00:01:23 Unstable branch on crawl.develz.org updated to: 0.12-a0-52-gccb2601 (33) 00:01:42 -!- Roarke has quit [Ping timeout: 245 seconds] 00:04:09 -!- blackcustard has quit [Quit: leaving] 00:05:02 -!- Kalir has quit [Read error: Connection reset by peer] 00:05:13 -!- Codrus has quit [Ping timeout: 244 seconds] 00:08:52 -!- Pacra has joined ##crawl-dev 00:09:52 Windows builds of master branch on crawl.develz.org updated to: 0.12-a0-52-gccb2601 00:10:47 -!- MarvinPA has joined ##crawl-dev 00:18:17 -!- Staplefun has quit [Ping timeout: 246 seconds] 00:20:00 -!- bmh has quit [Ping timeout: 245 seconds] 00:21:12 -!- freefall has quit [Ping timeout: 276 seconds] 00:22:41 -!- mivue has quit [Read error: Connection reset by peer] 00:24:31 !tell Wensley Installed, but gives an empty page 00:24:31 Napkin: You have 2 messages. Use !messages to read them. 00:24:31 Napkin: OK, I'll let Wensley know. 00:25:42 -!- ebarrett has quit [] 00:26:10 !tell Wensley oh wait - got it :) 00:26:10 Napkin: OK, I'll let Wensley know. 00:27:55 !tell Wensley any explanation about what the servers are? CAO is probably missing because still down? I also see CDO and CO and CSN - who are those last two? MarvinPA, could you update the "How to play online?" and mention the CSN server? 00:27:56 Napkin: OK, I'll let Wensley know. 00:29:14 Hi Napkin - do you have any plans for running 0.11-b on CDO, or will that wait for the release? 00:29:56 cszo is run by |amethyst, for the record. 00:30:14 03MarvinPA * r8a0affe9865a 10/crawl-ref/source/mon-act.cc: Don't let monsters use reaching to attack into sanctuary 00:32:38 <|amethyst> and co is some peoples' shorthand for cszo because the don't believe in four-character abbreviations 00:32:44 MarvinPA * r8a0affe9865a /crawl-ref/source/mon-act.cc: Don't let monsters use reaching to attack into sanctuary 00:32:45 <|amethyst> s/les'/le's/ 00:32:49 did someone die to a reaper this way 00:32:51 -!- freefall has joined ##crawl-dev 00:32:54 because that's kind of hilarious 00:33:11 Pacra: sadly not 00:33:16 [06:17:08] squarelos the Bringer of Law (L7 TrPr), worshipper of Zin, mangled by a deep dwarf scion (a +2,+2 halberd) in D (Sprint), with 1007 points after 547 turns and 0:06:19. 00:33:25 a deep dwarf scion :( 00:33:38 :[ 00:37:21 CSZO is called CO on the status page, I got that connection. But still wondering about CSN 00:37:43 Crypt wall/floor tiles (https://crawl.develz.org/mantis/view.php?id=6073) by white_noise 00:37:43 <|amethyst> ??csn 00:37:43 csn[1/1]: Webtiles trunk server at crawlus.somatika.net (US). Doesn't have its own bot yet, but Sequell knows about games played there. 00:37:59 <|amethyst> phunktion runs it with help from edlothiol 00:38:21 -!- argon_ has quit [Quit: Page closed] 00:38:36 <|amethyst> or maybe it's the other way around now, I dunno 00:39:56 hehe 00:47:23 !seen cassell 00:47:24 I last saw Cassell at Mon Aug 13 21:14:14 2012 UTC (1d 8h 33m 10s ago) quitting with message Remote host closed the connection. 00:47:59 -!- Mr--Clean has quit [Quit: Mr--Clean] 00:50:35 -!- chewymouse has quit [Quit: Leaving] 00:53:32 -!- dtsund has joined ##crawl-dev 01:02:08 -!- chewymouse has joined ##crawl-dev 01:02:27 -!- st_ has quit [Ping timeout: 268 seconds] 01:03:24 -!- RGB has quit [Quit: Page closed] 01:03:58 -!- jeremie has quit [Quit: Page closed] 01:08:20 -!- Escalator has quit [Ping timeout: 246 seconds] 01:09:02 -!- Elynae has quit [Quit: Leaving] 01:10:33 -!- dtsund has quit [Ping timeout: 245 seconds] 01:10:47 Unstable branch on crawl.s-z.org updated to: 0.12-a0-53-g8a0affe (33) 01:12:08 -!- heftig has joined ##crawl-dev 01:12:38 is the "des" diff driver built into git? 01:14:25 -!- chewymouse has quit [Quit: Leaving] 01:14:38 "diff driver"? 01:14:43 <|amethyst> no, add this to your .git/config or ~/.gitconfig : 01:14:44 <|amethyst> [diff "des"] xfuncname = ".*\\{\\{.*" xfuncname = "^NAME:.*$" 01:14:46 <|amethyst> err 01:14:57 <|amethyst> each "xfuncname" should start a new line 01:14:58 oh that thing 01:15:18 -!- User82 has quit [Quit: User82] 01:16:20 -!- xyblor has quit [Read error: Operation timed out] 01:17:20 |amethyst: hrm, now the lines are gone 01:17:38 -!- Elynae has quit [Client Quit] 01:17:42 er, the hunk headers 01:18:34 <|amethyst> strange 01:19:31 <|amethyst> I get e.g. @@ -1622,3 +1622,124 @@ NAME: saegor_entry_simple_F 01:19:52 oh well, not that important 01:19:54 thanks anyway 01:20:29 <|amethyst> unless something weird is happening with carriage returns? 01:23:33 -!- heftig has left ##crawl-dev 01:24:47 -!- Elynae has quit [Client Quit] 01:26:15 -!- bmh has quit [Client Quit] 01:32:20 <|amethyst> !tell edlothiol Did you verify (or see) StormyDragon's steps to produce ghosted games (as a spectator!) in #5586? 01:32:20 |amethyst: OK, I'll let edlothiol know. 01:42:57 -!- enigmoo has quit [Quit: Page closed] 01:47:16 -!- Yen has quit [Ping timeout: 248 seconds] 01:54:05 -!- RollieTG has quit [Remote host closed the connection] 01:56:07 -!- kingbuddyboy has quit [Quit: Page closed] 02:06:14 -!- KKCryptic has quit [Quit: Page closed] 02:07:31 -!- Vizer has quit [Quit: nipaa~] 02:09:06 -!- ac13 has quit [Ping timeout: 246 seconds] 02:16:14 -!- Nerem has quit [] 02:17:28 -!- Xiberia has joined ##crawl-dev 02:17:33 -!- Psyknux has quit [Read error: Connection reset by peer] 02:18:20 -!- tensorpudding has quit [Ping timeout: 246 seconds] 02:19:21 -!- SaintGutFree has quit [] 02:22:35 -!- Palyth has quit [] 02:24:11 -!- Zeor has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Like it? Visit #hydrairc on EFNet] 02:26:20 -!- VideoGames has quit [Quit: Page closed] 02:28:26 -!- syllogism has joined ##crawl-dev 02:29:15 -!- localhost has quit [Read error: Connection reset by peer] 02:30:13 -!- SkaryMonk1 has joined ##crawl-dev 02:30:23 -!- antrees_ has quit [Read error: Connection reset by peer] 02:36:10 -!- SkaryMonk has quit [Quit: Leaving.] 02:36:40 -!- g057721 has quit [Ping timeout: 245 seconds] 02:51:56 -!- Elynae has quit [Quit: Leaving] 02:56:45 -!- SkaryMonk1 is now known as SkaryMonk 02:58:17 -!- Textmode has quit [Ping timeout: 255 seconds] 02:58:55 -!- Chozo has quit [Remote host closed the connection] 03:08:36 -!- yogidabear has quit [Quit: Page closed] 03:08:57 -!- Textmode has joined ##crawl-dev 03:15:33 -!- ophanim has quit [Read error: Connection reset by peer] 03:19:33 -!- Mr--Clean has quit [Quit: Mr--Clean] 03:23:02 -!- Textmode has quit [Ping timeout: 255 seconds] 03:25:13 -!- Hosg has quit [Read error: Connection reset by peer] 03:26:07 -!- nooodl has joined ##crawl-dev 03:33:27 -!- absolutego has quit [Quit: leaving] 03:42:22 -!- Textmode has joined ##crawl-dev 03:43:11 -!- Stelpa has quit [Remote host closed the connection] 03:44:39 -!- voker57 has quit [Ping timeout: 276 seconds] 04:12:51 -!- Roarke has quit [Quit: ThrashIRC v2.6 sic populo comunicated] 04:15:22 -!- bonghitz has quit [Quit: bonghitz] 04:22:15 03evilmike * ra314da92890b 10/crawl-ref/source/dat/des/sprint/arena_sprint.des: Sprint VI: Seal the exit in the extended endgame portion. 04:32:07 -!- evilmike has quit [Read error: Connection reset by peer] 04:32:19 -!- Elynae has quit [Quit: Leaving] 04:49:32 -!- Stelpa has quit [Remote host closed the connection] 04:50:46 -!- ohhaycutie has quit [Read error: Connection reset by peer] 04:53:26 -!- wasd22_ has quit [Read error: Connection reset by peer] 04:56:24 -!- edlothiol has joined ##crawl-dev 05:00:04 OSX builds of master branch on crawl.develz.org updated to: 0.12-a0-53-g8a0affe 05:01:17 -!- thened has quit [Quit: thened] 05:03:52 -!- Elynae has quit [Quit: Leaving] 05:10:10 -!- Adeon has quit [Remote host closed the connection] 05:10:52 Unstable branch on crawl.s-z.org updated to: 0.12-a0-54-ga314da9 (33) 05:13:55 -!- hart has quit [Read error: No route to host] 05:16:51 -!- miszobi has quit [Quit: Page closed] 05:16:55 -!- ktgrey has quit [] 05:18:14 -!- zero_one has quit [Quit: Leaving] 05:19:23 -!- Elynae has quit [Client Quit] 05:20:22 -!- AlphaQ has quit [Read error: Connection reset by peer] 05:24:39 -!- nooodl has quit [Ping timeout: 272 seconds] 05:30:57 -!- voker57_ has quit [Remote host closed the connection] 05:36:46 -!- ZRN has quit [] 05:39:37 -!- Elynae has quit [Client Quit] 05:48:47 -!- voker57_ has quit [Ping timeout: 244 seconds] 05:48:58 -!- ainsophyao has quit [Remote host closed the connection] 05:51:22 -!- rkd2 has quit [] 05:58:03 -!- voker57__ has quit [Remote host closed the connection] 06:00:08 -!- nooodl has joined ##crawl-dev 06:09:11 -!- Miron has quit [Read error: Connection reset by peer] 06:13:31 -!- DracoOmega has quit [] 06:22:01 -!- Elynae has quit [Quit: Leaving] 06:22:41 -!- johnny0 has quit [Quit: leaving] 06:27:12 -!- alefury has joined ##crawl-dev 06:39:49 -!- Duvessa has quit [Quit: ChatZilla 0.9.88.2 [Firefox 14.0.1/20120713134347]] 06:40:26 -!- HangedMan has joined ##crawl-dev 07:00:59 -!- Pingas has joined ##crawl-dev 07:01:06 |amethyst: tried it, but it didn't work for me 07:01:40 |amethyst: there's already a lot of new ghost games, so if I could see the logs once more... ;) 07:01:53 -!- Pingas has quit [Read error: Connection reset by peer] 07:02:38 -!- MarvinPA_ has joined ##crawl-dev 07:03:19 -!- elliott has joined ##crawl-dev 07:03:19 -!- Pingas has joined ##crawl-dev 07:03:27 -!- dpeg has left ##crawl-dev 07:03:35 -!- dpeg has quit [Quit: leaving] 07:05:52 -!- MarvinPA has quit [Ping timeout: 246 seconds] 07:05:52 -!- MarvinPA_ is now known as MarvinPA 07:08:07 -!- MarvinPA has quit [] 07:10:40 -!- absolutego is now known as absolutego_ 07:13:48 -!- Adeon has joined ##crawl-dev 07:15:14 -!- jente has quit [Ping timeout: 260 seconds] 07:17:30 -!- BanMido has quit [Ping timeout: 245 seconds] 07:17:56 -!- pelotron has quit [Ping timeout: 246 seconds] 07:26:19 -!- Soundlust has quit [Ping timeout: 260 seconds] 07:31:39 crap, it doesn't look like Crawl doesn't run well on Windows 8 final 07:32:07 -!- nooodl has quit [Ping timeout: 244 seconds] 07:32:38 for a whim, I tested a win64 build first, this _almost_ worked: console is ok, tiles have white misshapen rectangles for the player, monster, and mouseovers 07:33:22 (nVidia GT240, so as mainstream a graphics card as you can get) 07:33:40 win32 builds (ie, all we ship) crash on startup, both console and tiles 07:33:54 -!- wensley has joined ##crawl-dev 07:33:57 ??test 07:33:57 wensley: You have 6 messages. Use !messages to read them. 07:33:57 test[1/34]: xomk 07:36:08 -!- ainsophyao has joined ##crawl-dev 07:37:56 !tell napkin the page will automatically begin including cao data once it comes back up. 07:37:56 wensley: OK, I'll let napkin know. 07:38:24 -!- Sab0t has quit [Quit: Leaving] 07:38:34 excellent :) 07:38:34 Napkin: You have 3 messages. Use !messages to read them. 07:38:44 Napkin: hello! 