochacho has quit [Quit: rape gay nigger faggots] 18:10:44 -!- Bloax has quit [Quit: Doomseeker End Of Line] 18:12:43 is the summon nerf really supposed to apply to stuff that costs piety like brothers in arms and the like? it doesn't seem like those have the problems summons generally do, and since they already have a decent cost and are often used as part of an escape plan it seems odd 18:13:16 also they are berserk and just want to RIP AND TEAR and not go back to mommy or daddy 18:14:06 the flavour of berserking brothers caring about running back to you is odd flavour, yes, but the gameplay effect seems more troublesome to me :p 18:14:30 (does the nerf also apply to perma-allies? I'd expect things like BIA to be treat broadly similarly) 18:14:39 who cares about gameplay if the flavor is broken! 18:14:45 crawl motto 18:15:10 you want perma allies to attack stuff out of sight? 18:15:18 come on, everyone knows flavour is just artsy fartsy 18:15:22 so you think it is ok to let a horde of zombies clear stuff while you hide in a closet? 18:15:32 evilmike: no, I actually didn't know if it applied to them 18:15:37 oh 18:15:43 I'm pretty sure it applies to all allies 18:17:47 when I mentioned perma-allies I was actually thinking more of things like the Mercenary card 18:17:55 -!- absolutego has quit [Quit: leaving] 18:20:03 hm 18:20:06 -!- simmarine has quit [Quit: bye] 18:20:17 allies can't attack out of LoS, but can they -be- attacked? i assume so 18:20:43 -!- Yen has quit [Ping timeout: 244 seconds] 18:24:28 -!- rossi has quit [Quit: WeeChat 0.3.7] 18:26:48 -!- alefury has quit [] 18:29:17 Outside of LOS, monsters and summons have tea together and exchange jokes about dumb adventurers. 18:30:06 Teleport other is cancelable (https://crawl.develz.org/mantis/view.php?id=6144) by infiniplex 18:34:57 -!- MPR has quit [] 18:36:17 -!- SwissStopwatch has quit [Ping timeout: 260 seconds] 18:42:30 -!- Daekdroom has quit [Quit: Saindo] 18:43:43 -!- purge has joined ##crawl-dev 18:45:20 Autoexclusions go through glass walls (https://crawl.develz.org/mantis/view.php?id=6145) by infiniplex 18:47:12 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 18:49:34 I wonder, should we silently work around broken versions of sqlite? 18:50:40 it's a trivial thing to do so, it could make distro packagers avoid problems instead of fixing them, though 18:52:12 not sure how Wensley triggered the problem 18:52:31 Wensley: did you manage to find out the cause? 18:57:40 -!- _dd has quit [Ping timeout: 248 seconds] 19:01:08 -!- kilobyte has quit [Quit: screw catnip, my kitteh does parsley] 19:10:51 -!- kilobyte has joined ##crawl-dev 19:12:58 -!- Pthing has quit [Remote host closed the connection] 19:13:20 -!- Lawman has quit [Ping timeout: 245 seconds] 19:15:25 -!- kilobyte has quit [Quit: meh] 19:15:49 Vault specificatiopn does not allow blank lines in map (https://crawl.develz.org/mantis/view.php?id=6146) by infiniplex 19:16:53 -!- kilobyte has joined ##crawl-dev 19:17:24 Fungee (L26 DEFE) ERROR in 'mon-movetarget.cc' at line 112: ZotDef: monster swamp worm failed to pathfind to (40,26) (the Orb) (Zot (ZotDef)) 19:22:19 -!- ontoclasm has quit [Quit: Leaving.] 19:23:30 -!- scummos has quit [Ping timeout: 264 seconds] 19:24:12 -!- nooodl has quit [Ping timeout: 276 seconds] 19:36:07 Teleporter teleport onto monster teleports it out of the way (https://crawl.develz.org/mantis/view.php?id=6147) by infiniplex 19:39:22 -!- HellTiger has quit [Read error: Connection reset by peer] 19:41:55 -!- Rewans has quit [Read error: Connection reset by peer] 19:42:07 03kilobyte 07stone_soup-0.11 * r2d9507b77f28 10/crawl-ref/source/dat/des/branches/orc.des: Don't hide Orc (an early branch) behind secret doors. 19:42:07 03kilobyte 07stone_soup-0.11 * rc1df9cf33f93 10/crawl-ref/source/database.cc: Be more forgiving about broken versions of sqlite. 19:43:15 -!- MPR has quit [Changing host] 19:43:21 -!- Kellhus has quit [Quit: Page closed] 19:44:32 -!- simmarine has joined ##crawl-dev 19:45:01 -!- Serfuzz has quit [Ping timeout: 245 seconds] 19:46:21 Ability icons (https://crawl.develz.org/mantis/view.php?id=6148) by Denzi 19:47:53 -!