07:39:29 Napkin: csn is edlothiol's server for hosting only webtiles trunk 07:40:23 Napkin: cszo (CO for short) is |amethyst's north american server for hosting webtiles and dgl 07:41:02 cool :) 07:41:41 -!- Elynae has quit [Client Quit] 07:41:48 I also generally call it czo, since I can't type estets easily :P 07:42:23 czo is east coast, and I *think* that csn is west coast 07:42:47 oh heh, looks like Putty silently implements Compose :) 07:43:14 and it binds it to the otherwise useless Menu key 07:43:33 oh really? 07:43:54 so press "Menu s s" and there you go, like on a real system 07:45:11 wensley, Napkin: CSN is not my server, I just help set it up 07:46:10 kilobyte: which key is the menu key? 07:46:11 .n ? 07:46:46 wensley: the one left to right Ctrl 07:46:48 wensley: the one with a menu on it 07:46:59 elliott: I thought so, but that just gives me ss 07:47:11 nthing hapen 07:47:15 on putty? 07:47:17 yep 07:47:55 hmm, Putty 0.62 on Win8 Pro, english version 07:48:14 and it doesn't work in other windows than putty, so it looks like putty does it itself 07:49:32 default config (besides setting encoding to UTF-8) 07:49:46 there's an option "AltGr works as Compose key", but it's disabled 07:50:34 (this time, I'm running Win8 on bare metal, so there's no virtual machine to blame) 07:50:46 (yeah, it doesn't deserve that...) 07:51:54 oh, I see. you press it once, rather than holding it down 07:51:59 07:52:41 cool :) 07:53:17 no <3 yet, though 07:53:43 -!- MarvinPA has joined ##crawl-dev 07:53:56 03kilobyte * re5f5bbcadbdd 10/crawl-ref/source/branch-data.h: Hide Hive from gather_branches. 07:53:57 03kilobyte * r422dbc8ad379 10/crawl-ref/.gitignore: Ignores for webtiles state and spew. 07:53:57 03kilobyte * re5072fcd219e 10/crawl-ref/source/dat/descript/features.txt: Descs for detected altars and portals. 07:56:52 0.10.3 works, though, even without those white rectangles; not playable though -- every move takes nearly a second, in autoexplore around 0.5 second (I assume travel_delay=-1 would help, but...) 07:57:45 now the question is if there's a way to turn compose-s-s from ß into β, to mess with |amethyst 07:59:27 Unicode 6.0 (or 6.1?) added capital , we probably should use that when cAPSlOCK is stuck (I see "CSZO" more than "cszo") 08:00:09 (no, I'm not aware of a system that actually has that uppercase letter) 08:01:16 ẞ 08:01:22 dejavu sans has it 08:01:57 !tell bmh that last image makes me tingle 08:01:57 wensley: OK, I'll let bmh know. 08:02:16 learn add innuendo 08:03:03 according to wikipedia, on windows 7 it's in times new roman, courier new, tahoma, verdana and more 08:03:24 Wikipedia redirects "ss" to ᛋᛋ, but there's a separate article at https://en.wikipedia.org/wiki/Capital_%C3%9F 08:03:32 ẞ ß 08:03:39 -!- pelotr0n is now known as pelotron 08:03:43 I'm impressed that those are actually distinct in my font 08:03:47 -!- Deathmic has quit [Ping timeout: 245 seconds] 08:03:53 (and Putty should be shot for swapping middle and right mouse buttons for no reason) 08:04:21 heh, and the capital one is smaller :p 08:04:33 -!- Kellhus has quit [Quit: Page closed] 08:04:47 (the only other letter with that property I know is /) 08:05:29 ẞ I can actually type that (shift+altgr+s) 08:07:17 kilobyte: putty > window > selection to change mouse buttons 08:08:08 wensley: yeah, I know, it's only the default that's annoying, since you hit it on every new installation 08:10:37 -!- omnirizon has quit [Quit: leaving] 08:10:51 Unstable branch on crawl.s-z.org updated to: 0.12-a0-57-ge5072fc (33) 08:12:18 -!- mthomson is now known as Elynae 08:12:27 -!- Jaxy has quit [Ping timeout: 240 seconds] 08:13:51 -!- Elynae has quit [Client Quit] 08:15:21 -!- absolutego_ is now known as absolutego 08:24:31 -!- monqy has quit [Quit: hello] 08:29:15 -!- Ragdoll has joined ##crawl-dev 08:31:14 -!- Fear has quit [Quit: Leaving] 08:32:02 -!- Southpaw has quit [Client Quit] 08:37:02 -!- Nightbeer has quit [Ping timeout: 246 seconds] 08:43:56 -!- afd__ has quit [Ping timeout: 244 seconds] 08:45:58 sewage "water" tiles (https://crawl.develz.org/mantis/view.php?id=6074) by white_noise 08:51:21 -!- mhss has quit [Quit: Page closed] 08:54:19 -!- Elynae has quit [Client Quit] 09:00:30 woo, maybe an hour to work on the tutorial 09:00:38 let's see how much time compiling takes :> 09:01:05 ..actually not necessary of course, bah. 09:06:13 Hmh. It doesn't look like there's means to specify what sort of randarts you want when you place them in vaults. 09:06:44 It'd be nice to show the "wear to identify" mechanic there, but perhaps I'll just drop that. 09:07:04 I'm not sure if the unrandart is even necessary. 09:08:37 -!- afd__ has quit [Ping timeout: 252 seconds] 09:08:55 Keskitalo: robe of misfortune works for that purpose :) 09:09:04 Hmm, I think I liked the previous "exit from the dungeon" tile more.. it was kind of nicely abstract. I think this one skews the perspective a bit. It does look nice though. 09:09:17 Well, I'd need to add a scroll of curse removal. Maybe that'd be good. 09:11:28 -!- Kalir has quit [Changing host] 09:11:49 The new scrolls look nice. 09:14:09 I think I also like the variety of trees. Lots of nice tile updates. 09:14:35 -!- Impy has quit [Ping timeout: 245 seconds] 09:15:23 Napkin: so you mentioned you had problems getting the new changes to the playerstatus page on your site, is there anything I can do on my end to make it easier for you? 09:23:03 -!- PollyEsther has quit [Ping timeout: 245 seconds] 09:23:13 I guess the (un)randart is good, it teaches you about artefact existence (duhh) and also gives a hint about % screen 09:23:26 I guess I'll drop the bits about "wear to learn it's properties" 09:23:49 It has the ratskin cloak, and unrandarts become pre-identified nowadays 09:26:28 -!- tJener has quit [Ping timeout: 248 seconds] 09:27:31 -!- ussdefiant_ has joined ##crawl-dev 09:28:46 -!- afd__ has quit [Ping timeout: 245 seconds] 09:28:56 -!- Elynae has quit [Quit: Leaving] 09:29:07 -!- ussdefiant has quit [Ping timeout: 272 seconds] 09:29:10 -!- ussdefiant_ is now known as ussdefiant 09:29:11 hm, is deep trolls leaving troll hides new? I don't remember this happening before and I don't like it any more than I liked yaks leaving animal skins 09:29:28 pack monsters leaving predictable bad items behind... 09:32:05 -!- Impy has quit [Ping timeout: 245 seconds] 09:35:33 -!- Dingo has quit [Ping timeout: 240 seconds] 09:35:44 %git 9f9d70 09:35:44 kilobyte * 0.12-a0-26-g9f9d707: Make troll and yak genus monsters count as those for dropping hides. (2 days ago, 2 files, 8+ 4-) https://gitorious.org/crawl/crawl/commit/9f9d707a1945 09:36:22 -!- Kalir has quit [Quit: Leaving] 09:37:07 -!- afd__ has quit [Ping timeout: 245 seconds] 09:37:25 -!- Dingo-Dingo has quit [Client Quit] 09:37:38 yay commits that add to dungeon clutter 09:39:00 you should add a friendly monster 'roomba' that helps clean up that tidy dungeon 09:39:04 elliptic: Animate Skin! 09:39:18 I want an army of skinetons at my beck and call 09:39:49 combine animate skins with flaming corpses so fire zombies 09:46:41 03dolorous * r652d019a0407 10/crawl-ref/source/dat/descript/features.txt: Fix wording and punctuation of new descriptions. 09:48:58 -!- st_ has joined ##crawl-dev 09:49:45 <|amethyst> edlothiol: logs are at the previous location ( http://dobrazupa.org/meta/tmp.log ) 09:53:25 nice url 10:01:25 -!- absolutego has quit [Quit: leaving] 10:02:37 -!- Elynae has quit [Quit: Leaving] 10:02:53 -!- Deathmic has quit [Read error: Connection reset by peer] 10:04:19 -!- nooodl has joined ##crawl-dev 10:06:44 -!- ZRN has quit [Client Quit] 10:07:38 -!- Fangorn_ has joined ##crawl-dev 10:08:54 -!- ussdefiant has quit [Remote host closed the connection] 10:10:50 Unstable branch on crawl.s-z.org updated to: 0.12-a0-58-g652d019 (33) 10:11:50 -!- ac13 has quit [Read error: Connection reset by peer] 10:12:45 -!- Elynae has quit [Quit: Leaving] 10:14:00 -!- Fangorn_ is now known as Fangorn 10:14:26 -!- Fangorn is now known as Fangorn_ 10:14:40 -!- Fangorn_ has quit [Quit: Fangorn_] 10:15:02 -!- SkaryMonk has quit [Quit: Leaving.] 10:20:09 -!- Sorbius has quit [Ping timeout: 260 seconds] 10:23:53 |amethyst: thanks, got them 10:24:24 -!- domi_ has quit [Quit: さようなら] 10:25:08 oh heh, the playerstatus page still crashes on IE because the diagnostic output due to CAO's absence gets written to console.log, which IE doesn't have 10:25:15 I'm fine with this 10:26:21 elliptic: I added hides for other troll subraces for consistency; as a clutter reduction yaks don't drop them anymore 10:26:21 kilobyte: You have 1 message. Use !messages to read it. 10:26:21 wensley: I think firefox doesn't have it either if firebug isn't installed, though maybe that has changed 10:27:38 kilobyte: I understand about the consistency; it is mainly with deep trolls that it bothers me, since they appear late and in large groups... otoh, deep trolls need improvement/axing anyway 10:28:08 edlothiol: this firebug-less firefox doesn't complain 10:28:18 Can I land my spell implementations so that we can get to work on deep troll earth mages and the like? <_< 10:28:36 -!- localhost has quit [Remote host closed the connection] 10:29:01 kilobyte: btw, did you see my question yesterday about undead getting rPois+++? I had to git blame to find the commit that did it because the commit message didn't say anything about the change, so I was just wondering whether it was intentional 10:29:32 -!- domi is now known as domi_ 10:29:37 Grunt: what would they cast, LRD? 10:29:46 LRD would be the workhorse spell, of course. 10:29:55 Since monster Dig is working now, perhaps they could get that too. :b 10:30:08 do cacodemons have dig yet 10:30:11 No. 10:30:13 :/ 10:30:21 monster dig doesn't do anything of interest though 99% of the time 10:30:28 elliptic: it was fixed 10:30:37 I'm sure elliptic is aware of the fix. 10:30:43 ok :P 10:30:46 is it still boring? :( 10:31:16 It's more relevant on monsters that the player is likely to fleeeeeee from. 10:31:17 didn't the fix just make monsters use it sometimes? 10:31:18 well, it could be good on a monster supporting a band of fast monsters 10:31:25 like a DTEE 10:31:29 elliptic: it fixed some AI bug relating to it or something? 10:31:30 no more corridors for you, sir! 10:31:40 all i heard is it had some dumb book tha twas there for years and Grunt fixed it in like one line 10:31:42 I played with cacodemons back when they used it all the time 10:31:47 and it was not very interesting 10:31:50 elliptic, monsters with Dig will use Dig frequently when the player is out of sight but their rough position is still known. 10:32:16 oh, using it when the player is out of sight? that's sort of inconsistent with how all other monster spells work, no? 10:32:29 That's how it was implemented before I ever touched it. 10:32:45 It's been that way for an extremely long time, as far as I could tell. 10:33:00 well, except it was bugged to never happen 10:33:14 well, cacodemons used it sometimes, at least allied ones 10:33:25 *only* allied ones. 10:33:31 it still seems not great to me on DTEE though 10:33:54 deep troll (08T) | Spd: 10 | HD: 10 | HP: 39-73 | AC/EV: 6/10 | Dam: 27, 20, 20 | 10doors, sense invisible, regen | Res: 06magic(40) | Chunks: 07contam | XP: 1020 | Sz: Large | Int: normal. 10:33:54 %??deep troll 10:34:03 hm, they arent even fast :( 10:34:08 arent trolls fast? 10:34:10 We could give them, say, Stoneskin. 10:34:10 why would a troll be fast? 10:34:11 troll (07T) | Spd: 10 | HD: 7 | HP: 25-53 | AC/EV: 3/10 | Dam: 20, 15, 15 | 10doors, regen | Res: 06magic(28) | Chunks: 07contam | XP: 305 | Sz: Large | Int: normal. 10:34:11 %??troll 10:34:14 that's what the deep troll shaman's for! 10:34:23 have you played a player troll recently? they aren't fast :P 10:34:32 Oh, I know. 10:34:34 (said shaman having haste other) 10:34:38 Give them (or perhaps the shaman?) Petrify. 10:34:40 i know player trolls arent fast, but for some reason i thought monster trolls were speed 11 10:34:43 Petrify + LRD = ouch. 10:35:03 -!- tlocalhos has quit [Remote host closed the connection] 10:35:56 * Grunt pokes around for other underused-on-monster earth spells... 10:36:04 Heh, Leda's would be entertaining. 10:36:09 anyway I agree that giving deep troll bands some leaders would be good, I'm just a bit dubious about dig doing anything there... as alefury says, it would be better on a fast monster 10:36:10 ...actually, no, it wouldn't. 10:36:37 well, it would need AI to work 10:36:42 <|amethyst> there's been talk about changing its school, though I guess it would probably keep Earth 10:36:59 Translocation? :b 10:37:02 but a support monster digging away corridor walls for its band to surround you might be neat 10:37:08 <|amethyst> Hexes, for an improved AM 10:37:09 leda's would probably be earth/hexes I'd think, yes 10:37:18 -!- localhost has quit [Client Quit] 10:37:44 -!- smeea has quit [Read error: Connection reset by peer] 10:37:45 can ranged attacks fumble? if yes, how would it be an improvement on an AM? 10:37:49 no 10:37:54 ah, cool then 10:37:55 make a SpEE for the speed 10:38:13 SpEE would be weird, though 10:38:29 why? 10:38:40 !apt sp earth 10:38:40 Sp (SK_EARTH_MAGIC)=-1 10:38:47 !apt sp air 10:38:47 Sp (SK_AIR_MAGIC)=-1 10:38:48 hm, i thought it was much worse 10:38:53 We have spriggan air mages as monsters... 10:39:06 i thought it was +1 air, -2 earth or something, no idea why 10:39:30 a SpEE monster might be cool if we ever need any more high-powered spriggans, yeah 10:39:42 dig is pretty useful on monsters that appear in forests :P 10:39:56 a SpEE would probably not appear in a forest 10:40:32 unless it gets iron shot and petrify or something, and iron shot is already used so much 10:40:52 clearly give it dig, petrify, and lrd. and also shatter 10:41:13 Shatter is something we want to use very sparingly. 10:41:22 <|amethyst> elliptic: hm... would Metabolic Englaciation need to be changed again to make it more distinct? 10:41:30 I was toying with the idea of a DDEE unique and giving it to him as an emergency spell. 10:41:40 (Which reminds me; he needs to get Petrify as a spell.) 10:41:46 shatter it was a joke 10:41:48 er 10:41:49 eh, metabolic and leda's make different checks so 10:41:50 *btw shatter was a joke 10:42:09 same situation as mass confusion and alistairs pretty much 10:42:11 03Grunt * r315a0eaac2d2 10/crawl-ref/source/dat/des/ (branches/zot.des builder/layout.des builder/layout_loops.des): Change Zot colours to extra vaults; tweaks to layouts for Zot use. 10:42:12 03Grunt * rb162e9694c11 10/crawl-ref/source/dat/des/builder/ (layout.des layout_loops.des): Tweak allowed Zot layouts and their weights in Zot. 10:42:12 03Grunt * r90730a6bcb6f 10/crawl-ref/source/ (dat/des/builder/layout.des dgn-layouts.cc dungeon.cc maps.cc): Allow levels with primary vaults to use all applicable layouts. 10:42:27 03Grunt * rd9cd5ffbdc34 10/crawl-ref/source/dgn-layouts.cc: Fix occasional crash when using layout_basic with primary vaults. 10:42:28 <|amethyst> alefury: those don't share schools though, the other two would 10:42:51 pfff, whatever 10:43:04 <|amethyst> I guess giving options in one school isn't bad 10:43:16 |amethyst: it's true they are sort of similar, but I think sufficiently different, especially if leda's were changed to not move with the player 10:43:19 |amethyst: found the reason for the ghost games on CẞO 10:43:22 yes it is, but not a huge problem imo 10:43:26 <|amethyst> edlothiol: oh? 10:43:48 Leda's + blink! 10:43:58 That would be entertaining. 10:44:02 |amethyst: I'd be more interested in changing leda's than englaciation, since it is a really weird spell as is 10:44:07 03edlothiol * rd62a275fae9e 10/crawl-ref/source/webserver/ (process_handler.py ws_handler.py): Webtiles: Fix ghost games, add some more logging. 10:45:06 <|amethyst> Grunt: btw, are you going to merge those monster spell implementations soon, or after release? 10:45:11 like, maybe make it possible to target it away from the player but have it just slow down movement, or something 10:45:26 -!- Orionstein has quit [Quit: Leaving.] 10:45:33 I'm going to do it soon; evilmike tells me that he wants major changes to wait until we figure out where 0.11 is going server-wise. 10:45:39 Er, 0.11-b. 10:45:57 they were caused by immediately restarting the game after stopping it (e.g. by reloading the page), and the lock file being deleted as stale before _on_process_end got to them, which caused an exception in _on_process_end before it could remove the process entry 10:46:01 That's why I was trying to ask our lovely CDO admin about it the other day :p 10:46:13 ...which is the second time I've asked and not gotten an answer. 10:47:09 <|amethyst> Napkin is quite busy; perhaps he could delegate necessary permissions to someone (if kilobyte edlothiol etc don't already have them) 10:47:15 I hate the whole lock file handling, but I've got to do it to make watching from DGL work :( 10:47:29 |amethyst: I think adding new games requires root access 10:48:37 |amethyst: presumably the necessary permissions would be root. it came up once before when galehar asked for them. 10:49:13 Unstable branch on crawl.s-z.org updated to: 0.12-a0-63-gd62a275 (33) 10:49:26 Webtiles server restarted. 10:49:29 -!- ainsophyao has quit [Remote host closed the connection] 10:49:55 |amethyst: doesn't it on co? 10:50:30 -!- ainsophyao has joined ##crawl-dev 10:50:30 <|amethyst> edlothiol: I've given group "crawl-dev" sudo access to run the dgl commands; I thought napkin had done something similar 10:51:10 |amethyst: oh, by the way, if you edit the shutdown.html template, you can show a message to the people connected on webtiles (for example, "the server will be back up immediately") 10:51:32 <|amethyst> edlothiol: strictly speaking that means someone in crawl-dev could get root by putting a backdoor into the dgl conf and publishing it 10:52:05 <|amethyst> edlothiol: so I guess napkin might make the dgl conf template writable by root only 10:52:05 |amethyst: yes, but doesn't adding a new version require adding a new setuid script to install the game? it does on CDO, as far as I understand it 10:52:12 iirc cdo isnt set up in a way that would allow crawl access without root 10:52:29 but of course i might not remember correctly 10:52:35 updating crawl without root isn't a problem 10:52:42 <|amethyst> edlothiol: oh, I see what you mean... I have one script install-stable.sh that handles multiple versions of stable 10:53:01 |amethyst: ah... that would probably be a good idea on CDO too ;) 10:53:01 <|amethyst> edlothiol: running install-stable.sh 0.11 or install-stable.sh 0.10 10:53:10 <|amethyst> err 10:53:18 <|amethyst> dgl update-stable 0.11 that is 10:54:06 <|amethyst> sometime soon I'll get around to publishing my repo with the cszo changes, and putting together instructions for Wensley 10:54:26 I'm not convinced the whole chroot setup is worth the hassle anyway 10:54:51 iirc what Napking said back then was, currently you need root to install a new version, and changing it would take some work that i dont have time for 10:55:18 so if someone else did the necessary work to make it work, probably other people could get access 10:55:29 no idea how feasible that is 10:56:37 <|amethyst> edlothiol: hm... I guess I can keep the templates directory in dgamelaunch-config rather than updating it with update-trunk 10:56:50 -!- alefury has quit [Quit: ChatZilla 0.9.85 [Iceape 2.0.11/20120421074340]] 10:57:09 |amethyst: though the client.html could change... not very likely, though 10:57:36 <|amethyst> edlothiol: hmm 10:59:03 -!- bmh has quit [Quit: going to work] 11:02:47 -!- ac13 has quit [Read error: Connection reset by peer] 11:04:15 -!- CryptoCactus has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 11:04:35 -!- belasarius has quit [Ping timeout: 245 seconds] 11:05:44 -!- Dingo has quit [Quit: World in peril] 11:08:15 Player constriction continues while passed out (https://crawl.develz.org/mantis/view.php?id=6075) by WhalesDev 11:08:41 haha 11:08:50 -!- TZer0 has quit [Read error: Operation timed out] 11:09:07 -!- TZer0 has joined ##crawl-dev 11:15:29 -!- Psyknux has quit [Quit: My work is end \(^o^)/] 11:16:20 -!- quackv4 has quit [Quit: leaving] 11:16:50 -!- ontoclasm has quit [Quit: Leaving.] 11:17:19 -!- Rewans has quit [] 11:17:55 -!- Morphy has quit [Ping timeout: 245 seconds] 11:19:58 -!- Dixie has joined ##crawl-dev 11:29:14 -!- ac13 has quit [Ping timeout: 246 seconds] 11:30:13 -!- pantaril has quit [Ping timeout: 268 seconds] 11:30:48 -!- blabber has joined ##crawl-dev 11:33:20 -!- simmarine has quit [Ping timeout: 256 seconds] 11:37:55 -!- Orionstein has quit [Quit: Leaving.] 11:38:17 -!- magistern has quit [Quit: This computer has gone to sleep] 11:38:37 -!- adamorjames has quit [Quit: Leaving...] 11:39:38 -!- ussdefiant has joined ##crawl-dev 11:42:39 Napkin: on https://crawl.develz.org/wordpress/bots if you query "cßo", it returns "cÃ�o" (mangled encoding) 11:44:10 -!- g057721 has quit [Quit: Page closed] 11:44:54 -!- kek has joined ##crawl-dev 11:45:09 kilobyte: technically the learndb is ascii-only 11:45:14 the co entry just turns into co 11:45:15 ??co 11:45:16 cszo[1/4]: New server in Pennsylvania, US: crawl.s-z.org --- ssh port 22, username crawl, key at http://dobrazupa.org/cszo_key (openssh) http://dobrazupa.org/cszo_key.ppk (putty), or use the {CAO key} or the password "crawlingtotheusa" 11:45:34 would be nice if the web interface was consistent with henzell though 11:47:32 -!- Snowclone has quit [Ping timeout: 245 seconds] 11:48:24 -!- Elynae has quit [Client Quit] 11:48:59 is Wenzell RW? Or will all edits be thrown away when Henzell comes back? 11:49:57 -!