- Nerem has joined ##crawl-dev 19:49:36 -!- NeremWorld has quit [Ping timeout: 244 seconds] 19:50:16 -!- domi is now known as domi_ 19:50:58 -!- omni_ is now known as omnirizon 19:53:28 -!- dtsund has quit [Ping timeout: 245 seconds] 19:55:02 -!- punpun has quit [Quit: Page closed] 19:55:34 -!- Simul has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 19:58:49 -!- Dixie has joined ##crawl-dev 19:59:47 -!- Lawman0 has quit [Quit: Page closed] 20:11:56 -!- Senjai has quit [] 20:21:55 Ranged attacks don't work in the fsim. (https://crawl.develz.org/mantis/view.php?id=6149) by CommanderC 20:22:26 -!- dtsund has joined ##crawl-dev 20:23:41 -!- ajikeshi__ has quit [Ping timeout: 244 seconds] 20:24:17 -!- Poncheis has quit [Quit: ChatZilla 0.9.88.2 [Firefox 14.0.1/20120713134347]] 20:30:50 -!- yogaFLAME has quit [Ping timeout: 245 seconds] 20:32:46 -!- ZChris13 has joined ##crawl-dev 20:37:39 -!- Dixbert has joined ##crawl-dev 20:38:46 -!- Wensley has quit [Ping timeout: 246 seconds] 20:39:07 -!- fungee has quit [Ping timeout: 246 seconds] 20:39:18 -!- CampinSam has quit [Ping timeout: 252 seconds] 20:40:53 -!- Dixie has quit [Ping timeout: 260 seconds] 20:42:56 -!- Guest42069 has quit [Client Quit] 20:43:41 -!- erisdiscordia has quit [Quit: Lost terminal] 20:45:39 -!- ZebTM has quit [Ping timeout: 268 seconds] 20:46:12 -!- ogrenim is now known as ophanim 20:46:17 -!- Dixbert is now known as Dixie 20:50:19 -!- ZChris13 has quit [Quit: SEE I AM GOOD AT COMPUTERS] 20:50:37 -!- ZChris13 has joined ##crawl-dev 20:57:27 -!- Dingo has quit [Quit: World in peril] 21:00:38 anyone around to have a quick look at the new blog entry about/from John Attea? 21:01:02 are you talking about his blog or the cdo blog? I read his blog post (nice title screen too) 21:01:54 -!- minqmay has quit [Quit: Leaving] 21:02:32 if you're talking about the cdo blog, I don't have wordpress access, so I can't help there, sorry 21:03:13 evilmike: I just make a CDO blog entry, linking to his one. I think it's good content (not that we have much) and a nice way to say Thanks to John. 21:03:23 I just want to someone to quickly read it in a few minutes. 21:03:37 it hasn't been posted here yet: http://crawl.develz.org/wordpress/blog 21:03:53 yes, I am still typing on it, just a moment 21:03:56 ah ok 21:04:39 (Btw, will you mind if I turn last night's discussion into a blog entry of my own? It's not about you and me, more about which perils I see when developing a games at various stages.) 21:05:14 -!- DracoOmega has joined ##crawl-dev 21:06:19 It's an interesting topic. I am fine with being a conservative here though (speaking w/r/t crawl, not politics :P) 21:06:45 I hope so! 21:07:42 with design, it's shifting: whenever I defended traps, or anything, I was the conservative :) 21:11:10 -!- Sorbius has quit [Quit: IceChat - Its what Cool People use] 21:12:13 -!- st_ has quit [Ping timeout: 246 seconds] 21:15:22 -!- ussdefiant has quit [Ping timeout: 244 seconds] 21:15:26 Does anyone know if John's new title (the mad knight fighting a kraken) will go into 0.11 or 0.12ß 21:15:45 I love my ß but sometimes I really need a ? instead :| 21:15:55 you commited it to 0.12 21:16:07 evilmike: can we get it into 0.11? It's just a picture. 21:16:14 i think at the moment it'll just show up in 0.12 but there's probably no reason it couldn't be in 0.11, yeah 21:16:15 -!- Syrio has quit [Ping timeout: 245 seconds] 21:16:27 MarvinPA: would be awesome -- good riddance and all that 21:17:37 it's bigger than other title pitures, right? I assume there are no technical problems with that? 21:19:46 no, there shouldn't be, I mentioned that yesterday 21:19:50 and edlothiol was around 21:20:10 http://crawl.develz.org/wordpress/blog-and-new-dcss-art-from-poor-yurik 21:20:30 MarvinPA, evilmike, could you have a look ^? Grammar, but also content. It's not long. 21:20:38 did you add his blog post to the wiki "press" page? We tend to add all articles there, even small ones 21:20:51 evilmike: no, will do 21:21:16 he has two blog posts by now: one about his experience with DCSS, and the other one about the reception of that article 21:21:52 cool, looks good 21:21:56 thanks 21:22:51 my only comment is that it looks a little odd how you italicize "stone soup" in "dungeon crawl stone soup" 21:23:06 I would italicize the whole name, or not at all 21:23:07 -!