- SkaryMonk has joined ##crawl-dev 11:50:23 -!- nooodl_ has joined ##crawl-dev 11:50:46 -!- nooodl has quit [Quit: Leaving] 11:51:32 -!- absolutego has quit [Quit: leaving] 11:52:21 -!- blabber_ has joined ##crawl-dev 11:52:26 -!- One-Eyed has quit [Quit: Page closed] 11:52:50 kilobyte: it should be easy for Wenzell to give a copy of its learndb back to Henzell when CAO is back 11:54:47 -!- Escalator has quit [Ping timeout: 246 seconds] 11:55:36 -!- blabber has quit [Ping timeout: 265 seconds] 11:57:24 is there a reason to keep spell_usage as an option? action_counts makes it redundant, I wonder if anyone would want just spells 12:00:26 i sure hope it's RW 12:00:42 -!- Elynae has quit [Client Quit] 12:01:48 -!- SkaryMonk has quit [Read error: Connection reset by peer] 12:01:53 <|amethyst> kilobyte: just have spell_usage := action_counts for those who didn't set the latter, so they don't lose information at least 12:02:07 good idea 12:02:22 -!- SkaryMonk has joined ##crawl-dev 12:03:01 -!- Textmode has quit [Read error: Connection reset by peer] 12:05:58 -!- Textmode has joined ##crawl-dev 12:21:31 -!- Mr--Clean has quit [Quit: Mr--Clean] 12:23:53 -!- bonghitz has quit [Quit: bonghitz] 12:24:37 -!- wasd22 has quit [Ping timeout: 245 seconds] 12:29:25 -!- nooodl_ has quit [Ping timeout: 268 seconds] 12:37:21 Silly idea of the moment: http://pastebin.com/4C0KrsHT 12:37:26 -!- ainsophyao has quit [Remote host closed the connection] 12:38:29 -!- nooodl_ has joined ##crawl-dev 12:39:40 -!- wheals has quit [Quit: Leaving] 12:39:46 -!- Morphy has quit [Quit: Page closed] 12:41:35 <_dd> i wonder if it would be feasible to have some kind of background texture for the gui, instead of it being all black... 12:41:43 <_dd> something like this: http://i48.tinypic.com/20i6sg5.png 12:41:47 -!- bonghitz has quit [Quit: bonghitz] 12:42:02 -!- wheals has quit [Client Quit] 12:42:02 Grunt: heh 12:42:08 -!- erisdiscordia_ has quit [Quit: Leaving] 12:42:31 _dd: it's really hard to tell that's not black 12:42:56 Grunt: it's supposed to be a small halo 12:43:05 <_dd> is it 12:43:52 <_dd> but it's supposed to be dark 12:44:07 <_dd> i just thought it might look nicer than just solid black everywhere 12:44:10 <_dd> just an idea... 12:45:37 i don't use tiles normally so i don't have a mental basis of comparison 12:46:13 <_dd> hm tinypic resized the image for some reason, it should be 1680 x 1050... 12:51:32 -!- Adeon has quit [Ping timeout: 256 seconds] 12:54:26 -!- Adeon has joined ##crawl-dev 12:56:48 -!- SurpriseTRex has quit [Ping timeout: 252 seconds] 12:58:46 -!- Tenaya has quit [Quit: Page closed] 12:59:52 _dd: how about this instead :P http://halgatewood.com/wp-content/uploads/2011/10/linen_bg_tile.jpg 12:59:59 it will look right at home on the crawl ipad app! 13:01:33 kilobyte: yes, you can edit Wenzell's learndb, and giving the changes back to Henzell would just involve tarring up the learndb's data directory 13:02:27 -!- VideoGames has quit [Quit: Page closed] 13:02:49 -!- dtsund has joined ##crawl-dev 13:02:58 |amethyst: you have no idea how happy I would be to finally have a fully-functional dgl server 13:03:27 -!- Elynae has quit [Quit: Leaving] 13:03:37 |amethyst: the idea for my server is that anybody with an experimental fork of crawl can just dump it on there so that people have a chance to play it 13:03:55 or, I suppose they could slip in code that steals all my passwords. I'm also cool with that 13:04:47 <|amethyst> wensley: I'm working on the docs now 13:05:05 but as a result it doesn't need webtiles, doesn't need sequell integration, etc 13:05:05 <|amethyst> I'm probably going to have to go through the process again on my home machine to remind myself of everything 13:05:15 |amethyst: make a screencast 13:05:36 although, I suppose I would like ttyrecs, maybe 13:06:08 although although, I only have about 9 free gigs on that server 13:06:16 how big are ttyrecs 13:07:03 <|amethyst> I'm up to 3.7 GiB 13:07:08 for two days?! 13:07:20 <|amethyst> well, some testing by me before that, but yeah 13:08:16 -!- Dixbert has joined ##crawl-dev 13:08:34 <|amethyst> actually, my testing appears to be insignificant really 13:09:17 <|amethyst> 87 MiB for me, 234 MiB for Grunt 13:09:24 that's kind of terrifying 13:09:38 cao and cdo must have terabytes each 13:09:51 <|amethyst> few hundred gigs each I believe 13:10:12 I suppose I could aggressively purge ttyrecs after two or three days 13:12:05 -!- Dixie has quit [Ping timeout: 252 seconds] 13:13:04 or perhaps we can devise a custom compression algorithm specifically tailored for ttyrecs 13:13:05 |amethyst: is that with compression? 13:13:31 I know CAO/CDO use some form of ttyrec compression 13:13:43 they're just gzipped, I presume 13:13:45 <|amethyst> oh, no, completely uncompressed here 13:13:50 bz2'd, IIRC. 13:15:25 iirc when CAO ran out of space it was partly because the scripts that went around compressing ttyrecs had stopped working 13:16:24 -!- bonghitz has quit [Quit: bonghitz] 13:17:05 -!- Elynae has quit [Quit: Leaving] 13:17:18 -!- Mr--Clean has quit [Quit: Mr--Clean] 13:18:39 upgrading bzip2 to xz gives a relatively small benefit, _un_packing ttyrecs to full screen shots every frame and then compressing as xz gives quite a lot more 13:20:29 <|amethyst> Hm, I guess I'm going to need these scripts 13:20:40 -!- Southpaw has quit [Quit: Page closed] 13:21:04 CAO uses bz2 13:21:06 <|amethyst> does footv handle this automatically? 13:21:12 I have a script I wrote that compresses the right files on a daily basis 13:21:16 you could just mass-xz all ones older than a day or so (or worse compression, if your webserver cannot transparently decompress xz) 13:21:20 in a cron job 13:21:25 <|amethyst> and I assume this happens only to finished games, not inprogress ones? 13:21:25 i guess that's what the scripts do though :P 13:21:26 I am happy to share it with you when my machine is back, though you can almost certainly write a better one 13:21:34 in-progress games are split into multiple ttyrecs anyway 13:21:38 The script never compresses the most recent ttyrec 13:21:39 so what's wrong with compressing them? 13:21:55 and doesn't compress... some other restriction to armor against compressing things in use, I forget what 13:24:34 -!- Daekdroom has quit [Quit: Saindo] 13:25:08 <|amethyst> elliott: because appending to a compressed file without knowing the compression state isn't good :) 13:25:33 <|amethyst> oh, you mean all but the most recent 13:25:56 right, I forgot that ttyrecs are written on-the-fly, so you'd have to skip one 13:25:57 Right, you never compress the most recent just in case 13:25:59 -!- Dingo has quit [Client Quit] 13:26:07 you could do something more fancy than that 13:26:10 check whether any process has it open 13:26:16 but... probably hardly worth it 13:26:26 That was my conclusion, that it wasn't worth it :) 13:26:35 I also compress some non-ttyrec things, list files and such 13:26:37 should be pretty easy though 13:26:43 Another thing to watch out for is old versions of trunk piling up 13:26:50 Each one is slightly under 100MB and you get a new one every day 13:26:51 with lsof 13:26:54 |amethyst: gzip and xz allow concatenating streams, I believe bzip2 does that too 13:27:04 ...smaller quad glow: http://pastebin.com/871CTtWD 13:27:21 Yes, you could use lsof for that, or make sure there was no game process associated with the user 13:27:32 elliott: you can compress them on the fly 13:27:36 <|amethyst> kilobyte: true, but I figured dgl doesn't know to do that... but it sounds like it just uses a new ttyrec so no problem anyway 13:27:45 kilobyte: sure 13:27:46 I would argue it is not worth patching dgl to be able to compress ttyrec on the fly 13:27:51 kilobyte: is the code in-place for that? 13:28:13 -!- Elynae has quit [Quit: Leaving] 13:28:22 elliott: yes, it's called "cat" 13:28:24 hmm, seems it's as simple as checking whether lsof $filename outputs anything 13:28:31 kilobyte: i do not think dgl xz-compresses the ttyrecs it writes 13:28:50 dgl has its own ttyrec implementation, IIRC 13:29:05 I believe so yes 13:30:02 can DGL play back compressed ttyrecs on the fly? 13:31:23 not sure, I didn't look there 13:31:36 er, wait, that's not even DGL 13:31:42 Most playback isn't dgl 13:31:59 and the playback stuff has been written with bz2 in mind, presumably changing/adding compression algorithms would not be a big deal 13:32:06 I wrote a ttyrec recorder/player myself 13:32:07 but most playback of ttyrecs that are currently being written is 13:32:37 the underlying library and on-the-fly compression are solid, the player interface is buggy to the point of near uselessness 13:33:01 edlothiol: as is, watching them live? 13:33:08 yes 13:33:33 what I mean is, on-the-fly compression of ttyrecs shouldn't break spectating 13:33:39 -!- kek has quit [Quit: Leaving] 13:35:11 -!- Roarke has quit [Quit: ThrashIRC v2.6 sic populo comunicated] 13:36:04 well spectating happens from the copies in inprogressdir anyway I think? 13:36:13 unless those are symlinks, I don't have the machine to go look t 13:36:42 minmay (L2 DsFi) ASSERT(!crawl_state.is_repeating_cmd()) in 'main.cc' at line 4553 failed. (D:1) 13:36:50 <|amethyst> hm... will I need to do anything to tell sequell and footv about the fact that things are now compressed? 13:37:04 -!- Dixie has joined ##crawl-dev 13:37:06 unless I'm mixing up things, the files in inprogressdir are just lock files (which are for some reason named .ttyrec) 13:37:14 wow good job dgl 13:37:22 |amethyst: I didn't have to? :) 13:37:31 edlothiol: it would break either spectating or compression: either it's flushed every frame, or with unbounded lag 13:37:35 -!- Namey has quit [Quit: Leaving] 13:37:53 unless the data is written twice, that is 13:38:25 true 13:38:49 the second stream could even store the current state of the screen (like, using libtty), which would remove the need to save any actual ttyrec past data 13:40:09 <|amethyst> hm... will I need to do anything to tell sequell and footv about the fact that things are now compressed? 13:40:11 |amethyst: footv works over http 13:40:18 |amethyst: so you just need to get your webserver to transparently decompress the files, I think 13:40:24 unless FooTV has built-in support for compressed ttyrecs 13:40:39 I don't think Sequell itself ever looks at ttyrecs 13:40:44 where is the source of FooTV anyway? 13:40:51 https://github.com/greensnark/dcss_tv/commits/master 13:40:57 er, make that https://github.com/greensnark/dcss_tv 13:41:00 should have guessed that 13:41:12 I think that's just the server and the !tv stuff is part of Sequell 13:42:20 |amethyst: will czo hook into the cao player scoring pages once cao is back up? 13:42:30 -!- Turgor has quit [Ping timeout: 245 seconds] 13:43:15 ??cbo 13:43:15 cbo[1/1]: See http://s-z.org/#animportantmessage for more information. 13:43:19 hehe 13:44:01 !learn add cbo see {cszo} 13:44:01 cbo[2/2]: see {cszo} 13:44:45 ??cβo 13:44:46 cszo[1/4]: New server in Pennsylvania, US: crawl.s-z.org --- ssh port 22, username crawl, key at http://dobrazupa.org/cszo_key (openssh) http://dobrazupa.org/cszo_key.ppk (putty), or use the {CAO key} or the password "crawlingtotheusa" 13:44:54 |amethyst: i see you've finally accepted cβo in your heart 13:44:59 -!- brandonj has quit [Disconnected by services] 13:45:12 -!- nooodl_ has quit [Ping timeout: 240 seconds] 13:45:48 -!- Dixbert has quit [*.net *.split] 13:45:48 -!- thened has quit [*.net *.split] 13:45:48 -!- Mandevil has quit [*.net *.split] 13:45:48 -!- mivue has quit [*.net *.split] 13:45:48 -!- TAS-2012v has quit [*.net *.split] 13:45:48 -!- Dattu has quit [*.net *.split] 13:45:48 -!- squimmy has quit [*.net *.split] 13:45:51 -!- thened_ is now known as thened 13:47:26 <_dd> wensley, that one looks nice but seems a bit too light imo... 13:52:20 03Grunt * rb08aebe72ee4 10/crawl-ref/source/ (17 files in 4 dirs): QUAD DAMAGE emits an Orb-style glow while in effect. 13:53:18 -!- minqmay is now known as evilmike 13:53:26 -!- evilmike is now known as minqmay 13:53:36 _dd: it was actually a joke at apple's expense :P 13:53:43 they use that pattern EVERYWHERE 13:53:50 <_dd> oh 13:53:58 <_dd> i wouldn't know i don't use apple products 13:54:11 I must for my job :) 13:54:11 could some German educate me? The letter falls back to "ss", Compose uses "ss", yet it's used for "s-z" here and the HTML entity is ß 13:54:52 wensley: the cao scoring scripts will need to be updated with csn and cszo, yes 13:55:11 <_dd> i consider apple a parasitical corporation which i don't want to support, kind of like microsoft 13:55:17 so is it ss or sz after all? Especially since German tends to pronounce "z" the way most other languages do "c". 13:55:17 <_dd> but anyway 13:55:20 kilobyte: the alphabetic array for german was fixed at 26 characters, and when they stuck in it shoved z into the bit bucket. hence, german does not have a z 13:56:14 <|amethyst> kilobyte: http://en.wikipedia.org/wiki/Eszett has some information 13:56:19 kilobyte: it's called sz, but pronounced as a "sharp s" and replaced by ss (which is pronounced the same way) if necessary 13:56:38 -!- ussdefiant has quit [Read error: Connection reset by peer] 13:56:39 kilobyte: when capitalized in german, it turns into SS 13:56:49 wensley: a crapload of words use "z", sometimes even after s/c/z/, like "zentrum" 13:56:49 -!- Staplefun has quit [Ping timeout: 252 seconds] 13:56:58 <|amethyst> except before 1996 it could turn into "SZ" in some rare situations 13:57:01 kilobyte: well that first remark was facetious :P 13:57:05 <_dd> does anyone think it would be a good idea to have a background texture for the gui? and would it be hard to implement? 13:57:38 -!- Rewans has quit [Ping timeout: 246 seconds] 13:57:48 _dd: actually, one of the reasons I really like console-crawl over tiles-crawl is because of how dark everything looks, it makes the game more sinister 13:58:06 _dd: which is to say, I think that yawning blackness is a feature 13:58:19 i like the darkness except in shoals 13:58:24 in shoals it just looks weird 13:58:25 <_dd> i agree it should look dark, but i think the solid black is a bit boring 13:58:29 |amethyst: yeah, I've read this today (when we talked about capital ), it just seems strange to me because s and z are not similar in German 13:58:41 <_dd> also the texture wouldn't show up on the map area, only on the hud 13:58:46 wensley: sinister, hah :p 13:58:49 <_dd> the map area would still have black background 13:59:07 <_dd> i mean the playable area with all the tiles and stuff 13:59:36 kilobyte: dye your terminal pink one of these days and see how your attitude towards the game changes :) 13:59:37 one issue in tiles: if you play on a 4096x3072 screen, you get a tiny play area in the middle and then blackness everywhere 13:59:47 kilobyte: yeah, no one would pronounce "sz" as now 13:59:56 kilobyte: i started the thing and actually I just googled for "sz ligature" because I knew was ss 14:00:04 but Google returned as the top result and who am I to question Google? 14:00:14 but apparently it's sort of correct anyway so hooray! 14:01:09 <_dd> what if the texture could be turned on or off in the init file 14:02:09 _dd: could let people drop in their own textures 14:02:15 _dd: I think a background texture might be a good idea, but it should be very subtle 14:02:33 earn textures by completing achievements 14:02:43 purchase new textures in the crawl web store 14:02:43 earn achievements by completing textures 14:02:55 sigmund is eliminated from your game free of charge, for only one tile drawn 14:03:06 wensley: no, that's how you get hats and cloaks 14:03:49 edlothiol: you've brought up an important point, which is that crawl's collection of hats is woefully small 14:04:22 clearly crawl needs the ability to wear multiple hats 14:04:24 helmet, spiked helmet, horned helmet, visored helmet, and cap. is this the best we can do? 14:04:30 Ettin as a player race! 14:04:32 <____< 14:04:37 HATS 14:04:37 wensley: don't forget wizard hat 14:04:38 fr hat race 14:04:43 that can wear two amulets! and worship two goods! 14:04:45 *gods 14:04:47 I'll show myself out 14:04:51 BlastHardcheese: hovering sombrerp 14:04:52 elliott: and dual wield! 14:05:01 * Grunt casts a spell. elliott is devoured by a tear in reality. 14:05:06 wensley: yes! because what you need to dual-wield is multiple heads! 14:05:09 and an wear two rings 14:05:13 elliott: I'll see you in ##abyss 14:05:25 wensley: but you're not even in ##abyss! 14:05:28 elliott: one brain per weapon, that's the rule 14:05:36 elliott: it's not easy to find someone in the abyss 14:05:36 elliott: he needs to find a portal first :p 14:05:38 keep trying 14:06:23 * elliott is suddenly pulled into a different region of the abyss of the Abyss! 14:06:25 it doesn't seem to be working 14:06:30 oh, I did it wrong 14:06:38 ghallberg: but how does something that hits with rN damage do reverse draining? 14:06:43 (fr: the abyss of the abyss) 14:06:57 HangedMan: uhm. what? 14:06:58 <_dd> i could try creating a dark and subtle texture 14:07:00 Recursive banishment! 14:07:04 elliott: ??abyssal stair 14:07:14 wensley: do not taunt me until I have xcrawl in my hands 14:07:18 -!- evilmike has joined ##crawl-dev 14:07:22 -!- ontoclasm has quit [Quit: Leaving.] 14:07:22 abyssal stair was xcrawl right 14:07:31 the familiar hovering sombero not the song 14:09:37 !hangedman elliott 14:09:38 wensley casts a spell. elliott is devoured by a tear in reality! 14:10:06 help 14:10:56 Unstable branch on crawl.s-z.org updated to: 0.12-a0-64-gb08aebe (33) 14:14:03 -!- AtomicHype has quit [Quit: Leaving] 14:16:25 -!- Wenzell has quit [Remote host closed the connection] 14:16:36 -!- Wenzell has joined ##crawl-dev 14:18:05 -!- bithnyia has quit [Client Quit] 14:18:37 -!- ac13_ has quit [Read error: Connection reset by peer] 14:18:51 -!- RollieTG has quit [Read error: Connection reset by peer] 14:19:46 !abyss hangedman 14:19:47 wensley casts a spell. hangedman is devoured by a tear in reality! 14:19:54 -!- tJener has quit [Ping timeout: 260 seconds] 14:20:04 and people complained that send didn't work 14:20:17 now we'll see who's complaining 14:21:01 -!- Medra has quit [Remote host closed the connection] 14:21:38 !abyss abyss 14:21:39 BlastHardcheese casts a spell. abyss is devoured by a tear in reality! 14:22:11 !abyss two words 14:22:12 Zannick casts a spell. two is devoured by a tear in reality! 14:22:16 aw 14:22:32 <|amethyst> wensley: in case you were wondering, it's down to 405 MiB after compression 14:22:44 that's a good ratio 14:23:01 <|amethyst> I'm running the compression script every 10 minutes 14:23:02 * Zannick was going to try "!abyss Zannick casts a spell. Recursion is devoured by a tear in reality" next) 14:23:11 10 minutes? very fast 14:23:13 <|amethyst> using lsof to see whether the file is open 14:23:28 <|amethyst> well, the longer you wait the more work you have to do when you get around to it :P 14:23:36 |amethyst: you could hook into inotify and compress ttyrecs as soon as they're closed, I think! 14:23:49 then you would become the fanciest server 14:23:55 <|amethyst> meh 14:24:03 isn't cszo already the fanciest server? 14:24:04 yay, tv still works 14:24:19 elliptic: can't be long until CDO catches up and has console/webtiles unification 14:24:19 with the saves being shared between tiles and console and all 14:24:27 imagine how long the console game list will be :( 14:24:44 |amethyst: you could do that thing that kilobyte mentioned where you expand every ttyrec frame to a full screenshot and then xz each of them individually. then you would be the fanciest server 14:25:20 that actually sounds like a good idea to me tbh 14:25:37 well, I guess it is obviously a good idea but also obviously not worth the effort 14:28:55 -!- CedorDark has quit [Quit: Quitte] 14:32:47 kilobyte: have you been enlightened about the ss vs. sz issue? 14:33:42 bhaak: kind of; it sounds to me as if the ligature appeared before the z/c shift 14:35:44 kilobyte: hm, i'm not sure if that's true. but yes, it developed out of something that would be nowadays being written sz. german used to have several letters differently pronounced 's' and one was part of what became the ligature 14:36:06 it's complicated :) 14:36:47 it's even more complicated that there exists no uppercase letter ... except that it does but it is not correct contemporary german. 14:38:14 usually you capitalize it SS unless you think it's really important (MASSE vs. MASZE, but only nitpicky people do that) or in legal documents where it is often not capitalized at all. 14:38:30 it's a huge mess :) 14:39:55 you Germans could have done the English way... they had several letters not present in German (þ, ð, ƿ) but then when first printing presses imported from Germany didn't have them, they used either similar looking letters (handwritten þ looked like y) or digraphs 14:40:22 i'm no German. ;-) 14:40:45 = th, that's why old signs have "ye" instead of "the" 14:40:53 German-speaking Swiss 14:40:57 well, sorry for the english that they didn't have the sophisticated technicians to build their own printing press! 14:41:12 there was no country named "Germany" in Gutenberg's times anyway 14:41:14 the machine should adapt to the humans, not vice-versa :) 14:42:09 but germans already existed 14:42:27 -!- MakMorn has quit [Ping timeout: 276 seconds] 14:44:03 -!- MakMorn has joined ##crawl-dev 14:48:37 sexyelmdreams (L6 MuCK) ASSERT(you.wizard && !you.did_escape_death()) in 'xom.cc' at line 3749 failed. (D (Sprint)) 14:50:11 -!