- edlothiol has quit [Ping timeout: 272 seconds] 21:23:46 -!- hoody has quit [Remote host closed the connection] 21:24:51 he's especially right about timed animations: tiles (at least local) update the screen repeatedly even if nothing happened 21:25:16 which is a pure waste without animations 21:25:17 evilmike: I wanted to emphasise the fork 21:25:39 well, you already use the word fork 21:25:40 -!- monqy has joined ##crawl-dev 21:26:16 yes -- shall I go and make it upright? 21:26:20 -!- Wensley has joined ##crawl-dev 21:26:50 I'd just say "When we started the Stone Soup fork..." 21:27:01 his gif of animated torches looks kind of nice 21:27:08 although I dont like the light pools he proposes 21:27:18 evilmike: I agree on both counts. 21:27:24 it's Light what's a fork, Stone Soup is for all practical matters a continuation 21:27:27 as Enne says in the comments, the animations could just go in 21:27:39 I dont think it's even a tiles vs ascii thing. It's just that DCSS is a very tactical game, and part of the burden of that is we don't leak information 21:27:39 kilobyte: yes, but wasn't clear back then 21:27:41 -!- dptr1988 has quit [Quit: leaving] 21:28:13 evilmike: I object on more aesthetic grounds; I think the torch halos are unsightly. 21:28:25 really, doing "light pools" in ascii would be trivial. just colour the floor, and add a rule saying we can't use yellow floor any more (I'm not proposing this, but I'm saying this is a way of doing it) 21:28:27 -!- Kalir has quit [Ping timeout: 255 seconds] 21:29:00 we can't use yellow floor any more, and I removed it from everywhere 21:29:04 evilmike: yes, but in console our visual possibilities are so limited that I wouldn't want to waste it on lighting. 21:29:09 kilobyte: ah that's good 21:29:09 (because of TSO) 21:29:42 however, animations are not just good in tiles, it'd be nice if elemental colours would animate in console as well 21:30:01 * elliott prefers elemental colours only changing each turn 21:30:09 well 21:30:12 As in Brogue? 21:30:14 each turn or keypress :p 21:30:15 they would jump out too much if they animated passively, yeah 21:30:19 as it is now, basically 21:30:35 admittedly, stuff that gets elemental colours that is easy to confuse when in large packs so you have to press x and wiggle your cursor a bit is annoying 21:30:40 but I see that more as a problem with the colour choices than anything 21:30:59 something I would animate passively in console: the cursor when you are on the X screen 21:31:00 pain mirrorrrrrr 21:31:17 when I press X and try to find a stair with > or <, I usually move the curor back and forth so I can see where the hell it is 21:31:22 HangedMan: yes, that 21:31:28 HangedMan: exactly what I was thinking of 21:31:57 * dtsund thinks Injury Mirror itself is problematic as a monster skill 21:32:31 -!- thened has quit [Quit: thened] 21:32:36 evilmike: that should be listed in the top line, imo 21:33:45 evilmike: yeah, i do that too 21:33:46 -!- roctavian has joined ##crawl-dev 21:34:15 but people killing themselves with conjurations or stabbing is half of what pain mirror is about in the first place, even if the way monster and player health ratios are bad 21:34:40 wouldn't it be fine with just giving a prompt or making pain mirror less ridiculous to properly notice 21:35:01 re: light pools and that sort of thing, couldn't they be hidden unless the source tile were visible, wrt information leak? 21:35:10 by the way, would anyone object if I push some changes to fleeing? (replace M_NO_FLEE with M_FLEES, and be a lot more selective about which monsters are able to flee) 21:35:22 i'm ambivalent whether or not they're a good inclusion, but i think they could be in the game without being a leak as such 21:35:25 -!