- Lightli has joined ##crawl-dev 14:52:49 kilobyte: actually, in german you have that kind of now. when you only want to use ascii, you fall back to the letter combinations the letters developed from: -> Ae, -> oe, -> ss (we already said that's not entirely true in the case). as a Swiss i'm actually -blind but a text with transcribed umlauts is almost as easily read as a text with them and i guess most people couldn't really tell afterwards 14:53:34 -!- Fangorn_ has joined ##crawl-dev 14:54:11 -!- dingir has quit [Quit: leaving] 14:55:11 in Polish, people drop diacritics without compensation, which is ok for ę, okayish for ś, ń, etc, outright bad for ó (= u) or ł (= what English has as w) 14:55:21 -!- nooodl_ has joined ##crawl-dev 14:55:42 yeah, most languages just drop the "unnecessary" non-latin appendices 14:55:59 would you read the text easily if someone wrote as "a" rather than "ae"? 14:56:24 no, not at all 14:56:50 you stumble over that like driving in a car with quadratic wheels 14:57:17 indeed 14:57:18 ChrisOelmueller: You have 1 message. Use !messages to read it. 14:58:20 03edlothiol * r6dea7328e991 10/crawl-ref/source/crash.cc: Clean up the webtiles socket when crashing. 14:58:22 03edlothiol 07stone_soup-0.11 * r66f1d8c611b1 10/crawl-ref/source/crash.cc: Clean up the webtiles socket when crashing. 14:58:59 also i'd have a shorter nick in that case but nobody would recognize it 14:59:31 :p 15:00:17 whatever a christian oil miller is. sounds like a wacky job :) 15:01:03 * elliott only uses 100% Christian-milled oil 15:02:27 Crash breaks two saves (https://crawl.develz.org/mantis/view.php?id=6076) by minmay 15:02:35 -!- ark____ has joined ##crawl-dev 15:02:47 -!- ussdefiant has joined ##crawl-dev 15:05:07 -!- dpeg has joined ##crawl-dev 15:05:38 sounds like "product of 100% francophones" on Quebec butter 15:05:46 "le moo"? 15:10:10 03kilobyte * r68307dda2781 10/crawl-ref/source/ (artefact.cc makeitem.cc): Don't generate rings or randarts with *TELE in Sprint. 15:10:16 does that actually exist? I've seen some ridiculous stuff before but never that :P 15:10:39 yes 15:10:43 one generated in arenasprint 15:10:55 no, I meant the fracophone butter 15:10:56 one butter? 15:10:59 kilobyte: what about +TELE? 15:11:03 (I think you can also get scrolls of teleportation in Sprint? maybe that was fixed) 15:11:09 the most insane thing I've seen is a box of oranges labeled "Oranges Oranges" (something to do with bilingualism laws) 15:11:44 you mean stupid application of bilingualism laws? 15:12:42 I think in this case it was done by sarcasm 15:13:09 where I live, no one actually speaks french, but the law still requires both languages to be used on packages. People sometimes get a bit silly with it because of that 15:13:10 he, that's often hard to differentiate :) 15:13:39 * bhaak goes into the kitchen and looks at the labels 15:15:09 -!- Serfuzz has quit [Remote host closed the connection] 15:15:38 only 3 languages on my orange juice 15:15:52 Unstable branch on crawl.s-z.org updated to: 0.12-a0-66-g68307dd (33) 15:16:01 -!- Vandal has quit [] 15:16:03 -!- Deathmic has quit [Read error: Connection reset by peer] 15:17:51 -!- Orionstein has quit [Ping timeout: 252 seconds] 15:18:53 -!- yxhuvud has quit [Ping timeout: 256 seconds] 15:20:53 -!- Neoxx has quit [Client Quit] 15:21:27 -!- Elynae has quit [Quit: Leaving] 15:21:59 wait, are updates of co a hourly cronjob? 15:22:06 belive so, yes 15:22:15 they're hourly, in any case 15:22:35 I hope you're at least not deleting ghosts like cdo does 15:23:00 they can go into a common pool, a ghost with incompatible version is silently ignored 15:23:02 |amethyst: ^ 15:23:19 <|amethyst> hm 15:23:35 <|amethyst> that seems a bit tricky to do 15:23:45 <|amethyst> since I do want saves in a separate directory 15:23:46 -!- monqy has joined ##crawl-dev 15:23:58 <|amethyst> unless there's some way to get ghosts from somewhere other than the save directory 15:25:31 |amethyst: SHAREDDIR, although that might not be that easy to set up now that the server's already running for some time (it'll also place logfiles and scores there) 15:25:44 (strictly speaking, ghosts on cdo are not deleted, merely not migrated, which has almost the same result) 15:26:09 dcss' ghosts are boring anyway 15:26:16 * bhaak ducks and runs 15:26:29 <|amethyst> edlothiol: actually that might not be so bad, since logfiles and scores are linked to a single shared dir (per major version) anyway 15:26:29 -!- unknownuser has quit [] 15:27:32 <|amethyst> edlothiol: it should point to the "/saves" directory? 15:27:33 bhaak: they kill people more than nethack ghosts! 15:27:37 -!- blackcustard has quit [Quit: Lost terminal] 15:27:41 !abyss bhaak 15:27:42 wensley casts a spell. bhaak is devoured by a tear in reality! 15:28:59 !abyss 15:29:00 Zannick casts a spell. Zannick is devoured by a tear in reality! 15:29:03 <|amethyst> edlothiol: we'll see how it works out next update 15:29:06 ha 15:29:19 !abyss Wenzell 15:29:20 Grunt casts a spell. Wenzell is devoured by a tear in reality! 15:30:08 |amethyst: and thus my save is dead? 15:30:15 <|amethyst> HangedMan: huh? 15:30:27 i already gazed into the abyss and the abyss gazed into me and saw nothing 15:30:53 saved after an update and now my cszo sprint save is gone 15:31:15 -!- Psyknux has quit [Quit: My work is end \(^o^)/] 15:31:41 <|amethyst> hrm 15:33:07 <|amethyst> HangedMan: try it now, though I still don't know what went wrong 15:33:09 |amethyst: by the way, there are sockets for minmay and sexyelmdreams left over from their respective crashes, you could delete them 15:34:12 hooray, back 15:34:16 hmm actually, maybe that's the problem in #6076? 15:34:51 yes, it is 15:35:16 -!- Stelpa has quit [Quit: Butts] 15:35:19 <|amethyst> hm 15:35:28 <|amethyst> so the socket needs to be removed on crash? 15:35:43 %git 6dea7328e991 15:35:43 edlothiol * 0.12-a0-65-g6dea732: Clean up the webtiles socket when crashing. (40 minutes ago, 1 file, 4+ 0-) https://gitorious.org/crawl/crawl/commit/6dea7328e991 15:35:53 <|amethyst> oh, okay 15:36:04 -!- Stelpa has quit [Read error: Connection reset by peer] 15:36:11 -!- SurpriseTRex has quit [Ping timeout: 252 seconds] 15:36:13 <|amethyst> I just removed those sockets manually, so minmay should be back up 15:36:17 -!- Stelpa has quit [Changing host] 15:36:26 Grunt: i see you were talking about deep troll ideas. i had some of my own a while back (they're on the wiki, although some of them are bad) 15:37:23 Grunt: my main thought is to add shamans as a band leader, give them buffing spells. they should cast haste other a lot. i also thought of smite, but I now think a deep troll EE with LRD would do that job better 15:37:50 I would, of course, need to land monster LRD before the latter happens. :b 15:38:22 also: remove rock trolls, replace them with single (that is, bandless) deep trolls 15:38:41 (might as well axe a crap enemy when these changes go in) 15:39:11 -!- magistern has quit [Quit: This computer has gone to sleep] 15:39:45 another idea I posted on the wiki was a deep troll healer enemy, but I tested this and it proved to be completely useless. so forget about that idea 15:40:06 stone trolls, insta-killed with Sunlight. And olog-hai, for completeness. 15:41:38 my thought for deep troll bands is to (a) add a buff-casting band leader, (b) add a ranged attacker that uses a smite attack, (c) keep regular deep trolls as the main threat (so they'd still be melee enemies) 15:41:48 the shamans should get shoved by other trolls, so they stay in the back 15:42:01 <|amethyst> HangedMan: oh 15:42:15 <|amethyst> HangedMan: it looks like savegame-transfer.sh doesn't handle sprint maybe? 15:42:48 ... 15:44:58 evilmike: it would be nice to have more buffs suitable for monsters to use on other monsters 15:45:10 Grunt: oh yeah also, a DTEE enemy might be interesting if it has improved dig. i'm thinking, if it's in a corridor and is blocked, it widens the corridor 15:45:11 haste is okay but more variety would be good 15:45:17 <|amethyst> HangedMan: hm, no, that's not right 15:45:24 <|amethyst> HangedMan: hmm 15:45:52 elliptic: yeah it would be nice if it casts more than just haste other. but i'm fine with just that as a start. haste other is only used by some ogre mages, so it's not that boring 15:46:08 <|amethyst> HangedMan: I got prompted to transfer... and then my save didn't get moves 15:46:10 <|amethyst> moved 15:46:26 maybe there could be a "might other" (with a better name) spell 15:46:35 last two lost sprint saves didn't get any prompt 15:47:30 evilmike: don't orc warlords have something like this? 15:47:48 and orc knights 15:47:55 <|amethyst> HangedMan: hm... yeah, this time I didn't 15:48:17 dpeg: it's not nearly as strong as might, and is an area of effect. 15:48:17 cherubs also cast that, I believe 15:48:25 it's a bit overused... I don't think I want another monster that does it 15:48:43 I was thinking about something like stonemail other, also 15:51:06 <|amethyst> HangedMan: fixed, thanks 15:52:18 <|amethyst> this was another of those bash-3 to bash-3.2 changes 15:52:22 mmm 15:52:37 <|amethyst> [[ "$@" =~ -sprint\\b ]] && SAVES="$SAVES/sprint" 15:53:01 please, no more bash 15:55:40 -!- omni_ has quit [Quit: leaving] 15:57:14 -!- wensley has quit [Quit: leaving] 15:59:01 -!- Elynae has quit [Quit: Leaving] 16:03:33 -!- Lawman has quit [Quit: Page closed] 16:06:02 !bash wensley 16:06:08 fr 16:06:24 |amethyst: bash 3.2? is it running Debian stable or something? :P 16:06:44 -!- SurpriseTRex has quit [Ping timeout: 252 seconds] 16:07:01 <|amethyst> elliott: yes, but that's 4.1 16:07:13 <|amethyst> elliott: the scripts are apparently older than bash 3.2 though 16:11:36 -!- Pthing has quit [Remote host closed the connection] 16:13:26 -!- syllogism has quit [] 16:13:42 -!- omnirizon has quit [Quit: leaving] 16:20:27 -!- blabber_ has quit [Quit: gn8] 16:20:54 -!- andrewhl has quit [Remote host closed the connection] 16:24:01 -!- nooodl_ has quit [Read error: Connection reset by peer] 16:24:23 -!- nooodl has joined ##crawl-dev 16:28:18 -!- Tenaya has quit [Client Quit] 16:28:35 -!- Orionstein has quit [Read error: Connection reset by peer] 16:30:35 -!- BlackSheep has joined ##crawl-dev 16:34:25 Now that .12 has begun development, I can start brainstorming that yaktaur arbalest again! 16:34:54 like I said before, if you want a powerful ranged enemy, just use a deep elf master archer :P 16:35:03 Not overkill enough 16:35:08 shouldn't invent new enemies if there's already one that does the job 16:35:11 so use two DEAMS 16:35:19 those things are brutal 16:35:21 Good point. 16:35:59 Still thinking a siege crossbow to be used by some trolls would be a nasty addition; either you get peppered at range or you get shredded in melee 16:36:27 that would be more unique, assuming it's an actual seige weapon (I assume it would fire javelins or rocks) 16:37:04 although, the late game uses ranged attacks a lot already 16:37:41 Lightli: wouldn't cyclops fit the bill? 16:38:05 Don't Stone Giants hit harder than cyclops in ranged? 16:38:08 @?stone giant 16:38:08 stone giant (15C) | Speed: 10 | HD: 16 | Health: 67-107 | AC/EV: 12/2 | Damage: 45 | Res: 06magic(85), 12drown | Chunks: 07contaminated | XP: 2033. 16:38:10 much harder 16:38:11 @?cyclops 16:38:12 cyclops (08C) | Speed: 7 | HD: 9 | Health: 33-68 | AC/EV: 5/3 | Damage: 35 | Res: 06magic(36), 12drown | XP: 530. 16:38:13 -!- voker57__ has quit [Remote host closed the connection] 16:38:28 stone giants do their job well, I wouldn't change them 16:38:53 would love for them to be less common though 16:39:22 -!- KKCryptic has quit [Quit: Page closed] 16:40:24 ...wait, if we had a siege crossbow that fired javelins, and the javelins were of returning... 16:40:32 oh god that sounds absolutely evil 16:40:41 crossbow of returning 16:40:51 if you fire the crossbow, it returns 16:41:01 but you need a bigger crossbow to use the crossbow of returning as ammo 16:45:33 evilmike: does master blaster's teleport self actually work, since it's sprint? 16:45:38 yeah 16:45:53 sprint just blocks you from teleporting, it still allows monsters 16:45:57 nice 16:46:14 the reason is because it would be massively exploitable if the player used it. thats not the case with monsters 16:46:52 well, teleporting your allies w/ dispersal is exploitable. but that applies to every part of crawl, not just sprint :P 16:51:23 -!- absolutego has quit [Quit: leaving] 16:52:00 -!- CryptoCactus has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 16:54:02 -!- ussdefiant has quit [Ping timeout: 252 seconds] 16:55:21 -!- Bloax has quit [Quit: Doomseeker End Of Line] 16:56:04 -!- ainsophyao has joined ##crawl-dev 16:56:55 -!- alefury has joined ##crawl-dev 17:04:17 -!- BlackSheep has quit [Quit: Leaving] 17:06:17 03evilmike * rcf389e51ce7f 10/crawl-ref/source/dat/des/sprint/arena_sprint.des: Sprint VI: Remove eldritch tentacle waves. 17:10:00 -!- CPickles has quit [Ping timeout: 245 seconds] 17:10:20 nice 17:10:57 i dont know what i was thinking. a dozen, semi-immobile monsters that take forever to kill 17:11:24 -!- ainsophyao has quit [Remote host closed the connection] 17:11:47 the clear solution is to make walking eldritch tentacles 17:12:00 eldritch kraken 17:12:04 yesssssssssss 17:12:40 great idea for an abyss rune vault 17:12:42 -!- ark____ has quit [Quit: Leaving] 17:12:55 -!- Morphy has quit [Ping timeout: 245 seconds] 17:13:02 i tried something like that (it was a fleshy mass with tentacles coming out of it, and a giant orange brain in the centre) 17:13:05 it sucked though 17:13:44 sucked as in that sounds awful, or sucked as in the monster wasn't very strong? 17:14:11 it wasn't a monster, the flesh was just a retiled wall. it sucked because tentacles aren't hard enemies 17:14:15 weren't tentacles crazy buggy in the abyss too 17:14:26 oh 17:14:38 easy to kill + takes forever to kill is an _extremely_ bad combination 17:14:48 tentacles work as summons, but not as regular monsters 17:15:19 is wizlab_golubria's use of it fine? 17:15:31 yeah because it is backed up with a silver statue 17:15:45 and in a really confined space 17:15:49 Unstable branch on crawl.s-z.org updated to: 0.12-a0-67-gcf389e5 (33) 17:15:52 mmm 17:18:40 -!- ZRN has quit [] 17:21:37 Lightli: you mean Detritus style trolls? 17:21:46 I guess 17:22:04 a crossbow so powerful and big that it immediately turns the bolts into shrapnel and incinerates that? 17:22:17 -!- chewymouse has joined ##crawl-dev 17:22:20 :) 17:22:22 That would be a BIT overpowered 17:22:27 ;D 17:22:38 -!- Misder has quit [Quit: Page closed] 17:22:44 The +9,+7 heavy crossbow "Piecemaker" 17:23:28 :D 17:24:17 i think the incenerated shrapnel thing is from that scene on the roof in that book, possibly with some time dude 17:24:28 but i may be misremembering 17:25:28 When Mister Safety Catch Is Not On, Mister Crossbow Is Not Your Friend. 17:25:51 (night watch) 17:25:54 42 AC in arena sprint 17:26:01 Looks like I might be getting another 3-rune win 17:27:37 isn't minimum arenasprint runes five 17:28:01 it can be 3 if you refuse to pick up 2 of them 17:28:07 heh 17:29:05 i wonder if i should increase the number of monsters. or use a different formula 17:29:13 er, 5 runes 17:29:17 it seems too low in the early stages 17:30:03 -!- daftfad has quit [Quit: leaving] 17:30:09 or maybe instead of increasing the monster count, increase the spawning speed 17:30:38 it does get annoying to circle around more then once to find a spawn to fight 17:30:47 -!- KaminaSquirtle has quit [Quit: Leaving] 17:30:57 yes 17:31:07 note that restarting a lot after early death is not really any more fun than playing through a not super interesting early game once to get to the good part 17:31:14 disclaimer: i havent played arena sprint 17:32:21 i might toss out the map and make a new one that spawns everything from the middle 17:32:47 what about cloud spells? 17:33:01 the spawning area should be somewhat large imo 17:33:22 it would be large enough 17:33:38 <|amethyst> edlothiol: hm, people are reporting bad (incorrect) tiles despite me using the per-version gamedir now; I think it might be related to save transfers but I'm not certain 17:33:44 <|amethyst> edlothiol: reload fixes it 17:33:47 why am i even talking, you knwo what youre doing :) 17:33:56 -!- scummos^ has quit [Ping timeout: 248 seconds] 17:35:50 -!- VolteccerJack has quit [Ping timeout: 245 seconds] 17:36:45 maybe i could get rid of the "tension round" mechanic and just make every round like that 17:37:03 it would mean if you're aggressive, you wouldn't need to "circle around" at all. 17:53:20 -!- Lawman has quit [Ping timeout: 245 seconds] 17:58:52 -!- Jaxy has quit [Quit: Leaving] 17:59:54 braverobin (L6 TrCK) ASSERT(you.wizard && !you.did_escape_death()) in 'xom.cc' at line 3749 failed. (D (Sprint)) 18:00:18 nice 18:00:21 another thought: reduce the number of runes to 10 (along with cutting the number of rounds) and make the final boss multiple &'s instead of a renamed lich 18:00:22 evilmike: You have 3 messages. Use !messages to read them. 18:00:47 but master blaster is beautiful 18:00:53 at least, master blaster's definition is beautiful 18:01:33 It has a definition? 18:02:08 I just think it goes on way too long at the moment 18:02:08 evilmike: You have 1 message. Use !messages to read it. 18:02:16 and I've noticed at a certain point, you basically max out all your skills 18:02:39 Five-rune wins are pretty balanced out (although healers still have an easy time anyways) 18:02:53 -!- RollieTG has quit [Quit: ChatZilla 0.9.88.2 [Firefox 14.0.1/20120713134347]] 18:05:44 -!- casmith_789 has joined ##crawl-dev 18:07:58 -!- casmith789 has quit [Ping timeout: 268 seconds] 18:17:05 -!- HangedMan has quit [Ping timeout: 246 seconds] 18:17:14 -!- dtsund has quit [Read error: Connection reset by peer] 18:18:47 -!- link_108 has quit [Quit: link_108] 18:20:05 for the regular (5 rune) portion, my main worry is the early part, where there are only a few monsters and it can be annoying to hunt for them 18:20:06 -!- CedorDark has quit [Quit: Quitte] 18:20:46 -!- dtsund has joined ##crawl-dev 18:20:58 -!- Rewans has quit [Ping timeout: 245 seconds] 18:21:05 after that, my concern is that it's just boring. i like the idea of fighting extended bosses and having insane monster sets (all liches, etc), but the way it's done right now is really bad 18:27:57 evilmike: i like the 99999999 points thing 18:28:12 yeah thats what happens when you get 15 runes in 10k turns 18:28:20 ragdol ljust did it :p 18:28:25 evilmike: good sprint 18:28:25 elliott: see also: zotdef 18:28:29 monqy: mm 18:28:33 eventually the arena points system should override the score 18:28:38 evilmike: i did get every score bonus 18:28:46 yeah. good old broken musu 18:28:49 He did it while carrying the Orb of Zot. 18:28:56 MuSu: Solves EVERYTHING 18:29:08 Ragdoll: what do you think of my idea of cutting the "extended endgame" portion to like 1/2 its current length 18:30:05 !log Ragdoll sprint 18:30:06 823. Ragdoll, XL26 MuSu, T:10544: http://crawl.develz.org/morgues/trunk/Ragdoll/morgue-Ragdoll-20120815-232728.txt 18:30:52 evilmike: sounds good, maybe allow a bit more of a pause after rounds 18:31:01 -!- Textmode has quit [Ping timeout: 255 seconds] 18:31:14 Ragdoll: well, you were carrying the orb... not much you can get in the way of pauses there 18:31:42 haha, true, but before that too, i think people barely have any time to heal up 18:31:50 and shopping is mainly after the boss round 18:31:57 although that may be intended 18:32:12 yeah. its quite relentless, the only real pauses (by design) are after bosses 18:33:04 for the rest its pretty solid, although i cannot imagine a non-su getting allrunes 18:33:26 a firestormer could probably do it, a tornadoer too 18:33:35 with liberal use of ddoor, etc, and the occasional quad damage 18:33:57 i dunno if melee could do it. maybe with zin 18:33:57 some time at the start to be able to actually get to any one of the altars and enter all the shops (to get their item lists in ^F) would be nice 18:33:58 haha, probably. wont believe it till i see it happen! 18:34:18 03kilobyte * rec42fa41e597 10/crawl-ref/ (docs/options_guide.txt settings/init.txt source/chardump.cc): Remove the spell_usage dump entry. 18:34:25 perhaps all shops should start pre-explored? 18:34:26 elliott: but there is enough time??? 18:34:29 elliott: the shops are 100% the same each game, except for the randart stores. but those are also the same, in that they are always randarts 18:34:31 kilobyte: thats a good idea 18:34:36 though starting shops pre-explored would be better yes 18:34:37 kilobyte: is that possible? that would be nice 18:34:49 yeah, it starts right away 18:34:51 monqy: I've had the round start before getting to an altar and had to kite stuff to the atlar, at least 18:34:53 *altar 18:35:07 huh, i've never had a problem with it 18:35:15 also no scrolls of amnesia i think? also no staff of summoning 18:35:16 monqy: maybe you get lucky with where stuff spawns to start with 18:35:24 Ragdoll: ah, good call about the lack of amnesia 18:35:33 that's something i simply forgot about 18:35:40 -!- HangedMan has joined ##crawl-dev 18:35:50 but yeah I knew the shops were the same, just a pain to have to memorise what's in each 18:36:02 also maybe add multiple instances of /heal and /haste 18:36:20 although in retrospect it isnt that big of a deal as you got tons of recharge 18:36:25 were you not casting the haste spell? 18:36:34 also, there's a ton of heal wounds potions (you were a mummy, though) 18:36:41 only at the end 18:36:48 -!- Kellhus has quit [Quit: Page closed] 18:36:49 did about half without haste 18:37:35 -!