- Morphy has quit [Ping timeout: 245 seconds] 21:35:31 evilmike: less pointless fleeing? yessss 21:35:40 right now I have it so only a few monsters have it (just animal-or-dumber stuff with ranged attacks), but it would be easy to fiddle with which monsters get it 21:35:50 i am only dropping in for a second because i saw that come up in the log and i happened to check just now 21:35:57 also if things go bad, it's really easy to revert 21:36:21 light pools would be either an info leak or look bad 21:36:25 evilmike: sure, then go ahead 21:36:27 I brought it up yesterday, response was positive 21:36:34 kilobyte: re: the sqlite thing, I fixed it by doing a make clean-contrib. there was some lingering badness from when he was developing on windows and had to manually install all the submodules to get it to work, and manually edit a lot of the files 21:36:41 I don't see how it's possible to do neither of those things 21:36:52 easy to do both though 21:37:34 kilobyte: I do want to ask though, why is it important that sqlite be thread-safe? I didn't think that crawl was multi-threaded 21:38:10 I think it uses multiple threads in loading the db files 21:38:20 -!- Lawman has quit [Ping timeout: 245 seconds] 21:38:33 i just figure, two-tile tall pan lords don't leak information because you can't see them unless you see the tile they're actually in 21:38:44 yeah. thats just two tiles though 21:38:53 with light pools, they take up a lot more space. it might look weird 21:39:15 evilmike: /might/will/ 21:39:17 also, I agree with dtsund that the mockup is ugly (aesthetically). I just think that even a "pretty" version would look too weird 21:39:19 i don't think it necessarily would, but again i'm not sure they're neceesarily a good ideal themselves 21:39:33 *idea 21:39:55 plenty of games that use light haloes don't bother to render them unless you can see the exact point they come from 21:40:11 I believe we need an authoritive (spelling?) devteam member who does tiles and arts. 21:40:12 03kilobyte * r19be3285a86a 10/crawl-ref/source/ (10 files in 3 dirs): ontoclasm's set of new Abyss tiles. 21:40:21 Someone with a vision :) 21:40:36 i don't think torches and incidental stuff would be worth it 21:40:53 but there may be other features that could give multi-tile display good use 21:41:00 dpeg__: "authoritative" 21:41:05 thank you! 21:41:09 -!- MarvinPA has quit [Ping timeout: 268 seconds] 21:41:25 Btw, can someone add the new title screen to 0.11? It'd be a nice gesture but I can't, my git skills are too rusty. 21:41:28 dpeg__: it would be nice to have someone who does that, yes. frogbotherer has done a bunch of tiles stuff, apparently... 21:41:33 -!- Pacra has joined ##crawl-dev 21:41:50 Enne would've been the clear candidate ... until two years ago or so :) 21:42:20 evilmike can be the tiles dev 21:42:25 nooooo 21:42:31 I am the world's worst artist 21:42:32 all in favor of foisting this upon evilmike say aye 21:42:53 if he's the tiles dev it will cut into him being the vault dev, nay forever 21:42:59 ok, so evilmike it is! 21:43:12 I quit!!! 21:43:16 in any case you all have a nice time, i just wanted to give my two cents 21:43:23 roctavian: cheers! 21:43:37 evilmike: you don't get it! the point of a tiles dev is not to create tiles, it is only to be snooty and judge the tiles of others 21:43:41 -!- roctavian has quit [] 21:43:41 evilmike: do you play tiles or console, out of curiosity? 21:43:47 i also nominate evilmike 21:44:00 as a reward for reducing fleeing 21:44:05 enjoy! 21:44:09 I think evilmike does a great job with the vaults. He has a niche already :) 21:44:14 speaking of tiles I kind of asked ontoclasm for abyss walls because the current majority of pebble recolourings is horrible 21:44:15 hell, I could do that job. I will be tiles dev, despite the fact that I do not play tiles and never will. my only credentials are that I have a lust for power 21:44:48 HangedMan can do it! 21:44:53 first Wenzell now tiles 21:45:11 pushing people to do work --> leader personality 21:45:15 elliott: you said you wanted to join my enwo 21:45:26 Wensley: no, that was my evil twin 21:45:34 dpeg__: tell people to do work for me 21:45:34 i nominate evilmike as well 21:45:58 as tiles dev my first job would be screw lightblue, lightmagenta, lightcyan abyss walls because my eyes have been seared by them while I've been doing abyss vault testing 21:45:59 elliott: in any case, second me for tiles dev and I will appoint you vice-tiles-dev after my inevitable victory over evilmike 21:46:14 dpeg__: I was a tiles player for 0.3, 0.4, and most of 0.5. After that I switched to console 21:46:25 I still build tiles regularly because I believe vaults should look good in both tiles and console 21:46:27 evilmike: as soon as there is a buck to pass, everybody comes out of the woodwork to help passing :) 21:46:59 -!- N78291 has quit [Quit: null] 21:47:07 evilmike: yes, I noted that. I never did that (partially because I can't, but then I also never cared), and it dawned on me that you're doing that much better than I did. 21:47:17 Wensley: seconded! 21:47:25 wait I don't want to be vice tiles dev 21:48:08 elliott: second me so that I will not do that 21:48:19 after my inevitable victory, et& 21:49:06 so in all seriousness, which devs *do* play tiles? 21:49:27 !lg devteam 21:49:28 23997. KiloByte the Digger (L5 DgEE), blasted by an orc wizard (magic dart) in D:3 on 2012-09-02, with 393 points after 3415 turns and 0:10:45. 21:49:36 !lg devteam tiles=y s=name 21:49:36 2 games for devteam (tiles=y): 2x KiloByte 21:49:40 hahahha 21:49:43 !nick devteam 21:49:44 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA 21:49:47 hahahahaha 21:49:54 evilmike: good point by snow re food. I completely misjudged the situation back then (food reform times). You should perhaps make a note on that, and bring it onto the table at an opportune moment. 21:49:55 that looks... out of date 21:49:57 I sometimes play tiles offline, for the hell of it 21:50:08 but I don't like playing webtiles, I notice the lag too much 21:50:09 !nick devteam evilmike 21:50:09 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike 21:50:23 !nick grunt 21:50:23 Mapping grunt => sgrunt hypergrunt 21:50:25 rob should go from that list 21:50:48 !nick devteam grunt 21:50:49 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt 21:51:06 not sure if haranp, enne, bookofjude, sorear, doy should be in there 21:51:12 !nick devteam |amethyst 21:51:12 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt |amethyst 21:51:20 |amethyst doesn't play as |amethyst does he 21:51:21 !lg devteam tiles=y s=name 21:51:22 3 games for devteam (tiles=y): 2x KiloByte, evilmike 21:51:23 !nick |amethyst 21:51:23 Mapping |amethyst => neil elvishcostello 21:51:32 elliott: does !nick follow links to the end 21:51:34 I've been using tiles for out-of-los detected-monsters and wall material for testing vaults 21:51:40 Wensley: ha ha no 21:51:42 as if! 21:51:49 !nick devteam sgrunt 21:51:50 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt |amethyst sgrunt 21:51:53 !nick devteam neil 21:51:53 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt |amethyst sgrunt neil 21:51:58 !lg devteam tiles=y s=name 21:52:01 28 games for devteam (tiles=y): 22x Neil, 3x SGrunt, 2x KiloByte, evilmike 21:52:08 !nick devteam -rm |amethyst 21:52:08 |amethyst = new tiles dev 21:52:09 Deleted |amethyst from devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt |amethyst sgrunt neil 21:52:10 !lg devteam tiles=y s=xl 21:52:11 28 games for devteam (tiles=y): 19x 1, 2x 3, 2x 2, 2x 4, 5, 8, 10 21:52:17 I've never played tiles >:( 21:52:20 Wensley: some of those are lies 21:52:24 ...that's bad cszo reporting! 21:52:26 because |amethyst messed up the tiles field!! 21:52:35 can't we just make edlothiol the tile dev since he has to address tiles in his webtiles stuff 21:52:45 or is he solely the webtiles dev 21:53:05 !lg edlothiol 21:53:06 49. edlothiol the Ruffian (L2 GhMo), quit the game in D:1 on 2012-08-20, with 52 points after 456 turns and 0:03:58. 21:53:21 !nick devteam edlothiol 21:53:21 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt sgrunt neil edlothiol 21:54:27 -!