- Roarke has quit [Quit: ThrashIRC v2.6 sic populo comunicated] 18:38:45 i guess you dont really need haste when you're just spamming summon + channel all game 18:38:49 -!- link_108 has quit [Client Quit] 18:39:09 true 18:39:14 but yeah, early game was rough! 18:39:23 !lg * sprint map=~arena s=name 18:39:24 584 games for * (map=~arena): 72x Kellhus, 61x Ragdoll, 61x soul, 59x braverobin, 45x sexyelmdreams, 36x sexyelfdreams, 31x cptwinky, 27x Elynae, 25x wheals, 23x HangedMan, 22x squarelos, 21x magistern, 17x Serge, 13x Lightli, 13x Lawman0, 11x rocketsauce, 9x minmay, 8x elliott, 7x COCWYRM, 4x neil, 4x evilmike, 3x Arca, 2x 78291, 2x limetea, 2x bonglord, autorobin, smarmy, edlothiol, PezBoy, Marv... 18:40:18 doubt you can balance it that much though 18:41:42 an early version had it so it started with D:1-2 stuff... I got bored though. I made it so it throws OOD stuff from the start, and gives you a bunch of items to deal with it 18:41:49 unfortunately, most of those items are potions :P 18:42:37 yes, indeed. like what, 13 exp potions? come onnnn :P 18:45:58 -!- yogidabear has quit [Quit: Page closed] 18:47:49 -!- Ragdoll has quit [Quit: Ik ga weg] 18:48:45 -!- Fangorn__ has joined ##crawl-dev 18:49:28 -!- Fangorn_ has quit [Ping timeout: 244 seconds] 18:51:07 haha 18:51:11 !lg . won s=god 18:51:12 10 games for Zannick (won): 4x The Shining One, 2x Okawaru, Yredelemnul, , Makhleb, Beogh 18:51:16 " ," 18:51:34 probably a demigod 18:51:38 -!- Nightbeer has quit [Ping timeout: 246 seconds] 18:51:44 no, just godless 18:51:57 it should probably be "No God" or something 18:52:05 it used to be "1x ," 18:52:07 sequell should be taught that there is a suc hthing as "no god", yeah 18:52:29 -!- Textmode has joined ##crawl-dev 18:54:07 -!- dingir has quit [Ping timeout: 240 seconds] 18:54:56 <|amethyst> okay, trunk bone dirs should be merged now 19:01:23 -!- scummos^ has quit [Ping timeout: 245 seconds] 19:05:25 -!- DungeonArcadia has quit [Ping timeout: 245 seconds] 19:08:39 -!- Oddtwang has quit [Read error: Connection reset by peer] 19:15:46 Unstable branch on crawl.s-z.org updated to: 0.12-a0-68-gec42fa4 (33) 19:17:04 What's with the idea of shortening the arena sprint? 19:17:06 -!- ussdefiant has joined ##crawl-dev 19:17:40 Lightli: cut it down to 10 runes instead of 15 19:17:49 Which runes get cut? 19:17:52 the last 5 19:17:56 -!- pelotron has quit [Ping timeout: 248 seconds] 19:18:17 Yeah, as it is it does go on a bit long 19:18:34 -!- pelotr0n is now known as pelotron 19:19:01 I vote Cerebov or Gloorx Vloq for the final boss 19:25:03 -!- Lightli has quit [] 19:26:05 -!- Lightli has joined ##crawl-dev 19:29:40 -!- Lawman has quit [Quit: Page closed] 19:30:18 -!- Chish has quit [Ping timeout: 244 seconds] 19:30:28 -!- adamorjames has quit [Quit: Leaving...] 19:30:50 i think i might just randomize it, and keep the lich boss 19:31:10 -!- Aryth has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 19:31:31 -!- Fangorn__ has left ##crawl-dev 19:40:01 -!- alefury has quit [] 19:41:04 -!- wasd223 has quit [Read error: Connection reset by peer] 19:44:56 -!- VolteccerJack has quit [Quit: Page closed] 19:47:49 -!- aleksil has quit [Ping timeout: 265 seconds] 19:53:32 -!- Kyrris has quit [Remote host closed the connection] 19:56:16 -!- _dd has quit [Ping timeout: 252 seconds] 19:57:51 -!- Wah has quit [Read error: Connection reset by peer] 19:59:22 -!- Chozo has quit [Remote host closed the connection] 20:00:48 -!- elliptic has quit [Quit: Leaving] 20:02:56 -!- Wensley has joined ##crawl-dev 20:03:14 -!- elliptic has joined ##crawl-dev 20:11:23 -!- tJener has quit [Quit: leaving] 20:15:03 -!- TAS_2012v has quit [] 20:19:14 -!- HellTiger has quit [Quit: KVIrc 4.0.4 Insomnia http://www.kvirc.net/] 20:27:22 -!- dtsund has quit [Ping timeout: 250 seconds] 20:27:41 -!- CptPickles has quit [Quit: Page closed] 20:28:22 Horribly late, but I agree there. 20:28:44 -!- dtsund has joined ##crawl-dev 20:28:49 (reflavor it as a tan-*is shot* 20:29:02 !abyss Lightli 20:29:02 Wensley casts a spell. Lightli is devoured by a tear in reality! 20:29:14 ? 20:29:38 Lightli: I have no context for what you were saying, lugonu was just hungry 20:38:29 -!- edlothiol has quit [Ping timeout: 260 seconds] 20:43:46 -!- dptr1988 has quit [Quit: leaving] 20:49:14 -!- Sorbius has quit [Ping timeout: 246 seconds] 20:49:26 -!- Dixie has quit [Ping timeout: 252 seconds] 20:49:32 -!- sbluen has quit [Ping timeout: 268 seconds] 20:53:53 -!- Escalator has quit [Read error: Connection reset by peer] 20:56:36 -!- ajikeshi_ has quit [Ping timeout: 248 seconds] 21:00:45 -!- Daekdroom has quit [Quit: Saindo] 21:01:25 -!- minqmay has quit [Quit: Leaving] 21:01:38 -!- bonghitz has quit [Quit: bonghitz] 21:04:07 -!- Vizer has quit [Ping timeout: 240 seconds] 21:16:42 -!- ussdefiant_ has joined ##crawl-dev 21:18:07 -!- ussdefiant has quit [Ping timeout: 240 seconds] 21:18:21 -!- ussdefiant_ is now known as ussdefiant 21:26:02 -!- Kalir has quit [Changing host] 21:26:46 -!- rkd2 has quit [] 21:30:41 -!- ussdefiant_ has joined ##crawl-dev 21:30:59 -!- Chish has quit [Ping timeout: 260 seconds] 21:31:52 -!- ussdefiant has quit [Ping timeout: 240 seconds] 21:32:05 -!- ussdefiant_ is now known as ussdefiant 21:32:09 -!- Turgor has quit [] 21:35:23 -!- Lightli has quit [] 21:35:27 -!- Roarke has quit [Ping timeout: 245 seconds] 21:36:42 03evilmike * r3573314fb594 10/crawl-ref/source/dat/des/sprint/arena_sprint.des: A bunch of small tweaks to Sprint VI. 21:36:43 03evilmike * rdc99741f4497 10/crawl-ref/source/dat/des/sprint/arena_sprint.des: Sprint VI: Significantly decrease the length of the "extended" portion. 21:37:23 -!- fooobaar has quit [Ping timeout: 244 seconds] 21:38:24 -!- magistern has quit [Quit: This computer has gone to sleep] 21:46:17 -!- nooodl has quit [Ping timeout: 246 seconds] 21:54:13 -!- Dixie has joined ##crawl-dev 22:00:14 -!- HangedMan has quit [Read error: Connection reset by peer] 22:04:33 -!- Nightbeer has quit [Read error: Connection reset by peer] 22:13:34 -!- fooobaar has quit [Ping timeout: 244 seconds] 22:14:32 -!- Lightli has quit [] 22:15:49 Unstable branch on crawl.s-z.org updated to: 0.12-a0-70-g3573314 (33) 22:17:32 -!- Chousuke has quit [Read error: Operation timed out] 22:17:48 -!- casmith790 has joined ##crawl-dev 22:17:53 -!- sbluen_ has quit [Client Quit] 22:18:25 -!- Roarke has quit [Quit: ThrashIRC v2.6 sic populo comunicated] 22:18:30 -!- Chousuke has joined ##crawl-dev 22:19:32 -!- sbluen has quit [Ping timeout: 245 seconds] 22:19:34 -!- Codrus has quit [Quit: o/] 22:20:48 -!- casmith_789 has quit [Ping timeout: 268 seconds] 22:20:48 -!- Koolguydude has quit [Ping timeout: 268 seconds] 22:21:21 -!- Linksi has quit [Ping timeout: 252 seconds] 22:22:28 -!- ussdefiant has quit [Ping timeout: 248 seconds] 22:22:37 -!- Chousuke has quit [Read error: Operation timed out] 22:25:22 -!- ussdefiant has joined ##crawl-dev 22:25:49 -!- Keskitalo has quit [Ping timeout: 260 seconds] 22:26:45 -!- Chousuke has joined ##crawl-dev 22:27:27 -!- Keskitalo has joined ##crawl-dev 22:27:38 -!- ho has joined ##crawl-dev 22:27:49 -!- Mandevil has quit [Ping timeout: 260 seconds] 22:28:02 -!- ho is now known as Guest53817 22:29:01 -!- adamorjames has quit [*.net *.split] 22:29:01 -!- hart has quit [*.net *.split] 22:29:01 -!- joosa has quit [*.net *.split] 22:29:01 -!- CIA-54 has quit [*.net *.split] 22:29:01 -!- DemusSpark has quit [*.net *.split] 22:29:01 -!- Rjs has quit [*.net *.split] 22:29:01 -!- jeek has quit [*.net *.split] 22:29:10 -!- bmh has quit [Ping timeout: 245 seconds] 22:30:43 -!- chewymouse has quit [Ping timeout: 246 seconds] 22:34:12 -!- joosa has joined ##crawl-dev 22:34:12 -!- CIA-54 has joined ##crawl-dev 22:38:00 -!- pelotron has quit [Quit: ~Internet()] 22:44:20 03evilmike * ra3b592515197 10/crawl-ref/source/dat/des/sprint/arena_sprint.des: Remove the Enchantress from Sprint VI. 22:44:33 evilmike, o_O 22:44:58 -!- belasarius is now known as belasarius_ 22:45:00 (Next up, think of another unique spriggan...) 22:45:11 I've seen it several times now. She just constantly banishes players, doesn't do much else 22:45:27 We could make a SpEn unique. 22:45:31 <_< 22:45:40 she is a SpEn. of lugonu :P 22:46:18 (Who plays a SpEn of Lugonu? >____>) 22:46:23 -!- Kalir has quit [Quit: Leaving] 22:46:57 We could get to work on spriggan assassins. 22:47:03 Then your boss would be a "spriggan master assassin". 22:48:20 I mainly just want monsters with a ton of HP 22:49:07 That's a little at odds with spriggans. :b 22:49:11 this makes spriggans problematic. the enchantress with an HP buff makes for an awful fight 22:50:21 what i'd like to do is have agnes as the spriggan boss, and another forest monster as an alternative. current forest enemies are too weak though 22:50:40 just forget about the enchantress, the less banishment the better. i'd disable the abyss entirely but that would screw with other sprint maps 22:51:38 -!- Kalir has quit [Changing host] 22:53:02 Grunt: lugonu is a good god for spen! problem is getting to lugonu 22:53:45 -!- reporter has quit [Ping timeout: 245 seconds] 22:54:28 yeah, the enchantress is a speedrunner 22:54:43 -!- omnirizon has quit [Ping timeout: 272 seconds] 22:58:39 IMO remove the enchantress from fedhasprint too :P 23:01:08 -!- ainsophy_ has joined ##crawl-dev 23:02:00 -!- Pingas has quit [Read error: Connection reset by peer] 23:02:18 -!- MarvinPA has quit [Ping timeout: 246 seconds] 23:06:04 -!- DracoOmega has joined ##crawl-dev 23:06:09 Debian builds of pre-release branch on crawl.develz.org updated to: 0.11-b1-14-g66f1d8c 23:09:14 -!- Kalir_ has quit [Changing host] 23:09:36 -!- Kalir has quit [Disconnected by services] 23:09:42 -!- Kalir_ is now known as Kalir 23:11:28 -!- Dingo has quit [Client Quit] 23:15:42 Unstable branch on crawl.s-z.org updated to: 0.12-a0-71-ga3b5925 (33) 23:15:47 -!- andrewhl has quit [Remote host closed the connection] 23:18:19 -!- domi_ has quit [Ping timeout: 246 seconds] 23:22:08 -!- belasarius_ is now known as be 23:22:11 -!- be is now known as be_ 23:22:18 -!- be_ is now known as belasarius 23:22:48 -!- Tenaya has quit [Quit: Page closed] 23:29:31 -!- Rewans has quit [] 23:31:00 -!- _dd has joined ##crawl-dev 23:34:57 -!- johnny0 has joined ##crawl-dev 23:35:14 -!- blackcustard has quit [Quit: leaving] 23:37:13 -!- bmfx has quit [Ping timeout: 245 seconds] 23:39:41 -!- Wensley has quit [Ping timeout: 246 seconds] 23:45:23 -!- oberstein has quit [Ping timeout: 272 seconds] 23:45:56 -!- oberstein has joined ##crawl-dev 23:51:11 -!- belasarius has quit [Disconnected by services] 23:52:13 -!- Deathmic has quit [Read error: Connection reset by peer] 23:52:30 -!- KKCryptic has quit [Ping timeout: 245 seconds] 23:59:38 -!- DrPraetor has quit [Quit: KVIrc 4.0.2 Insomnia http://www.kvirc.net/]