- anubiscrapfoobis has quit [Ping timeout: 260 seconds] 21:56:50 Where will it end? Three digit devteams, conventions needed to vote on upcoming changes? And jpeg isn't even in the list. 21:57:03 !nick devteam jpeg 21:57:03 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt sgrunt neil edlothiol jpeg 21:57:24 if you want the full list, add erisdiscordia 21:57:30 I did not know sorear was a dev 21:57:38 i didnt know Grunt was a tiles player 21:57:46 I thought he was? Memory is shaky... 21:57:48 I only knew sorear for sorear[6] 21:57:53 !nick devteam erisdiscordia 21:57:53 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt sgrunt neil edlothiol jpeg erisdiscordia 21:57:58 ??sorear[6] 21:57:58 sorear[6/7]: Do the closest level that you can handle. Use your brain. 21:57:58 ??sorear[3] 21:57:59 sorear[3/7]: Used to not be one, but after years of pretending to be, even dpeg is now fooled and "accidentally" gave him a commit bit. 21:58:04 1learn add grunt plays tiles 21:58:12 1learn add elliott plays tiles 21:58:13 haha 21:58:26 not sure if Paul Dubois ever was on CAO, but he sure was a dev 21:58:41 !nick devteam galehar 21:58:42 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt sgrunt neil edlothiol jpeg erisdiscordia galehar 21:58:44 elliott: how long did that tiles thing persist 21:58:49 also Matthew Zelgadis 21:59:02 it would be easier to just let the nick mapping count current and former developers 21:59:11 we should only maintain one official list 21:59:23 (of active devs) 21:59:23 it just gets messy otherwise 21:59:42 evilmike: it may be interesting to see the long list, but it should go to devteam_history or so 21:59:59 simmarine: like minutes 22:00:02 -!- HangedMan has quit [Read error: Connection reset by peer] 22:00:10 evilmike: the devteam nick is so that we can track devteam performance through the ages 22:00:10 * dpeg__ has never played tiles! 22:00:14 it must be comprehensive 22:00:15 elliott: oh wow i thought it mightve been a few days 22:00:23 simmarine: well it might have been like an hour max 22:00:40 elliott: thats cool, i just wanted some sort of time span 22:00:44 oh wait 22:00:49 should add elliptic to devteam 22:00:54 that sort of defeats the purpose 22:01:01 which is to mock how bad the devteam is 22:01:46 Wensley: kilobyte and rob are outstanding players 22:01:52 elliptic doesn't count, add Wensley instead 22:01:55 haha 22:02:41 Wensley: do you do this as a counter to the player complaint "The devteam consists of top players and they only develop for themselves."? 22:02:59 elite players 22:03:12 mikee likes telling people who bad the devteam are at playing on reddit 22:03:14 *how 22:03:20 -!- yogaFLAME has quit [Ping timeout: 245 seconds] 22:03:21 dpeg__: ...sure, that sounds good :) 22:03:43 !nick devteam elliptic 22:03:44 Mapping devteam => kilobyte pointless dpeg enne evktalo keskitalo bookofjude haranp rax rob sorear zaba felirx doy itsmu greensnark MarvinPA evilmike grunt sgrunt neil edlothiol jpeg erisdiscordia galehar elliptic 22:03:52 !gamesby devteam 22:03:53 devteam has played 30361 games, between 20061203 and 20120902, won 603 (2.0%), high score 33813486, total score 2004847864, total turns 280398418, total time 21629:06:28. 22:04:04 even if some bad players join the dev team its always going to be above average 22:04:11 aww, the devteam isn't an awfulplayer by that standard 22:04:23 also I suppose elliptic does not play all his games under "elliptic" 22:04:23 what was it before 22:04:25 !lg elliptic 22:04:26 1452. hyperelliptic the Archmage (L25 SpEE), worshipper of Vehumet, escaped with the Orb and 3 runes on 2012-08-30, with 1441781 points after 86742 turns and 5:07:07. 22:04:30 ??awfulplayer 22:04:30 I don't have a page labeled awfulplayer in my learndb. 22:04:35 !lg * name=elliptic 22:04:35 287. elliptic the Archmage (L27 DEAE), worshipper of Vehumet, escaped with the Orb and 14 runes on 2012-07-21, with 32355846 points after 39543 turns and 9:01:01. 22:04:42 less than 1% with >1000 games played 22:04:52 ??awfulplayers 22:04:53 awfulplayers[1/2]: Membership in the awfulplayers list is strictly voluntary, but only open to those with over 1000 games and a win rate under 1%. 22:04:53 (winrate) 22:04:54 ok 22:05:00 the awfulplayers list is great... since it's by-choice, a lot of awfulplayers are also greatplayers 22:05:14 <3 22:05:24 in fact last time I checked, awfulplayers mostly consisted of people who are really, really good at this game 22:05:28 (they just die a lot) 22:05:33 yes 22:05:36 gotta go fast 22:06:06 -!- ZChris13 has quit [Quit: ChatZilla 0.9.88.2 [Firefox 16.0a2/20120814042009]] 22:08:24 Forgive me for overlooking the obvious, but how can one simultaneously be really, really good and also die a ton? 22:08:42 challenge games? sloppiness? 22:09:20 DracoOmega: here "goodness" is judged by number of wins 22:09:38 Oh. Well, by THAT metric.... 22:09:39 so say you have died 100,000 times but also have 500 wins 22:09:39 some people dont care about the early game 22:10:07 there are two strategies: roll a bunch of characters until one makes it past the early part. or play extremely carefully and hardly ever die 22:10:09 ??not cool 22:10:10 uncool[1/21]: Winning. 22:10:22 ??mikee[18] 22:10:23 mikee[18/22]: one hour is about the time it takes me to get past char selection 22:10:31 the tough part about strategy one 22:10:36 is figuring out when not to die 22:11:15 Should "hyperbolic" get added to devteam as well? 22:11:31 dtsund: shhh 22:11:55 late again, nightS! 22:11:57 -!- dpeg__ has quit [Quit: leaving] 22:11:57 -!- Kalir has quit [Changing host] 22:18:53 -!- simmarine has quit [Quit: bye] 22:23:21 -!- Rewans has quit [] 22:24:47 -!- Nightbeer has quit [Read error: Connection reset by peer] 22:25:21 -!- Daekdroom has quit [Quit: Saindo] 22:30:25 Wensley: hey, pinging you about banner images (no hurry since CAO doesn't seem to be alive yet, just reminding you :) ) 22:31:32 elliptic: yup, I haven't forgotten, just been so tremendously busy :) 22:33:43 typing all those bot messages is hard work 22:34:30 did you know: ever since wenzell came online, !tell hasn't worked. wensley just makes stuff up based on what he thinks the mail would look like 22:34:50 even minmay's messages?? 22:34:56 especially those 22:35:04 -!- magistern has quit [Quit: This computer has gone to sleep] 22:35:06 !messages 22:35:06 (1/1) greensnark said (1d 9h 18m 58s ago): Sequell isn't picking up new csn games because http://crawl.somatika.net/scoring/crawl-trunk/logfile is 404. 22:35:14 Wensley: good job 22:35:23 that was fast typing 22:36:29 please, give some credit to my child laborers as well 22:36:47 credit, but no food. ignore their pleas of hunger 22:37:16 -!- Dixie has quit [Ping timeout: 268 seconds] 22:38:07 03evilmike * r5cea4aff0001 10/crawl-ref/source/ (mon-behv.cc mon-data.h mon-flags.h): Heavily restrict which monsters are able to flee at low HP. 22:38:36 yeah you give them food next thing they're wanting clothes and a place to sleep and all kinds of stuff 22:38:38 -!- NeremWorld has joined ##crawl-dev 22:38:52 what is this, the ritz-carlton 22:38:59 evilmike: yay 22:39:14 I think the commit message is longer than the commit itself... 22:39:26 evilmike: did you give a lot of monsters the NO_FLEE flag 22:39:47 I replaced the no flee flag with a "flees" flag 22:39:51 haha 22:40:03 and got rid of the stuff that checks for holiness, intelligence, whatever. if it has m_flees it flees 22:40:07 -!- Nerem has quit [Ping timeout: 240 seconds] 22:40:37 -!- stenno has quit [Ping timeout: 240 seconds] 22:40:50 hm, I wonder why manticores had M_NO_FLEE previously 22:40:54 I never realized that 22:41:00 they're pretty much unable to flee 22:41:12 they're very aggressive with ranged attacks, so they tend to stop the turn after they decide to flee 22:41:25 I tried this a bit offline... I assume that's why they were given that 22:41:29 ah 22:42:12 evilmike: best dev \o/ 22:46:37 -!- lorenz371 has quit [Remote host closed the connection] 22:46:38 !tell |amethyst I forget, does this work 22:46:38 I don't grok. Syntax is !tell PERSON MESSAGE. 22:46:50 Wensley: you need to do !tell amethyst 22:46:52 !tell amethyst does 22:46:53 elliott: OK, I'll let amethyst know. 22:46:54 oops 22:46:55 or fix it :P 22:47:01 haha 22:47:04 IMO Henzell should import all of Wenzell's changes 22:47:07 goodchar forever 22:47:13 it should at least import !abyss 22:47:17 good!send forever, good!hangedman forever 22:47:19 at the very least it should import the learndb... 22:47:32 the learndb is transferrable separately from the codebase, happily 22:47:53 the learndb should be easy to transfer assuming the encoding problems got sorted out 22:48:01 it turns out the underlying encoding was "fine" 22:48:13 basically the perl code handles encoding wrong in 50 different ways, so everything is stored re-encoded and stuff 22:48:24 but it's ok because the code does exactly the right amount of encoding mess-ups to make it send the right thing over the wire again 22:48:35 sounds great 22:48:42 so Wensley had to actually deliberately set the charset to latin-1 rather than utf-8 IIRC 22:49:00 something like that 22:49:31 is that why you made that "butterfly test" which you query several times a day? 22:50:30 i think he just likes querying it now 22:51:32 evilmike: it's a way to communicate with Wensley, since as you pointed out !tell isn't reliable :P 22:52:03 just replace the butterflies with something and he'll see it! 22:52:48 -!- stenno has quit [Changing host] 22:53:23 it's true! 22:54:01 I need a bot to automatically query my bot 22:54:26 -!- RollieTG has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120824154833]] 22:56:18 prequell 22:56:34 why doesn't prequell exist, yes 22:56:42 what would it do 22:56:56 it sends sequell queries 22:57:01 as in 22:57:04 it generates queries 22:57:08 and sends them to sequell 22:57:52 what if someone makes my "bad ideas bot" and calls it that? (the idea is, use the old bad ideas entry to generate fake CIA-style commit messages) 22:58:37 -!- eurtek has quit [Quit: Page closed] 22:59:10 evilmike: aren't most of the entries too long to make very convincing commits? 22:59:20 sadly 22:59:25 evilmike: I believe hangedman came up with the bad ideas bot long before you were even born 22:59:37 no, he got it from me 23:00:02 evilmike: that's quite a feat, considering that you were perhaps a zygote at the time 23:00:20 i'm at least 10 years older than he is though 23:01:39 also remarkable 23:01:42 evilmike is almost as ancient as mikee_ 23:02:15 nick oldplayers 23:04:38 why doesn't prequell exist, yes 23:04:42 i was going to call a certain bot Prequell 23:05:15 -!- Daekdroom has quit [Quit: Saindo] 23:06:40 -!- Morphy has quit [Ping timeout: 245 seconds] 23:10:30 -!- Sabaki_|2 is now known as Sabaki 23:15:14 -!- pelotron has quit [Quit: ~Internet()] 23:16:27 -!- magistern has quit [Quit: This computer has gone to sleep] 23:21:16 evilmike: For April 1, I (unconvincingly) impersonated CIA in #CrawlLight. 23:23:04 -!- ToastyP has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120824154833]] 23:23:30 -!- ZRN has quit [] 23:26:34 -!- hoody has quit [Remote host closed the connection] 23:26:35 dtsund: we had real CIA doing april 1 stuff here 23:27:05 ??trunk[6] 23:27:05 trunk[6/8]: 03elliptic * rbfa6a02d32fe 10/crawl-ref/source/main.cc: Fix all characters being forced to worship Xom every turn. 23:29:28 -!- Gilihad has quit [Quit: Page closed] 23:35:20 Was that deliberate? 23:35:53 No, which makes it happening on April 1st all the more hilarious 23:36:02 Xom was clearly personally involved 23:40:02 -!- _dd has joined ##crawl-dev 23:41:49 the actual april fools joke was the fake translations, the xom stuff was just the most amazing coincidence ever 23:42:21 Xom thought it was hilarious. 23:42:41 I think I claimed I was adding redstone to the game. 23:42:46 haha 23:43:46 -!- hoody has quit [Remote host closed the connection] 23:45:27 And adding Twilight Sparkle as a unique. 23:45:42 Don't remember what else I said. 23:47:22 -!- Roarke has quit [Quit: ThrashIRC v2.6 sic populo comunicated] 23:50:53 -!- Sabaki has quit [Ping timeout: 244 seconds] 23:56:05 -!- Taco_Princess has quit [Quit: Leaving]